[Log version] 1
[Session] cf8417ad-3f71-4b81-9eac-5b4c88cabee0
UTC time stamps
20:30:15.458 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
20:30:15.458 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
20:30:15.458 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
20:30:15.458 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
20:30:15.458 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
20:30:15.458 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
20:30:15.470 [RazerChroma] Setup Razer Chroma resources
20:30:15.470 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
20:30:15.549 [Window] Window => active
20:30:15.577 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
20:30:15.592 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
20:30:15.958 [EAC] Init client 1100001034ed953
20:30:15.958 [EAC] EAC client initialized
20:30:15.958 warning: [EAC] Failed to initialize localization
20:30:15.959 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
20:30:15.962 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 970)
20:30:16.541 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
20:30:16.646 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
20:30:16.867 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
20:30:16.868 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
20:30:16.937 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
20:30:16.937 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
20:30:16.937 [Save] Save dir: `C:\Users\Ian\AppData\Roaming\fatshark\Vermintide 2`
20:30:16.938 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
20:30:16.938 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
20:30:17.033 [RazerChroma] Setup Razer Chroma
20:30:17.076 [LightFX ] Loaded DLL.
20:30:17.076 [LightFX ] Init()
20:30:17.081 [LightFX ] LightFX failed to initialize
20:30:17.094 [Lua] boot.lua start, os clock: 2.8300000000000001
20:30:17.094 [Lua] Active feature-flags:
20:30:17.094 [Lua] FEATURE_thornsister
20:30:17.094 [Lua]
20:30:17.094 [Lua] LUA IS STRIPPED!
20:30:17.094 [Lua] Boot:setup() entered. time: 0 os-clock: 2.8300000000000001
20:30:17.094 [Lua] --- CPU
CPU: AMD Ryzen 9 5900X 12-Core Processor
Vendor: AuthenticAMD
Logical processors: 24
Family: 10:15, Model: 2:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00011000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32693MB
Available: 22362MB
--- OS
Windows version 10.0 build 19043, 64 bit
Windows 10
Machine ID 3969bd08-3569-44d6-8672-93a647c415ee
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 12.1, 4043MB) Driver version: 47111
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): ROCCAT Kone Aimo 16K
Input device: Generic (17.0): CORSAIR STRAFE RGB MK.2 Mechanical Gaming Keyboard
Input device: Generic (17.0): G533 Gaming Headset
Input device: Generic (17.0): Corsair composite virtual input device
20:30:17.095 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
20:30:17.099 [SteamStats] RequestCurrentStats success: true
20:30:20.902 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.4677650090306997 os-clock: 6.6379999999999999
20:30:20.902 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
20:30:20.903 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
20:30:20.903 [Lua] Flushing: resource_packages/strings [ResourcePackage]
20:30:20.903 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
20:30:20.903 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
20:30:20.903 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
20:30:20.903 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
20:30:20.903 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
20:30:20.904 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
20:30:20.904 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
20:30:20.904 [Lua] Development.init_application_parameters
20:30:20.904 [Lua] -----------------------------------------------------------------
20:30:20.904 [Lua] -- Application parameters --
20:30:20.904 [Lua] -----------------------------------------------------------------
20:30:20.904 [Lua] *****************************************************************
20:30:20.904 [Lua] ** Initial contents of script_data **
20:30:20.904 [Lua] script_data.beta_level_progression = false
20:30:20.904 [Lua] script_data.build_identifier = 2003b9c18405
20:30:20.904 [Lua] script_data.debug_interactions = false
20:30:20.904 [Lua] script_data.disable_debug_draw = true
20:30:20.904 [Lua] script_data.disable_intro_trailer = false
20:30:20.904 [Lua] script_data.disable_store = false
20:30:20.904 [Lua] script_data.disable_tutorial_at_start = false
20:30:20.904 [Lua] script_data.eac-untrusted = false
20:30:20.904 [Lua] script_data.enable_detailed_tooltips = false
20:30:20.904 [Lua] script_data.force_debug_disabled = true
20:30:20.904 [Lua] script_data.force_steam = true
20:30:20.904 [Lua] script_data.hide_fps = true
20:30:20.904 [Lua] script_data.hide_version_info = true
20:30:20.904 [Lua] script_data.matchmaking_debug = true
20:30:20.904 [Lua] script_data.network_debug = true
20:30:20.904 [Lua] script_data.package_debug = true
20:30:20.904 [Lua] script_data.packaged_build = true
20:30:20.904 [Lua] script_data.qr_watermark = true
20:30:20.904 [Lua] script_data.settings = { }
20:30:20.904 [Lua] script_data.show_fps = false
20:30:20.904 [Lua] script_data.spawn_empty_chest = true
20:30:20.904 [Lua] script_data.telemetry_log_interval = 600
20:30:20.904 [Lua] script_data.text_watermark = true
20:30:20.904 [Lua] script_data.tobii_button = false
20:30:20.904 [Lua] script_data.use_beta_overlay = false
20:30:20.904 [Lua] script_data.use_local_backend = false
20:30:20.904 [Lua] script_data.use_tech_telemetry = true
20:30:20.904 [Lua] script_data.use_telemetry = true
20:30:20.904 [Lua] *****************************************************************
20:30:20.904 [Lua] [Boot] use baked enemy meshes: false
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
20:30:20.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
20:30:20.986 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
20:30:20.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
20:30:21.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
20:30:21.152 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
20:30:21.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
20:30:21.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
20:30:21.252 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
20:30:21.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
20:30:21.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
20:30:21.535 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
20:30:21.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
20:30:21.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
20:30:21.719 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
20:30:21.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
20:30:21.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
20:30:21.904 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
20:30:21.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
20:30:21.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
20:30:21.992 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
20:30:21.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
20:30:22.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
20:30:22.153 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
20:30:22.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
20:30:22.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
20:30:22.603 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
20:30:22.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
20:30:22.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
20:30:22.653 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
20:30:22.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
20:30:22.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
20:30:22.736 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
20:30:22.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
20:30:22.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
20:30:22.919 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
20:30:22.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
20:30:23.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
20:30:23.319 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
20:30:23.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
20:30:24.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
20:30:24.119 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
20:30:24.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
20:30:24.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
20:30:24.203 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
20:30:24.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
20:30:24.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
20:30:24.286 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
20:30:24.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
20:30:24.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
20:30:24.369 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
20:30:24.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
20:30:24.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
20:30:24.453 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
20:30:24.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
20:30:24.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
20:30:24.536 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
20:30:24.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
20:30:24.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
20:30:24.686 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
20:30:24.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
20:30:24.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
20:30:24.771 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
20:30:24.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
20:30:24.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
20:30:24.854 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
20:30:24.877 [Lua] settings.steam: nil
20:30:24.877 [Lua] Steam: table: 00000000000625D0
20:30:24.877 [Lua] force_steam: true
20:30:24.877 [Lua] BUILD: release
20:30:24.877 [Lua] test_backend: nil
20:30:24.877 [Lua] DEDICATED_SERVER: false
20:30:24.877 [Lua] Using app_id '552500' to define backend
20:30:24.878 [Lua] PlayFab Title ID: 5107
20:30:24.912 [Lua] [1] = chaos_dummy_troll (string)
20:30:24.912 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
20:30:24.912 [Lua] [3] = skaven_rat_ogre (string)
20:30:24.912 [Lua] [4] = critter_rat (string)
20:30:24.912 [Lua] [5] = chaos_troll (string)
20:30:24.912 [Lua] [6] = beastmen_minotaur (string)
20:30:24.912 [Lua] [7] = skaven_storm_vermin_warlord (string)
20:30:24.912 [Lua] [8] = skaven_stormfiend (string)
20:30:24.912 [Lua] [9] = chaos_greed_pinata (string)
20:30:24.912 [Lua] [10] = skaven_stormfiend_demo (string)
20:30:24.912 [Lua] [11] = chaos_plague_wave_spawner (string)
20:30:24.912 [Lua] [12] = chaos_vortex (string)
20:30:24.912 [Lua] [13] = skaven_stormfiend_boss (string)
20:30:24.912 [Lua] [14] = chaos_spawn (string)
20:30:24.912 [Lua] [15] = skaven_storm_vermin_champion (string)
20:30:24.912 [Lua] [16] = chaos_tentacle (string)
20:30:24.912 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
20:30:24.912 [Lua] [18] = skaven_grey_seer (string)
20:30:24.912 [Lua] [19] = skaven_explosive_loot_rat (string)
20:30:24.912 [Lua] [20] = skaven_loot_rat (string)
20:30:24.912 [Lua] [21] = critter_pig (string)
20:30:24.912 [Lua] [22] = chaos_dummy_sorcerer (string)
20:30:24.912 [Lua] [23] = chaos_mutator_sorcerer (string)
20:30:24.912 [Lua] [24] = skaven_gutter_runner (string)
20:30:24.912 [Lua] [25] = skaven_pack_master (string)
20:30:24.912 [Lua] [26] = chaos_exalted_sorcerer (string)
20:30:24.912 [Lua] [27] = chaos_vortex_sorcerer (string)
20:30:24.912 [Lua] [28] = skaven_poison_wind_globadier (string)
20:30:24.912 [Lua] [29] = chaos_corruptor_sorcerer (string)
20:30:24.912 [Lua] [30] = chaos_warrior (string)
20:30:24.912 [Lua] [31] = skaven_warpfire_thrower (string)
20:30:24.912 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
20:30:24.912 [Lua] [33] = chaos_plague_sorcerer (string)
20:30:24.912 [Lua] [34] = curse_mutator_sorcerer (string)
20:30:24.912 [Lua] [35] = chaos_exalted_champion_warcamp (string)
20:30:24.912 [Lua] [36] = chaos_tentacle_sorcerer (string)
20:30:24.912 [Lua] [37] = skaven_ratling_gunner (string)
20:30:24.912 [Lua] [38] = chaos_exalted_champion_norsca (string)
20:30:24.912 [Lua] [39] = chaos_raider (string)
20:30:24.912 [Lua] [40] = chaos_berzerker (string)
20:30:24.912 [Lua] [41] = beastmen_ungor_dummy (string)
20:30:24.912 [Lua] [42] = skaven_storm_vermin (string)
20:30:24.912 [Lua] [43] = beastmen_standard_bearer_crater (string)
20:30:24.912 [Lua] [44] = chaos_raider_tutorial (string)
20:30:24.912 [Lua] [45] = beastmen_gor_dummy (string)
20:30:24.912 [Lua] [46] = beastmen_bestigor_dummy (string)
20:30:24.912 [Lua] [47] = skaven_storm_vermin_with_shield (string)
20:30:24.912 [Lua] [48] = beastmen_ungor (string)
20:30:24.912 [Lua] [49] = skaven_storm_vermin_commander (string)
20:30:24.912 [Lua] [50] = beastmen_ungor_archer (string)
20:30:24.912 [Lua] [51] = beastmen_standard_bearer (string)
20:30:24.912 [Lua] [52] = beastmen_gor (string)
20:30:24.912 [Lua] [53] = beastmen_bestigor (string)
20:30:24.912 [Lua] [54] = skaven_plague_monk (string)
20:30:24.912 [Lua] [55] = chaos_marauder (string)
20:30:24.912 [Lua] [56] = skaven_dummy_clan_rat (string)
20:30:24.912 [Lua] [57] = chaos_marauder_tutorial (string)
20:30:24.912 [Lua] [58] = skaven_clan_rat (string)
20:30:24.912 [Lua] [59] = chaos_zombie (string)
20:30:24.912 [Lua] [60] = chaos_fanatic (string)
20:30:24.912 [Lua] [61] = skaven_clan_rat_tutorial (string)
20:30:24.912 [Lua] [62] = chaos_marauder_with_shield (string)
20:30:24.912 [Lua] [63] = skaven_clan_rat_with_shield (string)
20:30:24.912 [Lua] [64] = skaven_slave (string)
20:30:24.912 [Lua] [65] = skaven_dummy_slave (string)
20:30:24.937 [Lua] [UIRenderer] Loading
20:30:24.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
20:30:24.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
20:30:24.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
20:30:24.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
20:30:24.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
20:30:24.939 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
20:30:24.945 [Lua] level display name warcamp
20:30:24.945 [Lua] level display name prologue
20:30:24.945 [Lua] level display name military
20:30:24.945 [Lua] level display name skaven_stronghold
20:30:24.945 [Lua] level display name ussingen
20:30:24.945 [Lua] level display name fort
20:30:24.945 [Lua] level display name ground_zero
20:30:24.945 [Lua] level display name elven_ruins
20:30:24.945 [Lua] level display name farmlands
20:30:24.946 [Lua] level display name plaza
20:30:24.946 [Lua] level display name mines
20:30:24.946 [Lua] level display name magnus
20:30:24.946 [Lua] level display name crater
20:30:24.946 [Lua] level display name bell
20:30:24.946 [Lua] level display name dlc_bastion
20:30:24.946 [Lua] level display name skittergate
20:30:24.946 [Lua] level display name dlc_bogenhafen_city
20:30:24.946 [Lua] level display name dlc_bogenhafen_slum
20:30:24.946 [Lua] level display name cemetery
20:30:24.946 [Lua] level display name dlc_castle
20:30:24.946 [Lua] level display name forest_ambush
20:30:24.946 [Lua] level display name nurgle
20:30:24.946 [Lua] level display name catacombs
20:30:24.946 [Lua] level display name dlc_portals
20:30:24.971 [Lua] TIME: 0.017000000000001
20:30:25.694 [Lua] [ConflictSettings] Contained breeds generated in: 0.69099999999999895
20:30:25.744 [Lua] <>realm = official<>
20:30:25.862 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
20:30:25.862 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
20:30:25.862 warning: [ModManager] Mod with id 2346717463ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2346717463\mod.bin can't be added as mod hash catalog to EAC, skipping
20:30:25.956 [Lua]
20:30:25.956 [Lua] [1] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 58813412 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = Tools (string)
20:30:25.956 [Lua] [2] = approved (string)
20:30:25.956 [Lua] [author] = bIbIbI(rus) (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
20:30:25.956 [Lua] [num_children] = 0 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
20:30:25.956 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Vermintide Mod Framework (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [2] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1389872347 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 4821406 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = approved (string)
20:30:25.956 [Lua] [2] = UI (string)
20:30:25.956 [Lua] [author] = grasmann (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
20:30:25.956 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Simple UI (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [3] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1374248490 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 45268594 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = approved (string)
20:30:25.956 [Lua] [author] = prop joe (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
20:30:25.956 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Penlight Lua Libraries (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [4] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1467751760 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [2] = 1374248490 (string)
20:30:25.956 [Lua] [3] = 1389872347 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 45268594 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = UI (string)
20:30:25.956 [Lua] [2] = QoL (string)
20:30:25.956 [Lua] [3] = approved (string)
20:30:25.956 [Lua] [author] = prop joe (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
20:30:25.956 [Lua] [num_children] = 3 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
20:30:25.956 [Lua] [last_updated] = 6/23/2021 6:12:59 PM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = UI Tweaks (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [5] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1593460250 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 84308322 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = approved (string)
20:30:25.956 [Lua] [2] = UI (string)
20:30:25.956 [Lua] [3] = QoL (string)
20:30:25.956 [Lua] [author] = pixaal (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
20:30:25.956 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Crosshair Kill Confirmation (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [6] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1445717962 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [2] = 1389872347 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 38895286 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = UI (string)
20:30:25.956 [Lua] [2] = QoL (string)
20:30:25.956 [Lua] [3] = applied (string)
20:30:25.956 [Lua] [author] = Squatting Bear (string)
20:30:25.956 [Lua] [sanctioned] = false (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
20:30:25.956 [Lua] [num_children] = 2 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.4
Changelist:
1.1.4: Fix breakage caused by Chaos Wastes update, and allow up to 30 loadouts to be saved per career.
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
20:30:25.956 [Lua] [last_updated] = 6/15/2021 7:40:12 AM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Loadout Manager (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [7] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1487862316 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 45268594 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = approved (string)
20:30:25.956 [Lua] [2] = UI (string)
20:30:25.956 [Lua] [3] = QoL (string)
20:30:25.956 [Lua] [author] = prop joe (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:30:25.956 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Reroll Improvements (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [8] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [version] = unversioned (string)
20:30:25.956 [Lua] [id] = 1388911015 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 4821406 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = approved (string)
20:30:25.956 [Lua] [author] = grasmann (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
20:30:25.956 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Chat Block (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [9] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1391228174 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 4821406 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = UI (string)
20:30:25.956 [Lua] [2] = QoL (string)
20:30:25.956 [Lua] [3] = Approved (string)
20:30:25.956 [Lua] [author] = grasmann (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
20:30:25.956 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = UI Improvements (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [10] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1397265260 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 26572404 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = UI (string)
20:30:25.956 [Lua] [2] = QoL (string)
20:30:25.956 [Lua] [3] = approved (string)
20:30:25.956 [Lua] [author] = Necrossin (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
20:30:25.956 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Numeric UI (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [11] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1448714756 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 18741013 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = approved (string)
20:30:25.956 [Lua] [2] = QoL (string)
20:30:25.956 [Lua] [3] = Misc (string)
20:30:25.956 [Lua] [author] = SkacikPL (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
20:30:25.956 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = No Wobble (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [12] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1459917022 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 155839973 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = approved (string)
20:30:25.956 [Lua] [2] = UI (string)
20:30:25.956 [Lua] [3] = QoL (string)
20:30:25.956 [Lua] [author] = Gohas (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
20:30:25.956 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Parry Indicator (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [13] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1383433646 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 45268594 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = approved (string)
20:30:25.956 [Lua] [2] = UI (string)
20:30:25.956 [Lua] [3] = QoL (string)
20:30:25.956 [Lua] [author] = prop joe (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
20:30:25.956 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Persistent Ammo Counter (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [14] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1516618647 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 96578995 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = approved (string)
20:30:25.956 [Lua] [2] = UI (string)
20:30:25.956 [Lua] [3] = QoL (string)
20:30:25.956 [Lua] [author] = NonzeroGeoduck7 (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
20:30:25.956 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Friendly Fire Indicator (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [15] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1464907434 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 14284923 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = UI (string)
20:30:25.956 [Lua] [2] = Misc (string)
20:30:25.956 [Lua] [3] = approved (string)
20:30:25.956 [Lua] [author] = Fracticality (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = Added support for Kerillian's Staff of Life and Javelins.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
20:30:25.956 [Lua] [last_updated] = 6/12/2021 7:13:47 AM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Armory (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [16] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1421155919 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 75308424 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = Approved (string)
20:30:25.956 [Lua] [author] = th-om (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
20:30:25.956 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Mission timer (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [17] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1455893647 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 38895286 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = UI (string)
20:30:25.956 [Lua] [2] = QoL (string)
20:30:25.956 [Lua] [3] = approved (string)
20:30:25.956 [Lua] [author] = Squatting Bear (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
20:30:25.956 [Lua] [num_children] = 0 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.6
Changelist:
1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages.
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
20:30:25.956 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Player List Plus (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [18] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1431393962 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 14284923 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = UI (string)
20:30:25.956 [Lua] [2] = Misc (string)
20:30:25.956 [Lua] [3] = Approved (string)
20:30:25.956 [Lua] [author] = Fracticality (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
20:30:25.956 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Vermitannica (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [19] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1395453301 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 58813412 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = Approved (string)
20:30:25.956 [Lua] [2] = QoL (string)
20:30:25.956 [Lua] [author] = bIbIbI(rus) (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
20:30:25.956 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Skip Intro (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [20] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1395655171 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.956 [Lua] [banned] = false (boolean)
20:30:25.956 [Lua] [author_id] = 59593500 (number)
20:30:25.956 [Lua] [tags] = table
20:30:25.956 [Lua] [1] = QoL (string)
20:30:25.956 [Lua] [2] = Balance/Tweaks (string)
20:30:25.956 [Lua] [3] = approved (string)
20:30:25.956 [Lua] [author] = Grimalackt (string)
20:30:25.956 [Lua] [sanctioned] = true (boolean)
20:30:25.956 [Lua] [out_of_date] = false (boolean)
20:30:25.956 [Lua] [downloading] = false (boolean)
20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
20:30:25.956 [Lua] [num_children] = 1 (number)
20:30:25.956 [Lua] [ugc_status] = 3 (number)
20:30:25.956 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
Having been recently updated, the mod now features 8 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
[b]3 - Healing Threshold:[/b] Gives an option to change when bots should want to heal themselves, between when hurt, when wounded, and when extra heals are available. There's two seperate options for bots with and without natural bond equipped, since the default behaviour for those two is already different.
[b]4 - No Longer Chase Specials:[/b] Bots will no longer walk towards specials to melee them if the special is too far away. They may still shoot them at any range.
[b]5 - Ignore line of fire:[/b] Bots will no longer look for cover against ratling gunners, unless the ratling gun is within a lethal range.
[b]6 - Bots No Longer Focus Bosses:[/b] Bots will ignore bosses entirely unless attacked by them, or no other enemies are nearby.
[b]7 - Improved Revive Logic:[/b] Makes bots more likely to attempt revives through danger, and makes some careers use their active ability to secure an attempt if needed.
[b]8 - Improved Active Ability Usage:[/b] Changes the logic that several careers use to determine when to use their active ability. NOTE: This may cause some careers to use their active ability too sparingly on difficulties below legend.
Each of these features can be independantly toggled on and off in the mod options. (string)
20:30:25.956 [Lua] [last_updated] = 6/17/2021 6:30:17 PM (string)
20:30:25.956 [Lua] [installed] = true (boolean)
20:30:25.956 [Lua] [enabled] = true (boolean)
20:30:25.956 [Lua] [name] = Bot Improvements - Combat (string)
20:30:25.956 [Lua] [dependency_error] = (string)
20:30:25.956 [Lua] [21] = table
20:30:25.956 [Lua] [download_pending] = false (boolean)
20:30:25.956 [Lua] [id] = 1569650837 (string)
20:30:25.956 [Lua] [children] = table
20:30:25.956 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 81851809 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [1] = approved (string)
20:30:25.957 [Lua] [2] = UI (string)
20:30:25.957 [Lua] [3] = QoL (string)
20:30:25.957 [Lua] [author] = Skwuruhl (string)
20:30:25.957 [Lua] [sanctioned] = true (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
20:30:25.957 [Lua] [num_children] = 1 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
20:30:25.957 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = Crosshairs Fix (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [22] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 1383542440 (string)
20:30:25.957 [Lua] [children] = table
20:30:25.957 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 45268594 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [1] = approved (string)
20:30:25.957 [Lua] [2] = UI (string)
20:30:25.957 [Lua] [author] = prop joe (string)
20:30:25.957 [Lua] [sanctioned] = true (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
20:30:25.957 [Lua] [num_children] = 1 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:30:25.957 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = Weapon Kill Counter (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [23] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 1502859403 (string)
20:30:25.957 [Lua] [children] = table
20:30:25.957 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 96578995 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [1] = QoL (string)
20:30:25.957 [Lua] [2] = approved (string)
20:30:25.957 [Lua] [author] = NonzeroGeoduck7 (string)
20:30:25.957 [Lua] [sanctioned] = true (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
20:30:25.957 [Lua] [num_children] = 1 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
20:30:25.957 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = Notice Key Pickup (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [24] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 1498189723 (string)
20:30:25.957 [Lua] [children] = table
20:30:25.957 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 81851809 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [1] = approved (string)
20:30:25.957 [Lua] [2] = QoL (string)
20:30:25.957 [Lua] [author] = Skwuruhl (string)
20:30:25.957 [Lua] [sanctioned] = true (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string)
20:30:25.957 [Lua] [num_children] = 1 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance.
Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI
Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity.
If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%).
To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient.
Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling.
Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov.
To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient.
To match with this mode CS:GO's default use 133.33%
I personally recommend leaving it to scale by zoom ratio with a 100% coefficient.
Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game.
Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity
Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string)
20:30:25.957 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = Customizable Zoom Sensitivity (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [25] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 1383452616 (string)
20:30:25.957 [Lua] [children] = table
20:30:25.957 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [2] = 1374248490 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 45268594 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [1] = approved (string)
20:30:25.957 [Lua] [2] = UI (string)
20:30:25.957 [Lua] [3] = QoL (string)
20:30:25.957 [Lua] [author] = prop joe (string)
20:30:25.957 [Lua] [sanctioned] = true (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
20:30:25.957 [Lua] [num_children] = 2 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:30:25.957 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = Killfeed Tweaks (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [26] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 1384066089 (string)
20:30:25.957 [Lua] [children] = table
20:30:25.957 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [2] = 1374248490 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 45268594 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [1] = approved (string)
20:30:25.957 [Lua] [2] = QoL (string)
20:30:25.957 [Lua] [author] = prop joe (string)
20:30:25.957 [Lua] [sanctioned] = true (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
20:30:25.957 [Lua] [num_children] = 2 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:30:25.957 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = Neuter Ult Effects (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [27] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 1384094638 (string)
20:30:25.957 [Lua] [children] = table
20:30:25.957 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [2] = 1374248490 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 45268594 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [1] = approved (string)
20:30:25.957 [Lua] [2] = UI (string)
20:30:25.957 [Lua] [3] = QoL (string)
20:30:25.957 [Lua] [author] = prop joe (string)
20:30:25.957 [Lua] [sanctioned] = true (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
20:30:25.957 [Lua] [num_children] = 2 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
20:30:25.957 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = Crosshair Customization (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [28] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 2346717463 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 71964233 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [author] = raindish (string)
20:30:25.957 [Lua] [sanctioned] = false (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1663483689477076364/5E4C9C6AC903CC6A89229962E1F9863844B3F766/ (string)
20:30:25.957 [Lua] [num_children] = 0 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] = Draws the hitboxes for most weapons and enemy attacks with various options (string)
20:30:25.957 [Lua] [last_updated] = 4/17/2021 12:25:55 AM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = Hitbox Debugger (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [29] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 1391975678 (string)
20:30:25.957 [Lua] [children] = table
20:30:25.957 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [2] = 1374248490 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 45268594 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [author] = prop joe (string)
20:30:25.957 [Lua] [sanctioned] = false (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
20:30:25.957 [Lua] [num_children] = 2 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
20:30:25.957 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = Item Spawner (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [30] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 1395132559 (string)
20:30:25.957 [Lua] [children] = table
20:30:25.957 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 65038749 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [author] = Aussiemon (string)
20:30:25.957 [Lua] [sanctioned] = false (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
20:30:25.957 [Lua] [num_children] = 1 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
20:30:25.957 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = Creature Spawner (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [31] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 1498992606 (string)
20:30:25.957 [Lua] [children] = table
20:30:25.957 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 84308322 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [1] = approved (string)
20:30:25.957 [Lua] [author] = pixaal (string)
20:30:25.957 [Lua] [sanctioned] = true (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
20:30:25.957 [Lua] [num_children] = 1 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
20:30:25.957 [Lua] [last_updated] = 5/6/2021 7:15:49 PM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = Countries in Lobby Browser (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [32] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 1402971136 (string)
20:30:25.957 [Lua] [children] = table
20:30:25.957 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 38300192 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [1] = approved (string)
20:30:25.957 [Lua] [2] = UI (string)
20:30:25.957 [Lua] [3] = QoL (string)
20:30:25.957 [Lua] [author] = Tomoko (string)
20:30:25.957 [Lua] [sanctioned] = true (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
20:30:25.957 [Lua] [num_children] = 1 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
20:30:25.957 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = Needii (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [33] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 1393343095 (string)
20:30:25.957 [Lua] [children] = table
20:30:25.957 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [2] = 1374248490 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 45268594 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [1] = UI (string)
20:30:25.957 [Lua] [2] = approved (string)
20:30:25.957 [Lua] [author] = prop joe (string)
20:30:25.957 [Lua] [sanctioned] = true (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
20:30:25.957 [Lua] [num_children] = 2 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
20:30:25.957 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = Scoreboard Tweaks (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [34] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 1460327284 (string)
20:30:25.957 [Lua] [children] = table
20:30:25.957 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 96578995 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [1] = approved (string)
20:30:25.957 [Lua] [2] = UI (string)
20:30:25.957 [Lua] [author] = NonzeroGeoduck7 (string)
20:30:25.957 [Lua] [sanctioned] = true (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
20:30:25.957 [Lua] [num_children] = 1 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
20:30:25.957 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = true (boolean)
20:30:25.957 [Lua] [name] = BossKillTimer (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua] [35] = table
20:30:25.957 [Lua] [download_pending] = false (boolean)
20:30:25.957 [Lua] [id] = 1495937978 (string)
20:30:25.957 [Lua] [children] = table
20:30:25.957 [Lua] [1] = 1369573612 (string)
20:30:25.957 [Lua] [banned] = false (boolean)
20:30:25.957 [Lua] [author_id] = 96578995 (number)
20:30:25.957 [Lua] [tags] = table
20:30:25.957 [Lua] [1] = approved (string)
20:30:25.957 [Lua] [2] = QoL (string)
20:30:25.957 [Lua] [author] = NonzeroGeoduck7 (string)
20:30:25.957 [Lua] [sanctioned] = true (boolean)
20:30:25.957 [Lua] [out_of_date] = false (boolean)
20:30:25.957 [Lua] [downloading] = false (boolean)
20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
20:30:25.957 [Lua] [num_children] = 1 (number)
20:30:25.957 [Lua] [ugc_status] = 3 (number)
20:30:25.957 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
20:30:25.957 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
20:30:25.957 [Lua] [installed] = true (boolean)
20:30:25.957 [Lua] [enabled] = false (boolean)
20:30:25.957 [Lua] [name] = Host your own game (string)
20:30:25.957 [Lua] [dependency_error] = (string)
20:30:25.957 [Lua]
20:30:25.957 [Lua]
20:30:25.957 [Lua] [1467751760] = 26 (number)
20:30:25.957 [Lua] [1384066089] = 23 (number)
20:30:25.957 [Lua] [1395655171] = 31 (number)
20:30:25.957 [Lua] [1445717962] = 30 (number)
20:30:25.957 [Lua] [1455893647] = 29 (number)
20:30:25.957 [Lua] [1459917022] = 9 (number)
20:30:25.957 [Lua] [1391228174] = 6 (number)
20:30:25.957 [Lua] [1516618647] = 14 (number)
20:30:25.957 [Lua] [1498189723] = 25 (number)
20:30:25.957 [Lua] [1464907434] = 28 (number)
20:30:25.957 [Lua] [1374248490] = 27 (number)
20:30:25.957 [Lua] [1389872347] = 15 (number)
20:30:25.957 [Lua] [1421155919] = 11 (number)
20:30:25.957 [Lua] [1402971136] = 20 (number)
20:30:25.957 [Lua] [1431393962] = 8 (number)
20:30:25.957 [Lua] [1383542440] = 0 (number)
20:30:25.957 [Lua] [1495937978] = 17 (number)
20:30:25.957 [Lua] [1383452616] = 24 (number)
20:30:25.957 [Lua] [1384094638] = 22 (number)
20:30:25.957 [Lua] [1498992606] = 21 (number)
20:30:25.957 [Lua] [1487862316] = 13 (number)
20:30:25.957 [Lua] [1395453301] = 5 (number)
20:30:25.957 [Lua] [1502859403] = 12 (number)
20:30:25.957 [Lua] [1448714756] = 2 (number)
20:30:25.957 [Lua] [1383433646] = 7 (number)
20:30:25.957 [Lua] [1393343095] = 19 (number)
20:30:25.957 [Lua] [1593460250] = 4 (number)
20:30:25.957 [Lua] [1369573612] = 16 (number)
20:30:25.957 [Lua] [1569650837] = 1 (number)
20:30:25.957 [Lua] [1397265260] = 3 (number)
20:30:25.957 [Lua] [1388911015] = 10 (number)
20:30:25.957 [Lua] [1460327284] = 18 (number)
20:30:25.957 [Lua]
20:30:25.965 [Lua]
20:30:25.965 [Lua] [1467751760] = 26 (number)
20:30:25.965 [Lua] [1384066089] = 23 (number)
20:30:25.965 [Lua] [1395655171] = 31 (number)
20:30:25.965 [Lua] [1445717962] = 30 (number)
20:30:25.965 [Lua] [1455893647] = 29 (number)
20:30:25.965 [Lua] [1459917022] = 9 (number)
20:30:25.965 [Lua] [1391228174] = 6 (number)
20:30:25.965 [Lua] [1516618647] = 14 (number)
20:30:25.965 [Lua] [1498189723] = 25 (number)
20:30:25.965 [Lua] [1464907434] = 28 (number)
20:30:25.965 [Lua] [1374248490] = 27 (number)
20:30:25.965 [Lua] [1389872347] = 15 (number)
20:30:25.965 [Lua] [1421155919] = 11 (number)
20:30:25.965 [Lua] [1402971136] = 20 (number)
20:30:25.965 [Lua] [1431393962] = 8 (number)
20:30:25.965 [Lua] [1383542440] = 0 (number)
20:30:25.965 [Lua] [1495937978] = 17 (number)
20:30:25.965 [Lua] [1383452616] = 24 (number)
20:30:25.965 [Lua] [1384094638] = 22 (number)
20:30:25.965 [Lua] [1498992606] = 21 (number)
20:30:25.965 [Lua] [1487862316] = 13 (number)
20:30:25.965 [Lua] [1395453301] = 5 (number)
20:30:25.965 [Lua] [1502859403] = 12 (number)
20:30:25.965 [Lua] [1448714756] = 2 (number)
20:30:25.965 [Lua] [1383433646] = 7 (number)
20:30:25.965 [Lua] [1393343095] = 19 (number)
20:30:25.965 [Lua] [1593460250] = 4 (number)
20:30:25.965 [Lua] [1369573612] = 16 (number)
20:30:25.965 [Lua] [1569650837] = 1 (number)
20:30:25.965 [Lua] [1397265260] = 3 (number)
20:30:25.965 [Lua] [1388911015] = 10 (number)
20:30:25.965 [Lua] [1460327284] = 18 (number)
20:30:25.965 [Lua]
20:30:25.969 [Lua] <>modded = true<>
20:30:25.969 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
20:30:26.032 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
20:30:26.070 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
20:30:26.071 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18726a50)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18726b70)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02cd0710)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02cd08a0)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x040239f0)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04029a40)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a776bc0)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1a776ef0)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1a776da0)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6360)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189e0420)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189d27d0)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19686400)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189d2810)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189d27b0)
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab5d410)
20:30:26.076 [Lua] <>modded = true<>
20:30:26.076 [Lua] <>Mod:1389872347:Simple UI = true<>
20:30:26.103 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
20:30:26.120 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
20:30:26.120 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:30:26.120 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
20:30:26.120 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x183665f0)
20:30:26.123 [Lua] <>modded = true<>
20:30:26.123 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
20:30:26.153 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
20:30:26.186 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
20:30:26.186 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
20:30:26.190 [Lua] <>modded = true<>
20:30:26.190 [Lua] <>Mod:1467751760:UI Tweaks = true<>
20:30:26.220 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
20:30:26.253 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
20:30:26.253 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
20:30:26.254 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x18abace0)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x18abb400)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x18abb140)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x18abb4f0)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x18abae80)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x18abb240)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x18abb510)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x18abb5d0)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d40)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18abb7b0)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x18abce10)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x18abba90)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [ChallengeTrackerUI] (Origin: function: 0x18d46790)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x18bed3a0)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x18bed470)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x18bed740)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x18c03c80)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x18a1f0a0)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x044da3c0)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x18d666e0)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x0194b610)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x018c5fe0)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x0208c070)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x18cb7a00)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x18b7ae90)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x18a02130)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x1874b1f0)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x18abbd20)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x18ac5240)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x18ac5200)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x18ac5450)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x18ac5310)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x18aca010)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x18b28920)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x18aec230)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x18aec300)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x18ac5030)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x18ac5680)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x18ac5290)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x18ac55c0)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x19d38330)
20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02fd30e0)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x02e6e700)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x02e6e560)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x18aec070)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x18b1cf80)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x18aebda0)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x18b1cfe0)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x1979a920)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x19799d80)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x1979a3a0)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x1979a3e0)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x18ac51e0)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0197b150)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0188f750)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x023881c0)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x02387fe0)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0188f710)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b7e2a0)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x1870a910)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00079380)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x18ac5380)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x18c1c730)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x18c1c400)
20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x18c1c420)
20:30:26.257 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x18a0f720)
20:30:26.257 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x18a0f3f0)
20:30:26.257 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x18d665b0)
20:30:26.257 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
20:30:26.257 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
20:30:26.261 [Lua] <>modded = true<>
20:30:26.261 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
20:30:26.286 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
20:30:26.322 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
20:30:26.322 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
20:30:26.322 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b7e2a0)
20:30:26.322 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x185df080)
20:30:26.322 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18c107d0)
20:30:26.322 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
20:30:26.326 [Lua] <>modded = true<>
20:30:26.326 [Lua] <>Mod:1445717962:Loadout Manager = true<>
20:30:26.353 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
20:30:26.370 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
20:30:26.370 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
20:30:26.370 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x196f71b0)
20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x18d81e30)
20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x18d81d40)
20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x196f7650)
20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03e2cec0)
20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x044d8690)
20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03e2cf80)
20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x044d8750)
20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c8c700)
20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0092d3f0)
20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
20:30:26.374 [Lua] <>modded = true<>
20:30:26.374 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
20:30:26.403 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
20:30:26.420 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
20:30:26.420 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190b31f0)
20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190b31d0)
20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x190b3170)
20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x190b2fb0)
20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x190969e0)
20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x190969c0)
20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19096960)
20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x190967a0)
20:30:26.423 [Lua] <>modded = true<>
20:30:26.423 [Lua] <>Mod:1388911015:Chat Block = true<>
20:30:26.453 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
20:30:26.469 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
20:30:26.470 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
20:30:26.470 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02399440)
20:30:26.470 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
20:30:26.474 [Lua] <>modded = true<>
20:30:26.474 [Lua] <>Mod:1391228174:UI Improvements = true<>
20:30:26.503 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
20:30:26.536 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
20:30:26.536 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x19045f60)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x19045830)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x19045f80)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x190459b0)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x190458c0)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x196f7a30)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x196f79d0)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02d6ad60] (Origin: function: 0x02d6aed0)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x18f41920)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x192ff380)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x192ff790)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1914c1b0)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1914c540)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1914c390)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1914c240)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1914c330)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1914c190)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1914c870)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1914c4c0)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x191eb770)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x19279730)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x19279a00)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x197997f0)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e96390)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e964f0)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e96710)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e96560)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19932270)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19932290)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x199322d0)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19931a00)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19932330)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1992acd0)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x19bc8640)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x196f74e0)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x19bc8180)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x19bc8310)
20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
20:30:26.540 [Lua] <>modded = true<>
20:30:26.540 [Lua] <>Mod:1397265260:Numeric UI = true<>
20:30:26.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
20:30:26.603 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
20:30:26.603 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
20:30:26.603 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:26.604 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18abb7b0)
20:30:26.604 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18abbb40)
20:30:26.608 [Lua] <>modded = true<>
20:30:26.608 [Lua] <>Mod:1448714756:No Wobble = true<>
20:30:26.636 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
20:30:26.653 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
20:30:26.653 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
20:30:26.653 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:26.653 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03deb580)
20:30:26.653 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
20:30:26.657 [Lua] <>modded = true<>
20:30:26.657 [Lua] <>Mod:1459917022:Parry Indicator = true<>
20:30:26.686 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
20:30:26.703 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
20:30:26.703 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x18c1c710)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01857280)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x018572a0)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01857320)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0202ef50)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0202f220)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0202f250)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0203a2f0)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0203ab80)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d06f40] (Origin: function: 0x00d06e70)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d06f40] (Origin: function: 0x00d06fb0)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d06f40] (Origin: function: 0x00d06fd0)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d073d0] (Origin: function: 0x00d07300)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d073d0] (Origin: function: 0x00d07440)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d073d0] (Origin: function: 0x00d07460)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d07d20] (Origin: function: 0x00d07c50)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d07d20] (Origin: function: 0x00d07d90)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d07d20] (Origin: function: 0x00d07db0)
20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
20:30:26.707 [Lua] <>modded = true<>
20:30:26.707 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
20:30:26.736 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
20:30:26.753 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
20:30:26.753 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
20:30:26.753 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x18aec070)
20:30:26.753 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x18b1cf80)
20:30:26.753 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x18aebda0)
20:30:26.753 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x18b1cfe0)
20:30:26.753 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
20:30:26.757 [Lua] <>modded = true<>
20:30:26.757 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
20:30:26.786 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
20:30:26.803 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
20:30:26.803 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
20:30:26.803 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x18bab3c0)
20:30:26.803 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:30:26.803 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
20:30:26.807 [Lua] <>modded = true<>
20:30:26.807 [Lua] <>Mod:1464907434:Armory = true<>
20:30:26.836 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
20:30:26.869 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
20:30:26.869 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
20:30:26.871 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x18f3a0e0)
20:30:26.871 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x19bc7fa0)
20:30:26.871 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x185debc0)
20:30:26.871 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x1836f370)
20:30:26.871 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x196f76b0)
20:30:26.871 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x196f71d0)
20:30:26.871 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02cc9fd0)
20:30:26.875 [Lua] <>modded = true<>
20:30:26.875 [Lua] <>Mod:1421155919:Mission timer = true<>
20:30:26.903 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
20:30:26.920 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
20:30:26.920 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
20:30:26.920 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0186db10)
20:30:26.920 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1870ab40)
20:30:26.920 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1a83b3e0)
20:30:26.920 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
20:30:26.923 [Lua] <>modded = true<>
20:30:26.923 [Lua] <>Mod:1455893647:Player List Plus = true<>
20:30:26.953 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
20:30:26.970 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
20:30:26.970 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x18c5b210)
20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x18c5b300)
20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x18c5b530)
20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x18c5b440)
20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01910360)
20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00c8cd40)
20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x1871f070)
20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02be5ae0)
20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
20:30:26.974 [Lua] <>modded = true<>
20:30:26.974 [Lua] <>Mod:1431393962:Vermitannica = true<>
20:30:27.003 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
20:30:27.036 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
20:30:27.036 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x18f3a0e0)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x19bc7fa0)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x031d35c0)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x031d35e0)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x011f8fe0)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x18610600)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x18610680)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01873e90)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0188f600)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x030bd300)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x030bd3d0)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x185debc0)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x196f76b0)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x196f71d0)
20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02cc9fd0)
20:30:27.041 [Lua] <>modded = true<>
20:30:27.041 [Lua] <>Mod:1395453301:Skip Intro = true<>
20:30:27.070 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
20:30:27.086 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
20:30:27.086 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
20:30:27.086 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c9b3d0)
20:30:27.086 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c9b480)
20:30:27.086 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
20:30:27.090 [Lua] <>modded = true<>
20:30:27.090 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
20:30:27.120 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
20:30:27.136 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
20:30:27.136 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
20:30:27.136 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:27.136 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x02268740)
20:30:27.136 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x020dcba0)
20:30:27.136 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x02268590)
20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x02263050)
20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x0217cd60)
20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02bd9370)
20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02bd8460)
20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x006829c0)
20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x0217ce70)
20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x0217c520] (Origin: function: 0x0217c550)
20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x0217c520] (Origin: function: 0x0217c900)
20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x0217c520] (Origin: function: 0x0217c920)
20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x0217c520] (Origin: function: 0x0217c9a0)
20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x0217c520] (Origin: function: 0x0217caa0)
20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x0217c520] (Origin: function: 0x0217c9d0)
20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x0217c520] (Origin: function: 0x0217cc50)
20:30:27.140 [Lua] <>modded = true<>
20:30:27.140 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
20:30:27.169 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
20:30:27.186 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
20:30:27.186 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
20:30:27.186 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:27.186 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x18c10850)
20:30:27.186 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c10b30)
20:30:27.186 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c10960)
20:30:27.186 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c10980)
20:30:27.186 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c109a0)
20:30:27.187 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x18c10a00)
20:30:27.187 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x18c10a20)
20:30:27.187 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
20:30:27.190 [Lua] <>modded = true<>
20:30:27.190 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
20:30:27.219 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
20:30:27.236 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
20:30:27.236 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
20:30:27.236 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x030bd300)
20:30:27.236 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02d6ad60] (Origin: function: 0x02d6ae50)
20:30:27.236 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
20:30:27.239 [Lua] <>modded = true<>
20:30:27.239 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
20:30:27.272 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
20:30:27.286 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
20:30:27.286 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
20:30:27.286 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:27.286 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x018f3900)
20:30:27.286 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x018f3830)
20:30:27.286 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
20:30:27.287 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x18c03a60)
20:30:27.287 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
20:30:27.290 [Lua] <>modded = true<>
20:30:27.290 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<>
20:30:27.320 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]`
20:30:27.336 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]`
20:30:27.336 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723]
20:30:27.336 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x02398ea0)
20:30:27.336 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens
20:30:27.339 [Lua] <>modded = true<>
20:30:27.339 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
20:30:27.370 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
20:30:27.387 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
20:30:27.387 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
20:30:27.387 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000eca70)
20:30:27.387 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:27.388 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x18c6d4e0)
20:30:27.388 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x18c6d640)
20:30:27.388 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02cd06d0)
20:30:27.388 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x18c6d990)
20:30:27.388 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x18c6d810)
20:30:27.391 [Lua] <>modded = true<>
20:30:27.391 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
20:30:27.420 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
20:30:27.436 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
20:30:27.436 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024c10)
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x00076c10)
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0183fb50] (Origin: function: 0x01840ef0)
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x185decc0)
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x018e46a0)
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x01857870)
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01957a80)
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0190f040)
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x018c6950)
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x000a7170)
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02c3e500)
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02c3ea50)
20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
20:30:27.440 [Lua] <>modded = true<>
20:30:27.440 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
20:30:27.470 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
20:30:27.486 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
20:30:27.486 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
20:30:27.486 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x18c10810)
20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c109e0)
20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c109c0)
20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c10b30)
20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c10980)
20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c10960)
20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c109a0)
20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x18c107f0)
20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02b7d3a0)
20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18c107d0)
20:30:27.490 [Lua] <>modded = true<>
20:30:27.490 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<>
20:30:27.520 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]`
20:30:27.536 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]`
20:30:27.536 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606]
20:30:27.536 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x19cc4960)
20:30:27.536 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x19cc4980)
20:30:27.536 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser
20:30:27.539 [Lua] <>modded = true<>
20:30:27.539 [Lua] <>Mod:1402971136:Needii = true<>
20:30:27.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
20:30:27.586 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
20:30:27.586 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
20:30:27.586 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:27.586 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x18ba8af0)
20:30:27.586 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
20:30:27.586 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
20:30:27.589 [Lua] <>modded = true<>
20:30:27.589 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
20:30:27.620 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
20:30:27.636 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
20:30:27.636 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
20:30:27.636 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000eca70)
20:30:27.637 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1a83b5f0)
20:30:27.637 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0188f710)
20:30:27.637 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1a83b8c0)
20:30:27.640 [Lua] <>modded = true<>
20:30:27.640 [Lua] <>Mod:1460327284:BossKillTimer = true<>
20:30:27.672 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
20:30:27.686 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
20:30:27.686 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
20:30:27.686 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
20:30:27.686 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x1a776da0)
20:30:27.687 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f50)
20:30:27.687 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01873e90)
20:30:27.687 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x18337970)
20:30:27.687 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
20:30:27.703 [Lua] <>project = vermintide 2<>
20:30:27.703 [Lua] <>build = release<>
20:30:27.703 [Lua] <>platform = win32<>
20:30:27.703 [Lua] <>dedicated_server = false<>
20:30:27.703 [Lua] <>title_id = 5107<>
20:30:27.703 [Lua] <>content_revision = 24198<>
20:30:27.703 [Lua] <>engine_revision = 2003b9c18405<>
20:30:27.703 [Lua] <>release_version = 4.4.0<>
20:30:27.703 [Lua] <>rendering_backend = dx12<>
20:30:27.703 [Lua] <>teamcity_build_id = 101691<>
20:30:27.703 [Lua] <>steam_id = 1100001034ed953<>
20:30:27.703 [Lua] <>steam_profile_name = Xanoth<>
20:30:27.703 [Lua] <>machine_id = 3969bd08-3569-44d6-8672-93a647c415ee<>
20:30:27.703 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
20:30:27.703 [Lua] [Boot] Application build: release
20:30:27.703 [Lua] [Boot] Content revision: 24198
20:30:27.703 [Lua] [Boot] Engine revision: 2003b9c18405
20:30:27.703 [Lua] [Boot] Release version: 4.4.0
20:30:27.703 [Lua] [Boot] User ID: 1100001034ed953 Xanoth
20:30:27.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
20:30:27.708 [Lua] initializing mechanism to: adventure
20:30:27.708 [Lua] Game:setup() total time: 0.0050000000000008
20:30:27.708 [Lua] handle rev info: 0
20:30:27.708 [Lua] handle gfx quality: 0
20:30:27.708 [Lua] default settings: 0
20:30:27.708 [Lua] user settings: 0
20:30:27.708 [Lua] set frame times: 0
20:30:27.708 [Lua] init random: 0
20:30:27.708 [Lua] managers: 0.0050000000000007816
20:30:27.708 [Lua]
20:30:27.708 [Lua] unaccounted: 0
20:30:27.708 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
20:30:27.708 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
20:30:27.708 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
20:30:27.708 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
20:30:27.708 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
20:30:27.708 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
20:30:27.708 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
20:30:27.719 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
20:30:27.719 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
20:30:27.719 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
20:30:27.719 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
20:30:27.719 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
20:30:27.719 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
20:30:27.719 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
20:30:27.719 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
20:30:27.719 [Lua] [Testify] Ready!
20:30:27.720 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9f30)
20:30:27.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
20:30:27.773 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
20:30:27.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
20:30:28.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
20:30:28.005 [Lua] [PackageManager] Force_load: resource_packages/title_screen
20:30:28.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
20:30:28.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
20:30:28.054 [Lua] [PackageManager] Force_load: resource_packages/menu
20:30:28.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
20:30:28.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
20:30:28.123 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
20:30:28.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
20:30:28.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
20:30:28.478 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
20:30:28.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
20:30:28.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
20:30:28.557 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
20:30:28.557 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
20:30:28.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
20:30:28.607 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
20:30:28.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
20:30:28.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
20:30:28.824 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
20:30:28.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
20:30:29.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
20:30:29.057 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
20:30:29.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
20:30:29.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
20:30:29.407 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
20:30:29.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
20:30:29.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
20:30:29.791 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
20:30:29.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:30:29.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:30:29.974 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
20:30:29.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
20:30:30.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
20:30:30.124 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
20:30:30.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
20:30:30.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
20:30:30.208 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
20:30:30.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
20:30:30.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
20:30:30.274 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
20:30:30.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
20:30:30.357 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
20:30:30.357 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
20:30:30.357 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks
20:30:30.357 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x021ffa90)
20:30:30.357 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x033e1bd0)
20:30:30.357 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x03ffb350)
20:30:30.357 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x020c04a0)
20:30:30.357 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x03562c10)
20:30:30.357 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0401a330)
20:30:30.358 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
20:30:30.358 [Lua] [Gamestate] Enter StateTitleScreen
20:30:30.358 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
20:30:30.358 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
20:30:30.358 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
20:30:30.358 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
20:30:30.358 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
20:30:30.359 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
20:30:30.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
20:30:30.510 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
20:30:30.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
20:30:30.510 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
20:30:30.510 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
20:30:30.511 [Save] Loading `save_data`
20:30:30.515 [Save] Load done
20:30:30.529 [Lua] [BackendManagerPlayFab] Backend Enabled
20:30:30.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
20:30:30.598 [Lua] [PackageManager] Force_load: resource_packages/inventory
20:30:30.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
20:30:30.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
20:30:30.662 [Lua] [PackageManager] Force_load: resource_packages/careers
20:30:30.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
20:30:30.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
20:30:30.712 [Lua] [PackageManager] Force_load: resource_packages/decals
20:30:30.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
20:30:30.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
20:30:30.779 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
20:30:30.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
20:30:31.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
20:30:31.179 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
20:30:31.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
20:30:31.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
20:30:31.772 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
20:30:31.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
20:30:31.894 [Lua] <>playfab_id = AEED4A946184C194<>
20:30:32.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
20:30:32.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
20:30:32.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
20:30:32.240 [Lua] [PackageManager] Force_load: resource_packages/ingame
20:30:32.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
20:30:32.423 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
20:30:32.423 [Save] Saving `save_data`
20:30:32.424 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
20:30:32.426 [Save] Save done
20:30:32.439 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
20:30:32.640 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
20:30:32.640 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
20:30:32.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
20:30:32.773 [Lua] [PackageManager] Force_load: resource_packages/pickups
20:30:32.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
20:30:32.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
20:30:32.840 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
20:30:32.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
20:30:32.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
20:30:32.890 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
20:30:32.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
20:30:32.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
20:30:32.973 [Lua] [PackageManager] Force_load: resource_packages/breeds
20:30:32.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
20:30:33.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
20:30:33.140 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
20:30:33.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
20:30:33.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
20:30:33.157 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
20:30:33.173 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
20:30:33.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
20:30:33.190 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
20:30:33.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
20:30:33.340 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
20:30:33.357 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
20:30:33.574 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
20:30:33.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
20:30:33.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
20:30:33.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
20:30:33.790 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
20:30:33.807 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
20:30:34.274 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
20:30:34.274 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
20:30:34.290 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
20:30:34.574 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
20:30:34.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
20:30:34.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
20:30:34.757 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
20:30:34.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
20:30:34.773 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
20:30:34.940 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
20:30:34.940 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
20:30:34.957 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
20:30:35.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
20:30:35.177 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
20:30:35.190 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
20:30:35.357 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
20:30:35.357 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
20:30:35.373 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
20:30:35.740 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
20:30:35.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
20:30:35.757 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
20:30:35.924 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
20:30:35.924 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
20:30:35.940 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
20:30:36.107 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
20:30:36.107 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
20:30:36.123 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
20:30:36.290 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
20:30:36.290 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
20:30:36.307 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
20:30:36.614 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
20:30:36.616 [Lua] steam item server: requesting user inventory
20:30:37.307 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
20:30:37.307 [Lua] ISI-> GET_ALL_ITEMS!
20:30:37.307 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
20:30:37.307 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
20:30:37.307 [Lua] Steam Item: unchained_hat_1001 107 2fc9ebb7c2d007e4 0 1
20:30:37.307 [Lua] Steam Item: zealot_hat_1001 116 2fc9ebb7c3532e95 0 1
20:30:37.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
20:30:37.307 [Lua]
20:30:37.307 [Lua] [1] = 107 (number)
20:30:37.307 [Lua] [2] = 2fc9ebb7c2d007e4 (string)
20:30:37.307 [Lua] [3] = 0 (number)
20:30:37.307 [Lua] [4] = 1 (number)
20:30:37.307 [Lua] [5] = 116 (number)
20:30:37.307 [Lua] [6] = 2fc9ebb7c3532e95 (string)
20:30:37.307 [Lua] [7] = 0 (number)
20:30:37.307 [Lua] [8] = 1 (number)
20:30:37.307 [Lua]
20:30:37.324 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
20:30:37.507 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
20:30:37.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
20:30:37.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
20:30:37.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
20:30:37.524 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
20:30:37.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
20:30:37.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
20:30:37.524 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
20:30:37.524 [Lua] [SteamManager] request_item_prices
20:30:37.525 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
20:30:37.777 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
20:30:37.777 [Lua] Player statistics loaded!
20:30:37.791 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
20:30:38.024 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
20:30:38.041 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
20:30:38.108 [Lua] [SteamManager] on_price_result 1 GBP
20:30:38.108 [Lua] _refresh_steam_item_prices_cb
20:30:38.108 [Lua] Missing item masterlist item for steam_itemdefid: 30
20:30:38.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
20:30:38.224 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
20:30:38.394 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
20:30:38.399 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
20:30:38.408 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
20:30:38.658 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
20:30:38.674 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
20:30:38.875 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
20:30:38.891 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
20:30:39.908 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
20:30:39.908 [Lua] [Managers] Destroying manager group:
20:30:39.908 [Lua] [Gamestate] Enter state StateLoading
20:30:39.910 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
20:30:39.910 [Lua] [LobbyManager] Setting up network options
20:30:39.910 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
20:30:39.910 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
20:30:39.910 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
20:30:39.910 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
20:30:39.910 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
20:30:39.910 [Lua] LobbyManager:setup_network_options server_port: 27015
20:30:39.910 [Lua] state_loading_restart_network JOIN VIA STEAM 0
20:30:39.912 [Lua] registering RPCs
20:30:39.912 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
20:30:39.912 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
20:30:39.912 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
20:30:39.912 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
20:30:39.912 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:2072508288, lt:load_next_level, extra_packages:{
})
20:30:39.912 [Lua] [LevelTransitionHandler] promote_next_level_data
20:30:39.912 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
20:30:39.912 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peers:0:0:0:0 = ["1100001034ed953"]
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_key:0:0:0:0 = inn_level_sonnstill
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_seed:0:0:0:0 = 0
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: conflict_director:0:0:0:0 = inn_level
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: locked_director_functions:0:0:0:0 = {}
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: game_mode:0:0:0:0 = inn
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: mechanism:0:0:0:0 = adventure
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: environment_variation_id:0:0:0:0 = 0
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty:0:0:0:0 = normal
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty_tweak:0:0:0:0 = 0
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_session_id:0:0:0:0 = 2072508288
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_transition_type:0:0:0:0 = load_next_level
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: extra_packages:0:0:0:0 = {}
20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data
20:30:39.912 [SteamVoip] Creating room 741a8c2365090326
20:30:39.912 [SteamVoip] Joining room 741a8c2365090326
20:30:39.913 [EAC] EAC server 1100001034ed953 is initializing
20:30:39.918 [EAC] Server is also client 1100001034ed953
20:30:39.918 [EACServer] [21:30:39:917][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6A1527480 LogLevel: Info.
20:30:39.918 [Lua] ### Created peer state machine for 1100001034ed953
20:30:39.918 [Lua] [PeerSM] 1100001034ed953 :: on_enter Connecting
20:30:39.918 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
20:30:39.918 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:30:39.918 warning: [Application] Application.update_render_world is deprecated.
20:30:39.925 [Lua] [LevelTransitionHandler] Level load completed!
20:30:39.925 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:30:39.925 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:30:39.925 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
20:30:39.925 [Lua] Set lobby begin:
20:30:39.925 [Lua] Set lobby end.
20:30:39.925 [Lua] [PSM] Peer 1100001034ed953 joined. Want to use profile index "2" and join party "nil"
20:30:39.925 [Lua] [LobbyHost] Changed state from 0 to creating
20:30:39.942 [Lua] [StateLoading] load_current_level
20:30:39.942 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0
20:30:39.942 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read,
20:30:39.942 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read,
20:30:39.942 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read,
20:30:39.942 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read,
20:30:39.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read,
20:30:39.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
20:30:39.958 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
20:30:39.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
20:30:40.176 [Lua] [LobbyHost] Changed state from creating to joined
20:30:40.176 [Lua] [PartyManager] Leader is set to 1100001034ed953
20:30:40.176 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001034ed953 my_peer_id:1100001034ed953
20:30:40.176 [Lua] [ChatManager] Registering channel 1
20:30:40.176 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953)
20:30:40.176 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953)
20:30:40.176 [Lua] [PartyManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953)
20:30:40.192 [Lua] [NetworkServer] Changing num_players from nil to 1
20:30:40.192 [Lua] Players: 1
20:30:40.192 [Lua] Set lobby begin:
20:30:40.192 [Lua] Lobby data mission_id = inn_level_sonnstill
20:30:40.192 [Lua] Lobby data mechanism = adventure
20:30:40.192 [Lua] Lobby data matchmaking_type = 3
20:30:40.192 [Lua] Lobby data eac_authorized = true
20:30:40.192 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:30:40.192 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:30:40.192 [Lua] Lobby data num_players = 1
20:30:40.192 [Lua] Lobby data matchmaking = false
20:30:40.192 [Lua] Set lobby end.
20:30:41.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
20:30:41.046 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
20:30:41.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
20:30:41.933 [Lua] player (1100001034ed953,1) was put into party 0
20:30:41.933 [Lua] [ProfileSynchronizer] Peer 1100001034ed953 entered session
20:30:41.933 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001034ed953
20:30:41.933 [Lua] [PeerSM] 1100001034ed953 :: on_exit Connecting
20:30:41.933 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
20:30:44.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
20:30:44.012 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
20:30:44.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill
20:30:44.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill
20:30:44.078 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill
20:30:44.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome
20:30:44.112 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]'
20:30:44.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome
20:30:44.145 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome
20:30:44.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:30:44.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:30:44.229 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
20:30:44.246 [Lua] [LevelTransitionHandler] Level load completed!
20:30:44.246 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
20:30:44.247 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:30:44.247 [Lua] checking dlc's against conflict directors
20:30:44.247 [Lua] number of factions to include 2
20:30:44.247 [Lua] Updated list weights for random:
20:30:44.247 [Lua] skaven, 0.42 (0.00-0.42)
20:30:44.247 [Lua] chaos, 0.42 (0.42-0.83)
20:30:44.247 [Lua] beastmen, 0.17 (0.83-1.00)
20:30:44.247 [Lua] Rolled random faction: 0.27856689691543579 skaven
20:30:44.247 [Lua] Updated list weights for random:
20:30:44.247 [Lua] beastmen, 0.29 (0.00-0.29)
20:30:44.247 [Lua] chaos, 0.71 (0.29-1.00)
20:30:44.247 [Lua] Rolled random faction: 0.81953376531600952 chaos
20:30:44.247 [Lua] number of factions added 2
20:30:44.247 [Lua] --- --- ---
20:30:44.247 [Lua] Starting... difficulty 'normal'
20:30:44.247 [Lua] These are the starting conflict directors:
20:30:44.247 [Lua] inn_level
20:30:44.247 [Lua] --- --- ---
20:30:44.247 [Lua]
20:30:44.247 [Lua] DONE! Found the following directors:
20:30:44.247 [Lua] (free: 35), Master hash is:
20:30:44.247 [Lua] [EnemyPackageLoader] breed_lookup: {
}
20:30:44.247 [Lua] load_startup_enemy_packages: --------------
20:30:44.247 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:30:44.247 [Lua] critter_rat
20:30:44.262 [Lua] ### Received rpc_level_loaded
20:30:44.262 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 204
20:30:44.262 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
20:30:44.279 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
20:30:44.279 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
20:30:44.296 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
20:30:44.296 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
20:30:44.296 [Lua] ### Received rpc_level_loaded
20:30:44.296 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 204
20:30:44.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:30:44.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:30:44.313 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn
20:30:44.313 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:30:44.313 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world
20:30:44.313 [Umbra] Init version: 3.4.15 :: 16 threads
20:30:44.582 [Lua] Async level spawning done
20:30:44.582 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:30:45.562 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:30:45.562 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:30:45.562 [Lua] Set lobby begin:
20:30:45.562 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:30:45.562 [Lua] Lobby data num_players = 1
20:30:45.562 [Lua] Lobby data matchmaking = false
20:30:45.562 [Lua] Lobby data host = 1100001034ed953
20:30:45.562 [Lua] Lobby data mission_id = inn_level_sonnstill
20:30:45.562 [Lua] Lobby data matchmaking_type = 3
20:30:45.562 [Lua] Lobby data country_code = GB
20:30:45.562 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:30:45.562 [Lua] Lobby data unique_server_name = Xanoth
20:30:45.562 [Lua] Lobby data mechanism = adventure
20:30:45.562 [Lua] Lobby data eac_authorized = true
20:30:45.562 [Lua] Set lobby end.
20:30:45.562 [Lua] [Managers] Destroying manager group:
20:30:45.574 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
20:30:45.574 [Lua] [Gamestate] Enter StateIngame HOST
20:30:45.574 [Lua] [Managers] Calling function on all managers:
20:30:45.574 [Lua] <>level = inn_level_sonnstill<>
20:30:45.574 [Lua] Set lobby begin:
20:30:45.574 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:30:45.574 [Lua] Lobby data num_players = 1
20:30:45.574 [Lua] Lobby data matchmaking = false
20:30:45.574 [Lua] Lobby data host = 1100001034ed953
20:30:45.574 [Lua] Lobby data mission_id = inn_level_sonnstill
20:30:45.574 [Lua] Lobby data matchmaking_type = 3
20:30:45.574 [Lua] Lobby data country_code = GB
20:30:45.574 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:30:45.574 [Lua] Lobby data unique_server_name = Xanoth
20:30:45.575 [Lua] Lobby data mechanism = adventure
20:30:45.575 [Lua] Lobby data eac_authorized = true
20:30:45.575 [Lua] Set lobby end.
20:30:45.575 [Lua] [StateIngame] Server ingame
20:30:45.579 [Lua] Set lobby begin:
20:30:45.579 [Lua] Lobby data difficulty = normal
20:30:45.579 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:30:45.579 [Lua] Lobby data difficulty_tweak = 0
20:30:45.579 [Lua] Lobby data num_players = 1
20:30:45.579 [Lua] Lobby data matchmaking = false
20:30:45.579 [Lua] Lobby data host = 1100001034ed953
20:30:45.579 [Lua] Lobby data mission_id = inn_level_sonnstill
20:30:45.579 [Lua] Lobby data matchmaking_type = 3
20:30:45.579 [Lua] Lobby data country_code = GB
20:30:45.579 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:30:45.579 [Lua] Lobby data unique_server_name = Xanoth
20:30:45.579 [Lua] Lobby data mechanism = adventure
20:30:45.579 [Lua] Lobby data eac_authorized = true
20:30:45.579 [Lua] Set lobby end.
20:30:45.579 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
20:30:45.579 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2
20:30:45.579 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
20:30:45.579 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:30:45.579 [Lua] [Matchmaking] initializing
20:30:45.579 [Lua] [Matchmaking] my_peer_id: 1100001034ed953, I am server
20:30:45.579 [Lua] [Matchmaking] register rpcs
20:30:45.579 [Lua] GameNetworkManager:init... creating game session
20:30:45.579 [Lua] Host GameSession.make_game_session_host with session:
20:30:45.579 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:30:45.580 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
20:30:45.580 [Lua] [GameNetworkManager] self.is_server = true
20:30:45.580 [Network] Setting artificial MTU limit to 65536
20:30:45.588 [Lua] Switching ConflictSettings: to: inn_level
20:30:45.588 [Lua] pacing=disabled
20:30:45.588 [Lua] roaming=nil
20:30:45.588 [Lua] disabled=false
20:30:45.588 [Lua] pack_spawning=disabled
20:30:45.588 [Lua] contained_breeds=nil
20:30:45.588 [Lua] boss=disabled
20:30:45.588 [Lua] horde=disabled
20:30:45.588 [Lua] specials=disabled
20:30:45.588 [Lua] name=inn_level
20:30:45.588 [Lua] intensity=disabled
20:30:45.588 [Lua] ---
20:30:45.588 [Lua] [LevelAnalysis] set_random_seed( 0)
20:30:45.592 warning: [GwNav] NavData resource not loaded
20:30:45.592 warning: [GwNav] levels/inn/event_decoration/sonnstill/world
20:30:45.592 [Lua] nested_level_name levels/inn/world
20:30:45.592 [Lua] [AIInterestPointSystem] Level Seed: 0
20:30:45.592 [Lua]
20:30:45.592 [Lua] [entity_system_bag] = table
20:30:45.592 [Lua] [entity_system_bag] = metatable
20:30:45.592 [Lua] [startup_data] = table
20:30:45.592 [Lua] [entity_manager] = table
20:30:45.592 [Lua] [entity_manager] = metatable
20:30:45.592 [Lua] [unit_spawner] = table
20:30:45.592 [Lua] [unit_spawner] = metatable
20:30:45.592 [Lua] [unit_storage] = table
20:30:45.592 [Lua] [unit_storage] = metatable
20:30:45.592 [Lua] [dice_keeper] = table
20:30:45.592 [Lua] [dice_keeper] = metatable
20:30:45.592 [Lua] [is_server] = true (boolean)
20:30:45.592 [Lua] [world] = [World]
20:30:45.592 [Lua] [system_api] = table
20:30:45.592 [Lua] [entity_system] = table
20:30:45.592 [Lua] [entity_system] = metatable
20:30:45.592 [Lua] [network_lobby] = table
20:30:45.592 [Lua] [network_lobby] = metatable
20:30:45.592 [Lua] [profile_synchronizer] = table
20:30:45.592 [Lua] [profile_synchronizer] = metatable
20:30:45.592 [Lua] [level_transition_handler] = table
20:30:45.592 [Lua] [level_transition_handler] = metatable
20:30:45.592 [Lua] [num_local_human_players] = 1 (number)
20:30:45.592 [Lua] [statistics_db] = table
20:30:45.592 [Lua] [statistics_db] = metatable
20:30:45.592 [Lua] [network_server] = table
20:30:45.592 [Lua] [network_server] = metatable
20:30:45.592 [Lua] [input_manager] = table
20:30:45.592 [Lua] [input_manager] = metatable
20:30:45.592 [Lua] [network_clock] = table
20:30:45.592 [Lua] [network_clock] = metatable
20:30:45.592 [Lua] [network_transmit] = table
20:30:45.592 [Lua] [network_transmit] = metatable
20:30:45.592 [Lua] [free_flight_manager] = table
20:30:45.592 [Lua] [free_flight_manager] = metatable
20:30:45.592 [Lua] [network_manager] = table
20:30:45.592 [Lua] [network_manager] = metatable
20:30:45.592 [Lua] [network_event_delegate] = table
20:30:45.592 [Lua] [network_event_delegate] = metatable
20:30:45.592 [Lua]
20:30:45.593 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:30:45.593 [Lua] ignoring extension VersusInteractObjectiveExtension
20:30:45.593 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:30:45.593 [Lua] ignoring extension VersusSocketObjectiveExtension
20:30:45.593 [Lua] ignoring extension VersusTargetObjectiveExtension
20:30:45.593 [Lua] ignoring extension VersusMissionObjectiveExtension
20:30:45.593 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:30:45.599 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
20:30:45.599 [Lua] [AchievementManager] Achievements using the steam platform
20:30:45.600 [Lua] PlayerManager:add_player player_1
20:30:45.629 [Lua] [StateIngame] Level seed: 0
20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read,
20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read,
20:30:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read,
20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
20:30:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
20:30:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
20:30:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4, async-read,
20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_2, async-read,
20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read,
20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read,
20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read,
20:30:45.635 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read,
20:30:45.635 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read,
20:30:45.637 [Lua] [LevelAnalysis] set_random_seed( 0)
20:30:45.639 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:30:45.639 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
20:30:45.640 [Lua] [IngameUI] init
20:30:45.650 [SteamVoipClient] select_out(1100001034ed953, off)
20:30:45.653 [Lua] cb_razer_chroma_setup
20:30:45.693 [Lua] [Matchmaking] Cancelling matchmaking
20:30:45.693 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:30:45.693 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:30:45.693 [Lua] Set lobby begin:
20:30:45.693 [Lua] Lobby data difficulty = normal
20:30:45.693 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:30:45.694 [Lua] Lobby data power_level = 0
20:30:45.694 [Lua] Lobby data difficulty_tweak = 0
20:30:45.694 [Lua] Lobby data num_players = 1
20:30:45.694 [Lua] Lobby data matchmaking = false
20:30:45.694 [Lua] Lobby data host = 1100001034ed953
20:30:45.694 [Lua] Lobby data mission_id = inn_level_sonnstill
20:30:45.694 [Lua] Lobby data matchmaking_type = 3
20:30:45.694 [Lua] Lobby data country_code = GB
20:30:45.694 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:30:45.694 [Lua] Lobby data unique_server_name = Xanoth
20:30:45.694 [Lua] Lobby data mechanism = adventure
20:30:45.694 [Lua] Lobby data eac_authorized = true
20:30:45.694 [Lua] Set lobby end.
20:30:45.694 [Flow] complete_skittergate_legend true
20:30:45.694 [Flow] complete_all_helmgart_levels_recruit true
20:30:45.695 [Flow] WitchHunterLevel:35
20:30:45.695 [Flow] LeaderYes
20:30:45.695 [Flow] ALL PC XP:304250
20:30:45.695 [Flow] Has "bogenhafen" DLC:true
20:30:45.695 [Flow] WH XP:60850
20:30:45.695 [Flow] Number of crafted items:1936
20:30:45.695 [Flow] Has "pre_order" DLC:true
20:30:45.696 [Flow] Sum of Powe Levels:1500
20:30:45.696 [Flow] lodestone diff 1:false
20:30:45.696 [Flow] magnus and forest activated
20:30:45.696 [Flow] magnus and forest activated
20:30:45.696 [Flow] cemetery and forest activated
20:30:45.696 [Flow] magnus and cemetery
20:30:45.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:30:45.696 [Flow] ALL RUNES ACTIVATED
20:30:45.696 [Flow] magnus and forest activated
20:30:45.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:30:45.696 [Flow] ALL RUNES ACTIVATED
20:30:45.696 [Flow] cemetery and forest activated
20:30:45.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:30:45.696 [Flow] ALL RUNES ACTIVATED
20:30:45.696 [Flow] magnus and forest activated
20:30:45.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:30:45.696 [Flow] ALL RUNES ACTIVATED
20:30:45.696 [Flow] magnus and cemetery
20:30:45.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:30:45.696 [Flow] ALL RUNES ACTIVATED
20:30:45.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
20:30:45.697 [Lua] CurrentConflictSettings inn_level
20:30:45.697 [Lua] [ConflictDirector] conflict_director is ai_ready
20:30:45.697 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:30:45.697 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:30:45.698 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:30:45.698 [Lua] Forming navigation groups in one frame
20:30:45.698 [Lua] Forming navigation groups
20:30:45.712 [Lua] NavigationGroupManager -> calulation time A: 0.013999999999999346
20:30:45.713 [Lua] NavigationGroupManager -> calulation time B: 0
20:30:45.713 [Lua] number of nav groups: 42
20:30:45.713 [Lua] number of refined nav groups : 23
20:30:45.714 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916
20:30:45.714 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
20:30:45.714 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:30:45.714 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
20:30:45.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:30:45.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:30:45.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:30:45.716 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
20:30:45.716 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:30:45.716 [Lua] [Managers] Calling function on all managers:
20:30:45.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:30:45.716 [Save] Loading `ut_tweaks_presets`
20:30:45.721 [Save] Load done
20:30:45.722 [Save] Saving `save_data`
20:30:45.725 [Save] Save done
20:30:45.725 [Lua] [ModShim] %s
%s Function "_G.UIResolution" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution
[3] @scripts/mods/HideBuffs/presets.lua:9: in function get_current_resolution
[4] @scripts/mods/HideBuffs/presets.lua:242: in function presets_update_func
[5] @scripts/mods/HideBuffs/presets.lua:229: in function update_func
[6] @scripts/mods/HideBuffs/mod_events.lua:79:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[10] @scripts/mods/vmf/modules/core/events.lua:49: in function mods_update_event
[11] @scripts/mods/vmf/vmf_loader.lua:59:in function
[12] =[C]: in function pcall
[13] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback
[14] @scripts/managers/mod/mod_manager.lua:142: in function update
[15] @scripts/boot.lua:857: in function game_update
[16] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!"
[6] _ = 2; update_func = [function]
[8] mod = table: 0000000018A685F0; error_prefix_data = "(event) update"; func = [function]
[9] mod = table: 0000000018A685F0; event_name = "update"; event = [function]
[10] dt = 0.031328689306974411; event_name = "update"; _ = "HideBuffs"; mod = table: 0000000018A685F0
[11] self = table: 000000000018DFB0; dt = 0.031328689306974411
[13] self = table: 000000001AB5D960; mod = table: 0000000002328870; callback_name = "update"; object = table: 000000000018DFB0; cb = [function]
[14] self = table: 000000001AB5D960; dt = 0.031328689306974411; print_cache = table: 000000001AB5DAE0; num_delayed_prints = 0; old_state = "done"; i = 1; mod = table: 0000000002328870
[15] self = table: 0000000000095930; real_world_dt = 0.031328689306974411; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.031328689306974411
[16] dt = 0.031328689306974411
[13] _ui_time = 0.016672644764184952; _num_mods = 35; _mod_load_index = 34; _settings = table: 000000001AB5DA00; _reload_data = table: 000000001AB5DB10; _my_peer_id = "1100001034ed953"; _state = "done"; _mods = table: 000000001AB5D990; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "1100001034ed953"; _print_cache = table: 000000001AB5DAE0; _network_callbacks = table: 000000001AB5DB40; _is_server = true; _network_event_delegate = table: 000000001A0561E0;
[14] _ui_time = 0.016672644764184952; _num_mods = 35; _mod_load_index = 34; _settings = table: 000000001AB5DA00; _reload_data = table: 000000001AB5DB10; _my_peer_id = "1100001034ed953"; _state = "done"; _mods = table: 000000001AB5D990; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "1100001034ed953"; _print_cache = table: 000000001AB5DAE0; _network_callbacks = table: 000000001AB5DB40; _is_server = true; _network_event_delegate = table: 000000001A0561E0;
[15] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 00000000186B05D0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
20:30:45.726 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
20:30:45.726 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
20:30:45.729 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x19f20210
20:30:45.732 [Lua] [UnlockManager] All unlocks ready
20:30:46.110 [Lua] player (1100001034ed953,1) was put into party 1
20:30:46.110 [Lua] [IngamePlayerListUI] - Destroy
20:30:46.110 [Lua] [GamePadEquipmentUI] - Destroy
20:30:46.110 [Lua] [EquipmentUI] - Destroy
20:30:46.110 [Lua] [GamePadAbilityUI] - Destroy
20:30:46.110 [Lua] [AbilityUI] - Destroy
20:30:46.116 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001034ed953
20:30:46.116 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: profile_index_reservation:0:0:2:0 = 1100001034ed953
20:30:46.116 [Lua] Set lobby begin:
20:30:46.116 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:30:46.116 [Lua] Lobby data num_players = 1
20:30:46.116 [Lua] Lobby data difficulty_tweak = 0
20:30:46.116 [Lua] Lobby data host = 1100001034ed953
20:30:46.116 [Lua] Lobby data matchmaking_type = 3
20:30:46.116 [Lua] Lobby data difficulty = normal
20:30:46.116 [Lua] Lobby data player_slot_1 = 0:0
20:30:46.116 [Lua] Lobby data unique_server_name = Xanoth
20:30:46.116 [Lua] Lobby data player_slot_4 = 0:0
20:30:46.116 [Lua] Lobby data country_code = GB
20:30:46.116 [Lua] Lobby data matchmaking = false
20:30:46.116 [Lua] Lobby data power_level = 0
20:30:46.116 [Lua] Lobby data mission_id = inn_level_sonnstill
20:30:46.116 [Lua] Lobby data mechanism = adventure
20:30:46.116 [Lua] Lobby data player_slot_5 = 0:0
20:30:46.117 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
20:30:46.117 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:30:46.117 [Lua] Lobby data player_slot_3 = 0:0
20:30:46.117 [Lua] Lobby data eac_authorized = true
20:30:46.117 [Lua] Set lobby end.
20:30:46.117 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(2) career(1)
20:30:46.117 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"}]
20:30:46.117 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_02_t1\/wpn_brw_flaming_sword_02_t1_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_04":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1795082880,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_02_t1\/wpn_brw_flaming_sword_02_t1_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_04":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_02_t1\/wpn_brw_flaming_sword_02_t1":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
20:30:46.117 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
20:30:46.117 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
20:30:46.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:30:46.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
20:30:46.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
20:30:46.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
20:30:46.118 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0f3f4690
20:30:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
20:30:46.190 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
20:30:46.190 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
20:30:46.190 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = true
20:30:46.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
20:30:46.324 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
20:30:46.324 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
20:30:46.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
20:30:46.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
20:30:46.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
20:30:46.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
20:30:46.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
20:30:46.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
20:30:46.554 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
20:30:46.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
20:30:46.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
20:30:46.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
20:30:46.637 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
20:30:46.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
20:30:46.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:30:46.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:30:46.687 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
20:30:46.687 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
20:30:46.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:30:46.740 [Flow] DISABLE
20:30:46.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
20:30:46.770 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
20:30:46.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
20:30:46.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:30:46.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
20:30:46.854 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
20:30:46.854 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
20:30:46.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
20:30:46.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
20:30:46.954 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
20:30:46.954 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
20:30:46.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
20:30:47.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
20:30:47.058 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046
20:30:47.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
20:30:47.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
20:30:47.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
20:30:47.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
20:30:47.154 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
20:30:47.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:30:47.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
20:30:47.254 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
20:30:47.254 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
20:30:47.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:30:47.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:30:47.354 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
20:30:47.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
20:30:47.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:30:47.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:30:47.455 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
20:30:47.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
20:30:47.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:30:47.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:30:47.555 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
20:30:47.556 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
20:30:47.556 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
20:30:47.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
20:30:47.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
20:30:47.693 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
20:30:47.806 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
20:30:47.806 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
20:30:47.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
20:30:47.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
20:30:47.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
20:30:47.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
20:30:47.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
20:30:47.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
20:30:47.978 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
20:30:48.230 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
20:30:48.230 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
20:30:48.230 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
20:30:48.346 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
20:30:48.346 [Lua] [PackageManager] Force_load: wwise/staff
20:30:48.346 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
20:30:48.729 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
20:30:48.729 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
20:30:48.730 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
20:30:48.799 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
20:30:48.799 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
20:30:48.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
20:30:49.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
20:30:49.012 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
20:30:49.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1
20:30:49.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1
20:30:49.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1
20:30:49.112 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
20:30:49.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
20:30:49.214 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
20:30:49.214 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
20:30:49.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
20:30:49.395 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
20:30:49.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
20:30:49.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
20:30:49.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
20:30:49.530 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
20:30:49.646 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
20:30:49.646 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
20:30:49.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:30:49.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:30:49.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:30:49.729 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1795082880
20:30:49.731 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
20:30:49.733 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:30:49.733 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:30:49.733 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:30:49.733 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:30:49.733 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:30:49.733 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:30:49.733 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:30:49.733 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:30:49.734 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:30:49.734 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:30:49.734 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
20:30:49.734 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
20:30:49.747 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3a62e0
20:30:49.747 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3a62e0
20:30:49.747 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3a5a00
20:30:49.747 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3a5a00
20:30:49.747 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3a7490
20:30:49.747 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3a7490
20:30:49.747 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3a6f10
20:30:49.747 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3a6f10
20:30:49.747 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3a5720
20:30:49.747 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3a5720
20:30:49.747 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3a69d0
20:30:49.747 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3a69d0
20:30:49.764 [Lua] Players are leaving the safe zone
20:30:50.080 [Lua] StateInGameRunning:_game_actually_starts()
20:30:50.080 [Lua] [IngameUI] menu view on_enter start_menu_view
20:30:50.080 [Lua] hero_fullscreen_menu_on_enter
20:30:50.080 [Lua] #################################################################################################################
20:30:50.080 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:30:50.080 [Lua] #################################################################################################################
20:30:50.080 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
20:30:50.080 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = true
20:30:50.082 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02939b90
20:30:50.083 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
20:30:50.086 [SteamVoipClient] select_out(1100001034ed953, off)
20:30:50.089 [Lua] cb_razer_chroma_setup
20:30:50.096 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
20:30:50.099 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:30:50.099 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:30:50.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:30:50.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:30:50.099 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:30:50.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:30:50.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
20:30:50.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView
20:30:50.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:30:50.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:30:50.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
20:30:50.124 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView
20:30:50.124 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized
20:30:50.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
20:30:50.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
20:30:50.284 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
20:30:50.284 [Lua] Commit load time data
20:30:50.481 [Lua] PlayFabMirrorBase:_commit_internal 1
20:30:50.481 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:30:50.483 [Lua] generate_backend_stats 1100001034ed953:1
20:30:50.500 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:30:50.500 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:30:50.500 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
20:30:50.500 [Lua] Set lobby begin:
20:30:50.500 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:30:50.500 [Lua] Lobby data num_players = 1
20:30:50.500 [Lua] Lobby data difficulty_tweak = 0
20:30:50.500 [Lua] Lobby data host = 1100001034ed953
20:30:50.500 [Lua] Lobby data matchmaking_type = 3
20:30:50.500 [Lua] Lobby data difficulty = normal
20:30:50.500 [Lua] Lobby data player_slot_1 = 0:0
20:30:50.500 [Lua] Lobby data unique_server_name = Xanoth
20:30:50.500 [Lua] Lobby data player_slot_4 = 0:0
20:30:50.500 [Lua] Lobby data country_code = GB
20:30:50.500 [Lua] Lobby data matchmaking = false
20:30:50.500 [Lua] Lobby data power_level = 835
20:30:50.500 [Lua] Lobby data mission_id = inn_level_sonnstill
20:30:50.500 [Lua] Lobby data mechanism = adventure
20:30:50.500 [Lua] Lobby data player_slot_5 = 0:0
20:30:50.500 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
20:30:50.500 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:30:50.500 [Lua] Lobby data player_slot_3 = 0:0
20:30:50.500 [Lua] Lobby data eac_authorized = true
20:30:50.500 [Lua] Set lobby end.
20:30:50.504 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
20:30:50.885 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
20:30:50.899 [Lua] commit result success 1
20:30:50.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26
20:30:50.916 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26
20:30:51.077 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26
20:30:51.084 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x96, position: 0
20:30:51.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x96, position: 27249
20:30:55.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read,
20:30:55.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:30:55.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read,
20:30:55.251 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:30:55.284 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read,
20:30:55.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:30:55.301 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
20:30:55.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:30:55.317 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
20:30:55.317 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:30:55.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
20:30:55.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:30:55.351 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
20:30:55.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:30:55.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read,
20:30:55.484 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
20:30:55.501 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read,
20:30:55.501 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
20:31:07.427 [Lua] [IngameUI] menu view on_exit start_menu_view
20:31:07.427 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
20:31:07.427 [Lua] hero_fullscreen_menu_on_exit
20:31:07.429 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02939b90
20:31:07.429 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:31:07.429 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:31:07.429 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:31:07.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
20:31:07.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView
20:31:48.360 [Window] Window => inactive
20:31:53.971 [Window] Window => active
20:32:07.113 [Lua] [LobbyMembers] Member joined 110000100e543de
20:32:07.130 [Lua] [NetworkServer] Changing num_players from 1 to 2
20:32:07.130 [Lua] Players: 2
20:32:07.130 [Lua] Set lobby begin:
20:32:07.130 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:32:07.130 [Lua] Lobby data num_players = 2
20:32:07.130 [Lua] Lobby data difficulty_tweak = 0
20:32:07.130 [Lua] Lobby data host = 1100001034ed953
20:32:07.130 [Lua] Lobby data matchmaking_type = 3
20:32:07.130 [Lua] Lobby data difficulty = normal
20:32:07.130 [Lua] Lobby data player_slot_1 = 0:0
20:32:07.130 [Lua] Lobby data unique_server_name = Xanoth
20:32:07.130 [Lua] Lobby data player_slot_4 = 0:0
20:32:07.130 [Lua] Lobby data country_code = GB
20:32:07.130 [Lua] Lobby data matchmaking = false
20:32:07.130 [Lua] Lobby data power_level = 835
20:32:07.130 [Lua] Lobby data mission_id = inn_level_sonnstill
20:32:07.130 [Lua] Lobby data mechanism = adventure
20:32:07.130 [Lua] Lobby data player_slot_5 = 0:0
20:32:07.130 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
20:32:07.130 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:32:07.130 [Lua] Lobby data player_slot_3 = 0:0
20:32:07.130 [Lua] Lobby data eac_authorized = true
20:32:07.130 [Lua] Set lobby end.
20:32:09.362 [Lua] GOT approve_channel 1 110000100e543de 186000001964403
20:32:09.362 [EAC] EAC server has client 110000100e543de and channel 1 (and owner 110000100e543de)
20:32:09.362 [EACServer] [21:32:09:362][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100E543DE PlayerGUID: 76561197975290846 PlayerIP: 0.0.0.0 OwnerGUID: 76561197975290846 PlayerName: Barra
20:32:09.363 [Lua] Client with peer_id 110000100e543de got APPROVED by server
20:32:09.363 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100e543de'
20:32:09.363 [Lua] [ChatManager][1]System: Barra is joining the game
20:32:09.363 [Lua] [NetworkServer] Peer 110000100e543de joined server lobby.
20:32:09.363 [Lua] [NetworkServer] Creating peer info.
20:32:09.363 [Lua] [PeerSM] 110000100e543de :: on_enter Connecting
20:32:09.417 [EACServer] [21:32:09:417][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
20:32:09.462 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001964403 from 110000100e543de, replying lobby_ok
20:32:09.529 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100e543de REPLY wh:0 | we:0 | dr:0 | bw:1100001034ed953 | es:0
20:32:09.595 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000100e543de
20:32:09.595 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: profile_index_reservation:0:0:4:0 = 110000100e543de
20:32:09.595 [Lua] Set lobby begin:
20:32:09.595 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:32:09.596 [Lua] Lobby data num_players = 2
20:32:09.596 [Lua] Lobby data difficulty_tweak = 0
20:32:09.596 [Lua] Lobby data host = 1100001034ed953
20:32:09.596 [Lua] Lobby data matchmaking_type = 3
20:32:09.596 [Lua] Lobby data difficulty = normal
20:32:09.596 [Lua] Lobby data player_slot_1 = 0:0
20:32:09.596 [Lua] Lobby data unique_server_name = Xanoth
20:32:09.596 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:32:09.596 [Lua] Lobby data country_code = GB
20:32:09.596 [Lua] Lobby data matchmaking = false
20:32:09.596 [Lua] Lobby data power_level = 835
20:32:09.596 [Lua] Lobby data mission_id = inn_level_sonnstill
20:32:09.596 [Lua] Lobby data mechanism = adventure
20:32:09.596 [Lua] Lobby data player_slot_5 = 0:0
20:32:09.596 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
20:32:09.596 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:32:09.596 [Lua] Lobby data player_slot_3 = 0:0
20:32:09.596 [Lua] Lobby data eac_authorized = true
20:32:09.596 [Lua] Set lobby end.
20:32:11.953 [Lua] ### CLEARING PEER STATE FOR 110000100e543de
20:32:11.953 [Lua] [PeerSM] 110000100e543de :: on_exit Connecting
20:32:11.953 [Lua] [PeerSM] 110000100e543de :: on_enter Connecting
20:32:12.019 [Lua] [NetworkServer] Peer 110000100e543de has sent rpc_notify_lobby_joined
20:32:12.019 [Lua] [PSM] Peer 110000100e543de joined. Want to use profile index "4" and join party "0"
20:32:12.019 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peers:0:0:0:0 = ["1100001034ed953","110000100e543de"]
20:32:12.019 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100e543de, connection_key=0)
20:32:12.019 [Lua] Sync dynamic to client:
20:32:12.069 [Lua] ### Received rpc_level_load_started
20:32:12.069 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_session_id: 2072508288
20:32:12.069 [Lua] player (110000100e543de,1) was put into party 0
20:32:12.069 [Lua] [ProfileSynchronizer] Peer 110000100e543de entered session
20:32:12.069 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000100e543de
20:32:12.069 [Lua] Mechanism says: a client has initialized the mechanism! 110000100e543de
20:32:12.119 [Lua] ### Received rpc_level_loaded
20:32:12.119 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_id: 204
20:32:13.638 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1795082880
20:32:13.721 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100e543de, connection_key=0)
20:32:13.997 [Lua] [NetworkServer] Peer 110000100e543de has sent rpc_post_game_notified
20:32:13.997 [Lua] [PeerSM] 110000100e543de :: on_exit Connecting
20:32:13.997 [Lua] [PeerSM] 110000100e543de :: on_enter Loading
20:32:14.180 [EACServer] [21:32:14:180][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100E543DE Session: 1 Status: Client Authenticated Message: Client authenticated.
20:32:14.181 [EAC] Peer 110000100e543de switched EAC state to ClientAuthenticatedLocal
20:32:14.197 [Lua] [PeerSM] 110000100e543de :: on_exit Loading
20:32:14.197 [Lua] [PeerSM] 110000100e543de :: on_enter LoadingProfilePackages
20:32:14.214 [Lua] [PeerSM] 110000100e543de :: on_exit LoadingProfilePackages
20:32:14.214 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForEnterGame
20:32:14.927 [EACServer] [21:32:14:927][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100E543DE.
20:32:15.227 [EACServer] [21:32:15:227][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100E543DE
20:32:15.227 [EACServer] [21:32:15:227][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100E543DE Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:32:15.230 [EAC] Peer 110000100e543de switched EAC state to ClientAuthenticatedRemote
20:32:15.513 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForEnterGame
20:32:15.513 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForGameObjectSync
20:32:15.530 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100e543de
20:32:15.531 [Lua] Breedfreezer (server) starting a hot join sync
20:32:15.532 [Lua] PlayerManager:add_remote_player 110000100e543de
20:32:15.532 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
20:32:15.532 [Lua] RemotePlayer:create_game_object( ) 44
20:32:15.543 [Lua] player (110000100e543de,1) was put into party 1
20:32:15.543 [Lua] [ProfileSynchronizer] Assigning peer(110000100e543de:1) to profile(4) career(4)
20:32:15.543 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"}]
20:32:15.543 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForGameObjectSync
20:32:15.543 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForPlayers
20:32:15.548 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForPlayers
20:32:15.548 [Lua] [PeerSM] 110000100e543de :: on_enter InGame
20:32:15.548 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = true
20:32:15.797 [Lua] [MOD][VMF][INFO] Added 110000100e543de to the VMF users list.
20:32:15.797 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100e543de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:32:15.797 [Lua] Adding player sync data to peer=110000100e543de local_player_id=1
20:32:15.797 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}}
20:32:15.797 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read,
20:32:15.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read,
20:32:15.797 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:32:15.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer, async-read,
20:32:15.797 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
20:32:15.797 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
20:32:15.864 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
20:32:15.864 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
20:32:15.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:32:15.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:32:15.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:32:15.914 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
20:32:16.080 [Lua] Set lobby begin:
20:32:16.080 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:32:16.081 [Lua] Lobby data num_players = 2
20:32:16.081 [Lua] Lobby data difficulty_tweak = 0
20:32:16.081 [Lua] Lobby data host = 1100001034ed953
20:32:16.081 [Lua] Lobby data matchmaking_type = 3
20:32:16.081 [Lua] Lobby data difficulty = normal
20:32:16.081 [Lua] Lobby data player_slot_1 = 0:0
20:32:16.081 [Lua] Lobby data unique_server_name = Xanoth
20:32:16.081 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:32:16.081 [Lua] Lobby data country_code = GB
20:32:16.081 [Lua] Lobby data matchmaking = false
20:32:16.081 [Lua] Lobby data power_level = 417
20:32:16.081 [Lua] Lobby data mission_id = inn_level_sonnstill
20:32:16.081 [Lua] Lobby data mechanism = adventure
20:32:16.081 [Lua] Lobby data player_slot_5 = 0:0
20:32:16.081 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
20:32:16.081 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:32:16.081 [Lua] Lobby data player_slot_3 = 0:0
20:32:16.081 [Lua] Lobby data eac_authorized = true
20:32:16.081 [Lua] Set lobby end.
20:32:16.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
20:32:16.164 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
20:32:16.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:32:16.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:32:16.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p
20:32:16.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
20:32:16.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
20:32:16.580 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
20:32:16.580 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:32:16.647 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:32:16.647 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:32:16.663 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176
20:32:20.130 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176
20:32:20.230 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100e543de go_type=player_unit go_created_func_name=game_object_created_player_unit
20:32:20.230 [Lua] [NetworkServer] Peer 110000100e543de spawned player.
20:32:20.231 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
20:32:20.231 [Lua] PlayerManager:assign_unit_ownership Barra 110000100e543de 1
20:32:20.231 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:32:20.231 [Lua] TalentSystem:rpc_sync_talents 1 1025
20:32:20.565 [Lua] PlayFabMirrorBase:_commit_internal 2
20:32:20.565 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:32:20.567 [Lua] generate_backend_stats 1100001034ed953:1
20:32:20.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 27
20:32:20.586 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:32:20.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28
20:32:20.591 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 27 2
20:32:20.665 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = true
20:32:21.132 [Lua] Set lobby begin:
20:32:21.132 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:32:21.132 [Lua] Lobby data num_players = 2
20:32:21.132 [Lua] Lobby data difficulty_tweak = 0
20:32:21.132 [Lua] Lobby data host = 1100001034ed953
20:32:21.132 [Lua] Lobby data matchmaking_type = 3
20:32:21.132 [Lua] Lobby data difficulty = normal
20:32:21.132 [Lua] Lobby data player_slot_1 = 0:0
20:32:21.132 [Lua] Lobby data unique_server_name = Xanoth
20:32:21.132 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:32:21.132 [Lua] Lobby data country_code = GB
20:32:21.132 [Lua] Lobby data matchmaking = false
20:32:21.132 [Lua] Lobby data power_level = 835
20:32:21.132 [Lua] Lobby data mission_id = inn_level_sonnstill
20:32:21.132 [Lua] Lobby data mechanism = adventure
20:32:21.132 [Lua] Lobby data player_slot_5 = 0:0
20:32:21.132 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
20:32:21.132 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:32:21.132 [Lua] Lobby data player_slot_3 = 0:0
20:32:21.132 [Lua] Lobby data eac_authorized = true
20:32:21.132 [Lua] Set lobby end.
20:32:21.268 [Lua] [PlayFabRequestQueue] EAC Enabled! 27
20:32:21.268 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 27
20:32:21.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 27
20:32:21.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28
20:32:22.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28
20:32:22.048 [Lua] commit result success 2
20:32:22.048 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29
20:32:22.065 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29
20:32:22.234 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29
20:33:53.736 [Window] Window => inactive
20:33:54.343 [Window] Window => active
20:33:56.653 [Lua] [IngameUI] menu view on_enter ingame_menu
20:35:29.258 [Lua] [LobbyMembers] Member joined 110000101765a0b
20:35:29.275 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:35:29.275 [Lua] Players: 3
20:35:29.275 [Lua] Set lobby begin:
20:35:29.275 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:35:29.275 [Lua] Lobby data num_players = 3
20:35:29.275 [Lua] Lobby data difficulty_tweak = 0
20:35:29.275 [Lua] Lobby data host = 1100001034ed953
20:35:29.275 [Lua] Lobby data matchmaking_type = 3
20:35:29.275 [Lua] Lobby data difficulty = normal
20:35:29.275 [Lua] Lobby data player_slot_1 = 0:0
20:35:29.275 [Lua] Lobby data unique_server_name = Xanoth
20:35:29.275 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:35:29.275 [Lua] Lobby data country_code = GB
20:35:29.275 [Lua] Lobby data matchmaking = false
20:35:29.275 [Lua] Lobby data power_level = 835
20:35:29.275 [Lua] Lobby data mission_id = inn_level_sonnstill
20:35:29.275 [Lua] Lobby data mechanism = adventure
20:35:29.275 [Lua] Lobby data player_slot_5 = 0:0
20:35:29.275 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
20:35:29.275 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:35:29.275 [Lua] Lobby data player_slot_3 = 0:0
20:35:29.275 [Lua] Lobby data eac_authorized = true
20:35:29.275 [Lua] Set lobby end.
20:35:29.909 [Lua] [IngameUI] menu view on_exit ingame_menu
20:35:30.840 [Lua] GOT approve_channel 2 110000101765a0b 186000001964403
20:35:30.840 [EAC] EAC server has client 110000101765a0b and channel 2 (and owner 110000101765a0b)
20:35:30.840 [EACServer] [21:35:30:840][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101765A0B PlayerGUID: 76561197984799243 PlayerIP: 0.0.0.0 OwnerGUID: 76561197984799243 PlayerName: Vallochar
20:35:30.840 [Lua] Client with peer_id 110000101765a0b got APPROVED by server
20:35:30.840 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101765a0b'
20:35:30.840 [Lua] [ChatManager][1]System: Vallochar is joining the game
20:35:30.840 [Lua] [NetworkServer] Peer 110000101765a0b joined server lobby.
20:35:30.840 [Lua] [NetworkServer] Creating peer info.
20:35:30.840 [Lua] [PeerSM] 110000101765a0b :: on_enter Connecting
20:35:30.924 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001964403 from 110000101765a0b, replying lobby_ok
20:35:30.990 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101765a0b REPLY wh:0 | we:110000100e543de | dr:0 | bw:1100001034ed953 | es:0
20:35:36.159 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000101765a0b'
20:35:36.409 [Lua] [LobbyMembers] Member left 110000101765a0b
20:35:36.425 [Lua] [NetworkServer] Changing num_players from 3 to 2
20:35:36.425 [Lua] Players: 2
20:35:36.425 [Lua] Set lobby begin:
20:35:36.425 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:35:36.425 [Lua] Lobby data num_players = 2
20:35:36.425 [Lua] Lobby data difficulty_tweak = 0
20:35:36.425 [Lua] Lobby data host = 1100001034ed953
20:35:36.425 [Lua] Lobby data matchmaking_type = 3
20:35:36.425 [Lua] Lobby data difficulty = normal
20:35:36.425 [Lua] Lobby data player_slot_1 = 0:0
20:35:36.425 [Lua] Lobby data unique_server_name = Xanoth
20:35:36.425 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:35:36.425 [Lua] Lobby data country_code = GB
20:35:36.425 [Lua] Lobby data matchmaking = false
20:35:36.425 [Lua] Lobby data power_level = 835
20:35:36.425 [Lua] Lobby data mission_id = inn_level_sonnstill
20:35:36.425 [Lua] Lobby data mechanism = adventure
20:35:36.425 [Lua] Lobby data player_slot_5 = 0:0
20:35:36.425 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
20:35:36.426 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:35:36.426 [Lua] Lobby data player_slot_3 = 0:0
20:35:36.426 [Lua] Lobby data eac_authorized = true
20:35:36.426 [Lua] Set lobby end.
20:35:37.172 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000101765a0b'
20:35:37.172 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101765a0b)
20:35:37.172 [Lua] [PeerSM] 110000101765a0b :: on_exit Connecting
20:35:37.172 [Lua] [PeerSM] 110000101765a0b :: on_enter Disconnecting
20:35:37.172 [Lua] [PSM] Disconnecting peer 110000101765a0b
20:35:37.172 [Lua] [ChatManager][1]System: Vallochar has left the game
20:35:37.172 [Lua] [PeerSM] 110000101765a0b :: on_exit Disconnecting
20:35:37.172 [Lua] [PeerSM] 110000101765a0b :: on_enter Disconnected
20:35:37.172 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101765a0b)
20:35:37.172 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: 110000101765a0b
20:35:37.172 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000101765a0b
20:35:37.172 [Lua] [ProfileSynchronizer] Peer 110000101765a0b left session
20:35:37.172 [Lua] Set lobby begin:
20:35:37.172 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:35:37.172 [Lua] Lobby data num_players = 2
20:35:37.172 [Lua] Lobby data difficulty_tweak = 0
20:35:37.172 [Lua] Lobby data host = 1100001034ed953
20:35:37.172 [Lua] Lobby data matchmaking_type = 3
20:35:37.172 [Lua] Lobby data difficulty = normal
20:35:37.172 [Lua] Lobby data player_slot_1 = 0:0
20:35:37.172 [Lua] Lobby data unique_server_name = Xanoth
20:35:37.172 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:35:37.172 [Lua] Lobby data country_code = GB
20:35:37.172 [Lua] Lobby data matchmaking = false
20:35:37.172 [Lua] Lobby data power_level = 835
20:35:37.172 [Lua] Lobby data mission_id = inn_level_sonnstill
20:35:37.172 [Lua] Lobby data mechanism = adventure
20:35:37.172 [Lua] Lobby data player_slot_5 = 0:0
20:35:37.172 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
20:35:37.172 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:35:37.172 [Lua] Lobby data player_slot_3 = 0:0
20:35:37.172 [Lua] Lobby data eac_authorized = true
20:35:37.172 [Lua] Set lobby end.
20:35:37.172 [EAC] EAC server lost client 110000101765a0b
20:35:37.172 [EACServer] [21:35:37:172][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101765A0B PlayerGUID: 76561197984799243
20:35:37.172 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00b859d8, channel: 2
20:35:38.192 [Handshaker] Lost connection 18 to 110000101765a0b
20:35:52.392 [Lua] [IngameUI] menu view on_enter character_selection
20:35:52.392 [Lua] hero_fullscreen_menu_on_enter
20:35:52.393 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02937e50
20:35:52.394 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
20:35:52.412 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:52.412 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:52.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:52.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:52.412 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:52.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:35:52.425 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
20:35:52.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView
20:35:52.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:52.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:52.427 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
20:35:52.427 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView
20:35:52.427 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:52.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
20:35:52.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
20:35:54.496 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:35:54.496 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:35:54.496 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:35:54.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:35:54.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView
20:35:54.506 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:54.506 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:54.756 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
20:35:54.756 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
20:35:54.756 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:35:54.857 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:35:54.857 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:35:54.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:54.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:54.860 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:54.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
20:35:54.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:35:54.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:35:54.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:54.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:54.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:35:54.884 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
20:35:54.884 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:54.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:35:54.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:35:54.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:35:54.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:35:54.973 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:35:54.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:35:55.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:35:55.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:35:56.457 [Lua] [LobbyMembers] Member joined 110000101765a0b
20:35:56.473 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:35:56.473 [Lua] Players: 3
20:35:56.473 [Lua] Set lobby begin:
20:35:56.473 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:35:56.473 [Lua] Lobby data num_players = 3
20:35:56.473 [Lua] Lobby data difficulty_tweak = 0
20:35:56.474 [Lua] Lobby data host = 1100001034ed953
20:35:56.474 [Lua] Lobby data matchmaking_type = 3
20:35:56.474 [Lua] Lobby data difficulty = normal
20:35:56.474 [Lua] Lobby data player_slot_1 = 0:0
20:35:56.474 [Lua] Lobby data unique_server_name = Xanoth
20:35:56.474 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:35:56.474 [Lua] Lobby data country_code = GB
20:35:56.474 [Lua] Lobby data matchmaking = false
20:35:56.474 [Lua] Lobby data power_level = 835
20:35:56.474 [Lua] Lobby data mission_id = inn_level_sonnstill
20:35:56.474 [Lua] Lobby data mechanism = adventure
20:35:56.474 [Lua] Lobby data player_slot_5 = 0:0
20:35:56.474 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
20:35:56.474 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:35:56.474 [Lua] Lobby data player_slot_3 = 0:0
20:35:56.474 [Lua] Lobby data eac_authorized = true
20:35:56.474 [Lua] Set lobby end.
20:35:57.706 [Lua] GOT approve_channel 3 110000101765a0b 186000001964403
20:35:57.707 [EAC] EAC server has client 110000101765a0b and channel 3 (and owner 110000101765a0b)
20:35:57.707 [EACServer] [21:35:57:706][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101765A0B PlayerGUID: 76561197984799243 PlayerIP: 0.0.0.0 OwnerGUID: 76561197984799243 PlayerName: Vallochar
20:35:57.707 [Lua] Client with peer_id 110000101765a0b got APPROVED by server
20:35:57.707 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101765a0b'
20:35:57.707 [Lua] [ChatManager][1]System: Vallochar is joining the game
20:35:57.707 [Lua] [NetworkServer] Peer 110000101765a0b joined server lobby.
20:35:57.707 [Lua] [NetworkServer] Creating peer info.
20:35:57.707 [Lua] [PeerSM] 110000101765a0b :: on_enter Connecting
20:35:57.807 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001964403 from 110000101765a0b, replying lobby_ok
20:35:57.873 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101765a0b REPLY wh:0 | we:110000100e543de | dr:0 | bw:1100001034ed953 | es:0
20:35:58.860 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
20:35:58.861 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView
20:35:58.861 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView
20:35:58.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:35:58.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:35:58.861 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:58.861 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:59.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:35:59.174 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:35:59.174 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
20:35:59.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
20:35:59.275 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
20:35:59.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:59.279 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:59.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
20:35:59.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:35:59.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:59.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
20:35:59.297 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView
20:35:59.297 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:35:59.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
20:35:59.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
20:35:59.340 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
20:35:59.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
20:35:59.391 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
20:36:00.708 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
20:36:00.708 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView
20:36:00.708 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView
20:36:00.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:36:00.708 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:00.708 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:00.874 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000101765a0b'
20:36:00.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
20:36:00.940 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
20:36:00.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:36:01.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:36:01.024 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
20:36:01.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:01.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:01.027 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:01.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
20:36:01.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:36:01.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:36:01.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:01.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:01.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:36:01.043 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
20:36:01.043 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:01.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:36:01.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
20:36:01.073 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:36:01.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:36:01.107 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
20:36:01.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:36:01.107 [Lua] [LobbyMembers] Member left 110000101765a0b
20:36:01.123 [Lua] [NetworkServer] Changing num_players from 3 to 2
20:36:01.123 [Lua] Players: 2
20:36:01.123 [Lua] Set lobby begin:
20:36:01.123 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:36:01.123 [Lua] Lobby data num_players = 2
20:36:01.123 [Lua] Lobby data difficulty_tweak = 0
20:36:01.123 [Lua] Lobby data host = 1100001034ed953
20:36:01.124 [Lua] Lobby data matchmaking_type = 3
20:36:01.124 [Lua] Lobby data difficulty = normal
20:36:01.124 [Lua] Lobby data player_slot_1 = 0:0
20:36:01.124 [Lua] Lobby data unique_server_name = Xanoth
20:36:01.124 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:36:01.124 [Lua] Lobby data country_code = GB
20:36:01.124 [Lua] Lobby data matchmaking = false
20:36:01.124 [Lua] Lobby data power_level = 835
20:36:01.124 [Lua] Lobby data mission_id = inn_level_sonnstill
20:36:01.124 [Lua] Lobby data mechanism = adventure
20:36:01.124 [Lua] Lobby data player_slot_5 = 0:0
20:36:01.124 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
20:36:01.124 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:36:01.124 [Lua] Lobby data player_slot_3 = 0:0
20:36:01.124 [Lua] Lobby data eac_authorized = true
20:36:01.124 [Lua] Set lobby end.
20:36:01.161 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
20:36:01.161 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView
20:36:01.161 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView
20:36:01.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:36:01.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:36:01.162 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:01.162 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:01.474 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
20:36:01.474 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
20:36:01.474 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
20:36:01.574 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
20:36:01.574 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
20:36:01.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:01.578 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:01.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
20:36:01.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView
20:36:01.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:01.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
20:36:01.598 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView
20:36:01.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:36:01.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
20:36:01.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
20:36:01.624 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
20:36:01.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
20:36:01.675 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
20:36:01.923 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000101765a0b'
20:36:01.923 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101765a0b)
20:36:01.923 [Lua] [PeerSM] 110000101765a0b :: on_exit Connecting
20:36:01.923 [Lua] [PeerSM] 110000101765a0b :: on_enter Disconnecting
20:36:01.923 [Lua] [PSM] Disconnecting peer 110000101765a0b
20:36:01.924 [Lua] [ChatManager][1]System: Vallochar has left the game
20:36:01.924 [Lua] [PeerSM] 110000101765a0b :: on_exit Disconnecting
20:36:01.924 [Lua] [PeerSM] 110000101765a0b :: on_enter Disconnected
20:36:01.924 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101765a0b)
20:36:01.924 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: 110000101765a0b
20:36:01.924 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000101765a0b
20:36:01.924 [Lua] [ProfileSynchronizer] Peer 110000101765a0b left session
20:36:01.924 [Lua] Set lobby begin:
20:36:01.924 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:36:01.924 [Lua] Lobby data num_players = 2
20:36:01.924 [Lua] Lobby data difficulty_tweak = 0
20:36:01.924 [Lua] Lobby data host = 1100001034ed953
20:36:01.924 [Lua] Lobby data matchmaking_type = 3
20:36:01.924 [Lua] Lobby data difficulty = normal
20:36:01.924 [Lua] Lobby data player_slot_1 = 0:0
20:36:01.924 [Lua] Lobby data unique_server_name = Xanoth
20:36:01.924 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:36:01.924 [Lua] Lobby data country_code = GB
20:36:01.924 [Lua] Lobby data matchmaking = false
20:36:01.924 [Lua] Lobby data power_level = 835
20:36:01.924 [Lua] Lobby data mission_id = inn_level_sonnstill
20:36:01.924 [Lua] Lobby data mechanism = adventure
20:36:01.924 [Lua] Lobby data player_slot_5 = 0:0
20:36:01.924 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
20:36:01.924 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:36:01.924 [Lua] Lobby data player_slot_3 = 0:0
20:36:01.924 [Lua] Lobby data eac_authorized = true
20:36:01.924 [Lua] Set lobby end.
20:36:01.924 [EAC] EAC server lost client 110000101765a0b
20:36:01.924 [EACServer] [21:36:01:924][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101765A0B PlayerGUID: 76561197984799243
20:36:01.924 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00b859d8, channel: 3
20:36:02.591 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 1100001034ed953
20:36:02.591 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: profile_index_reservation:0:0:2:0 =
20:36:02.591 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: profile_index_reservation:0:0:5:0 = 1100001034ed953
20:36:02.591 [Lua] Set lobby begin:
20:36:02.591 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:36:02.591 [Lua] Lobby data num_players = 2
20:36:02.591 [Lua] Lobby data difficulty_tweak = 0
20:36:02.591 [Lua] Lobby data host = 1100001034ed953
20:36:02.592 [Lua] Lobby data matchmaking_type = 3
20:36:02.592 [Lua] Lobby data difficulty = normal
20:36:02.592 [Lua] Lobby data player_slot_1 = 0:0
20:36:02.592 [Lua] Lobby data unique_server_name = Xanoth
20:36:02.592 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:36:02.592 [Lua] Lobby data country_code = GB
20:36:02.592 [Lua] Lobby data matchmaking = false
20:36:02.592 [Lua] Lobby data power_level = 835
20:36:02.592 [Lua] Lobby data mission_id = inn_level_sonnstill
20:36:02.592 [Lua] Lobby data mechanism = adventure
20:36:02.592 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:36:02.592 [Lua] Lobby data player_slot_2 = 0:0
20:36:02.592 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:36:02.592 [Lua] Lobby data player_slot_3 = 0:0
20:36:02.592 [Lua] Lobby data eac_authorized = true
20:36:02.592 [Lua] Set lobby end.
20:36:02.592 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(5) career(1)
20:36:02.592 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"}]
20:36:02.592 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"}]
20:36:02.592 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_02":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"wwise\/one_handed_hammers":false},"inventory_id":704700160,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_hammers":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false}}
20:36:02.607 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
20:36:02.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer, async-read,
20:36:02.607 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
20:36:02.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer, async-read,
20:36:02.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read,
20:36:02.607 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:36:02.607 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read,
20:36:02.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:36:02.607 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
20:36:02.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer, async-read,
20:36:02.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
20:36:02.607 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
20:36:02.607 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
20:36:02.624 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
20:36:02.625 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer
20:36:02.625 [Lua] [GameNetworkManager] destroying game object with go_id=43
20:36:02.627 [Save] Saving `save_data`
20:36:02.629 [Save] Save done
20:36:02.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer
20:36:02.644 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer
20:36:02.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1, ProfileSynchronizer
20:36:02.644 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:36:02.644 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer
20:36:02.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, ProfileSynchronizer
20:36:02.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
20:36:02.645 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, ProfileSynchronizer
20:36:02.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer
20:36:02.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
20:36:02.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:36:02.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
20:36:02.692 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
20:36:02.724 [Lua] [IngameUI] menu view on_exit character_selection
20:36:02.740 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
20:36:02.740 [Lua] hero_fullscreen_menu_on_exit
20:36:02.742 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02937e50
20:36:02.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:36:02.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:36:02.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:36:02.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView
20:36:02.757 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
20:36:02.757 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
20:36:02.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
20:36:02.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
20:36:02.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01
20:36:02.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
20:36:02.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
20:36:02.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
20:36:02.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:36:02.959 [Handshaker] Lost connection 19 to 110000101765a0b
20:36:03.044 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:36:03.044 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
20:36:03.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:36:03.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:36:03.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
20:36:03.094 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
20:36:03.160 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
20:36:03.160 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
20:36:03.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:36:03.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:36:03.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
20:36:03.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:36:03.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:36:03.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
20:36:03.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
20:36:03.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
20:36:03.360 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
20:36:03.376 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 704700160
20:36:04.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 704700160
20:36:04.179 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(2.71931, -0.0457965, 5.27502), Vector4(0, 0, 0.981644, 0.190721))
20:36:04.180 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:36:04.180 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:36:04.180 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:36:04.180 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:36:04.180 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:36:04.180 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:36:04.180 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:36:04.180 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:36:04.180 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:36:04.181 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:36:04.181 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
20:36:04.181 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
20:36:05.743 [Lua] [IngameUI] menu view on_enter hero_view
20:36:05.747 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02936ea0
20:36:05.747 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
20:36:07.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 30
20:36:07.894 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 30 3
20:36:08.581 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
20:36:08.581 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 30
20:36:09.115 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 30
20:36:09.130 [Lua] min_height 91.160001754760742
20:36:10.112 [Lua] [LobbyMembers] Member joined 110000101765a0b
20:36:10.128 [Lua] [NetworkServer] Changing num_players from 2 to 3
20:36:10.128 [Lua] Players: 3
20:36:10.128 [Lua] Set lobby begin:
20:36:10.128 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:36:10.128 [Lua] Lobby data num_players = 3
20:36:10.128 [Lua] Lobby data difficulty_tweak = 0
20:36:10.128 [Lua] Lobby data host = 1100001034ed953
20:36:10.128 [Lua] Lobby data matchmaking_type = 3
20:36:10.128 [Lua] Lobby data difficulty = normal
20:36:10.128 [Lua] Lobby data player_slot_1 = 0:0
20:36:10.128 [Lua] Lobby data unique_server_name = Xanoth
20:36:10.129 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:36:10.129 [Lua] Lobby data country_code = GB
20:36:10.129 [Lua] Lobby data matchmaking = false
20:36:10.129 [Lua] Lobby data power_level = 835
20:36:10.129 [Lua] Lobby data mission_id = inn_level_sonnstill
20:36:10.129 [Lua] Lobby data mechanism = adventure
20:36:10.129 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:36:10.129 [Lua] Lobby data player_slot_2 = 0:0
20:36:10.129 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:36:10.129 [Lua] Lobby data player_slot_3 = 0:0
20:36:10.129 [Lua] Lobby data eac_authorized = true
20:36:10.129 [Lua] Set lobby end.
20:36:11.311 [Lua] GOT approve_channel 4 110000101765a0b 186000001964403
20:36:11.311 [EAC] EAC server has client 110000101765a0b and channel 4 (and owner 110000101765a0b)
20:36:11.311 [EACServer] [21:36:11:311][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101765A0B PlayerGUID: 76561197984799243 PlayerIP: 0.0.0.0 OwnerGUID: 76561197984799243 PlayerName: Vallochar
20:36:11.311 [Lua] Client with peer_id 110000101765a0b got APPROVED by server
20:36:11.312 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101765a0b'
20:36:11.312 [Lua] [ChatManager][1]System: Vallochar is joining the game
20:36:11.312 [Lua] [NetworkServer] Peer 110000101765a0b joined server lobby.
20:36:11.312 [Lua] [NetworkServer] Creating peer info.
20:36:11.312 [Lua] [PeerSM] 110000101765a0b :: on_enter Connecting
20:36:11.412 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001964403 from 110000101765a0b, replying lobby_ok
20:36:11.461 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101765a0b REPLY wh:0 | we:110000100e543de | dr:0 | bw:0 | es:1100001034ed953
20:36:11.528 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000101765a0b
20:36:11.528 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: profile_index_reservation:0:0:2:0 = 110000101765a0b
20:36:11.528 [Lua] Set lobby begin:
20:36:11.528 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:36:11.528 [Lua] Lobby data num_players = 3
20:36:11.528 [Lua] Lobby data difficulty_tweak = 0
20:36:11.528 [Lua] Lobby data host = 1100001034ed953
20:36:11.528 [Lua] Lobby data matchmaking_type = 3
20:36:11.528 [Lua] Lobby data difficulty = normal
20:36:11.528 [Lua] Lobby data player_slot_1 = 0:0
20:36:11.528 [Lua] Lobby data unique_server_name = Xanoth
20:36:11.528 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:36:11.528 [Lua] Lobby data country_code = GB
20:36:11.528 [Lua] Lobby data matchmaking = false
20:36:11.528 [Lua] Lobby data power_level = 835
20:36:11.528 [Lua] Lobby data mission_id = inn_level_sonnstill
20:36:11.528 [Lua] Lobby data mechanism = adventure
20:36:11.529 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:36:11.529 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:36:11.529 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:36:11.529 [Lua] Lobby data player_slot_3 = 0:0
20:36:11.529 [Lua] Lobby data eac_authorized = true
20:36:11.529 [Lua] Set lobby end.
20:36:13.727 [Lua] ### CLEARING PEER STATE FOR 110000101765a0b
20:36:13.727 [Lua] [PeerSM] 110000101765a0b :: on_exit Connecting
20:36:13.727 [Lua] [PeerSM] 110000101765a0b :: on_enter Connecting
20:36:13.794 [Lua] [NetworkServer] Peer 110000101765a0b has sent rpc_notify_lobby_joined
20:36:13.794 [Lua] [PSM] Peer 110000101765a0b joined. Want to use profile index "2" and join party "0"
20:36:13.794 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peers:0:0:0:0 = ["1100001034ed953","110000100e543de","110000101765a0b"]
20:36:13.794 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101765a0b, connection_key=1)
20:36:13.794 [Lua] Sync dynamic to client:
20:36:13.860 [Lua] ### Received rpc_level_load_started
20:36:13.860 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 2072508288
20:36:13.860 [Lua] player (110000101765a0b,1) was put into party 0
20:36:13.860 [Lua] [ProfileSynchronizer] Peer 110000101765a0b entered session
20:36:13.860 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101765a0b
20:36:13.860 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b
20:36:13.994 [Lua] ### Received rpc_level_loaded
20:36:13.994 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 204
20:36:14.128 [Lua] PlayFabMirrorBase:_commit_internal 3
20:36:14.128 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:36:14.130 [Lua] generate_backend_stats 1100001034ed953:1
20:36:14.146 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31
20:36:14.148 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:36:14.148 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 32
20:36:14.153 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 4
20:36:14.327 [EACServer] [21:36:14:327][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101765A0B Session: 4 Status: Client Authenticated Message: Client authenticated.
20:36:14.328 [EAC] Peer 110000101765a0b switched EAC state to ClientAuthenticatedLocal
20:36:14.331 [Lua] [PlayFabRequestQueue] EAC Enabled! 31
20:36:14.331 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31
20:36:14.445 [EACServer] [21:36:14:445][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101765A0B.
20:36:14.745 [EACServer] [21:36:14:745][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101765A0B
20:36:14.745 [EACServer] [21:36:14:745][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101765A0B Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:36:14.761 [EAC] Peer 110000101765a0b switched EAC state to ClientAuthenticatedRemote
20:36:14.764 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31
20:36:14.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 32
20:36:15.131 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 32
20:36:15.144 [Lua] commit result success 3
20:36:15.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
20:36:15.161 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
20:36:15.331 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
20:36:15.661 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 704700160
20:36:15.777 [Lua] [NetworkServer] Peer 110000101765a0b has sent rpc_post_game_notified
20:36:15.778 [Lua] [PeerSM] 110000101765a0b :: on_exit Connecting
20:36:15.778 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
20:36:16.077 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176
20:36:16.144 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101765a0b, connection_key=1)
20:36:16.145 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
20:36:16.145 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
20:36:16.161 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
20:36:16.161 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
20:36:17.544 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
20:36:17.544 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
20:36:17.561 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
20:36:17.564 [Lua] Breedfreezer (server) starting a hot join sync
20:36:17.565 [Lua] PlayerManager:add_remote_player 110000101765a0b
20:36:17.565 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
20:36:17.565 [Lua] RemotePlayer:create_game_object( ) 48
20:36:17.574 [Lua] player (110000101765a0b,1) was put into party 1
20:36:17.574 [Lua] [ProfileSynchronizer] Assigning peer(110000101765a0b:1) to profile(2) career(1)
20:36:17.574 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"}]
20:36:17.574 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
20:36:17.574 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
20:36:17.579 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
20:36:17.579 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
20:36:17.579 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000101765a0b:0:0:0 = true
20:36:18.645 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_beastmen_page_08, keep_hall_painting_wood_base_client_2, async-read,
20:36:18.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_beastmen_page_08
20:36:18.695 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_beastmen_page_08
20:36:19.428 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
20:36:19.428 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:36:19.428 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1
20:36:19.428 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1152923776,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
20:36:19.429 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read,
20:36:19.429 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
20:36:19.429 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
20:36:19.429 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:36:19.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, ProfileSynchronizer, async-read,
20:36:19.429 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, ProfileSynchronizer, async-read,
20:36:19.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer, async-read,
20:36:19.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
20:36:19.495 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
20:36:19.495 [Lua] [PackageManager] Force_load: wwise/flail
20:36:19.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
20:36:19.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
20:36:19.679 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
20:36:19.679 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
20:36:19.778 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
20:36:19.778 [Lua] [PackageManager] Force_load: wwise/staff
20:36:19.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base
20:36:20.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base
20:36:20.012 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base
20:36:20.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
20:36:20.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
20:36:20.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p
20:36:20.095 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
20:36:20.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
20:36:20.161 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03
20:36:20.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p
20:36:20.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p
20:36:20.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p
20:36:20.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:36:20.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:36:20.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
20:36:20.295 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1152923776
20:36:20.711 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1152923776
20:36:21.644 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1152923776
20:36:21.727 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit
20:36:21.727 [Lua] [NetworkServer] Peer 110000101765a0b spawned player.
20:36:21.728 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
20:36:21.728 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
20:36:21.729 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:36:21.729 [Lua] TalentSystem:rpc_sync_talents 4 2049
20:36:21.795 [Lua] Set lobby begin:
20:36:21.795 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:36:21.795 [Lua] Lobby data num_players = 3
20:36:21.795 [Lua] Lobby data difficulty_tweak = 0
20:36:21.795 [Lua] Lobby data host = 1100001034ed953
20:36:21.795 [Lua] Lobby data matchmaking_type = 3
20:36:21.795 [Lua] Lobby data difficulty = normal
20:36:21.795 [Lua] Lobby data player_slot_1 = 0:0
20:36:21.795 [Lua] Lobby data unique_server_name = Xanoth
20:36:21.795 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:36:21.795 [Lua] Lobby data country_code = GB
20:36:21.795 [Lua] Lobby data matchmaking = false
20:36:21.795 [Lua] Lobby data power_level = 556
20:36:21.795 [Lua] Lobby data mission_id = inn_level_sonnstill
20:36:21.795 [Lua] Lobby data mechanism = adventure
20:36:21.795 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:36:21.795 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:36:21.795 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:36:21.795 [Lua] Lobby data player_slot_3 = 0:0
20:36:21.795 [Lua] Lobby data eac_authorized = true
20:36:21.795 [Lua] Set lobby end.
20:36:21.961 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = true
20:36:26.811 [Lua] Set lobby begin:
20:36:26.811 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:36:26.811 [Lua] Lobby data num_players = 3
20:36:26.811 [Lua] Lobby data difficulty_tweak = 0
20:36:26.812 [Lua] Lobby data host = 1100001034ed953
20:36:26.812 [Lua] Lobby data matchmaking_type = 3
20:36:26.812 [Lua] Lobby data difficulty = normal
20:36:26.812 [Lua] Lobby data player_slot_1 = 0:0
20:36:26.812 [Lua] Lobby data unique_server_name = Xanoth
20:36:26.812 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:36:26.812 [Lua] Lobby data country_code = GB
20:36:26.812 [Lua] Lobby data matchmaking = false
20:36:26.812 [Lua] Lobby data power_level = 835
20:36:26.812 [Lua] Lobby data mission_id = inn_level_sonnstill
20:36:26.812 [Lua] Lobby data mechanism = adventure
20:36:26.812 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:36:26.812 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:36:26.812 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:36:26.812 [Lua] Lobby data player_slot_3 = 0:0
20:36:26.812 [Lua] Lobby data eac_authorized = true
20:36:26.812 [Lua] Set lobby end.
20:36:27.578 [Lua] PlayFabMirrorBase:_commit_internal 4
20:36:27.578 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:36:27.581 [Lua] generate_backend_stats 1100001034ed953:1
20:36:27.598 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:36:27.598 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:36:27.598 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 34
20:36:27.604 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 34
20:36:27.965 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 34
20:36:27.978 [Lua] commit result success 4
20:36:27.978 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35
20:36:27.995 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35
20:36:28.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35
20:37:06.080 [Lua] TalentSystem:rpc_sync_talents 4 2049
20:37:10.847 [Lua] [ProfileSynchronizer] Assigning peer(110000101765a0b:1) to profile(2) career(1)
20:37:10.847 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"}]
20:37:10.847 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"}]
20:37:10.947 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/ash\/chr_bright_wizard_adept_ash":false,"wwise\/flail":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":692805632,"first_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/ash\/chr_bright_wizard_adept_ash":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
20:37:10.947 [Lua] [NetworkServer] Peer 110000101765a0b despawned player.
20:37:10.947 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101765a0b
20:37:10.947 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer, async-read,
20:37:10.947 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:37:10.947 [Lua] [GameNetworkManager] destroying game object with go_id=49
20:37:10.984 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
20:37:11.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
20:37:11.048 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash
20:37:11.048 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:37:11.297 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:37:11.297 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
20:37:11.314 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 692805632
20:37:11.463 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 692805632
20:37:11.663 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 692805632
20:37:11.780 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit
20:37:11.780 [Lua] [NetworkServer] Peer 110000101765a0b spawned player.
20:37:11.781 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
20:37:11.781 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
20:37:11.781 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:37:11.781 [Lua] TalentSystem:rpc_sync_talents 4 2050
20:37:11.914 [Lua] [ProfileSynchronizer] Assigning peer(110000101765a0b:1) to profile(2) career(1)
20:37:11.914 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"}]
20:37:11.914 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"}]
20:37:11.980 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1389755904,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
20:37:11.981 [Lua] [NetworkServer] Peer 110000101765a0b despawned player.
20:37:11.981 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101765a0b
20:37:11.981 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:37:11.981 [Lua] [GameNetworkManager] destroying game object with go_id=50
20:37:12.017 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
20:37:12.017 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer
20:37:12.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base
20:37:12.231 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base
20:37:12.247 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904
20:37:12.464 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904
20:37:12.580 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904
20:37:12.664 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit
20:37:12.664 [Lua] [NetworkServer] Peer 110000101765a0b spawned player.
20:37:12.665 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
20:37:12.665 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
20:37:12.665 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:37:12.665 [Lua] TalentSystem:rpc_sync_talents 4 2051
20:37:13.415 [Lua] [IngameUI] menu view on_exit hero_view
20:37:13.418 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02936ea0
20:37:13.418 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
20:37:14.246 [Lua] [IngameUI] menu view on_enter character_selection
20:37:14.247 [Lua] hero_fullscreen_menu_on_enter
20:37:14.247 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02937e50
20:37:14.248 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
20:37:14.265 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:37:14.265 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:37:14.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:37:14.266 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:37:14.278 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
20:37:14.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView
20:37:14.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:37:14.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
20:37:14.280 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView
20:37:14.280 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:37:14.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
20:37:14.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p
20:37:15.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:37:15.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:37:15.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:37:15.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView
20:37:15.366 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:37:15.366 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:37:15.666 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:37:15.666 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
20:37:15.667 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
20:37:15.751 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
20:37:15.751 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
20:37:15.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:37:15.754 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:37:15.766 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
20:37:15.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:37:15.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:37:15.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
20:37:15.768 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView
20:37:15.768 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
20:37:15.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
20:37:15.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
20:37:15.817 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
20:37:15.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
20:37:15.850 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02
20:37:16.151 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(5) career(4)
20:37:16.151 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"}]
20:37:16.151 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}]
20:37:16.151 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false},"inventory_id":1816293632,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_runed_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false}}
20:37:16.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:37:16.166 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
20:37:16.166 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
20:37:16.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer, async-read,
20:37:16.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer, async-read,
20:37:16.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer, async-read,
20:37:16.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read,
20:37:16.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
20:37:16.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
20:37:16.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read,
20:37:16.182 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
20:37:16.182 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
20:37:16.183 [Lua] [GameNetworkManager] destroying game object with go_id=47
20:37:16.184 [Save] Saving `save_data`
20:37:16.187 [Save] Save done
20:37:16.198 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:37:16.199 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer
20:37:16.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer
20:37:16.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer
20:37:16.199 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer
20:37:16.200 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer
20:37:16.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:37:16.268 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
20:37:16.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
20:37:16.284 [Lua] [IngameUI] menu view on_exit character_selection
20:37:16.284 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
20:37:16.284 [Lua] hero_fullscreen_menu_on_exit
20:37:16.286 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02937e50
20:37:16.286 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:37:16.286 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:37:16.286 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
20:37:16.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
20:37:16.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
20:37:16.473 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
20:37:16.473 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:37:16.606 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:37:16.606 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:37:16.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
20:37:16.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
20:37:16.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p
20:37:16.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
20:37:16.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
20:37:16.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01
20:37:16.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
20:37:17.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
20:37:17.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01
20:37:17.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
20:37:17.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
20:37:17.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p
20:37:17.205 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632
20:37:17.271 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632
20:37:17.671 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632
20:37:17.674 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(2.86468, 0.0838799, 5.0221), Vector4(0, 0, 0.974252, 0.225462))
20:37:17.676 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:37:17.676 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:37:17.676 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:37:17.676 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:37:17.676 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:37:17.676 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:37:17.676 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:37:17.676 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:37:17.676 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
20:37:17.676 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
20:37:23.463 [Lua] PlayFabMirrorBase:_commit_internal 5
20:37:23.463 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:37:23.465 [Lua] generate_backend_stats 1100001034ed953:1
20:37:23.482 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:37:23.482 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:37:23.482 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36
20:37:23.486 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36
20:37:23.865 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36
20:37:23.879 [Lua] commit result success 5
20:37:23.879 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37
20:37:23.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37
20:37:24.065 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37
20:38:03.081 [Lua] [Matchmaking] Cancelling matchmaking
20:38:03.081 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
20:38:06.232 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
20:38:06.232 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
20:38:06.233 [Lua] Set lobby begin:
20:38:06.233 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
20:38:06.234 [Lua] Lobby data num_players = 3
20:38:06.234 [Lua] Lobby data difficulty_tweak = 0
20:38:06.234 [Lua] Lobby data host = 1100001034ed953
20:38:06.234 [Lua] Lobby data matchmaking_type = 3
20:38:06.234 [Lua] Lobby data difficulty = hardest
20:38:06.234 [Lua] Lobby data player_slot_1 = 0:0
20:38:06.234 [Lua] Lobby data unique_server_name = Xanoth
20:38:06.234 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:38:06.234 [Lua] Lobby data country_code = GB
20:38:06.234 [Lua] Lobby data matchmaking = false
20:38:06.234 [Lua] Lobby data power_level = 835
20:38:06.234 [Lua] Lobby data mission_id = inn_level_sonnstill
20:38:06.234 [Lua] Lobby data mechanism = adventure
20:38:06.234 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:38:06.234 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:38:06.234 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:38:06.234 [Lua] Lobby data player_slot_3 = 0:0
20:38:06.234 [Lua] Lobby data eac_authorized = true
20:38:06.234 [Lua] Set lobby end.
20:38:06.234 [Lua] [PartyManager] Leader is set to 1100001034ed953
20:38:06.234 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill farmlands 0
20:38:06.234 [Lua] Set lobby begin:
20:38:06.234 [Lua] Lobby data twitch_enabled = false
20:38:06.234 [Lua] Lobby data selected_mission_id = farmlands
20:38:06.234 [Lua] Lobby data num_players = 3
20:38:06.234 [Lua] Lobby data difficulty_tweak = 0
20:38:06.234 [Lua] Lobby data host = 1100001034ed953
20:38:06.234 [Lua] Lobby data matchmaking_type = 2
20:38:06.234 [Lua] Lobby data match_started = true
20:38:06.234 [Lua] Lobby data difficulty = hardest
20:38:06.234 [Lua] Lobby data player_slot_1 = 0:0
20:38:06.234 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:38:06.234 [Lua] Lobby data unique_server_name = Xanoth
20:38:06.234 [Lua] Lobby data quick_game = false
20:38:06.234 [Lua] Lobby data country_code = GB
20:38:06.234 [Lua] Lobby data matchmaking = false
20:38:06.234 [Lua] Lobby data power_level = 835
20:38:06.234 [Lua] Lobby data mission_id = inn_level_sonnstill
20:38:06.234 [Lua] Lobby data mechanism = adventure
20:38:06.235 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:38:06.235 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:38:06.235 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:38:06.235 [Lua] Lobby data player_slot_3 = 0:0
20:38:06.235 [Lua] Lobby data eac_authorized = true
20:38:06.235 [Lua] Set lobby end.
20:38:06.235 [Lua] Set lobby begin:
20:38:06.235 [Lua] Lobby data twitch_enabled = false
20:38:06.235 [Lua] Lobby data selected_mission_id = farmlands
20:38:06.235 [Lua] Lobby data num_players = 3
20:38:06.235 [Lua] Lobby data difficulty_tweak = 0
20:38:06.235 [Lua] Lobby data host = 1100001034ed953
20:38:06.235 [Lua] Lobby data matchmaking_type = 2
20:38:06.235 [Lua] Lobby data is_private = true
20:38:06.235 [Lua] Lobby data match_started = true
20:38:06.235 [Lua] Lobby data difficulty = hardest
20:38:06.235 [Lua] Lobby data player_slot_1 = 0:0
20:38:06.235 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:38:06.235 [Lua] Lobby data unique_server_name = Xanoth
20:38:06.235 [Lua] Lobby data quick_game = false
20:38:06.235 [Lua] Lobby data country_code = GB
20:38:06.235 [Lua] Lobby data matchmaking = false
20:38:06.235 [Lua] Lobby data power_level = 835
20:38:06.235 [Lua] Lobby data mission_id = inn_level_sonnstill
20:38:06.235 [Lua] Lobby data mechanism = adventure
20:38:06.235 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:38:06.235 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:38:06.235 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:38:06.235 [Lua] Lobby data player_slot_3 = 0:0
20:38:06.235 [Lua] Lobby data eac_authorized = true
20:38:06.235 [Lua] Set lobby end.
20:38:06.235 [Lua] [ChatManager][1]System: Starting hosted game...
20:38:06.235 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
20:38:06.235 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
20:38:16.797 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
20:38:16.798 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
20:38:16.798 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill farmlands 1
20:38:16.798 [Lua] Set lobby begin:
20:38:16.798 [Lua] Lobby data twitch_enabled = false
20:38:16.798 [Lua] Lobby data selected_mission_id = farmlands
20:38:16.798 [Lua] Lobby data num_players = 3
20:38:16.798 [Lua] Lobby data difficulty_tweak = 0
20:38:16.798 [Lua] Lobby data host = 1100001034ed953
20:38:16.798 [Lua] Lobby data matchmaking_type = 2
20:38:16.798 [Lua] Lobby data is_private = true
20:38:16.798 [Lua] Lobby data match_started = true
20:38:16.798 [Lua] Lobby data difficulty = hardest
20:38:16.798 [Lua] Lobby data player_slot_1 = 0:0
20:38:16.798 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:38:16.798 [Lua] Lobby data unique_server_name = Xanoth
20:38:16.798 [Lua] Lobby data quick_game = false
20:38:16.798 [Lua] Lobby data country_code = GB
20:38:16.798 [Lua] Lobby data matchmaking = false
20:38:16.798 [Lua] Lobby data power_level = 835
20:38:16.798 [Lua] Lobby data mission_id = inn_level_sonnstill
20:38:16.798 [Lua] Lobby data mechanism = adventure
20:38:16.798 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:38:16.798 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:38:16.798 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:38:16.798 [Lua] Lobby data player_slot_3 = 0:0
20:38:16.798 [Lua] Lobby data eac_authorized = true
20:38:16.798 [Lua] Set lobby end.
20:38:16.798 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
20:38:16.798 [Lua] [LevelTransitionHandler] set_next_level( lvl:farmlands, mc:adventure, gm:adventure, env:1, seed:5515474, conflict:default, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1848954112, lt:load_next_level, extra_packages:{
})
20:38:16.798 [Lua] [NetworkServer] Entering post game
20:38:16.798 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
20:38:16.798 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
20:38:16.798 [Lua] [PeerSM] 110000100e543de :: on_exit InGame
20:38:16.798 [Lua] [PeerSM] 110000100e543de :: on_enter InPostGame
20:38:16.798 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame
20:38:16.798 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame
20:38:16.799 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game
[3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game
[4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter
[5] @scripts/managers/matchmaking/matchmaking_manager.lua:362: in function _change_state
[6] @scripts/managers/matchmaking/matchmaking_manager.lua:395: in function func
[7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain
[8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[9] @scripts/game_state/state_ingame.lua:938: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[11] @foundation/scripts/util/state_machine.lua:141: in function update
[12] @scripts/boot.lua:904: in function game_update
[13] @scripts/boot.lua:639:in function
[1] self = table: 00000000016EAC40
[2] self = table: 00000000016B58A0; game_server_lobby_client = nil
[3] self = table: 00000000016B58A0
[4] self = table: 00000000016B58A0; state_context = table: 00000000032B5300
[5] self = table: 0000000001BFF550; new_state = table: 000000001835EAE0; params = table: 000000000379B1F0; state_context = table: 00000000032B5300; reason = nil
[6] self = table: 0000000001BFF550; dt = 0.016696680337190628; t = 468.35781611036509; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 000000001835EAE0; state_context = table: 00000000032B5300; reason = nil
[7] func = [function]; self = table: 0000000001BFF550; dt = 0.016696680337190628
[8] hook_chain = [function]
[9] self = table: 00000000019E0940; dt = 0.016696680337190628; main_t = 468.35781611036509; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 450.46745342109352
[10] hook_chain = [function]
[11] self = table: 0000000018635480; dt = 0.016696680337190628; t = 468.35781611036509
[12] self = table: 0000000000095930; real_world_dt = 0.016696680337190628; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016696680337190628; t = 468.35781611036509
[13] dt = 0.016696680337190628
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000000194070; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000148FFA0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000148FF70; _disable_spawning_reasons = table: 00000000010D4FF0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000010D4FC0; _mutator_handler = table: 0000000001176720; network_server = table: 00000000182FDFA0; _game_mode = table: 00000000016EAC70; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "inn_level_sonnstill"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 0000000000A1D390; is_server = true; network_event_delegate = table: 000000001A0561E0;
[2] _statistics_db = table: 0000000000194070; _lobby = table: 00000000009EC680; _matchmaking_manager = table: 0000000001BFF550; _network_transmit = table: 00000000009D8100; state_context = table: 00000000032B5300; search_config = table: 0000000001DE6320; _network_server = table: 00000000182FDFA0;
[3] _statistics_db = table: 0000000000194070; _lobby = table: 00000000009EC680; _matchmaking_manager = table: 0000000001BFF550; _network_transmit = table: 00000000009D8100; state_context = table: 00000000032B5300; search_config = table: 0000000001DE6320; _network_server = table: 00000000182FDFA0;
[4] _statistics_db = table: 0000000000194070; _lobby = table: 00000000009EC680; _matchmaking_manager = table: 0000000001BFF550; _network_transmit = table: 00000000009D8100; state_context = table: 00000000032B5300; search_config = table: 0000000001DE6320; _network_server = table: 00000000182FDFA0;
[5] start_matchmaking_time = 1000000; network_server = table: 00000000182FDFA0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BFF710; _state = table: 00000000016B58A0; peers_to_sync = table: 0000000001BFF580; _power_level_timer = 468.61305753979832; lobby_finder = table: 0000000001BFF5B0; network_event_delegate = table: 000000001A0561E0; _level_weights = table: 0000000001BFF770; _ingame_ui = table: 0000000001AA8950; countdown_has_finished = false; peer_id = "1100001034ed953"; lobby_finder_timer = 0; lobby = table: 00000000009EC680; profile_update_time = 0; params = table: 000000000379B1F0; profile_synchronizer = table: 00000000009D8D90; debug = table: 0000000001BFA2E0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000032B5300; statistics_db = table: 0000000000194070; network_transmit = table: 00000000009D8100; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000001838C5D0; party_owned_dlcs = table: 0000000001BFF740;
[6] start_matchmaking_time = 1000000; network_server = table: 00000000182FDFA0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BFF710; _state = table: 00000000016B58A0; peers_to_sync = table: 0000000001BFF580; _power_level_timer = 468.61305753979832; lobby_finder = table: 0000000001BFF5B0; network_event_delegate = table: 000000001A0561E0; _level_weights = table: 0000000001BFF770; _ingame_ui = table: 0000000001AA8950; countdown_has_finished = false; peer_id = "1100001034ed953"; lobby_finder_timer = 0; lobby = table: 00000000009EC680; profile_update_time = 0; params = table: 000000000379B1F0; profile_synchronizer = table: 00000000009D8D90; debug = table: 0000000001BFA2E0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000032B5300; statistics_db = table: 0000000000194070; network_transmit = table: 00000000009D8100; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000001838C5D0; party_owned_dlcs = table: 0000000001BFF740;
[7] start_matchmaking_time = 1000000; network_server = table: 00000000182FDFA0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BFF710; _state = table: 00000000016B58A0; peers_to_sync = table: 0000000001BFF580; _power_level_timer = 468.61305753979832; lobby_finder = table: 0000000001BFF5B0; network_event_delegate = table: 000000001A0561E0; _level_weights = table: 0000000001BFF770; _ingame_ui = table: 0000000001AA8950; countdown_has_finished = false; peer_id = "1100001034ed953"; lobby_finder_timer = 0; lobby = table: 00000000009EC680; profile_update_time = 0; params = table: 000000000379B1F0; profile_synchronizer = table: 00000000009D8D90; debug = table: 0000000001BFA2E0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000032B5300; statistics_db = table: 0000000000194070; network_transmit = table: 00000000009D8100; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000001838C5D0; party_owned_dlcs = table: 0000000001BFF740;
[9] world_name = "level_world"; entity_system_bag = table: 0000000018CFD450; network_server = table: 00000000182FDFA0; entity_system = table: 0000000018BC54F0; parent = table: 0000000000095930; _level_flow_events = table: 0000000018817410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000003F5A7C0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003FC17D0; num_local_human_players = 1; _ping_reporter = table: 000000000F7D7120; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016696680337190628; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000019023070; network_event_delegate = table: 000000001A0561E0; machines = table: 00000000188170E0; _camera_carrier = table: 000000000F7D6EE0; free_flight_manager = table: 00000000029C9CC0; network_transmit = table: 00000000009D8100; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000194070; _lobby_host = table: 00000000009EC680; dice_keeper = table: 0000000003020A10; network_clock = table: 00000000032AC080; _debug_gui_immediate = [Gui]; _quit_game = false;
[11] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000019E0940;
[12] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 00000000186B05D0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
20:38:16.799 [Lua] [LevelTransitionHandler] promote_next_level_data
20:38:16.799 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data
20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_key:0:0:0:0 = farmlands
20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_seed:0:0:0:0 = 5515474
20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: conflict_director:0:0:0:0 = default
20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: locked_director_functions:0:0:0:0 = {}
20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: game_mode:0:0:0:0 = adventure
20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: mechanism:0:0:0:0 = adventure
20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: environment_variation_id:0:0:0:0 = 1
20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty:0:0:0:0 = hardest
20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty_tweak:0:0:0:0 = 0
20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_session_id:0:0:0:0 = 1848954112
20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_transition_type:0:0:0:0 = load_next_level
20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: extra_packages:0:0:0:0 = {}
20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data
20:38:16.800 [Lua] [NetworkServer] Entering post game
20:38:16.800 [Save] Saving `save_data`
20:38:16.800 [Lua] gm_event_end_conditions_met false false
20:38:16.800 [Lua] PlayFabMirrorBase:_commit_internal nil
20:38:16.800 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:38:16.802 [Lua] generate_backend_stats 1100001034ed953:1
20:38:16.803 [Save] Save done
20:38:16.803 [Save] Saving `save_data`
20:38:16.805 [Save] Save done
20:38:16.820 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:38:16.820 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:38:16.820 [Save] Saving `save_data`
20:38:16.820 [Lua] TRANSITION nil nil load_next_level
20:38:16.820 [Lua] Transition type "load_next_level", is server: true
20:38:16.820 [Lua] [GameNetworkManager] Leaving game...
20:38:16.820 [Lua] [GameNetworkManager] Shutting down game session host.
20:38:16.820 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:38:16.820 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:38:16.820 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=452.47
20:38:16.823 [Save] Save done
20:38:16.825 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = false
20:38:16.825 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = false
20:38:16.825 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000101765a0b:0:0:0 = false
20:38:16.825 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:38:16.825 [Lua] commit result success 6
20:38:16.825 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
20:38:16.835 [Network] Ignoring message `rpc_anim_event` from wrong session df45 or from non-session peer 110000100e543de
20:38:16.835 [Connection] Packet 6539 chunk for system game_session from 110000100e543de had no listener
20:38:16.836 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
20:38:16.864 [Connection] Packet 6540 chunk for system game_session from 110000100e543de had no listener
20:38:16.998 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
20:38:17.064 [Lua] [PlayerSyncData] Game session is not initialized
20:38:17.064 [Lua] [PlayerSyncData] Game session is not initialized
20:38:17.064 [Lua] Set lobby begin:
20:38:17.064 [Lua] Lobby data twitch_enabled = false
20:38:17.064 [Lua] Lobby data selected_mission_id = farmlands
20:38:17.064 [Lua] Lobby data num_players = 3
20:38:17.064 [Lua] Lobby data difficulty_tweak = 0
20:38:17.064 [Lua] Lobby data host = 1100001034ed953
20:38:17.064 [Lua] Lobby data matchmaking_type = 2
20:38:17.064 [Lua] Lobby data is_private = true
20:38:17.064 [Lua] Lobby data match_started = true
20:38:17.064 [Lua] Lobby data difficulty = hardest
20:38:17.064 [Lua] Lobby data player_slot_1 = 0:0
20:38:17.064 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:38:17.064 [Lua] Lobby data unique_server_name = Xanoth
20:38:17.064 [Lua] Lobby data quick_game = false
20:38:17.064 [Lua] Lobby data country_code = GB
20:38:17.064 [Lua] Lobby data matchmaking = false
20:38:17.064 [Lua] Lobby data power_level = 0
20:38:17.064 [Lua] Lobby data mission_id = inn_level_sonnstill
20:38:17.064 [Lua] Lobby data mechanism = adventure
20:38:17.064 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:38:17.064 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:38:17.064 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:38:17.064 [Lua] Lobby data player_slot_3 = 0:0
20:38:17.064 [Lua] Lobby data eac_authorized = true
20:38:17.065 [Lua] Set lobby end.
20:38:18.831 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:38:18.831 [Lua] [Managers] Calling function on all managers:
20:38:18.831 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
20:38:18.831 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = false
20:38:18.831 [Lua] Clearing all global lookup lists
20:38:18.831 [Lua] [IngamePlayerListUI] - Destroy
20:38:18.831 [Lua] [GamePadEquipmentUI] - Destroy
20:38:18.831 [Lua] [EquipmentUI] - Destroy
20:38:18.831 [Lua] [GamePadAbilityUI] - Destroy
20:38:18.831 [Lua] [AbilityUI] - Destroy
20:38:18.832 [Lua] [IngameUI] destroy
20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2
20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1
20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1
20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2
20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1
20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2
20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_beastmen_page_08, keep_hall_painting_wood_base_client_2
20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5
20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4
20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_2
20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1
20:38:18.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2
20:38:18.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1
20:38:18.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1
20:38:18.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3
20:38:18.850 [Lua] [MOD][VMF][INFO] Removed 110000100e543de from the VMF users list.
20:38:18.850 [Lua] PlayerManager:remove_player peer_id=110000100e543de 1
20:38:18.850 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list.
20:38:18.850 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1
20:38:18.869 [Lua] [Managers] Destroying manager group:
20:38:18.873 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:38:18.904 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:38:18.904 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
20:38:18.904 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
20:38:18.904 [Lua] [PeerSM] 110000100e543de :: on_exit InPostGame
20:38:18.904 [Lua] [PeerSM] 110000100e543de :: on_enter Loading
20:38:18.904 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame
20:38:18.904 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
20:38:18.904 [Lua] [Matchmaking] unregister rpcs
20:38:18.904 [Lua] ############### UNLOADING PACKAGES ###############
20:38:18.904 [Lua] [Managers] Calling function on all managers:
20:38:18.904 [Lua] [Managers] Destroying manager group:
20:38:18.904 [Lua] [Gamestate] Enter state StateLoading
20:38:18.905 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:38:18.905 [Lua] [Matchmaking] register rpcs
20:38:18.906 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
20:38:18.906 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
20:38:18.906 [Lua] registering RPCs
20:38:18.906 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:38:18.906 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:38:18.906 [Lua] Set lobby begin:
20:38:18.906 [Lua] Lobby data twitch_enabled = false
20:38:18.906 [Lua] Lobby data selected_mission_id = farmlands
20:38:18.906 [Lua] Lobby data num_players = 3
20:38:18.906 [Lua] Lobby data difficulty_tweak = 0
20:38:18.906 [Lua] Lobby data host = 1100001034ed953
20:38:18.906 [Lua] Lobby data matchmaking_type = 2
20:38:18.906 [Lua] Lobby data is_private = true
20:38:18.906 [Lua] Lobby data match_started = true
20:38:18.906 [Lua] Lobby data difficulty = hardest
20:38:18.906 [Lua] Lobby data player_slot_1 = 0:0
20:38:18.906 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:38:18.906 [Lua] Lobby data unique_server_name = Xanoth
20:38:18.906 [Lua] Lobby data quick_game = false
20:38:18.906 [Lua] Lobby data country_code = GB
20:38:18.906 [Lua] Lobby data matchmaking = false
20:38:18.906 [Lua] Lobby data power_level = 0
20:38:18.906 [Lua] Lobby data mission_id = farmlands
20:38:18.906 [Lua] Lobby data mechanism = adventure
20:38:18.906 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:38:18.906 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:38:18.906 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:38:18.906 [Lua] Lobby data player_slot_3 = 0:0
20:38:18.906 [Lua] Lobby data eac_authorized = true
20:38:18.906 [Lua] Set lobby end.
20:38:18.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:38:18.908 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized
20:38:18.908 [Lua] [StateLoading] load_current_level
20:38:18.908 [Lua] [LevelTransitionHandler] load_current_level, loading farmlands 1
20:38:18.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill
20:38:18.911 [Umbra] Unload tome
20:38:18.911 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill
20:38:18.912 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, inn_level_sonnstill
20:38:18.944 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_sonnstill
20:38:18.951 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_sonnstill
20:38:18.951 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_common, farmlands, async-read,
20:38:18.951 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, farmlands, async-read,
20:38:18.951 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_meta, farmlands, async-read,
20:38:19.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7
20:38:19.012 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7
20:38:19.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_common
20:38:19.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false
20:38:19.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1389755904,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
20:38:19.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632
20:38:19.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176
20:38:19.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904
20:38:19.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false
20:38:19.114 [Lua] ### Received rpc_level_load_started
20:38:19.114 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1848954112
20:38:19.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false
20:38:19.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}}
20:38:19.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632
20:38:19.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176
20:38:19.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904
20:38:19.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false
20:38:19.131 [Lua] ### Received rpc_level_load_started
20:38:19.131 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_session_id: 1848954112
20:38:19.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_common
20:38:19.801 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_common
20:38:19.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands
20:38:21.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands
20:38:21.933 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands
20:38:21.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_meta
20:38:21.967 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]'
20:38:22.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_meta
20:38:22.034 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_meta
20:38:22.051 [Lua] [LevelTransitionHandler] Level load completed!
20:38:22.051 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: farmlands - level_seed: 5515474 - use_random_directors: true - conflict_director_name: default
20:38:22.066 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:38:22.066 [Lua] checking dlc's against conflict directors
20:38:22.066 [Lua] number of factions to include 2
20:38:22.066 [Lua] Updated list weights for random:
20:38:22.066 [Lua] skaven, 0.71 (0.00-0.71)
20:38:22.066 [Lua] beastmen, 0.29 (0.71-1.00)
20:38:22.066 [Lua] Rolled random faction: 0.23482592403888702 skaven
20:38:22.066 [Lua] number of factions added 2
20:38:22.066 [Lua] --- --- ---
20:38:22.066 [Lua] Starting... difficulty 'hardest'
20:38:22.066 [Lua] These are the starting conflict directors:
20:38:22.066 [Lua] chaos
20:38:22.066 [Lua] chaos_light
20:38:22.066 [Lua] --- --- ---
20:38:22.066 [Lua]
20:38:22.066 [Lua] Looking for a new director:
20:38:22.066 [Lua] (free: 13) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
20:38:22.066 [Lua] ->trying director: skaven
20:38:22.066 [Lua] --> success!
20:38:22.066 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield
20:38:22.066 [Lua]
20:38:22.066 [Lua] Looking for a new director:
20:38:22.066 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
20:38:22.066 [Lua] ->trying director: chaos
20:38:22.066 [Lua] --> success!
20:38:22.066 [Lua] --> re-used the same breeds
20:38:22.066 [Lua]
20:38:22.066 [Lua] Looking for a new director:
20:38:22.066 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
20:38:22.066 [Lua] ->trying director: chaos
20:38:22.066 [Lua] --> success!
20:38:22.066 [Lua] --> re-used the same breeds
20:38:22.066 [Lua]
20:38:22.066 [Lua] Looking for a new director:
20:38:22.066 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
20:38:22.066 [Lua] ->trying director: skaven
20:38:22.066 [Lua] --> success!
20:38:22.066 [Lua] --> re-used the same breeds
20:38:22.066 [Lua]
20:38:22.066 [Lua] Looking for a new director:
20:38:22.066 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
20:38:22.066 [Lua] ->trying director: skaven
20:38:22.066 [Lua] --> success!
20:38:22.066 [Lua] --> re-used the same breeds
20:38:22.066 [Lua]
20:38:22.066 [Lua] DONE! Found the following directors:
20:38:22.066 [Lua] skaven
20:38:22.066 [Lua] chaos
20:38:22.066 [Lua] chaos
20:38:22.066 [Lua] skaven
20:38:22.066 [Lua] skaven
20:38:22.066 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner
20:38:22.066 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_plague_monk=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_loot_rat=true,
skaven_storm_vermin_commander=true,
chaos_raider=true,
skaven_ratling_gunner=true,
}
20:38:22.066 [Lua] load_startup_enemy_packages: --------------
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] chaos_spawn
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] chaos_troll
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_rat_ogre
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_stormfiend
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] beastmen_minotaur
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] chaos_plague_sorcerer
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] chaos_corruptor_sorcerer
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_gutter_runner
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_pack_master
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_poison_wind_globadier
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_ratling_gunner
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_warpfire_thrower
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] chaos_vortex_sorcerer
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] beastmen_standard_bearer
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] chaos_vortex
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] critter_rat
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] critter_pig
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] chaos_marauder
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_storm_vermin
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] chaos_warrior
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_clan_rat_with_shield
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_clan_rat
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_storm_vermin_with_shield
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_slave
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] chaos_fanatic
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_plague_monk
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] chaos_marauder_with_shield
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] chaos_berzerker
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] skaven_loot_rat
20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:38:22.066 [Lua] chaos_raider
20:38:22.068 [Lua] ### Received rpc_level_loaded
20:38:22.068 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 62
20:38:22.068 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
20:38:22.085 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
20:38:22.085 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
20:38:22.101 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
20:38:22.101 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
20:38:22.101 [Lua] ### Received rpc_level_loaded
20:38:22.102 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 62
20:38:22.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:38:22.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:38:22.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:38:22.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:38:22.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:38:22.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:38:22.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:38:22.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:38:22.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:38:22.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:38:22.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:38:22.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:38:23.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:38:23.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:38:23.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:38:23.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:38:23.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:38:23.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:38:23.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:38:23.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:38:23.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:38:23.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:38:23.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:38:23.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:38:23.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:38:23.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:38:23.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:38:23.621 [Lua] ### Received rpc_level_loaded
20:38:23.621 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 62
20:38:23.621 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded
20:38:23.621 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
20:38:23.621 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
20:38:23.637 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
20:38:23.637 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
20:38:23.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:38:23.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:38:23.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:38:23.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:38:23.855 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:38:23.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:38:24.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:38:24.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:38:24.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:38:24.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:38:24.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:38:24.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:38:24.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:38:24.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:38:24.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:38:24.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:38:24.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:38:24.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:38:24.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:38:24.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:38:24.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:38:24.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:38:24.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:38:24.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:38:24.756 [Lua] ### Received rpc_level_loaded
20:38:24.756 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_id: 62
20:38:24.756 [Lua] Peer 110000100e543de has loaded the level and all enemies are loaded
20:38:24.756 [Lua] [PeerSM] 110000100e543de :: on_exit Loading
20:38:24.756 [Lua] [PeerSM] 110000100e543de :: on_enter LoadingProfilePackages
20:38:24.773 [Lua] [PeerSM] 110000100e543de :: on_exit LoadingProfilePackages
20:38:24.773 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForEnterGame
20:38:24.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:38:24.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:38:24.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:38:24.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:38:24.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:38:24.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:38:25.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:38:25.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:38:25.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:38:25.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:38:25.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:38:25.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:38:25.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:38:25.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:38:25.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:38:25.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:38:25.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:38:25.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:38:26.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:38:26.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:38:26.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:38:26.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:38:26.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:38:26.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:38:26.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:38:26.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:38:26.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:38:26.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:38:26.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:38:26.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:38:26.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:38:26.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:38:26.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:38:26.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:38:26.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:38:26.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:38:26.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:38:26.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:38:26.921 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: adventure
20:38:26.921 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
20:38:26.921 [Lua] Starting async level spawning of levels/honduras/farmlands/world
20:38:26.921 [Umbra] Init version: 3.4.15 :: 16 threads
20:38:27.346 [Lua] Async level spawning done
20:38:27.346 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:38:28.312 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:38:28.312 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:38:28.312 [Lua] [Matchmaking] unregister rpcs
20:38:28.313 [Lua] Set lobby begin:
20:38:28.313 [Lua] Lobby data twitch_enabled = false
20:38:28.313 [Lua] Lobby data selected_mission_id = farmlands
20:38:28.313 [Lua] Lobby data num_players = 3
20:38:28.313 [Lua] Lobby data difficulty_tweak = 0
20:38:28.313 [Lua] Lobby data host = 1100001034ed953
20:38:28.313 [Lua] Lobby data matchmaking_type = 2
20:38:28.313 [Lua] Lobby data is_private = true
20:38:28.313 [Lua] Lobby data match_started = true
20:38:28.313 [Lua] Lobby data difficulty = hardest
20:38:28.313 [Lua] Lobby data player_slot_1 = 0:0
20:38:28.313 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:38:28.313 [Lua] Lobby data unique_server_name = Xanoth
20:38:28.313 [Lua] Lobby data quick_game = false
20:38:28.313 [Lua] Lobby data country_code = GB
20:38:28.313 [Lua] Lobby data matchmaking = false
20:38:28.313 [Lua] Lobby data power_level = 0
20:38:28.313 [Lua] Lobby data mission_id = farmlands
20:38:28.313 [Lua] Lobby data mechanism = adventure
20:38:28.313 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:38:28.313 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:38:28.313 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:38:28.313 [Lua] Lobby data player_slot_3 = 0:0
20:38:28.313 [Lua] Lobby data eac_authorized = true
20:38:28.313 [Lua] Set lobby end.
20:38:28.313 [Lua] [Managers] Destroying manager group:
20:38:28.328 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens
20:38:28.328 [Lua] [Gamestate] Enter StateIngame HOST
20:38:28.328 [Lua] [Managers] Calling function on all managers:
20:38:28.328 [Lua] <>level = farmlands<>
20:38:28.328 [Lua] Set lobby begin:
20:38:28.328 [Lua] Lobby data twitch_enabled = false
20:38:28.328 [Lua] Lobby data selected_mission_id = farmlands
20:38:28.328 [Lua] Lobby data num_players = 3
20:38:28.328 [Lua] Lobby data difficulty_tweak = 0
20:38:28.329 [Lua] Lobby data host = 1100001034ed953
20:38:28.329 [Lua] Lobby data matchmaking_type = 2
20:38:28.329 [Lua] Lobby data is_private = true
20:38:28.329 [Lua] Lobby data match_started = true
20:38:28.329 [Lua] Lobby data difficulty = hardest
20:38:28.329 [Lua] Lobby data player_slot_1 = 0:0
20:38:28.329 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:38:28.329 [Lua] Lobby data unique_server_name = Xanoth
20:38:28.329 [Lua] Lobby data quick_game = false
20:38:28.329 [Lua] Lobby data country_code = GB
20:38:28.329 [Lua] Lobby data matchmaking = false
20:38:28.329 [Lua] Lobby data power_level = 0
20:38:28.329 [Lua] Lobby data mission_id = farmlands
20:38:28.329 [Lua] Lobby data mechanism = adventure
20:38:28.329 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:38:28.329 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:38:28.329 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:38:28.329 [Lua] Lobby data player_slot_3 = 0:0
20:38:28.329 [Lua] Lobby data eac_authorized = true
20:38:28.329 [Lua] Set lobby end.
20:38:28.329 [Lua] [StateIngame] Server ingame
20:38:28.332 [Lua] Set lobby begin:
20:38:28.332 [Lua] Lobby data twitch_enabled = false
20:38:28.332 [Lua] Lobby data selected_mission_id = farmlands
20:38:28.332 [Lua] Lobby data num_players = 3
20:38:28.332 [Lua] Lobby data difficulty_tweak = 0
20:38:28.332 [Lua] Lobby data host = 1100001034ed953
20:38:28.332 [Lua] Lobby data matchmaking_type = 2
20:38:28.332 [Lua] Lobby data is_private = true
20:38:28.332 [Lua] Lobby data match_started = true
20:38:28.332 [Lua] Lobby data difficulty = hardest
20:38:28.332 [Lua] Lobby data player_slot_1 = 0:0
20:38:28.332 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:38:28.332 [Lua] Lobby data unique_server_name = Xanoth
20:38:28.332 [Lua] Lobby data quick_game = false
20:38:28.332 [Lua] Lobby data country_code = GB
20:38:28.332 [Lua] Lobby data matchmaking = false
20:38:28.332 [Lua] Lobby data power_level = 0
20:38:28.332 [Lua] Lobby data mission_id = farmlands
20:38:28.332 [Lua] Lobby data mechanism = adventure
20:38:28.332 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:38:28.332 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:38:28.332 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:38:28.332 [Lua] Lobby data player_slot_3 = 0:0
20:38:28.332 [Lua] Lobby data eac_authorized = true
20:38:28.332 [Lua] Set lobby end.
20:38:28.332 [Lua] [Matchmaking] register rpcs
20:38:28.332 [Lua] GameNetworkManager:init... creating game session
20:38:28.332 [Lua] Host GameSession.make_game_session_host with session:
20:38:28.332 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:38:28.333 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
20:38:28.333 [Lua] [GameNetworkManager] self.is_server = true
20:38:28.333 [Network] Setting artificial MTU limit to 65536
20:38:28.340 [Lua] Switching ConflictSettings: to: default
20:38:28.340 [Lua] pacing=default
20:38:28.340 [Lua] roaming=nil
20:38:28.340 [Lua] specials=default
20:38:28.340 [Lua] debug_color=maroon
20:38:28.340 [Lua] contained_breeds=nil
20:38:28.340 [Lua] pack_spawning=default
20:38:28.340 [Lua] disabled=false
20:38:28.340 [Lua] factions=nil
20:38:28.340 [Lua] boss=default
20:38:28.340 [Lua] horde=default
20:38:28.340 [Lua] name=default
20:38:28.340 [Lua] intensity=default
20:38:28.340 [Lua] ---
20:38:28.340 [Lua] [LevelAnalysis] set_random_seed( 5515474)
20:38:28.345 [Lua] [AIInterestPointSystem] Level Seed: 5515474
20:38:28.345 [Lua]
20:38:28.345 [Lua] [entity_system_bag] = table
20:38:28.345 [Lua] [entity_system_bag] = metatable
20:38:28.345 [Lua] [startup_data] = table
20:38:28.345 [Lua] [entity_manager] = table
20:38:28.345 [Lua] [entity_manager] = metatable
20:38:28.345 [Lua] [unit_spawner] = table
20:38:28.345 [Lua] [unit_spawner] = metatable
20:38:28.345 [Lua] [unit_storage] = table
20:38:28.345 [Lua] [unit_storage] = metatable
20:38:28.345 [Lua] [dice_keeper] = table
20:38:28.345 [Lua] [dice_keeper] = metatable
20:38:28.345 [Lua] [is_server] = true (boolean)
20:38:28.345 [Lua] [world] = [World]
20:38:28.345 [Lua] [system_api] = table
20:38:28.345 [Lua] [entity_system] = table
20:38:28.345 [Lua] [entity_system] = metatable
20:38:28.345 [Lua] [network_lobby] = table
20:38:28.345 [Lua] [network_lobby] = metatable
20:38:28.345 [Lua] [profile_synchronizer] = table
20:38:28.345 [Lua] [profile_synchronizer] = metatable
20:38:28.345 [Lua] [level_transition_handler] = table
20:38:28.345 [Lua] [level_transition_handler] = metatable
20:38:28.345 [Lua] [num_local_human_players] = 1 (number)
20:38:28.345 [Lua] [statistics_db] = table
20:38:28.345 [Lua] [statistics_db] = metatable
20:38:28.345 [Lua] [network_server] = table
20:38:28.345 [Lua] [network_server] = metatable
20:38:28.345 [Lua] [input_manager] = table
20:38:28.345 [Lua] [input_manager] = metatable
20:38:28.345 [Lua] [network_clock] = table
20:38:28.345 [Lua] [network_clock] = metatable
20:38:28.345 [Lua] [network_transmit] = table
20:38:28.345 [Lua] [network_transmit] = metatable
20:38:28.345 [Lua] [free_flight_manager] = table
20:38:28.345 [Lua] [free_flight_manager] = metatable
20:38:28.345 [Lua] [network_manager] = table
20:38:28.345 [Lua] [network_manager] = metatable
20:38:28.345 [Lua] [network_event_delegate] = table
20:38:28.345 [Lua] [network_event_delegate] = metatable
20:38:28.345 [Lua]
20:38:28.345 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:38:28.345 [Lua] ignoring extension VersusInteractObjectiveExtension
20:38:28.345 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:38:28.345 [Lua] ignoring extension VersusSocketObjectiveExtension
20:38:28.345 [Lua] ignoring extension VersusTargetObjectiveExtension
20:38:28.345 [Lua] ignoring extension VersusMissionObjectiveExtension
20:38:28.348 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:38:28.361 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
20:38:28.361 [Lua] [AchievementManager] Achievements using the steam platform
20:38:28.361 [Lua] PlayerManager:add_player player_1
20:38:28.401 [Lua] respawn_unit_spawned with group id: respawns_sawmill
20:38:28.401 [Lua] respawn_unit_spawned with group id: respawns_sawmill
20:38:28.401 [Lua] respawn_unit_spawned with group id: respawns_sawmill
20:38:28.405 [Lua] respawn_unit_spawned with group id: barn_event_respawn
20:38:28.405 [Lua] respawn_unit_spawned with group id: barn_event_respawn
20:38:28.405 [Lua] respawn_unit_spawned with group id: barn_event_respawn
20:38:28.405 [Lua] respawn_unit_spawned with group id: respawns_sawmill
20:38:28.405 [Lua] respawn_unit_spawned with group id: respawns_sawmill
20:38:28.405 [Lua] respawn_unit_spawned with group id: respawns_sawmill
20:38:28.408 [Lua] [StateIngame] Level seed: 5515474
20:38:28.429 [Lua] [LevelAnalysis] set_random_seed( 5515474)
20:38:28.432 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:38:28.432 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:38:28.432 [Lua] [IngameUI] init
20:38:28.441 [SteamVoipClient] select_out(1100001034ed953, off)
20:38:28.444 [Lua] cb_razer_chroma_setup
20:38:28.472 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:38:28.472 [Lua] Set lobby begin:
20:38:28.472 [Lua] Lobby data twitch_enabled = false
20:38:28.472 [Lua] Lobby data selected_mission_id = farmlands
20:38:28.472 [Lua] Lobby data num_players = 3
20:38:28.472 [Lua] Lobby data difficulty_tweak = 0
20:38:28.472 [Lua] Lobby data host = 1100001034ed953
20:38:28.472 [Lua] Lobby data matchmaking_type = 2
20:38:28.472 [Lua] Lobby data is_private = true
20:38:28.472 [Lua] Lobby data match_started = true
20:38:28.472 [Lua] Lobby data difficulty = hardest
20:38:28.472 [Lua] Lobby data player_slot_1 = 0:0
20:38:28.472 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:38:28.472 [Lua] Lobby data unique_server_name = Xanoth
20:38:28.472 [Lua] Lobby data quick_game = false
20:38:28.472 [Lua] Lobby data country_code = GB
20:38:28.472 [Lua] Lobby data matchmaking = false
20:38:28.472 [Lua] Lobby data power_level = 835
20:38:28.472 [Lua] Lobby data mission_id = farmlands
20:38:28.472 [Lua] Lobby data mechanism = adventure
20:38:28.472 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:38:28.472 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:38:28.472 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:38:28.472 [Lua] Lobby data player_slot_3 = 0:0
20:38:28.472 [Lua] Lobby data eac_authorized = true
20:38:28.472 [Lua] Set lobby end.
20:38:28.473 [Flow] Spawned:c_barrel_socket
20:38:28.473 [Lua] CurrentConflictSettings default
20:38:28.473 [Lua] [ConflictDirector] conflict_director is ai_ready
20:38:28.474 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:38:28.474 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:38:28.483 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:38:28.483 [Lua] Forming navigation groups in one frame
20:38:28.483 [Lua] Forming navigation groups
20:38:28.496 [Lua] NavigationGroupManager -> calulation time A: 0.013000000000033651
20:38:28.636 [Lua] NavigationGroupManager -> calulation time B: 0.13999999999998636
20:38:28.636 [Lua] number of nav groups: 409
20:38:28.638 [Lua] number of refined nav groups : 264
20:38:28.643 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022
20:38:28.643 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.118042713403707 Normalized coefficient: 1.5566251740700245
20:38:28.646 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.6767048804089431 Normalized coefficient: 1.6276201656089346
20:38:28.648 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.983283221721642 Normalized coefficient: 1.314330948253861
20:38:28.650 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 9.3509537637233748 Normalized coefficient: 1.2512092665231267
20:38:28.651 [Lua] Warning: missing nodes! in zones
20:38:28.656 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
20:38:28.656 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
20:38:28.656 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside
20:38:28.656 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
20:38:28.656 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
20:38:28.660 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands
20:38:28.660 [Lua] [LevelAnalysis] This level has a total main-path length of 1372.980 meters.
20:38:28.660 [Lua] [LevelAnalysis] grouping spawners for event_patrol
20:38:28.660 [Lua] [LevelAnalysis]
20:38:28.660 [Lua] [LevelAnalysis] grouping spawners for event_boss
20:38:28.660 [Lua] [LevelAnalysis]
20:38:28.660 [Lua] [LevelAnalysis] Terror events added:
20:38:28.660 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
20:38:28.660 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
20:38:28.660 [Lua] NORMAL PATROL MAIN PATH 383.0767822265625
20:38:28.660 [Lua] [waypoints] = table
20:38:28.660 [Lua] [astar_points] = table
20:38:28.660 [Lua] [travel_dist] = 383.07678163051605 (number)
20:38:28.660 [Lua] [one_directional] = true (boolean)
20:38:28.660 [Lua] [id] = boss_7 (string)
20:38:28.660 [Lua] ----> using boss spline path!
20:38:28.660 [Lua] Adding main path event: Vector3Box(75, -121, -7.487) boss_event_chaos_spline_patrol 45 table: 00000000123FB8A0
20:38:28.660 [Lua] [LevelAnalysis] num_event_places_f: 0.88198651409149165 , num_event_places: 0 , trailing_event_fraction: 0.88198651409149165 , num_events: 1
20:38:28.660 [Lua] [LevelAnalysis] Level path distance: 1372.9797711372375
20:38:28.660 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1372.9797711372375 forbidden_dist: -1272.9797711372375
20:38:28.660 [Lua] [LevelAnalysis] wanted_distance: 670.13371709572539
20:38:28.660 [Lua] [LevelAnalysis] Terror events added:
20:38:28.660 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:38:28.660 [Lua] Adding main path event: Vector3Box(-127.738, -20.6264, 7.03682) rare_event_loot_rat 45 table: 00000000123FC2A0
20:38:28.660 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:38:28.663 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
20:38:28.666 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:38:28.667 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
20:38:28.667 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:38:28.667 [Lua] [Managers] Calling function on all managers:
20:38:28.667 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:38:28.667 [Save] Loading `ut_tweaks_presets`
20:38:28.668 [Save] Load done
20:38:28.674 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
20:38:28.674 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
20:38:28.676 [Lua] player (1100001034ed953,4) was put into party 1
20:38:28.686 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
20:38:28.686 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60
20:38:28.686 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(3) career(2)
20:38:28.686 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}]
20:38:28.686 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false},"inventory_id":1048835520,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false}}
20:38:28.687 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0a9cf9b0
20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}}
20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632
20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176
20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904
20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false
20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1389755904,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632
20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176
20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904
20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false
20:38:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read,
20:38:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read,
20:38:28.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
20:38:28.786 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
20:38:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
20:38:28.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read,
20:38:28.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:38:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read,
20:38:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read,
20:38:28.786 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
20:38:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
20:38:28.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
20:38:28.787 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}]
20:38:28.787 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
20:38:28.787 [Lua] [GameNetworkManager] destroying game object with go_id=59
20:38:28.787 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
20:38:28.787 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
20:38:28.788 [Lua] player (1100001034ed953,4) was put into party 1
20:38:28.798 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
20:38:28.798 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62
20:38:28.798 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(3) career(2)
20:38:28.798 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}]
20:38:28.799 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false},"inventory_id":1653042944,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false}}
20:38:28.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
20:38:28.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
20:38:28.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
20:38:29.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
20:38:29.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
20:38:29.071 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:38:29.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:38:29.254 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:38:29.254 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
20:38:29.336 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
20:38:29.336 [Lua] [PackageManager] Force_load: wwise/handgun
20:38:29.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
20:38:29.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
20:38:29.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
20:38:29.423 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
20:38:29.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
20:38:29.497 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
20:38:29.497 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:38:29.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:38:29.597 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:38:29.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
20:38:29.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
20:38:29.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
20:38:29.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
20:38:29.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
20:38:29.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
20:38:29.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
20:38:29.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
20:38:29.898 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
20:38:29.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
20:38:29.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
20:38:29.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
20:38:29.948 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
20:38:30.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
20:38:30.267 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
20:38:30.283 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 1653042944
20:38:31.148 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 1653042944
20:38:32.148 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
20:38:32.148 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
20:38:32.164 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
20:38:32.166 [Lua] Breedfreezer (server) starting a hot join sync
20:38:32.166 [Lua] packing 0 units of breed chaos_marauder
20:38:32.166 [Lua] packing 0 units of breed skaven_clan_rat
20:38:32.166 [Lua] packing 0 units of breed skaven_storm_vermin
20:38:32.166 [Lua] packing 0 units of breed skaven_slave
20:38:32.166 [Lua] packing 0 units of breed chaos_fanatic
20:38:32.166 [Lua] packing 0 units of breed chaos_raider
20:38:32.166 [Lua] packing 0 units of breed chaos_warrior
20:38:32.166 [Lua] packing 0 units of breed chaos_berzerker
20:38:32.166 [Lua] packing 0 units of breed skaven_plague_monk
20:38:32.166 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:38:32.166 [Lua]
20:38:32.166 [Lua] [1] = 1 (number)
20:38:32.166 [Lua] [2] = 0 (number)
20:38:32.166 [Lua] [3] = 1 (number)
20:38:32.166 [Lua] [4] = 0 (number)
20:38:32.166 [Lua] [5] = 1 (number)
20:38:32.166 [Lua] [6] = 0 (number)
20:38:32.166 [Lua] [7] = 1 (number)
20:38:32.166 [Lua] [8] = 0 (number)
20:38:32.166 [Lua] [9] = 1 (number)
20:38:32.166 [Lua] [10] = 0 (number)
20:38:32.166 [Lua] [11] = 1 (number)
20:38:32.166 [Lua] [12] = 0 (number)
20:38:32.166 [Lua] [13] = 1 (number)
20:38:32.166 [Lua] [14] = 0 (number)
20:38:32.166 [Lua] [15] = 1 (number)
20:38:32.166 [Lua] [16] = 0 (number)
20:38:32.166 [Lua] [17] = 1 (number)
20:38:32.166 [Lua] [18] = 0 (number)
20:38:32.166 [Lua]
20:38:32.166 [Lua]
20:38:32.166 [Lua]
20:38:32.167 [Lua] PlayerManager:add_remote_player 110000101765a0b
20:38:32.167 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63
20:38:32.167 [Lua] RemotePlayer:create_game_object( ) 63
20:38:32.179 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
20:38:32.179 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
20:38:32.414 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
20:38:32.414 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:38:32.414 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1
20:38:33.031 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 1653042944
20:38:33.364 [Lua] Set lobby begin:
20:38:33.364 [Lua] Lobby data twitch_enabled = false
20:38:33.365 [Lua] Lobby data selected_mission_id = farmlands
20:38:33.365 [Lua] Lobby data num_players = 3
20:38:33.365 [Lua] Lobby data difficulty_tweak = 0
20:38:33.365 [Lua] Lobby data host = 1100001034ed953
20:38:33.365 [Lua] Lobby data matchmaking_type = 2
20:38:33.365 [Lua] Lobby data is_private = true
20:38:33.365 [Lua] Lobby data match_started = true
20:38:33.365 [Lua] Lobby data difficulty = hardest
20:38:33.365 [Lua] Lobby data player_slot_1 = 0:0
20:38:33.365 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:38:33.365 [Lua] Lobby data unique_server_name = Xanoth
20:38:33.365 [Lua] Lobby data quick_game = false
20:38:33.365 [Lua] Lobby data country_code = GB
20:38:33.365 [Lua] Lobby data matchmaking = false
20:38:33.365 [Lua] Lobby data power_level = 417
20:38:33.365 [Lua] Lobby data mission_id = farmlands
20:38:33.365 [Lua] Lobby data mechanism = adventure
20:38:33.365 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:38:33.365 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:38:33.365 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:38:33.365 [Lua] Lobby data player_slot_3 = 0:0
20:38:33.365 [Lua] Lobby data eac_authorized = true
20:38:33.365 [Lua] Set lobby end.
20:38:33.814 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForEnterGame
20:38:33.814 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForGameObjectSync
20:38:33.831 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100e543de
20:38:33.836 [Lua] Breedfreezer (server) starting a hot join sync
20:38:33.836 [Lua] packing 0 units of breed chaos_marauder
20:38:33.836 [Lua] packing 0 units of breed skaven_clan_rat
20:38:33.836 [Lua] packing 0 units of breed skaven_storm_vermin
20:38:33.836 [Lua] packing 0 units of breed skaven_slave
20:38:33.836 [Lua] packing 0 units of breed chaos_fanatic
20:38:33.836 [Lua] packing 0 units of breed chaos_raider
20:38:33.836 [Lua] packing 0 units of breed chaos_warrior
20:38:33.836 [Lua] packing 0 units of breed chaos_berzerker
20:38:33.836 [Lua] packing 0 units of breed skaven_plague_monk
20:38:33.836 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:38:33.836 [Lua]
20:38:33.836 [Lua] [1] = 1 (number)
20:38:33.836 [Lua] [2] = 0 (number)
20:38:33.836 [Lua] [3] = 1 (number)
20:38:33.836 [Lua] [4] = 0 (number)
20:38:33.836 [Lua] [5] = 1 (number)
20:38:33.836 [Lua] [6] = 0 (number)
20:38:33.836 [Lua] [7] = 1 (number)
20:38:33.836 [Lua] [8] = 0 (number)
20:38:33.836 [Lua] [9] = 1 (number)
20:38:33.836 [Lua] [10] = 0 (number)
20:38:33.836 [Lua] [11] = 1 (number)
20:38:33.836 [Lua] [12] = 0 (number)
20:38:33.836 [Lua] [13] = 1 (number)
20:38:33.836 [Lua] [14] = 0 (number)
20:38:33.836 [Lua] [15] = 1 (number)
20:38:33.836 [Lua] [16] = 0 (number)
20:38:33.836 [Lua] [17] = 1 (number)
20:38:33.836 [Lua] [18] = 0 (number)
20:38:33.836 [Lua]
20:38:33.836 [Lua]
20:38:33.836 [Lua]
20:38:33.836 [Lua] PlayerManager:add_remote_player 110000100e543de
20:38:33.836 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=64
20:38:33.836 [Lua] RemotePlayer:create_game_object( ) 64
20:38:33.848 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForGameObjectSync
20:38:33.848 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForPlayers
20:38:33.848 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
20:38:33.848 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
20:38:33.848 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000101765a0b:0:0:0 = true
20:38:33.849 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}]
20:38:33.849 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
20:38:33.849 [Lua] [GameNetworkManager] destroying game object with go_id=61
20:38:33.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer
20:38:33.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer
20:38:33.866 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
20:38:33.866 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer
20:38:33.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer
20:38:33.866 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer
20:38:33.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer
20:38:33.867 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:38:33.871 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
20:38:33.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer
20:38:33.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer
20:38:33.872 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
20:38:33.872 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
20:38:33.872 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
20:38:33.872 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = true
20:38:33.872 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForPlayers
20:38:33.872 [Lua] [PeerSM] 110000100e543de :: on_enter InGame
20:38:33.872 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = true
20:38:33.873 [Lua] player (1100001034ed953,4) was put into party 1
20:38:33.886 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65
20:38:33.886 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=66
20:38:33.886 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(3) career(2)
20:38:33.886 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}]
20:38:33.886 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false},"inventory_id":1406544384,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false}}
20:38:33.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read,
20:38:33.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read,
20:38:33.890 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
20:38:33.890 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
20:38:33.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
20:38:33.890 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read,
20:38:33.890 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:38:33.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read,
20:38:33.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read,
20:38:33.890 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
20:38:33.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
20:38:33.890 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
20:38:33.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
20:38:33.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
20:38:33.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
20:38:33.997 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit
20:38:33.997 [Lua] [NetworkServer] Peer 110000101765a0b spawned player.
20:38:33.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
20:38:33.998 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
20:38:33.999 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:33.999 [Lua] TalentSystem:rpc_sync_talents 4 1025
20:38:33.999 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 1406544384
20:38:34.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
20:38:34.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1
20:38:34.015 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:38:34.024 [Lua] Switching ConflictSettings: to: skaven
20:38:34.024 [Lua] pacing=default
20:38:34.024 [Lua] roaming=nil
20:38:34.024 [Lua] specials=skaven
20:38:34.024 [Lua] debug_color=orange
20:38:34.024 [Lua] contained_breeds=nil
20:38:34.024 [Lua] pack_spawning=skaven
20:38:34.024 [Lua] disabled=false
20:38:34.024 [Lua] factions=nil
20:38:34.024 [Lua] boss=skaven
20:38:34.024 [Lua] horde=default
20:38:34.024 [Lua] name=skaven
20:38:34.024 [Lua] intensity=default
20:38:34.024 [Lua] ---
20:38:34.131 [Lua] [MOD][VMF][INFO] Added 110000100e543de to the VMF users list.
20:38:34.131 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100e543de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:38:34.131 [Lua] Adding player sync data to peer=110000100e543de local_player_id=1
20:38:34.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 1406544384
20:38:34.132 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:38:34.132 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
20:38:34.132 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
20:38:34.181 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
20:38:34.181 [Lua] [PackageManager] Force_load: wwise/handgun
20:38:34.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
20:38:34.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
20:38:34.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
20:38:34.248 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
20:38:34.264 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = true
20:38:34.298 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
20:38:34.298 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12
20:38:34.298 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:38:34.381 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:38:34.382 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:38:34.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
20:38:34.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
20:38:34.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p
20:38:34.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
20:38:34.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
20:38:34.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05
20:38:34.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
20:38:34.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
20:38:34.631 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
20:38:34.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
20:38:34.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
20:38:34.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
20:38:34.665 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
20:38:34.950 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
20:38:34.950 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
20:38:34.964 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 1406544384
20:38:34.966 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 4
20:38:34.967 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:38:34.967 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:34.967 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:38:34.967 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:34.967 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:38:34.967 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:34.967 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:38:34.967 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:34.967 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:34.968 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
20:38:34.970 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(296.153, -320.285, 1.62029), Vector4(0.042133, 0.01129, -0.173482, -0.983871))
20:38:34.971 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:38:34.971 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:34.971 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:38:34.971 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:34.971 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
20:38:34.971 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:34.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:34.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:34.972 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
20:38:34.972 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71
20:38:34.981 [Lua] [GameNetworkManager] destroying game object with go_id=69
20:38:34.982 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}]
20:38:34.982 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
20:38:34.982 [Lua] [GameNetworkManager] destroying game object with go_id=65
20:38:34.983 [Lua] player (1100001034ed953,4) was put into party 1
20:38:34.993 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72
20:38:34.993 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73
20:38:34.993 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(3) career(2)
20:38:34.993 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}]
20:38:34.993 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false},"inventory_id":955258624,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false}}
20:38:34.994 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a987fc0
20:38:34.994 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a987fc0
20:38:34.994 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a9876e0
20:38:34.994 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a9876e0
20:38:34.994 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a989170
20:38:34.994 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a989170
20:38:34.994 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a988bf0
20:38:34.994 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a988bf0
20:38:34.994 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a987400
20:38:34.994 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a987400
20:38:34.994 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a9886b0
20:38:34.994 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a9886b0
20:38:34.999 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624
20:38:35.081 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624
20:38:35.098 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100e543de go_type=player_unit go_created_func_name=game_object_created_player_unit
20:38:35.098 [Lua] [NetworkServer] Peer 110000100e543de spawned player.
20:38:35.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74
20:38:35.098 [Lua] PlayerManager:assign_unit_ownership Barra 110000100e543de 1
20:38:35.099 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:35.099 [Lua] TalentSystem:rpc_sync_talents 1 2049
20:38:35.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624
20:38:35.116 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 4
20:38:35.118 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:38:35.118 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:35.118 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:38:35.118 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:35.118 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:38:35.118 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:35.118 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
}
20:38:35.118 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
20:38:35.118 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:38:35.118 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
20:38:35.132 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2
20:38:35.132 [Lua] updating bot weapon metadata for weapon: handgun_template_2
20:38:35.298 [Lua] StateInGameRunning:_game_actually_starts()
20:38:35.298 [Lua] #################################################################################################################
20:38:35.298 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level_sonnstill-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:38:35.298 [Lua] #################################################################################################################
20:38:35.298 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
20:38:35.298 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = true
20:38:35.314 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
20:38:35.431 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = true
20:38:35.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
20:38:35.500 [Lua] Commit load time data
20:38:38.448 [Lua] Set lobby begin:
20:38:38.448 [Lua] Lobby data twitch_enabled = false
20:38:38.448 [Lua] Lobby data selected_mission_id = farmlands
20:38:38.448 [Lua] Lobby data num_players = 3
20:38:38.448 [Lua] Lobby data difficulty_tweak = 0
20:38:38.448 [Lua] Lobby data host = 1100001034ed953
20:38:38.448 [Lua] Lobby data matchmaking_type = 2
20:38:38.448 [Lua] Lobby data is_private = true
20:38:38.448 [Lua] Lobby data match_started = true
20:38:38.448 [Lua] Lobby data difficulty = hardest
20:38:38.448 [Lua] Lobby data player_slot_1 = 0:0
20:38:38.448 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:38:38.448 [Lua] Lobby data unique_server_name = Xanoth
20:38:38.448 [Lua] Lobby data quick_game = false
20:38:38.448 [Lua] Lobby data country_code = GB
20:38:38.448 [Lua] Lobby data matchmaking = false
20:38:38.448 [Lua] Lobby data power_level = 556
20:38:38.448 [Lua] Lobby data mission_id = farmlands
20:38:38.448 [Lua] Lobby data mechanism = adventure
20:38:38.448 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:38:38.448 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:38:38.448 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:38:38.449 [Lua] Lobby data player_slot_3 = 0:0
20:38:38.449 [Lua] Lobby data eac_authorized = true
20:38:38.449 [Lua] Set lobby end.
20:38:43.465 [Lua] Set lobby begin:
20:38:43.465 [Lua] Lobby data twitch_enabled = false
20:38:43.465 [Lua] Lobby data selected_mission_id = farmlands
20:38:43.465 [Lua] Lobby data num_players = 3
20:38:43.465 [Lua] Lobby data difficulty_tweak = 0
20:38:43.466 [Lua] Lobby data host = 1100001034ed953
20:38:43.466 [Lua] Lobby data matchmaking_type = 2
20:38:43.466 [Lua] Lobby data is_private = true
20:38:43.466 [Lua] Lobby data match_started = true
20:38:43.466 [Lua] Lobby data difficulty = hardest
20:38:43.466 [Lua] Lobby data player_slot_1 = 0:0
20:38:43.466 [Lua] Lobby data player_slot_4 = 110000100e543de:1
20:38:43.466 [Lua] Lobby data unique_server_name = Xanoth
20:38:43.466 [Lua] Lobby data quick_game = false
20:38:43.466 [Lua] Lobby data country_code = GB
20:38:43.466 [Lua] Lobby data matchmaking = false
20:38:43.466 [Lua] Lobby data power_level = 835
20:38:43.466 [Lua] Lobby data mission_id = farmlands
20:38:43.466 [Lua] Lobby data mechanism = adventure
20:38:43.466 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
20:38:43.466 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
20:38:43.466 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
20:38:43.466 [Lua] Lobby data player_slot_3 = 0:0
20:38:43.466 [Lua] Lobby data eac_authorized = true
20:38:43.466 [Lua] Set lobby end.
20:39:00.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:39:00.316 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:39:00.333 [Lua] Spline already found!
20:39:00.420 [Lua] Init group template: spline_patrol
20:39:00.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:39:01.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:39:01.683 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:39:01.700 [Lua] Spline already found!
20:39:01.751 [Lua] Init group template: spline_patrol
20:39:05.184 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:39:05.201 [Lua] Spline already found!
20:39:05.252 [Lua] Init group template: spline_patrol
20:39:10.934 [Lua] Players are leaving the safe zone
20:39:15.490 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:39:15.507 [Lua] Spline already found!
20:39:15.592 [Lua] Init group template: spline_patrol
20:39:24.718 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
20:39:24.718 [Lua] ERROR: Tried to freeze unit twice in the same frame.
20:39:30.193 [Lua] Switching ConflictSettings: to: chaos
20:39:30.193 [Lua] pacing=chaos
20:39:30.193 [Lua] roaming=nil
20:39:30.193 [Lua] specials=chaos
20:39:30.193 [Lua] debug_color=purple
20:39:30.193 [Lua] contained_breeds=nil
20:39:30.193 [Lua] pack_spawning=chaos
20:39:30.193 [Lua] disabled=false
20:39:30.193 [Lua] factions=nil
20:39:30.193 [Lua] boss=chaos
20:39:30.193 [Lua] horde=chaos
20:39:30.193 [Lua] name=chaos
20:39:30.193 [Lua] intensity=default
20:39:30.193 [Lua] ---
20:39:31.285 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:31.668 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:39:32.485 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:32.652 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:32.852 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:32.894 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:39:33.070 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:39:33.385 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:39:34.367 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:34.501 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:34.801 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:39:34.968 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:39:39.918 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:39:39.935 [Lua] Spline already found!
20:39:39.970 [Lua] Init group template: spline_patrol
20:39:44.134 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:44.584 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:39:47.418 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:47.503 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:47.568 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:47.668 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:47.668 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:47.784 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:39:47.867 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:39:47.901 [Lua] fence jumping
20:39:47.951 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:39:48.084 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:39:48.202 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:48.285 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:48.369 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:48.469 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:48.553 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:39:48.636 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:39:48.719 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:39:48.835 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:39:52.820 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:39:53.034 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:53.850 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:39:54.117 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:39:56.018 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:56.167 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:56.350 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:56.384 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:39:56.534 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:39:56.967 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:39:58.754 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:39:58.787 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:40:00.085 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source.
20:40:08.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:08.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:08.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:09.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:09.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:10.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:11.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:16.254 [Lua] Time for new HOOORDE! multi_first_wave
20:40:16.254 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
20:40:16.254 [Lua] horde requested: vector_blob
20:40:16.254 [Lua] wants to spawn ahead within distance: 60
20:40:16.254 [Lua] horde crated with id 6 of type vector_blob
20:40:16.254 [Lua] managed to spawn 31/31 horde enemies
20:40:16.254 [Lua] vector blob horde has started
20:40:16.757 [Lua] Init group template: horde
20:40:16.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:17.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:18.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:18.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:19.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:20.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:22.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:23.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:23.286 [Lua] HORDE: Pushing horde in time; too many units out 66
20:40:23.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:24.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:25.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:26.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:26.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:26.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:27.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:27.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:28.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:28.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:28.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:28.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:29.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:29.572 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:40:29.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:29.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:29.954 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:40:29.954 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:40:29.954 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
20:40:29.954 [Lua] horde requested: vector_blob
20:40:29.954 [Lua] wants to spawn ahead within distance: 60
20:40:29.954 [Lua] horde crated with id 7 of type vector_blob
20:40:29.954 [Lua] managed to spawn 32/32 horde enemies
20:40:29.954 [Lua] vector blob horde has started
20:40:30.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:30.476 [Lua] Init group template: horde
20:40:30.608 [Flow] destructible planks state 1
20:40:30.608 [Flow] destructible planks state 2
20:40:30.609 [Flow] destructible planks state 3 - destroyed
20:40:30.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
20:40:30.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:31.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:31.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:31.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:32.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:32.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:33.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:33.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:33.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:33.589 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:40:33.839 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:40:34.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:34.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:34.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:35.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:35.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:36.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:38.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:38.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:38.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:38.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:39.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:39.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:39.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:40.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:40.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:41.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:42.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:42.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:42.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:43.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:43.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:44.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:44.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:44.843 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:40:45.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:45.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:46.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:47.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:47.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:47.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:49.276 [Lua] HORDE: last wave, reset to standard horde delay
20:40:49.276 [Lua] Time for new HOOORDE! multi_last_wave
20:40:49.276 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
20:40:49.276 [Lua] horde requested: vector_blob
20:40:49.276 [Lua] wants to spawn ahead within distance: 60
20:40:49.276 [Lua] horde crated with id 8 of type vector_blob
20:40:49.276 [Lua] managed to spawn 30/30 horde enemies
20:40:49.276 [Lua] vector blob horde has started
20:40:49.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:49.759 [Lua] Init group template: horde
20:40:50.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:50.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:50.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:51.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:51.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:52.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:52.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:52.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:52.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:53.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:53.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:54.111 [Lua] Horde killed: ?
20:40:54.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:54.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:54.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:55.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:55.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:55.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:56.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:56.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:57.257 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source.
20:40:58.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:58.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:58.724 [Lua] fence jumping
20:40:58.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:59.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:59.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:40:59.758 [Lua] ready to jump failed
20:41:00.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:00.675 [Lua] Horde killed: ?
20:41:00.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:00.841 [Lua] fence jumping
20:41:00.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:01.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:01.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:01.775 [Lua] simple los failed
20:41:02.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:02.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:02.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:02.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:03.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:03.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:03.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:03.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:03.842 [Lua] fence jumping
20:41:04.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:04.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:04.759 [Lua] ready to jump failed
20:41:04.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:05.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:05.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:05.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:06.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:06.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:06.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:06.941 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:41:06.958 [Lua] Spline already found!
20:41:07.043 [Lua] Init group template: spline_patrol
20:41:07.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:07.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:07.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:07.824 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:07.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:08.140 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:41:08.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:09.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:10.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:10.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:11.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:11.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:12.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:12.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:12.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:13.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:13.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:13.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:14.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:14.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:15.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:16.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:16.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:16.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:17.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:17.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:18.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:18.129 [Lua] Horde killed: ?
20:41:18.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:18.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:18.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:41:18.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:41:18.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:41:18.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:41:18.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:19.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:19.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:19.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:20.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:20.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:21.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:21.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:22.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:22.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:22.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:23.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:23.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:24.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:24.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:24.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:25.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:25.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:26.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:26.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:26.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:26.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:27.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:27.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:28.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:28.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:28.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:29.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:29.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:29.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:30.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:30.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:31.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:31.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:32.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:32.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:32.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:33.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:33.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:33.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:34.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:34.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:35.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:35.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:35.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:36.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:36.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:37.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:37.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:37.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:38.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:38.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:38.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:39.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:39.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:41.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:41.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:42.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:42.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:42.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:43.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:44.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:45.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:46.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:46.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:46.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:46.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:47.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:47.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:48.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:48.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:48.556 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:48.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:49.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:49.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:49.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:49.674 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:50.407 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:41:51.558 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:41:53.208 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:53.711 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:41:53.908 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:54.058 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:54.208 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:41:54.258 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:54.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:54.377 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:41:54.377 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:54.659 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:41:54.759 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:41:54.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:56.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:57.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:57.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:58.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:58.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:59.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:41:59.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:00.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:00.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:00.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:01.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:02.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:03.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:03.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:03.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:04.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:05.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:05.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:06.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:06.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:07.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:07.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:07.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:07.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:07.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:08.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:08.778 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome
20:42:09.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:10.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:10.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:11.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:12.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:12.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:13.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:13.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:13.876 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:14.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:14.243 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:14.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:15.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:15.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:16.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:16.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:17.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:17.826 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:18.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:18.426 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:18.576 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:18.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:19.060 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:19.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:19.359 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:19.845 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:22.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:22.727 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:23.626 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:23.776 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:24.343 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:24.427 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:24.843 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:25.110 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:25.593 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:26.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:26.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:27.950 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:29.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:29.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:30.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:30.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:31.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:31.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:32.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:32.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:32.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:33.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:33.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:42:35.910 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 8
20:42:39.443 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:40.227 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:43.443 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:44.011 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 1 21
20:42:44.244 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:46.277 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 21
20:42:47.526 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:48.643 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:48.676 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:49.510 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:49.860 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:50.011 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:50.195 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:42:50.361 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:50.444 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:50.760 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:42:55.145 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:42:55.161 [Lua] Spline already found!
20:42:55.196 [Lua] Init group template: spline_patrol
20:42:59.195 [Lua] Time for new HOOORDE! multi_first_wave
20:42:59.195 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
20:42:59.195 [Lua] horde requested: vector_blob
20:42:59.195 [Lua] wants to spawn ahead within distance: 60
20:42:59.195 [Lua] horde crated with id 11 of type vector_blob
20:42:59.195 [Lua] managed to spawn 27/27 horde enemies
20:42:59.195 [Lua] vector blob horde has started
20:42:59.631 [Lua] Init group template: horde
20:43:01.484 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:43:01.496 [Lua] Spline already found!
20:43:01.549 [Lua] Init group template: spline_patrol
20:43:05.301 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 4 56
20:43:06.298 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:43:06.298 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:43:06.298 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
20:43:06.298 [Lua] horde requested: vector_blob
20:43:06.298 [Lua] wants to spawn behind within distance: 60
20:43:06.298 [Lua] horde crated with id 13 of type vector_blob
20:43:06.298 [Lua] managed to spawn 27/27 horde enemies
20:43:06.298 [Lua] vector blob horde has started
20:43:06.298 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:43:06.313 [Lua] Spline already found!
20:43:06.732 [Lua] Init group template: horde
20:43:06.799 [Lua] Init group template: spline_patrol
20:43:16.864 [Lua] HORDE: Pushing horde in time; too many units out 65
20:43:17.065 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol
20:43:17.065 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0)
20:43:17.082 [Lua] > starting new spline, using new navbot: standard , id: boss_7
20:43:17.099 [Lua] > continuing spline boss_7 index: 2 retries: 0
20:43:17.115 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:43:17.115 [Lua] > continuing spline boss_7 index: 3 retries: 0
20:43:17.132 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:43:17.132 [Lua] > continuing spline boss_7 index: 4 retries: 0
20:43:17.149 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:43:17.149 [Lua] > continuing spline boss_7 index: 5 retries: 0
20:43:17.168 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:43:17.168 [Lua] > continuing spline boss_7 index: 6 retries: 0
20:43:17.183 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:43:17.183 [Lua] > continuing spline boss_7 index: 7 retries: 0
20:43:17.199 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:43:17.199 [Lua] > continuing spline boss_7 index: 8 retries: 0
20:43:17.216 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:43:17.216 [Lua] > continuing spline boss_7 index: 9 retries: 0
20:43:17.233 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:43:17.233 [Lua] > continuing spline boss_7 index: 10 retries: 0
20:43:17.249 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:43:17.249 [Lua] > continuing spline boss_7 index: 11 retries: 0
20:43:17.266 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:43:17.266 [Lua] > continuing spline boss_7 index: 12 retries: 0
20:43:17.283 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
20:43:17.283 [Lua] > spline completed boss_7 retries: 0
20:43:17.583 [Lua] Init group template: spline_patrol
20:43:21.998 [Lua] HORDE: Pushing horde in time; too many units out 74
20:43:25.183 [Lua] Horde killed: ?
20:43:25.200 [Lua] HORDE: Pushing horde in time; too many units out 68
20:43:28.266 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:28.383 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:28.467 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:28.551 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:29.049 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:29.149 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:29.249 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:29.349 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:29.737 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source.
20:43:30.283 [Lua] HORDE: last wave, reset to standard horde delay
20:43:30.283 [Lua] Time for new HOOORDE! multi_last_wave
20:43:30.283 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
20:43:30.283 [Lua] horde requested: vector_blob
20:43:30.283 [Lua] wants to spawn ahead within distance: 60
20:43:30.283 [Lua] horde crated with id 16 of type vector_blob
20:43:30.283 [Lua] managed to spawn 27/27 horde enemies
20:43:30.283 [Lua] vector blob horde has started
20:43:30.719 [Lua] Init group template: horde
20:43:33.433 [Lua] Horde killed: ?
20:43:35.561 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:43:35.695 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:43:35.812 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:43:35.894 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:43:36.394 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:43:36.494 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:43:36.611 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:43:36.711 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:43:40.248 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:41.412 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:42.099 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:43:43.265 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:43:51.002 [Lua] Destroying unit since outside mesh or world
20:43:57.065 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:57.298 [Lua] PlayerManager:assign_unit_ownership Barra 110000100e543de 1
20:43:57.615 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:43:59.232 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:00.549 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:44:00.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:44:00.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:44:00.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:44:00.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:44:04.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:05.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:05.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:06.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:06.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:06.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:06.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:06.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:07.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:07.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:07.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:08.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:10.822 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
20:44:11.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:11.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:12.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:12.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:12.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:12.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:13.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:13.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:13.952 [Lua] Horde killed: ?
20:44:14.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:14.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:14.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:15.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:15.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:16.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:16.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:17.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:17.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:17.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:18.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:18.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:18.815 [Lua] [NetworkServer] Peer 110000100e543de despawned player.
20:44:18.815 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e543de
20:44:18.816 [Lua] [GameNetworkManager] destroying game object with go_id=74
20:44:19.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:19.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:19.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:20.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:20.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:20.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:21.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:21.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:21.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:21.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:22.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:22.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:22.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:23.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:23.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:23.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:24.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:25.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:25.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:25.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:26.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:26.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:27.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:27.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:28.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:28.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:28.616 [Lua] [NetworkServer] Peer 110000101765a0b despawned player.
20:44:28.616 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101765a0b
20:44:28.617 [Lua] [GameNetworkManager] destroying game object with go_id=67
20:44:28.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:29.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:29.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:29.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:30.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:30.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:30.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:30.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:31.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:31.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:31.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:32.671 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source.
20:44:32.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:33.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:33.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:34.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:34.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:35.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:35.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:35.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:35.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:36.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:36.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:37.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:37.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:39.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:39.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:40.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:40.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:40.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:40.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:40.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:41.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:41.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:42.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:42.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:42.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:44.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:44.050 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000100e543de go_type=player_unit go_created_func_name=game_object_created_player_unit
20:44:44.050 [Lua] [NetworkServer] Peer 110000100e543de spawned player.
20:44:44.051 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=402
20:44:44.051 [Lua] PlayerManager:assign_unit_ownership Barra 110000100e543de 1
20:44:44.051 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
20:44:44.051 [Lua] TalentSystem:rpc_sync_talents 1 2067
20:44:44.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:45.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:46.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:47.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:47.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:47.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:48.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:48.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:49.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:49.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:49.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:50.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:51.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:51.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:51.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:52.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:52.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:52.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:53.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:44:53.849 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit
20:44:53.849 [Lua] [NetworkServer] Peer 110000101765a0b spawned player.
20:44:53.849 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=403
20:44:53.850 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
20:44:53.850 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1)
20:44:53.850 [Lua] TalentSystem:rpc_sync_talents 4 1064
20:44:55.549 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 6 22
20:45:05.819 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome
20:45:10.516 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source.
20:45:14.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:15.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:16.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:16.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:17.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:18.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:18.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:19.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:19.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:20.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:20.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:20.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:21.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:21.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:21.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:21.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:22.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:23.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:24.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:25.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:26.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:26.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:27.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:27.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:27.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:27.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:28.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:28.700 [Lua] Time for new HOOORDE! multi_first_wave
20:45:28.700 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
20:45:28.700 [Lua] horde requested: vector_blob
20:45:28.700 [Lua] wants to spawn ahead within distance: 60
20:45:28.700 [Lua] horde crated with id 17 of type vector_blob
20:45:28.700 [Lua] managed to spawn 30/30 horde enemies
20:45:28.700 [Lua] vector blob horde has started
20:45:29.187 [Lua] Init group template: horde
20:45:30.617 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 42
20:45:30.851 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:45:30.885 [Lua] Spline already found!
20:45:30.887 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 8 42
20:45:30.907 [Lua] Init group template: spline_patrol
20:45:30.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 71207
20:45:31.469 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 10 43
20:45:32.019 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 1 42
20:45:35.784 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:45:35.784 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:45:35.784 [Lua] HORDE: Spawning hordes while 41 other ai are spawned
20:45:35.784 [Lua] horde requested: vector_blob
20:45:35.784 [Lua] wants to spawn behind within distance: 60
20:45:35.784 [Lua] horde crated with id 19 of type vector_blob
20:45:35.784 [Lua] managed to spawn 33/33 horde enemies
20:45:35.784 [Lua] vector blob horde has started
20:45:36.321 [Lua] Init group template: horde
20:45:46.170 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 9 71
20:45:51.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:51.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:52.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:53.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:53.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:55.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:56.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:56.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 71207
20:45:58.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:59.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:45:59.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:00.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:00.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:01.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:01.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:01.557 [Lua] HORDE: last wave, reset to standard horde delay
20:46:01.557 [Lua] Time for new HOOORDE! multi_last_wave
20:46:01.557 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
20:46:01.557 [Lua] horde requested: vector_blob
20:46:01.557 [Lua] wants to spawn ahead within distance: 60
20:46:01.557 [Lua] horde crated with id 20 of type vector_blob
20:46:01.557 [Lua] managed to spawn 29/29 horde enemies
20:46:01.557 [Lua] vector blob horde has started
20:46:01.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:02.026 [Lua] Init group template: horde
20:46:02.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:02.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:02.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:03.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:03.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:03.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:03.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:03.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:04.509 [Lua] Horde killed: ?
20:46:04.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:05.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:05.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:05.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:05.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:06.003 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 11 64
20:46:06.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:06.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:06.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:07.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:07.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:07.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:07.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:08.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:08.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:09.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:09.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:09.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:09.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:10.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:10.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:11.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:11.237 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:11.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:11.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:12.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:12.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:12.824 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:12.937 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:13.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:13.086 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:46:13.155 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:13.286 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:13.369 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:46:13.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:13.503 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:13.503 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:46:13.719 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:46:13.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:13.886 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:46:14.136 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:46:14.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:14.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:14.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:15.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:15.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:16.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:17.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:17.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:17.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:17.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:18.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:18.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:19.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:19.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:19.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:20.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:20.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:21.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:21.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:21.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:21.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 71207
20:46:22.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:22.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:22.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:23.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:23.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:23.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:23.909 [Lua] Horde killed: ?
20:46:23.956 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:24.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:24.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:24.673 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:46:24.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:24.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:25.337 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:25.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:25.420 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:25.504 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:25.589 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:25.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:25.905 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:25.954 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:25.954 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:26.087 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:26.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:26.171 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:26.355 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:26.437 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:26.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:26.537 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:26.637 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:26.670 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:46:27.336 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:27.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:27.453 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:27.621 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:27.738 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:27.743 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source.
20:46:28.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:28.287 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:28.404 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:28.488 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:28.570 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:28.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:28.670 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:28.737 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:28.853 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:28.920 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:29.350 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:29.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:29.487 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:29.587 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:29.678 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:29.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:30.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:30.171 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:30.220 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:30.271 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:30.337 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:30.337 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:30.337 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:30.454 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:46:30.486 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:30.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:30.854 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:30.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:31.287 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:31.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:31.321 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:31.504 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:46:31.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:32.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:32.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:46:32.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:46:32.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:46:32.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:33.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:33.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:33.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:34.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:34.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:34.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:35.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:35.693 [Lua] Horde killed: ?
20:46:36.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:36.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:36.788 [Lua] fence jumping
20:46:36.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:37.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:37.637 [Lua] ready to jump failed
20:46:38.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:39.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:39.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:40.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:40.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:41.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:46:47.456 [Lua] Coordinated attack!
20:47:02.290 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 5 15
20:47:19.089 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:19.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:20.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:20.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:20.955 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:20.955 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:21.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:21.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:22.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:22.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:22.455 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:22.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:22.839 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:22.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:23.089 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:23.089 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:23.173 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:23.272 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:23.372 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:23.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:23.538 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:47:23.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:23.640 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:47:23.689 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:23.689 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:23.722 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:47:23.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:23.805 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:47:23.855 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:23.938 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:23.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:24.038 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:24.121 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:24.340 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:24.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:24.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:25.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:25.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:25.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:25.612 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:25.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:26.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:26.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:26.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:26.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:27.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:27.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:27.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:27.988 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:28.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:28.106 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:28.322 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:28.356 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:28.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:28.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:28.473 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:28.507 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:28.674 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:28.707 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:28.775 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:28.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:28.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:28.891 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:29.007 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:29.074 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:29.124 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:29.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:29.241 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:29.574 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:29.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:29.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:30.840 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:31.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:31.173 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:47:31.290 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:47:31.373 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:47:31.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:31.460 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:47:31.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:32.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:32.207 [Lua] Coordinated attack!
20:47:32.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:33.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:33.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:34.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:34.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:35.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:36.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:37.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:37.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:38.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:39.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:39.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:40.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:40.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:41.157 [Lua] Time for new HOOORDE! multi_first_wave
20:47:41.157 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
20:47:41.157 [Lua] horde requested: vector_blob
20:47:41.157 [Lua] wants to spawn behind within distance: 60
20:47:41.157 [Lua] horde crated with id 21 of type vector_blob
20:47:41.157 [Lua] managed to spawn 27/27 horde enemies
20:47:41.157 [Lua] vector blob horde has started
20:47:41.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:41.323 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:41.390 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:47:41.407 [Lua] Spline already found!
20:47:41.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:41.593 [Lua] Init group template: horde
20:47:41.660 [Lua] Init group template: spline_patrol
20:47:41.692 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:47:41.708 [Lua] Spline already found!
20:47:41.760 [Lua] Init group template: spline_patrol
20:47:42.274 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:42.440 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:42.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:42.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:43.040 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:43.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:43.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:43.740 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:44.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:44.358 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:47:44.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:44.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:45.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:45.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:45.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:46.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:46.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:46.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:46.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:47.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:47.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:47.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:47.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:47.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:47.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:48.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:48.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:48.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:48.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:49.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:49.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:49.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:50.208 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:47:50.208 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:47:50.208 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
20:47:50.208 [Lua] horde requested: vector_blob
20:47:50.208 [Lua] wants to spawn behind within distance: 60
20:47:50.208 [Lua] horde crated with id 24 of type vector_blob
20:47:50.209 [Lua] managed to spawn 28/28 horde enemies
20:47:50.209 [Lua] vector blob horde has started
20:47:50.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:50.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:50.661 [Lua] Init group template: horde
20:47:51.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:51.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:51.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:52.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:53.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:53.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:54.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:54.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:54.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:55.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:55.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:55.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:56.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:56.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:56.709 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:57.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:57.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:57.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:58.043 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:47:58.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:58.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:59.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:59.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:59.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:59.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:59.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:47:59.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:00.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:00.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:00.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:00.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:01.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:01.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:01.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:02.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:02.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:02.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:02.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:03.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:03.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:04.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:04.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:05.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:05.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:05.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:05.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:05.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:05.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:06.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:06.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:06.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:07.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:07.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:07.726 [Lua] HORDE: last wave, reset to standard horde delay
20:48:07.726 [Lua] Time for new HOOORDE! multi_last_wave
20:48:07.726 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
20:48:07.726 [Lua] horde requested: vector_blob
20:48:07.726 [Lua] wants to spawn ahead within distance: 60
20:48:07.726 [Lua] horde crated with id 25 of type vector_blob
20:48:07.726 [Lua] managed to spawn 31/31 horde enemies
20:48:07.726 [Lua] vector blob horde has started
20:48:07.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:08.229 [Lua] Init group template: horde
20:48:08.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:08.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:09.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:09.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:09.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:10.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:10.595 [Lua] Horde killed: ?
20:48:10.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:11.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:11.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:11.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:12.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:12.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:12.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:13.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:13.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:14.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:15.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:15.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:16.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:17.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:17.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:17.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:18.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:18.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:19.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:19.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:19.893 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source.
20:48:19.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:20.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:20.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source.
20:48:20.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:21.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:21.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:21.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:22.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:22.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:22.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:23.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:24.348 [Lua] Horde killed: ?
20:48:28.411 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:28.513 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:28.611 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:28.611 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:28.711 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:28.728 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:28.813 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:28.912 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:28.928 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:28.978 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:29.028 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:29.078 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:29.078 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:29.111 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:29.261 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:29.313 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:29.411 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:29.477 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:29.893 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:29.894 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:29.894 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:29.894 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:29.975 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:30.009 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:30.092 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:30.125 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:30.309 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:30.410 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:30.545 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:30.612 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:30.647 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:30.647 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:30.762 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:30.762 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:30.963 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:30.963 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:31.097 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:31.097 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:31.301 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:31.330 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:31.429 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:31.516 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:31.697 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:31.848 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:32.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:32.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:33.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:33.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:33.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:33.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:34.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:35.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:35.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:35.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:48:35.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:48:35.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:48:35.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:36.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:36.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:37.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:37.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:37.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:37.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:38.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:38.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:38.860 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:39.027 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:39.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:39.213 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:39.328 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:39.328 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:39.411 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:39.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:39.528 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:39.595 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:39.694 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:39.744 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:39.862 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:39.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:39.995 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:40.061 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:40.094 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:40.228 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:40.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:40.295 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:40.328 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:40.513 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:40.513 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:40.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:40.711 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:40.828 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:41.043 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:41.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:42.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:42.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:43.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:43.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:44.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:45.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:45.260 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:45.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:46.094 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:46.177 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:46.194 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:46.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:46.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:46.244 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:46.277 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:46.344 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:46.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:46.944 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:46.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:47.026 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:47.027 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:47.126 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:47.193 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:47.260 [Lua] Coordinated attack!
20:48:47.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:48.111 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:48.144 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:48.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:48.262 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:48.328 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:48.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:48.912 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:48.961 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:49.028 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:49.028 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:49.111 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:49.111 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:49.228 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:49.228 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:49.361 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:49.527 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:49.629 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:49.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:49.694 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:49.760 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:49.827 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:49.846 [Lua] Horde killed: ?
20:48:49.928 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:49.998 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:50.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:50.294 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:50.362 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:50.445 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:50.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:50.512 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:48:50.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:51.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:51.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:51.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:52.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:52.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:53.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:53.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:53.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:54.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:54.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:55.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:55.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:55.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:48:56.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:02.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:02.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:03.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:06.700 [Lua] Override Player Respawning barn_event_respawn true
20:49:15.713 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
20:49:17.463 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:19.344 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:19.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:20.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:20.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:20.644 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:21.111 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:21.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:21.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:22.081 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:22.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:22.512 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:22.612 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:22.628 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:22.714 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:22.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:22.796 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:22.996 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:23.132 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:23.212 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:23.262 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:23.295 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:23.366 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:23.429 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:23.513 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:23.779 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:23.863 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:23.913 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:24.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:24.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:24.950 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:25.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:25.446 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:25.544 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:25.627 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:25.713 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:25.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:26.012 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:26.112 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:26.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:26.212 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:26.212 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:26.279 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:26.313 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:26.379 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:26.478 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:26.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:26.778 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:26.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:26.963 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:27.045 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:27.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:27.382 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:27.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:28.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:28.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:49:32.512 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:49:42.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 27
20:49:43.020 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:49:43.585 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:49:43.602 [Lua] Spline already found!
20:49:43.639 [Lua] Init group template: spline_patrol
20:49:45.463 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:49:49.663 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
20:49:55.438 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]']
20:49:55.438 [Flow] Socket 1 occupied
20:49:55.438 [Lua] [flow:Sockets occupied:] float=1.000000
20:49:55.438 [Flow] Objective unit hit socket:true
20:49:58.456 [Flow] Destroyed:c_barrel_socket
20:50:03.933 [Lua] [ChatManager][1]System: Xanoth picked up a Grimoire
20:50:06.980 [Lua] [ChatManager][1]System: Xanoth discarded a Grimoire
20:50:14.346 [Lua] Time for new HOOORDE! multi_first_wave
20:50:14.346 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
20:50:14.346 [Lua] horde requested: vector_blob
20:50:14.346 [Lua] wants to spawn ahead within distance: 60
20:50:14.346 [Lua] horde crated with id 27 of type vector_blob
20:50:14.346 [Lua] managed to spawn 28/28 horde enemies
20:50:14.346 [Lua] vector blob horde has started
20:50:14.798 [Lua] Init group template: horde
20:50:16.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:50:17.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:50:20.363 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:20.497 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:20.714 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:20.814 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:21.048 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:21.114 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:21.147 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:21.264 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:21.365 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:21.449 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:21.781 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:21.815 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:21.898 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:22.003 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:22.003 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:22.083 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:22.115 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:22.149 [Lua] Coordinated attack!
20:50:22.198 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:22.215 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:50:22.231 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:22.299 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:50:22.348 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:22.349 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:22.365 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:50:22.382 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:22.416 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:50:22.416 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:50:22.416 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
20:50:22.416 [Lua] horde requested: vector_blob
20:50:22.416 [Lua] wants to spawn ahead within distance: 60
20:50:22.416 [Lua] horde crated with id 28 of type vector_blob
20:50:22.416 [Lua] managed to spawn 29/29 horde enemies
20:50:22.416 [Lua] vector blob horde has started
20:50:22.499 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:22.515 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:50:22.566 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:22.582 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:22.666 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:22.682 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:22.751 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:22.751 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:22.866 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:22.886 [Lua] Init group template: horde
20:50:22.899 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:22.982 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:50:23.032 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:23.082 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:50:23.101 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:23.185 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:50:23.249 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:23.283 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:50:53.252 [Lua] HORDE: last wave, reset to standard horde delay
20:50:53.252 [Lua] Time for new HOOORDE! multi_last_wave
20:50:53.252 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
20:50:53.252 [Lua] horde requested: vector_blob
20:50:53.252 [Lua] wants to spawn ahead within distance: 60
20:50:53.252 [Lua] horde crated with id 29 of type vector_blob
20:50:53.252 [Lua] managed to spawn 28/28 horde enemies
20:50:53.252 [Lua] vector blob horde has started
20:50:53.704 [Lua] Init group template: horde
20:51:00.300 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:00.417 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:00.520 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:00.633 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:00.783 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:51:00.883 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:51:00.949 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:51:01.049 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:51:01.116 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:01.216 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:01.316 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:01.432 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:01.549 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:51:01.665 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:51:01.816 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:51:01.883 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:01.966 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:51:02.016 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:02.083 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:02.199 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:02.368 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:51:02.485 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:51:02.535 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:51:02.655 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:51:06.041 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source.
20:51:21.921 [Lua] Horde killed: ?
20:51:28.356 [Lua] Horde killed: ?
20:51:28.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:51:28.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:51:28.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:51:31.253 [Lua] Horde killed: ?
20:51:34.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:35.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:36.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:36.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:37.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:37.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:37.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:38.900 [Lua] Coordinated attack!
20:51:39.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:39.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:40.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:41.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:41.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:42.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:49.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:50.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:50.641 [Lua] [ChatManager][1]System: Xanoth picked up a key
20:51:50.641 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:51:50.641 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:51:50.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:50.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:51.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:51:55.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:02.186 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source.
20:52:07.318 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:07.418 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:07.652 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:07.768 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:07.835 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:07.868 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:07.986 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:08.085 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:08.118 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:08.202 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:08.302 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:08.385 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:08.505 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source.
20:52:08.518 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:08.568 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:08.735 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:08.785 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:08.918 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:09.101 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:09.101 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:09.270 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:09.519 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:09.587 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:10.357 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source.
20:52:13.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:14.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:14.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:14.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:15.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:15.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:16.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:16.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:16.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:17.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:17.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:17.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:18.141 [Lua] TerrorEventMixer.start_event: farmlands_chaos_troll (seed: 0)
20:52:18.171 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro
20:52:18.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:18.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:18.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:19.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:19.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:20.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:21.102 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:21.586 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:22.987 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:23.455 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:23.505 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:23.539 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:23.639 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:23.705 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:23.872 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:52:23.939 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:52:24.071 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:52:24.188 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:52:25.439 [Lua] Time for new HOOORDE! multi_first_wave
20:52:25.439 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
20:52:25.439 [Lua] horde requested: vector_blob
20:52:25.439 [Lua] wants to spawn ahead within distance: 60
20:52:25.439 [Lua] horde crated with id 30 of type vector_blob
20:52:25.439 [Lua] managed to spawn 28/28 horde enemies
20:52:25.439 [Lua] vector blob horde has started
20:52:25.472 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:25.891 [Lua] Init group template: horde
20:52:26.009 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:26.105 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:26.188 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:26.288 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:26.354 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:52:26.489 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:52:26.556 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:52:26.572 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:52:26.839 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:28.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:29.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:29.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:30.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:30.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:30.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:31.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:31.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:31.587 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:31.737 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:31.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:31.937 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:32.020 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:32.054 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:32.236 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:32.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:32.378 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:32.394 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:32.502 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:32.586 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:32.687 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:32.704 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:32.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:32.804 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:33.003 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:33.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:33.086 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:33.086 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:33.240 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:33.404 [Lua] main path terror event triggered: rare_event_loot_rat
20:52:33.404 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
20:52:33.421 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:33.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:33.557 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:33.587 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:33.673 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:33.787 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:33.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:33.870 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:33.904 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:33.988 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:34.106 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:34.188 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:34.222 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:34.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:34.354 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:34.454 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:34.555 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:34.605 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:34.639 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:34.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:34.838 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:34.888 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:35.021 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:52:35.021 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:35.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:35.273 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:35.406 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:52:35.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:35.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:35.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:36.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:36.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:37.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:37.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:38.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:38.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:38.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:39.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:39.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:40.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:40.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:40.622 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
20:52:40.622 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:52:40.622 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
20:52:40.622 [Lua] horde requested: vector_blob
20:52:40.622 [Lua] wants to spawn behind within distance: 60
20:52:40.622 [Lua] horde crated with id 31 of type vector_blob
20:52:40.622 [Lua] managed to spawn 27/27 horde enemies
20:52:40.622 [Lua] vector blob horde has started
20:52:40.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:41.057 [Lua] Init group template: horde
20:52:41.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:41.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:42.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:42.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:42.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:43.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:43.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:44.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:44.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:45.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:45.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:45.625 [Lua] Horde killed: ?
20:52:45.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:46.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:52:59.177 [Lua] [ChatManager][1]System: Bile Troll died after 40 seconds.
20:52:59.178 [Lua] chaos troll died!
20:52:59.192 [Lua] Trying to unlock package
20:52:59.192 [Lua] Override Player Respawning barn_event_respawn false
20:52:59.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:52:59.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:52:59.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:52:59.942 [Lua] HORDE: last wave, reset to standard horde delay
20:52:59.942 [Lua] Time for new HOOORDE! multi_last_wave
20:52:59.942 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
20:52:59.942 [Lua] horde requested: vector_blob
20:52:59.942 [Lua] wants to spawn ahead within distance: 60
20:52:59.942 [Lua] horde crated with id 32 of type vector_blob
20:52:59.942 [Lua] managed to spawn 28/28 horde enemies
20:52:59.942 [Lua] vector blob horde has started
20:53:00.393 [Lua] Init group template: horde
20:53:02.258 [Lua] chaos troll was despawned!
20:53:05.758 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:05.858 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:05.958 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:06.042 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:08.373 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:53:08.541 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:53:09.857 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:53:12.108 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:53:12.927 [Lua] Horde killed: ?
20:53:18.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:53:18.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:53:18.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:53:18.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:53:19.491 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (1)
20:53:20.610 [Lua] Horde killed: ?
20:53:25.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:53:25.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:53:29.039 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:53:29.056 [Lua] Spline already found!
20:53:29.174 [Lua] Init group template: spline_patrol
20:53:30.306 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:53:30.322 [Lua] Spline already found!
20:53:30.373 [Lua] Init group template: spline_patrol
20:53:33.639 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:34.256 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:34.422 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:35.006 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:35.155 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:35.189 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:35.357 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:35.510 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:35.510 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:35.724 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:35.757 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:35.841 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:35.874 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:35.991 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:36.057 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:36.191 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:36.224 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:36.374 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:36.407 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:36.524 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:36.592 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:36.707 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:36.741 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:36.841 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:36.874 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:36.974 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:37.057 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:37.191 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:37.225 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:37.380 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:37.391 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:37.508 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:37.541 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:37.723 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:37.723 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:53:37.906 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:38.023 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:38.240 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:53:39.441 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (2)
20:54:01.924 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:02.007 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:02.140 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:02.224 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:02.407 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:54:02.475 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:54:02.591 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:54:02.674 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:54:03.107 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:03.240 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:03.326 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:03.440 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:03.607 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:54:03.723 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:54:03.874 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:54:03.990 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:54:04.274 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:04.357 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:04.474 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:04.541 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:04.741 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:54:04.892 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:54:04.974 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:54:05.074 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:54:12.827 [Lua] simple los failed
20:54:14.744 [Lua] fence jumping
20:54:15.792 [Lua] ready to jump failed
20:54:15.875 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 23
20:54:16.258 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 22
20:54:18.294 [Lua] simple los failed
20:54:19.042 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:19.226 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:19.393 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:19.460 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:19.527 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:19.611 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:19.794 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:19.894 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:20.309 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:20.477 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:20.660 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:20.727 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:20.793 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:20.893 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:20.959 [Lua] simple los failed
20:54:20.992 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:21.092 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:21.125 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:21.225 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:21.458 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:21.591 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:24.494 [Lua] fence jumping
20:54:24.511 [Lua] fence jumping
20:54:28.093 [Lua] Destroying unit since outside mesh or world
20:54:28.191 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:28.324 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:28.541 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:28.676 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:28.677 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:28.809 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:29.028 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:29.160 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:30.380 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 20
20:54:31.025 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 19
20:54:33.258 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 18
20:54:38.027 [Lua] Time for new HOOORDE! multi_first_wave
20:54:38.027 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
20:54:38.027 [Lua] horde requested: vector_blob
20:54:38.027 [Lua] wants to spawn ahead within distance: 60
20:54:38.027 [Lua] horde crated with id 35 of type vector_blob
20:54:38.027 [Lua] managed to spawn 32/32 horde enemies
20:54:38.027 [Lua] vector blob horde has started
20:54:38.547 [Lua] Init group template: horde
20:54:39.242 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:54:39.925 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:54:43.527 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:54:43.544 [Lua] Spline already found!
20:54:43.579 [Lua] Init group template: spline_patrol
20:54:48.095 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:54:48.095 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:54:48.095 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
20:54:48.095 [Lua] horde requested: vector_blob
20:54:48.095 [Lua] wants to spawn behind within distance: 60
20:54:48.095 [Lua] horde crated with id 37 of type vector_blob
20:54:48.095 [Lua] managed to spawn 28/28 horde enemies
20:54:48.095 [Lua] vector blob horde has started
20:54:48.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 71207
20:54:48.547 [Lua] Init group template: horde
20:55:01.630 [Lua] HORDE: Pushing horde in time; too many units out 63
20:55:03.998 [Lua] specialspawn: random infront
20:55:03.998 [Lua] FAIL: Special spawn no hidden pos found :/
20:55:06.433 [Lua] Horde killed: ?
20:55:06.440 [Lua] HORDE: last wave, reset to standard horde delay
20:55:06.440 [Lua] Time for new HOOORDE! multi_last_wave
20:55:06.440 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
20:55:06.440 [Lua] horde requested: vector_blob
20:55:06.440 [Lua] wants to spawn behind within distance: 60
20:55:06.440 [Lua] horde crated with id 38 of type vector_blob
20:55:06.440 [Lua] managed to spawn 29/29 horde enemies
20:55:06.440 [Lua] vector blob horde has started
20:55:06.899 [Lua] Init group template: horde
20:55:10.863 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:10.974 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:11.197 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:11.264 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:11.313 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:11.430 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:11.530 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:11.646 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:11.747 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:11.863 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:11.896 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:11.979 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:12.129 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:12.179 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:12.295 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:12.328 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:12.396 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:12.531 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:12.531 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:12.664 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:12.664 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:12.818 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:12.864 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:13.014 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:13.014 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:13.181 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:13.214 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:13.331 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:13.414 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:13.514 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:13.514 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:13.647 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:13.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 71207
20:55:13.715 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:13.847 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:13.880 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:13.981 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:14.147 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:14.265 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:14.432 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:14.614 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:14.881 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:15.529 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:20.207 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:20.346 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:20.547 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:20.681 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:20.882 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:20.980 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:21.016 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:21.114 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:21.214 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:21.314 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:21.347 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:21.464 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:21.547 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:21.648 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:21.680 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:21.782 [Lua] Horde killed: ?
20:55:21.796 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:21.930 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:22.099 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:22.296 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:22.296 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:22.429 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:22.429 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:22.662 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:22.762 [Lua] Coordinated attack!
20:55:22.828 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:22.962 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:22.995 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:23.245 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:23.545 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:24.014 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:24.147 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:24.381 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:24.546 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:24.647 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:24.680 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:24.879 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:25.213 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:25.580 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:25.696 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:25.947 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:26.064 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:35.475 [Lua] Horde killed: ?
20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:55:42.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 282899
20:55:44.847 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:44.966 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:45.148 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:45.231 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:45.299 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:45.332 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:45.482 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:45.549 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:45.617 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:45.699 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:45.966 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:46.023 [Lua] Switching ConflictSettings: to: skaven
20:55:46.023 [Lua] pacing=default
20:55:46.023 [Lua] roaming=nil
20:55:46.023 [Lua] specials=skaven
20:55:46.023 [Lua] debug_color=orange
20:55:46.023 [Lua] contained_breeds=nil
20:55:46.023 [Lua] pack_spawning=skaven
20:55:46.023 [Lua] disabled=false
20:55:46.023 [Lua] factions=nil
20:55:46.023 [Lua] boss=skaven
20:55:46.023 [Lua] horde=default
20:55:46.023 [Lua] name=skaven
20:55:46.023 [Lua] intensity=default
20:55:46.023 [Lua] ---
20:55:46.050 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:46.132 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:46.284 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:46.465 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:46.549 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:46.583 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:46.748 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:46.803 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:46.864 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:46.914 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:46.998 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:47.114 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:47.198 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:47.281 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:47.348 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:47.464 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:47.531 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:47.598 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:47.733 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:47.815 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:47.931 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:48.064 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:48.281 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:48.581 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:49.596 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:52.480 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:52.930 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:53.314 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:53.314 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:53.381 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:53.481 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:53.481 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:53.548 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:53.648 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:53.714 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:53.797 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:55:53.814 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:53.848 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:53.864 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:55:53.931 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:55:54.031 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:55:54.064 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:54.231 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:57.682 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:57.832 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:57.982 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:58.031 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:58.073 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:58.148 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:58.181 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:58.182 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:58.248 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:58.298 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:58.365 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:55:58.365 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:58.465 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:55:58.498 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:58.498 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:55:58.615 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:58.648 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:55:58.815 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:55:58.815 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:55:58.965 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:56:00.647 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:56:00.663 [Lua] Spline already found!
20:56:00.715 [Lua] Init group template: spline_patrol
20:56:17.614 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 9 9
20:56:17.702 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 8
20:56:27.730 [Lua] Time for new HOOORDE! multi_first_wave
20:56:27.730 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
20:56:27.730 [Lua] horde requested: vector
20:56:27.730 [Lua] setting up vector-horde
20:56:27.730 [Lua] Composing horde 'large' .. using variant 'plain'
20:56:27.730 [Lua] --> horde wants to spawn behind players (0.86944011594267/0.67
20:56:27.730 [Lua] -> spawning: 55
20:56:27.730 [Lua] horde crated with id 40 of type vector
20:56:27.730 [Lua] vector horde has started
20:56:28.798 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:56:28.813 [Lua] Spline already found!
20:56:28.865 [Lua] Init group template: spline_patrol
20:56:30.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2413b, position: 0
20:56:37.798 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:56:37.798 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:56:37.798 [Lua] HORDE: Spawning hordes while 29 other ai are spawned
20:56:37.798 [Lua] horde requested: vector
20:56:37.798 [Lua] setting up vector-horde
20:56:37.798 [Lua] Composing horde 'large' .. using variant 'plain'
20:56:37.798 [Lua] --> horde wants to spawn ahead of players (0.10118582573166/0.67
20:56:37.798 [Lua] -> spawning: 54
20:56:37.798 [Lua] horde crated with id 42 of type vector
20:56:37.798 [Lua] vector horde has started
20:56:46.900 [Lua] HORDE: last wave, reset to standard horde delay
20:56:46.900 [Lua] Time for new HOOORDE! multi_last_wave
20:56:46.900 [Lua] HORDE: Spawning hordes while 59 other ai are spawned
20:56:46.900 [Lua] horde requested: vector
20:56:46.900 [Lua] setting up vector-horde
20:56:46.900 [Lua] Composing horde 'large' .. using variant 'plain'
20:56:46.900 [Lua] --> horde wants to spawn ahead of players (0.59205552974562/0.67
20:56:46.900 [Lua] -> spawning: 54
20:56:46.900 [Lua] horde crated with id 43 of type vector
20:56:46.900 [Lua] vector horde has started
20:56:46.968 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
20:56:53.886 [Lua] Init group template: horde
20:56:59.654 [Lua] Init group template: horde
20:56:59.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:00.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:00.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:01.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:01.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:01.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:01.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:02.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:02.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:02.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:03.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:03.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:04.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:04.433 [Lua] simple los failed
20:57:04.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:04.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:05.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:05.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:05.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:05.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:07.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:07.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:08.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:09.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:09.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:09.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:09.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:10.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:11.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:11.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:11.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:12.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:12.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x264eb, position: 0
20:57:12.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:12.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:13.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:13.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:16.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:16.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:17.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:18.103 [Lua] Horde killed: ?
20:57:18.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:19.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:21.435 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:21.599 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:21.783 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:21.816 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:21.900 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:21.933 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:22.117 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:22.117 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:22.120 [Lua] Init group template: horde
20:57:22.251 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:22.251 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:22.434 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:22.434 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:22.601 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:22.601 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:22.752 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:22.800 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:22.917 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:23.117 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:24.272 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:57:25.017 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:25.120 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:25.318 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:25.402 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:25.453 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:25.485 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:25.667 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:25.667 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:25.820 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:25.820 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:26.018 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:26.018 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:26.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:26.123 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:26.123 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:26.318 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:26.385 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:26.485 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:26.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:26.668 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:26.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:27.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:27.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:27.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:28.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:29.804 [Lua] Horde killed: ?
20:57:31.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:31.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:31.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:32.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:32.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:35.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:35.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:57:35.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:57:35.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:57:35.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:57:35.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:36.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:36.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:36.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:37.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:37.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:38.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:38.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:39.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:39.417 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:57:39.919 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:57:40.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:41.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:41.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:43.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:43.485 [Lua] Horde killed: ?
20:57:43.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:44.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:45.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:46.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:46.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:47.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:47.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:48.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:48.101 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards (seed: 0)
20:57:48.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:49.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:49.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:50.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:50.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:51.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:52.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:52.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:52.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:53.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:53.802 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:57:53.819 [Lua] Spline already found!
20:57:53.854 [Lua] Init group template: spline_patrol
20:57:54.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:55.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:56.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:57.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:57.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:58.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:57:59.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:00.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:01.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:01.935 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:02.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:02.787 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:58:06.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:07.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:08.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:08.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:09.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:09.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:09.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:09.902 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:10.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:10.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:10.802 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:58:11.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:11.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:11.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:12.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:12.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:13.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:13.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:14.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:15.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:15.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:15.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:16.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:16.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:16.686 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:17.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:17.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:17.720 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:58:18.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:20.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:20.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:21.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:22.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:22.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:23.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:25.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:25.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:25.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:26.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:26.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:27.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:28.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:28.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:28.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:28.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:29.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:29.372 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:29.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:30.390 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:58:30.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:32.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:32.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:33.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:33.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:33.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:34.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:34.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:35.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:35.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:36.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:37.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:37.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:37.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:38.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:38.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:39.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:39.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:40.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:40.454 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:40.705 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:58:40.721 [Lua] Spline already found!
20:58:40.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:40.773 [Lua] Init group template: spline_patrol
20:58:41.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:41.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:41.503 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:58:41.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:42.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:42.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:42.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:42.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:43.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:43.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:44.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:44.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:46.639 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:46.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:46.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:47.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:47.837 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:58:48.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:49.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown`
20:58:52.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:58:56.672 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:56.813 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:56.872 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:56.989 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:57.205 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:57.255 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:57.372 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:57.438 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:57.474 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:57.521 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:57.622 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:57.692 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:57.938 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:58.005 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:58.105 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:58.171 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.171 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:58.272 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.354 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.454 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.704 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:58.787 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:58.870 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:58.944 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:58.944 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:59.053 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:59.120 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:59.187 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:59.386 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:59.440 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:59.520 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:59.587 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:58:59.687 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:59.787 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:59.853 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:58:59.953 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:00.187 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:00.307 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:00.360 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:00.456 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:01.590 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01 (seed: 0)
20:59:03.939 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:59:03.956 [Lua] Spline already found!
20:59:03.991 [Lua] Init group template: spline_patrol
20:59:05.757 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:05.839 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:05.940 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:06.039 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:06.089 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:06.189 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:06.273 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:06.606 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:25.977 [Lua] event horde ends!
20:59:30.062 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source.
20:59:31.026 [Lua] event horde ends!
20:59:36.023 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:36.917 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:36.918 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:59:37.891 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:59:37.991 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:38.709 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:59:38.776 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:39.458 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:59:39.676 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:40.043 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:40.175 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:40.241 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:40.341 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:40.341 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:59:40.574 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:40.707 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:40.774 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:40.857 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:40.874 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:40.990 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:41.157 [Lua] event horde ends!
20:59:41.440 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:59:41.557 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:59:48.932 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:49.039 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:49.139 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:49.239 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:49.522 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:49.622 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:49.705 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:49.705 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:49.806 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:49.806 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:49.889 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:49.972 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:50.305 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:50.355 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:50.439 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:50.539 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:50.539 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:50.639 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:50.639 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:50.722 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:50.972 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:51.074 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:51.156 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:51.205 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:51.256 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:51.289 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:51.390 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:51.472 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:51.707 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:51.825 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:51.922 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:51.978 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:51.978 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:52.073 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:52.155 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:52.239 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:52.491 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:52.625 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:52.625 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:52.710 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:52.742 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:52.842 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:52.975 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:53.092 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:53.442 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:53.442 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:53.442 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:53.525 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:53.577 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:53.677 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:53.759 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:53.842 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:54.142 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:54.209 [Lua] event horde ends!
20:59:54.228 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:54.292 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:54.342 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:54.393 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:54.442 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:54.542 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:54.642 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:59:54.742 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:54.825 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:54.909 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:55.009 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
20:59:55.666 [Lua] Switching ConflictSettings: to: chaos_light
20:59:55.666 [Lua] pacing=chaos
20:59:55.666 [Lua] roaming=nil
20:59:55.666 [Lua] specials=chaos_light
20:59:55.666 [Lua] debug_color=purple
20:59:55.666 [Lua] contained_breeds=nil
20:59:55.666 [Lua] pack_spawning=chaos_light
20:59:55.666 [Lua] disabled=false
20:59:55.666 [Lua] factions=nil
20:59:55.666 [Lua] boss=chaos_light
20:59:55.666 [Lua] horde=chaos
20:59:55.666 [Lua] name=chaos_light
20:59:55.666 [Lua] intensity=default
20:59:55.666 [Lua] ---
20:59:55.999 [Lua] Switching ConflictSettings: to: skaven
20:59:55.999 [Lua] pacing=default
20:59:55.999 [Lua] roaming=nil
20:59:55.999 [Lua] specials=skaven
20:59:55.999 [Lua] debug_color=orange
20:59:55.999 [Lua] contained_breeds=nil
20:59:55.999 [Lua] pack_spawning=skaven
20:59:55.999 [Lua] disabled=false
20:59:55.999 [Lua] factions=nil
20:59:55.999 [Lua] boss=skaven
20:59:55.999 [Lua] horde=default
20:59:55.999 [Lua] name=skaven
20:59:55.999 [Lua] intensity=default
20:59:55.999 [Lua] ---
20:59:56.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
20:59:56.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064913
20:59:56.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064918
21:00:00.867 [Lua] Switching ConflictSettings: to: chaos_light
21:00:00.867 [Lua] pacing=chaos
21:00:00.867 [Lua] roaming=nil
21:00:00.867 [Lua] specials=chaos_light
21:00:00.867 [Lua] debug_color=purple
21:00:00.867 [Lua] contained_breeds=nil
21:00:00.867 [Lua] pack_spawning=chaos_light
21:00:00.867 [Lua] disabled=false
21:00:00.867 [Lua] factions=nil
21:00:00.867 [Lua] boss=chaos_light
21:00:00.867 [Lua] horde=chaos
21:00:00.867 [Lua] name=chaos_light
21:00:00.867 [Lua] intensity=default
21:00:00.867 [Lua] ---
21:00:01.874 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:01.940 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:02.057 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:02.124 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:02.323 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:00:02.391 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:00:02.490 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:00:02.557 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:00:02.640 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:02.706 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:02.806 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:02.873 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:00:03.041 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:00:03.241 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:00:03.308 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:00:03.375 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:00:04.308 [Lua] event horde ends!
21:00:05.260 [Flow] Level Flow Prisoner Event:Square Done
21:00:06.258 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards (seed: 0)
21:00:17.710 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 62
21:00:24.899 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01
21:00:24.908 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn (seed: 0)
21:00:30.576 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
21:00:49.245 [Lua] event horde ends!
21:00:59.326 [Lua] event horde ends!
21:01:00.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
21:01:00.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064913
21:01:00.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064918
21:01:09.395 [Lua] event horde ends!
21:01:26.379 [Lua] event horde ends!
21:01:32.412 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:32.545 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:32.645 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:32.745 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:32.896 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:32.979 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:33.196 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:33.279 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:39.462 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:39.545 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:39.629 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:39.712 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:39.963 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:40.047 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:40.147 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:40.247 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:46.147 [Lua] event horde ends!
21:01:50.465 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:50.529 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:50.614 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:50.695 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:50.811 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:50.895 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:50.978 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:51.061 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:51.399 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:51.480 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:51.564 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:51.647 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:51.964 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:52.014 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:52.047 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:52.164 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:52.164 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:52.247 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:52.331 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:52.417 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:01:52.548 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:52.664 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:52.664 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:52.813 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:01:58.714 [Lua] Override Player Respawning respawns_sawmill false
21:01:58.714 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn
21:01:58.714 [Flow] Level Flow Prisoner Event:Hay Barn Done
21:01:58.730 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square (seed: 0)
21:02:03.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
21:02:03.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064913
21:02:03.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064918
21:02:11.464 [Lua] main_path_player_far_away_check started
21:02:11.980 [Lua] main_path_player_far_away_check started
21:02:12.916 [Lua] event horde ends!
21:02:14.531 [Lua] main_path_player_far_away_check started
21:02:16.516 [Lua] main_path_player_far_away_check started
21:02:22.999 [Lua] event horde ends!
21:02:24.700 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:24.833 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:25.294 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:02:25.399 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:02:28.049 [Lua] event horde ends!
21:02:38.149 [Lua] event horde ends!
21:02:38.967 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:39.067 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:39.182 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:39.298 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:02:39.382 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:02:39.482 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:02:39.565 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:02:39.665 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:02:42.354 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source.
21:02:54.198 [Lua] event horde ends!
21:02:55.897 [Lua] main_path_player_far_away_check started
21:02:59.034 [Lua] main_path_player_far_away_check started
21:03:04.383 [Lua] event horde ends!
21:03:04.698 [Lua] main_path_player_far_away_check started
21:03:05.868 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art
21:03:07.833 [Lua] main_path_player_far_away_check started
21:03:09.586 [Lua] main_path_player_far_away_check started
21:03:11.136 [Lua] [ChatManager][1]System: Barra picked up a piece of Ravaged Art
21:03:12.717 [Lua] main_path_player_far_away_check started
21:03:19.052 [Lua] [ChatManager][1]System: Vallochar picked up a piece of Ravaged Art
21:03:20.766 [Lua] main_path_player_far_away_check started
21:03:20.816 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards (seed: 0)
21:03:20.901 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door (seed: 0)
21:03:23.900 [Lua] main_path_player_far_away_check started
21:03:33.574 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square
21:03:33.603 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill (seed: 0)
21:03:45.138 [Lua] event horde ends!
21:03:55.222 [Lua] ready to jump failed
21:03:56.772 [Lua] simple los failed
21:03:56.942 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source.
21:03:57.807 [Lua] event horde ends!
21:04:00.838 [Lua] event horde ends!
21:04:06.637 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
21:04:06.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064913
21:04:06.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064918
21:04:10.918 [Lua] event horde ends!
21:04:13.086 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
21:04:26.104 [Lua] event horde ends!
21:04:31.172 [Lua] event horde ends!
21:04:36.455 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:36.571 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:36.637 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:36.757 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:36.870 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:36.987 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:37.053 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:37.203 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:37.203 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:37.320 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:37.407 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:37.520 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:37.720 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:37.788 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:37.904 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:38.022 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:42.071 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 39 87
21:04:42.287 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 32 85
21:04:42.304 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 38 84
21:04:42.671 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 11 79
21:04:42.754 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 40 78
21:04:42.854 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 1 76
21:04:42.887 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 10 75
21:04:43.104 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 16 73
21:04:43.888 [Lua] fence jumping
21:04:45.321 [Lua] ready to jump failed
21:04:46.187 [Lua] event horde ends!
21:04:46.806 [Lua] ready to jump failed
21:04:53.304 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:53.370 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:53.486 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:53.553 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:53.703 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:53.769 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:53.886 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:53.953 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:54.035 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:54.152 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:54.219 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:54.354 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:04:54.486 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:54.572 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:54.686 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:54.820 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:04:57.020 [Lua] event horde ends!
21:05:00.020 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:00.103 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:00.203 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:00.303 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:00.452 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:05:00.552 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:05:00.636 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:05:00.757 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:05:05.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0
21:05:05.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 2827659
21:05:18.237 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 24 39
21:05:18.404 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 9 38
21:05:18.437 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 21 37
21:05:18.454 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 36
21:05:18.538 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 22 35
21:05:18.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 34
21:05:18.754 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 2 33
21:05:18.821 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 23 32
21:05:23.123 [Flow] Level Flow Prisoner Event:Sawmill Done
21:05:23.138 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_horde (seed: 0)
21:05:23.138 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_challenge (seed: 0)
21:05:25.271 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:25.372 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 25 27
21:05:26.272 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:28.238 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:28.388 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:28.588 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:28.838 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:28.988 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:29.055 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:29.305 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:29.460 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:29.655 [Lua] [GameNetworkManager] game object created go_id=1314, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:29.772 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:29.939 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:30.122 [Lua] [GameNetworkManager] game object was destroyed id=1314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:35.256 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:35.339 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:35.456 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:35.539 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:35.741 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:05:35.806 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:05:35.924 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:05:36.039 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:36.039 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:05:36.106 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:36.239 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:36.306 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:36.506 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:05:36.606 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:05:36.690 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:05:36.790 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:05:38.924 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:40.076 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de
21:05:47.406 [Lua] event horde ends!
21:05:53.093 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
21:05:56.108 [Lua] [GameNetworkManager] game object created go_id=1315, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:57.245 [Lua] [GameNetworkManager] game object was destroyed id=1315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:58.291 [Lua] [GameNetworkManager] game object created go_id=1316, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:58.440 [Lua] [GameNetworkManager] game object created go_id=1317, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:58.623 [Lua] [GameNetworkManager] game object created go_id=1318, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:58.772 [Lua] [GameNetworkManager] game object created go_id=1319, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:58.773 [Lua] [GameNetworkManager] game object was destroyed id=1316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:58.923 [Lua] [GameNetworkManager] game object was destroyed id=1317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:58.956 [Lua] [GameNetworkManager] game object created go_id=1320, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:59.089 [Lua] [GameNetworkManager] game object created go_id=1321, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:59.172 [Lua] [GameNetworkManager] game object was destroyed id=1318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:59.307 [Lua] [GameNetworkManager] game object created go_id=1322, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:59.307 [Lua] [GameNetworkManager] game object was destroyed id=1319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:59.407 [Lua] [GameNetworkManager] game object created go_id=1323, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:59.546 [Lua] [GameNetworkManager] game object was destroyed id=1320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:59.625 [Lua] [GameNetworkManager] game object created go_id=1324, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:59.724 [Lua] [GameNetworkManager] game object was destroyed id=1321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:59.758 [Lua] [GameNetworkManager] game object created go_id=1325, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:05:59.891 [Lua] [GameNetworkManager] game object was destroyed id=1322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:05:59.957 [Lua] [GameNetworkManager] game object created go_id=1326, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:00.057 [Lua] [GameNetworkManager] game object was destroyed id=1323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:00.090 [Lua] [GameNetworkManager] game object created go_id=1327, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:00.224 [Lua] [GameNetworkManager] game object was destroyed id=1324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:00.291 [Lua] [GameNetworkManager] game object created go_id=1328, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:00.357 [Lua] [GameNetworkManager] game object was destroyed id=1325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:00.425 [Lua] [GameNetworkManager] game object created go_id=1329, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:00.624 [Lua] [GameNetworkManager] game object created go_id=1330, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:00.657 [Lua] [GameNetworkManager] game object was destroyed id=1326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:00.756 [Lua] [GameNetworkManager] game object created go_id=1331, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:00.756 [Lua] [GameNetworkManager] game object was destroyed id=1327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:00.858 [Lua] [GameNetworkManager] game object was destroyed id=1328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:01.105 [Lua] [GameNetworkManager] game object was destroyed id=1329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:01.306 [Lua] [GameNetworkManager] game object was destroyed id=1330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:01.422 [Lua] [GameNetworkManager] game object was destroyed id=1331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:02.105 [Lua] [GameNetworkManager] game object created go_id=1332, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:02.222 [Lua] [GameNetworkManager] game object created go_id=1333, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:02.422 [Lua] [GameNetworkManager] game object created go_id=1334, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:02.771 [Lua] [GameNetworkManager] game object was destroyed id=1332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:02.821 [Lua] [GameNetworkManager] game object was destroyed id=1333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:03.038 [Lua] [GameNetworkManager] game object was destroyed id=1334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:06.660 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 19 22
21:06:11.856 [Lua] [GameNetworkManager] game object created go_id=1335, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:13.089 [Lua] [GameNetworkManager] game object was destroyed id=1335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:14.808 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 1 6 21
21:06:19.426 [Lua] [GameNetworkManager] game object created go_id=1336, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:19.643 [Lua] Time for new HOOORDE! multi_first_wave
21:06:19.643 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
21:06:19.643 [Lua] horde requested: vector_blob
21:06:19.643 [Lua] wants to spawn behind within distance: 60
21:06:19.643 [Lua] horde crated with id 47 of type vector_blob
21:06:19.643 [Lua] managed to spawn 31/31 horde enemies
21:06:19.643 [Lua] vector blob horde has started
21:06:19.943 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 4 38
21:06:20.145 [Lua] Init group template: horde
21:06:20.376 [Lua] [GameNetworkManager] game object created go_id=1337, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:21.194 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 16 49
21:06:21.277 [Lua] [GameNetworkManager] game object was destroyed id=1336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:21.743 [Lua] [GameNetworkManager] game object created go_id=1338, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:21.893 [Lua] [GameNetworkManager] game object created go_id=1339, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:22.076 [Lua] [GameNetworkManager] game object created go_id=1340, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:22.195 [Lua] [GameNetworkManager] game object was destroyed id=1337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:22.195 [Lua] [GameNetworkManager] game object created go_id=1341, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:22.410 [Lua] [GameNetworkManager] game object was destroyed id=1339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:22.410 [Lua] [GameNetworkManager] game object created go_id=1342, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:22.526 [Lua] [GameNetworkManager] game object created go_id=1343, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:22.610 [Lua] [GameNetworkManager] game object was destroyed id=1340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:22.743 [Lua] [GameNetworkManager] game object was destroyed id=1341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:23.026 [Lua] [GameNetworkManager] game object created go_id=1344, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:23.143 [Lua] [GameNetworkManager] game object created go_id=1345, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:23.343 [Lua] [GameNetworkManager] game object created go_id=1346, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:23.460 [Lua] [GameNetworkManager] game object created go_id=1347, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:23.577 [Lua] [GameNetworkManager] game object was destroyed id=1338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:23.660 [Lua] [GameNetworkManager] game object created go_id=1348, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:23.827 [Lua] [GameNetworkManager] game object created go_id=1349, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:23.910 [Lua] [GameNetworkManager] game object was destroyed id=1346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:23.948 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.016666214913129807; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.016666214913129807; t = 1663.7744049904868; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F698920; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.016666214913129807; t = 1663.7744049904868
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016666214913129807; context = table: 0000000001CC51A0; t = 1663.7744049904868
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.7744049904868; dt = 0.016666214913129807; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.7744049904868
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.7744049904868; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016666214913129807; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.016666214913129807
[11] self = table: 00000000184BD740; dt = 0.016666214913129807; main_t = 2143.6394739411771; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.7744049904868; game_mode_ended = false
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.016666214913129807; t = 2143.6394739411771
[14] self = table: 0000000000095930; real_world_dt = 0.016666214913129807; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016666214913129807; t = 2143.6394739411771
[15] dt = 0.016666214913129807
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016666214913129807; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:23.948 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:943676224, lt:load_next_level, extra_packages:{
})
21:06:23.948 [Lua] [NetworkServer] Entering post game
21:06:23.948 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
21:06:23.948 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
21:06:23.948 [Lua] [PeerSM] 110000100e543de :: on_exit InGame
21:06:23.948 [Lua] [PeerSM] 110000100e543de :: on_enter InPostGame
21:06:23.948 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame
21:06:23.948 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame
21:06:23.949 [Save] Saving `save_data`
21:06:23.949 [Lua] gm_event_end_conditions_met true false
21:06:23.949 [Lua] Game won
21:06:23.949 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
21:06:23.951 [Lua] generate_backend_stats 1100001034ed953:1
21:06:23.952 [Save] Save done
21:06:23.952 [Save] Saving `save_data`
21:06:23.954 [Save] Save done
21:06:23.969 [Lua] PlayFabMirrorBase:_commit_internal nil
21:06:23.969 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40
21:06:23.973 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:06:23.973 [Save] Saving `save_data`
21:06:23.976 [Save] Save done
21:06:23.979 [Lua] [GameNetworkManager] game object was destroyed id=1347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:23.979 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = false
21:06:23.979 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = false
21:06:23.979 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000101765a0b:0:0:0 = false
21:06:23.979 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 5
21:06:23.982 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.016682442277669907; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.016682442277669907; t = 1663.7910874327645; all_inside = true; any_inside = true; players_outside_portal = table: 0000000001233A20; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.016682442277669907; t = 1663.7910874327645
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016682442277669907; context = table: 0000000001CC51A0; t = 1663.7910874327645
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.7910874327645; dt = 0.016682442277669907; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.7910874327645
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.7910874327645; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016682442277669907; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.016682442277669907
[11] self = table: 00000000184BD740; dt = 0.016682442277669907; main_t = 2143.6561563834548; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.7910874327645; game_mode_ended = true
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.016682442277669907; t = 2143.6561563834548
[14] self = table: 0000000000095930; real_world_dt = 0.016682442277669907; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016682442277669907; t = 2143.6561563834548
[15] dt = 0.016682442277669907
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016682442277669907; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:23.993 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.016697045415639877; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.016697045415639877; t = 1663.8077844781801; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011EA6260; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.016697045415639877; t = 1663.8077844781801
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016697045415639877; context = table: 0000000001CC51A0; t = 1663.8077844781801
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8077844781801; dt = 0.016697045415639877; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8077844781801
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.8077844781801; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016697045415639877; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.016697045415639877
[11] self = table: 00000000184BD740; dt = 0.016697045415639877; main_t = 2143.6728534288704; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.8077844781801; game_mode_ended = true
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.016697045415639877; t = 2143.6728534288704
[14] self = table: 0000000000095930; real_world_dt = 0.016697045415639877; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016697045415639877; t = 2143.6728534288704
[15] dt = 0.016697045415639877
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016697045415639877; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:24.004 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.016693778336048126; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.016693778336048126; t = 1663.8244782565162; all_inside = true; any_inside = true; players_outside_portal = table: 00000000191F1290; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.016693778336048126; t = 1663.8244782565162
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016693778336048126; context = table: 0000000001CC51A0; t = 1663.8244782565162
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8244782565162; dt = 0.016693778336048126; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8244782565162
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.8244782565162; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016693778336048126; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.016693778336048126
[11] self = table: 00000000184BD740; dt = 0.016693778336048126; main_t = 2143.6895472072065; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.8244782565162; game_mode_ended = true
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.016693778336048126; t = 2143.6895472072065
[14] self = table: 0000000000095930; real_world_dt = 0.016693778336048126; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016693778336048126; t = 2143.6895472072065
[15] dt = 0.016693778336048126
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016693778336048126; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:24.015 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.016615400090813637; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.016615400090813637; t = 1663.841093656607; all_inside = true; any_inside = true; players_outside_portal = table: 0000000015FD5550; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.016615400090813637; t = 1663.841093656607
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016615400090813637; context = table: 0000000001CC51A0; t = 1663.841093656607
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.841093656607; dt = 0.016615400090813637; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.841093656607
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.841093656607; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016615400090813637; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.016615400090813637
[11] self = table: 00000000184BD740; dt = 0.016615400090813637; main_t = 2143.7061626072973; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.841093656607; game_mode_ended = true
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.016615400090813637; t = 2143.7061626072973
[14] self = table: 0000000000095930; real_world_dt = 0.016615400090813637; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016615400090813637; t = 2143.7061626072973
[15] dt = 0.016615400090813637
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016615400090813637; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:24.030 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.016463262960314751; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.016463262960314751; t = 1663.8575569195673; all_inside = true; any_inside = true; players_outside_portal = table: 00000000163D2140; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.016463262960314751; t = 1663.8575569195673
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016463262960314751; context = table: 0000000001CC51A0; t = 1663.8575569195673
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8575569195673; dt = 0.016463262960314751; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8575569195673
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.8575569195673; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016463262960314751; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.016463262960314751
[11] self = table: 00000000184BD740; dt = 0.016463262960314751; main_t = 2143.7226258702576; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.8575569195673; game_mode_ended = true
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.016463262960314751; t = 2143.7226258702576
[14] self = table: 0000000000095930; real_world_dt = 0.016463262960314751; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016463262960314751; t = 2143.7226258702576
[15] dt = 0.016463262960314751
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016463262960314751; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:24.043 [Lua] [GameNetworkManager] game object created go_id=1350, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:24.047 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.016259554773569107; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.016259554773569107; t = 1663.8738164743409; all_inside = true; any_inside = true; players_outside_portal = table: 00000000161E6770; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.016259554773569107; t = 1663.8738164743409
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016259554773569107; context = table: 0000000001CC51A0; t = 1663.8738164743409
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8738164743409; dt = 0.016259554773569107; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8738164743409
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.8738164743409; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016259554773569107; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.016259554773569107
[11] self = table: 00000000184BD740; dt = 0.016259554773569107; main_t = 2143.7388854250312; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.8738164743409; game_mode_ended = true
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.016259554773569107; t = 2143.7388854250312
[14] self = table: 0000000000095930; real_world_dt = 0.016259554773569107; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016259554773569107; t = 2143.7388854250312
[15] dt = 0.016259554773569107
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016259554773569107; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:24.064 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.016091892495751381; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.016091892495751381; t = 1663.8899083668366; all_inside = true; any_inside = true; players_outside_portal = table: 00000000165FD720; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.016091892495751381; t = 1663.8899083668366
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016091892495751381; context = table: 0000000001CC51A0; t = 1663.8899083668366
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8899083668366; dt = 0.016091892495751381; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8899083668366
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.8899083668366; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016091892495751381; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.016091892495751381
[11] self = table: 00000000184BD740; dt = 0.016091892495751381; main_t = 2143.7549773175269; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.8899083668366; game_mode_ended = true
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.016091892495751381; t = 2143.7549773175269
[14] self = table: 0000000000095930; real_world_dt = 0.016091892495751381; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016091892495751381; t = 2143.7549773175269
[15] dt = 0.016091892495751381
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016091892495751381; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:24.080 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.015933167189359665; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.015933167189359665; t = 1663.905841534026; all_inside = true; any_inside = true; players_outside_portal = table: 0000000015CE7D90; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.015933167189359665; t = 1663.905841534026
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015933167189359665; context = table: 0000000001CC51A0; t = 1663.905841534026
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.905841534026; dt = 0.015933167189359665; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.905841534026
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.905841534026; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.015933167189359665; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.015933167189359665
[11] self = table: 00000000184BD740; dt = 0.015933167189359665; main_t = 2143.7709104847163; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.905841534026; game_mode_ended = true
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.015933167189359665; t = 2143.7709104847163
[14] self = table: 0000000000095930; real_world_dt = 0.015933167189359665; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015933167189359665; t = 2143.7709104847163
[15] dt = 0.015933167189359665
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015933167189359665; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:24.097 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.015779154375195503; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.015779154375195503; t = 1663.9216206884012; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CD06840; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.015779154375195503; t = 1663.9216206884012
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015779154375195503; context = table: 0000000001CC51A0; t = 1663.9216206884012
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9216206884012; dt = 0.015779154375195503; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9216206884012
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.9216206884012; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.015779154375195503; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.015779154375195503
[11] self = table: 00000000184BD740; dt = 0.015779154375195503; main_t = 2143.7866896390915; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.9216206884012; game_mode_ended = true
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.015779154375195503; t = 2143.7866896390915
[14] self = table: 0000000000095930; real_world_dt = 0.015779154375195503; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015779154375195503; t = 2143.7866896390915
[15] dt = 0.015779154375195503
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015779154375195503; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:24.113 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.015641022473573685; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.015641022473573685; t = 1663.9372617108747; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C2FD0D0; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.015641022473573685; t = 1663.9372617108747
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015641022473573685; context = table: 0000000001CC51A0; t = 1663.9372617108747
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9372617108747; dt = 0.015641022473573685; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9372617108747
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.9372617108747; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.015641022473573685; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.015641022473573685
[11] self = table: 00000000184BD740; dt = 0.015641022473573685; main_t = 2143.8023306615651; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.9372617108747; game_mode_ended = true
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.015641022473573685; t = 2143.8023306615651
[14] self = table: 0000000000095930; real_world_dt = 0.015641022473573685; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015641022473573685; t = 2143.8023306615651
[15] dt = 0.015641022473573685
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015641022473573685; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:24.130 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.015497200191020966; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.015497200191020966; t = 1663.9527589110658; all_inside = true; any_inside = true; players_outside_portal = table: 0000000015E89580; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.015497200191020966; t = 1663.9527589110658
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015497200191020966; context = table: 0000000001CC51A0; t = 1663.9527589110658
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9527589110658; dt = 0.015497200191020966; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9527589110658
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.9527589110658; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.015497200191020966; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.015497200191020966
[11] self = table: 00000000184BD740; dt = 0.015497200191020966; main_t = 2143.8178278617561; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.9527589110658; game_mode_ended = true
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.015497200191020966; t = 2143.8178278617561
[14] self = table: 0000000000095930; real_world_dt = 0.015497200191020966; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015497200191020966; t = 2143.8178278617561
[15] dt = 0.015497200191020966
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015497200191020966; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:24.150 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.015367759391665459; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.015367759391665459; t = 1663.9681266704574; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F3FEFA0; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.015367759391665459; t = 1663.9681266704574
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015367759391665459; context = table: 0000000001CC51A0; t = 1663.9681266704574
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9681266704574; dt = 0.015367759391665459; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9681266704574
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.9681266704574; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.015367759391665459; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.015367759391665459
[11] self = table: 00000000184BD740; dt = 0.015367759391665459; main_t = 2143.8331956211478; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.9681266704574; game_mode_ended = true
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.015367759391665459; t = 2143.8331956211478
[14] self = table: 0000000000095930; real_world_dt = 0.015367759391665459; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015367759391665459; t = 2143.8331956211478
[15] dt = 0.015367759391665459
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015367759391665459; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:24.163 [Lua] Complete level triggered. Stacktrace:
[0] =[C]: in function callstack
[1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level
[2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside
[3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function
[4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state
[5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update
[6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update
[7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function
[8] @scripts/entity_system/entity_system_bag.lua:56: in function update
[9] @scripts/entity_system/entity_system.lua:457: in function system_update
[10] @scripts/entity_system/entity_system.lua:426: in function update
[11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] self = table: 00000000116E64F0
[2] self = table: 000000000CC41D40; dt = 0.015332664363086224; all_inside = true
[3] self = table: 000000000CC41D40; dt = 0.015332664363086224; t = 1663.9834593348205; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011A7F720; buff_system = table: 0000000018AFFDE0
[4] self = table: 000000000CC41D40; dt = 0.015332664363086224; t = 1663.9834593348205
[5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015332664363086224; context = table: 0000000001CC51A0; t = 1663.9834593348205
[6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9834593348205; dt = 0.015332664363086224; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40
[7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9834593348205
[8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.9834593348205; i = 82; system = table: 0000000001B61C60
[9] self = table: 000000000418CD80; update_func = "update"; dt = 0.015332664363086224; entity_system_update_context = table: 0000000001CC51A0
[10] self = table: 000000000418CD80; dt = 0.015332664363086224
[11] self = table: 00000000184BD740; dt = 0.015332664363086224; main_t = 2143.8485282855108; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.9834593348205; game_mode_ended = true
[12] hook_chain = [function]
[13] self = table: 0000000018635480; dt = 0.015332664363086224; t = 2143.8485282855108
[14] self = table: 0000000000095930; real_world_dt = 0.015332664363086224; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015332664363086224; t = 2143.8485282855108
[15] dt = 0.015332664363086224
[1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0;
[2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30;
[6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520;
[8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490;
[9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World];
[11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015332664363086224; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0;
[13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740;
[14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true;
21:06:24.193 [Lua] [GameNetworkManager] game object created go_id=1351, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
21:06:24.260 [Lua] [GameNetworkManager] game object was destroyed id=1345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:24.294 [Lua] [GameNetworkManager] game object was destroyed id=1348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
21:06:24.664 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
21:06:24.664 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40
21:06:25.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40
21:06:25.210 [Lua] commit result success 7
21:06:25.210 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41
21:06:25.211 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:06:25.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 42
21:06:25.211 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
21:06:25.274 [Lua] victory table: 00000000116D4260 nil
21:06:25.278 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41
21:06:25.447 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41
21:06:25.460 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 42 6
21:06:25.647 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
21:06:25.647 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 42
21:06:26.280 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 42
21:06:26.280 [Save] Saving `save_data`
21:06:26.280 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
21:06:26.283 [Save] Save done
21:06:26.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
21:06:26.463 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
21:06:32.961 [Lua] ConflictDirector - destroy all units
21:06:32.968 [Lua] Horde killed: ?
21:06:33.259 [Lua] [LevelTransitionHandler] promote_next_level_data
21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data
21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_key:0:0:0:0 = inn_level_sonnstill
21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_seed:0:0:0:0 = 0
21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: conflict_director:0:0:0:0 = inn_level
21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: locked_director_functions:0:0:0:0 = {}
21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: game_mode:0:0:0:0 = inn
21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: mechanism:0:0:0:0 = adventure
21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: environment_variation_id:0:0:0:0 = 0
21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty:0:0:0:0 = normal
21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty_tweak:0:0:0:0 = 0
21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_session_id:0:0:0:0 = 943676224
21:06:33.260 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_transition_type:0:0:0:0 = load_next_level
21:06:33.260 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: extra_packages:0:0:0:0 = {}
21:06:33.260 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data
21:06:33.260 [Lua] TRANSITION nil nil load_next_level
21:06:33.260 [Lua] Transition type "load_next_level", is server: true
21:06:33.260 [Lua] [GameNetworkManager] Leaving game...
21:06:33.260 [Lua] [GameNetworkManager] Shutting down game session host.
21:06:33.260 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
21:06:33.260 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
21:06:33.260 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1675.01
21:06:33.276 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
21:06:35.276 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
21:06:35.286 [Lua] [Managers] Calling function on all managers:
21:06:35.287 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
21:06:35.287 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = false
21:06:35.287 [Lua] Clearing all global lookup lists
21:06:35.287 [Lua] [IngamePlayerListUI] - Destroy
21:06:35.287 [Lua] [GamePadEquipmentUI] - Destroy
21:06:35.287 [Lua] [EquipmentUI] - Destroy
21:06:35.287 [Lua] [GamePadAbilityUI] - Destroy
21:06:35.287 [Lua] [AbilityUI] - Destroy
21:06:35.288 [Lua] [IngameUI] destroy
21:06:35.288 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}]
21:06:35.288 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
21:06:35.309 [Lua] [MOD][VMF][INFO] Removed 110000100e543de from the VMF users list.
21:06:35.309 [Lua] PlayerManager:remove_player peer_id=110000100e543de 1
21:06:35.309 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list.
21:06:35.309 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1
21:06:35.336 [Lua] [Managers] Destroying manager group:
21:06:35.343 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
21:06:35.411 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
21:06:35.411 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
21:06:35.412 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
21:06:35.412 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
21:06:35.415 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
21:06:35.417 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
21:06:35.417 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
21:06:35.418 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
21:06:35.418 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
21:06:35.418 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
21:06:35.420 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
21:06:35.420 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
21:06:35.421 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
21:06:35.421 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
21:06:35.422 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
21:06:35.424 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
21:06:35.425 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
21:06:35.426 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
21:06:35.428 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
21:06:35.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
21:06:35.430 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
21:06:35.432 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
21:06:35.432 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
21:06:35.433 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
21:06:35.434 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
21:06:35.435 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
21:06:35.436 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
21:06:35.437 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
21:06:35.439 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
21:06:35.445 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
21:06:35.445 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
21:06:35.445 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
21:06:35.445 [Lua] [PeerSM] 110000100e543de :: on_exit InPostGame
21:06:35.445 [Lua] [PeerSM] 110000100e543de :: on_enter Loading
21:06:35.445 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame
21:06:35.445 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
21:06:35.445 [Lua] [Matchmaking] unregister rpcs
21:06:35.445 [Lua] ############### UNLOADING PACKAGES ###############
21:06:35.445 [Lua] [Managers] Calling function on all managers:
21:06:35.445 [Lua] [Managers] Destroying manager group:
21:06:35.445 [Lua] [Gamestate] Enter state StateLoading
21:06:35.448 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
21:06:35.449 [Lua] Found camera: end_screen_camera
21:06:35.449 [Lua] Found camera: end_screen_camera
21:06:35.449 [Lua] Found camera: end_screen_camera
21:06:35.449 [Lua] Found camera: end_screen_camera
21:06:35.449 [Lua] Found camera: end_screen_camera
21:06:35.449 [Lua] Found camera: end_screen_camera
21:06:35.449 [Lua] Found camera: end_screen_camera
21:06:35.449 [Lua] Found camera: end_screen_camera
21:06:35.449 [Lua] Found camera: end_screen_camera
21:06:35.449 [Lua] Found camera: end_screen_camera
21:06:35.449 [Lua] Found camera: end_screen_camera
21:06:35.449 [Lua] [EndViewState] Enter Substate EndViewStateSummary
21:06:35.450 [Lua] [Gamestate] Enter Substate StateLoadingRunning
21:06:35.450 [Lua] [Matchmaking] register rpcs
21:06:35.450 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:06:35.450 [Lua] Set lobby begin:
21:06:35.450 [Lua] Lobby data twitch_enabled = false
21:06:35.450 [Lua] Lobby data selected_mission_id = farmlands
21:06:35.450 [Lua] Lobby data num_players = 3
21:06:35.450 [Lua] Lobby data difficulty_tweak = 0
21:06:35.450 [Lua] Lobby data host = 1100001034ed953
21:06:35.450 [Lua] Lobby data matchmaking_type = 2
21:06:35.450 [Lua] Lobby data is_private = true
21:06:35.450 [Lua] Lobby data match_started = true
21:06:35.450 [Lua] Lobby data difficulty = hardest
21:06:35.450 [Lua] Lobby data player_slot_1 = 0:0
21:06:35.450 [Lua] Lobby data player_slot_4 = 110000100e543de:1
21:06:35.450 [Lua] Lobby data unique_server_name = Xanoth
21:06:35.450 [Lua] Lobby data quick_game = false
21:06:35.450 [Lua] Lobby data country_code = GB
21:06:35.450 [Lua] Lobby data matchmaking = false
21:06:35.450 [Lua] Lobby data power_level = 0
21:06:35.450 [Lua] Lobby data mission_id = farmlands
21:06:35.450 [Lua] Lobby data mechanism = adventure
21:06:35.450 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
21:06:35.450 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
21:06:35.450 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
21:06:35.450 [Lua] Lobby data player_slot_3 = 0:0
21:06:35.450 [Lua] Lobby data eac_authorized = true
21:06:35.451 [Lua] Set lobby end.
21:06:35.451 [Lua] registering RPCs
21:06:35.451 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
21:06:35.451 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
21:06:35.451 [Lua] Set lobby begin:
21:06:35.451 [Lua] Lobby data twitch_enabled = false
21:06:35.451 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
21:06:35.451 [Lua] Lobby data num_players = 3
21:06:35.451 [Lua] Lobby data difficulty_tweak = 0
21:06:35.451 [Lua] Lobby data host = 1100001034ed953
21:06:35.451 [Lua] Lobby data matchmaking_type = 3
21:06:35.451 [Lua] Lobby data is_private = true
21:06:35.451 [Lua] Lobby data match_started = true
21:06:35.451 [Lua] Lobby data difficulty = hardest
21:06:35.451 [Lua] Lobby data player_slot_1 = 0:0
21:06:35.451 [Lua] Lobby data player_slot_4 = 110000100e543de:1
21:06:35.451 [Lua] Lobby data unique_server_name = Xanoth
21:06:35.451 [Lua] Lobby data quick_game = false
21:06:35.451 [Lua] Lobby data country_code = GB
21:06:35.451 [Lua] Lobby data matchmaking = false
21:06:35.451 [Lua] Lobby data power_level = 0
21:06:35.451 [Lua] Lobby data mission_id = inn_level_sonnstill
21:06:35.451 [Lua] Lobby data mechanism = adventure
21:06:35.451 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
21:06:35.451 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
21:06:35.451 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
21:06:35.451 [Lua] Lobby data player_slot_3 = 0:0
21:06:35.451 [Lua] Lobby data eac_authorized = true
21:06:35.451 [Lua] Set lobby end.
21:06:35.451 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
21:06:35.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer
21:06:35.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer
21:06:35.471 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
21:06:35.471 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer
21:06:35.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer
21:06:35.471 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer
21:06:35.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer
21:06:35.472 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
21:06:35.477 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
21:06:35.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer
21:06:35.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer
21:06:35.477 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
21:06:35.478 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
21:06:35.478 [Lua] [StateLoading] load_current_level
21:06:35.478 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0
21:06:35.478 [Umbra] Unload tome
21:06:35.479 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_meta, farmlands
21:06:35.506 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, farmlands
21:06:35.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x3a8a6, position: 0
21:06:35.511 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_common, farmlands
21:06:35.511 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read,
21:06:35.511 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read,
21:06:35.511 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read,
21:06:35.511 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read,
21:06:35.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read,
21:06:35.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
21:06:35.565 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
21:06:35.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false
21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}}
21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632
21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624
21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176
21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904
21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false
21:06:35.918 [Lua] ### Received rpc_level_load_started
21:06:35.918 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_session_id: 943676224
21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false
21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1389755904,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632
21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624
21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176
21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904
21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false
21:06:35.951 [Lua] ### Received rpc_level_load_started
21:06:35.951 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 943676224
21:06:36.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
21:06:36.553 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
21:06:36.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
21:06:39.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
21:06:39.377 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
21:06:39.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill
21:06:39.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill
21:06:39.444 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill
21:06:39.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome
21:06:39.477 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]'
21:06:39.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome
21:06:39.510 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome
21:06:39.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:06:39.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:06:39.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
21:06:39.611 [Lua] [LevelTransitionHandler] Level load completed!
21:06:39.611 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
21:06:39.613 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:06:39.613 [Lua] checking dlc's against conflict directors
21:06:39.613 [Lua] number of factions to include 2
21:06:39.613 [Lua] Updated list weights for random:
21:06:39.613 [Lua] skaven, 0.42 (0.00-0.42)
21:06:39.613 [Lua] chaos, 0.42 (0.42-0.83)
21:06:39.613 [Lua] beastmen, 0.17 (0.83-1.00)
21:06:39.613 [Lua] Rolled random faction: 0.27856689691543579 skaven
21:06:39.613 [Lua] Updated list weights for random:
21:06:39.613 [Lua] beastmen, 0.29 (0.00-0.29)
21:06:39.613 [Lua] chaos, 0.71 (0.29-1.00)
21:06:39.613 [Lua] Rolled random faction: 0.81953376531600952 chaos
21:06:39.613 [Lua] number of factions added 2
21:06:39.613 [Lua] --- --- ---
21:06:39.613 [Lua] Starting... difficulty 'normal'
21:06:39.613 [Lua] These are the starting conflict directors:
21:06:39.613 [Lua] inn_level
21:06:39.613 [Lua] --- --- ---
21:06:39.613 [Lua]
21:06:39.613 [Lua] DONE! Found the following directors:
21:06:39.613 [Lua] (free: 35), Master hash is:
21:06:39.613 [Lua] [EnemyPackageLoader] breed_lookup: {
}
21:06:39.613 [Lua] load_startup_enemy_packages: --------------
21:06:39.613 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
21:06:39.613 [Lua] critter_rat
21:06:39.628 [Lua] ### Received rpc_level_loaded
21:06:39.628 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 204
21:06:39.628 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
21:06:39.644 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
21:06:39.644 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
21:06:39.660 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
21:06:39.660 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
21:06:39.661 [Lua] ### Received rpc_level_loaded
21:06:39.661 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 204
21:06:39.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
21:06:39.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
21:06:39.678 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn
21:06:39.678 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
21:06:39.678 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world
21:06:39.678 [Umbra] Init version: 3.4.15 :: 16 threads
21:06:39.932 [Lua] Async level spawning done
21:06:41.574 [Lua] ### Received rpc_level_loaded
21:06:41.574 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 204
21:06:41.574 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded
21:06:41.574 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
21:06:41.574 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
21:06:41.591 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
21:06:41.591 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
21:06:42.824 [Lua] ### Received rpc_level_loaded
21:06:42.824 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_id: 204
21:06:42.824 [Lua] Peer 110000100e543de has loaded the level and all enemies are loaded
21:06:42.824 [Lua] [PeerSM] 110000100e543de :: on_exit Loading
21:06:42.824 [Lua] [PeerSM] 110000100e543de :: on_enter LoadingProfilePackages
21:06:42.841 [Lua] [PeerSM] 110000100e543de :: on_exit LoadingProfilePackages
21:06:42.841 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForEnterGame
21:06:44.925 [Lua] [EndViewState] Exit Substate EndViewStateSummary
21:06:44.925 [Lua] [PlayState] Enter Substate EndViewStateChest
21:06:54.943 [Lua] min_height 91.160001754760742
21:07:00.515 [Lua] [PlayState] Exit Substate EndViewStateChest
21:07:00.515 [Lua] [PlayState] Enter Substate EndViewStateScore
21:07:27.159 [Window] Window => inactive
21:07:35.960 [Lua] [PlayState] Exit Substate EndViewStateScore
21:07:35.960 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
21:07:36.963 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
21:07:36.963 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
21:07:36.963 [Lua] [Matchmaking] unregister rpcs
21:07:36.963 [Lua] Set lobby begin:
21:07:36.963 [Lua] Lobby data twitch_enabled = false
21:07:36.963 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
21:07:36.963 [Lua] Lobby data num_players = 3
21:07:36.963 [Lua] Lobby data difficulty_tweak = 0
21:07:36.963 [Lua] Lobby data host = 1100001034ed953
21:07:36.963 [Lua] Lobby data matchmaking_type = 3
21:07:36.963 [Lua] Lobby data is_private = true
21:07:36.963 [Lua] Lobby data match_started = true
21:07:36.963 [Lua] Lobby data difficulty = hardest
21:07:36.963 [Lua] Lobby data player_slot_1 = 0:0
21:07:36.963 [Lua] Lobby data player_slot_4 = 110000100e543de:1
21:07:36.963 [Lua] Lobby data unique_server_name = Xanoth
21:07:36.963 [Lua] Lobby data quick_game = false
21:07:36.963 [Lua] Lobby data country_code = GB
21:07:36.963 [Lua] Lobby data matchmaking = false
21:07:36.964 [Lua] Lobby data power_level = 0
21:07:36.964 [Lua] Lobby data mission_id = inn_level_sonnstill
21:07:36.964 [Lua] Lobby data mechanism = adventure
21:07:36.964 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
21:07:36.964 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
21:07:36.964 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
21:07:36.964 [Lua] Lobby data player_slot_3 = 0:0
21:07:36.964 [Lua] Lobby data eac_authorized = true
21:07:36.964 [Lua] Set lobby end.
21:07:36.964 [Lua] [Managers] Destroying manager group:
21:07:36.964 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
21:07:36.964 [Lua] [Gamestate] Enter StateIngame HOST
21:07:36.964 [Lua] [Managers] Calling function on all managers:
21:07:36.964 [Lua] <>level = inn_level_sonnstill<>
21:07:36.964 [Lua] Set lobby begin:
21:07:36.964 [Lua] Lobby data twitch_enabled = false
21:07:36.964 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
21:07:36.964 [Lua] Lobby data num_players = 3
21:07:36.964 [Lua] Lobby data difficulty_tweak = 0
21:07:36.965 [Lua] Lobby data host = 1100001034ed953
21:07:36.965 [Lua] Lobby data matchmaking_type = 3
21:07:36.965 [Lua] Lobby data is_private = true
21:07:36.965 [Lua] Lobby data match_started = true
21:07:36.965 [Lua] Lobby data difficulty = hardest
21:07:36.965 [Lua] Lobby data player_slot_1 = 0:0
21:07:36.965 [Lua] Lobby data player_slot_4 = 110000100e543de:1
21:07:36.965 [Lua] Lobby data unique_server_name = Xanoth
21:07:36.965 [Lua] Lobby data quick_game = false
21:07:36.965 [Lua] Lobby data country_code = GB
21:07:36.965 [Lua] Lobby data matchmaking = false
21:07:36.965 [Lua] Lobby data power_level = 0
21:07:36.965 [Lua] Lobby data mission_id = inn_level_sonnstill
21:07:36.965 [Lua] Lobby data mechanism = adventure
21:07:36.965 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
21:07:36.965 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
21:07:36.965 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
21:07:36.965 [Lua] Lobby data player_slot_3 = 0:0
21:07:36.965 [Lua] Lobby data eac_authorized = true
21:07:36.965 [Lua] Set lobby end.
21:07:36.965 [Lua] [StateIngame] Server ingame
21:07:36.968 [Lua] Set lobby begin:
21:07:36.968 [Lua] Lobby data twitch_enabled = false
21:07:36.968 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
21:07:36.968 [Lua] Lobby data num_players = 3
21:07:36.968 [Lua] Lobby data difficulty_tweak = 0
21:07:36.968 [Lua] Lobby data host = 1100001034ed953
21:07:36.968 [Lua] Lobby data matchmaking_type = 3
21:07:36.968 [Lua] Lobby data is_private = true
21:07:36.968 [Lua] Lobby data match_started = true
21:07:36.968 [Lua] Lobby data difficulty = normal
21:07:36.968 [Lua] Lobby data player_slot_1 = 0:0
21:07:36.968 [Lua] Lobby data player_slot_4 = 110000100e543de:1
21:07:36.968 [Lua] Lobby data unique_server_name = Xanoth
21:07:36.968 [Lua] Lobby data quick_game = false
21:07:36.968 [Lua] Lobby data country_code = GB
21:07:36.968 [Lua] Lobby data matchmaking = false
21:07:36.968 [Lua] Lobby data power_level = 0
21:07:36.968 [Lua] Lobby data mission_id = inn_level_sonnstill
21:07:36.968 [Lua] Lobby data mechanism = adventure
21:07:36.968 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
21:07:36.968 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
21:07:36.968 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
21:07:36.968 [Lua] Lobby data player_slot_3 = 0:0
21:07:36.968 [Lua] Lobby data eac_authorized = true
21:07:36.968 [Lua] Set lobby end.
21:07:36.968 [Lua] [Matchmaking] register rpcs
21:07:36.968 [Lua] GameNetworkManager:init... creating game session
21:07:36.968 [Lua] Host GameSession.make_game_session_host with session:
21:07:36.968 [Lua] [GameNetworkManager] Setting pong timeout to 60
21:07:36.969 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
21:07:36.969 [Lua] [GameNetworkManager] self.is_server = true
21:07:36.969 [Network] Setting artificial MTU limit to 65536
21:07:36.977 [Lua] Switching ConflictSettings: to: inn_level
21:07:36.977 [Lua] pacing=disabled
21:07:36.977 [Lua] roaming=nil
21:07:36.977 [Lua] disabled=false
21:07:36.977 [Lua] pack_spawning=disabled
21:07:36.977 [Lua] contained_breeds=nil
21:07:36.977 [Lua] boss=disabled
21:07:36.977 [Lua] horde=disabled
21:07:36.977 [Lua] specials=disabled
21:07:36.977 [Lua] name=inn_level
21:07:36.977 [Lua] intensity=disabled
21:07:36.977 [Lua] ---
21:07:36.977 [Lua] [LevelAnalysis] set_random_seed( 0)
21:07:36.979 warning: [GwNav] NavData resource not loaded
21:07:36.979 warning: [GwNav] levels/inn/event_decoration/sonnstill/world
21:07:36.979 [Lua] nested_level_name levels/inn/world
21:07:36.979 [Lua] [AIInterestPointSystem] Level Seed: 0
21:07:36.979 [Lua]
21:07:36.979 [Lua] [entity_system_bag] = table
21:07:36.979 [Lua] [entity_system_bag] = metatable
21:07:36.979 [Lua] [startup_data] = table
21:07:36.979 [Lua] [entity_manager] = table
21:07:36.979 [Lua] [entity_manager] = metatable
21:07:36.979 [Lua] [unit_spawner] = table
21:07:36.979 [Lua] [unit_spawner] = metatable
21:07:36.979 [Lua] [unit_storage] = table
21:07:36.979 [Lua] [unit_storage] = metatable
21:07:36.979 [Lua] [dice_keeper] = table
21:07:36.979 [Lua] [dice_keeper] = metatable
21:07:36.979 [Lua] [is_server] = true (boolean)
21:07:36.979 [Lua] [world] = [World]
21:07:36.979 [Lua] [system_api] = table
21:07:36.979 [Lua] [entity_system] = table
21:07:36.979 [Lua] [entity_system] = metatable
21:07:36.979 [Lua] [network_lobby] = table
21:07:36.979 [Lua] [network_lobby] = metatable
21:07:36.979 [Lua] [profile_synchronizer] = table
21:07:36.979 [Lua] [profile_synchronizer] = metatable
21:07:36.979 [Lua] [level_transition_handler] = table
21:07:36.979 [Lua] [level_transition_handler] = metatable
21:07:36.979 [Lua] [num_local_human_players] = 1 (number)
21:07:36.979 [Lua] [statistics_db] = table
21:07:36.979 [Lua] [statistics_db] = metatable
21:07:36.979 [Lua] [network_server] = table
21:07:36.979 [Lua] [network_server] = metatable
21:07:36.979 [Lua] [input_manager] = table
21:07:36.979 [Lua] [input_manager] = metatable
21:07:36.979 [Lua] [network_clock] = table
21:07:36.979 [Lua] [network_clock] = metatable
21:07:36.979 [Lua] [network_transmit] = table
21:07:36.979 [Lua] [network_transmit] = metatable
21:07:36.979 [Lua] [free_flight_manager] = table
21:07:36.979 [Lua] [free_flight_manager] = metatable
21:07:36.979 [Lua] [network_manager] = table
21:07:36.979 [Lua] [network_manager] = metatable
21:07:36.979 [Lua] [network_event_delegate] = table
21:07:36.979 [Lua] [network_event_delegate] = metatable
21:07:36.979 [Lua]
21:07:36.979 [Lua] ignoring extension VersusVolumeObjectiveExtension
21:07:36.979 [Lua] ignoring extension VersusInteractObjectiveExtension
21:07:36.979 [Lua] ignoring extension VersusPayloadObjectiveExtension
21:07:36.979 [Lua] ignoring extension VersusSocketObjectiveExtension
21:07:36.979 [Lua] ignoring extension VersusTargetObjectiveExtension
21:07:36.979 [Lua] ignoring extension VersusMissionObjectiveExtension
21:07:36.980 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
21:07:36.983 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
21:07:36.983 [Lua] [AchievementManager] Achievements using the steam platform
21:07:36.984 [Lua] PlayerManager:add_player player_1
21:07:37.015 [Lua] [StateIngame] Level seed: 0
21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read,
21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read,
21:07:37.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read,
21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
21:07:37.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
21:07:37.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
21:07:37.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read,
21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4, async-read,
21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_2, async-read,
21:07:37.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read,
21:07:37.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read,
21:07:37.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read,
21:07:37.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read,
21:07:37.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read,
21:07:37.023 [Lua] [LevelAnalysis] set_random_seed( 0)
21:07:37.025 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
21:07:37.025 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
21:07:37.026 [Lua] [IngameUI] init
21:07:37.036 [SteamVoipClient] select_out(1100001034ed953, off)
21:07:37.039 [Lua] cb_razer_chroma_setup
21:07:37.078 [Lua] [Matchmaking] Cancelling matchmaking
21:07:37.078 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
21:07:37.079 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
21:07:37.079 [Lua] Set lobby begin:
21:07:37.079 [Lua] Lobby data twitch_enabled = false
21:07:37.079 [Lua] Lobby data selected_mission_id = inn_level_sonnstill
21:07:37.079 [Lua] Lobby data num_players = 3
21:07:37.079 [Lua] Lobby data difficulty_tweak = 0
21:07:37.079 [Lua] Lobby data host = 1100001034ed953
21:07:37.079 [Lua] Lobby data matchmaking_type = 3
21:07:37.079 [Lua] Lobby data is_private = true
21:07:37.079 [Lua] Lobby data match_started = true
21:07:37.079 [Lua] Lobby data difficulty = normal
21:07:37.079 [Lua] Lobby data player_slot_1 = 0:0
21:07:37.079 [Lua] Lobby data player_slot_4 = 110000100e543de:1
21:07:37.079 [Lua] Lobby data unique_server_name = Xanoth
21:07:37.079 [Lua] Lobby data quick_game = false
21:07:37.079 [Lua] Lobby data country_code = GB
21:07:37.079 [Lua] Lobby data matchmaking = false
21:07:37.079 [Lua] Lobby data power_level = 835
21:07:37.079 [Lua] Lobby data mission_id = inn_level_sonnstill
21:07:37.079 [Lua] Lobby data mechanism = adventure
21:07:37.079 [Lua] Lobby data player_slot_5 = 1100001034ed953:1
21:07:37.079 [Lua] Lobby data player_slot_2 = 110000101765a0b:1
21:07:37.079 [Lua] Lobby data network_hash = ee62f6c1cf799ec6
21:07:37.079 [Lua] Lobby data player_slot_3 = 0:0
21:07:37.079 [Lua] Lobby data eac_authorized = true
21:07:37.079 [Lua] Set lobby end.
21:07:37.080 [Flow] complete_skittergate_legend true
21:07:37.080 [Flow] complete_all_helmgart_levels_recruit true
21:07:37.081 [Flow] WitchHunterLevel:35
21:07:37.081 [Flow] LeaderYes
21:07:37.081 [Flow] ALL PC XP:304250
21:07:37.081 [Flow] Has "bogenhafen" DLC:true
21:07:37.081 [Flow] WH XP:60850
21:07:37.081 [Flow] Number of crafted items:1936
21:07:37.081 [Flow] Has "pre_order" DLC:true
21:07:37.081 [Flow] Sum of Powe Levels:1500
21:07:37.081 [Flow] lodestone diff 1:false
21:07:37.081 [Flow] magnus and forest activated
21:07:37.081 [Flow] magnus and forest activated
21:07:37.081 [Flow] cemetery and forest activated
21:07:37.081 [Flow] magnus and cemetery
21:07:37.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:07:37.081 [Flow] ALL RUNES ACTIVATED
21:07:37.081 [Flow] magnus and forest activated
21:07:37.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:07:37.081 [Flow] ALL RUNES ACTIVATED
21:07:37.081 [Flow] cemetery and forest activated
21:07:37.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:07:37.081 [Flow] ALL RUNES ACTIVATED
21:07:37.081 [Flow] magnus and forest activated
21:07:37.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:07:37.081 [Flow] ALL RUNES ACTIVATED
21:07:37.081 [Flow] magnus and cemetery
21:07:37.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:07:37.081 [Flow] ALL RUNES ACTIVATED
21:07:37.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
21:07:37.082 [Lua] CurrentConflictSettings inn_level
21:07:37.082 [Lua] [ConflictDirector] conflict_director is ai_ready
21:07:37.082 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
21:07:37.082 [Lua] [MainPathSpawningGenerator] Injecting travel distances
21:07:37.084 [Lua] SpecialsPacing:remove_unwanted_breeds:
21:07:37.084 [Lua] Forming navigation groups in one frame
21:07:37.084 [Lua] Forming navigation groups
21:07:37.097 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999919964
21:07:37.098 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
21:07:37.098 [Lua] number of nav groups: 42
21:07:37.098 [Lua] number of refined nav groups : 23
21:07:37.100 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268
21:07:37.100 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
21:07:37.100 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
21:07:37.100 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
21:07:37.102 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
21:07:37.102 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
21:07:37.102 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
21:07:37.102 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
21:07:37.102 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
21:07:37.102 [Lua] [Managers] Calling function on all managers:
21:07:37.102 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
21:07:37.102 [Save] Loading `ut_tweaks_presets`
21:07:37.102 [Save] Load done
21:07:37.116 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
21:07:37.116 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
21:07:37.118 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x099357f0
21:07:37.163 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
21:07:37.163 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
21:07:37.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
21:07:37.163 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
21:07:37.163 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
21:07:37.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
21:07:37.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}}
21:07:37.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632
21:07:37.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624
21:07:37.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176
21:07:37.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904
21:07:37.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false
21:07:37.177 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForEnterGame
21:07:37.177 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForGameObjectSync
21:07:37.187 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100e543de
21:07:37.190 [Lua] Breedfreezer (server) starting a hot join sync
21:07:37.190 [Lua] PlayerManager:add_remote_player 110000100e543de
21:07:37.190 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
21:07:37.190 [Lua] RemotePlayer:create_game_object( ) 28
21:07:37.200 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForGameObjectSync
21:07:37.200 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForPlayers
21:07:37.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
21:07:37.200 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
21:07:37.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
21:07:37.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
21:07:37.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
21:07:37.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
21:07:37.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
21:07:37.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
21:07:37.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
21:07:37.248 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
21:07:37.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
21:07:37.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:07:37.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
21:07:37.281 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
21:07:37.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
21:07:37.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:07:37.304 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1389755904,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
21:07:37.305 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632
21:07:37.305 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624
21:07:37.305 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176
21:07:37.305 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904
21:07:37.305 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false
21:07:37.305 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
21:07:37.305 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
21:07:37.313 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
21:07:37.317 [Lua] Breedfreezer (server) starting a hot join sync
21:07:37.318 [Lua] PlayerManager:add_remote_player 110000101765a0b
21:07:37.318 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33
21:07:37.318 [Lua] RemotePlayer:create_game_object( ) 33
21:07:37.328 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
21:07:37.328 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
21:07:37.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:07:37.328 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
21:07:37.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
21:07:37.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
21:07:37.332 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
21:07:37.333 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
21:07:37.333 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = true
21:07:37.333 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForPlayers
21:07:37.333 [Lua] [PeerSM] 110000100e543de :: on_enter InGame
21:07:37.333 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = true
21:07:37.333 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
21:07:37.333 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
21:07:37.333 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000101765a0b:0:0:0 = true
21:07:37.335 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
21:07:37.337 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
21:07:37.337 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
21:07:37.337 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="n/a",
slot_potion="n/a",
}
21:07:37.337 [Lua] Tried add_equipment_by_category for category for career