[Log version] 1 [Session] cf8417ad-3f71-4b81-9eac-5b4c88cabee0 UTC time stamps 20:30:15.458 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 20:30:15.458 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 20:30:15.458 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 20:30:15.458 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 20:30:15.458 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 20:30:15.458 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 20:30:15.470 [RazerChroma] Setup Razer Chroma resources 20:30:15.470 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 20:30:15.549 [Window] Window => active 20:30:15.577 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 20:30:15.592 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 20:30:15.958 [EAC] Init client 1100001034ed953 20:30:15.958 [EAC] EAC client initialized 20:30:15.958 warning: [EAC] Failed to initialize localization 20:30:15.959 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 20:30:15.962 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 970) 20:30:16.541 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 20:30:16.646 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 20:30:16.867 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 20:30:16.868 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 20:30:16.937 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 20:30:16.937 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 20:30:16.937 [Save] Save dir: `C:\Users\Ian\AppData\Roaming\fatshark\Vermintide 2` 20:30:16.938 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 20:30:16.938 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 20:30:17.033 [RazerChroma] Setup Razer Chroma 20:30:17.076 [LightFX ] Loaded DLL. 20:30:17.076 [LightFX ] Init() 20:30:17.081 [LightFX ] LightFX failed to initialize 20:30:17.094 [Lua] boot.lua start, os clock: 2.8300000000000001 20:30:17.094 [Lua] Active feature-flags: 20:30:17.094 [Lua] FEATURE_thornsister 20:30:17.094 [Lua] 20:30:17.094 [Lua] LUA IS STRIPPED! 20:30:17.094 [Lua] Boot:setup() entered. time: 0 os-clock: 2.8300000000000001 20:30:17.094 [Lua] --- CPU CPU: AMD Ryzen 9 5900X 12-Core Processor Vendor: AuthenticAMD Logical processors: 24 Family: 10:15, Model: 2:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00011000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32693MB Available: 22362MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 3969bd08-3569-44d6-8672-93a647c415ee --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 12.1, 4043MB) Driver version: 47111 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): ROCCAT Kone Aimo 16K Input device: Generic (17.0): CORSAIR STRAFE RGB MK.2 Mechanical Gaming Keyboard Input device: Generic (17.0): G533 Gaming Headset Input device: Generic (17.0): Corsair composite virtual input device 20:30:17.095 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 20:30:17.099 [SteamStats] RequestCurrentStats success: true 20:30:20.902 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 5.4677650090306997 os-clock: 6.6379999999999999 20:30:20.902 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:30:20.903 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:30:20.903 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:30:20.903 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:30:20.903 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:30:20.903 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:30:20.903 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 20:30:20.903 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:30:20.904 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:30:20.904 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 20:30:20.904 [Lua] Development.init_application_parameters 20:30:20.904 [Lua] ----------------------------------------------------------------- 20:30:20.904 [Lua] -- Application parameters -- 20:30:20.904 [Lua] ----------------------------------------------------------------- 20:30:20.904 [Lua] ***************************************************************** 20:30:20.904 [Lua] ** Initial contents of script_data ** 20:30:20.904 [Lua] script_data.beta_level_progression = false 20:30:20.904 [Lua] script_data.build_identifier = 2003b9c18405 20:30:20.904 [Lua] script_data.debug_interactions = false 20:30:20.904 [Lua] script_data.disable_debug_draw = true 20:30:20.904 [Lua] script_data.disable_intro_trailer = false 20:30:20.904 [Lua] script_data.disable_store = false 20:30:20.904 [Lua] script_data.disable_tutorial_at_start = false 20:30:20.904 [Lua] script_data.eac-untrusted = false 20:30:20.904 [Lua] script_data.enable_detailed_tooltips = false 20:30:20.904 [Lua] script_data.force_debug_disabled = true 20:30:20.904 [Lua] script_data.force_steam = true 20:30:20.904 [Lua] script_data.hide_fps = true 20:30:20.904 [Lua] script_data.hide_version_info = true 20:30:20.904 [Lua] script_data.matchmaking_debug = true 20:30:20.904 [Lua] script_data.network_debug = true 20:30:20.904 [Lua] script_data.package_debug = true 20:30:20.904 [Lua] script_data.packaged_build = true 20:30:20.904 [Lua] script_data.qr_watermark = true 20:30:20.904 [Lua] script_data.settings = { } 20:30:20.904 [Lua] script_data.show_fps = false 20:30:20.904 [Lua] script_data.spawn_empty_chest = true 20:30:20.904 [Lua] script_data.telemetry_log_interval = 600 20:30:20.904 [Lua] script_data.text_watermark = true 20:30:20.904 [Lua] script_data.tobii_button = false 20:30:20.904 [Lua] script_data.use_beta_overlay = false 20:30:20.904 [Lua] script_data.use_local_backend = false 20:30:20.904 [Lua] script_data.use_tech_telemetry = true 20:30:20.904 [Lua] script_data.use_telemetry = true 20:30:20.904 [Lua] ***************************************************************** 20:30:20.904 [Lua] [Boot] use baked enemy meshes: false 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:30:20.904 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:30:20.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:30:20.986 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:30:20.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:30:21.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:30:21.152 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:30:21.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:30:21.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:30:21.252 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:30:21.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:30:21.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:30:21.535 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:30:21.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:30:21.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:30:21.719 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:30:21.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:30:21.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:30:21.904 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:30:21.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:30:21.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:30:21.992 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:30:21.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:30:22.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:30:22.153 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:30:22.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 20:30:22.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 20:30:22.603 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 20:30:22.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 20:30:22.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 20:30:22.653 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 20:30:22.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:30:22.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:30:22.736 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:30:22.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:30:22.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:30:22.919 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:30:22.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:30:23.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:30:23.319 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:30:23.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 20:30:24.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 20:30:24.119 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 20:30:24.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:30:24.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:30:24.203 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:30:24.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:30:24.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:30:24.286 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:30:24.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:30:24.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:30:24.369 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:30:24.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:30:24.453 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:30:24.453 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:30:24.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:30:24.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:30:24.536 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:30:24.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:30:24.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:30:24.686 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:30:24.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:30:24.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:30:24.771 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:30:24.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:30:24.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:30:24.854 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:30:24.877 [Lua] settings.steam: nil 20:30:24.877 [Lua] Steam: table: 00000000000625D0 20:30:24.877 [Lua] force_steam: true 20:30:24.877 [Lua] BUILD: release 20:30:24.877 [Lua] test_backend: nil 20:30:24.877 [Lua] DEDICATED_SERVER: false 20:30:24.877 [Lua] Using app_id '552500' to define backend 20:30:24.878 [Lua] PlayFab Title ID: 5107 20:30:24.912 [Lua] [1] = chaos_dummy_troll (string) 20:30:24.912 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:30:24.912 [Lua] [3] = skaven_rat_ogre (string) 20:30:24.912 [Lua] [4] = critter_rat (string) 20:30:24.912 [Lua] [5] = chaos_troll (string) 20:30:24.912 [Lua] [6] = beastmen_minotaur (string) 20:30:24.912 [Lua] [7] = skaven_storm_vermin_warlord (string) 20:30:24.912 [Lua] [8] = skaven_stormfiend (string) 20:30:24.912 [Lua] [9] = chaos_greed_pinata (string) 20:30:24.912 [Lua] [10] = skaven_stormfiend_demo (string) 20:30:24.912 [Lua] [11] = chaos_plague_wave_spawner (string) 20:30:24.912 [Lua] [12] = chaos_vortex (string) 20:30:24.912 [Lua] [13] = skaven_stormfiend_boss (string) 20:30:24.912 [Lua] [14] = chaos_spawn (string) 20:30:24.912 [Lua] [15] = skaven_storm_vermin_champion (string) 20:30:24.912 [Lua] [16] = chaos_tentacle (string) 20:30:24.912 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 20:30:24.912 [Lua] [18] = skaven_grey_seer (string) 20:30:24.912 [Lua] [19] = skaven_explosive_loot_rat (string) 20:30:24.912 [Lua] [20] = skaven_loot_rat (string) 20:30:24.912 [Lua] [21] = critter_pig (string) 20:30:24.912 [Lua] [22] = chaos_dummy_sorcerer (string) 20:30:24.912 [Lua] [23] = chaos_mutator_sorcerer (string) 20:30:24.912 [Lua] [24] = skaven_gutter_runner (string) 20:30:24.912 [Lua] [25] = skaven_pack_master (string) 20:30:24.912 [Lua] [26] = chaos_exalted_sorcerer (string) 20:30:24.912 [Lua] [27] = chaos_vortex_sorcerer (string) 20:30:24.912 [Lua] [28] = skaven_poison_wind_globadier (string) 20:30:24.912 [Lua] [29] = chaos_corruptor_sorcerer (string) 20:30:24.912 [Lua] [30] = chaos_warrior (string) 20:30:24.912 [Lua] [31] = skaven_warpfire_thrower (string) 20:30:24.912 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 20:30:24.912 [Lua] [33] = chaos_plague_sorcerer (string) 20:30:24.912 [Lua] [34] = curse_mutator_sorcerer (string) 20:30:24.912 [Lua] [35] = chaos_exalted_champion_warcamp (string) 20:30:24.912 [Lua] [36] = chaos_tentacle_sorcerer (string) 20:30:24.912 [Lua] [37] = skaven_ratling_gunner (string) 20:30:24.912 [Lua] [38] = chaos_exalted_champion_norsca (string) 20:30:24.912 [Lua] [39] = chaos_raider (string) 20:30:24.912 [Lua] [40] = chaos_berzerker (string) 20:30:24.912 [Lua] [41] = beastmen_ungor_dummy (string) 20:30:24.912 [Lua] [42] = skaven_storm_vermin (string) 20:30:24.912 [Lua] [43] = beastmen_standard_bearer_crater (string) 20:30:24.912 [Lua] [44] = chaos_raider_tutorial (string) 20:30:24.912 [Lua] [45] = beastmen_gor_dummy (string) 20:30:24.912 [Lua] [46] = beastmen_bestigor_dummy (string) 20:30:24.912 [Lua] [47] = skaven_storm_vermin_with_shield (string) 20:30:24.912 [Lua] [48] = beastmen_ungor (string) 20:30:24.912 [Lua] [49] = skaven_storm_vermin_commander (string) 20:30:24.912 [Lua] [50] = beastmen_ungor_archer (string) 20:30:24.912 [Lua] [51] = beastmen_standard_bearer (string) 20:30:24.912 [Lua] [52] = beastmen_gor (string) 20:30:24.912 [Lua] [53] = beastmen_bestigor (string) 20:30:24.912 [Lua] [54] = skaven_plague_monk (string) 20:30:24.912 [Lua] [55] = chaos_marauder (string) 20:30:24.912 [Lua] [56] = skaven_dummy_clan_rat (string) 20:30:24.912 [Lua] [57] = chaos_marauder_tutorial (string) 20:30:24.912 [Lua] [58] = skaven_clan_rat (string) 20:30:24.912 [Lua] [59] = chaos_zombie (string) 20:30:24.912 [Lua] [60] = chaos_fanatic (string) 20:30:24.912 [Lua] [61] = skaven_clan_rat_tutorial (string) 20:30:24.912 [Lua] [62] = chaos_marauder_with_shield (string) 20:30:24.912 [Lua] [63] = skaven_clan_rat_with_shield (string) 20:30:24.912 [Lua] [64] = skaven_slave (string) 20:30:24.912 [Lua] [65] = skaven_dummy_slave (string) 20:30:24.937 [Lua] [UIRenderer] Loading 20:30:24.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:30:24.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:30:24.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:30:24.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:30:24.939 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:30:24.939 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:30:24.945 [Lua] level display name warcamp 20:30:24.945 [Lua] level display name prologue 20:30:24.945 [Lua] level display name military 20:30:24.945 [Lua] level display name skaven_stronghold 20:30:24.945 [Lua] level display name ussingen 20:30:24.945 [Lua] level display name fort 20:30:24.945 [Lua] level display name ground_zero 20:30:24.945 [Lua] level display name elven_ruins 20:30:24.945 [Lua] level display name farmlands 20:30:24.946 [Lua] level display name plaza 20:30:24.946 [Lua] level display name mines 20:30:24.946 [Lua] level display name magnus 20:30:24.946 [Lua] level display name crater 20:30:24.946 [Lua] level display name bell 20:30:24.946 [Lua] level display name dlc_bastion 20:30:24.946 [Lua] level display name skittergate 20:30:24.946 [Lua] level display name dlc_bogenhafen_city 20:30:24.946 [Lua] level display name dlc_bogenhafen_slum 20:30:24.946 [Lua] level display name cemetery 20:30:24.946 [Lua] level display name dlc_castle 20:30:24.946 [Lua] level display name forest_ambush 20:30:24.946 [Lua] level display name nurgle 20:30:24.946 [Lua] level display name catacombs 20:30:24.946 [Lua] level display name dlc_portals 20:30:24.971 [Lua] TIME: 0.017000000000001 20:30:25.694 [Lua] [ConflictSettings] Contained breeds generated in: 0.69099999999999895 20:30:25.744 [Lua] <>realm = official<> 20:30:25.862 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 20:30:25.862 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 20:30:25.862 warning: [ModManager] Mod with id 2346717463ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2346717463\mod.bin can't be added as mod hash catalog to EAC, skipping 20:30:25.956 [Lua] 20:30:25.956 [Lua] [1] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 58813412 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = Tools (string) 20:30:25.956 [Lua] [2] = approved (string) 20:30:25.956 [Lua] [author] = bIbIbI(rus) (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 20:30:25.956 [Lua] [num_children] = 0 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 20:30:25.956 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Vermintide Mod Framework (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [2] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1389872347 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 4821406 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = approved (string) 20:30:25.956 [Lua] [2] = UI (string) 20:30:25.956 [Lua] [author] = grasmann (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 20:30:25.956 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Simple UI (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [3] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1374248490 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 45268594 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = approved (string) 20:30:25.956 [Lua] [author] = prop joe (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 20:30:25.956 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Penlight Lua Libraries (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [4] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1467751760 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [2] = 1374248490 (string) 20:30:25.956 [Lua] [3] = 1389872347 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 45268594 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = UI (string) 20:30:25.956 [Lua] [2] = QoL (string) 20:30:25.956 [Lua] [3] = approved (string) 20:30:25.956 [Lua] [author] = prop joe (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 20:30:25.956 [Lua] [num_children] = 3 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 20:30:25.956 [Lua] [last_updated] = 6/23/2021 6:12:59 PM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = UI Tweaks (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [5] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1593460250 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 84308322 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = approved (string) 20:30:25.956 [Lua] [2] = UI (string) 20:30:25.956 [Lua] [3] = QoL (string) 20:30:25.956 [Lua] [author] = pixaal (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 20:30:25.956 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Crosshair Kill Confirmation (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [6] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1445717962 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [2] = 1389872347 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 38895286 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = UI (string) 20:30:25.956 [Lua] [2] = QoL (string) 20:30:25.956 [Lua] [3] = applied (string) 20:30:25.956 [Lua] [author] = Squatting Bear (string) 20:30:25.956 [Lua] [sanctioned] = false (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 20:30:25.956 [Lua] [num_children] = 2 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.4 Changelist: 1.1.4: Fix breakage caused by Chaos Wastes update, and allow up to 30 loadouts to be saved per career. 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 20:30:25.956 [Lua] [last_updated] = 6/15/2021 7:40:12 AM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Loadout Manager (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [7] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1487862316 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 45268594 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = approved (string) 20:30:25.956 [Lua] [2] = UI (string) 20:30:25.956 [Lua] [3] = QoL (string) 20:30:25.956 [Lua] [author] = prop joe (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:30:25.956 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Reroll Improvements (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [8] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [version] = unversioned (string) 20:30:25.956 [Lua] [id] = 1388911015 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 4821406 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = approved (string) 20:30:25.956 [Lua] [author] = grasmann (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 20:30:25.956 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Chat Block (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [9] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1391228174 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 4821406 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = UI (string) 20:30:25.956 [Lua] [2] = QoL (string) 20:30:25.956 [Lua] [3] = Approved (string) 20:30:25.956 [Lua] [author] = grasmann (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 20:30:25.956 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = UI Improvements (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [10] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1397265260 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 26572404 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = UI (string) 20:30:25.956 [Lua] [2] = QoL (string) 20:30:25.956 [Lua] [3] = approved (string) 20:30:25.956 [Lua] [author] = Necrossin (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 20:30:25.956 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Numeric UI (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [11] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1448714756 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 18741013 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = approved (string) 20:30:25.956 [Lua] [2] = QoL (string) 20:30:25.956 [Lua] [3] = Misc (string) 20:30:25.956 [Lua] [author] = SkacikPL (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 20:30:25.956 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = No Wobble (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [12] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1459917022 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 155839973 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = approved (string) 20:30:25.956 [Lua] [2] = UI (string) 20:30:25.956 [Lua] [3] = QoL (string) 20:30:25.956 [Lua] [author] = Gohas (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 20:30:25.956 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Parry Indicator (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [13] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1383433646 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 45268594 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = approved (string) 20:30:25.956 [Lua] [2] = UI (string) 20:30:25.956 [Lua] [3] = QoL (string) 20:30:25.956 [Lua] [author] = prop joe (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 20:30:25.956 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Persistent Ammo Counter (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [14] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1516618647 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 96578995 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = approved (string) 20:30:25.956 [Lua] [2] = UI (string) 20:30:25.956 [Lua] [3] = QoL (string) 20:30:25.956 [Lua] [author] = NonzeroGeoduck7 (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 20:30:25.956 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Friendly Fire Indicator (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [15] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1464907434 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 14284923 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = UI (string) 20:30:25.956 [Lua] [2] = Misc (string) 20:30:25.956 [Lua] [3] = approved (string) 20:30:25.956 [Lua] [author] = Fracticality (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = Added support for Kerillian's Staff of Life and Javelins. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 20:30:25.956 [Lua] [last_updated] = 6/12/2021 7:13:47 AM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Armory (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [16] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1421155919 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 75308424 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = Approved (string) 20:30:25.956 [Lua] [author] = th-om (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 20:30:25.956 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Mission timer (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [17] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1455893647 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 38895286 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = UI (string) 20:30:25.956 [Lua] [2] = QoL (string) 20:30:25.956 [Lua] [3] = approved (string) 20:30:25.956 [Lua] [author] = Squatting Bear (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 20:30:25.956 [Lua] [num_children] = 0 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.6 Changelist: 1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages. 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 20:30:25.956 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Player List Plus (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [18] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1431393962 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 14284923 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = UI (string) 20:30:25.956 [Lua] [2] = Misc (string) 20:30:25.956 [Lua] [3] = Approved (string) 20:30:25.956 [Lua] [author] = Fracticality (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 20:30:25.956 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Vermitannica (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [19] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1395453301 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 58813412 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = Approved (string) 20:30:25.956 [Lua] [2] = QoL (string) 20:30:25.956 [Lua] [author] = bIbIbI(rus) (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 20:30:25.956 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Skip Intro (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [20] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1395655171 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.956 [Lua] [banned] = false (boolean) 20:30:25.956 [Lua] [author_id] = 59593500 (number) 20:30:25.956 [Lua] [tags] = table 20:30:25.956 [Lua] [1] = QoL (string) 20:30:25.956 [Lua] [2] = Balance/Tweaks (string) 20:30:25.956 [Lua] [3] = approved (string) 20:30:25.956 [Lua] [author] = Grimalackt (string) 20:30:25.956 [Lua] [sanctioned] = true (boolean) 20:30:25.956 [Lua] [out_of_date] = false (boolean) 20:30:25.956 [Lua] [downloading] = false (boolean) 20:30:25.956 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 20:30:25.956 [Lua] [num_children] = 1 (number) 20:30:25.956 [Lua] [ugc_status] = 3 (number) 20:30:25.956 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. Having been recently updated, the mod now features 8 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. [b]3 - Healing Threshold:[/b] Gives an option to change when bots should want to heal themselves, between when hurt, when wounded, and when extra heals are available. There's two seperate options for bots with and without natural bond equipped, since the default behaviour for those two is already different. [b]4 - No Longer Chase Specials:[/b] Bots will no longer walk towards specials to melee them if the special is too far away. They may still shoot them at any range. [b]5 - Ignore line of fire:[/b] Bots will no longer look for cover against ratling gunners, unless the ratling gun is within a lethal range. [b]6 - Bots No Longer Focus Bosses:[/b] Bots will ignore bosses entirely unless attacked by them, or no other enemies are nearby. [b]7 - Improved Revive Logic:[/b] Makes bots more likely to attempt revives through danger, and makes some careers use their active ability to secure an attempt if needed. [b]8 - Improved Active Ability Usage:[/b] Changes the logic that several careers use to determine when to use their active ability. NOTE: This may cause some careers to use their active ability too sparingly on difficulties below legend. Each of these features can be independantly toggled on and off in the mod options. (string) 20:30:25.956 [Lua] [last_updated] = 6/17/2021 6:30:17 PM (string) 20:30:25.956 [Lua] [installed] = true (boolean) 20:30:25.956 [Lua] [enabled] = true (boolean) 20:30:25.956 [Lua] [name] = Bot Improvements - Combat (string) 20:30:25.956 [Lua] [dependency_error] = (string) 20:30:25.956 [Lua] [21] = table 20:30:25.956 [Lua] [download_pending] = false (boolean) 20:30:25.956 [Lua] [id] = 1569650837 (string) 20:30:25.956 [Lua] [children] = table 20:30:25.956 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 81851809 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [1] = approved (string) 20:30:25.957 [Lua] [2] = UI (string) 20:30:25.957 [Lua] [3] = QoL (string) 20:30:25.957 [Lua] [author] = Skwuruhl (string) 20:30:25.957 [Lua] [sanctioned] = true (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 20:30:25.957 [Lua] [num_children] = 1 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 20:30:25.957 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = Crosshairs Fix (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [22] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 1383542440 (string) 20:30:25.957 [Lua] [children] = table 20:30:25.957 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 45268594 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [1] = approved (string) 20:30:25.957 [Lua] [2] = UI (string) 20:30:25.957 [Lua] [author] = prop joe (string) 20:30:25.957 [Lua] [sanctioned] = true (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 20:30:25.957 [Lua] [num_children] = 1 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:30:25.957 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = Weapon Kill Counter (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [23] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 1502859403 (string) 20:30:25.957 [Lua] [children] = table 20:30:25.957 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 96578995 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [1] = QoL (string) 20:30:25.957 [Lua] [2] = approved (string) 20:30:25.957 [Lua] [author] = NonzeroGeoduck7 (string) 20:30:25.957 [Lua] [sanctioned] = true (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 20:30:25.957 [Lua] [num_children] = 1 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 20:30:25.957 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = Notice Key Pickup (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [24] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 1498189723 (string) 20:30:25.957 [Lua] [children] = table 20:30:25.957 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 81851809 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [1] = approved (string) 20:30:25.957 [Lua] [2] = QoL (string) 20:30:25.957 [Lua] [author] = Skwuruhl (string) 20:30:25.957 [Lua] [sanctioned] = true (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207785368607353/38649B4D618DCE1A5492B98C4B76705C50F06484/ (string) 20:30:25.957 [Lua] [num_children] = 1 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = Adds settings to either scale by zoom ratio or by monitor distance. Zoom ratio scaling unsuprisingly scales sensitivity by the zoom ratio or focal length. This is desirable because if an object appears 2x as large while zoomed in then sensitivity will be scaled by 2x. Example album: https://imgur.com/a/4B1FaVI Coefficient for this mode is simply a multiplier such that 70% is a 0.7x multiplier to zoom sensitivity. If you use 0 UsA or monitor distance in Battlefield or CoD then use this mode and as the coefficient use your ADS sensitivity multiplier (for most people 100%). To match CS:GO using this mode go [url=https://www.wolframalpha.com/input/?i=x+%3D+1.0+;+x*4%2F9%2F(tan(40*pi%2F360)%2Ftan(90*pi%2F360))]here[/url] and set x to your zoom sensitivity multiplier. Set this to your coefficient. e.g. if wolfram gives me 1.2211 I use a 122.11% coefficient. Monitor distance works like Uniform Soldier Aiming from Battlefield or the new Relative ADS sensitivity in Black Ops 4. Basically what it does is use the ratios of FOV of an arbitrary aspect ratio as a sensitivity multiplier. A higher value results in higher sensitivity while a lower value approaches zoom ratio scaling. Coefficient for this mode works such that 100% is ratio of vertical FOV (the game's default scaling method), 177.78% is ratio of 16:9 horizontal fov, 133.33% is ratio of 4:3 horizontal fov. To match Battlefield or CoD just use your UsA or monitor distance value from those games. Except if you use 0, then switch to zoom ratio with a 100% coefficient. To match with this mode CS:GO's default use 133.33% I personally recommend leaving it to scale by zoom ratio with a 100% coefficient. Note: If you change your FOV, then the sensitivity won't properly adjust until you go through a load screen or restart the game. Github: https://github.com/Skwuruhl/vermintide-2-customizable-zoom-sensitivity Old version: https://steamcommunity.com/sharedfiles/filedetails/?id=1444804153 (string) 20:30:25.957 [Lua] [last_updated] = 1/21/2019 2:34:14 PM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = Customizable Zoom Sensitivity (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [25] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 1383452616 (string) 20:30:25.957 [Lua] [children] = table 20:30:25.957 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [2] = 1374248490 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 45268594 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [1] = approved (string) 20:30:25.957 [Lua] [2] = UI (string) 20:30:25.957 [Lua] [3] = QoL (string) 20:30:25.957 [Lua] [author] = prop joe (string) 20:30:25.957 [Lua] [sanctioned] = true (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 20:30:25.957 [Lua] [num_children] = 2 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:30:25.957 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = Killfeed Tweaks (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [26] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 1384066089 (string) 20:30:25.957 [Lua] [children] = table 20:30:25.957 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [2] = 1374248490 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 45268594 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [1] = approved (string) 20:30:25.957 [Lua] [2] = QoL (string) 20:30:25.957 [Lua] [author] = prop joe (string) 20:30:25.957 [Lua] [sanctioned] = true (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 20:30:25.957 [Lua] [num_children] = 2 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:30:25.957 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = Neuter Ult Effects (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [27] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 1384094638 (string) 20:30:25.957 [Lua] [children] = table 20:30:25.957 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [2] = 1374248490 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 45268594 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [1] = approved (string) 20:30:25.957 [Lua] [2] = UI (string) 20:30:25.957 [Lua] [3] = QoL (string) 20:30:25.957 [Lua] [author] = prop joe (string) 20:30:25.957 [Lua] [sanctioned] = true (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 20:30:25.957 [Lua] [num_children] = 2 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 20:30:25.957 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = Crosshair Customization (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [28] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 2346717463 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 71964233 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [author] = raindish (string) 20:30:25.957 [Lua] [sanctioned] = false (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1663483689477076364/5E4C9C6AC903CC6A89229962E1F9863844B3F766/ (string) 20:30:25.957 [Lua] [num_children] = 0 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = Draws the hitboxes for most weapons and enemy attacks with various options (string) 20:30:25.957 [Lua] [last_updated] = 4/17/2021 12:25:55 AM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = Hitbox Debugger (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [29] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 1391975678 (string) 20:30:25.957 [Lua] [children] = table 20:30:25.957 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [2] = 1374248490 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 45268594 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [author] = prop joe (string) 20:30:25.957 [Lua] [sanctioned] = false (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 20:30:25.957 [Lua] [num_children] = 2 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 20:30:25.957 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = Item Spawner (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [30] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 1395132559 (string) 20:30:25.957 [Lua] [children] = table 20:30:25.957 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 65038749 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [author] = Aussiemon (string) 20:30:25.957 [Lua] [sanctioned] = false (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 20:30:25.957 [Lua] [num_children] = 1 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 20:30:25.957 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = Creature Spawner (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [31] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 1498992606 (string) 20:30:25.957 [Lua] [children] = table 20:30:25.957 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 84308322 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [1] = approved (string) 20:30:25.957 [Lua] [author] = pixaal (string) 20:30:25.957 [Lua] [sanctioned] = true (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 20:30:25.957 [Lua] [num_children] = 1 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 20:30:25.957 [Lua] [last_updated] = 5/6/2021 7:15:49 PM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = Countries in Lobby Browser (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [32] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 1402971136 (string) 20:30:25.957 [Lua] [children] = table 20:30:25.957 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 38300192 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [1] = approved (string) 20:30:25.957 [Lua] [2] = UI (string) 20:30:25.957 [Lua] [3] = QoL (string) 20:30:25.957 [Lua] [author] = Tomoko (string) 20:30:25.957 [Lua] [sanctioned] = true (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 20:30:25.957 [Lua] [num_children] = 1 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 20:30:25.957 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = Needii (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [33] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 1393343095 (string) 20:30:25.957 [Lua] [children] = table 20:30:25.957 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [2] = 1374248490 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 45268594 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [1] = UI (string) 20:30:25.957 [Lua] [2] = approved (string) 20:30:25.957 [Lua] [author] = prop joe (string) 20:30:25.957 [Lua] [sanctioned] = true (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 20:30:25.957 [Lua] [num_children] = 2 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 20:30:25.957 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = Scoreboard Tweaks (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [34] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 1460327284 (string) 20:30:25.957 [Lua] [children] = table 20:30:25.957 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 96578995 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [1] = approved (string) 20:30:25.957 [Lua] [2] = UI (string) 20:30:25.957 [Lua] [author] = NonzeroGeoduck7 (string) 20:30:25.957 [Lua] [sanctioned] = true (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 20:30:25.957 [Lua] [num_children] = 1 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 20:30:25.957 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = true (boolean) 20:30:25.957 [Lua] [name] = BossKillTimer (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] [35] = table 20:30:25.957 [Lua] [download_pending] = false (boolean) 20:30:25.957 [Lua] [id] = 1495937978 (string) 20:30:25.957 [Lua] [children] = table 20:30:25.957 [Lua] [1] = 1369573612 (string) 20:30:25.957 [Lua] [banned] = false (boolean) 20:30:25.957 [Lua] [author_id] = 96578995 (number) 20:30:25.957 [Lua] [tags] = table 20:30:25.957 [Lua] [1] = approved (string) 20:30:25.957 [Lua] [2] = QoL (string) 20:30:25.957 [Lua] [author] = NonzeroGeoduck7 (string) 20:30:25.957 [Lua] [sanctioned] = true (boolean) 20:30:25.957 [Lua] [out_of_date] = false (boolean) 20:30:25.957 [Lua] [downloading] = false (boolean) 20:30:25.957 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 20:30:25.957 [Lua] [num_children] = 1 (number) 20:30:25.957 [Lua] [ugc_status] = 3 (number) 20:30:25.957 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 20:30:25.957 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 20:30:25.957 [Lua] [installed] = true (boolean) 20:30:25.957 [Lua] [enabled] = false (boolean) 20:30:25.957 [Lua] [name] = Host your own game (string) 20:30:25.957 [Lua] [dependency_error] = (string) 20:30:25.957 [Lua] 20:30:25.957 [Lua] 20:30:25.957 [Lua] [1467751760] = 26 (number) 20:30:25.957 [Lua] [1384066089] = 23 (number) 20:30:25.957 [Lua] [1395655171] = 31 (number) 20:30:25.957 [Lua] [1445717962] = 30 (number) 20:30:25.957 [Lua] [1455893647] = 29 (number) 20:30:25.957 [Lua] [1459917022] = 9 (number) 20:30:25.957 [Lua] [1391228174] = 6 (number) 20:30:25.957 [Lua] [1516618647] = 14 (number) 20:30:25.957 [Lua] [1498189723] = 25 (number) 20:30:25.957 [Lua] [1464907434] = 28 (number) 20:30:25.957 [Lua] [1374248490] = 27 (number) 20:30:25.957 [Lua] [1389872347] = 15 (number) 20:30:25.957 [Lua] [1421155919] = 11 (number) 20:30:25.957 [Lua] [1402971136] = 20 (number) 20:30:25.957 [Lua] [1431393962] = 8 (number) 20:30:25.957 [Lua] [1383542440] = 0 (number) 20:30:25.957 [Lua] [1495937978] = 17 (number) 20:30:25.957 [Lua] [1383452616] = 24 (number) 20:30:25.957 [Lua] [1384094638] = 22 (number) 20:30:25.957 [Lua] [1498992606] = 21 (number) 20:30:25.957 [Lua] [1487862316] = 13 (number) 20:30:25.957 [Lua] [1395453301] = 5 (number) 20:30:25.957 [Lua] [1502859403] = 12 (number) 20:30:25.957 [Lua] [1448714756] = 2 (number) 20:30:25.957 [Lua] [1383433646] = 7 (number) 20:30:25.957 [Lua] [1393343095] = 19 (number) 20:30:25.957 [Lua] [1593460250] = 4 (number) 20:30:25.957 [Lua] [1369573612] = 16 (number) 20:30:25.957 [Lua] [1569650837] = 1 (number) 20:30:25.957 [Lua] [1397265260] = 3 (number) 20:30:25.957 [Lua] [1388911015] = 10 (number) 20:30:25.957 [Lua] [1460327284] = 18 (number) 20:30:25.957 [Lua] 20:30:25.965 [Lua] 20:30:25.965 [Lua] [1467751760] = 26 (number) 20:30:25.965 [Lua] [1384066089] = 23 (number) 20:30:25.965 [Lua] [1395655171] = 31 (number) 20:30:25.965 [Lua] [1445717962] = 30 (number) 20:30:25.965 [Lua] [1455893647] = 29 (number) 20:30:25.965 [Lua] [1459917022] = 9 (number) 20:30:25.965 [Lua] [1391228174] = 6 (number) 20:30:25.965 [Lua] [1516618647] = 14 (number) 20:30:25.965 [Lua] [1498189723] = 25 (number) 20:30:25.965 [Lua] [1464907434] = 28 (number) 20:30:25.965 [Lua] [1374248490] = 27 (number) 20:30:25.965 [Lua] [1389872347] = 15 (number) 20:30:25.965 [Lua] [1421155919] = 11 (number) 20:30:25.965 [Lua] [1402971136] = 20 (number) 20:30:25.965 [Lua] [1431393962] = 8 (number) 20:30:25.965 [Lua] [1383542440] = 0 (number) 20:30:25.965 [Lua] [1495937978] = 17 (number) 20:30:25.965 [Lua] [1383452616] = 24 (number) 20:30:25.965 [Lua] [1384094638] = 22 (number) 20:30:25.965 [Lua] [1498992606] = 21 (number) 20:30:25.965 [Lua] [1487862316] = 13 (number) 20:30:25.965 [Lua] [1395453301] = 5 (number) 20:30:25.965 [Lua] [1502859403] = 12 (number) 20:30:25.965 [Lua] [1448714756] = 2 (number) 20:30:25.965 [Lua] [1383433646] = 7 (number) 20:30:25.965 [Lua] [1393343095] = 19 (number) 20:30:25.965 [Lua] [1593460250] = 4 (number) 20:30:25.965 [Lua] [1369573612] = 16 (number) 20:30:25.965 [Lua] [1569650837] = 1 (number) 20:30:25.965 [Lua] [1397265260] = 3 (number) 20:30:25.965 [Lua] [1388911015] = 10 (number) 20:30:25.965 [Lua] [1460327284] = 18 (number) 20:30:25.965 [Lua] 20:30:25.969 [Lua] <>modded = true<> 20:30:25.969 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 20:30:26.032 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:30:26.070 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:30:26.071 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18726a50) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18726b70) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02cd0710) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02cd08a0) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x040239f0) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04029a40) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a776bc0) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1a776ef0) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1a776da0) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6360) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189e0420) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189d27d0) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19686400) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189d2810) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189d27b0) 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:30:26.072 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab5d410) 20:30:26.076 [Lua] <>modded = true<> 20:30:26.076 [Lua] <>Mod:1389872347:Simple UI = true<> 20:30:26.103 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 20:30:26.120 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 20:30:26.120 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:30:26.120 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 20:30:26.120 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x183665f0) 20:30:26.123 [Lua] <>modded = true<> 20:30:26.123 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 20:30:26.153 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 20:30:26.186 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 20:30:26.186 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 20:30:26.190 [Lua] <>modded = true<> 20:30:26.190 [Lua] <>Mod:1467751760:UI Tweaks = true<> 20:30:26.220 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 20:30:26.253 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 20:30:26.253 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 20:30:26.254 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x18abace0) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x18abb400) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x18abb140) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x18abb4f0) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x18abae80) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x18abb240) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x18abb510) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x18abb5d0) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d40) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18abb7b0) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x18abce10) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x18abba90) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [ChallengeTrackerUI] (Origin: function: 0x18d46790) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x18bed3a0) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x18bed470) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x18bed740) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x18c03c80) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x18a1f0a0) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x044da3c0) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x18d666e0) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x0194b610) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x018c5fe0) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x0208c070) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x18cb7a00) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x18b7ae90) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x18a02130) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x1874b1f0) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x18abbd20) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x18ac5240) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x18ac5200) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x18ac5450) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x18ac5310) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x18aca010) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x18b28920) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x18aec230) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x18aec300) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x18ac5030) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x18ac5680) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x18ac5290) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x18ac55c0) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x19d38330) 20:30:26.255 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02fd30e0) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x02e6e700) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x02e6e560) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x18aec070) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x18b1cf80) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x18aebda0) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x18b1cfe0) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x1979a920) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x19799d80) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x1979a3a0) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x1979a3e0) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x18ac51e0) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x0197b150) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0188f750) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x023881c0) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x02387fe0) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0188f710) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b7e2a0) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x1870a910) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00079380) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x18ac5380) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x18c1c730) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x18c1c400) 20:30:26.256 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x18c1c420) 20:30:26.257 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x18a0f720) 20:30:26.257 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x18a0f3f0) 20:30:26.257 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x18d665b0) 20:30:26.257 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 20:30:26.257 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 20:30:26.261 [Lua] <>modded = true<> 20:30:26.261 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 20:30:26.286 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 20:30:26.322 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 20:30:26.322 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 20:30:26.322 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b7e2a0) 20:30:26.322 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x185df080) 20:30:26.322 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18c107d0) 20:30:26.322 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 20:30:26.326 [Lua] <>modded = true<> 20:30:26.326 [Lua] <>Mod:1445717962:Loadout Manager = true<> 20:30:26.353 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 20:30:26.370 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 20:30:26.370 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 20:30:26.370 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x196f71b0) 20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x18d81e30) 20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x18d81d40) 20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x196f7650) 20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03e2cec0) 20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x044d8690) 20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03e2cf80) 20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x044d8750) 20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c8c700) 20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0092d3f0) 20:30:26.371 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 20:30:26.374 [Lua] <>modded = true<> 20:30:26.374 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 20:30:26.403 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 20:30:26.420 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 20:30:26.420 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190b31f0) 20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190b31d0) 20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x190b3170) 20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x190b2fb0) 20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x190969e0) 20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x190969c0) 20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19096960) 20:30:26.420 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x190967a0) 20:30:26.423 [Lua] <>modded = true<> 20:30:26.423 [Lua] <>Mod:1388911015:Chat Block = true<> 20:30:26.453 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 20:30:26.469 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 20:30:26.470 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 20:30:26.470 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02399440) 20:30:26.470 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 20:30:26.474 [Lua] <>modded = true<> 20:30:26.474 [Lua] <>Mod:1391228174:UI Improvements = true<> 20:30:26.503 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 20:30:26.536 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 20:30:26.536 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x19045f60) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x19045830) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x19045f80) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x190459b0) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x190458c0) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x196f7a30) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x196f79d0) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02d6ad60] (Origin: function: 0x02d6aed0) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x18f41920) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x192ff380) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x192ff790) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1914c1b0) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1914c540) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1914c390) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1914c240) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1914c330) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1914c190) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1914c870) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1914c4c0) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x191eb770) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x19279730) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x19279a00) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x197997f0) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e96390) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e964f0) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e96710) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e96560) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19932270) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19932290) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x199322d0) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19931a00) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19932330) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1992acd0) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x19bc8640) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x196f74e0) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x19bc8180) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x19bc8310) 20:30:26.537 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 20:30:26.540 [Lua] <>modded = true<> 20:30:26.540 [Lua] <>Mod:1397265260:Numeric UI = true<> 20:30:26.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 20:30:26.603 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 20:30:26.603 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 20:30:26.603 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:26.604 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18abb7b0) 20:30:26.604 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18abbb40) 20:30:26.608 [Lua] <>modded = true<> 20:30:26.608 [Lua] <>Mod:1448714756:No Wobble = true<> 20:30:26.636 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 20:30:26.653 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 20:30:26.653 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 20:30:26.653 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:26.653 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03deb580) 20:30:26.653 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 20:30:26.657 [Lua] <>modded = true<> 20:30:26.657 [Lua] <>Mod:1459917022:Parry Indicator = true<> 20:30:26.686 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 20:30:26.703 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 20:30:26.703 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x18c1c710) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01857280) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x018572a0) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01857320) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0202ef50) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0202f220) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0202f250) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0203a2f0) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0203ab80) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d06f40] (Origin: function: 0x00d06e70) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d06f40] (Origin: function: 0x00d06fb0) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d06f40] (Origin: function: 0x00d06fd0) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d073d0] (Origin: function: 0x00d07300) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d073d0] (Origin: function: 0x00d07440) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d073d0] (Origin: function: 0x00d07460) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d07d20] (Origin: function: 0x00d07c50) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d07d20] (Origin: function: 0x00d07d90) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d07d20] (Origin: function: 0x00d07db0) 20:30:26.703 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 20:30:26.707 [Lua] <>modded = true<> 20:30:26.707 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 20:30:26.736 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 20:30:26.753 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 20:30:26.753 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 20:30:26.753 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x18aec070) 20:30:26.753 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x18b1cf80) 20:30:26.753 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x18aebda0) 20:30:26.753 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x18b1cfe0) 20:30:26.753 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 20:30:26.757 [Lua] <>modded = true<> 20:30:26.757 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 20:30:26.786 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 20:30:26.803 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 20:30:26.803 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 20:30:26.803 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x18bab3c0) 20:30:26.803 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:30:26.803 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:30:26.807 [Lua] <>modded = true<> 20:30:26.807 [Lua] <>Mod:1464907434:Armory = true<> 20:30:26.836 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 20:30:26.869 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 20:30:26.869 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 20:30:26.871 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x18f3a0e0) 20:30:26.871 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x19bc7fa0) 20:30:26.871 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x185debc0) 20:30:26.871 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x1836f370) 20:30:26.871 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x196f76b0) 20:30:26.871 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x196f71d0) 20:30:26.871 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02cc9fd0) 20:30:26.875 [Lua] <>modded = true<> 20:30:26.875 [Lua] <>Mod:1421155919:Mission timer = true<> 20:30:26.903 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 20:30:26.920 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 20:30:26.920 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 20:30:26.920 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0186db10) 20:30:26.920 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1870ab40) 20:30:26.920 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1a83b3e0) 20:30:26.920 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 20:30:26.923 [Lua] <>modded = true<> 20:30:26.923 [Lua] <>Mod:1455893647:Player List Plus = true<> 20:30:26.953 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 20:30:26.970 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 20:30:26.970 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x18c5b210) 20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x18c5b300) 20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x18c5b530) 20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x18c5b440) 20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01910360) 20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00c8cd40) 20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x1871f070) 20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02be5ae0) 20:30:26.970 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 20:30:26.974 [Lua] <>modded = true<> 20:30:26.974 [Lua] <>Mod:1431393962:Vermitannica = true<> 20:30:27.003 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 20:30:27.036 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 20:30:27.036 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x18f3a0e0) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x19bc7fa0) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x031d35c0) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x031d35e0) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x011f8fe0) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x18610600) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x18610680) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01873e90) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x0188f600) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x030bd300) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x030bd3d0) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x185debc0) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x196f76b0) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x196f71d0) 20:30:27.038 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02cc9fd0) 20:30:27.041 [Lua] <>modded = true<> 20:30:27.041 [Lua] <>Mod:1395453301:Skip Intro = true<> 20:30:27.070 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:30:27.086 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:30:27.086 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 20:30:27.086 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c9b3d0) 20:30:27.086 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c9b480) 20:30:27.086 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 20:30:27.090 [Lua] <>modded = true<> 20:30:27.090 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 20:30:27.120 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 20:30:27.136 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 20:30:27.136 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 20:30:27.136 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:27.136 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x02268740) 20:30:27.136 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x020dcba0) 20:30:27.136 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x02268590) 20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x02263050) 20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x0217cd60) 20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02bd9370) 20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02bd8460) 20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x006829c0) 20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x0217ce70) 20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x0217c520] (Origin: function: 0x0217c550) 20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x0217c520] (Origin: function: 0x0217c900) 20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x0217c520] (Origin: function: 0x0217c920) 20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x0217c520] (Origin: function: 0x0217c9a0) 20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x0217c520] (Origin: function: 0x0217caa0) 20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x0217c520] (Origin: function: 0x0217c9d0) 20:30:27.137 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x0217c520] (Origin: function: 0x0217cc50) 20:30:27.140 [Lua] <>modded = true<> 20:30:27.140 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 20:30:27.169 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 20:30:27.186 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 20:30:27.186 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 20:30:27.186 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:27.186 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x18c10850) 20:30:27.186 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c10b30) 20:30:27.186 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c10960) 20:30:27.186 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c10980) 20:30:27.186 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c109a0) 20:30:27.187 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x18c10a00) 20:30:27.187 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x18c10a20) 20:30:27.187 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 20:30:27.190 [Lua] <>modded = true<> 20:30:27.190 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 20:30:27.219 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 20:30:27.236 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 20:30:27.236 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 20:30:27.236 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x030bd300) 20:30:27.236 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02d6ad60] (Origin: function: 0x02d6ae50) 20:30:27.236 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 20:30:27.239 [Lua] <>modded = true<> 20:30:27.239 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 20:30:27.272 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 20:30:27.286 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 20:30:27.286 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 20:30:27.286 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:27.286 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x018f3900) 20:30:27.286 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x018f3830) 20:30:27.286 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 20:30:27.287 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x18c03a60) 20:30:27.287 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 20:30:27.290 [Lua] <>modded = true<> 20:30:27.290 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 20:30:27.320 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 20:30:27.336 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 20:30:27.336 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 20:30:27.336 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x02398ea0) 20:30:27.336 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens 20:30:27.339 [Lua] <>modded = true<> 20:30:27.339 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 20:30:27.370 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 20:30:27.387 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 20:30:27.387 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 20:30:27.387 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000eca70) 20:30:27.387 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:27.388 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x18c6d4e0) 20:30:27.388 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x18c6d640) 20:30:27.388 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02cd06d0) 20:30:27.388 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x18c6d990) 20:30:27.388 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x18c6d810) 20:30:27.391 [Lua] <>modded = true<> 20:30:27.391 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 20:30:27.420 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 20:30:27.436 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 20:30:27.436 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024c10) 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x00076c10) 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0183fb50] (Origin: function: 0x01840ef0) 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x185decc0) 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x018e46a0) 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x01857870) 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01957a80) 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0190f040) 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x018c6950) 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x000a7170) 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02c3e500) 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x02c3ea50) 20:30:27.437 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 20:30:27.440 [Lua] <>modded = true<> 20:30:27.440 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 20:30:27.470 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 20:30:27.486 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 20:30:27.486 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 20:30:27.486 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x18c10810) 20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c109e0) 20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c109c0) 20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c10b30) 20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c10980) 20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c10960) 20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c109a0) 20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x18c107f0) 20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02b7d3a0) 20:30:27.487 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18c107d0) 20:30:27.490 [Lua] <>modded = true<> 20:30:27.490 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 20:30:27.520 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 20:30:27.536 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 20:30:27.536 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 20:30:27.536 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x19cc4960) 20:30:27.536 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x19cc4980) 20:30:27.536 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 20:30:27.539 [Lua] <>modded = true<> 20:30:27.539 [Lua] <>Mod:1402971136:Needii = true<> 20:30:27.570 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 20:30:27.586 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 20:30:27.586 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 20:30:27.586 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:27.586 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x18ba8af0) 20:30:27.586 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:30:27.586 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 20:30:27.589 [Lua] <>modded = true<> 20:30:27.589 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 20:30:27.620 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 20:30:27.636 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 20:30:27.636 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 20:30:27.636 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000eca70) 20:30:27.637 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1a83b5f0) 20:30:27.637 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0188f710) 20:30:27.637 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1a83b8c0) 20:30:27.640 [Lua] <>modded = true<> 20:30:27.640 [Lua] <>Mod:1460327284:BossKillTimer = true<> 20:30:27.672 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 20:30:27.686 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 20:30:27.686 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 20:30:27.686 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 20:30:27.686 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x1a776da0) 20:30:27.687 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f50) 20:30:27.687 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01873e90) 20:30:27.687 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x18337970) 20:30:27.687 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 20:30:27.703 [Lua] <>project = vermintide 2<> 20:30:27.703 [Lua] <>build = release<> 20:30:27.703 [Lua] <>platform = win32<> 20:30:27.703 [Lua] <>dedicated_server = false<> 20:30:27.703 [Lua] <>title_id = 5107<> 20:30:27.703 [Lua] <>content_revision = 24198<> 20:30:27.703 [Lua] <>engine_revision = 2003b9c18405<> 20:30:27.703 [Lua] <>release_version = 4.4.0<> 20:30:27.703 [Lua] <>rendering_backend = dx12<> 20:30:27.703 [Lua] <>teamcity_build_id = 101691<> 20:30:27.703 [Lua] <>steam_id = 1100001034ed953<> 20:30:27.703 [Lua] <>steam_profile_name = Xanoth<> 20:30:27.703 [Lua] <>machine_id = 3969bd08-3569-44d6-8672-93a647c415ee<> 20:30:27.703 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 20:30:27.703 [Lua] [Boot] Application build: release 20:30:27.703 [Lua] [Boot] Content revision: 24198 20:30:27.703 [Lua] [Boot] Engine revision: 2003b9c18405 20:30:27.703 [Lua] [Boot] Release version: 4.4.0 20:30:27.703 [Lua] [Boot] User ID: 1100001034ed953 Xanoth 20:30:27.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:30:27.708 [Lua] initializing mechanism to: adventure 20:30:27.708 [Lua] Game:setup() total time: 0.0050000000000008 20:30:27.708 [Lua] handle rev info: 0 20:30:27.708 [Lua] handle gfx quality: 0 20:30:27.708 [Lua] default settings: 0 20:30:27.708 [Lua] user settings: 0 20:30:27.708 [Lua] set frame times: 0 20:30:27.708 [Lua] init random: 0 20:30:27.708 [Lua] managers: 0.0050000000000007816 20:30:27.708 [Lua] 20:30:27.708 [Lua] unaccounted: 0 20:30:27.708 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:30:27.708 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:30:27.708 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:30:27.708 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:30:27.708 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:30:27.708 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:30:27.708 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:30:27.719 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 20:30:27.719 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 20:30:27.719 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 20:30:27.719 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 20:30:27.719 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 20:30:27.719 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:30:27.719 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:30:27.719 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:30:27.719 [Lua] [Testify] Ready! 20:30:27.720 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9f30) 20:30:27.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:30:27.773 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:30:27.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:30:28.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:30:28.005 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:30:28.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:30:28.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:30:28.054 [Lua] [PackageManager] Force_load: resource_packages/menu 20:30:28.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:30:28.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:30:28.123 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:30:28.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:30:28.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:30:28.478 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:30:28.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:30:28.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:30:28.557 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 20:30:28.557 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:30:28.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:30:28.607 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:30:28.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:30:28.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:30:28.824 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:30:28.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:30:29.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:30:29.057 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:30:29.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:30:29.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:30:29.407 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:30:29.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:30:29.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:30:29.791 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:30:29.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:30:29.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:30:29.974 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:30:29.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:30:30.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:30:30.124 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:30:30.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:30:30.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:30:30.208 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:30:30.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:30:30.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:30:30.274 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:30:30.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:30:30.357 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:30:30.357 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 20:30:30.357 [Lua] [MOD][VMF][INFO] Attempt to hook 7 delayed hooks 20:30:30.357 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x021ffa90) 20:30:30.357 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x033e1bd0) 20:30:30.357 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x03ffb350) 20:30:30.357 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x020c04a0) 20:30:30.357 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x03562c10) 20:30:30.357 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0401a330) 20:30:30.358 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:30:30.358 [Lua] [Gamestate] Enter StateTitleScreen 20:30:30.358 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:30:30.358 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:30:30.358 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:30:30.358 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:30:30.358 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:30:30.359 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:30:30.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:30:30.510 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:30:30.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:30:30.510 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:30:30.510 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:30:30.511 [Save] Loading `save_data` 20:30:30.515 [Save] Load done 20:30:30.529 [Lua] [BackendManagerPlayFab] Backend Enabled 20:30:30.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:30:30.598 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:30:30.598 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:30:30.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:30:30.662 [Lua] [PackageManager] Force_load: resource_packages/careers 20:30:30.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:30:30.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:30:30.712 [Lua] [PackageManager] Force_load: resource_packages/decals 20:30:30.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:30:30.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:30:30.779 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:30:30.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:30:31.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:30:31.179 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:30:31.179 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:30:31.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:30:31.772 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:30:31.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:30:31.894 [Lua] <>playfab_id = AEED4A946184C194<> 20:30:32.106 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 20:30:32.106 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 20:30:32.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:30:32.240 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:30:32.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:30:32.423 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 20:30:32.423 [Save] Saving `save_data` 20:30:32.424 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 20:30:32.426 [Save] Save done 20:30:32.439 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 20:30:32.640 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 20:30:32.640 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 20:30:32.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:30:32.773 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:30:32.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:30:32.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:30:32.840 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:30:32.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:30:32.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:30:32.890 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:30:32.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 20:30:32.973 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 20:30:32.973 [Lua] [PackageManager] Force_load: resource_packages/breeds 20:30:32.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 20:30:33.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 20:30:33.140 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 20:30:33.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:30:33.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 20:30:33.157 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 20:30:33.173 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 20:30:33.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:30:33.190 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:30:33.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 20:30:33.340 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 20:30:33.357 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 20:30:33.574 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 20:30:33.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 20:30:33.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 20:30:33.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 20:30:33.790 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 20:30:33.807 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 20:30:34.274 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 20:30:34.274 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 20:30:34.290 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 20:30:34.574 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 20:30:34.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 20:30:34.590 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 20:30:34.757 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 20:30:34.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 20:30:34.773 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 20:30:34.940 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 20:30:34.940 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 20:30:34.957 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 20:30:35.177 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 20:30:35.177 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 20:30:35.190 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 20:30:35.357 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 20:30:35.357 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 20:30:35.373 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 20:30:35.740 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 20:30:35.740 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 20:30:35.757 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 20:30:35.924 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 20:30:35.924 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 20:30:35.940 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 20:30:36.107 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 20:30:36.107 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 20:30:36.123 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 20:30:36.290 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 20:30:36.290 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 20:30:36.307 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 20:30:36.614 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 20:30:36.616 [Lua] steam item server: requesting user inventory 20:30:37.307 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 20:30:37.307 [Lua] ISI-> GET_ALL_ITEMS! 20:30:37.307 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 20:30:37.307 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 20:30:37.307 [Lua] Steam Item: unchained_hat_1001 107 2fc9ebb7c2d007e4 0 1 20:30:37.307 [Lua] Steam Item: zealot_hat_1001 116 2fc9ebb7c3532e95 0 1 20:30:37.307 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 20:30:37.307 [Lua] 20:30:37.307 [Lua] [1] = 107 (number) 20:30:37.307 [Lua] [2] = 2fc9ebb7c2d007e4 (string) 20:30:37.307 [Lua] [3] = 0 (number) 20:30:37.307 [Lua] [4] = 1 (number) 20:30:37.307 [Lua] [5] = 116 (number) 20:30:37.307 [Lua] [6] = 2fc9ebb7c3532e95 (string) 20:30:37.307 [Lua] [7] = 0 (number) 20:30:37.307 [Lua] [8] = 1 (number) 20:30:37.307 [Lua] 20:30:37.324 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 20:30:37.507 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 20:30:37.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 20:30:37.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 20:30:37.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 20:30:37.524 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 20:30:37.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 20:30:37.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 20:30:37.524 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:30:37.524 [Lua] [SteamManager] request_item_prices 20:30:37.525 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 20:30:37.777 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 20:30:37.777 [Lua] Player statistics loaded! 20:30:37.791 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 20:30:38.024 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 20:30:38.041 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 20:30:38.108 [Lua] [SteamManager] on_price_result 1 GBP 20:30:38.108 [Lua] _refresh_steam_item_prices_cb 20:30:38.108 [Lua] Missing item masterlist item for steam_itemdefid: 30 20:30:38.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 20:30:38.224 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 20:30:38.394 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 20:30:38.399 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 20:30:38.408 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 20:30:38.658 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 20:30:38.674 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 20:30:38.875 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 20:30:38.891 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:30:39.908 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:30:39.908 [Lua] [Managers] Destroying manager group: 20:30:39.908 [Lua] [Gamestate] Enter state StateLoading 20:30:39.910 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:30:39.910 [Lua] [LobbyManager] Setting up network options 20:30:39.910 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:30:39.910 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:30:39.910 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:30:39.910 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:30:39.910 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:30:39.910 [Lua] LobbyManager:setup_network_options server_port: 27015 20:30:39.910 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:30:39.912 [Lua] registering RPCs 20:30:39.912 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:30:39.912 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 20:30:39.912 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 20:30:39.912 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2 20:30:39.912 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:2072508288, lt:load_next_level, extra_packages:{ }) 20:30:39.912 [Lua] [LevelTransitionHandler] promote_next_level_data 20:30:39.912 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:30:39.912 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peers:0:0:0:0 = ["1100001034ed953"] 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_key:0:0:0:0 = inn_level_sonnstill 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_seed:0:0:0:0 = 0 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: conflict_director:0:0:0:0 = inn_level 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: locked_director_functions:0:0:0:0 = {} 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: game_mode:0:0:0:0 = inn 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: mechanism:0:0:0:0 = adventure 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: environment_variation_id:0:0:0:0 = 0 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty:0:0:0:0 = normal 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty_tweak:0:0:0:0 = 0 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_session_id:0:0:0:0 = 2072508288 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_transition_type:0:0:0:0 = load_next_level 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: extra_packages:0:0:0:0 = {} 20:30:39.912 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data 20:30:39.912 [SteamVoip] Creating room 741a8c2365090326 20:30:39.912 [SteamVoip] Joining room 741a8c2365090326 20:30:39.913 [EAC] EAC server 1100001034ed953 is initializing 20:30:39.918 [EAC] Server is also client 1100001034ed953 20:30:39.918 [EACServer] [21:30:39:917][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6A1527480 LogLevel: Info. 20:30:39.918 [Lua] ### Created peer state machine for 1100001034ed953 20:30:39.918 [Lua] [PeerSM] 1100001034ed953 :: on_enter Connecting 20:30:39.918 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:30:39.918 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:30:39.918 warning: [Application] Application.update_render_world is deprecated. 20:30:39.925 [Lua] [LevelTransitionHandler] Level load completed! 20:30:39.925 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:30:39.925 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:30:39.925 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:30:39.925 [Lua] Set lobby begin: 20:30:39.925 [Lua] Set lobby end. 20:30:39.925 [Lua] [PSM] Peer 1100001034ed953 joined. Want to use profile index "2" and join party "nil" 20:30:39.925 [Lua] [LobbyHost] Changed state from 0 to creating 20:30:39.942 [Lua] [StateLoading] load_current_level 20:30:39.942 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0 20:30:39.942 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read, 20:30:39.942 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read, 20:30:39.942 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read, 20:30:39.942 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read, 20:30:39.942 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read, 20:30:39.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:30:39.958 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:30:39.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 20:30:40.176 [Lua] [LobbyHost] Changed state from creating to joined 20:30:40.176 [Lua] [PartyManager] Leader is set to 1100001034ed953 20:30:40.176 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001034ed953 my_peer_id:1100001034ed953 20:30:40.176 [Lua] [ChatManager] Registering channel 1 20:30:40.176 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953) 20:30:40.176 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953) 20:30:40.176 [Lua] [PartyManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953) 20:30:40.192 [Lua] [NetworkServer] Changing num_players from nil to 1 20:30:40.192 [Lua] Players: 1 20:30:40.192 [Lua] Set lobby begin: 20:30:40.192 [Lua] Lobby data mission_id = inn_level_sonnstill 20:30:40.192 [Lua] Lobby data mechanism = adventure 20:30:40.192 [Lua] Lobby data matchmaking_type = 3 20:30:40.192 [Lua] Lobby data eac_authorized = true 20:30:40.192 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:30:40.192 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:30:40.192 [Lua] Lobby data num_players = 1 20:30:40.192 [Lua] Lobby data matchmaking = false 20:30:40.192 [Lua] Set lobby end. 20:30:41.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:30:41.046 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:30:41.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:30:41.933 [Lua] player (1100001034ed953,1) was put into party 0 20:30:41.933 [Lua] [ProfileSynchronizer] Peer 1100001034ed953 entered session 20:30:41.933 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001034ed953 20:30:41.933 [Lua] [PeerSM] 1100001034ed953 :: on_exit Connecting 20:30:41.933 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 20:30:44.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:30:44.012 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:30:44.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill 20:30:44.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill 20:30:44.078 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill 20:30:44.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome 20:30:44.112 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]' 20:30:44.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome 20:30:44.145 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome 20:30:44.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:30:44.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:30:44.229 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:30:44.246 [Lua] [LevelTransitionHandler] Level load completed! 20:30:44.246 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 20:30:44.247 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:30:44.247 [Lua] checking dlc's against conflict directors 20:30:44.247 [Lua] number of factions to include 2 20:30:44.247 [Lua] Updated list weights for random: 20:30:44.247 [Lua] skaven, 0.42 (0.00-0.42) 20:30:44.247 [Lua] chaos, 0.42 (0.42-0.83) 20:30:44.247 [Lua] beastmen, 0.17 (0.83-1.00) 20:30:44.247 [Lua] Rolled random faction: 0.27856689691543579 skaven 20:30:44.247 [Lua] Updated list weights for random: 20:30:44.247 [Lua] beastmen, 0.29 (0.00-0.29) 20:30:44.247 [Lua] chaos, 0.71 (0.29-1.00) 20:30:44.247 [Lua] Rolled random faction: 0.81953376531600952 chaos 20:30:44.247 [Lua] number of factions added 2 20:30:44.247 [Lua] --- --- --- 20:30:44.247 [Lua] Starting... difficulty 'normal' 20:30:44.247 [Lua] These are the starting conflict directors: 20:30:44.247 [Lua] inn_level 20:30:44.247 [Lua] --- --- --- 20:30:44.247 [Lua] 20:30:44.247 [Lua] DONE! Found the following directors: 20:30:44.247 [Lua] (free: 35), Master hash is: 20:30:44.247 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:30:44.247 [Lua] load_startup_enemy_packages: -------------- 20:30:44.247 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:30:44.247 [Lua] critter_rat 20:30:44.262 [Lua] ### Received rpc_level_loaded 20:30:44.262 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 204 20:30:44.262 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 20:30:44.279 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 20:30:44.279 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 20:30:44.296 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 20:30:44.296 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 20:30:44.296 [Lua] ### Received rpc_level_loaded 20:30:44.296 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 204 20:30:44.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:30:44.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:30:44.313 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn 20:30:44.313 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:30:44.313 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world 20:30:44.313 [Umbra] Init version: 3.4.15 :: 16 threads 20:30:44.582 [Lua] Async level spawning done 20:30:44.582 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:30:45.562 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:30:45.562 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:30:45.562 [Lua] Set lobby begin: 20:30:45.562 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:30:45.562 [Lua] Lobby data num_players = 1 20:30:45.562 [Lua] Lobby data matchmaking = false 20:30:45.562 [Lua] Lobby data host = 1100001034ed953 20:30:45.562 [Lua] Lobby data mission_id = inn_level_sonnstill 20:30:45.562 [Lua] Lobby data matchmaking_type = 3 20:30:45.562 [Lua] Lobby data country_code = GB 20:30:45.562 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:30:45.562 [Lua] Lobby data unique_server_name = Xanoth 20:30:45.562 [Lua] Lobby data mechanism = adventure 20:30:45.562 [Lua] Lobby data eac_authorized = true 20:30:45.562 [Lua] Set lobby end. 20:30:45.562 [Lua] [Managers] Destroying manager group: 20:30:45.574 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:30:45.574 [Lua] [Gamestate] Enter StateIngame HOST 20:30:45.574 [Lua] [Managers] Calling function on all managers: 20:30:45.574 [Lua] <>level = inn_level_sonnstill<> 20:30:45.574 [Lua] Set lobby begin: 20:30:45.574 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:30:45.574 [Lua] Lobby data num_players = 1 20:30:45.574 [Lua] Lobby data matchmaking = false 20:30:45.574 [Lua] Lobby data host = 1100001034ed953 20:30:45.574 [Lua] Lobby data mission_id = inn_level_sonnstill 20:30:45.574 [Lua] Lobby data matchmaking_type = 3 20:30:45.574 [Lua] Lobby data country_code = GB 20:30:45.574 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:30:45.574 [Lua] Lobby data unique_server_name = Xanoth 20:30:45.575 [Lua] Lobby data mechanism = adventure 20:30:45.575 [Lua] Lobby data eac_authorized = true 20:30:45.575 [Lua] Set lobby end. 20:30:45.575 [Lua] [StateIngame] Server ingame 20:30:45.579 [Lua] Set lobby begin: 20:30:45.579 [Lua] Lobby data difficulty = normal 20:30:45.579 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:30:45.579 [Lua] Lobby data difficulty_tweak = 0 20:30:45.579 [Lua] Lobby data num_players = 1 20:30:45.579 [Lua] Lobby data matchmaking = false 20:30:45.579 [Lua] Lobby data host = 1100001034ed953 20:30:45.579 [Lua] Lobby data mission_id = inn_level_sonnstill 20:30:45.579 [Lua] Lobby data matchmaking_type = 3 20:30:45.579 [Lua] Lobby data country_code = GB 20:30:45.579 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:30:45.579 [Lua] Lobby data unique_server_name = Xanoth 20:30:45.579 [Lua] Lobby data mechanism = adventure 20:30:45.579 [Lua] Lobby data eac_authorized = true 20:30:45.579 [Lua] Set lobby end. 20:30:45.579 [Lua] [LobbyAux] Making combined_hash: ee62f6c1cf799ec6 from network_hash=492f81ad51811b97, trunk_revision=24198, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 20:30:45.579 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 24198, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash ee62f6c1cf799ec6, lobby_data_version=2 20:30:45.579 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:30:45.579 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:30:45.579 [Lua] [Matchmaking] initializing 20:30:45.579 [Lua] [Matchmaking] my_peer_id: 1100001034ed953, I am server 20:30:45.579 [Lua] [Matchmaking] register rpcs 20:30:45.579 [Lua] GameNetworkManager:init... creating game session 20:30:45.579 [Lua] Host GameSession.make_game_session_host with session: 20:30:45.579 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:30:45.580 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 20:30:45.580 [Lua] [GameNetworkManager] self.is_server = true 20:30:45.580 [Network] Setting artificial MTU limit to 65536 20:30:45.588 [Lua] Switching ConflictSettings: to: inn_level 20:30:45.588 [Lua] pacing=disabled 20:30:45.588 [Lua] roaming=nil 20:30:45.588 [Lua] disabled=false 20:30:45.588 [Lua] pack_spawning=disabled 20:30:45.588 [Lua] contained_breeds=nil 20:30:45.588 [Lua] boss=disabled 20:30:45.588 [Lua] horde=disabled 20:30:45.588 [Lua] specials=disabled 20:30:45.588 [Lua] name=inn_level 20:30:45.588 [Lua] intensity=disabled 20:30:45.588 [Lua] --- 20:30:45.588 [Lua] [LevelAnalysis] set_random_seed( 0) 20:30:45.592 warning: [GwNav] NavData resource not loaded 20:30:45.592 warning: [GwNav] levels/inn/event_decoration/sonnstill/world 20:30:45.592 [Lua] nested_level_name levels/inn/world 20:30:45.592 [Lua] [AIInterestPointSystem] Level Seed: 0 20:30:45.592 [Lua] 20:30:45.592 [Lua] [entity_system_bag] = table 20:30:45.592 [Lua] [entity_system_bag] = metatable 20:30:45.592 [Lua] [startup_data] = table 20:30:45.592 [Lua] [entity_manager] = table 20:30:45.592 [Lua] [entity_manager] = metatable 20:30:45.592 [Lua] [unit_spawner] = table 20:30:45.592 [Lua] [unit_spawner] = metatable 20:30:45.592 [Lua] [unit_storage] = table 20:30:45.592 [Lua] [unit_storage] = metatable 20:30:45.592 [Lua] [dice_keeper] = table 20:30:45.592 [Lua] [dice_keeper] = metatable 20:30:45.592 [Lua] [is_server] = true (boolean) 20:30:45.592 [Lua] [world] = [World] 20:30:45.592 [Lua] [system_api] = table 20:30:45.592 [Lua] [entity_system] = table 20:30:45.592 [Lua] [entity_system] = metatable 20:30:45.592 [Lua] [network_lobby] = table 20:30:45.592 [Lua] [network_lobby] = metatable 20:30:45.592 [Lua] [profile_synchronizer] = table 20:30:45.592 [Lua] [profile_synchronizer] = metatable 20:30:45.592 [Lua] [level_transition_handler] = table 20:30:45.592 [Lua] [level_transition_handler] = metatable 20:30:45.592 [Lua] [num_local_human_players] = 1 (number) 20:30:45.592 [Lua] [statistics_db] = table 20:30:45.592 [Lua] [statistics_db] = metatable 20:30:45.592 [Lua] [network_server] = table 20:30:45.592 [Lua] [network_server] = metatable 20:30:45.592 [Lua] [input_manager] = table 20:30:45.592 [Lua] [input_manager] = metatable 20:30:45.592 [Lua] [network_clock] = table 20:30:45.592 [Lua] [network_clock] = metatable 20:30:45.592 [Lua] [network_transmit] = table 20:30:45.592 [Lua] [network_transmit] = metatable 20:30:45.592 [Lua] [free_flight_manager] = table 20:30:45.592 [Lua] [free_flight_manager] = metatable 20:30:45.592 [Lua] [network_manager] = table 20:30:45.592 [Lua] [network_manager] = metatable 20:30:45.592 [Lua] [network_event_delegate] = table 20:30:45.592 [Lua] [network_event_delegate] = metatable 20:30:45.592 [Lua] 20:30:45.593 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:30:45.593 [Lua] ignoring extension VersusInteractObjectiveExtension 20:30:45.593 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:30:45.593 [Lua] ignoring extension VersusSocketObjectiveExtension 20:30:45.593 [Lua] ignoring extension VersusTargetObjectiveExtension 20:30:45.593 [Lua] ignoring extension VersusMissionObjectiveExtension 20:30:45.593 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:30:45.599 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:30:45.599 [Lua] [AchievementManager] Achievements using the steam platform 20:30:45.600 [Lua] PlayerManager:add_player player_1 20:30:45.629 [Lua] [StateIngame] Level seed: 0 20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 20:30:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 20:30:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:30:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:30:45.634 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4, async-read, 20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_2, async-read, 20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 20:30:45.634 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 20:30:45.635 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read, 20:30:45.635 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 20:30:45.637 [Lua] [LevelAnalysis] set_random_seed( 0) 20:30:45.639 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:30:45.639 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 20:30:45.640 [Lua] [IngameUI] init 20:30:45.650 [SteamVoipClient] select_out(1100001034ed953, off) 20:30:45.653 [Lua] cb_razer_chroma_setup 20:30:45.693 [Lua] [Matchmaking] Cancelling matchmaking 20:30:45.693 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:30:45.693 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:30:45.693 [Lua] Set lobby begin: 20:30:45.693 [Lua] Lobby data difficulty = normal 20:30:45.693 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:30:45.694 [Lua] Lobby data power_level = 0 20:30:45.694 [Lua] Lobby data difficulty_tweak = 0 20:30:45.694 [Lua] Lobby data num_players = 1 20:30:45.694 [Lua] Lobby data matchmaking = false 20:30:45.694 [Lua] Lobby data host = 1100001034ed953 20:30:45.694 [Lua] Lobby data mission_id = inn_level_sonnstill 20:30:45.694 [Lua] Lobby data matchmaking_type = 3 20:30:45.694 [Lua] Lobby data country_code = GB 20:30:45.694 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:30:45.694 [Lua] Lobby data unique_server_name = Xanoth 20:30:45.694 [Lua] Lobby data mechanism = adventure 20:30:45.694 [Lua] Lobby data eac_authorized = true 20:30:45.694 [Lua] Set lobby end. 20:30:45.694 [Flow] complete_skittergate_legend true 20:30:45.694 [Flow] complete_all_helmgart_levels_recruit true 20:30:45.695 [Flow] WitchHunterLevel:35 20:30:45.695 [Flow] LeaderYes 20:30:45.695 [Flow] ALL PC XP:304250 20:30:45.695 [Flow] Has "bogenhafen" DLC:true 20:30:45.695 [Flow] WH XP:60850 20:30:45.695 [Flow] Number of crafted items:1936 20:30:45.695 [Flow] Has "pre_order" DLC:true 20:30:45.696 [Flow] Sum of Powe Levels:1500 20:30:45.696 [Flow] lodestone diff 1:false 20:30:45.696 [Flow] magnus and forest activated 20:30:45.696 [Flow] magnus and forest activated 20:30:45.696 [Flow] cemetery and forest activated 20:30:45.696 [Flow] magnus and cemetery 20:30:45.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:30:45.696 [Flow] ALL RUNES ACTIVATED 20:30:45.696 [Flow] magnus and forest activated 20:30:45.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:30:45.696 [Flow] ALL RUNES ACTIVATED 20:30:45.696 [Flow] cemetery and forest activated 20:30:45.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:30:45.696 [Flow] ALL RUNES ACTIVATED 20:30:45.696 [Flow] magnus and forest activated 20:30:45.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:30:45.696 [Flow] ALL RUNES ACTIVATED 20:30:45.696 [Flow] magnus and cemetery 20:30:45.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:30:45.696 [Flow] ALL RUNES ACTIVATED 20:30:45.696 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:30:45.697 [Lua] CurrentConflictSettings inn_level 20:30:45.697 [Lua] [ConflictDirector] conflict_director is ai_ready 20:30:45.697 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:30:45.697 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:30:45.698 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:30:45.698 [Lua] Forming navigation groups in one frame 20:30:45.698 [Lua] Forming navigation groups 20:30:45.712 [Lua] NavigationGroupManager -> calulation time A: 0.013999999999999346 20:30:45.713 [Lua] NavigationGroupManager -> calulation time B: 0 20:30:45.713 [Lua] number of nav groups: 42 20:30:45.713 [Lua] number of refined nav groups : 23 20:30:45.714 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916 20:30:45.714 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:30:45.714 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:30:45.714 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:30:45.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:30:45.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:30:45.716 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:30:45.716 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 20:30:45.716 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:30:45.716 [Lua] [Managers] Calling function on all managers: 20:30:45.716 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:30:45.716 [Save] Loading `ut_tweaks_presets` 20:30:45.721 [Save] Load done 20:30:45.722 [Save] Saving `save_data` 20:30:45.725 [Save] Save done 20:30:45.725 [Lua] [ModShim] %s %s Function "_G.UIResolution" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution [3] @scripts/mods/HideBuffs/presets.lua:9: in function get_current_resolution [4] @scripts/mods/HideBuffs/presets.lua:242: in function presets_update_func [5] @scripts/mods/HideBuffs/presets.lua:229: in function update_func [6] @scripts/mods/HideBuffs/mod_events.lua:79:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [10] @scripts/mods/vmf/modules/core/events.lua:49: in function mods_update_event [11] @scripts/mods/vmf/vmf_loader.lua:59:in function [12] =[C]: in function pcall [13] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback [14] @scripts/managers/mod/mod_manager.lua:142: in function update [15] @scripts/boot.lua:857: in function game_update [16] @scripts/boot.lua:639:in function [1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!" [6] _ = 2; update_func = [function] [8] mod = table: 0000000018A685F0; error_prefix_data = "(event) update"; func = [function] [9] mod = table: 0000000018A685F0; event_name = "update"; event = [function] [10] dt = 0.031328689306974411; event_name = "update"; _ = "HideBuffs"; mod = table: 0000000018A685F0 [11] self = table: 000000000018DFB0; dt = 0.031328689306974411 [13] self = table: 000000001AB5D960; mod = table: 0000000002328870; callback_name = "update"; object = table: 000000000018DFB0; cb = [function] [14] self = table: 000000001AB5D960; dt = 0.031328689306974411; print_cache = table: 000000001AB5DAE0; num_delayed_prints = 0; old_state = "done"; i = 1; mod = table: 0000000002328870 [15] self = table: 0000000000095930; real_world_dt = 0.031328689306974411; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.031328689306974411 [16] dt = 0.031328689306974411 [13] _ui_time = 0.016672644764184952; _num_mods = 35; _mod_load_index = 34; _settings = table: 000000001AB5DA00; _reload_data = table: 000000001AB5DB10; _my_peer_id = "1100001034ed953"; _state = "done"; _mods = table: 000000001AB5D990; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "1100001034ed953"; _print_cache = table: 000000001AB5DAE0; _network_callbacks = table: 000000001AB5DB40; _is_server = true; _network_event_delegate = table: 000000001A0561E0; [14] _ui_time = 0.016672644764184952; _num_mods = 35; _mod_load_index = 34; _settings = table: 000000001AB5DA00; _reload_data = table: 000000001AB5DB10; _my_peer_id = "1100001034ed953"; _state = "done"; _mods = table: 000000001AB5D990; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "1100001034ed953"; _print_cache = table: 000000001AB5DAE0; _network_callbacks = table: 000000001AB5DB40; _is_server = true; _network_event_delegate = table: 000000001A0561E0; [15] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 00000000186B05D0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 20:30:45.726 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 20:30:45.726 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 20:30:45.729 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x19f20210 20:30:45.732 [Lua] [UnlockManager] All unlocks ready 20:30:46.110 [Lua] player (1100001034ed953,1) was put into party 1 20:30:46.110 [Lua] [IngamePlayerListUI] - Destroy 20:30:46.110 [Lua] [GamePadEquipmentUI] - Destroy 20:30:46.110 [Lua] [EquipmentUI] - Destroy 20:30:46.110 [Lua] [GamePadAbilityUI] - Destroy 20:30:46.110 [Lua] [AbilityUI] - Destroy 20:30:46.116 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001034ed953 20:30:46.116 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: profile_index_reservation:0:0:2:0 = 1100001034ed953 20:30:46.116 [Lua] Set lobby begin: 20:30:46.116 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:30:46.116 [Lua] Lobby data num_players = 1 20:30:46.116 [Lua] Lobby data difficulty_tweak = 0 20:30:46.116 [Lua] Lobby data host = 1100001034ed953 20:30:46.116 [Lua] Lobby data matchmaking_type = 3 20:30:46.116 [Lua] Lobby data difficulty = normal 20:30:46.116 [Lua] Lobby data player_slot_1 = 0:0 20:30:46.116 [Lua] Lobby data unique_server_name = Xanoth 20:30:46.116 [Lua] Lobby data player_slot_4 = 0:0 20:30:46.116 [Lua] Lobby data country_code = GB 20:30:46.116 [Lua] Lobby data matchmaking = false 20:30:46.116 [Lua] Lobby data power_level = 0 20:30:46.116 [Lua] Lobby data mission_id = inn_level_sonnstill 20:30:46.116 [Lua] Lobby data mechanism = adventure 20:30:46.116 [Lua] Lobby data player_slot_5 = 0:0 20:30:46.117 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 20:30:46.117 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:30:46.117 [Lua] Lobby data player_slot_3 = 0:0 20:30:46.117 [Lua] Lobby data eac_authorized = true 20:30:46.117 [Lua] Set lobby end. 20:30:46.117 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(2) career(1) 20:30:46.117 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"}] 20:30:46.117 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_02_t1\/wpn_brw_flaming_sword_02_t1_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_04":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":1795082880,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_02_t1\/wpn_brw_flaming_sword_02_t1_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_04":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_sword_02_t1\/wpn_brw_flaming_sword_02_t1":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:30:46.117 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 20:30:46.117 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 20:30:46.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:30:46.117 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 20:30:46.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 20:30:46.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 20:30:46.118 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0f3f4690 20:30:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 20:30:46.190 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 20:30:46.190 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 20:30:46.190 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = true 20:30:46.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 20:30:46.324 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 20:30:46.324 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:30:46.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 20:30:46.478 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 20:30:46.478 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 20:30:46.478 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:30:46.478 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 20:30:46.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 20:30:46.554 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 20:30:46.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:30:46.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:30:46.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 20:30:46.637 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 20:30:46.637 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:30:46.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:30:46.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:30:46.687 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:30:46.687 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:30:46.687 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:30:46.740 [Flow] DISABLE 20:30:46.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 20:30:46.770 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 20:30:46.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:30:46.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:30:46.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:30:46.854 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:30:46.854 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:30:46.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 20:30:46.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 20:30:46.954 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 20:30:46.954 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:30:46.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 20:30:47.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 20:30:47.058 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 20:30:47.058 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:30:47.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:30:47.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:30:47.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:30:47.154 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:30:47.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:30:47.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:30:47.254 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:30:47.254 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:30:47.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:30:47.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:30:47.354 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 20:30:47.354 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:30:47.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:30:47.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:30:47.455 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:30:47.455 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:30:47.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:30:47.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:30:47.555 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:30:47.556 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:30:47.556 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 20:30:47.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 20:30:47.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 20:30:47.693 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:30:47.806 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:30:47.806 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:30:47.806 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 20:30:47.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 20:30:47.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 20:30:47.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 20:30:47.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 20:30:47.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 20:30:47.978 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:30:48.230 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:30:48.230 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 20:30:48.230 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 20:30:48.346 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:30:48.346 [Lua] [PackageManager] Force_load: wwise/staff 20:30:48.346 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:30:48.729 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:30:48.729 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:30:48.730 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:30:48.799 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:30:48.799 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 20:30:48.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:30:49.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:30:49.012 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:30:49.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1 20:30:49.112 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1 20:30:49.112 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1 20:30:49.112 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 20:30:49.214 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 20:30:49.214 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 20:30:49.214 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:30:49.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:30:49.395 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:30:49.396 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01 20:30:49.530 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01 20:30:49.530 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01 20:30:49.530 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:30:49.646 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:30:49.646 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 20:30:49.646 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:30:49.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:30:49.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:30:49.729 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1795082880 20:30:49.731 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 20:30:49.733 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:30:49.733 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:30:49.733 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:30:49.733 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:30:49.733 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:30:49.733 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:30:49.733 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:30:49.733 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:30:49.734 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:30:49.734 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:30:49.734 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 20:30:49.734 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 20:30:49.747 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3a62e0 20:30:49.747 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3a62e0 20:30:49.747 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3a5a00 20:30:49.747 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3a5a00 20:30:49.747 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3a7490 20:30:49.747 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3a7490 20:30:49.747 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3a6f10 20:30:49.747 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3a6f10 20:30:49.747 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3a5720 20:30:49.747 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3a5720 20:30:49.747 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f3a69d0 20:30:49.747 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f3a69d0 20:30:49.764 [Lua] Players are leaving the safe zone 20:30:50.080 [Lua] StateInGameRunning:_game_actually_starts() 20:30:50.080 [Lua] [IngameUI] menu view on_enter start_menu_view 20:30:50.080 [Lua] hero_fullscreen_menu_on_enter 20:30:50.080 [Lua] ################################################################################################################# 20:30:50.080 [Lua] [Loading Time]: 00:00:10 [Transition]: none-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:30:50.080 [Lua] ################################################################################################################# 20:30:50.080 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 20:30:50.080 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = true 20:30:50.082 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02939b90 20:30:50.083 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:30:50.086 [SteamVoipClient] select_out(1100001034ed953, off) 20:30:50.089 [Lua] cb_razer_chroma_setup 20:30:50.096 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 20:30:50.099 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:30:50.099 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:30:50.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:30:50.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:30:50.099 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:30:50.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:30:50.115 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:30:50.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView 20:30:50.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:30:50.116 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:30:50.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 20:30:50.124 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView 20:30:50.124 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:30:50.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 20:30:50.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 20:30:50.284 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 20:30:50.284 [Lua] Commit load time data 20:30:50.481 [Lua] PlayFabMirrorBase:_commit_internal 1 20:30:50.481 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:30:50.483 [Lua] generate_backend_stats 1100001034ed953:1 20:30:50.500 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:30:50.500 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:30:50.500 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 20:30:50.500 [Lua] Set lobby begin: 20:30:50.500 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:30:50.500 [Lua] Lobby data num_players = 1 20:30:50.500 [Lua] Lobby data difficulty_tweak = 0 20:30:50.500 [Lua] Lobby data host = 1100001034ed953 20:30:50.500 [Lua] Lobby data matchmaking_type = 3 20:30:50.500 [Lua] Lobby data difficulty = normal 20:30:50.500 [Lua] Lobby data player_slot_1 = 0:0 20:30:50.500 [Lua] Lobby data unique_server_name = Xanoth 20:30:50.500 [Lua] Lobby data player_slot_4 = 0:0 20:30:50.500 [Lua] Lobby data country_code = GB 20:30:50.500 [Lua] Lobby data matchmaking = false 20:30:50.500 [Lua] Lobby data power_level = 835 20:30:50.500 [Lua] Lobby data mission_id = inn_level_sonnstill 20:30:50.500 [Lua] Lobby data mechanism = adventure 20:30:50.500 [Lua] Lobby data player_slot_5 = 0:0 20:30:50.500 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 20:30:50.500 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:30:50.500 [Lua] Lobby data player_slot_3 = 0:0 20:30:50.500 [Lua] Lobby data eac_authorized = true 20:30:50.500 [Lua] Set lobby end. 20:30:50.504 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 20:30:50.885 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 20:30:50.899 [Lua] commit result success 1 20:30:50.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 20:30:50.916 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 20:30:51.077 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 20:30:51.084 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x96, position: 0 20:30:51.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x96, position: 27249 20:30:55.234 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 20:30:55.234 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:30:55.251 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 20:30:55.251 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:30:55.284 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 20:30:55.284 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:30:55.301 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 20:30:55.301 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:30:55.317 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 20:30:55.317 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:30:55.334 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 20:30:55.334 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:30:55.351 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 20:30:55.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:30:55.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 20:30:55.484 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:30:55.501 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 20:30:55.501 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:31:07.427 [Lua] [IngameUI] menu view on_exit start_menu_view 20:31:07.427 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:31:07.427 [Lua] hero_fullscreen_menu_on_exit 20:31:07.429 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02939b90 20:31:07.429 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:31:07.429 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:31:07.429 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:31:07.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:31:07.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView 20:31:48.360 [Window] Window => inactive 20:31:53.971 [Window] Window => active 20:32:07.113 [Lua] [LobbyMembers] Member joined 110000100e543de 20:32:07.130 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:32:07.130 [Lua] Players: 2 20:32:07.130 [Lua] Set lobby begin: 20:32:07.130 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:32:07.130 [Lua] Lobby data num_players = 2 20:32:07.130 [Lua] Lobby data difficulty_tweak = 0 20:32:07.130 [Lua] Lobby data host = 1100001034ed953 20:32:07.130 [Lua] Lobby data matchmaking_type = 3 20:32:07.130 [Lua] Lobby data difficulty = normal 20:32:07.130 [Lua] Lobby data player_slot_1 = 0:0 20:32:07.130 [Lua] Lobby data unique_server_name = Xanoth 20:32:07.130 [Lua] Lobby data player_slot_4 = 0:0 20:32:07.130 [Lua] Lobby data country_code = GB 20:32:07.130 [Lua] Lobby data matchmaking = false 20:32:07.130 [Lua] Lobby data power_level = 835 20:32:07.130 [Lua] Lobby data mission_id = inn_level_sonnstill 20:32:07.130 [Lua] Lobby data mechanism = adventure 20:32:07.130 [Lua] Lobby data player_slot_5 = 0:0 20:32:07.130 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 20:32:07.130 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:32:07.130 [Lua] Lobby data player_slot_3 = 0:0 20:32:07.130 [Lua] Lobby data eac_authorized = true 20:32:07.130 [Lua] Set lobby end. 20:32:09.362 [Lua] GOT approve_channel 1 110000100e543de 186000001964403 20:32:09.362 [EAC] EAC server has client 110000100e543de and channel 1 (and owner 110000100e543de) 20:32:09.362 [EACServer] [21:32:09:362][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100E543DE PlayerGUID: 76561197975290846 PlayerIP: 0.0.0.0 OwnerGUID: 76561197975290846 PlayerName: Barra 20:32:09.363 [Lua] Client with peer_id 110000100e543de got APPROVED by server 20:32:09.363 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000100e543de' 20:32:09.363 [Lua] [ChatManager][1]System: Barra is joining the game 20:32:09.363 [Lua] [NetworkServer] Peer 110000100e543de joined server lobby. 20:32:09.363 [Lua] [NetworkServer] Creating peer info. 20:32:09.363 [Lua] [PeerSM] 110000100e543de :: on_enter Connecting 20:32:09.417 [EACServer] [21:32:09:417][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 20:32:09.462 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001964403 from 110000100e543de, replying lobby_ok 20:32:09.529 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100e543de REPLY wh:0 | we:0 | dr:0 | bw:1100001034ed953 | es:0 20:32:09.595 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000100e543de 20:32:09.595 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: profile_index_reservation:0:0:4:0 = 110000100e543de 20:32:09.595 [Lua] Set lobby begin: 20:32:09.595 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:32:09.596 [Lua] Lobby data num_players = 2 20:32:09.596 [Lua] Lobby data difficulty_tweak = 0 20:32:09.596 [Lua] Lobby data host = 1100001034ed953 20:32:09.596 [Lua] Lobby data matchmaking_type = 3 20:32:09.596 [Lua] Lobby data difficulty = normal 20:32:09.596 [Lua] Lobby data player_slot_1 = 0:0 20:32:09.596 [Lua] Lobby data unique_server_name = Xanoth 20:32:09.596 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:32:09.596 [Lua] Lobby data country_code = GB 20:32:09.596 [Lua] Lobby data matchmaking = false 20:32:09.596 [Lua] Lobby data power_level = 835 20:32:09.596 [Lua] Lobby data mission_id = inn_level_sonnstill 20:32:09.596 [Lua] Lobby data mechanism = adventure 20:32:09.596 [Lua] Lobby data player_slot_5 = 0:0 20:32:09.596 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 20:32:09.596 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:32:09.596 [Lua] Lobby data player_slot_3 = 0:0 20:32:09.596 [Lua] Lobby data eac_authorized = true 20:32:09.596 [Lua] Set lobby end. 20:32:11.953 [Lua] ### CLEARING PEER STATE FOR 110000100e543de 20:32:11.953 [Lua] [PeerSM] 110000100e543de :: on_exit Connecting 20:32:11.953 [Lua] [PeerSM] 110000100e543de :: on_enter Connecting 20:32:12.019 [Lua] [NetworkServer] Peer 110000100e543de has sent rpc_notify_lobby_joined 20:32:12.019 [Lua] [PSM] Peer 110000100e543de joined. Want to use profile index "4" and join party "0" 20:32:12.019 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peers:0:0:0:0 = ["1100001034ed953","110000100e543de"] 20:32:12.019 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100e543de, connection_key=0) 20:32:12.019 [Lua] Sync dynamic to client: 20:32:12.069 [Lua] ### Received rpc_level_load_started 20:32:12.069 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_session_id: 2072508288 20:32:12.069 [Lua] player (110000100e543de,1) was put into party 0 20:32:12.069 [Lua] [ProfileSynchronizer] Peer 110000100e543de entered session 20:32:12.069 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000100e543de 20:32:12.069 [Lua] Mechanism says: a client has initialized the mechanism! 110000100e543de 20:32:12.119 [Lua] ### Received rpc_level_loaded 20:32:12.119 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_id: 204 20:32:13.638 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1795082880 20:32:13.721 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000100e543de, connection_key=0) 20:32:13.997 [Lua] [NetworkServer] Peer 110000100e543de has sent rpc_post_game_notified 20:32:13.997 [Lua] [PeerSM] 110000100e543de :: on_exit Connecting 20:32:13.997 [Lua] [PeerSM] 110000100e543de :: on_enter Loading 20:32:14.180 [EACServer] [21:32:14:180][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100E543DE Session: 1 Status: Client Authenticated Message: Client authenticated. 20:32:14.181 [EAC] Peer 110000100e543de switched EAC state to ClientAuthenticatedLocal 20:32:14.197 [Lua] [PeerSM] 110000100e543de :: on_exit Loading 20:32:14.197 [Lua] [PeerSM] 110000100e543de :: on_enter LoadingProfilePackages 20:32:14.214 [Lua] [PeerSM] 110000100e543de :: on_exit LoadingProfilePackages 20:32:14.214 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForEnterGame 20:32:14.927 [EACServer] [21:32:14:927][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100E543DE. 20:32:15.227 [EACServer] [21:32:15:227][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100E543DE 20:32:15.227 [EACServer] [21:32:15:227][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100E543DE Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:32:15.230 [EAC] Peer 110000100e543de switched EAC state to ClientAuthenticatedRemote 20:32:15.513 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForEnterGame 20:32:15.513 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForGameObjectSync 20:32:15.530 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100e543de 20:32:15.531 [Lua] Breedfreezer (server) starting a hot join sync 20:32:15.532 [Lua] PlayerManager:add_remote_player 110000100e543de 20:32:15.532 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 20:32:15.532 [Lua] RemotePlayer:create_game_object( ) 44 20:32:15.543 [Lua] player (110000100e543de,1) was put into party 1 20:32:15.543 [Lua] [ProfileSynchronizer] Assigning peer(110000100e543de:1) to profile(4) career(4) 20:32:15.543 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"}] 20:32:15.543 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForGameObjectSync 20:32:15.543 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForPlayers 20:32:15.548 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForPlayers 20:32:15.548 [Lua] [PeerSM] 110000100e543de :: on_enter InGame 20:32:15.548 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = true 20:32:15.797 [Lua] [MOD][VMF][INFO] Added 110000100e543de to the VMF users list. 20:32:15.797 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100e543de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:32:15.797 [Lua] Adding player sync data to peer=110000100e543de local_player_id=1 20:32:15.797 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}} 20:32:15.797 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read, 20:32:15.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 20:32:15.797 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:32:15.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer, async-read, 20:32:15.797 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 20:32:15.797 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 20:32:15.864 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 20:32:15.864 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 20:32:15.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:32:15.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:32:15.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:32:15.914 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 20:32:16.080 [Lua] Set lobby begin: 20:32:16.080 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:32:16.081 [Lua] Lobby data num_players = 2 20:32:16.081 [Lua] Lobby data difficulty_tweak = 0 20:32:16.081 [Lua] Lobby data host = 1100001034ed953 20:32:16.081 [Lua] Lobby data matchmaking_type = 3 20:32:16.081 [Lua] Lobby data difficulty = normal 20:32:16.081 [Lua] Lobby data player_slot_1 = 0:0 20:32:16.081 [Lua] Lobby data unique_server_name = Xanoth 20:32:16.081 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:32:16.081 [Lua] Lobby data country_code = GB 20:32:16.081 [Lua] Lobby data matchmaking = false 20:32:16.081 [Lua] Lobby data power_level = 417 20:32:16.081 [Lua] Lobby data mission_id = inn_level_sonnstill 20:32:16.081 [Lua] Lobby data mechanism = adventure 20:32:16.081 [Lua] Lobby data player_slot_5 = 0:0 20:32:16.081 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 20:32:16.081 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:32:16.081 [Lua] Lobby data player_slot_3 = 0:0 20:32:16.081 [Lua] Lobby data eac_authorized = true 20:32:16.081 [Lua] Set lobby end. 20:32:16.164 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 20:32:16.164 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 20:32:16.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:32:16.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:32:16.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p 20:32:16.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 20:32:16.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 20:32:16.580 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 20:32:16.580 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:32:16.647 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:32:16.647 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:32:16.663 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 20:32:20.130 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 20:32:20.230 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100e543de go_type=player_unit go_created_func_name=game_object_created_player_unit 20:32:20.230 [Lua] [NetworkServer] Peer 110000100e543de spawned player. 20:32:20.231 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 20:32:20.231 [Lua] PlayerManager:assign_unit_ownership Barra 110000100e543de 1 20:32:20.231 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:32:20.231 [Lua] TalentSystem:rpc_sync_talents 1 1025 20:32:20.565 [Lua] PlayFabMirrorBase:_commit_internal 2 20:32:20.565 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:32:20.567 [Lua] generate_backend_stats 1100001034ed953:1 20:32:20.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 27 20:32:20.586 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:32:20.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28 20:32:20.591 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 27 2 20:32:20.665 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = true 20:32:21.132 [Lua] Set lobby begin: 20:32:21.132 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:32:21.132 [Lua] Lobby data num_players = 2 20:32:21.132 [Lua] Lobby data difficulty_tweak = 0 20:32:21.132 [Lua] Lobby data host = 1100001034ed953 20:32:21.132 [Lua] Lobby data matchmaking_type = 3 20:32:21.132 [Lua] Lobby data difficulty = normal 20:32:21.132 [Lua] Lobby data player_slot_1 = 0:0 20:32:21.132 [Lua] Lobby data unique_server_name = Xanoth 20:32:21.132 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:32:21.132 [Lua] Lobby data country_code = GB 20:32:21.132 [Lua] Lobby data matchmaking = false 20:32:21.132 [Lua] Lobby data power_level = 835 20:32:21.132 [Lua] Lobby data mission_id = inn_level_sonnstill 20:32:21.132 [Lua] Lobby data mechanism = adventure 20:32:21.132 [Lua] Lobby data player_slot_5 = 0:0 20:32:21.132 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 20:32:21.132 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:32:21.132 [Lua] Lobby data player_slot_3 = 0:0 20:32:21.132 [Lua] Lobby data eac_authorized = true 20:32:21.132 [Lua] Set lobby end. 20:32:21.268 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 20:32:21.268 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 27 20:32:21.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 27 20:32:21.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28 20:32:22.034 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28 20:32:22.048 [Lua] commit result success 2 20:32:22.048 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 20:32:22.065 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 20:32:22.234 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 20:33:53.736 [Window] Window => inactive 20:33:54.343 [Window] Window => active 20:33:56.653 [Lua] [IngameUI] menu view on_enter ingame_menu 20:35:29.258 [Lua] [LobbyMembers] Member joined 110000101765a0b 20:35:29.275 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:35:29.275 [Lua] Players: 3 20:35:29.275 [Lua] Set lobby begin: 20:35:29.275 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:35:29.275 [Lua] Lobby data num_players = 3 20:35:29.275 [Lua] Lobby data difficulty_tweak = 0 20:35:29.275 [Lua] Lobby data host = 1100001034ed953 20:35:29.275 [Lua] Lobby data matchmaking_type = 3 20:35:29.275 [Lua] Lobby data difficulty = normal 20:35:29.275 [Lua] Lobby data player_slot_1 = 0:0 20:35:29.275 [Lua] Lobby data unique_server_name = Xanoth 20:35:29.275 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:35:29.275 [Lua] Lobby data country_code = GB 20:35:29.275 [Lua] Lobby data matchmaking = false 20:35:29.275 [Lua] Lobby data power_level = 835 20:35:29.275 [Lua] Lobby data mission_id = inn_level_sonnstill 20:35:29.275 [Lua] Lobby data mechanism = adventure 20:35:29.275 [Lua] Lobby data player_slot_5 = 0:0 20:35:29.275 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 20:35:29.275 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:35:29.275 [Lua] Lobby data player_slot_3 = 0:0 20:35:29.275 [Lua] Lobby data eac_authorized = true 20:35:29.275 [Lua] Set lobby end. 20:35:29.909 [Lua] [IngameUI] menu view on_exit ingame_menu 20:35:30.840 [Lua] GOT approve_channel 2 110000101765a0b 186000001964403 20:35:30.840 [EAC] EAC server has client 110000101765a0b and channel 2 (and owner 110000101765a0b) 20:35:30.840 [EACServer] [21:35:30:840][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101765A0B PlayerGUID: 76561197984799243 PlayerIP: 0.0.0.0 OwnerGUID: 76561197984799243 PlayerName: Vallochar 20:35:30.840 [Lua] Client with peer_id 110000101765a0b got APPROVED by server 20:35:30.840 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101765a0b' 20:35:30.840 [Lua] [ChatManager][1]System: Vallochar is joining the game 20:35:30.840 [Lua] [NetworkServer] Peer 110000101765a0b joined server lobby. 20:35:30.840 [Lua] [NetworkServer] Creating peer info. 20:35:30.840 [Lua] [PeerSM] 110000101765a0b :: on_enter Connecting 20:35:30.924 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001964403 from 110000101765a0b, replying lobby_ok 20:35:30.990 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101765a0b REPLY wh:0 | we:110000100e543de | dr:0 | bw:1100001034ed953 | es:0 20:35:36.159 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000101765a0b' 20:35:36.409 [Lua] [LobbyMembers] Member left 110000101765a0b 20:35:36.425 [Lua] [NetworkServer] Changing num_players from 3 to 2 20:35:36.425 [Lua] Players: 2 20:35:36.425 [Lua] Set lobby begin: 20:35:36.425 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:35:36.425 [Lua] Lobby data num_players = 2 20:35:36.425 [Lua] Lobby data difficulty_tweak = 0 20:35:36.425 [Lua] Lobby data host = 1100001034ed953 20:35:36.425 [Lua] Lobby data matchmaking_type = 3 20:35:36.425 [Lua] Lobby data difficulty = normal 20:35:36.425 [Lua] Lobby data player_slot_1 = 0:0 20:35:36.425 [Lua] Lobby data unique_server_name = Xanoth 20:35:36.425 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:35:36.425 [Lua] Lobby data country_code = GB 20:35:36.425 [Lua] Lobby data matchmaking = false 20:35:36.425 [Lua] Lobby data power_level = 835 20:35:36.425 [Lua] Lobby data mission_id = inn_level_sonnstill 20:35:36.425 [Lua] Lobby data mechanism = adventure 20:35:36.425 [Lua] Lobby data player_slot_5 = 0:0 20:35:36.425 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 20:35:36.426 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:35:36.426 [Lua] Lobby data player_slot_3 = 0:0 20:35:36.426 [Lua] Lobby data eac_authorized = true 20:35:36.426 [Lua] Set lobby end. 20:35:37.172 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000101765a0b' 20:35:37.172 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101765a0b) 20:35:37.172 [Lua] [PeerSM] 110000101765a0b :: on_exit Connecting 20:35:37.172 [Lua] [PeerSM] 110000101765a0b :: on_enter Disconnecting 20:35:37.172 [Lua] [PSM] Disconnecting peer 110000101765a0b 20:35:37.172 [Lua] [ChatManager][1]System: Vallochar has left the game 20:35:37.172 [Lua] [PeerSM] 110000101765a0b :: on_exit Disconnecting 20:35:37.172 [Lua] [PeerSM] 110000101765a0b :: on_enter Disconnected 20:35:37.172 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101765a0b) 20:35:37.172 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: 110000101765a0b 20:35:37.172 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000101765a0b 20:35:37.172 [Lua] [ProfileSynchronizer] Peer 110000101765a0b left session 20:35:37.172 [Lua] Set lobby begin: 20:35:37.172 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:35:37.172 [Lua] Lobby data num_players = 2 20:35:37.172 [Lua] Lobby data difficulty_tweak = 0 20:35:37.172 [Lua] Lobby data host = 1100001034ed953 20:35:37.172 [Lua] Lobby data matchmaking_type = 3 20:35:37.172 [Lua] Lobby data difficulty = normal 20:35:37.172 [Lua] Lobby data player_slot_1 = 0:0 20:35:37.172 [Lua] Lobby data unique_server_name = Xanoth 20:35:37.172 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:35:37.172 [Lua] Lobby data country_code = GB 20:35:37.172 [Lua] Lobby data matchmaking = false 20:35:37.172 [Lua] Lobby data power_level = 835 20:35:37.172 [Lua] Lobby data mission_id = inn_level_sonnstill 20:35:37.172 [Lua] Lobby data mechanism = adventure 20:35:37.172 [Lua] Lobby data player_slot_5 = 0:0 20:35:37.172 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 20:35:37.172 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:35:37.172 [Lua] Lobby data player_slot_3 = 0:0 20:35:37.172 [Lua] Lobby data eac_authorized = true 20:35:37.172 [Lua] Set lobby end. 20:35:37.172 [EAC] EAC server lost client 110000101765a0b 20:35:37.172 [EACServer] [21:35:37:172][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101765A0B PlayerGUID: 76561197984799243 20:35:37.172 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00b859d8, channel: 2 20:35:38.192 [Handshaker] Lost connection 18 to 110000101765a0b 20:35:52.392 [Lua] [IngameUI] menu view on_enter character_selection 20:35:52.392 [Lua] hero_fullscreen_menu_on_enter 20:35:52.393 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02937e50 20:35:52.394 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:35:52.412 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:52.412 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:52.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:52.412 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:52.412 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:52.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:35:52.425 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 20:35:52.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 20:35:52.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:52.425 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:52.427 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 20:35:52.427 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView 20:35:52.427 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:52.489 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 20:35:52.489 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 20:35:54.496 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:35:54.496 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:35:54.496 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:35:54.496 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:35:54.506 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 20:35:54.506 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:54.506 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:54.756 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:35:54.756 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:35:54.756 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:35:54.857 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:35:54.857 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:35:54.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:54.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:54.860 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:54.875 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 20:35:54.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:35:54.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:35:54.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:54.875 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:54.884 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:35:54.884 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView 20:35:54.884 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:54.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:35:54.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:35:54.923 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:35:54.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:35:54.973 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:35:54.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:35:55.024 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:35:55.024 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:35:56.457 [Lua] [LobbyMembers] Member joined 110000101765a0b 20:35:56.473 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:35:56.473 [Lua] Players: 3 20:35:56.473 [Lua] Set lobby begin: 20:35:56.473 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:35:56.473 [Lua] Lobby data num_players = 3 20:35:56.473 [Lua] Lobby data difficulty_tweak = 0 20:35:56.474 [Lua] Lobby data host = 1100001034ed953 20:35:56.474 [Lua] Lobby data matchmaking_type = 3 20:35:56.474 [Lua] Lobby data difficulty = normal 20:35:56.474 [Lua] Lobby data player_slot_1 = 0:0 20:35:56.474 [Lua] Lobby data unique_server_name = Xanoth 20:35:56.474 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:35:56.474 [Lua] Lobby data country_code = GB 20:35:56.474 [Lua] Lobby data matchmaking = false 20:35:56.474 [Lua] Lobby data power_level = 835 20:35:56.474 [Lua] Lobby data mission_id = inn_level_sonnstill 20:35:56.474 [Lua] Lobby data mechanism = adventure 20:35:56.474 [Lua] Lobby data player_slot_5 = 0:0 20:35:56.474 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 20:35:56.474 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:35:56.474 [Lua] Lobby data player_slot_3 = 0:0 20:35:56.474 [Lua] Lobby data eac_authorized = true 20:35:56.474 [Lua] Set lobby end. 20:35:57.706 [Lua] GOT approve_channel 3 110000101765a0b 186000001964403 20:35:57.707 [EAC] EAC server has client 110000101765a0b and channel 3 (and owner 110000101765a0b) 20:35:57.707 [EACServer] [21:35:57:706][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101765A0B PlayerGUID: 76561197984799243 PlayerIP: 0.0.0.0 OwnerGUID: 76561197984799243 PlayerName: Vallochar 20:35:57.707 [Lua] Client with peer_id 110000101765a0b got APPROVED by server 20:35:57.707 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101765a0b' 20:35:57.707 [Lua] [ChatManager][1]System: Vallochar is joining the game 20:35:57.707 [Lua] [NetworkServer] Peer 110000101765a0b joined server lobby. 20:35:57.707 [Lua] [NetworkServer] Creating peer info. 20:35:57.707 [Lua] [PeerSM] 110000101765a0b :: on_enter Connecting 20:35:57.807 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001964403 from 110000101765a0b, replying lobby_ok 20:35:57.873 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101765a0b REPLY wh:0 | we:110000100e543de | dr:0 | bw:1100001034ed953 | es:0 20:35:58.860 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 20:35:58.861 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView 20:35:58.861 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView 20:35:58.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:35:58.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:35:58.861 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:58.861 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:59.174 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:35:59.174 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:35:59.174 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 20:35:59.275 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 20:35:59.275 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 20:35:59.279 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:59.279 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:59.291 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 20:35:59.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:35:59.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:59.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 20:35:59.297 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView 20:35:59.297 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:35:59.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 20:35:59.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 20:35:59.340 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:35:59.391 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:35:59.391 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:36:00.708 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 20:36:00.708 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView 20:36:00.708 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView 20:36:00.708 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:36:00.708 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:00.708 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:00.874 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000101765a0b' 20:36:00.940 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:36:00.940 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 20:36:00.940 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:36:01.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:36:01.024 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 20:36:01.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:01.027 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:01.027 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:01.041 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 20:36:01.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:36:01.041 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:36:01.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:01.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:01.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:36:01.043 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView 20:36:01.043 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:01.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:36:01.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 20:36:01.073 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:36:01.107 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:36:01.107 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 20:36:01.107 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:36:01.107 [Lua] [LobbyMembers] Member left 110000101765a0b 20:36:01.123 [Lua] [NetworkServer] Changing num_players from 3 to 2 20:36:01.123 [Lua] Players: 2 20:36:01.123 [Lua] Set lobby begin: 20:36:01.123 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:36:01.123 [Lua] Lobby data num_players = 2 20:36:01.123 [Lua] Lobby data difficulty_tweak = 0 20:36:01.123 [Lua] Lobby data host = 1100001034ed953 20:36:01.124 [Lua] Lobby data matchmaking_type = 3 20:36:01.124 [Lua] Lobby data difficulty = normal 20:36:01.124 [Lua] Lobby data player_slot_1 = 0:0 20:36:01.124 [Lua] Lobby data unique_server_name = Xanoth 20:36:01.124 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:36:01.124 [Lua] Lobby data country_code = GB 20:36:01.124 [Lua] Lobby data matchmaking = false 20:36:01.124 [Lua] Lobby data power_level = 835 20:36:01.124 [Lua] Lobby data mission_id = inn_level_sonnstill 20:36:01.124 [Lua] Lobby data mechanism = adventure 20:36:01.124 [Lua] Lobby data player_slot_5 = 0:0 20:36:01.124 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 20:36:01.124 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:36:01.124 [Lua] Lobby data player_slot_3 = 0:0 20:36:01.124 [Lua] Lobby data eac_authorized = true 20:36:01.124 [Lua] Set lobby end. 20:36:01.161 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView 20:36:01.161 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView 20:36:01.161 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, MenuWorldPreviewerCharacterSelectionView 20:36:01.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:36:01.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:36:01.162 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:01.162 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:01.474 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:36:01.474 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 20:36:01.474 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:36:01.574 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:36:01.574 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 20:36:01.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:01.578 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:01.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 20:36:01.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView 20:36:01.591 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:01.598 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:36:01.598 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView 20:36:01.598 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:36:01.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:36:01.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:36:01.624 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 20:36:01.675 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 20:36:01.675 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 20:36:01.923 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000101765a0b' 20:36:01.923 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101765a0b) 20:36:01.923 [Lua] [PeerSM] 110000101765a0b :: on_exit Connecting 20:36:01.923 [Lua] [PeerSM] 110000101765a0b :: on_enter Disconnecting 20:36:01.923 [Lua] [PSM] Disconnecting peer 110000101765a0b 20:36:01.924 [Lua] [ChatManager][1]System: Vallochar has left the game 20:36:01.924 [Lua] [PeerSM] 110000101765a0b :: on_exit Disconnecting 20:36:01.924 [Lua] [PeerSM] 110000101765a0b :: on_enter Disconnected 20:36:01.924 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101765a0b) 20:36:01.924 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: 110000101765a0b 20:36:01.924 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000101765a0b 20:36:01.924 [Lua] [ProfileSynchronizer] Peer 110000101765a0b left session 20:36:01.924 [Lua] Set lobby begin: 20:36:01.924 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:36:01.924 [Lua] Lobby data num_players = 2 20:36:01.924 [Lua] Lobby data difficulty_tweak = 0 20:36:01.924 [Lua] Lobby data host = 1100001034ed953 20:36:01.924 [Lua] Lobby data matchmaking_type = 3 20:36:01.924 [Lua] Lobby data difficulty = normal 20:36:01.924 [Lua] Lobby data player_slot_1 = 0:0 20:36:01.924 [Lua] Lobby data unique_server_name = Xanoth 20:36:01.924 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:36:01.924 [Lua] Lobby data country_code = GB 20:36:01.924 [Lua] Lobby data matchmaking = false 20:36:01.924 [Lua] Lobby data power_level = 835 20:36:01.924 [Lua] Lobby data mission_id = inn_level_sonnstill 20:36:01.924 [Lua] Lobby data mechanism = adventure 20:36:01.924 [Lua] Lobby data player_slot_5 = 0:0 20:36:01.924 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 20:36:01.924 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:36:01.924 [Lua] Lobby data player_slot_3 = 0:0 20:36:01.924 [Lua] Lobby data eac_authorized = true 20:36:01.924 [Lua] Set lobby end. 20:36:01.924 [EAC] EAC server lost client 110000101765a0b 20:36:01.924 [EACServer] [21:36:01:924][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101765A0B PlayerGUID: 76561197984799243 20:36:01.924 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00b859d8, channel: 3 20:36:02.591 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 1100001034ed953 20:36:02.591 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: profile_index_reservation:0:0:2:0 = 20:36:02.591 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: profile_index_reservation:0:0:5:0 = 1100001034ed953 20:36:02.591 [Lua] Set lobby begin: 20:36:02.591 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:36:02.591 [Lua] Lobby data num_players = 2 20:36:02.591 [Lua] Lobby data difficulty_tweak = 0 20:36:02.591 [Lua] Lobby data host = 1100001034ed953 20:36:02.592 [Lua] Lobby data matchmaking_type = 3 20:36:02.592 [Lua] Lobby data difficulty = normal 20:36:02.592 [Lua] Lobby data player_slot_1 = 0:0 20:36:02.592 [Lua] Lobby data unique_server_name = Xanoth 20:36:02.592 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:36:02.592 [Lua] Lobby data country_code = GB 20:36:02.592 [Lua] Lobby data matchmaking = false 20:36:02.592 [Lua] Lobby data power_level = 835 20:36:02.592 [Lua] Lobby data mission_id = inn_level_sonnstill 20:36:02.592 [Lua] Lobby data mechanism = adventure 20:36:02.592 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:36:02.592 [Lua] Lobby data player_slot_2 = 0:0 20:36:02.592 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:36:02.592 [Lua] Lobby data player_slot_3 = 0:0 20:36:02.592 [Lua] Lobby data eac_authorized = true 20:36:02.592 [Lua] Set lobby end. 20:36:02.592 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(5) career(1) 20:36:02.592 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"}] 20:36:02.592 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"}] 20:36:02.592 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_02":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"wwise\/one_handed_hammers":false},"inventory_id":704700160,"first_person":{"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_02":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_hammers":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false}} 20:36:02.607 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:36:02.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer, async-read, 20:36:02.607 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 20:36:02.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer, async-read, 20:36:02.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 20:36:02.607 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:36:02.607 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read, 20:36:02.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:36:02.607 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 20:36:02.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer, async-read, 20:36:02.607 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:36:02.607 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 20:36:02.607 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:36:02.624 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 20:36:02.625 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 20:36:02.625 [Lua] [GameNetworkManager] destroying game object with go_id=43 20:36:02.627 [Save] Saving `save_data` 20:36:02.629 [Save] Save done 20:36:02.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer 20:36:02.644 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer 20:36:02.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1, ProfileSynchronizer 20:36:02.644 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:36:02.644 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer 20:36:02.644 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, ProfileSynchronizer 20:36:02.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 20:36:02.645 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, ProfileSynchronizer 20:36:02.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer 20:36:02.645 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 20:36:02.692 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:36:02.692 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 20:36:02.692 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:36:02.724 [Lua] [IngameUI] menu view on_exit character_selection 20:36:02.740 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:36:02.740 [Lua] hero_fullscreen_menu_on_exit 20:36:02.742 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02937e50 20:36:02.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:36:02.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:36:02.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:36:02.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView 20:36:02.757 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:36:02.757 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:36:02.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 20:36:02.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 20:36:02.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01 20:36:02.877 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 20:36:02.944 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 20:36:02.944 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 20:36:02.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:36:02.959 [Handshaker] Lost connection 19 to 110000101765a0b 20:36:03.044 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:36:03.044 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 20:36:03.044 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:36:03.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:36:03.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 20:36:03.094 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:36:03.160 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:36:03.160 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:36:03.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:36:03.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:36:03.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 20:36:03.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:36:03.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:36:03.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 20:36:03.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:36:03.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:36:03.360 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:36:03.376 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 704700160 20:36:04.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 704700160 20:36:04.179 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(2.71931, -0.0457965, 5.27502), Vector4(0, 0, 0.981644, 0.190721)) 20:36:04.180 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:36:04.180 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:36:04.180 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:36:04.180 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:36:04.180 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:36:04.180 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:36:04.180 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:36:04.180 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:36:04.180 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:36:04.181 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:36:04.181 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 20:36:04.181 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 20:36:05.743 [Lua] [IngameUI] menu view on_enter hero_view 20:36:05.747 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02936ea0 20:36:05.747 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 20:36:07.880 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 30 20:36:07.894 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 30 3 20:36:08.581 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 20:36:08.581 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 30 20:36:09.115 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 30 20:36:09.130 [Lua] min_height 91.160001754760742 20:36:10.112 [Lua] [LobbyMembers] Member joined 110000101765a0b 20:36:10.128 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:36:10.128 [Lua] Players: 3 20:36:10.128 [Lua] Set lobby begin: 20:36:10.128 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:36:10.128 [Lua] Lobby data num_players = 3 20:36:10.128 [Lua] Lobby data difficulty_tweak = 0 20:36:10.128 [Lua] Lobby data host = 1100001034ed953 20:36:10.128 [Lua] Lobby data matchmaking_type = 3 20:36:10.128 [Lua] Lobby data difficulty = normal 20:36:10.128 [Lua] Lobby data player_slot_1 = 0:0 20:36:10.128 [Lua] Lobby data unique_server_name = Xanoth 20:36:10.129 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:36:10.129 [Lua] Lobby data country_code = GB 20:36:10.129 [Lua] Lobby data matchmaking = false 20:36:10.129 [Lua] Lobby data power_level = 835 20:36:10.129 [Lua] Lobby data mission_id = inn_level_sonnstill 20:36:10.129 [Lua] Lobby data mechanism = adventure 20:36:10.129 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:36:10.129 [Lua] Lobby data player_slot_2 = 0:0 20:36:10.129 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:36:10.129 [Lua] Lobby data player_slot_3 = 0:0 20:36:10.129 [Lua] Lobby data eac_authorized = true 20:36:10.129 [Lua] Set lobby end. 20:36:11.311 [Lua] GOT approve_channel 4 110000101765a0b 186000001964403 20:36:11.311 [EAC] EAC server has client 110000101765a0b and channel 4 (and owner 110000101765a0b) 20:36:11.311 [EACServer] [21:36:11:311][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101765A0B PlayerGUID: 76561197984799243 PlayerIP: 0.0.0.0 OwnerGUID: 76561197984799243 PlayerName: Vallochar 20:36:11.311 [Lua] Client with peer_id 110000101765a0b got APPROVED by server 20:36:11.312 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101765a0b' 20:36:11.312 [Lua] [ChatManager][1]System: Vallochar is joining the game 20:36:11.312 [Lua] [NetworkServer] Peer 110000101765a0b joined server lobby. 20:36:11.312 [Lua] [NetworkServer] Creating peer info. 20:36:11.312 [Lua] [PeerSM] 110000101765a0b :: on_enter Connecting 20:36:11.412 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001964403 from 110000101765a0b, replying lobby_ok 20:36:11.461 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101765a0b REPLY wh:0 | we:110000100e543de | dr:0 | bw:0 | es:1100001034ed953 20:36:11.528 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000101765a0b 20:36:11.528 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: profile_index_reservation:0:0:2:0 = 110000101765a0b 20:36:11.528 [Lua] Set lobby begin: 20:36:11.528 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:36:11.528 [Lua] Lobby data num_players = 3 20:36:11.528 [Lua] Lobby data difficulty_tweak = 0 20:36:11.528 [Lua] Lobby data host = 1100001034ed953 20:36:11.528 [Lua] Lobby data matchmaking_type = 3 20:36:11.528 [Lua] Lobby data difficulty = normal 20:36:11.528 [Lua] Lobby data player_slot_1 = 0:0 20:36:11.528 [Lua] Lobby data unique_server_name = Xanoth 20:36:11.528 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:36:11.528 [Lua] Lobby data country_code = GB 20:36:11.528 [Lua] Lobby data matchmaking = false 20:36:11.528 [Lua] Lobby data power_level = 835 20:36:11.528 [Lua] Lobby data mission_id = inn_level_sonnstill 20:36:11.528 [Lua] Lobby data mechanism = adventure 20:36:11.529 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:36:11.529 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:36:11.529 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:36:11.529 [Lua] Lobby data player_slot_3 = 0:0 20:36:11.529 [Lua] Lobby data eac_authorized = true 20:36:11.529 [Lua] Set lobby end. 20:36:13.727 [Lua] ### CLEARING PEER STATE FOR 110000101765a0b 20:36:13.727 [Lua] [PeerSM] 110000101765a0b :: on_exit Connecting 20:36:13.727 [Lua] [PeerSM] 110000101765a0b :: on_enter Connecting 20:36:13.794 [Lua] [NetworkServer] Peer 110000101765a0b has sent rpc_notify_lobby_joined 20:36:13.794 [Lua] [PSM] Peer 110000101765a0b joined. Want to use profile index "2" and join party "0" 20:36:13.794 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peers:0:0:0:0 = ["1100001034ed953","110000100e543de","110000101765a0b"] 20:36:13.794 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101765a0b, connection_key=1) 20:36:13.794 [Lua] Sync dynamic to client: 20:36:13.860 [Lua] ### Received rpc_level_load_started 20:36:13.860 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 2072508288 20:36:13.860 [Lua] player (110000101765a0b,1) was put into party 0 20:36:13.860 [Lua] [ProfileSynchronizer] Peer 110000101765a0b entered session 20:36:13.860 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101765a0b 20:36:13.860 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b 20:36:13.994 [Lua] ### Received rpc_level_loaded 20:36:13.994 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 204 20:36:14.128 [Lua] PlayFabMirrorBase:_commit_internal 3 20:36:14.128 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:36:14.130 [Lua] generate_backend_stats 1100001034ed953:1 20:36:14.146 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 31 20:36:14.148 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:36:14.148 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 32 20:36:14.153 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 31 4 20:36:14.327 [EACServer] [21:36:14:327][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101765A0B Session: 4 Status: Client Authenticated Message: Client authenticated. 20:36:14.328 [EAC] Peer 110000101765a0b switched EAC state to ClientAuthenticatedLocal 20:36:14.331 [Lua] [PlayFabRequestQueue] EAC Enabled! 31 20:36:14.331 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 31 20:36:14.445 [EACServer] [21:36:14:445][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101765A0B. 20:36:14.745 [EACServer] [21:36:14:745][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101765A0B 20:36:14.745 [EACServer] [21:36:14:745][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101765A0B Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:36:14.761 [EAC] Peer 110000101765a0b switched EAC state to ClientAuthenticatedRemote 20:36:14.764 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 31 20:36:14.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 32 20:36:15.131 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 32 20:36:15.144 [Lua] commit result success 3 20:36:15.144 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 20:36:15.161 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 20:36:15.331 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 20:36:15.661 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 704700160 20:36:15.777 [Lua] [NetworkServer] Peer 110000101765a0b has sent rpc_post_game_notified 20:36:15.778 [Lua] [PeerSM] 110000101765a0b :: on_exit Connecting 20:36:15.778 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 20:36:16.077 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 20:36:16.144 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101765a0b, connection_key=1) 20:36:16.145 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 20:36:16.145 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 20:36:16.161 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 20:36:16.161 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 20:36:17.544 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 20:36:17.544 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 20:36:17.561 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 20:36:17.564 [Lua] Breedfreezer (server) starting a hot join sync 20:36:17.565 [Lua] PlayerManager:add_remote_player 110000101765a0b 20:36:17.565 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 20:36:17.565 [Lua] RemotePlayer:create_game_object( ) 48 20:36:17.574 [Lua] player (110000101765a0b,1) was put into party 1 20:36:17.574 [Lua] [ProfileSynchronizer] Assigning peer(110000101765a0b:1) to profile(2) career(1) 20:36:17.574 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"}] 20:36:17.574 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 20:36:17.574 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 20:36:17.579 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 20:36:17.579 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 20:36:17.579 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000101765a0b:0:0:0 = true 20:36:18.645 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_beastmen_page_08, keep_hall_painting_wood_base_client_2, async-read, 20:36:18.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_beastmen_page_08 20:36:18.695 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_beastmen_page_08 20:36:19.428 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 20:36:19.428 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:36:19.428 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 20:36:19.428 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1152923776,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:36:19.429 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 20:36:19.429 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 20:36:19.429 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 20:36:19.429 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:36:19.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, ProfileSynchronizer, async-read, 20:36:19.429 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, ProfileSynchronizer, async-read, 20:36:19.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer, async-read, 20:36:19.429 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 20:36:19.495 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 20:36:19.495 [Lua] [PackageManager] Force_load: wwise/flail 20:36:19.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 20:36:19.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 20:36:19.679 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 20:36:19.679 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 20:36:19.778 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:36:19.778 [Lua] [PackageManager] Force_load: wwise/staff 20:36:19.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 20:36:20.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 20:36:20.012 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 20:36:20.012 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 20:36:20.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 20:36:20.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p 20:36:20.095 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 20:36:20.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 20:36:20.161 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03 20:36:20.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 20:36:20.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 20:36:20.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 20:36:20.228 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:36:20.278 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:36:20.278 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:36:20.295 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1152923776 20:36:20.711 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1152923776 20:36:21.644 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1152923776 20:36:21.727 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 20:36:21.727 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 20:36:21.728 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 20:36:21.728 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 20:36:21.729 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:36:21.729 [Lua] TalentSystem:rpc_sync_talents 4 2049 20:36:21.795 [Lua] Set lobby begin: 20:36:21.795 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:36:21.795 [Lua] Lobby data num_players = 3 20:36:21.795 [Lua] Lobby data difficulty_tweak = 0 20:36:21.795 [Lua] Lobby data host = 1100001034ed953 20:36:21.795 [Lua] Lobby data matchmaking_type = 3 20:36:21.795 [Lua] Lobby data difficulty = normal 20:36:21.795 [Lua] Lobby data player_slot_1 = 0:0 20:36:21.795 [Lua] Lobby data unique_server_name = Xanoth 20:36:21.795 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:36:21.795 [Lua] Lobby data country_code = GB 20:36:21.795 [Lua] Lobby data matchmaking = false 20:36:21.795 [Lua] Lobby data power_level = 556 20:36:21.795 [Lua] Lobby data mission_id = inn_level_sonnstill 20:36:21.795 [Lua] Lobby data mechanism = adventure 20:36:21.795 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:36:21.795 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:36:21.795 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:36:21.795 [Lua] Lobby data player_slot_3 = 0:0 20:36:21.795 [Lua] Lobby data eac_authorized = true 20:36:21.795 [Lua] Set lobby end. 20:36:21.961 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = true 20:36:26.811 [Lua] Set lobby begin: 20:36:26.811 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:36:26.811 [Lua] Lobby data num_players = 3 20:36:26.811 [Lua] Lobby data difficulty_tweak = 0 20:36:26.812 [Lua] Lobby data host = 1100001034ed953 20:36:26.812 [Lua] Lobby data matchmaking_type = 3 20:36:26.812 [Lua] Lobby data difficulty = normal 20:36:26.812 [Lua] Lobby data player_slot_1 = 0:0 20:36:26.812 [Lua] Lobby data unique_server_name = Xanoth 20:36:26.812 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:36:26.812 [Lua] Lobby data country_code = GB 20:36:26.812 [Lua] Lobby data matchmaking = false 20:36:26.812 [Lua] Lobby data power_level = 835 20:36:26.812 [Lua] Lobby data mission_id = inn_level_sonnstill 20:36:26.812 [Lua] Lobby data mechanism = adventure 20:36:26.812 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:36:26.812 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:36:26.812 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:36:26.812 [Lua] Lobby data player_slot_3 = 0:0 20:36:26.812 [Lua] Lobby data eac_authorized = true 20:36:26.812 [Lua] Set lobby end. 20:36:27.578 [Lua] PlayFabMirrorBase:_commit_internal 4 20:36:27.578 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:36:27.581 [Lua] generate_backend_stats 1100001034ed953:1 20:36:27.598 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:36:27.598 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:36:27.598 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 34 20:36:27.604 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 34 20:36:27.965 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 34 20:36:27.978 [Lua] commit result success 4 20:36:27.978 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35 20:36:27.995 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35 20:36:28.165 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35 20:37:06.080 [Lua] TalentSystem:rpc_sync_talents 4 2049 20:37:10.847 [Lua] [ProfileSynchronizer] Assigning peer(110000101765a0b:1) to profile(2) career(1) 20:37:10.847 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"}] 20:37:10.847 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"}] 20:37:10.947 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/ash\/chr_bright_wizard_adept_ash":false,"wwise\/flail":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":692805632,"first_person":{"units\/beings\/player\/bright_wizard_adept\/skins\/ash\/chr_bright_wizard_adept_ash":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:37:10.947 [Lua] [NetworkServer] Peer 110000101765a0b despawned player. 20:37:10.947 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101765a0b 20:37:10.947 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer, async-read, 20:37:10.947 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:37:10.947 [Lua] [GameNetworkManager] destroying game object with go_id=49 20:37:10.984 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:37:11.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:37:11.048 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash 20:37:11.048 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:37:11.297 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:37:11.297 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 20:37:11.314 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 692805632 20:37:11.463 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 692805632 20:37:11.663 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 692805632 20:37:11.780 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 20:37:11.780 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 20:37:11.781 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 20:37:11.781 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 20:37:11.781 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:37:11.781 [Lua] TalentSystem:rpc_sync_talents 4 2050 20:37:11.914 [Lua] [ProfileSynchronizer] Assigning peer(110000101765a0b:1) to profile(2) career(1) 20:37:11.914 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"}] 20:37:11.914 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001034ed953"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"}] 20:37:11.980 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1389755904,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:37:11.981 [Lua] [NetworkServer] Peer 110000101765a0b despawned player. 20:37:11.981 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101765a0b 20:37:11.981 [Lua] [PackageManager] Load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:37:11.981 [Lua] [GameNetworkManager] destroying game object with go_id=50 20:37:12.017 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:37:12.017 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/ash/chr_bright_wizard_adept_ash, ProfileSynchronizer 20:37:12.231 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 20:37:12.231 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base 20:37:12.247 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 20:37:12.464 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 20:37:12.580 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 20:37:12.664 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 20:37:12.664 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 20:37:12.665 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 20:37:12.665 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 20:37:12.665 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:37:12.665 [Lua] TalentSystem:rpc_sync_talents 4 2051 20:37:13.415 [Lua] [IngameUI] menu view on_exit hero_view 20:37:13.418 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02936ea0 20:37:13.418 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 20:37:14.246 [Lua] [IngameUI] menu view on_enter character_selection 20:37:14.247 [Lua] hero_fullscreen_menu_on_enter 20:37:14.247 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02937e50 20:37:14.248 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:37:14.265 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:37:14.265 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:37:14.266 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:37:14.266 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:37:14.278 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 20:37:14.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView 20:37:14.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:37:14.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:37:14.280 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, MenuWorldPreviewerCharacterSelectionView 20:37:14.280 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:37:14.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:37:14.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p 20:37:15.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:37:15.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:37:15.357 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:37:15.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_01/wpn_wh_halberd_01_3p, MenuWorldPreviewerCharacterSelectionView 20:37:15.366 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:37:15.366 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:37:15.666 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:37:15.666 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 20:37:15.667 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 20:37:15.751 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 20:37:15.751 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 20:37:15.754 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:37:15.754 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:37:15.766 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 20:37:15.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:37:15.766 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:37:15.768 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 20:37:15.768 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView 20:37:15.768 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:37:15.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 20:37:15.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 20:37:15.817 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:37:15.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:37:15.850 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 20:37:16.151 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(5) career(4) 20:37:16.151 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"}] 20:37:16.151 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}] 20:37:16.151 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false},"inventory_id":1816293632,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_runed_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_gk_shield_02\/wpn_emp_gk_shield_02_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_questingknight":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01":false,"units\/beings\/player\/empire_soldier_breton\/headpiece\/es_gk_hat_02":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t1\/wpn_emp_gk_sword_02_t1_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false}} 20:37:16.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:37:16.166 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 20:37:16.166 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 20:37:16.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 20:37:16.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer, async-read, 20:37:16.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer, async-read, 20:37:16.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 20:37:16.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:37:16.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:37:16.166 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer, async-read, 20:37:16.182 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 20:37:16.182 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 20:37:16.183 [Lua] [GameNetworkManager] destroying game object with go_id=47 20:37:16.184 [Save] Saving `save_data` 20:37:16.187 [Save] Save done 20:37:16.198 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:37:16.199 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 20:37:16.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01, ProfileSynchronizer 20:37:16.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 20:37:16.199 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 20:37:16.200 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer 20:37:16.268 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:37:16.268 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 20:37:16.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 20:37:16.284 [Lua] [IngameUI] menu view on_exit character_selection 20:37:16.284 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:37:16.284 [Lua] hero_fullscreen_menu_on_exit 20:37:16.286 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02937e50 20:37:16.286 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:37:16.286 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:37:16.286 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:37:16.300 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 20:37:16.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 20:37:16.473 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 20:37:16.473 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:37:16.606 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:37:16.606 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:37:16.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 20:37:16.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 20:37:16.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 20:37:16.739 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 20:37:16.906 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 20:37:16.906 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 20:37:16.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 20:37:17.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 20:37:17.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 20:37:17.041 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 20:37:17.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 20:37:17.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 20:37:17.205 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 20:37:17.271 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 20:37:17.671 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 20:37:17.674 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(2.86468, 0.0838799, 5.0221), Vector4(0, 0, 0.974252, 0.225462)) 20:37:17.676 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:37:17.676 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:37:17.676 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:37:17.676 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:37:17.676 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:37:17.676 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:37:17.676 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:37:17.676 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:37:17.676 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 20:37:17.676 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 20:37:23.463 [Lua] PlayFabMirrorBase:_commit_internal 5 20:37:23.463 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:37:23.465 [Lua] generate_backend_stats 1100001034ed953:1 20:37:23.482 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:37:23.482 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:37:23.482 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36 20:37:23.486 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36 20:37:23.865 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36 20:37:23.879 [Lua] commit result success 5 20:37:23.879 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37 20:37:23.896 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37 20:37:24.065 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37 20:38:03.081 [Lua] [Matchmaking] Cancelling matchmaking 20:38:03.081 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:38:06.232 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:38:06.232 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:38:06.233 [Lua] Set lobby begin: 20:38:06.233 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 20:38:06.234 [Lua] Lobby data num_players = 3 20:38:06.234 [Lua] Lobby data difficulty_tweak = 0 20:38:06.234 [Lua] Lobby data host = 1100001034ed953 20:38:06.234 [Lua] Lobby data matchmaking_type = 3 20:38:06.234 [Lua] Lobby data difficulty = hardest 20:38:06.234 [Lua] Lobby data player_slot_1 = 0:0 20:38:06.234 [Lua] Lobby data unique_server_name = Xanoth 20:38:06.234 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:38:06.234 [Lua] Lobby data country_code = GB 20:38:06.234 [Lua] Lobby data matchmaking = false 20:38:06.234 [Lua] Lobby data power_level = 835 20:38:06.234 [Lua] Lobby data mission_id = inn_level_sonnstill 20:38:06.234 [Lua] Lobby data mechanism = adventure 20:38:06.234 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:38:06.234 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:38:06.234 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:38:06.234 [Lua] Lobby data player_slot_3 = 0:0 20:38:06.234 [Lua] Lobby data eac_authorized = true 20:38:06.234 [Lua] Set lobby end. 20:38:06.234 [Lua] [PartyManager] Leader is set to 1100001034ed953 20:38:06.234 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill farmlands 0 20:38:06.234 [Lua] Set lobby begin: 20:38:06.234 [Lua] Lobby data twitch_enabled = false 20:38:06.234 [Lua] Lobby data selected_mission_id = farmlands 20:38:06.234 [Lua] Lobby data num_players = 3 20:38:06.234 [Lua] Lobby data difficulty_tweak = 0 20:38:06.234 [Lua] Lobby data host = 1100001034ed953 20:38:06.234 [Lua] Lobby data matchmaking_type = 2 20:38:06.234 [Lua] Lobby data match_started = true 20:38:06.234 [Lua] Lobby data difficulty = hardest 20:38:06.234 [Lua] Lobby data player_slot_1 = 0:0 20:38:06.234 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:38:06.234 [Lua] Lobby data unique_server_name = Xanoth 20:38:06.234 [Lua] Lobby data quick_game = false 20:38:06.234 [Lua] Lobby data country_code = GB 20:38:06.234 [Lua] Lobby data matchmaking = false 20:38:06.234 [Lua] Lobby data power_level = 835 20:38:06.234 [Lua] Lobby data mission_id = inn_level_sonnstill 20:38:06.234 [Lua] Lobby data mechanism = adventure 20:38:06.235 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:38:06.235 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:38:06.235 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:38:06.235 [Lua] Lobby data player_slot_3 = 0:0 20:38:06.235 [Lua] Lobby data eac_authorized = true 20:38:06.235 [Lua] Set lobby end. 20:38:06.235 [Lua] Set lobby begin: 20:38:06.235 [Lua] Lobby data twitch_enabled = false 20:38:06.235 [Lua] Lobby data selected_mission_id = farmlands 20:38:06.235 [Lua] Lobby data num_players = 3 20:38:06.235 [Lua] Lobby data difficulty_tweak = 0 20:38:06.235 [Lua] Lobby data host = 1100001034ed953 20:38:06.235 [Lua] Lobby data matchmaking_type = 2 20:38:06.235 [Lua] Lobby data is_private = true 20:38:06.235 [Lua] Lobby data match_started = true 20:38:06.235 [Lua] Lobby data difficulty = hardest 20:38:06.235 [Lua] Lobby data player_slot_1 = 0:0 20:38:06.235 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:38:06.235 [Lua] Lobby data unique_server_name = Xanoth 20:38:06.235 [Lua] Lobby data quick_game = false 20:38:06.235 [Lua] Lobby data country_code = GB 20:38:06.235 [Lua] Lobby data matchmaking = false 20:38:06.235 [Lua] Lobby data power_level = 835 20:38:06.235 [Lua] Lobby data mission_id = inn_level_sonnstill 20:38:06.235 [Lua] Lobby data mechanism = adventure 20:38:06.235 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:38:06.235 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:38:06.235 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:38:06.235 [Lua] Lobby data player_slot_3 = 0:0 20:38:06.235 [Lua] Lobby data eac_authorized = true 20:38:06.235 [Lua] Set lobby end. 20:38:06.235 [Lua] [ChatManager][1]System: Starting hosted game... 20:38:06.235 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:38:06.235 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:38:16.797 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:38:16.798 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:38:16.798 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill farmlands 1 20:38:16.798 [Lua] Set lobby begin: 20:38:16.798 [Lua] Lobby data twitch_enabled = false 20:38:16.798 [Lua] Lobby data selected_mission_id = farmlands 20:38:16.798 [Lua] Lobby data num_players = 3 20:38:16.798 [Lua] Lobby data difficulty_tweak = 0 20:38:16.798 [Lua] Lobby data host = 1100001034ed953 20:38:16.798 [Lua] Lobby data matchmaking_type = 2 20:38:16.798 [Lua] Lobby data is_private = true 20:38:16.798 [Lua] Lobby data match_started = true 20:38:16.798 [Lua] Lobby data difficulty = hardest 20:38:16.798 [Lua] Lobby data player_slot_1 = 0:0 20:38:16.798 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:38:16.798 [Lua] Lobby data unique_server_name = Xanoth 20:38:16.798 [Lua] Lobby data quick_game = false 20:38:16.798 [Lua] Lobby data country_code = GB 20:38:16.798 [Lua] Lobby data matchmaking = false 20:38:16.798 [Lua] Lobby data power_level = 835 20:38:16.798 [Lua] Lobby data mission_id = inn_level_sonnstill 20:38:16.798 [Lua] Lobby data mechanism = adventure 20:38:16.798 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:38:16.798 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:38:16.798 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:38:16.798 [Lua] Lobby data player_slot_3 = 0:0 20:38:16.798 [Lua] Lobby data eac_authorized = true 20:38:16.798 [Lua] Set lobby end. 20:38:16.798 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:38:16.798 [Lua] [LevelTransitionHandler] set_next_level( lvl:farmlands, mc:adventure, gm:adventure, env:1, seed:5515474, conflict:default, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:1848954112, lt:load_next_level, extra_packages:{ }) 20:38:16.798 [Lua] [NetworkServer] Entering post game 20:38:16.798 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 20:38:16.798 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 20:38:16.798 [Lua] [PeerSM] 110000100e543de :: on_exit InGame 20:38:16.798 [Lua] [PeerSM] 110000100e543de :: on_enter InPostGame 20:38:16.798 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 20:38:16.798 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 20:38:16.799 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:362: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:395: in function func [7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @scripts/game_state/state_ingame.lua:938: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [11] @foundation/scripts/util/state_machine.lua:141: in function update [12] @scripts/boot.lua:904: in function game_update [13] @scripts/boot.lua:639:in function [1] self = table: 00000000016EAC40 [2] self = table: 00000000016B58A0; game_server_lobby_client = nil [3] self = table: 00000000016B58A0 [4] self = table: 00000000016B58A0; state_context = table: 00000000032B5300 [5] self = table: 0000000001BFF550; new_state = table: 000000001835EAE0; params = table: 000000000379B1F0; state_context = table: 00000000032B5300; reason = nil [6] self = table: 0000000001BFF550; dt = 0.016696680337190628; t = 468.35781611036509; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 000000001835EAE0; state_context = table: 00000000032B5300; reason = nil [7] func = [function]; self = table: 0000000001BFF550; dt = 0.016696680337190628 [8] hook_chain = [function] [9] self = table: 00000000019E0940; dt = 0.016696680337190628; main_t = 468.35781611036509; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 450.46745342109352 [10] hook_chain = [function] [11] self = table: 0000000018635480; dt = 0.016696680337190628; t = 468.35781611036509 [12] self = table: 0000000000095930; real_world_dt = 0.016696680337190628; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016696680337190628; t = 468.35781611036509 [13] dt = 0.016696680337190628 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 0000000000194070; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000148FFA0; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000148FF70; _disable_spawning_reasons = table: 00000000010D4FF0; _has_created_game_mode_data = false; _looping_event_timers = table: 00000000010D4FC0; _mutator_handler = table: 0000000001176720; network_server = table: 00000000182FDFA0; _game_mode = table: 00000000016EAC70; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "inn_level_sonnstill"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 0000000000A1D390; is_server = true; network_event_delegate = table: 000000001A0561E0; [2] _statistics_db = table: 0000000000194070; _lobby = table: 00000000009EC680; _matchmaking_manager = table: 0000000001BFF550; _network_transmit = table: 00000000009D8100; state_context = table: 00000000032B5300; search_config = table: 0000000001DE6320; _network_server = table: 00000000182FDFA0; [3] _statistics_db = table: 0000000000194070; _lobby = table: 00000000009EC680; _matchmaking_manager = table: 0000000001BFF550; _network_transmit = table: 00000000009D8100; state_context = table: 00000000032B5300; search_config = table: 0000000001DE6320; _network_server = table: 00000000182FDFA0; [4] _statistics_db = table: 0000000000194070; _lobby = table: 00000000009EC680; _matchmaking_manager = table: 0000000001BFF550; _network_transmit = table: 00000000009D8100; state_context = table: 00000000032B5300; search_config = table: 0000000001DE6320; _network_server = table: 00000000182FDFA0; [5] start_matchmaking_time = 1000000; network_server = table: 00000000182FDFA0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BFF710; _state = table: 00000000016B58A0; peers_to_sync = table: 0000000001BFF580; _power_level_timer = 468.61305753979832; lobby_finder = table: 0000000001BFF5B0; network_event_delegate = table: 000000001A0561E0; _level_weights = table: 0000000001BFF770; _ingame_ui = table: 0000000001AA8950; countdown_has_finished = false; peer_id = "1100001034ed953"; lobby_finder_timer = 0; lobby = table: 00000000009EC680; profile_update_time = 0; params = table: 000000000379B1F0; profile_synchronizer = table: 00000000009D8D90; debug = table: 0000000001BFA2E0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000032B5300; statistics_db = table: 0000000000194070; network_transmit = table: 00000000009D8100; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000001838C5D0; party_owned_dlcs = table: 0000000001BFF740; [6] start_matchmaking_time = 1000000; network_server = table: 00000000182FDFA0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BFF710; _state = table: 00000000016B58A0; peers_to_sync = table: 0000000001BFF580; _power_level_timer = 468.61305753979832; lobby_finder = table: 0000000001BFF5B0; network_event_delegate = table: 000000001A0561E0; _level_weights = table: 0000000001BFF770; _ingame_ui = table: 0000000001AA8950; countdown_has_finished = false; peer_id = "1100001034ed953"; lobby_finder_timer = 0; lobby = table: 00000000009EC680; profile_update_time = 0; params = table: 000000000379B1F0; profile_synchronizer = table: 00000000009D8D90; debug = table: 0000000001BFA2E0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000032B5300; statistics_db = table: 0000000000194070; network_transmit = table: 00000000009D8100; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000001838C5D0; party_owned_dlcs = table: 0000000001BFF740; [7] start_matchmaking_time = 1000000; network_server = table: 00000000182FDFA0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BFF710; _state = table: 00000000016B58A0; peers_to_sync = table: 0000000001BFF580; _power_level_timer = 468.61305753979832; lobby_finder = table: 0000000001BFF5B0; network_event_delegate = table: 000000001A0561E0; _level_weights = table: 0000000001BFF770; _ingame_ui = table: 0000000001AA8950; countdown_has_finished = false; peer_id = "1100001034ed953"; lobby_finder_timer = 0; lobby = table: 00000000009EC680; profile_update_time = 0; params = table: 000000000379B1F0; profile_synchronizer = table: 00000000009D8D90; debug = table: 0000000001BFA2E0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000032B5300; statistics_db = table: 0000000000194070; network_transmit = table: 00000000009D8100; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000001838C5D0; party_owned_dlcs = table: 0000000001BFF740; [9] world_name = "level_world"; entity_system_bag = table: 0000000018CFD450; network_server = table: 00000000182FDFA0; entity_system = table: 0000000018BC54F0; parent = table: 0000000000095930; _level_flow_events = table: 0000000018817410; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000003F5A7C0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000003FC17D0; num_local_human_players = 1; _ping_reporter = table: 000000000F7D7120; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016696680337190628; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000019023070; network_event_delegate = table: 000000001A0561E0; machines = table: 00000000188170E0; _camera_carrier = table: 000000000F7D6EE0; free_flight_manager = table: 00000000029C9CC0; network_transmit = table: 00000000009D8100; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000194070; _lobby_host = table: 00000000009EC680; dice_keeper = table: 0000000003020A10; network_clock = table: 00000000032AC080; _debug_gui_immediate = [Gui]; _quit_game = false; [11] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000019E0940; [12] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 00000000186B05D0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 20:38:16.799 [Lua] [LevelTransitionHandler] promote_next_level_data 20:38:16.799 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data 20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_key:0:0:0:0 = farmlands 20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_seed:0:0:0:0 = 5515474 20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: conflict_director:0:0:0:0 = default 20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: locked_director_functions:0:0:0:0 = {} 20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: game_mode:0:0:0:0 = adventure 20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: mechanism:0:0:0:0 = adventure 20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: environment_variation_id:0:0:0:0 = 1 20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty:0:0:0:0 = hardest 20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty_tweak:0:0:0:0 = 0 20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_session_id:0:0:0:0 = 1848954112 20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_transition_type:0:0:0:0 = load_next_level 20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: extra_packages:0:0:0:0 = {} 20:38:16.800 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data 20:38:16.800 [Lua] [NetworkServer] Entering post game 20:38:16.800 [Save] Saving `save_data` 20:38:16.800 [Lua] gm_event_end_conditions_met false false 20:38:16.800 [Lua] PlayFabMirrorBase:_commit_internal nil 20:38:16.800 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:38:16.802 [Lua] generate_backend_stats 1100001034ed953:1 20:38:16.803 [Save] Save done 20:38:16.803 [Save] Saving `save_data` 20:38:16.805 [Save] Save done 20:38:16.820 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:38:16.820 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:38:16.820 [Save] Saving `save_data` 20:38:16.820 [Lua] TRANSITION nil nil load_next_level 20:38:16.820 [Lua] Transition type "load_next_level", is server: true 20:38:16.820 [Lua] [GameNetworkManager] Leaving game... 20:38:16.820 [Lua] [GameNetworkManager] Shutting down game session host. 20:38:16.820 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:38:16.820 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:38:16.820 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=452.47 20:38:16.823 [Save] Save done 20:38:16.825 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = false 20:38:16.825 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = false 20:38:16.825 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000101765a0b:0:0:0 = false 20:38:16.825 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:38:16.825 [Lua] commit result success 6 20:38:16.825 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 20:38:16.835 [Network] Ignoring message `rpc_anim_event` from wrong session df45 or from non-session peer 110000100e543de 20:38:16.835 [Connection] Packet 6539 chunk for system game_session from 110000100e543de had no listener 20:38:16.836 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 20:38:16.864 [Connection] Packet 6540 chunk for system game_session from 110000100e543de had no listener 20:38:16.998 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 20:38:17.064 [Lua] [PlayerSyncData] Game session is not initialized 20:38:17.064 [Lua] [PlayerSyncData] Game session is not initialized 20:38:17.064 [Lua] Set lobby begin: 20:38:17.064 [Lua] Lobby data twitch_enabled = false 20:38:17.064 [Lua] Lobby data selected_mission_id = farmlands 20:38:17.064 [Lua] Lobby data num_players = 3 20:38:17.064 [Lua] Lobby data difficulty_tweak = 0 20:38:17.064 [Lua] Lobby data host = 1100001034ed953 20:38:17.064 [Lua] Lobby data matchmaking_type = 2 20:38:17.064 [Lua] Lobby data is_private = true 20:38:17.064 [Lua] Lobby data match_started = true 20:38:17.064 [Lua] Lobby data difficulty = hardest 20:38:17.064 [Lua] Lobby data player_slot_1 = 0:0 20:38:17.064 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:38:17.064 [Lua] Lobby data unique_server_name = Xanoth 20:38:17.064 [Lua] Lobby data quick_game = false 20:38:17.064 [Lua] Lobby data country_code = GB 20:38:17.064 [Lua] Lobby data matchmaking = false 20:38:17.064 [Lua] Lobby data power_level = 0 20:38:17.064 [Lua] Lobby data mission_id = inn_level_sonnstill 20:38:17.064 [Lua] Lobby data mechanism = adventure 20:38:17.064 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:38:17.064 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:38:17.064 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:38:17.064 [Lua] Lobby data player_slot_3 = 0:0 20:38:17.064 [Lua] Lobby data eac_authorized = true 20:38:17.065 [Lua] Set lobby end. 20:38:18.831 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:38:18.831 [Lua] [Managers] Calling function on all managers: 20:38:18.831 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 20:38:18.831 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = false 20:38:18.831 [Lua] Clearing all global lookup lists 20:38:18.831 [Lua] [IngamePlayerListUI] - Destroy 20:38:18.831 [Lua] [GamePadEquipmentUI] - Destroy 20:38:18.831 [Lua] [EquipmentUI] - Destroy 20:38:18.831 [Lua] [GamePadAbilityUI] - Destroy 20:38:18.831 [Lua] [AbilityUI] - Destroy 20:38:18.832 [Lua] [IngameUI] destroy 20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_beastmen_page_08, keep_hall_painting_wood_base_client_2 20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4 20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_2 20:38:18.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 20:38:18.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 20:38:18.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 20:38:18.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1 20:38:18.849 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 20:38:18.850 [Lua] [MOD][VMF][INFO] Removed 110000100e543de from the VMF users list. 20:38:18.850 [Lua] PlayerManager:remove_player peer_id=110000100e543de 1 20:38:18.850 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 20:38:18.850 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 20:38:18.869 [Lua] [Managers] Destroying manager group: 20:38:18.873 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:38:18.904 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:38:18.904 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 20:38:18.904 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 20:38:18.904 [Lua] [PeerSM] 110000100e543de :: on_exit InPostGame 20:38:18.904 [Lua] [PeerSM] 110000100e543de :: on_enter Loading 20:38:18.904 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 20:38:18.904 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 20:38:18.904 [Lua] [Matchmaking] unregister rpcs 20:38:18.904 [Lua] ############### UNLOADING PACKAGES ############### 20:38:18.904 [Lua] [Managers] Calling function on all managers: 20:38:18.904 [Lua] [Managers] Destroying manager group: 20:38:18.904 [Lua] [Gamestate] Enter state StateLoading 20:38:18.905 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:38:18.905 [Lua] [Matchmaking] register rpcs 20:38:18.906 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 20:38:18.906 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:38:18.906 [Lua] registering RPCs 20:38:18.906 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:38:18.906 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:38:18.906 [Lua] Set lobby begin: 20:38:18.906 [Lua] Lobby data twitch_enabled = false 20:38:18.906 [Lua] Lobby data selected_mission_id = farmlands 20:38:18.906 [Lua] Lobby data num_players = 3 20:38:18.906 [Lua] Lobby data difficulty_tweak = 0 20:38:18.906 [Lua] Lobby data host = 1100001034ed953 20:38:18.906 [Lua] Lobby data matchmaking_type = 2 20:38:18.906 [Lua] Lobby data is_private = true 20:38:18.906 [Lua] Lobby data match_started = true 20:38:18.906 [Lua] Lobby data difficulty = hardest 20:38:18.906 [Lua] Lobby data player_slot_1 = 0:0 20:38:18.906 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:38:18.906 [Lua] Lobby data unique_server_name = Xanoth 20:38:18.906 [Lua] Lobby data quick_game = false 20:38:18.906 [Lua] Lobby data country_code = GB 20:38:18.906 [Lua] Lobby data matchmaking = false 20:38:18.906 [Lua] Lobby data power_level = 0 20:38:18.906 [Lua] Lobby data mission_id = farmlands 20:38:18.906 [Lua] Lobby data mechanism = adventure 20:38:18.906 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:38:18.906 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:38:18.906 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:38:18.906 [Lua] Lobby data player_slot_3 = 0:0 20:38:18.906 [Lua] Lobby data eac_authorized = true 20:38:18.906 [Lua] Set lobby end. 20:38:18.906 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:38:18.908 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_7, global_loading_screens, async-read, prioritized 20:38:18.908 [Lua] [StateLoading] load_current_level 20:38:18.908 [Lua] [LevelTransitionHandler] load_current_level, loading farmlands 1 20:38:18.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill 20:38:18.911 [Umbra] Unload tome 20:38:18.911 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill 20:38:18.912 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, inn_level_sonnstill 20:38:18.944 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_sonnstill 20:38:18.951 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_sonnstill 20:38:18.951 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_common, farmlands, async-read, 20:38:18.951 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands, farmlands, async-read, 20:38:18.951 [Lua] [PackageManager] Load: resource_packages/levels/honduras/farmlands_meta, farmlands, async-read, 20:38:19.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_7 20:38:19.012 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_7 20:38:19.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_common 20:38:19.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false 20:38:19.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1389755904,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:38:19.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 20:38:19.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 20:38:19.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 20:38:19.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false 20:38:19.114 [Lua] ### Received rpc_level_load_started 20:38:19.114 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1848954112 20:38:19.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false 20:38:19.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}} 20:38:19.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 20:38:19.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 20:38:19.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 20:38:19.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false 20:38:19.131 [Lua] ### Received rpc_level_load_started 20:38:19.131 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_session_id: 1848954112 20:38:19.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_common 20:38:19.801 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_common 20:38:19.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands 20:38:21.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands 20:38:21.933 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands 20:38:21.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/farmlands_meta 20:38:21.967 [Umbra] Loading umbra tome '#ID[dfc5a4402624614e]' 20:38:22.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/farmlands_meta 20:38:22.034 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/farmlands_meta 20:38:22.051 [Lua] [LevelTransitionHandler] Level load completed! 20:38:22.051 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: farmlands - level_seed: 5515474 - use_random_directors: true - conflict_director_name: default 20:38:22.066 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:38:22.066 [Lua] checking dlc's against conflict directors 20:38:22.066 [Lua] number of factions to include 2 20:38:22.066 [Lua] Updated list weights for random: 20:38:22.066 [Lua] skaven, 0.71 (0.00-0.71) 20:38:22.066 [Lua] beastmen, 0.29 (0.71-1.00) 20:38:22.066 [Lua] Rolled random faction: 0.23482592403888702 skaven 20:38:22.066 [Lua] number of factions added 2 20:38:22.066 [Lua] --- --- --- 20:38:22.066 [Lua] Starting... difficulty 'hardest' 20:38:22.066 [Lua] These are the starting conflict directors: 20:38:22.066 [Lua] chaos 20:38:22.066 [Lua] chaos_light 20:38:22.066 [Lua] --- --- --- 20:38:22.066 [Lua] 20:38:22.066 [Lua] Looking for a new director: 20:38:22.066 [Lua] (free: 13) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 20:38:22.066 [Lua] ->trying director: skaven 20:38:22.066 [Lua] --> success! 20:38:22.066 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield 20:38:22.066 [Lua] 20:38:22.066 [Lua] Looking for a new director: 20:38:22.066 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 20:38:22.066 [Lua] ->trying director: chaos 20:38:22.066 [Lua] --> success! 20:38:22.066 [Lua] --> re-used the same breeds 20:38:22.066 [Lua] 20:38:22.066 [Lua] Looking for a new director: 20:38:22.066 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 20:38:22.066 [Lua] ->trying director: chaos 20:38:22.066 [Lua] --> success! 20:38:22.066 [Lua] --> re-used the same breeds 20:38:22.066 [Lua] 20:38:22.066 [Lua] Looking for a new director: 20:38:22.066 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 20:38:22.066 [Lua] ->trying director: skaven 20:38:22.066 [Lua] --> success! 20:38:22.066 [Lua] --> re-used the same breeds 20:38:22.066 [Lua] 20:38:22.066 [Lua] Looking for a new director: 20:38:22.066 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 20:38:22.066 [Lua] ->trying director: skaven 20:38:22.066 [Lua] --> success! 20:38:22.066 [Lua] --> re-used the same breeds 20:38:22.066 [Lua] 20:38:22.066 [Lua] DONE! Found the following directors: 20:38:22.066 [Lua] skaven 20:38:22.066 [Lua] chaos 20:38:22.066 [Lua] chaos 20:38:22.066 [Lua] skaven 20:38:22.066 [Lua] skaven 20:38:22.066 [Lua] (free: 10), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier skaven_loot_rat skaven_storm_vermin_commander chaos_raider skaven_ratling_gunner 20:38:22.066 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_loot_rat=true, skaven_storm_vermin_commander=true, chaos_raider=true, skaven_ratling_gunner=true, } 20:38:22.066 [Lua] load_startup_enemy_packages: -------------- 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] chaos_spawn 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] chaos_troll 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_rat_ogre 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_stormfiend 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] beastmen_minotaur 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] chaos_plague_sorcerer 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] chaos_corruptor_sorcerer 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_gutter_runner 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_pack_master 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_poison_wind_globadier 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_ratling_gunner 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_warpfire_thrower 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] chaos_vortex_sorcerer 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] beastmen_standard_bearer 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] chaos_vortex 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] critter_rat 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] critter_pig 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] chaos_marauder 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_storm_vermin 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] chaos_warrior 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_clan_rat_with_shield 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_clan_rat 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_storm_vermin_with_shield 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_slave 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] chaos_fanatic 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_plague_monk 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] chaos_marauder_with_shield 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] chaos_berzerker 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] skaven_loot_rat 20:38:22.066 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:38:22.066 [Lua] chaos_raider 20:38:22.068 [Lua] ### Received rpc_level_loaded 20:38:22.068 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 62 20:38:22.068 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 20:38:22.085 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 20:38:22.085 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 20:38:22.101 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 20:38:22.101 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 20:38:22.101 [Lua] ### Received rpc_level_loaded 20:38:22.102 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 62 20:38:22.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:38:22.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:38:22.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:38:22.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:38:22.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:38:22.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:38:22.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:38:22.535 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:38:22.536 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:38:22.719 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:38:22.719 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:38:22.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:38:23.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:38:23.036 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:38:23.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:38:23.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:38:23.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:38:23.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:38:23.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:38:23.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:38:23.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:38:23.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:38:23.374 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:38:23.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:38:23.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:38:23.537 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:38:23.537 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:38:23.621 [Lua] ### Received rpc_level_loaded 20:38:23.621 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 62 20:38:23.621 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 20:38:23.621 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 20:38:23.621 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 20:38:23.637 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 20:38:23.637 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 20:38:23.738 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:38:23.738 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:38:23.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:38:23.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:38:23.855 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:38:23.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:38:24.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:38:24.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:38:24.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:38:24.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:38:24.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:38:24.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:38:24.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:38:24.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:38:24.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:38:24.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:38:24.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:38:24.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:38:24.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:38:24.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:38:24.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:38:24.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:38:24.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:38:24.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:38:24.756 [Lua] ### Received rpc_level_loaded 20:38:24.756 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_id: 62 20:38:24.756 [Lua] Peer 110000100e543de has loaded the level and all enemies are loaded 20:38:24.756 [Lua] [PeerSM] 110000100e543de :: on_exit Loading 20:38:24.756 [Lua] [PeerSM] 110000100e543de :: on_enter LoadingProfilePackages 20:38:24.773 [Lua] [PeerSM] 110000100e543de :: on_exit LoadingProfilePackages 20:38:24.773 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForEnterGame 20:38:24.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:38:24.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:38:24.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:38:24.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:38:24.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:38:24.990 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:38:25.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:38:25.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:38:25.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:38:25.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:38:25.424 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:38:25.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:38:25.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:38:25.644 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:38:25.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:38:25.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:38:25.811 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:38:25.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:38:26.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:38:26.030 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:38:26.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:38:26.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:38:26.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:38:26.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:38:26.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:38:26.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:38:26.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:38:26.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:38:26.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:38:26.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:38:26.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:38:26.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:38:26.669 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:38:26.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:38:26.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:38:26.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:38:26.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:38:26.920 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:38:26.921 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: farmlands game_mode: adventure 20:38:26.921 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:38:26.921 [Lua] Starting async level spawning of levels/honduras/farmlands/world 20:38:26.921 [Umbra] Init version: 3.4.15 :: 16 threads 20:38:27.346 [Lua] Async level spawning done 20:38:27.346 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:38:28.312 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:38:28.312 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:38:28.312 [Lua] [Matchmaking] unregister rpcs 20:38:28.313 [Lua] Set lobby begin: 20:38:28.313 [Lua] Lobby data twitch_enabled = false 20:38:28.313 [Lua] Lobby data selected_mission_id = farmlands 20:38:28.313 [Lua] Lobby data num_players = 3 20:38:28.313 [Lua] Lobby data difficulty_tweak = 0 20:38:28.313 [Lua] Lobby data host = 1100001034ed953 20:38:28.313 [Lua] Lobby data matchmaking_type = 2 20:38:28.313 [Lua] Lobby data is_private = true 20:38:28.313 [Lua] Lobby data match_started = true 20:38:28.313 [Lua] Lobby data difficulty = hardest 20:38:28.313 [Lua] Lobby data player_slot_1 = 0:0 20:38:28.313 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:38:28.313 [Lua] Lobby data unique_server_name = Xanoth 20:38:28.313 [Lua] Lobby data quick_game = false 20:38:28.313 [Lua] Lobby data country_code = GB 20:38:28.313 [Lua] Lobby data matchmaking = false 20:38:28.313 [Lua] Lobby data power_level = 0 20:38:28.313 [Lua] Lobby data mission_id = farmlands 20:38:28.313 [Lua] Lobby data mechanism = adventure 20:38:28.313 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:38:28.313 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:38:28.313 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:38:28.313 [Lua] Lobby data player_slot_3 = 0:0 20:38:28.313 [Lua] Lobby data eac_authorized = true 20:38:28.313 [Lua] Set lobby end. 20:38:28.313 [Lua] [Managers] Destroying manager group: 20:38:28.328 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_7, global_loading_screens 20:38:28.328 [Lua] [Gamestate] Enter StateIngame HOST 20:38:28.328 [Lua] [Managers] Calling function on all managers: 20:38:28.328 [Lua] <>level = farmlands<> 20:38:28.328 [Lua] Set lobby begin: 20:38:28.328 [Lua] Lobby data twitch_enabled = false 20:38:28.328 [Lua] Lobby data selected_mission_id = farmlands 20:38:28.328 [Lua] Lobby data num_players = 3 20:38:28.328 [Lua] Lobby data difficulty_tweak = 0 20:38:28.329 [Lua] Lobby data host = 1100001034ed953 20:38:28.329 [Lua] Lobby data matchmaking_type = 2 20:38:28.329 [Lua] Lobby data is_private = true 20:38:28.329 [Lua] Lobby data match_started = true 20:38:28.329 [Lua] Lobby data difficulty = hardest 20:38:28.329 [Lua] Lobby data player_slot_1 = 0:0 20:38:28.329 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:38:28.329 [Lua] Lobby data unique_server_name = Xanoth 20:38:28.329 [Lua] Lobby data quick_game = false 20:38:28.329 [Lua] Lobby data country_code = GB 20:38:28.329 [Lua] Lobby data matchmaking = false 20:38:28.329 [Lua] Lobby data power_level = 0 20:38:28.329 [Lua] Lobby data mission_id = farmlands 20:38:28.329 [Lua] Lobby data mechanism = adventure 20:38:28.329 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:38:28.329 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:38:28.329 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:38:28.329 [Lua] Lobby data player_slot_3 = 0:0 20:38:28.329 [Lua] Lobby data eac_authorized = true 20:38:28.329 [Lua] Set lobby end. 20:38:28.329 [Lua] [StateIngame] Server ingame 20:38:28.332 [Lua] Set lobby begin: 20:38:28.332 [Lua] Lobby data twitch_enabled = false 20:38:28.332 [Lua] Lobby data selected_mission_id = farmlands 20:38:28.332 [Lua] Lobby data num_players = 3 20:38:28.332 [Lua] Lobby data difficulty_tweak = 0 20:38:28.332 [Lua] Lobby data host = 1100001034ed953 20:38:28.332 [Lua] Lobby data matchmaking_type = 2 20:38:28.332 [Lua] Lobby data is_private = true 20:38:28.332 [Lua] Lobby data match_started = true 20:38:28.332 [Lua] Lobby data difficulty = hardest 20:38:28.332 [Lua] Lobby data player_slot_1 = 0:0 20:38:28.332 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:38:28.332 [Lua] Lobby data unique_server_name = Xanoth 20:38:28.332 [Lua] Lobby data quick_game = false 20:38:28.332 [Lua] Lobby data country_code = GB 20:38:28.332 [Lua] Lobby data matchmaking = false 20:38:28.332 [Lua] Lobby data power_level = 0 20:38:28.332 [Lua] Lobby data mission_id = farmlands 20:38:28.332 [Lua] Lobby data mechanism = adventure 20:38:28.332 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:38:28.332 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:38:28.332 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:38:28.332 [Lua] Lobby data player_slot_3 = 0:0 20:38:28.332 [Lua] Lobby data eac_authorized = true 20:38:28.332 [Lua] Set lobby end. 20:38:28.332 [Lua] [Matchmaking] register rpcs 20:38:28.332 [Lua] GameNetworkManager:init... creating game session 20:38:28.332 [Lua] Host GameSession.make_game_session_host with session: 20:38:28.332 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:38:28.333 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 20:38:28.333 [Lua] [GameNetworkManager] self.is_server = true 20:38:28.333 [Network] Setting artificial MTU limit to 65536 20:38:28.340 [Lua] Switching ConflictSettings: to: default 20:38:28.340 [Lua] pacing=default 20:38:28.340 [Lua] roaming=nil 20:38:28.340 [Lua] specials=default 20:38:28.340 [Lua] debug_color=maroon 20:38:28.340 [Lua] contained_breeds=nil 20:38:28.340 [Lua] pack_spawning=default 20:38:28.340 [Lua] disabled=false 20:38:28.340 [Lua] factions=nil 20:38:28.340 [Lua] boss=default 20:38:28.340 [Lua] horde=default 20:38:28.340 [Lua] name=default 20:38:28.340 [Lua] intensity=default 20:38:28.340 [Lua] --- 20:38:28.340 [Lua] [LevelAnalysis] set_random_seed( 5515474) 20:38:28.345 [Lua] [AIInterestPointSystem] Level Seed: 5515474 20:38:28.345 [Lua] 20:38:28.345 [Lua] [entity_system_bag] = table 20:38:28.345 [Lua] [entity_system_bag] = metatable 20:38:28.345 [Lua] [startup_data] = table 20:38:28.345 [Lua] [entity_manager] = table 20:38:28.345 [Lua] [entity_manager] = metatable 20:38:28.345 [Lua] [unit_spawner] = table 20:38:28.345 [Lua] [unit_spawner] = metatable 20:38:28.345 [Lua] [unit_storage] = table 20:38:28.345 [Lua] [unit_storage] = metatable 20:38:28.345 [Lua] [dice_keeper] = table 20:38:28.345 [Lua] [dice_keeper] = metatable 20:38:28.345 [Lua] [is_server] = true (boolean) 20:38:28.345 [Lua] [world] = [World] 20:38:28.345 [Lua] [system_api] = table 20:38:28.345 [Lua] [entity_system] = table 20:38:28.345 [Lua] [entity_system] = metatable 20:38:28.345 [Lua] [network_lobby] = table 20:38:28.345 [Lua] [network_lobby] = metatable 20:38:28.345 [Lua] [profile_synchronizer] = table 20:38:28.345 [Lua] [profile_synchronizer] = metatable 20:38:28.345 [Lua] [level_transition_handler] = table 20:38:28.345 [Lua] [level_transition_handler] = metatable 20:38:28.345 [Lua] [num_local_human_players] = 1 (number) 20:38:28.345 [Lua] [statistics_db] = table 20:38:28.345 [Lua] [statistics_db] = metatable 20:38:28.345 [Lua] [network_server] = table 20:38:28.345 [Lua] [network_server] = metatable 20:38:28.345 [Lua] [input_manager] = table 20:38:28.345 [Lua] [input_manager] = metatable 20:38:28.345 [Lua] [network_clock] = table 20:38:28.345 [Lua] [network_clock] = metatable 20:38:28.345 [Lua] [network_transmit] = table 20:38:28.345 [Lua] [network_transmit] = metatable 20:38:28.345 [Lua] [free_flight_manager] = table 20:38:28.345 [Lua] [free_flight_manager] = metatable 20:38:28.345 [Lua] [network_manager] = table 20:38:28.345 [Lua] [network_manager] = metatable 20:38:28.345 [Lua] [network_event_delegate] = table 20:38:28.345 [Lua] [network_event_delegate] = metatable 20:38:28.345 [Lua] 20:38:28.345 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:38:28.345 [Lua] ignoring extension VersusInteractObjectiveExtension 20:38:28.345 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:38:28.345 [Lua] ignoring extension VersusSocketObjectiveExtension 20:38:28.345 [Lua] ignoring extension VersusTargetObjectiveExtension 20:38:28.345 [Lua] ignoring extension VersusMissionObjectiveExtension 20:38:28.348 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:38:28.361 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:38:28.361 [Lua] [AchievementManager] Achievements using the steam platform 20:38:28.361 [Lua] PlayerManager:add_player player_1 20:38:28.401 [Lua] respawn_unit_spawned with group id: respawns_sawmill 20:38:28.401 [Lua] respawn_unit_spawned with group id: respawns_sawmill 20:38:28.401 [Lua] respawn_unit_spawned with group id: respawns_sawmill 20:38:28.405 [Lua] respawn_unit_spawned with group id: barn_event_respawn 20:38:28.405 [Lua] respawn_unit_spawned with group id: barn_event_respawn 20:38:28.405 [Lua] respawn_unit_spawned with group id: barn_event_respawn 20:38:28.405 [Lua] respawn_unit_spawned with group id: respawns_sawmill 20:38:28.405 [Lua] respawn_unit_spawned with group id: respawns_sawmill 20:38:28.405 [Lua] respawn_unit_spawned with group id: respawns_sawmill 20:38:28.408 [Lua] [StateIngame] Level seed: 5515474 20:38:28.429 [Lua] [LevelAnalysis] set_random_seed( 5515474) 20:38:28.432 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:38:28.432 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:38:28.432 [Lua] [IngameUI] init 20:38:28.441 [SteamVoipClient] select_out(1100001034ed953, off) 20:38:28.444 [Lua] cb_razer_chroma_setup 20:38:28.472 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:38:28.472 [Lua] Set lobby begin: 20:38:28.472 [Lua] Lobby data twitch_enabled = false 20:38:28.472 [Lua] Lobby data selected_mission_id = farmlands 20:38:28.472 [Lua] Lobby data num_players = 3 20:38:28.472 [Lua] Lobby data difficulty_tweak = 0 20:38:28.472 [Lua] Lobby data host = 1100001034ed953 20:38:28.472 [Lua] Lobby data matchmaking_type = 2 20:38:28.472 [Lua] Lobby data is_private = true 20:38:28.472 [Lua] Lobby data match_started = true 20:38:28.472 [Lua] Lobby data difficulty = hardest 20:38:28.472 [Lua] Lobby data player_slot_1 = 0:0 20:38:28.472 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:38:28.472 [Lua] Lobby data unique_server_name = Xanoth 20:38:28.472 [Lua] Lobby data quick_game = false 20:38:28.472 [Lua] Lobby data country_code = GB 20:38:28.472 [Lua] Lobby data matchmaking = false 20:38:28.472 [Lua] Lobby data power_level = 835 20:38:28.472 [Lua] Lobby data mission_id = farmlands 20:38:28.472 [Lua] Lobby data mechanism = adventure 20:38:28.472 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:38:28.472 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:38:28.472 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:38:28.472 [Lua] Lobby data player_slot_3 = 0:0 20:38:28.472 [Lua] Lobby data eac_authorized = true 20:38:28.472 [Lua] Set lobby end. 20:38:28.473 [Flow] Spawned:c_barrel_socket 20:38:28.473 [Lua] CurrentConflictSettings default 20:38:28.473 [Lua] [ConflictDirector] conflict_director is ai_ready 20:38:28.474 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:38:28.474 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:38:28.483 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:38:28.483 [Lua] Forming navigation groups in one frame 20:38:28.483 [Lua] Forming navigation groups 20:38:28.496 [Lua] NavigationGroupManager -> calulation time A: 0.013000000000033651 20:38:28.636 [Lua] NavigationGroupManager -> calulation time B: 0.13999999999998636 20:38:28.636 [Lua] number of nav groups: 409 20:38:28.638 [Lua] number of refined nav groups : 264 20:38:28.643 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022 20:38:28.643 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.118042713403707 Normalized coefficient: 1.5566251740700245 20:38:28.646 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.6767048804089431 Normalized coefficient: 1.6276201656089346 20:38:28.648 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.983283221721642 Normalized coefficient: 1.314330948253861 20:38:28.650 [Lua] -------------> JOW Perfect-density 11.699999999999996 Sum density 9.3509537637233748 Normalized coefficient: 1.2512092665231267 20:38:28.651 [Lua] Warning: missing nodes! in zones 20:38:28.656 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 20:38:28.656 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:38:28.656 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 20:38:28.656 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 20:38:28.656 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 20:38:28.660 [Lua] [LevelAnalysis] Generating boss paths for level: farmlands 20:38:28.660 [Lua] [LevelAnalysis] This level has a total main-path length of 1372.980 meters. 20:38:28.660 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:38:28.660 [Lua] [LevelAnalysis] 20:38:28.660 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:38:28.660 [Lua] [LevelAnalysis] 20:38:28.660 [Lua] [LevelAnalysis] Terror events added: 20:38:28.660 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 20:38:28.660 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 20:38:28.660 [Lua] NORMAL PATROL MAIN PATH 383.0767822265625 20:38:28.660 [Lua] [waypoints] = table 20:38:28.660 [Lua] [astar_points] = table 20:38:28.660 [Lua] [travel_dist] = 383.07678163051605 (number) 20:38:28.660 [Lua] [one_directional] = true (boolean) 20:38:28.660 [Lua] [id] = boss_7 (string) 20:38:28.660 [Lua] ----> using boss spline path! 20:38:28.660 [Lua] Adding main path event: Vector3Box(75, -121, -7.487) boss_event_chaos_spline_patrol 45 table: 00000000123FB8A0 20:38:28.660 [Lua] [LevelAnalysis] num_event_places_f: 0.88198651409149165 , num_event_places: 0 , trailing_event_fraction: 0.88198651409149165 , num_events: 1 20:38:28.660 [Lua] [LevelAnalysis] Level path distance: 1372.9797711372375 20:38:28.660 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1372.9797711372375 forbidden_dist: -1272.9797711372375 20:38:28.660 [Lua] [LevelAnalysis] wanted_distance: 670.13371709572539 20:38:28.660 [Lua] [LevelAnalysis] Terror events added: 20:38:28.660 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:38:28.660 [Lua] Adding main path event: Vector3Box(-127.738, -20.6264, 7.03682) rare_event_loot_rat 45 table: 00000000123FC2A0 20:38:28.660 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:38:28.663 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 20:38:28.666 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:38:28.667 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 20:38:28.667 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:38:28.667 [Lua] [Managers] Calling function on all managers: 20:38:28.667 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:38:28.667 [Save] Loading `ut_tweaks_presets` 20:38:28.668 [Save] Load done 20:38:28.674 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 20:38:28.674 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 20:38:28.676 [Lua] player (1100001034ed953,4) was put into party 1 20:38:28.686 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 20:38:28.686 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 20:38:28.686 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(3) career(2) 20:38:28.686 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}] 20:38:28.686 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false},"inventory_id":1048835520,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false}} 20:38:28.687 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0a9cf9b0 20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}} 20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false 20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1389755904,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 20:38:28.786 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false 20:38:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 20:38:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 20:38:28.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 20:38:28.786 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:38:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 20:38:28.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read, 20:38:28.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:38:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read, 20:38:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read, 20:38:28.786 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 20:38:28.786 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 20:38:28.786 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:38:28.787 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}] 20:38:28.787 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 20:38:28.787 [Lua] [GameNetworkManager] destroying game object with go_id=59 20:38:28.787 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 20:38:28.787 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 20:38:28.788 [Lua] player (1100001034ed953,4) was put into party 1 20:38:28.798 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 20:38:28.798 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62 20:38:28.798 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(3) career(2) 20:38:28.798 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}] 20:38:28.799 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false},"inventory_id":1653042944,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false}} 20:38:28.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 20:38:28.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 20:38:28.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:38:29.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:38:29.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:38:29.071 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:38:29.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:38:29.254 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:38:29.254 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:38:29.336 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:38:29.336 [Lua] [PackageManager] Force_load: wwise/handgun 20:38:29.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 20:38:29.422 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 20:38:29.422 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 20:38:29.423 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 20:38:29.497 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 20:38:29.497 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 20:38:29.497 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:38:29.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:38:29.597 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:38:29.597 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 20:38:29.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 20:38:29.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 20:38:29.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 20:38:29.732 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 20:38:29.732 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 20:38:29.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:38:29.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:38:29.898 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:38:29.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:38:29.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:38:29.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:38:29.948 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 20:38:30.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 20:38:30.267 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 20:38:30.283 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 1653042944 20:38:31.148 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 1653042944 20:38:32.148 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 20:38:32.148 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 20:38:32.164 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 20:38:32.166 [Lua] Breedfreezer (server) starting a hot join sync 20:38:32.166 [Lua] packing 0 units of breed chaos_marauder 20:38:32.166 [Lua] packing 0 units of breed skaven_clan_rat 20:38:32.166 [Lua] packing 0 units of breed skaven_storm_vermin 20:38:32.166 [Lua] packing 0 units of breed skaven_slave 20:38:32.166 [Lua] packing 0 units of breed chaos_fanatic 20:38:32.166 [Lua] packing 0 units of breed chaos_raider 20:38:32.166 [Lua] packing 0 units of breed chaos_warrior 20:38:32.166 [Lua] packing 0 units of breed chaos_berzerker 20:38:32.166 [Lua] packing 0 units of breed skaven_plague_monk 20:38:32.166 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:38:32.166 [Lua] 20:38:32.166 [Lua] [1] = 1 (number) 20:38:32.166 [Lua] [2] = 0 (number) 20:38:32.166 [Lua] [3] = 1 (number) 20:38:32.166 [Lua] [4] = 0 (number) 20:38:32.166 [Lua] [5] = 1 (number) 20:38:32.166 [Lua] [6] = 0 (number) 20:38:32.166 [Lua] [7] = 1 (number) 20:38:32.166 [Lua] [8] = 0 (number) 20:38:32.166 [Lua] [9] = 1 (number) 20:38:32.166 [Lua] [10] = 0 (number) 20:38:32.166 [Lua] [11] = 1 (number) 20:38:32.166 [Lua] [12] = 0 (number) 20:38:32.166 [Lua] [13] = 1 (number) 20:38:32.166 [Lua] [14] = 0 (number) 20:38:32.166 [Lua] [15] = 1 (number) 20:38:32.166 [Lua] [16] = 0 (number) 20:38:32.166 [Lua] [17] = 1 (number) 20:38:32.166 [Lua] [18] = 0 (number) 20:38:32.166 [Lua] 20:38:32.166 [Lua] 20:38:32.166 [Lua] 20:38:32.167 [Lua] PlayerManager:add_remote_player 110000101765a0b 20:38:32.167 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=63 20:38:32.167 [Lua] RemotePlayer:create_game_object( ) 63 20:38:32.179 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 20:38:32.179 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 20:38:32.414 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 20:38:32.414 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:32.414 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 20:38:33.031 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 1653042944 20:38:33.364 [Lua] Set lobby begin: 20:38:33.364 [Lua] Lobby data twitch_enabled = false 20:38:33.365 [Lua] Lobby data selected_mission_id = farmlands 20:38:33.365 [Lua] Lobby data num_players = 3 20:38:33.365 [Lua] Lobby data difficulty_tweak = 0 20:38:33.365 [Lua] Lobby data host = 1100001034ed953 20:38:33.365 [Lua] Lobby data matchmaking_type = 2 20:38:33.365 [Lua] Lobby data is_private = true 20:38:33.365 [Lua] Lobby data match_started = true 20:38:33.365 [Lua] Lobby data difficulty = hardest 20:38:33.365 [Lua] Lobby data player_slot_1 = 0:0 20:38:33.365 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:38:33.365 [Lua] Lobby data unique_server_name = Xanoth 20:38:33.365 [Lua] Lobby data quick_game = false 20:38:33.365 [Lua] Lobby data country_code = GB 20:38:33.365 [Lua] Lobby data matchmaking = false 20:38:33.365 [Lua] Lobby data power_level = 417 20:38:33.365 [Lua] Lobby data mission_id = farmlands 20:38:33.365 [Lua] Lobby data mechanism = adventure 20:38:33.365 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:38:33.365 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:38:33.365 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:38:33.365 [Lua] Lobby data player_slot_3 = 0:0 20:38:33.365 [Lua] Lobby data eac_authorized = true 20:38:33.365 [Lua] Set lobby end. 20:38:33.814 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForEnterGame 20:38:33.814 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForGameObjectSync 20:38:33.831 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100e543de 20:38:33.836 [Lua] Breedfreezer (server) starting a hot join sync 20:38:33.836 [Lua] packing 0 units of breed chaos_marauder 20:38:33.836 [Lua] packing 0 units of breed skaven_clan_rat 20:38:33.836 [Lua] packing 0 units of breed skaven_storm_vermin 20:38:33.836 [Lua] packing 0 units of breed skaven_slave 20:38:33.836 [Lua] packing 0 units of breed chaos_fanatic 20:38:33.836 [Lua] packing 0 units of breed chaos_raider 20:38:33.836 [Lua] packing 0 units of breed chaos_warrior 20:38:33.836 [Lua] packing 0 units of breed chaos_berzerker 20:38:33.836 [Lua] packing 0 units of breed skaven_plague_monk 20:38:33.836 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:38:33.836 [Lua] 20:38:33.836 [Lua] [1] = 1 (number) 20:38:33.836 [Lua] [2] = 0 (number) 20:38:33.836 [Lua] [3] = 1 (number) 20:38:33.836 [Lua] [4] = 0 (number) 20:38:33.836 [Lua] [5] = 1 (number) 20:38:33.836 [Lua] [6] = 0 (number) 20:38:33.836 [Lua] [7] = 1 (number) 20:38:33.836 [Lua] [8] = 0 (number) 20:38:33.836 [Lua] [9] = 1 (number) 20:38:33.836 [Lua] [10] = 0 (number) 20:38:33.836 [Lua] [11] = 1 (number) 20:38:33.836 [Lua] [12] = 0 (number) 20:38:33.836 [Lua] [13] = 1 (number) 20:38:33.836 [Lua] [14] = 0 (number) 20:38:33.836 [Lua] [15] = 1 (number) 20:38:33.836 [Lua] [16] = 0 (number) 20:38:33.836 [Lua] [17] = 1 (number) 20:38:33.836 [Lua] [18] = 0 (number) 20:38:33.836 [Lua] 20:38:33.836 [Lua] 20:38:33.836 [Lua] 20:38:33.836 [Lua] PlayerManager:add_remote_player 110000100e543de 20:38:33.836 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=64 20:38:33.836 [Lua] RemotePlayer:create_game_object( ) 64 20:38:33.848 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForGameObjectSync 20:38:33.848 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForPlayers 20:38:33.848 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 20:38:33.848 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 20:38:33.848 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000101765a0b:0:0:0 = true 20:38:33.849 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}] 20:38:33.849 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 20:38:33.849 [Lua] [GameNetworkManager] destroying game object with go_id=61 20:38:33.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer 20:38:33.863 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer 20:38:33.866 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 20:38:33.866 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer 20:38:33.866 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 20:38:33.866 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 20:38:33.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 20:38:33.867 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:38:33.871 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 20:38:33.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer 20:38:33.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 20:38:33.872 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 20:38:33.872 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 20:38:33.872 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 20:38:33.872 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = true 20:38:33.872 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForPlayers 20:38:33.872 [Lua] [PeerSM] 110000100e543de :: on_enter InGame 20:38:33.872 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = true 20:38:33.873 [Lua] player (1100001034ed953,4) was put into party 1 20:38:33.886 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 20:38:33.886 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=66 20:38:33.886 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(3) career(2) 20:38:33.886 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}] 20:38:33.886 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false},"inventory_id":1406544384,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false}} 20:38:33.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 20:38:33.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 20:38:33.890 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 20:38:33.890 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:38:33.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 20:38:33.890 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read, 20:38:33.890 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:38:33.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read, 20:38:33.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read, 20:38:33.890 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 20:38:33.890 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 20:38:33.890 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:38:33.949 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 20:38:33.949 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 20:38:33.950 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:38:33.997 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:33.997 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 20:38:33.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 20:38:33.998 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 20:38:33.999 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:33.999 [Lua] TalentSystem:rpc_sync_talents 4 1025 20:38:33.999 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 1406544384 20:38:34.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:38:34.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 20:38:34.015 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:38:34.024 [Lua] Switching ConflictSettings: to: skaven 20:38:34.024 [Lua] pacing=default 20:38:34.024 [Lua] roaming=nil 20:38:34.024 [Lua] specials=skaven 20:38:34.024 [Lua] debug_color=orange 20:38:34.024 [Lua] contained_breeds=nil 20:38:34.024 [Lua] pack_spawning=skaven 20:38:34.024 [Lua] disabled=false 20:38:34.024 [Lua] factions=nil 20:38:34.024 [Lua] boss=skaven 20:38:34.024 [Lua] horde=default 20:38:34.024 [Lua] name=skaven 20:38:34.024 [Lua] intensity=default 20:38:34.024 [Lua] --- 20:38:34.131 [Lua] [MOD][VMF][INFO] Added 110000100e543de to the VMF users list. 20:38:34.131 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100e543de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:38:34.131 [Lua] Adding player sync data to peer=110000100e543de local_player_id=1 20:38:34.131 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 1406544384 20:38:34.132 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:38:34.132 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:38:34.132 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:38:34.181 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:38:34.181 [Lua] [PackageManager] Force_load: wwise/handgun 20:38:34.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 20:38:34.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 20:38:34.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 20:38:34.248 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 20:38:34.264 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = true 20:38:34.298 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 20:38:34.298 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 20:38:34.298 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:38:34.381 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:38:34.382 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:38:34.382 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 20:38:34.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 20:38:34.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 20:38:34.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 20:38:34.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 20:38:34.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 20:38:34.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:38:34.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:38:34.631 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:38:34.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:38:34.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:38:34.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 20:38:34.665 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 20:38:34.950 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 20:38:34.950 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 20:38:34.964 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 1406544384 20:38:34.966 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 4 20:38:34.967 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:38:34.967 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:34.967 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:38:34.967 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:34.967 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:38:34.967 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:34.967 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:38:34.967 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:34.967 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:34.968 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 20:38:34.970 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(296.153, -320.285, 1.62029), Vector4(0.042133, 0.01129, -0.173482, -0.983871)) 20:38:34.971 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:38:34.971 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:34.971 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:38:34.971 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:34.971 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:38:34.971 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:34.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:34.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:34.972 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 20:38:34.972 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 20:38:34.981 [Lua] [GameNetworkManager] destroying game object with go_id=69 20:38:34.982 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}] 20:38:34.982 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 20:38:34.982 [Lua] [GameNetworkManager] destroying game object with go_id=65 20:38:34.983 [Lua] player (1100001034ed953,4) was put into party 1 20:38:34.993 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=72 20:38:34.993 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=73 20:38:34.993 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(3) career(2) 20:38:34.993 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}] 20:38:34.993 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false},"inventory_id":955258624,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false}} 20:38:34.994 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a987fc0 20:38:34.994 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a987fc0 20:38:34.994 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a9876e0 20:38:34.994 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a9876e0 20:38:34.994 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a989170 20:38:34.994 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a989170 20:38:34.994 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a988bf0 20:38:34.994 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a988bf0 20:38:34.994 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a987400 20:38:34.994 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a987400 20:38:34.994 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a9886b0 20:38:34.994 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a9886b0 20:38:34.999 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624 20:38:35.081 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624 20:38:35.098 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100e543de go_type=player_unit go_created_func_name=game_object_created_player_unit 20:38:35.098 [Lua] [NetworkServer] Peer 110000100e543de spawned player. 20:38:35.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 20:38:35.098 [Lua] PlayerManager:assign_unit_ownership Barra 110000100e543de 1 20:38:35.099 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:35.099 [Lua] TalentSystem:rpc_sync_talents 1 2049 20:38:35.114 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624 20:38:35.116 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 4 20:38:35.118 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:38:35.118 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:35.118 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:38:35.118 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:35.118 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:38:35.118 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:35.118 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:38:35.118 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:38:35.118 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:38:35.118 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 20:38:35.132 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2 20:38:35.132 [Lua] updating bot weapon metadata for weapon: handgun_template_2 20:38:35.298 [Lua] StateInGameRunning:_game_actually_starts() 20:38:35.298 [Lua] ################################################################################################################# 20:38:35.298 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level_sonnstill-farmlands [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:38:35.298 [Lua] ################################################################################################################# 20:38:35.298 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 20:38:35.298 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = true 20:38:35.314 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 20:38:35.431 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = true 20:38:35.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 20:38:35.500 [Lua] Commit load time data 20:38:38.448 [Lua] Set lobby begin: 20:38:38.448 [Lua] Lobby data twitch_enabled = false 20:38:38.448 [Lua] Lobby data selected_mission_id = farmlands 20:38:38.448 [Lua] Lobby data num_players = 3 20:38:38.448 [Lua] Lobby data difficulty_tweak = 0 20:38:38.448 [Lua] Lobby data host = 1100001034ed953 20:38:38.448 [Lua] Lobby data matchmaking_type = 2 20:38:38.448 [Lua] Lobby data is_private = true 20:38:38.448 [Lua] Lobby data match_started = true 20:38:38.448 [Lua] Lobby data difficulty = hardest 20:38:38.448 [Lua] Lobby data player_slot_1 = 0:0 20:38:38.448 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:38:38.448 [Lua] Lobby data unique_server_name = Xanoth 20:38:38.448 [Lua] Lobby data quick_game = false 20:38:38.448 [Lua] Lobby data country_code = GB 20:38:38.448 [Lua] Lobby data matchmaking = false 20:38:38.448 [Lua] Lobby data power_level = 556 20:38:38.448 [Lua] Lobby data mission_id = farmlands 20:38:38.448 [Lua] Lobby data mechanism = adventure 20:38:38.448 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:38:38.448 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:38:38.448 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:38:38.449 [Lua] Lobby data player_slot_3 = 0:0 20:38:38.449 [Lua] Lobby data eac_authorized = true 20:38:38.449 [Lua] Set lobby end. 20:38:43.465 [Lua] Set lobby begin: 20:38:43.465 [Lua] Lobby data twitch_enabled = false 20:38:43.465 [Lua] Lobby data selected_mission_id = farmlands 20:38:43.465 [Lua] Lobby data num_players = 3 20:38:43.465 [Lua] Lobby data difficulty_tweak = 0 20:38:43.466 [Lua] Lobby data host = 1100001034ed953 20:38:43.466 [Lua] Lobby data matchmaking_type = 2 20:38:43.466 [Lua] Lobby data is_private = true 20:38:43.466 [Lua] Lobby data match_started = true 20:38:43.466 [Lua] Lobby data difficulty = hardest 20:38:43.466 [Lua] Lobby data player_slot_1 = 0:0 20:38:43.466 [Lua] Lobby data player_slot_4 = 110000100e543de:1 20:38:43.466 [Lua] Lobby data unique_server_name = Xanoth 20:38:43.466 [Lua] Lobby data quick_game = false 20:38:43.466 [Lua] Lobby data country_code = GB 20:38:43.466 [Lua] Lobby data matchmaking = false 20:38:43.466 [Lua] Lobby data power_level = 835 20:38:43.466 [Lua] Lobby data mission_id = farmlands 20:38:43.466 [Lua] Lobby data mechanism = adventure 20:38:43.466 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 20:38:43.466 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 20:38:43.466 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 20:38:43.466 [Lua] Lobby data player_slot_3 = 0:0 20:38:43.466 [Lua] Lobby data eac_authorized = true 20:38:43.466 [Lua] Set lobby end. 20:39:00.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:39:00.316 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:39:00.333 [Lua] Spline already found! 20:39:00.420 [Lua] Init group template: spline_patrol 20:39:00.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:39:01.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:39:01.683 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:39:01.700 [Lua] Spline already found! 20:39:01.751 [Lua] Init group template: spline_patrol 20:39:05.184 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:39:05.201 [Lua] Spline already found! 20:39:05.252 [Lua] Init group template: spline_patrol 20:39:10.934 [Lua] Players are leaving the safe zone 20:39:15.490 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:39:15.507 [Lua] Spline already found! 20:39:15.592 [Lua] Init group template: spline_patrol 20:39:24.718 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:39:24.718 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:39:30.193 [Lua] Switching ConflictSettings: to: chaos 20:39:30.193 [Lua] pacing=chaos 20:39:30.193 [Lua] roaming=nil 20:39:30.193 [Lua] specials=chaos 20:39:30.193 [Lua] debug_color=purple 20:39:30.193 [Lua] contained_breeds=nil 20:39:30.193 [Lua] pack_spawning=chaos 20:39:30.193 [Lua] disabled=false 20:39:30.193 [Lua] factions=nil 20:39:30.193 [Lua] boss=chaos 20:39:30.193 [Lua] horde=chaos 20:39:30.193 [Lua] name=chaos 20:39:30.193 [Lua] intensity=default 20:39:30.193 [Lua] --- 20:39:31.285 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:31.668 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:39:32.485 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:32.652 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:32.852 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:32.894 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:39:33.070 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:39:33.385 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:39:34.367 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:34.501 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:34.801 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:39:34.968 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:39:39.918 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:39:39.935 [Lua] Spline already found! 20:39:39.970 [Lua] Init group template: spline_patrol 20:39:44.134 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:44.584 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:39:47.418 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:47.503 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:47.568 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:47.668 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:47.668 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:47.784 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:39:47.867 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:39:47.901 [Lua] fence jumping 20:39:47.951 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:39:48.084 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:39:48.202 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:48.285 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:48.369 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:48.469 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:48.553 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:39:48.636 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:39:48.719 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:39:48.835 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:39:52.820 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:39:53.034 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:53.850 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:39:54.117 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:39:56.018 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:56.167 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:56.350 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:56.384 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:39:56.534 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:39:56.967 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:39:58.754 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:39:58.787 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:40:00.085 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 20:40:08.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:08.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:08.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:09.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:09.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:10.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:11.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:16.254 [Lua] Time for new HOOORDE! multi_first_wave 20:40:16.254 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 20:40:16.254 [Lua] horde requested: vector_blob 20:40:16.254 [Lua] wants to spawn ahead within distance: 60 20:40:16.254 [Lua] horde crated with id 6 of type vector_blob 20:40:16.254 [Lua] managed to spawn 31/31 horde enemies 20:40:16.254 [Lua] vector blob horde has started 20:40:16.757 [Lua] Init group template: horde 20:40:16.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:17.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:18.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:18.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:19.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:20.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:22.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:23.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:23.286 [Lua] HORDE: Pushing horde in time; too many units out 66 20:40:23.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:24.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:25.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:26.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:26.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:26.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:27.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:27.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:28.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:28.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:28.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:28.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:29.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:29.572 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:40:29.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:29.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:29.954 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:40:29.954 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:40:29.954 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 20:40:29.954 [Lua] horde requested: vector_blob 20:40:29.954 [Lua] wants to spawn ahead within distance: 60 20:40:29.954 [Lua] horde crated with id 7 of type vector_blob 20:40:29.954 [Lua] managed to spawn 32/32 horde enemies 20:40:29.954 [Lua] vector blob horde has started 20:40:30.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:30.476 [Lua] Init group template: horde 20:40:30.608 [Flow] destructible planks state 1 20:40:30.608 [Flow] destructible planks state 2 20:40:30.609 [Flow] destructible planks state 3 - destroyed 20:40:30.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 20:40:30.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:31.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:31.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:31.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:32.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:32.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:33.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:33.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:33.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:33.589 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:40:33.839 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:40:34.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:34.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:34.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:35.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:35.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:36.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:38.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:38.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:38.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:38.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:39.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:39.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:39.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:40.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:40.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:41.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:42.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:42.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:42.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:43.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:43.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:44.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:44.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:44.843 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:40:45.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:45.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:46.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:47.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:47.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:47.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:49.276 [Lua] HORDE: last wave, reset to standard horde delay 20:40:49.276 [Lua] Time for new HOOORDE! multi_last_wave 20:40:49.276 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 20:40:49.276 [Lua] horde requested: vector_blob 20:40:49.276 [Lua] wants to spawn ahead within distance: 60 20:40:49.276 [Lua] horde crated with id 8 of type vector_blob 20:40:49.276 [Lua] managed to spawn 30/30 horde enemies 20:40:49.276 [Lua] vector blob horde has started 20:40:49.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:49.759 [Lua] Init group template: horde 20:40:50.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:50.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:50.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:51.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:51.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:52.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:52.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:52.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:52.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:53.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:53.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:54.111 [Lua] Horde killed: ? 20:40:54.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:54.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:54.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:55.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:55.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:55.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:56.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:56.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:57.257 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 20:40:58.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:58.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:58.724 [Lua] fence jumping 20:40:58.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:59.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:59.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:40:59.758 [Lua] ready to jump failed 20:41:00.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:00.675 [Lua] Horde killed: ? 20:41:00.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:00.841 [Lua] fence jumping 20:41:00.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:01.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:01.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:01.775 [Lua] simple los failed 20:41:02.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:02.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:02.712 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:02.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:03.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:03.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:03.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:03.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:03.842 [Lua] fence jumping 20:41:04.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:04.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:04.759 [Lua] ready to jump failed 20:41:04.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:05.328 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:05.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:05.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:06.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:06.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:06.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:06.941 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:41:06.958 [Lua] Spline already found! 20:41:07.043 [Lua] Init group template: spline_patrol 20:41:07.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:07.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:07.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:07.824 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:07.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:08.140 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:41:08.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:09.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:10.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:10.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:11.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:11.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:12.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:12.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:12.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:13.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:13.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:13.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:14.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:14.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:15.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:16.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:16.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:16.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:17.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:17.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:18.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:18.129 [Lua] Horde killed: ? 20:41:18.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:18.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:18.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:41:18.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:41:18.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:41:18.376 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:41:18.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:19.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:19.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:19.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:20.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:20.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:21.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:21.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:22.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:22.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:22.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:23.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:23.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:24.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:24.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:24.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:25.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:25.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:26.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:26.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:26.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:26.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:27.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:27.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:28.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:28.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:28.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:29.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:29.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:29.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:30.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:30.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:31.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:31.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:32.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:32.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:32.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:33.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:33.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:33.909 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:34.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:34.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:35.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:35.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:35.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:36.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:36.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:37.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:37.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:37.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:38.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:38.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:38.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:39.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:39.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:41.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:41.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:42.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:42.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:42.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:43.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:44.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:45.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:46.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:46.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:46.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:46.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:47.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:47.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:48.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:48.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:48.556 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:48.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:49.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:49.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:49.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:49.674 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:50.407 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:41:51.558 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:41:53.208 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:53.711 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:41:53.908 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:54.058 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:54.208 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:41:54.258 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:54.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:54.377 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:41:54.377 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:54.659 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:41:54.759 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:41:54.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:56.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:57.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:57.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:58.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:58.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:59.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:41:59.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:00.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:00.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:00.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:01.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:02.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:03.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:03.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:03.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:04.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:05.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:05.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:06.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:06.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:07.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:07.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:07.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:07.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:07.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:08.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:08.778 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 20:42:09.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:10.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:10.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:11.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:12.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:12.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:13.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:13.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:13.876 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:14.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:14.243 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:14.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:15.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:15.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:16.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:16.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:17.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:17.826 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:18.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:18.426 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:18.576 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:18.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:19.060 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:19.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:19.359 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:19.845 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:22.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:22.727 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:23.626 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:23.776 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:24.343 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:24.427 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:24.843 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:25.110 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:25.593 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:26.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:26.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:27.950 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:29.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:29.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:30.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:30.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:31.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:31.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:32.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:32.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:32.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:33.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:33.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:42:35.910 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 2 8 20:42:39.443 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:40.227 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:43.443 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:44.011 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 1 21 20:42:44.244 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:46.277 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 21 20:42:47.526 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:48.643 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:48.676 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:49.510 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:49.860 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:50.011 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:50.195 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:50.361 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:50.444 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:50.760 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:42:55.145 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:42:55.161 [Lua] Spline already found! 20:42:55.196 [Lua] Init group template: spline_patrol 20:42:59.195 [Lua] Time for new HOOORDE! multi_first_wave 20:42:59.195 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 20:42:59.195 [Lua] horde requested: vector_blob 20:42:59.195 [Lua] wants to spawn ahead within distance: 60 20:42:59.195 [Lua] horde crated with id 11 of type vector_blob 20:42:59.195 [Lua] managed to spawn 27/27 horde enemies 20:42:59.195 [Lua] vector blob horde has started 20:42:59.631 [Lua] Init group template: horde 20:43:01.484 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:43:01.496 [Lua] Spline already found! 20:43:01.549 [Lua] Init group template: spline_patrol 20:43:05.301 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 4 56 20:43:06.298 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:43:06.298 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:43:06.298 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 20:43:06.298 [Lua] horde requested: vector_blob 20:43:06.298 [Lua] wants to spawn behind within distance: 60 20:43:06.298 [Lua] horde crated with id 13 of type vector_blob 20:43:06.298 [Lua] managed to spawn 27/27 horde enemies 20:43:06.298 [Lua] vector blob horde has started 20:43:06.298 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:43:06.313 [Lua] Spline already found! 20:43:06.732 [Lua] Init group template: horde 20:43:06.799 [Lua] Init group template: spline_patrol 20:43:16.864 [Lua] HORDE: Pushing horde in time; too many units out 65 20:43:17.065 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 20:43:17.065 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 20:43:17.082 [Lua] > starting new spline, using new navbot: standard , id: boss_7 20:43:17.099 [Lua] > continuing spline boss_7 index: 2 retries: 0 20:43:17.115 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:43:17.115 [Lua] > continuing spline boss_7 index: 3 retries: 0 20:43:17.132 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:43:17.132 [Lua] > continuing spline boss_7 index: 4 retries: 0 20:43:17.149 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:43:17.149 [Lua] > continuing spline boss_7 index: 5 retries: 0 20:43:17.168 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:43:17.168 [Lua] > continuing spline boss_7 index: 6 retries: 0 20:43:17.183 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:43:17.183 [Lua] > continuing spline boss_7 index: 7 retries: 0 20:43:17.199 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:43:17.199 [Lua] > continuing spline boss_7 index: 8 retries: 0 20:43:17.216 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:43:17.216 [Lua] > continuing spline boss_7 index: 9 retries: 0 20:43:17.233 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:43:17.233 [Lua] > continuing spline boss_7 index: 10 retries: 0 20:43:17.249 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:43:17.249 [Lua] > continuing spline boss_7 index: 11 retries: 0 20:43:17.266 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:43:17.266 [Lua] > continuing spline boss_7 index: 12 retries: 0 20:43:17.283 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 20:43:17.283 [Lua] > spline completed boss_7 retries: 0 20:43:17.583 [Lua] Init group template: spline_patrol 20:43:21.998 [Lua] HORDE: Pushing horde in time; too many units out 74 20:43:25.183 [Lua] Horde killed: ? 20:43:25.200 [Lua] HORDE: Pushing horde in time; too many units out 68 20:43:28.266 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:28.383 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:28.467 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:28.551 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:29.049 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:29.149 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:29.249 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:29.349 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:29.737 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 20:43:30.283 [Lua] HORDE: last wave, reset to standard horde delay 20:43:30.283 [Lua] Time for new HOOORDE! multi_last_wave 20:43:30.283 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 20:43:30.283 [Lua] horde requested: vector_blob 20:43:30.283 [Lua] wants to spawn ahead within distance: 60 20:43:30.283 [Lua] horde crated with id 16 of type vector_blob 20:43:30.283 [Lua] managed to spawn 27/27 horde enemies 20:43:30.283 [Lua] vector blob horde has started 20:43:30.719 [Lua] Init group template: horde 20:43:33.433 [Lua] Horde killed: ? 20:43:35.561 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:43:35.695 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:43:35.812 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:43:35.894 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:43:36.394 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:43:36.494 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:43:36.611 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:43:36.711 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:43:40.248 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:41.412 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:42.099 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:43:43.265 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:43:51.002 [Lua] Destroying unit since outside mesh or world 20:43:57.065 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:57.298 [Lua] PlayerManager:assign_unit_ownership Barra 110000100e543de 1 20:43:57.615 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:43:59.232 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:00.549 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:44:00.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:44:00.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:44:00.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:44:00.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:44:04.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:05.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:05.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:06.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:06.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:06.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:06.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:06.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:07.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:07.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:07.986 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:08.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:10.822 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 20:44:11.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:11.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:12.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:12.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:12.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:12.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:13.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:13.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:13.952 [Lua] Horde killed: ? 20:44:14.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:14.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:14.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:15.588 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:15.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:16.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:16.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:17.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:17.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:17.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:18.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:18.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:18.815 [Lua] [NetworkServer] Peer 110000100e543de despawned player. 20:44:18.815 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e543de 20:44:18.816 [Lua] [GameNetworkManager] destroying game object with go_id=74 20:44:19.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:19.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:19.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:20.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:20.603 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:20.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:21.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:21.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:21.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:21.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:22.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:22.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:22.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:23.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:23.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:23.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:24.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:25.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:25.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:25.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:26.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:26.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:27.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:27.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:28.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:28.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:28.616 [Lua] [NetworkServer] Peer 110000101765a0b despawned player. 20:44:28.616 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101765a0b 20:44:28.617 [Lua] [GameNetworkManager] destroying game object with go_id=67 20:44:28.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:29.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:29.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:29.971 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:30.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:30.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:30.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:30.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:31.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:31.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:31.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:32.671 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 20:44:32.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:33.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:33.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:34.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:34.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:35.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:35.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:35.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:35.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:36.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:36.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:37.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:37.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:39.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:39.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:40.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:40.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:40.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:40.538 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:40.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:41.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:41.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:42.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:42.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:42.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:44.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:44.050 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000100e543de go_type=player_unit go_created_func_name=game_object_created_player_unit 20:44:44.050 [Lua] [NetworkServer] Peer 110000100e543de spawned player. 20:44:44.051 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=402 20:44:44.051 [Lua] PlayerManager:assign_unit_ownership Barra 110000100e543de 1 20:44:44.051 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:44:44.051 [Lua] TalentSystem:rpc_sync_talents 1 2067 20:44:44.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:45.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:46.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:47.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:47.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:47.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:48.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:48.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:49.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:49.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:49.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:50.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:51.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:51.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:51.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:52.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:52.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:52.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:53.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:44:53.849 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 20:44:53.849 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 20:44:53.849 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=403 20:44:53.850 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 20:44:53.850 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:44:53.850 [Lua] TalentSystem:rpc_sync_talents 4 1064 20:44:55.549 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 6 22 20:45:05.819 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 20:45:10.516 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 61 will change to a manual source. 20:45:14.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:15.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:16.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:16.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:17.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:18.120 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:18.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:19.536 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:19.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:20.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:20.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:20.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:21.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:21.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:21.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:21.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:22.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:23.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:24.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:25.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:26.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:26.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:27.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:27.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:27.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:27.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:28.238 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:28.700 [Lua] Time for new HOOORDE! multi_first_wave 20:45:28.700 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 20:45:28.700 [Lua] horde requested: vector_blob 20:45:28.700 [Lua] wants to spawn ahead within distance: 60 20:45:28.700 [Lua] horde crated with id 17 of type vector_blob 20:45:28.700 [Lua] managed to spawn 30/30 horde enemies 20:45:28.700 [Lua] vector blob horde has started 20:45:29.187 [Lua] Init group template: horde 20:45:30.617 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 42 20:45:30.851 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:45:30.885 [Lua] Spline already found! 20:45:30.887 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 8 42 20:45:30.907 [Lua] Init group template: spline_patrol 20:45:30.922 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 71207 20:45:31.469 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 10 43 20:45:32.019 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 1 42 20:45:35.784 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:45:35.784 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:45:35.784 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 20:45:35.784 [Lua] horde requested: vector_blob 20:45:35.784 [Lua] wants to spawn behind within distance: 60 20:45:35.784 [Lua] horde crated with id 19 of type vector_blob 20:45:35.784 [Lua] managed to spawn 33/33 horde enemies 20:45:35.784 [Lua] vector blob horde has started 20:45:36.321 [Lua] Init group template: horde 20:45:46.170 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 9 71 20:45:51.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:51.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:52.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:53.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:53.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:55.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:56.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:56.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 71207 20:45:58.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:59.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:45:59.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:00.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:00.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:01.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:01.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:01.557 [Lua] HORDE: last wave, reset to standard horde delay 20:46:01.557 [Lua] Time for new HOOORDE! multi_last_wave 20:46:01.557 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 20:46:01.557 [Lua] horde requested: vector_blob 20:46:01.557 [Lua] wants to spawn ahead within distance: 60 20:46:01.557 [Lua] horde crated with id 20 of type vector_blob 20:46:01.557 [Lua] managed to spawn 29/29 horde enemies 20:46:01.557 [Lua] vector blob horde has started 20:46:01.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:02.026 [Lua] Init group template: horde 20:46:02.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:02.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:02.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:03.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:03.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:03.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:03.911 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:03.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:04.509 [Lua] Horde killed: ? 20:46:04.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:05.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:05.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:05.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:05.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:06.003 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 11 64 20:46:06.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:06.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:06.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:07.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:07.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:07.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:07.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:08.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:08.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:09.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:09.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:09.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:09.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:10.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:10.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:11.176 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:11.237 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:11.576 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:11.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:12.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:12.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:12.824 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:12.937 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:13.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:13.086 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:46:13.155 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:13.286 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:13.369 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:46:13.441 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:13.503 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:13.503 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:46:13.719 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:46:13.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:13.886 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:46:14.136 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:46:14.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:14.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:14.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:15.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:15.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:16.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:17.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:17.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:17.560 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:17.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:18.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:18.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:19.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:19.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:19.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:20.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:20.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:21.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:21.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:21.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:21.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 71207 20:46:22.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:22.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:22.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:23.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:23.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:23.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:23.909 [Lua] Horde killed: ? 20:46:23.956 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:24.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:24.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:24.673 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:46:24.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:24.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:25.337 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:25.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:25.420 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:25.504 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:25.589 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:25.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:25.905 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:25.954 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:25.954 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:26.087 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:26.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:26.171 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:26.355 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:26.437 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:26.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:26.537 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:26.637 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:26.670 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:46:27.336 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:27.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:27.453 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:27.621 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:27.738 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:27.743 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 20:46:28.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:28.287 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:28.404 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:28.488 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:28.570 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:28.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:28.670 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:28.737 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:28.853 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:28.920 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:29.350 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:29.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:29.487 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:29.587 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:29.678 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:29.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:30.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:30.171 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:30.220 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:30.271 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:30.337 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:30.337 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:30.337 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:30.454 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:30.486 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:30.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:30.854 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:30.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:31.287 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:31.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:31.321 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:31.504 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:46:31.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:32.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:32.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:46:32.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:46:32.441 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:46:32.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:33.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:33.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:33.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:34.125 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:34.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:34.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:35.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:35.693 [Lua] Horde killed: ? 20:46:36.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:36.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:36.788 [Lua] fence jumping 20:46:36.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:37.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:37.637 [Lua] ready to jump failed 20:46:38.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:39.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:39.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:40.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:40.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:41.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:46:47.456 [Lua] Coordinated attack! 20:47:02.290 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 5 15 20:47:19.089 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:19.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:20.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:20.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:20.955 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:20.955 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:21.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:21.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:22.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:22.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:22.455 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:22.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:22.839 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:22.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:23.089 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:23.089 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:23.173 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:23.272 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:23.372 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:23.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:23.538 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:47:23.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:23.640 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:47:23.689 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:23.689 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:23.722 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:47:23.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:23.805 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:47:23.855 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:23.938 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:23.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:24.038 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:24.121 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:24.340 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:24.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:24.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:25.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:25.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:25.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:25.612 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:25.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:26.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:26.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:26.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:26.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:27.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:27.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:27.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:27.988 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:28.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:28.106 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:28.322 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:28.356 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:28.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:28.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:28.473 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:28.507 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:28.674 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:28.707 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:28.775 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:28.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:28.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:28.891 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:29.007 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:29.074 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:29.124 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:29.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:29.241 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:29.574 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:29.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:29.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:30.840 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:31.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:31.173 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:47:31.290 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:47:31.373 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:47:31.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:31.460 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:47:31.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:32.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:32.207 [Lua] Coordinated attack! 20:47:32.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:33.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:33.444 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:34.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:34.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:35.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:36.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:37.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:37.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:38.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:39.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:39.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:40.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:40.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:41.157 [Lua] Time for new HOOORDE! multi_first_wave 20:47:41.157 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 20:47:41.157 [Lua] horde requested: vector_blob 20:47:41.157 [Lua] wants to spawn behind within distance: 60 20:47:41.157 [Lua] horde crated with id 21 of type vector_blob 20:47:41.157 [Lua] managed to spawn 27/27 horde enemies 20:47:41.157 [Lua] vector blob horde has started 20:47:41.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:41.323 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:41.390 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:47:41.407 [Lua] Spline already found! 20:47:41.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:41.593 [Lua] Init group template: horde 20:47:41.660 [Lua] Init group template: spline_patrol 20:47:41.692 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:47:41.708 [Lua] Spline already found! 20:47:41.760 [Lua] Init group template: spline_patrol 20:47:42.274 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:42.440 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:42.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:42.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:43.040 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:43.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:43.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:43.740 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:44.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:44.358 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:47:44.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:44.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:45.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:45.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:45.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:46.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:46.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:46.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:46.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:47.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:47.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:47.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:47.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:47.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:47.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:48.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:48.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:48.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:48.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:49.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:49.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:49.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:50.208 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:47:50.208 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:47:50.208 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 20:47:50.208 [Lua] horde requested: vector_blob 20:47:50.208 [Lua] wants to spawn behind within distance: 60 20:47:50.208 [Lua] horde crated with id 24 of type vector_blob 20:47:50.209 [Lua] managed to spawn 28/28 horde enemies 20:47:50.209 [Lua] vector blob horde has started 20:47:50.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:50.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:50.661 [Lua] Init group template: horde 20:47:51.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:51.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:51.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:52.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:53.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:53.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:54.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:54.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:54.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:55.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:55.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:55.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:56.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:56.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:56.709 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:57.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:57.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:57.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:58.043 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:47:58.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:58.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:59.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:59.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:59.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:59.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:59.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:47:59.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:00.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:00.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:00.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:00.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:01.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:01.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:01.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:02.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:02.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:02.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:02.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:03.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:03.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:04.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:04.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:05.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:05.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:05.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:05.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:05.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:05.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:06.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:06.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:06.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:07.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:07.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:07.726 [Lua] HORDE: last wave, reset to standard horde delay 20:48:07.726 [Lua] Time for new HOOORDE! multi_last_wave 20:48:07.726 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 20:48:07.726 [Lua] horde requested: vector_blob 20:48:07.726 [Lua] wants to spawn ahead within distance: 60 20:48:07.726 [Lua] horde crated with id 25 of type vector_blob 20:48:07.726 [Lua] managed to spawn 31/31 horde enemies 20:48:07.726 [Lua] vector blob horde has started 20:48:07.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:08.229 [Lua] Init group template: horde 20:48:08.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:08.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:09.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:09.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:09.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:10.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:10.595 [Lua] Horde killed: ? 20:48:10.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:11.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:11.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:11.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:12.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:12.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:12.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:13.246 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:13.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:13.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:14.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:15.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:15.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:16.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:17.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:17.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:17.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:18.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:18.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:19.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:19.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:19.893 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 81 will change to a manual source. 20:48:19.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:20.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:20.546 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source. 20:48:20.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:21.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:21.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:21.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:22.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:22.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:22.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:23.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:24.348 [Lua] Horde killed: ? 20:48:28.411 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:28.513 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:28.611 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:28.611 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:28.711 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:28.728 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:28.813 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:28.912 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:28.928 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:28.978 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:29.028 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:29.078 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:29.078 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:29.111 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:29.261 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:29.313 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:29.411 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:29.477 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:29.893 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:29.894 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:29.894 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:29.894 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:29.975 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:30.009 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:30.092 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:30.125 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:30.309 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:30.410 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:30.545 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:30.612 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:30.647 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:30.647 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:30.762 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:30.762 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:30.963 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:30.963 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:31.097 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:31.097 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:31.301 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:31.330 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:31.429 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:31.516 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:31.697 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:31.848 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:32.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:32.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:33.035 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:33.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:33.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:33.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:34.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:35.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:35.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:35.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:48:35.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:48:35.749 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:48:35.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:36.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:36.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:37.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:37.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:37.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:37.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:38.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:38.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:38.860 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:39.027 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:39.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:39.213 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:39.328 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:39.328 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:39.411 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:39.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:39.528 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:39.595 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:39.694 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:39.744 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:39.862 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:39.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:39.995 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:40.061 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:40.094 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:40.228 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:40.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:40.295 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:40.328 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:40.513 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:40.513 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:40.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:40.711 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:40.828 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:41.043 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:41.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:42.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:42.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:43.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:43.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:44.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:45.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:45.260 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:45.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:46.094 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:46.177 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:46.194 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:46.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:46.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:46.244 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:46.277 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:46.344 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:46.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:46.944 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:46.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:47.026 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:47.027 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:47.126 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:47.193 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:47.260 [Lua] Coordinated attack! 20:48:47.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:48.111 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:48.144 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:48.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:48.262 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:48.328 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:48.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:48.912 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:48.961 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:49.028 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:49.028 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:49.111 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:49.111 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:49.228 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:49.228 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:49.361 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:49.527 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:49.629 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:49.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:49.694 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:49.760 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:49.827 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:49.846 [Lua] Horde killed: ? 20:48:49.928 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:49.998 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:50.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:50.294 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:50.362 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:50.445 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:50.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:50.512 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:48:50.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:51.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:51.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:51.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:52.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:52.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:53.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:53.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:53.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:54.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:54.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:55.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:55.482 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:55.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:48:56.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:02.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:02.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:03.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:06.700 [Lua] Override Player Respawning barn_event_respawn true 20:49:15.713 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 20:49:17.463 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:19.344 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:19.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:20.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:20.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:20.644 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:21.111 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:21.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:21.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:22.081 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:22.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:22.512 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:22.612 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:22.628 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:22.714 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:22.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:22.796 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:22.996 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:23.132 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:23.212 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:23.262 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:23.295 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:23.366 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:23.429 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:23.513 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:23.779 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:23.863 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:23.913 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:24.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:24.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:24.950 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:25.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:25.446 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:25.544 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:25.627 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:25.713 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:25.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:26.012 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:26.112 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:26.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:26.212 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:26.212 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:26.279 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:26.313 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:26.379 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:26.478 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:26.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:26.778 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:26.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:26.963 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:27.045 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:27.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:27.382 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:27.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:28.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:28.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:49:32.512 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:49:42.884 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 27 20:49:43.020 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:49:43.585 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:49:43.602 [Lua] Spline already found! 20:49:43.639 [Lua] Init group template: spline_patrol 20:49:45.463 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:49:49.663 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 20:49:55.438 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 20:49:55.438 [Flow] Socket 1 occupied 20:49:55.438 [Lua] [flow:Sockets occupied:] float=1.000000 20:49:55.438 [Flow] Objective unit hit socket:true 20:49:58.456 [Flow] Destroyed:c_barrel_socket 20:50:03.933 [Lua] [ChatManager][1]System: Xanoth picked up a Grimoire 20:50:06.980 [Lua] [ChatManager][1]System: Xanoth discarded a Grimoire 20:50:14.346 [Lua] Time for new HOOORDE! multi_first_wave 20:50:14.346 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 20:50:14.346 [Lua] horde requested: vector_blob 20:50:14.346 [Lua] wants to spawn ahead within distance: 60 20:50:14.346 [Lua] horde crated with id 27 of type vector_blob 20:50:14.346 [Lua] managed to spawn 28/28 horde enemies 20:50:14.346 [Lua] vector blob horde has started 20:50:14.798 [Lua] Init group template: horde 20:50:16.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:50:17.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:50:20.363 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:20.497 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:20.714 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:20.814 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:21.048 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:21.114 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:21.147 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:21.264 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:21.365 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:21.449 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:21.781 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:21.815 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:21.898 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:22.003 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:22.003 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:22.083 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:22.115 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:22.149 [Lua] Coordinated attack! 20:50:22.198 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:22.215 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:50:22.231 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:22.299 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:50:22.348 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:22.349 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:22.365 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:50:22.382 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:22.416 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:50:22.416 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:50:22.416 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 20:50:22.416 [Lua] horde requested: vector_blob 20:50:22.416 [Lua] wants to spawn ahead within distance: 60 20:50:22.416 [Lua] horde crated with id 28 of type vector_blob 20:50:22.416 [Lua] managed to spawn 29/29 horde enemies 20:50:22.416 [Lua] vector blob horde has started 20:50:22.499 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:22.515 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:50:22.566 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:22.582 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:22.666 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:22.682 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:22.751 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:22.751 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:22.866 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:22.886 [Lua] Init group template: horde 20:50:22.899 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:22.982 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:50:23.032 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:23.082 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:50:23.101 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:23.185 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:50:23.249 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:23.283 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:50:53.252 [Lua] HORDE: last wave, reset to standard horde delay 20:50:53.252 [Lua] Time for new HOOORDE! multi_last_wave 20:50:53.252 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 20:50:53.252 [Lua] horde requested: vector_blob 20:50:53.252 [Lua] wants to spawn ahead within distance: 60 20:50:53.252 [Lua] horde crated with id 29 of type vector_blob 20:50:53.252 [Lua] managed to spawn 28/28 horde enemies 20:50:53.252 [Lua] vector blob horde has started 20:50:53.704 [Lua] Init group template: horde 20:51:00.300 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:00.417 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:00.520 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:00.633 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:00.783 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:51:00.883 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:51:00.949 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:51:01.049 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:51:01.116 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:01.216 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:01.316 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:01.432 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:01.549 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:51:01.665 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:51:01.816 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:51:01.883 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:01.966 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:51:02.016 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:02.083 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:02.199 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:02.368 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:51:02.485 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:51:02.535 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:51:02.655 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:51:06.041 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source. 20:51:21.921 [Lua] Horde killed: ? 20:51:28.356 [Lua] Horde killed: ? 20:51:28.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:51:28.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:51:28.437 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:51:31.253 [Lua] Horde killed: ? 20:51:34.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:35.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:36.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:36.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:37.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:37.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:37.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:38.900 [Lua] Coordinated attack! 20:51:39.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:39.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:40.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:41.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:41.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:42.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:49.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:50.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:50.641 [Lua] [ChatManager][1]System: Xanoth picked up a key 20:51:50.641 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:51:50.641 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:51:50.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:50.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:51.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:51:55.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:02.186 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 129 will change to a manual source. 20:52:07.318 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:07.418 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:07.652 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:07.768 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:07.835 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:07.868 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:07.986 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:08.085 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:08.118 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:08.202 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:08.302 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:08.385 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:08.505 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 20:52:08.518 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:08.568 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:08.735 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:08.785 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:08.918 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:09.101 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:09.101 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:09.270 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:09.519 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:09.587 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:10.357 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source. 20:52:13.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:14.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:14.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:14.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:15.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:15.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:16.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:16.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:16.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:17.090 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:17.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:17.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:18.141 [Lua] TerrorEventMixer.start_event: farmlands_chaos_troll (seed: 0) 20:52:18.171 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro 20:52:18.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:18.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:18.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:19.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:19.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:20.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:21.102 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:21.586 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:22.987 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:23.455 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:23.505 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:23.539 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:23.639 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:23.705 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:23.872 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:52:23.939 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:52:24.071 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:52:24.188 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:52:25.439 [Lua] Time for new HOOORDE! multi_first_wave 20:52:25.439 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 20:52:25.439 [Lua] horde requested: vector_blob 20:52:25.439 [Lua] wants to spawn ahead within distance: 60 20:52:25.439 [Lua] horde crated with id 30 of type vector_blob 20:52:25.439 [Lua] managed to spawn 28/28 horde enemies 20:52:25.439 [Lua] vector blob horde has started 20:52:25.472 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:25.891 [Lua] Init group template: horde 20:52:26.009 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:26.105 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:26.188 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:26.288 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:26.354 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:52:26.489 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:52:26.556 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:52:26.572 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:52:26.839 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:28.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:29.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:29.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:30.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:30.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:30.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:31.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:31.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:31.587 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:31.737 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:31.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:31.937 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:32.020 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:32.054 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:32.170 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:32.236 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:32.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:32.378 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:32.394 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:32.502 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:32.586 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:32.687 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:32.704 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:32.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:32.804 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:33.003 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:33.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:33.086 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:33.086 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:33.240 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:33.404 [Lua] main path terror event triggered: rare_event_loot_rat 20:52:33.404 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 20:52:33.421 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:33.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:33.557 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:33.587 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:33.673 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:33.787 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:33.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:33.870 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:33.904 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:33.988 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:34.106 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:34.188 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:34.222 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:34.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:34.354 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:34.454 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:34.555 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:34.605 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:34.639 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:34.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:34.838 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:34.888 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:35.021 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:35.021 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:35.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:35.273 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:35.406 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:52:35.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:35.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:35.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:36.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:36.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:37.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:37.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:38.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:38.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:38.759 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:39.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:39.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:40.311 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:40.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:40.622 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:52:40.622 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:52:40.622 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 20:52:40.622 [Lua] horde requested: vector_blob 20:52:40.622 [Lua] wants to spawn behind within distance: 60 20:52:40.622 [Lua] horde crated with id 31 of type vector_blob 20:52:40.622 [Lua] managed to spawn 27/27 horde enemies 20:52:40.622 [Lua] vector blob horde has started 20:52:40.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:41.057 [Lua] Init group template: horde 20:52:41.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:41.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:42.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:42.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:42.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:43.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:43.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:44.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:44.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:45.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:45.460 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:45.625 [Lua] Horde killed: ? 20:52:45.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:46.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:52:59.177 [Lua] [ChatManager][1]System: Bile Troll died after 40 seconds. 20:52:59.178 [Lua] chaos troll died! 20:52:59.192 [Lua] Trying to unlock package 20:52:59.192 [Lua] Override Player Respawning barn_event_respawn false 20:52:59.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:52:59.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:52:59.486 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:52:59.942 [Lua] HORDE: last wave, reset to standard horde delay 20:52:59.942 [Lua] Time for new HOOORDE! multi_last_wave 20:52:59.942 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 20:52:59.942 [Lua] horde requested: vector_blob 20:52:59.942 [Lua] wants to spawn ahead within distance: 60 20:52:59.942 [Lua] horde crated with id 32 of type vector_blob 20:52:59.942 [Lua] managed to spawn 28/28 horde enemies 20:52:59.942 [Lua] vector blob horde has started 20:53:00.393 [Lua] Init group template: horde 20:53:02.258 [Lua] chaos troll was despawned! 20:53:05.758 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:05.858 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:05.958 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:06.042 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:08.373 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:53:08.541 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:53:09.857 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:53:12.108 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:53:12.927 [Lua] Horde killed: ? 20:53:18.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:53:18.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:53:18.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:53:18.836 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:53:19.491 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (1) 20:53:20.610 [Lua] Horde killed: ? 20:53:25.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:53:25.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:53:29.039 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:53:29.056 [Lua] Spline already found! 20:53:29.174 [Lua] Init group template: spline_patrol 20:53:30.306 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:53:30.322 [Lua] Spline already found! 20:53:30.373 [Lua] Init group template: spline_patrol 20:53:33.639 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:34.256 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:34.422 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:35.006 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:35.155 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:35.189 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:35.357 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:35.510 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:35.510 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:35.724 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:35.757 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:35.841 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:35.874 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:35.991 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:36.057 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:36.191 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:36.224 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:36.374 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:36.407 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:36.524 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:36.592 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:36.707 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:36.741 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:36.841 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:36.874 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:36.974 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:37.057 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:37.191 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:37.225 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:37.380 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:37.391 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:37.508 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:37.541 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:37.723 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:37.723 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:37.906 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:38.023 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:38.240 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:53:39.441 [Lua] [ChatManager][1]System: Xanoth picked up a Loot Die (2) 20:54:01.924 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:02.007 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:02.140 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:02.224 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:02.407 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:54:02.475 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:54:02.591 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:54:02.674 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:54:03.107 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:03.240 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:03.326 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:03.440 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:03.607 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:54:03.723 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:54:03.874 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:54:03.990 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:54:04.274 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:04.357 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:04.474 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:04.541 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:04.741 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:54:04.892 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:54:04.974 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:54:05.074 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:54:12.827 [Lua] simple los failed 20:54:14.744 [Lua] fence jumping 20:54:15.792 [Lua] ready to jump failed 20:54:15.875 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 2 23 20:54:16.258 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 5 22 20:54:18.294 [Lua] simple los failed 20:54:19.042 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:19.226 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:19.393 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:19.460 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:19.527 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:19.611 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:19.794 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:19.894 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:20.309 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:20.477 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:20.660 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:20.727 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:20.793 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:20.893 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:20.959 [Lua] simple los failed 20:54:20.992 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:21.092 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:21.125 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:21.225 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:21.458 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:21.591 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:24.494 [Lua] fence jumping 20:54:24.511 [Lua] fence jumping 20:54:28.093 [Lua] Destroying unit since outside mesh or world 20:54:28.191 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:28.324 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:28.541 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:28.676 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:28.677 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:28.809 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:29.028 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:29.160 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:30.380 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 20 20:54:31.025 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 19 20:54:33.258 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 18 20:54:38.027 [Lua] Time for new HOOORDE! multi_first_wave 20:54:38.027 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 20:54:38.027 [Lua] horde requested: vector_blob 20:54:38.027 [Lua] wants to spawn ahead within distance: 60 20:54:38.027 [Lua] horde crated with id 35 of type vector_blob 20:54:38.027 [Lua] managed to spawn 32/32 horde enemies 20:54:38.027 [Lua] vector blob horde has started 20:54:38.547 [Lua] Init group template: horde 20:54:39.242 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:39.925 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:54:43.527 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:54:43.544 [Lua] Spline already found! 20:54:43.579 [Lua] Init group template: spline_patrol 20:54:48.095 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:54:48.095 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:54:48.095 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 20:54:48.095 [Lua] horde requested: vector_blob 20:54:48.095 [Lua] wants to spawn behind within distance: 60 20:54:48.095 [Lua] horde crated with id 37 of type vector_blob 20:54:48.095 [Lua] managed to spawn 28/28 horde enemies 20:54:48.095 [Lua] vector blob horde has started 20:54:48.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 71207 20:54:48.547 [Lua] Init group template: horde 20:55:01.630 [Lua] HORDE: Pushing horde in time; too many units out 63 20:55:03.998 [Lua] specialspawn: random infront 20:55:03.998 [Lua] FAIL: Special spawn no hidden pos found :/ 20:55:06.433 [Lua] Horde killed: ? 20:55:06.440 [Lua] HORDE: last wave, reset to standard horde delay 20:55:06.440 [Lua] Time for new HOOORDE! multi_last_wave 20:55:06.440 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 20:55:06.440 [Lua] horde requested: vector_blob 20:55:06.440 [Lua] wants to spawn behind within distance: 60 20:55:06.440 [Lua] horde crated with id 38 of type vector_blob 20:55:06.440 [Lua] managed to spawn 29/29 horde enemies 20:55:06.440 [Lua] vector blob horde has started 20:55:06.899 [Lua] Init group template: horde 20:55:10.863 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:10.974 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.197 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.264 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:11.313 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.430 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:11.530 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.646 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.747 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:11.863 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.896 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:11.979 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:12.129 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:12.179 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:12.295 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:12.328 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:12.396 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:12.531 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:12.531 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:12.664 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:12.664 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:12.818 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:12.864 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:13.014 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:13.014 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:13.181 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:13.214 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:13.331 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:13.414 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:13.514 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:13.514 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:13.647 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:13.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 71207 20:55:13.715 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:13.847 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:13.880 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:13.981 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:14.147 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:14.265 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:14.432 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:14.614 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:14.881 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:15.529 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:20.207 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:20.346 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:20.547 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:20.681 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:20.882 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:20.980 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:21.016 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:21.114 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:21.214 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:21.314 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:21.347 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:21.464 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:21.547 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:21.648 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:21.680 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:21.782 [Lua] Horde killed: ? 20:55:21.796 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:21.930 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:22.099 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:22.296 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:22.296 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:22.429 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:22.429 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:22.662 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:22.762 [Lua] Coordinated attack! 20:55:22.828 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:22.962 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:22.995 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:23.245 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:23.545 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:24.014 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:24.147 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:24.381 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:24.546 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:24.647 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:24.680 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:24.879 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:25.213 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:25.580 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:25.696 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:25.947 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:26.064 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:35.475 [Lua] Horde killed: ? 20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:55:36.184 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:55:42.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 282899 20:55:44.847 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:44.966 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:45.148 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:45.231 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:45.299 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:45.332 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:45.482 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:45.549 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:45.617 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:45.699 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:45.966 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:46.023 [Lua] Switching ConflictSettings: to: skaven 20:55:46.023 [Lua] pacing=default 20:55:46.023 [Lua] roaming=nil 20:55:46.023 [Lua] specials=skaven 20:55:46.023 [Lua] debug_color=orange 20:55:46.023 [Lua] contained_breeds=nil 20:55:46.023 [Lua] pack_spawning=skaven 20:55:46.023 [Lua] disabled=false 20:55:46.023 [Lua] factions=nil 20:55:46.023 [Lua] boss=skaven 20:55:46.023 [Lua] horde=default 20:55:46.023 [Lua] name=skaven 20:55:46.023 [Lua] intensity=default 20:55:46.023 [Lua] --- 20:55:46.050 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:46.132 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:46.284 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:46.465 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:46.549 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:46.583 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:46.748 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:46.803 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:46.864 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:46.914 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:46.998 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:47.114 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:47.198 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:47.281 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:47.348 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:47.464 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:47.531 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:47.598 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:47.733 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:47.815 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:47.931 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:48.064 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:48.281 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:48.581 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:49.596 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:52.480 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:52.930 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:53.314 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:53.314 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:53.381 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:53.481 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:53.481 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:53.548 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:53.648 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:53.714 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:53.797 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:55:53.814 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:53.848 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:53.864 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:55:53.931 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:55:54.031 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:55:54.064 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:54.231 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:57.682 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:57.832 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:57.982 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:58.031 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:58.073 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:58.148 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:58.181 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:58.182 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:58.248 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:58.298 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:58.365 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:55:58.365 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:58.465 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:55:58.498 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:58.498 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:58.615 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:58.648 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:55:58.815 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:55:58.815 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:55:58.965 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:56:00.647 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:56:00.663 [Lua] Spline already found! 20:56:00.715 [Lua] Init group template: spline_patrol 20:56:17.614 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 9 9 20:56:17.702 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 1 8 20:56:27.730 [Lua] Time for new HOOORDE! multi_first_wave 20:56:27.730 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 20:56:27.730 [Lua] horde requested: vector 20:56:27.730 [Lua] setting up vector-horde 20:56:27.730 [Lua] Composing horde 'large' .. using variant 'plain' 20:56:27.730 [Lua] --> horde wants to spawn behind players (0.86944011594267/0.67 20:56:27.730 [Lua] -> spawning: 55 20:56:27.730 [Lua] horde crated with id 40 of type vector 20:56:27.730 [Lua] vector horde has started 20:56:28.798 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:56:28.813 [Lua] Spline already found! 20:56:28.865 [Lua] Init group template: spline_patrol 20:56:30.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2413b, position: 0 20:56:37.798 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:56:37.798 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:56:37.798 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 20:56:37.798 [Lua] horde requested: vector 20:56:37.798 [Lua] setting up vector-horde 20:56:37.798 [Lua] Composing horde 'large' .. using variant 'plain' 20:56:37.798 [Lua] --> horde wants to spawn ahead of players (0.10118582573166/0.67 20:56:37.798 [Lua] -> spawning: 54 20:56:37.798 [Lua] horde crated with id 42 of type vector 20:56:37.798 [Lua] vector horde has started 20:56:46.900 [Lua] HORDE: last wave, reset to standard horde delay 20:56:46.900 [Lua] Time for new HOOORDE! multi_last_wave 20:56:46.900 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 20:56:46.900 [Lua] horde requested: vector 20:56:46.900 [Lua] setting up vector-horde 20:56:46.900 [Lua] Composing horde 'large' .. using variant 'plain' 20:56:46.900 [Lua] --> horde wants to spawn ahead of players (0.59205552974562/0.67 20:56:46.900 [Lua] -> spawning: 54 20:56:46.900 [Lua] horde crated with id 43 of type vector 20:56:46.900 [Lua] vector horde has started 20:56:46.968 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 20:56:53.886 [Lua] Init group template: horde 20:56:59.654 [Lua] Init group template: horde 20:56:59.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:00.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:00.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:01.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:01.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:01.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:01.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:02.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:02.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:02.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:03.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:03.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:04.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:04.433 [Lua] simple los failed 20:57:04.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:04.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:05.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:05.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:05.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:05.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:07.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:07.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:08.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:09.039 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:09.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:09.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:09.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:10.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:11.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:11.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:11.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:12.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:12.392 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x264eb, position: 0 20:57:12.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:12.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:13.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:13.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:16.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:16.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:17.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:18.103 [Lua] Horde killed: ? 20:57:18.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:19.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:21.435 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:21.599 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:21.783 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:21.816 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:21.900 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:21.933 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:22.117 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:22.117 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:22.120 [Lua] Init group template: horde 20:57:22.251 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:22.251 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:22.434 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:22.434 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:22.601 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:22.601 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:22.752 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:22.800 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:22.917 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:23.117 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:24.272 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:57:25.017 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:25.120 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:25.318 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:25.402 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:25.453 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:25.485 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:25.667 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:25.667 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:25.820 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:25.820 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:26.018 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:26.018 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:26.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:26.123 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:26.123 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:26.318 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:26.385 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:26.485 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:26.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:26.668 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:26.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:27.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:27.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:27.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:28.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:29.804 [Lua] Horde killed: ? 20:57:31.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:31.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:31.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:32.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:32.605 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:35.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:35.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:57:35.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:57:35.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:57:35.323 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:57:35.620 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:36.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:36.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:36.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:37.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:37.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:38.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:38.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:39.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:39.417 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:39.919 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:57:40.505 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:41.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:41.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:43.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:43.485 [Lua] Horde killed: ? 20:57:43.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:44.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:45.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:46.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:46.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:47.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:47.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:48.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:48.101 [Lua] TerrorEventMixer.start_event: farmlands_spawn_guards (seed: 0) 20:57:48.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:49.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:49.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:50.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:50.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:51.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:52.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:52.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:52.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:53.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:53.802 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:57:53.819 [Lua] Spline already found! 20:57:53.854 [Lua] Init group template: spline_patrol 20:57:54.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:55.339 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:56.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:57.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:57.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:58.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:57:59.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:00.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:01.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:01.935 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:02.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:02.787 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:58:06.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:07.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:08.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:08.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:09.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:09.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:09.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:09.902 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:10.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:10.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:10.802 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:58:11.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:11.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:11.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:12.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:12.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:13.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:13.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:14.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:15.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:15.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:15.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:16.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:16.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:16.686 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:17.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:17.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:17.720 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:58:18.556 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:20.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:20.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:21.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:22.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:22.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:23.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:25.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:25.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:25.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:26.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:26.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:27.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:28.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:28.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:28.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:28.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:29.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:29.372 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:29.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:30.390 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:58:30.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:32.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:32.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:33.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:33.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:33.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:34.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:34.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:35.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:35.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:36.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:37.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:37.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:37.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:38.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:38.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:39.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:39.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:40.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:40.454 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:40.705 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:58:40.721 [Lua] Spline already found! 20:58:40.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:40.773 [Lua] Init group template: spline_patrol 20:58:41.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:41.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:41.503 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:58:41.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:42.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:42.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:42.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:42.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:43.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:43.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:44.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:44.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:46.639 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:46.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:46.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:47.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:47.837 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:58:48.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:49.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 33, name: `unknown` 20:58:52.321 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:58:56.672 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:56.813 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:56.872 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:56.989 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:57.205 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:57.255 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:57.372 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:57.438 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:57.474 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:57.521 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:57.622 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:57.692 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:57.938 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:58.005 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:58.105 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:58.171 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.171 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:58.272 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.354 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.454 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.704 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:58.787 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:58.870 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:58.944 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:58.944 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:59.053 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:59.120 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:59.187 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:59.386 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:59.440 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:59.520 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:59.587 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:58:59.687 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:59.787 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:59.853 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:59.953 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:00.187 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:00.307 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:00.360 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:00.456 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:01.590 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_01 (seed: 0) 20:59:03.939 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:59:03.956 [Lua] Spline already found! 20:59:03.991 [Lua] Init group template: spline_patrol 20:59:05.757 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:05.839 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:05.940 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:06.039 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:06.089 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:06.189 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:06.273 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:06.606 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:25.977 [Lua] event horde ends! 20:59:30.062 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 20:59:31.026 [Lua] event horde ends! 20:59:36.023 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:36.917 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:36.918 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:59:37.891 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:59:37.991 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:38.709 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:59:38.776 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:39.458 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:59:39.676 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:40.043 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:40.175 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:40.241 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:40.341 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:40.341 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:59:40.574 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:40.707 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:40.774 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:40.857 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:40.874 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:40.990 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:41.157 [Lua] event horde ends! 20:59:41.440 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:59:41.557 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:59:48.932 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:49.039 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:49.139 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:49.239 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:49.522 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:49.622 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:49.705 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:49.705 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:49.806 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:49.806 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:49.889 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:49.972 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:50.305 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:50.355 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:50.439 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:50.539 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:50.539 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:50.639 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:50.639 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:50.722 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:50.972 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:51.074 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:51.156 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:51.205 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:51.256 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:51.289 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:51.390 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:51.472 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:51.707 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:51.825 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:51.922 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:51.978 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:51.978 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:52.073 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:52.155 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:52.239 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:52.491 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:52.625 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:52.625 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:52.710 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:52.742 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:52.842 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:52.975 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:53.092 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:53.442 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:53.442 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:53.442 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:53.525 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:53.577 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:53.677 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:53.759 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:53.842 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:54.142 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:54.209 [Lua] event horde ends! 20:59:54.228 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:54.292 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:54.342 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:54.393 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:54.442 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:54.542 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:54.642 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:59:54.742 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:54.825 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:54.909 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:55.009 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 20:59:55.666 [Lua] Switching ConflictSettings: to: chaos_light 20:59:55.666 [Lua] pacing=chaos 20:59:55.666 [Lua] roaming=nil 20:59:55.666 [Lua] specials=chaos_light 20:59:55.666 [Lua] debug_color=purple 20:59:55.666 [Lua] contained_breeds=nil 20:59:55.666 [Lua] pack_spawning=chaos_light 20:59:55.666 [Lua] disabled=false 20:59:55.666 [Lua] factions=nil 20:59:55.666 [Lua] boss=chaos_light 20:59:55.666 [Lua] horde=chaos 20:59:55.666 [Lua] name=chaos_light 20:59:55.666 [Lua] intensity=default 20:59:55.666 [Lua] --- 20:59:55.999 [Lua] Switching ConflictSettings: to: skaven 20:59:55.999 [Lua] pacing=default 20:59:55.999 [Lua] roaming=nil 20:59:55.999 [Lua] specials=skaven 20:59:55.999 [Lua] debug_color=orange 20:59:55.999 [Lua] contained_breeds=nil 20:59:55.999 [Lua] pack_spawning=skaven 20:59:55.999 [Lua] disabled=false 20:59:55.999 [Lua] factions=nil 20:59:55.999 [Lua] boss=skaven 20:59:55.999 [Lua] horde=default 20:59:55.999 [Lua] name=skaven 20:59:55.999 [Lua] intensity=default 20:59:55.999 [Lua] --- 20:59:56.170 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 20:59:56.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064913 20:59:56.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064918 21:00:00.867 [Lua] Switching ConflictSettings: to: chaos_light 21:00:00.867 [Lua] pacing=chaos 21:00:00.867 [Lua] roaming=nil 21:00:00.867 [Lua] specials=chaos_light 21:00:00.867 [Lua] debug_color=purple 21:00:00.867 [Lua] contained_breeds=nil 21:00:00.867 [Lua] pack_spawning=chaos_light 21:00:00.867 [Lua] disabled=false 21:00:00.867 [Lua] factions=nil 21:00:00.867 [Lua] boss=chaos_light 21:00:00.867 [Lua] horde=chaos 21:00:00.867 [Lua] name=chaos_light 21:00:00.867 [Lua] intensity=default 21:00:00.867 [Lua] --- 21:00:01.874 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:01.940 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:02.057 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:02.124 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:02.323 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:00:02.391 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:00:02.490 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:00:02.557 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:00:02.640 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:02.706 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:02.806 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:02.873 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:00:03.041 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:00:03.241 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:00:03.308 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:00:03.375 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:00:04.308 [Lua] event horde ends! 21:00:05.260 [Flow] Level Flow Prisoner Event:Square Done 21:00:06.258 [Lua] TerrorEventMixer.start_event: farmlands_hay_barn_bridge_guards (seed: 0) 21:00:17.710 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 62 21:00:24.899 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_01 21:00:24.908 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_hay_barn (seed: 0) 21:00:30.576 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 21:00:49.245 [Lua] event horde ends! 21:00:59.326 [Lua] event horde ends! 21:01:00.019 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 21:01:00.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064913 21:01:00.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064918 21:01:09.395 [Lua] event horde ends! 21:01:26.379 [Lua] event horde ends! 21:01:32.412 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:32.545 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:32.645 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:32.745 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:32.896 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:32.979 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:33.196 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:33.279 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:39.462 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:39.545 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:39.629 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:39.712 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:39.963 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:40.047 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:40.147 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:40.247 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:46.147 [Lua] event horde ends! 21:01:50.465 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:50.529 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:50.614 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:50.695 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:50.811 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:50.895 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:50.978 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:51.061 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:51.399 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:51.480 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:51.564 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:51.647 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:51.964 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:52.014 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:52.047 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:52.164 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:52.164 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:52.247 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:52.331 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:52.417 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:01:52.548 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:52.664 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:52.664 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:52.813 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:01:58.714 [Lua] Override Player Respawning respawns_sawmill false 21:01:58.714 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_hay_barn 21:01:58.714 [Flow] Level Flow Prisoner Event:Hay Barn Done 21:01:58.730 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_upper_square (seed: 0) 21:02:03.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 21:02:03.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064913 21:02:03.869 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064918 21:02:11.464 [Lua] main_path_player_far_away_check started 21:02:11.980 [Lua] main_path_player_far_away_check started 21:02:12.916 [Lua] event horde ends! 21:02:14.531 [Lua] main_path_player_far_away_check started 21:02:16.516 [Lua] main_path_player_far_away_check started 21:02:22.999 [Lua] event horde ends! 21:02:24.700 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:24.833 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:25.294 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:02:25.399 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:02:28.049 [Lua] event horde ends! 21:02:38.149 [Lua] event horde ends! 21:02:38.967 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:39.067 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:39.182 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:39.298 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:02:39.382 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:02:39.482 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:02:39.565 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:02:39.665 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:02:42.354 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 21:02:54.198 [Lua] event horde ends! 21:02:55.897 [Lua] main_path_player_far_away_check started 21:02:59.034 [Lua] main_path_player_far_away_check started 21:03:04.383 [Lua] event horde ends! 21:03:04.698 [Lua] main_path_player_far_away_check started 21:03:05.868 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art 21:03:07.833 [Lua] main_path_player_far_away_check started 21:03:09.586 [Lua] main_path_player_far_away_check started 21:03:11.136 [Lua] [ChatManager][1]System: Barra picked up a piece of Ravaged Art 21:03:12.717 [Lua] main_path_player_far_away_check started 21:03:19.052 [Lua] [ChatManager][1]System: Vallochar picked up a piece of Ravaged Art 21:03:20.766 [Lua] main_path_player_far_away_check started 21:03:20.816 [Lua] TerrorEventMixer.start_event: farmlands_saw_mill_guards (seed: 0) 21:03:20.901 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill_door (seed: 0) 21:03:23.900 [Lua] main_path_player_far_away_check started 21:03:33.574 [Lua] TerrorEventMixer.stop_event: farmlands_prisoner_event_upper_square 21:03:33.603 [Lua] TerrorEventMixer.start_event: farmlands_prisoner_event_sawmill (seed: 0) 21:03:45.138 [Lua] event horde ends! 21:03:55.222 [Lua] ready to jump failed 21:03:56.772 [Lua] simple los failed 21:03:56.942 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 21:03:57.807 [Lua] event horde ends! 21:04:00.838 [Lua] event horde ends! 21:04:06.637 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 21:04:06.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064913 21:04:06.638 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 3064918 21:04:10.918 [Lua] event horde ends! 21:04:13.086 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 21:04:26.104 [Lua] event horde ends! 21:04:31.172 [Lua] event horde ends! 21:04:36.455 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:36.571 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:36.637 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:36.757 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:36.870 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:36.987 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:37.053 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:37.203 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:37.203 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:37.320 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:37.407 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:37.520 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:37.720 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:37.788 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:37.904 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:38.022 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:42.071 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 39 87 21:04:42.287 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 32 85 21:04:42.304 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 38 84 21:04:42.671 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 11 79 21:04:42.754 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 40 78 21:04:42.854 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 1 76 21:04:42.887 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 10 75 21:04:43.104 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 16 73 21:04:43.888 [Lua] fence jumping 21:04:45.321 [Lua] ready to jump failed 21:04:46.187 [Lua] event horde ends! 21:04:46.806 [Lua] ready to jump failed 21:04:53.304 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:53.370 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:53.486 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:53.553 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:53.703 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:53.769 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:53.886 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:53.953 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:54.035 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:54.152 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:54.219 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:54.354 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:04:54.486 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:54.572 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:54.686 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:54.820 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:04:57.020 [Lua] event horde ends! 21:05:00.020 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:00.103 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:00.203 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:00.303 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:00.452 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:05:00.552 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:05:00.636 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:05:00.757 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:05:05.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 0 21:05:05.536 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x1d6b, position: 2827659 21:05:18.237 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 24 39 21:05:18.404 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 9 38 21:05:18.437 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 21 37 21:05:18.454 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 27 36 21:05:18.538 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 22 35 21:05:18.588 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 8 34 21:05:18.754 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 2 33 21:05:18.821 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 23 32 21:05:23.123 [Flow] Level Flow Prisoner Event:Sawmill Done 21:05:23.138 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_horde (seed: 0) 21:05:23.138 [Lua] TerrorEventMixer.start_event: farmlands_gate_open_event_challenge (seed: 0) 21:05:25.271 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:25.372 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 25 27 21:05:26.272 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:28.238 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:28.388 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:28.588 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:28.838 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:28.988 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:29.055 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:29.305 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:29.460 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:29.655 [Lua] [GameNetworkManager] game object created go_id=1314, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:29.772 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:29.939 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:30.122 [Lua] [GameNetworkManager] game object was destroyed id=1314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:35.256 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:35.339 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:35.456 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:35.539 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:35.741 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:05:35.806 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:05:35.924 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:05:36.039 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:36.039 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:05:36.106 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:36.239 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:36.306 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:36.506 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:05:36.606 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:05:36.690 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:05:36.790 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:05:38.924 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:40.076 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:05:47.406 [Lua] event horde ends! 21:05:53.093 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 21:05:56.108 [Lua] [GameNetworkManager] game object created go_id=1315, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:57.245 [Lua] [GameNetworkManager] game object was destroyed id=1315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:58.291 [Lua] [GameNetworkManager] game object created go_id=1316, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:58.440 [Lua] [GameNetworkManager] game object created go_id=1317, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:58.623 [Lua] [GameNetworkManager] game object created go_id=1318, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:58.772 [Lua] [GameNetworkManager] game object created go_id=1319, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:58.773 [Lua] [GameNetworkManager] game object was destroyed id=1316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:58.923 [Lua] [GameNetworkManager] game object was destroyed id=1317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:58.956 [Lua] [GameNetworkManager] game object created go_id=1320, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:59.089 [Lua] [GameNetworkManager] game object created go_id=1321, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:59.172 [Lua] [GameNetworkManager] game object was destroyed id=1318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:59.307 [Lua] [GameNetworkManager] game object created go_id=1322, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:59.307 [Lua] [GameNetworkManager] game object was destroyed id=1319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:59.407 [Lua] [GameNetworkManager] game object created go_id=1323, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:59.546 [Lua] [GameNetworkManager] game object was destroyed id=1320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:59.625 [Lua] [GameNetworkManager] game object created go_id=1324, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:59.724 [Lua] [GameNetworkManager] game object was destroyed id=1321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:59.758 [Lua] [GameNetworkManager] game object created go_id=1325, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:05:59.891 [Lua] [GameNetworkManager] game object was destroyed id=1322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:05:59.957 [Lua] [GameNetworkManager] game object created go_id=1326, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:00.057 [Lua] [GameNetworkManager] game object was destroyed id=1323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:00.090 [Lua] [GameNetworkManager] game object created go_id=1327, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:00.224 [Lua] [GameNetworkManager] game object was destroyed id=1324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:00.291 [Lua] [GameNetworkManager] game object created go_id=1328, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:00.357 [Lua] [GameNetworkManager] game object was destroyed id=1325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:00.425 [Lua] [GameNetworkManager] game object created go_id=1329, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:00.624 [Lua] [GameNetworkManager] game object created go_id=1330, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:00.657 [Lua] [GameNetworkManager] game object was destroyed id=1326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:00.756 [Lua] [GameNetworkManager] game object created go_id=1331, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:00.756 [Lua] [GameNetworkManager] game object was destroyed id=1327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:00.858 [Lua] [GameNetworkManager] game object was destroyed id=1328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:01.105 [Lua] [GameNetworkManager] game object was destroyed id=1329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:01.306 [Lua] [GameNetworkManager] game object was destroyed id=1330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:01.422 [Lua] [GameNetworkManager] game object was destroyed id=1331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:02.105 [Lua] [GameNetworkManager] game object created go_id=1332, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:02.222 [Lua] [GameNetworkManager] game object created go_id=1333, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:02.422 [Lua] [GameNetworkManager] game object created go_id=1334, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:02.771 [Lua] [GameNetworkManager] game object was destroyed id=1332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:02.821 [Lua] [GameNetworkManager] game object was destroyed id=1333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:03.038 [Lua] [GameNetworkManager] game object was destroyed id=1334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:06.660 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 19 22 21:06:11.856 [Lua] [GameNetworkManager] game object created go_id=1335, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:13.089 [Lua] [GameNetworkManager] game object was destroyed id=1335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:14.808 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 1 6 21 21:06:19.426 [Lua] [GameNetworkManager] game object created go_id=1336, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:19.643 [Lua] Time for new HOOORDE! multi_first_wave 21:06:19.643 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 21:06:19.643 [Lua] horde requested: vector_blob 21:06:19.643 [Lua] wants to spawn behind within distance: 60 21:06:19.643 [Lua] horde crated with id 47 of type vector_blob 21:06:19.643 [Lua] managed to spawn 31/31 horde enemies 21:06:19.643 [Lua] vector blob horde has started 21:06:19.943 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 4 38 21:06:20.145 [Lua] Init group template: horde 21:06:20.376 [Lua] [GameNetworkManager] game object created go_id=1337, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:21.194 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 3 16 49 21:06:21.277 [Lua] [GameNetworkManager] game object was destroyed id=1336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:21.743 [Lua] [GameNetworkManager] game object created go_id=1338, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:21.893 [Lua] [GameNetworkManager] game object created go_id=1339, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:22.076 [Lua] [GameNetworkManager] game object created go_id=1340, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:22.195 [Lua] [GameNetworkManager] game object was destroyed id=1337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:22.195 [Lua] [GameNetworkManager] game object created go_id=1341, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:22.410 [Lua] [GameNetworkManager] game object was destroyed id=1339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:22.410 [Lua] [GameNetworkManager] game object created go_id=1342, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:22.526 [Lua] [GameNetworkManager] game object created go_id=1343, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:22.610 [Lua] [GameNetworkManager] game object was destroyed id=1340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:22.743 [Lua] [GameNetworkManager] game object was destroyed id=1341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:23.026 [Lua] [GameNetworkManager] game object created go_id=1344, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:23.143 [Lua] [GameNetworkManager] game object created go_id=1345, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:23.343 [Lua] [GameNetworkManager] game object created go_id=1346, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:23.460 [Lua] [GameNetworkManager] game object created go_id=1347, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:23.577 [Lua] [GameNetworkManager] game object was destroyed id=1338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:23.660 [Lua] [GameNetworkManager] game object created go_id=1348, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:23.827 [Lua] [GameNetworkManager] game object created go_id=1349, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:23.910 [Lua] [GameNetworkManager] game object was destroyed id=1346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:23.948 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.016666214913129807; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.016666214913129807; t = 1663.7744049904868; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F698920; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.016666214913129807; t = 1663.7744049904868 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016666214913129807; context = table: 0000000001CC51A0; t = 1663.7744049904868 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.7744049904868; dt = 0.016666214913129807; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.7744049904868 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.7744049904868; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016666214913129807; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.016666214913129807 [11] self = table: 00000000184BD740; dt = 0.016666214913129807; main_t = 2143.6394739411771; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.7744049904868; game_mode_ended = false [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016666214913129807; t = 2143.6394739411771 [14] self = table: 0000000000095930; real_world_dt = 0.016666214913129807; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016666214913129807; t = 2143.6394739411771 [15] dt = 0.016666214913129807 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016666214913129807; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:23.948 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:943676224, lt:load_next_level, extra_packages:{ }) 21:06:23.948 [Lua] [NetworkServer] Entering post game 21:06:23.948 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 21:06:23.948 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 21:06:23.948 [Lua] [PeerSM] 110000100e543de :: on_exit InGame 21:06:23.948 [Lua] [PeerSM] 110000100e543de :: on_enter InPostGame 21:06:23.948 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 21:06:23.948 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 21:06:23.949 [Save] Saving `save_data` 21:06:23.949 [Lua] gm_event_end_conditions_met true false 21:06:23.949 [Lua] Game won 21:06:23.949 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:06:23.951 [Lua] generate_backend_stats 1100001034ed953:1 21:06:23.952 [Save] Save done 21:06:23.952 [Save] Saving `save_data` 21:06:23.954 [Save] Save done 21:06:23.969 [Lua] PlayFabMirrorBase:_commit_internal nil 21:06:23.969 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40 21:06:23.973 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:06:23.973 [Save] Saving `save_data` 21:06:23.976 [Save] Save done 21:06:23.979 [Lua] [GameNetworkManager] game object was destroyed id=1347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:23.979 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = false 21:06:23.979 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = false 21:06:23.979 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000101765a0b:0:0:0 = false 21:06:23.979 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 5 21:06:23.982 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.016682442277669907; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.016682442277669907; t = 1663.7910874327645; all_inside = true; any_inside = true; players_outside_portal = table: 0000000001233A20; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.016682442277669907; t = 1663.7910874327645 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016682442277669907; context = table: 0000000001CC51A0; t = 1663.7910874327645 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.7910874327645; dt = 0.016682442277669907; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.7910874327645 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.7910874327645; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016682442277669907; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.016682442277669907 [11] self = table: 00000000184BD740; dt = 0.016682442277669907; main_t = 2143.6561563834548; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.7910874327645; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016682442277669907; t = 2143.6561563834548 [14] self = table: 0000000000095930; real_world_dt = 0.016682442277669907; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016682442277669907; t = 2143.6561563834548 [15] dt = 0.016682442277669907 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016682442277669907; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:23.993 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.016697045415639877; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.016697045415639877; t = 1663.8077844781801; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011EA6260; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.016697045415639877; t = 1663.8077844781801 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016697045415639877; context = table: 0000000001CC51A0; t = 1663.8077844781801 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8077844781801; dt = 0.016697045415639877; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8077844781801 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.8077844781801; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016697045415639877; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.016697045415639877 [11] self = table: 00000000184BD740; dt = 0.016697045415639877; main_t = 2143.6728534288704; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.8077844781801; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016697045415639877; t = 2143.6728534288704 [14] self = table: 0000000000095930; real_world_dt = 0.016697045415639877; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016697045415639877; t = 2143.6728534288704 [15] dt = 0.016697045415639877 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016697045415639877; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:24.004 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.016693778336048126; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.016693778336048126; t = 1663.8244782565162; all_inside = true; any_inside = true; players_outside_portal = table: 00000000191F1290; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.016693778336048126; t = 1663.8244782565162 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016693778336048126; context = table: 0000000001CC51A0; t = 1663.8244782565162 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8244782565162; dt = 0.016693778336048126; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8244782565162 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.8244782565162; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016693778336048126; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.016693778336048126 [11] self = table: 00000000184BD740; dt = 0.016693778336048126; main_t = 2143.6895472072065; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.8244782565162; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016693778336048126; t = 2143.6895472072065 [14] self = table: 0000000000095930; real_world_dt = 0.016693778336048126; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016693778336048126; t = 2143.6895472072065 [15] dt = 0.016693778336048126 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016693778336048126; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:24.015 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.016615400090813637; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.016615400090813637; t = 1663.841093656607; all_inside = true; any_inside = true; players_outside_portal = table: 0000000015FD5550; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.016615400090813637; t = 1663.841093656607 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016615400090813637; context = table: 0000000001CC51A0; t = 1663.841093656607 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.841093656607; dt = 0.016615400090813637; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.841093656607 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.841093656607; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016615400090813637; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.016615400090813637 [11] self = table: 00000000184BD740; dt = 0.016615400090813637; main_t = 2143.7061626072973; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.841093656607; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016615400090813637; t = 2143.7061626072973 [14] self = table: 0000000000095930; real_world_dt = 0.016615400090813637; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016615400090813637; t = 2143.7061626072973 [15] dt = 0.016615400090813637 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016615400090813637; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:24.030 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.016463262960314751; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.016463262960314751; t = 1663.8575569195673; all_inside = true; any_inside = true; players_outside_portal = table: 00000000163D2140; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.016463262960314751; t = 1663.8575569195673 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016463262960314751; context = table: 0000000001CC51A0; t = 1663.8575569195673 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8575569195673; dt = 0.016463262960314751; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8575569195673 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.8575569195673; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016463262960314751; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.016463262960314751 [11] self = table: 00000000184BD740; dt = 0.016463262960314751; main_t = 2143.7226258702576; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.8575569195673; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016463262960314751; t = 2143.7226258702576 [14] self = table: 0000000000095930; real_world_dt = 0.016463262960314751; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016463262960314751; t = 2143.7226258702576 [15] dt = 0.016463262960314751 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016463262960314751; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:24.043 [Lua] [GameNetworkManager] game object created go_id=1350, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:24.047 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.016259554773569107; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.016259554773569107; t = 1663.8738164743409; all_inside = true; any_inside = true; players_outside_portal = table: 00000000161E6770; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.016259554773569107; t = 1663.8738164743409 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016259554773569107; context = table: 0000000001CC51A0; t = 1663.8738164743409 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8738164743409; dt = 0.016259554773569107; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8738164743409 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.8738164743409; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016259554773569107; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.016259554773569107 [11] self = table: 00000000184BD740; dt = 0.016259554773569107; main_t = 2143.7388854250312; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.8738164743409; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016259554773569107; t = 2143.7388854250312 [14] self = table: 0000000000095930; real_world_dt = 0.016259554773569107; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016259554773569107; t = 2143.7388854250312 [15] dt = 0.016259554773569107 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016259554773569107; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:24.064 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.016091892495751381; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.016091892495751381; t = 1663.8899083668366; all_inside = true; any_inside = true; players_outside_portal = table: 00000000165FD720; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.016091892495751381; t = 1663.8899083668366 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016091892495751381; context = table: 0000000001CC51A0; t = 1663.8899083668366 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8899083668366; dt = 0.016091892495751381; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.8899083668366 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.8899083668366; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.016091892495751381; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.016091892495751381 [11] self = table: 00000000184BD740; dt = 0.016091892495751381; main_t = 2143.7549773175269; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.8899083668366; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016091892495751381; t = 2143.7549773175269 [14] self = table: 0000000000095930; real_world_dt = 0.016091892495751381; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016091892495751381; t = 2143.7549773175269 [15] dt = 0.016091892495751381 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016091892495751381; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:24.080 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.015933167189359665; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.015933167189359665; t = 1663.905841534026; all_inside = true; any_inside = true; players_outside_portal = table: 0000000015CE7D90; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.015933167189359665; t = 1663.905841534026 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015933167189359665; context = table: 0000000001CC51A0; t = 1663.905841534026 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.905841534026; dt = 0.015933167189359665; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.905841534026 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.905841534026; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.015933167189359665; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.015933167189359665 [11] self = table: 00000000184BD740; dt = 0.015933167189359665; main_t = 2143.7709104847163; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.905841534026; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.015933167189359665; t = 2143.7709104847163 [14] self = table: 0000000000095930; real_world_dt = 0.015933167189359665; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015933167189359665; t = 2143.7709104847163 [15] dt = 0.015933167189359665 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015933167189359665; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:24.097 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.015779154375195503; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.015779154375195503; t = 1663.9216206884012; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CD06840; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.015779154375195503; t = 1663.9216206884012 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015779154375195503; context = table: 0000000001CC51A0; t = 1663.9216206884012 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9216206884012; dt = 0.015779154375195503; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9216206884012 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.9216206884012; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.015779154375195503; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.015779154375195503 [11] self = table: 00000000184BD740; dt = 0.015779154375195503; main_t = 2143.7866896390915; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.9216206884012; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.015779154375195503; t = 2143.7866896390915 [14] self = table: 0000000000095930; real_world_dt = 0.015779154375195503; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015779154375195503; t = 2143.7866896390915 [15] dt = 0.015779154375195503 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015779154375195503; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:24.113 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.015641022473573685; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.015641022473573685; t = 1663.9372617108747; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C2FD0D0; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.015641022473573685; t = 1663.9372617108747 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015641022473573685; context = table: 0000000001CC51A0; t = 1663.9372617108747 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9372617108747; dt = 0.015641022473573685; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9372617108747 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.9372617108747; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.015641022473573685; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.015641022473573685 [11] self = table: 00000000184BD740; dt = 0.015641022473573685; main_t = 2143.8023306615651; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.9372617108747; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.015641022473573685; t = 2143.8023306615651 [14] self = table: 0000000000095930; real_world_dt = 0.015641022473573685; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015641022473573685; t = 2143.8023306615651 [15] dt = 0.015641022473573685 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015641022473573685; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:24.130 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.015497200191020966; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.015497200191020966; t = 1663.9527589110658; all_inside = true; any_inside = true; players_outside_portal = table: 0000000015E89580; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.015497200191020966; t = 1663.9527589110658 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015497200191020966; context = table: 0000000001CC51A0; t = 1663.9527589110658 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9527589110658; dt = 0.015497200191020966; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9527589110658 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.9527589110658; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.015497200191020966; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.015497200191020966 [11] self = table: 00000000184BD740; dt = 0.015497200191020966; main_t = 2143.8178278617561; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.9527589110658; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.015497200191020966; t = 2143.8178278617561 [14] self = table: 0000000000095930; real_world_dt = 0.015497200191020966; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015497200191020966; t = 2143.8178278617561 [15] dt = 0.015497200191020966 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015497200191020966; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:24.150 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.015367759391665459; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.015367759391665459; t = 1663.9681266704574; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F3FEFA0; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.015367759391665459; t = 1663.9681266704574 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015367759391665459; context = table: 0000000001CC51A0; t = 1663.9681266704574 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9681266704574; dt = 0.015367759391665459; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9681266704574 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.9681266704574; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.015367759391665459; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.015367759391665459 [11] self = table: 00000000184BD740; dt = 0.015367759391665459; main_t = 2143.8331956211478; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.9681266704574; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.015367759391665459; t = 2143.8331956211478 [14] self = table: 0000000000095930; real_world_dt = 0.015367759391665459; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015367759391665459; t = 2143.8331956211478 [15] dt = 0.015367759391665459 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015367759391665459; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:24.163 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 00000000116E64F0 [2] self = table: 000000000CC41D40; dt = 0.015332664363086224; all_inside = true [3] self = table: 000000000CC41D40; dt = 0.015332664363086224; t = 1663.9834593348205; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011A7F720; buff_system = table: 0000000018AFFDE0 [4] self = table: 000000000CC41D40; dt = 0.015332664363086224; t = 1663.9834593348205 [5] self = table: 000000000CC41D40; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015332664363086224; context = table: 0000000001CC51A0; t = 1663.9834593348205 [6] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9834593348205; dt = 0.015332664363086224; update_list = table: 0000000001B61F60; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 000000000CC41D40 [7] self = table: 0000000001B61C60; context = table: 0000000001CC51A0; t = 1663.9834593348205 [8] self = table: 00000000031E0E50; entity_system_update_context = table: 0000000001CC51A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000031E0C60; t = 1663.9834593348205; i = 82; system = table: 0000000001B61C60 [9] self = table: 000000000418CD80; update_func = "update"; dt = 0.015332664363086224; entity_system_update_context = table: 0000000001CC51A0 [10] self = table: 000000000418CD80; dt = 0.015332664363086224 [11] self = table: 00000000184BD740; dt = 0.015332664363086224; main_t = 2143.8485282855108; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1663.9834593348205; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.015332664363086224; t = 2143.8485282855108 [14] self = table: 0000000000095930; real_world_dt = 0.015332664363086224; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015332664363086224; t = 2143.8485282855108 [15] dt = 0.015332664363086224 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000113FDA0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000015C786F0; _initial_peers_ready = true; _object_set_names = table: 000000000A187F30; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A187F00; _disable_spawning_reasons = table: 000000000F390800; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000011860C30; _mutator_handler = table: 000000001189E830; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011653E50; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "farmlands"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000001181A440; is_server = true; network_event_delegate = table: 00000000006DC3A0; [2] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.9265037775039673; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000001B61DB0; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_16"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000421A1E0; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000012DADD40; _player_distances = table: 000000000CC41E70; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [7] profiler_names = table: 0000000001B61E10; entity_manager = table: 0000000003036A70; extension_init_context = table: 0000000001B61DB0; NAME = "end_zone_system"; unit_storage = table: 0000000000257C20; update_list = table: 0000000001B61F60; statistics_db = table: 000000000113FDA0; is_server = true; extensions = table: 0000000001B61DE0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000CF48520; [8] num_systems = 0; systems_pre_update = table: 00000000031E0C90; systems = table: 00000000031E0BF0; systems_update = table: 00000000031E0C60; systems_post_update = table: 0000000001CC5210; systems_physics_async_update = table: 000000000CF48490; [9] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [10] entity_system_bag = table: 00000000031E0E50; startup_data = table: 000000000CF484F0; entity_manager = table: 0000000003036A70; unit_spawner = table: 0000000018DE6160; statistics_db = table: 000000000113FDA0; is_server = true; system_update_context = table: 0000000001CC51A0; network_transmit = table: 00000000009D8100; network_clock = table: 000000000F452450; dice_keeper = table: 0000000018DE5FB0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000031E0E50; network_server = table: 00000000182FDFA0; entity_system = table: 000000000418CD80; parent = table: 0000000000095930; _level_flow_events = table: 000000000A18F5F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1663.9910874327645; input_manager = table: 00000000015938B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000AA0D2C0; num_local_human_players = 1; _ping_reporter = table: 0000000011FA2980; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015332664363086224; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F7D6CF0; _gm_event_end_reason = "won"; machines = table: 000000000A1CF5E0; _camera_carrier = table: 0000000011FA21D0; _quit_game = false; network_clock = table: 000000000F452450; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000113FDA0; game_mode_key = "adventure"; level_key = "farmlands"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000018DE5FB0; network_event_delegate = table: 00000000006DC3A0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 00000000184BD740; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000018523D30; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:06:24.193 [Lua] [GameNetworkManager] game object created go_id=1351, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:06:24.260 [Lua] [GameNetworkManager] game object was destroyed id=1345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:24.294 [Lua] [GameNetworkManager] game object was destroyed id=1348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:06:24.664 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 21:06:24.664 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 21:06:25.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40 21:06:25.210 [Lua] commit result success 7 21:06:25.210 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41 21:06:25.211 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:06:25.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 42 21:06:25.211 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:06:25.274 [Lua] victory table: 00000000116D4260 nil 21:06:25.278 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41 21:06:25.447 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41 21:06:25.460 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 42 6 21:06:25.647 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 21:06:25.647 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 42 21:06:26.280 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 42 21:06:26.280 [Save] Saving `save_data` 21:06:26.280 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43 21:06:26.283 [Save] Save done 21:06:26.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43 21:06:26.463 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43 21:06:32.961 [Lua] ConflictDirector - destroy all units 21:06:32.968 [Lua] Horde killed: ? 21:06:33.259 [Lua] [LevelTransitionHandler] promote_next_level_data 21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data 21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_key:0:0:0:0 = inn_level_sonnstill 21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_seed:0:0:0:0 = 0 21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: conflict_director:0:0:0:0 = inn_level 21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: locked_director_functions:0:0:0:0 = {} 21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: game_mode:0:0:0:0 = inn 21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: mechanism:0:0:0:0 = adventure 21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: environment_variation_id:0:0:0:0 = 0 21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty:0:0:0:0 = normal 21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty_tweak:0:0:0:0 = 0 21:06:33.259 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_session_id:0:0:0:0 = 943676224 21:06:33.260 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_transition_type:0:0:0:0 = load_next_level 21:06:33.260 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: extra_packages:0:0:0:0 = {} 21:06:33.260 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data 21:06:33.260 [Lua] TRANSITION nil nil load_next_level 21:06:33.260 [Lua] Transition type "load_next_level", is server: true 21:06:33.260 [Lua] [GameNetworkManager] Leaving game... 21:06:33.260 [Lua] [GameNetworkManager] Shutting down game session host. 21:06:33.260 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:06:33.260 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:06:33.260 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1675.01 21:06:33.276 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:06:35.276 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:06:35.286 [Lua] [Managers] Calling function on all managers: 21:06:35.287 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 21:06:35.287 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = false 21:06:35.287 [Lua] Clearing all global lookup lists 21:06:35.287 [Lua] [IngamePlayerListUI] - Destroy 21:06:35.287 [Lua] [GamePadEquipmentUI] - Destroy 21:06:35.287 [Lua] [EquipmentUI] - Destroy 21:06:35.287 [Lua] [GamePadAbilityUI] - Destroy 21:06:35.287 [Lua] [AbilityUI] - Destroy 21:06:35.288 [Lua] [IngameUI] destroy 21:06:35.288 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}] 21:06:35.288 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 21:06:35.309 [Lua] [MOD][VMF][INFO] Removed 110000100e543de from the VMF users list. 21:06:35.309 [Lua] PlayerManager:remove_player peer_id=110000100e543de 1 21:06:35.309 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 21:06:35.309 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 21:06:35.336 [Lua] [Managers] Destroying manager group: 21:06:35.343 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:06:35.411 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:06:35.411 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:06:35.412 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:06:35.412 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:06:35.415 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:06:35.417 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:06:35.417 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:06:35.418 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:06:35.418 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:06:35.418 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:06:35.420 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:06:35.420 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:06:35.421 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:06:35.421 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:06:35.422 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:06:35.424 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:06:35.425 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:06:35.426 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:06:35.428 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:06:35.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:06:35.430 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:06:35.432 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:06:35.432 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:06:35.433 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:06:35.434 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:06:35.435 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:06:35.436 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:06:35.437 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:06:35.439 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:06:35.445 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:06:35.445 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 21:06:35.445 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 21:06:35.445 [Lua] [PeerSM] 110000100e543de :: on_exit InPostGame 21:06:35.445 [Lua] [PeerSM] 110000100e543de :: on_enter Loading 21:06:35.445 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 21:06:35.445 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 21:06:35.445 [Lua] [Matchmaking] unregister rpcs 21:06:35.445 [Lua] ############### UNLOADING PACKAGES ############### 21:06:35.445 [Lua] [Managers] Calling function on all managers: 21:06:35.445 [Lua] [Managers] Destroying manager group: 21:06:35.445 [Lua] [Gamestate] Enter state StateLoading 21:06:35.448 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:06:35.449 [Lua] Found camera: end_screen_camera 21:06:35.449 [Lua] Found camera: end_screen_camera 21:06:35.449 [Lua] Found camera: end_screen_camera 21:06:35.449 [Lua] Found camera: end_screen_camera 21:06:35.449 [Lua] Found camera: end_screen_camera 21:06:35.449 [Lua] Found camera: end_screen_camera 21:06:35.449 [Lua] Found camera: end_screen_camera 21:06:35.449 [Lua] Found camera: end_screen_camera 21:06:35.449 [Lua] Found camera: end_screen_camera 21:06:35.449 [Lua] Found camera: end_screen_camera 21:06:35.449 [Lua] Found camera: end_screen_camera 21:06:35.449 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:06:35.450 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:06:35.450 [Lua] [Matchmaking] register rpcs 21:06:35.450 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:06:35.450 [Lua] Set lobby begin: 21:06:35.450 [Lua] Lobby data twitch_enabled = false 21:06:35.450 [Lua] Lobby data selected_mission_id = farmlands 21:06:35.450 [Lua] Lobby data num_players = 3 21:06:35.450 [Lua] Lobby data difficulty_tweak = 0 21:06:35.450 [Lua] Lobby data host = 1100001034ed953 21:06:35.450 [Lua] Lobby data matchmaking_type = 2 21:06:35.450 [Lua] Lobby data is_private = true 21:06:35.450 [Lua] Lobby data match_started = true 21:06:35.450 [Lua] Lobby data difficulty = hardest 21:06:35.450 [Lua] Lobby data player_slot_1 = 0:0 21:06:35.450 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:06:35.450 [Lua] Lobby data unique_server_name = Xanoth 21:06:35.450 [Lua] Lobby data quick_game = false 21:06:35.450 [Lua] Lobby data country_code = GB 21:06:35.450 [Lua] Lobby data matchmaking = false 21:06:35.450 [Lua] Lobby data power_level = 0 21:06:35.450 [Lua] Lobby data mission_id = farmlands 21:06:35.450 [Lua] Lobby data mechanism = adventure 21:06:35.450 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:06:35.450 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:06:35.450 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:06:35.450 [Lua] Lobby data player_slot_3 = 0:0 21:06:35.450 [Lua] Lobby data eac_authorized = true 21:06:35.451 [Lua] Set lobby end. 21:06:35.451 [Lua] registering RPCs 21:06:35.451 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:06:35.451 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:06:35.451 [Lua] Set lobby begin: 21:06:35.451 [Lua] Lobby data twitch_enabled = false 21:06:35.451 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:06:35.451 [Lua] Lobby data num_players = 3 21:06:35.451 [Lua] Lobby data difficulty_tweak = 0 21:06:35.451 [Lua] Lobby data host = 1100001034ed953 21:06:35.451 [Lua] Lobby data matchmaking_type = 3 21:06:35.451 [Lua] Lobby data is_private = true 21:06:35.451 [Lua] Lobby data match_started = true 21:06:35.451 [Lua] Lobby data difficulty = hardest 21:06:35.451 [Lua] Lobby data player_slot_1 = 0:0 21:06:35.451 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:06:35.451 [Lua] Lobby data unique_server_name = Xanoth 21:06:35.451 [Lua] Lobby data quick_game = false 21:06:35.451 [Lua] Lobby data country_code = GB 21:06:35.451 [Lua] Lobby data matchmaking = false 21:06:35.451 [Lua] Lobby data power_level = 0 21:06:35.451 [Lua] Lobby data mission_id = inn_level_sonnstill 21:06:35.451 [Lua] Lobby data mechanism = adventure 21:06:35.451 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:06:35.451 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:06:35.451 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:06:35.451 [Lua] Lobby data player_slot_3 = 0:0 21:06:35.451 [Lua] Lobby data eac_authorized = true 21:06:35.451 [Lua] Set lobby end. 21:06:35.451 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:06:35.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer 21:06:35.464 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer 21:06:35.471 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 21:06:35.471 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer 21:06:35.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 21:06:35.471 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 21:06:35.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 21:06:35.472 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:06:35.477 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 21:06:35.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer 21:06:35.477 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 21:06:35.477 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 21:06:35.478 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:06:35.478 [Lua] [StateLoading] load_current_level 21:06:35.478 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0 21:06:35.478 [Umbra] Unload tome 21:06:35.479 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_meta, farmlands 21:06:35.506 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands, farmlands 21:06:35.506 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x3a8a6, position: 0 21:06:35.511 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/farmlands_common, farmlands 21:06:35.511 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read, 21:06:35.511 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read, 21:06:35.511 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read, 21:06:35.511 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read, 21:06:35.511 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read, 21:06:35.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:06:35.565 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:06:35.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false 21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}} 21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624 21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 21:06:35.918 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false 21:06:35.918 [Lua] ### Received rpc_level_load_started 21:06:35.918 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_session_id: 943676224 21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false 21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1389755904,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624 21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 21:06:35.951 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false 21:06:35.951 [Lua] ### Received rpc_level_load_started 21:06:35.951 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 943676224 21:06:36.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:06:36.553 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:06:36.553 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:06:39.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:06:39.377 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:06:39.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill 21:06:39.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill 21:06:39.444 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill 21:06:39.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome 21:06:39.477 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]' 21:06:39.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome 21:06:39.510 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome 21:06:39.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:06:39.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:06:39.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:06:39.611 [Lua] [LevelTransitionHandler] Level load completed! 21:06:39.611 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 21:06:39.613 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:06:39.613 [Lua] checking dlc's against conflict directors 21:06:39.613 [Lua] number of factions to include 2 21:06:39.613 [Lua] Updated list weights for random: 21:06:39.613 [Lua] skaven, 0.42 (0.00-0.42) 21:06:39.613 [Lua] chaos, 0.42 (0.42-0.83) 21:06:39.613 [Lua] beastmen, 0.17 (0.83-1.00) 21:06:39.613 [Lua] Rolled random faction: 0.27856689691543579 skaven 21:06:39.613 [Lua] Updated list weights for random: 21:06:39.613 [Lua] beastmen, 0.29 (0.00-0.29) 21:06:39.613 [Lua] chaos, 0.71 (0.29-1.00) 21:06:39.613 [Lua] Rolled random faction: 0.81953376531600952 chaos 21:06:39.613 [Lua] number of factions added 2 21:06:39.613 [Lua] --- --- --- 21:06:39.613 [Lua] Starting... difficulty 'normal' 21:06:39.613 [Lua] These are the starting conflict directors: 21:06:39.613 [Lua] inn_level 21:06:39.613 [Lua] --- --- --- 21:06:39.613 [Lua] 21:06:39.613 [Lua] DONE! Found the following directors: 21:06:39.613 [Lua] (free: 35), Master hash is: 21:06:39.613 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:06:39.613 [Lua] load_startup_enemy_packages: -------------- 21:06:39.613 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:06:39.613 [Lua] critter_rat 21:06:39.628 [Lua] ### Received rpc_level_loaded 21:06:39.628 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 204 21:06:39.628 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 21:06:39.644 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 21:06:39.644 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 21:06:39.660 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 21:06:39.660 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 21:06:39.661 [Lua] ### Received rpc_level_loaded 21:06:39.661 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 204 21:06:39.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:06:39.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:06:39.678 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn 21:06:39.678 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:06:39.678 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world 21:06:39.678 [Umbra] Init version: 3.4.15 :: 16 threads 21:06:39.932 [Lua] Async level spawning done 21:06:41.574 [Lua] ### Received rpc_level_loaded 21:06:41.574 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 204 21:06:41.574 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 21:06:41.574 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 21:06:41.574 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 21:06:41.591 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 21:06:41.591 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 21:06:42.824 [Lua] ### Received rpc_level_loaded 21:06:42.824 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_id: 204 21:06:42.824 [Lua] Peer 110000100e543de has loaded the level and all enemies are loaded 21:06:42.824 [Lua] [PeerSM] 110000100e543de :: on_exit Loading 21:06:42.824 [Lua] [PeerSM] 110000100e543de :: on_enter LoadingProfilePackages 21:06:42.841 [Lua] [PeerSM] 110000100e543de :: on_exit LoadingProfilePackages 21:06:42.841 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForEnterGame 21:06:44.925 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:06:44.925 [Lua] [PlayState] Enter Substate EndViewStateChest 21:06:54.943 [Lua] min_height 91.160001754760742 21:07:00.515 [Lua] [PlayState] Exit Substate EndViewStateChest 21:07:00.515 [Lua] [PlayState] Enter Substate EndViewStateScore 21:07:27.159 [Window] Window => inactive 21:07:35.960 [Lua] [PlayState] Exit Substate EndViewStateScore 21:07:35.960 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:07:36.963 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:07:36.963 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:07:36.963 [Lua] [Matchmaking] unregister rpcs 21:07:36.963 [Lua] Set lobby begin: 21:07:36.963 [Lua] Lobby data twitch_enabled = false 21:07:36.963 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:07:36.963 [Lua] Lobby data num_players = 3 21:07:36.963 [Lua] Lobby data difficulty_tweak = 0 21:07:36.963 [Lua] Lobby data host = 1100001034ed953 21:07:36.963 [Lua] Lobby data matchmaking_type = 3 21:07:36.963 [Lua] Lobby data is_private = true 21:07:36.963 [Lua] Lobby data match_started = true 21:07:36.963 [Lua] Lobby data difficulty = hardest 21:07:36.963 [Lua] Lobby data player_slot_1 = 0:0 21:07:36.963 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:07:36.963 [Lua] Lobby data unique_server_name = Xanoth 21:07:36.963 [Lua] Lobby data quick_game = false 21:07:36.963 [Lua] Lobby data country_code = GB 21:07:36.963 [Lua] Lobby data matchmaking = false 21:07:36.964 [Lua] Lobby data power_level = 0 21:07:36.964 [Lua] Lobby data mission_id = inn_level_sonnstill 21:07:36.964 [Lua] Lobby data mechanism = adventure 21:07:36.964 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:07:36.964 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:07:36.964 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:07:36.964 [Lua] Lobby data player_slot_3 = 0:0 21:07:36.964 [Lua] Lobby data eac_authorized = true 21:07:36.964 [Lua] Set lobby end. 21:07:36.964 [Lua] [Managers] Destroying manager group: 21:07:36.964 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:07:36.964 [Lua] [Gamestate] Enter StateIngame HOST 21:07:36.964 [Lua] [Managers] Calling function on all managers: 21:07:36.964 [Lua] <>level = inn_level_sonnstill<> 21:07:36.964 [Lua] Set lobby begin: 21:07:36.964 [Lua] Lobby data twitch_enabled = false 21:07:36.964 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:07:36.964 [Lua] Lobby data num_players = 3 21:07:36.964 [Lua] Lobby data difficulty_tweak = 0 21:07:36.965 [Lua] Lobby data host = 1100001034ed953 21:07:36.965 [Lua] Lobby data matchmaking_type = 3 21:07:36.965 [Lua] Lobby data is_private = true 21:07:36.965 [Lua] Lobby data match_started = true 21:07:36.965 [Lua] Lobby data difficulty = hardest 21:07:36.965 [Lua] Lobby data player_slot_1 = 0:0 21:07:36.965 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:07:36.965 [Lua] Lobby data unique_server_name = Xanoth 21:07:36.965 [Lua] Lobby data quick_game = false 21:07:36.965 [Lua] Lobby data country_code = GB 21:07:36.965 [Lua] Lobby data matchmaking = false 21:07:36.965 [Lua] Lobby data power_level = 0 21:07:36.965 [Lua] Lobby data mission_id = inn_level_sonnstill 21:07:36.965 [Lua] Lobby data mechanism = adventure 21:07:36.965 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:07:36.965 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:07:36.965 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:07:36.965 [Lua] Lobby data player_slot_3 = 0:0 21:07:36.965 [Lua] Lobby data eac_authorized = true 21:07:36.965 [Lua] Set lobby end. 21:07:36.965 [Lua] [StateIngame] Server ingame 21:07:36.968 [Lua] Set lobby begin: 21:07:36.968 [Lua] Lobby data twitch_enabled = false 21:07:36.968 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:07:36.968 [Lua] Lobby data num_players = 3 21:07:36.968 [Lua] Lobby data difficulty_tweak = 0 21:07:36.968 [Lua] Lobby data host = 1100001034ed953 21:07:36.968 [Lua] Lobby data matchmaking_type = 3 21:07:36.968 [Lua] Lobby data is_private = true 21:07:36.968 [Lua] Lobby data match_started = true 21:07:36.968 [Lua] Lobby data difficulty = normal 21:07:36.968 [Lua] Lobby data player_slot_1 = 0:0 21:07:36.968 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:07:36.968 [Lua] Lobby data unique_server_name = Xanoth 21:07:36.968 [Lua] Lobby data quick_game = false 21:07:36.968 [Lua] Lobby data country_code = GB 21:07:36.968 [Lua] Lobby data matchmaking = false 21:07:36.968 [Lua] Lobby data power_level = 0 21:07:36.968 [Lua] Lobby data mission_id = inn_level_sonnstill 21:07:36.968 [Lua] Lobby data mechanism = adventure 21:07:36.968 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:07:36.968 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:07:36.968 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:07:36.968 [Lua] Lobby data player_slot_3 = 0:0 21:07:36.968 [Lua] Lobby data eac_authorized = true 21:07:36.968 [Lua] Set lobby end. 21:07:36.968 [Lua] [Matchmaking] register rpcs 21:07:36.968 [Lua] GameNetworkManager:init... creating game session 21:07:36.968 [Lua] Host GameSession.make_game_session_host with session: 21:07:36.968 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:07:36.969 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 21:07:36.969 [Lua] [GameNetworkManager] self.is_server = true 21:07:36.969 [Network] Setting artificial MTU limit to 65536 21:07:36.977 [Lua] Switching ConflictSettings: to: inn_level 21:07:36.977 [Lua] pacing=disabled 21:07:36.977 [Lua] roaming=nil 21:07:36.977 [Lua] disabled=false 21:07:36.977 [Lua] pack_spawning=disabled 21:07:36.977 [Lua] contained_breeds=nil 21:07:36.977 [Lua] boss=disabled 21:07:36.977 [Lua] horde=disabled 21:07:36.977 [Lua] specials=disabled 21:07:36.977 [Lua] name=inn_level 21:07:36.977 [Lua] intensity=disabled 21:07:36.977 [Lua] --- 21:07:36.977 [Lua] [LevelAnalysis] set_random_seed( 0) 21:07:36.979 warning: [GwNav] NavData resource not loaded 21:07:36.979 warning: [GwNav] levels/inn/event_decoration/sonnstill/world 21:07:36.979 [Lua] nested_level_name levels/inn/world 21:07:36.979 [Lua] [AIInterestPointSystem] Level Seed: 0 21:07:36.979 [Lua] 21:07:36.979 [Lua] [entity_system_bag] = table 21:07:36.979 [Lua] [entity_system_bag] = metatable 21:07:36.979 [Lua] [startup_data] = table 21:07:36.979 [Lua] [entity_manager] = table 21:07:36.979 [Lua] [entity_manager] = metatable 21:07:36.979 [Lua] [unit_spawner] = table 21:07:36.979 [Lua] [unit_spawner] = metatable 21:07:36.979 [Lua] [unit_storage] = table 21:07:36.979 [Lua] [unit_storage] = metatable 21:07:36.979 [Lua] [dice_keeper] = table 21:07:36.979 [Lua] [dice_keeper] = metatable 21:07:36.979 [Lua] [is_server] = true (boolean) 21:07:36.979 [Lua] [world] = [World] 21:07:36.979 [Lua] [system_api] = table 21:07:36.979 [Lua] [entity_system] = table 21:07:36.979 [Lua] [entity_system] = metatable 21:07:36.979 [Lua] [network_lobby] = table 21:07:36.979 [Lua] [network_lobby] = metatable 21:07:36.979 [Lua] [profile_synchronizer] = table 21:07:36.979 [Lua] [profile_synchronizer] = metatable 21:07:36.979 [Lua] [level_transition_handler] = table 21:07:36.979 [Lua] [level_transition_handler] = metatable 21:07:36.979 [Lua] [num_local_human_players] = 1 (number) 21:07:36.979 [Lua] [statistics_db] = table 21:07:36.979 [Lua] [statistics_db] = metatable 21:07:36.979 [Lua] [network_server] = table 21:07:36.979 [Lua] [network_server] = metatable 21:07:36.979 [Lua] [input_manager] = table 21:07:36.979 [Lua] [input_manager] = metatable 21:07:36.979 [Lua] [network_clock] = table 21:07:36.979 [Lua] [network_clock] = metatable 21:07:36.979 [Lua] [network_transmit] = table 21:07:36.979 [Lua] [network_transmit] = metatable 21:07:36.979 [Lua] [free_flight_manager] = table 21:07:36.979 [Lua] [free_flight_manager] = metatable 21:07:36.979 [Lua] [network_manager] = table 21:07:36.979 [Lua] [network_manager] = metatable 21:07:36.979 [Lua] [network_event_delegate] = table 21:07:36.979 [Lua] [network_event_delegate] = metatable 21:07:36.979 [Lua] 21:07:36.979 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:07:36.979 [Lua] ignoring extension VersusInteractObjectiveExtension 21:07:36.979 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:07:36.979 [Lua] ignoring extension VersusSocketObjectiveExtension 21:07:36.979 [Lua] ignoring extension VersusTargetObjectiveExtension 21:07:36.979 [Lua] ignoring extension VersusMissionObjectiveExtension 21:07:36.980 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:07:36.983 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:07:36.983 [Lua] [AchievementManager] Achievements using the steam platform 21:07:36.984 [Lua] PlayerManager:add_player player_1 21:07:37.015 [Lua] [StateIngame] Level seed: 0 21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 21:07:37.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 21:07:37.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:07:37.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:07:37.020 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4, async-read, 21:07:37.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_2, async-read, 21:07:37.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 21:07:37.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 21:07:37.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 21:07:37.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read, 21:07:37.021 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 21:07:37.023 [Lua] [LevelAnalysis] set_random_seed( 0) 21:07:37.025 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:07:37.025 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:07:37.026 [Lua] [IngameUI] init 21:07:37.036 [SteamVoipClient] select_out(1100001034ed953, off) 21:07:37.039 [Lua] cb_razer_chroma_setup 21:07:37.078 [Lua] [Matchmaking] Cancelling matchmaking 21:07:37.078 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:07:37.079 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:07:37.079 [Lua] Set lobby begin: 21:07:37.079 [Lua] Lobby data twitch_enabled = false 21:07:37.079 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:07:37.079 [Lua] Lobby data num_players = 3 21:07:37.079 [Lua] Lobby data difficulty_tweak = 0 21:07:37.079 [Lua] Lobby data host = 1100001034ed953 21:07:37.079 [Lua] Lobby data matchmaking_type = 3 21:07:37.079 [Lua] Lobby data is_private = true 21:07:37.079 [Lua] Lobby data match_started = true 21:07:37.079 [Lua] Lobby data difficulty = normal 21:07:37.079 [Lua] Lobby data player_slot_1 = 0:0 21:07:37.079 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:07:37.079 [Lua] Lobby data unique_server_name = Xanoth 21:07:37.079 [Lua] Lobby data quick_game = false 21:07:37.079 [Lua] Lobby data country_code = GB 21:07:37.079 [Lua] Lobby data matchmaking = false 21:07:37.079 [Lua] Lobby data power_level = 835 21:07:37.079 [Lua] Lobby data mission_id = inn_level_sonnstill 21:07:37.079 [Lua] Lobby data mechanism = adventure 21:07:37.079 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:07:37.079 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:07:37.079 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:07:37.079 [Lua] Lobby data player_slot_3 = 0:0 21:07:37.079 [Lua] Lobby data eac_authorized = true 21:07:37.079 [Lua] Set lobby end. 21:07:37.080 [Flow] complete_skittergate_legend true 21:07:37.080 [Flow] complete_all_helmgart_levels_recruit true 21:07:37.081 [Flow] WitchHunterLevel:35 21:07:37.081 [Flow] LeaderYes 21:07:37.081 [Flow] ALL PC XP:304250 21:07:37.081 [Flow] Has "bogenhafen" DLC:true 21:07:37.081 [Flow] WH XP:60850 21:07:37.081 [Flow] Number of crafted items:1936 21:07:37.081 [Flow] Has "pre_order" DLC:true 21:07:37.081 [Flow] Sum of Powe Levels:1500 21:07:37.081 [Flow] lodestone diff 1:false 21:07:37.081 [Flow] magnus and forest activated 21:07:37.081 [Flow] magnus and forest activated 21:07:37.081 [Flow] cemetery and forest activated 21:07:37.081 [Flow] magnus and cemetery 21:07:37.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:07:37.081 [Flow] ALL RUNES ACTIVATED 21:07:37.081 [Flow] magnus and forest activated 21:07:37.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:07:37.081 [Flow] ALL RUNES ACTIVATED 21:07:37.081 [Flow] cemetery and forest activated 21:07:37.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:07:37.081 [Flow] ALL RUNES ACTIVATED 21:07:37.081 [Flow] magnus and forest activated 21:07:37.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:07:37.081 [Flow] ALL RUNES ACTIVATED 21:07:37.081 [Flow] magnus and cemetery 21:07:37.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:07:37.081 [Flow] ALL RUNES ACTIVATED 21:07:37.081 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:07:37.082 [Lua] CurrentConflictSettings inn_level 21:07:37.082 [Lua] [ConflictDirector] conflict_director is ai_ready 21:07:37.082 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:07:37.082 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:07:37.084 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:07:37.084 [Lua] Forming navigation groups in one frame 21:07:37.084 [Lua] Forming navigation groups 21:07:37.097 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999919964 21:07:37.098 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 21:07:37.098 [Lua] number of nav groups: 42 21:07:37.098 [Lua] number of refined nav groups : 23 21:07:37.100 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 21:07:37.100 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:07:37.100 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:07:37.100 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:07:37.102 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:07:37.102 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:07:37.102 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:07:37.102 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:07:37.102 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:07:37.102 [Lua] [Managers] Calling function on all managers: 21:07:37.102 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:07:37.102 [Save] Loading `ut_tweaks_presets` 21:07:37.102 [Save] Load done 21:07:37.116 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 21:07:37.116 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 21:07:37.118 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x099357f0 21:07:37.163 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 21:07:37.163 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 21:07:37.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:07:37.163 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:07:37.163 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 21:07:37.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 21:07:37.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}} 21:07:37.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 21:07:37.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624 21:07:37.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 21:07:37.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 21:07:37.176 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false 21:07:37.177 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForEnterGame 21:07:37.177 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForGameObjectSync 21:07:37.187 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100e543de 21:07:37.190 [Lua] Breedfreezer (server) starting a hot join sync 21:07:37.190 [Lua] PlayerManager:add_remote_player 110000100e543de 21:07:37.190 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 21:07:37.190 [Lua] RemotePlayer:create_game_object( ) 28 21:07:37.200 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForGameObjectSync 21:07:37.200 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForPlayers 21:07:37.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 21:07:37.200 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 21:07:37.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 21:07:37.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:07:37.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:07:37.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:07:37.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:07:37.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:07:37.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:07:37.248 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:07:37.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 21:07:37.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:07:37.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:07:37.281 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:07:37.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:07:37.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:07:37.304 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1389755904,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:07:37.305 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 21:07:37.305 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624 21:07:37.305 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 21:07:37.305 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 21:07:37.305 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false 21:07:37.305 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 21:07:37.305 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 21:07:37.313 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 21:07:37.317 [Lua] Breedfreezer (server) starting a hot join sync 21:07:37.318 [Lua] PlayerManager:add_remote_player 110000101765a0b 21:07:37.318 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=33 21:07:37.318 [Lua] RemotePlayer:create_game_object( ) 33 21:07:37.328 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 21:07:37.328 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 21:07:37.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:07:37.328 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:07:37.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:07:37.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:07:37.332 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 21:07:37.333 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 21:07:37.333 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = true 21:07:37.333 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForPlayers 21:07:37.333 [Lua] [PeerSM] 110000100e543de :: on_enter InGame 21:07:37.333 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = true 21:07:37.333 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 21:07:37.333 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 21:07:37.333 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000101765a0b:0:0:0 = true 21:07:37.335 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:07:37.337 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:07:37.337 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:07:37.337 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:07:37.337 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:07:37.337 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:07:37.337 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:07:37.337 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:07:37.338 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:07:37.338 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 21:07:37.338 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 21:07:37.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:07:37.347 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 21:07:37.347 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:07:37.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:07:37.349 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x171e4360 21:07:37.349 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x171e4360 21:07:37.349 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1689cbd0 21:07:37.349 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1689cbd0 21:07:37.349 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0c5172f0 21:07:37.349 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0c5172f0 21:07:37.349 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x014e4b80 21:07:37.349 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x014e4b80 21:07:37.349 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x171cd5b0 21:07:37.349 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x171cd5b0 21:07:37.349 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1689cee0 21:07:37.349 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1689cee0 21:07:37.364 [Lua] Players are leaving the safe zone 21:07:37.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:07:37.380 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:07:37.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:07:37.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 21:07:37.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 21:07:37.414 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 21:07:37.414 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:07:37.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:07:37.447 [Lua] [MOD][VMF][INFO] Added 110000100e543de to the VMF users list. 21:07:37.447 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100e543de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:07:37.447 [Lua] Adding player sync data to peer=110000100e543de local_player_id=1 21:07:37.447 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100e543de go_type=player_unit go_created_func_name=game_object_created_player_unit 21:07:37.447 [Lua] [NetworkServer] Peer 110000100e543de spawned player. 21:07:37.448 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 21:07:37.448 [Lua] PlayerManager:assign_unit_ownership Barra 110000100e543de 1 21:07:37.449 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:07:37.449 [Lua] TalentSystem:rpc_sync_talents 1 1025 21:07:37.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:07:37.450 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:07:37.450 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:07:37.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:07:37.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:07:37.481 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:07:37.481 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:07:37.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:07:37.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:07:37.514 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:07:37.514 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:07:37.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:07:37.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:07:37.550 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:07:37.550 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:07:37.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:07:37.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:07:37.581 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:07:37.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:07:37.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:07:37.614 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_beastmen_page_08, keep_hall_painting_wood_base_client_2, async-read, 21:07:37.614 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 21:07:37.614 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:07:37.614 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 21:07:37.614 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 21:07:37.614 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 21:07:37.615 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 21:07:37.615 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 21:07:37.616 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:07:37.616 [Lua] TalentSystem:rpc_sync_talents 4 2049 21:07:37.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:07:37.617 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:07:37.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:07:37.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_beastmen_page_08 21:07:37.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_beastmen_page_08 21:07:37.647 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_beastmen_page_08 21:07:37.665 [Lua] StateInGameRunning:_game_actually_starts() 21:07:37.665 [Lua] ################################################################################################################# 21:07:37.665 [Lua] [Loading Time]: 00:01:02 [Transition]: farmlands-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:07:37.665 [Lua] ################################################################################################################# 21:07:37.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 21:07:37.665 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = true 21:07:37.681 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 21:07:37.914 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = true 21:07:37.930 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = true 21:07:38.000 [Flow] DISABLE 21:07:38.369 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 21:07:38.369 [Lua] Commit load time data 21:07:42.030 [Lua] PlayFabMirrorBase:_commit_internal 8 21:07:42.030 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:07:42.034 [Lua] generate_backend_stats 1100001034ed953:1 21:07:42.052 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:07:42.052 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:07:42.052 [Lua] Set lobby begin: 21:07:42.052 [Lua] Lobby data twitch_enabled = false 21:07:42.052 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:07:42.052 [Lua] Lobby data num_players = 3 21:07:42.052 [Lua] Lobby data difficulty_tweak = 0 21:07:42.052 [Lua] Lobby data host = 1100001034ed953 21:07:42.052 [Lua] Lobby data matchmaking_type = 3 21:07:42.052 [Lua] Lobby data is_private = true 21:07:42.052 [Lua] Lobby data match_started = true 21:07:42.052 [Lua] Lobby data difficulty = normal 21:07:42.052 [Lua] Lobby data player_slot_1 = 0:0 21:07:42.052 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:07:42.052 [Lua] Lobby data unique_server_name = Xanoth 21:07:42.052 [Lua] Lobby data quick_game = false 21:07:42.052 [Lua] Lobby data country_code = GB 21:07:42.052 [Lua] Lobby data matchmaking = false 21:07:42.052 [Lua] Lobby data power_level = 278 21:07:42.052 [Lua] Lobby data mission_id = inn_level_sonnstill 21:07:42.052 [Lua] Lobby data mechanism = adventure 21:07:42.052 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:07:42.052 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:07:42.052 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:07:42.052 [Lua] Lobby data player_slot_3 = 0:0 21:07:42.052 [Lua] Lobby data eac_authorized = true 21:07:42.052 [Lua] Set lobby end. 21:07:42.057 [Lua] commit result success 8 21:07:42.057 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 45 21:07:42.069 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 45 21:07:42.235 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 45 21:07:45.364 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 21:07:45.364 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:07:45.381 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 21:07:45.381 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:07:45.414 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 21:07:45.414 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:07:45.431 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 21:07:45.431 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:07:45.448 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 21:07:45.448 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:07:45.464 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 21:07:45.464 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:07:45.481 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 21:07:45.481 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:07:45.614 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 21:07:45.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:07:45.631 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 21:07:45.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:07:47.047 [Lua] Set lobby begin: 21:07:47.047 [Lua] Lobby data twitch_enabled = false 21:07:47.047 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:07:47.047 [Lua] Lobby data num_players = 3 21:07:47.047 [Lua] Lobby data difficulty_tweak = 0 21:07:47.047 [Lua] Lobby data host = 1100001034ed953 21:07:47.047 [Lua] Lobby data matchmaking_type = 3 21:07:47.047 [Lua] Lobby data is_private = true 21:07:47.047 [Lua] Lobby data match_started = true 21:07:47.047 [Lua] Lobby data difficulty = normal 21:07:47.047 [Lua] Lobby data player_slot_1 = 0:0 21:07:47.047 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:07:47.047 [Lua] Lobby data unique_server_name = Xanoth 21:07:47.047 [Lua] Lobby data quick_game = false 21:07:47.047 [Lua] Lobby data country_code = GB 21:07:47.047 [Lua] Lobby data matchmaking = false 21:07:47.047 [Lua] Lobby data power_level = 835 21:07:47.047 [Lua] Lobby data mission_id = inn_level_sonnstill 21:07:47.047 [Lua] Lobby data mechanism = adventure 21:07:47.047 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:07:47.047 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:07:47.047 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:07:47.047 [Lua] Lobby data player_slot_3 = 0:0 21:07:47.047 [Lua] Lobby data eac_authorized = true 21:07:47.047 [Lua] Set lobby end. 21:07:48.976 [Window] Window => active 21:08:16.531 [Lua] [IngameUI] menu view on_enter hero_view 21:08:16.534 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01bb4a30 21:08:16.534 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 21:08:35.073 [Window] Window => inactive 21:08:37.678 [Window] Window => active 21:08:38.238 [Window] Window => inactive 21:08:42.797 [Window] Window => active 21:08:44.652 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 46 21:08:44.666 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 46 7 21:08:45.356 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 21:08:45.356 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 46 21:08:45.937 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 46 21:08:45.953 [Lua] min_height 91.160001754760742 21:08:48.501 [Lua] [IngameUI] menu view on_exit hero_view 21:08:48.504 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01bb4a30 21:08:48.504 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 21:08:50.965 [Lua] PlayFabMirrorBase:_commit_internal 9 21:08:50.965 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:08:50.968 [Lua] generate_backend_stats 1100001034ed953:1 21:08:50.986 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 47 21:08:50.988 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:08:50.993 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 47 8 21:08:51.185 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 21:08:51.185 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 47 21:08:51.634 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 47 21:08:51.648 [Lua] commit result success 9 21:08:51.648 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48 21:08:51.664 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48 21:08:51.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48 21:09:07.685 [Window] Window => inactive 21:09:35.673 [Window] Window => active 21:09:40.737 [Window] Window => inactive 21:09:44.725 [Window] Window => active 21:09:54.602 [Lua] [IngameUI] menu view on_enter hero_view 21:09:54.605 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01bb4a30 21:09:54.605 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 21:09:54.617 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 21:09:54.618 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 21:09:54.618 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 21:09:54.619 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_1, async-read, 21:09:54.619 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_bountyhunter_bundle_0001, bountyhunter_bundle_0001_2, async-read, 21:09:54.619 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3, async-read, 21:09:54.619 [Lua] hero_fullscreen_menu_on_enter 21:09:54.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 21:09:54.666 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 21:09:54.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_bountyhunter_bundle_0001 21:09:54.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_bountyhunter_bundle_0001 21:09:54.716 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_bountyhunter_bundle_0001 21:09:54.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 21:09:54.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 21:09:54.766 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 21:09:55.484 [Lua] [IngameUI] menu view on_exit hero_view 21:09:55.486 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01bb4a30 21:09:55.486 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 21:09:55.486 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 21:09:55.486 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 21:09:55.487 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 21:09:55.500 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_1 21:09:55.500 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_bountyhunter_bundle_0001, bountyhunter_bundle_0001_2 21:09:55.500 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3 21:09:55.500 [Lua] hero_fullscreen_menu_on_exit 21:09:55.501 [Save] Saving `save_data` 21:09:55.504 [Save] Save done 21:09:56.002 [Lua] [IngameUI] menu view on_enter hero_view 21:09:56.006 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01bb4a30 21:09:56.006 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 21:10:00.504 [Lua] PlayFabMirrorBase:_commit_internal 10 21:10:00.504 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:10:00.507 [Lua] generate_backend_stats 1100001034ed953:1 21:10:00.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 49 21:10:00.527 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:10:00.532 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 49 9 21:10:01.240 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 21:10:01.240 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 49 21:10:01.638 [Lua] [IngameUI] menu view on_exit hero_view 21:10:01.640 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 49 21:10:01.640 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01bb4a30 21:10:01.640 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 21:10:01.653 [Lua] commit result success 10 21:10:01.653 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 50 21:10:01.670 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 50 21:10:01.834 [Lua] [Matchmaking] Cancelling matchmaking 21:10:01.834 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:10:01.838 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 50 21:10:05.069 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:10:05.069 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:10:05.071 [Lua] Set lobby begin: 21:10:05.071 [Lua] Lobby data twitch_enabled = false 21:10:05.071 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:10:05.071 [Lua] Lobby data num_players = 3 21:10:05.071 [Lua] Lobby data difficulty_tweak = 0 21:10:05.071 [Lua] Lobby data host = 1100001034ed953 21:10:05.071 [Lua] Lobby data matchmaking_type = 3 21:10:05.071 [Lua] Lobby data is_private = true 21:10:05.071 [Lua] Lobby data match_started = true 21:10:05.071 [Lua] Lobby data difficulty = hardest 21:10:05.071 [Lua] Lobby data player_slot_1 = 0:0 21:10:05.071 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:10:05.071 [Lua] Lobby data unique_server_name = Xanoth 21:10:05.071 [Lua] Lobby data quick_game = false 21:10:05.071 [Lua] Lobby data country_code = GB 21:10:05.071 [Lua] Lobby data matchmaking = false 21:10:05.071 [Lua] Lobby data power_level = 835 21:10:05.071 [Lua] Lobby data mission_id = inn_level_sonnstill 21:10:05.071 [Lua] Lobby data mechanism = adventure 21:10:05.071 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:10:05.071 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:10:05.071 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:10:05.071 [Lua] Lobby data player_slot_3 = 0:0 21:10:05.071 [Lua] Lobby data eac_authorized = true 21:10:05.071 [Lua] Set lobby end. 21:10:05.071 [Lua] [PartyManager] Leader is set to 1100001034ed953 21:10:05.071 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill elven_ruins 0 21:10:05.071 [Lua] Set lobby begin: 21:10:05.071 [Lua] Lobby data twitch_enabled = false 21:10:05.071 [Lua] Lobby data selected_mission_id = elven_ruins 21:10:05.071 [Lua] Lobby data num_players = 3 21:10:05.071 [Lua] Lobby data difficulty_tweak = 0 21:10:05.071 [Lua] Lobby data host = 1100001034ed953 21:10:05.071 [Lua] Lobby data matchmaking_type = 2 21:10:05.071 [Lua] Lobby data is_private = true 21:10:05.071 [Lua] Lobby data match_started = true 21:10:05.071 [Lua] Lobby data difficulty = hardest 21:10:05.071 [Lua] Lobby data player_slot_1 = 0:0 21:10:05.071 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:10:05.071 [Lua] Lobby data unique_server_name = Xanoth 21:10:05.071 [Lua] Lobby data quick_game = false 21:10:05.071 [Lua] Lobby data country_code = GB 21:10:05.071 [Lua] Lobby data matchmaking = false 21:10:05.071 [Lua] Lobby data power_level = 835 21:10:05.071 [Lua] Lobby data mission_id = inn_level_sonnstill 21:10:05.071 [Lua] Lobby data mechanism = adventure 21:10:05.071 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:10:05.071 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:10:05.072 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:10:05.072 [Lua] Lobby data player_slot_3 = 0:0 21:10:05.072 [Lua] Lobby data eac_authorized = true 21:10:05.072 [Lua] Set lobby end. 21:10:05.072 [Lua] Set lobby begin: 21:10:05.072 [Lua] Lobby data twitch_enabled = false 21:10:05.072 [Lua] Lobby data selected_mission_id = elven_ruins 21:10:05.072 [Lua] Lobby data num_players = 3 21:10:05.072 [Lua] Lobby data difficulty_tweak = 0 21:10:05.072 [Lua] Lobby data host = 1100001034ed953 21:10:05.072 [Lua] Lobby data matchmaking_type = 2 21:10:05.072 [Lua] Lobby data is_private = true 21:10:05.072 [Lua] Lobby data match_started = true 21:10:05.072 [Lua] Lobby data difficulty = hardest 21:10:05.072 [Lua] Lobby data player_slot_1 = 0:0 21:10:05.072 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:10:05.072 [Lua] Lobby data unique_server_name = Xanoth 21:10:05.072 [Lua] Lobby data quick_game = false 21:10:05.072 [Lua] Lobby data country_code = GB 21:10:05.072 [Lua] Lobby data matchmaking = false 21:10:05.072 [Lua] Lobby data power_level = 835 21:10:05.072 [Lua] Lobby data mission_id = inn_level_sonnstill 21:10:05.072 [Lua] Lobby data mechanism = adventure 21:10:05.072 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:10:05.072 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:10:05.072 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:10:05.072 [Lua] Lobby data player_slot_3 = 0:0 21:10:05.072 [Lua] Lobby data eac_authorized = true 21:10:05.072 [Lua] Set lobby end. 21:10:05.072 [Lua] [ChatManager][1]System: Starting hosted game... 21:10:05.072 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:10:05.072 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:10:11.634 [Lua] PlayFabMirrorBase:_commit_internal 11 21:10:11.634 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:10:11.637 [Lua] generate_backend_stats 1100001034ed953:1 21:10:11.655 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 51 21:10:11.657 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:10:11.661 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 51 10 21:10:11.852 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 21:10:11.852 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 51 21:10:12.252 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 51 21:10:12.267 [Lua] commit result success 11 21:10:12.267 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 52 21:10:12.284 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 52 21:10:12.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 52 21:10:13.951 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:10:13.951 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:10:13.951 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_sonnstill elven_ruins 1 21:10:13.951 [Lua] Set lobby begin: 21:10:13.951 [Lua] Lobby data twitch_enabled = false 21:10:13.951 [Lua] Lobby data selected_mission_id = elven_ruins 21:10:13.951 [Lua] Lobby data num_players = 3 21:10:13.951 [Lua] Lobby data difficulty_tweak = 0 21:10:13.951 [Lua] Lobby data host = 1100001034ed953 21:10:13.951 [Lua] Lobby data matchmaking_type = 2 21:10:13.951 [Lua] Lobby data is_private = true 21:10:13.951 [Lua] Lobby data match_started = true 21:10:13.951 [Lua] Lobby data difficulty = hardest 21:10:13.951 [Lua] Lobby data player_slot_1 = 0:0 21:10:13.951 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:10:13.951 [Lua] Lobby data unique_server_name = Xanoth 21:10:13.951 [Lua] Lobby data quick_game = false 21:10:13.951 [Lua] Lobby data country_code = GB 21:10:13.951 [Lua] Lobby data matchmaking = false 21:10:13.951 [Lua] Lobby data power_level = 835 21:10:13.951 [Lua] Lobby data mission_id = inn_level_sonnstill 21:10:13.951 [Lua] Lobby data mechanism = adventure 21:10:13.951 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:10:13.951 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:10:13.951 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:10:13.951 [Lua] Lobby data player_slot_3 = 0:0 21:10:13.951 [Lua] Lobby data eac_authorized = true 21:10:13.951 [Lua] Set lobby end. 21:10:13.951 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:10:13.951 [Lua] [LevelTransitionHandler] set_next_level( lvl:elven_ruins, mc:adventure, gm:adventure, env:1, seed:8821337, conflict:default, lckd_director_funcs:{}, diff:hardest, diff_tweak:0, id:89392672, lt:load_next_level, extra_packages:{ }) 21:10:13.951 [Lua] [NetworkServer] Entering post game 21:10:13.951 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 21:10:13.951 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 21:10:13.951 [Lua] [PeerSM] 110000100e543de :: on_exit InGame 21:10:13.951 [Lua] [PeerSM] 110000100e543de :: on_enter InPostGame 21:10:13.951 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 21:10:13.951 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 21:10:13.952 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:312: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:19: in function on_enter [5] @scripts/managers/matchmaking/matchmaking_manager.lua:362: in function _change_state [6] @scripts/managers/matchmaking/matchmaking_manager.lua:395: in function func [7] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [9] @scripts/game_state/state_ingame.lua:938: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [11] @foundation/scripts/util/state_machine.lua:141: in function update [12] @scripts/boot.lua:904: in function game_update [13] @scripts/boot.lua:639:in function [1] self = table: 0000000011F4F1F0 [2] self = table: 0000000011A59360; game_server_lobby_client = nil [3] self = table: 0000000011A59360 [4] self = table: 0000000011A59360; state_context = table: 000000000F3C1310 [5] self = table: 0000000001BFF550; new_state = table: 000000001835EAE0; params = table: 000000000379B1F0; state_context = table: 000000000F3C1310; reason = nil [6] self = table: 0000000001BFF550; dt = 0.01663653552532196; t = 2373.2061812160537; state_name = "MatchmakingStateWaitForCountdown"; new_state = table: 000000001835EAE0; state_context = table: 000000000F3C1310; reason = nil [7] func = [function]; self = table: 0000000001BFF550; dt = 0.01663653552532196 [8] hook_chain = [function] [9] self = table: 0000000003F8C280; dt = 0.01663653552532196; main_t = 2373.2061812160537; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 156.61577034648508 [10] hook_chain = [function] [11] self = table: 0000000018635480; dt = 0.01663653552532196; t = 2373.2061812160537 [12] self = table: 0000000000095930; real_world_dt = 0.01663653552532196; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.01663653552532196; t = 2373.2061812160537 [13] dt = 0.01663653552532196 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 00000000040E67D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000024B4200; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000000989160; _disable_spawning_reasons = table: 0000000000FF6210; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C17DD40; _mutator_handler = table: 00000000123FB1A0; network_server = table: 00000000182FDFA0; _game_mode = table: 0000000011F4F290; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "inn_level_sonnstill"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 00000000168D4CE0; is_server = true; network_event_delegate = table: 0000000019978D30; [2] _statistics_db = table: 00000000040E67D0; _lobby = table: 00000000009EC680; _matchmaking_manager = table: 0000000001BFF550; _network_transmit = table: 00000000009D8100; state_context = table: 000000000F3C1310; search_config = table: 000000000F76BDD0; _network_server = table: 00000000182FDFA0; [3] _statistics_db = table: 00000000040E67D0; _lobby = table: 00000000009EC680; _matchmaking_manager = table: 0000000001BFF550; _network_transmit = table: 00000000009D8100; state_context = table: 000000000F3C1310; search_config = table: 000000000F76BDD0; _network_server = table: 00000000182FDFA0; [4] _statistics_db = table: 00000000040E67D0; _lobby = table: 00000000009EC680; _matchmaking_manager = table: 0000000001BFF550; _network_transmit = table: 00000000009D8100; state_context = table: 000000000F3C1310; search_config = table: 000000000F76BDD0; _network_server = table: 00000000182FDFA0; [5] start_matchmaking_time = 1000000; network_server = table: 00000000182FDFA0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BFF710; _state = table: 0000000011A59360; peers_to_sync = table: 0000000001BFF580; _power_level_timer = 2376.8722359808162; lobby_finder = table: 0000000001BFF5B0; network_event_delegate = table: 0000000019978D30; _level_weights = table: 0000000001BFF770; _ingame_ui = table: 00000000166D2BD0; countdown_has_finished = false; peer_id = "1100001034ed953"; lobby_finder_timer = 0; lobby = table: 00000000009EC680; profile_update_time = 0; params = table: 000000000379B1F0; profile_synchronizer = table: 00000000009D8D90; debug = table: 0000000001BFA2E0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000F3C1310; statistics_db = table: 00000000040E67D0; network_transmit = table: 00000000009D8100; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000000C68DB60; party_owned_dlcs = table: 0000000001BFF740; [6] start_matchmaking_time = 1000000; network_server = table: 00000000182FDFA0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BFF710; _state = table: 0000000011A59360; peers_to_sync = table: 0000000001BFF580; _power_level_timer = 2376.8722359808162; lobby_finder = table: 0000000001BFF5B0; network_event_delegate = table: 0000000019978D30; _level_weights = table: 0000000001BFF770; _ingame_ui = table: 00000000166D2BD0; countdown_has_finished = false; peer_id = "1100001034ed953"; lobby_finder_timer = 0; lobby = table: 00000000009EC680; profile_update_time = 0; params = table: 000000000379B1F0; profile_synchronizer = table: 00000000009D8D90; debug = table: 0000000001BFA2E0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000F3C1310; statistics_db = table: 00000000040E67D0; network_transmit = table: 00000000009D8100; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000000C68DB60; party_owned_dlcs = table: 0000000001BFF740; [7] start_matchmaking_time = 1000000; network_server = table: 00000000182FDFA0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BFF710; _state = table: 0000000011A59360; peers_to_sync = table: 0000000001BFF580; _power_level_timer = 2376.8722359808162; lobby_finder = table: 0000000001BFF5B0; network_event_delegate = table: 0000000019978D30; _level_weights = table: 0000000001BFF770; _ingame_ui = table: 00000000166D2BD0; countdown_has_finished = false; peer_id = "1100001034ed953"; lobby_finder_timer = 0; lobby = table: 00000000009EC680; profile_update_time = 0; params = table: 000000000379B1F0; profile_synchronizer = table: 00000000009D8D90; debug = table: 0000000001BFA2E0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 000000000F3C1310; statistics_db = table: 00000000040E67D0; network_transmit = table: 00000000009D8100; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 000000000C68DB60; party_owned_dlcs = table: 0000000001BFF740; [9] world_name = "level_world"; entity_system_bag = table: 000000000282C030; network_server = table: 00000000182FDFA0; entity_system = table: 0000000003763FE0; parent = table: 0000000000095930; _level_flow_events = table: 000000000CCCE180; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000123656B0; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011E87C70; num_local_human_players = 1; _ping_reporter = table: 0000000009552650; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01663653552532196; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000F79F960; network_event_delegate = table: 0000000019978D30; machines = table: 0000000011625BE0; _camera_carrier = table: 0000000009983640; free_flight_manager = table: 00000000029C9CC0; network_transmit = table: 00000000009D8100; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000040E67D0; _lobby_host = table: 00000000009EC680; dice_keeper = table: 0000000001EF0290; network_clock = table: 000000001208CCF0; _debug_gui_immediate = [Gui]; _quit_game = false; [11] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 0000000003F8C280; [12] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 00000000119C1420; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:10:13.953 [Lua] [LevelTransitionHandler] promote_next_level_data 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_key:0:0:0:0 = elven_ruins 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_seed:0:0:0:0 = 8821337 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: conflict_director:0:0:0:0 = default 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: locked_director_functions:0:0:0:0 = {} 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: game_mode:0:0:0:0 = adventure 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: mechanism:0:0:0:0 = adventure 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: environment_variation_id:0:0:0:0 = 1 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty:0:0:0:0 = hardest 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty_tweak:0:0:0:0 = 0 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_session_id:0:0:0:0 = 89392672 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_transition_type:0:0:0:0 = load_next_level 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: extra_packages:0:0:0:0 = {} 21:10:13.953 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data 21:10:13.953 [Lua] [NetworkServer] Entering post game 21:10:13.953 [Save] Saving `save_data` 21:10:13.953 [Lua] gm_event_end_conditions_met false false 21:10:13.953 [Lua] PlayFabMirrorBase:_commit_internal nil 21:10:13.953 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:10:13.956 [Save] Save done 21:10:13.956 [Save] Saving `save_data` 21:10:13.957 [Lua] generate_backend_stats 1100001034ed953:1 21:10:13.958 [Save] Save done 21:10:13.974 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:10:13.974 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:10:13.975 [Save] Saving `save_data` 21:10:13.975 [Lua] TRANSITION nil nil load_next_level 21:10:13.975 [Lua] Transition type "load_next_level", is server: true 21:10:13.975 [Lua] [GameNetworkManager] Leaving game... 21:10:13.975 [Lua] [GameNetworkManager] Shutting down game session host. 21:10:13.975 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:10:13.975 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:10:13.975 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=158.62 21:10:13.977 [Save] Save done 21:10:13.979 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = false 21:10:13.979 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = false 21:10:13.979 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000101765a0b:0:0:0 = false 21:10:13.980 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:10:13.980 [Lua] commit result success 12 21:10:13.980 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53 21:10:13.990 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53 21:10:14.034 [Connection] Packet 53092 chunk for system game_session from 110000101765a0b had no listener 21:10:14.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53 21:10:15.984 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:10:15.984 [Lua] [Managers] Calling function on all managers: 21:10:15.984 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 21:10:15.984 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = false 21:10:15.984 [Lua] Clearing all global lookup lists 21:10:15.984 [Lua] [IngamePlayerListUI] - Destroy 21:10:15.985 [Lua] [GamePadEquipmentUI] - Destroy 21:10:15.985 [Lua] [EquipmentUI] - Destroy 21:10:15.985 [Lua] [GamePadAbilityUI] - Destroy 21:10:15.985 [Lua] [AbilityUI] - Destroy 21:10:15.985 [Lua] [IngameUI] destroy 21:10:16.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 21:10:16.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 21:10:16.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 21:10:16.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 21:10:16.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 21:10:16.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 21:10:16.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 21:10:16.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_beastmen_page_08, keep_hall_painting_wood_base_client_2 21:10:16.001 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 21:10:16.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4 21:10:16.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_2 21:10:16.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 21:10:16.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 21:10:16.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 21:10:16.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1 21:10:16.002 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 21:10:16.003 [Lua] [MOD][VMF][INFO] Removed 110000100e543de from the VMF users list. 21:10:16.003 [Lua] PlayerManager:remove_player peer_id=110000100e543de 1 21:10:16.003 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 21:10:16.003 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 21:10:16.023 [Lua] [Managers] Destroying manager group: 21:10:16.026 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:10:16.055 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:10:16.055 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 21:10:16.055 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 21:10:16.055 [Lua] [PeerSM] 110000100e543de :: on_exit InPostGame 21:10:16.055 [Lua] [PeerSM] 110000100e543de :: on_enter Loading 21:10:16.055 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 21:10:16.055 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 21:10:16.055 [Lua] [Matchmaking] unregister rpcs 21:10:16.056 [Lua] ############### UNLOADING PACKAGES ############### 21:10:16.056 [Lua] [Managers] Calling function on all managers: 21:10:16.056 [Lua] [Managers] Destroying manager group: 21:10:16.056 [Lua] [Gamestate] Enter state StateLoading 21:10:16.057 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:10:16.057 [Lua] [Matchmaking] register rpcs 21:10:16.057 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 21:10:16.057 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:10:16.057 [Lua] Set lobby begin: 21:10:16.057 [Lua] Lobby data twitch_enabled = false 21:10:16.057 [Lua] Lobby data selected_mission_id = elven_ruins 21:10:16.057 [Lua] Lobby data num_players = 3 21:10:16.057 [Lua] Lobby data difficulty_tweak = 0 21:10:16.057 [Lua] Lobby data host = 1100001034ed953 21:10:16.057 [Lua] Lobby data matchmaking_type = 2 21:10:16.057 [Lua] Lobby data is_private = true 21:10:16.057 [Lua] Lobby data match_started = true 21:10:16.057 [Lua] Lobby data difficulty = hardest 21:10:16.057 [Lua] Lobby data player_slot_1 = 0:0 21:10:16.057 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:10:16.057 [Lua] Lobby data unique_server_name = Xanoth 21:10:16.057 [Lua] Lobby data quick_game = false 21:10:16.057 [Lua] Lobby data country_code = GB 21:10:16.057 [Lua] Lobby data matchmaking = false 21:10:16.057 [Lua] Lobby data power_level = 0 21:10:16.057 [Lua] Lobby data mission_id = inn_level_sonnstill 21:10:16.057 [Lua] Lobby data mechanism = adventure 21:10:16.058 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:10:16.058 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:10:16.058 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:10:16.058 [Lua] Lobby data player_slot_3 = 0:0 21:10:16.058 [Lua] Lobby data eac_authorized = true 21:10:16.058 [Lua] Set lobby end. 21:10:16.058 [Lua] registering RPCs 21:10:16.058 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:10:16.058 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:10:16.058 [Lua] Set lobby begin: 21:10:16.058 [Lua] Lobby data twitch_enabled = false 21:10:16.058 [Lua] Lobby data selected_mission_id = elven_ruins 21:10:16.058 [Lua] Lobby data num_players = 3 21:10:16.058 [Lua] Lobby data difficulty_tweak = 0 21:10:16.058 [Lua] Lobby data host = 1100001034ed953 21:10:16.058 [Lua] Lobby data matchmaking_type = 2 21:10:16.058 [Lua] Lobby data is_private = true 21:10:16.058 [Lua] Lobby data match_started = true 21:10:16.058 [Lua] Lobby data difficulty = hardest 21:10:16.058 [Lua] Lobby data player_slot_1 = 0:0 21:10:16.058 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:10:16.058 [Lua] Lobby data unique_server_name = Xanoth 21:10:16.058 [Lua] Lobby data quick_game = false 21:10:16.058 [Lua] Lobby data country_code = GB 21:10:16.058 [Lua] Lobby data matchmaking = false 21:10:16.058 [Lua] Lobby data power_level = 0 21:10:16.058 [Lua] Lobby data mission_id = elven_ruins 21:10:16.058 [Lua] Lobby data mechanism = adventure 21:10:16.058 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:10:16.058 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:10:16.058 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:10:16.058 [Lua] Lobby data player_slot_3 = 0:0 21:10:16.058 [Lua] Lobby data eac_authorized = true 21:10:16.058 [Lua] Set lobby end. 21:10:16.058 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:10:16.060 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized 21:10:16.060 [Lua] [StateLoading] load_current_level 21:10:16.060 [Lua] [LevelTransitionHandler] load_current_level, loading elven_ruins 1 21:10:16.061 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill 21:10:16.061 [Umbra] Unload tome 21:10:16.061 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill 21:10:16.062 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, inn_level_sonnstill 21:10:16.094 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_sonnstill 21:10:16.101 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_sonnstill 21:10:16.101 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins_common, elven_ruins, async-read, 21:10:16.101 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, elven_ruins, async-read, 21:10:16.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6 21:10:16.162 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6 21:10:16.162 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins_common 21:10:16.281 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false 21:10:16.281 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1389755904,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:10:16.281 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 21:10:16.281 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624 21:10:16.281 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 21:10:16.281 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 21:10:16.281 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false 21:10:16.281 [Lua] ### Received rpc_level_load_started 21:10:16.281 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 89392672 21:10:16.364 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false 21:10:16.364 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}} 21:10:16.364 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 21:10:16.364 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624 21:10:16.364 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 21:10:16.364 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 21:10:16.364 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false 21:10:16.364 [Lua] ### Received rpc_level_load_started 21:10:16.364 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_session_id: 89392672 21:10:17.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins_common 21:10:17.135 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins_common 21:10:17.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins 21:10:17.198 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]' 21:10:18.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins 21:10:18.372 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins 21:10:18.389 [Lua] [LevelTransitionHandler] Level load completed! 21:10:18.389 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 8821337 - use_random_directors: true - conflict_director_name: default 21:10:18.412 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:10:18.412 [Lua] checking dlc's against conflict directors 21:10:18.412 [Lua] number of factions to include 2 21:10:18.412 [Lua] Updated list weights for random: 21:10:18.412 [Lua] chaos, 0.71 (0.00-0.71) 21:10:18.412 [Lua] beastmen, 0.29 (0.71-1.00) 21:10:18.412 [Lua] Rolled random faction: 0.66867458820343018 chaos 21:10:18.412 [Lua] number of factions added 2 21:10:18.412 [Lua] --- --- --- 21:10:18.412 [Lua] Starting... difficulty 'hardest' 21:10:18.412 [Lua] These are the starting conflict directors: 21:10:18.412 [Lua] skaven 21:10:18.412 [Lua] --- --- --- 21:10:18.412 [Lua] 21:10:18.412 [Lua] Looking for a new director: 21:10:18.412 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 21:10:18.412 [Lua] ->trying director: skaven 21:10:18.412 [Lua] --> success! 21:10:18.412 [Lua] --> re-used the same breeds 21:10:18.412 [Lua] 21:10:18.412 [Lua] Looking for a new director: 21:10:18.412 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 21:10:18.412 [Lua] ->trying director: skaven 21:10:18.412 [Lua] --> success! 21:10:18.412 [Lua] --> re-used the same breeds 21:10:18.412 [Lua] 21:10:18.412 [Lua] Looking for a new director: 21:10:18.412 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 21:10:18.412 [Lua] ->trying director: chaos 21:10:18.412 [Lua] --> success! 21:10:18.412 [Lua] --> Added these breeds: chaos_marauder_with_shield chaos_warrior chaos_fanatic chaos_spawn chaos_troll 21:10:18.412 [Lua] 21:10:18.412 [Lua] Looking for a new director: 21:10:18.412 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 21:10:18.412 [Lua] ->trying director: default 21:10:18.412 [Lua] --> success! 21:10:18.412 [Lua] --> re-used the same breeds 21:10:18.412 [Lua] 21:10:18.412 [Lua] Looking for a new director: 21:10:18.412 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 21:10:18.412 [Lua] ->trying director: chaos 21:10:18.412 [Lua] --> success! 21:10:18.412 [Lua] --> re-used the same breeds 21:10:18.412 [Lua] 21:10:18.412 [Lua] Looking for a new director: 21:10:18.412 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 21:10:18.412 [Lua] ->trying director: default 21:10:18.412 [Lua] --> success! 21:10:18.412 [Lua] --> re-used the same breeds 21:10:18.412 [Lua] 21:10:18.412 [Lua] Looking for a new director: 21:10:18.412 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 21:10:18.412 [Lua] ->trying director: default 21:10:18.412 [Lua] --> success! 21:10:18.412 [Lua] --> re-used the same breeds 21:10:18.412 [Lua] 21:10:18.412 [Lua] DONE! Found the following directors: 21:10:18.412 [Lua] skaven 21:10:18.412 [Lua] skaven 21:10:18.412 [Lua] chaos 21:10:18.412 [Lua] default 21:10:18.412 [Lua] chaos 21:10:18.412 [Lua] default 21:10:18.412 [Lua] default 21:10:18.412 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_berzerker skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_storm_vermin_with_shield skaven_plague_monk skaven_loot_rat 21:10:18.412 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_berzerker=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_marauder=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_loot_rat=true, } 21:10:18.412 [Lua] load_startup_enemy_packages: -------------- 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] chaos_spawn 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] chaos_troll 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_rat_ogre 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_stormfiend 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] beastmen_minotaur 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] chaos_plague_sorcerer 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] chaos_corruptor_sorcerer 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_gutter_runner 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_pack_master 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_poison_wind_globadier 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_ratling_gunner 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_warpfire_thrower 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] chaos_vortex_sorcerer 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] beastmen_standard_bearer 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] chaos_vortex 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] critter_rat 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] critter_pig 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_storm_vermin 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] chaos_warrior 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] chaos_berzerker 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_clan_rat 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] chaos_marauder 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_slave 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] chaos_fanatic 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] chaos_raider 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] chaos_marauder_with_shield 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_clan_rat_with_shield 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_storm_vermin_with_shield 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_plague_monk 21:10:18.412 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:10:18.412 [Lua] skaven_loot_rat 21:10:18.414 [Lua] ### Received rpc_level_loaded 21:10:18.414 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 56 21:10:18.414 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 21:10:18.431 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 21:10:18.431 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 21:10:18.448 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 21:10:18.448 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 21:10:18.448 [Lua] ### Received rpc_level_loaded 21:10:18.448 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 56 21:10:18.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:10:18.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:10:18.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:10:18.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:10:18.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:10:18.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:10:18.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:10:18.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:10:18.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:10:19.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:10:19.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:10:19.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:10:19.333 [Lua] ### Received rpc_level_loaded 21:10:19.333 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 56 21:10:19.333 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 21:10:19.333 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 21:10:19.333 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 21:10:19.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:10:19.350 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:10:19.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:10:19.350 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 21:10:19.350 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 21:10:19.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:10:19.450 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:10:19.450 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:10:19.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:10:19.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:10:19.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:10:19.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:10:19.668 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:10:19.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:10:19.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:10:19.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:10:19.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:10:20.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:10:20.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:10:20.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:10:20.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:10:20.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:10:20.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:10:20.201 [Lua] ### Received rpc_level_loaded 21:10:20.201 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_id: 56 21:10:20.201 [Lua] Peer 110000100e543de has loaded the level and all enemies are loaded 21:10:20.201 [Lua] [PeerSM] 110000100e543de :: on_exit Loading 21:10:20.201 [Lua] [PeerSM] 110000100e543de :: on_enter LoadingProfilePackages 21:10:20.218 [Lua] [PeerSM] 110000100e543de :: on_exit LoadingProfilePackages 21:10:20.218 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForEnterGame 21:10:20.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:10:20.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:10:20.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:10:20.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:10:20.485 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:10:20.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:10:20.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:10:20.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:10:20.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:10:20.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:10:20.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:10:20.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:10:20.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:10:20.837 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:10:20.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:10:20.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:10:20.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:10:20.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:10:21.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:10:21.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:10:21.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:10:21.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:10:21.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:10:21.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:10:21.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:10:21.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:10:21.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:10:21.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:10:21.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:10:21.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:10:21.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:10:21.838 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:10:21.838 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:10:22.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:10:22.057 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:10:22.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:10:22.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:10:22.224 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:10:22.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:10:22.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:10:22.358 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:10:22.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:10:22.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:10:22.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:10:22.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:10:22.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:10:22.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:10:22.744 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:10:22.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:10:22.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:10:22.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:10:23.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:10:23.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:10:23.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:10:23.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:10:23.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:10:23.181 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: adventure 21:10:23.181 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:10:23.181 [Lua] Starting async level spawning of levels/honduras/elven_ruins/world 21:10:23.181 [Umbra] Init version: 3.4.15 :: 16 threads 21:10:23.624 [Lua] Async level spawning done 21:10:23.624 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:10:24.583 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:10:24.583 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:10:24.583 [Lua] [Matchmaking] unregister rpcs 21:10:24.583 [Lua] Set lobby begin: 21:10:24.583 [Lua] Lobby data twitch_enabled = false 21:10:24.583 [Lua] Lobby data selected_mission_id = elven_ruins 21:10:24.583 [Lua] Lobby data num_players = 3 21:10:24.583 [Lua] Lobby data difficulty_tweak = 0 21:10:24.583 [Lua] Lobby data host = 1100001034ed953 21:10:24.583 [Lua] Lobby data matchmaking_type = 2 21:10:24.583 [Lua] Lobby data is_private = true 21:10:24.583 [Lua] Lobby data match_started = true 21:10:24.584 [Lua] Lobby data difficulty = hardest 21:10:24.584 [Lua] Lobby data player_slot_1 = 0:0 21:10:24.584 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:10:24.584 [Lua] Lobby data unique_server_name = Xanoth 21:10:24.584 [Lua] Lobby data quick_game = false 21:10:24.584 [Lua] Lobby data country_code = GB 21:10:24.584 [Lua] Lobby data matchmaking = false 21:10:24.584 [Lua] Lobby data power_level = 0 21:10:24.584 [Lua] Lobby data mission_id = elven_ruins 21:10:24.584 [Lua] Lobby data mechanism = adventure 21:10:24.584 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:10:24.584 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:10:24.584 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:10:24.584 [Lua] Lobby data player_slot_3 = 0:0 21:10:24.584 [Lua] Lobby data eac_authorized = true 21:10:24.584 [Lua] Set lobby end. 21:10:24.584 [Lua] [Managers] Destroying manager group: 21:10:24.598 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens 21:10:24.598 [Lua] [Gamestate] Enter StateIngame HOST 21:10:24.598 [Lua] [Managers] Calling function on all managers: 21:10:24.598 [Lua] <>level = elven_ruins<> 21:10:24.598 [Lua] Set lobby begin: 21:10:24.598 [Lua] Lobby data twitch_enabled = false 21:10:24.598 [Lua] Lobby data selected_mission_id = elven_ruins 21:10:24.598 [Lua] Lobby data num_players = 3 21:10:24.598 [Lua] Lobby data difficulty_tweak = 0 21:10:24.598 [Lua] Lobby data host = 1100001034ed953 21:10:24.598 [Lua] Lobby data matchmaking_type = 2 21:10:24.598 [Lua] Lobby data is_private = true 21:10:24.598 [Lua] Lobby data match_started = true 21:10:24.598 [Lua] Lobby data difficulty = hardest 21:10:24.598 [Lua] Lobby data player_slot_1 = 0:0 21:10:24.598 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:10:24.598 [Lua] Lobby data unique_server_name = Xanoth 21:10:24.599 [Lua] Lobby data quick_game = false 21:10:24.599 [Lua] Lobby data country_code = GB 21:10:24.599 [Lua] Lobby data matchmaking = false 21:10:24.599 [Lua] Lobby data power_level = 0 21:10:24.599 [Lua] Lobby data mission_id = elven_ruins 21:10:24.599 [Lua] Lobby data mechanism = adventure 21:10:24.599 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:10:24.599 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:10:24.599 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:10:24.599 [Lua] Lobby data player_slot_3 = 0:0 21:10:24.599 [Lua] Lobby data eac_authorized = true 21:10:24.599 [Lua] Set lobby end. 21:10:24.599 [Lua] [StateIngame] Server ingame 21:10:24.602 [Lua] Set lobby begin: 21:10:24.602 [Lua] Lobby data twitch_enabled = false 21:10:24.602 [Lua] Lobby data selected_mission_id = elven_ruins 21:10:24.602 [Lua] Lobby data num_players = 3 21:10:24.602 [Lua] Lobby data difficulty_tweak = 0 21:10:24.602 [Lua] Lobby data host = 1100001034ed953 21:10:24.602 [Lua] Lobby data matchmaking_type = 2 21:10:24.602 [Lua] Lobby data is_private = true 21:10:24.602 [Lua] Lobby data match_started = true 21:10:24.602 [Lua] Lobby data difficulty = hardest 21:10:24.602 [Lua] Lobby data player_slot_1 = 0:0 21:10:24.602 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:10:24.602 [Lua] Lobby data unique_server_name = Xanoth 21:10:24.602 [Lua] Lobby data quick_game = false 21:10:24.602 [Lua] Lobby data country_code = GB 21:10:24.602 [Lua] Lobby data matchmaking = false 21:10:24.602 [Lua] Lobby data power_level = 0 21:10:24.602 [Lua] Lobby data mission_id = elven_ruins 21:10:24.602 [Lua] Lobby data mechanism = adventure 21:10:24.602 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:10:24.602 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:10:24.602 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:10:24.602 [Lua] Lobby data player_slot_3 = 0:0 21:10:24.602 [Lua] Lobby data eac_authorized = true 21:10:24.602 [Lua] Set lobby end. 21:10:24.602 [Lua] [Matchmaking] register rpcs 21:10:24.602 [Lua] GameNetworkManager:init... creating game session 21:10:24.602 [Lua] Host GameSession.make_game_session_host with session: 21:10:24.602 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:10:24.602 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 21:10:24.602 [Lua] [GameNetworkManager] self.is_server = true 21:10:24.602 [Network] Setting artificial MTU limit to 65536 21:10:24.610 [Lua] Switching ConflictSettings: to: default 21:10:24.610 [Lua] pacing=default 21:10:24.610 [Lua] roaming=nil 21:10:24.610 [Lua] specials=default 21:10:24.610 [Lua] debug_color=maroon 21:10:24.610 [Lua] contained_breeds=nil 21:10:24.610 [Lua] pack_spawning=default 21:10:24.610 [Lua] disabled=false 21:10:24.610 [Lua] factions=nil 21:10:24.610 [Lua] boss=default 21:10:24.610 [Lua] horde=default 21:10:24.610 [Lua] name=default 21:10:24.610 [Lua] intensity=default 21:10:24.610 [Lua] --- 21:10:24.610 [Lua] [LevelAnalysis] set_random_seed( 8821337) 21:10:24.616 [Lua] [AIInterestPointSystem] Level Seed: 8821337 21:10:24.616 [Lua] 21:10:24.616 [Lua] [entity_system_bag] = table 21:10:24.616 [Lua] [entity_system_bag] = metatable 21:10:24.616 [Lua] [startup_data] = table 21:10:24.616 [Lua] [entity_manager] = table 21:10:24.616 [Lua] [entity_manager] = metatable 21:10:24.616 [Lua] [unit_spawner] = table 21:10:24.616 [Lua] [unit_spawner] = metatable 21:10:24.616 [Lua] [unit_storage] = table 21:10:24.616 [Lua] [unit_storage] = metatable 21:10:24.616 [Lua] [dice_keeper] = table 21:10:24.616 [Lua] [dice_keeper] = metatable 21:10:24.616 [Lua] [is_server] = true (boolean) 21:10:24.617 [Lua] [world] = [World] 21:10:24.617 [Lua] [system_api] = table 21:10:24.617 [Lua] [entity_system] = table 21:10:24.617 [Lua] [entity_system] = metatable 21:10:24.617 [Lua] [network_lobby] = table 21:10:24.617 [Lua] [network_lobby] = metatable 21:10:24.617 [Lua] [profile_synchronizer] = table 21:10:24.617 [Lua] [profile_synchronizer] = metatable 21:10:24.617 [Lua] [level_transition_handler] = table 21:10:24.617 [Lua] [level_transition_handler] = metatable 21:10:24.617 [Lua] [num_local_human_players] = 1 (number) 21:10:24.617 [Lua] [statistics_db] = table 21:10:24.617 [Lua] [statistics_db] = metatable 21:10:24.617 [Lua] [network_server] = table 21:10:24.617 [Lua] [network_server] = metatable 21:10:24.617 [Lua] [input_manager] = table 21:10:24.617 [Lua] [input_manager] = metatable 21:10:24.617 [Lua] [network_clock] = table 21:10:24.617 [Lua] [network_clock] = metatable 21:10:24.617 [Lua] [network_transmit] = table 21:10:24.617 [Lua] [network_transmit] = metatable 21:10:24.617 [Lua] [free_flight_manager] = table 21:10:24.617 [Lua] [free_flight_manager] = metatable 21:10:24.617 [Lua] [network_manager] = table 21:10:24.617 [Lua] [network_manager] = metatable 21:10:24.617 [Lua] [network_event_delegate] = table 21:10:24.617 [Lua] [network_event_delegate] = metatable 21:10:24.617 [Lua] 21:10:24.617 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:10:24.617 [Lua] ignoring extension VersusInteractObjectiveExtension 21:10:24.617 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:10:24.617 [Lua] ignoring extension VersusSocketObjectiveExtension 21:10:24.617 [Lua] ignoring extension VersusTargetObjectiveExtension 21:10:24.617 [Lua] ignoring extension VersusMissionObjectiveExtension 21:10:24.619 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:10:24.630 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:10:24.630 [Lua] [AchievementManager] Achievements using the steam platform 21:10:24.630 [Lua] PlayerManager:add_player player_1 21:10:24.666 [Lua] [StateIngame] Level seed: 8821337 21:10:24.683 [Lua] [LevelAnalysis] set_random_seed( 8821337) 21:10:24.686 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:10:24.686 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:10:24.686 [Lua] [IngameUI] init 21:10:24.695 [SteamVoipClient] select_out(1100001034ed953, off) 21:10:24.698 [Lua] cb_razer_chroma_setup 21:10:24.727 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:10:24.727 [Lua] Set lobby begin: 21:10:24.727 [Lua] Lobby data twitch_enabled = false 21:10:24.727 [Lua] Lobby data selected_mission_id = elven_ruins 21:10:24.727 [Lua] Lobby data num_players = 3 21:10:24.727 [Lua] Lobby data difficulty_tweak = 0 21:10:24.727 [Lua] Lobby data host = 1100001034ed953 21:10:24.727 [Lua] Lobby data matchmaking_type = 2 21:10:24.727 [Lua] Lobby data is_private = true 21:10:24.727 [Lua] Lobby data match_started = true 21:10:24.727 [Lua] Lobby data difficulty = hardest 21:10:24.727 [Lua] Lobby data player_slot_1 = 0:0 21:10:24.727 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:10:24.727 [Lua] Lobby data unique_server_name = Xanoth 21:10:24.727 [Lua] Lobby data quick_game = false 21:10:24.727 [Lua] Lobby data country_code = GB 21:10:24.727 [Lua] Lobby data matchmaking = false 21:10:24.727 [Lua] Lobby data power_level = 835 21:10:24.727 [Lua] Lobby data mission_id = elven_ruins 21:10:24.727 [Lua] Lobby data mechanism = adventure 21:10:24.727 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:10:24.727 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:10:24.728 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:10:24.728 [Lua] Lobby data player_slot_3 = 0:0 21:10:24.728 [Lua] Lobby data eac_authorized = true 21:10:24.728 [Lua] Set lobby end. 21:10:24.728 [Lua] CurrentConflictSettings default 21:10:24.728 [Lua] [ConflictDirector] conflict_director is ai_ready 21:10:24.731 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:10:24.731 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:10:24.737 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:10:24.737 [Lua] Forming navigation groups in one frame 21:10:24.737 [Lua] Forming navigation groups 21:10:24.742 [Lua] NavigationGroupManager -> calulation time A: 0.004999999999654392 21:10:24.926 [Lua] NavigationGroupManager -> calulation time B: 0.18400000000019645 21:10:24.926 [Lua] number of nav groups: 471 21:10:24.929 [Lua] number of refined nav groups : 269 21:10:24.932 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999998581188 21:10:24.932 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.207059788703919 Normalized coefficient: 1.5430496466210968 21:10:24.935 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.078555465489623 Normalized coefficient: 1.5627239492733043 21:10:24.938 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.71623529791832 Normalized coefficient: 1.2385741244170201 21:10:24.941 [Lua] -------------> JOW Perfect-density 1.8 Sum density 1.3807651519775392 Normalized coefficient: 1.3036250208241644 21:10:24.946 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:10:24.946 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:10:24.948 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins 21:10:24.948 [Lua] [LevelAnalysis] This level has a total main-path length of 1150.717 meters. 21:10:24.948 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:10:24.948 [Lua] [LevelAnalysis] 21:10:24.948 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:10:24.948 [Lua] [LevelAnalysis] 21:10:24.948 [Lua] [LevelAnalysis] Terror events added: 21:10:24.948 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 21:10:24.948 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 21:10:24.948 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 21:10:24.948 [Lua] ----> using boss gizmo! 21:10:24.948 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 10, forbidden-dist: -280.0 start-travel-dist: 650.8, end-travel-dist: 547.7 spawn_distance 360.8 21:10:24.948 [Lua] Adding main path event: Vector3Box(41.1855, 119.98, 15.7876) boss_event_rat_ogre 45 table: 00000000122B1000 21:10:24.948 [Lua] NORMAL PATROL MAIN PATH 999.5399169921875 21:10:24.948 [Lua] [waypoints] = table 21:10:24.948 [Lua] [astar_points] = table 21:10:24.948 [Lua] [travel_dist] = 999.54009518027306 (number) 21:10:24.948 [Lua] [one_directional] = true (boolean) 21:10:24.948 [Lua] [id] = boss20 (string) 21:10:24.948 [Lua] ----> using boss spline path! 21:10:24.948 [Lua] Adding main path event: Vector3Box(219.534, 309.559, 25.352) boss_event_spline_patrol 45 table: 00000000122B00D0 21:10:24.948 [Lua] [LevelAnalysis] num_event_places_f: 0.73381101004282634 , num_event_places: 0 , trailing_event_fraction: 0.73381101004282634 , num_events: 1 21:10:24.948 [Lua] [LevelAnalysis] Level path distance: 1150.7165150642395 21:10:24.948 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1150.7165150642395 forbidden_dist: -1050.7165150642395 21:10:24.948 [Lua] [LevelAnalysis] wanted_distance: 163.96917571905328 21:10:24.948 [Lua] [LevelAnalysis] Terror events added: 21:10:24.948 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 21:10:24.948 [Lua] Adding main path event: Vector3Box(-150.222, -115.954, 21.8712) rare_event_loot_rat 45 table: 0000000012594CA0 21:10:24.949 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:10:24.951 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 21:10:24.955 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:10:24.955 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 21:10:24.955 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:10:24.955 [Lua] [Managers] Calling function on all managers: 21:10:24.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:10:24.956 [Save] Loading `ut_tweaks_presets` 21:10:24.956 [Save] Load done 21:10:24.969 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 21:10:24.969 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 21:10:24.971 [Lua] player (1100001034ed953,4) was put into party 1 21:10:24.980 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 21:10:24.980 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=58 21:10:24.980 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(3) career(2) 21:10:24.980 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}] 21:10:24.981 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false},"inventory_id":2020018688,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false}} 21:10:24.981 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x099f8820 21:10:25.094 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"wwise\/staff":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1389755904,"first_person":{"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_03":false,"units\/weapons\/player\/wpn_brw_spear_staff_02\/wpn_brw_spear_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_02\/wpn_brw_flaming_flail_02_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:10:25.094 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 21:10:25.094 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624 21:10:25.094 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 21:10:25.094 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 21:10:25.094 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = false 21:10:25.094 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}} 21:10:25.094 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 21:10:25.094 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 955258624 21:10:25.094 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 21:10:25.094 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000101765a0b:1:0:0 = 1389755904 21:10:25.094 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false 21:10:25.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 21:10:25.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 21:10:25.094 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 21:10:25.094 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 21:10:25.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 21:10:25.094 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read, 21:10:25.094 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:10:25.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read, 21:10:25.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read, 21:10:25.094 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 21:10:25.094 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 21:10:25.094 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:10:25.094 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}] 21:10:25.094 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 21:10:25.094 [Lua] [GameNetworkManager] destroying game object with go_id=57 21:10:25.094 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 21:10:25.094 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 21:10:25.096 [Lua] player (1100001034ed953,4) was put into party 1 21:10:25.106 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 21:10:25.106 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 21:10:25.106 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(3) career(2) 21:10:25.106 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}] 21:10:25.106 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false},"inventory_id":390425920,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false}} 21:10:25.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 21:10:25.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 21:10:25.323 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 21:10:25.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 21:10:25.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 21:10:25.414 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 21:10:25.535 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 21:10:25.535 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 21:10:25.535 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 21:10:25.584 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:10:25.584 [Lua] [PackageManager] Force_load: wwise/handgun 21:10:25.585 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:10:25.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:10:25.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:10:25.655 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 21:10:25.703 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 21:10:25.703 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 21:10:25.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:10:25.786 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:10:25.786 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:10:25.786 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 21:10:25.819 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 21:10:25.819 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 21:10:25.819 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 21:10:25.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 21:10:25.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 21:10:25.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:10:26.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:10:26.037 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:10:26.037 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:10:26.049 [Window] Window => inactive 21:10:26.070 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:10:26.070 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:10:26.070 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 21:10:26.220 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 390425920 21:10:26.370 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 21:10:26.370 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 21:10:26.387 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 390425920 21:10:27.142 [Window] Window => active 21:10:27.236 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 21:10:27.236 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 21:10:27.252 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 21:10:27.255 [Lua] Breedfreezer (server) starting a hot join sync 21:10:27.255 [Lua] packing 0 units of breed chaos_marauder 21:10:27.255 [Lua] packing 0 units of breed skaven_clan_rat 21:10:27.255 [Lua] packing 0 units of breed skaven_storm_vermin 21:10:27.255 [Lua] packing 0 units of breed skaven_slave 21:10:27.255 [Lua] packing 0 units of breed chaos_fanatic 21:10:27.255 [Lua] packing 0 units of breed chaos_raider 21:10:27.255 [Lua] packing 0 units of breed chaos_warrior 21:10:27.255 [Lua] packing 0 units of breed chaos_berzerker 21:10:27.255 [Lua] packing 0 units of breed skaven_plague_monk 21:10:27.255 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:10:27.255 [Lua] 21:10:27.255 [Lua] [1] = 1 (number) 21:10:27.255 [Lua] [2] = 0 (number) 21:10:27.255 [Lua] [3] = 1 (number) 21:10:27.255 [Lua] [4] = 0 (number) 21:10:27.255 [Lua] [5] = 1 (number) 21:10:27.255 [Lua] [6] = 0 (number) 21:10:27.255 [Lua] [7] = 1 (number) 21:10:27.255 [Lua] [8] = 0 (number) 21:10:27.255 [Lua] [9] = 1 (number) 21:10:27.255 [Lua] [10] = 0 (number) 21:10:27.255 [Lua] [11] = 1 (number) 21:10:27.255 [Lua] [12] = 0 (number) 21:10:27.255 [Lua] [13] = 1 (number) 21:10:27.255 [Lua] [14] = 0 (number) 21:10:27.255 [Lua] [15] = 1 (number) 21:10:27.255 [Lua] [16] = 0 (number) 21:10:27.255 [Lua] [17] = 1 (number) 21:10:27.255 [Lua] [18] = 0 (number) 21:10:27.255 [Lua] 21:10:27.255 [Lua] 21:10:27.255 [Lua] 21:10:27.256 [Lua] PlayerManager:add_remote_player 110000101765a0b 21:10:27.256 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 21:10:27.256 [Lua] RemotePlayer:create_game_object( ) 61 21:10:27.270 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 21:10:27.270 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 21:10:27.586 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 21:10:27.586 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:10:27.586 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 21:10:28.385 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 390425920 21:10:29.119 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForEnterGame 21:10:29.119 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForGameObjectSync 21:10:29.135 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100e543de 21:10:29.141 [Lua] Breedfreezer (server) starting a hot join sync 21:10:29.141 [Lua] packing 0 units of breed chaos_marauder 21:10:29.141 [Lua] packing 0 units of breed skaven_clan_rat 21:10:29.141 [Lua] packing 0 units of breed skaven_storm_vermin 21:10:29.141 [Lua] packing 0 units of breed skaven_slave 21:10:29.141 [Lua] packing 0 units of breed chaos_fanatic 21:10:29.141 [Lua] packing 0 units of breed chaos_raider 21:10:29.141 [Lua] packing 0 units of breed chaos_warrior 21:10:29.141 [Lua] packing 0 units of breed chaos_berzerker 21:10:29.141 [Lua] packing 0 units of breed skaven_plague_monk 21:10:29.141 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:10:29.141 [Lua] 21:10:29.141 [Lua] [1] = 1 (number) 21:10:29.141 [Lua] [2] = 0 (number) 21:10:29.141 [Lua] [3] = 1 (number) 21:10:29.141 [Lua] [4] = 0 (number) 21:10:29.141 [Lua] [5] = 1 (number) 21:10:29.141 [Lua] [6] = 0 (number) 21:10:29.141 [Lua] [7] = 1 (number) 21:10:29.141 [Lua] [8] = 0 (number) 21:10:29.141 [Lua] [9] = 1 (number) 21:10:29.141 [Lua] [10] = 0 (number) 21:10:29.141 [Lua] [11] = 1 (number) 21:10:29.141 [Lua] [12] = 0 (number) 21:10:29.141 [Lua] [13] = 1 (number) 21:10:29.141 [Lua] [14] = 0 (number) 21:10:29.141 [Lua] [15] = 1 (number) 21:10:29.141 [Lua] [16] = 0 (number) 21:10:29.141 [Lua] [17] = 1 (number) 21:10:29.141 [Lua] [18] = 0 (number) 21:10:29.141 [Lua] 21:10:29.141 [Lua] 21:10:29.141 [Lua] 21:10:29.141 [Lua] PlayerManager:add_remote_player 110000100e543de 21:10:29.141 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 21:10:29.141 [Lua] RemotePlayer:create_game_object( ) 62 21:10:29.153 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForGameObjectSync 21:10:29.153 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForPlayers 21:10:29.153 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 21:10:29.153 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 21:10:29.153 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000101765a0b:0:0:0 = true 21:10:29.154 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}] 21:10:29.154 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 21:10:29.154 [Lua] [GameNetworkManager] destroying game object with go_id=59 21:10:29.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer 21:10:29.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer 21:10:29.170 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 21:10:29.170 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer 21:10:29.171 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 21:10:29.171 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 21:10:29.172 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 21:10:29.172 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:10:29.176 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 21:10:29.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer 21:10:29.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 21:10:29.177 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 21:10:29.177 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 21:10:29.177 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 21:10:29.177 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = true 21:10:29.177 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForPlayers 21:10:29.177 [Lua] [PeerSM] 110000100e543de :: on_enter InGame 21:10:29.177 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = true 21:10:29.177 [Lua] player (1100001034ed953,4) was put into party 1 21:10:29.191 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 21:10:29.191 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64 21:10:29.191 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(3) career(2) 21:10:29.191 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}] 21:10:29.191 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false},"inventory_id":484912928,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false}} 21:10:29.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 21:10:29.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer, async-read, 21:10:29.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 21:10:29.194 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 21:10:29.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 21:10:29.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer, async-read, 21:10:29.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:10:29.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer, async-read, 21:10:29.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer, async-read, 21:10:29.194 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 21:10:29.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 21:10:29.194 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:10:29.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 21:10:29.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 21:10:29.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 21:10:29.285 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 21:10:29.285 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 21:10:29.286 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 21:10:29.286 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 21:10:29.287 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:10:29.287 [Lua] TalentSystem:rpc_sync_talents 4 1025 21:10:29.287 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 484912928 21:10:29.311 [Lua] Switching ConflictSettings: to: skaven 21:10:29.311 [Lua] pacing=default 21:10:29.311 [Lua] roaming=nil 21:10:29.311 [Lua] specials=skaven 21:10:29.311 [Lua] debug_color=orange 21:10:29.311 [Lua] contained_breeds=nil 21:10:29.311 [Lua] pack_spawning=skaven 21:10:29.311 [Lua] disabled=false 21:10:29.311 [Lua] factions=nil 21:10:29.311 [Lua] boss=skaven 21:10:29.311 [Lua] horde=default 21:10:29.311 [Lua] name=skaven 21:10:29.311 [Lua] intensity=default 21:10:29.311 [Lua] --- 21:10:29.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 21:10:29.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1 21:10:29.320 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 21:10:29.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 21:10:29.436 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 21:10:29.437 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 21:10:29.469 [Lua] [MOD][VMF][INFO] Added 110000100e543de to the VMF users list. 21:10:29.469 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100e543de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:10:29.469 [Lua] Adding player sync data to peer=110000100e543de local_player_id=1 21:10:29.486 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 484912928 21:10:29.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:10:29.487 [Lua] [PackageManager] Force_load: wwise/handgun 21:10:29.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:10:29.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:10:29.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:10:29.552 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 21:10:29.602 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 21:10:29.602 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 21:10:29.602 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:10:29.619 [Lua] Set lobby begin: 21:10:29.619 [Lua] Lobby data twitch_enabled = false 21:10:29.619 [Lua] Lobby data selected_mission_id = elven_ruins 21:10:29.619 [Lua] Lobby data num_players = 3 21:10:29.619 [Lua] Lobby data difficulty_tweak = 0 21:10:29.619 [Lua] Lobby data host = 1100001034ed953 21:10:29.619 [Lua] Lobby data matchmaking_type = 2 21:10:29.619 [Lua] Lobby data is_private = true 21:10:29.619 [Lua] Lobby data match_started = true 21:10:29.619 [Lua] Lobby data difficulty = hardest 21:10:29.619 [Lua] Lobby data player_slot_1 = 0:0 21:10:29.619 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:10:29.619 [Lua] Lobby data unique_server_name = Xanoth 21:10:29.619 [Lua] Lobby data quick_game = false 21:10:29.619 [Lua] Lobby data country_code = GB 21:10:29.620 [Lua] Lobby data matchmaking = false 21:10:29.620 [Lua] Lobby data power_level = 278 21:10:29.620 [Lua] Lobby data mission_id = elven_ruins 21:10:29.620 [Lua] Lobby data mechanism = adventure 21:10:29.620 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:10:29.620 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:10:29.620 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:10:29.620 [Lua] Lobby data player_slot_3 = 0:0 21:10:29.620 [Lua] Lobby data eac_authorized = true 21:10:29.620 [Lua] Set lobby end. 21:10:29.686 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:10:29.686 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 21:10:29.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 21:10:29.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 21:10:29.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 21:10:29.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 21:10:29.786 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 21:10:29.786 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05 21:10:29.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 21:10:29.802 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000101765a0b:0:0:0 = true 21:10:29.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 21:10:29.936 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 21:10:29.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:10:29.969 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:10:29.969 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 21:10:29.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 21:10:30.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 21:10:30.253 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 21:10:30.269 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 484912928 21:10:30.270 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 4 21:10:30.271 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:10:30.271 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:10:30.271 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:10:30.271 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:10:30.271 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:10:30.271 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:10:30.271 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:10:30.271 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:10:30.272 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:10:30.272 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 21:10:30.274 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-131.642, -268.792, 64.1836), Vector4(0, 0, -0.243808, -0.969823)) 21:10:30.275 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:10:30.275 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:10:30.275 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:10:30.275 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:10:30.275 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:10:30.275 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:10:30.276 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:10:30.276 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:10:30.276 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 21:10:30.276 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 21:10:30.286 [Lua] [GameNetworkManager] destroying game object with go_id=67 21:10:30.287 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}] 21:10:30.287 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 21:10:30.287 [Lua] [GameNetworkManager] destroying game object with go_id=63 21:10:30.287 [Lua] player (1100001034ed953,4) was put into party 1 21:10:30.298 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 21:10:30.298 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71 21:10:30.298 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(3) career(2) 21:10:30.298 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"110000101765a0b"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}] 21:10:30.299 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false},"inventory_id":897443328,"first_person":{"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_dw_handgun_01_t1\/wpn_dw_handgun_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_12":false}} 21:10:30.299 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12c19760 21:10:30.299 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12c19760 21:10:30.299 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x182fc860 21:10:30.299 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x182fc860 21:10:30.299 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0962e240 21:10:30.299 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0962e240 21:10:30.299 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x12c1a030 21:10:30.299 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x12c1a030 21:10:30.299 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x182fcde0 21:10:30.299 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x182fcde0 21:10:30.299 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x182fc8e0 21:10:30.299 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x182fc8e0 21:10:30.303 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 897443328 21:10:30.336 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100e543de go_type=player_unit go_created_func_name=game_object_created_player_unit 21:10:30.336 [Lua] [NetworkServer] Peer 110000100e543de spawned player. 21:10:30.336 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 21:10:30.336 [Lua] PlayerManager:assign_unit_ownership Barra 110000100e543de 1 21:10:30.337 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:10:30.337 [Lua] TalentSystem:rpc_sync_talents 1 2049 21:10:30.384 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 897443328 21:10:30.401 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 897443328 21:10:30.403 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 4 21:10:30.405 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:10:30.405 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:10:30.405 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:10:30.405 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:10:30.405 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:10:30.405 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:10:30.405 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 21:10:30.405 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:10:30.405 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:10:30.405 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 21:10:30.602 [Lua] StateInGameRunning:_game_actually_starts() 21:10:30.602 [Lua] ################################################################################################################# 21:10:30.602 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level_sonnstill-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:10:30.602 [Lua] ################################################################################################################# 21:10:30.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54 21:10:30.602 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = true 21:10:30.618 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54 21:10:30.687 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = true 21:10:30.806 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54 21:10:30.806 [Lua] Commit load time data 21:10:31.592 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x3b616, position: 0 21:10:34.652 [Lua] Set lobby begin: 21:10:34.652 [Lua] Lobby data twitch_enabled = false 21:10:34.652 [Lua] Lobby data selected_mission_id = elven_ruins 21:10:34.652 [Lua] Lobby data num_players = 3 21:10:34.652 [Lua] Lobby data difficulty_tweak = 0 21:10:34.652 [Lua] Lobby data host = 1100001034ed953 21:10:34.652 [Lua] Lobby data matchmaking_type = 2 21:10:34.652 [Lua] Lobby data is_private = true 21:10:34.652 [Lua] Lobby data match_started = true 21:10:34.652 [Lua] Lobby data difficulty = hardest 21:10:34.652 [Lua] Lobby data player_slot_1 = 0:0 21:10:34.652 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:10:34.652 [Lua] Lobby data unique_server_name = Xanoth 21:10:34.652 [Lua] Lobby data quick_game = false 21:10:34.652 [Lua] Lobby data country_code = GB 21:10:34.652 [Lua] Lobby data matchmaking = false 21:10:34.652 [Lua] Lobby data power_level = 835 21:10:34.652 [Lua] Lobby data mission_id = elven_ruins 21:10:34.652 [Lua] Lobby data mechanism = adventure 21:10:34.652 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:10:34.652 [Lua] Lobby data player_slot_2 = 110000101765a0b:1 21:10:34.652 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:10:34.652 [Lua] Lobby data player_slot_3 = 0:0 21:10:34.652 [Lua] Lobby data eac_authorized = true 21:10:34.652 [Lua] Set lobby end. 21:10:55.419 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:10:55.436 [Lua] Spline already found! 21:10:55.471 [Lua] Init group template: spline_patrol 21:10:57.771 [Lua] Players are leaving the safe zone 21:11:04.587 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:11:04.604 [Lua] Spline already found! 21:11:04.638 [Lua] Init group template: spline_patrol 21:11:12.981 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3bcc8, position: 0 21:11:16.772 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:11:16.788 [Lua] Spline already found! 21:11:16.840 [Lua] Init group template: spline_patrol 21:11:19.821 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:11:19.838 [Lua] Spline already found! 21:11:19.872 [Lua] Init group template: spline_patrol 21:11:28.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x3b616, position: 2728156 21:11:35.956 [Lua] main path terror event triggered: rare_event_loot_rat 21:11:35.956 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 21:11:36.955 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:37.539 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:11:39.806 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:40.705 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:11:41.838 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:11:41.855 [Lua] Spline already found! 21:11:41.890 [Lua] Init group template: spline_patrol 21:11:43.822 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:43.938 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:44.307 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:11:44.390 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:44.457 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:11:44.490 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:44.590 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:44.740 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:11:44.856 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:11:44.958 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:11:46.572 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:47.123 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:11:47.773 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:48.274 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:11:48.896 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:11:49.507 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:11:58.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:11:58.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:11:59.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:00.143 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:01.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:02.857 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:02.957 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:03.057 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:03.157 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:03.307 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:12:03.390 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:12:03.491 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:12:03.573 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:12:03.874 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:04.024 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:04.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:04.190 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:04.273 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:12:04.340 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:04.389 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:12:04.557 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:04.606 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:12:04.723 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:04.756 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:12:04.906 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:04.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:04.972 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:12:05.089 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:12:05.156 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:05.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:05.289 [Lua] Time for new HOOORDE! multi_first_wave 21:12:05.289 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 21:12:05.289 [Lua] horde requested: ambush 21:12:05.289 [Lua] setting up ambush-horde 21:12:05.289 [Lua] Composing horde 'large' .. using variant 'plain' 21:12:05.289 [Lua] -> spawning: 57 21:12:05.289 [Lua] horde crated with id 6 of type ambush 21:12:05.289 [Lua] ambush horde has started 21:12:05.322 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:12:05.355 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:05.507 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:12:05.540 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:12:05.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:05.740 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:12:05.889 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 21:12:06.126 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:06.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:06.874 [Lua] Coordinated attack! 21:12:07.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:09.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:10.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:10.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:10.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:11.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:11.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:11.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:12.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:12.593 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:12.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:14.207 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:12:14.223 [Lua] Spline already found! 21:12:14.292 [Lua] Init group template: spline_patrol 21:12:14.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:14.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:14.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:15.406 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 21:12:15.406 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:12:15.406 [Lua] HORDE: Spawning hordes while 29 other ai are spawned 21:12:15.406 [Lua] horde requested: ambush 21:12:15.406 [Lua] setting up ambush-horde 21:12:15.406 [Lua] Composing horde 'large' .. using variant 'plain' 21:12:15.406 [Lua] -> spawning: 55 21:12:15.406 [Lua] horde crated with id 8 of type ambush 21:12:15.406 [Lua] ambush horde has started 21:12:15.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:15.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:16.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:16.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:17.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:17.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:17.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:18.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:12:18.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:18.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:19.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:19.449 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3d5c5, position: 0 21:12:19.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:19.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:20.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:20.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:21.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:21.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:21.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:22.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:22.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:22.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:23.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:23.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:24.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:24.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:26.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:26.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:26.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:26.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:27.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:27.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:27.711 [Lua] Init group template: horde 21:12:28.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:28.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:28.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:29.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:29.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:30.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:30.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:30.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:31.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:31.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:31.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:31.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:33.877 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 6 91 21:12:34.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:34.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:35.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:36.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:36.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:36.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:37.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:37.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:37.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:37.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:38.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:38.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:39.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:39.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:40.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:40.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:41.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:41.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:41.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:41.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:42.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:42.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:42.761 [Lua] HORDE: Pushing horde in time; too many units out 65 21:12:43.369 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:12:43.370 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 1212304 21:12:43.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:44.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:44.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:45.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:45.430 [Lua] simple los failed 21:12:45.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:46.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:46.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:46.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:47.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:47.665 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:48.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:48.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:48.877 [Lua] HORDE: last wave, reset to standard horde delay 21:12:48.877 [Lua] Time for new HOOORDE! multi_last_wave 21:12:48.877 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 21:12:48.877 [Lua] horde requested: ambush 21:12:48.877 [Lua] setting up ambush-horde 21:12:48.877 [Lua] Composing horde 'large' .. using variant 'plain' 21:12:48.877 [Lua] -> spawning: 56 21:12:48.877 [Lua] horde crated with id 9 of type ambush 21:12:48.877 [Lua] ambush horde has started 21:12:48.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:49.011 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 21:12:49.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:49.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:49.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:49.993 [Steam] Connection ea047779 to remote 110000101765a0b rejected, reason 1000 21:12:49.994 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000101765a0b' 21:12:50.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:50.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:50.992 [Handshaker] Lost connection 20 to 110000101765a0b 21:12:50.992 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000101765a0b' 21:12:50.992 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101765a0b) 21:12:50.993 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 21:12:50.993 [Lua] [PeerSM] 110000101765a0b :: on_enter Disconnecting 21:12:50.993 [Lua] [PSM] Disconnecting peer 110000101765a0b 21:12:50.993 [Lua] [PSM] Disconnected peer 110000101765a0b is being removed from session. 21:12:50.993 [Lua] [NetworkServer] Peer 110000101765a0b despawned player. 21:12:50.993 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101765a0b 21:12:50.993 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101765a0b 21:12:50.993 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 21:12:50.993 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 21:12:50.993 [Lua] [GameNetworkManager] destroying game object with go_id=61 21:12:50.993 [Lua] [ChatManager][1]System: Vallochar has left the game 21:12:50.993 [Lua] [PeerSM] 110000101765a0b :: on_exit Disconnecting 21:12:50.993 [Lua] [PeerSM] 110000101765a0b :: on_enter Disconnected 21:12:50.993 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101765a0b) 21:12:50.993 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peers:0:0:0:0 = ["1100001034ed953","110000100e543de"] 21:12:50.993 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: 110000101765a0b 21:12:50.993 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000101765a0b 21:12:50.993 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000101765a0b 21:12:50.993 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000101765a0b 21:12:50.993 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000101765a0b 21:12:50.993 [Lua] [ProfileSynchronizer] Peer 110000101765a0b left session 21:12:50.993 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}] 21:12:50.993 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: profile_index_reservation:0:0:2:0 = 21:12:50.993 [Lua] Set lobby begin: 21:12:50.993 [Lua] Lobby data twitch_enabled = false 21:12:50.993 [Lua] Lobby data selected_mission_id = elven_ruins 21:12:50.993 [Lua] Lobby data num_players = 3 21:12:50.993 [Lua] Lobby data difficulty_tweak = 0 21:12:50.993 [Lua] Lobby data host = 1100001034ed953 21:12:50.993 [Lua] Lobby data matchmaking_type = 2 21:12:50.993 [Lua] Lobby data is_private = true 21:12:50.993 [Lua] Lobby data match_started = true 21:12:50.993 [Lua] Lobby data difficulty = hardest 21:12:50.993 [Lua] Lobby data player_slot_1 = 0:0 21:12:50.993 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:12:50.993 [Lua] Lobby data unique_server_name = Xanoth 21:12:50.993 [Lua] Lobby data quick_game = false 21:12:50.993 [Lua] Lobby data country_code = GB 21:12:50.993 [Lua] Lobby data matchmaking = false 21:12:50.993 [Lua] Lobby data power_level = 835 21:12:50.993 [Lua] Lobby data mission_id = elven_ruins 21:12:50.993 [Lua] Lobby data mechanism = adventure 21:12:50.993 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:12:50.993 [Lua] Lobby data player_slot_2 = 0:0 21:12:50.993 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:12:50.994 [Lua] Lobby data player_slot_3 = 0:0 21:12:50.994 [Lua] Lobby data eac_authorized = true 21:12:50.994 [Lua] Set lobby end. 21:12:50.994 [EAC] EAC server lost client 110000101765a0b 21:12:50.994 [EACServer] [22:12:50:993][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101765A0B PlayerGUID: 76561197984799243 21:12:50.994 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00b859d8, channel: 4 21:12:50.994 [Lua] [GameNetworkManager] destroying game object with go_id=65 21:12:50.997 [Lua] player (1100001034ed953,3) was put into party 1 21:12:51.007 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=272 21:12:51.007 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=273 21:12:51.007 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(2) career(3) 21:12:51.007 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001034ed953"}] 21:12:51.007 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":914129088,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_unchained\/skins\/black_and_gold\/chr_bright_wizard_unchained_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:12:51.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 21:12:51.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 21:12:51.013 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:12:51.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer, async-read, 21:12:51.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 21:12:51.013 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer, async-read, 21:12:51.013 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer, async-read, 21:12:51.013 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read, 21:12:51.013 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:12:51.013 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 21:12:51.034 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 21:12:51.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_runed_01_3p, ProfileSynchronizer 21:12:51.035 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, ProfileSynchronizer 21:12:51.035 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_03, ProfileSynchronizer 21:12:51.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 21:12:51.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 21:12:51.078 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 21:12:51.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:51.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 21:12:51.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 21:12:51.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 21:12:51.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 21:12:51.262 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 21:12:51.262 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01 21:12:51.377 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01 21:12:51.377 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01 21:12:51.377 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 21:12:51.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 21:12:51.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 21:12:51.443 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 21:12:51.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:51.526 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 21:12:51.526 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 21:12:51.526 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 21:12:51.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 21:12:51.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 21:12:51.645 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 21:12:51.691 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 21:12:51.691 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 21:12:51.691 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 21:12:51.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:51.943 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 21:12:51.943 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 21:12:51.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 21:12:52.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 21:12:52.109 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 21:12:52.126 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:3:0:0 = 914129088 21:12:52.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:52.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:52.378 [Lua] replace_hidden_spawners -> first try found: 0 cover points 21:12:52.378 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 21:12:52.378 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 21:12:52.378 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 21:12:52.593 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:3:0:0 = 914129088 21:12:52.597 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 1100001034ed953 3 21:12:52.598 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_speed_boost_01", slot_grenade="grenade_frag_01", } 21:12:52.598 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:52.598 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_potion="potion_speed_boost_01", slot_grenade="grenade_frag_01", } 21:12:52.598 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:12:52.599 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (knocked_down) health_percentage (0) temporary_health_percentage (0.95902777777777781) melee slot ammo (1) ranged slot ammo (1) 21:12:52.599 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=275 21:12:52.611 [Lua] updating bot weapon metadata for weapon: one_handed_flails_flaming_template 21:12:52.611 [Lua] updating bot weapon metadata for weapon: staff_blast_beam_template_1 21:12:52.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:53.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:53.927 [Lua] fence jumping 21:12:54.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:54.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:54.960 [Lua] ready to jump failed 21:12:55.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:55.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:55.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:56.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:56.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:56.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:57.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:57.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:57.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:57.760 [Lua] [LobbyMembers] Member left 110000101765a0b 21:12:57.776 [Lua] [NetworkServer] Changing num_players from 3 to 2 21:12:57.776 [Lua] Players: 2 21:12:57.776 [Lua] Set lobby begin: 21:12:57.776 [Lua] Lobby data twitch_enabled = false 21:12:57.777 [Lua] Lobby data selected_mission_id = elven_ruins 21:12:57.777 [Lua] Lobby data num_players = 2 21:12:57.777 [Lua] Lobby data difficulty_tweak = 0 21:12:57.777 [Lua] Lobby data host = 1100001034ed953 21:12:57.777 [Lua] Lobby data matchmaking_type = 2 21:12:57.777 [Lua] Lobby data is_private = true 21:12:57.777 [Lua] Lobby data match_started = true 21:12:57.777 [Lua] Lobby data difficulty = hardest 21:12:57.777 [Lua] Lobby data player_slot_1 = 0:0 21:12:57.777 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:12:57.777 [Lua] Lobby data unique_server_name = Xanoth 21:12:57.777 [Lua] Lobby data quick_game = false 21:12:57.777 [Lua] Lobby data country_code = GB 21:12:57.777 [Lua] Lobby data matchmaking = false 21:12:57.777 [Lua] Lobby data power_level = 835 21:12:57.777 [Lua] Lobby data mission_id = elven_ruins 21:12:57.777 [Lua] Lobby data mechanism = adventure 21:12:57.777 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:12:57.777 [Lua] Lobby data player_slot_2 = 0:0 21:12:57.777 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:12:57.777 [Lua] Lobby data player_slot_3 = 0:0 21:12:57.777 [Lua] Lobby data eac_authorized = true 21:12:57.777 [Lua] Set lobby end. 21:12:58.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:58.812 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[c6457389] 21:12:58.818 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dd21fa35] 21:12:58.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:59.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:12:59.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:00.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:00.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:01.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:02.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:03.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:03.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:04.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:04.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:04.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:05.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:05.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:06.170 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:08.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:08.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:08.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:13:08.630 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 1212304 21:13:09.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:09.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:10.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:10.182 [Lua] Horde killed: ? 21:13:10.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x40674, position: 0 21:13:10.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:10.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:11.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x40716, position: 0 21:13:11.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:11.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:12.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:13.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:13.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:13.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:14.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:14.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:14.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:15.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:15.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:15.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:16.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:17.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:17.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:17.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:18.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:18.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:18.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:19.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:19.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:19.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:20.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:20.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:21.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:21.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:21.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:22.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:23.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:23.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:23.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x40de4, position: 0 21:13:24.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:13:24.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:13:24.408 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:13:24.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:24.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:25.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:25.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:25.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:26.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:26.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:27.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:27.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:28.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:28.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:28.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:29.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:30.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:30.677 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 7 21:13:31.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:32.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:33.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:34.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:35.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:35.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:36.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:36.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:37.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:37.760 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:13:37.777 [Lua] Spline already found! 21:13:37.811 [Lua] Init group template: spline_patrol 21:13:38.113 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:38.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:38.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:38.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:39.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:39.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:41.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:41.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:42.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:42.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:43.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:43.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:43.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:44.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:44.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:44.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:45.010 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:13:45.027 [Lua] Spline already found! 21:13:45.095 [Lua] Init group template: spline_patrol 21:13:45.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:45.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:45.897 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:46.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:46.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:47.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:47.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:48.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:48.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:48.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:48.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:48.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:49.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:49.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:49.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:50.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:50.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:51.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:51.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:53.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:53.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:54.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:54.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:54.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:55.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:56.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:56.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:56.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:57.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:57.398 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:57.511 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:57.611 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:57.678 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:57.811 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:13:57.878 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:13:57.995 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:13:58.095 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:13:58.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:58.228 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:58.330 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:58.411 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:58.511 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:58.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:58.627 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:13:58.694 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:13:58.845 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:13:58.910 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:13:59.227 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:59.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:59.293 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:59.393 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:59.477 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:13:59.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:59.660 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:13:59.727 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:13:59.810 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:13:59.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:13:59.943 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:00.060 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:00.143 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:00.210 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:00.327 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:00.477 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:00.593 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:00.693 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:00.777 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:01.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:02.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:03.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:03.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:04.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:04.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:04.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:05.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:05.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:08.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:08.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:09.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:10.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:10.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:10.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:11.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:11.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:12.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:12.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:12.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:12.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:12.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:13.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:13.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:13.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:14.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:15.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:15.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:16.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:16.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:16.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:17.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:18.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:18.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:18.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:19.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:21.929 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 21:14:25.946 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:14:25.962 [Lua] Spline already found! 21:14:26.014 [Lua] Init group template: spline_patrol 21:14:28.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:28.662 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:28.762 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:28.845 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:28.929 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:29.328 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:29.412 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:29.528 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:29.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:29.612 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:29.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:30.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:30.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:31.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:31.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:31.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:32.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:32.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:14:36.996 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:37.080 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:37.197 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:37.280 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:37.680 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:37.782 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:37.782 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:37.881 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:37.913 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:37.997 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:38.079 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:38.463 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:38.631 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:38.631 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:38.713 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:44.414 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:44.497 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:44.630 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:44.715 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:45.198 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:45.297 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:45.298 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:45.381 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:45.432 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:45.498 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:45.498 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:45.583 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:46.031 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:46.081 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:46.081 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:46.115 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:46.164 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:46.164 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:46.248 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:46.248 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:46.347 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:14:46.596 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:46.780 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:46.963 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:47.129 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:14:51.847 [Lua] Coordinated attack! 21:15:07.481 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:15:07.497 [Lua] Spline already found! 21:15:07.566 [Lua] Init group template: spline_patrol 21:15:08.965 [Lua] [ChatManager][1]System: Xanoth picked up a piece of Ravaged Art 21:15:09.232 [Lua] [ChatManager][1]System: Barra picked up a piece of Ravaged Art 21:15:10.517 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:15:10.530 [Lua] Spline already found! 21:15:10.582 [Lua] Init group template: spline_patrol 21:15:10.830 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:15:10.847 [Lua] Spline already found! 21:15:10.899 [Lua] Init group template: spline_patrol 21:15:12.347 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:15:12.363 [Lua] Spline already found! 21:15:12.399 [Lua] Init group template: spline_patrol 21:15:12.831 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:15:12.847 [Lua] Spline already found! 21:15:12.883 [Lua] Init group template: spline_patrol 21:15:16.515 [Lua] Time for new HOOORDE! multi_first_wave 21:15:16.515 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 21:15:16.515 [Lua] horde requested: vector 21:15:16.515 [Lua] setting up vector-horde 21:15:16.515 [Lua] Composing horde 'large' .. using variant 'plain' 21:15:16.515 [Lua] --> horde wants to spawn behind players (0.68089897752116/0.67 21:15:16.515 [Lua] -> spawning: 57 21:15:16.515 [Lua] horde crated with id 18 of type vector 21:15:16.515 [Lua] vector horde has started 21:15:24.601 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:15:24.601 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:15:24.601 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 21:15:24.601 [Lua] horde requested: vector 21:15:24.601 [Lua] setting up vector-horde 21:15:24.601 [Lua] Composing horde 'large' .. using variant 'plain' 21:15:24.601 [Lua] --> horde wants to spawn behind players (0.79829348807188/0.67 21:15:24.601 [Lua] -> spawning: 53 21:15:24.601 [Lua] horde crated with id 19 of type vector 21:15:24.601 [Lua] vector horde has started 21:15:29.418 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source. 21:15:32.645 [Lua] HORDE: last wave, reset to standard horde delay 21:15:32.645 [Lua] Time for new HOOORDE! multi_last_wave 21:15:32.645 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 21:15:32.645 [Lua] horde requested: vector 21:15:32.645 [Lua] setting up vector-horde 21:15:32.645 [Lua] Composing horde 'large' .. using variant 'plain' 21:15:32.645 [Lua] --> horde wants to spawn ahead of players (0.29016742731109/0.67 21:15:32.645 [Lua] -> spawning: 53 21:15:32.645 [Lua] horde crated with id 20 of type vector 21:15:32.645 [Lua] vector horde has started 21:15:37.755 [Lua] Init group template: horde 21:15:39.534 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 46 112 21:15:39.551 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 54 111 21:15:39.586 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 62 110 21:15:39.586 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 66 109 21:15:39.719 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 4 107 21:15:39.820 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 44 107 21:15:39.853 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 53 106 21:15:39.870 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 57 105 21:15:40.103 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 42 104 21:15:40.119 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 45 103 21:15:40.152 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 58 102 21:15:40.185 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 70 101 21:15:40.419 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 52 100 21:15:40.485 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 78 99 21:15:40.518 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 87 98 21:15:40.785 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 89 100 21:15:40.835 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 7 102 21:15:40.951 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 49 108 21:15:41.666 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 52 132 21:15:42.065 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:15:42.132 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 87 136 21:15:42.150 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:15:42.249 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:15:42.333 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:15:42.500 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 85 136 21:15:42.632 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:15:42.665 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:15:42.831 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:15:43.055 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:15:43.450 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 14 140 21:15:43.802 [Lua] Init group template: horde 21:15:45.520 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 54 132 21:15:45.862 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 44 131 21:15:45.920 [Lua] Init group template: horde 21:15:48.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:49.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:49.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:49.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:50.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:50.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:50.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:50.868 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 38 127 21:15:51.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:51.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:52.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:52.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:53.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:53.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:53.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:53.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:53.895 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:53.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:54.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:55.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:57.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:57.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x4537e, position: 0 21:15:58.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:59.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:59.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:15:59.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:00.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:00.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:00.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:01.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:01.319 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 21:16:01.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:02.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:02.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:03.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:03.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:03.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:06.673 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:06.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:06.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:07.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:08.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:08.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:09.372 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:09.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:10.171 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:10.537 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:10.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:11.388 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:11.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:16:11.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:16:11.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:16:11.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:11.940 [Lua] Horde killed: ? 21:16:12.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:13.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:13.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:13.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:14.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:15.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:15.534 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:15.601 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:15.701 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:15.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:15.801 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:16.183 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:16.250 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:16.283 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:16.349 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:16.350 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:16.450 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:16.550 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:16.617 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:16.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:16.783 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:16.867 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:16.950 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:17.117 [Lua] Coordinated attack! 21:16:17.333 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:17.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:18.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:18.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:19.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:19.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:20.767 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:20.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:20.850 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:20.902 [Lua] Horde killed: ? 21:16:20.933 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:21.034 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:21.317 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:21.383 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:21.483 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:21.567 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:25.821 [Lua] Horde killed: ? 21:16:27.535 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:27.622 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:27.718 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:27.801 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:27.904 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:28.251 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:28.351 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:28.434 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:33.175 [Window] Window => inactive 21:16:34.718 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:16:34.735 [Lua] Spline already found! 21:16:34.787 [Lua] Init group template: spline_patrol 21:16:46.235 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:46.319 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:46.385 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:46.519 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:46.602 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:46.720 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:46.802 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:46.869 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:47.035 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:47.102 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:47.186 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:47.318 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:16:47.468 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:47.535 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:47.669 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:47.703 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 21:16:47.711 [Window] Window => active 21:16:47.752 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:16:50.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:51.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:52.239 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:52.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:53.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:53.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:53.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:54.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:55.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:56.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:56.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:56.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:57.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:57.326 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:57.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:57.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:58.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:58.278 [Lua] Switching ConflictSettings: to: chaos 21:16:58.278 [Lua] pacing=chaos 21:16:58.278 [Lua] roaming=nil 21:16:58.278 [Lua] specials=chaos 21:16:58.278 [Lua] debug_color=purple 21:16:58.278 [Lua] contained_breeds=nil 21:16:58.278 [Lua] pack_spawning=chaos 21:16:58.278 [Lua] disabled=false 21:16:58.278 [Lua] factions=nil 21:16:58.278 [Lua] boss=chaos 21:16:58.278 [Lua] horde=chaos 21:16:58.278 [Lua] name=chaos 21:16:58.278 [Lua] intensity=default 21:16:58.278 [Lua] --- 21:16:58.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:59.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:59.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:16:59.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:00.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:00.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:00.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:00.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:00.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:00.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:01.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:01.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:02.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:02.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:02.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:03.070 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:17:03.087 [Lua] Spline already found! 21:17:03.122 [Lua] Init group template: spline_patrol 21:17:03.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:03.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:04.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:04.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:04.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:04.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:05.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:05.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:06.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:06.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:06.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:06.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:06.621 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:06.738 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:06.804 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:06.904 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:06.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:07.171 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:17:07.237 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:17:07.354 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:17:07.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:07.404 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:17:07.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:08.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:08.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:09.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:09.755 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:10.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:10.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:10.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:12.858 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:14.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:14.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:16.537 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:17:16.554 [Lua] Spline already found! 21:17:16.589 [Lua] Init group template: spline_patrol 21:17:17.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:17.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:17.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:18.089 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:18.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:19.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:19.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:20.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:20.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:21.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:21.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:22.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:23.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:24.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:24.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:25.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:25.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:25.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:26.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:27.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:28.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:28.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:28.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:29.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:29.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:29.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:30.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:30.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:31.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:32.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:32.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:33.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:33.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:34.111 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:34.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:34.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:35.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:36.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 49, name: `unknown` 21:17:37.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 49, name: `unknown` 21:17:37.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:37.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:38.244 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 49, name: `unknown` 21:17:38.710 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 21:17:39.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 49, name: `unknown` 21:17:40.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:40.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:40.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:41.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:41.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:42.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:43.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:43.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:43.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:44.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:44.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:45.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:45.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:45.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:46.826 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:47.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:47.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:47.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:48.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:48.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:49.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:49.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:50.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:50.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:51.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:51.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:51.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:52.159 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:52.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:52.846 [Window] Window => inactive 21:17:53.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:55.408 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:55.505 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:55.589 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:55.672 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:56.089 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:17:56.205 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:56.206 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:17:56.272 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:17:56.306 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:56.372 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:17:56.389 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:56.506 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:17:56.906 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:17:56.990 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:17:57.073 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:17:57.173 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:17:59.157 [Window] Window => active 21:17:59.391 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 21:17:59.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:17:59.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:01.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:02.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:02.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:02.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:03.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:03.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:03.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:04.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:04.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:04.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:05.557 [Lua] Time for new HOOORDE! multi_first_wave 21:18:05.557 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 21:18:05.557 [Lua] horde requested: vector_blob 21:18:05.557 [Lua] wants to spawn behind within distance: 60 21:18:05.557 [Lua] horde crated with id 24 of type vector_blob 21:18:05.557 [Lua] managed to spawn 30/30 horde enemies 21:18:05.557 [Lua] vector blob horde has started 21:18:05.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:06.043 [Lua] Init group template: horde 21:18:06.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:06.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:07.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:07.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:08.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:08.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:09.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:09.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:10.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:10.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:10.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:10.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:11.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:11.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:12.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:12.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:13.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:13.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:16.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:16.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:17.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:17.393 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:18:17.393 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:18:17.393 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 21:18:17.393 [Lua] horde requested: vector_blob 21:18:17.393 [Lua] wants to spawn ahead within distance: 60 21:18:17.393 [Lua] horde crated with id 25 of type vector_blob 21:18:17.393 [Lua] managed to spawn 29/29 horde enemies 21:18:17.393 [Lua] vector blob horde has started 21:18:17.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:17.863 [Lua] Init group template: horde 21:18:17.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:18.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:18.735 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:18.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:18.825 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:18.908 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:19.009 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:19.175 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:19.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:19.291 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:19.341 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:19.462 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:19.508 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:19.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:19.591 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:19.679 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:19.759 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:19.992 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:20.075 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:20.176 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:20.259 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:20.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:21.459 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:21.542 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:21.625 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:21.725 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:21.892 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:22.057 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:22.107 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:22.191 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:23.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:23.377 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:23.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:24.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:24.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:24.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:25.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:25.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:25.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:26.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:26.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:27.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:27.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:27.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:28.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:28.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:28.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:29.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:29.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:30.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:30.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:30.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:30.709 [Lua] HORDE: last wave, reset to standard horde delay 21:18:30.709 [Lua] Time for new HOOORDE! multi_last_wave 21:18:30.709 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 21:18:30.709 [Lua] horde requested: vector_blob 21:18:30.709 [Lua] wants to spawn ahead within distance: 60 21:18:30.709 [Lua] horde crated with id 26 of type vector_blob 21:18:30.709 [Lua] managed to spawn 31/31 horde enemies 21:18:30.709 [Lua] vector blob horde has started 21:18:30.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:31.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:31.229 [Lua] Init group template: horde 21:18:31.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:31.584 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 23 will change to a manual source. 21:18:32.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:32.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:32.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:33.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:33.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:33.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:34.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:34.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:34.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:35.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:35.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:35.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:36.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:36.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:36.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:37.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:38.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:38.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:39.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:39.918 [EACServer] [22:18:39:918][Windows][EAC Server] [Err!][Cerberus] [Backend] Send operation failed, disconnecting. 21:18:39.918 [EACServer] [22:18:39:918][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 21:18:39.918 [EACServer] [22:18:39:918][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 21:18:39.918 [EACServer] [22:18:39:918][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 21:18:39.991 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:40.373 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:40.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:40.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:40.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:41.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:41.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:42.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:42.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:42.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:42.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:43.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:43.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:43.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:43.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:44.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:45.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:45.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:45.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:46.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:46.813 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:47.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:47.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:48.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:48.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:48.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:49.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:50.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:50.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:50.563 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:50.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:50.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:51.225 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:51.308 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:51.425 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:51.492 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:52.027 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:52.128 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:52.211 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:52.328 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:52.698 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:52.760 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:52.893 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:52.976 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:53.328 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:53.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:53.461 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:53.544 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:53.647 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:53.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:54.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:54.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:54.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:54.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:55.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:55.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:55.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:56.283 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:56.360 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:56.444 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:56.545 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:56.627 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:56.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:57.100 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:57.127 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:57.128 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:57.209 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:57.209 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:57.292 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:57.342 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:57.375 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:57.425 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:57.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:57.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:57.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:57.929 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:58.012 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:58.012 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:58.095 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:58.095 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:18:58.178 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:58.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:58.261 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:18:58.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:59.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:59.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:18:59.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:00.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:00.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:00.844 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:19:00.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:01.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:01.446 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:19:01.525 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:19:01.610 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:19:01.693 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:19:01.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:02.116 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:02.229 [Lua] Horde killed: ? 21:19:02.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:02.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:03.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:03.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:03.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:04.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:04.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:05.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:05.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:05.524 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:19:05.524 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:19:05.524 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:19:05.524 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:19:05.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:06.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:06.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:07.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:07.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:07.664 [Lua] Horde killed: ? 21:19:07.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:08.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:08.414 [Lua] Horde killed: ? 21:19:08.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:08.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:09.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:10.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:10.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:10.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:11.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:11.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:11.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:12.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:14.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:14.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:14.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:14.993 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:19:15.009 [Lua] Spline already found! 21:19:15.044 [Lua] Init group template: spline_patrol 21:19:15.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:16.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:17.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:17.926 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:19:17.943 [Lua] Spline already found! 21:19:17.996 [Lua] Init group template: spline_patrol 21:19:18.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:18.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:19.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:19.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:20.697 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:21.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:21.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:21.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:22.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:22.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:23.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:23.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:25.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:25.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:25.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:26.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:26.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:26.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:26.499 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:26.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:27.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:27.420 [Lua] Coordinated attack! 21:19:27.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:28.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:28.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:29.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:30.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:30.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:30.894 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:19:30.909 [Lua] Spline already found! 21:19:30.945 [Lua] Init group template: spline_patrol 21:19:31.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:31.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:31.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:32.201 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:32.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:32.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:33.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:34.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:35.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:36.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:36.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:36.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:36.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:37.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:38.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:38.682 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:38.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:39.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:40.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:40.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:40.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:41.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:41.712 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 112 will change to a manual source. 21:19:41.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:41.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:42.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:42.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:43.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:43.261 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 21:19:43.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:43.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:44.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:44.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:44.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:45.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:45.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:46.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:46.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:46.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:47.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:47.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:47.739 [Lua] Switching ConflictSettings: to: default 21:19:47.739 [Lua] pacing=default 21:19:47.739 [Lua] roaming=nil 21:19:47.739 [Lua] specials=default 21:19:47.739 [Lua] debug_color=maroon 21:19:47.739 [Lua] contained_breeds=nil 21:19:47.739 [Lua] pack_spawning=default 21:19:47.739 [Lua] disabled=false 21:19:47.739 [Lua] factions=nil 21:19:47.739 [Lua] boss=default 21:19:47.739 [Lua] horde=default 21:19:47.739 [Lua] name=default 21:19:47.739 [Lua] intensity=default 21:19:47.739 [Lua] --- 21:19:48.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:48.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:48.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:49.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:50.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:50.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:51.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:51.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:51.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:53.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:53.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:54.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:54.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:55.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:55.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:55.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:56.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:56.436 [Lua] Switching ConflictSettings: to: chaos 21:19:56.436 [Lua] pacing=chaos 21:19:56.436 [Lua] roaming=nil 21:19:56.436 [Lua] specials=chaos 21:19:56.436 [Lua] debug_color=purple 21:19:56.436 [Lua] contained_breeds=nil 21:19:56.436 [Lua] pack_spawning=chaos 21:19:56.436 [Lua] disabled=false 21:19:56.436 [Lua] factions=nil 21:19:56.436 [Lua] boss=chaos 21:19:56.436 [Lua] horde=chaos 21:19:56.436 [Lua] name=chaos 21:19:56.436 [Lua] intensity=default 21:19:56.436 [Lua] --- 21:19:56.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:57.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:57.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:57.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:58.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:59.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:59.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:19:59.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:00.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:00.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:01.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:01.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:01.929 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:01.994 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:02.094 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:02.178 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:20:02.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:02.344 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:20:02.428 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:20:02.745 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:20:02.861 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:20:03.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:03.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:03.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:04.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:05.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:05.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:06.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:06.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:06.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:07.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:07.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:07.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:07.987 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:08.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:08.630 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:20:08.645 [Lua] Spline already found! 21:20:08.714 [Lua] Init group template: spline_patrol 21:20:08.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:09.079 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:20:09.095 [Lua] Spline already found! 21:20:09.132 [Lua] Init group template: spline_patrol 21:20:09.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:09.812 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:20:09.829 [Lua] Spline already found! 21:20:09.864 [Lua] Init group template: spline_patrol 21:20:10.053 [Lua] Switching ConflictSettings: to: default 21:20:10.053 [Lua] pacing=default 21:20:10.053 [Lua] roaming=nil 21:20:10.053 [Lua] specials=default 21:20:10.053 [Lua] debug_color=maroon 21:20:10.053 [Lua] contained_breeds=nil 21:20:10.053 [Lua] pack_spawning=default 21:20:10.053 [Lua] disabled=false 21:20:10.053 [Lua] factions=nil 21:20:10.053 [Lua] boss=default 21:20:10.053 [Lua] horde=default 21:20:10.053 [Lua] name=default 21:20:10.053 [Lua] intensity=default 21:20:10.053 [Lua] --- 21:20:10.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:11.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:12.012 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:20:12.028 [Lua] Spline already found! 21:20:12.080 [Lua] Init group template: spline_patrol 21:20:12.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:12.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:13.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:14.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:15.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:15.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:16.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:16.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:17.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:17.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:18.135 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:18.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:18.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:19.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:19.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:19.946 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:20:19.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:19.963 [Lua] Spline already found! 21:20:19.999 [Lua] Init group template: spline_patrol 21:20:21.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:21.171 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 41 21:20:21.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:21.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:22.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:22.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:22.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:23.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:23.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:24.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:24.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:25.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:25.267 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 7 33 21:20:25.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:25.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:26.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:26.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:27.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:27.650 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:28.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:28.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:28.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:29.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:29.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:29.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:31.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:32.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:32.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:33.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:34.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:34.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:35.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:35.529 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:35.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:35.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:35.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:36.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:36.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:36.719 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:37.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:37.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:37.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:38.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:38.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:39.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:39.918 [EACServer] [22:20:39:918][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:20:40.083 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:40.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:41.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:41.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:42.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:42.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:42.514 [Lua] Time for new HOOORDE! multi_first_wave 21:20:42.514 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 21:20:42.514 [Lua] horde requested: vector_blob 21:20:42.514 [Lua] wants to spawn behind within distance: 60 21:20:42.514 [Lua] horde crated with id 35 of type vector_blob 21:20:42.514 [Lua] managed to spawn 56/56 horde enemies 21:20:42.514 [Lua] vector blob horde has started 21:20:42.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:43.433 [Lua] Init group template: horde 21:20:43.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:43.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:43.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:44.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:44.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:44.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:45.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:45.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:46.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:46.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:47.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:47.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:47.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:48.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:48.567 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:48.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:49.337 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:49.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:50.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:50.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:51.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:51.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:51.912 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:20:52.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:52.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:53.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:53.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:53.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:53.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:54.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:54.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:54.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:55.368 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:55.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:56.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:56.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:56.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:57.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:58.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:58.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:59.014 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 88 90 21:20:59.030 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 8 89 21:20:59.080 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 21:20:59.080 [Lua] ERROR: Tried to freeze unit twice in the same frame. 21:20:59.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:59.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:20:59.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:00.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:00.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:01.318 [Lua] Switching ConflictSettings: to: chaos 21:21:01.318 [Lua] pacing=chaos 21:21:01.318 [Lua] roaming=nil 21:21:01.318 [Lua] specials=chaos 21:21:01.318 [Lua] debug_color=purple 21:21:01.318 [Lua] contained_breeds=nil 21:21:01.318 [Lua] pack_spawning=chaos 21:21:01.318 [Lua] disabled=false 21:21:01.318 [Lua] factions=nil 21:21:01.318 [Lua] boss=chaos 21:21:01.318 [Lua] horde=chaos 21:21:01.318 [Lua] name=chaos 21:21:01.318 [Lua] intensity=default 21:21:01.318 [Lua] --- 21:21:01.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:02.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:02.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:02.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:03.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:03.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:04.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:04.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:05.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:05.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:05.862 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 15 66 21:21:06.379 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 9 65 21:21:06.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:07.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:07.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:08.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:08.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:09.081 [Lua] Destroying unit - ai too far away from all players. chaos_raider 2 19 64 21:21:10.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:10.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:10.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:10.965 [Lua] [ChatManager][1]System: Xanoth picked up a Grimoire 21:21:14.248 [Lua] [ChatManager][1]System: Xanoth discarded a Grimoire 21:21:15.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:16.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:16.522 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:16.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:17.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:21:17.173 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 1212304 21:21:17.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:17.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:18.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:18.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:18.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:18.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:19.251 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:19.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:20.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:20.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:20.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:20.968 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 21:21:20.968 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:21:20.968 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 21:21:20.968 [Lua] horde requested: vector_blob 21:21:20.968 [Lua] wants to spawn ahead within distance: 60 21:21:20.968 [Lua] horde crated with id 36 of type vector_blob 21:21:20.968 [Lua] managed to spawn 31/31 horde enemies 21:21:20.968 [Lua] vector blob horde has started 21:21:21.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:21.134 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 55 60 21:21:21.333 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 64 70 21:21:21.367 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 9 70 21:21:21.471 [Lua] Init group template: horde 21:21:21.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:21.948 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 10 68 21:21:22.048 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 46 65 21:21:22.166 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 15 64 21:21:22.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:22.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:23.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:23.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:23.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:24.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:24.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:25.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:25.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:25.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:26.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:26.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:26.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:26.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:28.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:28.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:28.624 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:28.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:29.152 [Lua] HORDE: last wave, reset to standard horde delay 21:21:29.152 [Lua] Time for new HOOORDE! multi_last_wave 21:21:29.152 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 21:21:29.152 [Lua] horde requested: vector_blob 21:21:29.152 [Lua] wants to spawn behind within distance: 60 21:21:29.152 [Lua] horde crated with id 37 of type vector_blob 21:21:29.152 [Lua] managed to spawn 29/29 horde enemies 21:21:29.152 [Lua] vector blob horde has started 21:21:29.253 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 43 46 21:21:29.253 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 44 45 21:21:29.386 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 47 52 21:21:29.403 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 48 52 21:21:29.403 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 51 51 21:21:29.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:29.553 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 51 59 21:21:29.553 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 54 58 21:21:29.570 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 57 58 21:21:29.621 [Lua] Init group template: horde 21:21:29.636 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 21:21:29.686 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 45 61 21:21:29.686 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 46 60 21:21:29.703 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 48 59 21:21:29.852 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 41 58 21:21:29.863 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 46 57 21:21:29.863 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 48 56 21:21:29.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:30.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:30.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:31.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:31.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:31.923 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:32.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:32.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:33.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:33.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:33.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:34.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:34.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:35.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:35.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:35.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:36.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:37.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:21:37.993 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:38.085 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:38.088 [Lua] Horde killed: ? 21:21:38.185 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:38.268 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:38.401 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:21:38.534 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:21:38.669 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:21:38.718 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:21:38.768 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:38.836 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:38.935 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:39.001 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:39.101 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:21:39.202 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:21:39.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:39.369 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:21:39.519 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:21:40.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:40.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:40.893 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:41.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:42.191 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:43.128 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:43.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:44.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:44.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:44.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:45.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:45.719 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:45.787 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:45.886 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:45.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:45.986 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:21:46.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:46.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:47.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:47.358 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:47.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:47.674 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:47.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:48.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:48.193 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:48.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:48.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:48.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:49.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:49.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:49.974 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:50.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:50.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:50.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:51.291 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:51.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:52.073 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:52.317 [Lua] Coordinated attack! 21:21:52.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:52.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:53.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:53.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:53.702 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:21:53.804 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:21:53.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:54.019 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:21:54.104 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:21:54.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:54.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:55.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:55.725 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:55.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:56.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:56.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:57.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:57.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:58.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:58.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:21:58.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:21:58.491 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:21:58.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:58.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:59.309 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:21:59.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:00.122 [Lua] Horde killed: ? 21:22:00.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:00.491 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:00.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:00.971 [Lua] Horde killed: ? 21:22:01.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:01.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:02.059 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:02.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:02.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:03.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:04.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:04.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:04.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:05.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:05.686 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:06.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:06.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:06.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:07.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:08.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:09.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:09.805 [Lua] Switching ConflictSettings: to: default 21:22:09.805 [Lua] pacing=default 21:22:09.805 [Lua] roaming=nil 21:22:09.805 [Lua] specials=default 21:22:09.805 [Lua] debug_color=maroon 21:22:09.805 [Lua] contained_breeds=nil 21:22:09.805 [Lua] pack_spawning=default 21:22:09.805 [Lua] disabled=false 21:22:09.805 [Lua] factions=nil 21:22:09.805 [Lua] boss=default 21:22:09.805 [Lua] horde=default 21:22:09.805 [Lua] name=default 21:22:09.805 [Lua] intensity=default 21:22:09.805 [Lua] --- 21:22:10.070 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:10.870 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:11.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:12.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:13.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:22:25.151 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 1 33 21:22:26.967 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:22:26.984 [Lua] Spline already found! 21:22:27.019 [Lua] Init group template: spline_patrol 21:22:27.734 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:27.851 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:27.900 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:28.000 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:28.351 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:28.453 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:28.518 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:28.551 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:28.635 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:28.635 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:28.735 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:28.801 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:29.168 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:29.269 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:29.368 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:29.435 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:29.435 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:29.535 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:29.535 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:29.635 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:30.154 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:30.251 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:30.335 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:30.384 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:31.535 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:22:31.552 [Lua] Spline already found! 21:22:31.604 [Lua] Init group template: spline_patrol 21:22:33.551 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 3 43 21:22:34.719 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 4 42 21:22:35.686 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:35.769 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:35.869 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:35.969 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:36.502 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:36.637 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:36.637 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:36.702 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:36.702 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:36.822 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:36.919 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:37.002 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:37.335 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:37.401 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:37.436 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:37.488 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:37.504 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:37.601 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:22:37.635 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:37.770 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:38.252 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:38.357 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:38.469 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:39.891 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:22:39.918 [EACServer] [22:22:39:918][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:23:00.769 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:00.852 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:00.986 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:01.069 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:01.419 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:01.486 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:01.552 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:01.653 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:01.752 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:01.868 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:01.951 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:02.051 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:02.503 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:02.569 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:02.619 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:02.706 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:02.706 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:02.769 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:02.769 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:02.902 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:03.353 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:03.469 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:03.536 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:03.621 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:13.986 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 21 21:23:18.321 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:23:18.337 [Lua] Spline already found! 21:23:18.389 [Lua] Init group template: spline_patrol 21:23:19.170 [Lua] main path terror event triggered: boss_event_rat_ogre 21:23:19.170 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 21:23:19.203 [Flow] Boss DoorStormfiend 21:23:19.204 [Lua] Boss gave [Unit '#ID[0ce871cc53f1ae0a]'] initial aggro 21:23:19.205 [Lua] Init group template: boss_door_closers 21:23:20.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:23:20.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:23:20.010 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:23:20.442 [Lua] Switching ConflictSettings: to: skaven 21:23:20.442 [Lua] pacing=default 21:23:20.442 [Lua] roaming=nil 21:23:20.442 [Lua] specials=skaven 21:23:20.442 [Lua] debug_color=orange 21:23:20.442 [Lua] contained_breeds=nil 21:23:20.442 [Lua] pack_spawning=skaven 21:23:20.442 [Lua] disabled=false 21:23:20.442 [Lua] factions=nil 21:23:20.442 [Lua] boss=skaven 21:23:20.442 [Lua] horde=default 21:23:20.442 [Lua] name=skaven 21:23:20.442 [Lua] intensity=default 21:23:20.442 [Lua] --- 21:23:20.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:23:20.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:23:20.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:23:21.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:23:21.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:23:21.480 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:23:26.031 [Lua] Switching ConflictSettings: to: default 21:23:26.031 [Lua] pacing=default 21:23:26.031 [Lua] roaming=nil 21:23:26.031 [Lua] specials=default 21:23:26.031 [Lua] debug_color=maroon 21:23:26.031 [Lua] contained_breeds=nil 21:23:26.031 [Lua] pack_spawning=default 21:23:26.031 [Lua] disabled=false 21:23:26.031 [Lua] factions=nil 21:23:26.031 [Lua] boss=default 21:23:26.031 [Lua] horde=default 21:23:26.031 [Lua] name=default 21:23:26.031 [Lua] intensity=default 21:23:26.031 [Lua] --- 21:23:26.162 [Lua] Switching ConflictSettings: to: skaven 21:23:26.162 [Lua] pacing=default 21:23:26.162 [Lua] roaming=nil 21:23:26.162 [Lua] specials=skaven 21:23:26.162 [Lua] debug_color=orange 21:23:26.162 [Lua] contained_breeds=nil 21:23:26.162 [Lua] pack_spawning=skaven 21:23:26.162 [Lua] disabled=false 21:23:26.162 [Lua] factions=nil 21:23:26.162 [Lua] boss=skaven 21:23:26.162 [Lua] horde=default 21:23:26.162 [Lua] name=skaven 21:23:26.162 [Lua] intensity=default 21:23:26.162 [Lua] --- 21:23:28.563 [Lua] Switching ConflictSettings: to: default 21:23:28.563 [Lua] pacing=default 21:23:28.563 [Lua] roaming=nil 21:23:28.563 [Lua] specials=default 21:23:28.563 [Lua] debug_color=maroon 21:23:28.563 [Lua] contained_breeds=nil 21:23:28.563 [Lua] pack_spawning=default 21:23:28.563 [Lua] disabled=false 21:23:28.563 [Lua] factions=nil 21:23:28.563 [Lua] boss=default 21:23:28.563 [Lua] horde=default 21:23:28.563 [Lua] name=default 21:23:28.563 [Lua] intensity=default 21:23:28.563 [Lua] --- 21:23:29.188 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:29.896 [Lua] Switching ConflictSettings: to: skaven 21:23:29.896 [Lua] pacing=default 21:23:29.896 [Lua] roaming=nil 21:23:29.896 [Lua] specials=skaven 21:23:29.896 [Lua] debug_color=orange 21:23:29.896 [Lua] contained_breeds=nil 21:23:29.896 [Lua] pack_spawning=skaven 21:23:29.896 [Lua] disabled=false 21:23:29.896 [Lua] factions=nil 21:23:29.896 [Lua] boss=skaven 21:23:29.896 [Lua] horde=default 21:23:29.896 [Lua] name=skaven 21:23:29.896 [Lua] intensity=default 21:23:29.896 [Lua] --- 21:23:30.339 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:30.768 [Lua] Switching ConflictSettings: to: default 21:23:30.768 [Lua] pacing=default 21:23:30.768 [Lua] roaming=nil 21:23:30.768 [Lua] specials=default 21:23:30.768 [Lua] debug_color=maroon 21:23:30.768 [Lua] contained_breeds=nil 21:23:30.768 [Lua] pack_spawning=default 21:23:30.768 [Lua] disabled=false 21:23:30.768 [Lua] factions=nil 21:23:30.768 [Lua] boss=default 21:23:30.768 [Lua] horde=default 21:23:30.768 [Lua] name=default 21:23:30.768 [Lua] intensity=default 21:23:30.768 [Lua] --- 21:23:32.032 [Lua] Switching ConflictSettings: to: skaven 21:23:32.032 [Lua] pacing=default 21:23:32.032 [Lua] roaming=nil 21:23:32.032 [Lua] specials=skaven 21:23:32.032 [Lua] debug_color=orange 21:23:32.032 [Lua] contained_breeds=nil 21:23:32.032 [Lua] pack_spawning=skaven 21:23:32.032 [Lua] disabled=false 21:23:32.032 [Lua] factions=nil 21:23:32.032 [Lua] boss=skaven 21:23:32.032 [Lua] horde=default 21:23:32.032 [Lua] name=skaven 21:23:32.032 [Lua] intensity=default 21:23:32.032 [Lua] --- 21:23:32.363 [Lua] Switching ConflictSettings: to: default 21:23:32.363 [Lua] pacing=default 21:23:32.363 [Lua] roaming=nil 21:23:32.363 [Lua] specials=default 21:23:32.363 [Lua] debug_color=maroon 21:23:32.363 [Lua] contained_breeds=nil 21:23:32.363 [Lua] pack_spawning=default 21:23:32.363 [Lua] disabled=false 21:23:32.363 [Lua] factions=nil 21:23:32.363 [Lua] boss=default 21:23:32.363 [Lua] horde=default 21:23:32.363 [Lua] name=default 21:23:32.363 [Lua] intensity=default 21:23:32.363 [Lua] --- 21:23:33.807 [Lua] Time for new HOOORDE! multi_first_wave 21:23:33.807 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 21:23:33.807 [Lua] horde requested: vector_blob 21:23:33.807 [Lua] wants to spawn ahead within distance: 60 21:23:33.807 [Lua] horde crated with id 42 of type vector_blob 21:23:33.807 [Lua] managed to spawn 59/59 horde enemies 21:23:33.807 [Lua] vector blob horde has started 21:23:34.776 [Lua] Init group template: horde 21:23:43.075 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:43.157 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:43.257 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:43.340 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:43.523 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:43.608 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:43.706 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:43.757 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:43.890 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:43.973 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:44.073 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:44.189 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:23:44.318 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:44.423 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:44.482 [Lua] Switching ConflictSettings: to: skaven 21:23:44.482 [Lua] pacing=default 21:23:44.482 [Lua] roaming=nil 21:23:44.482 [Lua] specials=skaven 21:23:44.482 [Lua] debug_color=orange 21:23:44.482 [Lua] contained_breeds=nil 21:23:44.482 [Lua] pack_spawning=skaven 21:23:44.482 [Lua] disabled=false 21:23:44.482 [Lua] factions=nil 21:23:44.482 [Lua] boss=skaven 21:23:44.482 [Lua] horde=default 21:23:44.482 [Lua] name=skaven 21:23:44.482 [Lua] intensity=default 21:23:44.482 [Lua] --- 21:23:44.523 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:44.623 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:23:44.751 [Lua] Switching ConflictSettings: to: default 21:23:44.751 [Lua] pacing=default 21:23:44.751 [Lua] roaming=nil 21:23:44.751 [Lua] specials=default 21:23:44.751 [Lua] debug_color=maroon 21:23:44.751 [Lua] contained_breeds=nil 21:23:44.751 [Lua] pack_spawning=default 21:23:44.751 [Lua] disabled=false 21:23:44.751 [Lua] factions=nil 21:23:44.751 [Lua] boss=default 21:23:44.751 [Lua] horde=default 21:23:44.751 [Lua] name=default 21:23:44.751 [Lua] intensity=default 21:23:44.751 [Lua] --- 21:23:46.813 [Lua] Switching ConflictSettings: to: skaven 21:23:46.813 [Lua] pacing=default 21:23:46.813 [Lua] roaming=nil 21:23:46.813 [Lua] specials=skaven 21:23:46.813 [Lua] debug_color=orange 21:23:46.813 [Lua] contained_breeds=nil 21:23:46.813 [Lua] pack_spawning=skaven 21:23:46.813 [Lua] disabled=false 21:23:46.813 [Lua] factions=nil 21:23:46.813 [Lua] boss=skaven 21:23:46.813 [Lua] horde=default 21:23:46.813 [Lua] name=skaven 21:23:46.813 [Lua] intensity=default 21:23:46.813 [Lua] --- 21:23:47.680 [Lua] Switching ConflictSettings: to: default 21:23:47.680 [Lua] pacing=default 21:23:47.680 [Lua] roaming=nil 21:23:47.680 [Lua] specials=default 21:23:47.680 [Lua] debug_color=maroon 21:23:47.680 [Lua] contained_breeds=nil 21:23:47.680 [Lua] pack_spawning=default 21:23:47.680 [Lua] disabled=false 21:23:47.680 [Lua] factions=nil 21:23:47.680 [Lua] boss=default 21:23:47.680 [Lua] horde=default 21:23:47.680 [Lua] name=default 21:23:47.680 [Lua] intensity=default 21:23:47.680 [Lua] --- 21:23:50.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:50.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:51.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:51.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:52.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:52.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:53.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:53.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:53.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:54.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:54.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:55.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:56.009 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 21:23:56.009 [Lua] ERROR: Tried to freeze unit twice in the same frame. 21:23:56.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:58.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:23:59.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:00.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:00.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:01.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:01.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:01.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:01.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:01.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:02.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:03.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:03.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:03.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:03.545 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:03.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:03.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:04.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:04.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:04.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:04.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:05.077 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:05.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:05.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:05.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:05.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:05.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:05.874 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:24:05.874 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:24:05.874 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 21:24:05.874 [Lua] horde requested: vector_blob 21:24:05.874 [Lua] wants to spawn ahead within distance: 60 21:24:05.874 [Lua] horde crated with id 43 of type vector_blob 21:24:05.874 [Lua] managed to spawn 54/54 horde enemies 21:24:05.874 [Lua] vector blob horde has started 21:24:06.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:06.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:06.762 [Lua] Init group template: horde 21:24:06.795 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:07.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:07.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:07.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:08.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:08.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:09.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:09.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:10.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:11.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:12.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:12.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:12.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:12.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:12.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:13.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:13.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:13.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:13.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:13.960 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:14.077 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:14.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:14.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:14.143 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:14.259 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:14.375 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:24:14.492 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:24:14.559 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:24:14.658 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:24:14.776 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:14.843 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:14.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:14.944 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:15.026 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:15.176 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:24:15.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:15.292 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:24:15.392 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:24:15.543 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:24:16.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:16.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:16.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:16.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:17.209 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:17.325 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:17.408 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:17.525 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:24:17.593 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:24:17.708 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:24:17.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:17.809 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:24:17.975 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:24:18.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:18.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:19.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:19.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:20.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:20.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:21.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:21.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:22.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:22.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:23.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:25.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:25.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:25.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:26.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:26.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:26.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:27.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:28.257 [Lua] [ChatManager][1]System: Rat Ogre died after 1 minute 8 seconds. 21:24:28.260 [Lua] rat ogre died! 21:24:29.175 [Lua] HORDE: Pushing horde in time; too many units out 65 21:24:29.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:30.250 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:30.376 [Lua] Horde killed: ? 21:24:30.384 [Lua] HORDE: last wave, reset to standard horde delay 21:24:30.384 [Lua] Time for new HOOORDE! multi_last_wave 21:24:30.384 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 21:24:30.384 [Lua] horde requested: vector_blob 21:24:30.384 [Lua] wants to spawn ahead within distance: 60 21:24:30.384 [Lua] horde crated with id 44 of type vector_blob 21:24:30.384 [Lua] managed to spawn 57/57 horde enemies 21:24:30.384 [Lua] vector blob horde has started 21:24:30.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:31.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:31.300 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x55bfb, position: 0 21:24:31.315 [Lua] Init group template: horde 21:24:31.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:31.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:31.736 [Lua] rat ogre was despawned! 21:24:31.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:31.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:32.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:32.594 [Lua] [ChatManager][1]System: Barra picked up a Loot Die (1) 21:24:32.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:33.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:33.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:33.618 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:34.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:34.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:34.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:35.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:35.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:36.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:36.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:36.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:37.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:37.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:37.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:38.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:38.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:38.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:39.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:39.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:39.918 [EACServer] [22:24:39:918][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:24:40.096 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:40.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:40.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:41.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:24:44.179 [Lua] Horde killed: ? 21:24:54.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:24:54.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:24:54.919 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:24:58.578 [Lua] Horde killed: ? 21:25:02.647 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 21:25:04.186 [Lua] Switching ConflictSettings: to: skaven 21:25:04.186 [Lua] pacing=default 21:25:04.186 [Lua] roaming=nil 21:25:04.186 [Lua] specials=skaven 21:25:04.186 [Lua] debug_color=orange 21:25:04.186 [Lua] contained_breeds=nil 21:25:04.186 [Lua] pack_spawning=skaven 21:25:04.186 [Lua] disabled=false 21:25:04.186 [Lua] factions=nil 21:25:04.186 [Lua] boss=skaven 21:25:04.186 [Lua] horde=default 21:25:04.186 [Lua] name=skaven 21:25:04.186 [Lua] intensity=default 21:25:04.186 [Lua] --- 21:25:10.676 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:10.792 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:10.878 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:10.960 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:25:11.093 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:25:11.176 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:25:11.276 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:25:11.359 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:25:15.313 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 10 25 21:25:15.909 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:25:15.925 [Lua] Spline already found! 21:25:15.977 [Lua] Init group template: spline_patrol 21:25:17.559 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:25:17.575 [Lua] Spline already found! 21:25:17.611 [Lua] Init group template: spline_patrol 21:25:20.011 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 14 28 21:25:20.210 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 27 21:25:20.645 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:25:20.661 [Lua] Spline already found! 21:25:20.696 [Lua] Init group template: spline_patrol 21:25:22.875 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:25:22.892 [Lua] Spline already found! 21:25:22.961 [Lua] Init group template: spline_patrol 21:25:30.393 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:25:30.412 [Lua] Spline already found! 21:25:30.446 [Lua] Init group template: spline_patrol 21:25:36.818 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x57fc7, position: 0 21:25:44.994 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 16 23 21:25:49.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5852a, position: 0 21:25:50.695 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 13 16 21:25:53.193 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 17 21:26:04.411 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:04.494 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:04.594 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:04.678 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:05.195 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:05.195 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:05.295 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:05.295 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:05.344 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:05.377 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:05.477 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:05.810 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:05.896 [Flow] lua_on_damage_taken 21:26:05.896 [Flow] 1 21:26:05.911 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:05.994 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:06.077 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:06.211 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:06.294 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:06.394 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:06.527 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:06.611 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:06.694 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:06.845 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:06.879 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:06.981 [Flow] lua_on_damage_taken 21:26:06.981 [Flow] 2 21:26:07.030 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 21:26:07.228 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:07.345 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:07.428 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:07.528 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:07.677 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:07.778 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:07.977 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:08.044 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:08.144 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:08.227 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:08.331 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:08.427 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:08.594 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:08.694 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:08.727 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:08.828 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:08.961 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:09.061 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:09.144 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:09.244 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:09.379 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:09.478 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:10.361 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:10.697 [Flow] lua_on_damage_taken 21:26:10.697 [Flow] 1 21:26:11.813 [Flow] lua_on_damage_taken 21:26:11.813 [Flow] 2 21:26:11.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:11.864 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 21:26:12.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:12.731 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source. 21:26:13.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:13.767 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:14.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:14.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:14.447 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 7 21:26:14.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:15.030 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:15.146 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:15.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:15.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:17.713 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:17.830 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:17.896 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:18.016 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:18.118 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:18.230 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:18.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:18.313 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:18.430 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:18.497 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:18.579 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:18.695 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:18.761 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:18.913 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:19.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:19.080 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:19.180 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:19.264 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:19.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:19.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:20.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:20.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:20.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:21.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:22.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:23.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:23.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:23.995 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:23.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:24.062 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:24.178 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:24.245 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:24.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:24.361 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:24.478 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:24.654 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:24.695 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:24.749 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:24.762 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:24.877 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:24.945 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:25.045 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:25.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:25.261 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:25.328 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:25.445 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:25.528 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:25.610 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:25.710 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:25.793 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:25.893 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:26.082 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:26.145 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:26.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:26.228 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:26.346 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:26.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:26.845 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:26.928 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:27.032 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:27.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:27.112 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:26:27.362 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:27.445 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:27.547 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:27.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:27.695 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:26:27.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:26:36.231 [Flow] lua_on_damage_taken 21:26:36.231 [Flow] 1 21:26:36.747 [Flow] lua_on_damage_taken 21:26:36.747 [Flow] 2 21:26:36.797 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 21:26:37.318 [Lua] Switching ConflictSettings: to: chaos 21:26:37.318 [Lua] pacing=chaos 21:26:37.318 [Lua] roaming=nil 21:26:37.318 [Lua] specials=chaos 21:26:37.318 [Lua] debug_color=purple 21:26:37.318 [Lua] contained_breeds=nil 21:26:37.318 [Lua] pack_spawning=chaos 21:26:37.318 [Lua] disabled=false 21:26:37.318 [Lua] factions=nil 21:26:37.318 [Lua] boss=chaos 21:26:37.318 [Lua] horde=chaos 21:26:37.318 [Lua] name=chaos 21:26:37.318 [Lua] intensity=default 21:26:37.318 [Lua] --- 21:26:39.328 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 4 6 21:26:39.714 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 5 21:26:39.918 [EACServer] [22:26:39:918][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:26:40.614 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 21:26:41.148 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 21:26:43.297 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 21:26:44.814 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 21:26:46.315 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 21:26:47.313 [Flow] lua_on_damage_taken 21:26:47.313 [Flow] 1 21:26:47.663 [Flow] lua_on_damage_taken 21:26:47.663 [Flow] 2 21:26:47.713 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 21:26:51.748 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 21:26:55.521 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 21:26:56.931 [Lua] Time for new HOOORDE! multi_first_wave 21:26:56.931 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 21:26:56.931 [Lua] horde requested: vector_blob 21:26:56.931 [Lua] wants to spawn ahead within distance: 60 21:26:56.931 [Lua] horde crated with id 50 of type vector_blob 21:26:56.931 [Lua] managed to spawn 27/27 horde enemies 21:26:56.931 [Lua] vector blob horde has started 21:26:57.349 [Lua] Init group template: horde 21:26:57.480 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:26:57.497 [Lua] Spline already found! 21:26:57.549 [Lua] Init group template: spline_patrol 21:27:03.557 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 71207 21:27:07.013 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:27:07.013 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:27:07.013 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 21:27:07.013 [Lua] horde requested: vector_blob 21:27:07.013 [Lua] wants to spawn ahead within distance: 60 21:27:07.014 [Lua] horde crated with id 52 of type vector_blob 21:27:07.014 [Lua] managed to spawn 30/30 horde enemies 21:27:07.014 [Lua] vector blob horde has started 21:27:07.164 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:27:07.180 [Lua] Spline already found! 21:27:07.500 [Lua] Init group template: horde 21:27:07.567 [Lua] Init group template: spline_patrol 21:27:14.186 [Lua] Horde killed: ? 21:27:17.099 [Lua] HORDE: last wave, reset to standard horde delay 21:27:17.099 [Lua] Time for new HOOORDE! multi_last_wave 21:27:17.099 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 21:27:17.099 [Lua] horde requested: vector_blob 21:27:17.099 [Lua] wants to spawn ahead within distance: 60 21:27:17.099 [Lua] horde crated with id 54 of type vector_blob 21:27:17.099 [Lua] managed to spawn 28/28 horde enemies 21:27:17.099 [Lua] vector blob horde has started 21:27:17.553 [Lua] Init group template: horde 21:27:18.583 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:27:18.600 [Lua] Spline already found! 21:27:18.636 [Lua] Init group template: spline_patrol 21:27:26.719 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:27:26.736 [Lua] Spline already found! 21:27:26.790 [Lua] Init group template: spline_patrol 21:27:29.068 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 71207 21:27:30.188 [Lua] Horde killed: ? 21:27:30.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:27:30.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:27:30.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:27:32.037 [Lua] Horde killed: ? 21:27:32.850 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:27:32.866 [Lua] Spline already found! 21:27:32.904 [Lua] Init group template: spline_patrol 21:27:44.524 [Lua] Switching ConflictSettings: to: default 21:27:44.524 [Lua] pacing=default 21:27:44.524 [Lua] roaming=nil 21:27:44.524 [Lua] specials=default 21:27:44.524 [Lua] debug_color=maroon 21:27:44.524 [Lua] contained_breeds=nil 21:27:44.524 [Lua] pack_spawning=default 21:27:44.524 [Lua] disabled=false 21:27:44.524 [Lua] factions=nil 21:27:44.524 [Lua] boss=default 21:27:44.524 [Lua] horde=default 21:27:44.524 [Lua] name=default 21:27:44.524 [Lua] intensity=default 21:27:44.524 [Lua] --- 21:27:48.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:48.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:48.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:49.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:49.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:49.700 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:49.801 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:49.884 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:49.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:49.984 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:50.250 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:27:50.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:50.351 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:27:50.435 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:27:50.535 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:27:50.535 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:50.602 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 21:27:50.635 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:50.739 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:50.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:50.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:50.833 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:27:51.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:51.233 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:27:51.366 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:27:51.466 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:27:51.567 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:27:53.437 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:54.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:54.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:55.057 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:55.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:55.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:55.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:55.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:56.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:56.541 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:56.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:56.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:56.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:57.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:58.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:58.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:58.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:58.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:58.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:59.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:59.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:59.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:27:59.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:00.506 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:00.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:01.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:01.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:02.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:02.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:02.523 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:02.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:03.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:03.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:03.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:03.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:03.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:03.884 [Lua] Coordinated attack! 21:28:04.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:04.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:04.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:05.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:05.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:05.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:06.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:06.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:07.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:07.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:08.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:08.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:08.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:09.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:09.723 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:10.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:10.639 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:11.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:11.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:12.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:12.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:12.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:12.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:13.025 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:13.306 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:13.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:14.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:14.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:14.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:14.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:15.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:15.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:15.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:15.789 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:16.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:16.088 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:16.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:16.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:16.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:16.640 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:17.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:17.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:17.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:18.205 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:18.571 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:18.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:19.390 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:19.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:20.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:20.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:20.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:21.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:21.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:22.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:22.167 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:28:22.183 [Lua] Spline already found! 21:28:22.235 [Lua] Init group template: spline_patrol 21:28:22.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:22.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:23.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:23.621 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:24.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:24.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:24.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:25.173 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:25.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:26.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:26.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:28:27.918 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:28:27.934 [Lua] Spline already found! 21:28:27.969 [Lua] Init group template: spline_patrol 21:28:39.918 [EACServer] [22:28:39:918][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:28:40.267 [Lua] simple los failed 21:28:41.935 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:42.052 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:42.103 [Lua] fence jumping 21:28:42.135 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:42.236 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:42.320 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:28:42.453 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:28:42.535 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:28:42.619 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:28:42.752 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:42.852 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:42.935 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:43.020 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:28:43.136 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:28:43.237 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:28:43.320 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:28:43.354 [Lua] ready to jump failed 21:28:43.403 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:28:43.987 [Lua] fence jumping 21:28:44.870 [Lua] ready to jump failed 21:29:03.152 [Lua] Time for new HOOORDE! multi_first_wave 21:29:03.152 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 21:29:03.152 [Lua] horde requested: ambush 21:29:03.152 [Lua] setting up ambush-horde 21:29:03.152 [Lua] Composing horde 'large' .. using variant 'plain' 21:29:03.152 [Lua] -> spawning: 56 21:29:03.152 [Lua] horde crated with id 60 of type ambush 21:29:03.152 [Lua] ambush horde has started 21:29:03.189 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 21:29:04.235 [Lua] fence jumping 21:29:04.838 [Lua] ready to jump failed 21:29:06.704 [Lua] replace_hidden_spawners -> first try found: 4 cover points 21:29:06.704 [Lua] replace_hidden_spawners -> replacing hidden spawners! 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:06.704 [Lua] ->moving spawner 21:29:08.003 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:08.087 [Lua] [GameNetworkManager] game object created go_id=2311, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:08.154 [Lua] [GameNetworkManager] game object created go_id=2312, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:08.270 [Lua] [GameNetworkManager] game object created go_id=2313, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:29:08.289 [Lua] Init group template: horde 21:29:08.420 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:29:08.470 [Lua] [GameNetworkManager] game object was destroyed id=2311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:29:08.553 [Lua] [GameNetworkManager] game object was destroyed id=2312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:29:08.620 [Lua] [GameNetworkManager] game object was destroyed id=2313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:29:16.571 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:29:16.593 [Lua] Spline already found! 21:29:16.675 [Lua] Init group template: spline_patrol 21:29:21.623 [Lua] HORDE: Pushing horde in time; too many units out 78 21:29:26.756 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:29:26.756 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:29:26.756 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 21:29:26.756 [Lua] horde requested: ambush 21:29:26.756 [Lua] setting up ambush-horde 21:29:26.756 [Lua] Composing horde 'large' .. using variant 'plain' 21:29:26.756 [Lua] -> spawning: 53 21:29:26.756 [Lua] horde crated with id 62 of type ambush 21:29:26.756 [Lua] ambush horde has started 21:29:36.010 [Lua] Init group template: horde 21:29:42.059 [Lua] Horde killed: ? 21:29:43.154 [Lua] HORDE: Pushing horde in time; too many units out 72 21:29:48.190 [Lua] HORDE: last wave, reset to standard horde delay 21:29:48.190 [Lua] Time for new HOOORDE! multi_last_wave 21:29:48.190 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 21:29:48.190 [Lua] horde requested: ambush 21:29:48.190 [Lua] setting up ambush-horde 21:29:48.190 [Lua] Composing horde 'large' .. using variant 'plain' 21:29:48.190 [Lua] -> spawning: 56 21:29:48.190 [Lua] horde crated with id 63 of type ambush 21:29:48.190 [Lua] ambush horde has started 21:29:53.277 [Lua] Init group template: horde 21:29:56.593 [Lua] Horde killed: ? 21:30:12.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:30:12.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:30:12.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:30:17.819 [Lua] Horde killed: ? 21:30:25.539 [Lua] main path terror event triggered: boss_event_spline_patrol 21:30:25.539 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 21:30:25.557 [Lua] > starting new spline, using new navbot: standard , id: boss20 21:30:25.574 [Lua] > continuing spline boss20 index: 2 retries: 0 21:30:25.590 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss20 21:30:25.590 [Lua] > continuing spline boss20 index: 3 retries: 0 21:30:25.607 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss20 21:30:25.607 [Lua] > continuing spline boss20 index: 4 retries: 0 21:30:25.640 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss20 21:30:25.640 [Lua] > spline completed boss20 retries: 0 21:30:25.925 [Lua] Init group template: spline_patrol 21:30:32.872 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 53 21:30:32.922 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 20 52 21:30:38.159 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 6 48 21:30:39.441 [Lua] Coordinated attack! 21:30:39.918 [EACServer] [22:30:39:918][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:30:43.173 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 21 48 21:30:44.756 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 50 21:30:52.393 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:30:52.409 [Lua] Spline already found! 21:30:52.445 [Lua] Init group template: spline_patrol 21:30:54.858 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:30:54.874 [Lua] Spline already found! 21:30:54.927 [Lua] Init group template: spline_patrol 21:30:59.290 [Lua] [GameNetworkManager] game object created go_id=2314, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:59.408 [Lua] [GameNetworkManager] game object created go_id=2315, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:59.490 [Lua] [GameNetworkManager] game object created go_id=2316, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:59.608 [Lua] [GameNetworkManager] game object created go_id=2317, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:30:59.725 [Lua] [GameNetworkManager] game object was destroyed id=2314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:30:59.808 [Lua] [GameNetworkManager] game object was destroyed id=2315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:30:59.925 [Lua] [GameNetworkManager] game object was destroyed id=2316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:00.009 [Lua] [GameNetworkManager] game object was destroyed id=2317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:00.159 [Lua] [GameNetworkManager] game object created go_id=2318, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:00.292 [Lua] [GameNetworkManager] game object created go_id=2319, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:00.392 [Lua] [GameNetworkManager] game object created go_id=2320, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:00.492 [Lua] [GameNetworkManager] game object created go_id=2321, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:00.625 [Lua] [GameNetworkManager] game object was destroyed id=2318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:00.725 [Lua] [GameNetworkManager] game object was destroyed id=2319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:00.808 [Lua] [GameNetworkManager] game object was destroyed id=2320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:00.892 [Lua] [GameNetworkManager] game object was destroyed id=2321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:01.010 [Lua] [GameNetworkManager] game object created go_id=2322, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:01.092 [Lua] [GameNetworkManager] game object created go_id=2323, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:01.224 [Lua] [GameNetworkManager] game object created go_id=2324, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:01.325 [Lua] [GameNetworkManager] game object created go_id=2325, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:01.475 [Lua] [GameNetworkManager] game object was destroyed id=2322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:01.576 [Lua] [GameNetworkManager] game object was destroyed id=2323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:01.608 [Lua] [GameNetworkManager] game object was destroyed id=2324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:01.724 [Lua] [GameNetworkManager] game object was destroyed id=2325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:16.575 [Lua] Time for new HOOORDE! multi_first_wave 21:31:16.575 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 21:31:16.575 [Lua] horde requested: vector 21:31:16.575 [Lua] setting up vector-horde 21:31:16.575 [Lua] Composing horde 'large' .. using variant 'plain' 21:31:16.575 [Lua] --> horde wants to spawn behind players (0.96718936250346/0.67 21:31:16.575 [Lua] -> spawning: 57 21:31:16.575 [Lua] horde crated with id 67 of type vector 21:31:16.575 [Lua] vector horde has started 21:31:21.359 [Lua] [GameNetworkManager] game object created go_id=2326, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:21.425 [Lua] [GameNetworkManager] game object created go_id=2327, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:21.559 [Lua] [GameNetworkManager] game object created go_id=2328, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:21.641 [Lua] [GameNetworkManager] game object created go_id=2329, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:21.742 [Lua] [GameNetworkManager] game object was destroyed id=2326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:21.825 [Lua] [GameNetworkManager] game object was destroyed id=2327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:21.925 [Lua] [GameNetworkManager] game object was destroyed id=2328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:22.024 [Lua] [GameNetworkManager] game object was destroyed id=2329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:22.641 [Lua] [GameNetworkManager] game object created go_id=2330, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:22.726 [Lua] [GameNetworkManager] game object created go_id=2331, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:22.824 [Lua] [GameNetworkManager] game object created go_id=2332, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:22.891 [Lua] [GameNetworkManager] game object created go_id=2333, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:23.073 [Lua] [GameNetworkManager] game object was destroyed id=2330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:23.173 [Lua] [GameNetworkManager] game object was destroyed id=2331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:23.257 [Lua] [GameNetworkManager] game object was destroyed id=2332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:23.374 [Lua] [GameNetworkManager] game object was destroyed id=2333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:23.673 [Lua] [GameNetworkManager] game object created go_id=2334, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:23.740 [Lua] [GameNetworkManager] game object created go_id=2335, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:23.824 [Lua] [GameNetworkManager] game object created go_id=2336, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:23.891 [Lua] [GameNetworkManager] game object created go_id=2337, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:24.025 [Lua] [GameNetworkManager] game object was destroyed id=2334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:24.124 [Lua] [GameNetworkManager] game object was destroyed id=2335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:24.227 [Lua] [GameNetworkManager] game object was destroyed id=2336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:24.307 [Lua] [GameNetworkManager] game object was destroyed id=2337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:24.441 [Lua] [GameNetworkManager] game object created go_id=2338, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:24.540 [Lua] [GameNetworkManager] game object created go_id=2339, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:24.641 [Lua] [GameNetworkManager] game object created go_id=2340, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:24.741 [Lua] [GameNetworkManager] game object created go_id=2341, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:24.791 [Lua] [GameNetworkManager] game object was destroyed id=2338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:24.859 [Lua] [GameNetworkManager] game object was destroyed id=2339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:25.008 [Lua] [GameNetworkManager] game object was destroyed id=2340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:25.111 [Lua] [GameNetworkManager] game object was destroyed id=2341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:25.259 [Lua] [GameNetworkManager] game object created go_id=2342, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:25.376 [Lua] [GameNetworkManager] game object created go_id=2343, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:25.443 [Lua] [GameNetworkManager] game object created go_id=2344, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:25.559 [Lua] [GameNetworkManager] game object created go_id=2345, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:25.665 [Lua] [GameNetworkManager] game object was destroyed id=2342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:25.776 [Lua] [GameNetworkManager] game object was destroyed id=2343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:25.875 [Lua] [GameNetworkManager] game object was destroyed id=2344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:25.942 [Lua] [GameNetworkManager] game object was destroyed id=2345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:29.193 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 13 62 21:31:29.355 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 3 61 21:31:30.079 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 26 62 21:31:30.393 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 14 61 21:31:30.393 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 18 60 21:31:31.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:31.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:32.094 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 27 62 21:31:32.227 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 10 61 21:31:32.259 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 22 60 21:31:32.310 [Lua] [GameNetworkManager] game object created go_id=2346, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:32.393 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 12 60 21:31:32.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:32.409 [Lua] [GameNetworkManager] game object created go_id=2347, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:32.410 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 16 59 21:31:32.510 [Lua] [GameNetworkManager] game object created go_id=2348, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:32.609 [Lua] [GameNetworkManager] game object created go_id=2349, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:32.743 [Lua] [GameNetworkManager] game object was destroyed id=2346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:32.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:32.843 [Lua] [GameNetworkManager] game object was destroyed id=2347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:32.893 [Lua] [GameNetworkManager] game object was destroyed id=2348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:32.992 [Lua] [GameNetworkManager] game object was destroyed id=2349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:33.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:33.327 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:31:33.343 [Lua] Spline already found! 21:31:33.396 [Lua] Init group template: spline_patrol 21:31:33.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:33.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:34.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:34.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:34.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:35.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:35.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:36.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:36.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:36.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:36.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:37.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:37.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:37.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:38.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:39.118 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:39.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:39.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:40.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:40.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:42.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:42.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:42.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:42.798 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:43.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:43.542 [Lua] [GameNetworkManager] game object created go_id=2350, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:43.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:43.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:43.643 [Lua] [GameNetworkManager] game object created go_id=2351, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:43.742 [Lua] [GameNetworkManager] game object created go_id=2352, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:43.842 [Lua] [GameNetworkManager] game object created go_id=2353, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:43.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:43.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:43.993 [Lua] [GameNetworkManager] game object was destroyed id=2350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:44.092 [Lua] [GameNetworkManager] game object was destroyed id=2351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:44.159 [Lua] [GameNetworkManager] game object was destroyed id=2352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:44.242 [Lua] [GameNetworkManager] game object was destroyed id=2353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:44.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:44.392 [Lua] [GameNetworkManager] game object created go_id=2354, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:44.492 [Lua] [GameNetworkManager] game object created go_id=2355, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:44.576 [Lua] [GameNetworkManager] game object created go_id=2356, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:44.676 [Lua] [GameNetworkManager] game object created go_id=2357, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:44.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:44.826 [Lua] [GameNetworkManager] game object was destroyed id=2354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:44.909 [Lua] [GameNetworkManager] game object was destroyed id=2355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:44.993 [Lua] [GameNetworkManager] game object was destroyed id=2356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:45.159 [Lua] [GameNetworkManager] game object was destroyed id=2357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:45.159 [Lua] [GameNetworkManager] game object created go_id=2358, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:45.259 [Lua] [GameNetworkManager] game object created go_id=2359, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:45.342 [Lua] [GameNetworkManager] game object created go_id=2360, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:45.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:45.442 [Lua] [GameNetworkManager] game object created go_id=2361, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:31:45.659 [Lua] [GameNetworkManager] game object was destroyed id=2358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:45.764 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:45.809 [Lua] [GameNetworkManager] game object was destroyed id=2359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:45.876 [Lua] [GameNetworkManager] game object was destroyed id=2360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:45.959 [Lua] [GameNetworkManager] game object was destroyed id=2361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:31:46.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:46.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:46.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:47.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:47.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:47.878 [Lua] HORDE: Pushing horde in time; too many units out 61 21:31:48.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:48.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:48.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:48.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:49.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:51.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:51.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:51.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:52.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:52.913 [Lua] Coordinated attack! 21:31:52.946 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 21:31:52.946 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:31:52.946 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 21:31:52.946 [Lua] horde requested: vector 21:31:52.946 [Lua] setting up vector-horde 21:31:52.946 [Lua] Composing horde 'large' .. using variant 'plain' 21:31:52.946 [Lua] --> horde wants to spawn ahead of players (0.043071138683325/0.67 21:31:52.946 [Lua] -> spawning: 52 21:31:52.946 [Lua] horde crated with id 69 of type vector 21:31:52.946 [Lua] vector horde has started 21:31:53.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:53.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:53.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:54.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:54.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:54.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:55.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:55.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:55.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:55.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:55.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:56.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:56.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:56.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:57.048 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:58.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:58.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:58.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:59.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:59.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:31:59.915 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:00.044 [Lua] HORDE: last wave, reset to standard horde delay 21:32:00.044 [Lua] Time for new HOOORDE! multi_last_wave 21:32:00.044 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 21:32:00.044 [Lua] horde requested: vector 21:32:00.044 [Lua] setting up vector-horde 21:32:00.044 [Lua] Composing horde 'large' .. using variant 'plain' 21:32:00.044 [Lua] --> horde wants to spawn behind players (0.93519250283486/0.67 21:32:00.044 [Lua] -> spawning: 54 21:32:00.044 [Lua] horde crated with id 70 of type vector 21:32:00.044 [Lua] vector horde has started 21:32:00.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:00.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:01.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:01.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:01.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:02.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:02.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:02.781 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:03.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:03.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:03.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:03.836 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:04.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:04.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:05.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:05.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:05.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:06.132 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:06.235 [Lua] Init group template: horde 21:32:06.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:06.782 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:07.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:07.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:08.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:08.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:08.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:09.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:09.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:09.917 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:10.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:10.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:10.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:11.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:11.299 [Lua] Init group template: horde 21:32:11.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:12.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:12.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:12.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:13.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:13.653 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:14.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:14.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:14.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:15.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:15.633 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:15.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:16.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:16.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:17.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:17.418 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:17.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:18.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:18.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:18.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:19.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:19.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:19.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:19.852 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:20.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:20.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:21.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:21.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:21.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:22.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:22.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:23.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:23.253 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:23.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:23.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:24.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:24.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:24.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:25.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:25.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:26.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:26.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:26.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:26.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:27.301 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:27.429 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:32:27.446 [Lua] Spline already found! 21:32:27.482 [Lua] Init group template: spline_patrol 21:32:27.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:28.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:28.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:28.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:29.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:29.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:29.972 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:30.386 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:31.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:31.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:31.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:31.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:32.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:32.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:33.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:33.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:33.768 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:34.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:34.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:34.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:35.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:35.569 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:35.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:36.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:37.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:37.602 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:37.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:38.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:38.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:39.151 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:39.289 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 79 will change to a manual source. 21:32:39.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:39.918 [EACServer] [22:32:39:918][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:32:39.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:40.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:40.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:40.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:41.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:41.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:41.851 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:42.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:42.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:42.947 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 8 33 21:32:43.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:43.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:43.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:44.351 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:45.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:46.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:32:46.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:32:46.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:32:46.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:47.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:47.752 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:47.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:48.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:48.635 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:48.764 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 9 28 21:32:49.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:49.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:49.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:49.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:50.103 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:50.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:50.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:50.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:51.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:52.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:52.636 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:32:52.937 [Lua] Horde killed: ? 21:32:56.113 [Lua] Coordinated attack! 21:32:56.465 [Lua] Horde killed: ? 21:33:08.548 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:33:08.564 [Lua] Spline already found! 21:33:08.599 [Lua] Init group template: spline_patrol 21:33:23.399 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:33:23.416 [Lua] Spline already found! 21:33:23.454 [Lua] Init group template: spline_patrol 21:33:31.915 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:33:31.932 [Lua] Spline already found! 21:33:31.968 [Lua] Init group template: spline_patrol 21:33:35.599 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 21:33:40.586 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 21:33:45.165 [Lua] [GameNetworkManager] game object created go_id=2362, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:45.267 [Lua] [GameNetworkManager] game object created go_id=2363, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:45.333 [Lua] [GameNetworkManager] game object created go_id=2364, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:45.448 [Lua] [GameNetworkManager] game object created go_id=2365, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:45.798 [Lua] [GameNetworkManager] game object was destroyed id=2363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:45.882 [Lua] [GameNetworkManager] game object was destroyed id=2364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:45.933 [Lua] [GameNetworkManager] game object was destroyed id=2365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:45.985 [Lua] [GameNetworkManager] game object created go_id=2366, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:46.131 [Lua] [GameNetworkManager] game object created go_id=2367, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:46.203 [Lua] [GameNetworkManager] game object created go_id=2368, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:46.298 [Lua] [GameNetworkManager] game object created go_id=2369, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:46.548 [Lua] [GameNetworkManager] game object was destroyed id=2366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:46.615 [Lua] [GameNetworkManager] game object was destroyed id=2367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:46.698 [Lua] [GameNetworkManager] game object was destroyed id=2368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:46.765 [Lua] [GameNetworkManager] game object was destroyed id=2369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:46.798 [Lua] [GameNetworkManager] game object created go_id=2370, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:46.901 [Lua] [GameNetworkManager] game object created go_id=2371, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:46.999 [Lua] [GameNetworkManager] game object created go_id=2372, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:47.083 [Lua] [GameNetworkManager] game object created go_id=2373, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:47.899 [Lua] [GameNetworkManager] game object was destroyed id=2362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:52.982 [Lua] [GameNetworkManager] game object created go_id=2374, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:53.082 [Lua] [GameNetworkManager] game object created go_id=2375, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:53.182 [Lua] [GameNetworkManager] game object created go_id=2376, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:53.293 [Lua] [GameNetworkManager] game object created go_id=2377, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:33:53.383 [Lua] [GameNetworkManager] game object was destroyed id=2374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:55.699 [Lua] [GameNetworkManager] game object was destroyed id=2375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:55.766 [Lua] [GameNetworkManager] game object was destroyed id=2376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:55.916 [Lua] [GameNetworkManager] game object was destroyed id=2377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:56.966 [Lua] [GameNetworkManager] game object was destroyed id=2370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:57.071 [Lua] [GameNetworkManager] game object was destroyed id=2371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:57.165 [Lua] [GameNetworkManager] game object was destroyed id=2372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:33:57.265 [Lua] [GameNetworkManager] game object was destroyed id=2373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:34:07.323 [Lua] Switching ConflictSettings: to: skaven 21:34:07.323 [Lua] pacing=default 21:34:07.323 [Lua] roaming=nil 21:34:07.323 [Lua] specials=skaven 21:34:07.323 [Lua] debug_color=orange 21:34:07.323 [Lua] contained_breeds=nil 21:34:07.323 [Lua] pack_spawning=skaven 21:34:07.323 [Lua] disabled=false 21:34:07.323 [Lua] factions=nil 21:34:07.323 [Lua] boss=skaven 21:34:07.323 [Lua] horde=default 21:34:07.323 [Lua] name=skaven 21:34:07.323 [Lua] intensity=default 21:34:07.323 [Lua] --- 21:34:13.633 [Lua] Time for new HOOORDE! multi_first_wave 21:34:13.633 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 21:34:13.633 [Lua] horde requested: vector 21:34:13.633 [Lua] setting up vector-horde 21:34:13.633 [Lua] Composing horde 'large' .. using variant 'plain' 21:34:13.633 [Lua] --> horde wants to spawn behind players (0.92429099143655/0.67 21:34:13.633 [Lua] -> spawning: 55 21:34:13.633 [Lua] horde crated with id 75 of type vector 21:34:13.633 [Lua] vector horde has started 21:34:14.782 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0) 21:34:14.782 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 21:34:14.782 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_device_fiddlers (seed: 0) 21:34:15.849 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 1 9 21:34:21.384 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 21:34:27.971 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:34:39.918 [EACServer] [22:34:39:918][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:34:49.357 [Lua] Init group template: horde 21:34:53.220 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:34:53.221 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 1212304 21:34:57.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:34:57.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:34:57.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:34:57.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:34:57.961 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:34:59.107 [Lua] Horde killed: ? 21:34:59.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 97882 21:34:59.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 97882 21:34:59.991 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 97882 21:35:13.221 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 21:35:23.569 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event (seed: 0) 21:35:23.970 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:35:26.769 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 21:35:26.786 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 154 will change to a manual source. 21:35:33.903 [Lua] [GameNetworkManager] game object created go_id=2378, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:33.988 [Lua] [GameNetworkManager] game object created go_id=2379, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:34.086 [Lua] [GameNetworkManager] game object created go_id=2380, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:34.170 [Lua] [GameNetworkManager] game object created go_id=2381, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:34.320 [Lua] [GameNetworkManager] game object was destroyed id=2378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:34.420 [Lua] [GameNetworkManager] game object was destroyed id=2379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:34.520 [Lua] [GameNetworkManager] game object was destroyed id=2380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:34.653 [Lua] [GameNetworkManager] game object was destroyed id=2381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:34.753 [Lua] [GameNetworkManager] game object created go_id=2382, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:34.820 [Lua] [GameNetworkManager] game object created go_id=2383, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:34.920 [Lua] [GameNetworkManager] game object created go_id=2384, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:34.970 [Lua] [GameNetworkManager] game object created go_id=2385, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:35.170 [Lua] [GameNetworkManager] game object was destroyed id=2382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:35.270 [Lua] [GameNetworkManager] game object was destroyed id=2383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:35.354 [Lua] [GameNetworkManager] game object was destroyed id=2384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:35.404 [Lua] [GameNetworkManager] game object was destroyed id=2385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:35.520 [Lua] [GameNetworkManager] game object created go_id=2386, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:35.620 [Lua] [GameNetworkManager] game object created go_id=2387, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:35.720 [Lua] [GameNetworkManager] game object created go_id=2388, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:35.804 [Lua] [GameNetworkManager] game object created go_id=2389, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:35.938 [Lua] [GameNetworkManager] game object was destroyed id=2386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:36.054 [Lua] [GameNetworkManager] game object was destroyed id=2387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:36.238 [Lua] [GameNetworkManager] game object was destroyed id=2389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:36.238 [Lua] [GameNetworkManager] game object was destroyed id=2388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:36.305 [Lua] [GameNetworkManager] game object created go_id=2390, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:36.405 [Lua] [GameNetworkManager] game object created go_id=2391, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:36.505 [Lua] [GameNetworkManager] game object created go_id=2392, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:36.605 [Lua] [GameNetworkManager] game object created go_id=2393, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:36.657 [Flow] -95.9313 21:35:36.738 [Lua] [GameNetworkManager] game object was destroyed id=2390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:36.855 [Lua] [GameNetworkManager] game object was destroyed id=2391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:36.939 [Lua] [GameNetworkManager] game object was destroyed id=2392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:37.056 [Lua] [GameNetworkManager] game object was destroyed id=2393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:37.238 [Lua] [GameNetworkManager] game object created go_id=2394, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:37.323 [Lua] [GameNetworkManager] game object created go_id=2395, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:37.404 [Lua] [GameNetworkManager] game object created go_id=2396, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:37.503 [Lua] [GameNetworkManager] game object created go_id=2397, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:35:37.636 [Lua] [GameNetworkManager] game object was destroyed id=2394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:37.736 [Lua] [GameNetworkManager] game object was destroyed id=2395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:37.853 [Lua] [GameNetworkManager] game object was destroyed id=2396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:37.902 [Lua] [GameNetworkManager] game object was destroyed id=2397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:35:38.675 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:39.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:39.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:39.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:39.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:41.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:41.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:47.855 [Lua] event horde ends! 21:35:48.056 [Flow] 10 21:35:48.072 [Lua] TerrorEventMixer.start_event: generic_enable_specials (seed: 0) 21:35:49.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:49.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:49.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:50.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:50.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:50.903 [Lua] event horde ends! 21:35:51.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:51.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:52.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:52.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:53.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:53.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:53.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:54.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:54.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:55.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:55.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:55.408 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:56.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:57.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:57.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:57.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:58.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:58.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:59.145 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:35:59.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:00.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:00.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:01.070 [Lua] event horde ends! 21:36:01.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:02.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:02.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:03.342 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:03.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:03.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:03.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:11.775 [Flow] -175.907 21:36:12.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:13.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:13.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:13.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:14.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:15.040 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:15.061 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:15.607 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:15.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:16.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:16.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:17.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:17.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:17.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:19.412 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:19.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:20.226 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:20.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:21.042 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:21.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:21.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:22.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:22.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:23.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:23.459 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:23.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:24.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:24.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:25.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:25.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:25.640 [Lua] event horde ends! 21:36:25.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:26.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:27.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:27.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:27.819 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:36:27.820 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 3064913 21:36:27.820 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 3064918 21:36:28.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:28.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:28.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:29.344 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:29.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:30.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:30.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:30.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:30.531 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:30.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:31.029 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:31.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:31.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:33.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:33.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:34.060 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:34.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:34.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:35.280 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:35.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:36.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:36.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:36.810 [Lua] event horde ends! 21:36:36.896 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:37.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:37.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:39.918 [EACServer] [22:36:39:918][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:36:40.611 [Flow] -119.229 21:36:41.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:42.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:42.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:42.506 [Lua] [GameNetworkManager] game object created go_id=2398, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:42.573 [Lua] [GameNetworkManager] game object created go_id=2399, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:42.706 [Lua] [GameNetworkManager] game object created go_id=2400, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:42.773 [Lua] [GameNetworkManager] game object created go_id=2401, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:42.889 [Lua] [GameNetworkManager] game object was destroyed id=2398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:42.973 [Lua] [GameNetworkManager] game object was destroyed id=2399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:43.089 [Lua] [GameNetworkManager] game object was destroyed id=2400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:43.156 [Lua] [GameNetworkManager] game object was destroyed id=2401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:43.556 [Lua] [GameNetworkManager] game object created go_id=2402, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:43.673 [Lua] [GameNetworkManager] game object created go_id=2403, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:43.740 [Lua] [GameNetworkManager] game object created go_id=2404, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:43.839 [Lua] [GameNetworkManager] game object created go_id=2405, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:43.956 [Lua] [GameNetworkManager] game object was destroyed id=2402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:44.023 [Lua] [GameNetworkManager] game object was destroyed id=2403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:44.223 [Lua] [GameNetworkManager] game object was destroyed id=2404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:44.306 [Lua] [GameNetworkManager] game object was destroyed id=2405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:45.477 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:48.207 [Lua] [GameNetworkManager] game object created go_id=2406, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:48.290 [Lua] [GameNetworkManager] game object created go_id=2407, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:48.390 [Lua] [GameNetworkManager] game object created go_id=2408, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:48.473 [Lua] [GameNetworkManager] game object created go_id=2409, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:48.674 [Lua] [GameNetworkManager] game object was destroyed id=2406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:48.757 [Lua] [GameNetworkManager] game object was destroyed id=2407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:48.840 [Lua] [GameNetworkManager] game object was destroyed id=2408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:48.939 [Lua] [GameNetworkManager] game object was destroyed id=2409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:49.091 [Lua] [GameNetworkManager] game object created go_id=2410, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:49.100 [Flow] -97.689 21:36:49.173 [Lua] [GameNetworkManager] game object created go_id=2411, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:49.256 [Lua] [GameNetworkManager] game object created go_id=2412, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:49.340 [Lua] [GameNetworkManager] game object created go_id=2413, owner_id=110000100e543de go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 21:36:49.589 [Lua] [GameNetworkManager] game object was destroyed id=2410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:49.639 [Lua] [GameNetworkManager] game object was destroyed id=2411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:49.644 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:49.723 [Lua] [GameNetworkManager] game object was destroyed id=2412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:49.806 [Lua] [GameNetworkManager] game object was destroyed id=2413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100e543de 21:36:51.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:52.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:52.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:52.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:53.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:53.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:36:55.175 [Flow] -68.5952 21:36:56.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:00.876 [Flow] 4.56741 21:37:00.895 [Lua] TerrorEventMixer.start_event: generic_enable_specials (seed: 0) 21:37:01.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:01.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:02.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:02.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:02.741 [Lua] event horde ends! 21:37:02.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:03.279 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:03.678 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:04.045 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:04.398 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:04.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:04.579 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:04.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:04.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:04.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:05.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6c8e5, position: 0 21:37:05.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:05.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:05.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:05.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:06.012 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:06.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:07.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:08.178 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:09.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:09.928 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:10.995 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:11.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:12.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:12.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:12.694 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:13.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:13.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:14.461 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:14.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:15.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:16.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:16.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:16.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:17.028 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:18.342 [Lua] event horde ends! 21:37:28.264 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source. 21:37:31.668 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 0 21:37:31.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 3064913 21:37:31.669 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3b5e4, position: 3064918 21:37:32.344 [Flow] 8.23522 21:37:32.345 [Flow] EFFEKTSTORM HÄR 21:37:32.345 [Flow] SURVIVE UNTIL ESCAPE 21:37:32.345 [Lua] TerrorEventMixer.stop_event: elven_ruins_end_event 21:37:32.345 [Flow] LEYLINES FIXED 21:37:32.360 [Lua] TerrorEventMixer.start_event: elven_ruins_end_event_flush (seed: 0) 21:37:32.360 [Lua] TerrorEventMixer.start_event: generic_enable_specials (seed: 0) 21:37:32.689 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x6d41e, position: 0 21:37:33.713 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:34.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:34.515 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:34.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:35.282 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:35.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:36.047 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:36.415 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:36.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:37.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:37.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:38.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:38.359 [Lua] event horde ends! 21:37:38.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:38.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:39.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:39.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:39.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:39.881 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:40.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:40.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:40.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:41.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:41.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:42.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:42.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:42.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:42.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:42.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:42.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:42.902 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:43.315 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:43.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:44.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:44.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:44.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:44.449 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:44.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:45.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:45.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:45.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:46.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:46.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:47.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:47.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:47.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:48.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:48.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:48.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:48.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:48.997 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:49.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:49.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:49.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:49.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:50.181 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:50.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:51.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:51.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:51.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:52.333 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:52.483 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:37:56.581 [Lua] event horde ends! 21:37:58.630 [Lua] event horde ends! 21:38:00.680 [Lua] Destroying unit since outside mesh or world 21:38:02.431 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:02.693 [Lua] event horde ends! 21:38:02.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:03.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:03.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:04.032 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:04.382 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:04.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:05.150 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:05.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:07.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:08.014 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:08.383 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:09.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:09.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:10.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:10.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:10.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:11.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:12.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:13.664 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:14.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:15.312 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:15.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:15.681 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:16.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:16.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:17.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:18.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:19.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:19.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:20.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:21.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:21.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:21.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:22.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:23.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_sword_2h` for object id: 32, name: `unknown` 21:38:25.303 [Window] Window => inactive 21:38:27.014 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.016546811908483505; all_inside = true [3] self = table: 0000000001143B30; dt = 0.016546811908483505; t = 1665.7239397093654; all_inside = true; any_inside = true; players_outside_portal = table: 0000000009D220E0; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.016546811908483505; t = 1665.7239397093654 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016546811908483505; context = table: 000000001990A8A0; t = 1665.7239397093654 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.7239397093654; dt = 0.016546811908483505; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.7239397093654 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.7239397093654; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.016546811908483505; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.016546811908483505 [11] self = table: 000000000A641450; dt = 0.016546811908483505; main_t = 4049.5497518563643; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.7239397093654; game_mode_ended = false [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016546811908483505; t = 4049.5497518563643 [14] self = table: 0000000000095930; real_world_dt = 0.016546811908483505; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016546811908483505; t = 4049.5497518563643 [15] dt = 0.016546811908483505 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 4.7432432174682617; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 4.7432432174682617; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 4.7432432174682617; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 4.7432432174682617; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016546811908483505; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.014 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_sonnstill, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:771987904, lt:load_next_level, extra_packages:{ }) 21:38:27.014 [Lua] [NetworkServer] Entering post game 21:38:27.014 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 21:38:27.014 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 21:38:27.014 [Lua] [PeerSM] 110000100e543de :: on_exit InGame 21:38:27.014 [Lua] [PeerSM] 110000100e543de :: on_enter InPostGame 21:38:27.015 [Save] Saving `save_data` 21:38:27.015 [Lua] gm_event_end_conditions_met true false 21:38:27.015 [Lua] Game won 21:38:27.015 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:38:27.018 [Save] Save done 21:38:27.018 [Save] Saving `save_data` 21:38:27.018 [Lua] generate_backend_stats 1100001034ed953:1 21:38:27.020 [Save] Save done 21:38:27.035 [Lua] PlayFabMirrorBase:_commit_internal nil 21:38:27.035 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 55 21:38:27.040 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:38:27.040 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 56 21:38:27.041 [Save] Saving `save_data` 21:38:27.044 [Save] Save done 21:38:27.046 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = false 21:38:27.046 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = false 21:38:27.046 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 55 11 21:38:27.049 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.016575323417782784; all_inside = true [3] self = table: 0000000001143B30; dt = 0.016575323417782784; t = 1665.7405150327832; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011D9BED0; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.016575323417782784; t = 1665.7405150327832 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016575323417782784; context = table: 000000001990A8A0; t = 1665.7405150327832 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.7405150327832; dt = 0.016575323417782784; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.7405150327832 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.7405150327832; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.016575323417782784; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.016575323417782784 [11] self = table: 000000000A641450; dt = 0.016575323417782784; main_t = 4049.5663271797821; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.7405150327832; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016575323417782784; t = 4049.5663271797821 [14] self = table: 0000000000095930; real_world_dt = 0.016575323417782784; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016575323417782784; t = 4049.5663271797821 [15] dt = 0.016575323417782784 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012506AD0; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 4.8647985458374023; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 4.8647985458374023; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 4.8647985458374023; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 4.8647985458374023; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1665.9405150327832; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016575323417782784; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; _gm_event_end_reason = "won"; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.060 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.016565943136811256; all_inside = true [3] self = table: 0000000001143B30; dt = 0.016565943136811256; t = 1665.75708097592; all_inside = true; any_inside = true; players_outside_portal = table: 0000000016617890; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.016565943136811256; t = 1665.75708097592 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016565943136811256; context = table: 000000001990A8A0; t = 1665.75708097592 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.75708097592; dt = 0.016565943136811256; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.75708097592 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.75708097592; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.016565943136811256; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.016565943136811256 [11] self = table: 000000000A641450; dt = 0.016565943136811256; main_t = 4049.5828931229189; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.75708097592; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016565943136811256; t = 4049.5828931229189 [14] self = table: 0000000000095930; real_world_dt = 0.016565943136811256; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016565943136811256; t = 4049.5828931229189 [15] dt = 0.016565943136811256 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012506AD0; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 4.9526653289794922; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 4.9526653289794922; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 4.9526653289794922; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 4.9526653289794922; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1665.9405150327832; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016565943136811256; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; _gm_event_end_reason = "won"; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.071 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.016521351411938667; all_inside = true [3] self = table: 0000000001143B30; dt = 0.016521351411938667; t = 1665.7736023273319; all_inside = true; any_inside = true; players_outside_portal = table: 000000000253D2A0; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.016521351411938667; t = 1665.7736023273319 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016521351411938667; context = table: 000000001990A8A0; t = 1665.7736023273319 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.7736023273319; dt = 0.016521351411938667; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.7736023273319 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.7736023273319; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.016521351411938667; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.016521351411938667 [11] self = table: 000000000A641450; dt = 0.016521351411938667; main_t = 4049.5994144743308; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.7736023273319; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016521351411938667; t = 4049.5994144743308 [14] self = table: 0000000000095930; real_world_dt = 0.016521351411938667; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016521351411938667; t = 4049.5994144743308 [15] dt = 0.016521351411938667 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012506AD0; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 5.0252423286437988; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.0252423286437988; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.0252423286437988; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.0252423286437988; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1665.9405150327832; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016521351411938667; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; _gm_event_end_reason = "won"; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.082 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.016394918784499168; all_inside = true [3] self = table: 0000000001143B30; dt = 0.016394918784499168; t = 1665.7899972461164; all_inside = true; any_inside = true; players_outside_portal = table: 000000000957DA30; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.016394918784499168; t = 1665.7899972461164 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016394918784499168; context = table: 000000001990A8A0; t = 1665.7899972461164 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.7899972461164; dt = 0.016394918784499168; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.7899972461164 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.7899972461164; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.016394918784499168; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.016394918784499168 [11] self = table: 000000000A641450; dt = 0.016394918784499168; main_t = 4049.6158093931153; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.7899972461164; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016394918784499168; t = 4049.6158093931153 [14] self = table: 0000000000095930; real_world_dt = 0.016394918784499168; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016394918784499168; t = 4049.6158093931153 [15] dt = 0.016394918784499168 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012506AD0; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 5.1310129165649414; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.1310129165649414; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.1310129165649414; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.1310129165649414; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1665.9405150327832; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016394918784499168; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; _gm_event_end_reason = "won"; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.097 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.016194198280572891; all_inside = true [3] self = table: 0000000001143B30; dt = 0.016194198280572891; t = 1665.806191444397; all_inside = true; any_inside = true; players_outside_portal = table: 000000000997F210; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.016194198280572891; t = 1665.806191444397 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.016194198280572891; context = table: 000000001990A8A0; t = 1665.806191444397 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.806191444397; dt = 0.016194198280572891; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.806191444397 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.806191444397; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.016194198280572891; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.016194198280572891 [11] self = table: 000000000A641450; dt = 0.016194198280572891; main_t = 4049.6320035913959; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.806191444397; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.016194198280572891; t = 4049.6320035913959 [14] self = table: 0000000000095930; real_world_dt = 0.016194198280572891; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016194198280572891; t = 4049.6320035913959 [15] dt = 0.016194198280572891 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012506AD0; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 5.249443531036377; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.249443531036377; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.249443531036377; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.249443531036377; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1665.9405150327832; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.016194198280572891; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; _gm_event_end_reason = "won"; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.114 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.01596173457801342; all_inside = true [3] self = table: 0000000001143B30; dt = 0.01596173457801342; t = 1665.822153178975; all_inside = true; any_inside = true; players_outside_portal = table: 000000000A213EE0; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.01596173457801342; t = 1665.822153178975 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.01596173457801342; context = table: 000000001990A8A0; t = 1665.822153178975 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.822153178975; dt = 0.01596173457801342; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.822153178975 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.822153178975; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.01596173457801342; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.01596173457801342 [11] self = table: 000000000A641450; dt = 0.01596173457801342; main_t = 4049.6479653259739; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.822153178975; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.01596173457801342; t = 4049.6479653259739 [14] self = table: 0000000000095930; real_world_dt = 0.01596173457801342; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.01596173457801342; t = 4049.6479653259739 [15] dt = 0.01596173457801342 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012506AD0; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 5.3470849990844727; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.3470849990844727; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.3470849990844727; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.3470849990844727; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1665.9405150327832; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01596173457801342; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; _gm_event_end_reason = "won"; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.130 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.015756063163280487; all_inside = true [3] self = table: 0000000001143B30; dt = 0.015756063163280487; t = 1665.8379092421383; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011A4A700; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.015756063163280487; t = 1665.8379092421383 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015756063163280487; context = table: 000000001990A8A0; t = 1665.8379092421383 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.8379092421383; dt = 0.015756063163280487; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.8379092421383 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.8379092421383; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.015756063163280487; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.015756063163280487 [11] self = table: 000000000A641450; dt = 0.015756063163280487; main_t = 4049.6637213891372; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.8379092421383; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.015756063163280487; t = 4049.6637213891372 [14] self = table: 0000000000095930; real_world_dt = 0.015756063163280487; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015756063163280487; t = 4049.6637213891372 [15] dt = 0.015756063163280487 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012506AD0; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 5.4172306060791016; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.4172306060791016; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.4172306060791016; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.4172306060791016; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1665.9405150327832; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015756063163280487; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; _gm_event_end_reason = "won"; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.147 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.015556284226477146; all_inside = true [3] self = table: 0000000001143B30; dt = 0.015556284226477146; t = 1665.8534655263647; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DA6E6B0; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.015556284226477146; t = 1665.8534655263647 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015556284226477146; context = table: 000000001990A8A0; t = 1665.8534655263647 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.8534655263647; dt = 0.015556284226477146; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.8534655263647 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.8534655263647; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.015556284226477146; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.015556284226477146 [11] self = table: 000000000A641450; dt = 0.015556284226477146; main_t = 4049.6792776733637; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.8534655263647; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.015556284226477146; t = 4049.6792776733637 [14] self = table: 0000000000095930; real_world_dt = 0.015556284226477146; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015556284226477146; t = 4049.6792776733637 [15] dt = 0.015556284226477146 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012506AD0; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 5.4936928749084473; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.4936928749084473; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.4936928749084473; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.4936928749084473; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1665.9405150327832; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015556284226477146; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; _gm_event_end_reason = "won"; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.163 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.015368527732789516; all_inside = true [3] self = table: 0000000001143B30; dt = 0.015368527732789516; t = 1665.8688340540975; all_inside = true; any_inside = true; players_outside_portal = table: 00000000173836D0; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.015368527732789516; t = 1665.8688340540975 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015368527732789516; context = table: 000000001990A8A0; t = 1665.8688340540975 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.8688340540975; dt = 0.015368527732789516; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.8688340540975 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.8688340540975; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.015368527732789516; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.015368527732789516 [11] self = table: 000000000A641450; dt = 0.015368527732789516; main_t = 4049.6946462010965; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.8688340540975; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.015368527732789516; t = 4049.6946462010965 [14] self = table: 0000000000095930; real_world_dt = 0.015368527732789516; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015368527732789516; t = 4049.6946462010965 [15] dt = 0.015368527732789516 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012506AD0; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 5.5766568183898926; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.5766568183898926; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.5766568183898926; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.5766568183898926; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1665.9405150327832; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015368527732789516; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; _gm_event_end_reason = "won"; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.180 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.015249218791723251; all_inside = true [3] self = table: 0000000001143B30; dt = 0.015249218791723251; t = 1665.8840832728893; all_inside = true; any_inside = true; players_outside_portal = table: 000000000AB58510; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.015249218791723251; t = 1665.8840832728893 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015249218791723251; context = table: 000000001990A8A0; t = 1665.8840832728893 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.8840832728893; dt = 0.015249218791723251; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.8840832728893 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.8840832728893; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.015249218791723251; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.015249218791723251 [11] self = table: 000000000A641450; dt = 0.015249218791723251; main_t = 4049.7098954198882; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.8840832728893; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.015249218791723251; t = 4049.7098954198882 [14] self = table: 0000000000095930; real_world_dt = 0.015249218791723251; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015249218791723251; t = 4049.7098954198882 [15] dt = 0.015249218791723251 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012506AD0; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 5.6655545234680176; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.6655545234680176; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.6655545234680176; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.6655545234680176; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1665.9405150327832; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015249218791723251; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; _gm_event_end_reason = "won"; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.197 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.015150411985814571; all_inside = true [3] self = table: 0000000001143B30; dt = 0.015150411985814571; t = 1665.8992336848751; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D2D7D30; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.015150411985814571; t = 1665.8992336848751 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015150411985814571; context = table: 000000001990A8A0; t = 1665.8992336848751 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.8992336848751; dt = 0.015150411985814571; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.8992336848751 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.8992336848751; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.015150411985814571; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.015150411985814571 [11] self = table: 000000000A641450; dt = 0.015150411985814571; main_t = 4049.725045831874; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.8992336848751; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.015150411985814571; t = 4049.725045831874 [14] self = table: 0000000000095930; real_world_dt = 0.015150411985814571; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015150411985814571; t = 4049.725045831874 [15] dt = 0.015150411985814571 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012506AD0; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 5.7142453193664551; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.7142453193664551; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.7142453193664551; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.7142453193664551; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1665.9405150327832; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015150411985814571; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; _gm_event_end_reason = "won"; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.213 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.015058225020766258; all_inside = true [3] self = table: 0000000001143B30; dt = 0.015058225020766258; t = 1665.9142919098958; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011EF3BB0; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.015058225020766258; t = 1665.9142919098958 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015058225020766258; context = table: 000000001990A8A0; t = 1665.9142919098958 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.9142919098958; dt = 0.015058225020766258; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.9142919098958 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.9142919098958; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.015058225020766258; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.015058225020766258 [11] self = table: 000000000A641450; dt = 0.015058225020766258; main_t = 4049.7401040568948; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.9142919098958; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.015058225020766258; t = 4049.7401040568948 [14] self = table: 0000000000095930; real_world_dt = 0.015058225020766258; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015058225020766258; t = 4049.7401040568948 [15] dt = 0.015058225020766258 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012506AD0; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 5.5149059295654297; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.5149059295654297; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.5149059295654297; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.5149059295654297; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1665.9405150327832; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015058225020766258; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; _gm_event_end_reason = "won"; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.230 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:587: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:419: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:536:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:301: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:153: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:112: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:457: in function system_update [10] @scripts/entity_system/entity_system.lua:426: in function update [11] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] self = table: 0000000004543380 [2] self = table: 0000000001143B30; dt = 0.015049789100885391; all_inside = true [3] self = table: 0000000001143B30; dt = 0.015049789100885391; t = 1665.9293416989967; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C321810; buff_system = table: 0000000003E9CCE0 [4] self = table: 0000000001143B30; dt = 0.015049789100885391; t = 1665.9293416989967 [5] self = table: 0000000001143B30; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 00000000005E7B80; dt = 0.015049789100885391; context = table: 000000001990A8A0; t = 1665.9293416989967 [6] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.9293416989967; dt = 0.015049789100885391; update_list = table: 00000000163DF970; dummy_input = table: 00000000005E7B80; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000001143B30 [7] self = table: 0000000015DFCE50; context = table: 000000001990A8A0; t = 1665.9293416989967 [8] self = table: 00000000003DD9C0; entity_system_update_context = table: 000000001990A8A0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000011B2E530; t = 1665.9293416989967; i = 82; system = table: 0000000015DFCE50 [9] self = table: 000000001990A870; update_func = "update"; dt = 0.015049789100885391; entity_system_update_context = table: 000000001990A8A0 [10] self = table: 000000001990A870; dt = 0.015049789100885391 [11] self = table: 000000000A641450; dt = 0.015049789100885391; main_t = 4049.7551538459957; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 1665.9293416989967; game_mode_ended = true [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.015049789100885391; t = 4049.7551538459957 [14] self = table: 0000000000095930; real_world_dt = 0.015049789100885391; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.015049789100885391; t = 4049.7551538459957 [15] dt = 0.015049789100885391 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000347D970; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 0000000012506AD0; _initial_peers_ready = true; _object_set_names = table: 0000000002939EA0; _end_conditions_met = true; _round_started = true; _object_sets = table: 0000000002939E70; _disable_spawning_reasons = table: 00000000120F2300; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000002F03540; _mutator_handler = table: 000000000F689020; network_server = table: 00000000182FDFA0; _game_mode = table: 000000000418E210; _profile_synchronizer = table: 00000000009D8D90; _lobby_host = table: 00000000009EC680; _level_key = "elven_ruins"; _network_transmit = table: 00000000009D8100; _flow_set_data = table: 000000000CEFDF30; is_server = true; network_event_delegate = table: 00000000123342E0; [2] _end_zone_time_since_notify = 5; _closest_player = 5.3242902755737305; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 5.3242902755737305; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 5.3242902755737305; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 5.3242902755737305; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 0000000015DFCE80; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_19"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000A4CE770; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 0000000014C309E0; _player_distances = table: 0000000001143EA0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [7] profiler_names = table: 00000000163DF9D0; entity_manager = table: 0000000003F86150; extension_init_context = table: 0000000015DFCE80; NAME = "end_zone_system"; unit_storage = table: 00000000002EE390; update_list = table: 00000000163DF970; statistics_db = table: 000000000347D970; is_server = true; extensions = table: 00000000163DF9A0; network_transmit = table: 00000000009D8100; world = [World]; name = "end_zone_system"; system_api = table: 000000000C5411B0; [8] num_systems = 0; systems_pre_update = table: 0000000011B2E5D0; systems = table: 00000000003DD9F0; systems_update = table: 0000000011B2E530; systems_post_update = table: 0000000011B2E600; systems_physics_async_update = table: 000000000C541120; [9] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [10] entity_system_bag = table: 00000000003DD9C0; startup_data = table: 000000000C541180; entity_manager = table: 0000000003F86150; unit_spawner = table: 0000000000B7C750; statistics_db = table: 000000000347D970; is_server = true; system_update_context = table: 000000001990A8A0; network_transmit = table: 00000000009D8100; network_clock = table: 0000000001667940; dice_keeper = table: 0000000000B7C5A0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 00000000003DD9C0; network_server = table: 00000000182FDFA0; entity_system = table: 000000001990A870; parent = table: 0000000000095930; _level_flow_events = table: 000000000B7DB5B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1665.9405150327832; input_manager = table: 0000000016246580; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; network_transmit = table: 00000000009D8100; _max_local_players = 4; _fps_reporter = table: 000000000F5E3090; num_local_human_players = 1; _ping_reporter = table: 000000000B723E80; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015049789100885391; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001878D0C0; _gm_event_end_reason = "won"; machines = table: 000000000B7DB790; _camera_carrier = table: 000000000B7236D0; _quit_game = false; network_clock = table: 0000000001667940; _onclose_called = false; _lobby_host = table: 00000000009EC680; statistics_db = table: 000000000347D970; game_mode_key = "adventure"; level_key = "elven_ruins"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000029C9CC0; dice_keeper = table: 0000000000B7C5A0; network_event_delegate = table: 00000000123342E0; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000A641450; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 0000000019EA8AC0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:38:27.731 [Lua] [PlayFabRequestQueue] EAC Enabled! 55 21:38:27.731 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 55 21:38:28.247 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 55 21:38:28.260 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 56 21:38:28.631 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 56 21:38:28.644 [Lua] commit result success 13 21:38:28.644 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57 21:38:28.644 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:38:28.644 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 58 21:38:28.644 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:38:28.644 [Lua] victory table: 0000000009F96C00 nil 21:38:28.661 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57 21:38:28.831 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57 21:38:28.844 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 58 12 21:38:29.030 [Lua] [PlayFabRequestQueue] EAC Enabled! 58 21:38:29.030 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 58 21:38:29.698 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 58 21:38:29.698 [Save] Saving `save_data` 21:38:29.699 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 59 21:38:29.701 [Save] Save done 21:38:29.711 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 59 21:38:29.880 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 59 21:38:36.380 [Lua] ConflictDirector - destroy all units 21:38:36.395 [Lua] [LevelTransitionHandler] promote_next_level_data 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_key:0:0:0:0 = inn_level_sonnstill 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_seed:0:0:0:0 = 0 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: conflict_director:0:0:0:0 = inn_level 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: locked_director_functions:0:0:0:0 = {} 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: game_mode:0:0:0:0 = inn 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: mechanism:0:0:0:0 = adventure 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: environment_variation_id:0:0:0:0 = 0 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty:0:0:0:0 = normal 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: difficulty_tweak:0:0:0:0 = 0 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_session_id:0:0:0:0 = 771987904 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: level_transition_type:0:0:0:0 = load_next_level 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: extra_packages:0:0:0:0 = {} 21:38:36.395 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: name:set_level_data 21:38:36.395 [Lua] TRANSITION nil nil load_next_level 21:38:36.395 [Lua] Transition type "load_next_level", is server: true 21:38:36.395 [Lua] [GameNetworkManager] Leaving game... 21:38:36.395 [Lua] [GameNetworkManager] Shutting down game session host. 21:38:36.395 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:38:36.395 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:38:36.395 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1677.07 21:38:36.411 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:38:38.411 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:38:38.421 [Lua] [Managers] Calling function on all managers: 21:38:38.422 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 21:38:38.422 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = false 21:38:38.422 [Lua] Clearing all global lookup lists 21:38:38.422 [Lua] [IngamePlayerListUI] - Destroy 21:38:38.422 [Lua] [GamePadEquipmentUI] - Destroy 21:38:38.422 [Lua] [EquipmentUI] - Destroy 21:38:38.422 [Lua] [GamePadAbilityUI] - Destroy 21:38:38.422 [Lua] [AbilityUI] - Destroy 21:38:38.423 [Lua] [IngameUI] destroy 21:38:38.423 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":2,"peer_id":"1100001034ed953"}] 21:38:38.423 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3 21:38:38.423 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"110000100e543de"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}] 21:38:38.423 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 21:38:38.447 [Lua] [MOD][VMF][INFO] Removed 110000100e543de from the VMF users list. 21:38:38.447 [Lua] PlayerManager:remove_player peer_id=110000100e543de 1 21:38:38.475 [Lua] [Managers] Destroying manager group: 21:38:38.482 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:38:38.552 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:38:38.552 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:38:38.554 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:38:38.554 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:38:38.556 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:38:38.558 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:38:38.559 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:38:38.559 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:38:38.559 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:38:38.559 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:38:38.561 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 21:38:38.561 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:38:38.562 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:38:38.563 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:38:38.564 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:38:38.565 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:38:38.567 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:38:38.568 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:38:38.569 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:38:38.570 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 21:38:38.572 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:38:38.574 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 21:38:38.575 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:38:38.575 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:38:38.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:38:38.578 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:38:38.579 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:38:38.580 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:38:38.582 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:38:38.589 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:38:38.589 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 21:38:38.589 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 21:38:38.589 [Lua] [PeerSM] 110000100e543de :: on_exit InPostGame 21:38:38.589 [Lua] [PeerSM] 110000100e543de :: on_enter Loading 21:38:38.589 [Lua] [Matchmaking] unregister rpcs 21:38:38.589 [Lua] ############### UNLOADING PACKAGES ############### 21:38:38.589 [Lua] [Managers] Calling function on all managers: 21:38:38.589 [Lua] [Managers] Destroying manager group: 21:38:38.589 [Lua] [Gamestate] Enter state StateLoading 21:38:38.593 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:38:38.593 [Lua] Found camera: end_screen_camera 21:38:38.593 [Lua] Found camera: end_screen_camera 21:38:38.593 [Lua] Found camera: end_screen_camera 21:38:38.593 [Lua] Found camera: end_screen_camera 21:38:38.593 [Lua] Found camera: end_screen_camera 21:38:38.593 [Lua] Found camera: end_screen_camera 21:38:38.593 [Lua] Found camera: end_screen_camera 21:38:38.593 [Lua] Found camera: end_screen_camera 21:38:38.593 [Lua] Found camera: end_screen_camera 21:38:38.593 [Lua] Found camera: end_screen_camera 21:38:38.593 [Lua] Found camera: end_screen_camera 21:38:38.593 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:38:38.594 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:38:38.594 [Lua] [Matchmaking] register rpcs 21:38:38.594 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:38:38.594 [Lua] Set lobby begin: 21:38:38.594 [Lua] Lobby data twitch_enabled = false 21:38:38.594 [Lua] Lobby data selected_mission_id = elven_ruins 21:38:38.594 [Lua] Lobby data num_players = 2 21:38:38.594 [Lua] Lobby data difficulty_tweak = 0 21:38:38.594 [Lua] Lobby data host = 1100001034ed953 21:38:38.594 [Lua] Lobby data matchmaking_type = 2 21:38:38.594 [Lua] Lobby data is_private = true 21:38:38.594 [Lua] Lobby data match_started = true 21:38:38.594 [Lua] Lobby data difficulty = hardest 21:38:38.594 [Lua] Lobby data player_slot_1 = 0:0 21:38:38.594 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:38:38.594 [Lua] Lobby data unique_server_name = Xanoth 21:38:38.594 [Lua] Lobby data quick_game = false 21:38:38.594 [Lua] Lobby data country_code = GB 21:38:38.594 [Lua] Lobby data matchmaking = false 21:38:38.594 [Lua] Lobby data power_level = 0 21:38:38.594 [Lua] Lobby data mission_id = elven_ruins 21:38:38.594 [Lua] Lobby data mechanism = adventure 21:38:38.594 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:38:38.594 [Lua] Lobby data player_slot_2 = 0:0 21:38:38.594 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:38:38.594 [Lua] Lobby data player_slot_3 = 0:0 21:38:38.594 [Lua] Lobby data eac_authorized = true 21:38:38.594 [Lua] Set lobby end. 21:38:38.594 [Lua] registering RPCs 21:38:38.594 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:38:38.594 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:38:38.594 [Lua] Set lobby begin: 21:38:38.594 [Lua] Lobby data twitch_enabled = false 21:38:38.594 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:38:38.594 [Lua] Lobby data num_players = 2 21:38:38.595 [Lua] Lobby data difficulty_tweak = 0 21:38:38.595 [Lua] Lobby data host = 1100001034ed953 21:38:38.595 [Lua] Lobby data matchmaking_type = 3 21:38:38.595 [Lua] Lobby data is_private = true 21:38:38.595 [Lua] Lobby data match_started = true 21:38:38.595 [Lua] Lobby data difficulty = hardest 21:38:38.595 [Lua] Lobby data player_slot_1 = 0:0 21:38:38.595 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:38:38.595 [Lua] Lobby data unique_server_name = Xanoth 21:38:38.595 [Lua] Lobby data quick_game = false 21:38:38.595 [Lua] Lobby data country_code = GB 21:38:38.595 [Lua] Lobby data matchmaking = false 21:38:38.595 [Lua] Lobby data power_level = 0 21:38:38.595 [Lua] Lobby data mission_id = inn_level_sonnstill 21:38:38.595 [Lua] Lobby data mechanism = adventure 21:38:38.595 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:38:38.595 [Lua] Lobby data player_slot_2 = 0:0 21:38:38.595 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:38:38.595 [Lua] Lobby data player_slot_3 = 0:0 21:38:38.595 [Lua] Lobby data eac_authorized = true 21:38:38.595 [Lua] Set lobby end. 21:38:38.595 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:38:38.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, ProfileSynchronizer 21:38:38.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer 21:38:38.619 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 21:38:38.619 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer 21:38:38.619 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, ProfileSynchronizer 21:38:38.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 21:38:38.628 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 21:38:38.628 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, ProfileSynchronizer 21:38:38.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer 21:38:38.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05, ProfileSynchronizer 21:38:38.632 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer 21:38:38.636 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 21:38:38.638 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 21:38:38.638 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer 21:38:38.638 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 21:38:38.640 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 21:38:38.640 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:38:38.640 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 21:38:38.641 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 21:38:38.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1, ProfileSynchronizer 21:38:38.641 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:38:38.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer 21:38:38.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 21:38:38.642 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 21:38:38.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 21:38:38.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 21:38:38.643 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:38:38.643 [Lua] [StateLoading] load_current_level 21:38:38.643 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_sonnstill 0 21:38:38.644 [Umbra] Unload tome 21:38:38.648 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x6ed56, position: 0 21:38:38.659 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins, elven_ruins 21:38:38.664 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins_common, elven_ruins 21:38:38.664 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_sonnstill, async-read, 21:38:38.664 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_sonnstill, async-read, 21:38:38.664 [Lua] [PackageManager] Load: resource_packages/levels/inn_sonnstill, inn_level_sonnstill, async-read, 21:38:38.664 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill, async-read, 21:38:38.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill, async-read, 21:38:38.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:38:38.709 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:38:38.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:38:39.133 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false 21:38:39.134 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}} 21:38:39.134 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 21:38:39.134 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:3:0:0 = 914129088 21:38:39.134 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 897443328 21:38:39.134 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 21:38:39.134 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false 21:38:39.134 [Lua] ### Received rpc_level_load_started 21:38:39.134 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_session_id: 771987904 21:38:39.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:38:39.750 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:38:39.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:38:39.918 [EACServer] [22:38:39:918][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 21:38:42.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:38:42.622 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:38:42.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_sonnstill 21:38:42.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_sonnstill 21:38:42.690 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_sonnstill 21:38:42.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_sonnstill_tome 21:38:42.723 [Umbra] Loading umbra tome '#ID[a7c8b9dac62a9f21]' 21:38:42.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_sonnstill_tome 21:38:42.756 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_sonnstill_tome 21:38:42.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:38:42.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:38:42.840 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:38:42.857 [Lua] [LevelTransitionHandler] Level load completed! 21:38:42.857 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_sonnstill - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 21:38:42.859 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:38:42.859 [Lua] checking dlc's against conflict directors 21:38:42.859 [Lua] number of factions to include 2 21:38:42.859 [Lua] Updated list weights for random: 21:38:42.859 [Lua] skaven, 0.42 (0.00-0.42) 21:38:42.859 [Lua] chaos, 0.42 (0.42-0.83) 21:38:42.859 [Lua] beastmen, 0.17 (0.83-1.00) 21:38:42.859 [Lua] Rolled random faction: 0.27856689691543579 skaven 21:38:42.859 [Lua] Updated list weights for random: 21:38:42.859 [Lua] beastmen, 0.29 (0.00-0.29) 21:38:42.859 [Lua] chaos, 0.71 (0.29-1.00) 21:38:42.859 [Lua] Rolled random faction: 0.81953376531600952 chaos 21:38:42.859 [Lua] number of factions added 2 21:38:42.859 [Lua] --- --- --- 21:38:42.859 [Lua] Starting... difficulty 'normal' 21:38:42.859 [Lua] These are the starting conflict directors: 21:38:42.859 [Lua] inn_level 21:38:42.859 [Lua] --- --- --- 21:38:42.859 [Lua] 21:38:42.859 [Lua] DONE! Found the following directors: 21:38:42.859 [Lua] (free: 35), Master hash is: 21:38:42.859 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:38:42.859 [Lua] load_startup_enemy_packages: -------------- 21:38:42.859 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:38:42.859 [Lua] critter_rat 21:38:42.874 [Lua] ### Received rpc_level_loaded 21:38:42.874 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 204 21:38:42.874 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 21:38:42.890 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 21:38:42.890 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 21:38:42.906 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 21:38:42.906 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 21:38:42.907 [Lua] ### Received rpc_level_loaded 21:38:42.907 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 204 21:38:42.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:38:42.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:38:42.924 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_sonnstill game_mode: inn 21:38:42.924 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:38:42.924 [Lua] Starting async level spawning of levels/inn/event_decoration/sonnstill/world 21:38:42.925 [Umbra] Init version: 3.4.15 :: 16 threads 21:38:43.178 [Lua] Async level spawning done 21:38:46.185 [Lua] ### Received rpc_level_loaded 21:38:46.185 [Lua] #### Has state machine: true, peer_id: 110000100e543de, level_id: 204 21:38:46.185 [Lua] Peer 110000100e543de has loaded the level and all enemies are loaded 21:38:46.185 [Lua] [PeerSM] 110000100e543de :: on_exit Loading 21:38:46.185 [Lua] [PeerSM] 110000100e543de :: on_enter LoadingProfilePackages 21:38:46.202 [Lua] [PeerSM] 110000100e543de :: on_exit LoadingProfilePackages 21:38:46.202 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForEnterGame 21:38:49.065 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:38:49.065 [Lua] [PlayState] Enter Substate EndViewStateChest 21:38:58.939 [Lua] min_height 91.160001754760742 21:39:04.528 [Lua] [PlayState] Exit Substate EndViewStateChest 21:39:04.528 [Lua] [PlayState] Enter Substate EndViewStateScore 21:39:15.116 [Window] Window => active 21:39:17.806 [Lua] [PlayState] Exit Substate EndViewStateScore 21:39:17.807 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:39:18.810 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:39:18.810 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:39:18.810 [Lua] [Matchmaking] unregister rpcs 21:39:18.810 [Lua] Set lobby begin: 21:39:18.810 [Lua] Lobby data twitch_enabled = false 21:39:18.810 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:39:18.810 [Lua] Lobby data num_players = 2 21:39:18.810 [Lua] Lobby data difficulty_tweak = 0 21:39:18.810 [Lua] Lobby data host = 1100001034ed953 21:39:18.810 [Lua] Lobby data matchmaking_type = 3 21:39:18.810 [Lua] Lobby data is_private = true 21:39:18.810 [Lua] Lobby data match_started = true 21:39:18.810 [Lua] Lobby data difficulty = hardest 21:39:18.810 [Lua] Lobby data player_slot_1 = 0:0 21:39:18.810 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:39:18.810 [Lua] Lobby data unique_server_name = Xanoth 21:39:18.810 [Lua] Lobby data quick_game = false 21:39:18.810 [Lua] Lobby data country_code = GB 21:39:18.810 [Lua] Lobby data matchmaking = false 21:39:18.810 [Lua] Lobby data power_level = 0 21:39:18.810 [Lua] Lobby data mission_id = inn_level_sonnstill 21:39:18.810 [Lua] Lobby data mechanism = adventure 21:39:18.810 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:39:18.810 [Lua] Lobby data player_slot_2 = 0:0 21:39:18.810 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:39:18.810 [Lua] Lobby data player_slot_3 = 0:0 21:39:18.810 [Lua] Lobby data eac_authorized = true 21:39:18.810 [Lua] Set lobby end. 21:39:18.810 [Lua] [Managers] Destroying manager group: 21:39:18.811 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:39:18.811 [Lua] [Gamestate] Enter StateIngame HOST 21:39:18.811 [Lua] [Managers] Calling function on all managers: 21:39:18.811 [Lua] <>level = inn_level_sonnstill<> 21:39:18.811 [Lua] Set lobby begin: 21:39:18.811 [Lua] Lobby data twitch_enabled = false 21:39:18.811 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:39:18.811 [Lua] Lobby data num_players = 2 21:39:18.811 [Lua] Lobby data difficulty_tweak = 0 21:39:18.811 [Lua] Lobby data host = 1100001034ed953 21:39:18.811 [Lua] Lobby data matchmaking_type = 3 21:39:18.811 [Lua] Lobby data is_private = true 21:39:18.811 [Lua] Lobby data match_started = true 21:39:18.811 [Lua] Lobby data difficulty = hardest 21:39:18.811 [Lua] Lobby data player_slot_1 = 0:0 21:39:18.811 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:39:18.811 [Lua] Lobby data unique_server_name = Xanoth 21:39:18.811 [Lua] Lobby data quick_game = false 21:39:18.811 [Lua] Lobby data country_code = GB 21:39:18.811 [Lua] Lobby data matchmaking = false 21:39:18.811 [Lua] Lobby data power_level = 0 21:39:18.811 [Lua] Lobby data mission_id = inn_level_sonnstill 21:39:18.811 [Lua] Lobby data mechanism = adventure 21:39:18.811 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:39:18.811 [Lua] Lobby data player_slot_2 = 0:0 21:39:18.811 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:39:18.811 [Lua] Lobby data player_slot_3 = 0:0 21:39:18.811 [Lua] Lobby data eac_authorized = true 21:39:18.811 [Lua] Set lobby end. 21:39:18.812 [Lua] [StateIngame] Server ingame 21:39:18.814 [Lua] Set lobby begin: 21:39:18.814 [Lua] Lobby data twitch_enabled = false 21:39:18.814 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:39:18.814 [Lua] Lobby data num_players = 2 21:39:18.814 [Lua] Lobby data difficulty_tweak = 0 21:39:18.814 [Lua] Lobby data host = 1100001034ed953 21:39:18.814 [Lua] Lobby data matchmaking_type = 3 21:39:18.814 [Lua] Lobby data is_private = true 21:39:18.814 [Lua] Lobby data match_started = true 21:39:18.814 [Lua] Lobby data difficulty = normal 21:39:18.814 [Lua] Lobby data player_slot_1 = 0:0 21:39:18.814 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:39:18.814 [Lua] Lobby data unique_server_name = Xanoth 21:39:18.814 [Lua] Lobby data quick_game = false 21:39:18.814 [Lua] Lobby data country_code = GB 21:39:18.814 [Lua] Lobby data matchmaking = false 21:39:18.814 [Lua] Lobby data power_level = 0 21:39:18.815 [Lua] Lobby data mission_id = inn_level_sonnstill 21:39:18.815 [Lua] Lobby data mechanism = adventure 21:39:18.815 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:39:18.815 [Lua] Lobby data player_slot_2 = 0:0 21:39:18.815 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:39:18.815 [Lua] Lobby data player_slot_3 = 0:0 21:39:18.815 [Lua] Lobby data eac_authorized = true 21:39:18.815 [Lua] Set lobby end. 21:39:18.815 [Lua] [Matchmaking] register rpcs 21:39:18.815 [Lua] GameNetworkManager:init... creating game session 21:39:18.815 [Lua] Host GameSession.make_game_session_host with session: 21:39:18.815 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:39:18.815 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 21:39:18.815 [Lua] [GameNetworkManager] self.is_server = true 21:39:18.815 [Network] Setting artificial MTU limit to 65536 21:39:18.823 [Lua] Switching ConflictSettings: to: inn_level 21:39:18.823 [Lua] pacing=disabled 21:39:18.823 [Lua] roaming=nil 21:39:18.823 [Lua] disabled=false 21:39:18.823 [Lua] pack_spawning=disabled 21:39:18.823 [Lua] contained_breeds=nil 21:39:18.823 [Lua] boss=disabled 21:39:18.823 [Lua] horde=disabled 21:39:18.823 [Lua] specials=disabled 21:39:18.823 [Lua] name=inn_level 21:39:18.823 [Lua] intensity=disabled 21:39:18.823 [Lua] --- 21:39:18.823 [Lua] [LevelAnalysis] set_random_seed( 0) 21:39:18.825 warning: [GwNav] NavData resource not loaded 21:39:18.825 warning: [GwNav] levels/inn/event_decoration/sonnstill/world 21:39:18.825 [Lua] nested_level_name levels/inn/world 21:39:18.825 [Lua] [AIInterestPointSystem] Level Seed: 0 21:39:18.825 [Lua] 21:39:18.825 [Lua] [entity_system_bag] = table 21:39:18.825 [Lua] [entity_system_bag] = metatable 21:39:18.825 [Lua] [startup_data] = table 21:39:18.825 [Lua] [entity_manager] = table 21:39:18.825 [Lua] [entity_manager] = metatable 21:39:18.825 [Lua] [unit_spawner] = table 21:39:18.825 [Lua] [unit_spawner] = metatable 21:39:18.825 [Lua] [unit_storage] = table 21:39:18.825 [Lua] [unit_storage] = metatable 21:39:18.825 [Lua] [dice_keeper] = table 21:39:18.825 [Lua] [dice_keeper] = metatable 21:39:18.825 [Lua] [is_server] = true (boolean) 21:39:18.825 [Lua] [world] = [World] 21:39:18.825 [Lua] [system_api] = table 21:39:18.825 [Lua] [entity_system] = table 21:39:18.825 [Lua] [entity_system] = metatable 21:39:18.825 [Lua] [network_lobby] = table 21:39:18.825 [Lua] [network_lobby] = metatable 21:39:18.825 [Lua] [profile_synchronizer] = table 21:39:18.825 [Lua] [profile_synchronizer] = metatable 21:39:18.825 [Lua] [level_transition_handler] = table 21:39:18.825 [Lua] [level_transition_handler] = metatable 21:39:18.825 [Lua] [num_local_human_players] = 1 (number) 21:39:18.825 [Lua] [statistics_db] = table 21:39:18.825 [Lua] [statistics_db] = metatable 21:39:18.825 [Lua] [network_server] = table 21:39:18.825 [Lua] [network_server] = metatable 21:39:18.825 [Lua] [input_manager] = table 21:39:18.825 [Lua] [input_manager] = metatable 21:39:18.825 [Lua] [network_clock] = table 21:39:18.825 [Lua] [network_clock] = metatable 21:39:18.825 [Lua] [network_transmit] = table 21:39:18.825 [Lua] [network_transmit] = metatable 21:39:18.825 [Lua] [free_flight_manager] = table 21:39:18.825 [Lua] [free_flight_manager] = metatable 21:39:18.825 [Lua] [network_manager] = table 21:39:18.825 [Lua] [network_manager] = metatable 21:39:18.825 [Lua] [network_event_delegate] = table 21:39:18.825 [Lua] [network_event_delegate] = metatable 21:39:18.825 [Lua] 21:39:18.825 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:39:18.825 [Lua] ignoring extension VersusInteractObjectiveExtension 21:39:18.825 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:39:18.825 [Lua] ignoring extension VersusSocketObjectiveExtension 21:39:18.825 [Lua] ignoring extension VersusTargetObjectiveExtension 21:39:18.825 [Lua] ignoring extension VersusMissionObjectiveExtension 21:39:18.826 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:39:18.829 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:39:18.829 [Lua] [AchievementManager] Achievements using the steam platform 21:39:18.830 [Lua] PlayerManager:add_player player_1 21:39:18.860 [Lua] [StateIngame] Level seed: 0 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 21:39:18.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 21:39:18.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:39:18.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:39:18.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5, async-read, 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4, async-read, 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_2, async-read, 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 21:39:18.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read, 21:39:18.866 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 21:39:18.868 [Lua] [LevelAnalysis] set_random_seed( 0) 21:39:18.870 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 21:39:18.870 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 21:39:18.870 [Lua] [IngameUI] init 21:39:18.881 [SteamVoipClient] select_out(1100001034ed953, off) 21:39:18.884 [Lua] cb_razer_chroma_setup 21:39:18.924 [Lua] [Matchmaking] Cancelling matchmaking 21:39:18.924 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:39:18.924 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:39:18.924 [Lua] Set lobby begin: 21:39:18.924 [Lua] Lobby data twitch_enabled = false 21:39:18.924 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:39:18.924 [Lua] Lobby data num_players = 2 21:39:18.924 [Lua] Lobby data difficulty_tweak = 0 21:39:18.924 [Lua] Lobby data host = 1100001034ed953 21:39:18.924 [Lua] Lobby data matchmaking_type = 3 21:39:18.924 [Lua] Lobby data is_private = true 21:39:18.924 [Lua] Lobby data match_started = true 21:39:18.924 [Lua] Lobby data difficulty = normal 21:39:18.924 [Lua] Lobby data player_slot_1 = 0:0 21:39:18.924 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:39:18.924 [Lua] Lobby data unique_server_name = Xanoth 21:39:18.924 [Lua] Lobby data quick_game = false 21:39:18.924 [Lua] Lobby data country_code = GB 21:39:18.924 [Lua] Lobby data matchmaking = false 21:39:18.924 [Lua] Lobby data power_level = 835 21:39:18.924 [Lua] Lobby data mission_id = inn_level_sonnstill 21:39:18.924 [Lua] Lobby data mechanism = adventure 21:39:18.924 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:39:18.924 [Lua] Lobby data player_slot_2 = 0:0 21:39:18.924 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:39:18.924 [Lua] Lobby data player_slot_3 = 0:0 21:39:18.924 [Lua] Lobby data eac_authorized = true 21:39:18.924 [Lua] Set lobby end. 21:39:18.925 [Flow] complete_skittergate_legend true 21:39:18.925 [Flow] complete_all_helmgart_levels_recruit true 21:39:18.926 [Flow] WitchHunterLevel:35 21:39:18.926 [Flow] LeaderYes 21:39:18.926 [Flow] ALL PC XP:304250 21:39:18.926 [Flow] Has "bogenhafen" DLC:true 21:39:18.926 [Flow] WH XP:60850 21:39:18.926 [Flow] Number of crafted items:1936 21:39:18.926 [Flow] Has "pre_order" DLC:true 21:39:18.926 [Flow] Sum of Powe Levels:1500 21:39:18.926 [Flow] lodestone diff 1:false 21:39:18.926 [Flow] magnus and forest activated 21:39:18.926 [Flow] magnus and forest activated 21:39:18.926 [Flow] cemetery and forest activated 21:39:18.926 [Flow] magnus and cemetery 21:39:18.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:39:18.926 [Flow] ALL RUNES ACTIVATED 21:39:18.927 [Flow] magnus and forest activated 21:39:18.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:39:18.927 [Flow] ALL RUNES ACTIVATED 21:39:18.927 [Flow] cemetery and forest activated 21:39:18.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:39:18.927 [Flow] ALL RUNES ACTIVATED 21:39:18.927 [Flow] magnus and forest activated 21:39:18.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:39:18.927 [Flow] ALL RUNES ACTIVATED 21:39:18.927 [Flow] magnus and cemetery 21:39:18.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:39:18.927 [Flow] ALL RUNES ACTIVATED 21:39:18.927 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:39:18.928 [Lua] CurrentConflictSettings inn_level 21:39:18.928 [Lua] [ConflictDirector] conflict_director is ai_ready 21:39:18.928 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:39:18.928 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:39:18.929 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:39:18.929 [Lua] Forming navigation groups in one frame 21:39:18.929 [Lua] Forming navigation groups 21:39:18.942 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999919964 21:39:18.943 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 21:39:18.943 [Lua] number of nav groups: 42 21:39:18.943 [Lua] number of refined nav groups : 23 21:39:18.944 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 21:39:18.944 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:39:18.944 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:39:18.945 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:39:18.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:39:18.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:39:18.946 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:39:18.946 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 21:39:18.947 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:39:18.947 [Lua] [Managers] Calling function on all managers: 21:39:18.947 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:39:18.947 [Save] Loading `ut_tweaks_presets` 21:39:18.952 [Save] Load done 21:39:18.954 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 21:39:18.954 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 21:39:18.956 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x15c99010 21:39:19.006 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 21:39:19.006 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 21:39:19.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:39:19.006 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 21:39:19.006 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 21:39:19.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 21:39:19.057 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForEnterGame 21:39:19.057 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForGameObjectSync 21:39:19.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 21:39:19.057 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 21:39:19.057 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 21:39:19.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:39:19.090 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false},"inventory_id":622738176,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_life_staff_01\/wpn_we_life_staff_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_spear_03\/wpn_we_spear_03":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/two_handed_axes":false}} 21:39:19.090 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:1:0:0 = 1816293632 21:39:19.090 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:3:0:0 = 914129088 21:39:19.090 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:1100001034ed953:4:0:0 = 897443328 21:39:19.090 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: loaded_inventory_id:110000100e543de:1:0:0 = 622738176 21:39:19.090 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = false 21:39:19.090 [Lua] [NetworkServer] Game_object_sync_done for peer 110000100e543de 21:39:19.093 [Lua] Breedfreezer (server) starting a hot join sync 21:39:19.093 [Lua] PlayerManager:add_remote_player 110000100e543de 21:39:19.093 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 21:39:19.093 [Lua] RemotePlayer:create_game_object( ) 29 21:39:19.103 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForGameObjectSync 21:39:19.103 [Lua] [PeerSM] 110000100e543de :: on_enter WaitingForPlayers 21:39:19.123 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 21:39:19.123 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 21:39:19.123 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:1100001034ed953:0:0:0 = true 21:39:19.123 [Lua] [PeerSM] 110000100e543de :: on_exit WaitingForPlayers 21:39:19.123 [Lua] [PeerSM] 110000100e543de :: on_enter InGame 21:39:19.123 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peer_ingame:110000100e543de:0:0:0 = true 21:39:19.126 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:39:19.128 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:39:19.128 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:39:19.128 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:39:19.128 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:39:19.128 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:39:19.128 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:39:19.129 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:39:19.129 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:39:19.129 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 21:39:19.129 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 21:39:19.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:39:19.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:39:19.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:39:19.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 21:39:19.159 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a8e6e30 21:39:19.159 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a8e6e30 21:39:19.159 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0aba8120 21:39:19.159 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0aba8120 21:39:19.159 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x15c63e80 21:39:19.159 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x15c63e80 21:39:19.159 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x119d4400 21:39:19.159 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x119d4400 21:39:19.159 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09a5cf60 21:39:19.159 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09a5cf60 21:39:19.159 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a8e6be0 21:39:19.159 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a8e6be0 21:39:19.192 [Lua] Players are leaving the safe zone 21:39:19.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 21:39:19.267 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 21:39:19.267 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:39:19.267 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:39:19.325 [Lua] [MOD][VMF][INFO] Added 110000100e543de to the VMF users list. 21:39:19.325 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000100e543de go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:39:19.325 [Lua] Adding player sync data to peer=110000100e543de local_player_id=1 21:39:19.325 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000100e543de go_type=player_unit go_created_func_name=game_object_created_player_unit 21:39:19.325 [Lua] [NetworkServer] Peer 110000100e543de spawned player. 21:39:19.326 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 21:39:19.326 [Lua] PlayerManager:assign_unit_ownership Barra 110000100e543de 1 21:39:19.326 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:39:19.327 [Lua] TalentSystem:rpc_sync_talents 1 1025 21:39:19.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:39:19.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:39:19.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:39:19.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:39:19.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:39:19.458 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:39:19.458 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:39:19.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:39:19.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 21:39:19.559 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 21:39:19.559 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:39:19.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:39:19.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:39:19.659 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:39:19.659 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:39:19.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 21:39:19.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 21:39:19.767 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 21:39:19.767 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:39:19.767 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:39:19.792 [Lua] StateInGameRunning:_game_actually_starts() 21:39:19.792 [Lua] ################################################################################################################# 21:39:19.792 [Lua] [Loading Time]: 00:00:41 [Transition]: elven_ruins-inn_level_sonnstill [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:39:19.792 [Lua] ################################################################################################################# 21:39:19.792 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 60 21:39:19.792 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = true 21:39:19.830 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 60 21:39:19.859 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:110000100e543de:0:0:0 = true 21:39:19.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:39:19.860 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046 21:39:19.861 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:39:19.861 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:39:19.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:39:19.959 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:39:19.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:39:19.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:39:19.962 [Flow] DISABLE 21:39:20.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 60 21:39:20.029 [Lua] Commit load time data 21:39:20.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:39:20.060 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:39:20.060 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 21:39:20.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:39:20.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:39:20.158 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 21:39:20.158 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 21:39:20.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:39:20.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:39:20.259 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:39:20.259 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 21:39:20.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:39:20.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:39:20.359 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:39:20.359 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:39:23.247 [Window] Window => inactive 21:39:23.750 [Lua] PlayFabMirrorBase:_commit_internal 14 21:39:23.750 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:39:23.754 [Lua] generate_backend_stats 1100001034ed953:1 21:39:23.771 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:39:23.771 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:39:23.771 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 61 21:39:23.771 [Lua] Set lobby begin: 21:39:23.771 [Lua] Lobby data twitch_enabled = false 21:39:23.771 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:39:23.771 [Lua] Lobby data num_players = 2 21:39:23.771 [Lua] Lobby data difficulty_tweak = 0 21:39:23.771 [Lua] Lobby data host = 1100001034ed953 21:39:23.771 [Lua] Lobby data matchmaking_type = 3 21:39:23.771 [Lua] Lobby data is_private = true 21:39:23.771 [Lua] Lobby data match_started = true 21:39:23.771 [Lua] Lobby data difficulty = normal 21:39:23.771 [Lua] Lobby data player_slot_1 = 0:0 21:39:23.772 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:39:23.772 [Lua] Lobby data unique_server_name = Xanoth 21:39:23.772 [Lua] Lobby data quick_game = false 21:39:23.772 [Lua] Lobby data country_code = GB 21:39:23.772 [Lua] Lobby data matchmaking = false 21:39:23.772 [Lua] Lobby data power_level = 417 21:39:23.772 [Lua] Lobby data mission_id = inn_level_sonnstill 21:39:23.772 [Lua] Lobby data mechanism = adventure 21:39:23.772 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:39:23.772 [Lua] Lobby data player_slot_2 = 0:0 21:39:23.772 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:39:23.772 [Lua] Lobby data player_slot_3 = 0:0 21:39:23.772 [Lua] Lobby data eac_authorized = true 21:39:23.772 [Lua] Set lobby end. 21:39:23.777 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 61 21:39:24.138 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 61 21:39:24.151 [Lua] commit result success 14 21:39:24.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 62 21:39:24.169 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 62 21:39:24.335 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 62 21:39:27.967 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2, async-read, 21:39:27.967 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:39:27.983 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 21:39:27.983 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:39:28.016 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 21:39:28.016 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:39:28.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 21:39:28.033 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:39:28.050 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 21:39:28.050 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:39:28.066 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 21:39:28.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:39:28.083 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 21:39:28.083 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:39:28.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 21:39:28.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:39:28.233 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 21:39:28.233 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:39:28.766 [Lua] Set lobby begin: 21:39:28.766 [Lua] Lobby data twitch_enabled = false 21:39:28.766 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:39:28.766 [Lua] Lobby data num_players = 2 21:39:28.766 [Lua] Lobby data difficulty_tweak = 0 21:39:28.766 [Lua] Lobby data host = 1100001034ed953 21:39:28.766 [Lua] Lobby data matchmaking_type = 3 21:39:28.766 [Lua] Lobby data is_private = true 21:39:28.766 [Lua] Lobby data match_started = true 21:39:28.766 [Lua] Lobby data difficulty = normal 21:39:28.766 [Lua] Lobby data player_slot_1 = 0:0 21:39:28.766 [Lua] Lobby data player_slot_4 = 110000100e543de:1 21:39:28.766 [Lua] Lobby data unique_server_name = Xanoth 21:39:28.766 [Lua] Lobby data quick_game = false 21:39:28.766 [Lua] Lobby data country_code = GB 21:39:28.766 [Lua] Lobby data matchmaking = false 21:39:28.766 [Lua] Lobby data power_level = 835 21:39:28.766 [Lua] Lobby data mission_id = inn_level_sonnstill 21:39:28.766 [Lua] Lobby data mechanism = adventure 21:39:28.767 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:39:28.767 [Lua] Lobby data player_slot_2 = 0:0 21:39:28.767 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:39:28.767 [Lua] Lobby data player_slot_3 = 0:0 21:39:28.767 [Lua] Lobby data eac_authorized = true 21:39:28.767 [Lua] Set lobby end. 21:40:06.484 [Window] Window => active 21:40:17.501 [Lua] [IngameUI] menu view on_enter hero_view 21:40:17.504 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09f88d30 21:40:17.504 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 21:40:26.593 [Window] Window => inactive 21:40:29.227 [Window] Window => active 21:40:29.703 [Lua] [IngameUI] menu view on_exit hero_view 21:40:29.705 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09f88d30 21:40:29.705 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 21:40:31.119 [Lua] [IngameUI] menu view on_enter ingame_menu 21:40:31.803 [Lua] [IngameUI] menu view on_exit ingame_menu 21:40:33.452 [Lua] [IngameUI] menu view on_enter hero_view 21:40:33.456 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09f88d30 21:40:33.456 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:40:33.456 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x196da920) 21:40:33.456 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x196d1740) 21:40:33.456 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x196ba980) 21:40:33.467 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:40:33.467 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:40:33.468 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:40:33.469 [Lua] [ModShim] %s %s Function "_G.UIResolutionWidthFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:104: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [16] @foundation/scripts/util/state_machine.lua:130: in function _change_state [17] @scripts/game_state/game_state_machine.lua:18: in function _change_state [18] @foundation/scripts/util/state_machine.lua:95: in function init [19] @scripts/game_state/game_state_machine.lua:7: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [27] @scripts/ui/views/ingame_ui.lua:687: in function post_update [28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/game_state/state_ingame.lua:1742: in function post_update [31] @scripts/game_state/game_state_machine.lua:34: in function post_update [32] @scripts/boot.lua:1034: in function game_update [33] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!" [3] self = table: 00000000183699B0; scale = 1; gui_size = table: 0000000015ABC3C0; align_right = false [4] self = table: 00000000183699B0 [5] self = table: 00000000183699B0 [6] self = table: 0000000016517D60 [8] mod = table: 00000000183699B0; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 0000000015ABC380; safe_hooks = table: 000000000058B7E0; i = 1 [11] self = table: 000000001195BD20; window_index = 2; window_name = "character_preview"; active_windows = table: 0000000003F73F50; new_window_settings = table: 000000000C3C9C00; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196E9F00; window = table: 0000000016517D60; ignore_alignment = nil; window_offset = table: 0000000016517D90; params = table: 00000000163AEA20 [12] hook_chain = [function] [13] self = table: 000000001195BD20; index = 1; layout_setting = table: 000000000C754820; windows = table: 0000000000A78010; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [14] self = table: 000000001195BD20; params = table: 00000000163AEA20; active_windows = table: 0000000003F73F50; start_state = nil [15] self = table: 000000001195BD20; params = table: 000000001A0E0590; ingame_ui_context = table: 000000000F612E40; player_manager = table: 0000000002A3EB30; local_player = table: 000000001843AAE0; profile_index = 5; profile_settings = table: 0000000002F7ADA0; display_name = "empire_soldier"; character_name = "inventory_name_empire_soldier"; hero_attributes = table: 00000000034AF240; career_index = 4; window_params = table: 00000000163AEA20 [16] self = table: 000000000D2A8830; new_state = table: 00000000196F6F70; params = table: 000000001A0E0590 [17] self = table: 000000000D2A8830; new_state = table: 00000000196F6F70; notify = nil; old_state = nil [18] self = table: 000000000D2A8830; parent = table: 0000000009F88D30; start_state = table: 00000000196F6F70; params = table: 000000001A0E0590; profiling_debugging_enabled = false [19] self = table: 000000000D2A8830; parent = table: 0000000009F88D30; start_state = table: 00000000196F6F70; params = table: 000000001A0E0590; profiling_debugging_enabled = false [20] self = table: 0000000002C72350; object = table: 000000000D2A8830 [21] self = table: 0000000009F88D30; state_machine_params = table: 000000001A0E0590; optional_start_state = table: 00000000196F6F70; optional_start_sub_state = nil; optional_params = table: 000000000A54AE30; start_state = table: 00000000196F6F70; profiling_debugging_enabled = false [22] self = table: 0000000009F88D30; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000A54AE30; settings = table: 0000000019BC3A10; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F6F70 [23] func = [function]; self = table: 0000000009F88D30; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000A54AE30 [24] hook_chain = [function] [25] self = table: 0000000009F88D30; on_enter_transition_params = table: 000000000A54AE30; menu_state_name = "overview"; menu_sub_state_name = nil ... [3] _data = table: 00000000183699E0; change_page_button_theme = table: 0000000004215930; fatshark_view = table: 0000000016517D60; loadouts_data = table: 00000000189E9DE0; cloud_file = table: 0000000004219060; simple_ui = table: 0000000018A6A470; checkbox_theme = table: 0000000004216E00; button_theme = table: 0000000003E35120; title_theme = table: 0000000004215DC0; is_loading = false; equipment_queue = table: 000000000071CFA0; [4] _data = table: 00000000183699E0; change_page_button_theme = table: 0000000004215930; fatshark_view = table: 0000000016517D60; loadouts_data = table: 00000000189E9DE0; cloud_file = table: 0000000004219060; simple_ui = table: 0000000018A6A470; checkbox_theme = table: 0000000004216E00; button_theme = table: 0000000003E35120; title_theme = table: 0000000004215DC0; is_loading = false; equipment_queue = table: 000000000071CFA0; [5] _data = table: 00000000183699E0; change_page_button_theme = table: 0000000004215930; fatshark_view = table: 0000000016517D60; loadouts_data = table: 00000000189E9DE0; cloud_file = table: 0000000004219060; simple_ui = table: 0000000018A6A470; checkbox_theme = table: 0000000004216E00; button_theme = table: 0000000003E35120; title_theme = table: 0000000004215DC0; is_loading = false; equipment_queue = table: 000000000071CFA0; [6] _loading_overlay_widgets_by_name = table: 0000000015F67880; _widgets_by_name = table: 000000000301B650; skin_sync_id = 0; parent = table: 000000001195BD20; _animations = table: 0000000012777740; _stats_id = "1100001034ed953:1"; hero_name = "empire_soldier"; ui_top_renderer = table: 000000000D4675A0; ingame_ui_context = table: 000000000F612E40; peer_id = "1100001034ed953"; ui_renderer = table: 000000000D24A3B0; ui_animator = table: 0000000009B97610; input_manager = table: 000000000C4CA060; _widgets = table: 00000000183AD970; career_index = 4; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000002A3EB30; _loading_overlay_widgets = table: 0000000015F67850; statistics_db = table: 0000000009E1AA10; render_settings = table: 00000000127776D0; ui_scenegraph = table: 0000000012777770; _show_loading_overlay = true; [11] _widgets_by_name = table: 0000000000242530; parent = table: 0000000009F88D30; _animations = table: 000000001732A430; statistics_db = table: 0000000009E1AA10; hero_name = "empire_soldier"; ingame_ui_context = table: 000000000F612E40; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000D1BFA20; _friends_component_ui = table: 0000000011CEA3C0; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; render_settings = table: 000000001732A390; profile_index = 5; _window_layouts = table: 0000000002517EA0; career_index = 4; _ui_animations = table: 00000000162F7660; local_player_id = 1; _close_on_exit = true; player = table: 000000001843AAE0; _stats_id = "1100001034ed953:1"; _window_params = table: 00000000163AEA20; ui_scenegraph = table: 0000000009FAA330; inventory_sync_id = 0; ui_top_renderer = table: 000000000D4675A0; _active_windows = table: 0000000003F73F50; peer_id = "1100001034ed953"; _disabled_backend_ids = table: 000000001732A4D0; _max_active_windows = 5; ingame_ui = table: 000000000F612E70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000009637070; voting_manager = table: 000000000322D430; _widgets = table: 000000000D185350; ui_renderer = table: 000000000D24A3B0; is_in_inn = true; player_manager = table: 0000000002A3EB30; _windows_settings = table: 00000000117326C0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 0000000000242530; parent = table: 0000000009F88D30; _animations = table: 000000001732A430; statistics_db = table: 0000000009E1AA10; hero_name = "empire_soldier"; ingame_ui_context = table: 000000000F612E40; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000D1BFA20; _friends_component_ui = table: 0000000011CEA3C0; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; render_settings = table: 000000001732A390; profile_index = 5; _window_layouts = table: 0000000002517EA0; career_index = 4; _ui_animations = table: 00000000162F7660; local_player_id = 1; _close_on_exit = true; player = table: 000000001843AAE0; _stats_id = "1100001034ed953:1"; _window_params = table: 00000000163AEA20; ui_scenegraph = table: 0000000009FAA330; inventory_sync_id = 0; ui_top_renderer = table: 000000000D4675A0; _active_windows = table: 0000000003F73F50; peer_id = "1100001034ed953"; _disabled_backend_ids = table: 000000001732A4D0; _max_active_windows = 5; ingame_ui = table: 000000000F612E70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000009637070; voting_manager = table: 000000000322D430; _widgets = table: 000000000D185350; ui_renderer = table: 000000000D24A3B0; is_in_inn = true; player_manager = table: 0000000002A3EB30; _windows_settings = table: 00000000117326C0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 0000000000242530; parent = table: 0000000009F88D30; _animations = table: 000000001732A430; statistics_db = table: 0000000009E1AA10; hero_name = "empire_soldier"; ingame_ui_context = table: 000000000F612E40; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000D1BFA20; _friends_component_ui = table: 0000000011CEA3C0; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; render_settings = table: 000000001732A390; profile_index = 5; _window_layouts = table: 0000000002517EA0; career_index = 4; _ui_animations = table: 00000000162F7660; local_player_id = 1; _close_on_exit = true; player = table: 000000001843AAE0; _stats_id = "1100001034ed953:1"; _window_params = table: 00000000163AEA20; ui_scenegraph = table: 0000000009FAA330; inventory_sync_id = 0; ui_top_renderer = table: 000000000D4675A0; _active_windows = table: 0000000003F73F50; peer_id = "1100001034ed953"; _disabled_backend_ids = table: 000000001732A4D0; _max_active_windows = 5; ingame_ui = table: 000000000F612E70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000009637070; voting_manager = table: 000000000322D430; _widgets = table: 000000000D185350; ui_renderer = table: 000000000D24A3B0; is_in_inn = true; player_manager = table: 0000000002A3EB30; _windows_settings = table: 00000000117326C0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 0000000000242530; parent = table: 0000000009F88D30; _animations = table: 000000001732A430; statistics_db = table: 0000000009E1AA10; hero_name = "empire_soldier"; ingame_ui_context = table: 000000000F612E40; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000D1BFA20; _friends_component_ui = table: 0000000011CEA3C0; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; render_settings = table: 000000001732A390; profile_index = 5; _window_layouts = table: 0000000002517EA0; career_index = 4; _ui_animations = table: 00000000162F7660; local_player_id = 1; _close_on_exit = true; player = table: 000000001843AAE0; _stats_id = "1100001034ed953:1"; _window_params = table: 00000000163AEA20; ui_scenegraph = table: 0000000009FAA330; inventory_sync_id = 0; ui_top_renderer = table: 000000000D4675A0; _active_windows = table: 0000000003F73F50; peer_id = "1100001034ed953"; _disabled_backend_ids = table: 000000001732A4D0; _max_active_windows = 5; ingame_ui = table: 000000000F612E70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000009637070; voting_manager = table: 000000000322D430; _widgets = table: 000000000D185350; ui_renderer = table: 000000000D24A3B0; is_in_inn = true; player_manager = table: 0000000002A3EB30; _windows_settings = table: 00000000117326C0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _params = table: 000000001A0E0590; _profiling_debugging_enabled = false; _parent = table: 0000000009F88D30; _state = table: 000000001195BD20; [17] _params = table: 000000001A0E0590; _profiling_debugging_enabled = false; _parent = table: 0000000009F88D30; _state = table: 000000001195BD20; [18] _params = table: 000000001A0E0590; _profiling_debugging_enabled = false; _parent = table: 0000000009F88D30; _state = table: 000000001195BD20; [19] _params = table: 000000001A0E0590; _profiling_debugging_enabled = false; _parent = table: 0000000009F88D30; _state = table: 000000001195BD20; [20] ___is_class_metatable___ = true; __index = table: 0000000002C72350; super = table: 00000000000B3B00; [21] _loading_widgets = table: 000000000C155950; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A54AE30; world_manager = table: 0000000019EEBA90; _hero_name = "empire_soldier"; ui_animator = table: 000000000C310380; units = table: 00000000167D2EC0; _static_widgets = table: 00000000168AC950; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000F612E40; peer_id = "1100001034ed953"; input_manager = table: 000000000C4CA060; ui_renderer = table: 000000000D24A3B0; ingame_ui = table: 000000000F612E70; ui_animations = table: 00000000167D3260; _state_machine_params = table: 000000001A0E0590; profile_synchronizer = table: 00000000009D8D90; voting_manager = table: 000000000322D430; exit_to_game = true; ui_top_renderer = table: 000000000D4675A0; is_in_inn = true; player_manager = table: 0000000002A3EB30; attachment_units = table: 00000000167D2EF0; unit_states = table: 00000000167D3230; is_server = true; ui_scenegraph = table: 0000000011324700; _hdr_gui_data = table: 000000000D2A8510; [22] _loading_widgets = table: 000000000C155950; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A54AE30; world_manager = table: 0000000019EEBA90; _hero_name = "empire_soldier"; ui_animator = table: 000000000C310380; units = table: 00000000167D2EC0; _static_widgets = table: 00000000168AC950; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000F612E40; peer_id = "1100001034ed953"; input_manager = table: 000000000C4CA060; ui_renderer = table: 000000000D24A3B0; ingame_ui = table: 000000000F612E70; ui_animations = table: 00000000167D3260; _state_machine_params = table: 000000001A0E0590; profile_synchronizer = table: 00000000009D8D90; voting_manager = table: 000000000322D430; exit_to_game = true; ui_top_renderer = table: 000000000D4675A0; is_in_inn = true; player_manager = table: 0000000002A3EB30; attachment_units = table: 00000000167D2EF0; unit_states = table: 00000000167D3230; is_server = true; ui_scenegraph = table: 0000000011324700; _hdr_gui_data = table: 000000000D2A8510; [23] _loading_widgets = table: 000000000C155950; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A54AE30; world_manager = table: 0000000019EEBA90; _hero_name = "empire_soldier"; ui_animator = table: 000000000C310380; units = table: 00000000167D2EC0; _static_widgets = table: 00000000168AC950; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000F612E40; peer_id = "1100001034ed953"; input_manager = table: 000000000C4CA060; ui_renderer = table: 000000000D24A3B0; ingame_ui = table: 000000000F612E70; ui_animations = table: 00000000167D3260; _state_machine_params = table: 000000001A0E0590; profile_synchronizer = table: 00000000009D8D90; voting_manager = table: 000000000322D430; exit_to_game = true; ui_top_renderer = table: 000000000D4675A0; is_in_inn = true; player_manager = table: 0000000002A3EB30; attachment_units = table: 00000000167D2EF0; unit_states = table: 00000000167D3230; is_server = true; ui_scenegraph = table: 0000000011324700; _hdr_gui_data = table: 000000000D2A8510; [25] _loading_widgets = table: 000000000C155950; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A54AE30; world_manager = table: 0000000019EEBA90; _hero_name = "empire_soldier"; ui_animator = table: 000000000C310380; units = table: 00000000167D2EC0; _static_widgets = table: 00000000168AC950; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000F612E40; peer_id = "1100001034ed953"; input_manager = table: 000000000C4CA060; ui_renderer = table: 000000000D24A3B0; ingame_ui = table: 000000000F612E70; ui_animations = table: 00000000167D3260; _state_machine_params = table: 000000001A0E0590; profile_synchronizer = table: 00000000009D8D90; voting_manager = table: 000000000322D430; exit_to_game = true; ui_top_renderer = table: 000000000D4675A0; is_in_inn = true; player_manager = table: 0000000002A3EB30; attachment_units = table: 00000000167D2EF0; unit_states = table: 00000000167D3230; is_server = true; ui_scenegraph = table: 0000000011324700; _hdr_gui_data = table: 000000000D2A8510; [26] fps = 0; world_manager = table: 0000000019EEBA90; ingame_hud = table: 000000000D461840; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D24A3B0; telemetry_time_view_enter = 0; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; blocked_transitions = table: 000000001A776900; motd_ui = table: 000000000D4D7050; cutscene_system = table: 0000000009C2DA60; popup_handler = table: 0000000001769420; text_popup_ui = table: 00000000017695D0; local_player_id = 1; unlock_manager = table: 0000000000C4BCB0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000000D4675A0; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000B6E9C10; world = [World]; camera_manager = table: 0000000009C0FC20; motd_backend = table: 0000000000CC1940; _profile_requester = table: 00000000009D8A50; hotkey_mapping = table: 000000001A775820; ingame_ui_context = table: 000000000F612E40; new_transition = "hero_view_force"; views = table: 00000000116F6680; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A54AE30; is_in_inn = true; _player = table: 000000001843AAE0; weave_onboarding = table: 0000000015D43B10; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000040F23D0; [27] fps = 0; world_manager = table: 0000000019EEBA90; ingame_hud = table: 000000000D461840; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D24A3B0; telemetry_time_view_enter = 0; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; blocked_transitions = table: 000000001A776900; motd_ui = table: 000000000D4D7050; cutscene_system = table: 0000000009C2DA60; popup_handler = table: 0000000001769420; text_popup_ui = table: 00000000017695D0; local_player_id = 1; unlock_manager = table: 0000000000C4BCB0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000000D4675A0; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000B6E9C10; world = [World]; camera_manager = table: 0000000009C0FC20; motd_backend = table: 0000000000CC1940; _profile_requester = table: 00000000009D8A50; hotkey_mapping = table: 000000001A775820; ingame_ui_context = table: 000000000F612E40; new_transition = "hero_view_force"; views = table: 00000000116F6680; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A54AE30; is_in_inn = true; _player = table: 000000001843AAE0; weave_onboarding = table: 0000000015D43B10; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000040F23D0; [28] world_name = "level_world"; network_server = table: 00000000182FDFA0; _t = 4188.1910618710099; parent = table: 000000000D02EC10; _booted_eac_untrusted = false; statistics_db = table: 0000000009E1AA10; _conflict_directory_is_ready = true; _network_options = table: 000000001873EE20; _game_started_timestamp = 1625434759; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000001178B700; profile_synchronizer = table: 00000000009D8D90; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000001178B5F0; player = table: 000000001843AAE0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000F612E70; input_manager = table: 000000000C4CA060; _lobby_host = table: 00000000009EC680; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000F612E40; _game_has_started = true; free_flight_manager = table: 00000000029C9CC0; viewport_name = "player_1"; network_event_delegate = table: 00000000040F23D0; [29] _params = table: 00000000113DDBE0; _profiling_debugging_enabled = true; _parent = table: 000000000D02EC10; _state = table: 0000000011406A00; [30] world_name = "level_world"; entity_system_bag = table: 000000001633D910; network_server = table: 00000000182FDFA0; entity_system = table: 0000000009E48AB0; parent = table: 0000000000095930; _level_flow_events = table: 000000000C275C20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000166055C0; num_local_human_players = 1; _ping_reporter = table: 000000000A920B10; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016621487215161324; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000011E71C60; network_event_delegate = table: 00000000040F23D0; machines = table: 00000000113DDCB0; _camera_carrier = table: 0000000011E38960; free_flight_manager = table: 00000000029C9CC0; network_transmit = table: 00000000009D8100; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000009E1AA10; _lobby_host = table: 00000000009EC680; dice_keeper = table: 000000000F38F260; network_clock = table: 0000000009D2FD30; _debug_gui_immediate = [Gui]; _quit_game = false; [31] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000D02EC10; [32] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 000000000D1F26C0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:40:33.471 [Lua] [ModShim] %s %s Function "_G.UIResolutionHeightFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:105: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [16] @foundation/scripts/util/state_machine.lua:130: in function _change_state [17] @scripts/game_state/game_state_machine.lua:18: in function _change_state [18] @foundation/scripts/util/state_machine.lua:95: in function init [19] @scripts/game_state/game_state_machine.lua:7: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [27] @scripts/ui/views/ingame_ui.lua:687: in function post_update [28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/game_state/state_ingame.lua:1742: in function post_update [31] @scripts/game_state/game_state_machine.lua:34: in function post_update [32] @scripts/boot.lua:1034: in function game_update [33] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!" [3] self = table: 00000000183699B0; scale = 1; gui_size = table: 0000000015ABC3C0; align_right = false; gui_x_position = 704 [4] self = table: 00000000183699B0 [5] self = table: 00000000183699B0 [6] self = table: 0000000016517D60 [8] mod = table: 00000000183699B0; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 0000000015ABC380; safe_hooks = table: 000000000058B7E0; i = 1 [11] self = table: 000000001195BD20; window_index = 2; window_name = "character_preview"; active_windows = table: 0000000003F73F50; new_window_settings = table: 000000000C3C9C00; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196E9F00; window = table: 0000000016517D60; ignore_alignment = nil; window_offset = table: 0000000016517D90; params = table: 00000000163AEA20 [12] hook_chain = [function] [13] self = table: 000000001195BD20; index = 1; layout_setting = table: 000000000C754820; windows = table: 0000000000A78010; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [14] self = table: 000000001195BD20; params = table: 00000000163AEA20; active_windows = table: 0000000003F73F50; start_state = nil [15] self = table: 000000001195BD20; params = table: 000000001A0E0590; ingame_ui_context = table: 000000000F612E40; player_manager = table: 0000000002A3EB30; local_player = table: 000000001843AAE0; profile_index = 5; profile_settings = table: 0000000002F7ADA0; display_name = "empire_soldier"; character_name = "inventory_name_empire_soldier"; hero_attributes = table: 00000000034AF240; career_index = 4; window_params = table: 00000000163AEA20 [16] self = table: 000000000D2A8830; new_state = table: 00000000196F6F70; params = table: 000000001A0E0590 [17] self = table: 000000000D2A8830; new_state = table: 00000000196F6F70; notify = nil; old_state = nil [18] self = table: 000000000D2A8830; parent = table: 0000000009F88D30; start_state = table: 00000000196F6F70; params = table: 000000001A0E0590; profiling_debugging_enabled = false [19] self = table: 000000000D2A8830; parent = table: 0000000009F88D30; start_state = table: 00000000196F6F70; params = table: 000000001A0E0590; profiling_debugging_enabled = false [20] self = table: 0000000002C72350; object = table: 000000000D2A8830 [21] self = table: 0000000009F88D30; state_machine_params = table: 000000001A0E0590; optional_start_state = table: 00000000196F6F70; optional_start_sub_state = nil; optional_params = table: 000000000A54AE30; start_state = table: 00000000196F6F70; profiling_debugging_enabled = false [22] self = table: 0000000009F88D30; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000A54AE30; settings = table: 0000000019BC3A10; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F6F70 [23] func = [function]; self = table: 0000000009F88D30; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000A54AE30 [24] hook_chain = [function] [25] self = table: 0000000009F88D30; on_enter_transition_params = table: 000000000A54AE30; menu_state_name = "overview"; menu_sub_state_name = nil ... [3] _data = table: 00000000183699E0; change_page_button_theme = table: 0000000004215930; fatshark_view = table: 0000000016517D60; loadouts_data = table: 00000000189E9DE0; cloud_file = table: 0000000004219060; simple_ui = table: 0000000018A6A470; checkbox_theme = table: 0000000004216E00; button_theme = table: 0000000003E35120; title_theme = table: 0000000004215DC0; is_loading = false; equipment_queue = table: 000000000071CFA0; [4] _data = table: 00000000183699E0; change_page_button_theme = table: 0000000004215930; fatshark_view = table: 0000000016517D60; loadouts_data = table: 00000000189E9DE0; cloud_file = table: 0000000004219060; simple_ui = table: 0000000018A6A470; checkbox_theme = table: 0000000004216E00; button_theme = table: 0000000003E35120; title_theme = table: 0000000004215DC0; is_loading = false; equipment_queue = table: 000000000071CFA0; [5] _data = table: 00000000183699E0; change_page_button_theme = table: 0000000004215930; fatshark_view = table: 0000000016517D60; loadouts_data = table: 00000000189E9DE0; cloud_file = table: 0000000004219060; simple_ui = table: 0000000018A6A470; checkbox_theme = table: 0000000004216E00; button_theme = table: 0000000003E35120; title_theme = table: 0000000004215DC0; is_loading = false; equipment_queue = table: 000000000071CFA0; [6] _loading_overlay_widgets_by_name = table: 0000000015F67880; _widgets_by_name = table: 000000000301B650; skin_sync_id = 0; parent = table: 000000001195BD20; _animations = table: 0000000012777740; _stats_id = "1100001034ed953:1"; hero_name = "empire_soldier"; ui_top_renderer = table: 000000000D4675A0; ingame_ui_context = table: 000000000F612E40; peer_id = "1100001034ed953"; ui_renderer = table: 000000000D24A3B0; ui_animator = table: 0000000009B97610; input_manager = table: 000000000C4CA060; _widgets = table: 00000000183AD970; career_index = 4; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000002A3EB30; _loading_overlay_widgets = table: 0000000015F67850; statistics_db = table: 0000000009E1AA10; render_settings = table: 00000000127776D0; ui_scenegraph = table: 0000000012777770; _show_loading_overlay = true; [11] _widgets_by_name = table: 0000000000242530; parent = table: 0000000009F88D30; _animations = table: 000000001732A430; statistics_db = table: 0000000009E1AA10; hero_name = "empire_soldier"; ingame_ui_context = table: 000000000F612E40; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000D1BFA20; _friends_component_ui = table: 0000000011CEA3C0; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; render_settings = table: 000000001732A390; profile_index = 5; _window_layouts = table: 0000000002517EA0; career_index = 4; _ui_animations = table: 00000000162F7660; local_player_id = 1; _close_on_exit = true; player = table: 000000001843AAE0; _stats_id = "1100001034ed953:1"; _window_params = table: 00000000163AEA20; ui_scenegraph = table: 0000000009FAA330; inventory_sync_id = 0; ui_top_renderer = table: 000000000D4675A0; _active_windows = table: 0000000003F73F50; peer_id = "1100001034ed953"; _disabled_backend_ids = table: 000000001732A4D0; _max_active_windows = 5; ingame_ui = table: 000000000F612E70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000009637070; voting_manager = table: 000000000322D430; _widgets = table: 000000000D185350; ui_renderer = table: 000000000D24A3B0; is_in_inn = true; player_manager = table: 0000000002A3EB30; _windows_settings = table: 00000000117326C0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 0000000000242530; parent = table: 0000000009F88D30; _animations = table: 000000001732A430; statistics_db = table: 0000000009E1AA10; hero_name = "empire_soldier"; ingame_ui_context = table: 000000000F612E40; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000D1BFA20; _friends_component_ui = table: 0000000011CEA3C0; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; render_settings = table: 000000001732A390; profile_index = 5; _window_layouts = table: 0000000002517EA0; career_index = 4; _ui_animations = table: 00000000162F7660; local_player_id = 1; _close_on_exit = true; player = table: 000000001843AAE0; _stats_id = "1100001034ed953:1"; _window_params = table: 00000000163AEA20; ui_scenegraph = table: 0000000009FAA330; inventory_sync_id = 0; ui_top_renderer = table: 000000000D4675A0; _active_windows = table: 0000000003F73F50; peer_id = "1100001034ed953"; _disabled_backend_ids = table: 000000001732A4D0; _max_active_windows = 5; ingame_ui = table: 000000000F612E70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000009637070; voting_manager = table: 000000000322D430; _widgets = table: 000000000D185350; ui_renderer = table: 000000000D24A3B0; is_in_inn = true; player_manager = table: 0000000002A3EB30; _windows_settings = table: 00000000117326C0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 0000000000242530; parent = table: 0000000009F88D30; _animations = table: 000000001732A430; statistics_db = table: 0000000009E1AA10; hero_name = "empire_soldier"; ingame_ui_context = table: 000000000F612E40; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000D1BFA20; _friends_component_ui = table: 0000000011CEA3C0; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; render_settings = table: 000000001732A390; profile_index = 5; _window_layouts = table: 0000000002517EA0; career_index = 4; _ui_animations = table: 00000000162F7660; local_player_id = 1; _close_on_exit = true; player = table: 000000001843AAE0; _stats_id = "1100001034ed953:1"; _window_params = table: 00000000163AEA20; ui_scenegraph = table: 0000000009FAA330; inventory_sync_id = 0; ui_top_renderer = table: 000000000D4675A0; _active_windows = table: 0000000003F73F50; peer_id = "1100001034ed953"; _disabled_backend_ids = table: 000000001732A4D0; _max_active_windows = 5; ingame_ui = table: 000000000F612E70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000009637070; voting_manager = table: 000000000322D430; _widgets = table: 000000000D185350; ui_renderer = table: 000000000D24A3B0; is_in_inn = true; player_manager = table: 0000000002A3EB30; _windows_settings = table: 00000000117326C0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 0000000000242530; parent = table: 0000000009F88D30; _animations = table: 000000001732A430; statistics_db = table: 0000000009E1AA10; hero_name = "empire_soldier"; ingame_ui_context = table: 000000000F612E40; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000D1BFA20; _friends_component_ui = table: 0000000011CEA3C0; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; render_settings = table: 000000001732A390; profile_index = 5; _window_layouts = table: 0000000002517EA0; career_index = 4; _ui_animations = table: 00000000162F7660; local_player_id = 1; _close_on_exit = true; player = table: 000000001843AAE0; _stats_id = "1100001034ed953:1"; _window_params = table: 00000000163AEA20; ui_scenegraph = table: 0000000009FAA330; inventory_sync_id = 0; ui_top_renderer = table: 000000000D4675A0; _active_windows = table: 0000000003F73F50; peer_id = "1100001034ed953"; _disabled_backend_ids = table: 000000001732A4D0; _max_active_windows = 5; ingame_ui = table: 000000000F612E70; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 0000000009637070; voting_manager = table: 000000000322D430; _widgets = table: 000000000D185350; ui_renderer = table: 000000000D24A3B0; is_in_inn = true; player_manager = table: 0000000002A3EB30; _windows_settings = table: 00000000117326C0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _params = table: 000000001A0E0590; _profiling_debugging_enabled = false; _parent = table: 0000000009F88D30; _state = table: 000000001195BD20; [17] _params = table: 000000001A0E0590; _profiling_debugging_enabled = false; _parent = table: 0000000009F88D30; _state = table: 000000001195BD20; [18] _params = table: 000000001A0E0590; _profiling_debugging_enabled = false; _parent = table: 0000000009F88D30; _state = table: 000000001195BD20; [19] _params = table: 000000001A0E0590; _profiling_debugging_enabled = false; _parent = table: 0000000009F88D30; _state = table: 000000001195BD20; [20] ___is_class_metatable___ = true; __index = table: 0000000002C72350; super = table: 00000000000B3B00; [21] _loading_widgets = table: 000000000C155950; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A54AE30; world_manager = table: 0000000019EEBA90; _hero_name = "empire_soldier"; ui_animator = table: 000000000C310380; units = table: 00000000167D2EC0; _static_widgets = table: 00000000168AC950; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000F612E40; peer_id = "1100001034ed953"; input_manager = table: 000000000C4CA060; ui_renderer = table: 000000000D24A3B0; ingame_ui = table: 000000000F612E70; ui_animations = table: 00000000167D3260; _state_machine_params = table: 000000001A0E0590; profile_synchronizer = table: 00000000009D8D90; voting_manager = table: 000000000322D430; exit_to_game = true; ui_top_renderer = table: 000000000D4675A0; is_in_inn = true; player_manager = table: 0000000002A3EB30; attachment_units = table: 00000000167D2EF0; unit_states = table: 00000000167D3230; is_server = true; ui_scenegraph = table: 0000000011324700; _hdr_gui_data = table: 000000000D2A8510; [22] _loading_widgets = table: 000000000C155950; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A54AE30; world_manager = table: 0000000019EEBA90; _hero_name = "empire_soldier"; ui_animator = table: 000000000C310380; units = table: 00000000167D2EC0; _static_widgets = table: 00000000168AC950; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000F612E40; peer_id = "1100001034ed953"; input_manager = table: 000000000C4CA060; ui_renderer = table: 000000000D24A3B0; ingame_ui = table: 000000000F612E70; ui_animations = table: 00000000167D3260; _state_machine_params = table: 000000001A0E0590; profile_synchronizer = table: 00000000009D8D90; voting_manager = table: 000000000322D430; exit_to_game = true; ui_top_renderer = table: 000000000D4675A0; is_in_inn = true; player_manager = table: 0000000002A3EB30; attachment_units = table: 00000000167D2EF0; unit_states = table: 00000000167D3230; is_server = true; ui_scenegraph = table: 0000000011324700; _hdr_gui_data = table: 000000000D2A8510; [23] _loading_widgets = table: 000000000C155950; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A54AE30; world_manager = table: 0000000019EEBA90; _hero_name = "empire_soldier"; ui_animator = table: 000000000C310380; units = table: 00000000167D2EC0; _static_widgets = table: 00000000168AC950; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000F612E40; peer_id = "1100001034ed953"; input_manager = table: 000000000C4CA060; ui_renderer = table: 000000000D24A3B0; ingame_ui = table: 000000000F612E70; ui_animations = table: 00000000167D3260; _state_machine_params = table: 000000001A0E0590; profile_synchronizer = table: 00000000009D8D90; voting_manager = table: 000000000322D430; exit_to_game = true; ui_top_renderer = table: 000000000D4675A0; is_in_inn = true; player_manager = table: 0000000002A3EB30; attachment_units = table: 00000000167D2EF0; unit_states = table: 00000000167D3230; is_server = true; ui_scenegraph = table: 0000000011324700; _hdr_gui_data = table: 000000000D2A8510; [25] _loading_widgets = table: 000000000C155950; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A54AE30; world_manager = table: 0000000019EEBA90; _hero_name = "empire_soldier"; ui_animator = table: 000000000C310380; units = table: 00000000167D2EC0; _static_widgets = table: 00000000168AC950; _draw_loading = false; world = [World]; ingame_ui_context = table: 000000000F612E40; peer_id = "1100001034ed953"; input_manager = table: 000000000C4CA060; ui_renderer = table: 000000000D24A3B0; ingame_ui = table: 000000000F612E70; ui_animations = table: 00000000167D3260; _state_machine_params = table: 000000001A0E0590; profile_synchronizer = table: 00000000009D8D90; voting_manager = table: 000000000322D430; exit_to_game = true; ui_top_renderer = table: 000000000D4675A0; is_in_inn = true; player_manager = table: 0000000002A3EB30; attachment_units = table: 00000000167D2EF0; unit_states = table: 00000000167D3230; is_server = true; ui_scenegraph = table: 0000000011324700; _hdr_gui_data = table: 000000000D2A8510; [26] fps = 0; world_manager = table: 0000000019EEBA90; ingame_hud = table: 000000000D461840; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D24A3B0; telemetry_time_view_enter = 0; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; blocked_transitions = table: 000000001A776900; motd_ui = table: 000000000D4D7050; cutscene_system = table: 0000000009C2DA60; popup_handler = table: 0000000001769420; text_popup_ui = table: 00000000017695D0; local_player_id = 1; unlock_manager = table: 0000000000C4BCB0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000000D4675A0; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000B6E9C10; world = [World]; camera_manager = table: 0000000009C0FC20; motd_backend = table: 0000000000CC1940; _profile_requester = table: 00000000009D8A50; hotkey_mapping = table: 000000001A775820; ingame_ui_context = table: 000000000F612E40; new_transition = "hero_view_force"; views = table: 00000000116F6680; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A54AE30; is_in_inn = true; _player = table: 000000001843AAE0; weave_onboarding = table: 0000000015D43B10; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000040F23D0; [27] fps = 0; world_manager = table: 0000000019EEBA90; ingame_hud = table: 000000000D461840; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D24A3B0; telemetry_time_view_enter = 0; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; blocked_transitions = table: 000000001A776900; motd_ui = table: 000000000D4D7050; cutscene_system = table: 0000000009C2DA60; popup_handler = table: 0000000001769420; text_popup_ui = table: 00000000017695D0; local_player_id = 1; unlock_manager = table: 0000000000C4BCB0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000000D4675A0; last_resolution_y = 1080; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000B6E9C10; world = [World]; camera_manager = table: 0000000009C0FC20; motd_backend = table: 0000000000CC1940; _profile_requester = table: 00000000009D8A50; hotkey_mapping = table: 000000001A775820; ingame_ui_context = table: 000000000F612E40; new_transition = "hero_view_force"; views = table: 00000000116F6680; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A54AE30; is_in_inn = true; _player = table: 000000001843AAE0; weave_onboarding = table: 0000000015D43B10; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000040F23D0; [28] world_name = "level_world"; network_server = table: 00000000182FDFA0; _t = 4188.1910618710099; parent = table: 000000000D02EC10; _booted_eac_untrusted = false; statistics_db = table: 0000000009E1AA10; _conflict_directory_is_ready = true; _network_options = table: 000000001873EE20; _game_started_timestamp = 1625434759; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000001178B700; profile_synchronizer = table: 00000000009D8D90; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000001178B5F0; player = table: 000000001843AAE0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000F612E70; input_manager = table: 000000000C4CA060; _lobby_host = table: 00000000009EC680; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 000000000F612E40; _game_has_started = true; free_flight_manager = table: 00000000029C9CC0; viewport_name = "player_1"; network_event_delegate = table: 00000000040F23D0; [29] _params = table: 00000000113DDBE0; _profiling_debugging_enabled = true; _parent = table: 000000000D02EC10; _state = table: 0000000011406A00; [30] world_name = "level_world"; entity_system_bag = table: 000000001633D910; network_server = table: 00000000182FDFA0; entity_system = table: 0000000009E48AB0; parent = table: 0000000000095930; _level_flow_events = table: 000000000C275C20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000166055C0; num_local_human_players = 1; _ping_reporter = table: 000000000A920B10; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016621487215161324; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000011E71C60; network_event_delegate = table: 00000000040F23D0; machines = table: 00000000113DDCB0; _camera_carrier = table: 0000000011E38960; free_flight_manager = table: 00000000029C9CC0; network_transmit = table: 00000000009D8100; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000009E1AA10; _lobby_host = table: 00000000009EC680; dice_keeper = table: 000000000F38F260; network_clock = table: 0000000009D2FD30; _debug_gui_immediate = [Gui]; _quit_game = false; [31] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000D02EC10; [32] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 000000000D1F26C0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:40:33.471 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:40:33.476 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:40:33.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:40:33.688 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:40:33.711 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:40:33.711 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:40:33.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:40:33.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:40:33.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:40:33.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:40:33.727 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:40:33.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:40:33.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:40:33.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:40:33.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:40:33.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:40:33.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:40:33.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:40:33.727 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:40:34.345 [Window] Window => inactive 21:40:34.723 [Lua] PlayFabMirrorBase:_commit_internal 15 21:40:34.723 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:40:34.726 [Lua] generate_backend_stats 1100001034ed953:1 21:40:34.744 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:40:34.744 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:40:34.752 [Lua] commit result success 15 21:40:34.752 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 63 21:40:34.763 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 63 21:40:35.446 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 63 21:40:38.372 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000100e543de 21:40:38.372 [Lua] [ChatManager][1]System: Barra has left the game 21:40:38.372 [Lua] [PeerSM] 110000100e543de :: on_exit InGame 21:40:38.372 [Lua] [PeerSM] 110000100e543de :: on_enter Disconnecting 21:40:38.372 [Lua] [PSM] Disconnecting peer 110000100e543de 21:40:38.372 [Lua] [PSM] Disconnected peer 110000100e543de is being removed from session. 21:40:38.372 [Lua] [NetworkServer] Peer 110000100e543de despawned player. 21:40:38.372 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100e543de 21:40:38.372 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000100e543de 21:40:38.372 [Lua] [MOD][VMF][INFO] Removed 110000100e543de from the VMF users list. 21:40:38.372 [Lua] PlayerManager:remove_player peer_id=110000100e543de 1 21:40:38.372 [Lua] [GameNetworkManager] destroying game object with go_id=29 21:40:38.372 [Lua] [PeerSM] 110000100e543de :: on_exit Disconnecting 21:40:38.372 [Lua] [PeerSM] 110000100e543de :: on_enter Disconnected 21:40:38.373 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000100e543de) 21:40:38.373 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: peers:0:0:0:0 = ["1100001034ed953"] 21:40:38.373 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: 110000100e543de 21:40:38.373 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000100e543de 21:40:38.373 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000100e543de 21:40:38.373 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000100e543de 21:40:38.373 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000100e543de 21:40:38.373 [Lua] [SharedState] [SharedState] deus_chest_preload: 110000100e543de 21:40:38.373 [Lua] [ProfileSynchronizer] Peer 110000100e543de left session 21:40:38.373 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001034ed953"}] 21:40:38.373 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: profile_index_reservation:0:0:4:0 = 21:40:38.373 [Lua] Set lobby begin: 21:40:38.373 [Lua] Lobby data twitch_enabled = false 21:40:38.373 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:40:38.373 [Lua] Lobby data num_players = 2 21:40:38.373 [Lua] Lobby data difficulty_tweak = 0 21:40:38.373 [Lua] Lobby data host = 1100001034ed953 21:40:38.373 [Lua] Lobby data matchmaking_type = 3 21:40:38.373 [Lua] Lobby data is_private = true 21:40:38.373 [Lua] Lobby data match_started = true 21:40:38.373 [Lua] Lobby data difficulty = normal 21:40:38.373 [Lua] Lobby data player_slot_1 = 0:0 21:40:38.373 [Lua] Lobby data player_slot_4 = 0:0 21:40:38.373 [Lua] Lobby data unique_server_name = Xanoth 21:40:38.373 [Lua] Lobby data quick_game = false 21:40:38.373 [Lua] Lobby data country_code = GB 21:40:38.373 [Lua] Lobby data matchmaking = false 21:40:38.373 [Lua] Lobby data power_level = 835 21:40:38.373 [Lua] Lobby data mission_id = inn_level_sonnstill 21:40:38.373 [Lua] Lobby data mechanism = adventure 21:40:38.373 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:40:38.373 [Lua] Lobby data player_slot_2 = 0:0 21:40:38.373 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:40:38.373 [Lua] Lobby data player_slot_3 = 0:0 21:40:38.373 [Lua] Lobby data eac_authorized = true 21:40:38.373 [Lua] Set lobby end. 21:40:38.373 [EAC] EAC server lost client 110000100e543de 21:40:38.373 [EACServer] [22:40:38:373][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000100E543DE PlayerGUID: 76561197975290846 21:40:38.373 [Lua] LobbyInternal.close_channel lobby: userdata: 0x00b859d8, channel: 1 21:40:38.373 [Lua] [GameNetworkManager] destroying game object with go_id=34 21:40:38.405 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_01/wpn_we_life_staff_01_3p, ProfileSynchronizer 21:40:38.405 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 21:40:38.405 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer 21:40:38.405 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 21:40:38.406 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 21:40:38.411 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 21:40:38.418 [Connection] Dropped game chunk from 110000100e543de because channel 1 can't communicate 21:40:38.418 [Connection] Dropped game_session chunk from 110000100e543de because channel 1 can't communicate 21:40:40.374 [Handshaker] Lost connection 17 to 110000100e543de 21:40:40.990 [Lua] [LobbyMembers] Member left 110000100e543de 21:40:41.007 [Lua] [NetworkServer] Changing num_players from 2 to 1 21:40:41.007 [Lua] Players: 1 21:40:41.007 [Lua] Set lobby begin: 21:40:41.007 [Lua] Lobby data twitch_enabled = false 21:40:41.007 [Lua] Lobby data selected_mission_id = inn_level_sonnstill 21:40:41.007 [Lua] Lobby data num_players = 1 21:40:41.007 [Lua] Lobby data difficulty_tweak = 0 21:40:41.007 [Lua] Lobby data host = 1100001034ed953 21:40:41.007 [Lua] Lobby data matchmaking_type = 3 21:40:41.007 [Lua] Lobby data is_private = true 21:40:41.007 [Lua] Lobby data match_started = true 21:40:41.007 [Lua] Lobby data difficulty = normal 21:40:41.007 [Lua] Lobby data player_slot_1 = 0:0 21:40:41.007 [Lua] Lobby data player_slot_4 = 0:0 21:40:41.007 [Lua] Lobby data unique_server_name = Xanoth 21:40:41.007 [Lua] Lobby data quick_game = false 21:40:41.007 [Lua] Lobby data country_code = GB 21:40:41.007 [Lua] Lobby data matchmaking = false 21:40:41.007 [Lua] Lobby data power_level = 835 21:40:41.007 [Lua] Lobby data mission_id = inn_level_sonnstill 21:40:41.007 [Lua] Lobby data mechanism = adventure 21:40:41.007 [Lua] Lobby data player_slot_5 = 1100001034ed953:1 21:40:41.007 [Lua] Lobby data player_slot_2 = 0:0 21:40:41.007 [Lua] Lobby data network_hash = ee62f6c1cf799ec6 21:40:41.007 [Lua] Lobby data player_slot_3 = 0:0 21:40:41.007 [Lua] Lobby data eac_authorized = true 21:40:41.007 [Lua] Set lobby end. 21:40:41.747 [Window] Window => active 21:40:43.940 [Lua] [ModShim] %s %s Function "_G.UIResolutionScale_pow2" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale [3] @scripts/mods/simple_ui/basic_gui.lua:190: in function tooltip [4] @scripts/mods/simple_ui/simple_ui.lua:1516: in function update [5] @scripts/mods/simple_ui/simple_ui.lua:1298: in function update_widgets [6] @scripts/mods/simple_ui/simple_ui.lua:1251: in function update [7] @scripts/mods/simple_ui/simple_ui.lua:271: in function update [8] @scripts/mods/simple_ui/simple_ui.lua:191: in function update_windows [9] @scripts/mods/simple_ui/simple_ui.lua:2573: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [11] @scripts/game_state/state_ingame.lua:938: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!" [3] self = table: 00000000188026B0; str = "Loadout 7"; colors = table: 0000000014BC6770; font_size = nil; line_padding = nil; offset = nil; padding = nil; font_material = nil; size = nil; cursor_axis_id = 2; mouse = Vector3(1027, 241, 0) [4] self = table: 00000000019B9FD0; cursor = table: 0000000014BC6660; hovered = false [5] self = table: 0000000014B4E010; catched = false; z = 6; _ = 7; widget = table: 00000000019B9FD0 [6] self = table: 0000000014B4E010; cursor = table: 0000000014BC60D0 [7] self = table: 0000000019A085E0; z = 1; _ = 1; window = table: 0000000014B4E010 [8] self = table: 0000000018A6A470; dt = 0.01665082760155201; position = table: 0000000016844FA0 [9] func = [function]; self = table: 0000000001BFF550; dt = 0.01665082760155201 [10] hook_chain = [function] [11] self = table: 000000000D02EC10; dt = 0.01665082760155201; main_t = 4186.3845275333151; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 85.062628377228975 [12] hook_chain = [function] [13] self = table: 0000000018635480; dt = 0.01665082760155201; t = 4186.3845275333151 [14] self = table: 0000000000095930; real_world_dt = 0.01665082760155201; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.01665082760155201; t = 4186.3845275333151 [15] dt = 0.01665082760155201 [3] _data = table: 0000000018802770; gui = [Gui]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body"; [4] z_order = 6; theme = table: 0000000003E35120; position = table: 0000000014BC66A0; has_focus = false; window = table: 0000000014B4E010; cursor = table: 0000000014BC6730; hovered = true; _type = "button"; visible = true; offset = table: 00000000019B9F50; size = table: 00000000019B9F90; params = 7; text = "7"; tooltip = " Loadout 7"; clicked = false; anchor = "bottom_left"; name = "loadoutmgr_loadouts_7"; [5] original_size = table: 000000000949CC80; resize_offset = table: 0000000014B4E040; hovered = false; size = table: 000000000949CC80; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 0000000014B4E120; z_order = 1; theme = table: 00000000094614E0; transparent = false; resizing = false; position = table: 0000000011E1B470; cursor = table: 000000000A235680; initialized = true; loadouts_page_index = 0; resize_origin = table: 0000000014B4E0A0; dragging = false; widgets = table: 0000000014B4E1B0; [6] original_size = table: 000000000949CC80; resize_offset = table: 0000000014B4E040; hovered = false; size = table: 000000000949CC80; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 0000000014B4E120; z_order = 1; theme = table: 00000000094614E0; transparent = false; resizing = false; position = table: 0000000011E1B470; cursor = table: 000000000A235680; initialized = true; loadouts_page_index = 0; resize_origin = table: 0000000014B4E0A0; dragging = false; widgets = table: 0000000014B4E1B0; [7] list = table: 0000000019A08E90; [8] timers = table: 0000000019A09FF0; width = 1920; fonts = table: 0000000019A0C2B0; mouse = table: 0000000019A09740; theme = "default"; widgets = table: 0000000019BA97F0; themes = table: 0000000019D02DD0; _data = table: 0000000018A6AD70; input = table: 0000000019A0BA00; text_alignment = table: 0000000019A62AC0; anchor = table: 0000000019A0DCC0; windows = table: 0000000019A085E0; height = 1080; [9] start_matchmaking_time = 1000000; network_server = table: 00000000182FDFA0; _waystone_is_active = false; is_server = true; _host_matchmaking_data = table: 0000000001BFF710; _state = table: 00000000162C3730; peers_to_sync = table: 0000000001BFF580; _power_level_timer = 4186.5049437964335; lobby_finder = table: 0000000001BFF5B0; network_event_delegate = table: 00000000040F23D0; _level_weights = table: 0000000001BFF770; _ingame_ui = table: 000000000F612E70; countdown_has_finished = false; peer_id = "1100001034ed953"; lobby_finder_timer = 0; lobby = table: 00000000009EC680; profile_update_time = 0; params = table: 000000000379B1F0; profile_synchronizer = table: 00000000009D8D90; debug = table: 0000000001BFA2E0; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000009F964E0; statistics_db = table: 0000000009E1AA10; network_transmit = table: 00000000009D8100; _network_hash = "ee62f6c1cf799ec6"; difficulty_manager = table: 0000000012484570; party_owned_dlcs = table: 0000000001BFF740; [11] world_name = "level_world"; entity_system_bag = table: 000000001633D910; network_server = table: 00000000182FDFA0; entity_system = table: 0000000009E48AB0; parent = table: 0000000000095930; _level_flow_events = table: 000000000C275C20; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000C4CA060; profile_synchronizer = table: 00000000009D8D90; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 00000000166055C0; num_local_human_players = 1; _ping_reporter = table: 000000000A920B10; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01665082760155201; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000011E71C60; network_event_delegate = table: 00000000040F23D0; machines = table: 00000000113DDCB0; _camera_carrier = table: 0000000011E38960; free_flight_manager = table: 00000000029C9CC0; network_transmit = table: 00000000009D8100; level_key = "inn_level_sonnstill"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000009E1AA10; _lobby_host = table: 00000000009EC680; dice_keeper = table: 000000000F38F260; network_clock = table: 0000000009D2FD30; _debug_gui_immediate = [Gui]; _quit_game = false; [13] _params = table: 0000000018635350; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000000D02EC10; [14] startup_package_handles = table: 0000000000099760; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; has_booted = true; loading_context = table: 000000000D1F26C0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:40:44.558 [Lua] [IngameUI] menu view on_exit hero_view 21:40:44.560 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09f88d30 21:40:44.560 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:40:44.560 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:40:44.560 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:40:44.560 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:40:44.560 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:40:44.560 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:40:44.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:40:44.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:40:44.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:40:44.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:40:44.573 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:40:44.573 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:40:44.573 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:40:46.103 [Lua] [IngameUI] menu view on_enter ingame_menu 21:40:47.522 [Lua] [IngameUI] menu view on_exit ingame_menu 21:40:48.153 [Lua] [IngameUI] menu view on_enter hero_view 21:40:48.156 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09f88d30 21:40:48.156 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 21:40:48.421 [Lua] PlayFabMirrorBase:_commit_internal 16 21:40:48.421 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:40:48.424 [Lua] generate_backend_stats 1100001034ed953:1 21:40:48.442 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:40:48.442 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:40:48.442 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 64 21:40:48.447 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 64 21:40:48.807 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 64 21:40:48.823 [Lua] commit result success 16 21:40:48.823 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 65 21:40:48.837 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 65 21:40:48.838 [Lua] [IngameUI] menu view on_exit hero_view 21:40:48.841 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09f88d30 21:40:48.841 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 21:40:48.970 [Lua] [IngameUI] menu view on_enter ingame_menu 21:40:49.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 65 21:40:49.753 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Exit Game end_game Yes cancel_popup No 21:40:50.203 [Lua] PopupManager:query_result returned result: end_game 21:40:50.203 [ReturnCode] force silent exit code 21:40:50.204 [Lua] FORCE COMMIT 17 21:40:50.204 [Lua] PlayFabMirrorBase:_commit_internal 17 21:40:50.204 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:40:50.207 [Lua] generate_backend_stats 1100001034ed953:1 21:40:50.224 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:40:50.224 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:40:50.226 [Lua] commit result success 17 21:40:50.226 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 66 21:40:50.226 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 67 21:40:50.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 66 21:40:50.404 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 66 21:40:50.419 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 67 21:40:50.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 67 21:40:50.603 [Lua] [Matchmaking] Doing transition quit_game from UI 21:40:50.603 [Lua] TRANSITION quit_game nil false 21:40:50.603 [Lua] [GameNetworkManager] Leaving game... 21:40:50.603 [Lua] [GameNetworkManager] Shutting down game session host. 21:40:50.603 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:40:50.603 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:40:50.603 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=93.68 21:40:50.619 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:40:52.620 [Application] Lua signals application exit. 21:40:52.683 [ReturnCode] force silent exit code 21:40:52.683 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:40:52.683 [Lua] [Managers] Calling function on all managers: 21:40:52.683 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 21:40:52.683 [Lua] [SharedState] [SharedState] network_state_1100001034ed953: actually_ingame:1100001034ed953:0:0:0 = false 21:40:52.683 [Lua] Clearing all global lookup lists 21:40:52.683 [Lua] [IngamePlayerListUI] - Destroy 21:40:52.684 [Lua] [GamePadEquipmentUI] - Destroy 21:40:52.684 [Lua] [EquipmentUI] - Destroy 21:40:52.684 [Lua] [GamePadAbilityUI] - Destroy 21:40:52.684 [Lua] [AbilityUI] - Destroy 21:40:52.684 [Lua] [IngameUI] destroy 21:40:52.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_sienna_painting_wood_base_2 21:40:52.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 21:40:52.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 21:40:52.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 21:40:52.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 21:40:52.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 21:40:52.687 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 21:40:52.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_5 21:40:52.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_4 21:40:52.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wood_elves_page_046, keep_hall_painting_wood_base_2 21:40:52.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 21:40:52.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 21:40:52.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 21:40:52.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1 21:40:52.688 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 21:40:52.709 [Lua] [Managers] Destroying manager group: 21:40:52.712 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:40:52.741 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:40:52.741 [Lua] [Matchmaking] unregister rpcs 21:40:52.741 [Lua] [Matchmaking] destroying 21:40:52.741 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:40:52.741 [Lua] [ChatManager] Unregistering channel 1 21:40:52.741 [Lua] [EnemyPackageLoader] network_context_destroyed 21:40:52.741 [Lua] [PartyManager] network_context_destroyed 21:40:52.741 [Lua] [GameMechanismManager] network_context_destroyed 21:40:52.741 [SteamVoip] Leaving room 741a8c2365090326 21:40:52.741 [SteamVoipClient] select_out(1100001034ed953, off) 21:40:52.741 [SteamVoip] Destroying room 741a8c2365090326 21:40:52.742 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:40:52.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer 21:40:52.743 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 21:40:52.744 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 21:40:52.744 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 21:40:52.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer 21:40:52.744 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer 21:40:52.744 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 21:40:52.744 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, ProfileSynchronizer 21:40:52.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, ProfileSynchronizer 21:40:52.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, ProfileSynchronizer 21:40:52.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer 21:40:52.745 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 21:40:52.745 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 21:40:52.745 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer 21:40:52.750 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 21:40:52.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, ProfileSynchronizer 21:40:52.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, ProfileSynchronizer 21:40:52.750 [EACServer] [22:40:52:750][Windows][EAC Server] [Info][Destroy] Called 21:40:52.752 [Lua] [LobbyHost] Destroying 21:40:52.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_sonnstill 21:40:52.753 [Umbra] Unload tome 21:40:52.753 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_sonnstill_tome, inn_level_sonnstill 21:40:52.753 [Lua] [PackageManager] Unload: resource_packages/levels/inn_sonnstill, inn_level_sonnstill 21:40:52.785 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_sonnstill 21:40:52.794 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_sonnstill 21:40:52.794 [Lua] ############### UNLOADING PACKAGES ############### 21:40:52.794 [Lua] [Managers] Calling function on all managers: 21:40:52.794 [Lua] [Managers] Destroying manager group: 21:40:52.794 [Lua] [Managers] Destroying manager group: 21:40:52.794 [Lua] [Managers] Destroying manager group: 21:40:52.794 [Lua] [Managers] Destroying manager group: 21:40:52.950 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:1051: in function shutdown [12] @scripts/boot.lua:667:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 0000000002F58320; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 0000000002F58320; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 27; mod_name = "Crosshair Kill Confirmation"; mod = table: 0000000002F58320 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 00000000000184B0; index = 49; alias = "mod"; manager = table: 000000001AB5D960 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 0000000000095930; dt = nil [10] venture = ; state = ; package = table: 000000000008B880; mod = table: 000000001AB5D960; localizer = table: 0000000004152BD0; [11] startup_package_handles = table: 0000000000099760; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 00000000000996E0; flow_return_table = table: 0000000000095960; _machine = table: 0000000018635480; quit_game = true; has_booted = true; loading_context = table: 000000000D1F26C0; startup_timer = 11.217219974845648; bar_timer = 0; disable_loading_bar = true; 21:40:52.951 [Lua] VMF:ON_UNLOAD() 21:40:52.961 [Lua] [PackageManager] Destroy() 21:40:52.961 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 21:40:52.963 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 21:40:52.981 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 21:40:52.983 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 21:40:52.987 [Lua] [PackageManager] Unload: resource_packages/inventory, global 21:40:52.987 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 21:40:52.987 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 21:40:52.988 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 21:40:52.988 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 21:40:52.991 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 21:40:52.991 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 21:40:52.992 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 21:40:52.993 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 21:40:52.993 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 21:40:52.994 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 21:40:52.994 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 21:40:52.994 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 21:40:52.995 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 21:40:52.995 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 21:40:52.995 [Lua] [PackageManager] Unload: resource_packages/decals, global 21:40:52.996 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 21:40:52.996 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 21:40:53.000 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 21:40:53.004 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 21:40:53.004 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 21:40:53.004 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 21:40:53.005 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 21:40:53.005 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 21:40:53.007 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 21:40:53.007 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 21:40:53.007 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 21:40:53.007 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 21:40:53.007 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 21:40:53.012 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 21:40:53.014 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 21:40:53.016 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 21:40:53.016 [Lua] [PackageManager] Unload: resource_packages/careers, global 21:40:53.017 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 21:40:53.017 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 21:40:53.020 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 21:40:53.020 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 21:40:53.022 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 21:40:53.022 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 21:40:53.022 [Lua] [PackageManager] Unload: resource_packages/breeds, global 21:40:53.023 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 21:40:53.024 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 21:40:53.030 [Lua] [PackageManager] Unload: resource_packages/breeds_common_resources, global 21:40:53.030 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 21:40:53.040 [Lua] [PackageManager] Unload: resource_packages/ingame, global 21:40:53.046 [Lua] [PackageManager] Unload: resource_packages/dlcs/woods, boot 21:40:53.048 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 21:40:53.054 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 21:40:53.065 [Lua] [PackageManager] Unload: resource_packages/pickups, global 21:40:53.202 [RazerChroma] Shutdown Razer Chroma 21:40:53.818 [EAC] Shutdown [Log end]