[Log version] 1
[Session] 78a55675-5cab-4794-8e84-2488bde25d67
UTC time stamps
15:28:07.954 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533
15:28:07.954 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545
15:28:07.954 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548
15:28:07.955 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553
15:28:07.955 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556
15:28:07.957 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572
15:28:07.983 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598
15:28:07.990 [HTTP Cache] Initialized cache: C:\Users\kozak\AppData\Roaming\Fatshark\Darktide\http_cache.db
15:28:07.990 [HTTP Cache] Cache file size: 9892 kB
15:28:07.990 [Backend] Created
15:28:07.990 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603
15:28:08.500 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624
15:28:08.518 [EOS] Overlay will not load, because the binary's path is not configured
15:28:08.597 [EOS] Has EAC Client
15:28:08.598 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9]
15:28:08.598 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10]
15:28:08.598 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11]
15:28:08.598 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12]
15:28:08.598 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632
15:28:10.180 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3060 Laptop GPU)
15:28:13.327 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
15:28:13.327 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true
15:28:14.965 [Application] --- CPU
CPU: AMD Ryzen 5 5600H with Radeon Graphics
Vendor: AuthenticAMD
Logical processors: 12
Family: 10:15, Model: 5:0
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00000010 00001100 00001000 00000000
ECX: 11111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32108MB
Available: 21656MB
--- OS
Windows version 10.0 build 22000, 64 bit
Windows 10
Machine ID b9dc069a-afea-4319-bb69-76be923b96b1
--- Network
Network interface: Killer E2600 Gigabit Ethernet Controller (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: MediaTek Wi-Fi 6 MT7921 Wireless LAN Card (IPv4, IPv6)
--- Input
No input devices detected.
--- Graphics
Graphics card: NVIDIA GeForce RTX 3060 Laptop GPU (DirectX 12.1, 6009MB) Driver version: 52698
Graphics card: AMD Radeon(TM) Graphics (DirectX 12.1, 496MB) Driver version: public: 20.40.32.15 ; internal: 20.40.32.15-210825a-371182C-Acer
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
15:28:14.965 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3636
15:28:14.993 [Window] Window => active
15:28:15.023 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647
15:28:15.025 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3653
15:28:15.028 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3656
15:28:15.712 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
15:28:15.712 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
15:28:15.712 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
15:28:15.712 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping
15:28:15.712 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
15:28:15.712 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
15:28:16.736 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]'
15:28:16.754 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3659
15:28:17.695 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3661
15:28:17.696 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3663
15:28:17.696 [Save] Save dir: `C:\Users\kozak\AppData\Roaming\Fatshark\Darktide`
15:28:17.696 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3702
15:28:17.705 [Lua] [ParameterResolver] Resolving Game Parameters
15:28:17.705 [Lua] [ParameterResolver] Resolving Development Parameters
15:28:17.705 [Lua] [GameStateMachine] Init state StateBoot
15:28:17.705 [Lua] [GameStateMachine] Init state StateLoadRenderSettings
15:28:17.706 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4124
15:28:17.714 [EOS] Updating Platform SDK Config, Time: 9.116489
15:28:17.725 [SteamStats] RequestCurrentStats success: true
15:28:17.727 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets
15:28:18.655 [EOS] SDK Config Platform Update Request Successful, Time: 9.904929
15:28:18.656 [EOS] Start Session (User: ...)
15:28:18.656 warning: [EOS] EOS SDK Analytics disabled for route [1].
15:28:18.658 [EOS] Updating Product SDK Config, Time: 10.056894
15:28:18.671 [Lua] [LocalizationManager] Setup localizers
15:28:19.179 [Lua] [GameStateMachine] Changing state to StateRequireScripts
15:28:19.179 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
15:28:19.179 [Lua] INFO [Log Internal] Global log level set to: 2
15:28:19.179 [Lua] <>project = bishop<>
15:28:19.179 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<>
15:28:19.179 [Lua] <>build = release<>
15:28:19.179 [Lua] <>platform = win32<>
15:28:19.179 [Lua] <>title_id = 4711<>
15:28:19.179 [Lua] <>content_revision = 67317<>
15:28:19.179 [Lua] <>engine_revision = c2a0295b9c77839f38fa4af818203d2e7f61e229<>
15:28:19.179 [Lua] <>rendering_backend = dx12<>
15:28:19.179 [Lua] <>teamcity_build_id = 238768<>
15:28:19.179 [Lua] <>server = false<>
15:28:19.179 [Lua] <>backend_env = prod<>
15:28:19.179 [Lua] <>steam_id = 11000010516db9e<>
15:28:19.179 [Lua] <>steam_user_name = Rakam<>
15:28:19.179 [Lua] <>steam_app_id = 1361210<>
15:28:19.179 [Lua] <>machine_id = b9dc069a-afea-4319-bb69-76be923b96b1<>
15:28:19.179 [Lua] INFO [Testify] Ready!
15:28:19.277 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium
15:28:19.411 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings
15:28:19.473 [Lua] INFO [GameStateMachine] Changing state to StateGame
15:28:19.473 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
15:28:19.473 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
15:28:19.473 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
15:28:19.473 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
15:28:19.473 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
15:28:19.474 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
15:28:19.474 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:28:19.474 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
15:28:19.474 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:28:19.474 [Lua] INFO [Input Manager] Init device: mouse, 1
15:28:19.474 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
15:28:19.474 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
15:28:19.474 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
15:28:19.474 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
15:28:19.474 [Lua] INFO [Input Manager] Init device: keyboard, 1
15:28:19.474 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
15:28:19.474 [Lua] INFO [Input Manager] Using input from: keyboard(1)
15:28:19.475 [Lua] INFO [MechanismManager] Initialized without mechanism
15:28:19.475 [Lua] INFO [ConnectionManager] Combined hash: 644f422c4ba3058a
15:28:19.475 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:28:19.475 [Lua] INFO [AccountManager] Using base account manager
15:28:19.484 [Lua] INFO [GameStateMachine] Init state StateSplash
15:28:19.485 [Lua] INFO [Input Manager] Created a InputService of type [View]
15:28:19.485 [Lua] INFO [ConstantElementLoading] State changed nil ->
15:28:19.485 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
15:28:19.487 [EOS] Start Session (User: ...)
15:28:19.642 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:28:19.642 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
15:28:19.660 [EOS] SDK Config Product Update Request Successful, Time: 11.045824
15:28:19.662 warning: [EOS] Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured).
15:28:19.662 warning: [EOS] Social overlay is disabled due to overlay setup failure (EOS_UnexpectedError).
15:28:19.662 [EOS] SDK Config Data - Watermark: -934553538
15:28:19.662 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 11.045824, Update Interval: 327.356781
15:28:40.879 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:28:40.879 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
15:28:42.334 [Lua] INFO [GameStateMachine] Changing state to StateTitle
15:28:42.335 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle
15:28:42.335 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle
15:28:42.436 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
15:28:43.151 [Lua] INFO [StateTitle] Changing state idle -> signing_in
15:28:43.536 [Window] Window => inactive
15:28:43.536 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
15:28:44.320 [Backend] Joined authentication queue at position 0
15:28:44.570 [Backend] Finished waiting in authentication queue
15:28:44.587 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<>
15:28:44.755 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id 8d69a6cfd1cb26d0
15:28:44.755 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32
15:28:44.755 [Lua] INFO [BackendManager] title_request: GET /game-settings
15:28:44.755 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
15:28:44.755 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
15:28:44.756 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<>
15:28:44.757 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/payments/reconcile?platform=steam
15:28:44.757 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
15:28:44.757 [Lua] INFO [Backend] Starting time sync
15:28:44.975 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/67317/Ub9KnHHtghx93axXvQWw2NLq8JcWQ1Q5z8Kj.json
15:28:45.006 [SteamStats] UserStatsStored success: true
15:28:45.006 [SteamStats] UserStatsStored success: true
15:28:45.006 [SteamStats] UserStatsStored success: true
15:28:45.006 [SteamStats] UserStatsStored success: true
15:28:45.006 [SteamStats] UserStatsStored success: true
15:28:45.006 [SteamStats] UserStatsStored success: true
15:28:45.006 [SteamStats] UserStatsStored success: true
15:28:45.006 [SteamStats] UserStatsStored success: true
15:28:45.549 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:28:45.549 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443
15:28:45.549 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:28:45.549 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
15:28:45.549 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
15:28:45.549 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
15:28:45.573 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE
15:28:45.823 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING
15:28:45.873 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
15:28:45.874 [Lua] INFO [Input Manager] Created a InputService of type [Debug]
15:28:45.874 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
15:28:45.874 [Lua] INFO [Input Manager] Created a InputService of type [FreeFlight]
15:28:45.874 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
15:28:45.874 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
15:28:45.875 [Lua] INFO [Input Manager] Created a InputService of type [Imgui]
15:28:45.875 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
15:28:45.876 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages
15:28:45.884 [Vivox] Initialized
15:28:45.884 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:28:45.884 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/data/narrative
15:28:45.973 [Lua] INFO [PartyImmateriumManager] Joined new strike team
15:28:46.199 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 1
15:28:46.199 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:28:49.533 warning: [Lua] WARNING [VivoxManager] Assumed our local mic was unmuted but local audio info says it was muted.
15:28:49.723 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification
15:28:49.747 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/legal
15:28:49.857 [Lua] INFO [StateTitle] Changing state legal_verification -> done
15:28:49.874 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu
15:28:49.874 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0
15:28:49.874 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions
15:28:49.874 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu
15:28:49.874 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu
15:28:49.889 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
15:28:49.918 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/dlc/reconcile?platform=steam
15:28:49.923 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1
15:28:49.987 warning: [DDGIVolume] memory leak in ddgi volume, this is a reminder for fixing this!
15:28:49.996 [Lua] INFO [BackendManager] title_request: GET /social
15:28:50.072 [Lua] INFO [BackendManager] title_request: GET /social/23a0c3c6-86ed-4980-a6b3-05c676e56686/friends
15:28:51.020 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle"
15:28:51.020 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards"
15:28:51.033 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards"
15:28:51.033 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle"
15:29:10.317 [Window] Window => active
15:29:10.318 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
15:29:11.665 [Lua] INFO [StateMainMenu] Starting the game with selected character 488340fc-ae3f-4c1a-88da-2715d0aaef41
15:29:11.671 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
15:29:11.770 [Lua] INFO [SessionBootBase] Changed state nil -> idle
15:29:11.770 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:29:11.770 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining
15:29:11.778 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:644f422c4ba3058a",
"hub:steam:",
"hub:default",
}
15:29:11.778 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 270,
},
{
region = "aws-ca-central-1",
latency = 141,
},
{
region = "aws-eu-west-1",
latency = 58,
},
{
region = "aws-eu-west-2",
latency = 48,
},
{
region = "aws-us-west-2",
latency = 198,
},
{
region = "aws-sa-east-1",
latency = 249,
},
{
region = "aws-ap-northeast-2",
latency = 270,
},
{
region = "aws-us-east-2",
latency = 137,
},
{
region = "aws-ap-southeast-2",
latency = 288,
},
{
region = "aws-us-west-1",
latency = 190,
},
{
region = "aws-ap-southeast-1",
latency = 191,
},
{
region = "aws-eu-central-1",
latency = 45,
},
{
region = "aws-ap-south-1",
latency = 203,
},
}
15:29:11.778 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
15:29:11.778 [Lua] INFO [GameStateMachine] Changing state to StateLoading
15:29:11.778 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60
15:29:11.815 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading
15:29:11.815 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
15:29:11.816 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading
15:29:12.080 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0f33a2ea2411f9b7f--server-7--1669210505
15:29:12.080 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0f33a2ea2411f9b7f--server-7--1669210505/serverdetails
15:29:12.080 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails
15:29:12.324 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
instance_id = "aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0f33a2ea2411f9b7f--server-7--1669210505",
dedicated_type = "aws-fleetiq",
host_type = "hub_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0",
reef_name = "eu",
gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0",
gamelift_instance_id = "i-0f33a2ea2411f9b7f",
aws_region = "eu-west-1",
network_hash = "644f422c4ba3058a",
ip = "3.250.145.241",
fleet_type = "aws-fleetiq-spot-only",
port = "35570",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0f33a2ea2411f9b7f--server-7--1669210505@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMTc0NDIsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2NjkyMTczNTIzMzAsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTBmMzNhMmVhMjQxMWY5YjdmLS1zZXJ2ZXItNy0tMTY2OTIxMDUwNUBtdDJwLnZpdm94LmNvbSJ9.ENq71dHuzZGfaaj3Z6-aB7DA_vv2nDsVU4MXi7IwCYA",
usernameSip = "sip:.fatsha0462-da92.23a0c3c6-86ed-4980-a6b3-05c676e56686.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS0wIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIyM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2NjkyMTc0MTIsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTBmMzNhMmVhMjQxMWY5YjdmLS1zZXJ2ZXItNy0tMTY2OTIxMDUwNSIsInNlc3Npb25JZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtd2VzdC0xLS1ob3Qtc2FwcGhpcmUtZ3Jhc3Nob3BwZXItLWktMGYzM2EyZWEyNDExZjliN2YtLXNlcnZlci03LS0xNjY5MjEwNTA1Iiwic2Vzc2lvblR5cGUiOiJodWIiLCJzZXNzaW9uU2V0dGluZ3MiOnt9LCJiYWNrZmlsbCI6ZmFsc2UsImlhdCI6MTY2OTIxNzM1Mn0.imwQSjzezs1RktztVEqZ7RGxo1vStUTZr8OAAw_xnwCgmgQGoW3L997iuEkRtr-17pZa6zHctzmnk0K8T_ExDu1cfny1psI6xvgfh2_pa7mgRViMsNdFm3itEePhk6IFD-_GlMsAo4u_dcqd1G49qhKAm33hP-xfqm3_Ix9n8hsdlHdcBfjkplWzMDtgDyfwPpdDbMflGqNqfD45WsnZ4VRhlScUd-vgl-amtWkitflM2aueP0cOxautYztsabzwpxnRHtOc5hiAc4LI3CXlomoEG7WLyX4FN1iSIQQEaIknbV-TF45AhSvJHQ7ohMCT8alajH_wRfxxPgQY4TDs7Q",
}
15:29:12.324 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 3.250.145.241:35570
15:29:12.325 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
15:29:12.558 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
15:29:15.558 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining...
15:29:15.558 [Lua] INFO [SessionBootBase] Changed state searching -> joining
15:29:15.775 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined lobby 5ceeef63cfdd437e
15:29:15.775 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0f33a2ea2411f9b7f--server-7--1669210505<>
15:29:15.775 [Lua] <>session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0f33a2ea2411f9b7f--server-7--1669210505<>
15:29:15.776 [Lua] INFO [SessionBootBase] Changed state joining -> ready
15:29:15.776 [Lua] INFO [SessionBootBase] Changed state ready -> idle
15:29:15.776 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0.
15:29:15.776 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
15:29:15.791 [Lua] INFO [ConnectionManager] Peer 5ceeef63cfdd437e is connecting
15:29:15.975 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
15:29:16.075 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
15:29:16.158 [Lua] INFO [LocalMasterItemsCheckState] Host items version 67317 matches local version
15:29:16.241 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1030 split into 3 chunks
15:29:16.241 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false
15:29:16.241 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false
15:29:16.241 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 30, is_last_part: true
15:29:16.591 [Lua] INFO [LocalEacCheckState] Eac approved
15:29:16.992 [Lua] INFO [LocalDataSyncState] session_seed recieved 1985549696
15:29:16.992 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 3
15:29:17.092 [Lua] INFO [MechanismManager] Received mechanism "hub" from host.
15:29:17.092 [Lua] INFO [MechanismManager] Change mechanism ->"hub"
15:29:17.108 [Lua] INFO [ConnectionManager] Peer 5ceeef63cfdd437e is connected
15:29:17.108 [Lua] INFO [ConnectionManager] Joined host; channel(3), peer(5ceeef63cfdd437e), host_type(hub_server)
15:29:17.110 [Lua] INFO [MultiplayerSession] Joined Server: The Intense Beach Dance
15:29:17.110 [Lua] INFO [MatchmakingNotificationHandler] Joined host
15:29:17.111 [Lua] INFO [ConnectionManager] _peer_connected 5ceeef63cfdd437e
15:29:17.111 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
15:29:17.125 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
15:29:17.125 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_giver_vo = "none",
}
15:29:17.142 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config
15:29:17.147 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub
15:29:17.159 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub
15:29:17.159 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3)
15:29:17.159 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default)
15:29:17.159 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "hub_ship",
mission_giver_vo = "none",
}
15:29:17.170 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:29:17.170 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:29:17.171 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:29:17.171 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:29:17.364 [Lua] INFO [ConnectionManager] Remote peer 3647a9c4fe874eb0 connected to host
15:29:17.398 [Lua] INFO [ConnectionManager] Remote peer 6a70818afd1eb383 connected to host
15:29:17.448 [Lua] INFO [ConnectionManager] Remote peer 837d5f5bafd64ac9 connected to host
15:29:17.483 [Lua] INFO [ConnectionManager] Remote peer 5fd3e88b50b585f4 connected to host
15:29:17.517 [Lua] INFO [ConnectionManager] Remote peer ab82258d6be6c7c7 connected to host
15:29:17.543 [Lua] INFO [ConnectionManager] Remote peer 39fd3eb89a4898e4 connected to host
15:29:17.657 [Lua] INFO [ConnectionManager] Remote peer 16d262f9c09a8b91 connected to host
15:29:17.661 [Lua] INFO [ConnectionManager] Remote peer 59a726cfd0eb2b73 connected to host
15:29:21.558 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01
15:29:31.683 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1
15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_barber/world.level" with id: 2
15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 3
15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 4
15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 5
15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 6
15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 7
15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 8
15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 9
15:29:31.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:29:31.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:29:31.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:29:31.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:29:31.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:29:31.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:29:42.091 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
15:29:42.091 [Lua] <>mission = hub_ship<>
15:29:42.091 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
15:29:42.091 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
15:29:42.091 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
15:29:42.091 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
15:29:42.091 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
15:29:42.100 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
15:29:42.106 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
15:29:42.110 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
15:29:42.122 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
15:29:42.123 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
15:29:42.129 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
15:29:42.135 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
15:29:42.141 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
15:29:42.147 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
15:29:42.153 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
15:29:42.173 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
15:29:42.173 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
15:29:42.174 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules.
15:29:42.183 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
15:29:42.183 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
15:29:42.184 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
15:29:42.196 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
15:29:42.196 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
15:29:42.197 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
15:29:42.330 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
15:29:42.336 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
15:29:42.341 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
15:29:42.349 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
15:29:42.357 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
15:29:42.365 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
15:29:42.368 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
15:29:42.379 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
15:29:42.529 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
15:29:42.553 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
15:29:42.568 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
15:29:42.583 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
15:29:42.612 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
15:29:42.626 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
15:29:42.641 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
15:29:42.657 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
15:29:42.671 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
15:29:42.697 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
15:29:42.710 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
15:29:42.723 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
15:29:45.544 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
15:29:45.551 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
15:29:45.552 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
15:29:45.552 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
15:29:45.552 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
15:29:45.730 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:29:45.730 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:29:45.730 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:29:45.730 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:29:45.730 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:29:45.730 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:29:45.843 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:6873.193961 clock_offset:0.033562 last_frame:429573
15:29:45.882 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks
15:29:45.888 [Lua] INFO [GameSessionManager] Member ab82258d6be6c7c7 joined
15:29:45.888 [Lua] INFO [GameSessionManager] Member 837d5f5bafd64ac9 joined
15:29:45.888 [Lua] INFO [GameSessionManager] Member 16d262f9c09a8b91 joined
15:29:45.888 [Lua] INFO [GameSessionManager] Member 6a70818afd1eb383 joined
15:29:45.888 [Lua] INFO [GameSessionManager] Member 59a726cfd0eb2b73 joined
15:29:45.888 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 joined
15:29:45.888 [Lua] INFO [GameSessionManager] Member 3647a9c4fe874eb0 joined
15:29:45.888 [Lua] INFO [GameSessionManager] Member 39fd3eb89a4898e4 joined
15:29:45.888 [Lua] INFO [GameSessionManager] Member 5fd3e88b50b585f4 joined
15:29:45.888 [Lua] INFO [GameSessionManager] Member 5ceeef63cfdd437e joined
15:29:45.890 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
15:29:45.890 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability" from server correction
15:29:45.891 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:29:45.891 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:29:45.901 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:29:45.912 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.061987, more than 2.000000 times old max dt of 0.035382
15:29:46.033 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (429581), last frame (429579).
15:29:46.043 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.053885, more than 2.000000 times old max dt of 0.038920
15:29:46.207 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.076971, more than 2.000000 times old max dt of 0.042812
15:29:46.241 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.163861, more than 2.000000 times old max dt of 0.047094
15:29:46.252 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.288 seconds.
15:29:59.810 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/credits_vendor/credits_vendor" with id: 1
15:29:59.821 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:29:59.821 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:29:59.896 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.050675, more than 2.000000 times old max dt of 0.050039
15:30:00.112 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-30-00][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:30:01.180 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
15:30:01.188 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:30:01.188 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:30:01.307 [Lua] INFO [BackendManager] title_request: GET /store/storefront/credits_store_veteran?accountId=23a0c3c6-86ed-4980-a6b3-05c676e56686&personal=true&characterId=488340fc-ae3f-4c1a-88da-2715d0aaef41
15:30:01.499 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:30:04.836 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
15:30:04.837 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks
15:30:04.848 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:30:04.850 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:30:12.613 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks
15:30:15.073 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks
15:30:16.090 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks
15:30:19.444 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks
15:30:23.833 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks
15:30:24.811 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:30:24.900 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/wallets/488340fc-ae3f-4c1a-88da-2715d0aaef41/purchases
15:30:25.047 [Lua] INFO [StoreService] purchase_item done
15:30:25.047 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:30:25.047 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:30:25.047 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:30:25.047 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:30:25.047 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:30:25.467 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
15:30:25.865 [Lua] INFO [ConnectionManager] Remote peer ad3463c1c46d0da4 connected to host
15:30:25.936 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:30:26.029 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/wallets/488340fc-ae3f-4c1a-88da-2715d0aaef41/purchases
15:30:26.213 [Lua] INFO [StoreService] purchase_item done
15:30:26.213 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:30:26.213 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:30:26.213 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:30:26.213 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:30:26.213 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:30:28.241 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks
15:30:33.967 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks
15:30:34.453 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks
15:30:35.699 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:30:35.799 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/wallets/488340fc-ae3f-4c1a-88da-2715d0aaef41/purchases
15:30:35.912 [Lua] INFO [StoreService] purchase_item done
15:30:35.912 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:30:35.912 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:30:35.913 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:30:35.913 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:30:35.913 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:30:49.404 [Lua] INFO [GameSessionManager] Member ad3463c1c46d0da4 joined
15:30:51.316 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.054735, more than 2.000000 times old max dt of 0.054575
15:30:55.559 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/contracts_view/contracts_view" with id: 1
15:30:55.573 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:30:55.573 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:30:55.855 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-30-55][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:30:56.752 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:30:56.752 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:30:56.752 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/contracts/current?createIfMissing=true
15:31:22.337 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
15:31:22.404 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41
15:31:22.404 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:31:22.427 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:31:22.428 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:31:22.428 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:31:22.635 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-31-22][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:31:23.990 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
15:31:23.992 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:31:23.995 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
15:31:24.005 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:31:24.137 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:31:24.140 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:31:26.537 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks
15:31:47.564 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/training_grounds/training_grounds" with id: 1
15:31:47.840 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-31-47][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:31:49.774 [Lua] INFO [MultiplayerSessionManager] Resetting multiplayer session with reason Hosting training grounds singleplayer mission ...
15:31:49.776 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
15:31:49.777 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:31:49.777 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:31:49.777 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:31:49.777 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:31:49.777 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:31:49.777 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:31:49.783 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
15:31:49.783 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
15:31:49.783 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:31:49.783 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:31:49.783 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:31:49.783 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:31:49.783 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:31:49.783 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul"
15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul"
15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:31:49.789 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
15:31:49.789 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
15:31:49.789 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:31:49.789 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:31:49.789 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:31:49.789 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:31:49.789 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:31:49.789 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul"
15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul"
15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:31:49.793 [Lua] INFO [ConnectionManager] Channel 3 to peer 5ceeef63cfdd437e was disconnected with game reason Hosting training grounds singleplayer mission
15:31:49.793 [Lua] INFO [ConnectionManager] Left host 5ceeef63cfdd437e
15:31:49.793 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host
15:31:49.793 [Lua] INFO [ConnectionManager] _peer_disconnected 5ceeef63cfdd437e
15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer ab82258d6be6c7c7 disconnected from host
15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 837d5f5bafd64ac9 disconnected from host
15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer ad3463c1c46d0da4 disconnected from host
15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 16d262f9c09a8b91 disconnected from host
15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 59a726cfd0eb2b73 disconnected from host
15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 6a70818afd1eb383 disconnected from host
15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 3647a9c4fe874eb0 disconnected from host
15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 39fd3eb89a4898e4 disconnected from host
15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 5fd3e88b50b585f4 disconnected from host
15:31:49.793 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 3
15:31:49.793 [Lua] INFO [MechanismManager] Leaving mechanism "hub"
15:31:49.793 [Lua] INFO [ConnectionSingleplayer] session_seed created 877487488
15:31:49.793 [Lua] INFO [SessionBootBase] Changed state nil -> ready
15:31:49.793 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host
15:31:49.793 [Lua] INFO [MechanismManager] Change mechanism ->"onboarding"
15:31:49.794 [Lua] INFO [GameSessionManager] Member 5ceeef63cfdd437e left with game reason game_request
15:31:49.814 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay
15:31:49.814 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3)
15:31:49.815 [Connection] Connection to 5ceeef63cfdd437e broken in transport layer.
15:31:49.815 [Handshaker] Aborting handshake with 5ceeef63cfdd437e. Reason: internal_error
15:31:49.816 [Lua] INFO [GameStateMachine] Changing state to StateLoading
15:31:49.816 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
15:31:49.816 [Lua] INFO [GameSessionManager] Member 6a70818afd1eb383 left
15:31:49.816 [Lua] INFO [GameSessionManager] Member 837d5f5bafd64ac9 left
15:31:49.816 [Lua] INFO [GameSessionManager] Member ad3463c1c46d0da4 left
15:31:49.816 [Lua] INFO [GameSessionManager] Member 59a726cfd0eb2b73 left
15:31:49.816 [Lua] INFO [GameSessionManager] Member ab82258d6be6c7c7 left
15:31:49.816 [Lua] INFO [GameSessionManager] Member 3647a9c4fe874eb0 left
15:31:49.816 [Lua] INFO [GameSessionManager] Member 16d262f9c09a8b91 left
15:31:49.816 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left
15:31:49.816 [Lua] INFO [GameSessionManager] Member 39fd3eb89a4898e4 left
15:31:49.816 [Lua] INFO [GameSessionManager] Member 5fd3e88b50b585f4 left
15:31:49.833 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship
15:31:49.833 [Lua] INFO [WorldLevelDespawnManager] despawning units
15:31:49.834 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
15:31:49.834 [Handshaker] Lost connection 133 to 5ceeef63cfdd437e
15:31:49.834 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0.
15:31:49.834 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
15:31:50.067 [Lua] INFO [StateLoading] waiting_for_despawn
15:31:50.067 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading
15:31:50.067 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
15:31:50.067 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading
15:31:50.085 [Lua] INFO [StateLoading] waiting for despawn
15:31:50.174 [Lua] INFO [StateLoading] waiting for despawn
15:31:50.178 [Lua] INFO [WorldLevelDespawnManager] despawning themes
15:31:50.311 [Lua] INFO [StateLoading] waiting for despawn
15:31:50.311 [Lua] INFO [WorldLevelDespawnManager] despawning level
15:31:50.330 [Lua] INFO [StateLoading] waiting for despawn
15:31:50.331 [Lua] INFO [WorldLevelDespawnManager] despawning world
15:31:50.337 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.49720230173267055
15:31:50.338 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(tg_shooting_range), circumstance_name(default), side_mission(default)
15:31:50.598 [Lua] INFO [LoadingManager] Deleting shelved loading client
15:31:50.600 [Lua] INFO [StateLoading] despawn_done
15:31:50.610 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:31:50.610 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:31:50.610 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:31:50.610 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:31:52.354 [Window] Window => inactive
15:31:52.355 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
15:32:02.619 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/training_grounds/missions/mission_tg_basic_combat_01" with id: 1
15:32:02.619 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/backdrop_a/world.level" with id: 2
15:32:02.619 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/arena_a/world.level" with id: 3
15:32:02.619 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/backdrop_b/world.level" with id: 4
15:32:02.619 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/arena_b/world.level" with id: 5
15:32:02.619 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/shooting_range_a/world.level" with id: 6
15:32:02.619 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/missions/training_grounds_themes/default/theme_default_training_grounds.level" with id: 7
15:32:02.699 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages
15:32:06.512 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn
15:32:06.546 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
15:32:06.546 [Lua] <>mission = tg_shooting_range<>
15:32:06.546 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
15:32:06.546 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
15:32:06.546 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
15:32:06.546 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
15:32:06.546 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
15:32:06.554 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
15:32:06.560 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
15:32:06.563 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
15:32:06.574 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
15:32:06.575 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
15:32:06.581 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
15:32:06.587 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
15:32:06.593 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
15:32:06.600 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
15:32:06.606 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
15:32:06.615 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/training_grounds/shooting_range_a/world", no volume events will run on this level
The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package.
15:32:06.620 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules.
15:32:06.621 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules.
15:32:06.632 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules.
15:32:06.633 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules.
15:32:06.633 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules.
15:32:06.633 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
15:32:06.634 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules.
15:32:06.634 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules.
15:32:06.634 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules.
15:32:06.634 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules.
15:32:06.634 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules.
15:32:06.634 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules.
15:32:06.635 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules.
15:32:06.635 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules.
15:32:06.635 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
15:32:06.635 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules.
15:32:06.637 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
15:32:06.637 [Lua] INFO [RoamerPacing] Disabled Cultists through backend control pacing flag
15:32:06.637 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
15:32:06.648 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
15:32:06.650 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
15:32:06.650 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
15:32:06.661 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
15:32:06.675 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
15:32:06.681 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
15:32:06.688 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
15:32:06.700 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
15:32:06.712 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
15:32:06.725 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
15:32:06.731 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
15:32:06.741 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks
15:32:06.747 [Lua] INFO [PlayerUnitGadgetExtension] Added gadget meta trait name:gadget_mission_reward_gear_instead_of_weapon_increase lerp_value:nil
15:32:06.747 [Lua] INFO [PlayerUnitGadgetExtension] Added gadget trait name:gadget_stamina_increase lerp_value:0.37000000476837003
15:32:06.747 [Lua] INFO [Uncategorized] <_gadget_buff_indexes>
15:32:06.747 [Lua] INFO [Uncategorized] [slot_attachment_1:bd30ef45-084a-44d0-9fe2-7d33770cd786] = table
15:32:06.747 [Lua] INFO [Uncategorized] [1] = table
15:32:06.747 [Lua] INFO [Uncategorized] [meta_buff_index] = 1 (number)
15:32:06.747 [Lua] INFO [Uncategorized] [2] = table
15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 6 (number)
15:32:06.747 [Lua] INFO [Uncategorized]
15:32:06.747 [Lua] INFO [PlayerUnitGadgetExtension] Added gadget trait name:gadget_permanent_damage_resistance lerp_value:nil
15:32:06.747 [Lua] INFO [PlayerUnitGadgetExtension] Added gadget trait name:gadget_inate_max_wounds_increase lerp_value:0.56999999284743996
15:32:06.747 [Lua] INFO [Uncategorized] <_gadget_buff_indexes>
15:32:06.747 [Lua] INFO [Uncategorized] [slot_attachment_2:ba3b3cec-15c9-4949-b211-d8d4eea47f56] = table
15:32:06.747 [Lua] INFO [Uncategorized] [1] = table
15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 7 (number)
15:32:06.747 [Lua] INFO [Uncategorized] [2] = table
15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 8 (number)
15:32:06.747 [Lua] INFO [Uncategorized] [slot_attachment_1:bd30ef45-084a-44d0-9fe2-7d33770cd786] = table
15:32:06.747 [Lua] INFO [Uncategorized] [1] = table
15:32:06.747 [Lua] INFO [Uncategorized] [meta_buff_index] = 1 (number)
15:32:06.747 [Lua] INFO [Uncategorized] [2] = table
15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 6 (number)
15:32:06.747 [Lua] INFO [Uncategorized]
15:32:06.747 [Lua] INFO [PlayerUnitGadgetExtension] Added gadget trait name:gadget_damage_reduction_vs_hounds lerp_value:nil
15:32:06.747 [Lua] INFO [PlayerUnitGadgetExtension] Added gadget trait name:gadget_inate_toughness_increase lerp_value:0.56000000238419001
15:32:06.747 [Lua] INFO [Uncategorized] <_gadget_buff_indexes>
15:32:06.747 [Lua] INFO [Uncategorized] [slot_attachment_1:bd30ef45-084a-44d0-9fe2-7d33770cd786] = table
15:32:06.747 [Lua] INFO [Uncategorized] [1] = table
15:32:06.747 [Lua] INFO [Uncategorized] [meta_buff_index] = 1 (number)
15:32:06.747 [Lua] INFO [Uncategorized] [2] = table
15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 6 (number)
15:32:06.747 [Lua] INFO [Uncategorized] [slot_attachment_2:ba3b3cec-15c9-4949-b211-d8d4eea47f56] = table
15:32:06.747 [Lua] INFO [Uncategorized] [1] = table
15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 7 (number)
15:32:06.747 [Lua] INFO [Uncategorized] [2] = table
15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 8 (number)
15:32:06.747 [Lua] INFO [Uncategorized] [slot_attachment_3:f0ebc064-016b-46af-885b-20a42d31789a] = table
15:32:06.747 [Lua] INFO [Uncategorized] [1] = table
15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 9 (number)
15:32:06.747 [Lua] INFO [Uncategorized] [2] = table
15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 10 (number)
15:32:06.747 [Lua] INFO [Uncategorized]
15:32:06.748 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability"
15:32:06.748 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability"
15:32:06.750 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
15:32:06.879 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
15:32:06.879 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:32:06.879 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:32:06.880 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:32:06.880 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:32:06.880 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:32:06.880 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:32:06.889 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
15:32:06.896 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
15:32:06.903 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
15:32:06.917 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
15:32:06.917 [Lua] INFO [RoamerPacing] Generating Roamers using seed -1538385185
15:32:06.918 warning: [Lua] WARNING [MonsterPacing] Removed witches monster spawn type since found no spawners.
15:32:06.918 warning: [Lua] WARNING [MonsterPacing] Removed monsters monster spawn type since found no spawners.
15:32:06.918 warning: [Lua] WARNING [MonsterPacing] Failed generating monster spawns, found no spawners.
15:32:06.924 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
15:32:06.945 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
15:32:06.968 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
15:32:06.980 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
15:32:06.998 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
15:32:07.007 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
15:32:07.015 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
15:32:07.025 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
15:32:07.035 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
15:32:07.035 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "loading" to "in_game"
15:32:07.035 [Lua] INFO [GameModeTrainingGrounds] [_game_mode_state_changed] new_state: in_game; old_state: loading
15:32:07.035 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.init)
15:32:07.035 [Lua] INFO [TrainingGrounds] Step started (init)
15:32:07.037 [Lua] INFO [TrainingGrounds] Step stopped (init)
15:32:07.037 [Lua] INFO [TrainingGrounds] Step started (make_player_invulnerable)
15:32:07.038 [Lua] INFO [TrainingGrounds] Step stopped (make_player_invulnerable)
15:32:07.038 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff)
15:32:07.038 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff)
15:32:07.038 [Lua] INFO [TrainingGrounds] Step started (nil)
15:32:07.038 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.portal_loop)
15:32:07.038 [Lua] INFO [TrainingGrounds] Step started (portal_loop)
15:32:07.038 [Lua] INFO [TrainingGrounds] Event registered (leave_shooting_range)
15:32:07.039 [Lua] INFO [TrainingGrounds] Step stopped (nil)
15:32:07.039 [Lua] INFO [TrainingGrounds] Step started (nil)
15:32:07.039 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.pickup_loop)
15:32:07.039 [Lua] INFO [TrainingGrounds] Step started (pickup_loop)
15:32:07.040 [Lua] INFO [TrainingGrounds] Step stopped (nil)
15:32:07.040 [Lua] INFO [TrainingGrounds] Step started (nil)
15:32:07.040 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.enemies_loop)
15:32:07.040 [Lua] INFO [TrainingGrounds] Step started (enemies_loop)
15:32:07.041 [Lua] INFO [TrainingGrounds] Step stopped (nil)
15:32:07.041 [Lua] INFO [TrainingGrounds] Step started (nil)
15:32:07.041 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.unarmed_item_fix_loop)
15:32:07.041 [Lua] INFO [TrainingGrounds] Step started (unarmed_item_fix_loop)
15:32:07.041 [Lua] INFO [TrainingGrounds] Event registered (event_change_wield_slot)
15:32:07.041 [Lua] INFO [TrainingGrounds] Step stopped (nil)
15:32:07.041 [Lua] INFO [TrainingGrounds] Step started (nil)
15:32:07.041 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.chest_loop)
15:32:07.041 [Lua] INFO [TrainingGrounds] Step started (chest_loop)
15:32:07.041 [Lua] INFO [TrainingGrounds] Event registered (event_inventory_set_camera_position_axis_offset)
15:32:07.042 [Lua] INFO [TrainingGrounds] Step stopped (nil)
15:32:07.042 [Lua] INFO [TrainingGrounds] Scenario stopped (shooting_range.init)
15:32:07.046 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:32:07.046 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:32:07.050 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
15:32:07.050 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
15:32:07.050 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
15:32:07.053 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:32:24.064 [Window] Window => active
15:32:24.064 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
15:32:25.738 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.open_loadout)
15:32:25.738 [Lua] INFO [TrainingGrounds] Step started (fade_to_black)
15:32:25.739 [Lua] INFO [TrainingGrounds] Step stopped (fade_to_black)
15:32:25.739 [Lua] INFO [TrainingGrounds] Step started (delay)
15:32:26.257 [Lua] INFO [TrainingGrounds] Step stopped (delay)
15:32:26.257 [Lua] INFO [TrainingGrounds] Step started (open_loadout)
15:32:26.358 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
15:32:26.382 [Lua] INFO [TrainingGrounds] Step stopped (open_loadout)
15:32:26.382 [Lua] INFO [TrainingGrounds] Step started (fade_from_black)
15:32:26.383 [Lua] INFO [TrainingGrounds] Step stopped (fade_from_black)
15:32:26.383 [Lua] INFO [TrainingGrounds] Scenario stopped (shooting_range.open_loadout)
15:32:26.434 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41
15:32:26.741 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:32:26.747 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:32:26.747 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:32:26.747 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:32:26.750 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-32-26][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:32:26.755 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:32:26.755 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:32:26.755 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:32:27.676 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
15:32:27.679 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:32:27.681 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
15:32:27.693 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:32:27.829 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks
15:32:27.830 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks
15:32:27.839 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:32:27.841 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:32:41.871 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:32:41.871 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:32:53.147 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks
15:32:55.491 [Lua] INFO [TrainingGrounds] Event triggered (event_change_wield_slot)
15:32:56.213 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/
15:32:56.440 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41?includeInventoryDetails=true&includeProgressionDetails=true
15:32:56.575 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 8d69a6cfd1cb26d0, player_id: 1)
15:32:56.575 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 8d69a6cfd1cb26d0, player_id: 1)
15:32:57.141 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks
15:33:14.686 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.open_loadout)
15:33:14.686 [Lua] INFO [TrainingGrounds] Step started (fade_to_black)
15:33:14.687 [Lua] INFO [TrainingGrounds] Step stopped (fade_to_black)
15:33:14.687 [Lua] INFO [TrainingGrounds] Step started (delay)
15:33:15.202 [Lua] INFO [TrainingGrounds] Step stopped (delay)
15:33:15.202 [Lua] INFO [TrainingGrounds] Step started (open_loadout)
15:33:15.303 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
15:33:15.323 [Lua] INFO [TrainingGrounds] Step stopped (open_loadout)
15:33:15.323 [Lua] INFO [TrainingGrounds] Step started (fade_from_black)
15:33:15.323 [Lua] INFO [TrainingGrounds] Step stopped (fade_from_black)
15:33:15.323 [Lua] INFO [TrainingGrounds] Scenario stopped (shooting_range.open_loadout)
15:33:15.369 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41
15:33:15.628 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:33:15.634 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:33:15.634 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:33:15.634 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:33:15.676 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:33:15.676 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:33:15.676 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:33:15.702 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-33-15][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:33:16.567 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
15:33:16.569 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:33:16.572 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
15:33:16.591 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:33:16.707 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks
15:33:16.708 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks
15:33:16.717 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:33:16.719 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:33:17.906 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
15:33:18.671 [Lua] INFO [TrainingGrounds] Event triggered (event_change_wield_slot)
15:33:19.447 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/
15:33:19.579 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41?includeInventoryDetails=true&includeProgressionDetails=true
15:33:19.703 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 8d69a6cfd1cb26d0, player_id: 1)
15:33:19.703 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 8d69a6cfd1cb26d0, player_id: 1)
15:33:19.984 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
15:33:20.354 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.open_loadout)
15:33:20.354 [Lua] INFO [TrainingGrounds] Step started (fade_to_black)
15:33:20.355 [Lua] INFO [TrainingGrounds] Step stopped (fade_to_black)
15:33:20.355 [Lua] INFO [TrainingGrounds] Step started (delay)
15:33:20.861 [Lua] INFO [TrainingGrounds] Step stopped (delay)
15:33:20.861 [Lua] INFO [TrainingGrounds] Step started (open_loadout)
15:33:20.955 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
15:33:20.972 [Lua] INFO [TrainingGrounds] Step stopped (open_loadout)
15:33:20.972 [Lua] INFO [TrainingGrounds] Step started (fade_from_black)
15:33:20.973 [Lua] INFO [TrainingGrounds] Step stopped (fade_from_black)
15:33:20.973 [Lua] INFO [TrainingGrounds] Scenario stopped (shooting_range.open_loadout)
15:33:21.018 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41
15:33:21.313 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:33:21.317 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:33:21.318 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:33:21.318 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:33:21.324 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:33:21.324 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:33:21.324 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:33:21.338 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-33-21][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:33:22.395 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
15:33:22.398 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:33:22.400 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
15:33:22.409 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:33:22.533 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
15:33:22.534 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
15:33:22.542 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:33:22.543 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:33:47.013 [EOS] Updating Product SDK Config, Time: 338.416138
15:33:47.582 [EOS] SDK Config Product Update Request Completed - No Change
15:33:47.582 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 338.976227, Update Interval: 318.058411
15:34:36.223 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.open_loadout)
15:34:36.223 [Lua] INFO [TrainingGrounds] Step started (fade_to_black)
15:34:36.223 [Lua] INFO [TrainingGrounds] Step stopped (fade_to_black)
15:34:36.223 [Lua] INFO [TrainingGrounds] Step started (delay)
15:34:36.734 [Lua] INFO [TrainingGrounds] Step stopped (delay)
15:34:36.734 [Lua] INFO [TrainingGrounds] Step started (open_loadout)
15:34:36.818 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
15:34:36.837 [Lua] INFO [TrainingGrounds] Step stopped (open_loadout)
15:34:36.837 [Lua] INFO [TrainingGrounds] Step started (fade_from_black)
15:34:36.883 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41
15:34:36.886 [Lua] INFO [TrainingGrounds] Step stopped (fade_from_black)
15:34:36.886 [Lua] INFO [TrainingGrounds] Scenario stopped (shooting_range.open_loadout)
15:34:37.199 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:34:37.202 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:34:37.202 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:34:37.203 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:34:37.221 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:34:37.221 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:34:37.221 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:34:37.233 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-34-37][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:34:38.415 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
15:34:38.418 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:34:38.420 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
15:34:38.430 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:34:38.557 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
15:34:38.558 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
15:34:38.566 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:34:38.568 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:34:40.371 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks
15:34:42.646 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
15:34:42.647 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks
15:34:44.940 [Lua] INFO [TrainingGrounds] Event triggered (event_change_wield_slot)
15:34:46.026 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
15:34:46.028 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:34:46.030 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
15:34:46.045 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:34:46.180 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:34:46.182 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:34:48.984 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
15:34:48.987 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:34:48.991 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
15:34:49.000 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:34:49.133 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:34:49.135 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:34:50.654 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks
15:34:51.461 [Lua] INFO [TrainingGrounds] Event triggered (event_change_wield_slot)
15:34:52.121 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/
15:34:52.280 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41?includeInventoryDetails=true&includeProgressionDetails=true
15:34:52.402 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 8d69a6cfd1cb26d0, player_id: 1)
15:34:52.402 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 8d69a6cfd1cb26d0, player_id: 1)
15:34:52.772 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks
15:36:02.344 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.open_loadout)
15:36:02.344 [Lua] INFO [TrainingGrounds] Step started (fade_to_black)
15:36:02.345 [Lua] INFO [TrainingGrounds] Step stopped (fade_to_black)
15:36:02.345 [Lua] INFO [TrainingGrounds] Step started (delay)
15:36:02.859 [Lua] INFO [TrainingGrounds] Step stopped (delay)
15:36:02.859 [Lua] INFO [TrainingGrounds] Step started (open_loadout)
15:36:02.948 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
15:36:02.965 [Lua] INFO [TrainingGrounds] Step stopped (open_loadout)
15:36:02.965 [Lua] INFO [TrainingGrounds] Step started (fade_from_black)
15:36:03.011 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41
15:36:03.014 [Lua] INFO [TrainingGrounds] Step stopped (fade_from_black)
15:36:03.014 [Lua] INFO [TrainingGrounds] Scenario stopped (shooting_range.open_loadout)
15:36:03.311 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:36:03.316 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:36:03.316 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:36:03.317 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset)
15:36:03.341 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:36:03.341 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:36:03.341 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:36:03.367 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-36-03][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:36:04.543 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
15:36:04.545 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:36:04.548 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
15:36:04.557 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:36:04.677 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks
15:36:04.678 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks
15:36:04.686 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:36:04.688 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:36:10.670 [Lua] INFO [TrainingGrounds] Event triggered (event_change_wield_slot)
15:36:11.352 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/
15:36:11.493 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41?includeInventoryDetails=true&includeProgressionDetails=true
15:36:11.640 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 8d69a6cfd1cb26d0, player_id: 1)
15:36:11.640 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 8d69a6cfd1cb26d0, player_id: 1)
15:36:46.670 [Lua] INFO [OutlineSystem] Extension not found for unit [Unit '#ID[f9048f32707b6010]']
15:36:48.439 [Lua] INFO [OutlineSystem] Extension not found for unit [Unit '#ID[f9048f32707b6010]']
15:36:55.514 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "in_game" to "leaving_game"
15:36:55.514 [Lua] INFO [GameModeTrainingGrounds] [_game_mode_state_changed] new_state: leaving_game; old_state: in_game
15:36:56.968 [Window] Window => inactive
15:36:56.968 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
15:36:58.018 [Lua] INFO [MechanismBase] Mechanism onboarding changing state gameplay -> game_mode_ended
15:36:58.018 [Lua] INFO [MechanismOnboarding] Last onboarding mission ended, joining hub...
15:36:58.018 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason leave_to_hub ...
15:36:58.018 [Lua] INFO [MechanismBase] Mechanism onboarding changing state game_mode_ended -> joining_hub_server
15:36:58.020 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now!
15:36:58.033 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: leave_to_hub, session_was_booting: nil
15:36:58.033 [Lua] INFO [MechanismManager] Change mechanism "onboarding"->"left_session"
15:36:58.033 [Lua] INFO [MechanismManager] Leaving mechanism "onboarding"
15:36:58.033 [Lua] INFO [MechanismLeftSession] Entered with reason leave_to_hub
15:36:58.036 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session
15:36:58.050 [Lua] INFO [GameStateMachine] Changing state to StateLoading
15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:36:58.066 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
15:36:58.066 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left with game reason game_session_manager_disconnect
15:36:58.079 error: [Lua] ERROR [StateGameplay] Unregistering orphaned unit [Unit '#ID[d849503814ad3784]'].
15:36:58.079 error: [Lua] ERROR [StateGameplay] Unregistering orphaned unit [Unit '#ID[97c51ef0e4a7e2b0]'].
15:36:58.079 [Lua] INFO [TrainingGrounds] Event unregistered (event_change_wield_slot)
15:36:58.079 [Lua] INFO [TrainingGrounds] Event unregistered (leave_shooting_range)
15:36:58.079 [Lua] INFO [TrainingGrounds] Event unregistered (event_inventory_set_camera_position_axis_offset)
15:36:58.080 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/training_grounds/missions/mission_tg_basic_combat_01
15:36:58.080 [Lua] INFO [WorldLevelDespawnManager] despawning units
15:36:58.080 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
15:36:58.081 [Lua] INFO [SessionBootBase] Changed state nil -> idle
15:36:58.081 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:36:58.081 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining
15:36:58.081 [Lua] INFO [StateLoading] ### is_stranded ###
15:36:58.081 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
15:36:58.081 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_giver_vo = "none",
}
15:36:58.081 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading
15:36:58.081 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
15:36:58.081 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading
15:36:58.089 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:644f422c4ba3058a",
"hub:steam:",
"hub:default",
}
15:36:58.089 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 270,
},
{
region = "aws-ca-central-1",
latency = 141,
},
{
region = "aws-eu-west-1",
latency = 58,
},
{
region = "aws-eu-west-2",
latency = 48,
},
{
region = "aws-us-west-2",
latency = 198,
},
{
region = "aws-sa-east-1",
latency = 249,
},
{
region = "aws-ap-northeast-2",
latency = 270,
},
{
region = "aws-us-east-2",
latency = 137,
},
{
region = "aws-ap-southeast-2",
latency = 288,
},
{
region = "aws-us-west-1",
latency = 190,
},
{
region = "aws-ap-southeast-1",
latency = 191,
},
{
region = "aws-eu-central-1",
latency = 45,
},
{
region = "aws-ap-south-1",
latency = 203,
},
}
15:36:58.089 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
15:36:58.090 [Lua] INFO [WorldLevelDespawnManager] despawning themes
15:36:58.136 [Lua] INFO [WorldLevelDespawnManager] despawning level
15:36:58.136 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[97c51ef0e4a7e2b0]'].
15:36:58.144 [Lua] INFO [WorldLevelDespawnManager] despawning world
15:36:58.147 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.096009299958495831
15:36:58.387 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-003a37025775e409a--server-14--1669205214
15:36:58.387 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-003a37025775e409a--server-14--1669205214/serverdetails
15:36:58.387 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails
15:36:58.520 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
instance_id = "aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-003a37025775e409a--server-14--1669205214",
dedicated_type = "aws-fleetiq",
host_type = "hub_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0",
reef_name = "eu",
gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0",
gamelift_instance_id = "i-003a37025775e409a",
aws_region = "eu-west-1",
network_hash = "644f422c4ba3058a",
ip = "34.244.221.91",
fleet_type = "aws-fleetiq-spot-only",
port = "35640",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-003a37025775e409a--server-14--1669205214@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMTc5MDgsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2NjkyMTc4MTg1NDAsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTAwM2EzNzAyNTc3NWU0MDlhLS1zZXJ2ZXItMTQtLTE2NjkyMDUyMTRAbXQycC52aXZveC5jb20ifQ.JbfG4-eejBlh-5YI4rZlbYhNYsyYJgx9vjTJKaravIQ",
usernameSip = "sip:.fatsha0462-da92.23a0c3c6-86ed-4980-a6b3-05c676e56686.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS0wIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIyM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2NjkyMTc4NzgsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTAwM2EzNzAyNTc3NWU0MDlhLS1zZXJ2ZXItMTQtLTE2NjkyMDUyMTQiLCJzZXNzaW9uSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTAwM2EzNzAyNTc3NWU0MDlhLS1zZXJ2ZXItMTQtLTE2NjkyMDUyMTQiLCJzZXNzaW9uVHlwZSI6Imh1YiIsInNlc3Npb25TZXR0aW5ncyI6e30sImJhY2tmaWxsIjpmYWxzZSwiaWF0IjoxNjY5MjE3ODE4fQ.MYVw2T1SlvLRWA8fJwuiUOcbiozQBJlYK9-6msOWStpc4MNRYoR6am3L0hosiSwnDHWoTWM4_s9ryLe8DTuCdGvaBOzYgRQNbZv4dwMcDgONpLmjvk_fwqqU7rUmzGMjz4eiMAMdVXByrOId7bwSJjb76CJajWB6Q_M8i_64goWcGbv-oZ6RW7zuvGkoBPINhpEUh5GpwHj-5VUWMjeREaBSzzB8AXwWh3tAixfFlfBzgDONbW8r-w4iCqDYYWZ0riATtDsP8lW18EUBZK3uij85FQqZBoj3yXYlp-uNwYqm6-A4Js55Q-oA-P21U8vrxkhRAlJLsmdKphn1MtZvGg",
}
15:36:58.520 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 34.244.221.91:35640
15:36:58.520 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
15:36:58.737 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
15:37:01.737 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining...
15:37:01.738 [Lua] INFO [SessionBootBase] Changed state searching -> joining
15:37:01.938 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined lobby 35be6c67af9a4c51
15:37:01.939 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-003a37025775e409a--server-14--1669205214<>
15:37:01.939 [Lua] <>session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-003a37025775e409a--server-14--1669205214<>
15:37:01.939 [Lua] INFO [SessionBootBase] Changed state joining -> ready
15:37:01.939 [Lua] INFO [SessionBootBase] Changed state ready -> idle
15:37:01.939 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0.
15:37:01.939 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
15:37:02.141 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
15:37:02.142 [Lua] INFO [ConnectionManager] Peer 35be6c67af9a4c51 is connecting
15:37:02.614 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
15:37:02.697 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
15:37:02.780 [Lua] INFO [LocalMasterItemsCheckState] Host items version 67317 matches local version
15:37:02.847 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1033 split into 3 chunks
15:37:02.847 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false
15:37:02.847 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false
15:37:02.847 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 33, is_last_part: true
15:37:03.180 [Lua] INFO [LocalEacCheckState] Eac approved
15:37:03.599 [Lua] INFO [LocalDataSyncState] session_seed recieved 1666731776
15:37:03.599 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 7
15:37:03.682 [Lua] INFO [MechanismManager] Received mechanism "hub" from host.
15:37:03.682 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub"
15:37:03.682 [Lua] INFO [MechanismManager] Leaving mechanism "left_session"
15:37:03.682 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
15:37:03.682 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_giver_vo = "none",
}
15:37:03.698 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config
15:37:03.698 [Lua] INFO [ConnectionManager] Peer 35be6c67af9a4c51 is connected
15:37:03.698 [Lua] INFO [ConnectionManager] Joined host; channel(7), peer(35be6c67af9a4c51), host_type(hub_server)
15:37:03.784 [Lua] INFO [MultiplayerSession] Joined Server: The Scary Castle Party
15:37:03.785 [Lua] INFO [MatchmakingNotificationHandler] Joined host
15:37:03.785 [Lua] INFO [ConnectionManager] _peer_connected 35be6c67af9a4c51
15:37:03.785 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub
15:37:03.785 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub
15:37:03.786 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3)
15:37:03.786 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default)
15:37:03.786 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "hub_ship",
mission_giver_vo = "none",
}
15:37:03.798 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:37:03.798 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:37:03.798 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:37:03.798 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:37:04.269 [Lua] INFO [ConnectionManager] Remote peer 726e4dd9298d133e connected to host
15:37:04.272 [Lua] INFO [ConnectionManager] Remote peer ce06ad1a80032231 connected to host
15:37:04.346 [Lua] INFO [ConnectionManager] Remote peer 8f6dfc7db78be0ee connected to host
15:37:04.349 [Lua] INFO [ConnectionManager] Remote peer 9c27cd3a7b5285e5 connected to host
15:37:04.351 [Lua] INFO [ConnectionManager] Remote peer 7d90afee7f07c5ce connected to host
15:37:04.353 [Lua] INFO [ConnectionManager] Remote peer 357f84d76e70b643 connected to host
15:37:04.355 [Lua] INFO [ConnectionManager] Remote peer 2327d0c381d106e8 connected to host
15:37:05.446 [Lua] INFO [ConnectionManager] Remote peer 15e73653dffadddf connected to host
15:37:05.450 [Lua] INFO [ConnectionManager] Remote peer 54f2d186bfb1599d connected to host
15:37:05.454 [Lua] INFO [ConnectionManager] Remote peer 6b83f67deb9c66aa connected to host
15:37:06.155 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01
15:37:15.069 [Lua] INFO [ConnectionManager] Remote peer 66926ca6e04eb53b connected to host
15:37:16.274 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1
15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_barber/world.level" with id: 2
15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 3
15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 4
15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 5
15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 6
15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 7
15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 8
15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 9
15:37:16.512 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:37:16.513 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:37:16.513 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:37:16.513 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:37:16.513 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:37:16.513 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:37:26.661 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
15:37:26.661 [Lua] <>mission = hub_ship<>
15:37:26.661 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
15:37:26.661 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
15:37:26.661 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
15:37:26.661 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
15:37:26.661 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
15:37:26.670 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
15:37:26.676 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
15:37:26.679 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
15:37:26.690 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
15:37:26.692 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
15:37:26.698 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
15:37:26.705 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
15:37:26.710 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
15:37:26.717 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
15:37:26.723 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
15:37:26.734 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
15:37:26.735 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
15:37:26.736 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules.
15:37:26.738 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
15:37:26.738 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
15:37:26.750 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
15:37:26.751 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
15:37:26.751 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
15:37:26.757 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
15:37:26.888 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
15:37:26.918 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
15:37:26.926 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
15:37:26.939 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
15:37:26.955 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
15:37:26.968 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
15:37:26.975 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
15:37:26.987 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
15:37:27.185 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
15:37:27.214 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
15:37:27.243 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
15:37:27.272 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
15:37:27.324 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
15:37:27.337 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
15:37:27.365 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
15:37:27.380 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
15:37:27.403 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
15:37:27.436 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
15:37:27.451 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
15:37:27.466 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
15:37:30.271 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
15:37:30.279 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
15:37:30.280 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
15:37:30.280 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
15:37:30.280 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
15:37:30.445 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:37:30.445 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:37:30.445 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:37:30.445 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:37:30.445 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:37:30.445 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:37:30.546 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:12630.645794 clock_offset:0.037468 last_frame:789415
15:37:30.560 [Lua] INFO [GameSessionManager] Member 54f2d186bfb1599d joined
15:37:30.560 [Lua] INFO [GameSessionManager] Member 7d90afee7f07c5ce joined
15:37:30.560 [Lua] INFO [GameSessionManager] Member 357f84d76e70b643 joined
15:37:30.560 [Lua] INFO [GameSessionManager] Member ce06ad1a80032231 joined
15:37:30.560 [Lua] INFO [GameSessionManager] Member 6b83f67deb9c66aa joined
15:37:30.560 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 joined
15:37:30.560 [Lua] INFO [GameSessionManager] Member 8f6dfc7db78be0ee joined
15:37:30.560 [Lua] INFO [GameSessionManager] Member 15e73653dffadddf joined
15:37:30.560 [Lua] INFO [GameSessionManager] Member 9c27cd3a7b5285e5 joined
15:37:30.560 [Lua] INFO [GameSessionManager] Member 66926ca6e04eb53b joined
15:37:30.560 [Lua] INFO [GameSessionManager] Member 726e4dd9298d133e joined
15:37:30.560 [Lua] INFO [GameSessionManager] Member 2327d0c381d106e8 joined
15:37:30.560 [Lua] INFO [GameSessionManager] Member 35be6c67af9a4c51 joined
15:37:30.599 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
15:37:30.604 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
15:37:30.604 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability" from server correction
15:37:30.605 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:37:30.605 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:37:30.612 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:37:30.892 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (789432), last frame (789420).
15:37:30.950 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.231921, more than 2.000000 times old max dt of 0.093434
15:37:30.960 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.297 seconds.
15:37:34.775 [Window] Window => active
15:37:34.775 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
15:37:40.270 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/contracts_view/contracts_view" with id: 1
15:37:40.284 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:37:40.284 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:37:40.561 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-37-40][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:37:41.787 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
15:37:41.796 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:37:41.796 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:37:41.898 [Lua] INFO [BackendManager] title_request: GET /store/storefront/marks_store_veteran?accountId=23a0c3c6-86ed-4980-a6b3-05c676e56686&personal=true&characterId=488340fc-ae3f-4c1a-88da-2715d0aaef41
15:37:44.349 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:37:44.351 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:37:52.474 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
15:37:56.398 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks
15:37:56.398 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks
15:38:02.227 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.036984, more than 2.000000 times old max dt of 0.029799
15:38:03.481 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
15:38:03.482 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:38:03.482 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:38:03.482 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:38:03.482 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:38:03.482 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:38:03.482 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:38:03.482 [Lua] INFO [ConnectionManager] Remote peer 6b83f67deb9c66aa disconnected from host
15:38:03.482 [Lua] INFO [GameSessionManager] Member 6b83f67deb9c66aa left
15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:38:07.091 [Lua] INFO [ConnectionManager] Remote peer 357f84d76e70b643 disconnected from host
15:38:07.091 [Lua] INFO [GameSessionManager] Member 357f84d76e70b643 left
15:38:10.857 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_board/mission_board" with id: 1
15:38:10.862 [Lua] INFO [BackendManager] title_request: GET /mission-board
15:38:10.863 [Lua] INFO [BackendManager] title_request: GET /mission-event
15:38:11.139 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-38-11][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:38:16.160 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.027222, more than 2.000000 times old max dt of 0.025620
15:38:16.214 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.032852, more than 2.000000 times old max dt of 0.028182
15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:38:27.990 [Lua] INFO [ConnectionManager] Remote peer 9c27cd3a7b5285e5 disconnected from host
15:38:27.990 [Lua] INFO [GameSessionManager] Member 9c27cd3a7b5285e5 left
15:38:29.704 [Window] Window => inactive
15:38:29.705 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
15:38:37.003 [Lua] INFO [ConnectionManager] Remote peer 8ecd036577d57405 connected to host
15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:38:37.254 [Lua] INFO [ConnectionManager] Remote peer 66926ca6e04eb53b disconnected from host
15:38:37.254 [Lua] INFO [GameSessionManager] Member 66926ca6e04eb53b left
15:38:45.145 [Window] Window => active
15:38:45.145 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
15:38:48.020 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"mission-v1",
"mission:hash:644f422c4ba3058a",
"mission:steam:",
"mission:default",
}
15:38:48.021 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 270,
},
{
region = "aws-ca-central-1",
latency = 141,
},
{
region = "aws-eu-west-1",
latency = 58,
},
{
region = "aws-eu-west-2",
latency = 48,
},
{
region = "aws-us-west-2",
latency = 198,
},
{
region = "aws-sa-east-1",
latency = 249,
},
{
region = "aws-ap-northeast-2",
latency = 270,
},
{
region = "aws-us-east-2",
latency = 137,
},
{
region = "aws-ap-southeast-2",
latency = 288,
},
{
region = "aws-us-west-1",
latency = 190,
},
{
region = "aws-ap-southeast-1",
latency = 191,
},
{
region = "aws-eu-central-1",
latency = 45,
},
{
region = "aws-ap-south-1",
latency = 203,
},
}
15:38:48.021 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
15:38:48.190 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking
15:38:48.190 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking
15:38:49.122 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:38:49.122 [Lua] INFO [SessionBootBase] Changed state nil -> idle
15:38:49.122 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66/serverdetails
15:38:49.122 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails
15:38:49.122 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session
15:38:49.127 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission
15:38:49.127 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission
15:38:49.247 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
dedicated_alias = "mission-default",
instance_id = "aws-fleetiq--aws-eu-west-2--crucial-fuchsia-orca--i-0fb2d3428ebb0984a--server-12--1669217878",
dedicated_type = "aws-fleetiq",
host_type = "mission_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-2--prod--crucial-fuchsia-orca--1",
reef_name = "eu",
gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-2--prod--crucial-fuchsia-orca--1",
gamelift_instance_id = "i-0fb2d3428ebb0984a",
aws_region = "eu-west-2",
network_hash = "644f422c4ba3058a",
ip = "35.178.143.166",
fleet_type = "aws-fleetiq-spot-only",
port = "35620",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.mission.29ff976a-6cc1-4e00-a876-609e4584fa66@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMTgwMTksInZ4YSI6ImpvaW4iLCJ2eGkiOjE2NjkyMTc5MjkyNjgsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uMjlmZjk3NmEtNmNjMS00ZTAwLWE4NzYtNjA5ZTQ1ODRmYTY2QG10MnAudml2b3guY29tIn0.rzDcajsIHZvg6fRh8EYRVp0Bcrhr2JaxxgL1fv-zKAQ",
usernameSip = "sip:.fatsha0462-da92.23a0c3c6-86ed-4980-a6b3-05c676e56686.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMi0tcHJvZC0tY3J1Y2lhbC1mdWNoc2lhLW9yY2EtLTEifQ.eyJpbnN0YW5jZUlkIjoiYXdzLWZsZWV0aXEtLWF3cy1ldS13ZXN0LTItLWNydWNpYWwtZnVjaHNpYS1vcmNhLS1pLTBmYjJkMzQyOGViYjA5ODRhLS1zZXJ2ZXItMTItLTE2NjkyMTc4NzgiLCJleHAiOjE2NjkyMTc5NDksInBhcnRpY2lwYW50Ijp7ImFjY291bnRJZCI6IjIzYTBjM2M2LTg2ZWQtNDk4MC1hNmIzLTA1YzY3NmU1NjY4NiIsImNoYXJhY3RlcklkIjoiNDg4MzQwZmMtYWUzZi00YzFhLTg4ZGEtMjcxNWQwYWFlZjQxIn0sInNlc3Npb25UeXBlIjoibWlzc2lvbiIsInNlc3Npb25JZCI6IjI5ZmY5NzZhLTZjYzEtNGUwMC1hODc2LTYwOWU0NTg0ZmE2NiIsInNlc3Npb25TZXR0aW5ncyI6eyJtaXNzaW9uSWQiOiJlOTQ2M2M2Zi1hZDEyLTQ1MGYtOGZkOS0xOWEwMDNhOGZmNjciLCJtaXNzaW9uSnNvbiI6IntcImlkXCI6XCJlOTQ2M2M2Zi1hZDEyLTQ1MGYtOGZkOS0xOWEwMDNhOGZmNjdcIixcIm1hcFwiOlwibG1fY29vbGluZ1wiLFwiZmxhZ3NcIjp7XCJldmVudFwiOnt9LFwic2lkZVwiOnt9LFwiYWN0aXZhdGVfYmVhc3Rfb2ZfbnVyZ2xlXCI6e30sXCJhY3RpdmF0ZV9jdWx0aXN0c1wiOnt9fSxcInNpZGVNaXNzaW9uXCI6XCJzaWRlX21pc3Npb25fdG9tZVwiLFwiY2lyY3Vtc3RhbmNlXCI6XCJkZWZhdWx0XCIsXCJjcmVkaXRzXCI6MCxcInhwXCI6MCxcImV4dHJhUmV3YXJkc1wiOnt9LFwiY2hhbGxlbmdlXCI6MyxcInJlc2lzdGFuY2VcIjozLFwic3RhcnRcIjpcIjE2NjkyMTc2NDAwMDBcIixcImV4cGlyeVwiOlwiMTY2OTIxODgzOTk5OVwiLFwicmVxdWlyZWRMZXZlbFwiOjMsXCJtaXNzaW9uR2l2ZXJcIjpcInNlcmdlYW50X2FcIixcImRpc3BsYXlJbmRleFwiOjJ9In0sImJhY2tmaWxsIjp0cnVlLCJpYXQiOjE2NjkyMTc5Mjl9.teZyufOBWSsIZ6qfeYWQLdl1ybgeDxEOzhfjR9fOjos9yhZvs0qWr1Jhv-cdb9w02ng7IVkwpwVpZmEfCVV02UHIePOmtQqtknHvvivysf7IskfE6GV2VI6MVWWfTazFwP9KVGzjoxF1jWm5erviXLlyx-uLUOJEuozjGouDld_fw6wCi1hiSgywjShqnBSnlLN7wf0HlRANp1l23MsFBiCV6IhC78ngIlK3JbPIQcbg0KJirKDRXktFvuPPQKTyMFEk2_7C9rRdSmgbnVzXDRa7kYgTA_8no9knGfPLarVQ0G2b9ySW-Jx7qw5BMfZ517Dt_FitC7ajrBfTuaWTdA",
}
15:38:49.247 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 35.178.143.166:35620
15:38:49.248 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
15:38:49.457 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
15:38:49.534 [LanLobby] Unexpected message 18 from 34b5d99640b4c642, line 832
15:38:50.303 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
15:38:50.371 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41
15:38:50.371 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:38:50.389 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.086210, more than 2.000000 times old max dt of 0.060574
15:38:50.393 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:38:50.393 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
15:38:50.393 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
15:38:50.608 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-38-50][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:38:51.663 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
15:38:51.666 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:38:51.669 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
15:38:51.678 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:38:51.816 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:38:51.818 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
15:38:52.459 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining...
15:38:52.459 [Lua] INFO [SessionBootBase] Changed state searching -> joining
15:38:52.615 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined lobby 34b5d99640b4c642
15:38:52.617 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-2--crucial-fuchsia-orca--i-0fb2d3428ebb0984a--server-12--1669217878<>
15:38:52.617 [Lua] <>session_id = 29ff976a-6cc1-4e00-a876-609e4584fa66<>
15:38:52.617 [Lua] <>mission_id = e9463c6f-ad12-450f-8fd9-19a003a8ff67<>
15:38:52.617 [Lua] INFO [SessionBootBase] Changed state joining -> ready
15:38:52.617 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay
15:38:52.618 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server
15:38:52.619 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
15:38:52.633 [Lua] INFO [GameStateMachine] Changing state to StateLoading
15:38:52.633 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
15:38:52.633 [Lua] INFO [GameSessionManager] Member 54f2d186bfb1599d left
15:38:52.633 [Lua] INFO [GameSessionManager] Member 7d90afee7f07c5ce left
15:38:52.633 [Lua] INFO [GameSessionManager] Member ce06ad1a80032231 left
15:38:52.633 [Lua] INFO [GameSessionManager] Member 726e4dd9298d133e left
15:38:52.633 [Lua] INFO [GameSessionManager] Member 8f6dfc7db78be0ee left
15:38:52.633 [Lua] INFO [GameSessionManager] Member 15e73653dffadddf left
15:38:52.633 [Lua] INFO [GameSessionManager] Member 2327d0c381d106e8 left
15:38:52.633 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left
15:38:52.633 [Lua] INFO [GameSessionManager] Member 35be6c67af9a4c51 left with game reason game_session_manager_disconnect
15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:38:52.644 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
15:38:52.644 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
15:38:52.644 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:38:52.644 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:38:52.644 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:38:52.644 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:38:52.644 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:38:52.644 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:38:52.647 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
15:38:52.647 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
15:38:52.647 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:38:52.647 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:38:52.647 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:38:52.647 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:38:52.647 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:38:52.647 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:38:52.666 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship
15:38:52.666 [Lua] INFO [WorldLevelDespawnManager] despawning units
15:38:52.667 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
15:38:52.667 error: [Lua] ERROR [UIViewHandler] View with name: inventory_weapons_view has already been marked for destruction
15:38:52.667 [Connection] Dropped game chunk from 35be6c67af9a4c51 because channel 8 can't communicate
15:38:52.667 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate
15:38:52.667 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate
15:38:52.667 [Connection] Dropped game chunk from 35be6c67af9a4c51 because channel 8 can't communicate
15:38:52.667 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate
15:38:52.667 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate
15:38:52.667 [Connection] Dropped game chunk from 35be6c67af9a4c51 because channel 8 can't communicate
15:38:52.667 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate
15:38:52.667 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate
15:38:52.668 [Connection] Dropped game chunk from 35be6c67af9a4c51 because channel 8 can't communicate
15:38:52.668 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate
15:38:52.668 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate
15:38:52.668 [Lua] INFO [SessionBootBase] Changed state ready -> idle
15:38:52.668 [Lua] INFO [ConnectionManager] Channel 7 to peer 35be6c67af9a4c51 was disconnected with game reason new_connection_client
15:38:52.668 [Lua] INFO [ConnectionManager] Left host 35be6c67af9a4c51
15:38:52.668 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host
15:38:52.668 [Lua] INFO [ConnectionManager] _peer_disconnected 35be6c67af9a4c51
15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 54f2d186bfb1599d disconnected from host
15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 7d90afee7f07c5ce disconnected from host
15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 2327d0c381d106e8 disconnected from host
15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer ce06ad1a80032231 disconnected from host
15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 8ecd036577d57405 disconnected from host
15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 8f6dfc7db78be0ee disconnected from host
15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 15e73653dffadddf disconnected from host
15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 726e4dd9298d133e disconnected from host
15:38:52.668 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 7
15:38:52.668 [Lua] INFO [MechanismManager] Leaving mechanism "hub"
15:38:52.668 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0.
15:38:52.668 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
15:38:52.668 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
15:38:52.669 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading
15:38:52.669 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading
15:38:52.691 [Lua] INFO [ConnectionManager] Peer 34b5d99640b4c642 is connecting
15:38:52.691 [Connection] Connection to 35be6c67af9a4c51 broken in transport layer.
15:38:52.691 [Handshaker] Aborting handshake with 35be6c67af9a4c51. Reason: internal_error
15:38:52.850 [Handshaker] Lost connection 134 to 35be6c67af9a4c51
15:38:52.852 [Lua] INFO [WorldLevelDespawnManager] despawning themes
15:38:52.950 [Lua] INFO [WorldLevelDespawnManager] despawning level
15:38:52.955 [Lua] INFO [WorldLevelDespawnManager] despawning world
15:38:52.963 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.33022279926524334
15:38:53.077 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
15:38:53.133 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
15:38:53.200 [Lua] INFO [LocalMasterItemsCheckState] Host items version 67317 matches local version
15:38:53.266 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1662 split into 4 chunks
15:38:53.266 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false
15:38:53.267 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false
15:38:53.267 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false
15:38:53.267 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 162, is_last_part: true
15:38:53.533 [Lua] INFO [LocalEacCheckState] Eac approved
15:38:53.550 [Window] Window => inactive
15:38:53.550 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
15:38:54.167 [Lua] INFO [LocalDataSyncState] session_seed recieved 1251163904
15:38:54.167 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 11
15:38:54.233 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host.
15:38:54.233 [Lua] INFO [MechanismManager] Change mechanism ->"adventure"
15:38:54.233 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(lm_cooling), circumstance_name(default), side_mission(side_mission_tome)
15:38:54.634 [Lua] INFO [LoadingManager] Deleting shelved loading client
15:38:54.634 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "lm_cooling",
mission_giver_vo = "sergeant_a",
}
15:38:54.634 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
15:38:54.634 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
15:38:54.635 [Lua] INFO [ConnectionManager] Peer 34b5d99640b4c642 is connected
15:38:54.635 [Lua] INFO [ConnectionManager] Joined host; channel(11), peer(34b5d99640b4c642), host_type(mission_server)
15:38:54.904 [Lua] INFO [MultiplayerSession] Joined Server: The Intense Desert Conundrum
15:38:54.904 [Lua] INFO [MatchmakingNotificationHandler] Joined host
15:38:54.904 [Lua] INFO [ConnectionManager] _peer_connected 34b5d99640b4c642
15:38:54.904 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view"
15:38:54.905 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
15:38:54.905 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 1
15:38:54.905 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:38:55.521 [Lua] INFO [ConnectionManager] Remote peer bd39cfd45e6c9f01 connected to host
15:38:55.524 [Lua] INFO [ConnectionManager] Remote peer 687b58d2b8a3c55e connected to host
15:38:55.526 [Lua] INFO [ConnectionManager] Remote peer 168e7c2b0291dac7 connected to host
15:38:55.537 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 2
15:38:55.537 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 3
15:38:55.537 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 4
15:38:55.537 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:38:55.537 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:38:55.537 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:38:55.651 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:38:55.651 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:38:55.651 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:38:55.651 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:38:55.652 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1
15:39:02.607 [Window] Window => active
15:39:02.607 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
15:39:03.240 [Window] Window => inactive
15:39:03.240 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
15:39:04.791 [Window] Window => active
15:39:04.791 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
15:39:08.541 [EOS] Updating Product SDK Config, Time: 659.943542
15:39:08.724 [EOS] SDK Config Product Update Request Completed - No Change
15:39:08.724 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 660.110168, Update Interval: 309.801941
15:39:11.141 [Window] Window => inactive
15:39:11.141 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
15:39:29.735 [Network] Ignoring message `rpc_boons_activated` from wrong session d686 or from non-session peer 34b5d99640b4c642
15:39:29.745 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:39:29.745 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:39:29.745 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:39:29.745 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
15:39:32.961 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_head/rebreather_03
15:39:39.343 [Window] Window => active
15:39:39.343 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
15:39:42.788 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/tank_foundry/missions/mission_lm_cooling" with id: 1
15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/reactor/world.level" with id: 2
15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/conveyor_cooling/world.level" with id: 3
15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/control_room/world.level" with id: 4
15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/start_cooling/world.level" with id: 5
15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/forge_habs/world.level" with id: 6
15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/end_cooling/world.level" with id: 7
15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/cooling_shaft/world.level" with id: 8
15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/conveyor/world.level" with id: 9
15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/missions/lm_cooling_themes/default/theme_default_lm_cooling.level" with id: 10
15:39:44.655 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
15:39:44.740 [Lua] INFO [LocalWaitForMissionBriefingDoneState] mission_briefing_done
15:39:44.812 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
15:39:44.812 [Lua] <>mission = lm_cooling<>
15:39:44.812 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
15:39:44.812 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
15:39:44.812 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
15:39:44.812 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
15:39:44.812 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
15:39:44.822 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
15:39:44.832 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
15:39:44.844 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
15:39:44.853 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
15:39:44.865 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
15:39:44.874 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
15:39:44.887 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
15:39:44.897 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
15:39:44.907 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
15:39:44.918 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
15:39:44.934 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules.
15:39:44.935 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules.
15:39:44.946 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules.
15:39:44.946 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules.
15:39:44.947 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules.
15:39:44.947 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
15:39:44.947 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules.
15:39:44.947 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules.
15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules.
15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules.
15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules.
15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules.
15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules.
15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules.
15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules.
15:39:44.949 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_lm_cooling". Read 30 rules.
15:39:44.952 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
15:39:44.952 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
15:39:44.962 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
15:39:44.972 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
15:39:44.972 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
15:39:44.983 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
15:39:45.275 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
15:39:45.284 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
15:39:45.291 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
15:39:45.474 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
15:39:45.489 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
15:39:45.503 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
15:39:45.511 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
15:39:45.525 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
15:39:45.639 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-39-45][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:39:45.644 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
15:39:45.691 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
15:39:45.702 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
15:39:45.717 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
15:39:45.742 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
15:39:45.755 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
15:39:45.768 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
15:39:45.779 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
15:39:45.790 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
15:39:45.814 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
15:39:45.825 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
15:39:45.837 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
15:39:50.647 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-39-50][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
15:39:52.499 [Lua] INFO [ConnectionManager] Remote peer 687b58d2b8a3c55e disconnected from host
15:39:52.510 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 3
15:39:52.511 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:39:52.522 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
15:39:52.533 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
15:39:52.534 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
15:39:52.534 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view"
15:39:52.534 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
15:39:52.534 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
15:39:52.724 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:39:52.724 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:39:52.724 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:39:52.724 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:39:52.724 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:39:52.724 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
15:39:52.791 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.051987, more than 2.000000 times old max dt of 0.035347
15:39:52.852 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:24.389098 clock_offset:0.033989 last_frame:1520
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
15:39:52.867 [Lua] INFO [GameSessionManager] Member bd39cfd45e6c9f01 joined
15:39:52.867 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 joined
15:39:52.867 [Lua] INFO [GameSessionManager] Member 168e7c2b0291dac7 joined
15:39:52.867 [Lua] INFO [GameSessionManager] Member 34b5d99640b4c642 joined
15:39:52.882 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.060025, more than 2.000000 times old max dt of 0.038882
15:39:52.894 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
15:39:52.904 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
15:39:52.904 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability" from server correction
15:39:52.907 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
15:39:52.907 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:39:52.909 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
15:39:52.936 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:39:53.091 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (1533), last frame (1530).
15:39:53.298 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.293 seconds.
15:40:13.656 [Lua] INFO [ConnectionManager] Remote peer 687b58d2b8a3c55e connected to host
15:40:13.670 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 4
15:40:13.670 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:40:13.991 [d3d12 pipeline state] creating pipeline state for #ID[75d2ae48]
15:40:45.994 [d3d12 pipeline state] creating pipeline state for #ID[b4460775]
15:40:46.412 [d3d12 pipeline state] creating pipeline state for #ID[373db066]
15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:41:05.318 [Lua] INFO [GameSessionManager] Member 687b58d2b8a3c55e joined
15:41:15.735 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.069806, more than 2.000000 times old max dt of 0.052635
15:42:42.696 [Flow] HealthStationFlow sfx_close_finish
15:42:44.981 [d3d12 pipeline state] creating pipeline state for #ID[ece16bc2]
15:42:45.100 [d3d12 pipeline state] creating pipeline state for #ID[24dbef33]
15:44:24.054 [EOS] Updating Product SDK Config, Time: 975.454834
15:44:24.257 [EOS] SDK Config Product Update Request Completed - No Change
15:44:24.257 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 975.639954, Update Interval: 336.301758
15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:46:07.649 [Lua] INFO [ConnectionManager] Remote peer 687b58d2b8a3c55e disconnected from host
15:46:07.649 [Lua] INFO [GameSessionManager] Member 687b58d2b8a3c55e left
15:46:07.661 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 3
15:46:07.661 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:46:17.508 [Lua] INFO [ConnectionManager] Remote peer 687b58d2b8a3c55e connected to host
15:46:17.525 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 4
15:46:17.525 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:46:18.000 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.074112, more than 2.000000 times old max dt of 0.064306
15:46:18.054 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.088938, more than 2.000000 times old max dt of 0.070737
15:46:36.517 warning: [ParticleWorld] Particle with id '5284' is likely already destroyed
15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:46:44.506 [Lua] INFO [GameSessionManager] Member 687b58d2b8a3c55e joined
15:49:25.510 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.067982, more than 2.000000 times old max dt of 0.064843
15:49:32.489 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 262 will change to a manual source.
15:49:32.959 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 316 will change to a manual source.
15:49:37.570 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 259 will change to a manual source.
15:49:47.766 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.069693, more than 2.000000 times old max dt of 0.068880
15:49:58.623 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.063869, more than 2.000000 times old max dt of 0.055224
15:50:08.966 [EOS] Updating Product SDK Config, Time: 1320.361450
15:50:09.425 [EOS] SDK Config Product Update Request Completed - No Change
15:50:09.425 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 1320.799805, Update Interval: 350.491028
15:50:27.679 warning: [ParticleWorld] Particle with id '8577' is likely already destroyed
15:50:27.679 warning: [ParticleWorld] Particle with id '8578' is likely already destroyed
15:50:50.732 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.065426, more than 2.000000 times old max dt of 0.061338
15:51:03.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_device_auspex_scanner_minigame_progress_last_husk` for object id: 144, name: `unknown`
15:51:13.531 warning: [ParticleWorld] Particle with id '9748' is likely already destroyed
15:51:13.531 warning: [ParticleWorld] Particle with id '9749' is likely already destroyed
15:51:34.534 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.068490, more than 2.000000 times old max dt of 0.057978
15:51:35.520 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.072382, more than 2.000000 times old max dt of 0.063776
15:51:41.192 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.062081, more than 2.000000 times old max dt of 0.058470
15:52:27.750 warning: [ParticleWorld] Particle with id '10992' is likely already destroyed
15:52:27.750 warning: [ParticleWorld] Particle with id '10993' is likely already destroyed
15:52:49.765 [Flow] HealthStationFlow sfx_close_finish
15:53:38.499 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.068864, more than 2.000000 times old max dt of 0.063629
15:53:40.663 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.075094, more than 2.000000 times old max dt of 0.069992
15:54:02.243 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.054618, more than 2.000000 times old max dt of 0.048066
15:55:13.184 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.064858, more than 2.000000 times old max dt of 0.063037
15:56:28.175 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.060119, more than 2.000000 times old max dt of 0.057593
15:56:29.851 [EOS] Updating Product SDK Config, Time: 1701.238647
15:56:30.045 [EOS] SDK Config Product Update Request Completed - No Change
15:56:30.045 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 1701.417725, Update Interval: 327.523438
15:56:59.800 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.056640, more than 2.000000 times old max dt of 0.051807
15:57:41.101 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.071174, more than 2.000000 times old max dt of 0.057564
15:57:44.582 [Backend] Authentication credentials expired. Refreshing.
15:58:16.187 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.068946, more than 2.000000 times old max dt of 0.047459
15:58:17.732 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.065230, more than 2.000000 times old max dt of 0.056913
15:58:25.708 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66
15:58:25.708 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/character
15:58:25.708 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/account
15:58:25.708 [Lua] INFO [ProgressManager] Fetching session report for session 29ff976a-6cc1-4e00-a876-609e4584fa66...
15:58:25.708 [Lua] INFO [GameModeCoopCompleteObjective] fetch_session_report, session_id: 29ff976a-6cc1-4e00-a876-609e4584fa66
15:58:25.710 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "outro_cinematic"
15:58:25.710 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
15:58:25.715 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
15:58:25.716 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1
15:58:25.770 warning: [Curl System] Cached response without Etag or max-age for https://bsp-td-prod.atoma.cloud/data/experience-table/character
15:58:25.770 warning: [Curl System] Cached response without Etag or max-age for https://bsp-td-prod.atoma.cloud/data/experience-table/account
15:58:25.990 [SteamStats] UserAchievement mission_difficulty_objectives_2, current progress: 0, max progress: 0
15:58:26.086 [SteamStats] UserStatsStored success: true
15:58:26.091 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/outro/win/outro_win_generic/world" with id: 11
15:58:26.107 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
15:58:26.122 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
15:58:31.123 [Lua] INFO [MinionVisualLoadoutExtension] chaos_newly_infected's [Unit '#ID[0973e167dfad04b3]'] is out-of-bounds, despawning (Vector3(-123.959, -93.1688, -460.905)).
15:58:32.720 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "outro_cinematic" to "done"
15:58:32.720 [Lua] INFO [GameModeCoopCompleteObjective] [_game_mode_state_changed] Force stop cinematics
15:58:32.728 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1d36b92d8756c830]'
15:58:32.748 [Lua] INFO [MechanismManager] session_id nil
15:58:32.749 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure -> score
15:58:32.749 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
15:58:32.756 [Lua] INFO [GameStateMachine] Changing state to StateGameScore
15:58:32.768 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
15:58:32.768 [Lua] INFO [GameSessionManager] Member 34b5d99640b4c642 left with game reason game_session_manager_disconnect
15:58:32.768 [Lua] INFO [GameSessionManager] Member bd39cfd45e6c9f01 left
15:58:32.768 [Lua] INFO [GameSessionManager] Member 168e7c2b0291dac7 left
15:58:32.768 [Lua] INFO [GameSessionManager] Member 687b58d2b8a3c55e left
15:58:32.768 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left
15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
15:58:32.920 warning: [ParticleWorld] Particle with id '2832' is likely already destroyed
15:58:32.920 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/tank_foundry/missions/mission_lm_cooling
15:58:32.920 [Lua] INFO [WorldLevelDespawnManager] despawning units
15:58:32.928 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
15:58:32.929 [Lua] INFO [StateGameScore] _present_end_of_round_view, view_context: {
played_mission = "lm_cooling",
round_won = true,
}
15:58:32.929 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateGameScore
15:58:32.929 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
15:58:32.929 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateGameScore
15:58:32.935 warning: [ParticleWorld] Particle with id '15065' is likely already destroyed
15:58:32.935 warning: [ParticleWorld] Particle with id '15063' is likely already destroyed
15:58:32.935 warning: [ParticleWorld] Particle with id '15064' is likely already destroyed
15:58:32.935 warning: [ParticleWorld] Particle with id '15069' is likely already destroyed
15:58:32.935 warning: [ParticleWorld] Particle with id '15066' is likely already destroyed
15:58:32.935 warning: [ParticleWorld] Particle with id '15062' is likely already destroyed
15:58:32.935 warning: [ParticleWorld] Particle with id '15068' is likely already destroyed
15:58:32.935 warning: [ParticleWorld] Particle with id '15067' is likely already destroyed
15:58:32.935 warning: [ParticleWorld] Particle with id '15059' is likely already destroyed
15:58:32.935 warning: [ParticleWorld] Particle with id '15070' is likely already destroyed
15:58:32.935 warning: [ParticleWorld] Particle with id '15061' is likely already destroyed
15:58:32.935 warning: [ParticleWorld] Particle with id '15060' is likely already destroyed
15:58:32.947 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:644f422c4ba3058a",
"hub:steam:",
"hub:default",
}
15:58:32.947 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 270,
},
{
region = "aws-ca-central-1",
latency = 141,
},
{
region = "aws-eu-west-1",
latency = 58,
},
{
region = "aws-eu-west-2",
latency = 48,
},
{
region = "aws-us-west-2",
latency = 198,
},
{
region = "aws-sa-east-1",
latency = 249,
},
{
region = "aws-ap-northeast-2",
latency = 270,
},
{
region = "aws-us-east-2",
latency = 137,
},
{
region = "aws-ap-southeast-2",
latency = 288,
},
{
region = "aws-us-west-1",
latency = 190,
},
{
region = "aws-ap-southeast-1",
latency = 191,
},
{
region = "aws-eu-central-1",
latency = 45,
},
{
region = "aws-ap-south-1",
latency = 203,
},
}
15:58:32.947 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
15:58:32.952 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/end_of_round/ui_eor_background" with id: 1
15:58:33.069 [Lua] INFO [EndView] _setup_spawn_slots() num players: 4
15:58:33.076 [Lua] INFO [STAY_IN_PARTY_VOTING] fetch_party_done
15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.076 [Connection] Dropped channel chunk from 34b5d99640b4c642 because channel 12 can't communicate
15:58:33.077 [Lua] INFO [VotingClient] Joined voting "34b5d99640b4c642:2" (stay_in_party) initated by 34b5d99640b4c642, params: {
new_party_invite_token = "Ql0fq",
new_party_id = "c73d6780-9f33-417f-a8f5-ac0ae5ccac34",
}
15:58:33.077 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_started: 34b5d99640b4c642:2, new_party_id c73d6780-9f33-417f-a8f5-ac0ae5ccac34, new_party_invite_token: Ql0fq
15:58:33.077 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_id recieved: 34b5d99640b4c642:2
15:58:33.077 [Lua] INFO [STAY_IN_PARTY_VOTING] init_done
15:58:33.077 [Lua] INFO [STAY_IN_PARTY_VOTING] started
15:58:33.603 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1d36b92d8756c830]'
child 1: '#ID[1d36b92d8756c830]'
15:58:33.832 [Lua] INFO [WorldLevelDespawnManager] despawning themes
15:58:33.873 [Lua] INFO [WorldLevelDespawnManager] despawning level
15:58:33.880 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
15:58:33.884 [Lua] INFO [WorldLevelDespawnManager] despawning world
15:58:33.913 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 1.1278961058706045
15:58:35.767 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:58:35.784 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:58:35.784 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:58:36.237 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/character
15:58:36.237 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/account
15:58:36.254 [Lua] INFO [BackendManager] Retrying request title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66
15:58:36.387 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 504
Description: Error fetching data
Body:
504 Gateway Time-out
504 Gateway Time-out
Headers:
{
server = "awselb/2.0",
content-type = "text/html",
connection = "keep-alive",
content-length = "132",
x-cache = "Error from cloudfront",
x-amz-cf-pop = "WAW51-P2",
via = "1.1 a88ce58481b7f10d1a017c154599e332.cloudfront.net (CloudFront)",
date = "Wed, 23 Nov 2022 15:58:36 GMT",
x-amz-cf-id = "bJ-EOxic1hi8Zwb2r_9B_FU-jN0Py0uvv4s9wARDMOO5kAKJFk2x2Q==",
}
15:58:36.404 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 504
Description: Error fetching data
Body:
504 Gateway Time-out
504 Gateway Time-out
Headers:
{
server = "awselb/2.0",
content-type = "text/html",
connection = "keep-alive",
content-length = "132",
x-cache = "Error from cloudfront",
x-amz-cf-pop = "WAW51-P2",
via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)",
date = "Wed, 23 Nov 2022 15:58:36 GMT",
x-amz-cf-id = "u5d4aSPPnkq6C9VkuHZOzccHGkLJNO7F-3Yr7vLkQUwL0K_a8hb8zg==",
}
15:58:36.471 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 504
Description: Error fetching data
Body:
504 Gateway Time-out
504 Gateway Time-out
Headers:
{
server = "awselb/2.0",
content-type = "text/html",
connection = "keep-alive",
content-length = "132",
x-cache = "Error from cloudfront",
x-amz-cf-pop = "WAW51-P2",
via = "1.1 5a3fd9534d17ed5056b6ebc432dfa02e.cloudfront.net (CloudFront)",
date = "Wed, 23 Nov 2022 15:58:36 GMT",
x-amz-cf-id = "2SF0PKFTIWnO4AEe2x-ygcI1LLUsbXurbO_PGOJoo6pwane_zkpvSA==",
}
15:58:37.124 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/account
15:58:37.141 [Lua] INFO [BackendManager] Retrying request title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66
15:58:37.175 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 504
Description: Error fetching data
Body:
504 Gateway Time-out
504 Gateway Time-out
Headers:
{
server = "awselb/2.0",
content-type = "text/html",
connection = "keep-alive",
content-length = "132",
x-cache = "Error from cloudfront",
x-amz-cf-pop = "WAW51-P2",
via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)",
x-amz-cf-id = "mYyTf2l9LNNN8LqIrBJah5tfyyTul0YOCfO4LsWnO1cXIKkvVW7T7g==",
age = "1",
date = "Wed, 23 Nov 2022 15:58:36 GMT",
}
15:58:37.191 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 504
Description: Error fetching data
Body:
504 Gateway Time-out
504 Gateway Time-out
Headers:
{
server = "awselb/2.0",
content-type = "text/html",
connection = "keep-alive",
content-length = "132",
x-cache = "Error from cloudfront",
x-amz-cf-pop = "WAW51-P2",
via = "1.1 a88ce58481b7f10d1a017c154599e332.cloudfront.net (CloudFront)",
x-amz-cf-id = "_bEZcB8jlH72q0S-t1z1dOPBJ_cTjExD6vURPVQbe4BgDtbvQP9C4w==",
age = "1",
date = "Wed, 23 Nov 2022 15:58:36 GMT",
}
15:58:37.325 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/character
15:58:37.441 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 504
Description: Error fetching data
Body:
504 Gateway Time-out
504 Gateway Time-out
Headers:
{
server = "awselb/2.0",
content-type = "text/html",
connection = "keep-alive",
content-length = "132",
x-cache = "Error from cloudfront",
x-amz-cf-pop = "WAW51-P2",
via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)",
x-amz-cf-id = "jKDPT1aD4OBiUGt4ExnyGAtK58pVXQbxtMjrqJkurXumU7oauaSs5g==",
age = "1",
date = "Wed, 23 Nov 2022 15:58:36 GMT",
}
15:58:38.260 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/account
15:58:38.310 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 504
Description: Error fetching data
Body:
504 Gateway Time-out
504 Gateway Time-out
Headers:
{
server = "awselb/2.0",
content-type = "text/html",
connection = "keep-alive",
content-length = "132",
x-cache = "Error from cloudfront",
x-amz-cf-pop = "WAW51-P2",
via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)",
x-amz-cf-id = "6FzCywdiiKmgRFsoI6SXDwjlb2580EpPWdqIIbpEgkLCsLpof1f_gg==",
age = "2",
date = "Wed, 23 Nov 2022 15:58:36 GMT",
}
15:58:39.061 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/character
15:58:39.111 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 504
Description: Error fetching data
Body:
504 Gateway Time-out
504 Gateway Time-out
Headers:
{
server = "awselb/2.0",
content-type = "text/html",
connection = "keep-alive",
content-length = "132",
x-cache = "Error from cloudfront",
x-amz-cf-pop = "WAW51-P2",
via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)",
x-amz-cf-id = "ToWz5PUhmHPo5_d88D8lWS06dw4Et4ruawHZE31SQVDYnDfTIftwOA==",
age = "3",
date = "Wed, 23 Nov 2022 15:58:36 GMT",
}
15:58:39.161 [Lua] INFO [BackendManager] Retrying request title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66
15:58:39.212 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 504
Description: Error fetching data
Body:
504 Gateway Time-out
504 Gateway Time-out
Headers:
{
server = "awselb/2.0",
content-type = "text/html",
connection = "keep-alive",
content-length = "132",
x-cache = "Error from cloudfront",
x-amz-cf-pop = "WAW51-P2",
via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)",
x-amz-cf-id = "qwpGfnLXHSBv7ADafEm8raW4kkwGazZX9G9E2SaaGc7n8z0ZzpPrXQ==",
age = "3",
date = "Wed, 23 Nov 2022 15:58:36 GMT",
}
15:58:40.364 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/account
15:58:40.397 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 504
Description: Error fetching data
Body:
504 Gateway Time-out
504 Gateway Time-out
Headers:
{
server = "awselb/2.0",
content-type = "text/html",
connection = "keep-alive",
content-length = "132",
x-cache = "Error from cloudfront",
x-amz-cf-pop = "WAW51-P2",
via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)",
x-amz-cf-id = "fJ7FlEndN7iCFjoZo-VTmW-n1M0CNm012B4riMGGF01zYJ_MtNk5fg==",
age = "4",
date = "Wed, 23 Nov 2022 15:58:36 GMT",
}
15:58:42.134 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/character
15:58:42.184 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 504
Description: Error fetching data
Body:
504 Gateway Time-out
504 Gateway Time-out
Headers:
{
server = "awselb/2.0",
content-type = "text/html",
connection = "keep-alive",
content-length = "132",
x-cache = "Error from cloudfront",
x-amz-cf-pop = "WAW51-P2",
via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)",
x-amz-cf-id = "rH10P1JwvgCsz8vB1xPlQajFhgkgoPwGLj5cUgvroFbvekUvnYxS8Q==",
age = "6",
date = "Wed, 23 Nov 2022 15:58:36 GMT",
}
15:58:42.667 [Window] Window => inactive
15:58:42.667 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
15:58:42.751 [Lua] INFO [BackendManager] Retrying request title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66
15:58:42.802 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 504
Description: Error fetching data
Body:
504 Gateway Time-out
504 Gateway Time-out
Headers:
{
server = "awselb/2.0",
content-type = "text/html",
connection = "keep-alive",
content-length = "132",
x-cache = "Error from cloudfront",
x-amz-cf-pop = "WAW51-P2",
via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)",
x-amz-cf-id = "doSQeSAXpIRFYulbxNtm5iYOO6YDluvSkd18raaK_N2HpjgvgD6lqA==",
age = "6",
date = "Wed, 23 Nov 2022 15:58:36 GMT",
}
15:58:43.069 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:58:43.571 [Lua] INFO [BackendManager] Retrying request title_request: POST /matchmaker/queueticket
15:58:44.993 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/account
15:58:46.764 [Lua] INFO [VotingClient] Voting member bd39cfd45e6c9f01 left voting "34b5d99640b4c642:2"
15:58:46.764 [Lua] INFO [ConnectionManager] Remote peer bd39cfd45e6c9f01 disconnected from host
15:58:46.780 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 3
15:58:46.780 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:58:46.848 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/character
15:58:48.270 [Lua] INFO [BackendManager] Retrying request title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66
15:58:53.580 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:58:54.398 [Lua] INFO [BackendManager] Retrying request title_request: POST /matchmaker/queueticket
15:58:58.133 [Lua] INFO [VotingClient] Voting member 687b58d2b8a3c55e left voting "34b5d99640b4c642:2"
15:58:58.133 [Lua] INFO [ConnectionManager] Remote peer 687b58d2b8a3c55e disconnected from host
15:58:58.149 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 2
15:58:58.149 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:58:58.300 error: [Lua] ERROR [ProgressionManager] Error fetching session_report: Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:90
@scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>table: 0000000004912890Backend error:
Code: 504
Description: Error fetching data
Body:
504 Gateway Time-out
504 Gateway Time-out
Headers:
{
server = "awselb/2.0",
content-type = "text/html",
connection = "keep-alive",
content-length = "132",
x-cache = "Error from cloudfront",
x-amz-cf-pop = "WAW51-P2",
via = "1.1 a88ce58481b7f10d1a017c154599e332.cloudfront.net (CloudFront)",
x-amz-cf-id = "lPTJPPmYeGrbr1--DmG0NE5UyDAvmR8tuV--l1GyAmobHOMy8EcagQ==",
age = "9",
date = "Wed, 23 Nov 2022 15:58:36 GMT",
}
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/foundation/managers/backend/backend_manager.lua:160
@scripts/game_states/state_game.lua:612<>
15:58:58.301 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason failed_fetching_session_report ...
15:58:58.302 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now!
15:58:58.302 [Lua] INFO [ConnectionManager] Channel 11 to peer 34b5d99640b4c642 was disconnected with game reason failed_fetching_session_report
15:58:58.302 [Lua] INFO [ConnectionManager] Left host 34b5d99640b4c642
15:58:58.302 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host
15:58:58.302 [Lua] INFO [VotingClient] Voting "34b5d99640b4c642:2" aborted, reason: Disconnected from voting host
15:58:58.302 [Lua] INFO [ConnectionManager] _peer_disconnected 34b5d99640b4c642
15:58:58.302 [Lua] INFO [ConnectionManager] Remote peer 168e7c2b0291dac7 disconnected from host
15:58:58.302 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 11
15:58:58.302 [Lua] INFO [MechanismManager] Leaving mechanism "adventure"
15:58:58.317 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 1
15:58:58.317 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:58:58.317 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: failed_fetching_session_report, session_was_booting: nil
15:58:58.317 [Lua] INFO [MechanismManager] Change mechanism ->"left_session"
15:58:58.317 [Lua] INFO [MechanismLeftSession] Entered with reason failed_fetching_session_report
15:58:58.317 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session
15:58:58.319 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none
15:58:58.319 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none
15:58:58.319 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_aborted 34b5d99640b4c642:2
15:58:58.333 [Lua] INFO [GameStateMachine] Changing state to StateLoading
15:58:58.333 [Lua] INFO [StateGameScore] State Done. Closing end view
15:58:58.334 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.334 [Connection] Connection to 34b5d99640b4c642 broken in transport layer.
15:58:58.334 [Handshaker] Aborting handshake with 34b5d99640b4c642. Reason: internal_error
15:58:58.334 [Lua] INFO [ConstantElementLoading] State changed StateGameScore -> StateLoading
15:58:58.334 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
15:58:58.334 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateGameScore -> StateLoading
15:58:58.350 [Handshaker] Lost connection 135 to 34b5d99640b4c642
15:58:58.350 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.367 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.384 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.401 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.417 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.434 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.451 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.468 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.484 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.501 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.518 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.535 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.551 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.568 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.585 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.602 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.617 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[14be24292cf5d106]'
15:58:58.619 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.636 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.652 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.669 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.686 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.703 [Lua] INFO [StateLoading] ### is_stranded ###
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15:58:58.736 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.753 [Lua] INFO [StateLoading] ### is_stranded ###
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15:58:58.803 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.820 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.836 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.853 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.870 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.886 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.903 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.920 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.936 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.953 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:58.970 [Lua] INFO [StateLoading] ### is_stranded ###
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15:58:59.003 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:59.020 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:59.036 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:59.053 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:59.070 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:59.086 [Lua] INFO [StateLoading] ### is_stranded ###
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15:58:59.722 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:59.740 [Window] Window => active
15:58:59.740 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
15:58:59.743 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:59.756 [Lua] INFO [StateLoading] ### is_stranded ###
15:58:59.772 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:00.006 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:00.022 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:00.039 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:00.289 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:00.356 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:00.372 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:00.489 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:00.622 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:00.672 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:00.722 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:00.956 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:00.973 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:00.989 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.006 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.023 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.039 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.056 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.073 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.089 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.106 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:01.240 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:01.374 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:01.407 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.424 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:01.474 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.490 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.507 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.524 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.540 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.557 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.574 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.590 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.607 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.624 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.640 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.657 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.674 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.690 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.707 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.724 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.740 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.757 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.774 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.790 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.807 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.824 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:01.840 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:01.874 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:02.007 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.024 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.040 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.057 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:02.090 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.107 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.124 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.140 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.157 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:02.190 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.207 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.224 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.240 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.257 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.274 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.290 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.307 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.324 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.341 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.357 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.374 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.390 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.407 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.424 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.440 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.457 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.474 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.490 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.507 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.524 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.540 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.557 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.574 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.590 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.607 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.624 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.640 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.657 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.674 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.690 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.707 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.724 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.740 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:02.774 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.790 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.807 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.824 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.840 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.857 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.874 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.890 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.907 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.924 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.940 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.957 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.974 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:02.990 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.007 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.024 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.040 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.057 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:03.090 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.107 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.124 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.140 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.157 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.174 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.190 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.207 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.224 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.240 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.257 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.274 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.290 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.307 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.324 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.340 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.357 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.374 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.390 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.407 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.424 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.440 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.457 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.474 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.490 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.507 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.524 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.540 [Lua] INFO [StateLoading] ### is_stranded ###
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15:59:03.574 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.590 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.607 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.624 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.640 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.665 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.686 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.695 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.707 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.724 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.740 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.757 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.774 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.790 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.807 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.824 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.840 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.857 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.874 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.890 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.907 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.924 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.940 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.957 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.974 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:03.990 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.007 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.024 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.040 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.057 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.074 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.090 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.107 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.124 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.140 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.157 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.174 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.190 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.207 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.224 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.240 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.257 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.274 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.290 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.307 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.324 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.340 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.357 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.374 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.390 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.407 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.407 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:04.424 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.440 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.457 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.474 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.490 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.507 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.524 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.540 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.557 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.574 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.590 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.607 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.624 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.640 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.657 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.674 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.690 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.707 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.724 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.741 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.757 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.774 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.790 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.807 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.824 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.840 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.857 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.874 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.890 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.907 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.924 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.940 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.957 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.974 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:04.990 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.007 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.024 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.040 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.057 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.074 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.090 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.107 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.124 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.140 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.157 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.174 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.190 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.207 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.224 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.240 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.257 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.274 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.290 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.307 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.324 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.340 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.357 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.374 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.390 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.407 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.424 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.440 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.457 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.474 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.490 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.507 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.524 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.540 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.557 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.574 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.574 [Lua] INFO [BackendManager] Retrying request title_request: POST /matchmaker/queueticket
15:59:05.591 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.607 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.624 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.640 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.657 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.674 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.690 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.707 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.724 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.740 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.757 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.774 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.790 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.807 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.824 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.840 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.857 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.875 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.890 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.907 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.924 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.940 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.957 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.974 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:05.990 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.007 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.024 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.040 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.057 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.074 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.090 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.107 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.124 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.140 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.157 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.174 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.190 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.207 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.224 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.240 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.257 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.274 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.291 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.307 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.324 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.340 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.357 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.374 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.390 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.407 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.424 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.440 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.457 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.474 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.490 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.507 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.524 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.540 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.557 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.574 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.590 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.607 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.624 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.640 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.657 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.674 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.690 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.707 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.724 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.740 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.757 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.774 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.790 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.807 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.824 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.840 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.857 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.874 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.890 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.907 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.924 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.940 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.957 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.974 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:06.990 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.007 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.024 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.040 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.057 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.074 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.090 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.107 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.124 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.140 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.157 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.174 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.190 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.207 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.224 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.240 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.257 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.274 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.290 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.307 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.324 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.340 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.357 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.374 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.390 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.407 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.424 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.440 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.457 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.474 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.474 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing
15:59:07.491 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.507 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.524 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.540 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.557 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.574 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party {
__locals = "
[1] x = table: 0x06aef760;
[2] (*temporary) = function: 0x055a0590;
[3] q = table: 0x04514c40; i = 1; obj = table: 0x04d19020;
[4] dt = 0.016667100016364; t = 1848.2364684676; async = function: 0x03766980;
[5] self = table: 0x00129830; dt = 0.016667100016364; network_is_active = true; t = 1848.2364684676;
[6] self = table: 0x00163d20; dt = 0.016667100016364; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016667100016364;
[8] dt = 0.016667100016364; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:343
@scripts/managers/party_immaterium/party_immaterium_manager.lua:648<>",
error_message = "",
aborted = false,
error_code = 13,
error_details = "NOT_IN_PARTY",
}
15:59:07.574 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.590 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.607 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.624 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.640 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.657 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.674 [Lua] INFO [PartyImmateriumManager] Joined new strike team
15:59:07.674 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.690 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.707 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.724 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.740 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.757 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.774 [Lua] INFO [XboxLive] Setting activity... connection_string: i:eced4831-c6db-405b-ab31-aab32dc6c2e1:mTA2Q, party_id eced4831-c6db-405b-ab31-aab32dc6c2e1, num_members 1
15:59:07.774 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:59:07.774 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.790 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.807 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.824 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.841 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.857 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.874 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.890 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.907 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.924 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.940 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.957 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.974 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:07.990 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.007 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.024 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.040 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.057 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.074 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.090 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.107 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.124 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.140 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.157 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.174 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.191 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.207 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.224 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.240 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.257 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.274 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.291 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.307 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.324 [Lua] INFO [StateLoading] ### is_stranded ###
15:59:08.340 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu
15:59:08.341 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
15:59:08.341 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu
15:59:08.341 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu
15:59:08.374 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<>
15:59:08.374 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:59:08.374 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
15:59:08.374 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
15:59:08.374 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
15:59:12.057 [Window] Window => inactive
15:59:12.058 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
15:59:15.605 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:18.391 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:18.391 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:18.391 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:18.391 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:18.700 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
15:59:18.841 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
15:59:18.875 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:59:18.892 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
15:59:19.392 [Lua] INFO [BackendManager] Retrying request title_request: POST /matchmaker/queueticket
15:59:28.712 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:28.862 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:28.896 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:28.912 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:29.279 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
15:59:29.412 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:29.629 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:59:29.779 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
15:59:29.812 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
15:59:34.613 [Lua] INFO [BackendManager] Retrying request title_request: POST /matchmaker/queueticket
15:59:39.298 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:39.648 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:39.798 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:39.832 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:40.765 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
15:59:40.815 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:59:41.015 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
15:59:41.415 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
15:59:44.649 error: [Lua] ERROR [PartyImmateriumManager] Hub Server Latched matchmaking, error={
__locals = "
[1] x = Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:880
@scripts/game_states/game/state_game_score.lua:52<>;
[2] (*temporary) = function: 0x082dd000;
[3] q = table: 0x0845a140; i = 1; obj = table: 0x078a4d50;
[4] dt = 0.016667000013977; t = 1885.3112142866; async = function: 0x09196330;
[5] self = table: 0x00129830; dt = 0.016667000013977; network_is_active = true; t = 1885.3112142866;
[6] self = table: 0x00163d20; dt = 0.016667000013977; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016667000013977;
[8] dt = 0.016667000013977; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:880
@scripts/game_states/game/state_game_score.lua:52<>",
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
}
15:59:50.783 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:50.833 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:51.033 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:51.433 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
15:59:53.150 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
15:59:54.600 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
15:59:54.683 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
15:59:54.750 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
15:59:58.350 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party {
__locals = "
[1] x = table: 0x081de420;
[2] (*temporary) = function: 0x05678b20;
[3] q = table: 0x06f4f870; i = 1; obj = table: 0x077dce80;
[4] dt = 0.016666799987421; t = 1899.0123478871; async = function: 0x05d5fbf0;
[5] self = table: 0x00129830; dt = 0.016666799987421; network_is_active = true; t = 1899.0123478871;
[6] self = table: 0x00163d20; dt = 0.016666799987421; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016666799987421;
[8] dt = 0.016666799987421; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:343
@scripts/managers/mechanism/mechanisms/mechanism_left_session.lua:70<>",
error_message = "Deadline Exceeded",
aborted = false,
error_code = 4,
error_details = "",
}
15:59:58.466 [Lua] INFO [XboxLive] Setting activity... connection_string: i:eced4831-c6db-405b-ab31-aab32dc6c2e1:mTA2Q, party_id eced4831-c6db-405b-ab31-aab32dc6c2e1, num_members 1
15:59:58.466 [Lua] INFO [PartyImmateriumManager] Joined new strike team
15:59:58.467 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:59:58.483 [Lua] INFO [XboxLive] Setting activity... connection_string: i:eced4831-c6db-405b-ab31-aab32dc6c2e1:mTA2Q, party_id eced4831-c6db-405b-ab31-aab32dc6c2e1, num_members 1
15:59:58.483 [Lua] INFO [XboxLive] Setting activity... connection_string: i:eced4831-c6db-405b-ab31-aab32dc6c2e1:mTA2Q, party_id eced4831-c6db-405b-ab31-aab32dc6c2e1, num_members 1
15:59:58.483 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
15:59:58.484 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:00:03.037 [Window] Window => active
16:00:03.037 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:00:03.169 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:00:04.619 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:00:04.702 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:00:04.769 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:00:09.719 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:00:10.986 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:00:12.003 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:00:12.469 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:00:22.504 warning: [Lua] WARNING [ErrorManager] Error "BackendError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/profiles_service.lua:177: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
original traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/profiles_service.lua:175
@scripts/game_states/game/state_exit_to_main_menu.lua:45<>
, message: {
{
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
}
16:00:22.533 [Lua] INFO [GameStateMachine] Changing state to StateError
16:00:22.533 [Lua] INFO [MultiplayerSessionManager] Resetting multiplayer session with reason reset_from_state_error ...
16:00:22.533 [Lua] INFO [MechanismManager] Leaving mechanism "left_session"
16:00:22.534 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateError
16:00:22.534 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateError
16:00:48.388 [Lua] INFO [GameStateMachine] Changing state to StateTitle
16:00:48.389 [Lua] INFO [ConstantElementLoading] State changed StateError -> StateTitle
16:00:48.389 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
16:00:48.389 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateError -> StateTitle
16:00:48.473 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1
16:00:49.870 [Lua] INFO [StateTitle] Changing state idle -> signing_in
16:00:50.803 [Backend] Joined authentication queue at position 0
16:00:51.086 [Backend] Finished waiting in authentication queue
16:00:51.103 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<>
16:00:51.104 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32
16:00:51.104 [Lua] INFO [BackendManager] title_request: GET /game-settings
16:00:51.104 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
16:00:51.104 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
16:00:51.121 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<>
16:00:51.121 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/payments/reconcile?platform=steam
16:00:51.121 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:01:01.139 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:01.139 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:01.139 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:01.139 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:01.155 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:01.472 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-settings
16:01:01.489 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32
16:01:01.538 [Lua] INFO [BackendManager] Retrying request title_request: GET /immaterium/connectioninfo
16:01:01.538 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:01:01.572 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items
16:01:11.506 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:11.573 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:11.573 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:11.589 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:12.240 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:01:12.290 [Lua] INFO [BackendManager] Retrying request title_request: GET /immaterium/connectioninfo
16:01:12.406 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32
16:01:12.573 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items
16:01:22.257 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:22.424 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:22.607 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:23.274 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:01:23.707 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32
16:01:23.791 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items
16:01:33.291 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:33.725 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:33.808 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:35.875 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32
16:01:36.591 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:01:37.641 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items
16:01:45.892 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:46.609 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:47.659 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:01:52.727 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:01:53.127 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32
16:01:54.828 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items
16:02:02.762 warning: [Lua] WARNING [AchievementsManager] Failed to fetch data, the error was: {
{
__locals = "
[1] x = Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212
@scripts/managers/data_service/services/account_service.lua:57<>;
[2] (*temporary) = function: 0x03fe9120;
[3] q = table: 0x08e54d20; i = 1; obj = table: 0x077cfe50;
[4] dt = 0.016667000023806; t = 2023.4238594866; async = function: 0x06763bd0;
[5] self = table: 0x00129830; dt = 0.016667000023806; network_is_active = true; t = 2023.4238594866;
[6] self = table: 0x00163d20; dt = 0.016667000023806; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016667000023806;
[8] dt = 0.016667000023806; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212
@scripts/managers/data_service/services/account_service.lua:57<>",
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
__locals = "
[1] x = table: 0x07393990;
[2] (*temporary) = function: 0x01cef1b0;
[3] q = table: 0x05f23960; i = 1; obj = table: 0x081de860;
[4] dt = 0.016667000023806; t = 2023.4238594866; async = function: 0x01fafd20;
[5] self = table: 0x00129830; dt = 0.016667000023806; network_is_active = true; t = 2023.4238594866;
[6] self = table: 0x00163d20; dt = 0.016667000023806; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016667000023806;
[8] dt = 0.016667000023806; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:214
@scripts/managers/data_service/services/account_service.lua:57<>",
}
16:02:04.862 warning: [Lua] WARNING [CacheWrapper] Error refreshing data for cached value
Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/backend/cache_wrapper.lua:41
@scripts/managers/data_service/services/account_service.lua:54<>
16:02:04.923 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
{
__locals = "
[1] x = Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/foundation/managers/backend/backend_manager.lua:160
@scripts/game_states/state_game.lua:612<>;
[2] (*temporary) = function: 0x077ebfd0;
[3] q = table: 0x085dbda0; i = 7; obj = table: 0x0664a7b0;
[4] dt = 0.016666999946916; t = 2023.8240119865; async = function: 0x050a0b80;
[5] self = table: 0x00129830; dt = 0.016666999946916; network_is_active = true; t = 2023.8240119865;
[6] self = table: 0x00163d20; dt = 0.016666999946916; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016666999946916;
[8] dt = 0.016666999946916; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/foundation/managers/backend/backend_manager.lua:160
@scripts/game_states/state_game.lua:612<>",
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
nil,
{
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display_name = "loc_trinket_5c",
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content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02 = {
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content/items/characters/player/eye_colors/eye_color_psyker_01_black_scalera = {
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resource_dependencies = (rec-limit),
description = "loc_eye_color_psyker_01_black_scalera_desc",
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slots = (rec-limit),
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genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Psyker glowing eyes variant",
display_name = "loc_eye_color_psyker_01_black_scalera",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_feet/frateris_militia_shoes_g = {
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hide_slots = (rec-limit),
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resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_g",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/ranged/grips/flamer_rifle_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/flamer_rifle_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_08 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_08/scar_face_08",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_08_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_08",
dev_name = "scar_face_08",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_08",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_16 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_16/scar_face_16",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_16_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_16",
dev_name = "scar_face_16",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_16",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02 = {
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base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_01/skin_attachment_01_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_thumper_p1/suppression_on_close_kill = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_thumper_p1_suppression_on_close_kill",
description = "loc_trait_bespoke_suppression_on_close_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_054",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_054_small",
dev_name = "",
name = "content/items/traits/bespoke_thumper_p1/suppression_on_close_kill",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_suppression_on_close_kill",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_stagger_debuff = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combataxe_p3_staggered_targets_receive_increased_stagger_debuff",
description = "loc_trait_bespoke_staggered_targets_receive_increased_stagger_debuff_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_175",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_175_small",
dev_name = "",
name = "content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_stagger_debuff",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
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display_name = "loc_trait_bespoke_staggered_targets_receive_increased_stagger_debuff",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/faces/male_caucasian_face_05 = {
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upbringings = (rec-limit),
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name = "content/items/characters/player/human/faces/male_caucasian_face_05",
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state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_05/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_05/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/2d/portrait_frames/default = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_default_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/default",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/default",
dev_name = "default",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is default",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_default",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/default",
},
content/items/traits/bespoke_chainsword_2h_p1/armor_penetration_against_staggered = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_chainsword_2h_p1_armor_penetration_against_staggered",
description = "loc_trait_bespoke_armor_penetration_against_staggered_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_201",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_201_small",
dev_name = "armor_penetration_against_staggered",
name = "content/items/traits/bespoke_chainsword_2h_p1/armor_penetration_against_staggered",
dev_description = "{rending:%s} Rending when attacking staggered enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_armor_penetration_against_staggered",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/melee/blades/chain_axe_blade_03 = {
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show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_axe/attachments/blade_03/blade_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/blades/chain_axe_blade_03",
feature_flags = (rec-limit),
attach_node = "ap_blade_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/autogun_rifle_ak_receiver_01 = {
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base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/autogun_rifle_ak_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_autogun_ak_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_wt_08 = {
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resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_wt_08",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_career_01_lvl_03 = {
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hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_career_01_lvl_03",
workflow_state = "RELEASABLE",
},
content/items/traits/bespoke_ogryn_gauntlet_p1/crit_chance_on_cleaving_melee = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_gauntlet_p1_crit_chance_on_cleaving_melee",
description = "loc_trait_bespoke_crit_chance_on_cleaving_melee_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_105",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_105_small",
dev_name = "crit_chance_on_cleaving_melee",
name = "content/items/traits/bespoke_ogryn_gauntlet_p1/crit_chance_on_cleaving_melee",
dev_description = "Cleaving trough several enemies with gauntlet melee attack increases crit chance by {crit_chance:%s} for {time:%s} seconds.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_crit_chance_on_cleaving_melee",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/skins/mo_970_camo_25 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_970_camo_25",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/minions/decal_material_overrides/decal_transit_03 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_transit_03",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/characters/player/human/gear_attachments/training_ground_psyker_attachment = {
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/special/training_grounds_psyker_attachment/training_ground_psyker_attachment",
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/training_ground_psyker_attachment",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/gadgets/defensive_gadget_11 = {
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is_fallback_item = false,
dev_description = "
",
},
content/items/weapons/player/melee/grips/chain_sword_grip_03 = {
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},
content/items/traits/bespoke_rippergun_p1/armor_rending_bayonette = {
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trait = "weapon_trait_bespoke_ogryn_rippergun_p1_armor_rending_bayonette",
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},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_04 = {
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},
content/items/2d/portrait_frames/achievements_28 = {
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display_name = "loc_achievements_28",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_28",
},
content/items/characters/player/ogryn/gear_hands/ogryn_imperial_guard_gloves_a = {
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},
content/items/characters/player/human/gear_attachments/npc_iven_rannick_accessories = {
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},
content/items/weapons/player/ranged/magazines/autogun_rifle_ak_magazine_01 = {
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only_show_in_1p = false,
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},
content/items/characters/minions/gib_items/chaos_ogryn_flesh = {
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},
content/items/characters/player/human/gear_head/genstealer_cults_04_a = {
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},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_wt_06 = {
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},
content/items/characters/player/human/attachment_base/male_mannequin_arms = {
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name = "content/items/characters/player/human/attachment_base/male_mannequin_arms",
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},
content/items/traits/bespoke_ogryn_gauntlet_p1/increased_damage_on_staggered_enemies = {
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trait = "weapon_trait_bespoke_ogryn_gauntlet_p1_increased_damage_on_staggered_enemies",
description = "loc_trait_bespoke_increased_damage_on_staggered_enemies_desc",
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icon_small = "content/ui/textures/icons/traits/weapon_trait_135_small",
dev_name = "Finish em'",
name = "content/items/traits/bespoke_ogryn_gauntlet_p1/increased_damage_on_staggered_enemies",
dev_description = "Increased damage by {damage:%s} against staggered enemies.",
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display_name = "loc_trait_bespoke_increased_damage_on_staggered_enemies",
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description_values = (rec-limit),
},
content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_01 = {
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},
content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_05 = {
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},
content/items/weapons/minions/ranged/renegade_lasgun_b = {
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wielded_attach_node = "j_rightweaponattach",
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display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_spear",
},
content/items/characters/player/ogryn/gear_lowerbody/ogryn_prisoner_lowerbody_c = {
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description = "loc_ogryn_prisoner_lowerbody_c_desc",
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crimes = (rec-limit),
display_name = "loc_ogryn_prisoner_lowerbody_c",
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dev_description = "Prison pants for those charged with insubordination.",
},
content/items/perks/gadget_common/trait_gadget_grim_corruption_resistance = {
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icon = "",
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icon_small = "",
dev_name = "",
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},
content/items/characters/player/hair_colors/hair_color_black_02 = {
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material_override_apply_to_parent = true,
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dev_description = "Black hair color variant",
display_name = "loc_hair_color_black_02",
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},
content/items/traits/bespoke_thunderhammer_2h_p1/hit_mass_consumption_reduction_on_kill = {
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},
content/items/characters/player/human/face_hair/empty_face_hair = {
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},
content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_01 = {
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attach_node = "j_hips",
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name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_01",
tags = (rec-limit),
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},
content/items/traits/bespoke_ogryn_club_p1/power_bonus_based_on_charge_time = {
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trait = "weapon_trait_bespoke_ogryn_club_p1_windup_increases_power",
description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_177",
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icon_small = "content/ui/textures/icons/traits/weapon_trait_177_small",
dev_name = "Pinpointing target",
name = "content/items/traits/bespoke_ogryn_club_p1/power_bonus_based_on_charge_time",
dev_description = "Increase Power up to {power_level:%s} based on the charge time of your heavy attacks. Stacks {stacks:%s} times.",
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display_name = "loc_trait_bespoke_power_bonus_based_on_charge_time",
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},
content/items/characters/player/skin_colors/skin_color_african_01 = {
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breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_skin_color_dark_01_desc",
name = "content/items/characters/player/skin_colors/skin_color_african_01",
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material_override_apply_to_parent = true,
item_type = "SKIN_COLOR",
dev_description = "Dark skin tone variant",
display_name = "loc_skin_color_dark_01",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_arms/empty_arms = {
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display_name = "n/a",
name = "content/items/characters/player/human/gear_arms/empty_arms",
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/connectors/human_power_maul_connector_01 = {
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name = "content/items/weapons/player/melee/connectors/human_power_maul_connector_01",
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attach_node = "ap_connector_01",
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is_fallback_item = false,
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},
content/items/2d/portrait_frames/metal_04 = {
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workflow_checklist = (rec-limit),
description = "loc_metal_04_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/metal_04",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/metal_04",
dev_name = "metal_04",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is metal_04",
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breeds = (rec-limit),
item_category = "UI",
display_name = "loc_metal_04",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/metal_04",
},
content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_03 = {
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slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01_attach_lvl_03/astra_upperbody_career_01_attach_lvl_03",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_03",
archetypes = (rec-limit),
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item_list_faction = "Player",
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breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_b = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body_01_var_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_newly_infected_offset",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_b",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_02 = {
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base_unit = "content/weapons/player/ranged/bolt_gun/attachments/underbarrel_02/underbarrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_02",
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attach_node = "ap_underbarrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_foundry_01 = {
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resource_dependencies = (rec-limit),
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workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_foundry_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_hair/female_facial_hair_base = {
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base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_base/facial_hair_base",
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upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_female_facial_hair_base_desc",
name = "content/items/characters/player/human/face_hair/female_facial_hair_base",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "female_facial_hair_base",
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tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Thin eyebrows",
display_name = "loc_female_facial_hair_base",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/ogryn/hair/ogryn_hair_short_tripplemohawk_a = {
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base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_tripplemohawk_a/hair_short_tripplemohawk_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
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attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_hair_short_tripplemohawk_a_desc",
name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_tripplemohawk_a",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_hair_short_tripplemohawk_a",
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archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Ogryn tripple mohawk",
display_name = "loc_ogryn_hair_short_tripplemohawk_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_continuous_fire = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_power_bonus_on_continuous_fire",
description = "loc_trait_bespoke_power_bonus_on_continuous_fire_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_126",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_126_small",
dev_name = "Heated muzzle",
name = "content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_continuous_fire",
dev_description = "Continuous fire increases Power by {power_level:%s} the longer you keep firing.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_on_continuous_fire",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_arms/servitor_arms_02 = {
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base_unit = "content/characters/npc/servitor/attachments_gear/arms/arms_02/arms_02",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
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slots = (rec-limit),
archetypes = (rec-limit),
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genders = (rec-limit),
is_fallback_item = false,
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_arms/servitor_arms_02",
workflow_state = "RELEASABLE",
},
content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01_used = {
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show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/ammunition/ammunition_01/ammunition_02",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01_used",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_bullet_02",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_09a = {
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base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_09a",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_06 = {
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name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_06",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_04 = {
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resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_ogryn_club_p1/staggered_targets_receive_increased_damage_debuff = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_club_p1_staggered_targets_receive_increased_damage_debuff",
description = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_174",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_174_small",
dev_name = "-",
name = "content/items/traits/bespoke_ogryn_club_p1/staggered_targets_receive_increased_damage_debuff",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
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display_name = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_11 = {
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sort_order = 0,
show_in_1p = false,
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childhoods = (rec-limit),
upbringings = (rec-limit),
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attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_11",
description = "loc_body_tattoo_ogryn_11_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_ogryn_11",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style tattoo for ogryn body",
display_name = "loc_body_tattoo_ogryn_11",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/environment_overrides/acid_01 = {
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base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/environment_overrides/acid_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/weapons/player/skins/mo_739_camo_19 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_739_camo_19",
item_type = "MATERIAL_OVERRIDES",
},
content/items/animations/end_of_round/end_of_round_veteran_001 = {
face_animation_event = "pose_amused",
state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
prop_item = "",
animation_event = "eor_veteran_001",
always_owned = false,
icon = "",
item_type = "END_OF_ROUND",
name = "content/items/animations/end_of_round/end_of_round_veteran_001",
dev_name = "end_of_round_veteran_001",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Veteran standing with their right hand tucked in their belt",
tags = (rec-limit),
description = "loc_end_of_round_veteran_001_desc",
feature_flags = (rec-limit),
display_name = "loc_end_of_round_veteran_001",
is_fallback_item = false,
slots = (rec-limit),
},
content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_02 = {
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base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/stock_02/stock_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_02",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/pommels/thunder_hammer_pommel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/thunder_hammer/attachments/pommel_02/pommel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/pommels/thunder_hammer_pommel_02",
feature_flags = (rec-limit),
attach_node = "ap_pommel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/gadgets/defensive_gadget_17 = {
is_display_name_ref = true,
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
is_description_ref = false,
icon = "",
item_type = "GADGET",
dev_name = "",
name = "content/items/gadgets/defensive_gadget_17",
trait_restrictions = (rec-limit),
tags = (rec-limit),
attachments = (rec-limit),
slots = (rec-limit),
display_name = "loc_curio_c_i01",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/attachment_base/male_torso = {
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
tags = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/torso_01",
name = "content/items/characters/player/ogryn/attachment_base/male_torso",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/perks/melee_common/wield_increase_damage = {
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weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_increase_damage",
description = "loc_trait_melee_common_wield_increase_attack_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/melee_common/wield_increase_damage",
dev_description = "Increase Melee Attack Damage by {damage:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_torso/npc_upperbody_b = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_b/npc_upperbody_b",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/npc_upperbody_b",
workflow_state = "RELEASABLE",
},
content/items/curios/devices/device_h_01 = {
base_unit = "content/weapons/player/attachments/devices/device_h/device_h_01",
resource_dependencies = (rec-limit),
tags = (rec-limit),
feature_flags = (rec-limit),
attach_node = "ap_device_float",
item_list_faction = "Player",
name = "content/items/curios/devices/device_h_01",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_05_set_02 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.045000001788139343,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_05_set_02",
workflow_state = "RELEASABLE",
description = "loc_zealot_upperbody_career_02_lvl_05_set_02_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "zealot_upperbody_career_02_lvl_05_set_02",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Zealot Preacher class tier 5 upperbody apparel. Inquisition color scheme. ",
mask_arms = "mask_arms_keep_finger_tops",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_zealot_upperbody_career_02_lvl_05_set_02",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/player/human/gear_arms/servitor_arms_02_shoulder_mount = {
show_in_1p = true,
base_unit = "content/characters/npc/servitor/attachments_gear/arms/arms_02/shoulder_mount_01",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
tags = (rec-limit),
always_owned = false,
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
genders = (rec-limit),
is_fallback_item = false,
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_arms/servitor_arms_02_shoulder_mount",
workflow_state = "RELEASABLE",
},
content/items/traits/bespoke_lasgun_p3/increased_sprint_speed = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_lasgun_p3_increased_sprint_speed",
description = "loc_trait_bespoke_increased_sprint_speed_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_056",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_056_small",
dev_name = "",
name = "content/items/traits/bespoke_lasgun_p3/increased_sprint_speed",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increased_sprint_speed",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_c = {
sort_order = 18,
base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_c/hair_short_modular_c",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_hair_short_c_desc",
name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_c",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_hair_short_c",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Ogryn afro with dreads and shaved sides",
display_name = "loc_ogryn_hair_short_c",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/melee/heads/axe_head_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/axe/attachments/head_04/head_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/heads/axe_head_04",
feature_flags = (rec-limit),
attach_node = "ap_head_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemleft_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_05/emblem_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemleft_05",
feature_flags = (rec-limit),
attach_node = "ap_emblem_left",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01/astra_upperbody_career_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_01",
workflow_state = "RELEASABLE",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_sniper = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/special_sniper/special_sniper",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_sniper",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_d = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
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archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_d",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_veteran_lowerbody_career_02_lvl_05_set_04_desc",
name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_04",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "veteran_lowerbody_career_02_lvl_05_set_04",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_veteran_lowerbody_career_02_lvl_05_set_04",
is_fallback_item = false,
dev_description = "Veteran Grunt tier 5 pants with armored boots. Inquisition color scheme. ",
},
content/items/characters/minions/chaos_cultists/attachments_base/face_03_tattoo_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_03/face_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_cultist_03_offset",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultists/attachments_base/face_03_tattoo_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/perks/ranged_common/wield_increase_finesse_modifier = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_ranged_increase_finesse",
description = "loc_trait_ranged_common_wield_increase_finesse_modifier_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/ranged_common/wield_increase_finesse_modifier",
dev_description = "Increase Finesse modifier by {finesse_modifier:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_gear/melee_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/melee_a/melee_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_cultists/attachments_gear/melee_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/body_tattoo/body_tattoo_markus = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/human/body_tattoo/body_tattoo_markus",
description = "loc_body_tattoo_markus_desc",
workflow_state = "RELEASABLE",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_markus",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "V2 Xover tattoo inspiered by Victor",
display_name = "loc_body_tattoo_markus",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/curios/carriers/carrier_a = {
show_in_1p = false,
base_unit = "content/weapons/player/attachments/devices/carrier_a/carrier_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "rp_devices_chained_rig",
item_list_faction = "Player",
name = "content/items/curios/carriers/carrier_a",
workflow_checklist = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/traits/bespoke_bolter_p1/cleave_and_no_explode_on_unarmored = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_bolter_p1_cleave_and_no_explode_on_unarmored",
description = "loc_trait_bespoke_cleave_and_no_explode_on_unarmored_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_151",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_151_small",
dev_name = "Flesh tearing rounds",
name = "content/items/traits/bespoke_bolter_p1/cleave_and_no_explode_on_unarmored",
dev_description = "Shots cleave trough and never explode when firing at unarmored targets.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_cleave_and_no_explode_on_unarmored",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/melee/grips/shovel_grip_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/shovel/attachments/grip_05/grip_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/grips/shovel_grip_05",
feature_flags = (rec-limit),
attach_node = "rp_shovel_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/curios/devices/device_g_02 = {
base_unit = "content/weapons/player/attachments/devices/device_g/device_g_02",
resource_dependencies = (rec-limit),
tags = (rec-limit),
feature_flags = (rec-limit),
attach_node = "ap_device_float",
item_list_faction = "Player",
name = "content/items/curios/devices/device_g_02",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_07 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_07/scar_face_07",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_07_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_07",
dev_name = "scar_face_07",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_07",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/shovel_ogryn/attachments/pommel_02/pommel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_02",
feature_flags = (rec-limit),
attach_node = "ap_pommel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/backpacks/backpack_b = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/player/human/attachments_gear/backpack/backpack_b/backpack_b",
feature_flags = (rec-limit),
attach_node = "j_backpackoffset",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_backpack_b_desc",
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_EXTRA_COSMETIC",
dev_name = "backpack_b",
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
name = "content/items/characters/player/human/backpacks/backpack_b",
dev_description = "This is backpack_b",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
profile_properties = (rec-limit),
display_name = "loc_backpack_b",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/perks/ranged_common/wield_increase_berserker_damage = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_ranged_common_wield_increased_berserker_damage",
description = "loc_trait_ranged_common_wield_berserker_damage_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/ranged_common/wield_increase_berserker_damage",
dev_description = "Deal {damage:%s} additional damage to Berserker enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_ogryn_combatblade_p1/crit_chance_on_push = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_combatblade_p1_crit_chance_on_push",
description = "loc_trait_bespoke_crit_chance_on_push_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_097",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_097_small",
dev_name = "Push and smash",
name = "content/items/traits/bespoke_ogryn_combatblade_p1/crit_chance_on_push",
dev_description = "Pushing enemies increases your crit chance by {crit_chance:%s} for {time:%s} seconds. ",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_crit_chance_on_push",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/minions/ranged/renegade_lasgun = {
material_overrides = (rec-limit),
fx_sources = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig",
is_fallback_item = false,
name = "content/items/weapons/minions/ranged/renegade_lasgun",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
wielded_attach_node = "j_rightweaponattach",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_spear",
},
content/items/curios/curio_a_a01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_a_a01_desc",
item_type = "GADGET",
dev_name = "curio_a_a01",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_a_a01",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_a_a01",
name = "content/items/curios/curio_a_a01",
weapon_type = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_31 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_31/scar_face_31",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_31_desc",
resource_dependencies = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_31",
dev_name = "scar_face_31",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Leech scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_31",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_arms/imperial_guard_upperbody_a_01_arms = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_a_01/imperial_guard_upperbody_a_01_arms",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
show_in_1p = true,
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_arms/imperial_guard_upperbody_a_01_arms",
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_848_camo_22 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_848_camo_22",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/eye_colors/eye_color_sienna_black_scalera = {
material_overrides = (rec-limit),
sort_order = -1,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_color_sienna_black_scalera_desc",
name = "content/items/characters/player/eye_colors/eye_color_sienna_black_scalera",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_color_sienna_black_scalera",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Sienna's glowing eyes, Vermintde crossover,",
display_name = "loc_eye_color_sienna_black_scalera",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/traits/bespoke_stubrevolver_p1/crit_chance_based_on_aim_time = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_stubrevolver_p1_crit_chance_based_on_aim_time",
description = "loc_trait_bespoke_crit_chance_based_on_aim_time_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_104",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_104_small",
dev_name = "Careful aim",
name = "content/items/traits/bespoke_stubrevolver_p1/crit_chance_based_on_aim_time",
dev_description = "Increased critical hit chance the longer you aim. Maximum {crit_chance:%s} per stack up to {stacks:%s} stacks.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_crit_chance_based_on_aim_time",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_wt_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_wt_02",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/characters/player/human/backpacks/backpack_welder_servitor_01 = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/npc/servitor/attachments_gear/backpacks/welder_servitor_backpack_01/welder_servitor_backpack_01",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_backpack_welder_servitor_01_desc",
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_EXTRA_COSMETIC",
dev_name = "backpack_welder_servitor_01",
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
name = "content/items/characters/player/human/backpacks/backpack_welder_servitor_01",
dev_description = "This is backpack_welder_servitor_01",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
profile_properties = (rec-limit),
display_name = "loc_backpack_welder_servitor_01",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_b = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/special/prisoner_male_lowerbody_01/prisoner_male_lowerbody_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_b",
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_bolter_p1/armor_rend_on_projectile_hit = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_bolter_p1_targets_receive_rending_debuff",
description = "loc_trait_bespoke_armor_rend_on_projectile_hit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_138",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_138_small",
dev_name = "Cracking impact'",
name = "content/items/traits/bespoke_bolter_p1/armor_rend_on_projectile_hit",
dev_description = "Your projectile rends armour by {rend:%s} on armoured enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_armor_rend_on_projectile_hit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_stubrevolver_p1/power_bonus_on_chained_weakspot_hits = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_stubrevolver_p1_chained_weakspot_hits_increases_power",
description = "loc_trait_bespoke_power_bonus_on_chained_weakspot_hits_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_109",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_109_small",
dev_name = "Trickshooter",
name = "content/items/traits/bespoke_stubrevolver_p1/power_bonus_on_chained_weakspot_hits",
dev_description = "For every chained weakspot hit you get {power_level:%s} increased power. Stacks up to {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_on_chained_weakspot_hits",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/body_tattoo/body_tattoo_veteran_04 = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/human/body_tattoo/body_tattoo_veteran_04",
description = "loc_body_tattoo_veteran_04_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_veteran_04",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style and blackwork tattoo for veteran body",
display_name = "loc_body_tattoo_veteran_04",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_02 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/melee_a/melee_a_var_02",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_02",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_purple_02_blind_left = {
material_overrides = (rec-limit),
sort_order = 18,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_purple_02_blind_left_desc",
name = "content/items/characters/player/eye_colors/eye_color_purple_02_blind_left",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_purple_02_blind_left",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Left blind eye",
display_name = "loc_eye_purple_02_blind_left",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
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slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/hair/hair_short_buzzcut_a = {
sort_order = 2,
base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_buzzcut_a/hair_short_buzzcut_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_hair_short_buzzcut_a_desc",
name = "content/items/characters/player/human/hair/hair_short_buzzcut_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "hair_short_buzzcut_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Buzzcut variant. Even cut. ",
display_name = "loc_hair_short_buzzcut_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/2d/portrait_frames/achievements_23 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_23_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_23",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_23",
dev_name = "Holo Hive",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Facing any Circumstances, you come out triumphant.",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_23",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_23",
},
content/items/animations/end_of_round/end_of_round_ogryn_004 = {
face_animation_event = "pose_suspicious",
state_machine = "content/characters/player/ogryn/third_person/animations/menu/end_of_round",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
prop_item = "",
animation_event = "eor_ogryn_004",
always_owned = false,
icon = "",
item_type = "END_OF_ROUND",
name = "content/items/animations/end_of_round/end_of_round_ogryn_004",
dev_name = "end_of_round_ogryn_004",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Ogryn standing and pointing forward in pose inspired by technoviking",
tags = (rec-limit),
description = "loc_end_of_round_ogryn_004_desc",
feature_flags = (rec-limit),
display_name = "loc_end_of_round_ogryn_004",
is_fallback_item = false,
slots = (rec-limit),
},
content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_b = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_b",
workflow_state = "RELEASABLE",
},
content/items/traits/bespoke_powermaul_2h_p1/stacking_increase_impact_on_hit = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_powermaul_2h_p1_stacking_increase_impact_on_hit",
description = "loc_trait_bespoke_stacking_increase_impact_on_hit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_171",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_171_small",
dev_name = "",
name = "content/items/traits/bespoke_powermaul_2h_p1/stacking_increase_impact_on_hit",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_stacking_increase_impact_on_hit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_05 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_05",
workflow_state = "RELEASABLE",
description = "loc_psyker_career_01_lvl_03_headgear_set_05_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "psyker_career_01_lvl_03_headgear_set_05",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_psyker_career_01_lvl_03_headgear_set_05",
is_fallback_item = false,
dev_description = "Psyker Biomancer class hood. Part of tier 3 cosmetic set. Inquisition color scheme. ",
},
content/items/characters/player/human/gear_hands/astra_gloves_d = {
resource_dependencies = (rec-limit),
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/gloves/astra_gloves_d/astra_gloves_d",
tags = (rec-limit),
name = "content/items/characters/player/human/gear_hands/astra_gloves_d",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
show_in_1p = true,
},
content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/thunder_hammer/attachments/shaft_05/shaft_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_05",
feature_flags = (rec-limit),
attach_node = "rp_thunder_hammer_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_thumper_p2/armor_rend_on_projectile_hit = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_thumper_p2_targets_receive_rending_debuff",
description = "loc_trait_bespoke_armor_rend_on_projectile_hit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_138",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_138_small",
dev_name = "Cracking impact'",
name = "content/items/traits/bespoke_thumper_p2/armor_rend_on_projectile_hit",
dev_description = "Your projectile applies {rend:%s} stacks of Rend on armoured enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_armor_rend_on_projectile_hit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/receiver_02/receiver_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_02",
feature_flags = (rec-limit),
attach_node = "rp_stubgun_heavy_ogryn_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/autogun_p3_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig",
weapon_template = "autogun_p3_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_autogun_p3_m1_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autogun_p3_m1",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Long range high accuracy autogun with a 3 shot burst firing mode.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_p3_m1",
is_fallback_item = false,
dev_name = "Autogun Pattern 3 Mark 1",
},
content/items/traits/bespoke_powermaul_2h_p1/consecutive_hits_increases_stagger = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_powermaul_2h_p1_consecutive_hits_increases_stagger",
description = "loc_trait_bespoke_consecutive_hits_increases_stagger_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_172",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_172_small",
dev_name = "consecutive_hits_increases_stagger",
name = "content/items/traits/bespoke_powermaul_2h_p1/consecutive_hits_increases_stagger",
dev_description = "Hitting the same enemy increases impact by {impact:%s} for {time:%s} seconds. Stacks {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_consecutive_hits_increases_stagger",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/melee/chainsword_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_sword/wpn_chain_sword_chained_rig",
weapon_template = "chainsword_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/weapons/player/melee/chainsword_p1_m1",
workflow_state = "RELEASABLE",
description = "loc_chainsword_p1_m1_desc",
workflow_checklist = (rec-limit),
wieldable_slot_scripts = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_MELEE",
weapon_type = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/chainsword_p1",
tags = (rec-limit),
input_descriptions = (rec-limit),
slot_weapon_skin = "",
dev_description = "",
archetypes = (rec-limit),
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_chainsword_p1_m1",
is_fallback_item = false,
dev_name = "",
},
content/items/weapons/player/skins/mo_xbox_retail_01 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_xbox_retail_01",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/ogryn/hair/ogryn_hair_short_scab_a = {
sort_order = 3,
base_unit = "content/characters/player/ogryn/attachments_base/hair/hiar_short_scab_a/hair_short_scab_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_hair_short_scab_a_desc",
name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_scab_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_hair_short_scab_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Ogryn rough scab cut",
display_name = "loc_ogryn_hair_short_scab_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_brown_01 = {
material_overrides = (rec-limit),
sort_order = 19,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_color_brown_01_desc",
name = "content/items/characters/player/eye_colors/eye_color_brown_01",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_color_brown_01",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Brown eye color variant",
display_name = "loc_eye_color_brown_01",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/ogryn/attachment_base/male_face_caucasian = {
base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/male_face_caucasian_01",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_base/head_b = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/face_b/face_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_ogryn/attachments_base/head_b",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/blades/sabre_blade_02 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/sabre/attachments/blade_02/blade_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/blades/sabre_blade_02",
feature_flags = (rec-limit),
attach_node = "ap_blade_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/minions/parent_items/attachments/minion_weapon_attachment = {
material_overrides = (rec-limit),
base_unit = "",
resource_dependencies = (rec-limit),
feature_flags = (rec-limit),
attach_node = "",
item_list_faction = "Minion",
name = "content/items/weapons/minions/parent_items/attachments/minion_weapon_attachment",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/human/hair/hair_long_tiedback_a = {
sort_order = 30,
base_unit = "content/characters/player/human/attachments_base/hair/male/hair_long_tiedback_a/hair_long_tiedback_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_hair_long_tiedback_a_desc",
name = "content/items/characters/player/human/hair/hair_long_tiedback_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "hair_long_tiedback_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Well kept long tied back hairstyle",
display_name = "loc_hair_long_tiedback_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_03 = {
sort_order = 13,
base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_b/hair_short_modular_b_03",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_hair_short_modular_b_03_desc",
name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_03",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_hair_short_modular_b_03",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Ogryn short haircut with heavy front and shaved back/sides ",
display_name = "loc_ogryn_hair_short_modular_b_03",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/traits/bespoke_ogryn_powermaul_p1/explosion_on_activated_attacks_on_armor = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_ogryn_powrmaul_p1_explosion_on_activated_attacks_on_armor",
description = "loc_trait_bespoke_explosion_on_activated_attacks_on_armor_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_213",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_213_small",
dev_name = "Conductive overload",
name = "content/items/traits/bespoke_ogryn_powermaul_p1/explosion_on_activated_attacks_on_armor",
dev_description = "Hitting an armored enemy with you powered up weapon causes an additional explosion.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_explosion_on_activated_attacks_on_armor",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_forcestaff_p4/faster_charge_on_chained_secondary_attacks = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_forcestaff_p4_faster_charge_on_chained_secondary_attacks",
description = "loc_trait_bespoke_faster_charge_on_chained_secondary_attacks_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_015",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_015_small",
dev_name = "Chained warp blast",
name = "content/items/traits/bespoke_forcestaff_p4/faster_charge_on_chained_secondary_attacks",
dev_description = "Chaining secondary attacks reduces their charge time by {charge_time:%s} up to a total of {stacks:%s} stacks.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_faster_charge_on_chained_secondary_attacks",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_skull_edition = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_skull_edition",
workflow_state = "RELEASABLE",
description = "loc_ogryn_upperbody_skull_edition_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "ogryn_upperbody_skull_edition",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
genders = (rec-limit),
mask_arms = "",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_ogryn_upperbody_skull_edition",
is_fallback_item = false,
dev_description = "This is ogryn_upperbody_skull_edition",
},
content/items/weapons/player/melee/combatknife_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_knife/wpn_combat_knife_chained_rig",
weapon_template = "combatknife_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_knife",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/melee/combatknife_p1_m1",
description = "loc_combatknife_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_MELEE",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/combatknife_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Fast and accurate weapon.
Weapon special is a quick jab that can stagger opponents.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_combatknife_p1_m1",
is_fallback_item = false,
dev_name = "Combatknife Pattern 1 Mark 1",
},
content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_chainsword_p1/infinite_melee_cleave_on_crit = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_chainsword_p1_infinite_melee_cleave_on_crit",
description = "loc_trait_bespoke_infinite_melee_cleave_on_crit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_076",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_076_small",
dev_name = "Infinite cleave on crit",
name = "content/items/traits/bespoke_chainsword_p1/infinite_melee_cleave_on_crit",
dev_description = "After landing a Critical Strike, your attacks ignore enemy hit mass. Lasts for {time:%s} seconds.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_infinite_melee_cleave_on_crit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_stubrevolver_p1/reload_speed_on_slide = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_stubrevolver_p1_reload_speed_on_slide",
description = "loc_trait_bespoke_reload_speed_on_slide_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_117",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small",
dev_name = "",
name = "content/items/traits/bespoke_stubrevolver_p1/reload_speed_on_slide",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_reload_speed_on_slide",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/cine_props/tool_screwdriver_02 = {
base_unit = "content/environment/artsets/imperial/global/props/toolbox/tool_screwdriver_static_02",
resource_dependencies = (rec-limit),
tags = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
item_list_faction = "Player",
name = "content/items/characters/player/human/cine_props/tool_screwdriver_02",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_hands/hmn_gloves_l = {
resource_dependencies = (rec-limit),
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_l/hmn_gloves_l",
tags = (rec-limit),
name = "content/items/characters/player/human/gear_hands/hmn_gloves_l",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
show_in_1p = true,
},
content/items/animations/end_of_round/end_of_round_veteran_007_weapon = {
face_animation_event = "pose_suspicious",
state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
prop_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
animation_event = "eor_veteran_007",
always_owned = false,
icon = "",
item_type = "END_OF_ROUND",
name = "content/items/animations/end_of_round/end_of_round_veteran_007_weapon",
dev_name = "end_of_round_veteran_007_weapon",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Veteran standing in a relaxed pose with a lasgun in their right hand looking straight at the camera",
tags = (rec-limit),
description = "loc_end_of_round_veteran_007_weapon_desc",
feature_flags = (rec-limit),
display_name = "loc_end_of_round_veteran_007_weapon",
is_fallback_item = false,
slots = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_gear/melee_b = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_b/melee_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_b",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_06 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_e/upperbody_e",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_06",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/attachment_base/male_torso = {
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
tags = (rec-limit),
base_unit = "content/characters/player/human/attachments_base/male/base_body/male_torso_01",
name = "content/items/characters/player/human/attachment_base/male_torso",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/player/skin_colors/skin_color_caucasian_03 = {
material_overrides = (rec-limit),
sort_order = 12,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_skin_color_neutral_03_desc",
name = "content/items/characters/player/skin_colors/skin_color_caucasian_03",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "skin_color_neutral_03",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "SKIN_COLOR",
dev_description = "Neutral skin tone variant",
display_name = "loc_skin_color_neutral_03",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/2d/portrait_frames/achievements_15 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_15_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_15",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_15",
dev_name = "Foot Soldier",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "You've come back, and going in for more. Keep at it.",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_15",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_15",
},
content/items/weapons/player/ranged/rails/stubgun_pistol_rail_off = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/rail_off/rail_off",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/rails/stubgun_pistol_rail_off",
feature_flags = (rec-limit),
attach_node = "ap_rail_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_transit_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_transit_02",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/characters/player/human/faces/female_african_face_02 = {
base_unit = "content/characters/player/human/attachments_base/female/face_african_02/female_face_african_02",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/female_african_face_02",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/female/face_african_02/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/female/face_african_02/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/frateris_militia_b_headgear_set_02 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/eyepatch_a/eyepatch_a",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/frateris_militia_b_headgear_set_02",
workflow_state = "RELEASABLE",
description = "loc_frateris_militia_b_headgear_set_02_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "frateris_militia_b_headgear_set_02",
tags = (rec-limit),
archetypes = (rec-limit),
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parent_slot_names = (rec-limit),
display_name = "loc_frateris_militia_b_headgear_set_02",
is_fallback_item = false,
dev_description = "Rogue trader themed eyepatch. Brown leather variant. ",
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_07 = {
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resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_07",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_370_camo_10 = {
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show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
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feature_flags = (rec-limit),
attach_node = "1",
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material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_370_camo_10",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/minions/ranged/renegade_lasgun_c = {
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fx_sources = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig",
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name = "content/items/weapons/minions/ranged/renegade_lasgun_c",
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feature_flags = (rec-limit),
wielded_attach_node = "j_rightweaponattach",
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display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_spear",
},
content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_02 = {
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attach_node = "j_spine2",
item_list_faction = "Player",
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breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_02",
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voice_fx_preset = "voice_fx_rtpc_none",
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dev_description = "Veteran Drill Sergeant class headset with face mask. Part of tier 4 cosmetic set. Navy color scheme. ",
},
content/items/traits/bespoke_chainaxe_p1/increase_power_on_kill = {
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item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_073_small",
dev_name = "Increased overall power with kills",
name = "content/items/traits/bespoke_chainaxe_p1/increase_power_on_kill",
dev_description = "Killing enemies increses your power by {power_level:%s} for {time:%s} seconds. Stacks {stacks:%s} times.",
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display_name = "loc_trait_bespoke_increase_power_on_kill",
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description_values = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_blue_02_blind_left = {
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sort_order = 6,
base_unit = "content/characters/empty_item/empty_item",
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upbringings = (rec-limit),
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attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
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description = "loc_eye_blue_02_blind_left_desc",
name = "content/items/characters/player/eye_colors/eye_color_blue_02_blind_left",
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home_planets = (rec-limit),
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dev_name = "eye_blue_02_blind_left",
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tags = (rec-limit),
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material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Left blind eye",
display_name = "loc_eye_blue_02_blind_left",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/attachment_base/female_mannequin_legs = {
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slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_base/female/base_body/female_mannequin_legs",
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display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/player/human/faces/female_caucasian_face_05 = {
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state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_05/animations/gameplay",
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deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_05/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/face_hair/facial_hair_vandyke_a = {
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upbringings = (rec-limit),
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breeds = (rec-limit),
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description = "loc_facial_hair_vandyke_a_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_vandyke_a",
always_owned = true,
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dev_name = "facial_hair_vandyke_a",
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parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "fancy handle mustache with chin goattee and normal eyebrows ",
display_name = "loc_facial_hair_vandyke_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_attachments/astra_upperbody_career_03_attach_lvl_02 = {
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name = "content/items/characters/player/human/gear_attachments/astra_upperbody_career_03_attach_lvl_02",
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},
content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_02 = {
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attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_02",
tags = (rec-limit),
display_name = "n/a",
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},
content/items/characters/player/human/attachment_base/female_mannequin_torso = {
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tags = (rec-limit),
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},
content/items/characters/player/ogryn/attachment_base/mannequin_legs = {
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resource_dependencies = (rec-limit),
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display_name = "n/a",
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genders = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b_var_wt_03 = {
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name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b_var_wt_03",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/body_tattoo/body_tattoo_sianna = {
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sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
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upbringings = (rec-limit),
feature_flags = (rec-limit),
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item_list_faction = "Player",
breeds = (rec-limit),
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name = "content/items/characters/player/human/body_tattoo/body_tattoo_sianna",
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workflow_state = "RELEASABLE",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
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dev_name = "body_tattoo_sianna",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "V2 Xover tattoo inspiered by Kerillian",
display_name = "loc_body_tattoo_sianna",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_04 = {
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base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_04/barrel_04",
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name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_04",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/bullets/rippergun_rifle_bullet_01 = {
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show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/ammunition/ammunition_01/ammunition_01",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bullets/rippergun_rifle_bullet_01",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_bullet_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/full/2h_chain_sword_body_02 = {
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base_unit = "content/weapons/player/melee/2h_chain_sword/attachments/body_02/body_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/full/2h_chain_sword_body_02",
feature_flags = (rec-limit),
attach_node = "ap_body_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/parent_items/base_body_tattoo = {
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sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
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name = "content/items/characters/player/parent_items/base_body_tattoo",
description = "",
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archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "",
display_name = "",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_torso/npc_upperbody_ = {
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hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_l/npc_upperbody_l",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
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slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/npc_upperbody_",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/face_hair/facial_hair_b_mustache_sideburns = {
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base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_b/facial_hair_b_mustache_sideburns",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_b_mustache_sideburns_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_b_mustache_sideburns",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_b_mustache_sideburns",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Handle mustache with sideburns and half thick eyebrows ",
display_name = "loc_facial_hair_b_mustache_sideburns",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_head/rebreather_02_a = {
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sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_02/rebreather_02_a",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/rebreather_02_a",
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description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_fullbeard = {
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base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_fullbeard",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_facial_hair_b_fullbeard_desc",
name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_fullbeard",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_facial_hair_b_fullbeard",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Ogryn medium length full beard with thick eyebrows ",
display_name = "loc_ogryn_facial_hair_b_fullbeard",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_05 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.054999999701976776,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_05",
workflow_state = "RELEASABLE",
description = "loc_zealot_upperbody_career_01_lvl_02_set_05_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "zealot_upperbody_career_01_lvl_02_set_05",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Zealot Preacher class tier 2 upperbody apparel. Imperial navy color scheme. ",
mask_arms = "mask_arms_keep_fingers",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_zealot_upperbody_career_01_lvl_02_set_05",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/player/human/face_tattoo/face_tattoo_psyker_05 = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_face_psyker_05_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_TATTOO",
name = "content/items/characters/player/human/face_tattoo/face_tattoo_psyker_05",
dev_name = "face_psyker_05",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Prison style and blackwork tattoo for psyker face",
parent_slot_names = (rec-limit),
material_override_apply_to_parent = true,
home_planets = (rec-limit),
display_name = "loc_face_psyker_05",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/grips/flamer_rifle_grip_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/flamer_rifle_grip_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_head/ogryn_career_02_lvl_04_headgear_set_03 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_head/ogryn_career_02_lvl_04_headgear_set_03",
workflow_state = "RELEASABLE",
description = "loc_ogryn_career_02_lvl_04_headgear_set_03_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "ogryn_career_02_lvl_04_headgear_set_03",
tags = (rec-limit),
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hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_ogryn_career_02_lvl_04_headgear_set_03",
is_fallback_item = false,
dev_description = "Ogryn Bonebreaker class helmet with mask. Part of tier 4 cosmetic set. Inquisition color scheme.",
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_02 = {
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base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body",
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event_in_parent_state_machine = "face_newly_infected_offset",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/attachment_base/male_legs = {
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slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/legs_01",
tags = (rec-limit),
name = "content/items/characters/player/ogryn/attachment_base/male_legs",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
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item_list_faction = "Player",
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/traits/bespoke_forcesword_p1/chained_hits_increases_crit_chance = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_forcesword_p1_chained_hits_increases_crit_chance",
description = "loc_trait_bespoke_chained_hits_increases_crit_chance_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_087",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_087_small",
dev_name = "Chained hits increases crit",
name = "content/items/traits/bespoke_forcesword_p1/chained_hits_increases_crit_chance",
dev_description = "-",
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workflow_checklist = (rec-limit),
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display_name = "loc_trait_bespoke_chained_hits_increases_crit_chance",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_hook_05_gold = {
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base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_05_gold",
resource_dependencies = (rec-limit),
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name = "content/items/weapons/player/trinkets/trinket_hook_05_gold",
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attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/unarmed_hub_ogryn = {
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show_in_1p = true,
base_unit = "content/weapons/player/unarmed/unarmed",
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item_list_faction = "Player",
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resource_dependencies = (rec-limit),
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name = "content/items/weapons/player/melee/unarmed_hub_ogryn",
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workflow_state = "RELEASABLE",
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "",
is_fallback_item = true,
slot_weapon_skin = "",
},
content/items/weapons/player/trinkets/trinket_hook_05_coated_v = {
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base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_05_coated_v",
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name = "content/items/weapons/player/trinkets/trinket_hook_05_coated_v",
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},
content/items/characters/player/human/face_hair/facial_hair_c_stubble = {
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feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_c_stubble_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_c_stubble",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_c_stubble",
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archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Stubble with normal eyebrows ",
display_name = "loc_facial_hair_c_stubble",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_05 = {
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resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_05",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
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tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_a_eyebrows = {
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breeds = (rec-limit),
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description = "loc_ogryn_facial_hair_a_eyebrows_desc",
name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_a_eyebrows",
always_owned = true,
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home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_facial_hair_a_eyebrows",
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tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Ogryn normal eyebrows",
display_name = "loc_ogryn_facial_hair_a_eyebrows",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_03_set_01 = {
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feature_flags = (rec-limit),
attach_node = "root_point",
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breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_zealot_lowerbody_career_02_lvl_03_set_01_desc",
name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_03_set_01",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "zealot_lowerbody_career_02_lvl_03_set_01",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_zealot_lowerbody_career_02_lvl_03_set_01",
is_fallback_item = false,
dev_description = "Zealot Preacher class tier 3 pants with sandals. Inquistion color scheme. ",
},
content/items/weapons/player/trinkets/trinket_hook_04_gold = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_04_gold",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/trinkets/trinket_hook_04_gold",
feature_flags = (rec-limit),
attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_hook_03_v = {
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base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_03_v",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/trinkets/trinket_hook_03_v",
feature_flags = (rec-limit),
attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_blue_01 = {
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sort_order = 1,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_color_blue_01_desc",
name = "content/items/characters/player/eye_colors/eye_color_blue_01",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_color_blue_01",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Blue eye color variant",
display_name = "loc_eye_color_blue_01",
is_fallback_item = true,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_01 = {
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hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_veteran_lowerbody_career_02_lvl_02_set_01_desc",
name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_01",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "Veteran Navy Black Pants",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_veteran_lowerbody_career_02_lvl_02_set_01",
is_fallback_item = false,
dev_description = "Veteran Grunt tier 2 pants with boots. Iinquisition color scheme. ",
},
content/items/traits/bespoke_plasmagun_p1/power_bonus_scaled_on_heat = {
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weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_plasmagun_p1_power_bonus_scaled_on_heat",
description = "loc_trait_bespoke_power_bonus_scaled_on_heat_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_152",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_152_small",
dev_name = "power_bonus_scaled_on_heat",
name = "content/items/traits/bespoke_plasmagun_p1/power_bonus_scaled_on_heat",
dev_description = "Damage output is scaled on current heat level up to {damage:%s}.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_scaled_on_heat",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_hook_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/trinkets/trinket_hook_02",
feature_flags = (rec-limit),
attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/chain_axe_shaft_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_02/shaft_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_02",
feature_flags = (rec-limit),
attach_node = "ap_shaft_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_hook_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/trinkets/trinket_hook_01",
feature_flags = (rec-limit),
attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_04 = {
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resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_f/upperbody_f",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/trinkets/empty_trinket = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_empty_trinket_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/empty_trinket",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_empty_trinket",
is_fallback_item = true,
tags = (rec-limit),
},
content/items/characters/minions/parent_items/environment_material_override_base = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/parent_items/environment_material_override_base",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/muzzle_05/muzzle_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_05",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/psyker_career_01_lvl_05_headgear_set_02 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_05_headgear_set_02",
workflow_state = "RELEASABLE",
description = "loc_psyker_career_01_lvl_05_headgear_set_02_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "psyker_career_01_lvl_05_headgear_set_02",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_psyker_career_01_lvl_05_headgear_set_02",
is_fallback_item = false,
dev_description = "Psyker Biomancer class hood with mask and goggles. Part of tier 5 cosmetic set. Inquisition color scheme. ",
},
content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_01_set_02 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.035000000149011612,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_01_set_02",
workflow_state = "RELEASABLE",
description = "loc_veteran_upperbody_career_02_lvl_01_set_02_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "Veteran Navy Armored Vest",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Veteran Grunt tier 1 shirt with armored vest. Navycolor scheme. ",
mask_arms = "mask_arms_keep_forearms_and_hands",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_veteran_upperbody_career_02_lvl_01_set_02",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_foundry_04 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_c/upperbody_c",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_foundry_04",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/attachment_base/female_legs = {
always_owned = true,
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_base/female/base_body/female_legs_01",
tags = (rec-limit),
name = "content/items/characters/player/human/attachment_base/female_legs",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/minions/ranged/renegade_elite_shotgun = {
material_overrides = (rec-limit),
fx_sources = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/weapons/enemy/ranged/chaos_traitor_guard_elite_shotgun_01/chaos_traitor_guard_elite_shotgun_01",
is_fallback_item = false,
name = "content/items/weapons/minions/ranged/renegade_elite_shotgun",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
wielded_attach_node = "j_rightweaponattach",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_spear",
},
content/items/weapons/player/trinkets/trinket_5d = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_5d/trinket_5d",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_5d_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_5d",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_5d",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s001 = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/melee/thunderhammer_2h_p1_m1",
name = "content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s001",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_thunderhammer_2h_p1_s001",
is_fallback_item = false,
description = "loc_thunderhammer_2h_p1_s001_desc",
},
content/items/weapons/player/trinkets/trinket_4c = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_4c/trinket_4c",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_4c_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_4c",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_4c",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/traits/bespoke_combatsword_p2/power_bonus_based_on_charge_time = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combatsword_p2_power_bonus_based_on_charge_time",
description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_177",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_177_small",
dev_name = "Pinpointing target",
name = "content/items/traits/bespoke_combatsword_p2/power_bonus_based_on_charge_time",
dev_description = "Increase Power up to {power_level:%s} based on the charge time of your heavy attacks. Stacks {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_based_on_charge_time",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_4b = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_4b/trinket_4b",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_4b_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_4b",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_4b",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_4a = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_4a/trinket_4a",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_4a_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_4a",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_4a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/ogryn/face_scars/ogryn_scar_face_12 = {
sort_order = 0,
base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_12/scar_face_12",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_ogryn_scar_face_12_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_12",
dev_name = "ogryn_scar_face_12",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for ogryn face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_ogryn_scar_face_12",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_3c = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_3c/trinket_3c",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_3c_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_3c",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_3c",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/human/face_scars/scar_face_18 = {
sort_order = 0,
base_unit = "content/characters/player/human/attachments_base/scars/scar_face_18/scar_face_18",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_scar_face_18_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/human/face_scars/scar_face_18",
dev_name = "scar_face_18",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for human face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_scar_face_18",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/melee/connectors/thunder_hammer_connector_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/thunder_hammer/attachments/connector_05/connector_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/connectors/thunder_hammer_connector_05",
feature_flags = (rec-limit),
attach_node = "ap_connector_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_02",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_lasgun_elysian_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_2d = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinkets/trinket_2d/trinket_2d",
feature_flags = (rec-limit),
attach_node = "ap_trinket",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
description = "loc_trinket_2d_desc",
slots = (rec-limit),
item_type = "WEAPON_TRINKET",
dev_name = "",
resource_dependencies = (rec-limit),
dev_description = "",
name = "content/items/weapons/player/trinkets/trinket_2d",
attachments = (rec-limit),
workflow_state = "RELEASABLE",
display_name = "loc_trinket_2d",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/traits/bespoke_laspistol_p1/crit_chance_on_successful_dodge = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_laspistol_p1_crit_chance_on_successful_dodge",
description = "loc_trait_bespoke_crit_chance_on_successful_dodge_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_123",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_123_small",
dev_name = "Dodge n' gun",
name = "content/items/traits/bespoke_laspistol_p1/crit_chance_on_successful_dodge",
dev_description = "Successfully dodging an attack increases you critical hit chance by {crit_chance:%s} for {time:%s} seconds.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_crit_chance_on_successful_dodge",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_attachments/servitor_shoulderpad_02 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/npc/servitor/attachments_gear/upperbody/shoulderpad_02/shoulderpad_02",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/servitor_shoulderpad_02",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_09 = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_face_tattoo_ogryn_09_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_TATTOO",
name = "content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_09",
dev_name = "face_tattoo_ogryn_09",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Prison style tattoo for ogryn face ",
parent_slot_names = (rec-limit),
material_override_apply_to_parent = true,
home_planets = (rec-limit),
display_name = "loc_face_tattoo_ogryn_09",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_color_var_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_color_var_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_b = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.059999998658895493,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_b",
workflow_state = "RELEASABLE",
description = "loc_prisoner_upperbody_psyker_b_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "Yellow Prison Shirt and Psyker Collar",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "A prison shirt with Psyker subjugation collar for those charged with dereliction of duty.",
mask_arms = "",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_prisoner_upperbody_psyker_b",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/characters/minions/skin_color_overrides/chaos_skin_color_03 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/skin_color_overrides/chaos_skin_color_03",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_01/face_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_cultist_01_offset",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_01",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_lasgun_p3/stacking_crit_chance_on_weakspot = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_lasgun_p3_stacking_crit_chance_on_weakspot",
description = "loc_trait_bespoke_weakspot_stacking_crit_chance_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_022",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_022_small",
dev_name = "",
name = "content/items/traits/bespoke_lasgun_p3/stacking_crit_chance_on_weakspot",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_weakspot_stacking_crit_chance",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_base/lowerbody_a_color_var_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/base_body_a/lowerbody_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_ogryn/attachments_base/lowerbody_a_color_var_01",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s002 = {
material_overrides = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
preview_item = "content/items/weapons/player/melee/thunderhammer_2h_p1_m1",
name = "content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s002",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
workflow_checklist = (rec-limit),
resource_dependencies = (rec-limit),
attachments = (rec-limit),
tags = (rec-limit),
display_name = "loc_thunderhammer_2h_p1_s002",
is_fallback_item = false,
description = "loc_thunderhammer_2h_p1_s002_desc",
},
content/items/perks/melee_common/wield_increase_impact = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_increase_impact",
description = "loc_trait_melee_common_wield_increased_impact_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/melee_common/wield_increase_impact",
dev_description = "Increase Melee Impact Power by {impact_power:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_e_var_06 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_e/upperbody_e",
workflow_state = "RELEASABLE",
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},
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},
content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_02_attach_lvl_04 = {
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},
content/items/weapons/player/melee/pommels/shovel_pommel_05 = {
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},
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},
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},
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},
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content/items/weapons/player/skins/mo_950_camo_24 = {
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item_type = "MATERIAL_OVERRIDES",
},
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deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_03/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_02 = {
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hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_zealot_lowerbody_career_01_lvl_01_set_02_desc",
name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_02",
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item_type = "GEAR_LOWERBODY",
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dev_name = "zealot_lowerbody_career_01_lvl_01_set_02",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_02",
is_fallback_item = false,
dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ",
},
content/items/characters/minions/chaos_poxwalker/attachments_base/body = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_base/body/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_poxwalker/attachments_base/body",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_01 = {
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sort_order = 0,
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base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_01",
workflow_state = "RELEASABLE",
description = "loc_ogryn_career_01_lvl_03_headgear_set_01_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "ogryn_career_01_lvl_03_headgear_set_01",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_ogryn_career_01_lvl_03_headgear_set_01",
is_fallback_item = false,
dev_description = "Ogryn Bonebreaker class helmet. Part of tier 3 cosmetic set. Inquisition color scheme.",
},
content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_01_b = {
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base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_01/skin_attachment_01_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_01_b",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_867_camo_22 = {
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show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
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tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_867_camo_22",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_864_camo_22 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
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feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_864_camo_22",
item_type = "MATERIAL_OVERRIDES",
},
content/items/traits/bespoke_lasgun_p1/count_as_dodge_vs_ranged_on_weakspot = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
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tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_lasgun_p1_count_as_dodge_vs_ranged_on_weakspot",
description = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_037",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_037_small",
dev_name = "Dodge on weakspot hit",
name = "content/items/traits/bespoke_lasgun_p1/count_as_dodge_vs_ranged_on_weakspot",
dev_description = "Ignores incoming ranged attacks for {time:%s} seconds after you hit an enemy weakspot.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_05_set_04 = {
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backpack_offset = -0.035000000149011612,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_05_set_04",
workflow_state = "RELEASABLE",
description = "loc_veteran_upperbody_career_02_lvl_05_set_04_desc",
workflow_checklist = (rec-limit),
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slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "veteran_upperbody_career_02_lvl_05_set_04",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Veteran Grunt tier 5 armor. Inquisition color scheme. ",
mask_arms = "mask_arms_keep_forearms_and_hands",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_veteran_upperbody_career_02_lvl_05_set_04",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/player/skins/mo_855_camo_22 = {
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show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
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resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_855_camo_22",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/npc/ogryn_combatblade_npc_01 = {
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show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/wpn_combat_blade_chained_rig",
weapon_template = "ogryn_combatblade_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee",
item_list_faction = "Minion",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/weapons/npc/ogryn_combatblade_npc_01",
workflow_state = "RELEASABLE",
description = "loc_ogryn_combatblade_npc_p1_m1_desc",
workflow_checklist = (rec-limit),
wieldable_slot_scripts = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_MELEE",
weapon_type = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/combat_blade_p1",
tags = (rec-limit),
input_descriptions = (rec-limit),
slot_weapon_skin = "",
dev_description = "",
archetypes = (rec-limit),
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_combatblade_npc_p1_m1",
is_fallback_item = false,
dev_name = "Combat Blade Pattern 1 Mark 1",
},
content/items/characters/player/human/body_tattoo/body_tattoo_veteran_03 = {
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sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/human/body_tattoo/body_tattoo_veteran_03",
description = "loc_body_tattoo_veteran_03_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_veteran_03",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style and blackwork tattoo for veteran body",
display_name = "loc_body_tattoo_veteran_03",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/skin_color_overrides/chaos_skin_color_01 = {
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base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/skin_color_overrides/chaos_skin_color_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/weapons/player/skins/mo_851_camo_22 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_851_camo_22",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_goattee = {
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base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_goattee",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_facial_hair_b_goattee_desc",
name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_goattee",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_facial_hair_b_goattee",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Ogryn middle length goattee with thick eyebrows ",
display_name = "loc_ogryn_facial_hair_b_goattee",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_c = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/special/prisoner_male_lowerbody_01/prisoner_male_lowerbody_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_c",
workflow_checklist = (rec-limit),
},
content/items/2d/portrait_frames/special_pre_order_edition = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_special_pre_order_edition_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/special_pre_order_edition",
dev_name = "special_pre_order_edition",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is special_pre_order_edition",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_special_pre_order_edition",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition",
},
content/items/characters/minions/skin_color_overrides/newly_infected_grunge_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/skin_color_overrides/newly_infected_grunge_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/weapons/player/skins/mo_824_camo_21 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_824_camo_21",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_821_camo_21 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_821_camo_21",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_a_var_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_a/upperbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_a_var_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/attachment_base/male_arms = {
show_in_1p = true,
base_unit = "content/characters/player/human/attachments_base/male/base_body/male_arms_01",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
tags = (rec-limit),
always_owned = true,
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
genders = (rec-limit),
is_fallback_item = false,
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/attachment_base/male_arms",
workflow_state = "RELEASABLE",
},
content/items/weapons/player/ranged/barrels/gauntlet_basic_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/gauntlet_basic/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/gauntlet_basic_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/chainsword_2h_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/2h_chain_sword/wpn_2h_chain_sword_chained_rig",
weapon_template = "chainsword_2h_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_2h_melee_sword",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/melee/chainsword_2h_p1_m1",
description = "loc_chainsword_2h_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_MELEE",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/chainsword_2h_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "2 handed Chainsword Pattern 1 Mark 1 desc
Primary Attacks will be normal (allthough quite heavy) blunt attacks
Secondary will rev up the chains and deal devastatings blows to single targets.
Pushfollow is a more tanky horde clearing sweep.
All attacks can be activated with weapon special to deal massive damage.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_chainsword_2h_p1_m1",
is_fallback_item = false,
dev_name = "2h Chainsword Pattern 1 Mark 1",
},
content/items/weapons/player/skins/mo_533_camo_14 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_533_camo_14",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/melee/heads/shovel_ogryn_head_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/shovel_ogryn/attachments/head_03/head_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/heads/shovel_ogryn_head_03",
feature_flags = (rec-limit),
attach_node = "ap_head_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_454_camo_12 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_454_camo_12",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01",
workflow_state = "RELEASABLE",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_03 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/melee_a/melee_a_var_03",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_03",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_446_camo_12 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_446_camo_12",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_426_camo_11 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_426_camo_11",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_395_camo_10 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_395_camo_10",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_373_camo_10 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_373_camo_10",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_06 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_06",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_a_01_attachment = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_a_01/frateris_militia_upperbody_a_01",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_a_01_attachment",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/curios/devices/device_d_01 = {
base_unit = "content/weapons/player/attachments/devices/device_d/device_d_01",
resource_dependencies = (rec-limit),
tags = (rec-limit),
feature_flags = (rec-limit),
attach_node = "ap_device_float",
item_list_faction = "Player",
name = "content/items/curios/devices/device_d_01",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_348_camo_09 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_348_camo_09",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_329_camo_09 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_329_camo_09",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/human/face_hair/facial_hair_fullgoatee_a = {
sort_order = 28,
base_unit = "content/characters/player/human/attachments_base/hair/male/the_fullgoatee/the_fullgoatee",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_fullgoattee_a_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_fullgoatee_a",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_fullgoattee_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Short full goattee with thin eyebrows ",
display_name = "loc_facial_hair_fullgoattee_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/skins/mo_311_camo_08 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_311_camo_08",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_291_camo_08 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_291_camo_08",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_193_camo_05 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_193_camo_05",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_185_camo_05 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_185_camo_05",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/skins/mo_182_camo_05 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_182_camo_05",
item_type = "MATERIAL_OVERRIDES",
},
content/items/luggable/container_01_luggable = {
show_in_1p = true,
base_unit = "content/pickups/luggables/container_01/luggable_container_01",
breed_attach_node = (rec-limit),
weapon_template = "luggable",
feature_flags = (rec-limit),
item_list_faction = "Player",
tags = (rec-limit),
item_type = "LUGGABLE",
input_descriptions = (rec-limit),
resource_dependencies = (rec-limit),
wieldable_slot_scripts = (rec-limit),
is_fallback_item = false,
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/luggable/container_01_luggable",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/face_implants/temple_cables_c = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_base/implants/temple_cables_c/temple_cables_c",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "",
name = "content/items/characters/player/human/face_implants/temple_cables_c",
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
workflow_state = "RELEASABLE",
dev_name = "",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
dev_description = "
",
hide_eyebrows = false,
voice_fx_preset = "voice_fx_rtpc_none",
tags = (rec-limit),
display_name = "",
is_fallback_item = false,
parent_slot_names = (rec-limit),
},
content/items/weapons/player/ranged/bot_autogun_killshot = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig",
weapon_template = "bot_autogun_killshot",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_bot_autogun_killshot_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/bot_autogun_killshot",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_bot_autogun_killshot",
is_fallback_item = false,
dev_name = "Bot Autogun Killshot",
},
content/items/weapons/player/skins/mo_1522_color_prison_red_01 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_1522_color_prison_red_01",
item_type = "MATERIAL_OVERRIDES",
},
content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_03_set_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.05000000074505806,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_03_set_01",
workflow_state = "RELEASABLE",
description = "loc_zealot_upperbody_career_01_lvl_03_set_01_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "zealot_upperbody_career_01_lvl_03_set_01",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Zealot Preacher class tier 3 upperbody apparel. Inquisition color scheme. ",
mask_arms = "mask_arms_keep_fingers",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_zealot_upperbody_career_01_lvl_03_set_01",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/traits/bespoke_ogryn_heavystubber_p1/toughness_on_continuous_fire = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_toughness_on_continuous_fire",
description = "loc_trait_bespoke_toughness_on_continuous_fire_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_127",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_127_small",
dev_name = "Gun nut",
name = "content/items/traits/bespoke_ogryn_heavystubber_p1/toughness_on_continuous_fire",
dev_description = "Maintaining continuous fire recovers {toughness:%s} toughness over time. Stacks up to {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_toughness_on_continuous_fire",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/face_hair/facial_hair_a_eyebrows = {
sort_order = 18,
base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_a/facial_hair_a_eyebrows",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_a_eyebrows_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_a_eyebrows",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_a_eyebrows",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Thick eyebrows",
display_name = "loc_facial_hair_a_eyebrows",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_wt_04 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_wt_04",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/weapons/player/skins/mo_1499_camo_38 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_1499_camo_38",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/minions/ranged/renegade_autopistol = {
material_overrides = (rec-limit),
fx_sources = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/weapons/enemy/ranged/autogun_pistol/autogun_pistol",
is_fallback_item = false,
name = "content/items/weapons/minions/ranged/renegade_autopistol",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
wielded_attach_node = "j_rightweaponattach",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_spear",
},
content/items/weapons/player/melee/grips/combat_blade_grip_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/attachments/grip_04/grip_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/grips/combat_blade_grip_04",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_1231_camo_31 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_1231_camo_31",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/minions/melee/chaos_ogryn_executor_2h_club_03 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/enemy/melee/chaos_ogryn_executor_2h_club/chaos_ogryn_executor_2h_club_03",
resource_dependencies = (rec-limit),
is_fallback_item = false,
name = "content/items/weapons/minions/melee/chaos_ogryn_executor_2h_club_03",
feature_flags = (rec-limit),
workflow_state = "RELEASABLE",
item_list_faction = "Minion",
wielded_attach_node = "j_rightweaponattach",
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_2h",
},
content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/receiver_02/receiver_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_02",
feature_flags = (rec-limit),
attach_node = "rp_flamer_rifle_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_feet/astra_shoes_g = {
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/footwear/astra_shoes_g/astra_shoes_g",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/astra_shoes_g",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/melee/blades/combat_blade_blade_05 = {
material_overrides = (rec-limit),
show_in_1p = true,
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",
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},
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},
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content/items/characters/player/human/faces/face_iven_rannick_cine_dummy = {
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dev_description = "Prison pants for those charged with misplaced faith.",
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c_var_07 = {
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},
content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_01 = {
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},
content/items/animations/end_of_round/end_of_round_psyker_001 = {
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},
content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_03 = {
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},
content/items/characters/player/ogryn/hair/ogryn_hair_short_buzzcut_c = {
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},
content/items/traits/bespoke_ogryn_heavystubber_p1/ammo_refill_from_reserve_on_crit = {
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},
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dev_description = "Psyker Biomancer class tier 5 armored pants with boots. Inquistion color scheme. ",
},
content/items/weapons/player/ranged/stubrevolver_p1_m1 = {
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Weapon special lets you throw grenades without changing weapons.",
slot_weapon_skin = "",
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},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_dust_04 = {
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},
content/items/characters/minions/decal_material_overrides/decal_dust_01 = {
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},
content/items/weapons/player/ranged/stocks/stock_04 = {
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},
content/items/weapons/player/ranged/stocks/stock_03 = {
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},
content/items/weapons/player/ranged/grips/grip_01 = {
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content/items/characters/player/parent_items/base_face_tattoo = {
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},
content/items/characters/player/human/faces/female_caucasian_face_02 = {
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},
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},
content/items/2d/portrait_frames/achievements_22 = {
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display_name = "loc_achievements_22",
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texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_22",
},
content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_05 = {
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mask_arms = "mask_arms_keep_wrist_and_hands",
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mask_torso = "",
display_name = "loc_veteran_upperbody_career_01_lvl_01_set_05",
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genders = (rec-limit),
},
content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_05 = {
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},
content/items/characters/player/ogryn/face_scars/ogryn_scar_face_11 = {
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dev_name = "ogryn_scar_face_11",
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dev_description = "Burn scar for ogryn face",
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display_name = "loc_ogryn_scar_face_11",
is_fallback_item = false,
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},
content/items/characters/player/ogryn/attachment_base/male_face_caucasian_04 = {
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state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_04/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_03 = {
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},
content/items/weapons/player/melee/connectors/human_power_maul_connector_03 = {
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resource_dependencies = (rec-limit),
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name = "content/items/weapons/player/melee/connectors/human_power_maul_connector_03",
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},
content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_01 = {
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display_name = "n/a",
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workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_03 = {
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resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_03",
feature_flags = (rec-limit),
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item_list_faction = "Player",
attachments = (rec-limit),
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display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/lasgun_rifle_elysian_grip_03 = {
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base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/lasgun_rifle_elysian_grip_03",
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display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_head/ogryn_bandana_mask_01 = {
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sort_order = 0,
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base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_bandana_mask_01/ogryn_bandana_mask_01",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
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dev_description = "
",
},
content/items/weapons/player/ranged/stocks/plasma_rifle_stock_03 = {
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},
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},
content/items/weapons/player/ranged/stocks/plasma_rifle_stock_01 = {
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},
content/items/characters/player/human/gear_attachments/servitor_chestplate_01 = {
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},
content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_03 = {
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dev_description = "Veteran Grunt tier 2 pants with boots. Imperial Navy brown color scheme. ",
},
content/items/characters/player/human/gear_torso/npc_upperbody_d = {
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},
content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_02_grunge_03 = {
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},
content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_01 = {
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},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_01 = {
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},
content/items/characters/player/human/gear_feet/frateris_militia_shoes_c = {
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},
content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02_b = {
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},
content/items/characters/player/ogryn/face_scars/ogryn_scar_face_27 = {
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},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_var_01 = {
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},
content/items/characters/player/eye_colors/eye_color_purple_01_black_scalera = {
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},
content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_01_lvl_03_set_04 = {
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dev_description = "Ogryn Bonebreaker tier 3 tank top. Inquisition color scheme.",
},
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},
content/items/traits/bespoke_flamer_p1/ammo_spent_from_reserve_on_crit = {
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},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c = {
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},
content/items/characters/minions/parent_items/minion_base_body = {
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},
content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_02 = {
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},
content/items/traits/bespoke_autogun_p3/crit_weakspot_finesse = {
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name = "content/items/traits/bespoke_autogun_p3/crit_weakspot_finesse",
dev_description = "Adds {crit_weakspot_damage:%s} additional damage on crit weakspot hits.",
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display_name = "loc_trait_bespoke_crit_weakspot_finesse",
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},
content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_01 = {
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},
content/items/characters/player/human/gear_hands/frateris_militia_gloves_c = {
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breeds = (rec-limit),
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},
content/items/traits/bespoke_rippergun_p1/toughness_on_close_range_kills = {
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trait = "weapon_trait_bespoke_ogryn_rippergun_p1_toughness_on_close_range_kills",
description = "loc_trait_bespoke_toughness_on_close_range_kills_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_059",
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icon_small = "content/ui/textures/icons/traits/weapon_trait_059_small",
dev_name = "Red face paint",
name = "content/items/traits/bespoke_rippergun_p1/toughness_on_close_range_kills",
dev_description = "Close range kills replenishes your tougness by {toughness:%s}.",
workflow_state = "RELEASABLE",
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display_name = "loc_trait_bespoke_toughness_on_close_range_kills",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_laspistol_p1/reload_speed_on_slide = {
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feature_flags = (rec-limit),
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tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_laspistol_p1_reload_speed_on_slide",
description = "loc_trait_bespoke_reload_speed_on_slide_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_117",
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dev_name = "",
name = "content/items/traits/bespoke_laspistol_p1/reload_speed_on_slide",
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workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_reload_speed_on_slide",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_melee_elite_a_decal_a = {
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resource_dependencies = (rec-limit),
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workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_melee_elite_a_decal_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_04_headgear_set_02 = {
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sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/third_person/base_gear_rig",
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attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_04_headgear_set_02",
workflow_state = "RELEASABLE",
description = "loc_ogryn_career_01_lvl_04_headgear_set_02_desc",
workflow_checklist = (rec-limit),
always_owned = false,
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item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "ogryn_career_01_lvl_04_headgear_set_02",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
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},
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},
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",
},
content/items/weapons/player/ranged/grips/plasma_rifle_grip_03 = {
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},
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},
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},
content/items/weapons/player/ranged/sights/shotgun_rifle_sight_04 = {
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content/items/characters/player/human/hair/hair_short_e = {
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},
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},
content/items/weapons/player/ranged/sights/shotgun_grenade_sight_04 = {
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},
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content/items/weapons/player/ranged/sights/shotgun_grenade_sight_01 = {
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},
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},
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},
content/items/weapons/player/ranged/sights/reflex_sight_03 = {
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},
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},
content/items/characters/player/human/body_tattoo/empty_body_tattoo = {
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formative_events = (rec-limit),
},
content/items/weapons/player/ranged/sights/reflex_sight_02 = {
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},
content/items/weapons/player/melee/grips/chain_axe_grip_01 = {
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},
content/items/weapons/player/ranged/sights/reflex_sight_01 = {
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},
content/items/weapons/player/ranged/sights/lasgun_rifle_sight_01 = {
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},
content/items/weapons/player/ranged/sights/lasgun_rifle_elysian_sight_03 = {
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base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/sight_03/sight_03",
resource_dependencies = (rec-limit),
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name = "content/items/weapons/player/ranged/sights/lasgun_rifle_elysian_sight_03",
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},
content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_02_attach_lvl_03 = {
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breeds = (rec-limit),
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},
content/items/weapons/player/melee/heads/shovel_head_05 = {
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name = "content/items/weapons/player/melee/heads/shovel_head_05",
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},
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name = "content/items/traits/bespoke_rippergun_p1/bleed_on_crit",
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},
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resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_03",
feature_flags = (rec-limit),
attach_node = "rp_human_power_maul_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/hair/hair_medium_dapper_a = {
sort_order = 29,
base_unit = "content/characters/player/human/attachments_base/hair/male/hair_medium_dapper_a/hair_medium_dapper_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_hair_medium_dapper_a_desc",
name = "content/items/characters/player/human/hair/hair_medium_dapper_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "hair_medium_dapper_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Well kept dapper hairstyle",
display_name = "loc_hair_medium_dapper_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/shafts/human_power_maul_shaft_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_02/shaft_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_02",
feature_flags = (rec-limit),
attach_node = "rp_human_power_maul_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/human_power_maul_shaft_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_01/shaft_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_01",
feature_flags = (rec-limit),
attach_node = "rp_human_power_maul_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_legs/astra_pants_a = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/lowerbody/astra_pants_a/astra_pants_a",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/astra_pants_a",
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/backpacks/backpack_cadian_a = {
material_overrides = (rec-limit),
sort_order = 0,
base_unit = "content/characters/player/human/attachments_gear/backpack/backpack_cadian_a/backpack_cadian_a",
feature_flags = (rec-limit),
attach_node = "j_backpackoffset",
item_list_faction = "Player",
breeds = (rec-limit),
description = "",
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_EXTRA_COSMETIC",
dev_name = "",
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
name = "content/items/characters/player/human/backpacks/backpack_cadian_a",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
profile_properties = (rec-limit),
display_name = "",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/human/face_hair/facial_hair_a_goattee_sideburns = {
sort_order = 25,
base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_a/facial_hair_a_goattee_sideburns",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_a_goattee_sideburns_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_a_goattee_sideburns",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_a_goattee_sideburns",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "big goattee with sideburns and thick eyebrows",
display_name = "loc_facial_hair_a_goattee_sideburns",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_03/shaft_upper_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_03",
feature_flags = (rec-limit),
attach_node = "ap_shaft_upper_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_02/shaft_upper_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_02",
feature_flags = (rec-limit),
attach_node = "ap_shaft_upper_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_hair/facial_hair_b_fullbeard = {
sort_order = 17,
base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_b/facial_hair_b_fullbeard",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_b_fullbeard_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_b_fullbeard",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_b_fullbeard",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Medium length full beard with half thick eyebrows ",
display_name = "loc_facial_hair_b_fullbeard",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_01/shaft_upper_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_01",
feature_flags = (rec-limit),
attach_node = "ap_shaft_upper_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_03/shaft_lower_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_03",
feature_flags = (rec-limit),
attach_node = "rp_force_staff_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_02/shaft_lower_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_02",
feature_flags = (rec-limit),
attach_node = "rp_force_staff_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autogun_p1/increase_power_on_close_kill = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_autogun_p1_increase_power_on_close_kill",
description = "loc_trait_bespoke_increase_power_on_close_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_052",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_052_small",
dev_name = "Increased overall power with close range kills",
name = "content/items/traits/bespoke_autogun_p1/increase_power_on_close_kill",
dev_description = "Close ranged kill increases Power by {power_level:%s} for {time:%s} seconds.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increase_power_on_close_kill",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_01/shaft_lower_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_01",
feature_flags = (rec-limit),
attach_node = "rp_force_staff_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/chain_axe_shaft_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_03/shaft_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_03",
feature_flags = (rec-limit),
attach_node = "ap_shaft_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_combatsword_p1/chained_hits_increases_crit_chance = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combatsword_p1_chained_hits_increases_crit_chance",
description = "loc_trait_bespoke_chained_hits_increases_crit_chance_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_169",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_169_small",
dev_name = "Chained hits increases crit",
name = "content/items/traits/bespoke_combatsword_p1/chained_hits_increases_crit_chance",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_chained_hits_increases_crit_chance",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/skin_colors/skin_color_hispanic_02 = {
material_overrides = (rec-limit),
sort_order = 5,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_skin_color_tanned_02_desc",
name = "content/items/characters/player/skin_colors/skin_color_hispanic_02",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "skin_color_tanned_02",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "SKIN_COLOR",
dev_description = "Tanned skin tone variant",
display_name = "loc_skin_color_tanned_02",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/trinkets/trinket_hook_01_v = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_01_v",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/trinkets/trinket_hook_01_v",
feature_flags = (rec-limit),
attach_node = "ap_trinket_hook",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/shafts/chain_axe_shaft_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_01/shaft_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_01",
feature_flags = (rec-limit),
attach_node = "ap_shaft_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/receiver_03/receiver_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_03",
feature_flags = (rec-limit),
attach_node = "rp_stubgun_heavy_ogryn_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_base/upperbody_a_color_var_02 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_base/base_a/upperbody_a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultists/attachments_base/upperbody_a_color_var_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/shotgun_rifle_receiver_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/shotgun_rifle_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_shotgun_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_04_set_02 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.05000000074505806,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_04_set_02",
workflow_state = "RELEASABLE",
description = "loc_zealot_upperbody_career_01_lvl_04_set_02_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "zealot_upperbody_career_01_lvl_04_set_02",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Zealot Preacher class tier 4 upperbody apparel. Navy color scheme. ",
mask_arms = "mask_arms_keep_fingers",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_zealot_upperbody_career_01_lvl_04_set_02",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/player/ranged/recievers/rippergun_rifle_receiver_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/rippergun_rifle_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_rippergun_rifle_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/recievers/plasma_rifle_receiver_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/receiver_01/receiver_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/recievers/plasma_rifle_receiver_01",
feature_flags = (rec-limit),
attach_node = "rp_plasma_rifle_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/faces/male_middle_eastern_face_02 = {
base_unit = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/male_face_middle_eastern_02",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/male_middle_eastern_face_02",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_legs/npc_iven_rannick_pants = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/lowerbody/npc_iven_rannick_pants/npc_iven_rannick_pants",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/npc_iven_rannick_pants",
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_newly_infected_offset",
feature_flags = (rec-limit),
attach_node = "j_hips",
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content/items/weapons/player/ranged/recievers/autogun_rifle_killshot_receiver_01 = {
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item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autopistol_p1/reload_speed_on_slide = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_autopistol_p1_reload_speed_on_slide",
description = "loc_trait_bespoke_reload_speed_on_slide_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_117",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small",
dev_name = "Slide reloading",
name = "content/items/traits/bespoke_autopistol_p1/reload_speed_on_slide",
dev_description = "Reloading while Sliding is {reload_speed:%s} faster.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_reload_speed_on_slide",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/face_hair/facial_hair_fullbeard_a = {
sort_order = 27,
base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_fullbeard_a/facial_hair_fullbeard_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_fullbeard_a_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_fullbeard_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_fullbeard_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Thick full beard with thin eyebrows ",
display_name = "loc_facial_hair_fullbeard_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/eye_colors/eye_color_blue_01_blind_left = {
material_overrides = (rec-limit),
sort_order = 3,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_eye_blue_01_blind_left_desc",
name = "content/items/characters/player/eye_colors/eye_color_blue_01_blind_left",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "eye_blue_01_blind_left",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Left blind eye",
display_name = "loc_eye_blue_01_blind_left",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/imperial_guard_a/imperial_guard_a",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_04",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/body_tattoo/body_tattoo_03 = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/human/body_tattoo/body_tattoo_03",
description = "loc_body_tattoo_03_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_03",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style tattoo for human body",
display_name = "loc_body_tattoo_03",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/traits/bespoke_combatsword_p3/dodge_grants_finesse_damage = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combatsword_p3_dodge_grants_finesse_bonus",
description = "loc_trait_bespoke_dodge_grants_finesse_bonus_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_182",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_182_small",
dev_name = "Dodge grants finesse bonus",
name = "content/items/traits/bespoke_combatsword_p3/dodge_grants_finesse_damage",
dev_description = "- from forrcesword",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_dodge_grants_finesse_bonus",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_decal = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a_decal",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_decal",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/faces/male_african_face_01 = {
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childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/male_african_face_01",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/male/face_african_01/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/male/face_african_01/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/gib_items/poxwalker_upper_torso_flesh = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/gibbing/upper_torso_flesh_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "",
item_list_faction = "Minion",
name = "content/items/characters/minions/gib_items/poxwalker_upper_torso_flesh",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/blades/combat_blade_blade_06 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/attachments/blade_06/blade_06",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/blades/combat_blade_blade_06",
feature_flags = (rec-limit),
attach_node = "ap_blade_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/plasmagun_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/wpn_plasma_rifle_chained_rig",
weapon_template = "plasmagun_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_no_stock_heavy_plasma",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/plasmagun_p1_m1",
description = "loc_plasmagun_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/plasmagun_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Plasmagun Pattern 1 Mark 1 desc
Primary Attack quickly fires the plasma gun at half charge.
Secondary Attack lets you manually charge the weapon up to a realy powerful blast.
Weapon special vents heat build up.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_plasmagun_p1_m1",
is_fallback_item = false,
dev_name = "Plasmagun Pattern 1 Mark 1",
},
content/items/weapons/player/ranged/ogryn_thumper_p1_m2 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/wpn_shotgun_grenade_chained_rig",
weapon_template = "ogryn_thumper_p1_m2",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_rifle",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/ogryn_thumper_p1_m2",
description = "loc_ogryn_thumper_p1_m2_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/thumper_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Ogryn Thumper Pattern 1 Mark 2.
Grenade Launcher Thumper, fairly accurate and long range projectilees that detonate shortly after first impact.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_thumper_p1_m2",
is_fallback_item = false,
dev_name = "Lorenz Pattern Mk II Thumper",
},
content/items/traits/bespoke_combataxe_p3/power_bonus_on_first_attack = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combataxe_p3_power_bonus_on_first_attack",
description = "loc_trait_bespoke_power_bonus_on_first_attack_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_188",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_188_small",
dev_name = "Powerful first strike",
name = "content/items/traits/bespoke_combataxe_p3/power_bonus_on_first_attack",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_bonus_on_first_attack",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01_c = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01/traitor_guard_captain_helmet_01_c",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01_c",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/ogryn_rippergun_p1_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/wpn_rippergun_rifle_chained_rig",
weapon_template = "ogryn_rippergun_p1_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_side_grip_heavy",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/ogryn_rippergun_p1_m3",
description = "loc_ogryn_rippergun_p1_m3_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/rippergun_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "5 pellet shells in twin shot bursts with flat spread burst/autofire brace mode.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_rippergun_p1_m3",
is_fallback_item = false,
dev_name = "Rippergun Pattern 1 Mark 3",
},
content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/stock_02/stock_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_02",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_02",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/ogryn_gauntlet_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/gauntlet_basic/wpn_gauntlet_basic_chained_rig",
weapon_template = "ogryn_gauntlet_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_gauntlet",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/ogryn_gauntlet_p1_m1",
description = "loc_ogryn_gauntlet_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/grenadier_gauntlet_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Grenadier Gauntlet Pattern 1 Mark 1 desc
Arm mounted grenade launcher that also serves as a battering melee weapon. Primary attack is a normal melee loop while secondary braces the weapon into grenade firing mode where Ogryns can shoot a clip of crowd clearing explosives.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_gauntlet_p1_m1",
is_fallback_item = false,
dev_name = "Grenadier Gauntlet Pattern 1 Mark 1",
},
content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_head_attachment_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/ranged_head_attachment_01/ranged_head_attachment_01",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_head_attachment_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_feet/imperial_guard_shoes_c = {
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_c/imperial_guard_shoes_c",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_c",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/melee/ogryn_combatblade_p1_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/wpn_combat_blade_chained_rig",
weapon_template = "ogryn_combatblade_p1_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/weapons/player/melee/ogryn_combatblade_p1_m3",
workflow_state = "RELEASABLE",
description = "loc_ogryn_combatblade_p1_m3_desc",
workflow_checklist = (rec-limit),
wieldable_slot_scripts = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_MELEE",
weapon_type = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/combat_blade_p1",
tags = (rec-limit),
input_descriptions = (rec-limit),
slot_weapon_skin = "",
dev_description = "Stabby smiter dagger.
",
archetypes = (rec-limit),
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_combatblade_p1_m3",
is_fallback_item = false,
dev_name = "Combat Blade Pattern 1 Mark 3",
},
content/items/curios/curio_a_f01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_a_f01_desc",
item_type = "GADGET",
dev_name = "curio_a_f01",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_a_f01",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_a_f01",
name = "content/items/curios/curio_a_f01",
weapon_type = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_03/muzzle_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_03",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_02/muzzle_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_02",
feature_flags = (rec-limit),
attach_node = "ap_muzzle_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_01 = {
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},
content/items/weapons/player/ranged/magazines/gauntlet_basic_magazine_01 = {
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},
content/items/characters/minions/decal_material_overrides/decal_wt_05 = {
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material_override_apply_to_parent = true,
},
content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_02 = {
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},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_05 = {
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resource_dependencies = (rec-limit),
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},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_wt_04 = {
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workflow_checklist = (rec-limit),
},
content/items/characters/player/human/cine_props/incese_burner_left = {
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attach_node = "j_leftweaponattach",
item_list_faction = "Player",
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display_name = "n/a",
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},
content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_01 = {
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breeds = (rec-limit),
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dev_description = "Psyker class tier 5 coat. Inquisition color scheme. ",
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mask_torso = "",
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genders = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_03 = {
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},
content/items/weapons/player/melee/full/ogryn_club_pipe_full_01 = {
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name = "content/items/weapons/player/melee/full/ogryn_club_pipe_full_01",
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},
content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_02 = {
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},
content/items/weapons/player/skins/lasgun/lasgun_p1_ps007 = {
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slots = (rec-limit),
item_type = "WEAPON_SKIN",
weapon_template_restriction = (rec-limit),
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},
content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_04 = {
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},
content/items/generic/ogryn_netgunner_net = {
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show_in_1p = true,
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},
content/items/characters/minions/gib_items/renegade_berserker_flesh = {
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event_in_parent_state_machine = "",
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},
content/items/characters/player/human/gear_upperbody/psyker_upperbody_skull_edition = {
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attachments = (rec-limit),
mask_torso = "",
display_name = "loc_psyker_upperbody_skull_edition",
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genders = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_01 = {
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workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_03 = {
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},
content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_03 = {
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name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_03",
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workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_02 = {
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name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_02",
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workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_01 = {
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resource_dependencies = (rec-limit),
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},
content/items/generic/human_netgunner_net = {
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show_in_1p = true,
base_unit = "content/characters/player/human/attachments_combat/netgunner_net/netgunner_net",
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
resource_dependencies = (rec-limit),
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tags = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_02 = {
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base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_02/muzzle_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_02",
feature_flags = (rec-limit),
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item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_01 = {
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base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_01/muzzle_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_01",
feature_flags = (rec-limit),
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item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_03 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/magazine_03/magazine_03",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_03",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_decal_b = {
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slots = (rec-limit),
resource_dependencies = (rec-limit),
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workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_decal_b",
archetypes = (rec-limit),
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attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_02 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/magazine_02/magazine_02",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_02",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/trails/2h_power_sword_trail_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/2h_power_sword/attachments/trail_01/trail_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/trails/2h_power_sword_trail_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/trails/combat_sword_trail_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_sword/attachments/trail_01/trail_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/trails/combat_sword_trail_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/hair/hair_short_modular_c_05 = {
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base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_modular_c/hair_short_modular_c_05",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_hair_short_modular_c_05_desc",
name = "content/items/characters/player/human/hair/hair_short_modular_c_05",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "hair_short_modular_c_05",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Twisted braids variant with cut sides",
display_name = "loc_hair_short_modular_c_05",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/grips/lasgun_pistol_grip_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_mutant_charger/attachments_base/body = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/zealot_career_02_lvl_03_headgear_set_05 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/leather_face_cover_a/leather_face_cover_a",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
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breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/zealot_career_02_lvl_03_headgear_set_05",
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voice_fx_preset = "voice_fx_rtpc_none",
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display_name = "loc_zealot_career_02_lvl_03_headgear_set_05",
is_fallback_item = false,
dev_description = "Zealot Exoriator class face cover. Part of tier 3 cosmetic set. Inquisition theme. ",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_wt_04 = {
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display_name = "n/a",
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},
content/items/perks/gadget_common/trait_gadget_dr_vs_gunners = {
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},
content/items/weapons/player/ranged/magazines/plasma_rifle_magazine_02 = {
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},
content/items/weapons/player/ranged/magazines/plasma_rifle_magazine_01 = {
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},
content/items/traits/bespoke_autopistol_p1/recoil_reduction_and_suppression_increase_on_close_kills = {
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},
content/items/characters/player/human/face_scars/scar_face_09 = {
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home_planets = (rec-limit),
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},
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},
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},
content/items/weapons/player/ranged/magazines/lasgun_rifle_magazine_01 = {
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},
content/items/perks/gadget_common/trait_gadget_revive_speed = {
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},
content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_wt_01 = {
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},
content/items/weapons/player/ranged/magazines/lasgun_pistol_magazine_02 = {
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},
content/items/traits/bespoke_laspistol_p1/consecutive_hits_increases_close_damage = {
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},
content/items/weapons/player/ranged/magazines/lasgun_pistol_magazine_01 = {
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},
content/items/weapons/player/ranged/magazines/lasgun_elysian_magazine_01 = {
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},
content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_05 = {
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name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_05",
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},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b = {
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},
content/items/curios/curio_a_j02 = {
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slot_weapon_skin = "",
display_name = "loc_curio_a_j02",
name = "content/items/curios/curio_a_j02",
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},
content/items/characters/player/eye_colors/eye_color_green_01_blind_right = {
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display_name = "loc_eye_green_01_blind_right",
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formative_events = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_elite_a_decal_a = {
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},
content/items/weapons/player/melee/combatsword_p3_m3 = {
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item_type = "WEAPON_MELEE",
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hud_icon = "content/ui/materials/icons/weapons/hud/combatsword_p3",
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display_name = "loc_combatsword_p3_m3",
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dev_name = "",
},
content/items/characters/player/human/gear_head/rebreather_01_b_pickup = {
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attach_node = "j_leftweaponattach",
item_list_faction = "Player",
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dev_description = "This is rebreather_01_b_pickup",
},
content/items/weapons/player/ranged/magazines/flamer_rifle_magazine_02 = {
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},
content/items/weapons/player/melee/pommels/power_sword_pommel_03 = {
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name = "content/items/weapons/player/melee/pommels/power_sword_pommel_03",
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},
content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_02 = {
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show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/magazine_02/magazine_02",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_02",
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display_name = "n/a",
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},
content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_01 = {
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base_unit = "content/weapons/player/ranged/bolt_gun/attachments/magazine_01/magazine_01",
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name = "content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_01",
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display_name = "n/a",
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},
content/items/2d/portrait_frames/achievements_17 = {
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resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_17_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_17",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_17",
dev_name = "achievements_17",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is achievements_17",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_17",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_17",
},
content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_03 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/magazine_03/magazine_03",
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name = "content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_03",
only_show_in_1p = false,
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item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_02 = {
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name = "content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_02",
only_show_in_1p = false,
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item_list_faction = "Player",
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display_name = "n/a",
is_fallback_item = false,
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},
content/items/characters/player/human/hair/hair_short_shira_a = {
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attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
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description = "loc_hair_short_shira_a_desc",
name = "content/items/characters/player/human/hair/hair_short_shira_a",
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parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Side swept hairstyle",
display_name = "loc_hair_short_shira_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_03 = {
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workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_03",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
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is_fallback_item = false,
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},
content/items/characters/player/human/gear_head/rebreather_01_a = {
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voice_fx_preset = "voice_fx_rtpc_none",
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dev_description = "
",
},
content/items/characters/player/human/face_tattoo/face_tattoo_04 = {
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dev_name = "face_tattoo_04",
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},
content/items/weapons/player/melee/blades/chain_axe_blade_01 = {
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},
content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_02 = {
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},
content/items/characters/player/eye_colors/eye_color_purple_02 = {
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breeds = (rec-limit),
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name = "content/items/characters/player/eye_colors/eye_color_purple_02",
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material_override_apply_to_parent = true,
item_type = "EYE_COLOR",
dev_description = "Cadia purple eyes variant",
display_name = "loc_eye_color_purple_02",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_base/lowerbody_b_color_var_02 = {
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event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultists/attachments_base/lowerbody_b_color_var_02",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
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},
content/items/animations/end_of_round/end_of_round_psyker_002 = {
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state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
prop_item = "",
animation_event = "eor_psyker_002",
always_owned = false,
icon = "",
item_type = "END_OF_ROUND",
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feature_flags = (rec-limit),
display_name = "loc_end_of_round_psyker_002",
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},
content/items/weapons/player/melee/heads/axe_head_02 = {
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name = "content/items/weapons/player/melee/heads/axe_head_02",
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},
content/items/weapons/player/ranged/laspistol_p1_m1 = {
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inventory_animation_event = "inventory_idle_pistol_sidearm",
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hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1",
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dev_description = "Laspistol Pattern 1 Mark 1 desc
Faster, lighter, pistol version of the lasgun. Higher ammo and better mobility than the rifle.
Weapon special lets you throw grenades without changing weapons.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_laspistol_p1_m1",
is_fallback_item = false,
dev_name = "Laspistol Pattern 1 Mark 1",
},
content/items/weapons/player/melee/combatsword_p2_m1 = {
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item_list_faction = "Player",
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hud_icon = "content/ui/materials/icons/weapons/hud/combatsword_p2",
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dev_description = "A sword proficient in cutting down hordes with wide, piercing sweeps.
Week agains armored targets.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_combatsword_p2_m1",
is_fallback_item = false,
dev_name = "Combatsword Pattern 2 Mark 1 - Falchion ",
},
content/items/weapons/player/melee/heads/power_maul_head_01 = {
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base_unit = "content/weapons/player/melee/power_maul/attachments/head_01/head_01",
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name = "content/items/weapons/player/melee/heads/power_maul_head_01",
feature_flags = (rec-limit),
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item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/lasgun_p3_m3 = {
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base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig",
weapon_template = "lasgun_p3_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
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name = "content/items/weapons/player/ranged/lasgun_p3_m3",
slots = (rec-limit),
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workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p3",
wieldable_slot_scripts = (rec-limit),
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tags = (rec-limit),
dev_description = "Slower rof but more powerful than mark 1.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p3_m3",
is_fallback_item = false,
dev_name = "Accatran Lasgun (Pattern 3) Mark 3",
},
content/items/weapons/player/ranged/lasgun_p3_m2 = {
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show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig",
weapon_template = "lasgun_p3_m2",
feature_flags = (rec-limit),
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item_list_faction = "Player",
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slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p3_m2",
is_fallback_item = false,
dev_name = "Accatran Lasgun (Pattern 3) Mark 2",
},
content/items/weapons/player/ranged/lasgun_p3_m1 = {
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weapon_template = "lasgun_p3_m1",
feature_flags = (rec-limit),
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item_list_faction = "Player",
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archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Full auto lasgun.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p3_m1",
is_fallback_item = false,
dev_name = "Accatran Lasgun Pattern 3 Mark 1",
},
content/items/weapons/player/ranged/lasgun_p2_m3 = {
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base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig",
weapon_template = "lasgun_p2_m3",
feature_flags = (rec-limit),
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item_list_faction = "Player",
breeds = (rec-limit),
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name = "content/items/weapons/player/ranged/lasgun_p2_m3",
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hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2",
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slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p2_m3",
is_fallback_item = false,
dev_name = "Lucius Lasgun (Pattern 2) Mark 3",
},
content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_04 = {
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workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_04",
archetypes = (rec-limit),
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item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_foundry_01 = {
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resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_foundry_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/lasgun_p2_m2 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig",
weapon_template = "lasgun_p2_m2",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_rifle",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_lasgun_p2_m2_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/lasgun_p2_m2",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p2_m2",
is_fallback_item = false,
dev_name = "Lucius Lasgun (Pattern 2) Mark 2",
},
content/items/characters/player/human/faces/female_caucasian_face_03 = {
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childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/female_caucasian_face_03",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_03/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_03/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/lasgun_p2_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig",
weapon_template = "lasgun_p2_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_rifle",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_lasgun_p2_m1_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/lasgun_p2_m1",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Single fire lasgun with charge up capabilities.
Equipped with a bayonette as weapon special. ",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p2_m1",
is_fallback_item = false,
dev_name = "Lucius Lasgun (Pattern 2) Mark 1",
},
content/items/characters/player/human/gear_feet/frateris_militia_shoes_d = {
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/footwear/frateris_militia_shoes_d/frateris_militia_shoes_d",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_d",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/weapons/player/ranged/lasgun_p1_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig",
resource_dependencies = (rec-limit),
weapon_template = "lasgun_p1_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
name = "content/items/weapons/player/ranged/lasgun_p1_m3",
breeds = (rec-limit),
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
description = "loc_lasgun_p1_m3_desc",
wieldable_slot_scripts = (rec-limit),
weapon_type = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
tags = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1",
slot_weapon_skin = "",
archetypes = (rec-limit),
available_overclocks = (rec-limit),
dev_description = "Slower than Mark1, but higher damage.",
available_base_stats = (rec-limit),
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p1_m3",
is_fallback_item = false,
dev_name = "Lasgun Pattern 1 Mark 3",
},
content/items/weapons/minions/ranged/renegade_lasgun_cinematic_03 = {
material_overrides = (rec-limit),
fx_sources = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig",
is_fallback_item = false,
name = "content/items/weapons/minions/ranged/renegade_lasgun_cinematic_03",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
wielded_attach_node = "j_rightweaponattach",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_spear",
},
content/items/characters/player/human/body_tattoo/body_tattoo_psyker_01 = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/human/body_tattoo/body_tattoo_psyker_01",
description = "loc_body_tattoo_psyker_01_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_psyker_01",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style and blackwork tattoo for human psyker body",
display_name = "loc_body_tattoo_psyker_01",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/perks/gadget_common/trait_gadget_reduced_block_cost = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "gadget_block_cost_reduction",
description = "loc_gadget_block_cost_reduction_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/gadget_common/trait_gadget_reduced_block_cost",
dev_description = "Reduce cost of Blocking by {block_cost_multiplier:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_combataxe_p3/stacking_increase_impact_on_hit = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combataxe_p3_stacking_increase_impact_on_hit",
description = "loc_trait_bespoke_stacking_increase_impact_on_hit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_171",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_171_small",
dev_name = "stacking_increase_impact_on_hit",
name = "content/items/traits/bespoke_combataxe_p3/stacking_increase_impact_on_hit",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_stacking_increase_impact_on_hit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/lasgun_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig",
resource_dependencies = (rec-limit),
weapon_template = "lasgun_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
name = "content/items/weapons/player/ranged/lasgun_p1_m1",
breeds = (rec-limit),
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
description = "loc_lasgun_p1_m1_desc",
wieldable_slot_scripts = (rec-limit),
weapon_type = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
tags = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1",
slot_weapon_skin = "",
archetypes = (rec-limit),
available_overclocks = (rec-limit),
dev_description = "Versatile and easy to use standard issue lasgun. Weak in close range, but accurate and deadly at range.
Equipped with a flashlight to help you in dark areas.",
available_base_stats = (rec-limit),
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_lasgun_p1_m1",
is_fallback_item = false,
dev_name = "Kantrael Lasgun (Pattern 1) Mark 1",
},
content/items/characters/player/human/gear_legs/imperial_guard_lowerbody_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/lowerbody/imperial_guard_lowerbody_01/imperial_guard_lowerbody_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/imperial_guard_lowerbody_01",
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/prisoner_male_belt_01 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/belt/prisoner_male_belt_01/prisoner_male_belt_01",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/prisoner_male_belt_01",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_dust_02 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_a/upperbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_dust_02",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_04 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/enemy/melee/chaos_traitor_guard_melee_weapon_04/chaos_traitor_guard_melee_weapon_04",
resource_dependencies = (rec-limit),
is_fallback_item = false,
name = "content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_04",
feature_flags = (rec-limit),
workflow_state = "RELEASABLE",
item_list_faction = "Minion",
wielded_attach_node = "j_rightweaponattach",
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_sword_left",
},
content/items/weapons/player/ranged/handles/combat_blade_handle_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_03/handle_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/handles/combat_blade_handle_03",
feature_flags = (rec-limit),
attach_node = "rp_combat_blade_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/handles/combat_blade_handle_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_02/handle_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/handles/combat_blade_handle_02",
feature_flags = (rec-limit),
attach_node = "rp_combat_blade_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/handles/combat_blade_handle_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_01/handle_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/handles/combat_blade_handle_01",
feature_flags = (rec-limit),
attach_node = "rp_combat_blade_chained_rig",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/npc/laspistol_npc_01 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/wpn_lasgun_pistol_chained_rig",
weapon_template = "laspistol_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_pistol_sidearm",
item_list_faction = "Minion",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/npc/laspistol_npc_01",
description = "loc_laspistol_npc_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_laspistol_npc_p1_m1",
is_fallback_item = false,
dev_name = "",
},
content/items/traits/bespoke_autopistol_p1/suppression_on_close_kill = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_autopistol_p1_suppression_on_close_kill",
description = "loc_trait_bespoke_suppression_on_close_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_054",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_054_small",
dev_name = "",
name = "content/items/traits/bespoke_autopistol_p1/suppression_on_close_kill",
dev_description = "",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_suppression_on_close_kill",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_torso/npc_upperbody_e = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_e/npc_upperbody_e",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/npc_upperbody_e",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/face_hair/facial_hair_c_fullbeard = {
sort_order = 8,
base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_c/facial_hair_c_fullbeard",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_facial_hair_c_fullbeard_desc",
name = "content/items/characters/player/human/face_hair/facial_hair_c_fullbeard",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "facial_hair_c_fullbeard",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Chin beard with thin mustache and normal eyebrows ",
display_name = "loc_facial_hair_c_fullbeard",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/grips/stubgun_heavy_ogryn_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/stubgun_heavy_ogryn_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/curios/curio_b_j01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_b_j01_desc",
item_type = "GADGET",
dev_name = "curio_b_j01",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_b_j01",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_b_j01",
name = "content/items/curios/curio_b_j01",
weapon_type = (rec-limit),
},
content/items/weapons/player/ranged/grips/shotgun_grenade_grip_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_05/grip_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_05",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_hands/frateris_militia_gloves_b = {
resource_dependencies = (rec-limit),
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/gloves/frateris_militia_gloves_b/frateris_militia_gloves_b",
tags = (rec-limit),
name = "content/items/characters/player/human/gear_hands/frateris_militia_gloves_b",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
show_in_1p = true,
},
content/items/weapons/player/melee/pommels/2h_power_maul_pommel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/2h_power_maul/attachments/pommel_01/pommel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/pommels/2h_power_maul_pommel_01",
feature_flags = (rec-limit),
attach_node = "ap_pommel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/curios/devices/device_j_01 = {
base_unit = "content/weapons/player/attachments/devices/device_j/device_j_01",
resource_dependencies = (rec-limit),
tags = (rec-limit),
feature_flags = (rec-limit),
attach_node = "ap_device_stand",
item_list_faction = "Player",
name = "content/items/curios/devices/device_j_01",
workflow_state = "RELEASABLE",
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/midrange_elite_a_var_01 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/midrange_elite_a/midrange_elite_a_var_01",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/midrange_elite_a_var_01",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/shotgun_grenade_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/shotgun_grenade_grip_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autogun_p1/increase_damage_on_close_kill = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_autogun_p1_increase_damage_on_close_kill",
description = "loc_trait_bespoke_increase_damage_on_close_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_016",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_016_small",
dev_name = "Close range kill gives damage boost",
name = "content/items/traits/bespoke_autogun_p1/increase_damage_on_close_kill",
dev_description = "Gain a {damage:%s} increase to damage for {time:%s} seconds when killing an enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increase_damage_on_close_kill",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/stocks/autogun_rifle_ak_stock_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/stock_02/stock_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/stocks/autogun_rifle_ak_stock_02",
feature_flags = (rec-limit),
attach_node = "ap_stock_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/plasma_rifle_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_lasgun_p1/crit_weakspot_finesse = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_lasgun_p1_crit_weakspot_finesse",
description = "loc_trait_bespoke_crit_weakspot_finesse_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_050",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_050_small",
dev_name = "Weakspot damage bonus",
name = "content/items/traits/bespoke_lasgun_p1/crit_weakspot_finesse",
dev_description = "Adds {crit_weakspot_damage:%s} additional damage on crit weakspot hits.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_crit_weakspot_finesse",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/grips/plasma_rifle_grip_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_d = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_d/upperbody_d",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_d",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/eyepatch_a = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/eyepatch_a/eyepatch_a",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/eyepatch_a",
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description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = true,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/weapons/player/ranged/grips/lasgun_rifle_grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
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name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_03",
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attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/lasgun_rifle_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/face_scars/ogryn_scar_face_08 = {
sort_order = 0,
base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_08/scar_face_08",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_ogryn_scar_face_08_desc",
resource_dependencies = (rec-limit),
always_owned = true,
slots = (rec-limit),
item_type = "FACE_SCAR",
name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_08",
dev_name = "ogryn_scar_face_08",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
workflow_checklist = (rec-limit),
dev_description = "Burn scar for ogryn face",
tags = (rec-limit),
parent_slot_names = (rec-limit),
home_planets = (rec-limit),
display_name = "loc_ogryn_scar_face_08",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/hair_colors/hair_color_brown_01 = {
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sort_order = 3,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/hair_colors/hair_color_brown_01",
description = "loc_hair_color_brown_01_desc",
workflow_state = "RELEASABLE",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "hair_color_brown_01",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "HAIR_COLOR",
dev_description = "Brown hair color variant",
display_name = "loc_hair_color_brown_01",
is_fallback_item = true,
formative_events = (rec-limit),
},
content/items/characters/minions/chaos_ogryn/attachments_gear/melee_head_attachment_03 = {
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resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_head_attachment_01/melee_head_attachment_03",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_head_attachment_03",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_01 = {
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hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_zealot_lowerbody_career_02_lvl_05_set_01_desc",
name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_01",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "zealot_lowerbody_career_02_lvl_05_set_01",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_zealot_lowerbody_career_02_lvl_05_set_01",
is_fallback_item = false,
dev_description = "Zealot Preacher class tier 5 pants with boots. Inquistion color scheme. ",
},
content/items/weapons/player/ranged/grips/lasgun_rifle_grip_01 = {
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base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
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name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_01",
feature_flags = (rec-limit),
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item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a = {
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base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/upperbody_a",
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event_in_parent_state_machine = "",
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item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a",
tags = (rec-limit),
display_name = "n/a",
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workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/lasgun_pistol_grip_03 = {
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base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_03",
feature_flags = (rec-limit),
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item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_flamer_p1/power_scales_with_clip_percentage = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_flamer_p1_power_scales_with_clip_percentage",
description = "loc_trait_bespoke_power_scales_with_clip_percentage_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_163",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_163_small",
dev_name = "power_scales_with_clip_percentage",
name = "content/items/traits/bespoke_flamer_p1/power_scales_with_clip_percentage",
dev_description = "Weapon Power increased based on how much ammunition you have left in the current clip. {power_level:%s} on full, scaling down to -{power_level:%s} on empty. Stacks up to {stacks:%s} times.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_power_scales_with_clip_percentage",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/grips/lasgun_pistol_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/magazines/rippergun_rifle_magazine_04 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/magazine_04/magazine_04",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/magazines/rippergun_rifle_magazine_04",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_magazine_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_head/rebreather_02_c = {
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sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_02/rebreather_02_c",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/rebreather_02_c",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/weapons/player/ranged/grips/grip_04 = {
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base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/grip_04",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/grips/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/grip_03",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_thumper_p2/armor_rend_on_aoe_crit = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_thumper_p2_armor_rend_on_aoe_crit",
description = "loc_trait_bespoke_armor_rend_on_aoe_crit_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_136",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_136_small",
dev_name = "Shattering explosions'",
name = "content/items/traits/bespoke_thumper_p2/armor_rend_on_aoe_crit",
dev_description = "Critical hits from the exlosion rends enemies armour by {rend:%s}.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_armor_rend_on_aoe_crit",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_05 = {
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hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_zealot_lowerbody_career_01_lvl_01_set_05_desc",
name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_05",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "zealot_lowerbody_career_01_lvl_01_set_05",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_05",
is_fallback_item = false,
dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ",
},
content/items/weapons/player/ranged/grips/boltgun_rifle_grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_03",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/boltgun_rifle_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/2d/portrait_frames/gothic_03 = {
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_gothic_03_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/gothic_03",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/gothic_03",
dev_name = "gothic_03",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "This is gothic_03",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_gothic_03",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/gothic_03",
},
content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_02 = {
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hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01/astra_upperbody_career_01",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_02",
workflow_state = "RELEASABLE",
},
content/items/traits/bespoke_thumper_p1/crit_chance_based_on_aim_time = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_thumper_p1_crit_chance_based_on_aim_time",
description = "loc_trait_bespoke_crit_chance_based_on_aim_time_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_140",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_140_small",
dev_name = "Careful aim",
name = "content/items/traits/bespoke_thumper_p1/crit_chance_based_on_aim_time",
dev_description = "Increased critical hit chance the longer you aim. Maximum {crit_chance:%s} per stack up to {stacks:%s} stacks.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_crit_chance_based_on_aim_time",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/grips/boltgun_rifle_grip_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_hands/hmn_gloves_f = {
resource_dependencies = (rec-limit),
slots = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_f/hmn_gloves_f",
tags = (rec-limit),
name = "content/items/characters/player/human/gear_hands/hmn_gloves_f",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
show_in_1p = true,
},
content/items/weapons/player/ranged/grips/autogun_rifle_grip_killshot_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/grip_01/grip_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_killshot_01",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/devices/skull_decoder = {
show_in_1p = true,
base_unit = "content/weapons/player/pickups/pup_skull_decoder/pup_skull_decoder",
weapon_template = "skull_decoder",
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
item_type = "DEVICE",
input_descriptions = (rec-limit),
resource_dependencies = (rec-limit),
wieldable_slot_scripts = (rec-limit),
preview_unit = "content/weapons/player/pickups/pup_skull_decoder/pup_skull_decoder",
is_fallback_item = false,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/devices/skull_decoder",
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/autogun_rifle_grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_03",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/grips/autogun_rifle_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_combatsword_p2/infinite_melee_cleave_on_weakspot_kill = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_combatsword_p2_infinite_melee_cleave_on_weakspot_kill",
description = "loc_trait_bespoke_infinite_melee_cleave_on_weakspot_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_178",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_178_small",
dev_name = "Brutal momentum",
name = "content/items/traits/bespoke_combatsword_p2/infinite_melee_cleave_on_weakspot_kill",
dev_description = "Weapon ignores hit-mass after you kill an enemy with weakspot hit. Lasts {time:%s} seconds",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_infinite_melee_cleave_on_weakspot_kill",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.054999999701976776,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_04",
workflow_state = "RELEASABLE",
description = "loc_zealot_upperbody_career_01_lvl_02_set_04_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "zealot_upperbody_career_01_lvl_02_set_04",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Zealot Preacher class tier 2 upperbody apparel. Imperial navy color scheme. ",
mask_arms = "mask_arms_keep_fingers",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_zealot_upperbody_career_01_lvl_02_set_04",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/player/ranged/forcestaff_p3_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig",
weapon_template = "forcestaff_p3_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_staff",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/forcestaff_p3_m1",
description = "loc_forcestaff_p3_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Primary fire: Warp projectile same as p1. Secondary: Charge up "Warp Lightning" attack that hits multiple targets..",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_forcestaff_p3_m1",
is_fallback_item = false,
dev_name = "",
},
content/items/weapons/player/ranged/forcestaff_p2_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig",
weapon_template = "forcestaff_p2_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_staff",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/forcestaff_p2_m1",
description = "loc_forcestaff_p2_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Primary Attack: A short burst of "warp flame". Secondary Attack: Charge up the attack to be able to fire a longer stream of this "warp flame".",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_forcestaff_p2_m1",
is_fallback_item = false,
dev_name = "",
},
content/items/characters/minions/chaos_hound/attachments_gear/horns_02 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_hound/attachments_gear/horns/horns_02",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_hound/attachments_gear/horns_02",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/forcestaff_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig",
weapon_template = "forcestaff_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_staff",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/forcestaff_p1_m1",
description = "loc_forcestaff_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "A staff that helps the psyker to harness the powers of the warp.
Primary attack shoots single "fire"balls of warp energy.
Secondary attacks lets you charge up a warp explosion, excelent for crowd control.
",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_forcestaff_p1_m1",
is_fallback_item = false,
dev_name = "Forcestaff Pattern 1 Mark 1",
},
content/items/characters/player/hair_colors/hair_color_sienna = {
material_overrides = (rec-limit),
sort_order = -1,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/hair_colors/hair_color_sienna",
description = "loc_hair_color_sienna_desc",
workflow_state = "RELEASABLE",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "hair_color_sienna",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "HAIR_COLOR",
dev_description = "Sienna's hair color, Vermintde crossover",
display_name = "loc_hair_color_sienna",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/melee/blades/combat_knife_blade_04 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_knife/attachments/blade_04/blade_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/blades/combat_knife_blade_04",
feature_flags = (rec-limit),
attach_node = "ap_blade_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_autogun_p1/increased_sprint_speed = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_autogun_p1_increased_sprint_speed",
description = "loc_trait_bespoke_increased_sprint_speed_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_056",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_056_small",
dev_name = "Increased sprint speed",
name = "content/items/traits/bespoke_autogun_p1/increased_sprint_speed",
dev_description = "{sprint_speed:%s} increased Sprint Speed while wielding this weapon.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increased_sprint_speed",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_03 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_01/face_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_cultist_01_offset",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_03",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/pocketable/medical_crate_pocketable = {
show_in_1p = true,
base_unit = "content/pickups/pocketables/medical_crate/pup_medical_crate",
weapon_template = "medical_crate_pocketable",
feature_flags = (rec-limit),
attach_node = "j_rightweaponattach",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "POCKETABLE",
input_descriptions = (rec-limit),
resource_dependencies = (rec-limit),
wieldable_slot_scripts = (rec-limit),
tags = (rec-limit),
preview_unit = "content/pickups/pocketables/medical_crate/pup_medical_crate",
is_fallback_item = false,
display_name = "n/a",
name = "content/items/pocketable/medical_crate_pocketable",
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_combatsword_p1/increase_stagger_per_hit_in_sweep = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_combatsword_p1_increase_stagger_per_hit_in_sweep",
description = "loc_trait_bespoke_increase_stagger_per_hit_in_sweep_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_173",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_173_small",
dev_name = "Increased stagger per sweep hit",
name = "content/items/traits/bespoke_combatsword_p1/increase_stagger_per_hit_in_sweep",
dev_description = "Each target in a sweep receives {damage:%s} more impact damage, times the number of previous hits in the sweep.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increase_stagger_per_hit_in_sweep",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_powersword_p1/infinite_armor_cleave_on_activated_attacks = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_powersword_p1_pass_past_armor_on_weapon_special",
description = "loc_trait_bespoke_infinite_armor_cleave_on_activated_attacks_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_203",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_203_small",
dev_name = "Armor penetrator",
name = "content/items/traits/bespoke_powersword_p1/infinite_armor_cleave_on_activated_attacks",
dev_description = "Your powered up attacks have increased Cleave",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_infinite_armor_cleave_on_activated_attacks",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/grips/hatchet_grip_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/hatchet/attachments/grip_03/grip_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/grips/hatchet_grip_03",
feature_flags = (rec-limit),
attach_node = "rp_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_head/ogryn_helmet_a = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a",
feature_flags = (rec-limit),
attach_node = "j_head",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/ogryn/gear_head/ogryn_helmet_a",
workflow_state = "RELEASABLE",
description = "",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_none",
dev_name = "",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = false,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "",
is_fallback_item = false,
dev_description = "
",
},
content/items/curios/curio_a_b02 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_a_b02_desc",
item_type = "GADGET",
dev_name = "curio_a_b02",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_a_b02",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_a_b02",
name = "content/items/curios/curio_a_b02",
weapon_type = (rec-limit),
},
content/items/weapons/player/ranged/flamer_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/flamer_rifle/wpn_flamer_rifle_chained_rig",
weapon_template = "flamer_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_no_stock_heavy_flamer",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/flamer_p1_m1",
description = "loc_flamer_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/flamer_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "flamer desc
Primary attack is a short burst of flames while secondary lets you spit out flames as long as you fuel canister allows.
Weapon special is a simple weapon bash that could be useful in emergencies.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_flamer_p1_m1",
is_fallback_item = false,
dev_name = "Flamer Pattern 1 Mark 1",
},
content/items/characters/player/human/faces/male_caucasian_face_09 = {
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childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/male_caucasian_face_09",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_09/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_09/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02 = {
resource_dependencies = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/ammo_02/ammo_02",
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02",
only_show_in_1p = false,
feature_flags = (rec-limit),
attach_node = "ap_bullet_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/gib_items/poxwalker_flesh = {
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base_unit = "content/characters/enemy/chaos_poxwalker/gibbing/flesh",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/gib_items/poxwalker_flesh",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_03_set_05 = {
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hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_veteran_lowerbody_career_02_lvl_03_set_05_desc",
name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_03_set_05",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "Veteran Navy Pants",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_veteran_lowerbody_career_02_lvl_03_set_05",
is_fallback_item = false,
dev_description = "Veteran Grunt tier 3 pants with boots. Imperial Navy color scheme. ",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_grenadier = {
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resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/special_grenadier/special_grenadier",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_grenadier",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_wt_01 = {
material_overrides = (rec-limit),
base_unit = "content/characters/empty_item/empty_item",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_wt_01",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
material_override_apply_to_parent = true,
},
content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
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feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_zealot_lowerbody_career_02_lvl_05_set_04_desc",
name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_04",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "zealot_lowerbody_career_02_lvl_05_set_04",
tags = (rec-limit),
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genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_zealot_lowerbody_career_02_lvl_05_set_04",
is_fallback_item = false,
dev_description = "Zealot Preacher class tier 5 pants with boots. Inquistion color scheme. ",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_07 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_07",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
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display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_05 = {
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resource_dependencies = (rec-limit),
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name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_05",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
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item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_09b = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_09b",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_01 = {
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base_unit = "content/weapons/enemy/melee/chaos_traitor_guard_melee_weapon_01/chaos_traitor_guard_melee_weapon_01",
resource_dependencies = (rec-limit),
is_fallback_item = false,
name = "content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_01",
feature_flags = (rec-limit),
workflow_state = "RELEASABLE",
item_list_faction = "Minion",
wielded_attach_node = "j_rightweaponattach",
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_sword_left",
},
content/items/characters/player/ogryn/attachment_base/mannequin_arms = {
show_in_1p = true,
base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/mannequin_arms",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
tags = (rec-limit),
always_owned = false,
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
genders = (rec-limit),
is_fallback_item = false,
workflow_checklist = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/ogryn/attachment_base/mannequin_arms",
workflow_state = "RELEASABLE",
},
content/items/curios/curio_c_b01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_c_b01_desc",
item_type = "GADGET",
dev_name = "curio_c_b01",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_c_b01",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_c_b01",
name = "content/items/curios/curio_c_b01",
weapon_type = (rec-limit),
},
content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_04 = {
material_overrides = (rec-limit),
sort_order = 0,
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_04",
workflow_state = "RELEASABLE",
description = "loc_veteran_career_01_lvl_04_headgear_set_04_desc",
workflow_checklist = (rec-limit),
always_owned = false,
slots = (rec-limit),
item_type = "GEAR_HEAD",
voice_fx_preset = "voice_fx_rtpc_metal_small_02",
dev_name = "veteran_career_01_lvl_04_headgear_set_04",
tags = (rec-limit),
archetypes = (rec-limit),
hide_beard = true,
genders = (rec-limit),
hide_eyebrows = false,
attachments = (rec-limit),
parent_slot_names = (rec-limit),
display_name = "loc_veteran_career_01_lvl_04_headgear_set_04",
is_fallback_item = false,
dev_description = "Veteran Drill Sergeant class headset with face mask. Part of tier 4 cosmetic set. Inquisition color scheme. ",
},
content/items/weapons/player/ranged/emblems/emblemright_08a = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_08/emblem_08a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_08a",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_07 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_07/emblem_07",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_07",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_06 = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_06/emblem_06",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_06",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/face_hair/female_facial_hair_a = {
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base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_a/facial_hair_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_female_facial_hair_a_desc",
name = "content/items/characters/player/human/face_hair/female_facial_hair_a",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "female_facial_hair_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Scarred eyebrows ",
display_name = "loc_female_facial_hair_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_mustache_sideburns = {
sort_order = 4,
base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_c/facial_hair_c_mustache_sideburns",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_facial_hair_c_mustache_sideburns_desc",
name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_mustache_sideburns",
always_owned = true,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "ogryn_facial_hair_c_mustache_sideburns",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "FACE_HAIR",
dev_description = "Ogryn mustache with sideburns and thin eyebrows",
display_name = "loc_ogryn_facial_hair_c_mustache_sideburns",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_04e = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04e",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_04e",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/connectors/thunder_hammer_connector_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/thunder_hammer/attachments/connector_01/connector_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/connectors/thunder_hammer_connector_01",
feature_flags = (rec-limit),
attach_node = "ap_connector_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/grips/combat_blade_grip_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/combat_blade/attachments/grip_02/grip_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/grips/combat_blade_grip_02",
feature_flags = (rec-limit),
attach_node = "ap_grip_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_04c = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04c",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_04c",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_04b = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_04b",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
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workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/emblems/emblemright_04a = {
show_in_1p = true,
base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04a",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/emblems/emblemright_04a",
feature_flags = (rec-limit),
attach_node = "ap_emblem_right",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01_var_02 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/special/imperial_guard_shoulderpad_02_attach_01/imperial_guard_shoulderpad_02_attach_01_var_02",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01_var_02",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_02 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_02",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_plasmagun_p1/reduced_overheat_on_crits = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_plasmagun_p1_reduced_overheat_on_crits",
description = "loc_trait_bespoke_reduced_overheat_on_crits_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_156",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_156_small",
dev_name = "reduced_overheat_on_crits",
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display_name = "loc_trait_bespoke_reduced_overheat_on_crits",
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},
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dev_description = "Ogryn Bonebreaker class helmet with mask amd goggles. Part of tier 5 cosmetic set. Inquisition color scheme.",
},
content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_07 = {
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name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_07",
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},
content/items/weapons/player/ranged/emblems/emblemleft_06 = {
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},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_07 = {
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},
content/items/weapons/player/ranged/emblems/emblemleft_04e = {
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},
content/items/weapons/player/ranged/emblems/emblemleft_04d = {
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},
content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_eyebrows = {
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dev_description = "Ogryn thick eyebrows",
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},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_lowerbody_b_fx_cage_attachment = {
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},
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dev_description = "Ogryn tier 4 tank top. Navy color scheme.",
},
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},
content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_03 = {
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},
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},
content/items/weapons/player/ranged/emblems/emblemleft_01 = {
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},
content/items/curios/curio_b_h02 = {
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slot_weapon_skin = "",
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name = "content/items/curios/curio_b_h02",
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},
content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_10 = {
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},
content/items/weapons/player/ranged/decals/decalright_02 = {
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},
content/items/weapons/player/ranged/decals/decalleft_03 = {
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},
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},
content/items/weapons/player/ranged/decals/decalleft_01 = {
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},
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icon = "",
item_type = "TRAIT",
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},
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slot_weapon_skin = "",
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},
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},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_03 = {
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},
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name = "content/items/traits/bespoke_chainsword_p1/chained_hits_increases_cleave",
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},
content/items/2d/portrait_frames/achievements_24 = {
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display_name = "loc_achievements_24",
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texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_24",
},
content/items/characters/minions/chaos_poxwalker_bomber/attachments_gear/horn_head_01 = {
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},
content/items/characters/player/human/gear_head/aviator_hat_02 = {
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",
},
content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_03 = {
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},
content/items/characters/player/human/gear_legs/astra_pants_a_04 = {
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name = "content/items/characters/player/human/gear_legs/astra_pants_a_04",
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},
content/items/weapons/player/ranged/bullets/stubgun_pistol_bullet_01 = {
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},
content/items/curios/curio_a_h01 = {
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},
content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01 = {
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},
content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02_used = {
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},
content/items/weapons/player/ranged/emblems/emblemright_09e = {
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},
content/items/traits/bespoke_autogun_p1/followup_shots_ranged_damage = {
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},
content/items/traits/bespoke_stubrevolver_p1/rending_on_crit = {
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},
content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_01 = {
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},
content/items/characters/player/human/face_scars/scar_face_04 = {
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},
content/items/characters/player/human/face_scars/scar_face_12 = {
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},
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name = "content/items/curios/curio_a_k01",
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},
content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01_color_var_03 = {
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dev_description = "Reload speed increased by {reload_speed:%s} for {time:%s} seconds after sliding.",
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},
content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_05 = {
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},
content/items/characters/player/human/attachments_default/slot_body_torso = {
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genders = (rec-limit),
},
content/items/traits/bespoke_forcesword_p1/dodge_grants_finesse_damage = {
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trait = "weapon_trait_bespoke_forcesword_p1_dodge_grants_finesse_bonus",
description = "loc_trait_bespoke_dodge_grants_finesse_bonus_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_182",
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dev_name = "Dodge grants finesse bonus",
name = "content/items/traits/bespoke_forcesword_p1/dodge_grants_finesse_damage",
dev_description = "Sucessfull dodges increases weakspot and critical strike damage by {damage:%s} for {time:%s} seconds.",
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display_name = "loc_trait_bespoke_dodge_grants_finesse_bonus",
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},
content/items/characters/minions/chaos_ogryn/attachments_base/head_a = {
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event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_ogryn/attachments_base/head_a",
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},
content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_05_set_01 = {
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name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_05_set_01",
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description = "loc_veteran_upperbody_career_01_lvl_05_set_01_desc",
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item_type = "GEAR_UPPERBODY",
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profile_properties = (rec-limit),
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crimes = (rec-limit),
dev_description = "Veteran Drill Sergeant tier 5 armor. Inquisition color scheme. ",
mask_arms = "",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_veteran_upperbody_career_01_lvl_05_set_01",
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genders = (rec-limit),
},
content/items/weapons/player/ranged/bot_laspistol_killshot = {
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show_in_1p = true,
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inventory_animation_event = "inventory_idle_pistol_sidearm",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/bot_laspistol_killshot",
description = "loc_bot_laspistol_killshot_desc",
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wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1",
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dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_bot_laspistol_killshot",
is_fallback_item = false,
dev_name = "Bot Laspistol Killshot",
},
content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_labour_01 = {
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sort_order = 0,
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attach_node = "1",
item_list_faction = "Player",
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name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_labour_01",
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workflow_state = "RELEASABLE",
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home_planets = (rec-limit),
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dev_name = "body_tattoo_ogryn_labour_01",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Worker tattoo for ogryn body",
display_name = "loc_body_tattoo_ogryn_labour_01",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/bot_lasgun_killshot = {
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show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig",
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weapon_template = "bot_lasgun_killshot",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
name = "content/items/weapons/player/ranged/bot_lasgun_killshot",
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description = "loc_bot_lasgun_killshot_desc",
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item_type = "WEAPON_RANGED",
tags = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1",
slot_weapon_skin = "",
archetypes = (rec-limit),
available_overclocks = (rec-limit),
dev_description = "",
available_base_stats = (rec-limit),
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_bot_lasgun_killshot",
is_fallback_item = false,
dev_name = "",
},
content/items/weapons/player/skins/mo_177_camo_05 = {
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show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
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tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_177_camo_05",
item_type = "MATERIAL_OVERRIDES",
},
content/items/2d/portrait_frames/achievements_37 = {
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always_owned = false,
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display_name = "loc_achievements_37",
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},
content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_b_var_01 = {
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},
content/items/characters/player/ogryn/gear_feet/ogryn_d_boots = {
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content/items/traits/bespoke_thumper_p2/toughness_on_elite_kills = {
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},
content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_05 = {
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},
content/items/weapons/player/ranged/bayonets/rippergun_rifle_bayonet_02 = {
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},
content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_14 = {
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display_name = "loc_face_tattoo_ogryn_14",
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},
content/items/weapons/player/ranged/bayonets/bayonet_03 = {
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},
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},
content/items/weapons/player/ranged/bayonets/bayonet_01 = {
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},
content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_a_02 = {
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display_name = "loc_ogryn_hair_short_modular_a_02",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_03 = {
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},
content/items/weapons/player/ranged/ogryn_heavystubber_p1_m1 = {
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weapon_template = "ogryn_heavystubber_p1_m1",
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inventory_animation_event = "inventory_idle_heavy_stubber",
item_list_faction = "Player",
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hud_icon = "content/ui/materials/icons/weapons/hud/heavystubber_p1",
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dev_description = "Twin Linked Heavy Stubber Pattern 1 Mark 1 description
Very high ammo, fairly high rate of fire and damage and lots of supression. Ogryn goes Spray n' Pray.",
slot_weapon_skin = "",
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attach_node = "j_rightweaponattach",
display_name = "loc_ogryn_heavystubber_p1_m1",
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},
content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_01 = {
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},
content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_03 = {
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},
content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_stubble = {
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dev_description = "Ogryn stubble with thin eyebrows",
display_name = "loc_ogryn_facial_hair_c_stubble",
is_fallback_item = false,
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},
content/items/characters/minions/chaos_ogryn/attachments_gear/melee_a = {
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},
content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_06 = {
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name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_06",
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},
content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_05 = {
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},
content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_04 = {
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},
content/items/characters/player/human/gear_legs/empty_legs = {
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workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_01 = {
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},
content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_01_set_03 = {
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name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_01_set_03",
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is_fallback_item = false,
dev_description = "Veteran Grunt tier 1 pants with boots. Imperial Navy color scheme. ",
},
content/items/2d/portrait_frames/metal_03 = {
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always_owned = false,
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dev_name = "metal_03",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
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dev_description = "This is metal_03",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_metal_03",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/metal_03",
},
content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_03 = {
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base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
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name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_03",
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display_name = "n/a",
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},
content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_02 = {
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base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
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name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_02",
feature_flags = (rec-limit),
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item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_01",
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item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_03",
feature_flags = (rec-limit),
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item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/melee/blades/power_sword_blade_05 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/melee/power_sword/attachments/blade_05/blade_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/blades/power_sword_blade_05",
feature_flags = (rec-limit),
attach_node = "ap_blade_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_02",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
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},
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},
content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_06 = {
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content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_03 = {
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content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_02 = {
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content/items/weapons/player/melee/trails/chain_sword_trail_01 = {
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",
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content/items/characters/player/human/gear_hands/hmn_gloves_i = {
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content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_02 = {
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resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_bespoke_thumper_p2_increased_damage_on_staggered_enemies",
description = "loc_trait_bespoke_increased_damage_on_staggered_enemies_desc",
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item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_135_small",
dev_name = "Finish em'",
name = "content/items/traits/bespoke_thumper_p2/increased_damage_on_staggered_enemies",
dev_description = "Increased damage by {damage:%s} against staggered enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increased_damage_on_staggered_enemies",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_05/barrel_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_05",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_04/barrel_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_04",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_03 = {
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base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_03/barrel_03",
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workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_03",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/perks/melee_common/wield_increase_stamina = {
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weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_increase_stamina",
description = "loc_trait_melee_common_wield_increase_stamina_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
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dev_description = "Gain {stamina:%s} Increased Stamina",
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workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_02 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
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name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_02",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
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name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/perks/ranged_common/wield_increase_power_modifier = {
is_display_name_ref = false,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = false,
trait = "weapon_trait_ranged_increase_power",
description = "loc_trait_ranged_common_wield_increase_power_modifier_desc",
icon = "",
item_type = "PERK",
icon_small = "",
dev_name = "",
name = "content/items/perks/ranged_common/wield_increase_power_modifier",
dev_description = "Increase Power Modifier by {power_mod:%s}",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/skins/mo_654_camo_17 = {
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show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
resource_dependencies = (rec-limit),
material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_654_camo_17",
item_type = "MATERIAL_OVERRIDES",
},
content/items/traits/bespoke_forcestaff_p3/increased_crit_chance_scaled_on_peril = {
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weapon_type_restriction = (rec-limit),
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trait = "weapon_trait_bespoke_forcestaff_p3_warp_charge_critical_strike_chance_bonus",
description = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril_desc",
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icon_small = "content/ui/textures/icons/traits/weapon_trait_064_small",
dev_name = "Harnessing the warp",
name = "content/items/traits/bespoke_forcestaff_p3/increased_crit_chance_scaled_on_peril",
dev_description = "Increases your critical hit chance by {crit_chance:%s} at different increments of Peril up to {stacks:%s} stacks",
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workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril",
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description_values = (rec-limit),
},
content/items/weapons/player/ranged/barrels/flamer_rifle_barrel_02 = {
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base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/barrel_02/barrel_02",
resource_dependencies = (rec-limit),
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name = "content/items/weapons/player/ranged/barrels/flamer_rifle_barrel_02",
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item_list_faction = "Player",
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workflow_checklist = (rec-limit),
},
content/items/weapons/player/skins/mo_1225_camo_31 = {
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show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1",
workflow_state = "RELEASABLE",
feature_flags = (rec-limit),
attach_node = "1",
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material_override_apply_to_parent = true,
tags = (rec-limit),
display_name = "n/a",
name = "content/items/weapons/player/skins/mo_1225_camo_31",
item_type = "MATERIAL_OVERRIDES",
},
content/items/weapons/player/ranged/barrels/boltgun_rifle_barrel_01 = {
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base_unit = "content/weapons/player/ranged/bolt_gun/attachments/barrel_01/barrel_01",
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name = "content/items/weapons/player/ranged/barrels/boltgun_rifle_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_combatsword_p2/chained_hits_increases_cleave = {
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weapon_type_restriction = (rec-limit),
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tags = (rec-limit),
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trait = "weapon_trait_bespoke_combatsword_p2_chained_hits_increases_melee_cleave",
description = "loc_trait_bespoke_chained_hits_increases_cleave_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_168",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_168_small",
dev_name = "Chained hits increases cleave",
name = "content/items/traits/bespoke_combatsword_p2/chained_hits_increases_cleave",
dev_description = "Consecutive hits increases weapon cleave capabilites by {cleave:%s}. Stacks up to {stacks:%s} times",
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workflow_checklist = (rec-limit),
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display_name = "loc_trait_bespoke_chained_hits_increases_cleave",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_killshot_03 = {
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base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_killshot_03",
feature_flags = (rec-limit),
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item_list_faction = "Player",
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tags = (rec-limit),
display_name = "n/a",
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workflow_checklist = (rec-limit),
},
content/items/perks/ranged_common/wield_increase_disgustingly_resilient_damage = {
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weapon_type_restriction = (rec-limit),
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tags = (rec-limit),
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trait = "weapon_trait_ranged_common_wield_increased_disgustingly_resilient_damage",
description = "loc_trait_ranged_common_wield_disgustinglyresilient_damage_desc",
icon = "",
item_type = "PERK",
icon_small = "",
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name = "content/items/perks/ranged_common/wield_increase_disgustingly_resilient_damage",
dev_description = "Deal {damage:%s} additional damage to Resilient enemies.",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
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display_name = "",
weapon_template_restriction = (rec-limit),
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},
content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_02 = {
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item_list_faction = "Player",
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crimes = (rec-limit),
dev_description = "Veteran Drill Sergeant tier 1 shirt with armored west. Imperial navy color scheme. ",
mask_arms = "mask_arms_keep_wrist_and_hands",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_veteran_upperbody_career_01_lvl_01_set_02",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/2d/portrait_frames/achievements_32 = {
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resource_dependencies = (rec-limit),
workflow_checklist = (rec-limit),
description = "loc_achievements_32_desc",
always_owned = false,
icon = "content/ui/textures/nameplates/portrait_frames/achievements_32",
item_type = "PORTRAIT_FRAME",
name = "content/items/2d/portrait_frames/achievements_32",
dev_name = "Comrade in Arms",
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Aiding your comrades does not equal weakness, it shows virtue.",
slots = (rec-limit),
breeds = (rec-limit),
item_category = "UI",
display_name = "loc_achievements_32",
is_fallback_item = false,
texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_32",
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_03 = {
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workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_03",
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attachments = (rec-limit),
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display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/chaos_cultists/attachments_gear/longrange_hood_a = {
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resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/longrange_hood_a/longrange_hood_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_cultists/attachments_gear/longrange_hood_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/minions/decal_material_overrides/decal_foundry_03 = {
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base_unit = "content/characters/empty_item/empty_item",
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workflow_state = "RELEASABLE",
name = "content/items/characters/minions/decal_material_overrides/decal_foundry_03",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
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material_override_apply_to_parent = true,
},
content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_01_lvl_02_set_04 = {
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hide_slots = (rec-limit),
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feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_lowerbody_career_01_lvl_02_set_04_desc",
name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_01_lvl_02_set_04",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "Ogryn Black Britches",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_ogryn_lowerbody_career_01_lvl_02_set_04",
is_fallback_item = false,
dev_description = "Ogryn Bonebreaker tier 2 pants with armored boots. Navy color scheme.",
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_05 = {
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base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_05/barrel_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_05",
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item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_torso/servitor_torso_02_shoulderpads_01 = {
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hide_slots = (rec-limit),
base_unit = "content/characters/npc/servitor/attachments_gear/upperbody/torso_02_shoulderpads_01/torso_02_shoulderpads_01",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
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archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/servitor_torso_02_shoulderpads_01",
workflow_state = "RELEASABLE",
},
content/items/characters/player/human/gear_torso/npc_hadron_seven_three_upperbody = {
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hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_hadron_seven_three_upperbody/npc_hadron_seven_three_upperbody",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
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archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/npc_hadron_seven_three_upperbody",
workflow_state = "RELEASABLE",
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_04 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_04/barrel_04",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_04",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/minions/melee/renegade_melee_weapon_04 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/enemy/melee/enemy_melee_weapon_04/enemy_melee_weapon_04",
resource_dependencies = (rec-limit),
is_fallback_item = false,
name = "content/items/weapons/minions/melee/renegade_melee_weapon_04",
feature_flags = (rec-limit),
workflow_state = "RELEASABLE",
item_list_faction = "Minion",
wielded_attach_node = "j_rightweaponattach",
tags = (rec-limit),
display_name = "n/a",
reset_scene_graph_on_unlink = true,
unwielded_attach_node = "ap_sword_left",
},
content/items/characters/minions/chaos_daemonhost_witch/attachments_base/body = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_daemonhost_witch/attachments_base/body/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_daemonhost_witch/attachments_base/body",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_arms/enforcer_upperbody_a_arms = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/enforcer_upperbody_a/enforcer_upperbody_a_arms",
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
show_in_1p = true,
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_arms/enforcer_upperbody_a_arms",
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_05 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_05/barrel_05",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_05",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_01 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_01/barrel_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_01",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/faces/male_indian_face_01 = {
base_unit = "content/characters/player/human/attachments_base/male/face_indian_01/male_face_indian_01",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/faces/male_indian_face_01",
always_owned = true,
slots = (rec-limit),
item_type = "FACE",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
tags = (rec-limit),
archetypes = (rec-limit),
home_planets = (rec-limit),
genders = (rec-limit),
state_machine_missions = "content/characters/player/human/attachments_base/male/face_indian_01/animations/gameplay",
attachments = (rec-limit),
deform_overrides = (rec-limit),
state_machine_prologue = "content/characters/player/human/attachments_base/male/face_indian_01/animations/cinematic",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/characters/player/human/gear_torso/npc_upperbody_f = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_f/npc_upperbody_f",
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
workflow_checklist = (rec-limit),
slots = (rec-limit),
archetypes = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_fallback_item = false,
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_torso/npc_upperbody_f",
workflow_state = "RELEASABLE",
},
content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_01_tier_02 = {
material_overrides = (rec-limit),
sort_order = 0,
show_in_1p = true,
base_unit = "content/characters/empty_item/empty_item",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "1",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_01_tier_02",
description = "loc_body_tattoo_ogryn_01_tier_02_desc",
workflow_state = "RELEASABLE",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_checklist = (rec-limit),
dev_name = "body_tattoo_ogryn_01_tier_02",
tags = (rec-limit),
archetypes = (rec-limit),
parent_slot_names = (rec-limit),
genders = (rec-limit),
material_override_apply_to_parent = true,
item_type = "BODY_TATTOO",
dev_description = "Prison style and blackwork tattoo for ogryn body",
display_name = "loc_body_tattoo_ogryn_01_tier_02",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/barrels/autogun_pistol_barrel_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/barrel_03/barrel_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/ranged/barrels/autogun_pistol_barrel_03",
feature_flags = (rec-limit),
attach_node = "ap_barrel_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_02_attach_lvl_05 = {
material_overrides = (rec-limit),
slots = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_02_attach_lvl_05/frateris_militia_upperbody_career_02_attach_lvl_05",
workflow_checklist = (rec-limit),
name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_02_attach_lvl_05",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/player/human/gear_feet/imperial_guard_shoes_01 = {
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hide_slots = (rec-limit),
base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_01/imperial_guard_shoes_01",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
archetypes = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_leftleg",
item_list_faction = "Player",
name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_01",
breeds = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
tags = (rec-limit),
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_04 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_newly_infected_offset",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_04",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/autopistol_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_pistol/wpn_autogun_pistol_chained_rig",
weapon_template = "autopistol_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_pistol_sidearm",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autopistol_p1_m1",
description = "loc_autopistol_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/autopistol_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Smg with really high rate of fire and mobility.
Secondary attack braces the weapon for increased stability.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autopistol_p1_m1",
is_fallback_item = false,
dev_name = "",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/hood_and_goggles_a = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/hood_and_goggles_a/hood_and_goggles_a",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/hood_and_goggles_a",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/weapons/player/ranged/autogun_p3_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig",
weapon_template = "autogun_p3_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_autogun_p3_m3_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autogun_p3_m3",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Long range high accuracy autogun with a faster 4 shot burst firing mode.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_p3_m3",
is_fallback_item = false,
dev_name = "Autogun Pattern 3 Mark 3",
},
content/items/curios/curio_a_c01 = {
material_overrides = (rec-limit),
base_unit = "content/weapons/player/attachments/devices/devices_chained_rig",
weapon_template = "",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_1h_melee_offset",
resource_dependencies = (rec-limit),
tags = (rec-limit),
description = "loc_curio_a_c01_desc",
item_type = "GADGET",
dev_name = "curio_a_c01",
attach_node = "j_rightweaponattach",
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
dev_description = "This is curio_a_c01",
attachments = (rec-limit),
slot_weapon_skin = "",
display_name = "loc_curio_a_c01",
name = "content/items/curios/curio_a_c01",
weapon_type = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/d7_psyker_m_lowerbody = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_d7_psyker_m_lowerbody_desc",
name = "content/items/characters/player/human/gear_lowerbody/d7_psyker_m_lowerbody",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "d7_psyker_m_lowerbody",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_d7_psyker_m_lowerbody",
is_fallback_item = false,
dev_description = "This is d7_psyker_m_lowerbody",
},
content/items/characters/player/human/hair/hair_short_mohawk_a = {
sort_order = 7,
base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_mohawk_a/hair_short_mohawk_a",
childhoods = (rec-limit),
upbringings = (rec-limit),
feature_flags = (rec-limit),
attach_node = "j_spine2",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_hair_short_mohawk_a_desc",
name = "content/items/characters/player/human/hair/hair_short_mohawk_a",
always_owned = false,
slots = (rec-limit),
home_planets = (rec-limit),
workflow_state = "RELEASABLE",
dev_name = "hair_short_mohawk_a",
workflow_checklist = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
genders = (rec-limit),
parent_slot_names = (rec-limit),
item_type = "HAIR",
dev_description = "Short mohawk with shaved sides. ",
display_name = "loc_hair_short_mohawk_a",
is_fallback_item = false,
formative_events = (rec-limit),
},
content/items/weapons/player/ranged/autogun_p2_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/wpn_autogun_rifle_ak_chained_rig",
weapon_template = "autogun_p2_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_autogun_p2_m3_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autogun_p2_m3",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p2",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_p2_m3",
is_fallback_item = false,
dev_name = "",
},
content/items/weapons/player/melee/full/force_staff_full_03 = {
show_in_1p = true,
base_unit = "content/weapons/player/melee/force_staff/attachments/body_03/body_03",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
name = "content/items/weapons/player/melee/full/force_staff_full_03",
feature_flags = (rec-limit),
attach_node = "ap_body_01",
item_list_faction = "Player",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_damage_debuff = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_combataxe_p3_staggered_targets_receive_increased_damage_debuff",
description = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_174",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_174_small",
dev_name = "-",
name = "content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_damage_debuff",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/traits/bespoke_ogryn_combatblade_p1/toughness_recovery_on_multiple_hits = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_ogryn_combatblade_p1_toughness_recovery_on_multiple_hits",
description = "loc_trait_bespoke_toughness_recovery_on_multiple_hits_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_088",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_088_small",
dev_name = "Fortifying sweeps",
name = "content/items/traits/bespoke_ogryn_combatblade_p1/toughness_recovery_on_multiple_hits",
dev_description = "-",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
is_fallback_item = false,
display_name = "loc_trait_bespoke_toughness_recovery_on_multiple_hits",
weapon_template_restriction = (rec-limit),
description_values = (rec-limit),
},
content/items/weapons/player/ranged/autogun_p1_m3 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig",
weapon_template = "autogun_p1_m3",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autogun_p1_m3",
description = "loc_autogun_p1_m3_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Autogun Pattern 1 Mark 3 desc
All round assault rifle with high rate of fire and good accuracy. Struggles against armor.
Equipped with a flashlight to help you in dark areas.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_p1_m3",
is_fallback_item = false,
dev_name = "Autogun Pattern 1 Mark 3",
},
content/items/weapons/player/ranged/autogun_p1_m1 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig",
weapon_template = "autogun_p1_m1",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autogun_p1_m1",
description = "loc_autogun_p1_m1_desc",
workflow_state = "RELEASABLE",
workflow_checklist = (rec-limit),
slots = (rec-limit),
item_type = "WEAPON_RANGED",
wieldable_slot_scripts = (rec-limit),
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1",
weapon_type = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "Autogun Pattern 1 Mark 1 desc
All round assault rifle with high rate of fire and good accuracy. Slower but more powerful than the MkIII.
Equipped with a flashlight to help you in dark areas.",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_p1_m1",
is_fallback_item = false,
dev_name = "Autogun Pattern 1 Mark 1",
},
content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_02 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
backpack_offset = -0.039999999105930328,
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
resource_dependencies = (rec-limit),
breeds = (rec-limit),
name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_02",
workflow_state = "RELEASABLE",
description = "loc_psyker_upperbody_career_02_lvl_05_set_02_desc",
workflow_checklist = (rec-limit),
tags = (rec-limit),
slots = (rec-limit),
item_type = "GEAR_UPPERBODY",
show_in_1p = true,
dev_name = "psyker_upperbody_career_02_lvl_05_set_02",
profile_properties = (rec-limit),
archetypes = (rec-limit),
crimes = (rec-limit),
dev_description = "Psyker class tier 5 coat. Inquisition color scheme. ",
mask_arms = "mask_arms_keep_fingers",
attachments = (rec-limit),
mask_torso = "",
display_name = "loc_psyker_upperbody_career_02_lvl_05_set_02",
is_fallback_item = false,
genders = (rec-limit),
},
content/items/weapons/player/ranged/autogun_p2_m2 = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/ranged/autogun_rifle_ak/wpn_autogun_rifle_ak_chained_rig",
weapon_template = "autogun_p2_m2",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_carbine",
item_list_faction = "Player",
breeds = (rec-limit),
description = "loc_autogun_p2_m2_desc",
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/ranged/autogun_p2_m2",
slots = (rec-limit),
item_type = "WEAPON_RANGED",
workflow_state = "RELEASABLE",
hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p2",
wieldable_slot_scripts = (rec-limit),
archetypes = (rec-limit),
tags = (rec-limit),
dev_description = "",
slot_weapon_skin = "",
attachments = (rec-limit),
attach_node = "j_rightweaponattach",
display_name = "loc_autogun_p2_m2",
is_fallback_item = false,
dev_name = "",
},
content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_07 = {
material_overrides = (rec-limit),
resource_dependencies = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b",
workflow_state = "RELEASABLE",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_07",
event_in_parent_state_machine = "",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Minion",
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_02_lvl_02_set_01 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/ogryn/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_ogryn_lowerbody_career_02_lvl_02_set_01_desc",
name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_02_lvl_02_set_01",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "ogryn_lowerbody_career_02_lvl_02_set_01",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_ogryn_lowerbody_career_02_lvl_02_set_01",
is_fallback_item = false,
dev_description = "Ogryn tier 2 pants with combat boots. Inquisition color scheme.",
},
content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_03 = {
material_overrides = (rec-limit),
base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/face_03/face_03_b",
resource_dependencies = (rec-limit),
workflow_state = "RELEASABLE",
event_in_parent_state_machine = "face_03_offset",
feature_flags = (rec-limit),
attach_node = "j_spine1",
item_list_faction = "Minion",
name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_03",
tags = (rec-limit),
display_name = "n/a",
is_fallback_item = false,
workflow_checklist = (rec-limit),
},
content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_04 = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/player/human/third_person/base_gear_rig",
feature_flags = (rec-limit),
attach_node = "root_point",
item_list_faction = "Player",
breeds = (rec-limit),
resource_dependencies = (rec-limit),
description = "loc_zealot_lowerbody_career_01_lvl_01_set_04_desc",
name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_04",
workflow_state = "RELEASABLE",
slots = (rec-limit),
item_type = "GEAR_LOWERBODY",
workflow_checklist = (rec-limit),
dev_name = "zealot_lowerbody_career_01_lvl_01_set_04",
tags = (rec-limit),
archetypes = (rec-limit),
show_in_1p = false,
genders = (rec-limit),
mask_legs = "",
attachments = (rec-limit),
crimes = (rec-limit),
display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_04",
is_fallback_item = false,
dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ",
},
content/items/weapons/player/melee/unarmed = {
material_overrides = (rec-limit),
show_in_1p = true,
base_unit = "content/weapons/player/unarmed/unarmed",
weapon_template = "unarmed",
feature_flags = (rec-limit),
inventory_animation_event = "inventory_idle_default",
item_list_faction = "Player",
tags = (rec-limit),
description = "loc_unarmed_desc",
slots = (rec-limit),
resource_dependencies = (rec-limit),
name = "content/items/weapons/player/melee/unarmed",
archetypes = (rec-limit),
workflow_state = "RELEASABLE",
wieldable_slot_scripts = (rec-limit),
attach_node = "j_rightweaponattach",
attachments = (rec-limit),
breeds = (rec-limit),
display_name = "loc_unarmed",
is_fallback_item = true,
slot_weapon_skin = "",
},
content/items/characters/player/human/gear_legs/npc_hadron_seven_three_lowerbody_bare = {
material_overrides = (rec-limit),
hide_slots = (rec-limit),
base_unit = "content/characters/npc/human/attachments_gear/lowerbody/npc_hadron_seven_three_lowerbody/npc_hadron_seven_three_lowerbody_bare",
feature_flags = (rec-limit),
attach_node = "j_hips",
item_list_faction = "Player",
workflow_state = "RELEASABLE",
slots = (rec-limit),
resource_dependencies = (rec-limit),
archetypes = (rec-limit),
breeds = (rec-limit),
mask_legs = "",
is_fallback_item = false,
attachments = (rec-limit),
tags = (rec-limit),
display_name = "n/a",
name = "content/items/characters/player/human/gear_legs/npc_hadron_seven_three_lowerbody_bare",
workflow_checklist = (rec-limit),
},
content/items/traits/bespoke_powersword_p1/increase_power_on_kill = {
is_display_name_ref = true,
weapon_type_restriction = (rec-limit),
feature_flags = (rec-limit),
resource_dependencies = (rec-limit),
tags = (rec-limit),
is_description_ref = true,
trait = "weapon_trait_bespoke_powersword_p1_increase_power_on_kill",
description = "loc_trait_bespoke_increase_power_on_kill_desc",
icon = "content/ui/textures/icons/traits/weapon_trait_073",
item_type = "TRAIT",
icon_small = "content/ui/textures/icons/traits/weapon_trait_073_small",
dev_name = " error
16:02:17.020 [Lua] INFO [StateTitle] Changing state error -> idle
16:02:17.522 [Lua] INFO [StateTitle] Changing state idle -> signing_in
16:02:17.538 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32
16:02:17.539 [Lua] INFO [BackendManager] title_request: GET /game-settings
16:02:17.539 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
16:02:17.539 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
16:02:17.539 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/payments/reconcile?platform=steam
16:02:17.539 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:02:18.571 [Window] Window => inactive
16:02:18.571 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:02:27.546 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:02:27.863 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:02:34.635 [Window] Window => active
16:02:34.635 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:02:37.884 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:02:38.684 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:02:41.651 [EOS] Updating Product SDK Config, Time: 2073.077881
16:02:41.851 [EOS] SDK Config Product Update Request Completed - No Change
16:02:41.851 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2073.260742, Update Interval: 344.433716
16:02:48.702 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:02:50.302 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:03:00.321 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:03:02.654 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:03:12.672 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:03:18.506 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:03:28.541 warning: [Lua] WARNING [AchievementsManager] Failed to fetch data, the error was: {
{
__locals = "
[1] x = Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212
@scripts/managers/data_service/services/account_service.lua:57<>;
[2] (*temporary) = function: 0x04996d70;
[3] q = table: 0x06c2d8c0; i = 1; obj = table: 0x060e78b0;
[4] dt = 0.016666700011112; t = 2109.2030446828; async = function: 0x05526940;
[5] self = table: 0x00129830; dt = 0.016666700011112; network_is_active = true; t = 2109.2030446828;
[6] self = table: 0x00163d20; dt = 0.016666700011112; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016666700011112;
[8] dt = 0.016666700011112; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212
@scripts/managers/data_service/services/account_service.lua:57<>",
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
__locals = "
[1] x = table: 0x02626490;
[2] (*temporary) = function: 0x079abae0;
[3] q = table: 0x03ffaf90; i = 1; obj = table: 0x045de7d0;
[4] dt = 0.016666700011112; t = 2109.2030446828; async = function: 0x06e62d40;
[5] self = table: 0x00129830; dt = 0.016666700011112; network_is_active = true; t = 2109.2030446828;
[6] self = table: 0x00163d20; dt = 0.016666700011112; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016666700011112;
[8] dt = 0.016666700011112; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:214
@scripts/managers/data_service/services/account_service.lua:57<>",
}
16:03:28.541 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:03:28.541 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443
16:03:28.541 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:03:28.541 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:03:28.541 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:03:28.541 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:03:28.558 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY
16:03:28.574 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE
16:03:28.807 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING
16:03:38.558 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:03:38.575 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:03:38.575 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:03:38.575 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:03:38.926 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:03:38.976 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:03:39.009 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:03:39.059 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:03:48.943 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:03:48.993 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:03:49.026 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:03:49.076 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:03:49.510 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:03:49.993 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:03:50.010 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:03:50.027 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:03:59.528 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:04:00.011 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:04:00.028 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:04:00.061 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:04:00.761 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:04:01.128 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:04:01.378 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:04:01.694 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:04:07.428 [Window] Window => inactive
16:04:07.429 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:04:07.579 [Window] Window => active
16:04:07.580 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:04:07.580 [Window] Window => inactive
16:04:07.580 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:04:10.783 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:04:11.149 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:04:11.399 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:04:11.716 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:04:13.835 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:04:14.135 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:04:15.035 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:04:15.319 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:04:23.842 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:04:24.142 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:04:25.061 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:04:25.327 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:04:27.961 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:04:30.145 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:04:30.662 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:04:32.179 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:04:42.208 warning: [Lua] WARNING [ErrorManager] Error "BackendError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/profiles_service.lua:177: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
original traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/profiles_service.lua:175
@scripts/managers/data_service/services/account_service.lua:64<>
, message: {
{
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
}
16:04:42.208 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
{
},
{
__locals = "
[1] x = Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65
=[C]:-1<>;
[2] (*temporary) = function: 0x053b3530;
[3] q = table: 0x08320af0; i = 1; obj = table: 0x0832ac50;
[4] dt = 0.016666700050403; t = 2182.8695906855; async = function: 0x04c29ed0;
[5] self = table: 0x00129830; dt = 0.016666700050403; network_is_active = true; t = 2182.8695906855;
[6] self = table: 0x00163d20; dt = 0.016666700050403; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016666700050403;
[8] dt = 0.016666700050403; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65
=[C]:-1<>",
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
__locals = "
[1] x = Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65
=[C]:-1<>;
[2] (*temporary) = function: 0x053b3530;
[3] q = table: 0x08320af0; i = 1; obj = table: 0x0832ac50;
[4] dt = 0.016666700050403; t = 2182.8695906855; async = function: 0x04c29ed0;
[5] self = table: 0x00129830; dt = 0.016666700050403; network_is_active = true; t = 2182.8695906855;
[6] self = table: 0x00163d20; dt = 0.016666700050403; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016666700050403;
[8] dt = 0.016666700050403; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65
=[C]:-1<>",
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
vivox_issuer = "fatsha0462-da92",
vivox_domain = "mt2p.vivox.com",
sub = "23a0c3c6-86ed-4980-a6b3-05c676e56686",
vivox_token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMTk0MzEsInZ4YSI6ImxvZ2luIiwidnhpIjoxNjY5MjE5MjUxMTE1LCJmIjoic2lwOi5mYXRzaGEwNDYyLWRhOTIuMjNhMGMzYzYtODZlZC00OTgwLWE2YjMtMDVjNjc2ZTU2Njg2LkBtdDJwLnZpdm94LmNvbSJ9.1hc2vKRqjSldUB55C5U7C_Eq8MuaXwdp8mooNPE9kt0",
},
__locals = "
[1] x = table: 0x08334890;
[2] (*temporary) = function: 0x03722950;
[3] q = table: 0x0909a7a0; i = 1; obj = table: 0x09547860;
[4] dt = 0.016666700050403; t = 2182.8695906855; async = function: 0x024bee00;
[5] self = table: 0x00129830; dt = 0.016666700050403; network_is_active = true; t = 2182.8695906855;
[6] self = table: 0x00163d20; dt = 0.016666700050403; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016666700050403;
[8] dt = 0.016666700050403; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
}
16:04:42.208 [Lua] INFO [StateTitle] Changing state signing_in -> error
16:05:00.878 [Window] Window => active
16:05:00.878 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:05:01.996 [Lua] INFO [StateTitle] Changing state error -> idle
16:05:27.001 [Lua] INFO [StateTitle] Changing state idle -> signing_in
16:05:27.018 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32
16:05:27.018 [Lua] INFO [BackendManager] title_request: GET /game-settings
16:05:27.018 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
16:05:27.018 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
16:05:27.018 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/payments/reconcile?platform=steam
16:05:27.018 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:05:27.719 [Window] Window => inactive
16:05:27.720 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:05:37.035 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:05:37.051 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:05:37.051 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:05:37.051 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:05:37.051 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:05:37.351 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items
16:05:37.435 [Lua] INFO [BackendManager] Retrying request title_request: GET /immaterium/connectioninfo
16:05:37.502 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-settings
16:05:37.519 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32
16:05:37.519 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:05:44.590 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 500
Description: Error fetching data
Body:
Server error
Headers:
{
access-control-expose-headers = "x-apigateway-header,x-amz-date,content-type,etag,location,vary",
content-type = "text/plain; charset=utf-8",
connection = "keep-alive",
content-length = "12",
x-cache = "Error from cloudfront",
access-control-allow-origin = "*",
via = "1.1 4e08e102c2732c67db56ba7b7c275360.cloudfront.net (CloudFront)",
date = "Wed, 23 Nov 2022 16:05:44 GMT",
x-amz-cf-pop = "WAW51-P2",
x-amz-cf-id = "UGYRGU-VezjhzYPouQKrYqaaCsYFkAE-2hLa51RGVzocPpfBRN0AuQ==",
server-timing = "002_get-item-meta; dur=165.72672599999999,001_req; dur=165.79503699999998",
}
16:05:45.557 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items
16:05:47.541 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:05:48.442 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:05:49.565 [Window] Window => active
16:05:49.565 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:05:51.578 [Window] Window => inactive
16:05:51.578 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:05:58.453 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:06:00.020 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:06:10.040 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:06:13.381 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:06:23.396 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:06:28.969 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:06:39.005 warning: [Lua] WARNING [AchievementsManager] Failed to fetch data, the error was: {
{
__locals = "
[1] x = Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212
@scripts/managers/data_service/services/account_service.lua:57<>;
[2] (*temporary) = function: 0x0822ac60;
[3] q = table: 0x047794c0; i = 1; obj = table: 0x04a48df0;
[4] dt = 0.016667300051933; t = 2299.6662642843; async = function: 0x06192870;
[5] self = table: 0x00129830; dt = 0.016667300051933; network_is_active = true; t = 2299.6662642843;
[6] self = table: 0x00163d20; dt = 0.016667300051933; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016667300051933;
[8] dt = 0.016667300051933; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212
@scripts/managers/data_service/services/account_service.lua:57<>",
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
__locals = "
[1] x = table: 0x050ed940;
[2] (*temporary) = function: 0x0822dde0;
[3] q = table: 0x01922740; i = 1; obj = table: 0x087c0480;
[4] dt = 0.016667300051933; t = 2299.6662642843; async = function: 0x08a23c00;
[5] self = table: 0x00129830; dt = 0.016667300051933; network_is_active = true; t = 2299.6662642843;
[6] self = table: 0x00163d20; dt = 0.016667300051933; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016667300051933;
[8] dt = 0.016667300051933; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:214
@scripts/managers/data_service/services/account_service.lua:57<>",
}
16:06:39.005 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:06:39.006 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443
16:06:39.006 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:06:39.006 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:06:39.006 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:06:39.006 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:06:39.023 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY
16:06:39.039 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE
16:06:39.272 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING
16:06:40.931 [Window] Window => active
16:06:40.931 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:06:42.065 [Window] Window => inactive
16:06:42.065 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:06:49.034 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:06:49.034 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:06:49.034 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:06:49.034 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:06:49.419 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:06:49.419 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:06:49.519 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:06:49.519 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:06:59.439 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:06:59.439 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:06:59.539 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:06:59.539 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:07:00.141 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:07:00.175 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:07:00.275 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:07:00.442 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:07:10.157 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:07:10.191 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:07:10.291 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:07:10.458 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:07:11.558 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:07:11.658 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:07:11.658 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:07:12.076 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:07:21.581 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:07:21.681 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:07:21.681 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:07:22.098 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:07:23.965 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:07:24.349 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:07:24.549 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:07:25.983 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:07:33.991 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:07:34.358 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:07:34.575 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:07:36.009 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
16:07:39.211 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:07:41.764 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:07:42.214 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:07:42.698 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:07:52.743 warning: [Lua] WARNING [ErrorManager] Error "BackendError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/profiles_service.lua:177: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
original traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/profiles_service.lua:175
@scripts/managers/data_service/services/account_service.lua:64<>
, message: {
{
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
}
16:07:52.743 warning: [Lua] WARNING [ErrorManager] Error "SignInError"
stack traceback:
scripts/managers/error/error_manager.lua:31: in function '_log_error'
scripts/managers/error/error_manager.lua:107: in function 'report_error'
scripts/managers/data_service/services/account_service.lua:104: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function
, message: {
{
},
{
__locals = "
[1] x = Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65
=[C]:-1<>;
[2] (*temporary) = function: 0x07db0da0;
[3] q = table: 0x08a2b0b0; i = 1; obj = table: 0x07a96a80;
[4] dt = 0.016667000034812; t = 2373.4041678909; async = function: 0x068b0330;
[5] self = table: 0x00129830; dt = 0.016667000034812; network_is_active = true; t = 2373.4041678909;
[6] self = table: 0x00163d20; dt = 0.016667000034812; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016667000034812;
[8] dt = 0.016667000034812; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65
=[C]:-1<>",
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
__locals = "
[1] x = Backend error:
Code: 0
Description: Error fetching data
Traceback:
<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65
=[C]:-1<>;
[2] (*temporary) = function: 0x07db0da0;
[3] q = table: 0x08a2b0b0; i = 1; obj = table: 0x07a96a80;
[4] dt = 0.016667000034812; t = 2373.4041678909; async = function: 0x068b0330;
[5] self = table: 0x00129830; dt = 0.016667000034812; network_is_active = true; t = 2373.4041678909;
[6] self = table: 0x00163d20; dt = 0.016667000034812; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016667000034812;
[8] dt = 0.016667000034812; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65
=[C]:-1<>",
code = 0,
response_time = -1,
status = 0,
description = "Error fetching data",
},
{
vivox_issuer = "fatsha0462-da92",
vivox_domain = "mt2p.vivox.com",
sub = "23a0c3c6-86ed-4980-a6b3-05c676e56686",
vivox_token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMTk0MzEsInZ4YSI6ImxvZ2luIiwidnhpIjoxNjY5MjE5MjUxMTE1LCJmIjoic2lwOi5mYXRzaGEwNDYyLWRhOTIuMjNhMGMzYzYtODZlZC00OTgwLWE2YjMtMDVjNjc2ZTU2Njg2LkBtdDJwLnZpdm94LmNvbSJ9.1hc2vKRqjSldUB55C5U7C_Eq8MuaXwdp8mooNPE9kt0",
},
__locals = "
[1] x = table: 0x05bcb470;
[2] (*temporary) = function: 0x07dc1020;
[3] q = table: 0x087f4ec0; i = 1; obj = table: 0x04216190;
[4] dt = 0.016667000034812; t = 2373.4041678909; async = function: 0x09335490;
[5] self = table: 0x00129830; dt = 0.016667000034812; network_is_active = true; t = 2373.4041678909;
[6] self = table: 0x00163d20; dt = 0.016667000034812; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016667000034812;
[8] dt = 0.016667000034812; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76
@scripts/game_states/game/state_title.lua:479<>",
}
16:07:52.743 [Lua] INFO [StateTitle] Changing state signing_in -> error
16:09:11.538 [EOS] Updating Product SDK Config, Time: 2462.151367
16:09:12.140 [EOS] SDK Config Product Update Request Completed - No Change
16:09:12.140 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2462.734619, Update Interval: 353.704651
16:11:39.345 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY
16:16:05.639 [EOS] Updating Product SDK Config, Time: 2875.593506
16:16:06.290 [EOS] SDK Config Product Update Request Completed - No Change
16:16:06.290 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2876.227295, Update Interval: 317.622620
16:22:05.661 [EOS] Updating Product SDK Config, Time: 3234.975586
16:22:06.280 [EOS] SDK Config Product Update Request Completed - No Change
16:22:06.280 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 3235.577393, Update Interval: 301.223175
16:26:51.090 [Backend] Authentication credentials expired. Refreshing.
16:28:05.100 [EOS] Updating Product SDK Config, Time: 3593.884277
16:28:05.301 [EOS] SDK Config Product Update Request Completed - No Change
16:28:05.301 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 3594.067871, Update Interval: 317.049469
16:34:02.776 [EOS] Updating Product SDK Config, Time: 3950.491699
16:34:03.376 [EOS] SDK Config Product Update Request Completed - No Change
16:34:03.376 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 3951.072998, Update Interval: 325.342560
16:34:53.141 [Window] Window => active
16:34:53.141 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:34:55.280 [Lua] INFO [StateTitle] Changing state error -> idle
16:34:56.581 [Lua] INFO [StateTitle] Changing state idle -> signing_in
16:34:56.613 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<>
16:34:56.614 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32
16:34:56.614 [Lua] INFO [BackendManager] title_request: GET /game-settings
16:34:56.614 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items
16:34:56.614 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo
16:34:56.614 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/payments/reconcile?platform=steam
16:34:56.614 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true
16:34:56.863 [SteamStats] UserStatsStored success: true
16:34:56.863 [SteamStats] UserStatsStored success: true
16:34:56.863 [SteamStats] UserStatsStored success: true
16:34:56.863 [SteamStats] UserStatsStored success: true
16:34:56.863 [SteamStats] UserStatsStored success: true
16:34:56.863 [SteamStats] UserStatsStored success: true
16:34:56.863 [SteamStats] UserStatsStored success: true
16:34:57.030 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:34:57.030 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443
16:34:57.031 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:34:57.031 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters
16:34:57.031 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression
16:34:57.031 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:34:57.064 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE
16:34:57.147 [SteamStats] UserStatsStored success: true
16:34:57.298 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING
16:34:57.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
16:34:57.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
16:34:57.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
16:34:57.349 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
16:34:57.349 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
16:34:57.351 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages
16:34:57.351 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/data/narrative
16:34:57.448 [Lua] INFO [PartyImmateriumManager] Joined new strike team
16:34:57.663 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 1
16:34:57.663 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:34:58.596 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification
16:34:58.619 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/legal
16:34:58.729 [Lua] INFO [StateTitle] Changing state legal_verification -> done
16:34:58.745 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu
16:34:58.745 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0
16:34:58.746 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu
16:34:58.746 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu
16:34:58.770 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1
16:34:58.793 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/dlc/reconcile?platform=steam
16:34:58.924 [Window] Window => inactive
16:34:58.924 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:34:59.981 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle"
16:34:59.981 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards"
16:34:59.994 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards"
16:34:59.994 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle"
16:35:00.149 [Window] Window => active
16:35:00.149 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:35:01.581 [Lua] INFO [StateMainMenu] Starting the game with selected character 488340fc-ae3f-4c1a-88da-2715d0aaef41
16:35:01.587 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core
16:35:01.711 [Lua] INFO [SessionBootBase] Changed state nil -> idle
16:35:01.711 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:35:01.711 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining
16:35:01.720 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:644f422c4ba3058a",
"hub:steam:",
"hub:default",
}
16:35:01.720 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 270,
},
{
region = "aws-ca-central-1",
latency = 141,
},
{
region = "aws-eu-west-1",
latency = 58,
},
{
region = "aws-eu-west-2",
latency = 48,
},
{
region = "aws-us-west-2",
latency = 198,
},
{
region = "aws-sa-east-1",
latency = 249,
},
{
region = "aws-ap-northeast-2",
latency = 270,
},
{
region = "aws-us-east-2",
latency = 137,
},
{
region = "aws-ap-southeast-2",
latency = 288,
},
{
region = "aws-us-west-1",
latency = 190,
},
{
region = "aws-ap-southeast-1",
latency = 191,
},
{
region = "aws-eu-central-1",
latency = 45,
},
{
region = "aws-ap-south-1",
latency = 203,
},
}
16:35:01.720 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
16:35:01.720 [Lua] INFO [GameStateMachine] Changing state to StateLoading
16:35:01.720 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60
16:35:01.750 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading
16:35:01.750 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
16:35:01.750 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading
16:35:02.080 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0da5506192d3d6078--server-5--1669220090
16:35:02.080 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0da5506192d3d6078--server-5--1669220090/serverdetails
16:35:02.080 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails
16:35:02.230 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
instance_id = "aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0da5506192d3d6078--server-5--1669220090",
dedicated_type = "aws-fleetiq",
host_type = "hub_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0",
reef_name = "eu",
gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0",
gamelift_instance_id = "i-0da5506192d3d6078",
aws_region = "eu-west-1",
network_hash = "644f422c4ba3058a",
ip = "3.252.99.43",
fleet_type = "aws-fleetiq-spot-only",
port = "35550",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0da5506192d3d6078--server-5--1669220090@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMjEzOTIsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2NjkyMjEzMDIyMjksImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTBkYTU1MDYxOTJkM2Q2MDc4LS1zZXJ2ZXItNS0tMTY2OTIyMDA5MEBtdDJwLnZpdm94LmNvbSJ9.-lQQjp5xohEV66TOWU-MnKA5gc5pOa3uAdVezbxSpik",
usernameSip = "sip:.fatsha0462-da92.23a0c3c6-86ed-4980-a6b3-05c676e56686.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS0wIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIyM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2NjkyMjEzNjEsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTBkYTU1MDYxOTJkM2Q2MDc4LS1zZXJ2ZXItNS0tMTY2OTIyMDA5MCIsInNlc3Npb25JZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtd2VzdC0xLS1ob3Qtc2FwcGhpcmUtZ3Jhc3Nob3BwZXItLWktMGRhNTUwNjE5MmQzZDYwNzgtLXNlcnZlci01LS0xNjY5MjIwMDkwIiwic2Vzc2lvblR5cGUiOiJodWIiLCJzZXNzaW9uU2V0dGluZ3MiOnt9LCJiYWNrZmlsbCI6ZmFsc2UsImlhdCI6MTY2OTIyMTMwMn0.hl_z8BV_OtZfM8s8nCWqfRRONNXt0gIu3-IWrwXlo2nBKsqYJChydI8zALszvztP1TamP9pYFPr8jqfSpoznZbEvao42WoKTpHBL6sTsnv8Icx9wsFXZMcKLfoEa-fqhejDRhfKHXLX4x-74yUNeF_Y-Le6BynvCYE4xCMJJBTcvBP2Z3b0ONg1xK36v8p3Cec3yEd53YIEI8O2XvLum7h0HsvXn3dGeKmkJs1nWfhToREhBMWP6_Q0zDYfIiVw7_9QJROYmPK7sZDMrPsONbTXKZI2LxFEIZaRccCx0nnIj8iABkSXJP6BD0hT4TV0fZwbrMD-lHkqa8cyde6nQJA",
}
16:35:02.230 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 3.252.99.43:35550
16:35:02.231 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
16:35:02.504 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
16:35:02.538 [Window] Window => inactive
16:35:02.539 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:35:05.507 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining...
16:35:05.508 [Lua] INFO [SessionBootBase] Changed state searching -> joining
16:35:05.741 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined lobby 3ae61986618e666a
16:35:05.742 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0da5506192d3d6078--server-5--1669220090<>
16:35:05.742 [Lua] <>session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0da5506192d3d6078--server-5--1669220090<>
16:35:05.742 [Lua] INFO [SessionBootBase] Changed state joining -> ready
16:35:05.742 [Lua] INFO [SessionBootBase] Changed state ready -> idle
16:35:05.742 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0.
16:35:05.742 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
16:35:05.742 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
16:35:05.757 [Lua] INFO [ConnectionManager] Peer 3ae61986618e666a is connecting
16:35:05.941 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
16:35:06.041 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
16:35:06.124 [Lua] INFO [LocalMasterItemsCheckState] Host items version 67317 matches local version
16:35:06.207 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1030 split into 3 chunks
16:35:06.207 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false
16:35:06.207 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false
16:35:06.207 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 30, is_last_part: true
16:35:06.557 [Lua] INFO [LocalEacCheckState] Eac approved
16:35:07.050 [Lua] INFO [LocalDataSyncState] session_seed recieved 81814656
16:35:07.050 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 15
16:35:07.150 [Lua] INFO [MechanismManager] Received mechanism "hub" from host.
16:35:07.150 [Lua] INFO [MechanismManager] Change mechanism ->"hub"
16:35:07.150 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
16:35:07.150 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_giver_vo = "none",
}
16:35:07.167 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config
16:35:07.167 [Lua] INFO [ConnectionManager] Peer 3ae61986618e666a is connected
16:35:07.167 [Lua] INFO [ConnectionManager] Joined host; channel(15), peer(3ae61986618e666a), host_type(hub_server)
16:35:07.169 [Lua] INFO [MultiplayerSession] Joined Server: The Humdrum Mountain Conundrum
16:35:07.169 [Lua] INFO [MatchmakingNotificationHandler] Joined host
16:35:07.169 [Lua] INFO [ConnectionManager] _peer_connected 3ae61986618e666a
16:35:07.169 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub
16:35:07.184 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub
16:35:07.184 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3)
16:35:07.184 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default)
16:35:07.753 [Lua] INFO [LoadingManager] Deleting shelved loading client
16:35:07.753 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "hub_ship",
mission_giver_vo = "none",
}
16:35:07.762 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:35:07.763 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:35:07.763 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:35:07.763 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:35:08.541 [Lua] INFO [ConnectionManager] Remote peer c48bdd2db055fa80 connected to host
16:35:08.546 [Lua] INFO [ConnectionManager] Remote peer 45692fff9673afcc connected to host
16:35:08.550 [Lua] INFO [ConnectionManager] Remote peer 42cc0d3609a62de3 connected to host
16:35:08.554 [Lua] INFO [ConnectionManager] Remote peer 3e051ca144d0d95a connected to host
16:35:08.753 [Lua] INFO [ConnectionManager] Remote peer e22c2e2c63798b21 connected to host
16:35:08.756 [Lua] INFO [ConnectionManager] Remote peer fc32266937d3667 connected to host
16:35:08.965 [Lua] INFO [ConnectionManager] Remote peer 2b87d41b13933f3b connected to host
16:35:08.968 [Lua] INFO [ConnectionManager] Remote peer 37f5ad201ab4dc74 connected to host
16:35:08.971 [Lua] INFO [ConnectionManager] Remote peer 3fc4a47d0ae34067 connected to host
16:35:09.405 [Lua] INFO [ConnectionManager] Remote peer e7ddbb66a741662f connected to host
16:35:09.408 [Lua] INFO [ConnectionManager] Remote peer 9593d3990005bb22 connected to host
16:35:09.788 [Lua] INFO [PresenceManager] Disconnected from batched get presence - {
__locals = "
[1] x = table: 0x08c97500;
[2] (*temporary) = function: 0x08ef9b50;
[3] q = table: 0x028fb9a0; i = 1; obj = table: 0x028fd420;
[4] dt = 0.016667099998352; t = 4010.450158586; async = function: 0x08ef9ae0;
[5] self = table: 0x00129830; dt = 0.016667099998352; network_is_active = true; t = 4010.450158586;
[6] self = table: 0x00163d20; dt = 0.016667099998352; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016667099998352;
[8] dt = 0.016667099998352; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174
@scripts/managers/presence/presence_manager.lua:40<>",
error_message = "",
aborted = false,
error_code = 2,
error_details = "",
}
16:35:09.788 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 0.22518243968486787 secs, count=1 jitter=0.025182439684867858
16:35:10.534 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01
16:35:20.168 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1
16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_barber/world.level" with id: 2
16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 3
16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 4
16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 5
16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 6
16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 7
16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 8
16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 9
16:35:20.414 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:35:20.415 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:35:20.415 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:35:20.415 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:35:20.415 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:35:20.415 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:35:21.337 [Lua] INFO [PresenceManager] Disconnected from batched get presence - {
__locals = "
[1] x = table: 0x01bd6900;
[2] (*temporary) = function: 0x033a56d0;
[3] q = table: 0x0871d430; i = 1; obj = table: 0x08708ee0;
[4] dt = 0.016667000103128; t = 4021.9990444725; async = function: 0x01a187a0;
[5] self = table: 0x00129830; dt = 0.016667000103128; network_is_active = true; t = 4021.9990444725;
[6] self = table: 0x00163d20; dt = 0.016667000103128; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016667000103128;
[8] dt = 0.016667000103128; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174
@scripts/managers/presence/presence_manager.lua:184<>",
error_message = "",
aborted = false,
error_code = 2,
error_details = "",
}
16:35:21.337 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 0.4308543121814728 secs, count=2 jitter=0.030854312181472776
16:35:23.708 [Lua] INFO [PresenceManager] Disconnected from batched get presence - {
__locals = "
[1] x = table: 0x063d9b30;
[2] (*temporary) = function: 0x02f3f280;
[3] q = table: 0x066aa450; i = 1; obj = table: 0x066ab9c0;
[4] dt = 0.016666899944124; t = 4024.3700457726; async = function: 0x07af7310;
[5] self = table: 0x00129830; dt = 0.016666899944124; network_is_active = true; t = 4024.3700457726;
[6] self = table: 0x00163d20; dt = 0.016666899944124; t = nil;
[7] self = table: 0x00073ea0; dt = 0.016666899944124;
[8] dt = 0.016666899944124; ",
__traceback = "<>Error in promise resolve
stack traceback:
[C]: in function 'error'
scripts/foundation/utilities/promise.lua:52: in function
[C]: in function 'xpcall'
scripts/foundation/utilities/promise.lua:240: in function 'async'
scripts/foundation/utilities/promise.lua:355: in function 'update'
scripts/game_states/state_game.lua:508: in function 'update'
scripts/foundation/utilities/game_state_machine.lua:80: in function 'update'
scripts/main.lua:124: in function 'update'
scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174
@scripts/managers/presence/presence_manager.lua:184<>",
error_message = "",
aborted = false,
error_code = 2,
error_details = "",
}
16:35:23.708 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 0.96304283142089853 secs, count=3 jitter=0.16304283142089843
16:35:30.573 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
16:35:30.574 [Lua] <>mission = hub_ship<>
16:35:30.574 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
16:35:30.574 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
16:35:30.574 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
16:35:30.574 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
16:35:30.574 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
16:35:30.582 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
16:35:30.588 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
16:35:30.592 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
16:35:30.598 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
16:35:30.604 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
16:35:30.611 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
16:35:30.617 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
16:35:30.623 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
16:35:30.629 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
16:35:30.636 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
16:35:30.645 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
16:35:30.646 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
16:35:30.647 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules.
16:35:30.649 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
16:35:30.649 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
16:35:30.655 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
16:35:30.661 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
16:35:30.661 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
16:35:30.676 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
16:35:30.811 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
16:35:30.818 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
16:35:30.823 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
16:35:30.833 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
16:35:30.841 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
16:35:30.852 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
16:35:30.856 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
16:35:30.866 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
16:35:31.008 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
16:35:31.030 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
16:35:31.045 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
16:35:31.060 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
16:35:31.090 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
16:35:31.105 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
16:35:31.120 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
16:35:31.135 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
16:35:31.151 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
16:35:31.181 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
16:35:31.196 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
16:35:31.203 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
16:35:32.237 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
16:35:32.244 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
16:35:32.245 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
16:35:32.245 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
16:35:32.245 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
16:35:32.429 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:35:32.429 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:35:32.429 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:35:32.429 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:35:32.429 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:35:32.429 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:35:32.537 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:1227.489252 clock_offset:0.039238 last_frame:76717
16:35:32.585 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
16:35:32.590 [Lua] INFO [GameSessionManager] Member e7ddbb66a741662f joined
16:35:32.590 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 joined
16:35:32.590 [Lua] INFO [GameSessionManager] Member 2b87d41b13933f3b joined
16:35:32.590 [Lua] INFO [GameSessionManager] Member 9593d3990005bb22 joined
16:35:32.590 [Lua] INFO [GameSessionManager] Member 3e051ca144d0d95a joined
16:35:32.590 [Lua] INFO [GameSessionManager] Member c48bdd2db055fa80 joined
16:35:32.590 [Lua] INFO [GameSessionManager] Member 45692fff9673afcc joined
16:35:32.590 [Lua] INFO [GameSessionManager] Member 42cc0d3609a62de3 joined
16:35:32.590 [Lua] INFO [GameSessionManager] Member 3fc4a47d0ae34067 joined
16:35:32.590 [Lua] INFO [GameSessionManager] Member e22c2e2c63798b21 joined
16:35:32.590 [Lua] INFO [GameSessionManager] Member 37f5ad201ab4dc74 joined
16:35:32.590 [Lua] INFO [GameSessionManager] Member fc32266937d3667 joined
16:35:32.590 [Lua] INFO [GameSessionManager] Member 3ae61986618e666a joined
16:35:32.593 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:35:32.593 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:35:32.601 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:35:32.604 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
16:35:32.604 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability" from server correction
16:35:32.616 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.067677, more than 2.000000 times old max dt of 0.046237
16:35:32.881 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (76734), last frame (76723).
16:35:32.895 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.061964, more than 2.000000 times old max dt of 0.050861
16:35:32.944 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.217119, more than 2.000000 times old max dt of 0.055947
16:35:32.965 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.280 seconds.
16:35:38.148 [Window] Window => active
16:35:38.148 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:35:39.713 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
16:35:39.792 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41
16:35:39.792 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:35:39.810 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.094549, more than 2.000000 times old max dt of 0.076990
16:35:39.817 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:35:39.817 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
16:35:39.817 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
16:35:40.053 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-35-40][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:35:41.769 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
16:35:41.853 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=false
16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:35:44.829 [Lua] INFO [ConnectionManager] Remote peer 37f5ad201ab4dc74 disconnected from host
16:35:44.829 [Lua] INFO [GameSessionManager] Member 37f5ad201ab4dc74 left
16:35:45.093 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-35-45][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:35:50.105 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-35-50][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:35:55.114 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-35-55][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:35:59.340 [Window] Window => inactive
16:35:59.340 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:36:00.114 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-00][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:36:05.144 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-05][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:36:07.168 [Lua] INFO [ConnectionManager] Remote peer fde04a660935f8e connected to host
16:36:10.160 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-10][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:36:15.163 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-15][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:36:17.426 [Lua] INFO [ConnectionManager] Remote peer c48bdd2db055fa80 disconnected from host
16:36:17.426 [Lua] INFO [GameSessionManager] Member c48bdd2db055fa80 left
16:36:20.180 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-20][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:36:21.606 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:36:21.606 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:36:21.606 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:36:21.606 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:36:21.606 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:36:21.606 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:36:21.606 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:36:21.607 [Lua] INFO [ConnectionManager] Remote peer 2b87d41b13933f3b disconnected from host
16:36:21.607 [Lua] INFO [GameSessionManager] Member 2b87d41b13933f3b left
16:36:25.183 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-25][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:36:30.184 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-30][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:36:32.033 [Lua] INFO [GameSessionManager] Member fde04a660935f8e joined
16:36:35.193 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-35][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:36:40.199 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-40][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:36:45.202 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-45][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:36:50.202 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-50][streamline][error]commoninterface.h:336[set] Setting 'dlss' constants with the same frame index several times per frame, this needs to be fixed!
'
16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:36:54.048 [Lua] INFO [ConnectionManager] Remote peer 9593d3990005bb22 disconnected from host
16:36:54.048 [Lua] INFO [GameSessionManager] Member 9593d3990005bb22 left
16:36:55.223 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-55][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:36:58.897 [Lua] INFO [ConnectionManager] Remote peer fde04a660935f8e disconnected from host
16:36:58.897 [Lua] INFO [GameSessionManager] Member fde04a660935f8e left
16:37:00.231 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-00][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:37:05.244 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-05][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:37:10.267 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-10][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:37:15.286 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-15][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:37:20.300 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-20][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:37:25.320 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-25][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:37:30.345 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-30][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:37:35.354 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-35][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:37:40.373 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-40][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:37:45.397 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-45][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:37:50.404 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-50][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:37:55.406 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-55][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:38:00.411 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-00][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:38:05.419 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-05][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:38:10.443 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-10][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:38:12.760 [Lua] INFO [ConnectionManager] Remote peer eed8980cb29e255f connected to host
16:38:13.121 [Lua] INFO [ConnectionManager] Remote peer a4cd55f0f2ffc53a connected to host
16:38:13.380 [Lua] INFO [ConnectionManager] Remote peer 341e3f4594f56950 connected to host
16:38:15.461 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-15][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:38:20.472 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-20][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:38:25.473 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-25][streamline][error]commoninterface.h:336[set] Setting 'dlss' constants with the same frame index several times per frame, this needs to be fixed!
'
16:38:27.682 [Window] Window => active
16:38:27.682 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:38:30.484 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-30][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:38:31.953 error: [Lua] ERROR [UIViewHandler] View with name: account_profile_view has already been marked for destruction
16:38:32.246 error: [Lua] ERROR [UIViewHandler] View with name: achievements_view has already been marked for destruction
16:38:34.574 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
16:38:34.639 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41
16:38:34.639 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:38:34.662 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:38:34.662 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
16:38:34.662 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
16:38:35.233 [Window] Window => inactive
16:38:35.234 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:38:41.900 [Window] Window => active
16:38:41.900 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:38:42.357 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
16:38:42.360 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:38:42.363 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
16:38:42.372 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:38:42.509 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
16:38:42.511 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
16:38:45.668 [Lua] INFO [GameSessionManager] Member 341e3f4594f56950 joined
16:38:45.693 [Lua] INFO [GameSessionManager] Member eed8980cb29e255f joined
16:38:45.843 [Lua] INFO [GameSessionManager] Member a4cd55f0f2ffc53a joined
16:38:49.047 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/
16:38:53.348 [Window] Window => inactive
16:38:53.348 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:38:54.873 [Window] Window => active
16:38:54.873 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:38:59.169 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/credits_vendor/credits_vendor" with id: 1
16:38:59.180 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
16:38:59.180 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
16:38:59.399 [Window] Window => inactive
16:38:59.399 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:38:59.491 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-59][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:39:00.272 [Window] Window => active
16:39:00.272 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:39:01.247 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
16:39:01.257 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
16:39:01.257 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
16:39:01.370 [Lua] INFO [BackendManager] title_request: GET /store/storefront/credits_store_veteran?accountId=23a0c3c6-86ed-4980-a6b3-05c676e56686&personal=true&characterId=488340fc-ae3f-4c1a-88da-2715d0aaef41
16:39:04.579 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks
16:39:04.580 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
16:39:04.592 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
16:39:04.595 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:39:05.663 [Lua] INFO [ConnectionManager] Remote peer 341e3f4594f56950 disconnected from host
16:39:05.663 [Lua] INFO [GameSessionManager] Member 341e3f4594f56950 left
16:39:06.226 [Window] Window => inactive
16:39:06.226 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:39:07.286 [Lua] INFO [ConnectionManager] Remote peer 1ce5a561c97f8d9e connected to host
16:39:24.228 [Window] Window => active
16:39:24.228 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:39:29.400 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
16:39:29.495 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/wallets/488340fc-ae3f-4c1a-88da-2715d0aaef41/purchases
16:39:29.621 [Lua] INFO [StoreService] purchase_item done
16:39:29.621 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:39:29.621 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:39:29.621 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:39:29.621 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
16:39:29.621 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
16:39:29.801 [Lua] INFO [GameSessionManager] Member 1ce5a561c97f8d9e joined
16:39:30.299 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m2 when fetching weapon tweaks
16:39:38.162 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
16:39:38.229 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41
16:39:38.229 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:39:38.253 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:39:38.253 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
16:39:38.253 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
16:39:38.463 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-39-38][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:39:39.045 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
16:39:39.047 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:39:39.050 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
16:39:39.060 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:39:39.188 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
16:39:39.189 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks
16:39:39.198 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
16:39:39.200 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1
16:39:40.828 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks
16:39:42.231 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/
16:39:43.100 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_board/mission_board" with id: 1
16:39:43.106 [Lua] INFO [BackendManager] title_request: GET /mission-board
16:39:43.106 [Lua] INFO [BackendManager] title_request: GET /mission-event
16:39:43.340 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks
16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:39:49.875 [Lua] INFO [ConnectionManager] Remote peer 1ce5a561c97f8d9e disconnected from host
16:39:49.875 [Lua] INFO [GameSessionManager] Member 1ce5a561c97f8d9e left
16:39:54.860 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"mission-v1",
"mission:hash:644f422c4ba3058a",
"mission:steam:",
"mission:default",
}
16:39:54.860 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 270,
},
{
region = "aws-ca-central-1",
latency = 141,
},
{
region = "aws-eu-west-1",
latency = 58,
},
{
region = "aws-eu-west-2",
latency = 48,
},
{
region = "aws-us-west-2",
latency = 198,
},
{
region = "aws-sa-east-1",
latency = 249,
},
{
region = "aws-ap-northeast-2",
latency = 270,
},
{
region = "aws-us-east-2",
latency = 137,
},
{
region = "aws-ap-southeast-2",
latency = 288,
},
{
region = "aws-us-west-1",
latency = 190,
},
{
region = "aws-ap-southeast-1",
latency = 191,
},
{
region = "aws-eu-central-1",
latency = 45,
},
{
region = "aws-ap-south-1",
latency = 203,
},
}
16:39:54.860 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
16:39:55.047 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking
16:39:55.047 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking
16:39:55.303 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.054460, more than 2.000000 times old max dt of 0.052975
16:39:56.841 [Window] Window => inactive
16:39:56.842 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:40:06.287 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:40:06.287 [Lua] INFO [SessionBootBase] Changed state nil -> idle
16:40:06.287 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/65eca4fe-897b-469d-a7ba-a976c2a6d485/serverdetails
16:40:06.288 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails
16:40:06.288 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session
16:40:06.293 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission
16:40:06.293 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission
16:40:06.434 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
dedicated_alias = "mission-default",
instance_id = "aws-fleetiq--aws-eu-west-2--crucial-fuchsia-orca--i-00a32cc0a27fea340--server-7--1669221551",
dedicated_type = "aws-fleetiq",
host_type = "mission_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-2--prod--crucial-fuchsia-orca--1",
reef_name = "eu",
gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-2--prod--crucial-fuchsia-orca--1",
gamelift_instance_id = "i-00a32cc0a27fea340",
aws_region = "eu-west-2",
network_hash = "644f422c4ba3058a",
ip = "35.176.67.249",
fleet_type = "aws-fleetiq-spot-only",
port = "35570",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.mission.65eca4fe-897b-469d-a7ba-a976c2a6d485@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMjE2OTYsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2NjkyMjE2MDY0MTQsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uNjVlY2E0ZmUtODk3Yi00NjlkLWE3YmEtYTk3NmMyYTZkNDg1QG10MnAudml2b3guY29tIn0.l6HyswZAAB6O16gghm1Ql3BcTDsb6zprj0REippytRQ",
usernameSip = "sip:.fatsha0462-da92.23a0c3c6-86ed-4980-a6b3-05c676e56686.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMi0tcHJvZC0tY3J1Y2lhbC1mdWNoc2lhLW9yY2EtLTEifQ.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIyM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYiLCJjaGFyYWN0ZXJJZCI6IjQ4ODM0MGZjLWFlM2YtNGMxYS04OGRhLTI3MTVkMGFhZWY0MSJ9LCJleHAiOjE2NjkyMjE2MjYsInNlc3Npb25UeXBlIjoibWlzc2lvbiIsInNlc3Npb25JZCI6IjY1ZWNhNGZlLTg5N2ItNDY5ZC1hN2JhLWE5NzZjMmE2ZDQ4NSIsInNlc3Npb25TZXR0aW5ncyI6eyJtaXNzaW9uSWQiOiJjNzUyNjcyMS0yZGY5LTRiZDgtOGMyOS1jMDgzMGI5Y2ExNGMiLCJtaXNzaW9uSnNvbiI6IntcImlkXCI6XCJjNzUyNjcyMS0yZGY5LTRiZDgtOGMyOS1jMDgzMGI5Y2ExNGNcIixcIm1hcFwiOlwibG1fY29vbGluZ1wiLFwiZmxhZ3NcIjp7XCJldmVudFwiOnt9LFwiYWx0ZXJlZFwiOnt9LFwic2lkZVwiOnt9LFwiYWN0aXZhdGVfYmVhc3Rfb2ZfbnVyZ2xlXCI6e30sXCJhY3RpdmF0ZV9jdWx0aXN0c1wiOnt9fSxcInNpZGVNaXNzaW9uXCI6XCJzaWRlX21pc3Npb25fZ3JpbW9pcmVcIixcImNpcmN1bXN0YW5jZVwiOlwibW9yZV9yZXNpc3RhbmNlXzAxXCIsXCJjcmVkaXRzXCI6MCxcInhwXCI6MCxcImV4dHJhUmV3YXJkc1wiOnt9LFwiY2hhbGxlbmdlXCI6MyxcInJlc2lzdGFuY2VcIjozLFwic3RhcnRcIjpcIjE2NjkyMjAzNDAwMDBcIixcImV4cGlyeVwiOlwiMTY2OTIyMjQzOTk5OVwiLFwicmVxdWlyZWRMZXZlbFwiOjMsXCJtaXNzaW9uR2l2ZXJcIjpcImV4cGxpY2F0b3JfYVwiLFwiZGlzcGxheUluZGV4XCI6MTF9In0sImJhY2tmaWxsIjpmYWxzZSwiaW5zdGFuY2VJZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtd2VzdC0yLS1jcnVjaWFsLWZ1Y2hzaWEtb3JjYS0taS0wMGEzMmNjMGEyN2ZlYTM0MC0tc2VydmVyLTctLTE2NjkyMjE1NTEiLCJpYXQiOjE2NjkyMjE2MDZ9.aB1ToF3HTV2ICV8jS1EROQEZ-ScWwXzmb1OZEpGT1bE4BgcdZv5tuU2bMSq92JnpuyS6ZT4RyGcJ62ork7-vSKePfnmu0abIJm3kp6Dis8Nytnw1TiSOIyX1XqTok4HARKD0NWJBX1qKEbIDzhiuFqiy0iQyLExmZtj-Fk0Gm6IjmuHty5BmaysnYgsDjOEhGCpYHD0v6Vqx_vpvqVuuk1fx6XVpuCA9vgUFYBiwUGrOLUMyzyBnNtLYywBTPpIOW8QDmFDgS1RJOvvNvbXBWJaWjBv70TQ4IWLXwrT54KpdMcX7lIVD7veXnxjXS4FtVErNQD5XcBxJ_AenYBbouQ",
}
16:40:06.434 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 35.176.67.249:35570
16:40:06.434 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
16:40:06.617 [Lua] INFO [ConnectionManager] Remote peer e2b97cfaf8b870a0 connected to host
16:40:06.635 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
16:40:06.706 [LanLobby] Unexpected message 18 from be2732b3484c7cc5, line 832
16:40:09.648 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining...
16:40:09.648 [Lua] INFO [SessionBootBase] Changed state searching -> joining
16:40:09.822 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined lobby be2732b3484c7cc5
16:40:09.824 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-2--crucial-fuchsia-orca--i-00a32cc0a27fea340--server-7--1669221551<>
16:40:09.824 [Lua] <>session_id = 65eca4fe-897b-469d-a7ba-a976c2a6d485<>
16:40:09.824 [Lua] <>mission_id = c7526721-2df9-4bd8-8c29-c0830b9ca14c<>
16:40:09.824 [Lua] INFO [SessionBootBase] Changed state joining -> ready
16:40:09.824 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay
16:40:09.828 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server
16:40:09.828 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
16:40:09.845 [Lua] INFO [GameStateMachine] Changing state to StateLoading
16:40:09.866 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
16:40:09.866 [Lua] INFO [GameSessionManager] Member e7ddbb66a741662f left
16:40:09.866 [Lua] INFO [GameSessionManager] Member fc32266937d3667 left
16:40:09.866 [Lua] INFO [GameSessionManager] Member a4cd55f0f2ffc53a left
16:40:09.866 [Lua] INFO [GameSessionManager] Member e22c2e2c63798b21 left
16:40:09.866 [Lua] INFO [GameSessionManager] Member 45692fff9673afcc left
16:40:09.866 [Lua] INFO [GameSessionManager] Member 42cc0d3609a62de3 left
16:40:09.866 [Lua] INFO [GameSessionManager] Member 3fc4a47d0ae34067 left
16:40:09.866 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left
16:40:09.866 [Lua] INFO [GameSessionManager] Member 3e051ca144d0d95a left
16:40:09.866 [Lua] INFO [GameSessionManager] Member 3ae61986618e666a left with game reason game_session_manager_disconnect
16:40:09.866 [Lua] INFO [GameSessionManager] Member eed8980cb29e255f left
16:40:09.868 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:09.868 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:09.869 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:09.869 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:09.869 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:09.869 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:09.869 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:09.869 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:40:09.882 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:09.882 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:09.882 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:09.882 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:09.882 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:09.882 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:09.882 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:09.882 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:40:09.889 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:09.889 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:40:09.889 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:09.889 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:09.889 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:09.889 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:09.889 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:09.889 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
16:40:09.917 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship
16:40:09.917 [Lua] INFO [WorldLevelDespawnManager] despawning units
16:40:09.918 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
16:40:09.918 [Connection] Dropped game_session chunk from 3ae61986618e666a because channel 16 can't communicate
16:40:09.919 [Connection] Dropped game chunk from 3ae61986618e666a because channel 16 can't communicate
16:40:09.919 [Connection] Dropped game_session chunk from 3ae61986618e666a because channel 16 can't communicate
16:40:09.919 [Connection] Dropped game chunk from 3ae61986618e666a because channel 16 can't communicate
16:40:09.919 [Connection] Dropped game_session chunk from 3ae61986618e666a because channel 16 can't communicate
16:40:09.919 [Connection] Dropped game chunk from 3ae61986618e666a because channel 16 can't communicate
16:40:09.919 [Connection] Dropped game_session chunk from 3ae61986618e666a because channel 16 can't communicate
16:40:09.919 [Connection] Dropped game_session chunk from 3ae61986618e666a because channel 16 can't communicate
16:40:09.919 [Lua] INFO [SessionBootBase] Changed state ready -> idle
16:40:09.919 [Lua] INFO [ConnectionManager] Channel 15 to peer 3ae61986618e666a was disconnected with game reason new_connection_client
16:40:09.919 [Lua] INFO [ConnectionManager] Left host 3ae61986618e666a
16:40:09.919 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host
16:40:09.919 [Lua] INFO [ConnectionManager] _peer_disconnected 3ae61986618e666a
16:40:09.919 [Lua] INFO [ConnectionManager] Remote peer e7ddbb66a741662f disconnected from host
16:40:09.919 [Lua] INFO [ConnectionManager] Remote peer fc32266937d3667 disconnected from host
16:40:09.919 [Lua] INFO [ConnectionManager] Remote peer e2b97cfaf8b870a0 disconnected from host
16:40:09.919 [Lua] INFO [ConnectionManager] Remote peer a4cd55f0f2ffc53a disconnected from host
16:40:09.919 [Lua] INFO [ConnectionManager] Remote peer 45692fff9673afcc disconnected from host
16:40:09.919 [Lua] INFO [ConnectionManager] Remote peer 42cc0d3609a62de3 disconnected from host
16:40:09.920 [Lua] INFO [ConnectionManager] Remote peer 3fc4a47d0ae34067 disconnected from host
16:40:09.920 [Lua] INFO [ConnectionManager] Remote peer e22c2e2c63798b21 disconnected from host
16:40:09.920 [Lua] INFO [ConnectionManager] Remote peer 3e051ca144d0d95a disconnected from host
16:40:09.920 [Lua] INFO [ConnectionManager] Remote peer eed8980cb29e255f disconnected from host
16:40:09.920 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 15
16:40:09.920 [Lua] INFO [MechanismManager] Leaving mechanism "hub"
16:40:09.920 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0.
16:40:09.920 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
16:40:09.920 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
16:40:09.921 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading
16:40:09.921 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading
16:40:09.947 [Lua] INFO [ConnectionManager] Peer be2732b3484c7cc5 is connecting
16:40:09.947 [Connection] Connection to 3ae61986618e666a broken in transport layer.
16:40:09.947 [Handshaker] Aborting handshake with 3ae61986618e666a. Reason: internal_error
16:40:10.074 [Handshaker] Lost connection 136 to 3ae61986618e666a
16:40:10.129 [Lua] INFO [WorldLevelDespawnManager] despawning themes
16:40:10.182 [Lua] INFO [WorldLevelDespawnManager] despawning level
16:40:10.186 [Lua] INFO [WorldLevelDespawnManager] despawning world
16:40:10.195 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.34526780247688293
16:40:10.234 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
16:40:10.317 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
16:40:10.367 [Lua] INFO [LocalMasterItemsCheckState] Host items version 67317 matches local version
16:40:10.434 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1706 split into 4 chunks
16:40:10.434 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false
16:40:10.434 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false
16:40:10.434 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false
16:40:10.434 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 206, is_last_part: true
16:40:10.501 [Connection] Dropped lobby chunk from be2732b3484c7cc5 because channel 17 can't communicate
16:40:10.702 [Lua] INFO [LocalEacCheckState] Eac approved
16:40:11.103 [Lua] INFO [LocalDataSyncState] session_seed recieved 1661450624
16:40:11.103 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 19
16:40:11.170 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host.
16:40:11.170 [Lua] INFO [MechanismManager] Change mechanism ->"adventure"
16:40:11.170 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(lm_cooling), circumstance_name(more_resistance_01), side_mission(side_mission_grimoire)
16:40:11.170 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "lm_cooling",
mission_giver_vo = "explicator_a",
}
16:40:11.204 [Lua] INFO [ConnectionManager] Peer be2732b3484c7cc5 is connected
16:40:11.204 [Lua] INFO [ConnectionManager] Joined host; channel(19), peer(be2732b3484c7cc5), host_type(mission_server)
16:40:11.370 [Lua] INFO [MultiplayerSession] Joined Server: The Humdrum Mountain Fight
16:40:11.370 [Lua] INFO [MatchmakingNotificationHandler] Joined host
16:40:11.370 [Lua] INFO [ConnectionManager] _peer_connected be2732b3484c7cc5
16:40:11.371 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 1
16:40:11.371 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:40:11.460 [Lua] INFO [VotingClient] Joined voting "be2732b3484c7cc5:1" (mission_lobby_ready) initated by be2732b3484c7cc5, params: {
mission_data = (rec-limit),
}
16:40:11.480 [Lua] INFO [FrameRateManager] Reason "lobby_view" requested. Setting frame rate to 0
16:40:11.486 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/lobby/lobby" with id: 1
16:40:13.698 [Window] Window => active
16:40:13.698 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:40:14.537 [Lua] INFO [VotingClient] Requested vote "yes" in mission_lobby_ready, voting_id: "be2732b3484c7cc5:1"
16:40:14.627 [Lua] INFO [VotingClient] Registered vote "yes" casted by 8d69a6cfd1cb26d0 in voting "be2732b3484c7cc5:1" (mission_lobby_ready)
16:40:15.988 [Lua] INFO [VotingClient] Requested vote "no" in mission_lobby_ready, voting_id: "be2732b3484c7cc5:1"
16:40:16.050 [Lua] INFO [VotingClient] Registered vote "no" casted by 8d69a6cfd1cb26d0 in voting "be2732b3484c7cc5:1" (mission_lobby_ready)
16:40:16.805 [Window] Window => inactive
16:40:16.805 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:40:23.143 [EOS] Updating Product SDK Config, Time: 4330.672363
16:40:23.203 [Lua] INFO [VotingClient] Voting member 804111d0cdb2c03e joined voting "be2732b3484c7cc5:1"
16:40:23.333 [EOS] SDK Config Product Update Request Completed - No Change
16:40:23.333 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4330.852539, Update Interval: 306.344788
16:40:23.334 [Lua] INFO [ConnectionManager] Remote peer 804111d0cdb2c03e connected to host
16:40:23.537 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 2
16:40:23.537 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:40:29.656 [Lua] INFO [VotingClient] Voting member 1aa07f4c15e3b6e7 joined voting "be2732b3484c7cc5:1"
16:40:29.804 [Lua] INFO [VotingClient] Voting member 4451f18166402f77 joined voting "be2732b3484c7cc5:1"
16:40:29.872 [Lua] INFO [ConnectionManager] Remote peer 1aa07f4c15e3b6e7 connected to host
16:40:29.926 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 3
16:40:29.926 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:40:30.004 [Lua] INFO [ConnectionManager] Remote peer 4451f18166402f77 connected to host
16:40:30.070 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 4
16:40:30.070 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
16:40:31.086 [Window] Window => active
16:40:31.086 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:40:31.531 [Lua] INFO [VotingClient] Requested vote "yes" in mission_lobby_ready, voting_id: "be2732b3484c7cc5:1"
16:40:31.599 [Lua] INFO [VotingClient] Registered vote "yes" casted by 8d69a6cfd1cb26d0 in voting "be2732b3484c7cc5:1" (mission_lobby_ready)
16:40:32.229 [Lua] INFO [VotingClient] Registered vote "yes" casted by 804111d0cdb2c03e in voting "be2732b3484c7cc5:1" (mission_lobby_ready)
16:40:32.319 [Lua] INFO [VotingClient] Registered vote "yes" casted by 1aa07f4c15e3b6e7 in voting "be2732b3484c7cc5:1" (mission_lobby_ready)
16:40:34.551 [Lua] INFO [VotingClient] Registered vote "yes" casted by 4451f18166402f77 in voting "be2732b3484c7cc5:1" (mission_lobby_ready)
16:40:34.585 [Lua] INFO [VotingClient] Voting "be2732b3484c7cc5:1" completed, result: approved, votes: {
8d69a6cfd1cb26d0 = "yes",
804111d0cdb2c03e = "yes",
4451f18166402f77 = "yes",
1aa07f4c15e3b6e7 = "yes",
}
16:40:34.591 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure_selected -> adventure
16:40:34.591 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(lm_cooling), circumstance_name(more_resistance_01), side_mission(side_mission_grimoire)
16:40:34.951 [Lua] INFO [LoadingManager] Deleting shelved loading client
16:40:34.951 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "lm_cooling",
mission_giver_vo = "explicator_a",
}
16:40:35.367 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:40:35.367 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:40:35.367 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:40:35.367 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
16:40:36.656 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_head/rebreather_03
16:40:38.200 [Lua] INFO [FrameRateManager] Reason "lobby_view" relinquished, Setting frame rate to 60
16:40:38.200 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view"
16:40:38.200 [Lua] INFO [[LoadTimesReporter]] Reseting timer mission_intro_timer
16:40:38.204 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:40:38.204 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:40:38.204 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:40:38.204 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:40:38.205 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1
16:40:40.680 [Window] Window => inactive
16:40:40.680 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:40:47.147 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/tank_foundry/missions/mission_lm_cooling" with id: 1
16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/reactor/world.level" with id: 2
16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/conveyor_cooling/world.level" with id: 3
16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/control_room/world.level" with id: 4
16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/start_cooling/world.level" with id: 5
16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/forge_habs/world.level" with id: 6
16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/end_cooling/world.level" with id: 7
16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/cooling_shaft/world.level" with id: 8
16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/conveyor/world.level" with id: 9
16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/missions/lm_cooling_themes/default/theme_default_lm_cooling.level" with id: 10
16:40:49.039 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
16:40:58.517 [Lua] INFO [LocalWaitForMissionBriefingDoneState] mission_briefing_done
16:40:58.550 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
16:40:58.550 [Lua] <>mission = lm_cooling<>
16:40:58.550 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
16:40:58.550 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
16:40:58.550 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
16:40:58.551 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
16:40:58.551 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
16:40:58.555 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
16:40:58.562 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
16:40:58.575 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
16:40:58.582 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
16:40:58.592 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
16:40:58.600 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
16:40:58.609 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
16:40:58.617 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
16:40:58.626 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
16:40:58.636 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
16:40:58.652 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules.
16:40:58.652 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules.
16:40:58.665 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules.
16:40:58.666 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules.
16:40:58.667 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules.
16:40:58.667 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
16:40:58.667 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules.
16:40:58.667 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules.
16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules.
16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules.
16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules.
16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules.
16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules.
16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules.
16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
16:40:58.669 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules.
16:40:58.669 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_lm_cooling". Read 30 rules.
16:40:58.673 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
16:40:58.673 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
16:40:58.680 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
16:40:58.689 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
16:40:58.689 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
16:40:58.698 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
16:40:59.043 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
16:40:59.055 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
16:40:59.066 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
16:40:59.306 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
16:40:59.322 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
16:40:59.341 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
16:40:59.351 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
16:40:59.371 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
16:40:59.493 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-40-59][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:40:59.499 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
16:40:59.513 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
16:40:59.528 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
16:40:59.545 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
16:40:59.572 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
16:40:59.585 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
16:40:59.597 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
16:40:59.609 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
16:40:59.622 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
16:40:59.648 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
16:40:59.660 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
16:40:59.674 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
16:41:04.499 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-41-04][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
16:41:04.608 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
16:41:04.635 [Network] Ignoring message `rpc_boons_activated` from wrong session b621 or from non-session peer be2732b3484c7cc5
16:41:04.684 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_arms/imperial_guard_jacket_a_arms
16:41:04.684 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/imperial_guard_jacket_a
16:41:04.755 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
16:41:04.865 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
16:41:04.878 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
16:41:04.878 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
16:41:04.878 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view"
16:41:04.879 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
16:41:04.879 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
16:41:05.020 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:41:05.020 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:41:05.020 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:41:05.020 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:41:05.020 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:41:05.020 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
16:41:05.269 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:1.407896 clock_offset:0.047196 last_frame:87
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered.
16:41:05.278 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 joined
16:41:05.278 [Lua] INFO [GameSessionManager] Member 804111d0cdb2c03e joined
16:41:05.278 [Lua] INFO [GameSessionManager] Member 4451f18166402f77 joined
16:41:05.278 [Lua] INFO [GameSessionManager] Member 1aa07f4c15e3b6e7 joined
16:41:05.278 [Lua] INFO [GameSessionManager] Member be2732b3484c7cc5 joined
16:41:05.478 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
16:41:05.480 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/c_cams/c_cam_generic/world" with id: 11
16:41:05.490 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
16:41:05.496 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks
16:41:05.520 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (110), last frame (101).
16:41:05.532 [Lua] INFO [CinematicSceneSystem] client_set_scene, intro_played= true
16:41:05.533 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
16:41:05.533 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
16:41:05.535 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
16:41:05.541 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
16:41:07.008 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 1.609 seconds.
16:41:07.009 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
16:41:07.009 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability" from server correction
16:41:07.022 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (204), last frame (203).
16:41:07.035 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.013 seconds.
16:41:07.049 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (205), last frame (204).
16:41:07.116 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.070 seconds.
16:41:07.158 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (212), last frame (211).
16:41:07.196 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.042 seconds.
16:41:10.370 [Window] Window => active
16:41:10.370 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:41:10.539 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (423), last frame (422).
16:41:10.558 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.019 seconds.
16:41:24.005 [Window] Window => inactive
16:41:24.006 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:41:28.203 [Window] Window => active
16:41:28.203 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:42:13.947 [Lua] INFO [MinionGibbing] renegade_assault's [Unit '#ID[79aa665ed73fd90d]'] is out-of-bounds, despawning (Vector3(241.897, -288.868, -461.93)).
16:42:14.435 [Lua] INFO [MinionVisualLoadoutExtension] renegade_assault's [Unit '#ID[d117313dcfa259ee]'] is out-of-bounds, despawning (Vector3(219.096, -297.831, -461.746)).
16:42:14.773 [Lua] INFO [MinionVisualLoadoutExtension] renegade_assault's [Unit '#ID[0a9e9bd03c812715]'] is out-of-bounds, despawning (Vector3(215.496, -301.4, -461.78)).
16:42:15.276 [Lua] INFO [MinionVisualLoadoutExtension] renegade_assault's [Unit '#ID[d117313dcfa259ee]'] is out-of-bounds, despawning (Vector3(211.841, -299.794, -461.562)).
16:42:26.138 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/contracts/current/tasks/d384a5a2-2b3f-453f-b273-af596f9d6b98
16:43:32.330 [Lua] INFO [MinionGibbing] renegade_rifleman's [Unit '#ID[c9154df15cba676f]'] is out-of-bounds, despawning (Vector3(180.644, -344.46, -461.25)).
16:44:06.676 [Window] Window => inactive
16:44:06.676 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:44:07.775 [Window] Window => active
16:44:07.775 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
16:44:35.731 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.067819, more than 2.000000 times old max dt of 0.055888
16:44:52.819 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.071031, more than 2.000000 times old max dt of 0.061411
16:46:08.404 [EOS] Updating Product SDK Config, Time: 4675.927246
16:46:09.033 [EOS] SDK Config Product Update Request Completed - No Change
16:46:09.033 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4676.535645, Update Interval: 316.621002
16:46:44.104 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-46.2238, -204.201, -460.949)).
16:46:49.386 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-67.5935, -198.331, -460.806)).
16:47:03.047 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-53.2934, -192.149, -461.619)).
16:47:07.961 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-61.3745, -177.395, -461.537)).
16:47:15.854 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-47.0456, -208.686, -461.172)).
16:47:18.551 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-35.8772, -201.001, -461.975)).
16:47:21.173 [Lua] INFO [MinionVisualLoadoutExtension] cultist_gunner's [Unit '#ID[3d165dfde9a3084d]'] is out-of-bounds, despawning (Vector3(-21.2556, -182.221, -461.03)).
16:47:30.568 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.078782, more than 2.000000 times old max dt of 0.050772
16:47:31.959 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-12.4777, -139.653, -461.738)).
16:47:33.947 [Lua] INFO [MinionVisualLoadoutExtension] cultist_assault's [Unit '#ID[4da4dab21f8476c0]'] is out-of-bounds, despawning (Vector3(-31.3803, -184.739, -461.593)).
16:47:33.963 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-74.8434, -189.918, -462.084)).
16:47:37.786 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-72.8823, -200.976, -462.003)).
16:47:38.317 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-4.9358, -131.761, -461.418)).
16:47:42.675 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-1.68682, -209.654, -460.918)).
16:48:11.588 [Flow] HealthStationFlow sfx_close_finish
16:48:32.746 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-31.8214, -166.096, -461.583)).
16:49:32.161 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-71.5241, -160.177, -462.36)).
16:49:39.648 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.072362, more than 2.000000 times old max dt of 0.064181
16:50:49.864 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-28.2034, -122.903, -461.494)).
16:52:08.787 [EOS] Updating Product SDK Config, Time: 5036.338379
16:52:09.418 [EOS] SDK Config Product Update Request Completed - No Change
16:52:09.418 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5036.947754, Update Interval: 338.262878
16:52:17.554 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source.
16:52:21.593 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 438 will change to a manual source.
16:52:42.283 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source.
16:52:55.917 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:52:55.920 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:53:41.318 warning: [ParticleWorld] Particle with id '12615' is likely already destroyed
16:53:41.318 warning: [ParticleWorld] Particle with id '12616' is likely already destroyed
16:53:51.159 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-4.56998, -90.7527, -460.89)).
16:53:56.396 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:54:12.306 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.077243, more than 2.000000 times old max dt of 0.057958
16:54:32.606 warning: [ParticleWorld] Particle with id '13638' is likely already destroyed
16:54:32.606 warning: [ParticleWorld] Particle with id '13639' is likely already destroyed
16:54:33.314 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.096796, more than 2.000000 times old max dt of 0.058664
16:54:36.313 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.080678, more than 2.000000 times old max dt of 0.065608
16:54:51.336 [Backend] Authentication credentials expired. Refreshing.
16:55:07.049 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
16:55:24.885 warning: [ParticleWorld] Particle with id '14628' is likely already destroyed
16:55:24.885 warning: [ParticleWorld] Particle with id '14629' is likely already destroyed
16:55:42.464 [Flow] HealthStationFlow sfx_close_finish
16:55:46.700 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-85.4807, -134.734, -461.709)).
16:55:47.924 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ec3a6f2a8ed39b81]'] is out-of-bounds, despawning (Vector3(-141.997, -297.034, -461.279)).
16:55:52.263 warning: [ParticleWorld] Particle with id '14841' is likely already destroyed
16:57:00.608 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-29.8957, 1.43566, -461.85)).
16:57:13.699 [Lua] INFO [OutlineSystem] Extension not found for unit [Unit '#ID[f9048f32707b6010]']
16:58:03.681 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.063676, more than 2.000000 times old max dt of 0.056285
16:58:15.884 [Lua] INFO [MinionGibbing] renegade_rifleman's [Unit '#ID[c9154df15cba676f]'] is out-of-bounds, despawning (Vector3(-28.4979, 45.0276, -461.203)).
16:58:45.733 [EOS] Updating Product SDK Config, Time: 5433.264160
16:58:45.910 [EOS] SDK Config Product Update Request Completed - No Change
16:58:45.910 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5433.426758, Update Interval: 302.735687
16:58:52.293 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.072772, more than 2.000000 times old max dt of 0.053530
16:59:23.445 [Window] Window => inactive
16:59:23.446 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
16:59:23.665 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.059427, more than 2.000000 times old max dt of 0.056562
16:59:26.019 [Window] Window => active
16:59:26.019 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
17:00:59.388 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.062701, more than 2.000000 times old max dt of 0.045294
17:02:37.743 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.064220, more than 2.000000 times old max dt of 0.059335
17:03:07.405 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.064605, more than 2.000000 times old max dt of 0.049352
17:03:08.867 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.058487, more than 2.000000 times old max dt of 0.054287
17:03:11.692 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.062181, more than 2.000000 times old max dt of 0.061975
17:03:12.374 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/65eca4fe-897b-469d-a7ba-a976c2a6d485
17:03:12.374 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/character
17:03:12.374 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/account
17:03:12.374 [Lua] INFO [ProgressManager] Fetching session report for session 65eca4fe-897b-469d-a7ba-a976c2a6d485...
17:03:12.374 [Lua] INFO [GameModeCoopCompleteObjective] fetch_session_report, session_id: 65eca4fe-897b-469d-a7ba-a976c2a6d485
17:03:12.374 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "outro_cinematic"
17:03:12.374 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager
17:03:12.378 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
17:03:12.636 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/outro/win/outro_win_generic/world" with id: 12
17:03:12.649 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager
17:03:12.665 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
17:03:12.775 [Lua] INFO [PresenceManager] received push message={
type = "event_trigger",
source = "send_character_eor_complete",
payload = "{"event_name":"char_eor_complete","args":[{"account_id":"23a0c3c6-86ed-4980-a6b3-05c676e56686","character_id":"488340fc-ae3f-4c1a-88da-2715d0aaef41","session_id":"65eca4fe-897b-469d-a7ba-a976c2a6d485","completed_time":"1669222992779"}]}",
}
17:03:12.775 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none
17:03:12.775 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none
17:03:14.631 [Lua] INFO [MechanismAdventure] set_game_score_end_time: 1669223030
17:03:14.685 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/65eca4fe-897b-469d-a7ba-a976c2a6d485
17:03:14.798 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/65eca4fe-897b-469d-a7ba-a976c2a6d485/eor
17:03:14.963 [Lua] INFO [ProgressManager] Got session report, parsing it...
17:03:14.963 [Lua] INFO [ProgressManager] character is capped at level: 30, xp: 131900
17:03:14.963 [Lua] INFO [ProgressManager] Session report character level up completed [id:488340fc-ae3f-4c1a-88da-2715d0aaef41]
17:03:14.963 [Lua] INFO [ProgressManager] Session report account level up completed [id:23a0c3c6-86ed-4980-a6b3-05c676e56686]
17:03:14.963 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:03:14.978 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<>
17:03:14.979 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
17:03:14.979 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
17:03:14.979 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
17:03:14.979 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41
17:03:15.207 [Lua] INFO [ProgressManager] session_report fetched and parsed successfully
17:03:16.238 [Window] Window => inactive
17:03:16.239 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
17:03:19.378 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "outro_cinematic" to "done"
17:03:19.378 [Lua] INFO [GameModeCoopCompleteObjective] [_game_mode_state_changed] Force stop cinematics
17:03:19.410 [Lua] INFO [MechanismManager] session_id nil
17:03:19.418 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure -> score
17:03:19.419 [Lua] INFO [ConstantElementLoading] Opening view "blank_view"
17:03:19.430 [Lua] INFO [GameStateMachine] Changing state to StateGameScore
17:03:19.445 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
17:03:19.445 [Lua] INFO [GameSessionManager] Member 804111d0cdb2c03e left
17:03:19.445 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left
17:03:19.445 [Lua] INFO [GameSessionManager] Member 4451f18166402f77 left
17:03:19.445 [Lua] INFO [GameSessionManager] Member be2732b3484c7cc5 left with game reason game_session_manager_disconnect
17:03:19.445 [Lua] INFO [GameSessionManager] Member 1aa07f4c15e3b6e7 left
17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:03:19.478 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:03:19.478 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:03:19.478 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:03:19.478 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:03:19.478 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:03:19.604 warning: [ParticleWorld] Particle with id '4776' is likely already destroyed
17:03:19.604 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/tank_foundry/missions/mission_lm_cooling
17:03:19.604 [Lua] INFO [WorldLevelDespawnManager] despawning units
17:03:19.613 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
17:03:19.613 [Lua] INFO [ProgressManager] Parsed session report has been returned
17:03:19.613 [Lua] INFO [StateGameScore] _present_end_of_round_view, view_context: {
end_time = 1669223030000,
played_mission = "lm_cooling",
round_won = true,
session_report = (rec-limit),
}
17:03:19.613 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateGameScore
17:03:19.613 [Lua] INFO [ConstantElementLoading] Closing view "blank_view"
17:03:19.613 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateGameScore
17:03:19.619 warning: [ParticleWorld] Particle with id '20372' is likely already destroyed
17:03:19.619 warning: [ParticleWorld] Particle with id '20370' is likely already destroyed
17:03:19.619 warning: [ParticleWorld] Particle with id '20371' is likely already destroyed
17:03:19.619 warning: [ParticleWorld] Particle with id '20376' is likely already destroyed
17:03:19.619 warning: [ParticleWorld] Particle with id '20373' is likely already destroyed
17:03:19.619 warning: [ParticleWorld] Particle with id '20369' is likely already destroyed
17:03:19.619 warning: [ParticleWorld] Particle with id '20375' is likely already destroyed
17:03:19.619 warning: [ParticleWorld] Particle with id '20374' is likely already destroyed
17:03:19.619 warning: [ParticleWorld] Particle with id '20366' is likely already destroyed
17:03:19.619 warning: [ParticleWorld] Particle with id '20377' is likely already destroyed
17:03:19.619 warning: [ParticleWorld] Particle with id '20368' is likely already destroyed
17:03:19.619 warning: [ParticleWorld] Particle with id '20367' is likely already destroyed
17:03:19.631 [Lua] INFO [Matchmaker] Resolved dedicated aliases: {
"hub-v1",
"hub:hash:644f422c4ba3058a",
"hub:steam:",
"hub:default",
}
17:03:19.631 [Lua] INFO [Matchmaker] Resolved latency_list: {
{
region = "aws-ap-northeast-1",
latency = 270,
},
{
region = "aws-ca-central-1",
latency = 141,
},
{
region = "aws-eu-west-1",
latency = 58,
},
{
region = "aws-eu-west-2",
latency = 48,
},
{
region = "aws-us-west-2",
latency = 198,
},
{
region = "aws-sa-east-1",
latency = 249,
},
{
region = "aws-ap-northeast-2",
latency = 270,
},
{
region = "aws-us-east-2",
latency = 137,
},
{
region = "aws-ap-southeast-2",
latency = 288,
},
{
region = "aws-us-west-1",
latency = 190,
},
{
region = "aws-ap-southeast-1",
latency = 191,
},
{
region = "aws-eu-central-1",
latency = 45,
},
{
region = "aws-ap-south-1",
latency = 203,
},
}
17:03:19.631 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket
17:03:19.637 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/end_of_round/ui_eor_background" with id: 1
17:03:19.745 [Lua] INFO [EndView] _setup_spawn_slots() num players: 4
17:03:19.754 [Lua] INFO [STAY_IN_PARTY_VOTING] fetch_party_done
17:03:19.755 [Connection] Dropped game chunk from be2732b3484c7cc5 because channel 20 can't communicate
17:03:19.755 [Connection] Dropped game_session chunk from be2732b3484c7cc5 because channel 20 can't communicate
17:03:19.755 [Connection] Dropped game chunk from be2732b3484c7cc5 because channel 20 can't communicate
17:03:19.755 [Connection] Dropped game_session chunk from be2732b3484c7cc5 because channel 20 can't communicate
17:03:19.755 [Connection] Dropped game chunk from be2732b3484c7cc5 because channel 20 can't communicate
17:03:19.755 [Connection] Dropped game_session chunk from be2732b3484c7cc5 because channel 20 can't communicate
17:03:19.755 [Connection] Dropped channel chunk from be2732b3484c7cc5 because channel 20 can't communicate
17:03:19.755 [Lua] INFO [VotingClient] Joined voting "be2732b3484c7cc5:2" (stay_in_party) initated by be2732b3484c7cc5, params: {
new_party_invite_token = "vjQde",
new_party_id = "b961b30a-896e-42ea-8f78-373cfd318334",
}
17:03:19.755 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_started: be2732b3484c7cc5:2, new_party_id b961b30a-896e-42ea-8f78-373cfd318334, new_party_invite_token: vjQde
17:03:19.755 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_id recieved: be2732b3484c7cc5:2
17:03:19.755 [Lua] INFO [STAY_IN_PARTY_VOTING] init_done
17:03:19.755 [Lua] INFO [STAY_IN_PARTY_VOTING] started
17:03:20.203 [Lua] INFO [PartyImmateriumManager] Hub Server Latched matchmaking, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0e5848a92da4c85ee--server-7--1669220032
17:03:20.551 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1d36b92d8756c830]'
child 1: '#ID[1d36b92d8756c830]'
17:03:20.813 [Lua] INFO [WorldLevelDespawnManager] despawning themes
17:03:20.836 [Lua] INFO [WorldLevelDespawnManager] despawning level
17:03:20.843 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:03:20.849 [Lua] INFO [WorldLevelDespawnManager] despawning world
17:03:20.880 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 1.4180420991033316
17:03:33.590 [Lua] INFO [VotingClient] Voting member 4451f18166402f77 left voting "be2732b3484c7cc5:2"
17:03:33.590 [Lua] INFO [ConnectionManager] Remote peer 4451f18166402f77 disconnected from host
17:03:33.606 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 3
17:03:33.606 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:03:37.884 [Lua] INFO [VotingClient] Voting member 1aa07f4c15e3b6e7 left voting "be2732b3484c7cc5:2"
17:03:37.884 [Lua] INFO [ConnectionManager] Remote peer 1aa07f4c15e3b6e7 disconnected from host
17:03:37.900 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 2
17:03:37.900 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:03:44.685 [Lua] INFO [VotingClient] Voting member 804111d0cdb2c03e left voting "be2732b3484c7cc5:2"
17:03:44.685 [Lua] INFO [ConnectionManager] Remote peer 804111d0cdb2c03e disconnected from host
17:03:44.702 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 1
17:03:44.702 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:03:50.870 [Lua] INFO [VotingClient] Voting "be2732b3484c7cc5:2" completed, result: rejected, votes: {
8d69a6cfd1cb26d0 = (rec-limit),
}
17:03:50.870 [Lua] INFO [MechanismBase] Mechanism adventure changing state score -> mission_server_exit
17:03:50.871 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_completed: be2732b3484c7cc5:2, result: rejected
17:03:50.886 [Lua] INFO [GameStateMachine] Changing state to StateMissionServerExit
17:03:50.886 [Lua] INFO [StateGameScore] State Done. Closing end view
17:03:50.887 [Lua] INFO [SessionBootBase] Changed state nil -> idle
17:03:50.887 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
17:03:50.887 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0e5848a92da4c85ee--server-7--1669220032/serverdetails
17:03:50.887 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails
17:03:50.887 [Lua] INFO [ConstantElementLoading] State changed StateGameScore -> StateMissionServerExit
17:03:50.887 [Lua] INFO [ConstantElementLoading] Opening view "loading_view"
17:03:50.887 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateGameScore -> StateMissionServerExit
17:03:51.070 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: {
serverDetails = {
type = "dedicated",
properties = {
instance_id = "aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0e5848a92da4c85ee--server-7--1669220032",
dedicated_type = "aws-fleetiq",
host_type = "hub_server",
game_udp_cert = "-----BEGIN CERTIFICATE-----
MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL
BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz
WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB
AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb
lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ
oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M
+2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD
vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l
mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q
FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP
XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN
JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3
2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK
1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud
DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st
bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg
+AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ
L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v
6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO
Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM
T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO
A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI
4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis
h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc
zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke
pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P
KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A==
-----END CERTIFICATE-----
",
jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0",
reef_name = "eu",
gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0",
gamelift_instance_id = "i-0e5848a92da4c85ee",
aws_region = "eu-west-1",
network_hash = "644f422c4ba3058a",
ip = "3.250.19.130",
fleet_type = "aws-fleetiq-spot-only",
port = "35570",
},
},
vivoxToken = {
channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0e5848a92da4c85ee--server-7--1669220032@mt2p.vivox.com",
channelType = "g",
expiresInSeconds = 90,
token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMjMxMjEsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2NjkyMjMwMzEwNjgsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTBlNTg0OGE5MmRhNGM4NWVlLS1zZXJ2ZXItNy0tMTY2OTIyMDAzMkBtdDJwLnZpdm94LmNvbSJ9.Nli1YBfkpFaie8f1S1akUMNt98LzOtua28CPnWaeqOM",
usernameSip = "sip:.fatsha0462-da92.23a0c3c6-86ed-4980-a6b3-05c676e56686.@mt2p.vivox.com",
},
ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS0wIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIyM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2NjkyMjMwNjAsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTBlNTg0OGE5MmRhNGM4NWVlLS1zZXJ2ZXItNy0tMTY2OTIyMDAzMiIsInNlc3Npb25JZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtd2VzdC0xLS1ob3Qtc2FwcGhpcmUtZ3Jhc3Nob3BwZXItLWktMGU1ODQ4YTkyZGE0Yzg1ZWUtLXNlcnZlci03LS0xNjY5MjIwMDMyIiwic2Vzc2lvblR5cGUiOiJodWIiLCJzZXNzaW9uU2V0dGluZ3MiOnt9LCJiYWNrZmlsbCI6ZmFsc2UsImlhdCI6MTY2OTIyMzAwMH0.oDSgKrrlrkpWIJBC1JBdwKqijWWKTrwgoulz_cWvM9UWc_M4eKukfGgNHbHtWR1mPK3roP-e_U3zxiec-xlfToA3PX0hxdBdztzDiXV3rDh6rkq-qbTaTd_zY1p_nEJyNVvM5o3RmwY6bukdkn2QlDNcfYbxbD2N5bagGcavzxpkMRM9Zevvrf8eLK_Mx-by2lq5EiuNjfb2EYDtxlF-xxxUv8UlBjoFa4a7TTGqzMYyswssNp2TLjbJlaRa8nZ6HSj2lcbygj5ArOjOyEn5HK5cMZZqDLqj4gp9-ARxm4p5NmsKUJLS0xos7bFMNmVw9qBBxYj9uwQzyHWhcWALbQ",
}
17:03:51.070 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 3.250.19.130:35570
17:03:51.070 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake
17:03:51.172 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[14be24292cf5d106]'
17:03:51.308 [Lua] INFO [SessionBootBase] Changed state handshake -> searching
17:03:51.391 [LanLobby] Unexpected message 18 from 612893f4923207c4, line 832
17:03:54.312 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining...
17:03:54.312 [Lua] INFO [SessionBootBase] Changed state searching -> joining
17:03:54.530 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined lobby 612893f4923207c4
17:03:54.530 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0e5848a92da4c85ee--server-7--1669220032<>
17:03:54.530 [Lua] <>session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0e5848a92da4c85ee--server-7--1669220032<>
17:03:54.531 [Lua] INFO [SessionBootBase] Changed state joining -> ready
17:03:54.531 [Lua] INFO [SessionBootBase] Changed state ready -> idle
17:03:54.531 [Lua] INFO [ConnectionManager] Channel 19 to peer be2732b3484c7cc5 was disconnected with game reason new_connection_client
17:03:54.531 [Lua] INFO [ConnectionManager] Left host be2732b3484c7cc5
17:03:54.531 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host
17:03:54.531 [Lua] INFO [ConnectionManager] _peer_disconnected be2732b3484c7cc5
17:03:54.531 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 19
17:03:54.531 [Lua] INFO [MechanismManager] Leaving mechanism "adventure"
17:03:54.531 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0.
17:03:54.531 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000
17:03:54.531 [Connection] Connection to be2732b3484c7cc5 broken in transport layer.
17:03:54.531 [Handshaker] Aborting handshake with be2732b3484c7cc5. Reason: internal_error
17:03:54.546 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 1
17:03:54.546 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available
17:03:54.547 [Handshaker] Lost connection 137 to be2732b3484c7cc5
17:03:54.547 [Lua] INFO [ConnectionManager] Peer 612893f4923207c4 is connecting
17:03:54.729 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host
17:03:54.830 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state
17:03:54.913 [Lua] INFO [LocalMasterItemsCheckState] Host items version 67317 matches local version
17:03:54.997 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1030 split into 3 chunks
17:03:54.997 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false
17:03:54.997 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false
17:03:54.997 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 30, is_last_part: true
17:03:55.348 [Lua] INFO [LocalEacCheckState] Eac approved
17:03:55.764 [Lua] INFO [LocalDataSyncState] session_seed recieved 841694592
17:03:55.764 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 23
17:03:55.865 [Lua] INFO [MechanismManager] Received mechanism "hub" from host.
17:03:55.865 [Lua] INFO [MechanismManager] Change mechanism ->"hub"
17:03:55.881 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config
17:03:55.882 [Lua] INFO [GameStateMachine] Changing state to StateLoading
17:03:55.882 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil)
17:03:55.882 [Lua] INFO [ConnectionManager] Peer 612893f4923207c4 is connected
17:03:55.882 [Lua] INFO [ConnectionManager] Joined host; channel(23), peer(612893f4923207c4), host_type(hub_server)
17:03:55.886 [Lua] INFO [MultiplayerSession] Joined Server: The Intense Winter Showdown
17:03:55.886 [Lua] INFO [MatchmakingNotificationHandler] Joined host
17:03:55.886 [Lua] INFO [ConnectionManager] _peer_connected 612893f4923207c4
17:03:55.886 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub
17:03:55.886 [Lua] INFO [ConstantElementLoading] State changed StateMissionServerExit -> StateLoading
17:03:55.886 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMissionServerExit -> StateLoading
17:03:55.898 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub
17:03:55.898 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3)
17:03:55.898 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default)
17:03:56.584 [Lua] INFO [LoadingManager] Deleting shelved loading client
17:03:56.584 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: {
mission_name = "hub_ship",
mission_giver_vo = "none",
}
17:03:56.594 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:03:56.594 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:03:56.594 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:03:56.594 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier
17:03:57.655 [Lua] INFO [ConnectionManager] Remote peer e05fb0b36af3c93e connected to host
17:03:57.658 [Lua] INFO [ConnectionManager] Remote peer fdb5fa06ad2cbfe connected to host
17:03:57.661 [Lua] INFO [ConnectionManager] Remote peer 50d25502a164e6e1 connected to host
17:03:57.825 [Lua] INFO [ConnectionManager] Remote peer 5071728f3d82e7d connected to host
17:03:57.829 [Lua] INFO [ConnectionManager] Remote peer e1671ac70c08db38 connected to host
17:03:57.833 [Lua] INFO [ConnectionManager] Remote peer 663bf1201f274231 connected to host
17:03:57.836 [Lua] INFO [ConnectionManager] Remote peer 35d666aeb18141e6 connected to host
17:03:58.394 [Lua] INFO [ConnectionManager] Remote peer 69daf5ff7fc5dfa0 connected to host
17:03:59.548 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01
17:04:09.020 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1
17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_barber/world.level" with id: 2
17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 3
17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 4
17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 5
17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 6
17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 7
17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 8
17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 9
17:04:09.265 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:04:09.265 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:04:09.265 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:04:09.265 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:04:09.265 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:04:09.265 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead.
17:04:10.142 [Lua] INFO [ConnectionManager] Remote peer 50d25502a164e6e1 disconnected from host
17:04:19.423 [Lua] INFO [GameStateMachine] Changing state to StateGameplay
17:04:19.423 [Lua] <>mission = hub_ship<>
17:04:19.423 [Lua] INFO [GameStateMachine] Init state GameplayStateInit
17:04:19.423 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate
17:04:19.423 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0
17:04:19.423 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit
17:04:19.423 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit
17:04:19.432 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds
17:04:19.441 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld
17:04:19.444 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug
17:04:19.456 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight
17:04:19.458 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession
17:04:19.466 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode
17:04:19.476 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission
17:04:19.480 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod
17:04:19.488 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation
17:04:19.493 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions
17:04:19.506 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules.
17:04:19.507 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules.
17:04:19.508 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules.
17:04:19.512 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers
17:04:19.512 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3
17:04:19.526 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence
17:04:19.527 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent
17:04:19.527 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized
17:04:19.542 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits
17:04:19.679 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents
17:04:19.692 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer
17:04:19.701 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume
17:04:19.714 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints
17:04:19.728 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion
17:04:19.741 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation
17:04:19.748 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame
17:04:19.760 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic
17:04:19.910 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver
17:04:19.933 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory
17:04:19.948 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned
17:04:19.963 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions
17:04:19.992 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing
17:04:20.006 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent
17:04:20.021 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator
17:04:20.036 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug
17:04:20.051 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester
17:04:20.078 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer
17:04:20.092 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks
17:04:20.105 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup
17:04:20.974 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast
17:04:20.985 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun
17:04:20.985 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun
17:04:20.985 [Lua] INFO [ConstantElementLoading] Closing view "loading_view"
17:04:20.985 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun
17:04:21.172 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:04:21.173 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:04:21.173 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:04:21.173 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:04:21.173 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:04:21.173 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead.
17:04:21.287 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:2998.472385 clock_offset:0.036987 last_frame:187403
17:04:21.321 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks
17:04:21.326 [Lua] INFO [GameSessionManager] Member 5071728f3d82e7d joined
17:04:21.326 [Lua] INFO [GameSessionManager] Member e1671ac70c08db38 joined
17:04:21.326 [Lua] INFO [GameSessionManager] Member 35d666aeb18141e6 joined
17:04:21.326 [Lua] INFO [GameSessionManager] Member 663bf1201f274231 joined
17:04:21.326 [Lua] INFO [GameSessionManager] Member 69daf5ff7fc5dfa0 joined
17:04:21.326 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 joined
17:04:21.326 [Lua] INFO [GameSessionManager] Member fdb5fa06ad2cbfe joined
17:04:21.326 [Lua] INFO [GameSessionManager] Member e05fb0b36af3c93e joined
17:04:21.326 [Lua] INFO [GameSessionManager] Member 612893f4923207c4 joined
17:04:21.328 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction
17:04:21.328 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability" from server correction
17:04:21.329 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
17:04:21.329 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:04:21.337 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
17:04:21.418 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.058423, more than 2.000000 times old max dt of 0.049191
17:04:21.438 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.081699, more than 2.000000 times old max dt of 0.054110
17:04:21.606 [EOS] Updating Product SDK Config, Time: 5769.005371
17:04:21.611 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (187420), last frame (187413).
17:04:21.685 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.185192, more than 2.000000 times old max dt of 0.059521
17:04:21.687 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.260 seconds.
17:04:21.841 [EOS] SDK Config Product Update Request Completed - No Change
17:04:21.841 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5769.215332, Update Interval: 336.732086
17:04:23.032 [Window] Window => active
17:04:23.032 [Lua] INFO [Uncategorized] LUA window => ACTIVATED
17:04:24.455 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
17:04:24.523 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41
17:04:24.524 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:04:24.547 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
17:04:24.547 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
17:04:24.547 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
17:04:24.797 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 18-04-24][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
17:04:26.355 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:04:26.385 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
17:04:26.385 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
17:04:26.385 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
17:04:27.449 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
17:04:27.451 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:04:27.454 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
17:04:27.465 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
17:04:27.888 [Lua] INFO [ConnectionManager] Remote peer 4440e812979340b3 connected to host
17:04:28.749 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
17:04:28.751 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:04:28.754 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
17:04:28.762 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
17:04:34.356 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
17:04:34.360 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:04:34.362 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
17:04:34.373 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
17:04:40.360 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
17:04:40.364 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:04:40.367 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
17:04:40.381 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
17:04:41.481 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
17:04:41.481 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
17:04:41.898 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
17:04:41.902 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead
17:04:41.905 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1
17:04:41.919 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear
17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:04:46.052 [Lua] INFO [ConnectionManager] Remote peer 5071728f3d82e7d disconnected from host
17:04:46.052 [Lua] INFO [GameSessionManager] Member 5071728f3d82e7d left
17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:04:46.149 [Lua] INFO [ConnectionManager] Remote peer fdb5fa06ad2cbfe disconnected from host
17:04:46.150 [Lua] INFO [GameSessionManager] Member fdb5fa06ad2cbfe left
17:04:46.622 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/
17:04:50.110 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1
17:04:50.198 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=false
17:04:50.352 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 18-04-50][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
17:04:51.020 [Lua] INFO [GameSessionManager] Member 4440e812979340b3 joined
17:04:55.393 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 18-04-55][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
17:04:59.388 error: [Lua] ERROR [UIViewHandler] View with name: account_profile_view has already been marked for destruction
17:04:59.645 error: [Lua] ERROR [UIViewHandler] View with name: achievements_view has already been marked for destruction
17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:05:06.880 [Lua] INFO [ConnectionManager] Remote peer 4440e812979340b3 disconnected from host
17:05:06.880 [Lua] INFO [GameSessionManager] Member 4440e812979340b3 left
17:05:08.346 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/credits_vendor/credits_vendor" with id: 1
17:05:08.359 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
17:05:08.359 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
17:05:08.630 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 18-05-08][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
17:05:09.268 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
17:05:09.276 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
17:05:09.276 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
17:05:09.410 [Lua] INFO [BackendManager] title_request: GET /store/storefront/credits_store_veteran?accountId=23a0c3c6-86ed-4980-a6b3-05c676e56686&personal=true&characterId=488340fc-ae3f-4c1a-88da-2715d0aaef41
17:05:13.599 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/credits_vendor/credits_vendor" with id: 1
17:05:13.610 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
17:05:13.610 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
17:05:13.872 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 18-05-13][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed!
'
17:05:14.881 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1
17:05:14.889 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets
17:05:14.889 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets
17:05:19.442 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause:
Backend error:
Code: 0
Description: Error fetching data
17:05:19.704 [Application] Lua signals application exit.
17:05:19.793 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[9]
17:05:19.793 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[10]
17:05:19.794 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[11]
17:05:19.794 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[12]
17:05:20.845 [Lua] <>shutdown = true<>
17:05:20.845 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed
17:05:20.845 [Lua] INFO [GameSessionManager] Member 69daf5ff7fc5dfa0 left
17:05:20.845 [Lua] INFO [GameSessionManager] Member e1671ac70c08db38 left
17:05:20.845 [Lua] INFO [GameSessionManager] Member 35d666aeb18141e6 left
17:05:20.845 [Lua] INFO [GameSessionManager] Member 663bf1201f274231 left
17:05:20.845 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left
17:05:20.845 [Lua] INFO [GameSessionManager] Member 612893f4923207c4 left with game reason game_session_manager_disconnect
17:05:20.845 [Lua] INFO [GameSessionManager] Member e05fb0b36af3c93e left
17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:05:20.850 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:05:20.850 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:05:20.850 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:05:20.850 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:05:20.850 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:05:20.850 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:05:20.850 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul"
17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:05:20.855 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:05:20.856 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:05:20.856 warning: [ParticleWorld] Particle with id '0' is likely already destroyed
17:05:20.856 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:05:20.856 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:05:20.856 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:05:20.856 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:05:20.856 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:05:20.856 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul"
17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head"
17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips"
17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot"
17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm"
17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand"
17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand"
17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot"
17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand"
17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head"
17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips"
17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand"
17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm"
17:05:20.877 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship
17:05:20.877 [Lua] INFO [WorldLevelDespawnManager] despawning units
17:05:20.878 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60
17:05:20.886 [Window] Window => inactive
17:05:20.886 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED
17:05:20.992 [Lua] INFO [WorldLevelDespawnManager] flushing
17:05:21.730 [Lua] INFO [LoadingManager] Deleting shelved loading client
17:05:21.731 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun ->
17:05:21.992 [Lua] INFO [ConnectionManager] Channel 23 to peer 612893f4923207c4 was disconnected with game reason connection_manager_destroyed
17:05:21.992 [Lua] INFO [ConnectionManager] Left host 612893f4923207c4
17:05:21.992 [Lua] INFO [ConnectionManager] _peer_disconnected 612893f4923207c4
17:05:21.992 [Lua] INFO [ConnectionManager] Remote peer 69daf5ff7fc5dfa0 disconnected from host
17:05:21.992 [Lua] INFO [ConnectionManager] Remote peer e1671ac70c08db38 disconnected from host
17:05:21.992 [Lua] INFO [ConnectionManager] Remote peer 35d666aeb18141e6 disconnected from host
17:05:21.992 [Lua] INFO [ConnectionManager] Remote peer 663bf1201f274231 disconnected from host
17:05:21.992 [Lua] INFO [ConnectionManager] Remote peer e05fb0b36af3c93e disconnected from host
17:05:21.992 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 23
17:05:21.992 [Lua] INFO [MechanismManager] Leaving mechanism "hub"
17:05:21.992 [Connection] Connection to 612893f4923207c4 broken in transport layer.
17:05:21.992 [Handshaker] Aborting handshake with 612893f4923207c4. Reason: internal_error
17:05:21.995 [Lua] INFO [Log Internal] Global log level set to: 5
17:05:21.995 [Lua] INFO [Log Internal] Global log level set to: 2
17:05:23.082 [Vivox] Uninitialized
17:05:25.908 warning: [D3D12ArrayStorage] 44593 of 44902 resources of type 'D3D12ConstantBuffer' has not been released.
[Log end]