[Log version] 1 [Session] 78a55675-5cab-4794-8e84-2488bde25d67 UTC time stamps 15:28:07.954 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3533 15:28:07.954 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3545 15:28:07.954 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3548 15:28:07.955 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3553 15:28:07.955 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3556 15:28:07.957 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3572 15:28:07.983 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3598 15:28:07.990 [HTTP Cache] Initialized cache: C:\Users\kozak\AppData\Roaming\Fatshark\Darktide\http_cache.db 15:28:07.990 [HTTP Cache] Cache file size: 9892 kB 15:28:07.990 [Backend] Created 15:28:07.990 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3603 15:28:08.500 [Application] STARTUP: setup eos, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3624 15:28:08.518 [EOS] Overlay will not load, because the binary's path is not configured 15:28:08.597 [EOS] Has EAC Client 15:28:08.598 [EOS] [AntiCheatClient] AddNotifyMessageToPeer bound with NotificationId=[9] 15:28:08.598 [EOS] [AntiCheatClient] AddNotifyPeerActionRequired bound with NotificationId=[10] 15:28:08.598 [EOS] [AntiCheatClient] AddNotifyPeerAuthStatusChanged bound with NotificationId=[11] 15:28:08.598 [EOS] [AntiCheatClient] AddNotifyMessageToServer bound with NotificationId=[12] 15:28:08.598 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3632 15:28:10.180 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 3060 Laptop GPU) 15:28:13.327 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 15:28:13.327 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: true 15:28:14.965 [Application] --- CPU CPU: AMD Ryzen 5 5600H with Radeon Graphics Vendor: AuthenticAMD Logical processors: 12 Family: 10:15, Model: 5:0 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00000010 00001100 00001000 00000000 ECX: 11111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32108MB Available: 21656MB --- OS Windows version 10.0 build 22000, 64 bit Windows 10 Machine ID b9dc069a-afea-4319-bb69-76be923b96b1 --- Network Network interface: Killer E2600 Gigabit Ethernet Controller (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: MediaTek Wi-Fi 6 MT7921 Wireless LAN Card (IPv4, IPv6) --- Input No input devices detected. --- Graphics Graphics card: NVIDIA GeForce RTX 3060 Laptop GPU (DirectX 12.1, 6009MB) Driver version: 52698 Graphics card: AMD Radeon(TM) Graphics (DirectX 12.1, 496MB) Driver version: public: 20.40.32.15 ; internal: 20.40.32.15-210825a-371182C-Acer Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) 15:28:14.965 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3636 15:28:14.993 [Window] Window => active 15:28:15.023 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3647 15:28:15.025 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3653 15:28:15.028 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3656 15:28:15.712 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 15:28:15.712 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 15:28:15.712 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 15:28:15.712 [RenderInterface] user specified render setting: `vertical_fov` doesn't exist in render settings -- skipping 15:28:15.712 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 15:28:15.712 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 15:28:16.736 warning: [Shaders] could not find any pipeline for '#ID[0563f5ed]' 15:28:16.754 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3659 15:28:17.695 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3661 15:28:17.696 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3663 15:28:17.696 [Save] Save dir: `C:\Users\kozak\AppData\Roaming\Fatshark\Darktide` 15:28:17.696 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 3702 15:28:17.705 [Lua] [ParameterResolver] Resolving Game Parameters 15:28:17.705 [Lua] [ParameterResolver] Resolving Development Parameters 15:28:17.705 [Lua] [GameStateMachine] Init state StateBoot 15:28:17.705 [Lua] [GameStateMachine] Init state StateLoadRenderSettings 15:28:17.706 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2022_11_15_week2and3_for_pob\runtime\application\application.cpp, Line: 4124 15:28:17.714 [EOS] Updating Platform SDK Config, Time: 9.116489 15:28:17.725 [SteamStats] RequestCurrentStats success: true 15:28:17.727 [Lua] [GameStateMachine] Changing state to StateLoadBootAssets 15:28:18.655 [EOS] SDK Config Platform Update Request Successful, Time: 9.904929 15:28:18.656 [EOS] Start Session (User: ...) 15:28:18.656 warning: [EOS] EOS SDK Analytics disabled for route [1]. 15:28:18.658 [EOS] Updating Product SDK Config, Time: 10.056894 15:28:18.671 [Lua] [LocalizationManager] Setup localizers 15:28:19.179 [Lua] [GameStateMachine] Changing state to StateRequireScripts 15:28:19.179 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 15:28:19.179 [Lua] INFO [Log Internal] Global log level set to: 2 15:28:19.179 [Lua] <>project = bishop<> 15:28:19.179 [Lua] <>project_branch = rel_2022_10_27_week2and3_for_pob_external<> 15:28:19.179 [Lua] <>build = release<> 15:28:19.179 [Lua] <>platform = win32<> 15:28:19.179 [Lua] <>title_id = 4711<> 15:28:19.179 [Lua] <>content_revision = 67317<> 15:28:19.179 [Lua] <>engine_revision = c2a0295b9c77839f38fa4af818203d2e7f61e229<> 15:28:19.179 [Lua] <>rendering_backend = dx12<> 15:28:19.179 [Lua] <>teamcity_build_id = 238768<> 15:28:19.179 [Lua] <>server = false<> 15:28:19.179 [Lua] <>backend_env = prod<> 15:28:19.179 [Lua] <>steam_id = 11000010516db9e<> 15:28:19.179 [Lua] <>steam_user_name = Rakam<> 15:28:19.179 [Lua] <>steam_app_id = 1361210<> 15:28:19.179 [Lua] <>machine_id = b9dc069a-afea-4319-bb69-76be923b96b1<> 15:28:19.179 [Lua] INFO [Testify] Ready! 15:28:19.277 [Lua] INFO [ImpactFxInjector] Found override for "void_shield" impact fx on damage_type: metal_slashing_medium 15:28:19.411 [Lua] INFO [GameStateMachine] Changing state to StateLoadAudioSettings 15:28:19.473 [Lua] INFO [GameStateMachine] Changing state to StateGame 15:28:19.473 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 15:28:19.473 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 15:28:19.473 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 15:28:19.473 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 15:28:19.473 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 15:28:19.474 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 15:28:19.474 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:28:19.474 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 15:28:19.474 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:28:19.474 [Lua] INFO [Input Manager] Init device: mouse, 1 15:28:19.474 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 15:28:19.474 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 15:28:19.474 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 15:28:19.474 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 15:28:19.474 [Lua] INFO [Input Manager] Init device: keyboard, 1 15:28:19.474 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 15:28:19.474 [Lua] INFO [Input Manager] Using input from: keyboard(1) 15:28:19.475 [Lua] INFO [MechanismManager] Initialized without mechanism 15:28:19.475 [Lua] INFO [ConnectionManager] Combined hash: 644f422c4ba3058a 15:28:19.475 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:28:19.475 [Lua] INFO [AccountManager] Using base account manager 15:28:19.484 [Lua] INFO [GameStateMachine] Init state StateSplash 15:28:19.485 [Lua] INFO [Input Manager] Created a InputService of type [View] 15:28:19.485 [Lua] INFO [ConstantElementLoading] State changed nil -> 15:28:19.485 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 15:28:19.487 [EOS] Start Session (User: ...) 15:28:19.642 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:28:19.642 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 15:28:19.660 [EOS] SDK Config Product Update Request Successful, Time: 11.045824 15:28:19.662 warning: [EOS] Purchase flow is disabled due to overlay setup failure (EOS_NotConfigured). 15:28:19.662 warning: [EOS] Social overlay is disabled due to overlay setup failure (EOS_UnexpectedError). 15:28:19.662 [EOS] SDK Config Data - Watermark: -934553538 15:28:19.662 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 11.045824, Update Interval: 327.356781 15:28:40.879 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:28:40.879 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 15:28:42.334 [Lua] INFO [GameStateMachine] Changing state to StateTitle 15:28:42.335 [Lua] INFO [ConstantElementLoading] State changed -> StateTitle 15:28:42.335 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> StateTitle 15:28:42.436 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 15:28:43.151 [Lua] INFO [StateTitle] Changing state idle -> signing_in 15:28:43.536 [Window] Window => inactive 15:28:43.536 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 15:28:44.320 [Backend] Joined authentication queue at position 0 15:28:44.570 [Backend] Finished waiting in authentication queue 15:28:44.587 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<> 15:28:44.755 [Lua] INFO [ConnectionManager] Initialized wan_client with peer_id 8d69a6cfd1cb26d0 15:28:44.755 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32 15:28:44.755 [Lua] INFO [BackendManager] title_request: GET /game-settings 15:28:44.755 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 15:28:44.755 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 15:28:44.756 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<> 15:28:44.757 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/payments/reconcile?platform=steam 15:28:44.757 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 15:28:44.757 [Lua] INFO [Backend] Starting time sync 15:28:44.975 [Lua] INFO [BackendManager] url_request: GET https://bsp-cdn-prod.atoma.cloud/items/versions/67317/Ub9KnHHtghx93axXvQWw2NLq8JcWQ1Q5z8Kj.json 15:28:45.006 [SteamStats] UserStatsStored success: true 15:28:45.006 [SteamStats] UserStatsStored success: true 15:28:45.006 [SteamStats] UserStatsStored success: true 15:28:45.006 [SteamStats] UserStatsStored success: true 15:28:45.006 [SteamStats] UserStatsStored success: true 15:28:45.006 [SteamStats] UserStatsStored success: true 15:28:45.006 [SteamStats] UserStatsStored success: true 15:28:45.006 [SteamStats] UserStatsStored success: true 15:28:45.549 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:28:45.549 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 15:28:45.549 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:28:45.549 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 15:28:45.549 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 15:28:45.549 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 15:28:45.573 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 15:28:45.823 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 15:28:45.873 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 15:28:45.874 [Lua] INFO [Input Manager] Created a InputService of type [Debug] 15:28:45.874 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 15:28:45.874 [Lua] INFO [Input Manager] Created a InputService of type [FreeFlight] 15:28:45.874 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 15:28:45.874 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 15:28:45.875 [Lua] INFO [Input Manager] Created a InputService of type [Imgui] 15:28:45.875 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 15:28:45.876 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages 15:28:45.884 [Vivox] Initialized 15:28:45.884 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:28:45.884 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/data/narrative 15:28:45.973 [Lua] INFO [PartyImmateriumManager] Joined new strike team 15:28:46.199 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 1 15:28:46.199 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:28:49.533 warning: [Lua] WARNING [VivoxManager] Assumed our local mic was unmuted but local audio info says it was muted. 15:28:49.723 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification 15:28:49.747 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/legal 15:28:49.857 [Lua] INFO [StateTitle] Changing state legal_verification -> done 15:28:49.874 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 15:28:49.874 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 15:28:49.874 [Lua] INFO [BackendManager] title_request: GET /matchmaker/regions 15:28:49.874 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu 15:28:49.874 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu 15:28:49.889 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 15:28:49.918 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/dlc/reconcile?platform=steam 15:28:49.923 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1 15:28:49.987 warning: [DDGIVolume] memory leak in ddgi volume, this is a reminder for fixing this! 15:28:49.996 [Lua] INFO [BackendManager] title_request: GET /social 15:28:50.072 [Lua] INFO [BackendManager] title_request: GET /social/23a0c3c6-86ed-4980-a6b3-05c676e56686/friends 15:28:51.020 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle" 15:28:51.020 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards" 15:28:51.033 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards" 15:28:51.033 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle" 15:29:10.317 [Window] Window => active 15:29:10.318 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 15:29:11.665 [Lua] INFO [StateMainMenu] Starting the game with selected character 488340fc-ae3f-4c1a-88da-2715d0aaef41 15:29:11.671 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 15:29:11.770 [Lua] INFO [SessionBootBase] Changed state nil -> idle 15:29:11.770 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:29:11.770 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 15:29:11.778 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:644f422c4ba3058a", "hub:steam:", "hub:default", } 15:29:11.778 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 270, }, { region = "aws-ca-central-1", latency = 141, }, { region = "aws-eu-west-1", latency = 58, }, { region = "aws-eu-west-2", latency = 48, }, { region = "aws-us-west-2", latency = 198, }, { region = "aws-sa-east-1", latency = 249, }, { region = "aws-ap-northeast-2", latency = 270, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 288, }, { region = "aws-us-west-1", latency = 190, }, { region = "aws-ap-southeast-1", latency = 191, }, { region = "aws-eu-central-1", latency = 45, }, { region = "aws-ap-south-1", latency = 203, }, } 15:29:11.778 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 15:29:11.778 [Lua] INFO [GameStateMachine] Changing state to StateLoading 15:29:11.778 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 15:29:11.815 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 15:29:11.815 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 15:29:11.816 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 15:29:12.080 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0f33a2ea2411f9b7f--server-7--1669210505 15:29:12.080 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0f33a2ea2411f9b7f--server-7--1669210505/serverdetails 15:29:12.080 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 15:29:12.324 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0f33a2ea2411f9b7f--server-7--1669210505", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0", gamelift_instance_id = "i-0f33a2ea2411f9b7f", aws_region = "eu-west-1", network_hash = "644f422c4ba3058a", ip = "3.250.145.241", fleet_type = "aws-fleetiq-spot-only", port = "35570", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0f33a2ea2411f9b7f--server-7--1669210505@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMTc0NDIsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2NjkyMTczNTIzMzAsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTBmMzNhMmVhMjQxMWY5YjdmLS1zZXJ2ZXItNy0tMTY2OTIxMDUwNUBtdDJwLnZpdm94LmNvbSJ9.ENq71dHuzZGfaaj3Z6-aB7DA_vv2nDsVU4MXi7IwCYA", usernameSip = "sip:.fatsha0462-da92.23a0c3c6-86ed-4980-a6b3-05c676e56686.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS0wIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIyM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2NjkyMTc0MTIsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTBmMzNhMmVhMjQxMWY5YjdmLS1zZXJ2ZXItNy0tMTY2OTIxMDUwNSIsInNlc3Npb25JZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtd2VzdC0xLS1ob3Qtc2FwcGhpcmUtZ3Jhc3Nob3BwZXItLWktMGYzM2EyZWEyNDExZjliN2YtLXNlcnZlci03LS0xNjY5MjEwNTA1Iiwic2Vzc2lvblR5cGUiOiJodWIiLCJzZXNzaW9uU2V0dGluZ3MiOnt9LCJiYWNrZmlsbCI6ZmFsc2UsImlhdCI6MTY2OTIxNzM1Mn0.imwQSjzezs1RktztVEqZ7RGxo1vStUTZr8OAAw_xnwCgmgQGoW3L997iuEkRtr-17pZa6zHctzmnk0K8T_ExDu1cfny1psI6xvgfh2_pa7mgRViMsNdFm3itEePhk6IFD-_GlMsAo4u_dcqd1G49qhKAm33hP-xfqm3_Ix9n8hsdlHdcBfjkplWzMDtgDyfwPpdDbMflGqNqfD45WsnZ4VRhlScUd-vgl-amtWkitflM2aueP0cOxautYztsabzwpxnRHtOc5hiAc4LI3CXlomoEG7WLyX4FN1iSIQQEaIknbV-TF45AhSvJHQ7ohMCT8alajH_wRfxxPgQY4TDs7Q", } 15:29:12.324 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 3.250.145.241:35570 15:29:12.325 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 15:29:12.558 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 15:29:15.558 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 15:29:15.558 [Lua] INFO [SessionBootBase] Changed state searching -> joining 15:29:15.775 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined lobby 5ceeef63cfdd437e 15:29:15.775 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0f33a2ea2411f9b7f--server-7--1669210505<> 15:29:15.775 [Lua] <>session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0f33a2ea2411f9b7f--server-7--1669210505<> 15:29:15.776 [Lua] INFO [SessionBootBase] Changed state joining -> ready 15:29:15.776 [Lua] INFO [SessionBootBase] Changed state ready -> idle 15:29:15.776 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0. 15:29:15.776 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 15:29:15.791 [Lua] INFO [ConnectionManager] Peer 5ceeef63cfdd437e is connecting 15:29:15.975 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 15:29:16.075 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 15:29:16.158 [Lua] INFO [LocalMasterItemsCheckState] Host items version 67317 matches local version 15:29:16.241 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1030 split into 3 chunks 15:29:16.241 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 15:29:16.241 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 15:29:16.241 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 30, is_last_part: true 15:29:16.591 [Lua] INFO [LocalEacCheckState] Eac approved 15:29:16.992 [Lua] INFO [LocalDataSyncState] session_seed recieved 1985549696 15:29:16.992 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 3 15:29:17.092 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 15:29:17.092 [Lua] INFO [MechanismManager] Change mechanism ->"hub" 15:29:17.108 [Lua] INFO [ConnectionManager] Peer 5ceeef63cfdd437e is connected 15:29:17.108 [Lua] INFO [ConnectionManager] Joined host; channel(3), peer(5ceeef63cfdd437e), host_type(hub_server) 15:29:17.110 [Lua] INFO [MultiplayerSession] Joined Server: The Intense Beach Dance 15:29:17.110 [Lua] INFO [MatchmakingNotificationHandler] Joined host 15:29:17.111 [Lua] INFO [ConnectionManager] _peer_connected 5ceeef63cfdd437e 15:29:17.111 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 15:29:17.125 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 15:29:17.125 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 15:29:17.142 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 15:29:17.147 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 15:29:17.159 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 15:29:17.159 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 15:29:17.159 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 15:29:17.159 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 15:29:17.170 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:29:17.170 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:29:17.171 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:29:17.171 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:29:17.364 [Lua] INFO [ConnectionManager] Remote peer 3647a9c4fe874eb0 connected to host 15:29:17.398 [Lua] INFO [ConnectionManager] Remote peer 6a70818afd1eb383 connected to host 15:29:17.448 [Lua] INFO [ConnectionManager] Remote peer 837d5f5bafd64ac9 connected to host 15:29:17.483 [Lua] INFO [ConnectionManager] Remote peer 5fd3e88b50b585f4 connected to host 15:29:17.517 [Lua] INFO [ConnectionManager] Remote peer ab82258d6be6c7c7 connected to host 15:29:17.543 [Lua] INFO [ConnectionManager] Remote peer 39fd3eb89a4898e4 connected to host 15:29:17.657 [Lua] INFO [ConnectionManager] Remote peer 16d262f9c09a8b91 connected to host 15:29:17.661 [Lua] INFO [ConnectionManager] Remote peer 59a726cfd0eb2b73 connected to host 15:29:21.558 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 15:29:31.683 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_barber/world.level" with id: 2 15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 3 15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 4 15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 5 15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 6 15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 7 15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 8 15:29:31.683 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 9 15:29:31.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:29:31.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:29:31.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:29:31.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:29:31.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:29:31.912 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:29:42.091 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 15:29:42.091 [Lua] <>mission = hub_ship<> 15:29:42.091 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 15:29:42.091 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 15:29:42.091 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 15:29:42.091 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 15:29:42.091 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 15:29:42.100 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 15:29:42.106 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 15:29:42.110 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 15:29:42.122 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 15:29:42.123 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 15:29:42.129 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 15:29:42.135 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 15:29:42.141 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 15:29:42.147 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 15:29:42.153 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 15:29:42.173 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 15:29:42.173 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 15:29:42.174 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 15:29:42.183 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 15:29:42.183 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 15:29:42.184 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 15:29:42.196 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 15:29:42.196 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 15:29:42.197 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 15:29:42.330 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 15:29:42.336 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 15:29:42.341 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 15:29:42.349 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 15:29:42.357 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 15:29:42.365 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 15:29:42.368 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 15:29:42.379 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 15:29:42.529 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 15:29:42.553 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 15:29:42.568 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 15:29:42.583 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 15:29:42.612 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 15:29:42.626 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 15:29:42.641 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 15:29:42.657 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 15:29:42.671 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 15:29:42.697 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 15:29:42.710 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 15:29:42.723 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 15:29:45.544 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 15:29:45.551 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 15:29:45.552 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 15:29:45.552 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 15:29:45.552 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 15:29:45.730 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:29:45.730 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:29:45.730 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:29:45.730 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:29:45.730 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:29:45.730 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:29:45.843 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:6873.193961 clock_offset:0.033562 last_frame:429573 15:29:45.882 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks 15:29:45.888 [Lua] INFO [GameSessionManager] Member ab82258d6be6c7c7 joined 15:29:45.888 [Lua] INFO [GameSessionManager] Member 837d5f5bafd64ac9 joined 15:29:45.888 [Lua] INFO [GameSessionManager] Member 16d262f9c09a8b91 joined 15:29:45.888 [Lua] INFO [GameSessionManager] Member 6a70818afd1eb383 joined 15:29:45.888 [Lua] INFO [GameSessionManager] Member 59a726cfd0eb2b73 joined 15:29:45.888 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 joined 15:29:45.888 [Lua] INFO [GameSessionManager] Member 3647a9c4fe874eb0 joined 15:29:45.888 [Lua] INFO [GameSessionManager] Member 39fd3eb89a4898e4 joined 15:29:45.888 [Lua] INFO [GameSessionManager] Member 5fd3e88b50b585f4 joined 15:29:45.888 [Lua] INFO [GameSessionManager] Member 5ceeef63cfdd437e joined 15:29:45.890 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 15:29:45.890 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability" from server correction 15:29:45.891 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:29:45.891 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:29:45.901 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:29:45.912 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.061987, more than 2.000000 times old max dt of 0.035382 15:29:46.033 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (429581), last frame (429579). 15:29:46.043 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.053885, more than 2.000000 times old max dt of 0.038920 15:29:46.207 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.076971, more than 2.000000 times old max dt of 0.042812 15:29:46.241 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.163861, more than 2.000000 times old max dt of 0.047094 15:29:46.252 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.288 seconds. 15:29:59.810 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/credits_vendor/credits_vendor" with id: 1 15:29:59.821 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:29:59.821 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:29:59.896 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.050675, more than 2.000000 times old max dt of 0.050039 15:30:00.112 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-30-00][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:30:01.180 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 15:30:01.188 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:30:01.188 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:30:01.307 [Lua] INFO [BackendManager] title_request: GET /store/storefront/credits_store_veteran?accountId=23a0c3c6-86ed-4980-a6b3-05c676e56686&personal=true&characterId=488340fc-ae3f-4c1a-88da-2715d0aaef41 15:30:01.499 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:30:04.836 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 15:30:04.837 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks 15:30:04.848 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:30:04.850 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:30:12.613 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks 15:30:15.073 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks 15:30:16.090 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks 15:30:19.444 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks 15:30:23.833 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks 15:30:24.811 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:30:24.900 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/wallets/488340fc-ae3f-4c1a-88da-2715d0aaef41/purchases 15:30:25.047 [Lua] INFO [StoreService] purchase_item done 15:30:25.047 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:30:25.047 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:30:25.047 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:30:25.047 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:30:25.047 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:30:25.467 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 15:30:25.865 [Lua] INFO [ConnectionManager] Remote peer ad3463c1c46d0da4 connected to host 15:30:25.936 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:30:26.029 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/wallets/488340fc-ae3f-4c1a-88da-2715d0aaef41/purchases 15:30:26.213 [Lua] INFO [StoreService] purchase_item done 15:30:26.213 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:30:26.213 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:30:26.213 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:30:26.213 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:30:26.213 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:30:28.241 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks 15:30:33.967 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks 15:30:34.453 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks 15:30:35.699 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:30:35.799 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/wallets/488340fc-ae3f-4c1a-88da-2715d0aaef41/purchases 15:30:35.912 [Lua] INFO [StoreService] purchase_item done 15:30:35.912 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:30:35.912 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:30:35.913 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:30:35.913 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:30:35.913 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:30:49.404 [Lua] INFO [GameSessionManager] Member ad3463c1c46d0da4 joined 15:30:51.316 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.054735, more than 2.000000 times old max dt of 0.054575 15:30:55.559 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/contracts_view/contracts_view" with id: 1 15:30:55.573 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:30:55.573 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:30:55.855 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-30-55][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:30:56.752 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:30:56.752 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:30:56.752 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/contracts/current?createIfMissing=true 15:31:22.337 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 15:31:22.404 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41 15:31:22.404 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:31:22.427 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:31:22.428 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:31:22.428 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:31:22.635 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-31-22][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:31:23.990 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 15:31:23.992 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:31:23.995 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 15:31:24.005 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:31:24.137 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:31:24.140 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:31:26.537 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks 15:31:47.564 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/training_grounds/training_grounds" with id: 1 15:31:47.840 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-31-47][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:31:49.774 [Lua] INFO [MultiplayerSessionManager] Resetting multiplayer session with reason Hosting training grounds singleplayer mission ... 15:31:49.776 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 15:31:49.777 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:31:49.777 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:31:49.777 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:31:49.777 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:31:49.777 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:31:49.777 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:31:49.779 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:31:49.781 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:31:49.783 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 15:31:49.783 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 15:31:49.783 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:31:49.783 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:31:49.783 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:31:49.783 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:31:49.783 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:31:49.783 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:31:49.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:31:49.786 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:31:49.787 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:31:49.789 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 15:31:49.789 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 15:31:49.789 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:31:49.789 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:31:49.789 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:31:49.789 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:31:49.789 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:31:49.789 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:31:49.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:31:49.792 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:31:49.793 [Lua] INFO [ConnectionManager] Channel 3 to peer 5ceeef63cfdd437e was disconnected with game reason Hosting training grounds singleplayer mission 15:31:49.793 [Lua] INFO [ConnectionManager] Left host 5ceeef63cfdd437e 15:31:49.793 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 15:31:49.793 [Lua] INFO [ConnectionManager] _peer_disconnected 5ceeef63cfdd437e 15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer ab82258d6be6c7c7 disconnected from host 15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 837d5f5bafd64ac9 disconnected from host 15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer ad3463c1c46d0da4 disconnected from host 15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 16d262f9c09a8b91 disconnected from host 15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 59a726cfd0eb2b73 disconnected from host 15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 6a70818afd1eb383 disconnected from host 15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 3647a9c4fe874eb0 disconnected from host 15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 39fd3eb89a4898e4 disconnected from host 15:31:49.793 [Lua] INFO [ConnectionManager] Remote peer 5fd3e88b50b585f4 disconnected from host 15:31:49.793 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 3 15:31:49.793 [Lua] INFO [MechanismManager] Leaving mechanism "hub" 15:31:49.793 [Lua] INFO [ConnectionSingleplayer] session_seed created 877487488 15:31:49.793 [Lua] INFO [SessionBootBase] Changed state nil -> ready 15:31:49.793 [Lua] INFO [MultiplayerSessionManager] Booting multiplayer session as host 15:31:49.793 [Lua] INFO [MechanismManager] Change mechanism ->"onboarding" 15:31:49.794 [Lua] INFO [GameSessionManager] Member 5ceeef63cfdd437e left with game reason game_request 15:31:49.814 [Lua] INFO [MechanismBase] Mechanism onboarding changing state init -> gameplay 15:31:49.814 [Lua] INFO [MechanismOnboarding] Using dev parameters for challenge and resistance (3/3) 15:31:49.815 [Connection] Connection to 5ceeef63cfdd437e broken in transport layer. 15:31:49.815 [Handshaker] Aborting handshake with 5ceeef63cfdd437e. Reason: internal_error 15:31:49.816 [Lua] INFO [GameStateMachine] Changing state to StateLoading 15:31:49.816 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 15:31:49.816 [Lua] INFO [GameSessionManager] Member 6a70818afd1eb383 left 15:31:49.816 [Lua] INFO [GameSessionManager] Member 837d5f5bafd64ac9 left 15:31:49.816 [Lua] INFO [GameSessionManager] Member ad3463c1c46d0da4 left 15:31:49.816 [Lua] INFO [GameSessionManager] Member 59a726cfd0eb2b73 left 15:31:49.816 [Lua] INFO [GameSessionManager] Member ab82258d6be6c7c7 left 15:31:49.816 [Lua] INFO [GameSessionManager] Member 3647a9c4fe874eb0 left 15:31:49.816 [Lua] INFO [GameSessionManager] Member 16d262f9c09a8b91 left 15:31:49.816 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left 15:31:49.816 [Lua] INFO [GameSessionManager] Member 39fd3eb89a4898e4 left 15:31:49.816 [Lua] INFO [GameSessionManager] Member 5fd3e88b50b585f4 left 15:31:49.833 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship 15:31:49.833 [Lua] INFO [WorldLevelDespawnManager] despawning units 15:31:49.834 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 15:31:49.834 [Handshaker] Lost connection 133 to 5ceeef63cfdd437e 15:31:49.834 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0. 15:31:49.834 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 15:31:50.067 [Lua] INFO [StateLoading] waiting_for_despawn 15:31:50.067 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 15:31:50.067 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 15:31:50.067 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 15:31:50.085 [Lua] INFO [StateLoading] waiting for despawn 15:31:50.174 [Lua] INFO [StateLoading] waiting for despawn 15:31:50.178 [Lua] INFO [WorldLevelDespawnManager] despawning themes 15:31:50.311 [Lua] INFO [StateLoading] waiting for despawn 15:31:50.311 [Lua] INFO [WorldLevelDespawnManager] despawning level 15:31:50.330 [Lua] INFO [StateLoading] waiting for despawn 15:31:50.331 [Lua] INFO [WorldLevelDespawnManager] despawning world 15:31:50.337 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.49720230173267055 15:31:50.338 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(tg_shooting_range), circumstance_name(default), side_mission(default) 15:31:50.598 [Lua] INFO [LoadingManager] Deleting shelved loading client 15:31:50.600 [Lua] INFO [StateLoading] despawn_done 15:31:50.610 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:31:50.610 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:31:50.610 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:31:50.610 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:31:52.354 [Window] Window => inactive 15:31:52.355 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 15:32:02.619 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/training_grounds/missions/mission_tg_basic_combat_01" with id: 1 15:32:02.619 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/backdrop_a/world.level" with id: 2 15:32:02.619 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/arena_a/world.level" with id: 3 15:32:02.619 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/backdrop_b/world.level" with id: 4 15:32:02.619 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/arena_b/world.level" with id: 5 15:32:02.619 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/shooting_range_a/world.level" with id: 6 15:32:02.619 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/training_grounds/missions/training_grounds_themes/default/theme_default_training_grounds.level" with id: 7 15:32:02.699 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Level Breed and Hud Packages, Started Loading Player Profile Packages 15:32:06.512 [Lua] INFO [LoadingHost] [update] LoadingTimes: Spawn Group Finished Loading Required Player Profile Packages for Initial Spawn 15:32:06.546 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 15:32:06.546 [Lua] <>mission = tg_shooting_range<> 15:32:06.546 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 15:32:06.546 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 15:32:06.546 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 15:32:06.546 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 15:32:06.546 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 15:32:06.554 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 15:32:06.560 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 15:32:06.563 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 15:32:06.574 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 15:32:06.575 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 15:32:06.581 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 15:32:06.587 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 15:32:06.593 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 15:32:06.600 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 15:32:06.606 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 15:32:06.615 [Lua] INFO [VolumeEventSystem] Couldn't find any level volume data for level "content/levels/training_grounds/shooting_range_a/world", no volume events will run on this level The volume_data file should have been auto generated when saving the level in the editor, just add a reference to it in the level package. 15:32:06.620 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules. 15:32:06.621 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules. 15:32:06.632 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules. 15:32:06.633 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules. 15:32:06.633 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 15:32:06.633 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 15:32:06.634 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules. 15:32:06.634 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules. 15:32:06.634 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules. 15:32:06.634 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules. 15:32:06.634 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules. 15:32:06.634 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules. 15:32:06.635 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules. 15:32:06.635 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules. 15:32:06.635 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 15:32:06.635 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules. 15:32:06.637 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 15:32:06.637 [Lua] INFO [RoamerPacing] Disabled Cultists through backend control pacing flag 15:32:06.637 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 15:32:06.648 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 15:32:06.650 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 15:32:06.650 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 15:32:06.661 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 15:32:06.675 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 15:32:06.681 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 15:32:06.688 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 15:32:06.700 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 15:32:06.712 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 15:32:06.725 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 15:32:06.731 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 15:32:06.741 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks 15:32:06.747 [Lua] INFO [PlayerUnitGadgetExtension] Added gadget meta trait name:gadget_mission_reward_gear_instead_of_weapon_increase lerp_value:nil 15:32:06.747 [Lua] INFO [PlayerUnitGadgetExtension] Added gadget trait name:gadget_stamina_increase lerp_value:0.37000000476837003 15:32:06.747 [Lua] INFO [Uncategorized] <_gadget_buff_indexes> 15:32:06.747 [Lua] INFO [Uncategorized] [slot_attachment_1:bd30ef45-084a-44d0-9fe2-7d33770cd786] = table 15:32:06.747 [Lua] INFO [Uncategorized] [1] = table 15:32:06.747 [Lua] INFO [Uncategorized] [meta_buff_index] = 1 (number) 15:32:06.747 [Lua] INFO [Uncategorized] [2] = table 15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 6 (number) 15:32:06.747 [Lua] INFO [Uncategorized] 15:32:06.747 [Lua] INFO [PlayerUnitGadgetExtension] Added gadget trait name:gadget_permanent_damage_resistance lerp_value:nil 15:32:06.747 [Lua] INFO [PlayerUnitGadgetExtension] Added gadget trait name:gadget_inate_max_wounds_increase lerp_value:0.56999999284743996 15:32:06.747 [Lua] INFO [Uncategorized] <_gadget_buff_indexes> 15:32:06.747 [Lua] INFO [Uncategorized] [slot_attachment_2:ba3b3cec-15c9-4949-b211-d8d4eea47f56] = table 15:32:06.747 [Lua] INFO [Uncategorized] [1] = table 15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 7 (number) 15:32:06.747 [Lua] INFO [Uncategorized] [2] = table 15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 8 (number) 15:32:06.747 [Lua] INFO [Uncategorized] [slot_attachment_1:bd30ef45-084a-44d0-9fe2-7d33770cd786] = table 15:32:06.747 [Lua] INFO [Uncategorized] [1] = table 15:32:06.747 [Lua] INFO [Uncategorized] [meta_buff_index] = 1 (number) 15:32:06.747 [Lua] INFO [Uncategorized] [2] = table 15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 6 (number) 15:32:06.747 [Lua] INFO [Uncategorized] 15:32:06.747 [Lua] INFO [PlayerUnitGadgetExtension] Added gadget trait name:gadget_damage_reduction_vs_hounds lerp_value:nil 15:32:06.747 [Lua] INFO [PlayerUnitGadgetExtension] Added gadget trait name:gadget_inate_toughness_increase lerp_value:0.56000000238419001 15:32:06.747 [Lua] INFO [Uncategorized] <_gadget_buff_indexes> 15:32:06.747 [Lua] INFO [Uncategorized] [slot_attachment_1:bd30ef45-084a-44d0-9fe2-7d33770cd786] = table 15:32:06.747 [Lua] INFO [Uncategorized] [1] = table 15:32:06.747 [Lua] INFO [Uncategorized] [meta_buff_index] = 1 (number) 15:32:06.747 [Lua] INFO [Uncategorized] [2] = table 15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 6 (number) 15:32:06.747 [Lua] INFO [Uncategorized] [slot_attachment_2:ba3b3cec-15c9-4949-b211-d8d4eea47f56] = table 15:32:06.747 [Lua] INFO [Uncategorized] [1] = table 15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 7 (number) 15:32:06.747 [Lua] INFO [Uncategorized] [2] = table 15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 8 (number) 15:32:06.747 [Lua] INFO [Uncategorized] [slot_attachment_3:f0ebc064-016b-46af-885b-20a42d31789a] = table 15:32:06.747 [Lua] INFO [Uncategorized] [1] = table 15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 9 (number) 15:32:06.747 [Lua] INFO [Uncategorized] [2] = table 15:32:06.747 [Lua] INFO [Uncategorized] [local_index] = 10 (number) 15:32:06.747 [Lua] INFO [Uncategorized] 15:32:06.748 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability" 15:32:06.748 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" 15:32:06.750 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 15:32:06.879 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 15:32:06.879 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:32:06.879 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:32:06.880 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:32:06.880 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:32:06.880 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:32:06.880 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:32:06.889 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 15:32:06.896 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 15:32:06.903 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 15:32:06.917 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 15:32:06.917 [Lua] INFO [RoamerPacing] Generating Roamers using seed -1538385185 15:32:06.918 warning: [Lua] WARNING [MonsterPacing] Removed witches monster spawn type since found no spawners. 15:32:06.918 warning: [Lua] WARNING [MonsterPacing] Removed monsters monster spawn type since found no spawners. 15:32:06.918 warning: [Lua] WARNING [MonsterPacing] Failed generating monster spawns, found no spawners. 15:32:06.924 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 15:32:06.945 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 15:32:06.968 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 15:32:06.980 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 15:32:06.998 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 15:32:07.007 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 15:32:07.015 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 15:32:07.025 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 15:32:07.035 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 15:32:07.035 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "loading" to "in_game" 15:32:07.035 [Lua] INFO [GameModeTrainingGrounds] [_game_mode_state_changed] new_state: in_game; old_state: loading 15:32:07.035 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.init) 15:32:07.035 [Lua] INFO [TrainingGrounds] Step started (init) 15:32:07.037 [Lua] INFO [TrainingGrounds] Step stopped (init) 15:32:07.037 [Lua] INFO [TrainingGrounds] Step started (make_player_invulnerable) 15:32:07.038 [Lua] INFO [TrainingGrounds] Step stopped (make_player_invulnerable) 15:32:07.038 [Lua] INFO [TrainingGrounds] Step started (add_unique_buff) 15:32:07.038 [Lua] INFO [TrainingGrounds] Step stopped (add_unique_buff) 15:32:07.038 [Lua] INFO [TrainingGrounds] Step started (nil) 15:32:07.038 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.portal_loop) 15:32:07.038 [Lua] INFO [TrainingGrounds] Step started (portal_loop) 15:32:07.038 [Lua] INFO [TrainingGrounds] Event registered (leave_shooting_range) 15:32:07.039 [Lua] INFO [TrainingGrounds] Step stopped (nil) 15:32:07.039 [Lua] INFO [TrainingGrounds] Step started (nil) 15:32:07.039 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.pickup_loop) 15:32:07.039 [Lua] INFO [TrainingGrounds] Step started (pickup_loop) 15:32:07.040 [Lua] INFO [TrainingGrounds] Step stopped (nil) 15:32:07.040 [Lua] INFO [TrainingGrounds] Step started (nil) 15:32:07.040 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.enemies_loop) 15:32:07.040 [Lua] INFO [TrainingGrounds] Step started (enemies_loop) 15:32:07.041 [Lua] INFO [TrainingGrounds] Step stopped (nil) 15:32:07.041 [Lua] INFO [TrainingGrounds] Step started (nil) 15:32:07.041 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.unarmed_item_fix_loop) 15:32:07.041 [Lua] INFO [TrainingGrounds] Step started (unarmed_item_fix_loop) 15:32:07.041 [Lua] INFO [TrainingGrounds] Event registered (event_change_wield_slot) 15:32:07.041 [Lua] INFO [TrainingGrounds] Step stopped (nil) 15:32:07.041 [Lua] INFO [TrainingGrounds] Step started (nil) 15:32:07.041 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.chest_loop) 15:32:07.041 [Lua] INFO [TrainingGrounds] Step started (chest_loop) 15:32:07.041 [Lua] INFO [TrainingGrounds] Event registered (event_inventory_set_camera_position_axis_offset) 15:32:07.042 [Lua] INFO [TrainingGrounds] Step stopped (nil) 15:32:07.042 [Lua] INFO [TrainingGrounds] Scenario stopped (shooting_range.init) 15:32:07.046 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:32:07.046 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:32:07.050 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 15:32:07.050 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 15:32:07.050 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 15:32:07.053 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:32:24.064 [Window] Window => active 15:32:24.064 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 15:32:25.738 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.open_loadout) 15:32:25.738 [Lua] INFO [TrainingGrounds] Step started (fade_to_black) 15:32:25.739 [Lua] INFO [TrainingGrounds] Step stopped (fade_to_black) 15:32:25.739 [Lua] INFO [TrainingGrounds] Step started (delay) 15:32:26.257 [Lua] INFO [TrainingGrounds] Step stopped (delay) 15:32:26.257 [Lua] INFO [TrainingGrounds] Step started (open_loadout) 15:32:26.358 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 15:32:26.382 [Lua] INFO [TrainingGrounds] Step stopped (open_loadout) 15:32:26.382 [Lua] INFO [TrainingGrounds] Step started (fade_from_black) 15:32:26.383 [Lua] INFO [TrainingGrounds] Step stopped (fade_from_black) 15:32:26.383 [Lua] INFO [TrainingGrounds] Scenario stopped (shooting_range.open_loadout) 15:32:26.434 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41 15:32:26.741 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:32:26.747 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:32:26.747 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:32:26.747 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:32:26.750 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-32-26][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:32:26.755 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:32:26.755 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:32:26.755 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:32:27.676 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 15:32:27.679 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:32:27.681 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 15:32:27.693 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:32:27.829 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks 15:32:27.830 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks 15:32:27.839 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:32:27.841 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:32:41.871 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:32:41.871 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:32:53.147 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks 15:32:55.491 [Lua] INFO [TrainingGrounds] Event triggered (event_change_wield_slot) 15:32:56.213 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/ 15:32:56.440 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41?includeInventoryDetails=true&includeProgressionDetails=true 15:32:56.575 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 8d69a6cfd1cb26d0, player_id: 1) 15:32:56.575 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 8d69a6cfd1cb26d0, player_id: 1) 15:32:57.141 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks 15:33:14.686 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.open_loadout) 15:33:14.686 [Lua] INFO [TrainingGrounds] Step started (fade_to_black) 15:33:14.687 [Lua] INFO [TrainingGrounds] Step stopped (fade_to_black) 15:33:14.687 [Lua] INFO [TrainingGrounds] Step started (delay) 15:33:15.202 [Lua] INFO [TrainingGrounds] Step stopped (delay) 15:33:15.202 [Lua] INFO [TrainingGrounds] Step started (open_loadout) 15:33:15.303 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 15:33:15.323 [Lua] INFO [TrainingGrounds] Step stopped (open_loadout) 15:33:15.323 [Lua] INFO [TrainingGrounds] Step started (fade_from_black) 15:33:15.323 [Lua] INFO [TrainingGrounds] Step stopped (fade_from_black) 15:33:15.323 [Lua] INFO [TrainingGrounds] Scenario stopped (shooting_range.open_loadout) 15:33:15.369 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41 15:33:15.628 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:33:15.634 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:33:15.634 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:33:15.634 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:33:15.676 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:33:15.676 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:33:15.676 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:33:15.702 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-33-15][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:33:16.567 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 15:33:16.569 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:33:16.572 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 15:33:16.591 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:33:16.707 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks 15:33:16.708 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks 15:33:16.717 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:33:16.719 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:33:17.906 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 15:33:18.671 [Lua] INFO [TrainingGrounds] Event triggered (event_change_wield_slot) 15:33:19.447 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/ 15:33:19.579 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41?includeInventoryDetails=true&includeProgressionDetails=true 15:33:19.703 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 8d69a6cfd1cb26d0, player_id: 1) 15:33:19.703 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 8d69a6cfd1cb26d0, player_id: 1) 15:33:19.984 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 15:33:20.354 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.open_loadout) 15:33:20.354 [Lua] INFO [TrainingGrounds] Step started (fade_to_black) 15:33:20.355 [Lua] INFO [TrainingGrounds] Step stopped (fade_to_black) 15:33:20.355 [Lua] INFO [TrainingGrounds] Step started (delay) 15:33:20.861 [Lua] INFO [TrainingGrounds] Step stopped (delay) 15:33:20.861 [Lua] INFO [TrainingGrounds] Step started (open_loadout) 15:33:20.955 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 15:33:20.972 [Lua] INFO [TrainingGrounds] Step stopped (open_loadout) 15:33:20.972 [Lua] INFO [TrainingGrounds] Step started (fade_from_black) 15:33:20.973 [Lua] INFO [TrainingGrounds] Step stopped (fade_from_black) 15:33:20.973 [Lua] INFO [TrainingGrounds] Scenario stopped (shooting_range.open_loadout) 15:33:21.018 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41 15:33:21.313 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:33:21.317 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:33:21.318 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:33:21.318 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:33:21.324 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:33:21.324 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:33:21.324 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:33:21.338 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-33-21][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:33:22.395 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 15:33:22.398 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:33:22.400 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 15:33:22.409 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:33:22.533 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 15:33:22.534 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 15:33:22.542 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:33:22.543 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:33:47.013 [EOS] Updating Product SDK Config, Time: 338.416138 15:33:47.582 [EOS] SDK Config Product Update Request Completed - No Change 15:33:47.582 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 338.976227, Update Interval: 318.058411 15:34:36.223 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.open_loadout) 15:34:36.223 [Lua] INFO [TrainingGrounds] Step started (fade_to_black) 15:34:36.223 [Lua] INFO [TrainingGrounds] Step stopped (fade_to_black) 15:34:36.223 [Lua] INFO [TrainingGrounds] Step started (delay) 15:34:36.734 [Lua] INFO [TrainingGrounds] Step stopped (delay) 15:34:36.734 [Lua] INFO [TrainingGrounds] Step started (open_loadout) 15:34:36.818 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 15:34:36.837 [Lua] INFO [TrainingGrounds] Step stopped (open_loadout) 15:34:36.837 [Lua] INFO [TrainingGrounds] Step started (fade_from_black) 15:34:36.883 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41 15:34:36.886 [Lua] INFO [TrainingGrounds] Step stopped (fade_from_black) 15:34:36.886 [Lua] INFO [TrainingGrounds] Scenario stopped (shooting_range.open_loadout) 15:34:37.199 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:34:37.202 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:34:37.202 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:34:37.203 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:34:37.221 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:34:37.221 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:34:37.221 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:34:37.233 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-34-37][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:34:38.415 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 15:34:38.418 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:34:38.420 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 15:34:38.430 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:34:38.557 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 15:34:38.558 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 15:34:38.566 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:34:38.568 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:34:40.371 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks 15:34:42.646 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 15:34:42.647 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks 15:34:44.940 [Lua] INFO [TrainingGrounds] Event triggered (event_change_wield_slot) 15:34:46.026 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 15:34:46.028 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:34:46.030 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 15:34:46.045 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:34:46.180 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:34:46.182 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:34:48.984 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 15:34:48.987 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:34:48.991 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 15:34:49.000 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:34:49.133 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:34:49.135 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:34:50.654 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks 15:34:51.461 [Lua] INFO [TrainingGrounds] Event triggered (event_change_wield_slot) 15:34:52.121 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/ 15:34:52.280 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41?includeInventoryDetails=true&includeProgressionDetails=true 15:34:52.402 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 8d69a6cfd1cb26d0, player_id: 1) 15:34:52.402 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 8d69a6cfd1cb26d0, player_id: 1) 15:34:52.772 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks 15:36:02.344 [Lua] INFO [TrainingGrounds] Scenario started (shooting_range.open_loadout) 15:36:02.344 [Lua] INFO [TrainingGrounds] Step started (fade_to_black) 15:36:02.345 [Lua] INFO [TrainingGrounds] Step stopped (fade_to_black) 15:36:02.345 [Lua] INFO [TrainingGrounds] Step started (delay) 15:36:02.859 [Lua] INFO [TrainingGrounds] Step stopped (delay) 15:36:02.859 [Lua] INFO [TrainingGrounds] Step started (open_loadout) 15:36:02.948 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 15:36:02.965 [Lua] INFO [TrainingGrounds] Step stopped (open_loadout) 15:36:02.965 [Lua] INFO [TrainingGrounds] Step started (fade_from_black) 15:36:03.011 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41 15:36:03.014 [Lua] INFO [TrainingGrounds] Step stopped (fade_from_black) 15:36:03.014 [Lua] INFO [TrainingGrounds] Scenario stopped (shooting_range.open_loadout) 15:36:03.311 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:36:03.316 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:36:03.316 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:36:03.317 [Lua] INFO [TrainingGrounds] Event triggered (event_inventory_set_camera_position_axis_offset) 15:36:03.341 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:36:03.341 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:36:03.341 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:36:03.367 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-36-03][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:36:04.543 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 15:36:04.545 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:36:04.548 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 15:36:04.557 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:36:04.677 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks 15:36:04.678 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon shotgun_p1_m1 when fetching weapon tweaks 15:36:04.686 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:36:04.688 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:36:10.670 [Lua] INFO [TrainingGrounds] Event triggered (event_change_wield_slot) 15:36:11.352 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/ 15:36:11.493 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41?includeInventoryDetails=true&includeProgressionDetails=true 15:36:11.640 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Synced (peer: 8d69a6cfd1cb26d0, player_id: 1) 15:36:11.640 [Lua] INFO [PackageSynchronizerHost] LoadingTimes: Player Profile Changed (peer: 8d69a6cfd1cb26d0, player_id: 1) 15:36:46.670 [Lua] INFO [OutlineSystem] Extension not found for unit [Unit '#ID[f9048f32707b6010]'] 15:36:48.439 [Lua] INFO [OutlineSystem] Extension not found for unit [Unit '#ID[f9048f32707b6010]'] 15:36:55.514 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "in_game" to "leaving_game" 15:36:55.514 [Lua] INFO [GameModeTrainingGrounds] [_game_mode_state_changed] new_state: leaving_game; old_state: in_game 15:36:56.968 [Window] Window => inactive 15:36:56.968 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 15:36:58.018 [Lua] INFO [MechanismBase] Mechanism onboarding changing state gameplay -> game_mode_ended 15:36:58.018 [Lua] INFO [MechanismOnboarding] Last onboarding mission ended, joining hub... 15:36:58.018 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason leave_to_hub ... 15:36:58.018 [Lua] INFO [MechanismBase] Mechanism onboarding changing state game_mode_ended -> joining_hub_server 15:36:58.020 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now! 15:36:58.033 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: leave_to_hub, session_was_booting: nil 15:36:58.033 [Lua] INFO [MechanismManager] Change mechanism "onboarding"->"left_session" 15:36:58.033 [Lua] INFO [MechanismManager] Leaving mechanism "onboarding" 15:36:58.033 [Lua] INFO [MechanismLeftSession] Entered with reason leave_to_hub 15:36:58.036 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session 15:36:58.050 [Lua] INFO [GameStateMachine] Changing state to StateLoading 15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:36:58.066 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:36:58.066 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 15:36:58.066 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left with game reason game_session_manager_disconnect 15:36:58.079 error: [Lua] ERROR [StateGameplay] Unregistering orphaned unit [Unit '#ID[d849503814ad3784]']. 15:36:58.079 error: [Lua] ERROR [StateGameplay] Unregistering orphaned unit [Unit '#ID[97c51ef0e4a7e2b0]']. 15:36:58.079 [Lua] INFO [TrainingGrounds] Event unregistered (event_change_wield_slot) 15:36:58.079 [Lua] INFO [TrainingGrounds] Event unregistered (leave_shooting_range) 15:36:58.079 [Lua] INFO [TrainingGrounds] Event unregistered (event_inventory_set_camera_position_axis_offset) 15:36:58.080 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/training_grounds/missions/mission_tg_basic_combat_01 15:36:58.080 [Lua] INFO [WorldLevelDespawnManager] despawning units 15:36:58.080 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 15:36:58.081 [Lua] INFO [SessionBootBase] Changed state nil -> idle 15:36:58.081 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:36:58.081 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 15:36:58.081 [Lua] INFO [StateLoading] ### is_stranded ### 15:36:58.081 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 15:36:58.081 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 15:36:58.081 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 15:36:58.081 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 15:36:58.081 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 15:36:58.089 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:644f422c4ba3058a", "hub:steam:", "hub:default", } 15:36:58.089 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 270, }, { region = "aws-ca-central-1", latency = 141, }, { region = "aws-eu-west-1", latency = 58, }, { region = "aws-eu-west-2", latency = 48, }, { region = "aws-us-west-2", latency = 198, }, { region = "aws-sa-east-1", latency = 249, }, { region = "aws-ap-northeast-2", latency = 270, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 288, }, { region = "aws-us-west-1", latency = 190, }, { region = "aws-ap-southeast-1", latency = 191, }, { region = "aws-eu-central-1", latency = 45, }, { region = "aws-ap-south-1", latency = 203, }, } 15:36:58.089 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 15:36:58.090 [Lua] INFO [WorldLevelDespawnManager] despawning themes 15:36:58.136 [Lua] INFO [WorldLevelDespawnManager] despawning level 15:36:58.136 error: [Lua] ERROR [WorldLevelDespawnManager] Unregistering orphaned unit [Unit '#ID[97c51ef0e4a7e2b0]']. 15:36:58.144 [Lua] INFO [WorldLevelDespawnManager] despawning world 15:36:58.147 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.096009299958495831 15:36:58.387 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-003a37025775e409a--server-14--1669205214 15:36:58.387 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-003a37025775e409a--server-14--1669205214/serverdetails 15:36:58.387 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 15:36:58.520 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-003a37025775e409a--server-14--1669205214", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0", gamelift_instance_id = "i-003a37025775e409a", aws_region = "eu-west-1", network_hash = "644f422c4ba3058a", ip = "34.244.221.91", fleet_type = "aws-fleetiq-spot-only", port = "35640", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-003a37025775e409a--server-14--1669205214@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMTc5MDgsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2NjkyMTc4MTg1NDAsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTAwM2EzNzAyNTc3NWU0MDlhLS1zZXJ2ZXItMTQtLTE2NjkyMDUyMTRAbXQycC52aXZveC5jb20ifQ.JbfG4-eejBlh-5YI4rZlbYhNYsyYJgx9vjTJKaravIQ", usernameSip = "sip:.fatsha0462-da92.23a0c3c6-86ed-4980-a6b3-05c676e56686.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS0wIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIyM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2NjkyMTc4NzgsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTAwM2EzNzAyNTc3NWU0MDlhLS1zZXJ2ZXItMTQtLTE2NjkyMDUyMTQiLCJzZXNzaW9uSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTAwM2EzNzAyNTc3NWU0MDlhLS1zZXJ2ZXItMTQtLTE2NjkyMDUyMTQiLCJzZXNzaW9uVHlwZSI6Imh1YiIsInNlc3Npb25TZXR0aW5ncyI6e30sImJhY2tmaWxsIjpmYWxzZSwiaWF0IjoxNjY5MjE3ODE4fQ.MYVw2T1SlvLRWA8fJwuiUOcbiozQBJlYK9-6msOWStpc4MNRYoR6am3L0hosiSwnDHWoTWM4_s9ryLe8DTuCdGvaBOzYgRQNbZv4dwMcDgONpLmjvk_fwqqU7rUmzGMjz4eiMAMdVXByrOId7bwSJjb76CJajWB6Q_M8i_64goWcGbv-oZ6RW7zuvGkoBPINhpEUh5GpwHj-5VUWMjeREaBSzzB8AXwWh3tAixfFlfBzgDONbW8r-w4iCqDYYWZ0riATtDsP8lW18EUBZK3uij85FQqZBoj3yXYlp-uNwYqm6-A4Js55Q-oA-P21U8vrxkhRAlJLsmdKphn1MtZvGg", } 15:36:58.520 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 34.244.221.91:35640 15:36:58.520 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 15:36:58.737 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 15:37:01.737 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 15:37:01.738 [Lua] INFO [SessionBootBase] Changed state searching -> joining 15:37:01.938 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined lobby 35be6c67af9a4c51 15:37:01.939 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-003a37025775e409a--server-14--1669205214<> 15:37:01.939 [Lua] <>session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-003a37025775e409a--server-14--1669205214<> 15:37:01.939 [Lua] INFO [SessionBootBase] Changed state joining -> ready 15:37:01.939 [Lua] INFO [SessionBootBase] Changed state ready -> idle 15:37:01.939 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0. 15:37:01.939 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 15:37:02.141 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 15:37:02.142 [Lua] INFO [ConnectionManager] Peer 35be6c67af9a4c51 is connecting 15:37:02.614 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 15:37:02.697 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 15:37:02.780 [Lua] INFO [LocalMasterItemsCheckState] Host items version 67317 matches local version 15:37:02.847 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1033 split into 3 chunks 15:37:02.847 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 15:37:02.847 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 15:37:02.847 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 33, is_last_part: true 15:37:03.180 [Lua] INFO [LocalEacCheckState] Eac approved 15:37:03.599 [Lua] INFO [LocalDataSyncState] session_seed recieved 1666731776 15:37:03.599 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 7 15:37:03.682 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 15:37:03.682 [Lua] INFO [MechanismManager] Change mechanism "left_session"->"hub" 15:37:03.682 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 15:37:03.682 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 15:37:03.682 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 15:37:03.698 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 15:37:03.698 [Lua] INFO [ConnectionManager] Peer 35be6c67af9a4c51 is connected 15:37:03.698 [Lua] INFO [ConnectionManager] Joined host; channel(7), peer(35be6c67af9a4c51), host_type(hub_server) 15:37:03.784 [Lua] INFO [MultiplayerSession] Joined Server: The Scary Castle Party 15:37:03.785 [Lua] INFO [MatchmakingNotificationHandler] Joined host 15:37:03.785 [Lua] INFO [ConnectionManager] _peer_connected 35be6c67af9a4c51 15:37:03.785 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 15:37:03.785 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 15:37:03.786 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 15:37:03.786 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 15:37:03.786 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 15:37:03.798 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:37:03.798 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:37:03.798 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:37:03.798 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:37:04.269 [Lua] INFO [ConnectionManager] Remote peer 726e4dd9298d133e connected to host 15:37:04.272 [Lua] INFO [ConnectionManager] Remote peer ce06ad1a80032231 connected to host 15:37:04.346 [Lua] INFO [ConnectionManager] Remote peer 8f6dfc7db78be0ee connected to host 15:37:04.349 [Lua] INFO [ConnectionManager] Remote peer 9c27cd3a7b5285e5 connected to host 15:37:04.351 [Lua] INFO [ConnectionManager] Remote peer 7d90afee7f07c5ce connected to host 15:37:04.353 [Lua] INFO [ConnectionManager] Remote peer 357f84d76e70b643 connected to host 15:37:04.355 [Lua] INFO [ConnectionManager] Remote peer 2327d0c381d106e8 connected to host 15:37:05.446 [Lua] INFO [ConnectionManager] Remote peer 15e73653dffadddf connected to host 15:37:05.450 [Lua] INFO [ConnectionManager] Remote peer 54f2d186bfb1599d connected to host 15:37:05.454 [Lua] INFO [ConnectionManager] Remote peer 6b83f67deb9c66aa connected to host 15:37:06.155 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 15:37:15.069 [Lua] INFO [ConnectionManager] Remote peer 66926ca6e04eb53b connected to host 15:37:16.274 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_barber/world.level" with id: 2 15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 3 15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 4 15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 5 15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 6 15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 7 15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 8 15:37:16.274 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 9 15:37:16.512 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:37:16.513 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:37:16.513 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:37:16.513 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:37:16.513 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:37:16.513 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:37:26.661 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 15:37:26.661 [Lua] <>mission = hub_ship<> 15:37:26.661 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 15:37:26.661 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 15:37:26.661 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 15:37:26.661 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 15:37:26.661 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 15:37:26.670 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 15:37:26.676 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 15:37:26.679 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 15:37:26.690 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 15:37:26.692 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 15:37:26.698 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 15:37:26.705 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 15:37:26.710 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 15:37:26.717 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 15:37:26.723 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 15:37:26.734 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 15:37:26.735 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 15:37:26.736 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 15:37:26.738 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 15:37:26.738 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 15:37:26.750 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 15:37:26.751 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 15:37:26.751 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 15:37:26.757 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 15:37:26.888 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 15:37:26.918 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 15:37:26.926 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 15:37:26.939 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 15:37:26.955 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 15:37:26.968 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 15:37:26.975 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 15:37:26.987 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 15:37:27.185 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 15:37:27.214 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 15:37:27.243 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 15:37:27.272 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 15:37:27.324 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 15:37:27.337 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 15:37:27.365 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 15:37:27.380 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 15:37:27.403 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 15:37:27.436 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 15:37:27.451 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 15:37:27.466 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 15:37:30.271 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 15:37:30.279 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 15:37:30.280 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 15:37:30.280 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 15:37:30.280 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 15:37:30.445 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:37:30.445 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:37:30.445 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:37:30.445 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:37:30.445 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:37:30.445 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:37:30.546 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:12630.645794 clock_offset:0.037468 last_frame:789415 15:37:30.560 [Lua] INFO [GameSessionManager] Member 54f2d186bfb1599d joined 15:37:30.560 [Lua] INFO [GameSessionManager] Member 7d90afee7f07c5ce joined 15:37:30.560 [Lua] INFO [GameSessionManager] Member 357f84d76e70b643 joined 15:37:30.560 [Lua] INFO [GameSessionManager] Member ce06ad1a80032231 joined 15:37:30.560 [Lua] INFO [GameSessionManager] Member 6b83f67deb9c66aa joined 15:37:30.560 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 joined 15:37:30.560 [Lua] INFO [GameSessionManager] Member 8f6dfc7db78be0ee joined 15:37:30.560 [Lua] INFO [GameSessionManager] Member 15e73653dffadddf joined 15:37:30.560 [Lua] INFO [GameSessionManager] Member 9c27cd3a7b5285e5 joined 15:37:30.560 [Lua] INFO [GameSessionManager] Member 66926ca6e04eb53b joined 15:37:30.560 [Lua] INFO [GameSessionManager] Member 726e4dd9298d133e joined 15:37:30.560 [Lua] INFO [GameSessionManager] Member 2327d0c381d106e8 joined 15:37:30.560 [Lua] INFO [GameSessionManager] Member 35be6c67af9a4c51 joined 15:37:30.599 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 15:37:30.604 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 15:37:30.604 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability" from server correction 15:37:30.605 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:37:30.605 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:37:30.612 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:37:30.892 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (789432), last frame (789420). 15:37:30.950 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.231921, more than 2.000000 times old max dt of 0.093434 15:37:30.960 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.297 seconds. 15:37:34.775 [Window] Window => active 15:37:34.775 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 15:37:40.270 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/contracts_view/contracts_view" with id: 1 15:37:40.284 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:37:40.284 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:37:40.561 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-37-40][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:37:41.787 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 15:37:41.796 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:37:41.796 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:37:41.898 [Lua] INFO [BackendManager] title_request: GET /store/storefront/marks_store_veteran?accountId=23a0c3c6-86ed-4980-a6b3-05c676e56686&personal=true&characterId=488340fc-ae3f-4c1a-88da-2715d0aaef41 15:37:44.349 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:37:44.351 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:37:52.474 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 15:37:56.398 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks 15:37:56.398 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m1 when fetching weapon tweaks 15:38:02.227 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.036984, more than 2.000000 times old max dt of 0.029799 15:38:03.481 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 15:38:03.482 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:38:03.482 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:38:03.482 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:38:03.482 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:38:03.482 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:38:03.482 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:38:03.482 [Lua] INFO [ConnectionManager] Remote peer 6b83f67deb9c66aa disconnected from host 15:38:03.482 [Lua] INFO [GameSessionManager] Member 6b83f67deb9c66aa left 15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:38:07.090 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:38:07.091 [Lua] INFO [ConnectionManager] Remote peer 357f84d76e70b643 disconnected from host 15:38:07.091 [Lua] INFO [GameSessionManager] Member 357f84d76e70b643 left 15:38:10.857 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_board/mission_board" with id: 1 15:38:10.862 [Lua] INFO [BackendManager] title_request: GET /mission-board 15:38:10.863 [Lua] INFO [BackendManager] title_request: GET /mission-event 15:38:11.139 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-38-11][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:38:16.160 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.027222, more than 2.000000 times old max dt of 0.025620 15:38:16.214 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.032852, more than 2.000000 times old max dt of 0.028182 15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:38:27.990 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:38:27.990 [Lua] INFO [ConnectionManager] Remote peer 9c27cd3a7b5285e5 disconnected from host 15:38:27.990 [Lua] INFO [GameSessionManager] Member 9c27cd3a7b5285e5 left 15:38:29.704 [Window] Window => inactive 15:38:29.705 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 15:38:37.003 [Lua] INFO [ConnectionManager] Remote peer 8ecd036577d57405 connected to host 15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:38:37.254 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:38:37.254 [Lua] INFO [ConnectionManager] Remote peer 66926ca6e04eb53b disconnected from host 15:38:37.254 [Lua] INFO [GameSessionManager] Member 66926ca6e04eb53b left 15:38:45.145 [Window] Window => active 15:38:45.145 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 15:38:48.020 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "mission-v1", "mission:hash:644f422c4ba3058a", "mission:steam:", "mission:default", } 15:38:48.021 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 270, }, { region = "aws-ca-central-1", latency = 141, }, { region = "aws-eu-west-1", latency = 58, }, { region = "aws-eu-west-2", latency = 48, }, { region = "aws-us-west-2", latency = 198, }, { region = "aws-sa-east-1", latency = 249, }, { region = "aws-ap-northeast-2", latency = 270, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 288, }, { region = "aws-us-west-1", latency = 190, }, { region = "aws-ap-southeast-1", latency = 191, }, { region = "aws-eu-central-1", latency = 45, }, { region = "aws-ap-south-1", latency = 203, }, } 15:38:48.021 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 15:38:48.190 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking 15:38:48.190 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking 15:38:49.122 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:38:49.122 [Lua] INFO [SessionBootBase] Changed state nil -> idle 15:38:49.122 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66/serverdetails 15:38:49.122 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails 15:38:49.122 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session 15:38:49.127 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission 15:38:49.127 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission 15:38:49.247 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { dedicated_alias = "mission-default", instance_id = "aws-fleetiq--aws-eu-west-2--crucial-fuchsia-orca--i-0fb2d3428ebb0984a--server-12--1669217878", dedicated_type = "aws-fleetiq", host_type = "mission_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-2--prod--crucial-fuchsia-orca--1", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-2--prod--crucial-fuchsia-orca--1", gamelift_instance_id = "i-0fb2d3428ebb0984a", aws_region = "eu-west-2", network_hash = "644f422c4ba3058a", ip = "35.178.143.166", fleet_type = "aws-fleetiq-spot-only", port = "35620", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.mission.29ff976a-6cc1-4e00-a876-609e4584fa66@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMTgwMTksInZ4YSI6ImpvaW4iLCJ2eGkiOjE2NjkyMTc5MjkyNjgsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uMjlmZjk3NmEtNmNjMS00ZTAwLWE4NzYtNjA5ZTQ1ODRmYTY2QG10MnAudml2b3guY29tIn0.rzDcajsIHZvg6fRh8EYRVp0Bcrhr2JaxxgL1fv-zKAQ", usernameSip = "sip:.fatsha0462-da92.23a0c3c6-86ed-4980-a6b3-05c676e56686.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMi0tcHJvZC0tY3J1Y2lhbC1mdWNoc2lhLW9yY2EtLTEifQ.eyJpbnN0YW5jZUlkIjoiYXdzLWZsZWV0aXEtLWF3cy1ldS13ZXN0LTItLWNydWNpYWwtZnVjaHNpYS1vcmNhLS1pLTBmYjJkMzQyOGViYjA5ODRhLS1zZXJ2ZXItMTItLTE2NjkyMTc4NzgiLCJleHAiOjE2NjkyMTc5NDksInBhcnRpY2lwYW50Ijp7ImFjY291bnRJZCI6IjIzYTBjM2M2LTg2ZWQtNDk4MC1hNmIzLTA1YzY3NmU1NjY4NiIsImNoYXJhY3RlcklkIjoiNDg4MzQwZmMtYWUzZi00YzFhLTg4ZGEtMjcxNWQwYWFlZjQxIn0sInNlc3Npb25UeXBlIjoibWlzc2lvbiIsInNlc3Npb25JZCI6IjI5ZmY5NzZhLTZjYzEtNGUwMC1hODc2LTYwOWU0NTg0ZmE2NiIsInNlc3Npb25TZXR0aW5ncyI6eyJtaXNzaW9uSWQiOiJlOTQ2M2M2Zi1hZDEyLTQ1MGYtOGZkOS0xOWEwMDNhOGZmNjciLCJtaXNzaW9uSnNvbiI6IntcImlkXCI6XCJlOTQ2M2M2Zi1hZDEyLTQ1MGYtOGZkOS0xOWEwMDNhOGZmNjdcIixcIm1hcFwiOlwibG1fY29vbGluZ1wiLFwiZmxhZ3NcIjp7XCJldmVudFwiOnt9LFwic2lkZVwiOnt9LFwiYWN0aXZhdGVfYmVhc3Rfb2ZfbnVyZ2xlXCI6e30sXCJhY3RpdmF0ZV9jdWx0aXN0c1wiOnt9fSxcInNpZGVNaXNzaW9uXCI6XCJzaWRlX21pc3Npb25fdG9tZVwiLFwiY2lyY3Vtc3RhbmNlXCI6XCJkZWZhdWx0XCIsXCJjcmVkaXRzXCI6MCxcInhwXCI6MCxcImV4dHJhUmV3YXJkc1wiOnt9LFwiY2hhbGxlbmdlXCI6MyxcInJlc2lzdGFuY2VcIjozLFwic3RhcnRcIjpcIjE2NjkyMTc2NDAwMDBcIixcImV4cGlyeVwiOlwiMTY2OTIxODgzOTk5OVwiLFwicmVxdWlyZWRMZXZlbFwiOjMsXCJtaXNzaW9uR2l2ZXJcIjpcInNlcmdlYW50X2FcIixcImRpc3BsYXlJbmRleFwiOjJ9In0sImJhY2tmaWxsIjp0cnVlLCJpYXQiOjE2NjkyMTc5Mjl9.teZyufOBWSsIZ6qfeYWQLdl1ybgeDxEOzhfjR9fOjos9yhZvs0qWr1Jhv-cdb9w02ng7IVkwpwVpZmEfCVV02UHIePOmtQqtknHvvivysf7IskfE6GV2VI6MVWWfTazFwP9KVGzjoxF1jWm5erviXLlyx-uLUOJEuozjGouDld_fw6wCi1hiSgywjShqnBSnlLN7wf0HlRANp1l23MsFBiCV6IhC78ngIlK3JbPIQcbg0KJirKDRXktFvuPPQKTyMFEk2_7C9rRdSmgbnVzXDRa7kYgTA_8no9knGfPLarVQ0G2b9ySW-Jx7qw5BMfZ517Dt_FitC7ajrBfTuaWTdA", } 15:38:49.247 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 35.178.143.166:35620 15:38:49.248 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 15:38:49.457 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 15:38:49.534 [LanLobby] Unexpected message 18 from 34b5d99640b4c642, line 832 15:38:50.303 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 15:38:50.371 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41 15:38:50.371 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:38:50.389 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.086210, more than 2.000000 times old max dt of 0.060574 15:38:50.393 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:38:50.393 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 15:38:50.393 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 15:38:50.608 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-38-50][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:38:51.663 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 15:38:51.666 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:38:51.669 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 15:38:51.678 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:38:51.816 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:38:51.818 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 15:38:52.459 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining... 15:38:52.459 [Lua] INFO [SessionBootBase] Changed state searching -> joining 15:38:52.615 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined lobby 34b5d99640b4c642 15:38:52.617 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-2--crucial-fuchsia-orca--i-0fb2d3428ebb0984a--server-12--1669217878<> 15:38:52.617 [Lua] <>session_id = 29ff976a-6cc1-4e00-a876-609e4584fa66<> 15:38:52.617 [Lua] <>mission_id = e9463c6f-ad12-450f-8fd9-19a003a8ff67<> 15:38:52.617 [Lua] INFO [SessionBootBase] Changed state joining -> ready 15:38:52.617 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay 15:38:52.618 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server 15:38:52.619 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 15:38:52.633 [Lua] INFO [GameStateMachine] Changing state to StateLoading 15:38:52.633 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 15:38:52.633 [Lua] INFO [GameSessionManager] Member 54f2d186bfb1599d left 15:38:52.633 [Lua] INFO [GameSessionManager] Member 7d90afee7f07c5ce left 15:38:52.633 [Lua] INFO [GameSessionManager] Member ce06ad1a80032231 left 15:38:52.633 [Lua] INFO [GameSessionManager] Member 726e4dd9298d133e left 15:38:52.633 [Lua] INFO [GameSessionManager] Member 8f6dfc7db78be0ee left 15:38:52.633 [Lua] INFO [GameSessionManager] Member 15e73653dffadddf left 15:38:52.633 [Lua] INFO [GameSessionManager] Member 2327d0c381d106e8 left 15:38:52.633 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left 15:38:52.633 [Lua] INFO [GameSessionManager] Member 35be6c67af9a4c51 left with game reason game_session_manager_disconnect 15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:38:52.636 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:38:52.638 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:38:52.640 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:38:52.642 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:38:52.644 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 15:38:52.644 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 15:38:52.644 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:38:52.644 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:38:52.644 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:38:52.644 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:38:52.644 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:38:52.644 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:38:52.646 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:38:52.647 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 15:38:52.647 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 15:38:52.647 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:38:52.647 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:38:52.647 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:38:52.647 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:38:52.647 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:38:52.647 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:38:52.649 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:38:52.666 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship 15:38:52.666 [Lua] INFO [WorldLevelDespawnManager] despawning units 15:38:52.667 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 15:38:52.667 error: [Lua] ERROR [UIViewHandler] View with name: inventory_weapons_view has already been marked for destruction 15:38:52.667 [Connection] Dropped game chunk from 35be6c67af9a4c51 because channel 8 can't communicate 15:38:52.667 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate 15:38:52.667 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate 15:38:52.667 [Connection] Dropped game chunk from 35be6c67af9a4c51 because channel 8 can't communicate 15:38:52.667 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate 15:38:52.667 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate 15:38:52.667 [Connection] Dropped game chunk from 35be6c67af9a4c51 because channel 8 can't communicate 15:38:52.667 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate 15:38:52.667 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate 15:38:52.668 [Connection] Dropped game chunk from 35be6c67af9a4c51 because channel 8 can't communicate 15:38:52.668 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate 15:38:52.668 [Connection] Dropped game_session chunk from 35be6c67af9a4c51 because channel 8 can't communicate 15:38:52.668 [Lua] INFO [SessionBootBase] Changed state ready -> idle 15:38:52.668 [Lua] INFO [ConnectionManager] Channel 7 to peer 35be6c67af9a4c51 was disconnected with game reason new_connection_client 15:38:52.668 [Lua] INFO [ConnectionManager] Left host 35be6c67af9a4c51 15:38:52.668 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 15:38:52.668 [Lua] INFO [ConnectionManager] _peer_disconnected 35be6c67af9a4c51 15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 54f2d186bfb1599d disconnected from host 15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 7d90afee7f07c5ce disconnected from host 15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 2327d0c381d106e8 disconnected from host 15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer ce06ad1a80032231 disconnected from host 15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 8ecd036577d57405 disconnected from host 15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 8f6dfc7db78be0ee disconnected from host 15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 15e73653dffadddf disconnected from host 15:38:52.668 [Lua] INFO [ConnectionManager] Remote peer 726e4dd9298d133e disconnected from host 15:38:52.668 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 7 15:38:52.668 [Lua] INFO [MechanismManager] Leaving mechanism "hub" 15:38:52.668 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0. 15:38:52.668 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 15:38:52.668 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 15:38:52.669 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 15:38:52.669 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 15:38:52.691 [Lua] INFO [ConnectionManager] Peer 34b5d99640b4c642 is connecting 15:38:52.691 [Connection] Connection to 35be6c67af9a4c51 broken in transport layer. 15:38:52.691 [Handshaker] Aborting handshake with 35be6c67af9a4c51. Reason: internal_error 15:38:52.850 [Handshaker] Lost connection 134 to 35be6c67af9a4c51 15:38:52.852 [Lua] INFO [WorldLevelDespawnManager] despawning themes 15:38:52.950 [Lua] INFO [WorldLevelDespawnManager] despawning level 15:38:52.955 [Lua] INFO [WorldLevelDespawnManager] despawning world 15:38:52.963 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.33022279926524334 15:38:53.077 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 15:38:53.133 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 15:38:53.200 [Lua] INFO [LocalMasterItemsCheckState] Host items version 67317 matches local version 15:38:53.266 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1662 split into 4 chunks 15:38:53.266 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false 15:38:53.267 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false 15:38:53.267 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false 15:38:53.267 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 162, is_last_part: true 15:38:53.533 [Lua] INFO [LocalEacCheckState] Eac approved 15:38:53.550 [Window] Window => inactive 15:38:53.550 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 15:38:54.167 [Lua] INFO [LocalDataSyncState] session_seed recieved 1251163904 15:38:54.167 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 11 15:38:54.233 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host. 15:38:54.233 [Lua] INFO [MechanismManager] Change mechanism ->"adventure" 15:38:54.233 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(lm_cooling), circumstance_name(default), side_mission(side_mission_tome) 15:38:54.634 [Lua] INFO [LoadingManager] Deleting shelved loading client 15:38:54.634 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "lm_cooling", mission_giver_vo = "sergeant_a", } 15:38:54.634 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 15:38:54.634 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 15:38:54.635 [Lua] INFO [ConnectionManager] Peer 34b5d99640b4c642 is connected 15:38:54.635 [Lua] INFO [ConnectionManager] Joined host; channel(11), peer(34b5d99640b4c642), host_type(mission_server) 15:38:54.904 [Lua] INFO [MultiplayerSession] Joined Server: The Intense Desert Conundrum 15:38:54.904 [Lua] INFO [MatchmakingNotificationHandler] Joined host 15:38:54.904 [Lua] INFO [ConnectionManager] _peer_connected 34b5d99640b4c642 15:38:54.904 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view" 15:38:54.905 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 15:38:54.905 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 1 15:38:54.905 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:38:55.521 [Lua] INFO [ConnectionManager] Remote peer bd39cfd45e6c9f01 connected to host 15:38:55.524 [Lua] INFO [ConnectionManager] Remote peer 687b58d2b8a3c55e connected to host 15:38:55.526 [Lua] INFO [ConnectionManager] Remote peer 168e7c2b0291dac7 connected to host 15:38:55.537 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 2 15:38:55.537 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 3 15:38:55.537 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 4 15:38:55.537 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:38:55.537 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:38:55.537 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:38:55.651 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:38:55.651 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:38:55.651 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:38:55.651 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:38:55.652 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1 15:39:02.607 [Window] Window => active 15:39:02.607 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 15:39:03.240 [Window] Window => inactive 15:39:03.240 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 15:39:04.791 [Window] Window => active 15:39:04.791 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 15:39:08.541 [EOS] Updating Product SDK Config, Time: 659.943542 15:39:08.724 [EOS] SDK Config Product Update Request Completed - No Change 15:39:08.724 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 660.110168, Update Interval: 309.801941 15:39:11.141 [Window] Window => inactive 15:39:11.141 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 15:39:29.735 [Network] Ignoring message `rpc_boons_activated` from wrong session d686 or from non-session peer 34b5d99640b4c642 15:39:29.745 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:39:29.745 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:39:29.745 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:39:29.745 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 15:39:32.961 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_head/rebreather_03 15:39:39.343 [Window] Window => active 15:39:39.343 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 15:39:42.788 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/tank_foundry/missions/mission_lm_cooling" with id: 1 15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/reactor/world.level" with id: 2 15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/conveyor_cooling/world.level" with id: 3 15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/control_room/world.level" with id: 4 15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/start_cooling/world.level" with id: 5 15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/forge_habs/world.level" with id: 6 15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/end_cooling/world.level" with id: 7 15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/cooling_shaft/world.level" with id: 8 15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/conveyor/world.level" with id: 9 15:39:42.788 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/missions/lm_cooling_themes/default/theme_default_lm_cooling.level" with id: 10 15:39:44.655 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 15:39:44.740 [Lua] INFO [LocalWaitForMissionBriefingDoneState] mission_briefing_done 15:39:44.812 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 15:39:44.812 [Lua] <>mission = lm_cooling<> 15:39:44.812 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 15:39:44.812 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 15:39:44.812 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 15:39:44.812 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 15:39:44.812 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 15:39:44.822 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 15:39:44.832 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 15:39:44.844 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 15:39:44.853 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 15:39:44.865 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 15:39:44.874 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 15:39:44.887 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 15:39:44.897 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 15:39:44.907 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 15:39:44.918 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 15:39:44.934 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules. 15:39:44.935 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules. 15:39:44.946 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules. 15:39:44.946 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules. 15:39:44.947 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 15:39:44.947 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 15:39:44.947 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules. 15:39:44.947 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules. 15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules. 15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules. 15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules. 15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules. 15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules. 15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules. 15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 15:39:44.948 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules. 15:39:44.949 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_lm_cooling". Read 30 rules. 15:39:44.952 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 15:39:44.952 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 15:39:44.962 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 15:39:44.972 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 15:39:44.972 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 15:39:44.983 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 15:39:45.275 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 15:39:45.284 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 15:39:45.291 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 15:39:45.474 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 15:39:45.489 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 15:39:45.503 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 15:39:45.511 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 15:39:45.525 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 15:39:45.639 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-39-45][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:39:45.644 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 15:39:45.691 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 15:39:45.702 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 15:39:45.717 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 15:39:45.742 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 15:39:45.755 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 15:39:45.768 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 15:39:45.779 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 15:39:45.790 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 15:39:45.814 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 15:39:45.825 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 15:39:45.837 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 15:39:50.647 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 16-39-50][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 15:39:52.499 [Lua] INFO [ConnectionManager] Remote peer 687b58d2b8a3c55e disconnected from host 15:39:52.510 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 3 15:39:52.511 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:39:52.522 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 15:39:52.533 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 15:39:52.534 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 15:39:52.534 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view" 15:39:52.534 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 15:39:52.534 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 15:39:52.724 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:39:52.724 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:39:52.724 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:39:52.724 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:39:52.724 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:39:52.724 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 15:39:52.791 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.051987, more than 2.000000 times old max dt of 0.035347 15:39:52.852 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:24.389098 clock_offset:0.033989 last_frame:1520 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.866 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 15:39:52.867 [Lua] INFO [GameSessionManager] Member bd39cfd45e6c9f01 joined 15:39:52.867 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 joined 15:39:52.867 [Lua] INFO [GameSessionManager] Member 168e7c2b0291dac7 joined 15:39:52.867 [Lua] INFO [GameSessionManager] Member 34b5d99640b4c642 joined 15:39:52.882 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.060025, more than 2.000000 times old max dt of 0.038882 15:39:52.894 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 15:39:52.904 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 15:39:52.904 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability" from server correction 15:39:52.907 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 15:39:52.907 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:39:52.909 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 15:39:52.936 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:39:53.091 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (1533), last frame (1530). 15:39:53.298 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.293 seconds. 15:40:13.656 [Lua] INFO [ConnectionManager] Remote peer 687b58d2b8a3c55e connected to host 15:40:13.670 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 4 15:40:13.670 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:40:13.991 [d3d12 pipeline state] creating pipeline state for #ID[75d2ae48] 15:40:45.994 [d3d12 pipeline state] creating pipeline state for #ID[b4460775] 15:40:46.412 [d3d12 pipeline state] creating pipeline state for #ID[373db066] 15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:41:05.310 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:41:05.318 [Lua] INFO [GameSessionManager] Member 687b58d2b8a3c55e joined 15:41:15.735 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.069806, more than 2.000000 times old max dt of 0.052635 15:42:42.696 [Flow] HealthStationFlow sfx_close_finish 15:42:44.981 [d3d12 pipeline state] creating pipeline state for #ID[ece16bc2] 15:42:45.100 [d3d12 pipeline state] creating pipeline state for #ID[24dbef33] 15:44:24.054 [EOS] Updating Product SDK Config, Time: 975.454834 15:44:24.257 [EOS] SDK Config Product Update Request Completed - No Change 15:44:24.257 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 975.639954, Update Interval: 336.301758 15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:46:07.648 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:46:07.649 [Lua] INFO [ConnectionManager] Remote peer 687b58d2b8a3c55e disconnected from host 15:46:07.649 [Lua] INFO [GameSessionManager] Member 687b58d2b8a3c55e left 15:46:07.661 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 3 15:46:07.661 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:46:17.508 [Lua] INFO [ConnectionManager] Remote peer 687b58d2b8a3c55e connected to host 15:46:17.525 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 4 15:46:17.525 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:46:18.000 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.074112, more than 2.000000 times old max dt of 0.064306 15:46:18.054 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.088938, more than 2.000000 times old max dt of 0.070737 15:46:36.517 warning: [ParticleWorld] Particle with id '5284' is likely already destroyed 15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:46:44.497 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:46:44.506 [Lua] INFO [GameSessionManager] Member 687b58d2b8a3c55e joined 15:49:25.510 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.067982, more than 2.000000 times old max dt of 0.064843 15:49:32.489 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 262 will change to a manual source. 15:49:32.959 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 316 will change to a manual source. 15:49:37.570 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 259 will change to a manual source. 15:49:47.766 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.069693, more than 2.000000 times old max dt of 0.068880 15:49:58.623 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.063869, more than 2.000000 times old max dt of 0.055224 15:50:08.966 [EOS] Updating Product SDK Config, Time: 1320.361450 15:50:09.425 [EOS] SDK Config Product Update Request Completed - No Change 15:50:09.425 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 1320.799805, Update Interval: 350.491028 15:50:27.679 warning: [ParticleWorld] Particle with id '8577' is likely already destroyed 15:50:27.679 warning: [ParticleWorld] Particle with id '8578' is likely already destroyed 15:50:50.732 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.065426, more than 2.000000 times old max dt of 0.061338 15:51:03.497 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_device_auspex_scanner_minigame_progress_last_husk` for object id: 144, name: `unknown` 15:51:13.531 warning: [ParticleWorld] Particle with id '9748' is likely already destroyed 15:51:13.531 warning: [ParticleWorld] Particle with id '9749' is likely already destroyed 15:51:34.534 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.068490, more than 2.000000 times old max dt of 0.057978 15:51:35.520 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.072382, more than 2.000000 times old max dt of 0.063776 15:51:41.192 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.062081, more than 2.000000 times old max dt of 0.058470 15:52:27.750 warning: [ParticleWorld] Particle with id '10992' is likely already destroyed 15:52:27.750 warning: [ParticleWorld] Particle with id '10993' is likely already destroyed 15:52:49.765 [Flow] HealthStationFlow sfx_close_finish 15:53:38.499 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.068864, more than 2.000000 times old max dt of 0.063629 15:53:40.663 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.075094, more than 2.000000 times old max dt of 0.069992 15:54:02.243 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.054618, more than 2.000000 times old max dt of 0.048066 15:55:13.184 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.064858, more than 2.000000 times old max dt of 0.063037 15:56:28.175 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.060119, more than 2.000000 times old max dt of 0.057593 15:56:29.851 [EOS] Updating Product SDK Config, Time: 1701.238647 15:56:30.045 [EOS] SDK Config Product Update Request Completed - No Change 15:56:30.045 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 1701.417725, Update Interval: 327.523438 15:56:59.800 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.056640, more than 2.000000 times old max dt of 0.051807 15:57:41.101 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.071174, more than 2.000000 times old max dt of 0.057564 15:57:44.582 [Backend] Authentication credentials expired. Refreshing. 15:58:16.187 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.068946, more than 2.000000 times old max dt of 0.047459 15:58:17.732 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.065230, more than 2.000000 times old max dt of 0.056913 15:58:25.708 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66 15:58:25.708 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/character 15:58:25.708 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/account 15:58:25.708 [Lua] INFO [ProgressManager] Fetching session report for session 29ff976a-6cc1-4e00-a876-609e4584fa66... 15:58:25.708 [Lua] INFO [GameModeCoopCompleteObjective] fetch_session_report, session_id: 29ff976a-6cc1-4e00-a876-609e4584fa66 15:58:25.710 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "outro_cinematic" 15:58:25.710 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 15:58:25.715 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 15:58:25.716 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/portrait/portrait" with id: 1 15:58:25.770 warning: [Curl System] Cached response without Etag or max-age for https://bsp-td-prod.atoma.cloud/data/experience-table/character 15:58:25.770 warning: [Curl System] Cached response without Etag or max-age for https://bsp-td-prod.atoma.cloud/data/experience-table/account 15:58:25.990 [SteamStats] UserAchievement mission_difficulty_objectives_2, current progress: 0, max progress: 0 15:58:26.086 [SteamStats] UserStatsStored success: true 15:58:26.091 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/outro/win/outro_win_generic/world" with id: 11 15:58:26.107 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 15:58:26.122 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 15:58:31.123 [Lua] INFO [MinionVisualLoadoutExtension] chaos_newly_infected's [Unit '#ID[0973e167dfad04b3]'] is out-of-bounds, despawning (Vector3(-123.959, -93.1688, -460.905)). 15:58:32.720 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "outro_cinematic" to "done" 15:58:32.720 [Lua] INFO [GameModeCoopCompleteObjective] [_game_mode_state_changed] Force stop cinematics 15:58:32.728 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' 15:58:32.748 [Lua] INFO [MechanismManager] session_id nil 15:58:32.749 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure -> score 15:58:32.749 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 15:58:32.756 [Lua] INFO [GameStateMachine] Changing state to StateGameScore 15:58:32.768 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 15:58:32.768 [Lua] INFO [GameSessionManager] Member 34b5d99640b4c642 left with game reason game_session_manager_disconnect 15:58:32.768 [Lua] INFO [GameSessionManager] Member bd39cfd45e6c9f01 left 15:58:32.768 [Lua] INFO [GameSessionManager] Member 168e7c2b0291dac7 left 15:58:32.768 [Lua] INFO [GameSessionManager] Member 687b58d2b8a3c55e left 15:58:32.768 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left 15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:58:32.784 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:58:32.791 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:58:32.796 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 15:58:32.802 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 15:58:32.920 warning: [ParticleWorld] Particle with id '2832' is likely already destroyed 15:58:32.920 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/tank_foundry/missions/mission_lm_cooling 15:58:32.920 [Lua] INFO [WorldLevelDespawnManager] despawning units 15:58:32.928 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 15:58:32.929 [Lua] INFO [StateGameScore] _present_end_of_round_view, view_context: { played_mission = "lm_cooling", round_won = true, } 15:58:32.929 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateGameScore 15:58:32.929 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 15:58:32.929 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateGameScore 15:58:32.935 warning: [ParticleWorld] Particle with id '15065' is likely already destroyed 15:58:32.935 warning: [ParticleWorld] Particle with id '15063' is likely already destroyed 15:58:32.935 warning: [ParticleWorld] Particle with id '15064' is likely already destroyed 15:58:32.935 warning: [ParticleWorld] Particle with id '15069' is likely already destroyed 15:58:32.935 warning: [ParticleWorld] Particle with id '15066' is likely already destroyed 15:58:32.935 warning: [ParticleWorld] Particle with id '15062' is likely already destroyed 15:58:32.935 warning: [ParticleWorld] Particle with id '15068' is likely already destroyed 15:58:32.935 warning: [ParticleWorld] Particle with id '15067' is likely already destroyed 15:58:32.935 warning: [ParticleWorld] Particle with id '15059' is likely already destroyed 15:58:32.935 warning: [ParticleWorld] Particle with id '15070' is likely already destroyed 15:58:32.935 warning: [ParticleWorld] Particle with id '15061' is likely already destroyed 15:58:32.935 warning: [ParticleWorld] Particle with id '15060' is likely already destroyed 15:58:32.947 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:644f422c4ba3058a", "hub:steam:", "hub:default", } 15:58:32.947 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 270, }, { region = "aws-ca-central-1", latency = 141, }, { region = "aws-eu-west-1", latency = 58, }, { region = "aws-eu-west-2", latency = 48, }, { region = "aws-us-west-2", latency = 198, }, { region = "aws-sa-east-1", latency = 249, }, { region = "aws-ap-northeast-2", latency = 270, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 288, }, { region = "aws-us-west-1", latency = 190, }, { region = "aws-ap-southeast-1", latency = 191, }, { region = "aws-eu-central-1", latency = 45, }, { region = "aws-ap-south-1", latency = 203, }, } 15:58:32.947 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 15:58:32.952 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/end_of_round/ui_eor_background" with id: 1 15:58:33.069 [Lua] INFO [EndView] _setup_spawn_slots() num players: 4 15:58:33.076 [Lua] INFO [STAY_IN_PARTY_VOTING] fetch_party_done 15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped game chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped game_session chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.076 [Connection] Dropped channel chunk from 34b5d99640b4c642 because channel 12 can't communicate 15:58:33.077 [Lua] INFO [VotingClient] Joined voting "34b5d99640b4c642:2" (stay_in_party) initated by 34b5d99640b4c642, params: { new_party_invite_token = "Ql0fq", new_party_id = "c73d6780-9f33-417f-a8f5-ac0ae5ccac34", } 15:58:33.077 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_started: 34b5d99640b4c642:2, new_party_id c73d6780-9f33-417f-a8f5-ac0ae5ccac34, new_party_invite_token: Ql0fq 15:58:33.077 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_id recieved: 34b5d99640b4c642:2 15:58:33.077 [Lua] INFO [STAY_IN_PARTY_VOTING] init_done 15:58:33.077 [Lua] INFO [STAY_IN_PARTY_VOTING] started 15:58:33.603 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' child 1: '#ID[1d36b92d8756c830]' 15:58:33.832 [Lua] INFO [WorldLevelDespawnManager] despawning themes 15:58:33.873 [Lua] INFO [WorldLevelDespawnManager] despawning level 15:58:33.880 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 15:58:33.884 [Lua] INFO [WorldLevelDespawnManager] despawning world 15:58:33.913 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 1.1278961058706045 15:58:35.767 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:58:35.784 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:58:35.784 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:58:36.237 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/character 15:58:36.237 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/account 15:58:36.254 [Lua] INFO [BackendManager] Retrying request title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66 15:58:36.387 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 504 Description: Error fetching data Body: 504 Gateway Time-out

504 Gateway Time-out

Headers: { server = "awselb/2.0", content-type = "text/html", connection = "keep-alive", content-length = "132", x-cache = "Error from cloudfront", x-amz-cf-pop = "WAW51-P2", via = "1.1 a88ce58481b7f10d1a017c154599e332.cloudfront.net (CloudFront)", date = "Wed, 23 Nov 2022 15:58:36 GMT", x-amz-cf-id = "bJ-EOxic1hi8Zwb2r_9B_FU-jN0Py0uvv4s9wARDMOO5kAKJFk2x2Q==", } 15:58:36.404 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 504 Description: Error fetching data Body: 504 Gateway Time-out

504 Gateway Time-out

Headers: { server = "awselb/2.0", content-type = "text/html", connection = "keep-alive", content-length = "132", x-cache = "Error from cloudfront", x-amz-cf-pop = "WAW51-P2", via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)", date = "Wed, 23 Nov 2022 15:58:36 GMT", x-amz-cf-id = "u5d4aSPPnkq6C9VkuHZOzccHGkLJNO7F-3Yr7vLkQUwL0K_a8hb8zg==", } 15:58:36.471 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 504 Description: Error fetching data Body: 504 Gateway Time-out

504 Gateway Time-out

Headers: { server = "awselb/2.0", content-type = "text/html", connection = "keep-alive", content-length = "132", x-cache = "Error from cloudfront", x-amz-cf-pop = "WAW51-P2", via = "1.1 5a3fd9534d17ed5056b6ebc432dfa02e.cloudfront.net (CloudFront)", date = "Wed, 23 Nov 2022 15:58:36 GMT", x-amz-cf-id = "2SF0PKFTIWnO4AEe2x-ygcI1LLUsbXurbO_PGOJoo6pwane_zkpvSA==", } 15:58:37.124 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/account 15:58:37.141 [Lua] INFO [BackendManager] Retrying request title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66 15:58:37.175 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 504 Description: Error fetching data Body: 504 Gateway Time-out

504 Gateway Time-out

Headers: { server = "awselb/2.0", content-type = "text/html", connection = "keep-alive", content-length = "132", x-cache = "Error from cloudfront", x-amz-cf-pop = "WAW51-P2", via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)", x-amz-cf-id = "mYyTf2l9LNNN8LqIrBJah5tfyyTul0YOCfO4LsWnO1cXIKkvVW7T7g==", age = "1", date = "Wed, 23 Nov 2022 15:58:36 GMT", } 15:58:37.191 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 504 Description: Error fetching data Body: 504 Gateway Time-out

504 Gateway Time-out

Headers: { server = "awselb/2.0", content-type = "text/html", connection = "keep-alive", content-length = "132", x-cache = "Error from cloudfront", x-amz-cf-pop = "WAW51-P2", via = "1.1 a88ce58481b7f10d1a017c154599e332.cloudfront.net (CloudFront)", x-amz-cf-id = "_bEZcB8jlH72q0S-t1z1dOPBJ_cTjExD6vURPVQbe4BgDtbvQP9C4w==", age = "1", date = "Wed, 23 Nov 2022 15:58:36 GMT", } 15:58:37.325 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/character 15:58:37.441 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 504 Description: Error fetching data Body: 504 Gateway Time-out

504 Gateway Time-out

Headers: { server = "awselb/2.0", content-type = "text/html", connection = "keep-alive", content-length = "132", x-cache = "Error from cloudfront", x-amz-cf-pop = "WAW51-P2", via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)", x-amz-cf-id = "jKDPT1aD4OBiUGt4ExnyGAtK58pVXQbxtMjrqJkurXumU7oauaSs5g==", age = "1", date = "Wed, 23 Nov 2022 15:58:36 GMT", } 15:58:38.260 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/account 15:58:38.310 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 504 Description: Error fetching data Body: 504 Gateway Time-out

504 Gateway Time-out

Headers: { server = "awselb/2.0", content-type = "text/html", connection = "keep-alive", content-length = "132", x-cache = "Error from cloudfront", x-amz-cf-pop = "WAW51-P2", via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)", x-amz-cf-id = "6FzCywdiiKmgRFsoI6SXDwjlb2580EpPWdqIIbpEgkLCsLpof1f_gg==", age = "2", date = "Wed, 23 Nov 2022 15:58:36 GMT", } 15:58:39.061 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/character 15:58:39.111 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 504 Description: Error fetching data Body: 504 Gateway Time-out

504 Gateway Time-out

Headers: { server = "awselb/2.0", content-type = "text/html", connection = "keep-alive", content-length = "132", x-cache = "Error from cloudfront", x-amz-cf-pop = "WAW51-P2", via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)", x-amz-cf-id = "ToWz5PUhmHPo5_d88D8lWS06dw4Et4ruawHZE31SQVDYnDfTIftwOA==", age = "3", date = "Wed, 23 Nov 2022 15:58:36 GMT", } 15:58:39.161 [Lua] INFO [BackendManager] Retrying request title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66 15:58:39.212 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 504 Description: Error fetching data Body: 504 Gateway Time-out

504 Gateway Time-out

Headers: { server = "awselb/2.0", content-type = "text/html", connection = "keep-alive", content-length = "132", x-cache = "Error from cloudfront", x-amz-cf-pop = "WAW51-P2", via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)", x-amz-cf-id = "qwpGfnLXHSBv7ADafEm8raW4kkwGazZX9G9E2SaaGc7n8z0ZzpPrXQ==", age = "3", date = "Wed, 23 Nov 2022 15:58:36 GMT", } 15:58:40.364 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/account 15:58:40.397 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 504 Description: Error fetching data Body: 504 Gateway Time-out

504 Gateway Time-out

Headers: { server = "awselb/2.0", content-type = "text/html", connection = "keep-alive", content-length = "132", x-cache = "Error from cloudfront", x-amz-cf-pop = "WAW51-P2", via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)", x-amz-cf-id = "fJ7FlEndN7iCFjoZo-VTmW-n1M0CNm012B4riMGGF01zYJ_MtNk5fg==", age = "4", date = "Wed, 23 Nov 2022 15:58:36 GMT", } 15:58:42.134 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/character 15:58:42.184 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 504 Description: Error fetching data Body: 504 Gateway Time-out

504 Gateway Time-out

Headers: { server = "awselb/2.0", content-type = "text/html", connection = "keep-alive", content-length = "132", x-cache = "Error from cloudfront", x-amz-cf-pop = "WAW51-P2", via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)", x-amz-cf-id = "rH10P1JwvgCsz8vB1xPlQajFhgkgoPwGLj5cUgvroFbvekUvnYxS8Q==", age = "6", date = "Wed, 23 Nov 2022 15:58:36 GMT", } 15:58:42.667 [Window] Window => inactive 15:58:42.667 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 15:58:42.751 [Lua] INFO [BackendManager] Retrying request title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66 15:58:42.802 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 504 Description: Error fetching data Body: 504 Gateway Time-out

504 Gateway Time-out

Headers: { server = "awselb/2.0", content-type = "text/html", connection = "keep-alive", content-length = "132", x-cache = "Error from cloudfront", x-amz-cf-pop = "WAW51-P2", via = "1.1 7c75ee162d05e000e28d3eb8e750533e.cloudfront.net (CloudFront)", x-amz-cf-id = "doSQeSAXpIRFYulbxNtm5iYOO6YDluvSkd18raaK_N2HpjgvgD6lqA==", age = "6", date = "Wed, 23 Nov 2022 15:58:36 GMT", } 15:58:43.069 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:58:43.571 [Lua] INFO [BackendManager] Retrying request title_request: POST /matchmaker/queueticket 15:58:44.993 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/account 15:58:46.764 [Lua] INFO [VotingClient] Voting member bd39cfd45e6c9f01 left voting "34b5d99640b4c642:2" 15:58:46.764 [Lua] INFO [ConnectionManager] Remote peer bd39cfd45e6c9f01 disconnected from host 15:58:46.780 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 3 15:58:46.780 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:58:46.848 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/experience-table/character 15:58:48.270 [Lua] INFO [BackendManager] Retrying request title_request: GET /gameplay/sessions/29ff976a-6cc1-4e00-a876-609e4584fa66 15:58:53.580 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:58:54.398 [Lua] INFO [BackendManager] Retrying request title_request: POST /matchmaker/queueticket 15:58:58.133 [Lua] INFO [VotingClient] Voting member 687b58d2b8a3c55e left voting "34b5d99640b4c642:2" 15:58:58.133 [Lua] INFO [ConnectionManager] Remote peer 687b58d2b8a3c55e disconnected from host 15:58:58.149 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 2 15:58:58.149 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:58:58.300 error: [Lua] ERROR [ProgressionManager] Error fetching session_report: Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/progression/progression_manager.lua:90 @scripts/managers/game_mode/game_modes/game_mode_coop_complete_objective.lua:180<>table: 0000000004912890Backend error: Code: 504 Description: Error fetching data Body: 504 Gateway Time-out

504 Gateway Time-out

Headers: { server = "awselb/2.0", content-type = "text/html", connection = "keep-alive", content-length = "132", x-cache = "Error from cloudfront", x-amz-cf-pop = "WAW51-P2", via = "1.1 a88ce58481b7f10d1a017c154599e332.cloudfront.net (CloudFront)", x-amz-cf-id = "lPTJPPmYeGrbr1--DmG0NE5UyDAvmR8tuV--l1GyAmobHOMy8EcagQ==", age = "9", date = "Wed, 23 Nov 2022 15:58:36 GMT", } Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/foundation/managers/backend/backend_manager.lua:160 @scripts/game_states/state_game.lua:612<> 15:58:58.301 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session on next post update with reason failed_fetching_session_report ... 15:58:58.302 [Lua] INFO [MultiplayerSessionManager] Leaving multiplayer session now! 15:58:58.302 [Lua] INFO [ConnectionManager] Channel 11 to peer 34b5d99640b4c642 was disconnected with game reason failed_fetching_session_report 15:58:58.302 [Lua] INFO [ConnectionManager] Left host 34b5d99640b4c642 15:58:58.302 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 15:58:58.302 [Lua] INFO [VotingClient] Voting "34b5d99640b4c642:2" aborted, reason: Disconnected from voting host 15:58:58.302 [Lua] INFO [ConnectionManager] _peer_disconnected 34b5d99640b4c642 15:58:58.302 [Lua] INFO [ConnectionManager] Remote peer 168e7c2b0291dac7 disconnected from host 15:58:58.302 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 11 15:58:58.302 [Lua] INFO [MechanismManager] Leaving mechanism "adventure" 15:58:58.317 [Lua] INFO [XboxLive] Setting activity... connection_string: i:be8af863-fa64-49da-8caf-72d70e0668ad:GYKhm, party_id be8af863-fa64-49da-8caf-72d70e0668ad, num_members 1 15:58:58.317 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:58:58.317 [Lua] INFO [MultiplayerSessionManager] Left all sessions! is_error: false, source: game, reason: failed_fetching_session_report, session_was_booting: nil 15:58:58.317 [Lua] INFO [MechanismManager] Change mechanism ->"left_session" 15:58:58.317 [Lua] INFO [MechanismLeftSession] Entered with reason failed_fetching_session_report 15:58:58.317 [Lua] INFO [MechanismBase] Mechanism left_session changing state init -> wait_for_session 15:58:58.319 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none 15:58:58.319 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none 15:58:58.319 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_aborted 34b5d99640b4c642:2 15:58:58.333 [Lua] INFO [GameStateMachine] Changing state to StateLoading 15:58:58.333 [Lua] INFO [StateGameScore] State Done. Closing end view 15:58:58.334 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.334 [Connection] Connection to 34b5d99640b4c642 broken in transport layer. 15:58:58.334 [Handshaker] Aborting handshake with 34b5d99640b4c642. Reason: internal_error 15:58:58.334 [Lua] INFO [ConstantElementLoading] State changed StateGameScore -> StateLoading 15:58:58.334 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 15:58:58.334 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateGameScore -> StateLoading 15:58:58.350 [Handshaker] Lost connection 135 to 34b5d99640b4c642 15:58:58.350 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.367 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.384 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.401 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.417 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.434 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.451 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.468 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.484 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.501 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.518 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.535 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.551 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.568 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.585 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.602 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.617 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14be24292cf5d106]' 15:58:58.619 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.636 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.652 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.669 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.686 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.703 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.719 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.736 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.753 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.769 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.786 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.803 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.820 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.836 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.853 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.870 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.886 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.903 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.920 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.936 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.953 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.970 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:58.986 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.003 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.020 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.036 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.053 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.070 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.086 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.103 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.120 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.137 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.153 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.170 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.186 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.203 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.220 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.237 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.253 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.270 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.287 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.304 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.324 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.344 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.355 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.371 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.388 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.405 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.422 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.439 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.456 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.473 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.489 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.505 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.522 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.538 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.555 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.572 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.588 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.605 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.622 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.638 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.655 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.672 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.688 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.705 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.722 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.740 [Window] Window => active 15:58:59.740 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 15:58:59.743 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.756 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.772 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.790 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.806 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.823 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.839 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.856 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.872 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.889 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.906 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.922 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.940 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.956 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.972 [Lua] INFO [StateLoading] ### is_stranded ### 15:58:59.989 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.006 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.022 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.039 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.056 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.072 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.089 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.106 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.122 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.139 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.156 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.172 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.189 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.206 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.222 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.239 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.256 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.272 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.289 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.306 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.322 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.339 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.356 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.372 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.389 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.406 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.422 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.439 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.456 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.472 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.489 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.506 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.522 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.539 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.556 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.574 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.589 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.606 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.622 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.639 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.656 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.672 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.689 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.706 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.722 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.739 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.756 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.773 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.789 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.806 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.822 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.839 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.856 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.872 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.889 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.906 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.922 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.939 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.956 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.973 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:00.989 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.006 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.023 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.039 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.056 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.073 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.089 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.106 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.123 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.140 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.156 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.173 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.190 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.206 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.223 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.240 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.256 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.273 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.290 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.307 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.324 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.340 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.357 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.374 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.390 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.407 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.424 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.442 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.457 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.474 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.490 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.507 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.524 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.540 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.557 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.574 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.590 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.607 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.624 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.640 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.657 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.674 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.690 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.707 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.724 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.740 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.757 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.774 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.790 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.807 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.824 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.840 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.857 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.874 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.890 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.907 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.924 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.940 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.957 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.974 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:01.990 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.007 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.024 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.040 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.057 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.074 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.090 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.107 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.124 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.140 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.157 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.174 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.190 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.207 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.224 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.240 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.257 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.274 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.290 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.307 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.324 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.341 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.357 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.374 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.390 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.407 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.424 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.440 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.457 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.474 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.490 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.507 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.524 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.540 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.557 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.574 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.590 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.607 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.624 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.640 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.657 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.674 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.690 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.707 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.724 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.740 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.759 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.774 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.790 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.807 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.824 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.840 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.857 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.874 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.890 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.907 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.924 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.940 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.957 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.974 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:02.990 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.007 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.024 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.040 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.057 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.074 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.090 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.107 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.124 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.140 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.157 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.174 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.190 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.207 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.224 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.240 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.257 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.274 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.290 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.307 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.324 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.340 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.357 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.374 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.390 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.407 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.424 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.440 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.457 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.474 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.490 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.507 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.524 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.540 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.557 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.574 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.590 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.607 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.624 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.640 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.665 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.686 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.695 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.707 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.724 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.740 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.757 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.774 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.790 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.807 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.824 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.840 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.857 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.874 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.890 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.907 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.924 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.940 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.957 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.974 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:03.990 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.007 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.024 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.040 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.057 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.074 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.090 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.107 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.124 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.140 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.157 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.174 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.190 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.207 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.224 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.240 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.257 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.274 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.290 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.307 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.324 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.340 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.357 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.374 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.390 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.407 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.407 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:04.424 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.440 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.457 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.474 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.490 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.507 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.524 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.540 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.557 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.574 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.590 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.607 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.624 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.640 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.657 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.674 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.690 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.707 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.724 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.741 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.757 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.774 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.790 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.807 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.824 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.840 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.857 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.874 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.890 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.907 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.924 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.940 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.957 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.974 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:04.990 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.007 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.024 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.040 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.057 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.074 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.090 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.107 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.124 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.140 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.157 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.174 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.190 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.207 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.224 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.240 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.257 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.274 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.290 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.307 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.324 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.340 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.357 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.374 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.390 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.407 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.424 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.440 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.457 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.474 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.490 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.507 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.524 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.540 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.557 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.574 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.574 [Lua] INFO [BackendManager] Retrying request title_request: POST /matchmaker/queueticket 15:59:05.591 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.607 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.624 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.640 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.657 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.674 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.690 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.707 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.724 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.740 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.757 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.774 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.790 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.807 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.824 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.840 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.857 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.875 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.890 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.907 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.924 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.940 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.957 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.974 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:05.990 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.007 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.024 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.040 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.057 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.074 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.090 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.107 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.124 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.140 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.157 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.174 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.190 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.207 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.224 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.240 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.257 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.274 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.291 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.307 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.324 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.340 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.357 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.374 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.390 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.407 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.424 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.440 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.457 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.474 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.490 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.507 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.524 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.540 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.557 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.574 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.590 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.607 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.624 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.640 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.657 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.674 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.690 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.707 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.724 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.740 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.757 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.774 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.790 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.807 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.824 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.840 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.857 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.874 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.890 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.907 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.924 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.940 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.957 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.974 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:06.990 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.007 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.024 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.040 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.057 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.074 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.090 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.107 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.124 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.140 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.157 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.174 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.190 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.207 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.224 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.240 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.257 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.274 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.290 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.307 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.324 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.340 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.357 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.374 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.390 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.407 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.424 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.440 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.457 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.474 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.474 error: [Lua] ERROR [PartyImmateriumManager] party_connection is missing 15:59:07.491 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.507 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.524 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.540 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.557 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.574 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x06aef760; [2] (*temporary) = function: 0x055a0590; [3] q = table: 0x04514c40; i = 1; obj = table: 0x04d19020; [4] dt = 0.016667100016364; t = 1848.2364684676; async = function: 0x03766980; [5] self = table: 0x00129830; dt = 0.016667100016364; network_is_active = true; t = 1848.2364684676; [6] self = table: 0x00163d20; dt = 0.016667100016364; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667100016364; [8] dt = 0.016667100016364; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:343 @scripts/managers/party_immaterium/party_immaterium_manager.lua:648<>", error_message = "", aborted = false, error_code = 13, error_details = "NOT_IN_PARTY", } 15:59:07.574 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.590 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.607 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.624 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.640 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.657 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.674 [Lua] INFO [PartyImmateriumManager] Joined new strike team 15:59:07.674 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.690 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.707 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.724 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.740 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.757 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.774 [Lua] INFO [XboxLive] Setting activity... connection_string: i:eced4831-c6db-405b-ab31-aab32dc6c2e1:mTA2Q, party_id eced4831-c6db-405b-ab31-aab32dc6c2e1, num_members 1 15:59:07.774 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:59:07.774 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.790 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.807 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.824 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.841 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.857 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.874 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.890 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.907 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.924 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.940 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.957 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.974 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:07.990 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.007 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.024 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.040 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.057 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.074 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.090 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.107 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.124 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.140 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.157 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.174 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.191 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.207 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.224 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.240 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.257 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.274 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.291 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.307 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.324 [Lua] INFO [StateLoading] ### is_stranded ### 15:59:08.340 [Lua] INFO [GameStateMachine] Changing state to StateExitToMainMenu 15:59:08.341 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 15:59:08.341 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> StateExitToMainMenu 15:59:08.341 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> StateExitToMainMenu 15:59:08.374 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<> 15:59:08.374 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:59:08.374 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 15:59:08.374 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 15:59:08.374 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 15:59:12.057 [Window] Window => inactive 15:59:12.058 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 15:59:15.605 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:18.391 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:18.391 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:18.391 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:18.391 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:18.700 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 15:59:18.841 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 15:59:18.875 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:59:18.892 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 15:59:19.392 [Lua] INFO [BackendManager] Retrying request title_request: POST /matchmaker/queueticket 15:59:28.712 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:28.862 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:28.896 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:28.912 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:29.279 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 15:59:29.412 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:29.629 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:59:29.779 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 15:59:29.812 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 15:59:34.613 [Lua] INFO [BackendManager] Retrying request title_request: POST /matchmaker/queueticket 15:59:39.298 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:39.648 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:39.798 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:39.832 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:40.765 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 15:59:40.815 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:59:41.015 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 15:59:41.415 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 15:59:44.649 error: [Lua] ERROR [PartyImmateriumManager] Hub Server Latched matchmaking, error={ __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:880 @scripts/game_states/game/state_game_score.lua:52<>; [2] (*temporary) = function: 0x082dd000; [3] q = table: 0x0845a140; i = 1; obj = table: 0x078a4d50; [4] dt = 0.016667000013977; t = 1885.3112142866; async = function: 0x09196330; [5] self = table: 0x00129830; dt = 0.016667000013977; network_is_active = true; t = 1885.3112142866; [6] self = table: 0x00163d20; dt = 0.016667000013977; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667000013977; [8] dt = 0.016667000013977; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:880 @scripts/game_states/game/state_game_score.lua:52<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", } 15:59:50.783 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:50.833 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:51.033 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:51.433 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 15:59:53.150 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 15:59:54.600 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 15:59:54.683 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 15:59:54.750 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 15:59:58.350 error: [Lua] ERROR [PartyImmateriumManager] failed to leave party { __locals = " [1] x = table: 0x081de420; [2] (*temporary) = function: 0x05678b20; [3] q = table: 0x06f4f870; i = 1; obj = table: 0x077dce80; [4] dt = 0.016666799987421; t = 1899.0123478871; async = function: 0x05d5fbf0; [5] self = table: 0x00129830; dt = 0.016666799987421; network_is_active = true; t = 1899.0123478871; [6] self = table: 0x00163d20; dt = 0.016666799987421; t = nil; [7] self = table: 0x00073ea0; dt = 0.016666799987421; [8] dt = 0.016666799987421; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/party_immaterium/party_immaterium_manager.lua:343 @scripts/managers/mechanism/mechanisms/mechanism_left_session.lua:70<>", error_message = "Deadline Exceeded", aborted = false, error_code = 4, error_details = "", } 15:59:58.466 [Lua] INFO [XboxLive] Setting activity... connection_string: i:eced4831-c6db-405b-ab31-aab32dc6c2e1:mTA2Q, party_id eced4831-c6db-405b-ab31-aab32dc6c2e1, num_members 1 15:59:58.466 [Lua] INFO [PartyImmateriumManager] Joined new strike team 15:59:58.467 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:59:58.483 [Lua] INFO [XboxLive] Setting activity... connection_string: i:eced4831-c6db-405b-ab31-aab32dc6c2e1:mTA2Q, party_id eced4831-c6db-405b-ab31-aab32dc6c2e1, num_members 1 15:59:58.483 [Lua] INFO [XboxLive] Setting activity... connection_string: i:eced4831-c6db-405b-ab31-aab32dc6c2e1:mTA2Q, party_id eced4831-c6db-405b-ab31-aab32dc6c2e1, num_members 1 15:59:58.483 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 15:59:58.484 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:00:03.037 [Window] Window => active 16:00:03.037 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:00:03.169 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:00:04.619 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:00:04.702 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:00:04.769 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:00:09.719 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:00:10.986 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:00:12.003 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:00:12.469 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:00:22.504 warning: [Lua] WARNING [ErrorManager] Error "BackendError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/profiles_service.lua:177: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function original traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/profiles_service.lua:175 @scripts/game_states/game/state_exit_to_main_menu.lua:45<> , message: { { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, } 16:00:22.533 [Lua] INFO [GameStateMachine] Changing state to StateError 16:00:22.533 [Lua] INFO [MultiplayerSessionManager] Resetting multiplayer session with reason reset_from_state_error ... 16:00:22.533 [Lua] INFO [MechanismManager] Leaving mechanism "left_session" 16:00:22.534 [Lua] INFO [ConstantElementLoading] State changed StateExitToMainMenu -> StateError 16:00:22.534 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateExitToMainMenu -> StateError 16:00:48.388 [Lua] INFO [GameStateMachine] Changing state to StateTitle 16:00:48.389 [Lua] INFO [ConstantElementLoading] State changed StateError -> StateTitle 16:00:48.389 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 16:00:48.389 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateError -> StateTitle 16:00:48.473 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/title_screen/title_screen" with id: 1 16:00:49.870 [Lua] INFO [StateTitle] Changing state idle -> signing_in 16:00:50.803 [Backend] Joined authentication queue at position 0 16:00:51.086 [Backend] Finished waiting in authentication queue 16:00:51.103 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<> 16:00:51.104 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32 16:00:51.104 [Lua] INFO [BackendManager] title_request: GET /game-settings 16:00:51.104 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 16:00:51.104 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 16:00:51.121 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<> 16:00:51.121 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/payments/reconcile?platform=steam 16:00:51.121 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:01:01.139 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:01.139 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:01.139 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:01.139 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:01.155 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:01.472 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-settings 16:01:01.489 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32 16:01:01.538 [Lua] INFO [BackendManager] Retrying request title_request: GET /immaterium/connectioninfo 16:01:01.538 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:01:01.572 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items 16:01:11.506 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:11.573 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:11.573 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:11.589 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:12.240 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:01:12.290 [Lua] INFO [BackendManager] Retrying request title_request: GET /immaterium/connectioninfo 16:01:12.406 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32 16:01:12.573 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items 16:01:22.257 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:22.424 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:22.607 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:23.274 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:01:23.707 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32 16:01:23.791 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items 16:01:33.291 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:33.725 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:33.808 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:35.875 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32 16:01:36.591 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:01:37.641 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items 16:01:45.892 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:46.609 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:47.659 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:01:52.727 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:01:53.127 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32 16:01:54.828 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items 16:02:02.762 warning: [Lua] WARNING [AchievementsManager] Failed to fetch data, the error was: { { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212 @scripts/managers/data_service/services/account_service.lua:57<>; [2] (*temporary) = function: 0x03fe9120; [3] q = table: 0x08e54d20; i = 1; obj = table: 0x077cfe50; [4] dt = 0.016667000023806; t = 2023.4238594866; async = function: 0x06763bd0; [5] self = table: 0x00129830; dt = 0.016667000023806; network_is_active = true; t = 2023.4238594866; [6] self = table: 0x00163d20; dt = 0.016667000023806; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667000023806; [8] dt = 0.016667000023806; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212 @scripts/managers/data_service/services/account_service.lua:57<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, __locals = " [1] x = table: 0x07393990; [2] (*temporary) = function: 0x01cef1b0; [3] q = table: 0x05f23960; i = 1; obj = table: 0x081de860; [4] dt = 0.016667000023806; t = 2023.4238594866; async = function: 0x01fafd20; [5] self = table: 0x00129830; dt = 0.016667000023806; network_is_active = true; t = 2023.4238594866; [6] self = table: 0x00163d20; dt = 0.016667000023806; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667000023806; [8] dt = 0.016667000023806; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:214 @scripts/managers/data_service/services/account_service.lua:57<>", } 16:02:04.862 warning: [Lua] WARNING [CacheWrapper] Error refreshing data for cached value Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/backend/cache_wrapper.lua:41 @scripts/managers/data_service/services/account_service.lua:54<> 16:02:04.923 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/foundation/managers/backend/backend_manager.lua:160 @scripts/game_states/state_game.lua:612<>; [2] (*temporary) = function: 0x077ebfd0; [3] q = table: 0x085dbda0; i = 7; obj = table: 0x0664a7b0; [4] dt = 0.016666999946916; t = 2023.8240119865; async = function: 0x050a0b80; [5] self = table: 0x00129830; dt = 0.016666999946916; network_is_active = true; t = 2023.8240119865; [6] self = table: 0x00163d20; dt = 0.016666999946916; t = nil; [7] self = table: 0x00073ea0; dt = 0.016666999946916; [8] dt = 0.016666999946916; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/foundation/managers/backend/backend_manager.lua:160 @scripts/game_states/state_game.lua:612<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, nil, { content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_wt_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_wt_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_a_var_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_a/lowerbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_a_var_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/trinket_5c = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_5c/trinket_5c", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_5c_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_5c", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_5c", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/helmet_02/helmet_02", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_psyker_01_black_scalera = { material_overrides = (rec-limit), sort_order = 25, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_psyker_01_black_scalera_desc", name = "content/items/characters/player/eye_colors/eye_color_psyker_01_black_scalera", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_psyker_01_black_scalera", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Psyker glowing eyes variant", display_name = "loc_eye_color_psyker_01_black_scalera", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_feet/frateris_militia_shoes_g = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/frateris_militia_shoes_g/frateris_militia_shoes_g", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_g", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/grips/flamer_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/flamer_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_08 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_08/scar_face_08", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_08_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_08", dev_name = "scar_face_08", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_08", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_16 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_16/scar_face_16", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_16_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_16", dev_name = "scar_face_16", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_16", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_01/skin_attachment_01_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_thumper_p1/suppression_on_close_kill = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_thumper_p1_suppression_on_close_kill", description = "loc_trait_bespoke_suppression_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_054", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_054_small", dev_name = "", name = "content/items/traits/bespoke_thumper_p1/suppression_on_close_kill", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_suppression_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_stagger_debuff = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combataxe_p3_staggered_targets_receive_increased_stagger_debuff", description = "loc_trait_bespoke_staggered_targets_receive_increased_stagger_debuff_desc", icon = "content/ui/textures/icons/traits/weapon_trait_175", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_175_small", dev_name = "", name = "content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_stagger_debuff", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_staggered_targets_receive_increased_stagger_debuff", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/faces/male_caucasian_face_05 = { base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_05/face_caucasian_05", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_caucasian_face_05", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_05/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_05/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/2d/portrait_frames/default = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_default_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/default", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/default", dev_name = "default", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is default", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_default", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/default", }, content/items/traits/bespoke_chainsword_2h_p1/armor_penetration_against_staggered = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_chainsword_2h_p1_armor_penetration_against_staggered", description = "loc_trait_bespoke_armor_penetration_against_staggered_desc", icon = "content/ui/textures/icons/traits/weapon_trait_201", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_201_small", dev_name = "armor_penetration_against_staggered", name = "content/items/traits/bespoke_chainsword_2h_p1/armor_penetration_against_staggered", dev_description = "{rending:%s} Rending when attacking staggered enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_penetration_against_staggered", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/blades/chain_axe_blade_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/blade_03/blade_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/chain_axe_blade_03", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/autogun_rifle_ak_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/autogun_rifle_ak_receiver_01", feature_flags = (rec-limit), attach_node = "rp_autogun_ak_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_wt_08 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_wt_08", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_career_01_lvl_03 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_career_01_lvl_03", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_ogryn_gauntlet_p1/crit_chance_on_cleaving_melee = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_gauntlet_p1_crit_chance_on_cleaving_melee", description = "loc_trait_bespoke_crit_chance_on_cleaving_melee_desc", icon = "content/ui/textures/icons/traits/weapon_trait_105", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_105_small", dev_name = "crit_chance_on_cleaving_melee", name = "content/items/traits/bespoke_ogryn_gauntlet_p1/crit_chance_on_cleaving_melee", dev_description = "Cleaving trough several enemies with gauntlet melee attack increases crit chance by {crit_chance:%s} for {time:%s} seconds.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_chance_on_cleaving_melee", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/skins/mo_970_camo_25 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_970_camo_25", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/minions/decal_material_overrides/decal_transit_03 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_transit_03", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/gear_attachments/training_ground_psyker_attachment = { resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/training_grounds_psyker_attachment/training_ground_psyker_attachment", breeds = (rec-limit), name = "content/items/characters/player/human/gear_attachments/training_ground_psyker_attachment", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/gadgets/defensive_gadget_11 = { is_display_name_ref = true, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", is_description_ref = false, icon = "", item_type = "GADGET", dev_name = "", name = "content/items/gadgets/defensive_gadget_11", trait_restrictions = (rec-limit), tags = (rec-limit), attachments = (rec-limit), slots = (rec-limit), display_name = "loc_curio_b_f01", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_foundry_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_foundry_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_04 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_04", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_03_headgear_set_04_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_03_headgear_set_04", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_03_headgear_set_04", is_fallback_item = false, dev_description = "Psyker Biomancer class hood. Part of tier 3 cosmetic set. Inquisition color scheme. ", }, content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01/frateris_militia_upperbody_career_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_01", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_chained_hits_on_single_target = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_consecutive_hits_increases_ranged_power", description = "loc_trait_bespoke_power_bonus_on_chained_hits_on_single_target_desc", icon = "content/ui/textures/icons/traits/weapon_trait_141", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_141_small", dev_name = "Power bonus on single target", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_chained_hits_on_single_target", dev_description = "Chaining attacks on a single enemy builds up Power bonus up to {power:%s}. 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(rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Half shaped thick eyebrows", display_name = "loc_female_facial_hulihee_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_04 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/shaft_04/shaft_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_04", feature_flags = (rec-limit), attach_node = "rp_thunder_hammer_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_b = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/third_person/base_gear_rig", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_b", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_skull_edition_attachment = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01_skull_edition/imperial_guard_upperbody_01_skull_edition", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01_skull_edition_attachment", workflow_state = "RELEASABLE", }, content/items/characters/minions/skin_color_overrides/newly_infected_grunge_03 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/skin_color_overrides/newly_infected_grunge_03", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_b_attach_03 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/imperial_guard_shoulderpad_02_attach_03/imperial_guard_shoulderpad_02_b_attach_03", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_b_attach_03", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/ogryn_rippergun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/wpn_rippergun_rifle_chained_rig", weapon_template = "ogryn_rippergun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_side_grip_heavy", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_rippergun_p1_m1", description = "loc_ogryn_rippergun_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/rippergun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "The Ogryn Assault shotgun. 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Also equipped with a bayonette if someone would dare to get close to you, or when ammo runs out.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_rippergun_p1_m1", is_fallback_item = false, dev_name = "Rippergun Pattern 1 Mark 1", }, content/items/characters/player/human/gear_feet/npc_iven_rannick_boots = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/footware/npc_iven_rannick_boots/npc_iven_rannick_boots", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/npc_iven_rannick_boots", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_02 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_02/scar_face_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_02_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_02", dev_name = "ogryn_scar_face_02", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Cut scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/melee_common/wield_increase_armored_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_melee_common_wield_increased_armored_damage", description = "loc_trait_melee_common_wield_increased_armored_damage_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_armored_damage", dev_description = "Deal {damage:%s} additional damage to Armored enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/hilts/force_sword_hilt_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_sword/attachments/hilt_02/hilt_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/hilts/force_sword_hilt_02", feature_flags = (rec-limit), attach_node = "ap_hilt_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_a = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.059999998658895493, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_a", workflow_state = "RELEASABLE", description = "loc_prisoner_upperbody_psyker_a_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "Green Prison Shirt and Psyker Collar", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "A prison shirt with Psyker subjugation collar for those charged with misplaced faith.", mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_prisoner_upperbody_psyker_a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/face_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/face_02/face_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_02_offset", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/face_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/servitor_torso_01 = { resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/npc/servitor/attachments_base/torso_01/torso_01", name = "content/items/characters/player/human/gear_torso/servitor_torso_01", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_08 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_08", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/ranged/renegade_netgun = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/chaos_traitor_guard_netgun_01/chaos_traitor_guard_netgun_01", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_netgun", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/2d/portrait_frames/achievements_36 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_36_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_36", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_36", dev_name = "achievements_36", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_36", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_36", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_36", }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_05_set_01_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "veteran_lowerbody_career_02_lvl_05_set_01", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_05_set_01", is_fallback_item = false, dev_description = "Veteran Grunt tier 5 pants with armored boots. Inquisition color scheme. ", }, content/items/characters/player/human/gear_lowerbody/d7_veteran_f_lowerbody = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_d7_veteran_f_lowerbody_desc", name = "content/items/characters/player/human/gear_lowerbody/d7_veteran_f_lowerbody", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "d7_veteran_f_lowerbody", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_d7_veteran_f_lowerbody", is_fallback_item = false, dev_description = "This is d7_veteran_f_lowerbody", }, content/items/characters/player/human/gear_head/catchan_jungd_fighters_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/catchan_jungd_fighters_02/catchan_jungd_fighters_02", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/catchan_jungd_fighters_02", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/melee/grips/chain_sword_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_sword/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/chain_sword_grip_03", feature_flags = (rec-limit), attach_node = "rp_chain_sword_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_rippergun_p1/armor_rending_bayonette = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_rippergun_p1_armor_rending_bayonette", description = "loc_trait_bespoke_armor_rending_bayonette_desc", icon = "content/ui/textures/icons/traits/weapon_trait_059", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_059_small", dev_name = "Ogryn can opener", name = "content/items/traits/bespoke_rippergun_p1/armor_rending_bayonette", dev_description = "Your bayonet weapon special attack applies {rend:%s} stacks of rending on armoured targets.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_rending_bayonette", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/achievements_28 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_28_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_28", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_28", dev_name = "achievements_28", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_28", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_28", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_28", }, content/items/characters/player/ogryn/gear_hands/ogryn_imperial_guard_gloves_a = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/gloves/imperial_guard_a/imperial_guard_a", tags = (rec-limit), name = "content/items/characters/player/ogryn/gear_hands/ogryn_imperial_guard_gloves_a", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/characters/player/human/gear_attachments/npc_iven_rannick_accessories = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_iven_rannick_accessories/npc_iven_rannick_accessories", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/npc_iven_rannick_accessories", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/magazines/autogun_rifle_ak_magazine_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/autogun_rifle_ak_magazine_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/gib_items/chaos_ogryn_flesh = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/gibbing/flesh", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/gib_items/chaos_ogryn_flesh", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/genstealer_cults_04_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/genestealer_cults_04_a/genestealer_cults_04_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/genstealer_cults_04_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_wt_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_a/upperbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_wt_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/male_mannequin_arms = { show_in_1p = true, base_unit = "content/characters/player/human/attachments_base/male/base_body/male_mannequin_arms", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = false, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/male_mannequin_arms", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_ogryn_gauntlet_p1/increased_damage_on_staggered_enemies = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_gauntlet_p1_increased_damage_on_staggered_enemies", description = "loc_trait_bespoke_increased_damage_on_staggered_enemies_desc", icon = "content/ui/textures/icons/traits/weapon_trait_135", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_135_small", dev_name = "Finish em'", name = "content/items/traits/bespoke_ogryn_gauntlet_p1/increased_damage_on_staggered_enemies", dev_description = "Increased damage by {damage:%s} against staggered enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_damage_on_staggered_enemies", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_05/shaft_upper_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_05", feature_flags = (rec-limit), attach_node = "ap_shaft_upper_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/ranged/renegade_lasgun_b = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_lasgun_b", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/characters/player/ogryn/gear_lowerbody/ogryn_prisoner_lowerbody_c = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_prisoner_lowerbody_c_desc", name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_prisoner_lowerbody_c", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Ogryn Sized Red Prison Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_ogryn_prisoner_lowerbody_c", is_fallback_item = false, dev_description = "Prison pants for those charged with insubordination.", }, content/items/perks/gadget_common/trait_gadget_grim_corruption_resistance = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_permanent_damage_resistance", description = "loc_gadget_grim_corruption_resistance_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/gadget_common/trait_gadget_grim_corruption_resistance", dev_description = "Reduce the amount of Corruption suffered by holding a Grimoire by {permanent_damage_converter_resistance:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/hair_colors/hair_color_black_02 = { material_overrides = (rec-limit), sort_order = 2, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_black_02", description = "loc_hair_color_black_02_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "hair_color_black_02", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "HAIR_COLOR", dev_description = "Black hair color variant", display_name = "loc_hair_color_black_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_thunderhammer_2h_p1/hit_mass_consumption_reduction_on_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_thunderhammer_2h_p1_hit_mass_consumption_reduction_on_kill", description = "loc_trait_bespoke_hit_mass_consumption_reduction_on_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_100", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_100_small", dev_name = "Hit mass cost reduction on kill", name = "content/items/traits/bespoke_thunderhammer_2h_p1/hit_mass_consumption_reduction_on_kill", dev_description = "Killing an enemy decreases enemy hit mass by {hit_mass:%s} for {time:%s} seconds. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_hit_mass_consumption_reduction_on_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/face_hair/empty_face_hair = { sort_order = -500, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "", name = "content/items/characters/player/human/face_hair/empty_face_hair", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "", display_name = "", is_fallback_item = true, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/upperbody_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_ogryn_club_p1/power_bonus_based_on_charge_time = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_club_p1_windup_increases_power", description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc", icon = "content/ui/textures/icons/traits/weapon_trait_177", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_177_small", dev_name = "Pinpointing target", name = "content/items/traits/bespoke_ogryn_club_p1/power_bonus_based_on_charge_time", dev_description = "Increase Power up to {power_level:%s} based on the charge time of your heavy attacks. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_based_on_charge_time", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/skin_colors/skin_color_african_01 = { material_overrides = (rec-limit), sort_order = 1, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_skin_color_dark_01_desc", name = "content/items/characters/player/skin_colors/skin_color_african_01", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "skin_color_dark_01", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "SKIN_COLOR", dev_description = "Dark skin tone variant", display_name = "loc_skin_color_dark_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_arms/empty_arms = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), show_in_1p = true, is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/empty_arms", workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/connectors/human_power_maul_connector_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/connector_01/connector_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/human_power_maul_connector_01", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/metal_04 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_metal_04_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/metal_04", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/metal_04", dev_name = "metal_04", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is metal_04", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_metal_04", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/metal_04", }, content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_03 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01_attach_lvl_03/astra_upperbody_career_01_attach_lvl_03", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_03", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_b = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body_01_var_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_b", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/underbarrel_02/underbarrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_02", feature_flags = (rec-limit), attach_node = "ap_underbarrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_foundry_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_foundry_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_hair/female_facial_hair_base = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_base/facial_hair_base", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_female_facial_hair_base_desc", name = "content/items/characters/player/human/face_hair/female_facial_hair_base", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "female_facial_hair_base", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Thin eyebrows", display_name = "loc_female_facial_hair_base", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_tripplemohawk_a = { sort_order = 500, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_tripplemohawk_a/hair_short_tripplemohawk_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_tripplemohawk_a_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_tripplemohawk_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_tripplemohawk_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn tripple mohawk", display_name = "loc_ogryn_hair_short_tripplemohawk_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_continuous_fire = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_power_bonus_on_continuous_fire", description = "loc_trait_bespoke_power_bonus_on_continuous_fire_desc", icon = "content/ui/textures/icons/traits/weapon_trait_126", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_126_small", dev_name = "Heated muzzle", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/power_bonus_on_continuous_fire", dev_description = "Continuous fire increases Power by {power_level:%s} the longer you keep firing.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_on_continuous_fire", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_arms/servitor_arms_02 = { show_in_1p = true, base_unit = "content/characters/npc/servitor/attachments_gear/arms/arms_02/arms_02", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = false, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/servitor_arms_02", workflow_state = "RELEASABLE", }, content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01_used = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/ammunition/ammunition_01/ammunition_02", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01_used", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_02", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_09a = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_09a", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_06/barrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_06", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_ogryn_club_p1/staggered_targets_receive_increased_damage_debuff = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_club_p1_staggered_targets_receive_increased_damage_debuff", description = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff_desc", icon = "content/ui/textures/icons/traits/weapon_trait_174", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_174_small", dev_name = "-", name = "content/items/traits/bespoke_ogryn_club_p1/staggered_targets_receive_increased_damage_debuff", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_11 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = false, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_11", description = "loc_body_tattoo_ogryn_11_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_11", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_11", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/environment_overrides/acid_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/environment_overrides/acid_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/mo_739_camo_19 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_739_camo_19", item_type = "MATERIAL_OVERRIDES", }, content/items/animations/end_of_round/end_of_round_veteran_001 = { face_animation_event = "pose_amused", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "", animation_event = "eor_veteran_001", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_veteran_001", dev_name = "end_of_round_veteran_001", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Veteran standing with their right hand tucked in their belt", tags = (rec-limit), description = "loc_end_of_round_veteran_001_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_veteran_001", is_fallback_item = false, slots = (rec-limit), }, content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/pommels/thunder_hammer_pommel_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/pommel_02/pommel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/thunder_hammer_pommel_02", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/gadgets/defensive_gadget_17 = { is_display_name_ref = true, base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", is_description_ref = false, icon = "", item_type = "GADGET", dev_name = "", name = "content/items/gadgets/defensive_gadget_17", trait_restrictions = (rec-limit), tags = (rec-limit), attachments = (rec-limit), slots = (rec-limit), display_name = "loc_curio_c_i01", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_torso = { resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/torso_01", name = "content/items/characters/player/ogryn/attachment_base/male_torso", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/perks/melee_common/wield_increase_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_increase_damage", description = "loc_trait_melee_common_wield_increase_attack_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_damage", dev_description = "Increase Melee Attack Damage by {damage:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_b/npc_upperbody_b", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_b", workflow_state = "RELEASABLE", }, content/items/curios/devices/device_h_01 = { base_unit = "content/weapons/player/attachments/devices/device_h/device_h_01", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_float", item_list_faction = "Player", name = "content/items/curios/devices/device_h_01", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_05_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.045000001788139343, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_05_set_02", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_02_lvl_05_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_02_lvl_05_set_02", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 5 upperbody apparel. Inquisition color scheme. ", mask_arms = "mask_arms_keep_finger_tops", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_02_lvl_05_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/human/gear_arms/servitor_arms_02_shoulder_mount = { show_in_1p = true, base_unit = "content/characters/npc/servitor/attachments_gear/arms/arms_02/shoulder_mount_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = false, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/servitor_arms_02_shoulder_mount", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_lasgun_p3/increased_sprint_speed = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_lasgun_p3_increased_sprint_speed", description = "loc_trait_bespoke_increased_sprint_speed_desc", icon = "content/ui/textures/icons/traits/weapon_trait_056", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_056_small", dev_name = "", name = "content/items/traits/bespoke_lasgun_p3/increased_sprint_speed", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_sprint_speed", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_c = { sort_order = 18, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_c/hair_short_modular_c", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_c_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_c", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_c", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn afro with dreads and shaved sides", display_name = "loc_ogryn_hair_short_c", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/heads/axe_head_04 = { show_in_1p = true, base_unit = "content/weapons/player/melee/axe/attachments/head_04/head_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/axe_head_04", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_05 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_05/emblem_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_05", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01/astra_upperbody_career_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_01", workflow_state = "RELEASABLE", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_sniper = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/special_sniper/special_sniper", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_sniper", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_d = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_d", workflow_state = "RELEASABLE", }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_05_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_05_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "veteran_lowerbody_career_02_lvl_05_set_04", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_05_set_04", is_fallback_item = false, dev_description = "Veteran Grunt tier 5 pants with armored boots. Inquisition color scheme. ", }, content/items/characters/minions/chaos_cultists/attachments_base/face_03_tattoo_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_03/face_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_cultist_03_offset", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/face_03_tattoo_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/ranged_common/wield_increase_finesse_modifier = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_increase_finesse", description = "loc_trait_ranged_common_wield_increase_finesse_modifier_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_finesse_modifier", dev_description = "Increase Finesse modifier by {finesse_modifier:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/melee_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/melee_a/melee_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/melee_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/body_tattoo/body_tattoo_markus = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_markus", description = "loc_body_tattoo_markus_desc", workflow_state = "RELEASABLE", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_markus", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "V2 Xover tattoo inspiered by Victor", display_name = "loc_body_tattoo_markus", is_fallback_item = false, formative_events = (rec-limit), }, content/items/curios/carriers/carrier_a = { show_in_1p = false, base_unit = "content/weapons/player/attachments/devices/carrier_a/carrier_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "rp_devices_chained_rig", item_list_faction = "Player", name = "content/items/curios/carriers/carrier_a", workflow_checklist = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_bolter_p1/cleave_and_no_explode_on_unarmored = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_bolter_p1_cleave_and_no_explode_on_unarmored", description = "loc_trait_bespoke_cleave_and_no_explode_on_unarmored_desc", icon = "content/ui/textures/icons/traits/weapon_trait_151", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_151_small", dev_name = "Flesh tearing rounds", name = "content/items/traits/bespoke_bolter_p1/cleave_and_no_explode_on_unarmored", dev_description = "Shots cleave trough and never explode when firing at unarmored targets.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_cleave_and_no_explode_on_unarmored", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/grips/shovel_grip_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel/attachments/grip_05/grip_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/shovel_grip_05", feature_flags = (rec-limit), attach_node = "rp_shovel_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/devices/device_g_02 = { base_unit = "content/weapons/player/attachments/devices/device_g/device_g_02", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_float", item_list_faction = "Player", name = "content/items/curios/devices/device_g_02", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_07 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_07/scar_face_07", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_07_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_07", dev_name = "scar_face_07", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_07", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel_ogryn/attachments/pommel_02/pommel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_02", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/backpacks/backpack_b = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/player/human/attachments_gear/backpack/backpack_b/backpack_b", feature_flags = (rec-limit), attach_node = "j_backpackoffset", item_list_faction = "Player", breeds = (rec-limit), description = "loc_backpack_b_desc", always_owned = false, slots = (rec-limit), item_type = "GEAR_EXTRA_COSMETIC", dev_name = "backpack_b", resource_dependencies = (rec-limit), archetypes = (rec-limit), name = "content/items/characters/player/human/backpacks/backpack_b", dev_description = "This is backpack_b", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), profile_properties = (rec-limit), display_name = "loc_backpack_b", is_fallback_item = false, tags = (rec-limit), }, content/items/perks/ranged_common/wield_increase_berserker_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_common_wield_increased_berserker_damage", description = "loc_trait_ranged_common_wield_berserker_damage_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_berserker_damage", dev_description = "Deal {damage:%s} additional damage to Berserker enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_ogryn_combatblade_p1/crit_chance_on_push = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_combatblade_p1_crit_chance_on_push", description = "loc_trait_bespoke_crit_chance_on_push_desc", icon = "content/ui/textures/icons/traits/weapon_trait_097", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_097_small", dev_name = "Push and smash", name = "content/items/traits/bespoke_ogryn_combatblade_p1/crit_chance_on_push", dev_description = "Pushing enemies increases your crit chance by {crit_chance:%s} for {time:%s} seconds. ", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_chance_on_push", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/minions/ranged/renegade_lasgun = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_lasgun", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/curios/curio_a_a01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_a01_desc", item_type = "GADGET", dev_name = "curio_a_a01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_a01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_a01", name = "content/items/curios/curio_a_a01", weapon_type = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_31 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_31/scar_face_31", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_31_desc", resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_31", dev_name = "scar_face_31", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Leech scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_31", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_arms/imperial_guard_upperbody_a_01_arms = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_a_01/imperial_guard_upperbody_a_01_arms", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), show_in_1p = true, is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/imperial_guard_upperbody_a_01_arms", workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_848_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_848_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/eye_colors/eye_color_sienna_black_scalera = { material_overrides = (rec-limit), sort_order = -1, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_sienna_black_scalera_desc", name = "content/items/characters/player/eye_colors/eye_color_sienna_black_scalera", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_sienna_black_scalera", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Sienna's glowing eyes, Vermintde crossover,", display_name = "loc_eye_color_sienna_black_scalera", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_stubrevolver_p1/crit_chance_based_on_aim_time = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_stubrevolver_p1_crit_chance_based_on_aim_time", description = "loc_trait_bespoke_crit_chance_based_on_aim_time_desc", icon = "content/ui/textures/icons/traits/weapon_trait_104", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_104_small", dev_name = "Careful aim", name = "content/items/traits/bespoke_stubrevolver_p1/crit_chance_based_on_aim_time", dev_description = "Increased critical hit chance the longer you aim. Maximum {crit_chance:%s} per stack up to {stacks:%s} stacks.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_chance_based_on_aim_time", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_wt_02 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_wt_02", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/backpacks/backpack_welder_servitor_01 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/npc/servitor/attachments_gear/backpacks/welder_servitor_backpack_01/welder_servitor_backpack_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), description = "loc_backpack_welder_servitor_01_desc", always_owned = false, slots = (rec-limit), item_type = "GEAR_EXTRA_COSMETIC", dev_name = "backpack_welder_servitor_01", resource_dependencies = (rec-limit), archetypes = (rec-limit), name = "content/items/characters/player/human/backpacks/backpack_welder_servitor_01", dev_description = "This is backpack_welder_servitor_01", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), profile_properties = (rec-limit), display_name = "loc_backpack_welder_servitor_01", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/prisoner_male_lowerbody_01/prisoner_male_lowerbody_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_b", workflow_checklist = (rec-limit), }, content/items/traits/bespoke_bolter_p1/armor_rend_on_projectile_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_bolter_p1_targets_receive_rending_debuff", description = "loc_trait_bespoke_armor_rend_on_projectile_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_138", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_138_small", dev_name = "Cracking impact'", name = "content/items/traits/bespoke_bolter_p1/armor_rend_on_projectile_hit", dev_description = "Your projectile rends armour by {rend:%s} on armoured enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_rend_on_projectile_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_stubrevolver_p1/power_bonus_on_chained_weakspot_hits = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_stubrevolver_p1_chained_weakspot_hits_increases_power", description = "loc_trait_bespoke_power_bonus_on_chained_weakspot_hits_desc", icon = "content/ui/textures/icons/traits/weapon_trait_109", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_109_small", dev_name = "Trickshooter", name = "content/items/traits/bespoke_stubrevolver_p1/power_bonus_on_chained_weakspot_hits", dev_description = "For every chained weakspot hit you get {power_level:%s} increased power. Stacks up to {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_on_chained_weakspot_hits", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/body_tattoo/body_tattoo_veteran_04 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_veteran_04", description = "loc_body_tattoo_veteran_04_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_veteran_04", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style and blackwork tattoo for veteran body", display_name = "loc_body_tattoo_veteran_04", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/melee_a/melee_a_var_02", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_purple_02_blind_left = { material_overrides = (rec-limit), sort_order = 18, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_purple_02_blind_left_desc", name = "content/items/characters/player/eye_colors/eye_color_purple_02_blind_left", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_purple_02_blind_left", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Left blind eye", display_name = "loc_eye_purple_02_blind_left", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_01", workflow_state = "RELEASABLE", }, content/items/characters/player/human/hair/hair_short_buzzcut_a = { sort_order = 2, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_buzzcut_a/hair_short_buzzcut_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_buzzcut_a_desc", name = "content/items/characters/player/human/hair/hair_short_buzzcut_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_buzzcut_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Buzzcut variant. Even cut. ", display_name = "loc_hair_short_buzzcut_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/2d/portrait_frames/achievements_23 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_23_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_23", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_23", dev_name = "Holo Hive", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Facing any Circumstances, you come out triumphant.", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_23", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_23", }, content/items/animations/end_of_round/end_of_round_ogryn_004 = { face_animation_event = "pose_suspicious", state_machine = "content/characters/player/ogryn/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "", animation_event = "eor_ogryn_004", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_ogryn_004", dev_name = "end_of_round_ogryn_004", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Ogryn standing and pointing forward in pose inspired by technoviking", tags = (rec-limit), description = "loc_end_of_round_ogryn_004_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_ogryn_004", is_fallback_item = false, slots = (rec-limit), }, content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01_b", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_powermaul_2h_p1/stacking_increase_impact_on_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powermaul_2h_p1_stacking_increase_impact_on_hit", description = "loc_trait_bespoke_stacking_increase_impact_on_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_171", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_171_small", dev_name = "", name = "content/items/traits/bespoke_powermaul_2h_p1/stacking_increase_impact_on_hit", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_stacking_increase_impact_on_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_05 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_05", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_03_headgear_set_05_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_03_headgear_set_05", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_03_headgear_set_05", is_fallback_item = false, dev_description = "Psyker Biomancer class hood. Part of tier 3 cosmetic set. Inquisition color scheme. ", }, content/items/characters/player/human/gear_hands/astra_gloves_d = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/astra_gloves_d/astra_gloves_d", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/astra_gloves_d", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/shaft_05/shaft_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/thunder_hammer_shaft_05", feature_flags = (rec-limit), attach_node = "rp_thunder_hammer_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_thumper_p2/armor_rend_on_projectile_hit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_thumper_p2_targets_receive_rending_debuff", description = "loc_trait_bespoke_armor_rend_on_projectile_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_138", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_138_small", dev_name = "Cracking impact'", name = "content/items/traits/bespoke_thumper_p2/armor_rend_on_projectile_hit", dev_description = "Your projectile applies {rend:%s} stacks of Rend on armoured enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_rend_on_projectile_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_02", feature_flags = (rec-limit), attach_node = "rp_stubgun_heavy_ogryn_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/autogun_p3_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig", weapon_template = "autogun_p3_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_autogun_p3_m1_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p3_m1", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Long range high accuracy autogun with a 3 shot burst firing mode.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p3_m1", is_fallback_item = false, dev_name = "Autogun Pattern 3 Mark 1", }, content/items/traits/bespoke_powermaul_2h_p1/consecutive_hits_increases_stagger = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powermaul_2h_p1_consecutive_hits_increases_stagger", description = "loc_trait_bespoke_consecutive_hits_increases_stagger_desc", icon = "content/ui/textures/icons/traits/weapon_trait_172", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_172_small", dev_name = "consecutive_hits_increases_stagger", name = "content/items/traits/bespoke_powermaul_2h_p1/consecutive_hits_increases_stagger", dev_description = "Hitting the same enemy increases impact by {impact:%s} for {time:%s} seconds. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_consecutive_hits_increases_stagger", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/chainsword_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/chain_sword/wpn_chain_sword_chained_rig", weapon_template = "chainsword_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/weapons/player/melee/chainsword_p1_m1", workflow_state = "RELEASABLE", description = "loc_chainsword_p1_m1_desc", workflow_checklist = (rec-limit), wieldable_slot_scripts = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", weapon_type = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/chainsword_p1", tags = (rec-limit), input_descriptions = (rec-limit), slot_weapon_skin = "", dev_description = "", archetypes = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_chainsword_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/skins/mo_xbox_retail_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_xbox_retail_01", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/ogryn/hair/ogryn_hair_short_scab_a = { sort_order = 3, base_unit = "content/characters/player/ogryn/attachments_base/hair/hiar_short_scab_a/hair_short_scab_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_scab_a_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_scab_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_scab_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn rough scab cut", display_name = "loc_ogryn_hair_short_scab_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_brown_01 = { material_overrides = (rec-limit), sort_order = 19, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_brown_01_desc", name = "content/items/characters/player/eye_colors/eye_color_brown_01", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_brown_01", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Brown eye color variant", display_name = "loc_eye_color_brown_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_face_caucasian = { base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/male_face_caucasian_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_01/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/head_b = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/face_b/face_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/head_b", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/blades/sabre_blade_02 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/sabre/attachments/blade_02/blade_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/sabre_blade_02", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/parent_items/attachments/minion_weapon_attachment = { material_overrides = (rec-limit), base_unit = "", resource_dependencies = (rec-limit), feature_flags = (rec-limit), attach_node = "", item_list_faction = "Minion", name = "content/items/weapons/minions/parent_items/attachments/minion_weapon_attachment", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/hair/hair_long_tiedback_a = { sort_order = 30, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_long_tiedback_a/hair_long_tiedback_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_long_tiedback_a_desc", name = "content/items/characters/player/human/hair/hair_long_tiedback_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_long_tiedback_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Well kept long tied back hairstyle", display_name = "loc_hair_long_tiedback_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_03 = { sort_order = 13, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_b/hair_short_modular_b_03", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_modular_b_03_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_03", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_modular_b_03", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn short haircut with heavy front and shaved back/sides ", display_name = "loc_ogryn_hair_short_modular_b_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_ogryn_powermaul_p1/explosion_on_activated_attacks_on_armor = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_powrmaul_p1_explosion_on_activated_attacks_on_armor", description = "loc_trait_bespoke_explosion_on_activated_attacks_on_armor_desc", icon = "content/ui/textures/icons/traits/weapon_trait_213", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_213_small", dev_name = "Conductive overload", name = "content/items/traits/bespoke_ogryn_powermaul_p1/explosion_on_activated_attacks_on_armor", dev_description = "Hitting an armored enemy with you powered up weapon causes an additional explosion.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_explosion_on_activated_attacks_on_armor", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_forcestaff_p4/faster_charge_on_chained_secondary_attacks = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_forcestaff_p4_faster_charge_on_chained_secondary_attacks", description = "loc_trait_bespoke_faster_charge_on_chained_secondary_attacks_desc", icon = "content/ui/textures/icons/traits/weapon_trait_015", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_015_small", dev_name = "Chained warp blast", name = "content/items/traits/bespoke_forcestaff_p4/faster_charge_on_chained_secondary_attacks", dev_description = "Chaining secondary attacks reduces their charge time by {charge_time:%s} up to a total of {stacks:%s} stacks.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_faster_charge_on_chained_secondary_attacks", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_skull_edition = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_skull_edition", workflow_state = "RELEASABLE", description = "loc_ogryn_upperbody_skull_edition_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "ogryn_upperbody_skull_edition", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), genders = (rec-limit), mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_ogryn_upperbody_skull_edition", is_fallback_item = false, dev_description = "This is ogryn_upperbody_skull_edition", }, content/items/weapons/player/melee/combatknife_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_knife/wpn_combat_knife_chained_rig", weapon_template = "combatknife_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_knife", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/melee/combatknife_p1_m1", description = "loc_combatknife_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/combatknife_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Fast and accurate weapon. Weapon special is a quick jab that can stagger opponents.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_combatknife_p1_m1", is_fallback_item = false, dev_name = "Combatknife Pattern 1 Mark 1", }, content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_chainsword_p1/infinite_melee_cleave_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_chainsword_p1_infinite_melee_cleave_on_crit", description = "loc_trait_bespoke_infinite_melee_cleave_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_076", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_076_small", dev_name = "Infinite cleave on crit", name = "content/items/traits/bespoke_chainsword_p1/infinite_melee_cleave_on_crit", dev_description = "After landing a Critical Strike, your attacks ignore enemy hit mass. Lasts for {time:%s} seconds.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_infinite_melee_cleave_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_stubrevolver_p1/reload_speed_on_slide = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_stubrevolver_p1_reload_speed_on_slide", description = "loc_trait_bespoke_reload_speed_on_slide_desc", icon = "content/ui/textures/icons/traits/weapon_trait_117", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small", dev_name = "", name = "content/items/traits/bespoke_stubrevolver_p1/reload_speed_on_slide", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_reload_speed_on_slide", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/cine_props/tool_screwdriver_02 = { base_unit = "content/environment/artsets/imperial/global/props/toolbox/tool_screwdriver_static_02", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "j_rightweaponattach", item_list_faction = "Player", name = "content/items/characters/player/human/cine_props/tool_screwdriver_02", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/hmn_gloves_l = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_l/hmn_gloves_l", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/hmn_gloves_l", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/animations/end_of_round/end_of_round_veteran_007_weapon = { face_animation_event = "pose_suspicious", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "content/items/weapons/player/ranged/lasgun_p1_m1", animation_event = "eor_veteran_007", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_veteran_007_weapon", dev_name = "end_of_round_veteran_007_weapon", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Veteran standing in a relaxed pose with a lasgun in their right hand looking straight at the camera", tags = (rec-limit), description = "loc_end_of_round_veteran_007_weapon_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_veteran_007_weapon", is_fallback_item = false, slots = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_gear/melee_b = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_b/melee_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_b", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_e/upperbody_e", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/male_torso = { resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/player/human/attachments_base/male/base_body/male_torso_01", name = "content/items/characters/player/human/attachment_base/male_torso", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/skin_colors/skin_color_caucasian_03 = { material_overrides = (rec-limit), sort_order = 12, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_skin_color_neutral_03_desc", name = "content/items/characters/player/skin_colors/skin_color_caucasian_03", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "skin_color_neutral_03", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "SKIN_COLOR", dev_description = "Neutral skin tone variant", display_name = "loc_skin_color_neutral_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/2d/portrait_frames/achievements_15 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_15_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_15", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_15", dev_name = "Foot Soldier", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "You've come back, and going in for more. Keep at it.", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_15", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_15", }, content/items/weapons/player/ranged/rails/stubgun_pistol_rail_off = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/rail_off/rail_off", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/rails/stubgun_pistol_rail_off", feature_flags = (rec-limit), attach_node = "ap_rail_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_transit_02 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_transit_02", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/faces/female_african_face_02 = { base_unit = "content/characters/player/human/attachments_base/female/face_african_02/female_face_african_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_african_face_02", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_african_02/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_african_02/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body_tattoo_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/frateris_militia_b_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/eyepatch_a/eyepatch_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/frateris_militia_b_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_frateris_militia_b_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "frateris_militia_b_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_frateris_militia_b_headgear_set_02", is_fallback_item = false, dev_description = "Rogue trader themed eyepatch. Brown leather variant. ", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_370_camo_10 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_370_camo_10", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/minions/ranged/renegade_lasgun_c = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_lasgun_c", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_veteran_career_01_lvl_04_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "veteran_career_01_lvl_04_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_veteran_career_01_lvl_04_headgear_set_02", is_fallback_item = false, dev_description = "Veteran Drill Sergeant class headset with face mask. Part of tier 4 cosmetic set. Navy color scheme. ", }, content/items/traits/bespoke_chainaxe_p1/increase_power_on_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_chainaxe_p1_increase_power_on_kill", description = "loc_trait_bespoke_increase_power_on_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_073", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_073_small", dev_name = "Increased overall power with kills", name = "content/items/traits/bespoke_chainaxe_p1/increase_power_on_kill", dev_description = "Killing enemies increses your power by {power_level:%s} for {time:%s} seconds. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_power_on_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_blue_02_blind_left = { material_overrides = (rec-limit), sort_order = 6, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_blue_02_blind_left_desc", name = "content/items/characters/player/eye_colors/eye_color_blue_02_blind_left", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_blue_02_blind_left", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Left blind eye", display_name = "loc_eye_blue_02_blind_left", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/attachment_base/female_mannequin_legs = { always_owned = false, slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_base/female/base_body/female_mannequin_legs", tags = (rec-limit), name = "content/items/characters/player/human/attachment_base/female_mannequin_legs", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/human/faces/female_caucasian_face_05 = { base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_05/female_face_caucasian_05", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_caucasian_face_05", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_05/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_05/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_vandyke_a = { sort_order = 30, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_vandyke_a/facial_hair_vandyke_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_vandyke_a_desc", name = "content/items/characters/player/human/face_hair/facial_hair_vandyke_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_vandyke_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "fancy handle mustache with chin goattee and normal eyebrows ", display_name = "loc_facial_hair_vandyke_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_attachments/astra_upperbody_career_03_attach_lvl_02 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_03_attach_lvl_02/astra_upperbody_career_03_attach_lvl_02", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/astra_upperbody_career_03_attach_lvl_02", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/upperbody_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/upperbody_a_tattoo_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/female_mannequin_torso = { resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/player/human/attachments_base/female/base_body/female_mannequin_torso", name = "content/items/characters/player/human/attachment_base/female_mannequin_torso", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/mannequin_legs = { always_owned = false, slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/mannequin_legs", tags = (rec-limit), name = "content/items/characters/player/ogryn/attachment_base/mannequin_legs", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b_var_wt_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b_var_wt_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/body_tattoo/body_tattoo_sianna = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_sianna", description = "loc_body_tattoo_sianna_desc", workflow_state = "RELEASABLE", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_sianna", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "V2 Xover tattoo inspiered by Kerillian", display_name = "loc_body_tattoo_sianna", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bullets/rippergun_rifle_bullet_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/ammunition/ammunition_01/ammunition_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/rippergun_rifle_bullet_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/full/2h_chain_sword_body_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/2h_chain_sword/attachments/body_02/body_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/full/2h_chain_sword_body_02", feature_flags = (rec-limit), attach_node = "ap_body_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/parent_items/base_body_tattoo = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/parent_items/base_body_tattoo", description = "", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "", display_name = "", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_ = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_l/npc_upperbody_l", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_", workflow_state = "RELEASABLE", }, content/items/characters/player/human/face_hair/facial_hair_b_mustache_sideburns = { sort_order = 13, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_b/facial_hair_b_mustache_sideburns", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_b_mustache_sideburns_desc", name = "content/items/characters/player/human/face_hair/facial_hair_b_mustache_sideburns", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_b_mustache_sideburns", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Handle mustache with sideburns and half thick eyebrows ", display_name = "loc_facial_hair_b_mustache_sideburns", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_head/rebreather_02_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_02/rebreather_02_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/rebreather_02_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_fullbeard = { sort_order = 17, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_fullbeard", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_b_fullbeard_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_fullbeard", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_b_fullbeard", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn medium length full beard with thick eyebrows ", display_name = "loc_ogryn_facial_hair_b_fullbeard", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.054999999701976776, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_05", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_01_lvl_02_set_05_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_01_lvl_02_set_05", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 2 upperbody apparel. Imperial navy color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_01_lvl_02_set_05", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/player/human/face_tattoo/face_tattoo_psyker_05 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_psyker_05_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/human/face_tattoo/face_tattoo_psyker_05", dev_name = "face_psyker_05", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style and blackwork tattoo for psyker face", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_psyker_05", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/grips/flamer_rifle_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/flamer_rifle_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_02_lvl_04_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_02_lvl_04_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_ogryn_career_02_lvl_04_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_02_lvl_04_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_02_lvl_04_headgear_set_03", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet with mask. Part of tier 4 cosmetic set. Inquisition color scheme.", }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_legs = { always_owned = true, slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/legs_01", tags = (rec-limit), name = "content/items/characters/player/ogryn/attachment_base/male_legs", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/traits/bespoke_forcesword_p1/chained_hits_increases_crit_chance = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_forcesword_p1_chained_hits_increases_crit_chance", description = "loc_trait_bespoke_chained_hits_increases_crit_chance_desc", icon = "content/ui/textures/icons/traits/weapon_trait_087", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_087_small", dev_name = "Chained hits increases crit", name = "content/items/traits/bespoke_forcesword_p1/chained_hits_increases_crit_chance", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_hits_increases_crit_chance", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_05_gold = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_05_gold", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_05_gold", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/unarmed_hub_ogryn = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/unarmed/unarmed", weapon_template = "unarmed_hub_ogryn", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", item_list_faction = "Player", tags = (rec-limit), description = "", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), name = "content/items/weapons/player/melee/unarmed_hub_ogryn", wieldable_slot_scripts = (rec-limit), workflow_state = "RELEASABLE", attachments = (rec-limit), breeds = (rec-limit), display_name = "", is_fallback_item = true, slot_weapon_skin = "", }, content/items/weapons/player/trinkets/trinket_hook_05_coated_v = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_05_coated_v", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_05_coated_v", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_c_stubble = { sort_order = 1, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_c/facial_hair_c_stubble", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_c_stubble_desc", name = "content/items/characters/player/human/face_hair/facial_hair_c_stubble", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_c_stubble", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Stubble with normal eyebrows ", display_name = "loc_facial_hair_c_stubble", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_05 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_05", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_a_eyebrows = { sort_order = 18, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_a/facial_hair_a_eyebrows", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_a_eyebrows_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_a_eyebrows", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_a_eyebrows", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn normal eyebrows", display_name = "loc_ogryn_facial_hair_a_eyebrows", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_03_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_02_lvl_03_set_01_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_03_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_02_lvl_03_set_01", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_02_lvl_03_set_01", is_fallback_item = false, dev_description = "Zealot Preacher class tier 3 pants with sandals. Inquistion color scheme. ", }, content/items/weapons/player/trinkets/trinket_hook_04_gold = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_04_gold", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_04_gold", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_03_v = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_03_v", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_03_v", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_blue_01 = { material_overrides = (rec-limit), sort_order = 1, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_blue_01_desc", name = "content/items/characters/player/eye_colors/eye_color_blue_01", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_blue_01", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Blue eye color variant", display_name = "loc_eye_color_blue_01", is_fallback_item = true, formative_events = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_02_set_01_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Veteran Navy Black Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_02_set_01", is_fallback_item = false, dev_description = "Veteran Grunt tier 2 pants with boots. Iinquisition color scheme. ", }, content/items/traits/bespoke_plasmagun_p1/power_bonus_scaled_on_heat = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_plasmagun_p1_power_bonus_scaled_on_heat", description = "loc_trait_bespoke_power_bonus_scaled_on_heat_desc", icon = "content/ui/textures/icons/traits/weapon_trait_152", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_152_small", dev_name = "power_bonus_scaled_on_heat", name = "content/items/traits/bespoke_plasmagun_p1/power_bonus_scaled_on_heat", dev_description = "Damage output is scaled on current heat level up to {damage:%s}.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_scaled_on_heat", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_02", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/chain_axe_shaft_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_02/shaft_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_02", feature_flags = (rec-limit), attach_node = "ap_shaft_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_01", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_f/upperbody_f", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/empty_trinket = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_empty_trinket_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/empty_trinket", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_empty_trinket", is_fallback_item = true, tags = (rec-limit), }, content/items/characters/minions/parent_items/environment_material_override_base = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/parent_items/environment_material_override_base", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/muzzle_05/muzzle_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_05", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_05_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_05_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_05_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_05_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_05_headgear_set_02", is_fallback_item = false, dev_description = "Psyker Biomancer class hood with mask and goggles. Part of tier 5 cosmetic set. Inquisition color scheme. ", }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_01_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_01_set_02", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_02_lvl_01_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "Veteran Navy Armored Vest", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Grunt tier 1 shirt with armored vest. Navycolor scheme. ", mask_arms = "mask_arms_keep_forearms_and_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_02_lvl_01_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_foundry_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_foundry_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/female_legs = { always_owned = true, slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_base/female/base_body/female_legs_01", tags = (rec-limit), name = "content/items/characters/player/human/attachment_base/female_legs", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/minions/ranged/renegade_elite_shotgun = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/chaos_traitor_guard_elite_shotgun_01/chaos_traitor_guard_elite_shotgun_01", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_elite_shotgun", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/weapons/player/trinkets/trinket_5d = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_5d/trinket_5d", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_5d_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_5d", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_5d", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s001 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/thunderhammer_2h_p1_m1", name = "content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s001", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_thunderhammer_2h_p1_s001", is_fallback_item = false, description = "loc_thunderhammer_2h_p1_s001_desc", }, content/items/weapons/player/trinkets/trinket_4c = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_4c/trinket_4c", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_4c_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_4c", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_4c", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_combatsword_p2/power_bonus_based_on_charge_time = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatsword_p2_power_bonus_based_on_charge_time", description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc", icon = "content/ui/textures/icons/traits/weapon_trait_177", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_177_small", dev_name = "Pinpointing target", name = "content/items/traits/bespoke_combatsword_p2/power_bonus_based_on_charge_time", dev_description = "Increase Power up to {power_level:%s} based on the charge time of your heavy attacks. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_based_on_charge_time", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/trinkets/trinket_4b = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_4b/trinket_4b", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_4b_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_4b", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_4b", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/trinkets/trinket_4a = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_4a/trinket_4a", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_4a_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_4a", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_4a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_12 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_12/scar_face_12", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_12_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_12", dev_name = "ogryn_scar_face_12", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_12", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/trinkets/trinket_3c = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_3c/trinket_3c", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_3c_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_3c", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_3c", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_18 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_18/scar_face_18", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_18_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_18", dev_name = "scar_face_18", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_18", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/connectors/thunder_hammer_connector_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/connector_05/connector_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/thunder_hammer_connector_05", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_01", feature_flags = (rec-limit), attach_node = "rp_lasgun_elysian_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/trinkets/trinket_2d = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_2d/trinket_2d", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_2d_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_2d", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_2d", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_laspistol_p1/crit_chance_on_successful_dodge = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_laspistol_p1_crit_chance_on_successful_dodge", description = "loc_trait_bespoke_crit_chance_on_successful_dodge_desc", icon = 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"content/items/characters/player/human/gear_attachments/servitor_shoulderpad_02", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_09 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_tattoo_ogryn_09_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_09", dev_name = "face_tattoo_ogryn_09", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style tattoo for ogryn face ", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_tattoo_ogryn_09", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_color_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_color_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.059999998658895493, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/prisoner_upperbody_psyker_b", workflow_state = "RELEASABLE", description = "loc_prisoner_upperbody_psyker_b_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "Yellow Prison Shirt and Psyker Collar", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "A prison shirt with Psyker subjugation collar for those charged with dereliction of duty.", mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_prisoner_upperbody_psyker_b", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/skin_color_overrides/chaos_skin_color_03 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/skin_color_overrides/chaos_skin_color_03", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_01/face_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_cultist_01_offset", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_lasgun_p3/stacking_crit_chance_on_weakspot = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_lasgun_p3_stacking_crit_chance_on_weakspot", description = "loc_trait_bespoke_weakspot_stacking_crit_chance_desc", icon = "content/ui/textures/icons/traits/weapon_trait_022", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_022_small", dev_name = "", name = "content/items/traits/bespoke_lasgun_p3/stacking_crit_chance_on_weakspot", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_weakspot_stacking_crit_chance", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/lowerbody_a_color_var_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/base_body_a/lowerbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/lowerbody_a_color_var_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s002 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/thunderhammer_2h_p1_m1", name = "content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_s002", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_thunderhammer_2h_p1_s002", is_fallback_item = false, description = "loc_thunderhammer_2h_p1_s002_desc", }, content/items/perks/melee_common/wield_increase_impact = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_increase_impact", description = "loc_trait_melee_common_wield_increased_impact_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_impact", dev_description = "Increase Melee Impact Power by {impact_power:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_e_var_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_e/upperbody_e", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_e_var_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/imperial_guard_upperbody_a_06 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/imperial_guard_upperbody_a_06", workflow_state = "RELEASABLE", }, content/items/weapons/player/trinkets/trinket_5a = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/attachments/trinkets/trinket_5a/trinket_5a", feature_flags = (rec-limit), attach_node = "ap_trinket", item_list_faction = "Player", workflow_checklist = (rec-limit), description = "loc_trinket_5a_desc", slots = (rec-limit), item_type = "WEAPON_TRINKET", dev_name = "", resource_dependencies = (rec-limit), dev_description = "", name = "content/items/weapons/player/trinkets/trinket_5a", attachments = (rec-limit), workflow_state = "RELEASABLE", display_name = "loc_trinket_5a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_m1_deluxe = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/thunderhammer_2h_p1_m1", name = "content/items/weapons/player/skins/thunderhammer_2h/thunderhammer_2h_p1_m1_deluxe", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_thunderhammer_2h_p1_m1_deluxe", is_fallback_item = false, description = "loc_thunderhammer_2h_p1_m1_deluxe_desc", }, content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_b_var_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_01_b_var_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_b_var_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/sets/ogryn_career_01_lvl_05_set_01 = { set_items = (rec-limit), name = "content/items/characters/player/sets/ogryn_career_01_lvl_05_set_01", workflow_state = "RELEASABLE", item_type = "SET", workflow_checklist = (rec-limit), dev_name = "ogryn_career_01_lvl_05_set_01", tags = (rec-limit), archetypes = (rec-limit), feature_flags = (rec-limit), dev_description = "Ogryn Bonebreaker tier 5 cosmetics collection. Inquisiiton color scheme.", resource_dependencies = (rec-limit), genders = (rec-limit), breeds = (rec-limit), display_name = "loc_ogryn_career_01_lvl_05_set_01", is_fallback_item = false, description = "loc_ogryn_career_01_lvl_05_set_01_desc", }, content/items/traits/bespoke_laspistol_p1/count_as_dodge_vs_ranged_on_weakspot = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_laspistol_p1_count_as_dodge_vs_ranged_on_weakspot", description = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot_desc", icon = "content/ui/textures/icons/traits/weapon_trait_037", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_037_small", dev_name = "Dodge on weakspot hit", name = "content/items/traits/bespoke_laspistol_p1/count_as_dodge_vs_ranged_on_weakspot", dev_description = "Ignores incoming ranged attacks for {time:%s} seconds after you hit an enemy weakspot.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_l_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_l_02/npc_upperbody_l_02", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_l_02", workflow_state = "RELEASABLE", }, content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_02_attach_lvl_04 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/ogryn_upperbody_career_02_attach_lvl_04/ogryn_upperbody_career_02_attach_lvl_04", workflow_checklist = (rec-limit), name = "content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_02_attach_lvl_04", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/melee/pommels/shovel_pommel_05 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel/attachments/pommel_05/pommel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/shovel_pommel_05", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/trails/thunder_hammer_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/thunder_hammer_trail_01", feature_flags = (rec-limit), attach_node = "rp_thunder_hammer_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/developer_exclusive = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_portrait_frame_developer_exclusive_desc", always_owned = true, icon = "content/ui/textures/nameplates/portrait_frames/developer_exclusive", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/developer_exclusive", dev_name = "portrait_frame_developer_exclusive", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is portrait_frame_default", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_portrait_frame_developer_exclusive", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/developer_exclusive", }, content/items/weapons/player/skins/ogryn_combatblade/ogryn_combatblade_p1_m1_deluxe = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/ogryn_combatblade_p1_m1", name = "content/items/weapons/player/skins/ogryn_combatblade/ogryn_combatblade_p1_m1_deluxe", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_ogryn_combatblade_p1_m1_deluxe", is_fallback_item = false, description = "loc_ogryn_combatblade_p1_m1_deluxe_desc", }, content/items/perks/gadget_common/trait_gadget_dr_vs_bursters = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_damage_reduction_vs_bombers", description = "loc_trait_gadget_dr_vs_bursters_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/gadget_common/trait_gadget_dr_vs_bursters", dev_description = "Reduce Damage taken from Pox Bursters by {damage_reduction:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/skins/mo_twitch_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_twitch_01", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_deluxe_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_deluxe_01", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_default_navy = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_default_navy", item_type = "MATERIAL_OVERRIDES", }, content/items/perks/gadget_common/trait_gadget_toughness_regen_delay = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_toughness_regen_delay", description = "loc_gadget_toughness_regen_delay_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/gadget_common/trait_gadget_toughness_regen_delay", dev_description = "Reduce Toughness Regeneration delay by {toughness_regen_delay_multiplier:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_01_attach_lvl_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/ogryn_upperbody_career_01_attach_lvl_01/ogryn_upperbody_career_01_attach_lvl_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/ogryn/gear_attachments/ogryn_upperbody_career_01_attach_lvl_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_ogryn_combatblade_p1/pass_past_armor_on_heavy_attack = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_combatblade_p1_pass_past_armor_on_heavy_attack", description = "loc_trait_bespoke_pass_past_armor_on_heavy_attack_desc", icon = "content/ui/textures/icons/traits/weapon_trait_094", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_094_small", dev_name = "Unstoppable force", name = "content/items/traits/bespoke_ogryn_combatblade_p1/pass_past_armor_on_heavy_attack", dev_description = "Heavy attacks don't get stopped by armour.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_pass_past_armor_on_heavy_attack", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_03_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.045000001788139343, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_03_set_01", workflow_state = "RELEASABLE", description = "loc_psyker_upperbody_career_02_lvl_03_set_01_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "psyker_upperbody_career_02_lvl_03_set_01", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Psyker class tier 3 coat. Inquisition color scheme. ", mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_psyker_upperbody_career_02_lvl_03_set_01", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/skins/mo_999_camo_25 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_999_camo_25", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_983_camo_25 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_983_camo_25", item_type = "MATERIAL_OVERRIDES", }, content/items/curios/carriers/carrier_b = { show_in_1p = false, base_unit = "content/weapons/player/attachments/devices/carrier_b/carrier_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "rp_devices_chained_rig", item_list_faction = "Player", name = "content/items/curios/carriers/carrier_b", workflow_checklist = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_powermaul_p1/consecutive_hits_increases_stagger = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powermaul_p1_consecutive_hits_increases_stagger", description = "loc_trait_bespoke_consecutive_hits_increases_stagger_desc", icon = "content/ui/textures/icons/traits/weapon_trait_172", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_172_small", dev_name = "consecutive_hits_increases_stagger", name = "content/items/traits/bespoke_powermaul_p1/consecutive_hits_increases_stagger", dev_description = "Hitting the same enemy increases impact by {impact:%s} for {time:%s} seconds. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_consecutive_hits_increases_stagger", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_powermaul_p1/ignore_stagger_reduction_on_weakspot_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powermaul_p1_ignore_stagger_reduction_on_weakspot_hit", description = "loc_trait_bespoke_ignore_stagger_reduction_on_weakspot_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_206", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_206_small", dev_name = "Concussive blow", name = "content/items/traits/bespoke_powermaul_p1/ignore_stagger_reduction_on_weakspot_hit", dev_description = "Attacks hitting weakspots reduces target stagger reduction by {stagger_reduction:%s}.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_ignore_stagger_reduction_on_weakspot_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/curios/devices/device_h_02 = { base_unit = "content/weapons/player/attachments/devices/device_h/device_h_02", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_float", item_list_faction = "Player", name = "content/items/curios/devices/device_h_02", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_950_camo_24 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_950_camo_24", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/ogryn/attachment_base/male_face_caucasian_03 = { base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_03/face_caucasian_03", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian_03", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_03/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_03/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_01_lvl_01_set_02_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_02", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_01_lvl_01_set_02", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_02", is_fallback_item = false, dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ", }, content/items/characters/minions/chaos_poxwalker/attachments_base/body = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_poxwalker/attachments_base/body", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_01 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_01", workflow_state = "RELEASABLE", description = "loc_ogryn_career_01_lvl_03_headgear_set_01_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_01_lvl_03_headgear_set_01", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_01_lvl_03_headgear_set_01", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet. Part of tier 3 cosmetic set. Inquisition color scheme.", }, content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_01_b = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_01/skin_attachment_01_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_01_b", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_867_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_867_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_864_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_864_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/traits/bespoke_lasgun_p1/count_as_dodge_vs_ranged_on_weakspot = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_lasgun_p1_count_as_dodge_vs_ranged_on_weakspot", description = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot_desc", icon = "content/ui/textures/icons/traits/weapon_trait_037", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_037_small", dev_name = "Dodge on weakspot hit", name = "content/items/traits/bespoke_lasgun_p1/count_as_dodge_vs_ranged_on_weakspot", dev_description = "Ignores incoming ranged attacks for {time:%s} seconds after you hit an enemy weakspot.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_count_as_dodge_vs_ranged_on_weakspot", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_05_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_02_lvl_05_set_04", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_02_lvl_05_set_04_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "veteran_upperbody_career_02_lvl_05_set_04", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Grunt tier 5 armor. Inquisition color scheme. ", mask_arms = "mask_arms_keep_forearms_and_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_02_lvl_05_set_04", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/skins/mo_855_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_855_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/npc/ogryn_combatblade_npc_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/wpn_combat_blade_chained_rig", weapon_template = "ogryn_combatblade_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Minion", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/weapons/npc/ogryn_combatblade_npc_01", workflow_state = "RELEASABLE", description = "loc_ogryn_combatblade_npc_p1_m1_desc", workflow_checklist = (rec-limit), wieldable_slot_scripts = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", weapon_type = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/combat_blade_p1", tags = (rec-limit), input_descriptions = (rec-limit), slot_weapon_skin = "", dev_description = "", archetypes = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_combatblade_npc_p1_m1", is_fallback_item = false, dev_name = "Combat Blade Pattern 1 Mark 1", }, content/items/characters/player/human/body_tattoo/body_tattoo_veteran_03 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_veteran_03", description = "loc_body_tattoo_veteran_03_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_veteran_03", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style and blackwork tattoo for veteran body", display_name = "loc_body_tattoo_veteran_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/skin_color_overrides/chaos_skin_color_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/skin_color_overrides/chaos_skin_color_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/mo_851_camo_22 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_851_camo_22", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_goattee = { sort_order = 14, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_goattee", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_b_goattee_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_goattee", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_b_goattee", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn middle length goattee with thick eyebrows ", display_name = "loc_ogryn_facial_hair_b_goattee", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_c = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/prisoner_male_lowerbody_01/prisoner_male_lowerbody_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/prisoner_male_lowerbody_01_c", workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/special_pre_order_edition = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_special_pre_order_edition_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/special_pre_order_edition", dev_name = "special_pre_order_edition", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is special_pre_order_edition", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_special_pre_order_edition", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/special_pre_order_edition", }, content/items/characters/minions/skin_color_overrides/newly_infected_grunge_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/skin_color_overrides/newly_infected_grunge_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/mo_824_camo_21 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_824_camo_21", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_821_camo_21 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_821_camo_21", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_a_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_a/upperbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_a_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/male_arms = { show_in_1p = true, base_unit = "content/characters/player/human/attachments_base/male/base_body/male_arms_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = true, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/male_arms", workflow_state = "RELEASABLE", }, content/items/weapons/player/ranged/barrels/gauntlet_basic_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/gauntlet_basic/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/gauntlet_basic_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/chainsword_2h_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/2h_chain_sword/wpn_2h_chain_sword_chained_rig", weapon_template = "chainsword_2h_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_2h_melee_sword", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/melee/chainsword_2h_p1_m1", description = "loc_chainsword_2h_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/chainsword_2h_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "2 handed Chainsword Pattern 1 Mark 1 desc Primary Attacks will be normal (allthough quite heavy) blunt attacks Secondary will rev up the chains and deal devastatings blows to single targets. Pushfollow is a more tanky horde clearing sweep. All attacks can be activated with weapon special to deal massive damage.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_chainsword_2h_p1_m1", is_fallback_item = false, dev_name = "2h Chainsword Pattern 1 Mark 1", }, content/items/weapons/player/skins/mo_533_camo_14 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_533_camo_14", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/melee/heads/shovel_ogryn_head_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel_ogryn/attachments/head_03/head_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/shovel_ogryn_head_03", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_454_camo_12 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_454_camo_12", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/prisoner_male_upperbody_01/prisoner_male_upperbody_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/prisoner_male_upperbody_01", workflow_state = "RELEASABLE", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/melee_a/melee_a_var_03", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/melee_a_var_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_446_camo_12 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_446_camo_12", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_426_camo_11 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_426_camo_11", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_395_camo_10 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_395_camo_10", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_373_camo_10 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_373_camo_10", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_06 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_06", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_a_01_attachment = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_a_01/frateris_militia_upperbody_a_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_a_01_attachment", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/curios/devices/device_d_01 = { base_unit = "content/weapons/player/attachments/devices/device_d/device_d_01", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_float", item_list_faction = "Player", name = "content/items/curios/devices/device_d_01", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_348_camo_09 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_348_camo_09", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_329_camo_09 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_329_camo_09", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/face_hair/facial_hair_fullgoatee_a = { sort_order = 28, base_unit = "content/characters/player/human/attachments_base/hair/male/the_fullgoatee/the_fullgoatee", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_fullgoattee_a_desc", name = "content/items/characters/player/human/face_hair/facial_hair_fullgoatee_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_fullgoattee_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Short full goattee with thin eyebrows ", display_name = "loc_facial_hair_fullgoattee_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/skins/mo_311_camo_08 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_311_camo_08", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_291_camo_08 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_291_camo_08", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_193_camo_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_193_camo_05", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_185_camo_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_185_camo_05", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_182_camo_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_182_camo_05", item_type = "MATERIAL_OVERRIDES", }, content/items/luggable/container_01_luggable = { show_in_1p = true, base_unit = "content/pickups/luggables/container_01/luggable_container_01", breed_attach_node = (rec-limit), weapon_template = "luggable", feature_flags = (rec-limit), item_list_faction = "Player", tags = (rec-limit), item_type = "LUGGABLE", input_descriptions = (rec-limit), resource_dependencies = (rec-limit), wieldable_slot_scripts = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/luggable/container_01_luggable", workflow_state = "RELEASABLE", }, content/items/characters/player/human/face_implants/temple_cables_c = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_base/implants/temple_cables_c/temple_cables_c", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "", name = "content/items/characters/player/human/face_implants/temple_cables_c", always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", workflow_state = "RELEASABLE", dev_name = "", workflow_checklist = (rec-limit), archetypes = (rec-limit), hide_beard = false, dev_description = " ", hide_eyebrows = false, voice_fx_preset = "voice_fx_rtpc_none", tags = (rec-limit), display_name = "", is_fallback_item = false, parent_slot_names = (rec-limit), }, content/items/weapons/player/ranged/bot_autogun_killshot = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig", weapon_template = "bot_autogun_killshot", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_bot_autogun_killshot_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/bot_autogun_killshot", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_bot_autogun_killshot", is_fallback_item = false, dev_name = "Bot Autogun Killshot", }, content/items/weapons/player/skins/mo_1522_color_prison_red_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1522_color_prison_red_01", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_03_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.05000000074505806, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_03_set_01", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_01_lvl_03_set_01_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_01_lvl_03_set_01", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 3 upperbody apparel. Inquisition color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_01_lvl_03_set_01", is_fallback_item = false, genders = (rec-limit), }, content/items/traits/bespoke_ogryn_heavystubber_p1/toughness_on_continuous_fire = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_toughness_on_continuous_fire", description = "loc_trait_bespoke_toughness_on_continuous_fire_desc", icon = "content/ui/textures/icons/traits/weapon_trait_127", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_127_small", dev_name = "Gun nut", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/toughness_on_continuous_fire", dev_description = "Maintaining continuous fire recovers {toughness:%s} toughness over time. Stacks up to {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_toughness_on_continuous_fire", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_a_eyebrows = { sort_order = 18, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_a/facial_hair_a_eyebrows", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_a_eyebrows_desc", name = "content/items/characters/player/human/face_hair/facial_hair_a_eyebrows", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_a_eyebrows", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Thick eyebrows", display_name = "loc_facial_hair_a_eyebrows", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_wt_04 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_wt_04", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/mo_1499_camo_38 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1499_camo_38", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/minions/ranged/renegade_autopistol = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/autogun_pistol/autogun_pistol", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_autopistol", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/weapons/player/melee/grips/combat_blade_grip_04 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/grip_04/grip_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/combat_blade_grip_04", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_1231_camo_31 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1231_camo_31", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/minions/melee/chaos_ogryn_executor_2h_club_03 = { material_overrides = (rec-limit), base_unit = "content/weapons/enemy/melee/chaos_ogryn_executor_2h_club/chaos_ogryn_executor_2h_club_03", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/melee/chaos_ogryn_executor_2h_club_03", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_rightweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_2h", }, content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_02", feature_flags = (rec-limit), attach_node = "rp_flamer_rifle_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_feet/astra_shoes_g = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/astra_shoes_g/astra_shoes_g", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/astra_shoes_g", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/melee/blades/combat_blade_blade_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/blade_05/blade_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/combat_blade_blade_05", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/captain/captain", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_foundry_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_foundry_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_1141_camo_29 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1141_camo_29", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_112_camo_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_112_camo_03", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_1114_camo_28 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1114_camo_28", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_108_camo_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_108_camo_03", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/mo_105_camo_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_105_camo_03", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/minions/chaos_ogryn/attachments_base/arms_a_tattoo_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/base_body_a/arms_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/arms_a_tattoo_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_071_camo_02 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_071_camo_02", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_03 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_03/scar_face_03", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_03_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_03", dev_name = "ogryn_scar_face_03", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Cut scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_ogryn_heavystubber_p1/increase_power_on_close_kill = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_increase_power_on_close_kill", description = "loc_trait_bespoke_increase_power_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_052", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_052_small", dev_name = "", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/increase_power_on_close_kill", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_power_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/skins/mo_065_camo_02 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_065_camo_02", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/gear_feet/imperial_guard_shoes_b = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_b/imperial_guard_shoes_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_b", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/melee/heads/thunder_hammer_head_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/head_03/head_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/thunder_hammer_head_03", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_039_camo_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_039_camo_01", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/skins/lasgun/lasgun_p1_ps008 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps008", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_ps008", is_fallback_item = false, description = "loc_lasgun_p1_ps008_desc", }, content/items/weapons/player/ranged/autogun_p1_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig", weapon_template = "autogun_p1_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p1_m2", description = "loc_autogun_p1_m2_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Autogun Pattern 1 Mark 2 desc All round assault rifle with high rate of fire and good accuracy. Struggles against armor. Faster but less powerful than the Mark III. Equipped with a flashlight to help you in dark areas. ", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p1_m2", is_fallback_item = false, dev_name = "Autogun Pattern 1 Mark 2", }, content/items/characters/player/human/hair/hair_short_horn_braids_a = { sort_order = 502, base_unit = "content/characters/player/human/attachments_base/hair/female/hair_short_horn_braids_a/hair_short_horn_braids_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_neck", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_horn_braids_a_desc", name = "content/items/characters/player/human/hair/hair_short_horn_braids_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_horn_braids_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Braided horns with clean cut sides. ", display_name = "loc_hair_short_horn_braids_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/2d/portrait_frames/achievements_38 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_38_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_38", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_38", dev_name = "achievements_38", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_38", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_38", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_38", }, content/items/characters/player/human/gear_arms/imperial_guard_upperbody_arms_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01/imperial_guard_upperbody_arms_01", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), show_in_1p = true, is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/imperial_guard_upperbody_arms_01", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/muzzle_04/muzzle_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_04", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_c_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p2/suppression_on_continuous_fire = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autogun_p2_suppression_on_continuous_fire", description = "loc_trait_bespoke_suppression_on_continuous_fire_desc", icon = "content/ui/textures/icons/traits/weapon_trait_111", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_111_small", dev_name = "Relentless barrage", name = "content/items/traits/bespoke_autogun_p2/suppression_on_continuous_fire", dev_description = "Continuous firing increases suppression over time.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_suppression_on_continuous_fire", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_02 = { sort_order = 14, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_b/hair_short_modular_b_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_modular_b_02_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_b_02", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_modular_b_02", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn buzzcut with very short front.", display_name = "loc_ogryn_hair_short_modular_b_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/gear_hands/ogryn_gloves_b = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/gloves/ogryn_gloves_b/ogryn_gloves_b", tags = (rec-limit), name = "content/items/characters/player/ogryn/gear_hands/ogryn_gloves_b", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01_attach_lvl_01/astra_upperbody_career_01_attach_lvl_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/astra_upperbody_career_01_attach_lvl_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/lowerbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/face_iven_rannick_cine_dummy = { base_unit = "content/characters/npc/human/attachments_base/face_iven_rannick/iven_rannick_cine_dummy", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/face_iven_rannick_cine_dummy", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_forcestaff_p1/double_shot_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_forcestaff_p1_double_shot_on_crit", description = "loc_trait_bespoke_double_shot_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_062", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_062_small", dev_name = "Paired surge", name = "content/items/traits/bespoke_forcestaff_p1/double_shot_on_crit", dev_description = "Whenever you perform a critical hit your attack will fire {value:%s} times", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_double_shot_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_02_90 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_02_90", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_02_90", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/d7_veteran_m_headgear = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/genestealer_cults_03/genestealer_cults_03_d", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/d7_veteran_m_headgear", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/skins/lasgun/lasgun_p1_ps002 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps002", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_ps002", is_fallback_item = false, description = "loc_lasgun_p1_ps002_desc", }, content/items/weapons/player/skins/lasgun/lasgun_p1_ps001 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps001", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_ps001", is_fallback_item = false, description = "loc_lasgun_p1_ps001_desc", }, content/items/curios/curio_b_i02 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_b_i02_desc", item_type = "GADGET", dev_name = "curio_b_i02", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_b_i02", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_b_i02", name = "content/items/curios/curio_b_i02", weapon_type = (rec-limit), }, content/items/weapons/player/melee/heads/thunder_hammer_head_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/head_02/head_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/thunder_hammer_head_02", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/lasgun/lasgun_p1_m001_mo_template_01 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_m001_mo_template_01", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_locname", is_fallback_item = false, description = "loc_lasgun_p1_locname_desc", }, content/items/weapons/player/skins/lasgun/lasgun_p1_m001 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_m001", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_m001", is_fallback_item = false, description = "loc_lasgun_p1_m001_desc", }, content/items/weapons/player/melee/trails/prologue_shovel_ogryn_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/prologue_shovel_ogryn/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/prologue_shovel_ogryn_trail_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_transit_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_transit_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/skins/forcesword/forcesword_p1_m1_deluxe = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/forcesword_p1_m1", name = "content/items/weapons/player/skins/forcesword/forcesword_p1_m1_deluxe", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_forcesword_p1_m1_deluxe", is_fallback_item = false, description = "loc_forcesword_p1_m1_deluxe_desc", }, content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/stock_04/stock_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_krieg_stock_04", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/npc/autogun_npc_03 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig", weapon_template = "autogun_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/npc/autogun_npc_03", description = "loc_autogun_npc_p1_m3_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_npc_p1_m3", is_fallback_item = false, dev_name = "Autogun Pattern 1 Mark 3", }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_03_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_03_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_03_headgear_set_02", is_fallback_item = false, dev_description = "Psyker Biomancer class hood. Part of tier 3 cosmetic set. Navy color scheme. ", }, content/items/weapons/player/skins/combataxe/combataxe_p2_s001 = { material_overrides = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/melee/combataxe_p2_m1", name = "content/items/weapons/player/skins/combataxe/combataxe_p2_s001", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_combataxe_p2_s001", is_fallback_item = false, description = "loc_combataxe_p2_s001_desc", }, content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_veteran_career_01_lvl_04_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_metal_small_02", dev_name = "veteran_career_01_lvl_04_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_veteran_career_01_lvl_04_headgear_set_03", is_fallback_item = false, dev_description = "Veteran Drill Sergeant class headset with face mask. Part of tier 4 cosmetic set. Navy color scheme. ", }, content/items/characters/player/hair_colors/hair_color_brown_02 = { material_overrides = (rec-limit), sort_order = 4, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_brown_02", description = "loc_hair_color_brown_02_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "hair_color_brown_02", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "HAIR_COLOR", dev_description = "Brown hair color variant", display_name = "loc_hair_color_brown_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_var_01_color_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/midrange_a/midrange_a_var_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/midrange_a_var_01_color_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/autogun/autogun_p2_s002 = { material_overrides = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/autogun_p2_m1", name = "content/items/weapons/player/skins/autogun/autogun_p2_s002", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_autogun_p2_s002", is_fallback_item = false, description = "loc_autogun_p2_s002_desc", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_c_var_dust_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_c/lowerbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_c_var_dust_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/horn_head_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/horns/horn_head_04", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/horn_head_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/autogun/autogun_p1_m001_twitch = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/autogun_p1_m1", name = "content/items/weapons/player/skins/autogun/autogun_p1_m001_twitch", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_autogun_p1_m001_twitch", is_fallback_item = false, description = "loc_autogun_p1_m001_twitch_desc", }, content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/underbarrel_06/underbarrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_06", feature_flags = (rec-limit), attach_node = "ap_underbarrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_02_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.054999999701976776, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_02_lvl_02_set_05", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_02_lvl_02_set_05_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_02_lvl_02_set_05", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 2 upperbody apparel. 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", mask_arms = "mask_arms_keep_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_02_lvl_02_set_05", is_fallback_item = false, genders = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a_color_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/melee_hat_a/melee_hat_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a_color_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/prisoner_lowerbody_a = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_prisoner_lowerbody_a_desc", name = "content/items/characters/player/human/gear_lowerbody/prisoner_lowerbody_a", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Green Prison Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_prisoner_lowerbody_a", is_fallback_item = false, dev_description = "Prison pants for those charged with misplaced faith.", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c_var_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c_var_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/underbarrel_01/underbarrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/underbarrels/shotgun_rifle_underbarrel_01", feature_flags = (rec-limit), attach_node = "ap_underbarrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/animations/end_of_round/end_of_round_psyker_001 = { face_animation_event = "pose_amused", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "", animation_event = "eor_psyker_001", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_psyker_001", dev_name = "end_of_round_psyker_001", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Psyker standing in a graceful pose with their hands slightly raised and looking into the camera", tags = (rec-limit), description = "loc_end_of_round_psyker_001_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_psyker_001", is_fallback_item = false, slots = (rec-limit), }, content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/underbarrel_03/underbarrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/underbarrels/boltgun_rifle_underbarrel_03", feature_flags = (rec-limit), attach_node = "ap_underbarrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_buzzcut_c = { sort_order = -98, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_buzzcut_c/hair_short_buzzcut_c", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_buzzcut_c_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_buzzcut_c", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_buzzcut_c", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn buzzcut variant", display_name = "loc_ogryn_hair_short_buzzcut_c", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_ogryn_heavystubber_p1/ammo_refill_from_reserve_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_heavystubber_p1_ammo_from_reserve_on_crit", description = "loc_trait_bespoke_ammo_refill_from_reserve_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_143", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_143_small", dev_name = "Ammo_refill_on_crit", name = "content/items/traits/bespoke_ogryn_heavystubber_p1/ammo_refill_from_reserve_on_crit", dev_description = "Critical hits fills current clip with {bullet_amount:%s} bullets from your ammo reserve.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_ammo_refill_from_reserve_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_01_lvl_05_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_psyker_lowerbody_career_01_lvl_05_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_01_lvl_05_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "psyker_lowerbody_career_01_lvl_05_set_04", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_psyker_lowerbody_career_01_lvl_05_set_04", is_fallback_item = false, dev_description = "Psyker Biomancer class tier 5 armored pants with boots. Inquistion color scheme. ", }, content/items/weapons/player/ranged/stubrevolver_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/wpn_stubgun_pistol_chained_rig", weapon_template = "stubrevolver_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/stubrevolver_p1_m1", description = "loc_stubrevolver_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/stubrevolver_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Hard hitting high caliber revolver capable of taking down the thoughest opponents. Accurate and deadly, but low ammo count. Weapon special lets you throw grenades without changing weapons.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_stubrevolver_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_dust_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_f/upperbody_f", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_dust_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_dust_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_dust_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/ranged/stocks/stock_04 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/stocks/stock_04/stock_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/stock_04", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/stocks/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/grips/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/parent_items/base_face_tattoo = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/parent_items/base_face_tattoo", dev_name = "", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/faces/female_caucasian_face_02 = { base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_02/female_face_caucasian_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_caucasian_face_02", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_02/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_02/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/stocks/stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/stocks/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/achievements_22 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_22_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_22", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_22", dev_name = "achievements_22", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_22", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_22", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_22", }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_05", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_01_lvl_01_set_05_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "veteran_upperbody_career_01_lvl_01_set_05", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Drill Sergeant tier 1 shirt with armored west. Imperial navy color scheme. ", mask_arms = "mask_arms_keep_wrist_and_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_01_lvl_01_set_05", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/stock_05/stock_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_05", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_11 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_11/scar_face_11", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_11_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_11", dev_name = "ogryn_scar_face_11", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_11", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_face_caucasian_04 = { base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_04/face_caucasian_04", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian_04", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_04/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_04/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/connectors/human_power_maul_connector_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/connector_03/connector_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/human_power_maul_connector_03", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/shotgun_rifle_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_rifle_elysian_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_rifle_elysian_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_bandana_mask_01 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_bandana_mask_01/ogryn_bandana_mask_01", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_bandana_mask_01", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/stocks/plasma_rifle_stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/plasma_rifle_stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/plasma_rifle_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/plasma_rifle_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/plasma_rifle_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/plasma_rifle_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/servitor_chestplate_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/npc/servitor/attachments_gear/upperbody/chestplate_01/chestplate_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/servitor_chestplate_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_03 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_02_set_03_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_02_set_03", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Veteran Navy Brown Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_02_set_03", is_fallback_item = false, dev_description = "Veteran Grunt tier 2 pants with boots. Imperial Navy brown color scheme. ", }, content/items/characters/player/human/gear_torso/npc_upperbody_d = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_d/npc_upperbody_d", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_d", workflow_state = "RELEASABLE", }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_02_grunge_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_02_grunge_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/helmet_01/helmet_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_feet/frateris_militia_shoes_c = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/frateris_militia_shoes_c/frateris_militia_shoes_c", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_c", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02_b = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/skin_attachment_02/skin_attachment_02_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/skin_attachment_02_b", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_27 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_27/scar_face_27", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_27_desc", resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_27", dev_name = "ogryn_scar_face_27", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Leech scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_27", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/helmet_02/helmet_02", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/helmet_02_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_purple_01_black_scalera = { material_overrides = (rec-limit), sort_order = 13, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_purple_01_black_scalera_desc", name = "content/items/characters/player/eye_colors/eye_color_purple_01_black_scalera", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_purple_01_black_scalera", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Cadia purple eyes variant", display_name = "loc_eye_color_purple_01_black_scalera", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_01_lvl_03_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_01_lvl_03_set_04", workflow_state = "RELEASABLE", description = "loc_ogryn_upperbody_career_01_lvl_03_set_04_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "Ogryn Inquisition Tank Top", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), genders = (rec-limit), mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_ogryn_upperbody_career_01_lvl_03_set_04", is_fallback_item = false, dev_description = "Ogryn Bonebreaker tier 3 tank top. Inquisition color scheme.", }, content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_flamer_p1/ammo_spent_from_reserve_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_flamer_p1_crit_chance_on_hitting_multiple", description = "loc_trait_bespoke_ammo_spent_from_reserve_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_159", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_159_small", dev_name = "ammo_spent_from_reserve_on_crit", name = "content/items/traits/bespoke_flamer_p1/ammo_spent_from_reserve_on_crit", dev_description = "Critical hits spend ammo from your reserve instead of you current clip.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_ammo_spent_from_reserve_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_c/upperbody_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_c", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/parent_items/minion_base_body = { material_overrides = (rec-limit), base_unit = "", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "", item_list_faction = "Minion", name = "content/items/characters/minions/parent_items/minion_base_body", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p3/crit_weakspot_finesse = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autogun_p3_crit_weakspot_finesse", description = "loc_trait_bespoke_crit_weakspot_finesse_desc", icon = "content/ui/textures/icons/traits/weapon_trait_050", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_050_small", dev_name = "Weakspot damage bonus", name = "content/items/traits/bespoke_autogun_p3/crit_weakspot_finesse", dev_description = "Adds {crit_weakspot_damage:%s} additional damage on crit weakspot hits.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_weakspot_finesse", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_pistol_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/frateris_militia_gloves_c = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/frateris_militia_gloves_c/frateris_militia_gloves_c", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/frateris_militia_gloves_c", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/traits/bespoke_rippergun_p1/toughness_on_close_range_kills = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_rippergun_p1_toughness_on_close_range_kills", description = "loc_trait_bespoke_toughness_on_close_range_kills_desc", icon = "content/ui/textures/icons/traits/weapon_trait_059", item_type = "TRAIT", icon_small = 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(rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_04_headgear_set_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_04_headgear_set_02", workflow_state = "RELEASABLE", description = "loc_ogryn_career_01_lvl_04_headgear_set_02_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_01_lvl_04_headgear_set_02", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_01_lvl_04_headgear_set_02", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet with mask. 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", resource_dependencies = (rec-limit), genders = (rec-limit), breeds = (rec-limit), display_name = "loc_psyker_career_01_lvl_04_set_01", is_fallback_item = false, description = "loc_psyker_career_01_lvl_04_set_01_desc", }, content/items/weapons/npc/ogryn_rippergun_npc_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/wpn_rippergun_rifle_chained_rig", weapon_template = "ogryn_rippergun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_side_grip_heavy", item_list_faction = "Minion", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/npc/ogryn_rippergun_npc_01", description = "loc_ogryn_rippergun_npc_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/rippergun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_rippergun_npc_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/ranged/stocks/autogun_rifle_stock_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/stock_01/stock_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/autogun_rifle_stock_01", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/imperial_guard_a/imperial_guard_a", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_05", workflow_state = "RELEASABLE", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/astra_hood_a/hood_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/psyker_career_01_lvl_03_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_psyker_career_01_lvl_03_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "psyker_career_01_lvl_03_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_psyker_career_01_lvl_03_headgear_set_03", is_fallback_item = false, dev_description = "Psyker Biomancer class hood. 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", }, content/items/characters/player/human/gear_head/npc_gillia_masozi_helmet = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/headgear/npc_gillia_masozi_helmet/npc_gillia_masozi_helmet", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/npc_gillia_masozi_helmet", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/grips/plasma_rifle_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_elite_color_var_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_b/lowerbody_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_elite_color_var_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_bolter_p1/power_bonus_on_continuous_fire = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_bolter_p1_power_bonus_on_continuous_fire", description = "loc_trait_bespoke_power_bonus_on_continuous_fire_desc", icon = "content/ui/textures/icons/traits/weapon_trait_126", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_126_small", dev_name = "Heated muzzle", name = "content/items/traits/bespoke_bolter_p1/power_bonus_on_continuous_fire", dev_description = "Continuous fire increases Power by {power_level:%s} the longer you keep firing.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_on_continuous_fire", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/sights/shotgun_rifle_sight_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/sight_04/sight_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/shotgun_rifle_sight_04", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/hair/hair_short_e = { sort_order = 8, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_e/hair_short_e", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_neck", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_e_desc", name = "content/items/characters/player/human/hair/hair_short_e", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_e", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Buzzcut with short mohawk. ", display_name = "loc_hair_short_e", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/sights/shotgun_rifle_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/shotgun_rifle_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/shotgun_grenade_sight_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/sight_04/sight_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/shotgun_grenade_sight_04", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a_color_var_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a_color_var_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/shotgun_grenade_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/shotgun_grenade_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/ranged_common/wield_reduce_sprint_cost = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_reduce_sprint_cost", description = "loc_gadget_sprint_cost_reduction_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_reduce_sprint_cost", dev_description = "Reduce cost of Sprinting by {sprinting_cost_multiplier:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_a_decal_c = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/shared/decals_01/longrange_a_decal_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_a_decal_c", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/reflex_sight_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/sights/sight_reflex_03/sight_reflex_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/reflex_sight_03", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/female_african_face_04 = { base_unit = "content/characters/player/human/attachments_base/female/face_african_04/female_face_african_04", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_african_face_04", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_african_04/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_african_04/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_dust_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_e/upperbody_e", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_e_var_dust_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/body_tattoo/empty_body_tattoo = { material_overrides = (rec-limit), sort_order = -500, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/empty_body_tattoo", description = "loc_empty_body_tattoo_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "empty_body_tattoo", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "No body tattoo option", display_name = "loc_empty_body_tattoo", is_fallback_item = true, formative_events = (rec-limit), }, content/items/weapons/player/ranged/sights/reflex_sight_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/sights/sight_reflex_02/sight_reflex_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/reflex_sight_02", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/grips/chain_axe_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/chain_axe_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/reflex_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/sights/sight_reflex_01/sight_reflex_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/reflex_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/lasgun_rifle_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/lasgun_rifle_sight_01", feature_flags = 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workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/boltgun_rifle_sight_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/sight_02/sight_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/boltgun_rifle_sight_02", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatknife_p1/increased_crit_chance_on_staggered_weapon_special_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatknife_p1_increased_crit_chance_on_staggered_weapon_special_hit", description = 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= false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/imperial_guard_shoulderpad_02_attach_01/imperial_guard_shoulderpad_02_attach_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/sights/boltgun_rifle_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/boltgun_rifle_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/autogun_rifle_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/autogun_rifle_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/sights/autogun_rifle_killshot_sight_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/autogun_rifle_killshot_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/female_mannequin_face = { base_unit = "content/characters/player/human/attachments_base/female/base_body/female_mannequin_face", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/female_mannequin_face", always_owned = true, slots = (rec-limit), item_type = 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"content/weapons/player/ranged/autogun_pistol/attachments/sight_01/sight_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/sights/autogun_pistol_sight_01", feature_flags = (rec-limit), attach_node = "ap_sight_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/face_03/face_03_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_03_offset", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shotgun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/wpn_shotgun_rifle_rig", weapon_template = "shotgun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/shotgun_p1_m1", description = "loc_shotgun_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/shotgun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Semiautomatic shotgun, deadly at close range. 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", }, content/items/weapons/player/melee/pommels/power_sword_pommel_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_sword/attachments/pommel_01/pommel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/power_sword_pommel_01", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/power_maul_shaft_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_maul/attachments/shaft_03/shaft_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/power_maul_shaft_03", feature_flags = (rec-limit), attach_node = "rp_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = 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"loc_sigil_01", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/insignias/sigil_01", }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_17 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_17/scar_face_17", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_17_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_17", dev_name = "scar_face_17", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_17", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_head/snout_mask_b = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/snout_mask_b/snout_mask_b", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/snout_mask_b", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = "This is snout_mask_b", }, content/items/weapons/player/ranged/shafts/power_maul_shaft_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_maul/attachments/shaft_01/shaft_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/power_maul_shaft_01", feature_flags = (rec-limit), attach_node = "rp_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/human_power_maul_shaft_04 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_04/shaft_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_04", feature_flags = (rec-limit), attach_node = "rp_human_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_03/emblem_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_03", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_rippergun_p1/bleed_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_ogryn_rippergun_p1_bleed_on_crit", description = "loc_trait_bespoke_bleed_on_crit_ranged_desc", icon = "content/ui/textures/icons/traits/weapon_trait_107", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_107_small", dev_name = "Flesh tearing", name = "content/items/traits/bespoke_rippergun_p1/bleed_on_crit", dev_description = "Critical hits add {stacks:%s} stack of bleed status to an enemy.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_bleed_on_crit_ranged", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/shafts/human_power_maul_shaft_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_03/shaft_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_03", feature_flags = (rec-limit), attach_node = "rp_human_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/hair/hair_medium_dapper_a = { sort_order = 29, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_medium_dapper_a/hair_medium_dapper_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_medium_dapper_a_desc", name = "content/items/characters/player/human/hair/hair_medium_dapper_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_medium_dapper_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Well kept dapper hairstyle", display_name = "loc_hair_medium_dapper_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/shafts/human_power_maul_shaft_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_02/shaft_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_02", feature_flags = (rec-limit), attach_node = "rp_human_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/human_power_maul_shaft_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/human_power_maul/attachments/shaft_01/shaft_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/human_power_maul_shaft_01", feature_flags = (rec-limit), attach_node = "rp_human_power_maul_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_legs/astra_pants_a = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/astra_pants_a/astra_pants_a", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/astra_pants_a", workflow_checklist = (rec-limit), }, content/items/characters/player/human/backpacks/backpack_cadian_a = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/player/human/attachments_gear/backpack/backpack_cadian_a/backpack_cadian_a", feature_flags = (rec-limit), attach_node = "j_backpackoffset", item_list_faction = "Player", breeds = (rec-limit), description = "", always_owned = false, slots = (rec-limit), item_type = "GEAR_EXTRA_COSMETIC", dev_name = "", resource_dependencies = (rec-limit), archetypes = (rec-limit), name = "content/items/characters/player/human/backpacks/backpack_cadian_a", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), profile_properties = (rec-limit), display_name = "", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_a_goattee_sideburns = { sort_order = 25, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_a/facial_hair_a_goattee_sideburns", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_a_goattee_sideburns_desc", name = "content/items/characters/player/human/face_hair/facial_hair_a_goattee_sideburns", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_a_goattee_sideburns", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "big goattee with sideburns and thick eyebrows", display_name = "loc_facial_hair_a_goattee_sideburns", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_03/shaft_upper_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_03", feature_flags = (rec-limit), attach_node = "ap_shaft_upper_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_02/shaft_upper_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_02", feature_flags = (rec-limit), attach_node = "ap_shaft_upper_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_b_fullbeard = { sort_order = 17, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_b/facial_hair_b_fullbeard", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_b_fullbeard_desc", name = "content/items/characters/player/human/face_hair/facial_hair_b_fullbeard", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_b_fullbeard", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Medium length full beard with half thick eyebrows ", display_name = "loc_facial_hair_b_fullbeard", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_upper_01/shaft_upper_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_upper_01", feature_flags = (rec-limit), attach_node = "ap_shaft_upper_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_03/shaft_lower_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_03", feature_flags = (rec-limit), attach_node = "rp_force_staff_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_02/shaft_lower_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_02", feature_flags = (rec-limit), attach_node = "rp_force_staff_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p1/increase_power_on_close_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_autogun_p1_increase_power_on_close_kill", description = "loc_trait_bespoke_increase_power_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_052", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_052_small", dev_name = "Increased overall power with close range kills", name = "content/items/traits/bespoke_autogun_p1/increase_power_on_close_kill", dev_description = "Close ranged kill increases Power by {power_level:%s} for {time:%s} seconds.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_power_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/shaft_lower_01/shaft_lower_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/force_staff_shaft_lower_01", feature_flags = (rec-limit), attach_node = "rp_force_staff_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/chain_axe_shaft_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_03/shaft_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_03", feature_flags = (rec-limit), attach_node = "ap_shaft_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatsword_p1/chained_hits_increases_crit_chance = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatsword_p1_chained_hits_increases_crit_chance", description = "loc_trait_bespoke_chained_hits_increases_crit_chance_desc", icon = "content/ui/textures/icons/traits/weapon_trait_169", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_169_small", dev_name = "Chained hits increases crit", name = "content/items/traits/bespoke_combatsword_p1/chained_hits_increases_crit_chance", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_hits_increases_crit_chance", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/skin_colors/skin_color_hispanic_02 = { material_overrides = (rec-limit), sort_order = 5, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_skin_color_tanned_02_desc", name = "content/items/characters/player/skin_colors/skin_color_hispanic_02", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "skin_color_tanned_02", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "SKIN_COLOR", dev_description = "Tanned skin tone variant", display_name = "loc_skin_color_tanned_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/trinkets/trinket_hook_01_v = { show_in_1p = true, base_unit = "content/weapons/player/attachments/trinket_hooks/trinket_hook_01_v", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/trinkets/trinket_hook_01_v", feature_flags = (rec-limit), attach_node = "ap_trinket_hook", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/shafts/chain_axe_shaft_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/shaft_01/shaft_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/shafts/chain_axe_shaft_01", feature_flags = (rec-limit), attach_node = "ap_shaft_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/receiver_03/receiver_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/stubgun_heavy_ogryn_receiver_03", feature_flags = (rec-limit), attach_node = "rp_stubgun_heavy_ogryn_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_base/upperbody_a_color_var_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/base_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/upperbody_a_color_var_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/shotgun_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/shotgun_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_shotgun_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_04_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.05000000074505806, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_04_set_02", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_01_lvl_04_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_01_lvl_04_set_02", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 4 upperbody apparel. Navy color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_01_lvl_04_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/recievers/rippergun_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/rippergun_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_rippergun_rifle_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/plasma_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/plasma_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_plasma_rifle_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/male_middle_eastern_face_02 = { base_unit = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/male_face_middle_eastern_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_middle_eastern_face_02", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_middle_eastern_02/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_legs/npc_iven_rannick_pants = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/lowerbody/npc_iven_rannick_pants/npc_iven_rannick_pants", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/npc_iven_rannick_pants", workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/longrange_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/longrange_a/longrange_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/longrange_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/shields/chaos_ogryn_bulwark_shield_01 = { material_overrides = (rec-limit), fx_sources = (rec-limit), base_unit = "content/weapons/enemy/shields/bulwark_shield_01/bulwark_shield_01", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/shields/chaos_ogryn_bulwark_shield_01", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_leftweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_shield", }, content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01_cinematic_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/receiver_01/receiver_01_cinematic_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01_cinematic_02", feature_flags = (rec-limit), attach_node = "rp_lasgun_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/connectors/2h_power_maul_connector_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/2h_power_maul/attachments/connector_02/connector_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/2h_power_maul_connector_02", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_attach_01_var_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/imperial_guard_upperbody_01_attach_01/imperial_guard_upperbody_01_attach_01_var_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_attach_01_var_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_lasgun_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_rifle_krieg_receiver_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/receiver_04/receiver_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_krieg_receiver_04", feature_flags = (rec-limit), attach_node = 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"content/items/weapons/player/ranged/recievers/lasgun_rifle_krieg_receiver_02", feature_flags = (rec-limit), attach_node = "rp_lasgun_krieg_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/melee_common/wield_increase_attack_speed = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "", description = "loc_trait_melee_common_wield_increase_attack_speed_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_attack_speed", dev_description = "Increase Melee Attack Speed by {attack_speed:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/receiver_03/receiver_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_03", feature_flags = (rec-limit), attach_node = "rp_lasgun_elysian_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_tattoo/face_tattoo_01 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_tattoo_01_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/human/face_tattoo/face_tattoo_01", dev_name = "face_tattoo_01", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style tattoo for all classes of the human face ", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_tattoo_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_head/zealot_career_01_lvl_05_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/zealot_career_01_lvl_05_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_zealot_career_01_lvl_05_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "zealot_career_01_lvl_05_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_zealot_career_01_lvl_05_headgear_set_03", is_fallback_item = false, dev_description = "Zealot Preacher class aquila circlet with snout gas mask and eye patch. 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", }, content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_rifle_elysian_receiver_02", feature_flags = (rec-limit), attach_node = "rp_lasgun_elysian_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/receiver_03/receiver_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_03", feature_flags = (rec-limit), attach_node = "rp_laspistol_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/achievements_33 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_33_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_33", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_33", dev_name = "achievements_33", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_33", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_33", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_33", }, content/items/curios/carriers/carrier_c = { show_in_1p = false, base_unit = "content/weapons/player/attachments/devices/carrier_c/carrier_c", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "rp_devices_chained_rig", item_list_faction = "Player", name = "content/items/curios/carriers/carrier_c", workflow_checklist = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_02", feature_flags = (rec-limit), attach_node = "rp_laspistol_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/lasgun_pistol_receiver_01", feature_flags = (rec-limit), attach_node = "rp_laspistol_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/parent_items/weapons/minion_weapon_base = { material_overrides = (rec-limit), base_unit = "", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/parent_items/weapons/minion_weapon_base", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "", }, content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/receiver_03/receiver_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/flamer_rifle_receiver_03", feature_flags = (rec-limit), attach_node = "rp_flamer_rifle_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_122_camo_04 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_122_camo_04", item_type = "MATERIAL_OVERRIDES", }, content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_02_lvl_01_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_psyker_lowerbody_career_02_lvl_01_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/psyker_lowerbody_career_02_lvl_01_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Psyker Navy Slacks", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_psyker_lowerbody_career_02_lvl_01_set_04", is_fallback_item = false, dev_description = "Psyker class tier 1 pants with boots. Imperial navy color scheme. ", }, content/items/characters/player/sets/psyker_career_02_lvl_05_set_01 = { set_items = (rec-limit), name = "content/items/characters/player/sets/psyker_career_02_lvl_05_set_01", workflow_state = "RELEASABLE", item_type = "SET", workflow_checklist = (rec-limit), dev_name = "psyker_career_02_lvl_05_set_01", tags = (rec-limit), archetypes = (rec-limit), feature_flags = (rec-limit), dev_description = "Psyker Psykinetic class tier 5 cosmetics collection. Inquistion color scheme. ", resource_dependencies = (rec-limit), genders = (rec-limit), breeds = (rec-limit), display_name = "loc_psyker_career_02_lvl_05_set_01", is_fallback_item = false, description = "loc_psyker_career_02_lvl_05_set_01_desc", }, content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/receiver_02/receiver_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_02", feature_flags = (rec-limit), attach_node = "rp_bolt_gun_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/boltgun_rifle_receiver_01", feature_flags = (rec-limit), attach_node = "rp_bolt_gun_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_forcestaff_p4/increased_crit_chance_scaled_on_peril = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_forcestaff_p4_warp_charge_critical_strike_chance_bonus", description = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril_desc", icon = "content/ui/textures/icons/traits/weapon_trait_064", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_064_small", dev_name = "Harnessing the warp", name = "content/items/traits/bespoke_forcestaff_p4/increased_crit_chance_scaled_on_peril", dev_description = "Increases your critical hit chance by {crit_chance:%s} at different increments of Peril up to {stacks:%s} stacks", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_captain = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_b/lowerbody_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_b_captain", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_13 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_13", description = "loc_body_tattoo_ogryn_13_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_13", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_13", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/recievers/autogun_rifle_killshot_receiver_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/receiver_01/receiver_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/recievers/autogun_rifle_killshot_receiver_01", feature_flags = (rec-limit), attach_node = "rp_autogun_killshot_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autopistol_p1/reload_speed_on_slide = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autopistol_p1_reload_speed_on_slide", description = "loc_trait_bespoke_reload_speed_on_slide_desc", icon = "content/ui/textures/icons/traits/weapon_trait_117", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small", dev_name = "Slide reloading", name = "content/items/traits/bespoke_autopistol_p1/reload_speed_on_slide", dev_description = "Reloading while Sliding is {reload_speed:%s} faster.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_reload_speed_on_slide", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/face_hair/facial_hair_fullbeard_a = { sort_order = 27, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_fullbeard_a/facial_hair_fullbeard_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_fullbeard_a_desc", name = "content/items/characters/player/human/face_hair/facial_hair_fullbeard_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_fullbeard_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Thick full beard with thin eyebrows ", display_name = "loc_facial_hair_fullbeard_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_blue_01_blind_left = { material_overrides = (rec-limit), sort_order = 3, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_blue_01_blind_left_desc", name = "content/items/characters/player/eye_colors/eye_color_blue_01_blind_left", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_blue_01_blind_left", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Left blind eye", display_name = "loc_eye_blue_01_blind_left", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/upperbody/imperial_guard_a/imperial_guard_a", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/gear_torso/ogryn_upperbody_career_01_lvl_04", workflow_state = "RELEASABLE", }, content/items/characters/player/human/body_tattoo/body_tattoo_03 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_03", description = "loc_body_tattoo_03_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_03", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style tattoo for human body", display_name = "loc_body_tattoo_03", is_fallback_item = false, formative_events = (rec-limit), }, content/items/traits/bespoke_combatsword_p3/dodge_grants_finesse_damage = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatsword_p3_dodge_grants_finesse_bonus", description = "loc_trait_bespoke_dodge_grants_finesse_bonus_desc", icon = "content/ui/textures/icons/traits/weapon_trait_182", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_182_small", dev_name = "Dodge grants finesse bonus", name = "content/items/traits/bespoke_combatsword_p3/dodge_grants_finesse_damage", dev_description = "- from forrcesword", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_dodge_grants_finesse_bonus", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_decal = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a_decal", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_decal", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/male_african_face_01 = { base_unit = "content/characters/player/human/attachments_base/male/face_african_01/male_face_african_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_african_face_01", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_african_01/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_african_01/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/gib_items/poxwalker_upper_torso_flesh = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/gibbing/upper_torso_flesh_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "", item_list_faction = "Minion", name = "content/items/characters/minions/gib_items/poxwalker_upper_torso_flesh", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/blades/combat_blade_blade_06 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/blade_06/blade_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/combat_blade_blade_06", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/plasmagun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/wpn_plasma_rifle_chained_rig", weapon_template = "plasmagun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_no_stock_heavy_plasma", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/plasmagun_p1_m1", description = "loc_plasmagun_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/plasmagun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Plasmagun Pattern 1 Mark 1 desc Primary Attack quickly fires the plasma gun at half charge. Secondary Attack lets you manually charge the weapon up to a realy powerful blast. Weapon special vents heat build up.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_plasmagun_p1_m1", is_fallback_item = false, dev_name = "Plasmagun Pattern 1 Mark 1", }, content/items/weapons/player/ranged/ogryn_thumper_p1_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/wpn_shotgun_grenade_chained_rig", weapon_template = "ogryn_thumper_p1_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_thumper_p1_m2", description = "loc_ogryn_thumper_p1_m2_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/thumper_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Ogryn Thumper Pattern 1 Mark 2. Grenade Launcher Thumper, fairly accurate and long range projectilees that detonate shortly after first impact.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_thumper_p1_m2", is_fallback_item = false, dev_name = "Lorenz Pattern Mk II Thumper", }, content/items/traits/bespoke_combataxe_p3/power_bonus_on_first_attack = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combataxe_p3_power_bonus_on_first_attack", description = "loc_trait_bespoke_power_bonus_on_first_attack_desc", icon = "content/ui/textures/icons/traits/weapon_trait_188", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_188_small", dev_name = "Powerful first strike", name = "content/items/traits/bespoke_combataxe_p3/power_bonus_on_first_attack", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_bonus_on_first_attack", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01_c = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01/traitor_guard_captain_helmet_01_c", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/traitor_guard_captain_helmet_01_c", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/ogryn_rippergun_p1_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/wpn_rippergun_rifle_chained_rig", weapon_template = "ogryn_rippergun_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_side_grip_heavy", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_rippergun_p1_m3", description = "loc_ogryn_rippergun_p1_m3_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/rippergun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "5 pellet shells in twin shot bursts with flat spread burst/autofire brace mode.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_rippergun_p1_m3", is_fallback_item = false, dev_name = "Rippergun Pattern 1 Mark 3", }, content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/ogryn_gauntlet_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/gauntlet_basic/wpn_gauntlet_basic_chained_rig", weapon_template = "ogryn_gauntlet_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_gauntlet", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_gauntlet_p1_m1", description = "loc_ogryn_gauntlet_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/grenadier_gauntlet_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Grenadier Gauntlet Pattern 1 Mark 1 desc Arm mounted grenade launcher that also serves as a battering melee weapon. Primary attack is a normal melee loop while secondary braces the weapon into grenade firing mode where Ogryns can shoot a clip of crowd clearing explosives.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_gauntlet_p1_m1", is_fallback_item = false, dev_name = "Grenadier Gauntlet Pattern 1 Mark 1", }, content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_head_attachment_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/ranged_head_attachment_01/ranged_head_attachment_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_head_attachment_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_feet/imperial_guard_shoes_c = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_c/imperial_guard_shoes_c", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_c", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/melee/ogryn_combatblade_p1_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/wpn_combat_blade_chained_rig", weapon_template = "ogryn_combatblade_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/weapons/player/melee/ogryn_combatblade_p1_m3", workflow_state = "RELEASABLE", description = "loc_ogryn_combatblade_p1_m3_desc", workflow_checklist = (rec-limit), wieldable_slot_scripts = (rec-limit), slots = (rec-limit), item_type = "WEAPON_MELEE", weapon_type = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/combat_blade_p1", tags = (rec-limit), input_descriptions = (rec-limit), slot_weapon_skin = "", dev_description = "Stabby smiter dagger. ", archetypes = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_combatblade_p1_m3", is_fallback_item = false, dev_name = "Combat Blade Pattern 1 Mark 3", }, content/items/curios/curio_a_f01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_f01_desc", item_type = "GADGET", dev_name = "curio_a_f01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_f01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_f01", name = "content/items/curios/curio_a_f01", weapon_type = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/gauntlet_basic_magazine_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/gauntlet_basic/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/gauntlet_basic_magazine_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_wt_05 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_wt_05", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_05 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b_var_05", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_wt_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_fullbody_a_var_wt_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/cine_props/incese_burner_left = { base_unit = "content/environment/artsets/imperial/global/props/cinematic/table_assets/incense_burner_08", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftweaponattach", item_list_faction = "Player", name = "content/items/characters/player/human/cine_props/incese_burner_left", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.039999999105930328, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_01", workflow_state = "RELEASABLE", description = "loc_psyker_upperbody_career_02_lvl_05_set_01_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "psyker_upperbody_career_02_lvl_05_set_01", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Psyker class tier 5 coat. Inquisition color scheme. ", mask_arms = "mask_arms_keep_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_psyker_upperbody_career_02_lvl_05_set_01", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/full/ogryn_club_pipe_full_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/club_pipe_ogryn/attachments/mk1/club_pipe_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/full/ogryn_club_pipe_full_01", feature_flags = (rec-limit), attach_node = "rp_club_pipe_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_pistol_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/lasgun/lasgun_p1_ps007 = { material_overrides = (rec-limit), slots = (rec-limit), item_type = "WEAPON_SKIN", weapon_template_restriction = (rec-limit), preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", name = "content/items/weapons/player/skins/lasgun/lasgun_p1_ps007", workflow_state = "RELEASABLE", feature_flags = (rec-limit), workflow_checklist = (rec-limit), resource_dependencies = (rec-limit), attachments = (rec-limit), tags = (rec-limit), display_name = "loc_lasgun_p1_ps007", is_fallback_item = false, description = "loc_lasgun_p1_ps007_desc", }, content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/muzzle_04/muzzle_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_04", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/generic/ogryn_netgunner_net = { base_unit_1p = "content/characters/player/ogryn/attachments_combat/netgunner_net/netgunner_net_1p", show_in_1p = true, base_unit = "content/characters/player/ogryn/attachments_combat/netgunner_net/netgunner_net", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), name = "content/items/generic/ogryn_netgunner_net", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/gib_items/renegade_berserker_flesh = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/gibbing/flesh_berserker", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/gib_items/renegade_berserker_flesh", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/psyker_upperbody_skull_edition = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.045000001788139343, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_skull_edition", workflow_state = "RELEASABLE", description = "loc_psyker_upperbody_skull_edition_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "psyker_upperbody_skull_edition", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "This is psyker_upperbody_skull_edition", mask_arms = "mask_arms_keep_finger_tops", attachments = (rec-limit), mask_torso = "", display_name = "loc_psyker_upperbody_skull_edition", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_killshot_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/muzzle_03/muzzle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_03", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_rifle_ak_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/generic/human_netgunner_net = { base_unit_1p = "content/characters/player/human/attachments_combat/netgunner_net/netgunner_net_1p", show_in_1p = true, base_unit = "content/characters/player/human/attachments_combat/netgunner_net/netgunner_net", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", resource_dependencies = (rec-limit), name = "content/items/generic/human_netgunner_net", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_02/muzzle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_02", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/muzzle_01/muzzle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/autogun_pistol_muzzle_01", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_03 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/magazine_03/magazine_03", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_03", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_decal_b = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/decals/imperial_guard_upperbody_01_decal_b/imperial_guard_upperbody_01_decal_b", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_upperbody_01_decal_b", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_02 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/magazine_02/magazine_02", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/stubgun_heavy_ogryn_magazine_02", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/trails/2h_power_sword_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/2h_power_sword/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/2h_power_sword_trail_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/trails/combat_sword_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_sword/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/combat_sword_trail_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/hair/hair_short_modular_c_05 = { sort_order = 34, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_modular_c/hair_short_modular_c_05", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_modular_c_05_desc", name = "content/items/characters/player/human/hair/hair_short_modular_c_05", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_modular_c_05", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Twisted braids variant with cut sides", display_name = "loc_hair_short_modular_c_05", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_pistol_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_mutant_charger/attachments_base/body = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_mutant_charger/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_mutant_charger/attachments_base/body", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/zealot_career_02_lvl_03_headgear_set_05 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/leather_face_cover_a/leather_face_cover_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/zealot_career_02_lvl_03_headgear_set_05", workflow_state = "RELEASABLE", description = "loc_zealot_career_02_lvl_03_headgear_set_05_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "zealot_career_02_lvl_03_headgear_set_05", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = true, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_zealot_career_02_lvl_03_headgear_set_05", is_fallback_item = false, dev_description = "Zealot Exoriator class face cover. Part of tier 3 cosmetic set. Inquisition theme. ", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_wt_04 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_d/upperbody_d", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_wt_04", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/gadget_common/trait_gadget_dr_vs_gunners = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_damage_reduction_vs_gunners", description = 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}, content/items/weapons/player/ranged/magazines/lasgun_pistol_magazine_02 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/lasgun_pistol_magazine_02", only_show_in_1p = true, feature_flags = (rec-limit), attach_node = "ap_magazine_02", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_laspistol_p1/consecutive_hits_increases_close_damage = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_laspistol_p1_consecutive_hits_increases_close_damage", description = 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= "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/lasgun_elysian_magazine_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/lasgun_elysian_magazine_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_02", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/muzzle_05/muzzle_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/muzzles/lasgun_rifle_krieg_muzzle_05", feature_flags = (rec-limit), attach_node = "ap_muzzle_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_b", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/curio_a_j02 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_j02_desc", item_type = "GADGET", dev_name = "curio_a_j02", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_j02", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_j02", name = "content/items/curios/curio_a_j02", weapon_type = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_green_01_blind_right = { material_overrides = (rec-limit), sort_order = 8, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_green_01_blind_right_desc", name = "content/items/characters/player/eye_colors/eye_color_green_01_blind_right", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_green_01_blind_right", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "", display_name = "loc_eye_green_01_blind_right", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/chaos_traitor_guard_longrange_elite_a_decal_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/shared/decals_01/longrange_elite_a_decal_a", workflow_state = 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"content/ui/materials/icons/weapons/hud/combatsword_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_combatsword_p3_m3", is_fallback_item = false, dev_name = "", }, content/items/characters/player/human/gear_head/rebreather_01_b_pickup = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_01/rebreather_01_b_pickup", feature_flags = (rec-limit), attach_node = "j_leftweaponattach", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/rebreather_01_b_pickup", workflow_state = "RELEASABLE", description = "loc_rebreather_01_b_pickup_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = 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attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/magazine_01/magazine_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/boltgun_rifle_magazine_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/achievements_17 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_17_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_17", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_17", dev_name = "achievements_17", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_17", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_17", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_17", }, content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_03 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/magazine_03/magazine_03", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_03", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_02 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/magazine_02/magazine_02", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/autogun_rifle_magazine_02", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/hair/hair_short_shira_a = { sort_order = 501, base_unit = "content/characters/player/human/attachments_base/hair/female/hair_short_shira_a/hair_short_shira_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_shira_a_desc", name = "content/items/characters/player/human/hair/hair_short_shira_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_shira_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Side swept hairstyle", display_name = "loc_hair_short_shira_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_f/upperbody_f", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_f_var_wt_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/rebreather_01_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_01/rebreather_01_a", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/rebreather_01_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/characters/player/human/face_tattoo/face_tattoo_04 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_tattoo_04_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/human/face_tattoo/face_tattoo_04", dev_name = "face_tattoo_04", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style tattoo for all classes of the human face ", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_tattoo_04", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/blades/chain_axe_blade_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/chain_axe/attachments/blade_01/blade_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/chain_axe_blade_01", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_02 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01_attach_lvl_02/frateris_militia_upperbody_career_01_attach_lvl_02", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_02", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/eye_colors/eye_color_purple_02 = { material_overrides = (rec-limit), sort_order = 15, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_eye_color_purple_02_desc", name = "content/items/characters/player/eye_colors/eye_color_purple_02", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "eye_color_purple_02", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "EYE_COLOR", dev_description = "Cadia purple eyes variant", display_name = "loc_eye_color_purple_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_base/lowerbody_b_color_var_02 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/base_b/lowerbody_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/lowerbody_b_color_var_02", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/animations/end_of_round/end_of_round_psyker_002 = { face_animation_event = "pose_suspicious", state_machine = "content/characters/player/human/third_person/animations/menu/end_of_round", resource_dependencies = (rec-limit), breeds = (rec-limit), prop_item = "", animation_event = "eor_psyker_002", always_owned = false, icon = "", item_type = "END_OF_ROUND", name = "content/items/animations/end_of_round/end_of_round_psyker_002", dev_name = "end_of_round_psyker_002", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Psyker with their hand stretched out as if they are casting a spell", tags = (rec-limit), description = "loc_end_of_round_psyker_002_desc", feature_flags = (rec-limit), display_name = "loc_end_of_round_psyker_002", is_fallback_item = false, slots = (rec-limit), }, content/items/weapons/player/melee/heads/axe_head_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/axe/attachments/head_02/head_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/axe_head_02", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/laspistol_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/wpn_lasgun_pistol_chained_rig", weapon_template = "laspistol_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/laspistol_p1_m1", description = "loc_laspistol_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Laspistol Pattern 1 Mark 1 desc Faster, lighter, pistol version of the lasgun. Higher ammo and better mobility than the rifle. Weapon special lets you throw grenades without changing weapons.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_laspistol_p1_m1", is_fallback_item = false, dev_name = "Laspistol Pattern 1 Mark 1", }, content/items/weapons/player/melee/combatsword_p2_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/falchion/wpn_falchion_chained_rig", weapon_template = "combatsword_p2_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee", item_list_faction = "Player", breeds = (rec-limit), description = "loc_combatsword_p2_m1_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/melee/combatsword_p2_m1", slots = (rec-limit), item_type = "WEAPON_MELEE", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/combatsword_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "A sword proficient in cutting down hordes with wide, piercing sweeps. Week agains armored targets.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_combatsword_p2_m1", is_fallback_item = false, dev_name = "Combatsword Pattern 2 Mark 1 - Falchion ", }, content/items/weapons/player/melee/heads/power_maul_head_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_maul/attachments/head_01/head_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/power_maul_head_01", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p3_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig", weapon_template = "lasgun_p3_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p3_m3_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p3_m3", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Slower rof but more powerful than mark 1.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p3_m3", is_fallback_item = false, dev_name = "Accatran Lasgun (Pattern 3) Mark 3", }, content/items/weapons/player/ranged/lasgun_p3_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig", weapon_template = "lasgun_p3_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p3_m2_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p3_m2", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Faster rof but less powerful than mark 1.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p3_m2", is_fallback_item = false, dev_name = "Accatran Lasgun (Pattern 3) Mark 2", }, content/items/weapons/player/ranged/lasgun_p3_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/wpn_lasgun_elysian_chained_rig", weapon_template = "lasgun_p3_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p3_m1_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p3_m1", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Full auto lasgun.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p3_m1", is_fallback_item = false, dev_name = "Accatran Lasgun Pattern 3 Mark 1", }, content/items/weapons/player/ranged/lasgun_p2_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig", weapon_template = "lasgun_p2_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p2_m3_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p2_m3", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p2_m3", is_fallback_item = false, dev_name = "Lucius Lasgun (Pattern 2) Mark 3", }, content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_04 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01_attach_lvl_04/frateris_militia_upperbody_career_01_attach_lvl_04", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_01_attach_lvl_04", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_foundry_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_foundry_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p2_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig", weapon_template = "lasgun_p2_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p2_m2_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p2_m2", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p2_m2", is_fallback_item = false, dev_name = "Lucius Lasgun (Pattern 2) Mark 2", }, content/items/characters/player/human/faces/female_caucasian_face_03 = { base_unit = "content/characters/player/human/attachments_base/female/face_caucasian_03/female_face_caucasian_03", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/female_caucasian_face_03", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/female/face_caucasian_03/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/female/face_caucasian_03/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p2_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/wpn_lasgun_krieg_chained_rig", weapon_template = "lasgun_p2_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_rifle", item_list_faction = "Player", breeds = (rec-limit), description = "loc_lasgun_p2_m1_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/lasgun_p2_m1", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Single fire lasgun with charge up capabilities. Equipped with a bayonette as weapon special. ", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p2_m1", is_fallback_item = false, dev_name = "Lucius Lasgun (Pattern 2) Mark 1", }, content/items/characters/player/human/gear_feet/frateris_militia_shoes_d = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/frateris_militia_shoes_d/frateris_militia_shoes_d", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/frateris_militia_shoes_d", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p1_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", resource_dependencies = (rec-limit), weapon_template = "lasgun_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", name = "content/items/weapons/player/ranged/lasgun_p1_m3", breeds = (rec-limit), workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), description = "loc_lasgun_p1_m3_desc", wieldable_slot_scripts = (rec-limit), weapon_type = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", tags = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1", slot_weapon_skin = "", archetypes = (rec-limit), available_overclocks = (rec-limit), dev_description = "Slower than Mark1, but higher damage.", available_base_stats = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p1_m3", is_fallback_item = false, dev_name = "Lasgun Pattern 1 Mark 3", }, content/items/weapons/minions/ranged/renegade_lasgun_cinematic_03 = { material_overrides = (rec-limit), fx_sources = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/weapons/enemy/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", is_fallback_item = false, name = "content/items/weapons/minions/ranged/renegade_lasgun_cinematic_03", workflow_state = "RELEASABLE", feature_flags = (rec-limit), wielded_attach_node = "j_rightweaponattach", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_spear", }, content/items/characters/player/human/body_tattoo/body_tattoo_psyker_01 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/human/body_tattoo/body_tattoo_psyker_01", description = "loc_body_tattoo_psyker_01_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_psyker_01", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style and blackwork tattoo for human psyker body", display_name = "loc_body_tattoo_psyker_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/perks/gadget_common/trait_gadget_reduced_block_cost = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "gadget_block_cost_reduction", description = "loc_gadget_block_cost_reduction_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/gadget_common/trait_gadget_reduced_block_cost", dev_description = "Reduce cost of Blocking by {block_cost_multiplier:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_combataxe_p3/stacking_increase_impact_on_hit = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combataxe_p3_stacking_increase_impact_on_hit", description = "loc_trait_bespoke_stacking_increase_impact_on_hit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_171", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_171_small", dev_name = "stacking_increase_impact_on_hit", name = "content/items/traits/bespoke_combataxe_p3/stacking_increase_impact_on_hit", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_stacking_increase_impact_on_hit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/lasgun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", resource_dependencies = (rec-limit), weapon_template = "lasgun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", name = "content/items/weapons/player/ranged/lasgun_p1_m1", breeds = (rec-limit), workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), description = "loc_lasgun_p1_m1_desc", wieldable_slot_scripts = (rec-limit), weapon_type = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", tags = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1", slot_weapon_skin = "", archetypes = (rec-limit), available_overclocks = (rec-limit), dev_description = "Versatile and easy to use standard issue lasgun. Weak in close range, but accurate and deadly at range. Equipped with a flashlight to help you in dark areas.", available_base_stats = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_lasgun_p1_m1", is_fallback_item = false, dev_name = "Kantrael Lasgun (Pattern 1) Mark 1", }, content/items/characters/player/human/gear_legs/imperial_guard_lowerbody_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/imperial_guard_lowerbody_01/imperial_guard_lowerbody_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/imperial_guard_lowerbody_01", workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/prisoner_male_belt_01 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/belt/prisoner_male_belt_01/prisoner_male_belt_01", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/prisoner_male_belt_01", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_dust_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_a/upperbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_dust_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_04 = { material_overrides = (rec-limit), base_unit = "content/weapons/enemy/melee/chaos_traitor_guard_melee_weapon_04/chaos_traitor_guard_melee_weapon_04", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_04", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_rightweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_sword_left", }, content/items/weapons/player/ranged/handles/combat_blade_handle_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_03/handle_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/handles/combat_blade_handle_03", feature_flags = (rec-limit), attach_node = "rp_combat_blade_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/handles/combat_blade_handle_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_02/handle_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/handles/combat_blade_handle_02", feature_flags = (rec-limit), attach_node = "rp_combat_blade_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/handles/combat_blade_handle_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/handle_01/handle_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/handles/combat_blade_handle_01", feature_flags = (rec-limit), attach_node = "rp_combat_blade_chained_rig", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/npc/laspistol_npc_01 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/wpn_lasgun_pistol_chained_rig", weapon_template = "laspistol_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Minion", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/npc/laspistol_npc_01", description = "loc_laspistol_npc_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_laspistol_npc_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/traits/bespoke_autopistol_p1/suppression_on_close_kill = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autopistol_p1_suppression_on_close_kill", description = "loc_trait_bespoke_suppression_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_054", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_054_small", dev_name = "", name = "content/items/traits/bespoke_autopistol_p1/suppression_on_close_kill", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_suppression_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_e = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_e/npc_upperbody_e", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_e", workflow_state = "RELEASABLE", }, content/items/characters/player/human/face_hair/facial_hair_c_fullbeard = { sort_order = 8, base_unit = "content/characters/player/human/attachments_base/hair/male/facial_hair_c/facial_hair_c_fullbeard", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_facial_hair_c_fullbeard_desc", name = "content/items/characters/player/human/face_hair/facial_hair_c_fullbeard", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "facial_hair_c_fullbeard", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Chin beard with thin mustache and normal eyebrows ", display_name = "loc_facial_hair_c_fullbeard", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/grips/stubgun_heavy_ogryn_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/stubgun_heavy_ogryn_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/curio_b_j01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_b_j01_desc", item_type = "GADGET", dev_name = "curio_b_j01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_b_j01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_b_j01", name = "content/items/curios/curio_b_j01", weapon_type = (rec-limit), }, content/items/weapons/player/ranged/grips/shotgun_grenade_grip_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_05/grip_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_05", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/frateris_militia_gloves_b = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/frateris_militia_gloves_b/frateris_militia_gloves_b", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/frateris_militia_gloves_b", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/weapons/player/melee/pommels/2h_power_maul_pommel_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/2h_power_maul/attachments/pommel_01/pommel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/2h_power_maul_pommel_01", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/devices/device_j_01 = { base_unit = "content/weapons/player/attachments/devices/device_j/device_j_01", resource_dependencies = (rec-limit), tags = (rec-limit), feature_flags = (rec-limit), attach_node = "ap_device_stand", item_list_faction = "Player", name = "content/items/curios/devices/device_j_01", workflow_state = "RELEASABLE", display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/midrange_elite_a_var_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/midrange_elite_a/midrange_elite_a_var_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/midrange_elite_a_var_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/shotgun_grenade_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/shotgun_grenade_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/shotgun_grenade_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p1/increase_damage_on_close_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_autogun_p1_increase_damage_on_close_kill", description = "loc_trait_bespoke_increase_damage_on_close_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_016", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_016_small", dev_name = "Close range kill gives damage boost", name = "content/items/traits/bespoke_autogun_p1/increase_damage_on_close_kill", dev_description = "Gain a {damage:%s} increase to damage for {time:%s} seconds when killing an enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_damage_on_close_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/stocks/autogun_rifle_ak_stock_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/stock_02/stock_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/autogun_rifle_ak_stock_02", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/plasma_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_lasgun_p1/crit_weakspot_finesse = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_lasgun_p1_crit_weakspot_finesse", description = "loc_trait_bespoke_crit_weakspot_finesse_desc", icon = "content/ui/textures/icons/traits/weapon_trait_050", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_050_small", dev_name = "Weakspot damage bonus", name = "content/items/traits/bespoke_lasgun_p1/crit_weakspot_finesse", dev_description = "Adds {crit_weakspot_damage:%s} additional damage on crit weakspot hits.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_weakspot_finesse", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/grips/plasma_rifle_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/plasma_rifle_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_d = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_d/upperbody_d", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_d", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/eyepatch_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/eyepatch_a/eyepatch_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/eyepatch_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = true, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/grips/lasgun_rifle_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_scars/ogryn_scar_face_08 = { sort_order = 0, base_unit = "content/characters/player/ogryn/attachments_base/scars/scar_face_08/scar_face_08", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_ogryn_scar_face_08_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/ogryn/face_scars/ogryn_scar_face_08", dev_name = "ogryn_scar_face_08", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for ogryn face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_ogryn_scar_face_08", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/hair_colors/hair_color_brown_01 = { material_overrides = (rec-limit), sort_order = 3, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_brown_01", description = "loc_hair_color_brown_01_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "hair_color_brown_01", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "HAIR_COLOR", dev_description = "Brown hair color variant", display_name = "loc_hair_color_brown_01", is_fallback_item = true, formative_events = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_gear/melee_head_attachment_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_head_attachment_01/melee_head_attachment_03", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_head_attachment_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_02_lvl_05_set_01_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_02_lvl_05_set_01", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_02_lvl_05_set_01", is_fallback_item = false, dev_description = "Zealot Preacher class tier 5 pants with boots. Inquistion color scheme. ", }, content/items/weapons/player/ranged/grips/lasgun_rifle_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_rifle_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/upperbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_a", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_pistol_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_flamer_p1/power_scales_with_clip_percentage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_flamer_p1_power_scales_with_clip_percentage", description = "loc_trait_bespoke_power_scales_with_clip_percentage_desc", icon = "content/ui/textures/icons/traits/weapon_trait_163", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_163_small", dev_name = "power_scales_with_clip_percentage", name = "content/items/traits/bespoke_flamer_p1/power_scales_with_clip_percentage", dev_description = "Weapon Power increased based on how much ammunition you have left in the current clip. {power_level:%s} on full, scaling down to -{power_level:%s} on empty. Stacks up to {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_power_scales_with_clip_percentage", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/grips/lasgun_pistol_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/lasgun_pistol_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/magazines/rippergun_rifle_magazine_04 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/magazine_04/magazine_04", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/magazines/rippergun_rifle_magazine_04", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_magazine_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/rebreather_02_c = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/rebreather_02/rebreather_02_c", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/rebreather_02_c", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/grips/grip_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/grip_04", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/grips/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_thumper_p2/armor_rend_on_aoe_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_thumper_p2_armor_rend_on_aoe_crit", description = "loc_trait_bespoke_armor_rend_on_aoe_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_136", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_136_small", dev_name = "Shattering explosions'", name = "content/items/traits/bespoke_thumper_p2/armor_rend_on_aoe_crit", dev_description = "Critical hits from the exlosion rends enemies armour by {rend:%s}.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_armor_rend_on_aoe_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_01_lvl_01_set_05_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_05", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_01_lvl_01_set_05", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_05", is_fallback_item = false, dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ", }, content/items/weapons/player/ranged/grips/boltgun_rifle_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/boltgun_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/2d/portrait_frames/gothic_03 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_gothic_03_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/gothic_03", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/gothic_03", dev_name = "gothic_03", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is gothic_03", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_gothic_03", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/gothic_03", }, content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/astra_upperbody_career_01/astra_upperbody_career_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/astra_upperbody_career_01_lvl_02", workflow_state = "RELEASABLE", }, content/items/traits/bespoke_thumper_p1/crit_chance_based_on_aim_time = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_thumper_p1_crit_chance_based_on_aim_time", description = "loc_trait_bespoke_crit_chance_based_on_aim_time_desc", icon = "content/ui/textures/icons/traits/weapon_trait_140", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_140_small", dev_name = "Careful aim", name = "content/items/traits/bespoke_thumper_p1/crit_chance_based_on_aim_time", dev_description = "Increased critical hit chance the longer you aim. Maximum {crit_chance:%s} per stack up to {stacks:%s} stacks.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_crit_chance_based_on_aim_time", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/grips/boltgun_rifle_grip_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/boltgun_rifle_grip_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/hmn_gloves_f = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_f/hmn_gloves_f", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/hmn_gloves_f", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_killshot_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/grip_01/grip_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_killshot_01", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/devices/skull_decoder = { show_in_1p = true, base_unit = "content/weapons/player/pickups/pup_skull_decoder/pup_skull_decoder", weapon_template = "skull_decoder", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", item_list_faction = "Player", workflow_state = "RELEASABLE", item_type = "DEVICE", input_descriptions = (rec-limit), resource_dependencies = (rec-limit), wieldable_slot_scripts = (rec-limit), preview_unit = "content/weapons/player/pickups/pup_skull_decoder/pup_skull_decoder", is_fallback_item = false, tags = (rec-limit), display_name = "n/a", name = "content/items/devices/skull_decoder", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_ak_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_03", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/grips/autogun_rifle_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/grips/autogun_rifle_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatsword_p2/infinite_melee_cleave_on_weakspot_kill = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_combatsword_p2_infinite_melee_cleave_on_weakspot_kill", description = "loc_trait_bespoke_infinite_melee_cleave_on_weakspot_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_178", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_178_small", dev_name = "Brutal momentum", name = "content/items/traits/bespoke_combatsword_p2/infinite_melee_cleave_on_weakspot_kill", dev_description = "Weapon ignores hit-mass after you kill an enemy with weakspot hit. Lasts {time:%s} seconds", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_infinite_melee_cleave_on_weakspot_kill", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.054999999701976776, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/zealot_upperbody_career_01_lvl_02_set_04", workflow_state = "RELEASABLE", description = "loc_zealot_upperbody_career_01_lvl_02_set_04_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "zealot_upperbody_career_01_lvl_02_set_04", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Zealot Preacher class tier 2 upperbody apparel. Imperial navy color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_zealot_upperbody_career_01_lvl_02_set_04", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/forcestaff_p3_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig", weapon_template = "forcestaff_p3_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_staff", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/forcestaff_p3_m1", description = "loc_forcestaff_p3_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Primary fire: Warp projectile same as p1. Secondary: Charge up "Warp Lightning" attack that hits multiple targets..", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_forcestaff_p3_m1", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/ranged/forcestaff_p2_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig", weapon_template = "forcestaff_p2_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_staff", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/forcestaff_p2_m1", description = "loc_forcestaff_p2_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Primary Attack: A short burst of "warp flame". Secondary Attack: Charge up the attack to be able to fire a longer stream of this "warp flame".", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_forcestaff_p2_m1", is_fallback_item = false, dev_name = "", }, content/items/characters/minions/chaos_hound/attachments_gear/horns_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_hound/attachments_gear/horns/horns_02", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_hound/attachments_gear/horns_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/forcestaff_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/wpn_force_staff_chained_rig", weapon_template = "forcestaff_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_staff", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/forcestaff_p1_m1", description = "loc_forcestaff_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/forcestaff_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "A staff that helps the psyker to harness the powers of the warp. Primary attack shoots single "fire"balls of warp energy. Secondary attacks lets you charge up a warp explosion, excelent for crowd control. ", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_forcestaff_p1_m1", is_fallback_item = false, dev_name = "Forcestaff Pattern 1 Mark 1", }, content/items/characters/player/hair_colors/hair_color_sienna = { material_overrides = (rec-limit), sort_order = -1, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/hair_colors/hair_color_sienna", description = "loc_hair_color_sienna_desc", workflow_state = "RELEASABLE", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "hair_color_sienna", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "HAIR_COLOR", dev_description = "Sienna's hair color, Vermintde crossover", display_name = "loc_hair_color_sienna", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/melee/blades/combat_knife_blade_04 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/combat_knife/attachments/blade_04/blade_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/combat_knife_blade_04", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p1/increased_sprint_speed = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_autogun_p1_increased_sprint_speed", description = "loc_trait_bespoke_increased_sprint_speed_desc", icon = "content/ui/textures/icons/traits/weapon_trait_056", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_056_small", dev_name = "Increased sprint speed", name = "content/items/traits/bespoke_autogun_p1/increased_sprint_speed", dev_description = "{sprint_speed:%s} increased Sprint Speed while wielding this weapon.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_sprint_speed", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_base/face_01/face_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_cultist_01_offset", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultists/attachments_base/face_01_tattoo_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/pocketable/medical_crate_pocketable = { show_in_1p = true, base_unit = "content/pickups/pocketables/medical_crate/pup_medical_crate", weapon_template = "medical_crate_pocketable", feature_flags = (rec-limit), attach_node = "j_rightweaponattach", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "POCKETABLE", input_descriptions = (rec-limit), resource_dependencies = (rec-limit), wieldable_slot_scripts = (rec-limit), tags = (rec-limit), preview_unit = "content/pickups/pocketables/medical_crate/pup_medical_crate", is_fallback_item = false, display_name = "n/a", name = "content/items/pocketable/medical_crate_pocketable", workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatsword_p1/increase_stagger_per_hit_in_sweep = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_combatsword_p1_increase_stagger_per_hit_in_sweep", description = "loc_trait_bespoke_increase_stagger_per_hit_in_sweep_desc", icon = "content/ui/textures/icons/traits/weapon_trait_173", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_173_small", dev_name = "Increased stagger per sweep hit", name = "content/items/traits/bespoke_combatsword_p1/increase_stagger_per_hit_in_sweep", dev_description = "Each target in a sweep receives {damage:%s} more impact damage, times the number of previous hits in the sweep.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increase_stagger_per_hit_in_sweep", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_powersword_p1/infinite_armor_cleave_on_activated_attacks = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_powersword_p1_pass_past_armor_on_weapon_special", description = "loc_trait_bespoke_infinite_armor_cleave_on_activated_attacks_desc", icon = "content/ui/textures/icons/traits/weapon_trait_203", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_203_small", dev_name = "Armor penetrator", name = "content/items/traits/bespoke_powersword_p1/infinite_armor_cleave_on_activated_attacks", dev_description = "Your powered up attacks have increased Cleave", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_infinite_armor_cleave_on_activated_attacks", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_b/fullbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_b", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/grips/hatchet_grip_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/hatchet/attachments/grip_03/grip_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/hatchet_grip_03", feature_flags = (rec-limit), attach_node = "rp_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_helmet_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_helmet_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/curios/curio_a_b02 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_b02_desc", item_type = "GADGET", dev_name = "curio_a_b02", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_b02", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_b02", name = "content/items/curios/curio_a_b02", weapon_type = (rec-limit), }, content/items/weapons/player/ranged/flamer_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/wpn_flamer_rifle_chained_rig", weapon_template = "flamer_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_no_stock_heavy_flamer", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/flamer_p1_m1", description = "loc_flamer_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/flamer_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "flamer desc Primary attack is a short burst of flames while secondary lets you spit out flames as long as you fuel canister allows. Weapon special is a simple weapon bash that could be useful in emergencies.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_flamer_p1_m1", is_fallback_item = false, dev_name = "Flamer Pattern 1 Mark 1", }, content/items/characters/player/human/faces/male_caucasian_face_09 = { base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_09/male_face_caucasian_09", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_caucasian_face_09", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_09/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_09/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/ammo_02/ammo_02", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/gib_items/poxwalker_flesh = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/gibbing/flesh", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/gib_items/poxwalker_flesh", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_03_set_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_03_set_05_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_03_set_05", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Veteran Navy Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_03_set_05", is_fallback_item = false, dev_description = "Veteran Grunt tier 3 pants with boots. Imperial Navy color scheme. ", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_grenadier = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/special_grenadier/special_grenadier", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/special_grenadier", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_wt_01 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_wt_01", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_02_lvl_05_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_02_lvl_05_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_02_lvl_05_set_04", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_02_lvl_05_set_04", is_fallback_item = false, dev_description = "Zealot Preacher class tier 5 pants with boots. Inquistion color scheme. ", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_wt_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_05 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_d/upperbody_d", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_05", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_09b = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_09b", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_01 = { material_overrides = (rec-limit), base_unit = "content/weapons/enemy/melee/chaos_traitor_guard_melee_weapon_01/chaos_traitor_guard_melee_weapon_01", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/melee/chaos_traitor_guard_melee_weapon_01", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_rightweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_sword_left", }, content/items/characters/player/ogryn/attachment_base/mannequin_arms = { show_in_1p = true, base_unit = "content/characters/player/ogryn/attachments_base/male/base_body/mannequin_arms", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", tags = (rec-limit), always_owned = false, slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), genders = (rec-limit), is_fallback_item = false, workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/mannequin_arms", workflow_state = "RELEASABLE", }, content/items/curios/curio_c_b01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_c_b01_desc", item_type = "GADGET", dev_name = "curio_c_b01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_c_b01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_c_b01", name = "content/items/curios/curio_c_b01", weapon_type = (rec-limit), }, content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_04 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/veteran_career_01_lvl_04_headgear_set_04", workflow_state = "RELEASABLE", description = "loc_veteran_career_01_lvl_04_headgear_set_04_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_metal_small_02", dev_name = "veteran_career_01_lvl_04_headgear_set_04", tags = (rec-limit), archetypes = (rec-limit), hide_beard = true, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_veteran_career_01_lvl_04_headgear_set_04", is_fallback_item = false, dev_description = "Veteran Drill Sergeant class headset with face mask. Part of tier 4 cosmetic set. Inquisition color scheme. ", }, content/items/weapons/player/ranged/emblems/emblemright_08a = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_08/emblem_08a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_08a", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_07 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_07/emblem_07", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_07", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_06 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_06/emblem_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_06", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_hair/female_facial_hair_a = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/hair/female/facial_hair_a/facial_hair_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_female_facial_hair_a_desc", name = "content/items/characters/player/human/face_hair/female_facial_hair_a", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "female_facial_hair_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Scarred eyebrows ", display_name = "loc_female_facial_hair_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_mustache_sideburns = { sort_order = 4, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_c/facial_hair_c_mustache_sideburns", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_c_mustache_sideburns_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_mustache_sideburns", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_c_mustache_sideburns", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn mustache with sideburns and thin eyebrows", display_name = "loc_ogryn_facial_hair_c_mustache_sideburns", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_04e = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04e", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_04e", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/connectors/thunder_hammer_connector_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/thunder_hammer/attachments/connector_01/connector_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/connectors/thunder_hammer_connector_01", feature_flags = (rec-limit), attach_node = "ap_connector_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/grips/combat_blade_grip_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/combat_blade/attachments/grip_02/grip_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/grips/combat_blade_grip_02", feature_flags = (rec-limit), attach_node = "ap_grip_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_04c = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04c", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_04c", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_04b = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_04b", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_04a = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_04a", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01_var_02 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/special/imperial_guard_shoulderpad_02_attach_01/imperial_guard_shoulderpad_02_attach_01_var_02", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/imperial_guard_attachment_shoulderpad_02_attach_01_var_02", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/fullbody/fullbody_a/fullbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/fullbody_a_var_wt_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_plasmagun_p1/reduced_overheat_on_crits = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_plasmagun_p1_reduced_overheat_on_crits", description = "loc_trait_bespoke_reduced_overheat_on_crits_desc", icon = "content/ui/textures/icons/traits/weapon_trait_156", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_156_small", dev_name = "reduced_overheat_on_crits", name = "content/items/traits/bespoke_plasmagun_p1/reduced_overheat_on_crits", dev_description = "Critical hit shot generate {heat_percentage:%s} less heat.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_reduced_overheat_on_crits", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_05_headgear_set_04 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_05_headgear_set_04", workflow_state = "RELEASABLE", description = "loc_ogryn_career_01_lvl_05_headgear_set_04_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_01_lvl_05_headgear_set_04", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_01_lvl_05_headgear_set_04", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet with mask amd goggles. Part of tier 5 cosmetic set. Inquisition color scheme.", }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_07 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_07/barrel_07", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_07", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_06 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_06/emblem_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_06", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_a/upperbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_a_var_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_04e = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04e", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_04e", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemleft_04d = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_04/emblem_04d", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_04d", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_eyebrows = { sort_order = 9, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_b/facial_hair_b_eyebrows", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_b_eyebrows_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_b_eyebrows", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_b_eyebrows", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn thick eyebrows", display_name = "loc_ogryn_facial_hair_b_eyebrows", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_lowerbody_b_fx_cage_attachment = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/captain_fx_cage/captain_lowerbody_b_fx_cage", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/captain_lowerbody_b_fx_cage_attachment", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_02_lvl_04_set_03 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_upperbody/ogryn_upperbody_career_02_lvl_04_set_03", workflow_state = "RELEASABLE", description = "loc_ogryn_upperbody_career_02_lvl_04_set_03_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "ogryn_upperbody_career_02_lvl_04_set_03", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), genders = (rec-limit), mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_ogryn_upperbody_career_02_lvl_04_set_03", is_fallback_item = false, dev_description = "Ogryn tier 4 tank top. Navy color scheme.", }, content/items/characters/player/human/face_scars/scar_face_28 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_28/scar_face_28", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_28_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_28", dev_name = "scar_face_28", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Cut and burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_28", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_powersword_p1/extended_activation_duration_on_chained_attacks = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_powersword_p1_extended_activation_duration_on_chained_attacks", description = "loc_trait_bespoke_extended_activation_duration_on_chained_attacks_desc", icon = "content/ui/textures/icons/traits/weapon_trait_205", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_205_small", dev_name = "Power cycler", name = "content/items/traits/bespoke_powersword_p1/extended_activation_duration_on_chained_attacks", dev_description = "Weapons powered up duration can be extended by chaining powered up attacks.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_extended_activation_duration_on_chained_attacks", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_03 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_helmet_a/ogryn_helmet_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_career_01_lvl_03_headgear_set_03", workflow_state = "RELEASABLE", description = "loc_ogryn_career_01_lvl_03_headgear_set_03_desc", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "ogryn_career_01_lvl_03_headgear_set_03", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "loc_ogryn_career_01_lvl_03_headgear_set_03", is_fallback_item = false, dev_description = "Ogryn Bonebreaker class helmet. Part of tier 3 cosmetic set. Navy color scheme.", }, content/items/weapons/player/ranged/emblems/emblemleft_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_01/emblem_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemleft_01", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/curio_b_h02 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_b_h02_desc", item_type = "GADGET", dev_name = "curio_b_h02", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_b_h02", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_b_h02", name = "content/items/curios/curio_b_h02", weapon_type = (rec-limit), }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_10 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_10", description = "loc_body_tattoo_ogryn_10_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_10", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_10", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/decals/decalright_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/decals/decal_02/decal_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/decals/decalright_02", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/decals/decalleft_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/decals/decal_03/decal_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/decals/decalleft_03", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/decals/decalleft_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/decals/decal_02/decal_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/decals/decalleft_02", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/decals/decalleft_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/decals/decal_01/decal_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/decals/decalleft_01", feature_flags = (rec-limit), attach_node = "ap_emblem_left", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_forcesword_p1/warp_burninating_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_forcesword_p1_warp_burninating_on_crit", description = "loc_trait_bespoke_warp_burninating_on_crit_desc", icon = "", item_type = "TRAIT", icon_small = "", dev_name = "Channeled strikes", name = "content/items/traits/bespoke_forcesword_p1/warp_burninating_on_crit", dev_description = "Critical hits adds {stacks:%s} stack(s) of Warpfire to the target.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_warp_burninating_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/curios/curio_a_i01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_i01_desc", item_type = "GADGET", dev_name = "curio_a_i01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_i01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_i01", name = "content/items/curios/curio_a_i01", weapon_type = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/ranged_a/ranged_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/ranged_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_03 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/upperbody_d/upperbody_d", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_upperbody_d_var_dust_03", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_chainsword_p1/chained_hits_increases_cleave = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_chainsword_p1_chained_hits_increases_melee_cleave", description = "loc_trait_bespoke_chained_hits_increases_cleave_desc", icon = "content/ui/textures/icons/traits/weapon_trait_168", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_168_small", dev_name = "Chained hits increases cleave", name = "content/items/traits/bespoke_chainsword_p1/chained_hits_increases_cleave", dev_description = "Consecutive hits increases weapon Cleave by {cleave:%s} per hit. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_hits_increases_cleave", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/2d/portrait_frames/achievements_24 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_24_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_24", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_24", dev_name = "achievements_24", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_24", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_24", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_24", }, content/items/characters/minions/chaos_poxwalker_bomber/attachments_gear/horn_head_01 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker_bomber/attachments_gear/horn/horn_head_01", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker_bomber/attachments_gear/horn_head_01", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_head/aviator_hat_02 = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/headgear/aviator_hat_02/aviator_hat_02", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_head/aviator_hat_02", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/stock_03/stock_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/stocks/lasgun_rifle_stock_03", feature_flags = (rec-limit), attach_node = "ap_stock_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_legs/astra_pants_a_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/astra_pants_a/astra_pants_a", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/astra_pants_a_04", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bullets/stubgun_pistol_bullet_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/ammunition/ammunition_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/stubgun_pistol_bullet_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/curios/curio_a_h01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_h01_desc", item_type = "GADGET", dev_name = "curio_a_h01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_h01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_h01", name = "content/items/curios/curio_a_h01", weapon_type = (rec-limit), }, content/items/perks/ranged_common/wield_increase_elite_enemy_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_increase_damage_elites", description = "loc_trait_ranged_common_wield_increase_elite_enemy_damage_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_elite_enemy_damage", dev_description = "Deal {damage:%s} Increased Ranged Damage to Elite enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/ammunition/ammunition_01/ammunition_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_rifle_bullet_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02_used = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/ammo_02/ammo_02_used", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_02_used", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_02", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/emblems/emblemright_09e = { show_in_1p = true, base_unit = "content/weapons/player/attachments/emblems/emblem_09/emblem_9e", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/emblems/emblemright_09e", feature_flags = (rec-limit), attach_node = "ap_emblem_right", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p1/followup_shots_ranged_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_autogun_p1_followup_shots_ranged_damage", description = "loc_trait_bespoke_followup_shots_ranged_damage_desc", icon = "content/ui/textures/icons/traits/weapon_trait_057", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_057_small", dev_name = "Increased burst shot damage", name = "content/items/traits/bespoke_autogun_p1/followup_shots_ranged_damage", dev_description = "The Second and third attack in a salvo has {damage:%s} increased damage.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_followup_shots_ranged_damage", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_stubrevolver_p1/rending_on_crit = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_stubrevolver_p1_rending_on_crit", description = "loc_trait_bespoke_rending_on_crit_desc", icon = "content/ui/textures/icons/traits/weapon_trait_118", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_118_small", dev_name = "Rending crit", name = "content/items/traits/bespoke_stubrevolver_p1/rending_on_crit", dev_description = "Critical strikes have {rend:%s} Rending.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_rending_on_crit", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_01 = { resource_dependencies = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_grenade/attachments/ammo_01/ammo_01", workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bullets/shotgun_grenade_bullet_01", only_show_in_1p = false, feature_flags = (rec-limit), attach_node = "ap_bullet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_04 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_04/scar_face_04", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_04_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_04", dev_name = "scar_face_04", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Cut scars for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_04", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/face_scars/scar_face_12 = { sort_order = 0, base_unit = "content/characters/player/human/attachments_base/scars/scar_face_12/scar_face_12", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_scar_face_12_desc", resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "FACE_SCAR", name = "content/items/characters/player/human/face_scars/scar_face_12", dev_name = "scar_face_12", workflow_state = "RELEASABLE", archetypes = (rec-limit), workflow_checklist = (rec-limit), dev_description = "Burn scar for human face", tags = (rec-limit), parent_slot_names = (rec-limit), home_planets = (rec-limit), display_name = "loc_scar_face_12", is_fallback_item = false, formative_events = (rec-limit), }, content/items/curios/curio_a_k01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_k01_desc", item_type = "GADGET", dev_name = "curio_a_k01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_k01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_k01", name = "content/items/curios/curio_a_k01", weapon_type = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01_color_var_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_a/lowerbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/lowerbody_a_var_01_color_var_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_autogun_p2/reload_speed_on_slide = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_autogun_p2_reload_speed_on_slide", description = "loc_trait_bespoke_reload_speed_on_slide_desc", icon = "content/ui/textures/icons/traits/weapon_trait_117", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_117_small", dev_name = "Slide reloading", name = "content/items/traits/bespoke_autogun_p2/reload_speed_on_slide", dev_description = "Reload speed increased by {reload_speed:%s} for {time:%s} seconds after sliding.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_reload_speed_on_slide", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_05 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_01/frateris_militia_upperbody_career_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/frateris_militia_upperbody_career_01_lvl_05", workflow_state = "RELEASABLE", }, content/items/characters/player/human/attachments_default/slot_body_torso = { resource_dependencies = (rec-limit), always_owned = false, slots = (rec-limit), tags = (rec-limit), base_unit = "content/characters/player/human/attachments_default/slot_body_torso/male_torso_01", name = "content/items/characters/player/human/attachments_default/slot_body_torso", workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_checklist = (rec-limit), breeds = (rec-limit), display_name = "n/a", is_fallback_item = true, genders = (rec-limit), }, content/items/traits/bespoke_forcesword_p1/dodge_grants_finesse_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_forcesword_p1_dodge_grants_finesse_bonus", description = "loc_trait_bespoke_dodge_grants_finesse_bonus_desc", icon = "content/ui/textures/icons/traits/weapon_trait_182", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_182_small", dev_name = "Dodge grants finesse bonus", name = "content/items/traits/bespoke_forcesword_p1/dodge_grants_finesse_damage", dev_description = "Sucessfull dodges increases weakspot and critical strike damage by {damage:%s} for {time:%s} seconds.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_dodge_grants_finesse_bonus", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_base/head_a = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_base/base_body_a/head_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_ogryn/attachments_base/head_a", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_05_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_05_set_01", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_01_lvl_05_set_01_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "veteran_upperbody_career_01_lvl_05_set_01", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Drill Sergeant tier 5 armor. Inquisition color scheme. ", mask_arms = "", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_01_lvl_05_set_01", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/bot_laspistol_killshot = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/wpn_lasgun_pistol_chained_rig", weapon_template = "bot_laspistol_killshot", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/bot_laspistol_killshot", description = "loc_bot_laspistol_killshot_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/laspistol_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_bot_laspistol_killshot", is_fallback_item = false, dev_name = "Bot Laspistol Killshot", }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_labour_01 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_labour_01", description = "loc_body_tattoo_ogryn_labour_01_desc", workflow_state = "RELEASABLE", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_labour_01", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Worker tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_labour_01", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/bot_lasgun_killshot = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/wpn_lasgun_rifle_chained_rig", resource_dependencies = (rec-limit), weapon_template = "bot_lasgun_killshot", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", name = "content/items/weapons/player/ranged/bot_lasgun_killshot", breeds = (rec-limit), workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), description = "loc_bot_lasgun_killshot_desc", wieldable_slot_scripts = (rec-limit), weapon_type = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", tags = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/lasgun_p1", slot_weapon_skin = "", archetypes = (rec-limit), available_overclocks = (rec-limit), dev_description = "", available_base_stats = (rec-limit), attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_bot_lasgun_killshot", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/skins/mo_177_camo_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_177_camo_05", item_type = "MATERIAL_OVERRIDES", }, content/items/2d/portrait_frames/achievements_37 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_37_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_37", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_37", dev_name = "achievements_37", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is achievements_37", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_37", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_37", }, content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_b_var_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/base_b/upperbody_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/upperbody_b_var_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_feet/ogryn_d_boots = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/footwear/ogryn_d_boots/ogryn_d_boots", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/ogryn/gear_feet/ogryn_d_boots", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/traits/bespoke_thumper_p2/toughness_on_elite_kills = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_thumper_p2_toughness_on_elite_kills", description = "loc_trait_bespoke_toughness_on_elite_kills_desc", icon = "content/ui/textures/icons/traits/weapon_trait_120", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_120_small", dev_name = "", name = "content/items/traits/bespoke_thumper_p2/toughness_on_elite_kills", dev_description = "", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_toughness_on_elite_kills", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_05 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/lowerbody/lowerbody_a/lowerbody_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/lowerbody_a_var_05", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bayonets/rippergun_rifle_bayonet_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/bayonet_02/bayonet_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bayonets/rippergun_rifle_bayonet_02", feature_flags = (rec-limit), attach_node = "ap_bayonet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_14 = { material_overrides = (rec-limit), sort_order = 0, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", breeds = (rec-limit), description = "loc_face_tattoo_ogryn_14_desc", resource_dependencies = (rec-limit), always_owned = true, slots = (rec-limit), item_type = "FACE_TATTOO", name = "content/items/characters/player/ogryn/face_tattoo/face_tattoo_ogryn_14", dev_name = "face_tattoo_ogryn_14", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Prison style tattoo for ogryn face ", parent_slot_names = (rec-limit), material_override_apply_to_parent = true, home_planets = (rec-limit), display_name = "loc_face_tattoo_ogryn_14", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/bayonets/bayonet_03 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/bayonets/bayonet_03/bayonet_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bayonets/bayonet_03", feature_flags = (rec-limit), attach_node = "ap_bayonet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bayonets/bayonet_02 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/bayonets/bayonet_02/bayonet_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bayonets/bayonet_02", feature_flags = (rec-limit), attach_node = "ap_bayonet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/bayonets/bayonet_01 = { show_in_1p = true, base_unit = "content/weapons/player/attachments/bayonets/bayonet_01/bayonet_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/bayonets/bayonet_01", feature_flags = (rec-limit), attach_node = "ap_bayonet_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_a_02 = { sort_order = 22, base_unit = "content/characters/player/ogryn/attachments_base/hair/hair_short_modular_a/hair_short_modular_a_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_hair_short_modular_a_02_desc", name = "content/items/characters/player/ogryn/hair/ogryn_hair_short_modular_a_02", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_hair_short_modular_a_02", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Ogryn short dreads, tied back. ", display_name = "loc_ogryn_hair_short_modular_a_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/ogryn_heavystubber_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/wpn_stubgun_heavy_ogryn_chained_rig", weapon_template = "ogryn_heavystubber_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_heavy_stubber", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/ogryn_heavystubber_p1_m1", description = "loc_ogryn_heavystubber_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/heavystubber_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Twin Linked Heavy Stubber Pattern 1 Mark 1 description Very high ammo, fairly high rate of fire and damage and lots of supression. Ogryn goes Spray n' Pray.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_ogryn_heavystubber_p1_m1", is_fallback_item = false, dev_name = "Twin Linked Heavy Stubber Pattern 1 Mark 1", }, content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_pistol/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_pistol_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/stubgun_heavy_ogryn/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/stubgun_heavy_ogryn_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_stubble = { sort_order = 1, base_unit = "content/characters/player/ogryn/attachments_base/hair/facial_hair_c/facial_hair_c_stubble", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_facial_hair_c_stubble_desc", name = "content/items/characters/player/ogryn/face_hair/ogryn_facial_hair_c_stubble", always_owned = true, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "ogryn_facial_hair_c_stubble", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "FACE_HAIR", dev_description = "Ogryn stubble with thin eyebrows", display_name = "loc_ogryn_facial_hair_c_stubble", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_ogryn/attachments_gear/melee_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_ogryn/attachments_gear/melee_a/melee_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_ogryn/attachments_gear/melee_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_06/barrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_06", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_05/barrel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_05", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_legs/empty_legs = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/empty_item/empty_item", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/empty_legs", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/shotgun_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/shotgun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_01_set_03 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_veteran_lowerbody_career_02_lvl_01_set_03_desc", name = "content/items/characters/player/human/gear_lowerbody/veteran_lowerbody_career_02_lvl_01_set_03", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Veteran Navy Pants", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_veteran_lowerbody_career_02_lvl_01_set_03", is_fallback_item = false, dev_description = "Veteran Grunt tier 1 pants with boots. Imperial Navy color scheme. ", }, content/items/2d/portrait_frames/metal_03 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_metal_03_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/metal_03", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/metal_03", dev_name = "metal_03", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "This is metal_03", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_metal_03", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/metal_03", }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/blades/power_sword_blade_05 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/melee/power_sword/attachments/blade_05/blade_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/blades/power_sword_blade_05", feature_flags = (rec-limit), attach_node = "ap_blade_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/plasma_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/plasma_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_02 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_poxwalker/attachments_gear/upperbody/upperbody_b/upperbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_poxwalker/attachments_gear/upperbody_b_var_wt_02", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_06/barrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_06", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_forcesword_p1/chained_weakspot_hits_increases_power = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_forcesword_p1_chained_weakspot_hits_increases_power", description = "loc_trait_bespoke_chained_weakspot_hits_increases_power_desc", icon = "content/ui/textures/icons/traits/weapon_trait_030", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_030_small", dev_name = "Consecutive weaskpot hits increases damage output", name = "content/items/traits/bespoke_forcesword_p1/chained_weakspot_hits_increases_power", dev_description = "Consecutive weaskpot hits increases weapon Power by {power_level:%s} per hit. Stacks {stacks:%s} times.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_weakspot_hits_increases_power", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/melee/heads/power_maul_head_02 = { show_in_1p = true, base_unit = "content/weapons/player/melee/power_maul/attachments/head_02/head_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/heads/power_maul_head_02", feature_flags = (rec-limit), attach_node = "ap_head_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_krieg/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_krieg_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/face_01_tattoo_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/face_01/face_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/face_01_tattoo_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/shovel_ogryn/attachments/pommel_01/pommel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/pommels/shovel_ogryn_pommel_01", feature_flags = (rec-limit), attach_node = "ap_pommel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/attachment_base/male_face_caucasian_02 = { base_unit = "content/characters/player/ogryn/attachments_base/male/face_caucasian_02/face_caucasian_02", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/ogryn/attachment_base/male_face_caucasian_02", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/ogryn/attachments_base/male/face_caucasian_02/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/ogryn/attachments_base/male/face_caucasian_02/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_feet/enforcer_lowerbody_a_boots = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/enforcer_lowerbody_a/enforcer_lowerbody_a_boots", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/enforcer_lowerbody_a_boots", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle_elysian/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_elysian_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/melee/trails/chain_sword_trail_01 = { show_in_1p = true, base_unit = "content/weapons/player/melee/chain_sword/attachments/trail_01/trail_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/trails/chain_sword_trail_01", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_06 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_06/barrel_06", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_06", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/male_caucasian_face_01 = { base_unit = "content/characters/player/human/attachments_base/male/face_caucasian_01/male_face_caucasian_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_caucasian_face_01", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_caucasian_01/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_caucasian_01/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/melee_hat_a/melee_hat_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/melee_hat_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/lowerbody_a_color_var_01 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_cultist_melee_elite/attachments_base/lowerbody_a/lowerbody_a", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_cultist_melee_elite/attachments_base/lowerbody_a_color_var_01", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_head/ogryn_goggles_a = { material_overrides = (rec-limit), sort_order = 0, hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/attachments_gear/headgear/ogryn_goggles_a/goggles_a", feature_flags = (rec-limit), attach_node = "j_head", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/ogryn/gear_head/ogryn_goggles_a", workflow_state = "RELEASABLE", description = "", workflow_checklist = (rec-limit), always_owned = false, slots = (rec-limit), item_type = "GEAR_HEAD", voice_fx_preset = "voice_fx_rtpc_none", dev_name = "", tags = (rec-limit), archetypes = (rec-limit), hide_beard = false, genders = (rec-limit), hide_eyebrows = false, attachments = (rec-limit), parent_slot_names = (rec-limit), display_name = "", is_fallback_item = false, dev_description = " ", }, content/items/traits/bespoke_ogryn_combatblade_p1/power_bonus_based_on_charge_time = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_combatblade_p1_windup_increases_power", description = "loc_trait_bespoke_power_bonus_based_on_charge_time_desc", icon = 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is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_legs/frateris_militia_pants_b = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/lowerbody/frateris_militia_pants_b/frateris_militia_pants_b", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/frateris_militia_pants_b", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/attachment_base/male_mannequin_face = { base_unit = "content/characters/player/human/attachments_base/male/base_body/male_mannequin_face", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/attachment_base/male_mannequin_face", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_hands/hmn_gloves_i = { resource_dependencies = (rec-limit), slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/gloves/hmn_npc_gloves_i/hmn_gloves_i", tags = (rec-limit), name = "content/items/characters/player/human/gear_hands/hmn_gloves_i", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, show_in_1p = true, }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_thumper_p2/increased_damage_on_staggered_enemies = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_bespoke_thumper_p2_increased_damage_on_staggered_enemies", description = "loc_trait_bespoke_increased_damage_on_staggered_enemies_desc", icon = "content/ui/textures/icons/traits/weapon_trait_135", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_135_small", dev_name = "Finish em'", name = "content/items/traits/bespoke_thumper_p2/increased_damage_on_staggered_enemies", dev_description = "Increased damage by {damage:%s} against staggered enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_damage_on_staggered_enemies", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_05/barrel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_05", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/melee_common/wield_increase_stamina = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_increase_stamina", description = "loc_trait_melee_common_wield_increase_stamina_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/melee_common/wield_increase_stamina", dev_description = "Gain {stamina:%s} Increased Stamina", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/lasgun_pistol/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/lasgun_pistol_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/ranged_common/wield_increase_power_modifier = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_increase_power", description = "loc_trait_ranged_common_wield_increase_power_modifier_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_power_modifier", dev_description = "Increase Power Modifier by {power_mod:%s}", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/skins/mo_654_camo_17 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_654_camo_17", item_type = "MATERIAL_OVERRIDES", }, content/items/traits/bespoke_forcestaff_p3/increased_crit_chance_scaled_on_peril = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_forcestaff_p3_warp_charge_critical_strike_chance_bonus", description = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril_desc", icon = "content/ui/textures/icons/traits/weapon_trait_064", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_064_small", dev_name = "Harnessing the warp", name = "content/items/traits/bespoke_forcestaff_p3/increased_crit_chance_scaled_on_peril", dev_description = "Increases your critical hit chance by {crit_chance:%s} at different increments of Peril up to {stacks:%s} stacks", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_increased_crit_chance_scaled_on_peril", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/barrels/flamer_rifle_barrel_02 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/flamer_rifle/attachments/barrel_02/barrel_02", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/flamer_rifle_barrel_02", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/skins/mo_1225_camo_31 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", preview_item = "content/items/weapons/player/ranged/lasgun_p1_m1", workflow_state = "RELEASABLE", feature_flags = (rec-limit), attach_node = "1", resource_dependencies = (rec-limit), material_override_apply_to_parent = true, tags = (rec-limit), display_name = "n/a", name = "content/items/weapons/player/skins/mo_1225_camo_31", item_type = "MATERIAL_OVERRIDES", }, content/items/weapons/player/ranged/barrels/boltgun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/bolt_gun/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/boltgun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combatsword_p2/chained_hits_increases_cleave = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combatsword_p2_chained_hits_increases_melee_cleave", description = "loc_trait_bespoke_chained_hits_increases_cleave_desc", icon = "content/ui/textures/icons/traits/weapon_trait_168", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_168_small", dev_name = "Chained hits increases cleave", name = "content/items/traits/bespoke_combatsword_p2/chained_hits_increases_cleave", dev_description = "Consecutive hits increases weapon cleave capabilites by {cleave:%s}. Stacks up to {stacks:%s} times", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_chained_hits_increases_cleave", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_killshot_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_killshot_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/perks/ranged_common/wield_increase_disgustingly_resilient_damage = { is_display_name_ref = false, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = false, trait = "weapon_trait_ranged_common_wield_increased_disgustingly_resilient_damage", description = "loc_trait_ranged_common_wield_disgustinglyresilient_damage_desc", icon = "", item_type = "PERK", icon_small = "", dev_name = "", name = "content/items/perks/ranged_common/wield_increase_disgustingly_resilient_damage", dev_description = "Deal {damage:%s} additional damage to Resilient enemies.", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.035000000149011612, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/veteran_upperbody_career_01_lvl_01_set_02", workflow_state = "RELEASABLE", description = "loc_veteran_upperbody_career_01_lvl_01_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "veteran_upperbody_career_01_lvl_01_set_02", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Veteran Drill Sergeant tier 1 shirt with armored west. Imperial navy color scheme. ", mask_arms = "mask_arms_keep_wrist_and_hands", attachments = (rec-limit), mask_torso = "", display_name = "loc_veteran_upperbody_career_01_lvl_01_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/2d/portrait_frames/achievements_32 = { feature_flags = (rec-limit), resource_dependencies = (rec-limit), workflow_checklist = (rec-limit), description = "loc_achievements_32_desc", always_owned = false, icon = "content/ui/textures/nameplates/portrait_frames/achievements_32", item_type = "PORTRAIT_FRAME", name = "content/items/2d/portrait_frames/achievements_32", dev_name = "Comrade in Arms", workflow_state = "RELEASABLE", archetypes = (rec-limit), tags = (rec-limit), dev_description = "Aiding your comrades does not equal weakness, it shows virtue.", slots = (rec-limit), breeds = (rec-limit), item_category = "UI", display_name = "loc_achievements_32", is_fallback_item = false, texture_resource = "content/ui/textures/nameplates/portrait_frames/achievements_32", }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_ak_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/chaos_cultists/attachments_gear/longrange_hood_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_cultists/attachments_gear/longrange_hood_a/longrange_hood_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_cultists/attachments_gear/longrange_hood_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/minions/decal_material_overrides/decal_foundry_03 = { material_overrides = (rec-limit), base_unit = "content/characters/empty_item/empty_item", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/characters/minions/decal_material_overrides/decal_foundry_03", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, material_override_apply_to_parent = true, }, content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_01_lvl_02_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_lowerbody_career_01_lvl_02_set_04_desc", name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_01_lvl_02_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "Ogryn Black Britches", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_ogryn_lowerbody_career_01_lvl_02_set_04", is_fallback_item = false, dev_description = "Ogryn Bonebreaker tier 2 pants with armored boots. Navy color scheme.", }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_05/barrel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_05", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_torso/servitor_torso_02_shoulderpads_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/servitor/attachments_gear/upperbody/torso_02_shoulderpads_01/torso_02_shoulderpads_01", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/servitor_torso_02_shoulderpads_01", workflow_state = "RELEASABLE", }, content/items/characters/player/human/gear_torso/npc_hadron_seven_three_upperbody = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_hadron_seven_three_upperbody/npc_hadron_seven_three_upperbody", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_hadron_seven_three_upperbody", workflow_state = "RELEASABLE", }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_04 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_04/barrel_04", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_04", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/minions/melee/renegade_melee_weapon_04 = { material_overrides = (rec-limit), base_unit = "content/weapons/enemy/melee/enemy_melee_weapon_04/enemy_melee_weapon_04", resource_dependencies = (rec-limit), is_fallback_item = false, name = "content/items/weapons/minions/melee/renegade_melee_weapon_04", feature_flags = (rec-limit), workflow_state = "RELEASABLE", item_list_faction = "Minion", wielded_attach_node = "j_rightweaponattach", tags = (rec-limit), display_name = "n/a", reset_scene_graph_on_unlink = true, unwielded_attach_node = "ap_sword_left", }, content/items/characters/minions/chaos_daemonhost_witch/attachments_base/body = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_daemonhost_witch/attachments_base/body/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_daemonhost_witch/attachments_base/body", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_arms/enforcer_upperbody_a_arms = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/enforcer_upperbody_a/enforcer_upperbody_a_arms", feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), show_in_1p = true, is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_arms/enforcer_upperbody_a_arms", workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_05 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/rippergun_rifle/attachments/barrel_05/barrel_05", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/rippergun_rifle_barrel_05", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_01 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/attachments/barrel_01/barrel_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_rifle_barrel_01", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/faces/male_indian_face_01 = { base_unit = "content/characters/player/human/attachments_base/male/face_indian_01/male_face_indian_01", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/faces/male_indian_face_01", always_owned = true, slots = (rec-limit), item_type = "FACE", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), tags = (rec-limit), archetypes = (rec-limit), home_planets = (rec-limit), genders = (rec-limit), state_machine_missions = "content/characters/player/human/attachments_base/male/face_indian_01/animations/gameplay", attachments = (rec-limit), deform_overrides = (rec-limit), state_machine_prologue = "content/characters/player/human/attachments_base/male/face_indian_01/animations/cinematic", is_fallback_item = false, formative_events = (rec-limit), }, content/items/characters/player/human/gear_torso/npc_upperbody_f = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/upperbody/npc_upperbody_f/npc_upperbody_f", feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", workflow_checklist = (rec-limit), slots = (rec-limit), archetypes = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_fallback_item = false, attachments = (rec-limit), breeds = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_torso/npc_upperbody_f", workflow_state = "RELEASABLE", }, content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_01_tier_02 = { material_overrides = (rec-limit), sort_order = 0, show_in_1p = true, base_unit = "content/characters/empty_item/empty_item", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "1", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/characters/player/ogryn/body_tattoo/body_tattoo_ogryn_01_tier_02", description = "loc_body_tattoo_ogryn_01_tier_02_desc", workflow_state = "RELEASABLE", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_checklist = (rec-limit), dev_name = "body_tattoo_ogryn_01_tier_02", tags = (rec-limit), archetypes = (rec-limit), parent_slot_names = (rec-limit), genders = (rec-limit), material_override_apply_to_parent = true, item_type = "BODY_TATTOO", dev_description = "Prison style and blackwork tattoo for ogryn body", display_name = "loc_body_tattoo_ogryn_01_tier_02", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/barrels/autogun_pistol_barrel_03 = { show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/attachments/barrel_03/barrel_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/ranged/barrels/autogun_pistol_barrel_03", feature_flags = (rec-limit), attach_node = "ap_barrel_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_02_attach_lvl_05 = { material_overrides = (rec-limit), slots = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/upperbody/frateris_militia_upperbody_career_02_attach_lvl_05/frateris_militia_upperbody_career_02_attach_lvl_05", workflow_checklist = (rec-limit), name = "content/items/characters/player/human/gear_attachments/frateris_militia_upperbody_career_02_attach_lvl_05", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/player/human/gear_feet/imperial_guard_shoes_01 = { slots = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/attachments_gear/footwear/imperial_guard_shoes_01/imperial_guard_shoes_01", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", archetypes = (rec-limit), feature_flags = (rec-limit), attach_node = "j_leftleg", item_list_faction = "Player", name = "content/items/characters/player/human/gear_feet/imperial_guard_shoes_01", breeds = (rec-limit), display_name = "n/a", is_fallback_item = false, tags = (rec-limit), }, content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_04 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/newly_infected/body", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_newly_infected_offset", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/newly_infected_body_a_skin_04_grunge_04", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/autopistol_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_pistol/wpn_autogun_pistol_chained_rig", weapon_template = "autopistol_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_pistol_sidearm", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autopistol_p1_m1", description = "loc_autopistol_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autopistol_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Smg with really high rate of fire and mobility. Secondary attack braces the weapon for increased stability.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autopistol_p1_m1", is_fallback_item = false, dev_name = "", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/hood_and_goggles_a = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/hood_and_goggles_a/hood_and_goggles_a", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/hood_and_goggles_a", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/weapons/player/ranged/autogun_p3_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_killshot/wpn_autogun_rifle_killshot_chained_rig", weapon_template = "autogun_p3_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_autogun_p3_m3_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p3_m3", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p3", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Long range high accuracy autogun with a faster 4 shot burst firing mode.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p3_m3", is_fallback_item = false, dev_name = "Autogun Pattern 3 Mark 3", }, content/items/curios/curio_a_c01 = { material_overrides = (rec-limit), base_unit = "content/weapons/player/attachments/devices/devices_chained_rig", weapon_template = "", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_1h_melee_offset", resource_dependencies = (rec-limit), tags = (rec-limit), description = "loc_curio_a_c01_desc", item_type = "GADGET", dev_name = "curio_a_c01", attach_node = "j_rightweaponattach", workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), dev_description = "This is curio_a_c01", attachments = (rec-limit), slot_weapon_skin = "", display_name = "loc_curio_a_c01", name = "content/items/curios/curio_a_c01", weapon_type = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/d7_psyker_m_lowerbody = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_d7_psyker_m_lowerbody_desc", name = "content/items/characters/player/human/gear_lowerbody/d7_psyker_m_lowerbody", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "d7_psyker_m_lowerbody", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_d7_psyker_m_lowerbody", is_fallback_item = false, dev_description = "This is d7_psyker_m_lowerbody", }, content/items/characters/player/human/hair/hair_short_mohawk_a = { sort_order = 7, base_unit = "content/characters/player/human/attachments_base/hair/male/hair_short_mohawk_a/hair_short_mohawk_a", childhoods = (rec-limit), upbringings = (rec-limit), feature_flags = (rec-limit), attach_node = "j_spine2", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_hair_short_mohawk_a_desc", name = "content/items/characters/player/human/hair/hair_short_mohawk_a", always_owned = false, slots = (rec-limit), home_planets = (rec-limit), workflow_state = "RELEASABLE", dev_name = "hair_short_mohawk_a", workflow_checklist = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), genders = (rec-limit), parent_slot_names = (rec-limit), item_type = "HAIR", dev_description = "Short mohawk with shaved sides. ", display_name = "loc_hair_short_mohawk_a", is_fallback_item = false, formative_events = (rec-limit), }, content/items/weapons/player/ranged/autogun_p2_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/wpn_autogun_rifle_ak_chained_rig", weapon_template = "autogun_p2_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_autogun_p2_m3_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p2_m3", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p2_m3", is_fallback_item = false, dev_name = "", }, content/items/weapons/player/melee/full/force_staff_full_03 = { show_in_1p = true, base_unit = "content/weapons/player/melee/force_staff/attachments/body_03/body_03", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", name = "content/items/weapons/player/melee/full/force_staff_full_03", feature_flags = (rec-limit), attach_node = "ap_body_01", item_list_faction = "Player", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_damage_debuff = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_combataxe_p3_staggered_targets_receive_increased_damage_debuff", description = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff_desc", icon = "content/ui/textures/icons/traits/weapon_trait_174", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_174_small", dev_name = "-", name = "content/items/traits/bespoke_combataxe_p3/staggered_targets_receive_increased_damage_debuff", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_staggered_targets_receive_increased_damage_debuff", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/traits/bespoke_ogryn_combatblade_p1/toughness_recovery_on_multiple_hits = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_ogryn_combatblade_p1_toughness_recovery_on_multiple_hits", description = "loc_trait_bespoke_toughness_recovery_on_multiple_hits_desc", icon = "content/ui/textures/icons/traits/weapon_trait_088", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_088_small", dev_name = "Fortifying sweeps", name = "content/items/traits/bespoke_ogryn_combatblade_p1/toughness_recovery_on_multiple_hits", dev_description = "-", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), is_fallback_item = false, display_name = "loc_trait_bespoke_toughness_recovery_on_multiple_hits", weapon_template_restriction = (rec-limit), description_values = (rec-limit), }, content/items/weapons/player/ranged/autogun_p1_m3 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig", weapon_template = "autogun_p1_m3", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p1_m3", description = "loc_autogun_p1_m3_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Autogun Pattern 1 Mark 3 desc All round assault rifle with high rate of fire and good accuracy. Struggles against armor. Equipped with a flashlight to help you in dark areas.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p1_m3", is_fallback_item = false, dev_name = "Autogun Pattern 1 Mark 3", }, content/items/weapons/player/ranged/autogun_p1_m1 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle/wpn_autogun_rifle_chained_rig", weapon_template = "autogun_p1_m1", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p1_m1", description = "loc_autogun_p1_m1_desc", workflow_state = "RELEASABLE", workflow_checklist = (rec-limit), slots = (rec-limit), item_type = "WEAPON_RANGED", wieldable_slot_scripts = (rec-limit), hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p1", weapon_type = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "Autogun Pattern 1 Mark 1 desc All round assault rifle with high rate of fire and good accuracy. Slower but more powerful than the MkIII. Equipped with a flashlight to help you in dark areas.", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p1_m1", is_fallback_item = false, dev_name = "Autogun Pattern 1 Mark 1", }, content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_02 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", backpack_offset = -0.039999999105930328, feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", resource_dependencies = (rec-limit), breeds = (rec-limit), name = "content/items/characters/player/human/gear_upperbody/psyker_upperbody_career_02_lvl_05_set_02", workflow_state = "RELEASABLE", description = "loc_psyker_upperbody_career_02_lvl_05_set_02_desc", workflow_checklist = (rec-limit), tags = (rec-limit), slots = (rec-limit), item_type = "GEAR_UPPERBODY", show_in_1p = true, dev_name = "psyker_upperbody_career_02_lvl_05_set_02", profile_properties = (rec-limit), archetypes = (rec-limit), crimes = (rec-limit), dev_description = "Psyker class tier 5 coat. Inquisition color scheme. ", mask_arms = "mask_arms_keep_fingers", attachments = (rec-limit), mask_torso = "", display_name = "loc_psyker_upperbody_career_02_lvl_05_set_02", is_fallback_item = false, genders = (rec-limit), }, content/items/weapons/player/ranged/autogun_p2_m2 = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/ranged/autogun_rifle_ak/wpn_autogun_rifle_ak_chained_rig", weapon_template = "autogun_p2_m2", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_carbine", item_list_faction = "Player", breeds = (rec-limit), description = "loc_autogun_p2_m2_desc", resource_dependencies = (rec-limit), name = "content/items/weapons/player/ranged/autogun_p2_m2", slots = (rec-limit), item_type = "WEAPON_RANGED", workflow_state = "RELEASABLE", hud_icon = "content/ui/materials/icons/weapons/hud/autogun_p2", wieldable_slot_scripts = (rec-limit), archetypes = (rec-limit), tags = (rec-limit), dev_description = "", slot_weapon_skin = "", attachments = (rec-limit), attach_node = "j_rightweaponattach", display_name = "loc_autogun_p2_m2", is_fallback_item = false, dev_name = "", }, content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_07 = { material_overrides = (rec-limit), resource_dependencies = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_gear/lowerbody_b/lowerbody_b", workflow_state = "RELEASABLE", name = "content/items/characters/minions/chaos_traitor_guard/attachments_gear/newly_infected_lowerbody_b_var_07", event_in_parent_state_machine = "", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Minion", attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_02_lvl_02_set_01 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/ogryn/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_ogryn_lowerbody_career_02_lvl_02_set_01_desc", name = "content/items/characters/player/ogryn/gear_lowerbody/ogryn_lowerbody_career_02_lvl_02_set_01", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "ogryn_lowerbody_career_02_lvl_02_set_01", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_ogryn_lowerbody_career_02_lvl_02_set_01", is_fallback_item = false, dev_description = "Ogryn tier 2 pants with combat boots. Inquisition color scheme.", }, content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_03 = { material_overrides = (rec-limit), base_unit = "content/characters/enemy/chaos_traitor_guard/attachments_base/face_03/face_03_b", resource_dependencies = (rec-limit), workflow_state = "RELEASABLE", event_in_parent_state_machine = "face_03_offset", feature_flags = (rec-limit), attach_node = "j_spine1", item_list_faction = "Minion", name = "content/items/characters/minions/chaos_traitor_guard/attachments_base/face_03_b_tattoo_03", tags = (rec-limit), display_name = "n/a", is_fallback_item = false, workflow_checklist = (rec-limit), }, content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_04 = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/player/human/third_person/base_gear_rig", feature_flags = (rec-limit), attach_node = "root_point", item_list_faction = "Player", breeds = (rec-limit), resource_dependencies = (rec-limit), description = "loc_zealot_lowerbody_career_01_lvl_01_set_04_desc", name = "content/items/characters/player/human/gear_lowerbody/zealot_lowerbody_career_01_lvl_01_set_04", workflow_state = "RELEASABLE", slots = (rec-limit), item_type = "GEAR_LOWERBODY", workflow_checklist = (rec-limit), dev_name = "zealot_lowerbody_career_01_lvl_01_set_04", tags = (rec-limit), archetypes = (rec-limit), show_in_1p = false, genders = (rec-limit), mask_legs = "", attachments = (rec-limit), crimes = (rec-limit), display_name = "loc_zealot_lowerbody_career_01_lvl_01_set_04", is_fallback_item = false, dev_description = "Zealot Preacher class tier 1 pants with sandals. Navy color scheme. ", }, content/items/weapons/player/melee/unarmed = { material_overrides = (rec-limit), show_in_1p = true, base_unit = "content/weapons/player/unarmed/unarmed", weapon_template = "unarmed", feature_flags = (rec-limit), inventory_animation_event = "inventory_idle_default", item_list_faction = "Player", tags = (rec-limit), description = "loc_unarmed_desc", slots = (rec-limit), resource_dependencies = (rec-limit), name = "content/items/weapons/player/melee/unarmed", archetypes = (rec-limit), workflow_state = "RELEASABLE", wieldable_slot_scripts = (rec-limit), attach_node = "j_rightweaponattach", attachments = (rec-limit), breeds = (rec-limit), display_name = "loc_unarmed", is_fallback_item = true, slot_weapon_skin = "", }, content/items/characters/player/human/gear_legs/npc_hadron_seven_three_lowerbody_bare = { material_overrides = (rec-limit), hide_slots = (rec-limit), base_unit = "content/characters/npc/human/attachments_gear/lowerbody/npc_hadron_seven_three_lowerbody/npc_hadron_seven_three_lowerbody_bare", feature_flags = (rec-limit), attach_node = "j_hips", item_list_faction = "Player", workflow_state = "RELEASABLE", slots = (rec-limit), resource_dependencies = (rec-limit), archetypes = (rec-limit), breeds = (rec-limit), mask_legs = "", is_fallback_item = false, attachments = (rec-limit), tags = (rec-limit), display_name = "n/a", name = "content/items/characters/player/human/gear_legs/npc_hadron_seven_three_lowerbody_bare", workflow_checklist = (rec-limit), }, content/items/traits/bespoke_powersword_p1/increase_power_on_kill = { is_display_name_ref = true, weapon_type_restriction = (rec-limit), feature_flags = (rec-limit), resource_dependencies = (rec-limit), tags = (rec-limit), is_description_ref = true, trait = "weapon_trait_bespoke_powersword_p1_increase_power_on_kill", description = "loc_trait_bespoke_increase_power_on_kill_desc", icon = "content/ui/textures/icons/traits/weapon_trait_073", item_type = "TRAIT", icon_small = "content/ui/textures/icons/traits/weapon_trait_073_small", dev_name = " error 16:02:17.020 [Lua] INFO [StateTitle] Changing state error -> idle 16:02:17.522 [Lua] INFO [StateTitle] Changing state idle -> signing_in 16:02:17.538 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32 16:02:17.539 [Lua] INFO [BackendManager] title_request: GET /game-settings 16:02:17.539 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 16:02:17.539 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 16:02:17.539 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/payments/reconcile?platform=steam 16:02:17.539 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:02:18.571 [Window] Window => inactive 16:02:18.571 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:02:27.546 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:02:27.863 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:02:34.635 [Window] Window => active 16:02:34.635 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:02:37.884 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:02:38.684 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:02:41.651 [EOS] Updating Product SDK Config, Time: 2073.077881 16:02:41.851 [EOS] SDK Config Product Update Request Completed - No Change 16:02:41.851 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2073.260742, Update Interval: 344.433716 16:02:48.702 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:02:50.302 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:03:00.321 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:03:02.654 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:03:12.672 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:03:18.506 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:03:28.541 warning: [Lua] WARNING [AchievementsManager] Failed to fetch data, the error was: { { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212 @scripts/managers/data_service/services/account_service.lua:57<>; [2] (*temporary) = function: 0x04996d70; [3] q = table: 0x06c2d8c0; i = 1; obj = table: 0x060e78b0; [4] dt = 0.016666700011112; t = 2109.2030446828; async = function: 0x05526940; [5] self = table: 0x00129830; dt = 0.016666700011112; network_is_active = true; t = 2109.2030446828; [6] self = table: 0x00163d20; dt = 0.016666700011112; t = nil; [7] self = table: 0x00073ea0; dt = 0.016666700011112; [8] dt = 0.016666700011112; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212 @scripts/managers/data_service/services/account_service.lua:57<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, __locals = " [1] x = table: 0x02626490; [2] (*temporary) = function: 0x079abae0; [3] q = table: 0x03ffaf90; i = 1; obj = table: 0x045de7d0; [4] dt = 0.016666700011112; t = 2109.2030446828; async = function: 0x06e62d40; [5] self = table: 0x00129830; dt = 0.016666700011112; network_is_active = true; t = 2109.2030446828; [6] self = table: 0x00163d20; dt = 0.016666700011112; t = nil; [7] self = table: 0x00073ea0; dt = 0.016666700011112; [8] dt = 0.016666700011112; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:214 @scripts/managers/data_service/services/account_service.lua:57<>", } 16:03:28.541 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:03:28.541 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 16:03:28.541 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:03:28.541 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:03:28.541 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:03:28.541 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:03:28.558 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY 16:03:28.574 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 16:03:28.807 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 16:03:38.558 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:03:38.575 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:03:38.575 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:03:38.575 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:03:38.926 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:03:38.976 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:03:39.009 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:03:39.059 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:03:48.943 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:03:48.993 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:03:49.026 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:03:49.076 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:03:49.510 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:03:49.993 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:03:50.010 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:03:50.027 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:03:59.528 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:04:00.011 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:04:00.028 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:04:00.061 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:04:00.761 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:04:01.128 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:04:01.378 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:04:01.694 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:04:07.428 [Window] Window => inactive 16:04:07.429 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:04:07.579 [Window] Window => active 16:04:07.580 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:04:07.580 [Window] Window => inactive 16:04:07.580 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:04:10.783 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:04:11.149 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:04:11.399 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:04:11.716 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:04:13.835 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:04:14.135 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:04:15.035 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:04:15.319 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:04:23.842 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:04:24.142 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:04:25.061 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:04:25.327 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:04:27.961 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:04:30.145 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:04:30.662 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:04:32.179 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:04:42.208 warning: [Lua] WARNING [ErrorManager] Error "BackendError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/profiles_service.lua:177: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function original traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/profiles_service.lua:175 @scripts/managers/data_service/services/account_service.lua:64<> , message: { { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, } 16:04:42.208 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { { }, { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>; [2] (*temporary) = function: 0x053b3530; [3] q = table: 0x08320af0; i = 1; obj = table: 0x0832ac50; [4] dt = 0.016666700050403; t = 2182.8695906855; async = function: 0x04c29ed0; [5] self = table: 0x00129830; dt = 0.016666700050403; network_is_active = true; t = 2182.8695906855; [6] self = table: 0x00163d20; dt = 0.016666700050403; t = nil; [7] self = table: 0x00073ea0; dt = 0.016666700050403; [8] dt = 0.016666700050403; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>; [2] (*temporary) = function: 0x053b3530; [3] q = table: 0x08320af0; i = 1; obj = table: 0x0832ac50; [4] dt = 0.016666700050403; t = 2182.8695906855; async = function: 0x04c29ed0; [5] self = table: 0x00129830; dt = 0.016666700050403; network_is_active = true; t = 2182.8695906855; [6] self = table: 0x00163d20; dt = 0.016666700050403; t = nil; [7] self = table: 0x00073ea0; dt = 0.016666700050403; [8] dt = 0.016666700050403; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { vivox_issuer = "fatsha0462-da92", vivox_domain = "mt2p.vivox.com", sub = "23a0c3c6-86ed-4980-a6b3-05c676e56686", vivox_token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMTk0MzEsInZ4YSI6ImxvZ2luIiwidnhpIjoxNjY5MjE5MjUxMTE1LCJmIjoic2lwOi5mYXRzaGEwNDYyLWRhOTIuMjNhMGMzYzYtODZlZC00OTgwLWE2YjMtMDVjNjc2ZTU2Njg2LkBtdDJwLnZpdm94LmNvbSJ9.1hc2vKRqjSldUB55C5U7C_Eq8MuaXwdp8mooNPE9kt0", }, __locals = " [1] x = table: 0x08334890; [2] (*temporary) = function: 0x03722950; [3] q = table: 0x0909a7a0; i = 1; obj = table: 0x09547860; [4] dt = 0.016666700050403; t = 2182.8695906855; async = function: 0x024bee00; [5] self = table: 0x00129830; dt = 0.016666700050403; network_is_active = true; t = 2182.8695906855; [6] self = table: 0x00163d20; dt = 0.016666700050403; t = nil; [7] self = table: 0x00073ea0; dt = 0.016666700050403; [8] dt = 0.016666700050403; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", } 16:04:42.208 [Lua] INFO [StateTitle] Changing state signing_in -> error 16:05:00.878 [Window] Window => active 16:05:00.878 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:05:01.996 [Lua] INFO [StateTitle] Changing state error -> idle 16:05:27.001 [Lua] INFO [StateTitle] Changing state idle -> signing_in 16:05:27.018 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32 16:05:27.018 [Lua] INFO [BackendManager] title_request: GET /game-settings 16:05:27.018 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 16:05:27.018 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 16:05:27.018 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/payments/reconcile?platform=steam 16:05:27.018 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:05:27.719 [Window] Window => inactive 16:05:27.720 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:05:37.035 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:05:37.051 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:05:37.051 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:05:37.051 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:05:37.051 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:05:37.351 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items 16:05:37.435 [Lua] INFO [BackendManager] Retrying request title_request: GET /immaterium/connectioninfo 16:05:37.502 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-settings 16:05:37.519 [Lua] INFO [BackendManager] Retrying request title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32 16:05:37.519 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:05:44.590 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 500 Description: Error fetching data Body: Server error Headers: { access-control-expose-headers = "x-apigateway-header,x-amz-date,content-type,etag,location,vary", content-type = "text/plain; charset=utf-8", connection = "keep-alive", content-length = "12", x-cache = "Error from cloudfront", access-control-allow-origin = "*", via = "1.1 4e08e102c2732c67db56ba7b7c275360.cloudfront.net (CloudFront)", date = "Wed, 23 Nov 2022 16:05:44 GMT", x-amz-cf-pop = "WAW51-P2", x-amz-cf-id = "UGYRGU-VezjhzYPouQKrYqaaCsYFkAE-2hLa51RGVzocPpfBRN0AuQ==", server-timing = "002_get-item-meta; dur=165.72672599999999,001_req; dur=165.79503699999998", } 16:05:45.557 [Lua] INFO [BackendManager] Retrying request title_request: GET /master-data/meta/items 16:05:47.541 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:05:48.442 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:05:49.565 [Window] Window => active 16:05:49.565 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:05:51.578 [Window] Window => inactive 16:05:51.578 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:05:58.453 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:06:00.020 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:06:10.040 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:06:13.381 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:06:23.396 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:06:28.969 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:06:39.005 warning: [Lua] WARNING [AchievementsManager] Failed to fetch data, the error was: { { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212 @scripts/managers/data_service/services/account_service.lua:57<>; [2] (*temporary) = function: 0x0822ac60; [3] q = table: 0x047794c0; i = 1; obj = table: 0x04a48df0; [4] dt = 0.016667300051933; t = 2299.6662642843; async = function: 0x06192870; [5] self = table: 0x00129830; dt = 0.016667300051933; network_is_active = true; t = 2299.6662642843; [6] self = table: 0x00163d20; dt = 0.016667300051933; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667300051933; [8] dt = 0.016667300051933; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:212 @scripts/managers/data_service/services/account_service.lua:57<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, __locals = " [1] x = table: 0x050ed940; [2] (*temporary) = function: 0x0822dde0; [3] q = table: 0x01922740; i = 1; obj = table: 0x087c0480; [4] dt = 0.016667300051933; t = 2299.6662642843; async = function: 0x08a23c00; [5] self = table: 0x00129830; dt = 0.016667300051933; network_is_active = true; t = 2299.6662642843; [6] self = table: 0x00163d20; dt = 0.016667300051933; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667300051933; [8] dt = 0.016667300051933; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/achievements/achievements_manager.lua:214 @scripts/managers/data_service/services/account_service.lua:57<>", } 16:06:39.005 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:06:39.006 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 16:06:39.006 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:06:39.006 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:06:39.006 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:06:39.006 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:06:39.023 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY 16:06:39.039 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 16:06:39.272 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 16:06:40.931 [Window] Window => active 16:06:40.931 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:06:42.065 [Window] Window => inactive 16:06:42.065 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:06:49.034 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:06:49.034 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:06:49.034 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:06:49.034 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:06:49.419 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:06:49.419 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:06:49.519 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:06:49.519 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:06:59.439 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:06:59.439 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:06:59.539 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:06:59.539 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:07:00.141 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:07:00.175 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:07:00.275 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:07:00.442 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:07:10.157 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:07:10.191 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:07:10.291 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:07:10.458 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:07:11.558 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:07:11.658 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:07:11.658 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:07:12.076 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:07:21.581 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:07:21.681 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:07:21.681 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:07:22.098 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:07:23.965 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:07:24.349 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:07:24.549 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:07:25.983 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:07:33.991 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:07:34.358 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:07:34.575 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:07:36.009 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 16:07:39.211 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:07:41.764 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:07:42.214 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:07:42.698 [Lua] INFO [BackendManager] Retrying request title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:07:52.743 warning: [Lua] WARNING [ErrorManager] Error "BackendError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/profiles_service.lua:177: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function original traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/profiles_service.lua:175 @scripts/managers/data_service/services/account_service.lua:64<> , message: { { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { code = 0, response_time = -1, status = 0, description = "Error fetching data", }, } 16:07:52.743 warning: [Lua] WARNING [ErrorManager] Error "SignInError" stack traceback: scripts/managers/error/error_manager.lua:31: in function '_log_error' scripts/managers/error/error_manager.lua:107: in function 'report_error' scripts/managers/data_service/services/account_service.lua:104: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function , message: { { }, { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>; [2] (*temporary) = function: 0x07db0da0; [3] q = table: 0x08a2b0b0; i = 1; obj = table: 0x07a96a80; [4] dt = 0.016667000034812; t = 2373.4041678909; async = function: 0x068b0330; [5] self = table: 0x00129830; dt = 0.016667000034812; network_is_active = true; t = 2373.4041678909; [6] self = table: 0x00163d20; dt = 0.016667000034812; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667000034812; [8] dt = 0.016667000034812; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { __locals = " [1] x = Backend error: Code: 0 Description: Error fetching data Traceback: <>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>; [2] (*temporary) = function: 0x07db0da0; [3] q = table: 0x08a2b0b0; i = 1; obj = table: 0x07a96a80; [4] dt = 0.016667000034812; t = 2373.4041678909; async = function: 0x068b0330; [5] self = table: 0x00129830; dt = 0.016667000034812; network_is_active = true; t = 2373.4041678909; [6] self = table: 0x00163d20; dt = 0.016667000034812; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667000034812; [8] dt = 0.016667000034812; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:65 =[C]:-1<>", code = 0, response_time = -1, status = 0, description = "Error fetching data", }, { vivox_issuer = "fatsha0462-da92", vivox_domain = "mt2p.vivox.com", sub = "23a0c3c6-86ed-4980-a6b3-05c676e56686", vivox_token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMTk0MzEsInZ4YSI6ImxvZ2luIiwidnhpIjoxNjY5MjE5MjUxMTE1LCJmIjoic2lwOi5mYXRzaGEwNDYyLWRhOTIuMjNhMGMzYzYtODZlZC00OTgwLWE2YjMtMDVjNjc2ZTU2Njg2LkBtdDJwLnZpdm94LmNvbSJ9.1hc2vKRqjSldUB55C5U7C_Eq8MuaXwdp8mooNPE9kt0", }, __locals = " [1] x = table: 0x05bcb470; [2] (*temporary) = function: 0x07dc1020; [3] q = table: 0x087f4ec0; i = 1; obj = table: 0x04216190; [4] dt = 0.016667000034812; t = 2373.4041678909; async = function: 0x09335490; [5] self = table: 0x00129830; dt = 0.016667000034812; network_is_active = true; t = 2373.4041678909; [6] self = table: 0x00163d20; dt = 0.016667000034812; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667000034812; [8] dt = 0.016667000034812; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/data_service/services/account_service.lua:76 @scripts/game_states/game/state_title.lua:479<>", } 16:07:52.743 [Lua] INFO [StateTitle] Changing state signing_in -> error 16:09:11.538 [EOS] Updating Product SDK Config, Time: 2462.151367 16:09:12.140 [EOS] SDK Config Product Update Request Completed - No Change 16:09:12.140 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2462.734619, Update Interval: 353.704651 16:11:39.345 [Lua] INFO [GRPCManager] gRPC channel state changed to IDLE from READY 16:16:05.639 [EOS] Updating Product SDK Config, Time: 2875.593506 16:16:06.290 [EOS] SDK Config Product Update Request Completed - No Change 16:16:06.290 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 2876.227295, Update Interval: 317.622620 16:22:05.661 [EOS] Updating Product SDK Config, Time: 3234.975586 16:22:06.280 [EOS] SDK Config Product Update Request Completed - No Change 16:22:06.280 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 3235.577393, Update Interval: 301.223175 16:26:51.090 [Backend] Authentication credentials expired. Refreshing. 16:28:05.100 [EOS] Updating Product SDK Config, Time: 3593.884277 16:28:05.301 [EOS] SDK Config Product Update Request Completed - No Change 16:28:05.301 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 3594.067871, Update Interval: 317.049469 16:34:02.776 [EOS] Updating Product SDK Config, Time: 3950.491699 16:34:03.376 [EOS] SDK Config Product Update Request Completed - No Change 16:34:03.376 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 3951.072998, Update Interval: 325.342560 16:34:53.141 [Window] Window => active 16:34:53.141 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:34:55.280 [Lua] INFO [StateTitle] Changing state error -> idle 16:34:56.581 [Lua] INFO [StateTitle] Changing state idle -> signing_in 16:34:56.613 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<> 16:34:56.614 [Lua] INFO [BackendManager] title_request: GET /game-version/status?gameVersion=1.0.7-b238768&svnRev=67317&platform=win32 16:34:56.614 [Lua] INFO [BackendManager] title_request: GET /game-settings 16:34:56.614 [Lua] INFO [BackendManager] title_request: GET /master-data/meta/items 16:34:56.614 [Lua] INFO [BackendManager] title_request: GET /immaterium/connectioninfo 16:34:56.614 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/payments/reconcile?platform=steam 16:34:56.614 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=true 16:34:56.863 [SteamStats] UserStatsStored success: true 16:34:56.863 [SteamStats] UserStatsStored success: true 16:34:56.863 [SteamStats] UserStatsStored success: true 16:34:56.863 [SteamStats] UserStatsStored success: true 16:34:56.863 [SteamStats] UserStatsStored success: true 16:34:56.863 [SteamStats] UserStatsStored success: true 16:34:56.863 [SteamStats] UserStatsStored success: true 16:34:57.030 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:34:57.030 [Lua] INFO [GRPCManager] Connecting to grpc address bsp-im-prod.atoma.cloud:443 16:34:57.031 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:34:57.031 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters 16:34:57.031 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression 16:34:57.031 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:34:57.064 [Lua] INFO [GRPCManager] gRPC channel state changed to CONNECTING from IDLE 16:34:57.147 [SteamStats] UserStatsStored success: true 16:34:57.298 [Lua] INFO [GRPCManager] gRPC channel state changed to READY from CONNECTING 16:34:57.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 16:34:57.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 16:34:57.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 16:34:57.349 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 16:34:57.349 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 16:34:57.351 [Lua] INFO [StateTitle] Changing state signing_in -> loading_packages 16:34:57.351 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/data/narrative 16:34:57.448 [Lua] INFO [PartyImmateriumManager] Joined new strike team 16:34:57.663 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 1 16:34:57.663 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:34:58.596 [Lua] INFO [StateTitle] Changing state loading_packages -> legal_verification 16:34:58.619 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/legal 16:34:58.729 [Lua] INFO [StateTitle] Changing state legal_verification -> done 16:34:58.745 [Lua] INFO [GameStateMachine] Changing state to StateMainMenu 16:34:58.745 [Lua] INFO [FrameRateManager] Reason "main_menu" requested. Setting frame rate to 0 16:34:58.746 [Lua] INFO [ConstantElementLoading] State changed StateTitle -> StateMainMenu 16:34:58.746 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateTitle -> StateMainMenu 16:34:58.770 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/main_menu/main_menu" with id: 1 16:34:58.793 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/dlc/reconcile?platform=steam 16:34:58.924 [Window] Window => inactive 16:34:58.924 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:34:59.981 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "idle" 16:34:59.981 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "present_rewards" 16:34:59.994 [Lua] INFO [Uncategorized] [DLCManager] Leaving state: "present_rewards" 16:34:59.994 [Lua] INFO [Uncategorized] [DLCManager] Entering state: "idle" 16:35:00.149 [Window] Window => active 16:35:00.149 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:35:01.581 [Lua] INFO [StateMainMenu] Starting the game with selected character 488340fc-ae3f-4c1a-88da-2715d0aaef41 16:35:01.587 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/data/core 16:35:01.711 [Lua] INFO [SessionBootBase] Changed state nil -> idle 16:35:01.711 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:35:01.711 [Lua] INFO [SessionBootBase] Changed state idle -> hotjoining 16:35:01.720 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:644f422c4ba3058a", "hub:steam:", "hub:default", } 16:35:01.720 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 270, }, { region = "aws-ca-central-1", latency = 141, }, { region = "aws-eu-west-1", latency = 58, }, { region = "aws-eu-west-2", latency = 48, }, { region = "aws-us-west-2", latency = 198, }, { region = "aws-sa-east-1", latency = 249, }, { region = "aws-ap-northeast-2", latency = 270, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 288, }, { region = "aws-us-west-1", latency = 190, }, { region = "aws-ap-southeast-1", latency = 191, }, { region = "aws-eu-central-1", latency = 45, }, { region = "aws-ap-south-1", latency = 203, }, } 16:35:01.720 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 16:35:01.720 [Lua] INFO [GameStateMachine] Changing state to StateLoading 16:35:01.720 [Lua] INFO [FrameRateManager] Reason "main_menu" relinquished, Setting frame rate to 60 16:35:01.750 [Lua] INFO [ConstantElementLoading] State changed StateMainMenu -> StateLoading 16:35:01.750 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 16:35:01.750 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMainMenu -> StateLoading 16:35:02.080 [Lua] INFO [PartyImmateriumManager] Hot joined hub session, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0da5506192d3d6078--server-5--1669220090 16:35:02.080 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0da5506192d3d6078--server-5--1669220090/serverdetails 16:35:02.080 [Lua] INFO [SessionBootBase] Changed state hotjoining -> fetchingserverdetails 16:35:02.230 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0da5506192d3d6078--server-5--1669220090", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0", gamelift_instance_id = "i-0da5506192d3d6078", aws_region = "eu-west-1", network_hash = "644f422c4ba3058a", ip = "3.252.99.43", fleet_type = "aws-fleetiq-spot-only", port = "35550", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0da5506192d3d6078--server-5--1669220090@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMjEzOTIsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2NjkyMjEzMDIyMjksImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTBkYTU1MDYxOTJkM2Q2MDc4LS1zZXJ2ZXItNS0tMTY2OTIyMDA5MEBtdDJwLnZpdm94LmNvbSJ9.-lQQjp5xohEV66TOWU-MnKA5gc5pOa3uAdVezbxSpik", usernameSip = "sip:.fatsha0462-da92.23a0c3c6-86ed-4980-a6b3-05c676e56686.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS0wIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIyM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2NjkyMjEzNjEsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTBkYTU1MDYxOTJkM2Q2MDc4LS1zZXJ2ZXItNS0tMTY2OTIyMDA5MCIsInNlc3Npb25JZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtd2VzdC0xLS1ob3Qtc2FwcGhpcmUtZ3Jhc3Nob3BwZXItLWktMGRhNTUwNjE5MmQzZDYwNzgtLXNlcnZlci01LS0xNjY5MjIwMDkwIiwic2Vzc2lvblR5cGUiOiJodWIiLCJzZXNzaW9uU2V0dGluZ3MiOnt9LCJiYWNrZmlsbCI6ZmFsc2UsImlhdCI6MTY2OTIyMTMwMn0.hl_z8BV_OtZfM8s8nCWqfRRONNXt0gIu3-IWrwXlo2nBKsqYJChydI8zALszvztP1TamP9pYFPr8jqfSpoznZbEvao42WoKTpHBL6sTsnv8Icx9wsFXZMcKLfoEa-fqhejDRhfKHXLX4x-74yUNeF_Y-Le6BynvCYE4xCMJJBTcvBP2Z3b0ONg1xK36v8p3Cec3yEd53YIEI8O2XvLum7h0HsvXn3dGeKmkJs1nWfhToREhBMWP6_Q0zDYfIiVw7_9QJROYmPK7sZDMrPsONbTXKZI2LxFEIZaRccCx0nnIj8iABkSXJP6BD0hT4TV0fZwbrMD-lHkqa8cyde6nQJA", } 16:35:02.230 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 3.252.99.43:35550 16:35:02.231 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 16:35:02.504 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 16:35:02.538 [Window] Window => inactive 16:35:02.539 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:35:05.507 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 16:35:05.508 [Lua] INFO [SessionBootBase] Changed state searching -> joining 16:35:05.741 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined lobby 3ae61986618e666a 16:35:05.742 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0da5506192d3d6078--server-5--1669220090<> 16:35:05.742 [Lua] <>session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0da5506192d3d6078--server-5--1669220090<> 16:35:05.742 [Lua] INFO [SessionBootBase] Changed state joining -> ready 16:35:05.742 [Lua] INFO [SessionBootBase] Changed state ready -> idle 16:35:05.742 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0. 16:35:05.742 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 16:35:05.742 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 16:35:05.757 [Lua] INFO [ConnectionManager] Peer 3ae61986618e666a is connecting 16:35:05.941 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 16:35:06.041 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 16:35:06.124 [Lua] INFO [LocalMasterItemsCheckState] Host items version 67317 matches local version 16:35:06.207 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1030 split into 3 chunks 16:35:06.207 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 16:35:06.207 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 16:35:06.207 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 30, is_last_part: true 16:35:06.557 [Lua] INFO [LocalEacCheckState] Eac approved 16:35:07.050 [Lua] INFO [LocalDataSyncState] session_seed recieved 81814656 16:35:07.050 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 15 16:35:07.150 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 16:35:07.150 [Lua] INFO [MechanismManager] Change mechanism ->"hub" 16:35:07.150 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 16:35:07.150 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_giver_vo = "none", } 16:35:07.167 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 16:35:07.167 [Lua] INFO [ConnectionManager] Peer 3ae61986618e666a is connected 16:35:07.167 [Lua] INFO [ConnectionManager] Joined host; channel(15), peer(3ae61986618e666a), host_type(hub_server) 16:35:07.169 [Lua] INFO [MultiplayerSession] Joined Server: The Humdrum Mountain Conundrum 16:35:07.169 [Lua] INFO [MatchmakingNotificationHandler] Joined host 16:35:07.169 [Lua] INFO [ConnectionManager] _peer_connected 3ae61986618e666a 16:35:07.169 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 16:35:07.184 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 16:35:07.184 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 16:35:07.184 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 16:35:07.753 [Lua] INFO [LoadingManager] Deleting shelved loading client 16:35:07.753 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 16:35:07.762 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:35:07.763 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:35:07.763 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:35:07.763 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:35:08.541 [Lua] INFO [ConnectionManager] Remote peer c48bdd2db055fa80 connected to host 16:35:08.546 [Lua] INFO [ConnectionManager] Remote peer 45692fff9673afcc connected to host 16:35:08.550 [Lua] INFO [ConnectionManager] Remote peer 42cc0d3609a62de3 connected to host 16:35:08.554 [Lua] INFO [ConnectionManager] Remote peer 3e051ca144d0d95a connected to host 16:35:08.753 [Lua] INFO [ConnectionManager] Remote peer e22c2e2c63798b21 connected to host 16:35:08.756 [Lua] INFO [ConnectionManager] Remote peer fc32266937d3667 connected to host 16:35:08.965 [Lua] INFO [ConnectionManager] Remote peer 2b87d41b13933f3b connected to host 16:35:08.968 [Lua] INFO [ConnectionManager] Remote peer 37f5ad201ab4dc74 connected to host 16:35:08.971 [Lua] INFO [ConnectionManager] Remote peer 3fc4a47d0ae34067 connected to host 16:35:09.405 [Lua] INFO [ConnectionManager] Remote peer e7ddbb66a741662f connected to host 16:35:09.408 [Lua] INFO [ConnectionManager] Remote peer 9593d3990005bb22 connected to host 16:35:09.788 [Lua] INFO [PresenceManager] Disconnected from batched get presence - { __locals = " [1] x = table: 0x08c97500; [2] (*temporary) = function: 0x08ef9b50; [3] q = table: 0x028fb9a0; i = 1; obj = table: 0x028fd420; [4] dt = 0.016667099998352; t = 4010.450158586; async = function: 0x08ef9ae0; [5] self = table: 0x00129830; dt = 0.016667099998352; network_is_active = true; t = 4010.450158586; [6] self = table: 0x00163d20; dt = 0.016667099998352; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667099998352; [8] dt = 0.016667099998352; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174 @scripts/managers/presence/presence_manager.lua:40<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 16:35:09.788 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 0.22518243968486787 secs, count=1 jitter=0.025182439684867858 16:35:10.534 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 16:35:20.168 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_barber/world.level" with id: 2 16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 3 16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 4 16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 5 16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 6 16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 7 16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 8 16:35:20.168 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 9 16:35:20.414 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:35:20.415 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:35:20.415 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:35:20.415 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:35:20.415 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:35:20.415 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:35:21.337 [Lua] INFO [PresenceManager] Disconnected from batched get presence - { __locals = " [1] x = table: 0x01bd6900; [2] (*temporary) = function: 0x033a56d0; [3] q = table: 0x0871d430; i = 1; obj = table: 0x08708ee0; [4] dt = 0.016667000103128; t = 4021.9990444725; async = function: 0x01a187a0; [5] self = table: 0x00129830; dt = 0.016667000103128; network_is_active = true; t = 4021.9990444725; [6] self = table: 0x00163d20; dt = 0.016667000103128; t = nil; [7] self = table: 0x00073ea0; dt = 0.016667000103128; [8] dt = 0.016667000103128; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174 @scripts/managers/presence/presence_manager.lua:184<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 16:35:21.337 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 0.4308543121814728 secs, count=2 jitter=0.030854312181472776 16:35:23.708 [Lua] INFO [PresenceManager] Disconnected from batched get presence - { __locals = " [1] x = table: 0x063d9b30; [2] (*temporary) = function: 0x02f3f280; [3] q = table: 0x066aa450; i = 1; obj = table: 0x066ab9c0; [4] dt = 0.016666899944124; t = 4024.3700457726; async = function: 0x07af7310; [5] self = table: 0x00129830; dt = 0.016666899944124; network_is_active = true; t = 4024.3700457726; [6] self = table: 0x00163d20; dt = 0.016666899944124; t = nil; [7] self = table: 0x00073ea0; dt = 0.016666899944124; [8] dt = 0.016666899944124; ", __traceback = "<>Error in promise resolve stack traceback: [C]: in function 'error' scripts/foundation/utilities/promise.lua:52: in function [C]: in function 'xpcall' scripts/foundation/utilities/promise.lua:240: in function 'async' scripts/foundation/utilities/promise.lua:355: in function 'update' scripts/game_states/state_game.lua:508: in function 'update' scripts/foundation/utilities/game_state_machine.lua:80: in function 'update' scripts/main.lua:124: in function 'update' scripts/main.lua:172: in function <><>@scripts/managers/presence/presence_manager.lua:174 @scripts/managers/presence/presence_manager.lua:184<>", error_message = "", aborted = false, error_code = 2, error_details = "", } 16:35:23.708 [Lua] INFO [GRPCManager] Will retry gRPC request id=batched_get_presence in 0.96304283142089853 secs, count=3 jitter=0.16304283142089843 16:35:30.573 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 16:35:30.574 [Lua] <>mission = hub_ship<> 16:35:30.574 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 16:35:30.574 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 16:35:30.574 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 16:35:30.574 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 16:35:30.574 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 16:35:30.582 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 16:35:30.588 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 16:35:30.592 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 16:35:30.598 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 16:35:30.604 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 16:35:30.611 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 16:35:30.617 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 16:35:30.623 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 16:35:30.629 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 16:35:30.636 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 16:35:30.645 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 16:35:30.646 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 16:35:30.647 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 16:35:30.649 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 16:35:30.649 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 16:35:30.655 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 16:35:30.661 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 16:35:30.661 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 16:35:30.676 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 16:35:30.811 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 16:35:30.818 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 16:35:30.823 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 16:35:30.833 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 16:35:30.841 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 16:35:30.852 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 16:35:30.856 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 16:35:30.866 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 16:35:31.008 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 16:35:31.030 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 16:35:31.045 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 16:35:31.060 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 16:35:31.090 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 16:35:31.105 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 16:35:31.120 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 16:35:31.135 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 16:35:31.151 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 16:35:31.181 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 16:35:31.196 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 16:35:31.203 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 16:35:32.237 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 16:35:32.244 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 16:35:32.245 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 16:35:32.245 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 16:35:32.245 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 16:35:32.429 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:35:32.429 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:35:32.429 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:35:32.429 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:35:32.429 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:35:32.429 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:35:32.537 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:1227.489252 clock_offset:0.039238 last_frame:76717 16:35:32.585 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 16:35:32.590 [Lua] INFO [GameSessionManager] Member e7ddbb66a741662f joined 16:35:32.590 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 joined 16:35:32.590 [Lua] INFO [GameSessionManager] Member 2b87d41b13933f3b joined 16:35:32.590 [Lua] INFO [GameSessionManager] Member 9593d3990005bb22 joined 16:35:32.590 [Lua] INFO [GameSessionManager] Member 3e051ca144d0d95a joined 16:35:32.590 [Lua] INFO [GameSessionManager] Member c48bdd2db055fa80 joined 16:35:32.590 [Lua] INFO [GameSessionManager] Member 45692fff9673afcc joined 16:35:32.590 [Lua] INFO [GameSessionManager] Member 42cc0d3609a62de3 joined 16:35:32.590 [Lua] INFO [GameSessionManager] Member 3fc4a47d0ae34067 joined 16:35:32.590 [Lua] INFO [GameSessionManager] Member e22c2e2c63798b21 joined 16:35:32.590 [Lua] INFO [GameSessionManager] Member 37f5ad201ab4dc74 joined 16:35:32.590 [Lua] INFO [GameSessionManager] Member fc32266937d3667 joined 16:35:32.590 [Lua] INFO [GameSessionManager] Member 3ae61986618e666a joined 16:35:32.593 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:35:32.593 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:35:32.601 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:35:32.604 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 16:35:32.604 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability" from server correction 16:35:32.616 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.067677, more than 2.000000 times old max dt of 0.046237 16:35:32.881 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (76734), last frame (76723). 16:35:32.895 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.061964, more than 2.000000 times old max dt of 0.050861 16:35:32.944 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.217119, more than 2.000000 times old max dt of 0.055947 16:35:32.965 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.280 seconds. 16:35:38.148 [Window] Window => active 16:35:38.148 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:35:39.713 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 16:35:39.792 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41 16:35:39.792 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:35:39.810 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.094549, more than 2.000000 times old max dt of 0.076990 16:35:39.817 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:35:39.817 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 16:35:39.817 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 16:35:40.053 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-35-40][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:35:41.769 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 16:35:41.853 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=false 16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:35:44.829 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:35:44.829 [Lua] INFO [ConnectionManager] Remote peer 37f5ad201ab4dc74 disconnected from host 16:35:44.829 [Lua] INFO [GameSessionManager] Member 37f5ad201ab4dc74 left 16:35:45.093 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-35-45][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:35:50.105 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-35-50][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:35:55.114 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-35-55][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:35:59.340 [Window] Window => inactive 16:35:59.340 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:36:00.114 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-00][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:36:05.144 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-05][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:36:07.168 [Lua] INFO [ConnectionManager] Remote peer fde04a660935f8e connected to host 16:36:10.160 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-10][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:36:15.163 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-15][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:36:17.426 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:36:17.426 [Lua] INFO [ConnectionManager] Remote peer c48bdd2db055fa80 disconnected from host 16:36:17.426 [Lua] INFO [GameSessionManager] Member c48bdd2db055fa80 left 16:36:20.180 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-20][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:36:21.606 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:36:21.606 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:36:21.606 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:36:21.606 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:36:21.606 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:36:21.606 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:36:21.606 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:36:21.607 [Lua] INFO [ConnectionManager] Remote peer 2b87d41b13933f3b disconnected from host 16:36:21.607 [Lua] INFO [GameSessionManager] Member 2b87d41b13933f3b left 16:36:25.183 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-25][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:36:30.184 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-30][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:36:32.033 [Lua] INFO [GameSessionManager] Member fde04a660935f8e joined 16:36:35.193 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-35][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:36:40.199 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-40][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:36:45.202 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-45][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:36:50.202 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-50][streamline][error]commoninterface.h:336[set] Setting 'dlss' constants with the same frame index several times per frame, this needs to be fixed! ' 16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:36:54.047 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:36:54.048 [Lua] INFO [ConnectionManager] Remote peer 9593d3990005bb22 disconnected from host 16:36:54.048 [Lua] INFO [GameSessionManager] Member 9593d3990005bb22 left 16:36:55.223 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-36-55][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:36:58.896 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:36:58.897 [Lua] INFO [ConnectionManager] Remote peer fde04a660935f8e disconnected from host 16:36:58.897 [Lua] INFO [GameSessionManager] Member fde04a660935f8e left 16:37:00.231 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-00][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:37:05.244 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-05][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:37:10.267 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-10][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:37:15.286 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-15][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:37:20.300 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-20][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:37:25.320 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-25][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:37:30.345 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-30][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:37:35.354 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-35][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:37:40.373 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-40][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:37:45.397 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-45][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:37:50.404 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-50][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:37:55.406 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-37-55][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:38:00.411 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-00][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:38:05.419 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-05][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:38:10.443 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-10][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:38:12.760 [Lua] INFO [ConnectionManager] Remote peer eed8980cb29e255f connected to host 16:38:13.121 [Lua] INFO [ConnectionManager] Remote peer a4cd55f0f2ffc53a connected to host 16:38:13.380 [Lua] INFO [ConnectionManager] Remote peer 341e3f4594f56950 connected to host 16:38:15.461 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-15][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:38:20.472 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-20][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:38:25.473 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-25][streamline][error]commoninterface.h:336[set] Setting 'dlss' constants with the same frame index several times per frame, this needs to be fixed! ' 16:38:27.682 [Window] Window => active 16:38:27.682 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:38:30.484 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-30][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:38:31.953 error: [Lua] ERROR [UIViewHandler] View with name: account_profile_view has already been marked for destruction 16:38:32.246 error: [Lua] ERROR [UIViewHandler] View with name: achievements_view has already been marked for destruction 16:38:34.574 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 16:38:34.639 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41 16:38:34.639 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:38:34.662 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:38:34.662 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 16:38:34.662 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 16:38:35.233 [Window] Window => inactive 16:38:35.234 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:38:41.900 [Window] Window => active 16:38:41.900 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:38:42.357 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 16:38:42.360 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:38:42.363 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 16:38:42.372 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:38:42.509 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 16:38:42.511 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 16:38:45.668 [Lua] INFO [GameSessionManager] Member 341e3f4594f56950 joined 16:38:45.693 [Lua] INFO [GameSessionManager] Member eed8980cb29e255f joined 16:38:45.843 [Lua] INFO [GameSessionManager] Member a4cd55f0f2ffc53a joined 16:38:49.047 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/ 16:38:53.348 [Window] Window => inactive 16:38:53.348 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:38:54.873 [Window] Window => active 16:38:54.873 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:38:59.169 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/credits_vendor/credits_vendor" with id: 1 16:38:59.180 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 16:38:59.180 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 16:38:59.399 [Window] Window => inactive 16:38:59.399 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:38:59.491 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-38-59][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:39:00.272 [Window] Window => active 16:39:00.272 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:39:01.247 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 16:39:01.257 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 16:39:01.257 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 16:39:01.370 [Lua] INFO [BackendManager] title_request: GET /store/storefront/credits_store_veteran?accountId=23a0c3c6-86ed-4980-a6b3-05c676e56686&personal=true&characterId=488340fc-ae3f-4c1a-88da-2715d0aaef41 16:39:04.579 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks 16:39:04.580 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 16:39:04.592 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 16:39:04.595 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:39:05.662 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:39:05.663 [Lua] INFO [ConnectionManager] Remote peer 341e3f4594f56950 disconnected from host 16:39:05.663 [Lua] INFO [GameSessionManager] Member 341e3f4594f56950 left 16:39:06.226 [Window] Window => inactive 16:39:06.226 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:39:07.286 [Lua] INFO [ConnectionManager] Remote peer 1ce5a561c97f8d9e connected to host 16:39:24.228 [Window] Window => active 16:39:24.228 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:39:29.400 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 16:39:29.495 [Lua] INFO [BackendManager] title_request: POST /store/23a0c3c6-86ed-4980-a6b3-05c676e56686/wallets/488340fc-ae3f-4c1a-88da-2715d0aaef41/purchases 16:39:29.621 [Lua] INFO [StoreService] purchase_item done 16:39:29.621 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:39:29.621 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:39:29.621 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:39:29.621 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 16:39:29.621 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 16:39:29.801 [Lua] INFO [GameSessionManager] Member 1ce5a561c97f8d9e joined 16:39:30.299 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon combataxe_p1_m2 when fetching weapon tweaks 16:39:38.162 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 16:39:38.229 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41 16:39:38.229 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:39:38.253 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:39:38.253 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 16:39:38.253 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 16:39:38.463 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-39-38][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:39:39.045 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 16:39:39.047 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:39:39.050 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 16:39:39.060 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:39:39.188 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 16:39:39.189 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainsword_p1_m1 when fetching weapon tweaks 16:39:39.198 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 16:39:39.200 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_icon/weapon_icon" with id: 1 16:39:40.828 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks 16:39:42.231 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/ 16:39:43.100 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_board/mission_board" with id: 1 16:39:43.106 [Lua] INFO [BackendManager] title_request: GET /mission-board 16:39:43.106 [Lua] INFO [BackendManager] title_request: GET /mission-event 16:39:43.340 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks 16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:39:49.874 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:39:49.875 [Lua] INFO [ConnectionManager] Remote peer 1ce5a561c97f8d9e disconnected from host 16:39:49.875 [Lua] INFO [GameSessionManager] Member 1ce5a561c97f8d9e left 16:39:54.860 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "mission-v1", "mission:hash:644f422c4ba3058a", "mission:steam:", "mission:default", } 16:39:54.860 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 270, }, { region = "aws-ca-central-1", latency = 141, }, { region = "aws-eu-west-1", latency = 58, }, { region = "aws-eu-west-2", latency = 48, }, { region = "aws-us-west-2", latency = 198, }, { region = "aws-sa-east-1", latency = 249, }, { region = "aws-ap-northeast-2", latency = 270, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 288, }, { region = "aws-us-west-1", latency = 190, }, { region = "aws-ap-southeast-1", latency = 191, }, { region = "aws-eu-central-1", latency = 45, }, { region = "aws-ap-south-1", latency = 203, }, } 16:39:54.860 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 16:39:55.047 [Lua] INFO [PartyImmateriumManager] State changed from none to matchmaking 16:39:55.047 [Lua] INFO [MatchmakingNotificationHandler] State changed none -> matchmaking 16:39:55.303 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.054460, more than 2.000000 times old max dt of 0.052975 16:39:56.841 [Window] Window => inactive 16:39:56.842 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:40:06.287 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:40:06.287 [Lua] INFO [SessionBootBase] Changed state nil -> idle 16:40:06.287 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/65eca4fe-897b-469d-a7ba-a976c2a6d485/serverdetails 16:40:06.288 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails 16:40:06.288 [Lua] INFO [MechanismBase] Mechanism hub changing state in_hub -> joining_party_game_session 16:40:06.293 [Lua] INFO [PartyImmateriumManager] State changed from matchmaking to in_mission 16:40:06.293 [Lua] INFO [MatchmakingNotificationHandler] State changed matchmaking -> in_mission 16:40:06.434 [Lua] INFO [PartyImmateriumMissionSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { dedicated_alias = "mission-default", instance_id = "aws-fleetiq--aws-eu-west-2--crucial-fuchsia-orca--i-00a32cc0a27fea340--server-7--1669221551", dedicated_type = "aws-fleetiq", host_type = "mission_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-2--prod--crucial-fuchsia-orca--1", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-2--prod--crucial-fuchsia-orca--1", gamelift_instance_id = "i-00a32cc0a27fea340", aws_region = "eu-west-2", network_hash = "644f422c4ba3058a", ip = "35.176.67.249", fleet_type = "aws-fleetiq-spot-only", port = "35570", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.mission.65eca4fe-897b-469d-a7ba-a976c2a6d485@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMjE2OTYsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2NjkyMjE2MDY0MTQsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLm1pc3Npb24uNjVlY2E0ZmUtODk3Yi00NjlkLWE3YmEtYTk3NmMyYTZkNDg1QG10MnAudml2b3guY29tIn0.l6HyswZAAB6O16gghm1Ql3BcTDsb6zprj0REippytRQ", usernameSip = "sip:.fatsha0462-da92.23a0c3c6-86ed-4980-a6b3-05c676e56686.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMi0tcHJvZC0tY3J1Y2lhbC1mdWNoc2lhLW9yY2EtLTEifQ.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIyM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYiLCJjaGFyYWN0ZXJJZCI6IjQ4ODM0MGZjLWFlM2YtNGMxYS04OGRhLTI3MTVkMGFhZWY0MSJ9LCJleHAiOjE2NjkyMjE2MjYsInNlc3Npb25UeXBlIjoibWlzc2lvbiIsInNlc3Npb25JZCI6IjY1ZWNhNGZlLTg5N2ItNDY5ZC1hN2JhLWE5NzZjMmE2ZDQ4NSIsInNlc3Npb25TZXR0aW5ncyI6eyJtaXNzaW9uSWQiOiJjNzUyNjcyMS0yZGY5LTRiZDgtOGMyOS1jMDgzMGI5Y2ExNGMiLCJtaXNzaW9uSnNvbiI6IntcImlkXCI6XCJjNzUyNjcyMS0yZGY5LTRiZDgtOGMyOS1jMDgzMGI5Y2ExNGNcIixcIm1hcFwiOlwibG1fY29vbGluZ1wiLFwiZmxhZ3NcIjp7XCJldmVudFwiOnt9LFwiYWx0ZXJlZFwiOnt9LFwic2lkZVwiOnt9LFwiYWN0aXZhdGVfYmVhc3Rfb2ZfbnVyZ2xlXCI6e30sXCJhY3RpdmF0ZV9jdWx0aXN0c1wiOnt9fSxcInNpZGVNaXNzaW9uXCI6XCJzaWRlX21pc3Npb25fZ3JpbW9pcmVcIixcImNpcmN1bXN0YW5jZVwiOlwibW9yZV9yZXNpc3RhbmNlXzAxXCIsXCJjcmVkaXRzXCI6MCxcInhwXCI6MCxcImV4dHJhUmV3YXJkc1wiOnt9LFwiY2hhbGxlbmdlXCI6MyxcInJlc2lzdGFuY2VcIjozLFwic3RhcnRcIjpcIjE2NjkyMjAzNDAwMDBcIixcImV4cGlyeVwiOlwiMTY2OTIyMjQzOTk5OVwiLFwicmVxdWlyZWRMZXZlbFwiOjMsXCJtaXNzaW9uR2l2ZXJcIjpcImV4cGxpY2F0b3JfYVwiLFwiZGlzcGxheUluZGV4XCI6MTF9In0sImJhY2tmaWxsIjpmYWxzZSwiaW5zdGFuY2VJZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtd2VzdC0yLS1jcnVjaWFsLWZ1Y2hzaWEtb3JjYS0taS0wMGEzMmNjMGEyN2ZlYTM0MC0tc2VydmVyLTctLTE2NjkyMjE1NTEiLCJpYXQiOjE2NjkyMjE2MDZ9.aB1ToF3HTV2ICV8jS1EROQEZ-ScWwXzmb1OZEpGT1bE4BgcdZv5tuU2bMSq92JnpuyS6ZT4RyGcJ62ork7-vSKePfnmu0abIJm3kp6Dis8Nytnw1TiSOIyX1XqTok4HARKD0NWJBX1qKEbIDzhiuFqiy0iQyLExmZtj-Fk0Gm6IjmuHty5BmaysnYgsDjOEhGCpYHD0v6Vqx_vpvqVuuk1fx6XVpuCA9vgUFYBiwUGrOLUMyzyBnNtLYywBTPpIOW8QDmFDgS1RJOvvNvbXBWJaWjBv70TQ4IWLXwrT54KpdMcX7lIVD7veXnxjXS4FtVErNQD5XcBxJ_AenYBbouQ", } 16:40:06.434 [Lua] INFO [PartyImmateriumMissionSessionBoot] Searching for WAN lobby on 35.176.67.249:35570 16:40:06.434 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 16:40:06.617 [Lua] INFO [ConnectionManager] Remote peer e2b97cfaf8b870a0 connected to host 16:40:06.635 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 16:40:06.706 [LanLobby] Unexpected message 18 from be2732b3484c7cc5, line 832 16:40:09.648 [Lua] INFO [PartyImmateriumMissionSessionBoot] Found lobby, joining... 16:40:09.648 [Lua] INFO [SessionBootBase] Changed state searching -> joining 16:40:09.822 [Lua] INFO [PartyImmateriumMissionSessionBoot] Joined lobby be2732b3484c7cc5 16:40:09.824 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-2--crucial-fuchsia-orca--i-00a32cc0a27fea340--server-7--1669221551<> 16:40:09.824 [Lua] <>session_id = 65eca4fe-897b-469d-a7ba-a976c2a6d485<> 16:40:09.824 [Lua] <>mission_id = c7526721-2df9-4bd8-8c29-c0830b9ca14c<> 16:40:09.824 [Lua] INFO [SessionBootBase] Changed state joining -> ready 16:40:09.824 [Lua] INFO [MechanismBase] Mechanism hub changing state joining_party_game_session -> client_exit_gameplay 16:40:09.828 [Lua] INFO [MechanismBase] Mechanism hub changing state client_exit_gameplay -> client_wait_for_server 16:40:09.828 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 16:40:09.845 [Lua] INFO [GameStateMachine] Changing state to StateLoading 16:40:09.866 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 16:40:09.866 [Lua] INFO [GameSessionManager] Member e7ddbb66a741662f left 16:40:09.866 [Lua] INFO [GameSessionManager] Member fc32266937d3667 left 16:40:09.866 [Lua] INFO [GameSessionManager] Member a4cd55f0f2ffc53a left 16:40:09.866 [Lua] INFO [GameSessionManager] Member e22c2e2c63798b21 left 16:40:09.866 [Lua] INFO [GameSessionManager] Member 45692fff9673afcc left 16:40:09.866 [Lua] INFO [GameSessionManager] Member 42cc0d3609a62de3 left 16:40:09.866 [Lua] INFO [GameSessionManager] Member 3fc4a47d0ae34067 left 16:40:09.866 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left 16:40:09.866 [Lua] INFO [GameSessionManager] Member 3e051ca144d0d95a left 16:40:09.866 [Lua] INFO [GameSessionManager] Member 3ae61986618e666a left with game reason game_session_manager_disconnect 16:40:09.866 [Lua] INFO [GameSessionManager] Member eed8980cb29e255f left 16:40:09.868 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:09.868 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:09.869 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:09.869 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:09.869 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:09.869 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:09.869 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:09.869 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:40:09.871 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:40:09.876 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:40:09.879 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:40:09.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:40:09.882 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:09.882 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:09.882 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:09.882 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:09.882 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:09.882 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:09.882 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:09.882 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:40:09.885 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:40:09.887 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:40:09.889 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:09.889 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:40:09.889 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:09.889 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:09.889 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:09.889 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:09.889 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:09.889 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 16:40:09.892 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 16:40:09.917 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship 16:40:09.917 [Lua] INFO [WorldLevelDespawnManager] despawning units 16:40:09.918 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 16:40:09.918 [Connection] Dropped game_session chunk from 3ae61986618e666a because channel 16 can't communicate 16:40:09.919 [Connection] Dropped game chunk from 3ae61986618e666a because channel 16 can't communicate 16:40:09.919 [Connection] Dropped game_session chunk from 3ae61986618e666a because channel 16 can't communicate 16:40:09.919 [Connection] Dropped game chunk from 3ae61986618e666a because channel 16 can't communicate 16:40:09.919 [Connection] Dropped game_session chunk from 3ae61986618e666a because channel 16 can't communicate 16:40:09.919 [Connection] Dropped game chunk from 3ae61986618e666a because channel 16 can't communicate 16:40:09.919 [Connection] Dropped game_session chunk from 3ae61986618e666a because channel 16 can't communicate 16:40:09.919 [Connection] Dropped game_session chunk from 3ae61986618e666a because channel 16 can't communicate 16:40:09.919 [Lua] INFO [SessionBootBase] Changed state ready -> idle 16:40:09.919 [Lua] INFO [ConnectionManager] Channel 15 to peer 3ae61986618e666a was disconnected with game reason new_connection_client 16:40:09.919 [Lua] INFO [ConnectionManager] Left host 3ae61986618e666a 16:40:09.919 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 16:40:09.919 [Lua] INFO [ConnectionManager] _peer_disconnected 3ae61986618e666a 16:40:09.919 [Lua] INFO [ConnectionManager] Remote peer e7ddbb66a741662f disconnected from host 16:40:09.919 [Lua] INFO [ConnectionManager] Remote peer fc32266937d3667 disconnected from host 16:40:09.919 [Lua] INFO [ConnectionManager] Remote peer e2b97cfaf8b870a0 disconnected from host 16:40:09.919 [Lua] INFO [ConnectionManager] Remote peer a4cd55f0f2ffc53a disconnected from host 16:40:09.919 [Lua] INFO [ConnectionManager] Remote peer 45692fff9673afcc disconnected from host 16:40:09.919 [Lua] INFO [ConnectionManager] Remote peer 42cc0d3609a62de3 disconnected from host 16:40:09.920 [Lua] INFO [ConnectionManager] Remote peer 3fc4a47d0ae34067 disconnected from host 16:40:09.920 [Lua] INFO [ConnectionManager] Remote peer e22c2e2c63798b21 disconnected from host 16:40:09.920 [Lua] INFO [ConnectionManager] Remote peer 3e051ca144d0d95a disconnected from host 16:40:09.920 [Lua] INFO [ConnectionManager] Remote peer eed8980cb29e255f disconnected from host 16:40:09.920 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 15 16:40:09.920 [Lua] INFO [MechanismManager] Leaving mechanism "hub" 16:40:09.920 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0. 16:40:09.920 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 16:40:09.920 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 16:40:09.921 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateLoading 16:40:09.921 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateLoading 16:40:09.947 [Lua] INFO [ConnectionManager] Peer be2732b3484c7cc5 is connecting 16:40:09.947 [Connection] Connection to 3ae61986618e666a broken in transport layer. 16:40:09.947 [Handshaker] Aborting handshake with 3ae61986618e666a. Reason: internal_error 16:40:10.074 [Handshaker] Lost connection 136 to 3ae61986618e666a 16:40:10.129 [Lua] INFO [WorldLevelDespawnManager] despawning themes 16:40:10.182 [Lua] INFO [WorldLevelDespawnManager] despawning level 16:40:10.186 [Lua] INFO [WorldLevelDespawnManager] despawning world 16:40:10.195 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 0.34526780247688293 16:40:10.234 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 16:40:10.317 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 16:40:10.367 [Lua] INFO [LocalMasterItemsCheckState] Host items version 67317 matches local version 16:40:10.434 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1706 split into 4 chunks 16:40:10.434 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/4, string length 500, is_last_part: false 16:40:10.434 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/4, string length 500, is_last_part: false 16:40:10.434 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/4, string length 500, is_last_part: false 16:40:10.434 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 4/4, string length 206, is_last_part: true 16:40:10.501 [Connection] Dropped lobby chunk from be2732b3484c7cc5 because channel 17 can't communicate 16:40:10.702 [Lua] INFO [LocalEacCheckState] Eac approved 16:40:11.103 [Lua] INFO [LocalDataSyncState] session_seed recieved 1661450624 16:40:11.103 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 19 16:40:11.170 [Lua] INFO [MechanismManager] Received mechanism "adventure" from host. 16:40:11.170 [Lua] INFO [MechanismManager] Change mechanism ->"adventure" 16:40:11.170 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(lm_cooling), circumstance_name(more_resistance_01), side_mission(side_mission_grimoire) 16:40:11.170 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "lm_cooling", mission_giver_vo = "explicator_a", } 16:40:11.204 [Lua] INFO [ConnectionManager] Peer be2732b3484c7cc5 is connected 16:40:11.204 [Lua] INFO [ConnectionManager] Joined host; channel(19), peer(be2732b3484c7cc5), host_type(mission_server) 16:40:11.370 [Lua] INFO [MultiplayerSession] Joined Server: The Humdrum Mountain Fight 16:40:11.370 [Lua] INFO [MatchmakingNotificationHandler] Joined host 16:40:11.370 [Lua] INFO [ConnectionManager] _peer_connected be2732b3484c7cc5 16:40:11.371 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 1 16:40:11.371 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:40:11.460 [Lua] INFO [VotingClient] Joined voting "be2732b3484c7cc5:1" (mission_lobby_ready) initated by be2732b3484c7cc5, params: { mission_data = (rec-limit), } 16:40:11.480 [Lua] INFO [FrameRateManager] Reason "lobby_view" requested. Setting frame rate to 0 16:40:11.486 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/lobby/lobby" with id: 1 16:40:13.698 [Window] Window => active 16:40:13.698 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:40:14.537 [Lua] INFO [VotingClient] Requested vote "yes" in mission_lobby_ready, voting_id: "be2732b3484c7cc5:1" 16:40:14.627 [Lua] INFO [VotingClient] Registered vote "yes" casted by 8d69a6cfd1cb26d0 in voting "be2732b3484c7cc5:1" (mission_lobby_ready) 16:40:15.988 [Lua] INFO [VotingClient] Requested vote "no" in mission_lobby_ready, voting_id: "be2732b3484c7cc5:1" 16:40:16.050 [Lua] INFO [VotingClient] Registered vote "no" casted by 8d69a6cfd1cb26d0 in voting "be2732b3484c7cc5:1" (mission_lobby_ready) 16:40:16.805 [Window] Window => inactive 16:40:16.805 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:40:23.143 [EOS] Updating Product SDK Config, Time: 4330.672363 16:40:23.203 [Lua] INFO [VotingClient] Voting member 804111d0cdb2c03e joined voting "be2732b3484c7cc5:1" 16:40:23.333 [EOS] SDK Config Product Update Request Completed - No Change 16:40:23.333 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4330.852539, Update Interval: 306.344788 16:40:23.334 [Lua] INFO [ConnectionManager] Remote peer 804111d0cdb2c03e connected to host 16:40:23.537 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 2 16:40:23.537 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:40:29.656 [Lua] INFO [VotingClient] Voting member 1aa07f4c15e3b6e7 joined voting "be2732b3484c7cc5:1" 16:40:29.804 [Lua] INFO [VotingClient] Voting member 4451f18166402f77 joined voting "be2732b3484c7cc5:1" 16:40:29.872 [Lua] INFO [ConnectionManager] Remote peer 1aa07f4c15e3b6e7 connected to host 16:40:29.926 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 3 16:40:29.926 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:40:30.004 [Lua] INFO [ConnectionManager] Remote peer 4451f18166402f77 connected to host 16:40:30.070 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 4 16:40:30.070 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 16:40:31.086 [Window] Window => active 16:40:31.086 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:40:31.531 [Lua] INFO [VotingClient] Requested vote "yes" in mission_lobby_ready, voting_id: "be2732b3484c7cc5:1" 16:40:31.599 [Lua] INFO [VotingClient] Registered vote "yes" casted by 8d69a6cfd1cb26d0 in voting "be2732b3484c7cc5:1" (mission_lobby_ready) 16:40:32.229 [Lua] INFO [VotingClient] Registered vote "yes" casted by 804111d0cdb2c03e in voting "be2732b3484c7cc5:1" (mission_lobby_ready) 16:40:32.319 [Lua] INFO [VotingClient] Registered vote "yes" casted by 1aa07f4c15e3b6e7 in voting "be2732b3484c7cc5:1" (mission_lobby_ready) 16:40:34.551 [Lua] INFO [VotingClient] Registered vote "yes" casted by 4451f18166402f77 in voting "be2732b3484c7cc5:1" (mission_lobby_ready) 16:40:34.585 [Lua] INFO [VotingClient] Voting "be2732b3484c7cc5:1" completed, result: approved, votes: { 8d69a6cfd1cb26d0 = "yes", 804111d0cdb2c03e = "yes", 4451f18166402f77 = "yes", 1aa07f4c15e3b6e7 = "yes", } 16:40:34.591 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure_selected -> adventure 16:40:34.591 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(lm_cooling), circumstance_name(more_resistance_01), side_mission(side_mission_grimoire) 16:40:34.951 [Lua] INFO [LoadingManager] Deleting shelved loading client 16:40:34.951 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "lm_cooling", mission_giver_vo = "explicator_a", } 16:40:35.367 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:40:35.367 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:40:35.367 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:40:35.367 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 16:40:36.656 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_head/rebreather_03 16:40:38.200 [Lua] INFO [FrameRateManager] Reason "lobby_view" relinquished, Setting frame rate to 60 16:40:38.200 [Lua] INFO [ConstantElementLoading] Opening view "mission_intro_view" 16:40:38.200 [Lua] INFO [[LoadTimesReporter]] Reseting timer mission_intro_timer 16:40:38.204 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:40:38.204 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:40:38.204 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:40:38.204 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:40:38.205 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/mission_intro/mission_intro" with id: 1 16:40:40.680 [Window] Window => inactive 16:40:40.680 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:40:47.147 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/tank_foundry/missions/mission_lm_cooling" with id: 1 16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/reactor/world.level" with id: 2 16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/conveyor_cooling/world.level" with id: 3 16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/control_room/world.level" with id: 4 16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/start_cooling/world.level" with id: 5 16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/forge_habs/world.level" with id: 6 16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/end_cooling/world.level" with id: 7 16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/cooling_shaft/world.level" with id: 8 16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/conveyor/world.level" with id: 9 16:40:47.147 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/tank_foundry/missions/lm_cooling_themes/default/theme_default_lm_cooling.level" with id: 10 16:40:49.039 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 16:40:58.517 [Lua] INFO [LocalWaitForMissionBriefingDoneState] mission_briefing_done 16:40:58.550 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 16:40:58.550 [Lua] <>mission = lm_cooling<> 16:40:58.550 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 16:40:58.550 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 16:40:58.550 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 16:40:58.551 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 16:40:58.551 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 16:40:58.555 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 16:40:58.562 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 16:40:58.575 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 16:40:58.582 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 16:40:58.592 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 16:40:58.600 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 16:40:58.609 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 16:40:58.617 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 16:40:58.626 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 16:40:58.636 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 16:40:58.652 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/gameplay_vo". Read 235 rules. 16:40:58.652 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_giver_vo". Read 80 rules. 16:40:58.665 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_core". Read 1133 rules. 16:40:58.666 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/guidance_vo". Read 44 rules. 16:40:58.667 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/enemy_vo". Read 86 rules. 16:40:58.667 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 16:40:58.667 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_fortification". Read 8 rules. 16:40:58.667 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_kill". Read 6 rules. 16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_demolition". Read 6 rules. 16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_delivery". Read 4 rules. 16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/asset_vo". Read 10 rules. 16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_survive". Read 2 rules. 16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_hacking". Read 11 rules. 16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/event_vo_scan". Read 7 rules. 16:40:58.668 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 16:40:58.669 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/circumstance_vo_nurgle_rot". Read 21 rules. 16:40:58.669 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/mission_vo_lm_cooling". Read 30 rules. 16:40:58.673 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 16:40:58.673 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 16:40:58.680 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 16:40:58.689 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 16:40:58.689 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 16:40:58.698 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 16:40:59.043 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 16:40:59.055 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 16:40:59.066 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 16:40:59.306 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 16:40:59.322 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 16:40:59.341 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 16:40:59.351 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 16:40:59.371 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 16:40:59.493 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-40-59][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:40:59.499 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 16:40:59.513 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 16:40:59.528 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 16:40:59.545 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 16:40:59.572 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 16:40:59.585 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 16:40:59.597 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 16:40:59.609 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 16:40:59.622 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 16:40:59.648 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 16:40:59.660 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 16:40:59.674 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 16:41:04.499 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 17-41-04][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 16:41:04.608 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 16:41:04.635 [Network] Ignoring message `rpc_boons_activated` from wrong session b621 or from non-session peer be2732b3484c7cc5 16:41:04.684 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_arms/imperial_guard_jacket_a_arms 16:41:04.684 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/gear_torso/imperial_guard_jacket_a 16:41:04.755 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 16:41:04.865 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 16:41:04.878 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 16:41:04.878 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 16:41:04.878 [Lua] INFO [ConstantElementLoading] Closing view "mission_intro_view" 16:41:04.879 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 16:41:04.879 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 16:41:05.020 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:41:05.020 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:41:05.020 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:41:05.020 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:41:05.020 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:41:05.020 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 16:41:05.269 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:1.407896 clock_offset:0.047196 last_frame:87 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.277 warning: [Lua] WARNING [MissionObjectiveTargetExtension] Trying to registering peer nil when it's already registered. 16:41:05.278 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 joined 16:41:05.278 [Lua] INFO [GameSessionManager] Member 804111d0cdb2c03e joined 16:41:05.278 [Lua] INFO [GameSessionManager] Member 4451f18166402f77 joined 16:41:05.278 [Lua] INFO [GameSessionManager] Member 1aa07f4c15e3b6e7 joined 16:41:05.278 [Lua] INFO [GameSessionManager] Member be2732b3484c7cc5 joined 16:41:05.478 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 16:41:05.480 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/c_cams/c_cam_generic/world" with id: 11 16:41:05.490 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 16:41:05.496 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks 16:41:05.520 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (110), last frame (101). 16:41:05.532 [Lua] INFO [CinematicSceneSystem] client_set_scene, intro_played= true 16:41:05.533 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 16:41:05.533 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 16:41:05.535 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 16:41:05.541 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 16:41:07.008 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 1.609 seconds. 16:41:07.009 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 16:41:07.009 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability" from server correction 16:41:07.022 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (204), last frame (203). 16:41:07.035 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.013 seconds. 16:41:07.049 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (205), last frame (204). 16:41:07.116 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.070 seconds. 16:41:07.158 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (212), last frame (211). 16:41:07.196 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.042 seconds. 16:41:10.370 [Window] Window => active 16:41:10.370 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:41:10.539 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (423), last frame (422). 16:41:10.558 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.019 seconds. 16:41:24.005 [Window] Window => inactive 16:41:24.006 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:41:28.203 [Window] Window => active 16:41:28.203 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:42:13.947 [Lua] INFO [MinionGibbing] renegade_assault's [Unit '#ID[79aa665ed73fd90d]'] is out-of-bounds, despawning (Vector3(241.897, -288.868, -461.93)). 16:42:14.435 [Lua] INFO [MinionVisualLoadoutExtension] renegade_assault's [Unit '#ID[d117313dcfa259ee]'] is out-of-bounds, despawning (Vector3(219.096, -297.831, -461.746)). 16:42:14.773 [Lua] INFO [MinionVisualLoadoutExtension] renegade_assault's [Unit '#ID[0a9e9bd03c812715]'] is out-of-bounds, despawning (Vector3(215.496, -301.4, -461.78)). 16:42:15.276 [Lua] INFO [MinionVisualLoadoutExtension] renegade_assault's [Unit '#ID[d117313dcfa259ee]'] is out-of-bounds, despawning (Vector3(211.841, -299.794, -461.562)). 16:42:26.138 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/contracts/current/tasks/d384a5a2-2b3f-453f-b273-af596f9d6b98 16:43:32.330 [Lua] INFO [MinionGibbing] renegade_rifleman's [Unit '#ID[c9154df15cba676f]'] is out-of-bounds, despawning (Vector3(180.644, -344.46, -461.25)). 16:44:06.676 [Window] Window => inactive 16:44:06.676 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:44:07.775 [Window] Window => active 16:44:07.775 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 16:44:35.731 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.067819, more than 2.000000 times old max dt of 0.055888 16:44:52.819 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.071031, more than 2.000000 times old max dt of 0.061411 16:46:08.404 [EOS] Updating Product SDK Config, Time: 4675.927246 16:46:09.033 [EOS] SDK Config Product Update Request Completed - No Change 16:46:09.033 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 4676.535645, Update Interval: 316.621002 16:46:44.104 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-46.2238, -204.201, -460.949)). 16:46:49.386 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-67.5935, -198.331, -460.806)). 16:47:03.047 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-53.2934, -192.149, -461.619)). 16:47:07.961 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-61.3745, -177.395, -461.537)). 16:47:15.854 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-47.0456, -208.686, -461.172)). 16:47:18.551 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-35.8772, -201.001, -461.975)). 16:47:21.173 [Lua] INFO [MinionVisualLoadoutExtension] cultist_gunner's [Unit '#ID[3d165dfde9a3084d]'] is out-of-bounds, despawning (Vector3(-21.2556, -182.221, -461.03)). 16:47:30.568 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.078782, more than 2.000000 times old max dt of 0.050772 16:47:31.959 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-12.4777, -139.653, -461.738)). 16:47:33.947 [Lua] INFO [MinionVisualLoadoutExtension] cultist_assault's [Unit '#ID[4da4dab21f8476c0]'] is out-of-bounds, despawning (Vector3(-31.3803, -184.739, -461.593)). 16:47:33.963 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-74.8434, -189.918, -462.084)). 16:47:37.786 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-72.8823, -200.976, -462.003)). 16:47:38.317 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-4.9358, -131.761, -461.418)). 16:47:42.675 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-1.68682, -209.654, -460.918)). 16:48:11.588 [Flow] HealthStationFlow sfx_close_finish 16:48:32.746 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-31.8214, -166.096, -461.583)). 16:49:32.161 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-71.5241, -160.177, -462.36)). 16:49:39.648 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.072362, more than 2.000000 times old max dt of 0.064181 16:50:49.864 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-28.2034, -122.903, -461.494)). 16:52:08.787 [EOS] Updating Product SDK Config, Time: 5036.338379 16:52:09.418 [EOS] SDK Config Product Update Request Completed - No Change 16:52:09.418 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5036.947754, Update Interval: 338.262878 16:52:17.554 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 16:52:21.593 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 438 will change to a manual source. 16:52:42.283 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source. 16:52:55.917 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:52:55.920 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:53:41.318 warning: [ParticleWorld] Particle with id '12615' is likely already destroyed 16:53:41.318 warning: [ParticleWorld] Particle with id '12616' is likely already destroyed 16:53:51.159 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-4.56998, -90.7527, -460.89)). 16:53:56.396 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:54:12.306 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.077243, more than 2.000000 times old max dt of 0.057958 16:54:32.606 warning: [ParticleWorld] Particle with id '13638' is likely already destroyed 16:54:32.606 warning: [ParticleWorld] Particle with id '13639' is likely already destroyed 16:54:33.314 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.096796, more than 2.000000 times old max dt of 0.058664 16:54:36.313 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.080678, more than 2.000000 times old max dt of 0.065608 16:54:51.336 [Backend] Authentication credentials expired. Refreshing. 16:55:07.049 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 16:55:24.885 warning: [ParticleWorld] Particle with id '14628' is likely already destroyed 16:55:24.885 warning: [ParticleWorld] Particle with id '14629' is likely already destroyed 16:55:42.464 [Flow] HealthStationFlow sfx_close_finish 16:55:46.700 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-85.4807, -134.734, -461.709)). 16:55:47.924 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ec3a6f2a8ed39b81]'] is out-of-bounds, despawning (Vector3(-141.997, -297.034, -461.279)). 16:55:52.263 warning: [ParticleWorld] Particle with id '14841' is likely already destroyed 16:57:00.608 [Lua] INFO [MinionGibbing] cultist_assault's [Unit '#ID[ef4ee28bdf42fd5a]'] is out-of-bounds, despawning (Vector3(-29.8957, 1.43566, -461.85)). 16:57:13.699 [Lua] INFO [OutlineSystem] Extension not found for unit [Unit '#ID[f9048f32707b6010]'] 16:58:03.681 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.063676, more than 2.000000 times old max dt of 0.056285 16:58:15.884 [Lua] INFO [MinionGibbing] renegade_rifleman's [Unit '#ID[c9154df15cba676f]'] is out-of-bounds, despawning (Vector3(-28.4979, 45.0276, -461.203)). 16:58:45.733 [EOS] Updating Product SDK Config, Time: 5433.264160 16:58:45.910 [EOS] SDK Config Product Update Request Completed - No Change 16:58:45.910 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5433.426758, Update Interval: 302.735687 16:58:52.293 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.072772, more than 2.000000 times old max dt of 0.053530 16:59:23.445 [Window] Window => inactive 16:59:23.446 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 16:59:23.665 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.059427, more than 2.000000 times old max dt of 0.056562 16:59:26.019 [Window] Window => active 16:59:26.019 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 17:00:59.388 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.062701, more than 2.000000 times old max dt of 0.045294 17:02:37.743 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.064220, more than 2.000000 times old max dt of 0.059335 17:03:07.405 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.064605, more than 2.000000 times old max dt of 0.049352 17:03:08.867 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.058487, more than 2.000000 times old max dt of 0.054287 17:03:11.692 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.062181, more than 2.000000 times old max dt of 0.061975 17:03:12.374 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/65eca4fe-897b-469d-a7ba-a976c2a6d485 17:03:12.374 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/character 17:03:12.374 [Lua] INFO [BackendManager] title_request: GET /data/experience-table/account 17:03:12.374 [Lua] INFO [ProgressManager] Fetching session report for session 65eca4fe-897b-469d-a7ba-a976c2a6d485... 17:03:12.374 [Lua] INFO [GameModeCoopCompleteObjective] fetch_session_report, session_id: 65eca4fe-897b-469d-a7ba-a976c2a6d485 17:03:12.374 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "running" to "outro_cinematic" 17:03:12.374 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded true, reason: CinematicManager 17:03:12.378 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 17:03:12.636 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/cinematics/outro/win/outro_win_generic/world" with id: 12 17:03:12.649 [Lua] INFO [GameModeManager] set_wants_single_threaded_physics single_threaded false, reason: CinematicManager 17:03:12.665 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 17:03:12.775 [Lua] INFO [PresenceManager] received push message={ type = "event_trigger", source = "send_character_eor_complete", payload = "{"event_name":"char_eor_complete","args":[{"account_id":"23a0c3c6-86ed-4980-a6b3-05c676e56686","character_id":"488340fc-ae3f-4c1a-88da-2715d0aaef41","session_id":"65eca4fe-897b-469d-a7ba-a976c2a6d485","completed_time":"1669222992779"}]}", } 17:03:12.775 [Lua] INFO [PartyImmateriumManager] State changed from in_mission to none 17:03:12.775 [Lua] INFO [MatchmakingNotificationHandler] State changed in_mission -> none 17:03:14.631 [Lua] INFO [MechanismAdventure] set_game_score_end_time: 1669223030 17:03:14.685 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/65eca4fe-897b-469d-a7ba-a976c2a6d485 17:03:14.798 [Lua] INFO [BackendManager] title_request: GET /gameplay/sessions/65eca4fe-897b-469d-a7ba-a976c2a6d485/eor 17:03:14.963 [Lua] INFO [ProgressManager] Got session report, parsing it... 17:03:14.963 [Lua] INFO [ProgressManager] character is capped at level: 30, xp: 131900 17:03:14.963 [Lua] INFO [ProgressManager] Session report character level up completed [id:488340fc-ae3f-4c1a-88da-2715d0aaef41] 17:03:14.963 [Lua] INFO [ProgressManager] Session report account level up completed [id:23a0c3c6-86ed-4980-a6b3-05c676e56686] 17:03:14.963 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:03:14.978 [Lua] <>account_id = 23a0c3c6-86ed-4980-a6b3-05c676e56686<> 17:03:14.979 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 17:03:14.979 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 17:03:14.979 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 17:03:14.979 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41 17:03:15.207 [Lua] INFO [ProgressManager] session_report fetched and parsed successfully 17:03:16.238 [Window] Window => inactive 17:03:16.239 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 17:03:19.378 [Lua] INFO [GameModeBase] [_change_state] Switching game mode state from "outro_cinematic" to "done" 17:03:19.378 [Lua] INFO [GameModeCoopCompleteObjective] [_game_mode_state_changed] Force stop cinematics 17:03:19.410 [Lua] INFO [MechanismManager] session_id nil 17:03:19.418 [Lua] INFO [MechanismBase] Mechanism adventure changing state adventure -> score 17:03:19.419 [Lua] INFO [ConstantElementLoading] Opening view "blank_view" 17:03:19.430 [Lua] INFO [GameStateMachine] Changing state to StateGameScore 17:03:19.445 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 17:03:19.445 [Lua] INFO [GameSessionManager] Member 804111d0cdb2c03e left 17:03:19.445 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left 17:03:19.445 [Lua] INFO [GameSessionManager] Member 4451f18166402f77 left 17:03:19.445 [Lua] INFO [GameSessionManager] Member be2732b3484c7cc5 left with game reason game_session_manager_disconnect 17:03:19.445 [Lua] INFO [GameSessionManager] Member 1aa07f4c15e3b6e7 left 17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:03:19.461 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:03:19.465 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:03:19.472 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:03:19.478 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:03:19.478 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:03:19.478 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:03:19.478 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:03:19.478 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:03:19.479 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:03:19.604 warning: [ParticleWorld] Particle with id '4776' is likely already destroyed 17:03:19.604 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/tank_foundry/missions/mission_lm_cooling 17:03:19.604 [Lua] INFO [WorldLevelDespawnManager] despawning units 17:03:19.613 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 17:03:19.613 [Lua] INFO [ProgressManager] Parsed session report has been returned 17:03:19.613 [Lua] INFO [StateGameScore] _present_end_of_round_view, view_context: { end_time = 1669223030000, played_mission = "lm_cooling", round_won = true, session_report = (rec-limit), } 17:03:19.613 [Lua] INFO [ConstantElementLoading] State changed GameplayStateRun -> StateGameScore 17:03:19.613 [Lua] INFO [ConstantElementLoading] Closing view "blank_view" 17:03:19.613 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> StateGameScore 17:03:19.619 warning: [ParticleWorld] Particle with id '20372' is likely already destroyed 17:03:19.619 warning: [ParticleWorld] Particle with id '20370' is likely already destroyed 17:03:19.619 warning: [ParticleWorld] Particle with id '20371' is likely already destroyed 17:03:19.619 warning: [ParticleWorld] Particle with id '20376' is likely already destroyed 17:03:19.619 warning: [ParticleWorld] Particle with id '20373' is likely already destroyed 17:03:19.619 warning: [ParticleWorld] Particle with id '20369' is likely already destroyed 17:03:19.619 warning: [ParticleWorld] Particle with id '20375' is likely already destroyed 17:03:19.619 warning: [ParticleWorld] Particle with id '20374' is likely already destroyed 17:03:19.619 warning: [ParticleWorld] Particle with id '20366' is likely already destroyed 17:03:19.619 warning: [ParticleWorld] Particle with id '20377' is likely already destroyed 17:03:19.619 warning: [ParticleWorld] Particle with id '20368' is likely already destroyed 17:03:19.619 warning: [ParticleWorld] Particle with id '20367' is likely already destroyed 17:03:19.631 [Lua] INFO [Matchmaker] Resolved dedicated aliases: { "hub-v1", "hub:hash:644f422c4ba3058a", "hub:steam:", "hub:default", } 17:03:19.631 [Lua] INFO [Matchmaker] Resolved latency_list: { { region = "aws-ap-northeast-1", latency = 270, }, { region = "aws-ca-central-1", latency = 141, }, { region = "aws-eu-west-1", latency = 58, }, { region = "aws-eu-west-2", latency = 48, }, { region = "aws-us-west-2", latency = 198, }, { region = "aws-sa-east-1", latency = 249, }, { region = "aws-ap-northeast-2", latency = 270, }, { region = "aws-us-east-2", latency = 137, }, { region = "aws-ap-southeast-2", latency = 288, }, { region = "aws-us-west-1", latency = 190, }, { region = "aws-ap-southeast-1", latency = 191, }, { region = "aws-eu-central-1", latency = 45, }, { region = "aws-ap-south-1", latency = 203, }, } 17:03:19.631 [Lua] INFO [BackendManager] title_request: POST /matchmaker/queueticket 17:03:19.637 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/end_of_round/ui_eor_background" with id: 1 17:03:19.745 [Lua] INFO [EndView] _setup_spawn_slots() num players: 4 17:03:19.754 [Lua] INFO [STAY_IN_PARTY_VOTING] fetch_party_done 17:03:19.755 [Connection] Dropped game chunk from be2732b3484c7cc5 because channel 20 can't communicate 17:03:19.755 [Connection] Dropped game_session chunk from be2732b3484c7cc5 because channel 20 can't communicate 17:03:19.755 [Connection] Dropped game chunk from be2732b3484c7cc5 because channel 20 can't communicate 17:03:19.755 [Connection] Dropped game_session chunk from be2732b3484c7cc5 because channel 20 can't communicate 17:03:19.755 [Connection] Dropped game chunk from be2732b3484c7cc5 because channel 20 can't communicate 17:03:19.755 [Connection] Dropped game_session chunk from be2732b3484c7cc5 because channel 20 can't communicate 17:03:19.755 [Connection] Dropped channel chunk from be2732b3484c7cc5 because channel 20 can't communicate 17:03:19.755 [Lua] INFO [VotingClient] Joined voting "be2732b3484c7cc5:2" (stay_in_party) initated by be2732b3484c7cc5, params: { new_party_invite_token = "vjQde", new_party_id = "b961b30a-896e-42ea-8f78-373cfd318334", } 17:03:19.755 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_started: be2732b3484c7cc5:2, new_party_id b961b30a-896e-42ea-8f78-373cfd318334, new_party_invite_token: vjQde 17:03:19.755 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_id recieved: be2732b3484c7cc5:2 17:03:19.755 [Lua] INFO [STAY_IN_PARTY_VOTING] init_done 17:03:19.755 [Lua] INFO [STAY_IN_PARTY_VOTING] started 17:03:20.203 [Lua] INFO [PartyImmateriumManager] Hub Server Latched matchmaking, matched_hub_session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0e5848a92da4c85ee--server-7--1669220032 17:03:20.551 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1d36b92d8756c830]' child 1: '#ID[1d36b92d8756c830]' 17:03:20.813 [Lua] INFO [WorldLevelDespawnManager] despawning themes 17:03:20.836 [Lua] INFO [WorldLevelDespawnManager] despawning level 17:03:20.843 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:03:20.849 [Lua] INFO [WorldLevelDespawnManager] despawning world 17:03:20.880 [Lua] INFO [WorldLevelDespawnManager] total despawn time: 1.4180420991033316 17:03:33.590 [Lua] INFO [VotingClient] Voting member 4451f18166402f77 left voting "be2732b3484c7cc5:2" 17:03:33.590 [Lua] INFO [ConnectionManager] Remote peer 4451f18166402f77 disconnected from host 17:03:33.606 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 3 17:03:33.606 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:03:37.884 [Lua] INFO [VotingClient] Voting member 1aa07f4c15e3b6e7 left voting "be2732b3484c7cc5:2" 17:03:37.884 [Lua] INFO [ConnectionManager] Remote peer 1aa07f4c15e3b6e7 disconnected from host 17:03:37.900 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 2 17:03:37.900 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:03:44.685 [Lua] INFO [VotingClient] Voting member 804111d0cdb2c03e left voting "be2732b3484c7cc5:2" 17:03:44.685 [Lua] INFO [ConnectionManager] Remote peer 804111d0cdb2c03e disconnected from host 17:03:44.702 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 1 17:03:44.702 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:03:50.870 [Lua] INFO [VotingClient] Voting "be2732b3484c7cc5:2" completed, result: rejected, votes: { 8d69a6cfd1cb26d0 = (rec-limit), } 17:03:50.870 [Lua] INFO [MechanismBase] Mechanism adventure changing state score -> mission_server_exit 17:03:50.871 [Lua] INFO [STAY_IN_PARTY_VOTING] voting_completed: be2732b3484c7cc5:2, result: rejected 17:03:50.886 [Lua] INFO [GameStateMachine] Changing state to StateMissionServerExit 17:03:50.886 [Lua] INFO [StateGameScore] State Done. Closing end view 17:03:50.887 [Lua] INFO [SessionBootBase] Changed state nil -> idle 17:03:50.887 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:03:50.887 [Lua] INFO [BackendManager] title_request: GET /hub/sessions/aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0e5848a92da4c85ee--server-7--1669220032/serverdetails 17:03:50.887 [Lua] INFO [SessionBootBase] Changed state idle -> fetchingserverdetails 17:03:50.887 [Lua] INFO [ConstantElementLoading] State changed StateGameScore -> StateMissionServerExit 17:03:50.887 [Lua] INFO [ConstantElementLoading] Opening view "loading_view" 17:03:50.887 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateGameScore -> StateMissionServerExit 17:03:51.070 [Lua] INFO [PartyImmateriumHubSessionBoot] Got server details: { serverDetails = { type = "dedicated", properties = { instance_id = "aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0e5848a92da4c85ee--server-7--1669220032", dedicated_type = "aws-fleetiq", host_type = "hub_server", game_udp_cert = "-----BEGIN CERTIFICATE----- MIIE+zCCAuOgAwIBAgIUa0v9hurkaeXiaek2cENXt0q+ZzYwDQYJKoZIhvcNAQEL BQAwDTELMAkGA1UEBhMCU0UwHhcNMjIwNzI1MTE0NDEzWhcNNDkxMjEwMTE0NDEz WjANMQswCQYDVQQGEwJTRTCCAiIwDQYJKoZIhvcNAQEBBQADggIPADCCAgoCggIB AO+niqQL+tnGo9dscppwh8R0IXN4yqbq0WY08jvCuQH1+NAfamvdCfsdREKsRImb lP7LammBYqKC4VNa9cMvquBZbqknAlRnM0E96mI0fyrzP5qe0dDluKvOas+oG1MQ oBdEbf7vr7YTPN4RJpBha1r8uUVzzWlOST4Xk5Zbf3T2BZZz5agD1758LzNOYG0M +2aFmzesJk01c2OJO+I+g+NXfiXRRXGU1SFjA+1nyYVzDsMr2EQi+wNDxxYL1WdD vLtF/kW2czuB6uOq2vYyoYAD0lK3srvIagNjB0+uYSg9qOqSYD+bDhiHc9bI5P1l mNRf6z4Dc6d/1St/8v6Su3dBgdctlSuGYJuWDF8kVgDFn0qbItp9ZELQqTvYEW0Q FYLZV6t0cv78nQ8EuElFdsSS04xIc2bKMPdeb0u1fMwbj8AjpSog5XfQNnDcESBP XC2ZLmDMPWmedrCH9WHPqH3idMNqJMNOVWevvKk4DHJSbhLTi/oNlqx6l2z0z4cN JTPjDEZytEeyLpZM44jznp0hQ04ZKmJy8HgPF1AR7tcq0dPUEPEihj3QEfC5TmP3 2F1l7A3Yimbe+X+F2h8xbd1lWvh5zLYKyxCV2sRrDmjd+PSMl+16zG5yiVZbgruK 1wnEdpM7Uxvs7p7I7M5kJKDm4jOp+zarWcfw5hAEGebVAgMBAAGjUzBRMB0GA1Ud DgQWBBTwYmJQtopx/8stbSALs3BYPYxfYzAfBgNVHSMEGDAWgBTwYmJQtopx/8st bSALs3BYPYxfYzAPBgNVHRMBAf8EBTADAQH/MA0GCSqGSIb3DQEBCwUAA4ICAQCg +AOy6yxu7TcHA6agbi5h85ar/w5heg92P7sqvI3H3qVfXNNUyo0+nrDiuMkeCAfQ L49D/8Xi3rQY6CIFR2ljICJIdIxj6vWi8dIbcRW4fBWc/Bf5O7CaVbcV4TiEFD8v 6oil4rOILpKot5Um8SXRxILLvSChy5o3BjSXI5V2cA9HoCIn5GhskRmomC4I8nqO Wnp4QLsVgFa64tVHuI19q6D73mL0j1S+te4J3OSvNmjvzDQeLqE8GicWe1AGyeIM T2bmzRfsApNcqKT/FZc0Vcjs59qHSzBXDeGQejoRx11QZeZ2827EgvIaYdZKQplO A0dc5KF1M6YCgxSroPvcNb2/IvHQ8n2Dm+ldzgOUqYrV1uU+ciRl5hNK8wK4YuFI 4GMaCl1mGLlVFOEREU7wTQDy7pAGGgScmq8575HvZjmGwTWKgKZfFAFqhJ7V2Dis h09uMH9QqDGw4q6Qg7O/t+JF1uff6DyW20XK+5JgtELKfXHv19inUeYcXlRtQHEc zCaYsjuOjsp/ZbuZ1nPo+P7lYqLCLgxqZw0heh4uEr0cCIP2AB4XdGLm+8xiYqke pPEjTYP6wGvmyqsQ9Y8V25nwqNb6+2oRlZ29xvZ3edHBV5Sj9JaacQ2t3/XpaG3P KV/1y5rfT9hNPQXcnu4xXqSzMaYgfHyk7c3c3C0//A== -----END CERTIFICATE----- ", jwt_sign_key_id = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0", reef_name = "eu", gamelift_game_server_group = "aws-fleetiq--prod-green--eu--aws-eu-west-1--prod--hot-sapphire-grasshopper--0", gamelift_instance_id = "i-0e5848a92da4c85ee", aws_region = "eu-west-1", network_hash = "644f422c4ba3058a", ip = "3.250.19.130", fleet_type = "aws-fleetiq-spot-only", port = "35570", }, }, vivoxToken = { channelSip = "sip:confctl-g-fatsha0462-da92.hub.aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0e5848a92da4c85ee--server-7--1669220032@mt2p.vivox.com", channelType = "g", expiresInSeconds = 90, token = "e30.eyJpc3MiOiJmYXRzaGEwNDYyLWRhOTIiLCJleHAiOjE2NjkyMjMxMjEsInZ4YSI6ImpvaW4iLCJ2eGkiOjE2NjkyMjMwMzEwNjgsImYiOiJzaXA6LmZhdHNoYTA0NjItZGE5Mi4yM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYuQG10MnAudml2b3guY29tIiwidCI6InNpcDpjb25mY3RsLWctZmF0c2hhMDQ2Mi1kYTkyLmh1Yi5hd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTBlNTg0OGE5MmRhNGM4NWVlLS1zZXJ2ZXItNy0tMTY2OTIyMDAzMkBtdDJwLnZpdm94LmNvbSJ9.Nli1YBfkpFaie8f1S1akUMNt98LzOtua28CPnWaeqOM", usernameSip = "sip:.fatsha0462-da92.23a0c3c6-86ed-4980-a6b3-05c676e56686.@mt2p.vivox.com", }, ticket = "eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCIsImtpZCI6ImF3cy1mbGVldGlxLS1wcm9kLWdyZWVuLS1ldS0tYXdzLWV1LXdlc3QtMS0tcHJvZC0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS0wIn0.eyJwYXJ0aWNpcGFudCI6eyJhY2NvdW50SWQiOiIyM2EwYzNjNi04NmVkLTQ5ODAtYTZiMy0wNWM2NzZlNTY2ODYiLCJjaGFyYWN0ZXJJZCI6IkhVQiJ9LCJleHAiOjE2NjkyMjMwNjAsImluc3RhbmNlSWQiOiJhd3MtZmxlZXRpcS0tYXdzLWV1LXdlc3QtMS0taG90LXNhcHBoaXJlLWdyYXNzaG9wcGVyLS1pLTBlNTg0OGE5MmRhNGM4NWVlLS1zZXJ2ZXItNy0tMTY2OTIyMDAzMiIsInNlc3Npb25JZCI6ImF3cy1mbGVldGlxLS1hd3MtZXUtd2VzdC0xLS1ob3Qtc2FwcGhpcmUtZ3Jhc3Nob3BwZXItLWktMGU1ODQ4YTkyZGE0Yzg1ZWUtLXNlcnZlci03LS0xNjY5MjIwMDMyIiwic2Vzc2lvblR5cGUiOiJodWIiLCJzZXNzaW9uU2V0dGluZ3MiOnt9LCJiYWNrZmlsbCI6ZmFsc2UsImlhdCI6MTY2OTIyMzAwMH0.oDSgKrrlrkpWIJBC1JBdwKqijWWKTrwgoulz_cWvM9UWc_M4eKukfGgNHbHtWR1mPK3roP-e_U3zxiec-xlfToA3PX0hxdBdztzDiXV3rDh6rkq-qbTaTd_zY1p_nEJyNVvM5o3RmwY6bukdkn2QlDNcfYbxbD2N5bagGcavzxpkMRM9Zevvrf8eLK_Mx-by2lq5EiuNjfb2EYDtxlF-xxxUv8UlBjoFa4a7TTGqzMYyswssNp2TLjbJlaRa8nZ6HSj2lcbygj5ArOjOyEn5HK5cMZZqDLqj4gp9-ARxm4p5NmsKUJLS0xos7bFMNmVw9qBBxYj9uwQzyHWhcWALbQ", } 17:03:51.070 [Lua] INFO [PartyImmateriumHubSessionBoot] Searching for WAN lobby on 3.250.19.130:35570 17:03:51.070 [Lua] INFO [SessionBootBase] Changed state fetchingserverdetails -> handshake 17:03:51.172 error: [Unit] Unit: '#ID[61e644cb1f192b1b]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14be24292cf5d106]' 17:03:51.308 [Lua] INFO [SessionBootBase] Changed state handshake -> searching 17:03:51.391 [LanLobby] Unexpected message 18 from 612893f4923207c4, line 832 17:03:54.312 [Lua] INFO [PartyImmateriumHubSessionBoot] Found lobby, joining... 17:03:54.312 [Lua] INFO [SessionBootBase] Changed state searching -> joining 17:03:54.530 [Lua] INFO [PartyImmateriumHubSessionBoot] Joined lobby 612893f4923207c4 17:03:54.530 [Lua] <>instance_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0e5848a92da4c85ee--server-7--1669220032<> 17:03:54.530 [Lua] <>session_id = aws-fleetiq--aws-eu-west-1--hot-sapphire-grasshopper--i-0e5848a92da4c85ee--server-7--1669220032<> 17:03:54.531 [Lua] INFO [SessionBootBase] Changed state joining -> ready 17:03:54.531 [Lua] INFO [SessionBootBase] Changed state ready -> idle 17:03:54.531 [Lua] INFO [ConnectionManager] Channel 19 to peer be2732b3484c7cc5 was disconnected with game reason new_connection_client 17:03:54.531 [Lua] INFO [ConnectionManager] Left host be2732b3484c7cc5 17:03:54.531 [Lua] INFO [MatchmakingNotificationHandler] Disconnected from host 17:03:54.531 [Lua] INFO [ConnectionManager] _peer_disconnected be2732b3484c7cc5 17:03:54.531 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 19 17:03:54.531 [Lua] INFO [MechanismManager] Leaving mechanism "adventure" 17:03:54.531 [Lua] INFO [ConnectionManager] My peer id is 8d69a6cfd1cb26d0. 17:03:54.531 [Lua] INFO [ConnectionManager] Setting ping timeout to 10.000000 17:03:54.531 [Connection] Connection to be2732b3484c7cc5 broken in transport layer. 17:03:54.531 [Handshaker] Aborting handshake with be2732b3484c7cc5. Reason: internal_error 17:03:54.546 [Lua] INFO [XboxLive] Setting activity... connection_string: i:1ed17b8c-a876-4e51-ac72-3423ff1e8447:OKveI, party_id 1ed17b8c-a876-4e51-ac72-3423ff1e8447, num_members 1 17:03:54.546 error: [Lua] ERROR [XboxLive] XboxLiveUtils.available(): Xbox Live not available 17:03:54.547 [Handshaker] Lost connection 137 to be2732b3484c7cc5 17:03:54.547 [Lua] INFO [ConnectionManager] Peer 612893f4923207c4 is connecting 17:03:54.729 [Lua] INFO [LocalAwaitConnectionBootedState] Boot complete, notifying host 17:03:54.830 [Lua] INFO [LocalAwaitConnectionBootedState] Host ready, proceeding to next state 17:03:54.913 [Lua] INFO [LocalMasterItemsCheckState] Host items version 67317 matches local version 17:03:54.997 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket, total length 1030 split into 3 chunks 17:03:54.997 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 1/3, string length 500, is_last_part: false 17:03:54.997 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 2/3, string length 500, is_last_part: false 17:03:54.997 [Lua] INFO [LocalMechanismVerificationState] Sending JWT Ticket part 3/3, string length 30, is_last_part: true 17:03:55.348 [Lua] INFO [LocalEacCheckState] Eac approved 17:03:55.764 [Lua] INFO [LocalDataSyncState] session_seed recieved 841694592 17:03:55.764 [Lua] INFO [MechanismManager] Connecting to mechanism host on channel 23 17:03:55.865 [Lua] INFO [MechanismManager] Received mechanism "hub" from host. 17:03:55.865 [Lua] INFO [MechanismManager] Change mechanism ->"hub" 17:03:55.881 [Lua] INFO [MechanismBase] Mechanism hub changing state init -> request_hub_config 17:03:55.882 [Lua] INFO [GameStateMachine] Changing state to StateLoading 17:03:55.882 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(nil), mission_name(nil), circumstance_name(nil), side_mission(nil) 17:03:55.882 [Lua] INFO [ConnectionManager] Peer 612893f4923207c4 is connected 17:03:55.882 [Lua] INFO [ConnectionManager] Joined host; channel(23), peer(612893f4923207c4), host_type(hub_server) 17:03:55.886 [Lua] INFO [MultiplayerSession] Joined Server: The Intense Winter Showdown 17:03:55.886 [Lua] INFO [MatchmakingNotificationHandler] Joined host 17:03:55.886 [Lua] INFO [ConnectionManager] _peer_connected 612893f4923207c4 17:03:55.886 [Lua] INFO [MechanismBase] Mechanism hub changing state request_hub_config -> init_hub 17:03:55.886 [Lua] INFO [ConstantElementLoading] State changed StateMissionServerExit -> StateLoading 17:03:55.886 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateMissionServerExit -> StateLoading 17:03:55.898 [Lua] INFO [MechanismBase] Mechanism hub changing state init_hub -> in_hub 17:03:55.898 [Lua] INFO [MechanismHub] Using dev parameters for challenge and resistance (3/3) 17:03:55.898 [Lua] INFO [StateLoading] [_start_loading] needs_load_level(true), mission_name(hub_ship), circumstance_name(default), side_mission(default) 17:03:56.584 [Lua] INFO [LoadingManager] Deleting shelved loading client 17:03:56.584 [Lua] INFO [StateLoading] Resetting player game state. New game_state_context: { mission_name = "hub_ship", mission_giver_vo = "none", } 17:03:56.594 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:03:56.594 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:03:56.594 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:03:56.594 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/minions/chaos_cultists/attachments_gear/special_grenadier 17:03:57.655 [Lua] INFO [ConnectionManager] Remote peer e05fb0b36af3c93e connected to host 17:03:57.658 [Lua] INFO [ConnectionManager] Remote peer fdb5fa06ad2cbfe connected to host 17:03:57.661 [Lua] INFO [ConnectionManager] Remote peer 50d25502a164e6e1 connected to host 17:03:57.825 [Lua] INFO [ConnectionManager] Remote peer 5071728f3d82e7d connected to host 17:03:57.829 [Lua] INFO [ConnectionManager] Remote peer e1671ac70c08db38 connected to host 17:03:57.833 [Lua] INFO [ConnectionManager] Remote peer 663bf1201f274231 connected to host 17:03:57.836 [Lua] INFO [ConnectionManager] Remote peer 35d666aeb18141e6 connected to host 17:03:58.394 [Lua] INFO [ConnectionManager] Remote peer 69daf5ff7fc5dfa0 connected to host 17:03:59.548 error: [Lua] ERROR [ItemPackage] Unable to find item content/items/characters/player/human/cine_props/bonesaw_01 17:04:09.020 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/hub/hub_ship/missions/hub_ship" with id: 1 17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_barber/world.level" with id: 2 17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_credits/world.level" with id: 3 17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_contracts/world.level" with id: 4 17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/mourningstar/world.level" with id: 5 17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_interaction_training/world.level" with id: 6 17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/feature_journal/world.level" with id: 7 17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/vista/world.level" with id: 8 17:04:09.020 [Lua] INFO [ScriptWorld] Registering sub level named: "content/levels/hub/hub_ship/missions/hub_ship_themes/default/theme_default_hub_ship.level" with id: 9 17:04:09.265 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:04:09.265 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:04:09.265 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:04:09.265 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:04:09.265 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:04:09.265 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[4c75c4f2a74cb287]`, assigning default material instead. 17:04:10.142 [Lua] INFO [ConnectionManager] Remote peer 50d25502a164e6e1 disconnected from host 17:04:19.423 [Lua] INFO [GameStateMachine] Changing state to StateGameplay 17:04:19.423 [Lua] <>mission = hub_ship<> 17:04:19.423 [Lua] INFO [GameStateMachine] Init state GameplayStateInit 17:04:19.423 [Lua] INFO [GameStateMachine] Init state GameplayInitStepFrameRate 17:04:19.423 [Lua] INFO [FrameRateManager] Reason "gameplay" requested. Setting frame rate to 0 17:04:19.423 [Lua] INFO [ConstantElementLoading] State changed StateLoading -> GameplayStateInit 17:04:19.423 [Lua] INFO [ConstantElementOnboardingHandler] State changed StateLoading -> GameplayStateInit 17:04:19.432 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepOutOfBounds 17:04:19.441 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorld 17:04:19.444 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepDebug 17:04:19.456 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFreeFlight 17:04:19.458 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameSession 17:04:19.466 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepGameMode 17:04:19.476 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMission 17:04:19.480 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBoneLod 17:04:19.488 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavigation 17:04:19.493 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensions 17:04:19.506 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/cutscenes_vo". Read 105 rules. 17:04:19.507 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/on_demand_vo". Read 51 rules. 17:04:19.508 [Lua] INFO [DialogueSystemDebug] Loaded file "dialogues/generated/conversations_hub". Read 117 rules. 17:04:19.512 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepManagers 17:04:19.512 [Lua] INFO [DifficultyManager] Difficulty initialized to challenge 3, resistance 3 17:04:19.526 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPresence 17:04:19.527 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNvidiaAiAgent 17:04:19.527 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent initialized 17:04:19.542 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepExtensionUnits 17:04:19.679 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkEvents 17:04:19.692 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTimer 17:04:19.701 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavWorldVolume 17:04:19.714 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNavSpawnPoints 17:04:19.728 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMainPathOcclusion 17:04:19.741 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeNavigation 17:04:19.748 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPlayerEnterGame 17:04:19.760 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMusic 17:04:19.910 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepVoiceOver 17:04:19.933 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepNetworkStory 17:04:19.948 [Lua] INFO [GameStateMachine] Changing state to GameplayInitLevelSpawned 17:04:19.963 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeExtensions 17:04:19.992 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepPacing 17:04:20.006 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepTerrorEvent 17:04:20.021 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMutator 17:04:20.036 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepFinalizeDebug 17:04:20.051 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepBreedTester 17:04:20.078 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepMissionServer 17:04:20.092 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLastChecks 17:04:20.105 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateWaitForGroup 17:04:20.974 [Lua] INFO [GameStateMachine] Changing state to GameplayInitStepStateLast 17:04:20.985 [Lua] INFO [GameStateMachine] Changing state to GameplayStateRun 17:04:20.985 [Lua] INFO [ConstantElementLoading] State changed GameplayStateInit -> GameplayStateRun 17:04:20.985 [Lua] INFO [ConstantElementLoading] Closing view "loading_view" 17:04:20.985 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateInit -> GameplayStateRun 17:04:21.172 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:04:21.173 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:04:21.173 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:04:21.173 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:04:21.173 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:04:21.173 warning: [Unit] Failed assigning a material to slot `#ID[4d690cdd]` in mesh `#ID[1457bf7f]` and unit `#ID[7cf15a438514b186]`, assigning default material instead. 17:04:21.287 [Lua] INFO [AdaptiveClockHandlerClient] Clock synced clock_start:2998.472385 clock_offset:0.036987 last_frame:187403 17:04:21.321 warning: [Lua] WARNING [WeaponTweakTemplates] Could not find modifier definition nil for weapon chainaxe_p1_m1 when fetching weapon tweaks 17:04:21.326 [Lua] INFO [GameSessionManager] Member 5071728f3d82e7d joined 17:04:21.326 [Lua] INFO [GameSessionManager] Member e1671ac70c08db38 joined 17:04:21.326 [Lua] INFO [GameSessionManager] Member 35d666aeb18141e6 joined 17:04:21.326 [Lua] INFO [GameSessionManager] Member 663bf1201f274231 joined 17:04:21.326 [Lua] INFO [GameSessionManager] Member 69daf5ff7fc5dfa0 joined 17:04:21.326 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 joined 17:04:21.326 [Lua] INFO [GameSessionManager] Member fdb5fa06ad2cbfe joined 17:04:21.326 [Lua] INFO [GameSessionManager] Member e05fb0b36af3c93e joined 17:04:21.326 [Lua] INFO [GameSessionManager] Member 612893f4923207c4 joined 17:04:21.328 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_frag_grenade" of type "grenade_ability" from server correction 17:04:21.328 [Lua] INFO [PlayerUnitAbilityExtension] Equipping ability "veteran_ranger_ranged_stance_big_game_hunter" of type "combat_ability" from server correction 17:04:21.329 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 17:04:21.329 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:04:21.337 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 17:04:21.418 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.058423, more than 2.000000 times old max dt of 0.049191 17:04:21.438 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.081699, more than 2.000000 times old max dt of 0.054110 17:04:21.606 [EOS] Updating Product SDK Config, Time: 5769.005371 17:04:21.611 [Lua] INFO [PlayerUnitDataExtension] Panic started. Received state package from the future, this is likely because we haven't run any fixed frames yet or had a major stall. Received frame (187420), last frame (187413). 17:04:21.685 [Lua] INFO [AdaptiveClockHandlerClient] Filtering out frame dt of 0.185192, more than 2.000000 times old max dt of 0.059521 17:04:21.687 [Lua] INFO [PlayerUnitDataExtension] Panic resolved, took 0.260 seconds. 17:04:21.841 [EOS] SDK Config Product Update Request Completed - No Change 17:04:21.841 [EOS] ScheduleNextSDKConfigDataUpdate - Time: 5769.215332, Update Interval: 336.732086 17:04:23.032 [Window] Window => active 17:04:23.032 [Lua] INFO [Uncategorized] LUA window => ACTIVATED 17:04:24.455 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 17:04:24.523 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/progression/character/488340fc-ae3f-4c1a-88da-2715d0aaef41 17:04:24.524 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:04:24.547 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 17:04:24.547 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 17:04:24.547 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 17:04:24.797 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 18-04-24][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 17:04:26.355 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:04:26.385 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 17:04:26.385 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 17:04:26.385 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 17:04:27.449 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 17:04:27.451 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:04:27.454 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 17:04:27.465 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 17:04:27.888 [Lua] INFO [ConnectionManager] Remote peer 4440e812979340b3 connected to host 17:04:28.749 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 17:04:28.751 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:04:28.754 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 17:04:28.762 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 17:04:34.356 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 17:04:34.360 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:04:34.362 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 17:04:34.373 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 17:04:40.360 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 17:04:40.364 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:04:40.367 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 17:04:40.381 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 17:04:41.481 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 17:04:41.481 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 17:04:41.898 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 17:04:41.902 warning: [Lua] WARNING [Gear] Deprecated, use fetch_paged instead 17:04:41.905 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/cosmetics_preview/cosmetics_preview" with id: 1 17:04:41.919 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/gear 17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:04:46.052 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:04:46.052 [Lua] INFO [ConnectionManager] Remote peer 5071728f3d82e7d disconnected from host 17:04:46.052 [Lua] INFO [GameSessionManager] Member 5071728f3d82e7d left 17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:04:46.149 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:04:46.149 [Lua] INFO [ConnectionManager] Remote peer fdb5fa06ad2cbfe disconnected from host 17:04:46.150 [Lua] INFO [GameSessionManager] Member fdb5fa06ad2cbfe left 17:04:46.622 [Lua] INFO [BackendManager] title_request: PUT /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/inventory/ 17:04:50.110 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/inventory/inventory" with id: 1 17:04:50.198 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/commendations?includeStats=true&includeAll=false 17:04:50.352 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 18-04-50][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 17:04:51.020 [Lua] INFO [GameSessionManager] Member 4440e812979340b3 joined 17:04:55.393 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 18-04-55][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 17:04:59.388 error: [Lua] ERROR [UIViewHandler] View with name: account_profile_view has already been marked for destruction 17:04:59.645 error: [Lua] ERROR [UIViewHandler] View with name: achievements_view has already been marked for destruction 17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:05:06.880 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:05:06.880 [Lua] INFO [ConnectionManager] Remote peer 4440e812979340b3 disconnected from host 17:05:06.880 [Lua] INFO [GameSessionManager] Member 4440e812979340b3 left 17:05:08.346 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/credits_vendor/credits_vendor" with id: 1 17:05:08.359 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 17:05:08.359 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 17:05:08.630 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 18-05-08][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 17:05:09.268 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 17:05:09.276 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 17:05:09.276 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 17:05:09.410 [Lua] INFO [BackendManager] title_request: GET /store/storefront/credits_store_veteran?accountId=23a0c3c6-86ed-4980-a6b3-05c676e56686&personal=true&characterId=488340fc-ae3f-4c1a-88da-2715d0aaef41 17:05:13.599 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/credits_vendor/credits_vendor" with id: 1 17:05:13.610 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 17:05:13.610 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 17:05:13.872 error: [D3D12_RENDER_DEVICE] SL Error: '[23.11.2022 18-05-13][streamline][error]commoninterface.h:336[set] Setting 'common' constants with the same frame index several times per frame, this needs to be fixed! ' 17:05:14.881 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/weapon_preview/weapon_preview" with id: 1 17:05:14.889 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/characters/488340fc-ae3f-4c1a-88da-2715d0aaef41/wallets 17:05:14.889 [Lua] INFO [BackendManager] title_request: GET /data/23a0c3c6-86ed-4980-a6b3-05c676e56686/account/wallets 17:05:19.442 warning: [Lua] WARNING [BackendManager] Title request failed - will retry after pause: Backend error: Code: 0 Description: Error fetching data 17:05:19.704 [Application] Lua signals application exit. 17:05:19.793 [EOS] [AntiCheatClient] RemoveNotifyMessageToPeer with NotificationId=[9] 17:05:19.793 [EOS] [AntiCheatClient] RemoveNotifyPeerActionRequired with NotificationId=[10] 17:05:19.794 [EOS] [AntiCheatClient] RemoveNotifyPeerAuthStatusChanged with NotificationId=[11] 17:05:19.794 [EOS] [AntiCheatClient] RemoveNotifyMessageToServer with NotificationId=[12] 17:05:20.845 [Lua] <>shutdown = true<> 17:05:20.845 [Lua] INFO [NvidiaAIAgent] Nvidia AI Agent destroyed 17:05:20.845 [Lua] INFO [GameSessionManager] Member 69daf5ff7fc5dfa0 left 17:05:20.845 [Lua] INFO [GameSessionManager] Member e1671ac70c08db38 left 17:05:20.845 [Lua] INFO [GameSessionManager] Member 35d666aeb18141e6 left 17:05:20.845 [Lua] INFO [GameSessionManager] Member 663bf1201f274231 left 17:05:20.845 [Lua] INFO [GameSessionManager] Member 8d69a6cfd1cb26d0 left 17:05:20.845 [Lua] INFO [GameSessionManager] Member 612893f4923207c4 left with game reason game_session_manager_disconnect 17:05:20.845 [Lua] INFO [GameSessionManager] Member e05fb0b36af3c93e left 17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:05:20.848 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:05:20.850 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:05:20.850 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:05:20.850 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:05:20.850 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:05:20.850 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:05:20.850 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:05:20.850 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:05:20.852 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:05:20.854 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:05:20.855 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:05:20.856 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:05:20.856 warning: [ParticleWorld] Particle with id '0' is likely already destroyed 17:05:20.856 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:05:20.856 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:05:20.856 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:05:20.856 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:05:20.856 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:05:20.856 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] STOPPING LOOPING PARTICLES IN DESTROY "psyker_biomancer_soul" 17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "head" 17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "hips" 17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "rightfoot" 17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_forearm" 17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_right_hand" 17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING SOUND SOURCE IN DESTROY "fx_left_hand" 17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "rightfoot" 17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_hand" 17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "head" 17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "hips" 17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_right_hand" 17:05:20.858 [Lua] INFO [PlayerUnitFxExtension] UNREGISTERING VFX SPAWNER IN DESTROY "fx_left_forearm" 17:05:20.877 [Lua] INFO [WorldLevelDespawnManager] despawing world:level_world, level:content/levels/hub/hub_ship/missions/hub_ship 17:05:20.877 [Lua] INFO [WorldLevelDespawnManager] despawning units 17:05:20.878 [Lua] INFO [FrameRateManager] Reason "gameplay" relinquished, Setting frame rate to 60 17:05:20.886 [Window] Window => inactive 17:05:20.886 [Lua] INFO [Uncategorized] LUA window => DEACTIVATED 17:05:20.992 [Lua] INFO [WorldLevelDespawnManager] flushing 17:05:21.730 [Lua] INFO [LoadingManager] Deleting shelved loading client 17:05:21.731 [Lua] INFO [ConstantElementOnboardingHandler] State changed GameplayStateRun -> 17:05:21.992 [Lua] INFO [ConnectionManager] Channel 23 to peer 612893f4923207c4 was disconnected with game reason connection_manager_destroyed 17:05:21.992 [Lua] INFO [ConnectionManager] Left host 612893f4923207c4 17:05:21.992 [Lua] INFO [ConnectionManager] _peer_disconnected 612893f4923207c4 17:05:21.992 [Lua] INFO [ConnectionManager] Remote peer 69daf5ff7fc5dfa0 disconnected from host 17:05:21.992 [Lua] INFO [ConnectionManager] Remote peer e1671ac70c08db38 disconnected from host 17:05:21.992 [Lua] INFO [ConnectionManager] Remote peer 35d666aeb18141e6 disconnected from host 17:05:21.992 [Lua] INFO [ConnectionManager] Remote peer 663bf1201f274231 disconnected from host 17:05:21.992 [Lua] INFO [ConnectionManager] Remote peer e05fb0b36af3c93e disconnected from host 17:05:21.992 [Lua] INFO [MechanismManager] Disconnecting from mechanism host on channel 23 17:05:21.992 [Lua] INFO [MechanismManager] Leaving mechanism "hub" 17:05:21.992 [Connection] Connection to 612893f4923207c4 broken in transport layer. 17:05:21.992 [Handshaker] Aborting handshake with 612893f4923207c4. Reason: internal_error 17:05:21.995 [Lua] INFO [Log Internal] Global log level set to: 5 17:05:21.995 [Lua] INFO [Log Internal] Global log level set to: 2 17:05:23.082 [Vivox] Uninitialized 17:05:25.908 warning: [D3D12ArrayStorage] 44593 of 44902 resources of type 'D3D12ConstantBuffer' has not been released. [Log end]