[Log version] 1
[Session] 7616be98-7b58-492b-83d5-58551ba6b291
UTC time stamps
22:07:16.307 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
22:07:16.307 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
22:07:16.307 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
22:07:16.307 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
22:07:16.307 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
22:07:16.308 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
22:07:16.323 [RazerChroma] Setup Razer Chroma resources
22:07:16.323 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
22:07:16.342 [Window] Window => active
22:07:16.398 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
22:07:16.430 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
22:07:16.982 [EAC] Init client 1100001112883e2
22:07:16.982 [EAC] EAC client initialized
22:07:16.982 warning: [EAC] Failed to initialize localization
22:07:16.983 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
22:07:16.992 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070 Ti)
22:07:18.365 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
22:07:18.421 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
22:07:18.832 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
22:07:18.834 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
22:07:18.925 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
22:07:18.925 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
22:07:18.925 [Save] Save dir: `C:\Users\aaron\AppData\Roaming\fatshark\Vermintide 2`
22:07:18.925 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
22:07:18.925 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
22:07:19.030 [RazerChroma] Setup Razer Chroma
22:07:19.069 [LightFX ] Loaded DLL.
22:07:19.069 [LightFX ] Init()
22:07:19.074 [LightFX ] LightFX failed to initialize
22:07:19.086 [Lua] boot.lua start, os clock: 4.8460000000000001
22:07:19.086 [Lua] Active feature-flags:
22:07:19.086 [Lua] FEATURE_thornsister
22:07:19.086 [Lua]
22:07:19.086 [Lua] LUA IS STRIPPED!
22:07:19.086 [Lua] Boot:setup() entered. time: 0 os-clock: 4.8460000000000001
22:07:19.086 [Lua] --- CPU
CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Vendor: GenuineIntel
Logical processors: 8
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16327MB
Available: 9913MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID cce3e783-0259-4322-99e6-507ab957a158
--- Graphics
Graphics card: NVIDIA GeForce GTX 1070 Ti (DirectX 12.1, 8079MB) Driver version: 46663
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: WireGuard Tunnel (IPv4, IPv6)
Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6)
Network interface: Private Internet Access Network Adapter (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): Razer Viper Ultimate Dongle
Input device: Generic (17.0): Ducky Keyboard
Input device: Generic (17.0): GSX 1000 Main Audio
Input device: Generic (17.0): Razer Chroma Mouse Charging Dock
Input device: Generic (17.0): CY040348014C0106
22:07:19.087 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
22:07:19.102 [SteamStats] RequestCurrentStats success: true
22:07:20.287 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0140582477324642 os-clock: 6.0469999999999997
22:07:20.288 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
22:07:20.288 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
22:07:20.289 [Lua] Flushing: resource_packages/strings [ResourcePackage]
22:07:20.289 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
22:07:20.289 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
22:07:20.289 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
22:07:20.289 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
22:07:20.289 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
22:07:20.290 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
22:07:20.290 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
22:07:20.290 [Lua] Development.init_application_parameters
22:07:20.290 [Lua] -----------------------------------------------------------------
22:07:20.290 [Lua] -- Application parameters --
22:07:20.290 [Lua] -----------------------------------------------------------------
22:07:20.290 [Lua] *****************************************************************
22:07:20.290 [Lua] ** Initial contents of script_data **
22:07:20.290 [Lua] script_data.beta_level_progression = false
22:07:20.290 [Lua] script_data.build_identifier = 2003b9c18405
22:07:20.290 [Lua] script_data.debug_interactions = false
22:07:20.290 [Lua] script_data.disable_debug_draw = true
22:07:20.290 [Lua] script_data.disable_intro_trailer = false
22:07:20.290 [Lua] script_data.disable_store = false
22:07:20.290 [Lua] script_data.disable_tutorial_at_start = false
22:07:20.290 [Lua] script_data.eac-untrusted = false
22:07:20.290 [Lua] script_data.enable_detailed_tooltips = false
22:07:20.290 [Lua] script_data.force_debug_disabled = true
22:07:20.290 [Lua] script_data.force_steam = true
22:07:20.290 [Lua] script_data.hide_fps = true
22:07:20.290 [Lua] script_data.hide_version_info = true
22:07:20.290 [Lua] script_data.matchmaking_debug = true
22:07:20.290 [Lua] script_data.network_debug = true
22:07:20.290 [Lua] script_data.package_debug = true
22:07:20.290 [Lua] script_data.packaged_build = true
22:07:20.290 [Lua] script_data.qr_watermark = true
22:07:20.290 [Lua] script_data.settings = { }
22:07:20.290 [Lua] script_data.show_fps = false
22:07:20.290 [Lua] script_data.spawn_empty_chest = true
22:07:20.290 [Lua] script_data.telemetry_log_interval = 600
22:07:20.290 [Lua] script_data.text_watermark = true
22:07:20.290 [Lua] script_data.tobii_button = false
22:07:20.290 [Lua] script_data.use_beta_overlay = false
22:07:20.290 [Lua] script_data.use_local_backend = false
22:07:20.290 [Lua] script_data.use_tech_telemetry = true
22:07:20.290 [Lua] script_data.use_telemetry = true
22:07:20.290 [Lua] *****************************************************************
22:07:20.290 [Lua] [Boot] use baked enemy meshes: false
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
22:07:20.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
22:07:20.297 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
22:07:20.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
22:07:20.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
22:07:20.335 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
22:07:20.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
22:07:20.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
22:07:20.364 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
22:07:20.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
22:07:20.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
22:07:20.496 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
22:07:20.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
22:07:20.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
22:07:20.541 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
22:07:20.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
22:07:20.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
22:07:20.753 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
22:07:20.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
22:07:20.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
22:07:20.779 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
22:07:20.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
22:07:20.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
22:07:20.839 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
22:07:20.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
22:07:21.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
22:07:21.065 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
22:07:21.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
22:07:21.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
22:07:21.069 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
22:07:21.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
22:07:21.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
22:07:21.077 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
22:07:21.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
22:07:21.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
22:07:21.125 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
22:07:21.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
22:07:21.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
22:07:21.295 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
22:07:21.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
22:07:21.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
22:07:21.766 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
22:07:21.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
22:07:21.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
22:07:21.770 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
22:07:21.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
22:07:21.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
22:07:21.776 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
22:07:21.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
22:07:21.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
22:07:21.782 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
22:07:21.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
22:07:21.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
22:07:21.812 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
22:07:21.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
22:07:21.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
22:07:21.819 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
22:07:21.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
22:07:21.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
22:07:21.883 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
22:07:21.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
22:07:21.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
22:07:21.905 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
22:07:21.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
22:07:21.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
22:07:21.918 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
22:07:21.927 [Lua] settings.steam: nil
22:07:21.927 [Lua] Steam: table: 0000000000062580
22:07:21.927 [Lua] force_steam: true
22:07:21.927 [Lua] BUILD: release
22:07:21.927 [Lua] test_backend: nil
22:07:21.927 [Lua] DEDICATED_SERVER: false
22:07:21.927 [Lua] Using app_id '552500' to define backend
22:07:21.928 [Lua] PlayFab Title ID: 5107
22:07:21.999 [Lua] [1] = chaos_dummy_troll (string)
22:07:21.999 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
22:07:21.999 [Lua] [3] = skaven_rat_ogre (string)
22:07:21.999 [Lua] [4] = critter_rat (string)
22:07:21.999 [Lua] [5] = chaos_troll (string)
22:07:21.999 [Lua] [6] = beastmen_minotaur (string)
22:07:21.999 [Lua] [7] = skaven_storm_vermin_warlord (string)
22:07:21.999 [Lua] [8] = skaven_stormfiend (string)
22:07:21.999 [Lua] [9] = chaos_greed_pinata (string)
22:07:21.999 [Lua] [10] = skaven_stormfiend_demo (string)
22:07:21.999 [Lua] [11] = chaos_plague_wave_spawner (string)
22:07:21.999 [Lua] [12] = chaos_vortex (string)
22:07:21.999 [Lua] [13] = skaven_stormfiend_boss (string)
22:07:21.999 [Lua] [14] = chaos_spawn (string)
22:07:21.999 [Lua] [15] = skaven_storm_vermin_champion (string)
22:07:21.999 [Lua] [16] = chaos_tentacle (string)
22:07:21.999 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
22:07:21.999 [Lua] [18] = skaven_grey_seer (string)
22:07:21.999 [Lua] [19] = skaven_explosive_loot_rat (string)
22:07:21.999 [Lua] [20] = skaven_loot_rat (string)
22:07:21.999 [Lua] [21] = critter_pig (string)
22:07:21.999 [Lua] [22] = chaos_dummy_sorcerer (string)
22:07:21.999 [Lua] [23] = chaos_mutator_sorcerer (string)
22:07:21.999 [Lua] [24] = skaven_gutter_runner (string)
22:07:21.999 [Lua] [25] = skaven_pack_master (string)
22:07:21.999 [Lua] [26] = chaos_exalted_sorcerer (string)
22:07:21.999 [Lua] [27] = chaos_vortex_sorcerer (string)
22:07:21.999 [Lua] [28] = skaven_poison_wind_globadier (string)
22:07:21.999 [Lua] [29] = chaos_corruptor_sorcerer (string)
22:07:21.999 [Lua] [30] = chaos_warrior (string)
22:07:21.999 [Lua] [31] = skaven_warpfire_thrower (string)
22:07:21.999 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
22:07:21.999 [Lua] [33] = chaos_plague_sorcerer (string)
22:07:21.999 [Lua] [34] = curse_mutator_sorcerer (string)
22:07:21.999 [Lua] [35] = chaos_exalted_champion_warcamp (string)
22:07:21.999 [Lua] [36] = chaos_tentacle_sorcerer (string)
22:07:21.999 [Lua] [37] = skaven_ratling_gunner (string)
22:07:21.999 [Lua] [38] = chaos_exalted_champion_norsca (string)
22:07:21.999 [Lua] [39] = chaos_raider (string)
22:07:21.999 [Lua] [40] = chaos_berzerker (string)
22:07:21.999 [Lua] [41] = beastmen_ungor_dummy (string)
22:07:21.999 [Lua] [42] = skaven_storm_vermin (string)
22:07:21.999 [Lua] [43] = beastmen_standard_bearer_crater (string)
22:07:21.999 [Lua] [44] = chaos_raider_tutorial (string)
22:07:21.999 [Lua] [45] = beastmen_gor_dummy (string)
22:07:21.999 [Lua] [46] = beastmen_bestigor_dummy (string)
22:07:21.999 [Lua] [47] = skaven_storm_vermin_with_shield (string)
22:07:21.999 [Lua] [48] = beastmen_ungor (string)
22:07:21.999 [Lua] [49] = skaven_storm_vermin_commander (string)
22:07:21.999 [Lua] [50] = beastmen_ungor_archer (string)
22:07:21.999 [Lua] [51] = beastmen_standard_bearer (string)
22:07:21.999 [Lua] [52] = beastmen_gor (string)
22:07:21.999 [Lua] [53] = beastmen_bestigor (string)
22:07:21.999 [Lua] [54] = skaven_plague_monk (string)
22:07:21.999 [Lua] [55] = chaos_marauder (string)
22:07:21.999 [Lua] [56] = skaven_dummy_clan_rat (string)
22:07:21.999 [Lua] [57] = chaos_marauder_tutorial (string)
22:07:21.999 [Lua] [58] = skaven_clan_rat (string)
22:07:21.999 [Lua] [59] = chaos_zombie (string)
22:07:21.999 [Lua] [60] = chaos_fanatic (string)
22:07:21.999 [Lua] [61] = skaven_clan_rat_tutorial (string)
22:07:21.999 [Lua] [62] = chaos_marauder_with_shield (string)
22:07:21.999 [Lua] [63] = skaven_clan_rat_with_shield (string)
22:07:21.999 [Lua] [64] = skaven_slave (string)
22:07:21.999 [Lua] [65] = skaven_dummy_slave (string)
22:07:22.041 [Lua] [UIRenderer] Loading
22:07:22.045 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
22:07:22.045 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
22:07:22.045 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
22:07:22.045 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
22:07:22.045 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
22:07:22.045 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
22:07:22.056 [Lua] level display name warcamp
22:07:22.056 [Lua] level display name prologue
22:07:22.056 [Lua] level display name military
22:07:22.056 [Lua] level display name skaven_stronghold
22:07:22.056 [Lua] level display name ussingen
22:07:22.056 [Lua] level display name fort
22:07:22.056 [Lua] level display name ground_zero
22:07:22.056 [Lua] level display name elven_ruins
22:07:22.056 [Lua] level display name farmlands
22:07:22.056 [Lua] level display name plaza
22:07:22.056 [Lua] level display name mines
22:07:22.056 [Lua] level display name magnus
22:07:22.056 [Lua] level display name crater
22:07:22.056 [Lua] level display name bell
22:07:22.056 [Lua] level display name dlc_bastion
22:07:22.056 [Lua] level display name skittergate
22:07:22.056 [Lua] level display name dlc_bogenhafen_city
22:07:22.056 [Lua] level display name dlc_bogenhafen_slum
22:07:22.056 [Lua] level display name cemetery
22:07:22.056 [Lua] level display name dlc_castle
22:07:22.056 [Lua] level display name forest_ambush
22:07:22.056 [Lua] level display name nurgle
22:07:22.056 [Lua] level display name catacombs
22:07:22.056 [Lua] level display name dlc_portals
22:07:22.092 [Lua] TIME: 0.022
22:07:23.070 [Lua] [ConflictSettings] Contained breeds generated in: 0.92199999999999971
22:07:23.192 [Lua] <>realm = official<>
22:07:23.241 warning: [ModManager] Mod with id 1417461746ll and path L:\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.241 warning: [ModManager] Mod with id 1422758813ll and path L:\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.246 warning: [ModManager] Mod with id 1391975678ll and path L:\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.251 warning: [ModManager] Mod with id 1395132559ll and path L:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.251 warning: [ModManager] Mod with id 1760625272ll and path L:\Steam\steamapps\workshop\content\552500\1760625272\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.254 warning: [ModManager] Mod with id 1423536193ll and path L:\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.258 warning: [ModManager] Mod with id 1391113873ll and path L:\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.258 warning: [ModManager] Mod with id 1406006290ll and path L:\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.259 warning: [ModManager] Mod with id 1815146507ll and path L:\Steam\steamapps\workshop\content\552500\1815146507\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.259 warning: [ModManager] Mod with id 1391114686ll and path L:\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.259 warning: [ModManager] Mod with id 1408858726ll and path L:\Steam\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.259 warning: [ModManager] Mod with id 1845760620ll and path L:\Steam\steamapps\workshop\content\552500\1845760620\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.259 warning: [ModManager] Mod with id 2117206350ll and path L:\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.260 warning: [ModManager] Mod with id 1687843693ll and path L:\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.260 warning: [ModManager] Mod with id 1384087820ll and path L:\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.260 warning: [ModManager] Mod with id 1425249043ll and path L:\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.260 warning: [ModManager] Mod with id 1393694530ll and path L:\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.260 warning: [ModManager] Mod with id 1678844573ll and path L:\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.265 warning: [ModManager] Mod with id 1982412682ll and path L:\Steam\steamapps\workshop\content\552500\1982412682\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.265 warning: [ModManager] Mod with id 1497861728ll and path L:\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.265 warning: [ModManager] Mod with id 1651245888ll and path L:\Steam\steamapps\workshop\content\552500\1651245888\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.270 warning: [ModManager] Mod with id 2457837109ll and path L:\Steam\steamapps\workshop\content\552500\2457837109\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.271 warning: [ModManager] Mod with id 2355163104ll and path L:\Steam\steamapps\workshop\content\552500\2355163104\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.271 warning: [ModManager] Mod with id 2113204803ll and path L:\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.271 warning: [ModManager] Mod with id 1619024877ll and path L:\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.271 warning: [ModManager] Mod with id 2179403386ll and path L:\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.272 warning: [ModManager] Mod with id 2170475262ll and path L:\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.272 warning: [ModManager] Mod with id 1835393505ll and path L:\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping
22:07:23.591 [Lua]
22:07:23.592 [Lua] [1] = table
22:07:23.592 [Lua] [download_pending] = false (boolean)
22:07:23.592 [Lua] [id] = 1369573612 (string)
22:07:23.592 [Lua] [banned] = false (boolean)
22:07:23.592 [Lua] [author_id] = 58813412 (number)
22:07:23.592 [Lua] [tags] = table
22:07:23.592 [Lua] [1] = Tools (string)
22:07:23.592 [Lua] [2] = approved (string)
22:07:23.592 [Lua] [author] = bIbIbI(rus) (string)
22:07:23.592 [Lua] [sanctioned] = true (boolean)
22:07:23.592 [Lua] [out_of_date] = false (boolean)
22:07:23.592 [Lua] [downloading] = false (boolean)
22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
22:07:23.592 [Lua] [num_children] = 0 (number)
22:07:23.592 [Lua] [ugc_status] = 3 (number)
22:07:23.592 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
22:07:23.592 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
22:07:23.592 [Lua] [installed] = true (boolean)
22:07:23.592 [Lua] [enabled] = true (boolean)
22:07:23.592 [Lua] [name] = Vermintide Mod Framework (string)
22:07:23.592 [Lua] [dependency_error] = (string)
22:07:23.592 [Lua] [2] = table
22:07:23.592 [Lua] [download_pending] = false (boolean)
22:07:23.592 [Lua] [id] = 1374248490 (string)
22:07:23.592 [Lua] [children] = table
22:07:23.592 [Lua] [1] = 1369573612 (string)
22:07:23.592 [Lua] [banned] = false (boolean)
22:07:23.592 [Lua] [author_id] = 45268594 (number)
22:07:23.592 [Lua] [tags] = table
22:07:23.592 [Lua] [1] = approved (string)
22:07:23.592 [Lua] [author] = prop joe (string)
22:07:23.592 [Lua] [sanctioned] = true (boolean)
22:07:23.592 [Lua] [out_of_date] = false (boolean)
22:07:23.592 [Lua] [downloading] = false (boolean)
22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
22:07:23.592 [Lua] [num_children] = 1 (number)
22:07:23.592 [Lua] [ugc_status] = 3 (number)
22:07:23.592 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
22:07:23.592 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
22:07:23.592 [Lua] [installed] = true (boolean)
22:07:23.592 [Lua] [enabled] = false (boolean)
22:07:23.592 [Lua] [name] = Penlight Lua Libraries (string)
22:07:23.592 [Lua] [dependency_error] = (string)
22:07:23.592 [Lua] [3] = table
22:07:23.592 [Lua] [download_pending] = false (boolean)
22:07:23.592 [Lua] [id] = 1395655171 (string)
22:07:23.592 [Lua] [children] = table
22:07:23.592 [Lua] [1] = 1369573612 (string)
22:07:23.592 [Lua] [banned] = false (boolean)
22:07:23.592 [Lua] [author_id] = 59593500 (number)
22:07:23.592 [Lua] [tags] = table
22:07:23.592 [Lua] [1] = QoL (string)
22:07:23.592 [Lua] [2] = Balance/Tweaks (string)
22:07:23.592 [Lua] [author] = Grimalackt (string)
22:07:23.592 [Lua] [sanctioned] = false (boolean)
22:07:23.592 [Lua] [out_of_date] = false (boolean)
22:07:23.592 [Lua] [downloading] = false (boolean)
22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
22:07:23.592 [Lua] [num_children] = 1 (number)
22:07:23.592 [Lua] [ugc_status] = 3 (number)
22:07:23.592 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
Having been recently updated, the mod now features 8 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
[b]3 - Healing Threshold:[/b] Gives an option to change when bots should want to heal themselves, between when hurt, when wounded, and when extra heals are available. There's two seperate options for bots with and without natural bond equipped, since the default behaviour for those two is already different.
[b]4 - No Longer Chase Specials:[/b] Bots will no longer walk towards specials to melee them if the special is too far away. They may still shoot them at any range.
[b]5 - Ignore line of fire:[/b] Bots will no longer look for cover against ratling gunners, unless the ratling gun is within a lethal range.
[b]6 - Bots No Longer Focus Bosses:[/b] Bots will ignore bosses entirely unless attacked by them, or no other enemies are nearby.
[b]7 - Improved Revive Logic:[/b] Makes bots more likely to attempt revives through danger, and makes some careers use their active ability to secure an attempt if needed.
[b]8 - Improved Active Ability Usage:[/b] Changes the logic that several careers use to determine when to use their active ability. NOTE: This may cause some careers to use their active ability too sparingly on difficulties below legend.
Each of these features can be independantly toggled on and off in the mod options. (string)
22:07:23.592 [Lua] [last_updated] = 6/17/2021 6:30:17 PM (string)
22:07:23.592 [Lua] [installed] = true (boolean)
22:07:23.592 [Lua] [enabled] = false (boolean)
22:07:23.592 [Lua] [name] = Bot Improvements - Combat (string)
22:07:23.592 [Lua] [dependency_error] = (string)
22:07:23.592 [Lua] [4] = table
22:07:23.592 [Lua] [download_pending] = false (boolean)
22:07:23.592 [Lua] [id] = 1393343095 (string)
22:07:23.592 [Lua] [children] = table
22:07:23.592 [Lua] [1] = 1369573612 (string)
22:07:23.592 [Lua] [2] = 1374248490 (string)
22:07:23.592 [Lua] [banned] = false (boolean)
22:07:23.592 [Lua] [author_id] = 45268594 (number)
22:07:23.592 [Lua] [tags] = table
22:07:23.592 [Lua] [1] = UI (string)
22:07:23.592 [Lua] [2] = approved (string)
22:07:23.592 [Lua] [author] = prop joe (string)
22:07:23.592 [Lua] [sanctioned] = true (boolean)
22:07:23.592 [Lua] [out_of_date] = false (boolean)
22:07:23.592 [Lua] [downloading] = false (boolean)
22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
22:07:23.592 [Lua] [num_children] = 2 (number)
22:07:23.592 [Lua] [ugc_status] = 3 (number)
22:07:23.592 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:07:23.592 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
22:07:23.592 [Lua] [installed] = true (boolean)
22:07:23.592 [Lua] [enabled] = false (boolean)
22:07:23.592 [Lua] [name] = Scoreboard Tweaks (string)
22:07:23.592 [Lua] [dependency_error] = (string)
22:07:23.592 [Lua] [5] = table
22:07:23.592 [Lua] [download_pending] = false (boolean)
22:07:23.592 [Lua] [id] = 1459917022 (string)
22:07:23.592 [Lua] [children] = table
22:07:23.592 [Lua] [1] = 1369573612 (string)
22:07:23.592 [Lua] [banned] = false (boolean)
22:07:23.592 [Lua] [author_id] = 155839973 (number)
22:07:23.592 [Lua] [tags] = table
22:07:23.592 [Lua] [1] = approved (string)
22:07:23.592 [Lua] [2] = UI (string)
22:07:23.592 [Lua] [3] = QoL (string)
22:07:23.592 [Lua] [author] = Gohas (string)
22:07:23.592 [Lua] [sanctioned] = true (boolean)
22:07:23.592 [Lua] [out_of_date] = false (boolean)
22:07:23.592 [Lua] [downloading] = false (boolean)
22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
22:07:23.592 [Lua] [num_children] = 1 (number)
22:07:23.592 [Lua] [ugc_status] = 3 (number)
22:07:23.592 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
22:07:23.592 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
22:07:23.592 [Lua] [installed] = true (boolean)
22:07:23.592 [Lua] [enabled] = true (boolean)
22:07:23.592 [Lua] [name] = Parry Indicator (string)
22:07:23.592 [Lua] [dependency_error] = (string)
22:07:23.592 [Lua] [6] = table
22:07:23.592 [Lua] [download_pending] = false (boolean)
22:07:23.592 [Lua] [id] = 1402971136 (string)
22:07:23.592 [Lua] [children] = table
22:07:23.592 [Lua] [1] = 1369573612 (string)
22:07:23.592 [Lua] [banned] = false (boolean)
22:07:23.592 [Lua] [author_id] = 38300192 (number)
22:07:23.592 [Lua] [tags] = table
22:07:23.592 [Lua] [1] = approved (string)
22:07:23.592 [Lua] [2] = UI (string)
22:07:23.592 [Lua] [3] = QoL (string)
22:07:23.592 [Lua] [author] = Tomoko (string)
22:07:23.592 [Lua] [sanctioned] = true (boolean)
22:07:23.592 [Lua] [out_of_date] = false (boolean)
22:07:23.592 [Lua] [downloading] = false (boolean)
22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
22:07:23.592 [Lua] [num_children] = 1 (number)
22:07:23.592 [Lua] [ugc_status] = 3 (number)
22:07:23.592 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
22:07:23.592 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
22:07:23.592 [Lua] [installed] = true (boolean)
22:07:23.592 [Lua] [enabled] = false (boolean)
22:07:23.592 [Lua] [name] = Needii (string)
22:07:23.592 [Lua] [dependency_error] = (string)
22:07:23.592 [Lua] [7] = table
22:07:23.592 [Lua] [download_pending] = false (boolean)
22:07:23.592 [Lua] [id] = 1402835022 (string)
22:07:23.592 [Lua] [installed] = false (boolean)
22:07:23.592 [Lua] [ugc_status] = 2 (number)
22:07:23.592 [Lua] [downloading] = false (boolean)
22:07:23.592 [Lua] [out_of_date] = false (boolean)
22:07:23.592 [Lua] [banned] = true (boolean)
22:07:23.592 [Lua] [dependency_error] = (string)
22:07:23.592 [Lua] [name] = ... (string)
22:07:23.592 [Lua] [description] = (string)
22:07:23.592 [Lua] [url] = (string)
22:07:23.592 [Lua] [enabled] = false (boolean)
22:07:23.592 [Lua] [last_updated] = (string)
22:07:23.592 [Lua] [author] = unknown (string)
22:07:23.592 [Lua] [8] = table
22:07:23.592 [Lua] [download_pending] = false (boolean)
22:07:23.592 [Lua] [id] = 1383452616 (string)
22:07:23.592 [Lua] [children] = table
22:07:23.592 [Lua] [1] = 1369573612 (string)
22:07:23.592 [Lua] [2] = 1374248490 (string)
22:07:23.592 [Lua] [banned] = false (boolean)
22:07:23.592 [Lua] [author_id] = 45268594 (number)
22:07:23.592 [Lua] [tags] = table
22:07:23.592 [Lua] [1] = approved (string)
22:07:23.592 [Lua] [2] = UI (string)
22:07:23.592 [Lua] [3] = QoL (string)
22:07:23.592 [Lua] [author] = prop joe (string)
22:07:23.592 [Lua] [sanctioned] = true (boolean)
22:07:23.592 [Lua] [out_of_date] = false (boolean)
22:07:23.592 [Lua] [downloading] = false (boolean)
22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
22:07:23.592 [Lua] [num_children] = 2 (number)
22:07:23.592 [Lua] [ugc_status] = 3 (number)
22:07:23.592 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:07:23.592 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
22:07:23.592 [Lua] [installed] = true (boolean)
22:07:23.592 [Lua] [enabled] = false (boolean)
22:07:23.592 [Lua] [name] = Killfeed Tweaks (string)
22:07:23.592 [Lua] [dependency_error] = (string)
22:07:23.592 [Lua] [9] = table
22:07:23.592 [Lua] [download_pending] = false (boolean)
22:07:23.592 [Lua] [id] = 1383433646 (string)
22:07:23.592 [Lua] [children] = table
22:07:23.592 [Lua] [1] = 1369573612 (string)
22:07:23.592 [Lua] [banned] = false (boolean)
22:07:23.592 [Lua] [author_id] = 45268594 (number)
22:07:23.592 [Lua] [tags] = table
22:07:23.592 [Lua] [1] = approved (string)
22:07:23.592 [Lua] [2] = UI (string)
22:07:23.592 [Lua] [3] = QoL (string)
22:07:23.592 [Lua] [author] = prop joe (string)
22:07:23.592 [Lua] [sanctioned] = true (boolean)
22:07:23.592 [Lua] [out_of_date] = false (boolean)
22:07:23.592 [Lua] [downloading] = false (boolean)
22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
22:07:23.592 [Lua] [num_children] = 1 (number)
22:07:23.592 [Lua] [ugc_status] = 3 (number)
22:07:23.592 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
22:07:23.592 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
22:07:23.592 [Lua] [installed] = true (boolean)
22:07:23.592 [Lua] [enabled] = true (boolean)
22:07:23.592 [Lua] [name] = Persistent Ammo Counter (string)
22:07:23.592 [Lua] [dependency_error] = (string)
22:07:23.592 [Lua] [10] = table
22:07:23.592 [Lua] [download_pending] = false (boolean)
22:07:23.592 [Lua] [id] = 1495937978 (string)
22:07:23.592 [Lua] [children] = table
22:07:23.592 [Lua] [1] = 1369573612 (string)
22:07:23.592 [Lua] [banned] = false (boolean)
22:07:23.592 [Lua] [author_id] = 96578995 (number)
22:07:23.592 [Lua] [tags] = table
22:07:23.592 [Lua] [1] = approved (string)
22:07:23.592 [Lua] [2] = QoL (string)
22:07:23.592 [Lua] [author] = NonzeroGeoduck7 (string)
22:07:23.592 [Lua] [sanctioned] = true (boolean)
22:07:23.592 [Lua] [out_of_date] = false (boolean)
22:07:23.592 [Lua] [downloading] = false (boolean)
22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
22:07:23.592 [Lua] [num_children] = 1 (number)
22:07:23.592 [Lua] [ugc_status] = 3 (number)
22:07:23.592 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
22:07:23.592 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
22:07:23.592 [Lua] [installed] = true (boolean)
22:07:23.592 [Lua] [enabled] = true (boolean)
22:07:23.592 [Lua] [name] = Host your own game (string)
22:07:23.592 [Lua] [dependency_error] = (string)
22:07:23.592 [Lua] [11] = table
22:07:23.592 [Lua] [download_pending] = false (boolean)
22:07:23.592 [Lua] [id] = 1516618647 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 96578995 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = approved (string)
22:07:23.593 [Lua] [2] = UI (string)
22:07:23.593 [Lua] [3] = QoL (string)
22:07:23.593 [Lua] [author] = NonzeroGeoduck7 (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
22:07:23.593 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = Friendly Fire Indicator (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [12] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1389872347 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 4821406 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = approved (string)
22:07:23.593 [Lua] [2] = UI (string)
22:07:23.593 [Lua] [author] = grasmann (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
22:07:23.593 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = Simple UI (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [13] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1455893647 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 38895286 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = UI (string)
22:07:23.593 [Lua] [2] = QoL (string)
22:07:23.593 [Lua] [3] = applied (string)
22:07:23.593 [Lua] [author] = Squatting Bear (string)
22:07:23.593 [Lua] [sanctioned] = false (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
22:07:23.593 [Lua] [num_children] = 0 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.6
Changelist:
1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages.
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
22:07:23.593 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = false (boolean)
22:07:23.593 [Lua] [name] = Player List Plus (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [14] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1395453301 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 58813412 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = Approved (string)
22:07:23.593 [Lua] [2] = QoL (string)
22:07:23.593 [Lua] [author] = bIbIbI(rus) (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
22:07:23.593 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = Skip Intro (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [15] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1421155919 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 75308424 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = Approved (string)
22:07:23.593 [Lua] [author] = th-om (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
22:07:23.593 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = false (boolean)
22:07:23.593 [Lua] [name] = Mission timer (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [16] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1383542440 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 45268594 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = approved (string)
22:07:23.593 [Lua] [2] = UI (string)
22:07:23.593 [Lua] [author] = prop joe (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:07:23.593 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = false (boolean)
22:07:23.593 [Lua] [name] = Weapon Kill Counter (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [17] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1431393962 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 14284923 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = UI (string)
22:07:23.593 [Lua] [2] = Misc (string)
22:07:23.593 [Lua] [3] = Approved (string)
22:07:23.593 [Lua] [author] = Fracticality (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
22:07:23.593 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = false (boolean)
22:07:23.593 [Lua] [name] = Vermitannica (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [18] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1569650837 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 81851809 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = approved (string)
22:07:23.593 [Lua] [2] = UI (string)
22:07:23.593 [Lua] [3] = QoL (string)
22:07:23.593 [Lua] [author] = Skwuruhl (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
22:07:23.593 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = Crosshairs Fix (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [19] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1393694530 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [2] = 1374248490 (string)
22:07:23.593 [Lua] [3] = 1389872347 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 45268594 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [author] = prop joe (string)
22:07:23.593 [Lua] [sanctioned] = false (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
22:07:23.593 [Lua] [num_children] = 3 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:07:23.593 [Lua] [last_updated] = 5/2/2021 9:50:37 AM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = false (boolean)
22:07:23.593 [Lua] [name] = Spawn Tweaks (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [20] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1593460250 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 84308322 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = approved (string)
22:07:23.593 [Lua] [2] = UI (string)
22:07:23.593 [Lua] [3] = QoL (string)
22:07:23.593 [Lua] [author] = pixaal (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
22:07:23.593 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = Crosshair Kill Confirmation (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [21] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1445717962 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [2] = 1389872347 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 38895286 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = UI (string)
22:07:23.593 [Lua] [2] = QoL (string)
22:07:23.593 [Lua] [3] = applied (string)
22:07:23.593 [Lua] [author] = Squatting Bear (string)
22:07:23.593 [Lua] [sanctioned] = false (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
22:07:23.593 [Lua] [num_children] = 2 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.4
Changelist:
1.1.4: Fix breakage caused by Chaos Wastes update, and allow up to 30 loadouts to be saved per career.
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
22:07:23.593 [Lua] [last_updated] = 6/15/2021 7:40:12 AM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = Loadout Manager (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [22] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1502859403 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 96578995 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = QoL (string)
22:07:23.593 [Lua] [2] = approved (string)
22:07:23.593 [Lua] [author] = NonzeroGeoduck7 (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
22:07:23.593 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = Notice Key Pickup (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [23] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1417461746 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [2] = 1374248490 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 45268594 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [author] = prop joe (string)
22:07:23.593 [Lua] [sanctioned] = false (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
22:07:23.593 [Lua] [num_children] = 2 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
22:07:23.593 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = false (boolean)
22:07:23.593 [Lua] [name] = Any Weapon (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [24] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1422758813 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 65038749 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [author] = Aussiemon (string)
22:07:23.593 [Lua] [sanctioned] = false (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
22:07:23.593 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = More Items Library (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [25] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1464907434 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 14284923 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = UI (string)
22:07:23.593 [Lua] [2] = Misc (string)
22:07:23.593 [Lua] [3] = approved (string)
22:07:23.593 [Lua] [author] = Fracticality (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Added support for Kerillian's Staff of Life and Javelins.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
22:07:23.593 [Lua] [last_updated] = 6/12/2021 7:13:47 AM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = false (boolean)
22:07:23.593 [Lua] [name] = Armory (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [26] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1391228174 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 4821406 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = UI (string)
22:07:23.593 [Lua] [2] = QoL (string)
22:07:23.593 [Lua] [3] = Approved (string)
22:07:23.593 [Lua] [author] = grasmann (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
22:07:23.593 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = false (boolean)
22:07:23.593 [Lua] [name] = UI Improvements (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [27] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1497664830 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [2] = 1389872347 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 155839973 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = approved (string)
22:07:23.593 [Lua] [2] = UI (string)
22:07:23.593 [Lua] [3] = QoL (string)
22:07:23.593 [Lua] [author] = Gohas (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
22:07:23.593 [Lua] [num_children] = 2 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
22:07:23.593 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = false (boolean)
22:07:23.593 [Lua] [name] = Item Filter (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [28] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1391975678 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [2] = 1374248490 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 45268594 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [author] = prop joe (string)
22:07:23.593 [Lua] [sanctioned] = false (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
22:07:23.593 [Lua] [num_children] = 2 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
22:07:23.593 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = false (boolean)
22:07:23.593 [Lua] [name] = Item Spawner (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [29] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1487862316 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 45268594 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = approved (string)
22:07:23.593 [Lua] [2] = UI (string)
22:07:23.593 [Lua] [3] = QoL (string)
22:07:23.593 [Lua] [author] = prop joe (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:07:23.593 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = Reroll Improvements (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [30] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1460327284 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 96578995 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = approved (string)
22:07:23.593 [Lua] [2] = UI (string)
22:07:23.593 [Lua] [author] = NonzeroGeoduck7 (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
22:07:23.593 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = BossKillTimer (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [31] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1395132559 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 65038749 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [author] = Aussiemon (string)
22:07:23.593 [Lua] [sanctioned] = false (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
22:07:23.593 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = false (boolean)
22:07:23.593 [Lua] [name] = Creature Spawner (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [32] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1760625272 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 71964233 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = QoL (string)
22:07:23.593 [Lua] [2] = applied (string)
22:07:23.593 [Lua] [author] = raindish (string)
22:07:23.593 [Lua] [sanctioned] = false (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797614149678842737/1F7EB8B879EC2642949EA360B9BDE954B2686ADE/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Enables Steam Rich Presence for Vermintide 2
Optional: Install the DwOns QoL mod to display when you're in Deathwish/Onslaught instead of the usual difficulties.
[17-10-19] Update to work with Cata 2 & 3 and Weaves!
[04-06-19] Fix issue where remote players joining didn't update the number of players. Added support for DwOns.
(string)
22:07:23.593 [Lua] [last_updated] = 1/9/2021 11:44:13 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = false (boolean)
22:07:23.593 [Lua] [name] = Steam Rich Presence (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [33] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1448714756 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 18741013 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = approved (string)
22:07:23.593 [Lua] [2] = QoL (string)
22:07:23.593 [Lua] [3] = Misc (string)
22:07:23.593 [Lua] [author] = SkacikPL (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
22:07:23.593 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = No Wobble (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [34] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1423536193 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [2] = 1422758813 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 45268594 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [author] = prop joe (string)
22:07:23.593 [Lua] [sanctioned] = false (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
22:07:23.593 [Lua] [num_children] = 2 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:07:23.593 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = Give All Hats, Skins And Paintings (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [35] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1397265260 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 26572404 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = UI (string)
22:07:23.593 [Lua] [2] = QoL (string)
22:07:23.593 [Lua] [3] = approved (string)
22:07:23.593 [Lua] [author] = Necrossin (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
22:07:23.593 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = Numeric UI (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [36] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1384066089 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [2] = 1374248490 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 45268594 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = approved (string)
22:07:23.593 [Lua] [2] = QoL (string)
22:07:23.593 [Lua] [author] = prop joe (string)
22:07:23.593 [Lua] [sanctioned] = true (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
22:07:23.593 [Lua] [num_children] = 2 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:07:23.593 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = false (boolean)
22:07:23.593 [Lua] [name] = Neuter Ult Effects (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.593 [Lua] [37] = table
22:07:23.593 [Lua] [download_pending] = false (boolean)
22:07:23.593 [Lua] [id] = 1391113873 (string)
22:07:23.593 [Lua] [children] = table
22:07:23.593 [Lua] [1] = 1369573612 (string)
22:07:23.593 [Lua] [banned] = false (boolean)
22:07:23.593 [Lua] [author_id] = 65038749 (number)
22:07:23.593 [Lua] [tags] = table
22:07:23.593 [Lua] [1] = applied (string)
22:07:23.593 [Lua] [author] = Aussiemon (string)
22:07:23.593 [Lua] [sanctioned] = false (boolean)
22:07:23.593 [Lua] [out_of_date] = false (boolean)
22:07:23.593 [Lua] [downloading] = false (boolean)
22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
22:07:23.593 [Lua] [num_children] = 1 (number)
22:07:23.593 [Lua] [ugc_status] = 3 (number)
22:07:23.593 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
22:07:23.593 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string)
22:07:23.593 [Lua] [installed] = true (boolean)
22:07:23.593 [Lua] [enabled] = true (boolean)
22:07:23.593 [Lua] [name] = More Hats (string)
22:07:23.593 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [38] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1406006290 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 65038749 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [author] = Aussiemon (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
22:07:23.594 [Lua] [num_children] = 1 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string)
22:07:23.594 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = true (boolean)
22:07:23.594 [Lua] [name] = Flight (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [39] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1815146507 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 89115684 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [1] = Balance/Tweaks (string)
22:07:23.594 [Lua] [author] = level 3 rat (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/786359883310505435/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
22:07:23.594 [Lua] [num_children] = 1 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = Proxy spreads potion effect to all allies in range
Updated for 2.0 so I thought I'd make it public
[url=https://github.com/level3rat/Vermintide-2-Mods/tree/master/MoreProxy]Source[/url] (string)
22:07:23.594 [Lua] [last_updated] = 8/10/2019 1:46:27 AM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = More Proxy (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [40] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1391114686 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 65038749 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [1] = denied (string)
22:07:23.594 [Lua] [author] = Aussiemon (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
22:07:23.594 [Lua] [num_children] = 1 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
22:07:23.594 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = true (boolean)
22:07:23.594 [Lua] [name] = Skip Cutscenes (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [41] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1408858726 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 33011433 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [author] = ThePageMan (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919178911760382624/4053789F47E12205695DCD924AF3F61D37F2A261/ (string)
22:07:23.594 [Lua] [num_children] = 1 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = [h1]This mod requires the Vermintide Mod Framework to be loaded above this mod.[/h1]
This mod removes the cooldown for all ultimates, ensuring that purple bar is full at all times!
Cooldowns can be enabled/disabled or their length modified in the mod menu.
Note: The cooldown length won't go any higher than their vanilla cooldowns (e.g. setting 100 seconds on Waystalker's ult defaults down to vanilla 70 seconds). I can change this to allow longer cooldowns if people really want this feature as well.
While optional, I also suggest subscribing to "Neuter Ult Effects" by prop joe if you don't want to lag your computer when spamming certain ults: https://steamcommunity.com/sharedfiles/filedetails/?id=1384066089 (string)
22:07:23.594 [Lua] [last_updated] = 11/26/2019 9:06:57 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = No Ult Cooldown [Patch 2.2.2] (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [42] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1845760620 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 167428200 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [author] = Invoker Pro (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771726115415971750/64F2484CCF0948DDE2A0C8CDF9674EBC68FBCEDA/ (string)
22:07:23.594 [Lua] [num_children] = 1 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] =
Play any level of weave you want, without having to unlock them.
Unlocks all upgrades at the forge.
Note: May crash with other mods. Try disabling them if you run into any crashes.
(string)
22:07:23.594 [Lua] [last_updated] = 8/26/2019 11:03:53 AM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = WeaveUnlocker (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [43] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1651245888 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [2] = 1374248490 (string)
22:07:23.594 [Lua] [3] = 1389872347 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 45268594 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [author] = prop joe (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222714261515659/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
22:07:23.594 [Lua] [num_children] = 3 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = Adjust damage dealt, taken, and stagger per each player.
The settings dialog shows when you open the chat.
Checkboxes are to set if a player can deal damage to an enemy category. So have a player that can only damage specials.
Stagger lowering works, but appears increasing it hits a cap, need to look into it.
Settings aren't saved when exiting the game.
Thanks to pixaal for some testing help.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/TeamMut]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:07:23.594 [Lua] [last_updated] = 2/10/2019 12:17:50 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = Team Damage Mutator (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [44] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 2457837109 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 185595047 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [author] = dalo_kraff (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1771579385796868903/02A49E5A0C4F9009CA630C06A82B15D1213F9D67/ (string)
22:07:23.594 [Lua] [num_children] = 1 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = Replaces the frag grenade models with Reimilia and Yuuka fumos, the fire grenade models with Reimu and Flan fumos, and Morgrim's bomb with a Cirno fumo. All characters are from the Touhou franchise of course.
The fumo models are sourced from:
https://sketchfab.com/3d-models/project-cirno-fumo-3d-scan-efd2a7f4dbf048c1a18438db7f86c4b9
https://sketchfab.com/3d-models/project-reimu-fumo-3d-scan-c4723331d1a2400d942c00004d59e1cc
https://sketchfab.com/3d-models/-touhou-project-yuuka-fumo-scan-b6190363fd00479c81f4efba2d61ddfa
https://sketchfab.com/3d-models/flandre-scarlet-fumo-free-3d-scan-bef0ada62b64410ba523923cf6ac56ce
https://sketchfab.com/3d-models/remilia-scarlet-fumo-3d-scan-e45fe2f126c84c2d84964468746ce257 (string)
22:07:23.594 [Lua] [last_updated] = 5/23/2021 7:46:51 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = Explosive Fumo (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [45] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1678844573 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 45268594 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [1] = Tools (string)
22:07:23.594 [Lua] [author] = prop joe (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string)
22:07:23.594 [Lua] [num_children] = 0 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = Combined these mods so I have less stuff in the launcher:
Pause, Killbots, Win/Fail/Restart Level, Reset Ult
Also adds some commands for testing:
/bot_toggle to spawn bots in inn
/invincible_toggle to turn invincible
/inn_dmg to take dmg in the inn
Sets initial inn difficulty to Legend, for Creature Spawner purposes.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:07:23.594 [Lua] [last_updated] = 5/9/2021 12:49:23 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = true (boolean)
22:07:23.594 [Lua] [name] = Helpers (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [46] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 2355163104 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 246237681 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [author] = Craven (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1667987777387654526/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
22:07:23.594 [Lua] [num_children] = 0 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = [h1]Main Path Progress[/h1]
The green spheres connected by the green lines are the 'Main Path'. The spheres are hard coded values defined in the games files. The purple sphere is your parties current progress along the main path. This includes all members of the party and bots. The purple line is drawn from your character to this sphere to help keep track of it. Multiple things in the game are determined by your progress along this path.
[previewyoutube=2PDIQs3vQt0;full][/previewyoutube]
[h1]Bosses and Patrols[/h1]
Boss and patrol spawns are both triggered by reaching a certain progress along the main path. The map is divided into multiple zones and each of these zones have multiple possible triggers. When you load into a level, which triggers that will be used, if any, are decided. The red spheres on the main path are boss triggers and the orange ones are for patrol. When your progress crosses one of these triggers, if there is a boss or patrol loaded into that trigger it will spawn. To see where this event will spawn follow the bright green line to the much larger sphere of the same color.
[previewyoutube=kXtdRbuOZg8;full][/previewyoutube]
[h1]Respawns[/h1]
Respawn locations are hardcoded. To spawn at a specific respawn location you must be greater than 70 units away from that unit. The way to read this is you take your position on the main path and proceed forward to the first cyan sphere and that will be the first respawn that will be used.
The only exception to this is something called overrides. Overrides are used to stop you from spawning after an event.
In this example, you will see that my position skips the first respawn the first time. For the second respawn, you will see that my position skips the first two respawns.
[code]/where[/code] will draw your current respawn location taking overrides into account
[previewyoutube=Dnf5BVleufk;full][/previewyoutube]
[h1]Item Spawns[/h1]
Item spawns are kinda complicated and explaining how they work is outside the scope of explaining how to use the mod. If you would like to learn more about them you can read the [url=https://github.com/Aussiemon/Vermintide-2-Source-Code/blob/aee4049f019fa122c02497f6e87be3ad94f86053/scripts/entity_system/systems/pickups/pickup_system.lua#L355]source[/url]
Types of Item Spawners:
[list]
[*] Primary - Yellow
[*] Secondary - Orange
[*] Guaranteed - Red
[/list]
Primary/Secondary: In white above them you have the order of the spawn, of its respective type. Below that you will have a list of all the item that can spawn there. Before the name of each item there is a section number. Using both those facts and knowledge of how items spawns work you can get an idea about future spawn, based off what you have or have not seen spawn.
Guaranteed: Will only have a list of items that can spawn there, because it is just a random roll for one of the items in that list. There is no dependence on other spawns
[previewyoutube=7Z73Yib0oQc;full][/previewyoutube]
(string)
22:07:23.594 [Lua] [last_updated] = 6/7/2021 2:18:41 AM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = Level Debug (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [47] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 2117206350 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 71964233 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [1] = applied (string)
22:07:23.594 [Lua] [author] = raindish (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562504500/5136D3C12291D679FC3DA57DFB5DFEBD128D508F/ (string)
22:07:23.594 [Lua] [num_children] = 1 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
22:07:23.594 [Lua] [last_updated] = 4/23/2021 5:02:12 AM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = MMO Names (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [48] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 2113204803 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 71964233 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [author] = raindish (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562496748/07504BD8D8C5D13F5B986CC42C9B8A9B0FA9CF15/ (string)
22:07:23.594 [Lua] [num_children] = 1 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = Bless This Many Players!
Play with more than 4 friends and pick duplicate characters!
Works like normal, just select your character in the keep. Currently soft capped at 32 players, but no one has tested that many so far. Let me know how many you manage!
[b]Like the mod? [url=https://ko-fi.com/raindish]Consider buying me a coffee![/url][/b]
[b]Crashing? Please send me the whole log file on Discord, raindish#0270!
([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])[/b]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2021-06-06
- Fix beastmen banner again
- Add missing RPC call for Chaos Wastes
2021-06-04
- Fixed for patch 4.4
- All bots are now Thornsister
2021-05-31
- Disable level requirements for Cata
- Add option to use the default player portraits UI
- Maybe the scoreboard works now? You show up if you get the highest kills, damage dealt, damage taken, or revives
2021-05-16
- Initial pass on Chaos Wastes. It works but the UI needs improvements. Please report any crashes!
2021-05-05
- Update network config for hotfix patch 4.3.0.6
2021-05-02
- Fixed Engi Leading shots not working for dummies
2021-04-23
- Fixed crash on start up and inability to choose duplicate characters
- Bots are now Iron Breaker lol
2021-02-05
- Fix a crash when loading into a map with a large party
2021-02-02
- Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config!
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
22:07:23.594 [Lua] [last_updated] = 6/6/2021 3:11:28 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = [BTMP] More Players (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [49] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 2170475262 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 73983654 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [author] = Ic∑Ωlator (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
22:07:23.594 [Lua] [num_children] = 0 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386.
This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos)
Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game).
Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale
The Beastmen Loader is off by default and can be toggled with /beastmenloader (string)
22:07:23.594 [Lua] [last_updated] = 5/20/2021 11:25:32 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = Beastmen Loader (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [50] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1619024877 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 59593500 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [1] = Game Modes (string)
22:07:23.594 [Lua] [2] = applied (string)
22:07:23.594 [Lua] [author] = Grimalackt (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string)
22:07:23.594 [Lua] [num_children] = 1 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = [i]Really? You've killed a few thousand of them?
So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more.
So you've killed a few thousand. Try millions, then maybe we'll talk.
Maybe.[/i]
-------------------
Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly.
However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening.
Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map.
Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b]
(string)
22:07:23.594 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = Onslaught (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [51] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 2179403386 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 2170475262 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 73983654 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [author] = Ic∑Ωlator (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
22:07:23.594 [Lua] [num_children] = 1 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work.
Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877
Changes:
- Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven)
- Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven)
- Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend)
- Buffed default patrols and added new custom patrols for every fraction (also mixed ones)
- Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects)
- Increased max threat level (cata 1-3: 80->100, Legend 60->80)
- Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event
- Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk)
- Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes)
- Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that)
Various event changes:
- Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre)
- Hunger in the Dark: end event is more front loaded now, small buffs in general
- Halescourge: added a beastmen wave to the end event to make it a bit more dynamic
- Athel Yenlui: added a small pre end event
- Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop)
- Fort Brachsenbrücke: buffed the whole end event (loops + initial wave)
- Into the Nest: added a middle event, increased Skarriks hp
- Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general.
- Festering Ground: buffed the end event (bigger loops, different loops + big end wave)
- War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event
- Old Haunts: added a boss pool to the middle event
- The Pit: slightly buffed the middle event, made the end event more front loaded
- Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2)
- Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn)
- Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave
- Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path
- various small changes
Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader
https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262
(clients dont have to activate it anymore, just the host has to activate it)
toggle Beastmen Loader with /beastmenloader
toggle OnslaughtPlus with /onslaughtplus
---------------------------------------------------------------------------------------------------
There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc.
- More specials
- New possible boss events (trigger events)
- slightly larger patrols
- slightly more ambients, slightly tougher horde compositions and a higher max threat value
Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them):
- Fort Brachsenbrücke
- Halescourge (have a look at this, pure chaos)
- The Pit
Toggable with /OnslaughtSquared
-> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string)
22:07:23.594 [Lua] [last_updated] = 6/1/2021 8:56:36 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = OnslaughtPlus (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [52] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1835393505 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 135496444 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [1] = Game Modes (string)
22:07:23.594 [Lua] [2] = applied (string)
22:07:23.594 [Lua] [author] = RwAoNrDdOsM (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
22:07:23.594 [Lua] [num_children] = 0 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = [list]
[*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps.
[*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.)
[*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.)
[/list]
To Enable/Disable Deathwish use /deathwish
[url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url]
I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url].
Thanks Icelator for helping me fix Patch 3.4 crashes. (string)
22:07:23.594 [Lua] [last_updated] = 6/10/2021 1:13:17 AM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = Cata 3 & Deathwish (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [53] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1425249043 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [2] = 1374248490 (string)
22:07:23.594 [Lua] [3] = 1389872347 (string)
22:07:23.594 [Lua] [4] = 1422758813 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 45268594 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [author] = prop joe (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
22:07:23.594 [Lua] [num_children] = 4 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:07:23.594 [Lua] [last_updated] = 4/28/2021 10:58:00 AM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = Give Weapon (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [54] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1504702573 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [2] = 1374248490 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 45268594 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [1] = UI (string)
22:07:23.594 [Lua] [2] = approved (string)
22:07:23.594 [Lua] [author] = prop joe (string)
22:07:23.594 [Lua] [sanctioned] = true (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string)
22:07:23.594 [Lua] [num_children] = 2 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = Dump information on the screen, aimed at streamers.
Auto-hides when playing the level.
You can use /set_lines to add custom text below the info lines.
To tell it's an onslaught stream, stuff like that.
/info is a way to show some text permanently, look in the mod options to customize it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
22:07:23.594 [Lua] [last_updated] = 5/11/2021 6:44:52 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = Info Dump For Streaming (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [55] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1467751760 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [2] = 1374248490 (string)
22:07:23.594 [Lua] [3] = 1389872347 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 45268594 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [1] = UI (string)
22:07:23.594 [Lua] [2] = QoL (string)
22:07:23.594 [Lua] [3] = approved (string)
22:07:23.594 [Lua] [author] = prop joe (string)
22:07:23.594 [Lua] [sanctioned] = true (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
22:07:23.594 [Lua] [num_children] = 3 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
22:07:23.594 [Lua] [last_updated] = 6/15/2021 6:42:17 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = UI Tweaks (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [56] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1384087820 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [2] = 1374248490 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 45268594 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [author] = prop joe (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
22:07:23.594 [Lua] [num_children] = 2 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
22:07:23.594 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = True Solo QoL Tweaks (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [57] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1687843693 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [2] = 1422758813 (string)
22:07:23.594 [Lua] [3] = 1425249043 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 33965734 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [author] = Zero (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string)
22:07:23.594 [Lua] [num_children] = 3 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings.
IMPORTANT: Make sure to put this mod after the required items in your mod launcher.
Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F).
It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod.
Chat commands are included to offer some control over saved items.
Command list:
- /sw_save_last (saves last created unsaved weapon)
- /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you)
- /sw_delete_last (deletes last created item)
- /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing)
- /sw_undo (undoes the last deletion in case you messed up)
Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config
Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to.
Source Code: https://github.com/Zeropathic/SaveWeapon
Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string)
22:07:23.594 [Lua] [last_updated] = 4/5/2021 12:32:55 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = Save Weapon (Give Weapon supplement) (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [58] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1652856346 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 71964233 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [1] = approved (string)
22:07:23.594 [Lua] [author] = raindish (string)
22:07:23.594 [Lua] [sanctioned] = true (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954104002481272952/FFF225C4067A5DDA4ABA635E59A0FDBE3219C2E2/ (string)
22:07:23.594 [Lua] [num_children] = 1 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = Display your dodge count, effective dodge count, and the dodge count reset cooldown in your HUD. Position and font size are configurable in the Mod Settings.
[10/01/2021] Fixed movement bug that could happen if you weapon switched at a high dodge count to a low dodge count weapon
[01/01/21] The cooldown text is toggable and defaults to off
[09/04/19] Positioning is now clamped within the viewport
[13/02/19] Added option to only display UI when dodge count isn't full (string)
22:07:23.594 [Lua] [last_updated] = 5/25/2021 1:05:41 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = true (boolean)
22:07:23.594 [Lua] [name] = Dodge Count UI (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [59] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1497861728 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 18741013 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [1] = Art (string)
22:07:23.594 [Lua] [2] = Tools (string)
22:07:23.594 [Lua] [3] = Misc (string)
22:07:23.594 [Lua] [author] = SkacikPL (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
22:07:23.594 [Lua] [num_children] = 1 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
22:07:23.594 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = false (boolean)
22:07:23.594 [Lua] [name] = Photomode (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua] [60] = table
22:07:23.594 [Lua] [download_pending] = false (boolean)
22:07:23.594 [Lua] [id] = 1982412682 (string)
22:07:23.594 [Lua] [children] = table
22:07:23.594 [Lua] [1] = 1369573612 (string)
22:07:23.594 [Lua] [banned] = false (boolean)
22:07:23.594 [Lua] [author_id] = 104255341 (number)
22:07:23.594 [Lua] [tags] = table
22:07:23.594 [Lua] [1] = applied (string)
22:07:23.594 [Lua] [author] = Orange Chris (string)
22:07:23.594 [Lua] [sanctioned] = false (boolean)
22:07:23.594 [Lua] [out_of_date] = false (boolean)
22:07:23.594 [Lua] [downloading] = false (boolean)
22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/785251029287808260/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
22:07:23.594 [Lua] [num_children] = 1 (number)
22:07:23.594 [Lua] [ugc_status] = 3 (number)
22:07:23.594 [Lua] [description] = Display damage numbers over enemies.
[url=https://github.com/orangechris/damage-numbers]Source Code[/url] (string)
22:07:23.594 [Lua] [last_updated] = 6/17/2021 3:41:44 PM (string)
22:07:23.594 [Lua] [installed] = true (boolean)
22:07:23.594 [Lua] [enabled] = true (boolean)
22:07:23.594 [Lua] [name] = Damage Numbers (string)
22:07:23.594 [Lua] [dependency_error] = (string)
22:07:23.594 [Lua]
22:07:23.594 [Lua]
22:07:23.594 [Lua] [1467751760] = 26 (number)
22:07:23.594 [Lua] [1384066089] = 22 (number)
22:07:23.594 [Lua] [1455893647] = 30 (number)
22:07:23.594 [Lua] [1395655171] = 29 (number)
22:07:23.594 [Lua] [1459917022] = 1 (number)
22:07:23.594 [Lua] [1391228174] = 16 (number)
22:07:23.594 [Lua] [1516618647] = 7 (number)
22:07:23.594 [Lua] [1445717962] = 28 (number)
22:07:23.594 [Lua] [1464907434] = 27 (number)
22:07:23.594 [Lua] [1652856346] = 25 (number)
22:07:23.594 [Lua] [1389872347] = 8 (number)
22:07:23.594 [Lua] [1569650837] = 13 (number)
22:07:23.594 [Lua] [1402971136] = 3 (number)
22:07:23.594 [Lua] [1431393962] = 12 (number)
22:07:23.594 [Lua] [1383542440] = 11 (number)
22:07:23.594 [Lua] [1383452616] = 4 (number)
22:07:23.594 [Lua] [1504702573] = 24 (number)
22:07:23.594 [Lua] [1495937978] = 6 (number)
22:07:23.594 [Lua] [1421155919] = 10 (number)
22:07:23.594 [Lua] [1487862316] = 18 (number)
22:07:23.594 [Lua] [1448714756] = 20 (number)
22:07:23.594 [Lua] [1502859403] = 15 (number)
22:07:23.594 [Lua] [1374248490] = 2 (number)
22:07:23.594 [Lua] [1395453301] = 9 (number)
22:07:23.594 [Lua] [1393343095] = 0 (number)
22:07:23.594 [Lua] [1593460250] = 14 (number)
22:07:23.594 [Lua] [1369573612] = 23 (number)
22:07:23.594 [Lua] [1497664830] = 17 (number)
22:07:23.594 [Lua] [1397265260] = 21 (number)
22:07:23.594 [Lua] [1383433646] = 5 (number)
22:07:23.594 [Lua] [1460327284] = 19 (number)
22:07:23.594 [Lua]
22:07:23.626 [Lua]
22:07:23.626 [Lua] [1467751760] = 26 (number)
22:07:23.626 [Lua] [1384066089] = 22 (number)
22:07:23.626 [Lua] [1455893647] = 30 (number)
22:07:23.626 [Lua] [1395655171] = 29 (number)
22:07:23.626 [Lua] [1459917022] = 1 (number)
22:07:23.626 [Lua] [1391228174] = 16 (number)
22:07:23.626 [Lua] [1516618647] = 7 (number)
22:07:23.626 [Lua] [1445717962] = 28 (number)
22:07:23.626 [Lua] [1464907434] = 27 (number)
22:07:23.626 [Lua] [1652856346] = 25 (number)
22:07:23.626 [Lua] [1389872347] = 8 (number)
22:07:23.626 [Lua] [1569650837] = 13 (number)
22:07:23.626 [Lua] [1402971136] = 3 (number)
22:07:23.626 [Lua] [1431393962] = 12 (number)
22:07:23.626 [Lua] [1383542440] = 11 (number)
22:07:23.626 [Lua] [1383452616] = 4 (number)
22:07:23.626 [Lua] [1504702573] = 24 (number)
22:07:23.626 [Lua] [1495937978] = 6 (number)
22:07:23.626 [Lua] [1421155919] = 10 (number)
22:07:23.626 [Lua] [1487862316] = 18 (number)
22:07:23.626 [Lua] [1448714756] = 20 (number)
22:07:23.626 [Lua] [1502859403] = 15 (number)
22:07:23.626 [Lua] [1374248490] = 2 (number)
22:07:23.626 [Lua] [1395453301] = 9 (number)
22:07:23.626 [Lua] [1393343095] = 0 (number)
22:07:23.626 [Lua] [1593460250] = 14 (number)
22:07:23.626 [Lua] [1369573612] = 23 (number)
22:07:23.626 [Lua] [1497664830] = 17 (number)
22:07:23.626 [Lua] [1397265260] = 21 (number)
22:07:23.626 [Lua] [1383433646] = 5 (number)
22:07:23.626 [Lua] [1460327284] = 19 (number)
22:07:23.626 [Lua]
22:07:23.627 [Lua] <>modded = true<>
22:07:23.627 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
22:07:23.688 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
22:07:23.722 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
22:07:23.722 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
22:07:23.723 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x186b1780)
22:07:23.723 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x186b18a0)
22:07:23.723 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02c98340)
22:07:23.723 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02c984d0)
22:07:23.723 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03facaa0)
22:07:23.723 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03fb2af0)
22:07:23.723 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a701560)
22:07:23.723 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1a701890)
22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1a701740)
22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6270)
22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
22:07:23.724 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1896ad60)
22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1895d110)
22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19610c40)
22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1895d150)
22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1895d0f0)
22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
22:07:23.724 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1aae7db0)
22:07:23.724 [Lua] <>modded = true<>
22:07:23.724 [Lua] <>Mod:1459917022:Parry Indicator = true<>
22:07:23.755 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
22:07:23.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
22:07:23.787 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x18ba6e60)
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0181f450)
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0181f470)
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0181f4f0)
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01ff6d20)
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01ff6ff0)
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01ff7020)
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x020020c0)
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x02002950)
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00ceedf0] (Origin: function: 0x00ceed20)
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00ceedf0] (Origin: function: 0x00ceee60)
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00ceedf0] (Origin: function: 0x00ceee80)
22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00cef280] (Origin: function: 0x00cef1b0)
22:07:23.788 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00cef280] (Origin: function: 0x00cef2f0)
22:07:23.788 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00cef280] (Origin: function: 0x00cef310)
22:07:23.788 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00cefbd0] (Origin: function: 0x00cefb00)
22:07:23.788 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00cefbd0] (Origin: function: 0x00cefc40)
22:07:23.788 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00cefbd0] (Origin: function: 0x00cefc60)
22:07:23.788 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
22:07:23.788 [Lua] <>modded = true<>
22:07:23.788 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
22:07:23.820 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
22:07:23.853 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
22:07:23.853 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
22:07:23.853 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x18a76840)
22:07:23.853 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x18aa7750)
22:07:23.853 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x18a76570)
22:07:23.853 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x18aa77b0)
22:07:23.853 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
22:07:23.853 [Lua] <>modded = true<>
22:07:23.853 [Lua] <>Mod:1495937978:Host your own game = true<>
22:07:23.886 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
22:07:23.903 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
22:07:23.903 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x182f1630)
22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b812e0)
22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b814a0)
22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b81460)
22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b81410)
22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fc5b0)
22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fc790)
22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fc8e0)
22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fc640)
22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x19bcff00)
22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x19bd0140)
22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
22:07:23.904 [Lua] <>modded = true<>
22:07:23.904 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
22:07:23.917 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
22:07:23.919 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
22:07:23.919 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
22:07:23.919 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x18b35b10)
22:07:23.919 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
22:07:23.919 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
22:07:23.919 [Lua] <>modded = true<>
22:07:23.919 [Lua] <>Mod:1389872347:Simple UI = true<>
22:07:23.922 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
22:07:23.925 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
22:07:23.925 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
22:07:23.925 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
22:07:23.925 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x182f1380)
22:07:23.925 [Lua] <>modded = true<>
22:07:23.925 [Lua] <>Mod:1395453301:Skip Intro = true<>
22:07:23.927 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
22:07:23.929 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
22:07:23.929 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
22:07:23.929 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c63000)
22:07:23.929 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c630b0)
22:07:23.929 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
22:07:23.929 [Lua] <>modded = true<>
22:07:23.929 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
22:07:23.931 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
22:07:23.933 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
22:07:23.933 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
22:07:23.933 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x18b9afa0)
22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x18b9b280)
22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x18b9b0b0)
22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x18b9b0d0)
22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x18b9b0f0)
22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x18b9b150)
22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x18b9b170)
22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
22:07:23.933 [Lua] <>modded = true<>
22:07:23.933 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
22:07:23.936 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
22:07:23.941 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
22:07:23.941 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
22:07:23.942 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b46030)
22:07:23.942 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18569e10)
22:07:23.942 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18b9af20)
22:07:23.942 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
22:07:23.942 [Lua] <>modded = true<>
22:07:23.942 [Lua] <>Mod:1445717962:Loadout Manager = true<>
22:07:23.945 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
22:07:23.946 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
22:07:23.946 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
22:07:23.946 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x196819f0)
22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x18d0c670)
22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x18d0c580)
22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19681e90)
22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03db6170)
22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x044634b0)
22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03db6230)
22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x04463570)
22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c745e0)
22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00915300)
22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
22:07:23.947 [Lua] <>modded = true<>
22:07:23.947 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
22:07:23.950 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
22:07:23.951 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
22:07:23.951 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
22:07:23.951 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
22:07:23.952 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
22:07:23.952 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x018bbad0)
22:07:23.952 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x018bba00)
22:07:23.952 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
22:07:23.952 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x18b8e1b0)
22:07:23.952 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
22:07:23.952 [Lua] <>modded = true<>
22:07:23.952 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
22:07:23.954 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
22:07:23.955 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
22:07:23.956 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1903da30)
22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1903da10)
22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1903d9b0)
22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1903d7f0)
22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19021220)
22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19021200)
22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x190211a0)
22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19020fe0)
22:07:23.957 [Lua] <>modded = true<>
22:07:23.957 [Lua] <>Mod:1460327284:BossKillTimer = true<>
22:07:23.959 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
22:07:23.960 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
22:07:23.960 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
22:07:23.960 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
22:07:23.960 [Lua] [MOD][BossTimer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
22:07:23.960 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x1a701740)
22:07:23.960 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f00)
22:07:23.960 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x0183c060)
22:07:23.960 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x182c2700)
22:07:23.960 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
22:07:23.961 [Lua] <>modded = true<>
22:07:23.961 [Lua] <>Mod:1448714756:No Wobble = true<>
22:07:23.963 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
22:07:23.964 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
22:07:23.964 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
22:07:23.965 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
22:07:23.965 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03d74990)
22:07:23.965 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
22:07:23.965 [Lua] <>modded = true<>
22:07:23.965 [Lua] <>Mod:1397265260:Numeric UI = true<>
22:07:23.968 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
22:07:23.969 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
22:07:23.969 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
22:07:23.970 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
22:07:23.970 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18a45f80)
22:07:23.971 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18a46310)
22:07:23.971 [Lua] <>modded = true<>
22:07:23.971 [Lua] <>Mod:1652856346:Dodge Count UI = true<>
22:07:23.973 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[46258abaf45af33e]`
22:07:23.975 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[46258abaf45af33e].#ID[3fcdd69156a46417]`
22:07:23.975 [Lua] Init VMF mod 'dodge-count-ui' [workshop_name: 'Dodge Count UI', workshop_id: 1652856346]
22:07:23.975 [Lua] [MOD][dodge-count-ui][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x18cf0df0)
22:07:23.975 [Lua] [MOD][dodge-count-ui][INFO] (hooks): Enabling all hooks for mod: dodge-count-ui
22:07:23.976 [Lua] <>project = vermintide 2<>
22:07:23.976 [Lua] <>build = release<>
22:07:23.976 [Lua] <>platform = win32<>
22:07:23.976 [Lua] <>dedicated_server = false<>
22:07:23.976 [Lua] <>title_id = 5107<>
22:07:23.976 [Lua] <>content_revision = 23883<>
22:07:23.976 [Lua] <>engine_revision = 2003b9c18405<>
22:07:23.976 [Lua] <>release_version = 4.4.0<>
22:07:23.976 [Lua] <>rendering_backend = dx12<>
22:07:23.976 [Lua] <>teamcity_build_id = 99295<>
22:07:23.976 [Lua] <>steam_id = 1100001112883e2<>
22:07:23.976 [Lua] <>steam_profile_name = Dionysus<>
22:07:23.977 [Lua] <>machine_id = cce3e783-0259-4322-99e6-507ab957a158<>
22:07:23.977 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
22:07:23.977 [Lua] [Boot] Application build: release
22:07:23.977 [Lua] [Boot] Content revision: 23883
22:07:23.977 [Lua] [Boot] Engine revision: 2003b9c18405
22:07:23.977 [Lua] [Boot] Release version: 4.4.0
22:07:23.977 [Lua] [Boot] User ID: 1100001112883e2 Dionysus
22:07:23.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
22:07:23.983 [Lua] initializing mechanism to: adventure
22:07:23.984 [Lua] Game:setup() total time: 0.0060000000000002
22:07:23.984 [Lua] handle rev info: 0
22:07:23.984 [Lua] handle gfx quality: 0
22:07:23.984 [Lua] default settings: 0
22:07:23.984 [Lua] user settings: 0
22:07:23.984 [Lua] set frame times: 0
22:07:23.984 [Lua] init random: 0
22:07:23.984 [Lua] managers: 0.0060000000000002274
22:07:23.984 [Lua]
22:07:23.984 [Lua] unaccounted: 0
22:07:23.984 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
22:07:23.984 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
22:07:23.984 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
22:07:23.984 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
22:07:23.984 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
22:07:23.984 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
22:07:23.984 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
22:07:23.984 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
22:07:23.984 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
22:07:23.984 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
22:07:23.984 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
22:07:23.984 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
22:07:23.984 [Lua] [Testify] Ready!
22:07:23.985 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9e40)
22:07:24.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
22:07:24.061 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
22:07:24.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
22:07:24.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
22:07:24.364 [Lua] [PackageManager] Force_load: resource_packages/title_screen
22:07:24.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
22:07:24.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
22:07:24.415 [Lua] [PackageManager] Force_load: resource_packages/menu
22:07:24.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
22:07:24.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
22:07:24.483 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
22:07:24.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
22:07:24.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
22:07:24.905 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
22:07:24.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
22:07:25.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
22:07:25.008 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
22:07:25.008 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
22:07:25.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
22:07:25.058 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
22:07:25.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
22:07:25.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
22:07:25.345 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
22:07:25.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
22:07:25.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
22:07:25.616 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
22:07:25.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
22:07:26.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
22:07:26.022 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
22:07:26.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
22:07:26.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
22:07:26.512 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
22:07:26.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
22:07:26.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
22:07:26.731 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
22:07:26.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
22:07:26.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
22:07:26.900 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
22:07:26.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
22:07:26.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
22:07:26.985 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
22:07:26.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
22:07:27.019 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
22:07:27.019 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
22:07:27.019 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
22:07:27.019 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02ab9250)
22:07:27.019 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02ab7350)
22:07:27.019 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x19e792b0)
22:07:27.019 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x19c5a5a0)
22:07:27.019 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
22:07:27.019 [Lua] [Gamestate] Enter StateTitleScreen
22:07:27.020 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
22:07:27.020 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
22:07:27.020 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
22:07:27.020 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
22:07:27.020 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
22:07:27.022 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
22:07:27.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
22:07:27.035 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
22:07:27.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
22:07:27.035 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
22:07:27.035 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
22:07:27.035 [Save] Loading `save_data`
22:07:27.040 [Save] Load done
22:07:27.053 [Lua] [BackendManagerPlayFab] Backend Enabled
22:07:27.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
22:07:27.450 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
22:07:27.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
22:07:27.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
22:07:27.527 [Lua] [PackageManager] Force_load: resource_packages/inventory
22:07:27.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
22:07:27.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
22:07:27.576 [Lua] [PackageManager] Force_load: resource_packages/careers
22:07:27.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
22:07:27.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
22:07:27.610 [Lua] [PackageManager] Force_load: resource_packages/decals
22:07:27.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
22:07:27.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
22:07:27.678 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
22:07:27.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
22:07:28.193 [Lua] <>playfab_id = 772323C5C50C2936<>
22:07:28.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
22:07:28.201 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
22:07:28.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
22:07:28.335 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
22:07:28.335 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
22:07:28.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
22:07:28.587 [Save] Saving `save_data`
22:07:28.588 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
22:07:28.590 [Save] Save done
22:07:28.604 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
22:07:28.737 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
22:07:28.737 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
22:07:29.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
22:07:29.075 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
22:07:29.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
22:07:29.125 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
22:07:29.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
22:07:29.142 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
22:07:29.260 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
22:07:29.260 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
22:07:29.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
22:07:29.427 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
22:07:29.427 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
22:07:29.443 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
22:07:29.562 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
22:07:29.562 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
22:07:29.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
22:07:29.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
22:07:29.714 [Lua] [PackageManager] Force_load: resource_packages/ingame
22:07:29.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
22:07:29.968 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
22:07:29.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
22:07:29.983 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
22:07:30.202 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
22:07:30.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
22:07:30.218 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
22:07:30.320 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
22:07:30.320 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
22:07:30.337 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
22:07:30.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
22:07:30.438 [Lua] [PackageManager] Force_load: resource_packages/pickups
22:07:30.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
22:07:30.439 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
22:07:30.439 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
22:07:30.454 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
22:07:30.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
22:07:30.522 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
22:07:30.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
22:07:30.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
22:07:30.572 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
22:07:30.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
22:07:30.578 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
22:07:30.579 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
22:07:30.589 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
22:07:30.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
22:07:30.605 [Lua] [PackageManager] Force_load: resource_packages/breeds
22:07:30.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
22:07:30.690 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
22:07:30.690 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
22:07:30.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
22:07:30.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
22:07:30.824 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
22:07:30.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
22:07:30.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
22:07:30.874 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
22:07:30.977 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
22:07:30.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
22:07:30.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
22:07:31.096 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
22:07:31.096 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
22:07:31.113 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
22:07:31.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
22:07:31.214 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
22:07:31.231 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
22:07:31.334 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
22:07:31.334 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
22:07:31.350 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
22:07:31.577 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
22:07:31.578 warning: [Lua] Incorrectly configured weapon skins for bw_sword_skin
22:07:31.578 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin
22:07:31.578 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_beam_skin
22:07:31.578 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin
22:07:31.579 warning: [Lua] Incorrectly configured weapon skins for we_longbow_skin
22:07:31.579 [Lua] steam item server: requesting user inventory
22:07:31.911 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
22:07:31.911 [Lua] ISI-> GET_ALL_ITEMS!
22:07:31.911 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
22:07:31.911 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
22:07:31.911 [Lua] Steam Item: mercenary_hat_1002 122 2f91ea9070b4593b 0 1
22:07:31.911 [Lua] Steam Item: skin_es_mercenary_1001 123 2f91ea9070b4593c 0 1
22:07:31.911 [Lua] Steam Item: skin_ww_shade_1001 121 2f91ea9070bfba5a 0 1
22:07:31.911 [Lua] Steam Item: ironbreaker_hat_1004 126 2f91ea90713a82c9 0 1
22:07:31.911 [Lua] Steam Item: skin_dr_irondrake 127 2f91ea90713a82ca 0 1
22:07:31.911 [Lua] Steam Item: bountyhunter_hat_1002 124 46a5ea13a234c42f 0 1
22:07:31.911 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 46a5ea13a234c430 0 1
22:07:31.911 [Lua] Steam Item: skin_bw_myrmidia 129 2f31ecdf24a8fcab 0 1
22:07:31.911 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
22:07:31.911 [Lua]
22:07:31.912 [Lua] [1] = 122 (number)
22:07:31.912 [Lua] [2] = 2f91ea9070b4593b (string)
22:07:31.912 [Lua] [3] = 0 (number)
22:07:31.912 [Lua] [4] = 1 (number)
22:07:31.912 [Lua] [5] = 123 (number)
22:07:31.912 [Lua] [6] = 2f91ea9070b4593c (string)
22:07:31.912 [Lua] [7] = 0 (number)
22:07:31.912 [Lua] [8] = 1 (number)
22:07:31.912 [Lua] [9] = 121 (number)
22:07:31.912 [Lua] [10] = 2f91ea9070bfba5a (string)
22:07:31.912 [Lua] [11] = 0 (number)
22:07:31.912 [Lua] [12] = 1 (number)
22:07:31.912 [Lua] [13] = 126 (number)
22:07:31.912 [Lua] [14] = 2f91ea90713a82c9 (string)
22:07:31.912 [Lua] [15] = 0 (number)
22:07:31.912 [Lua] [16] = 1 (number)
22:07:31.912 [Lua] [17] = 127 (number)
22:07:31.912 [Lua] [18] = 2f91ea90713a82ca (string)
22:07:31.912 [Lua] [19] = 0 (number)
22:07:31.912 [Lua] [20] = 1 (number)
22:07:31.912 [Lua] [21] = 124 (number)
22:07:31.912 [Lua] [22] = 46a5ea13a234c42f (string)
22:07:31.912 [Lua] [23] = 0 (number)
22:07:31.912 [Lua] [24] = 1 (number)
22:07:31.912 [Lua] [25] = 125 (number)
22:07:31.912 [Lua] [26] = 46a5ea13a234c430 (string)
22:07:31.912 [Lua] [27] = 0 (number)
22:07:31.912 [Lua] [28] = 1 (number)
22:07:31.912 [Lua] [29] = 129 (number)
22:07:31.912 [Lua] [30] = 2f31ecdf24a8fcab (string)
22:07:31.912 [Lua] [31] = 0 (number)
22:07:31.912 [Lua] [32] = 1 (number)
22:07:31.912 [Lua]
22:07:31.928 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
22:07:32.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
22:07:32.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
22:07:32.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
22:07:32.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
22:07:32.046 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
22:07:32.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
22:07:32.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
22:07:32.046 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
22:07:32.046 [Lua] [SteamManager] request_item_prices
22:07:32.047 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
22:07:32.435 [Lua] [SteamManager] on_price_result 1 USD
22:07:32.435 [Lua] _refresh_steam_item_prices_cb
22:07:32.435 [Lua] Missing item masterlist item for steam_itemdefid: 30
22:07:32.663 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
22:07:32.663 [Lua] Player statistics loaded!
22:07:32.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
22:07:32.773 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
22:07:32.790 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
22:07:32.892 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
22:07:32.909 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
22:07:33.032 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
22:07:33.042 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
22:07:33.045 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
22:07:33.229 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
22:07:33.246 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
22:07:33.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
22:07:33.500 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
22:07:34.519 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
22:07:34.519 [Lua] [Managers] Destroying manager group:
22:07:34.519 [Lua] [Gamestate] Enter state StateLoading
22:07:34.521 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
22:07:34.521 [Lua] [LobbyManager] Setting up network options
22:07:34.521 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
22:07:34.521 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
22:07:34.521 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
22:07:34.521 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
22:07:34.521 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
22:07:34.521 [Lua] LobbyManager:setup_network_options server_port: 27015
22:07:34.521 [Lua] state_loading_restart_network JOIN VIA STEAM 0
22:07:34.525 [Lua] registering RPCs
22:07:34.525 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
22:07:34.525 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
22:07:34.525 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
22:07:34.525 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2
22:07:34.525 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1929944960, lt:load_next_level, extra_packages:{
})
22:07:34.525 [Lua] [LevelTransitionHandler] promote_next_level_data
22:07:34.525 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
22:07:34.525 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2"]
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = inn_level
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 0
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = inn_level
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {}
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = inn
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = normal
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 1929944960
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {}
22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
22:07:34.526 [SteamVoip] Creating room ef8693686a27dfa7
22:07:34.526 [SteamVoip] Joining room ef8693686a27dfa7
22:07:34.527 [EAC] EAC server 1100001112883e2 is initializing
22:07:34.534 [EAC] Server is also client 1100001112883e2
22:07:34.534 [EACServer] [17:07:34:534][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF763EE7480 LogLevel: Info.
22:07:34.534 [Lua] ### Created peer state machine for 1100001112883e2
22:07:34.534 [Lua] [PeerSM] 1100001112883e2 :: on_enter Connecting
22:07:34.534 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
22:07:34.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:07:34.535 warning: [Application] Application.update_render_world is deprecated.
22:07:34.537 [Lua] [LevelTransitionHandler] Level load completed!
22:07:34.538 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:07:34.538 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:07:34.538 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
22:07:34.538 [Lua] Set lobby begin:
22:07:34.538 [Lua] Set lobby end.
22:07:34.538 [Lua] [PSM] Peer 1100001112883e2 joined. Want to use profile index "1" and join party "nil"
22:07:34.538 [Lua] [LobbyHost] Changed state from 0 to creating
22:07:34.553 [Lua] [StateLoading] load_current_level
22:07:34.553 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
22:07:34.553 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
22:07:34.553 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
22:07:34.553 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
22:07:34.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
22:07:34.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
22:07:34.570 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
22:07:34.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
22:07:34.702 [Lua] [LobbyHost] Changed state from creating to joined
22:07:34.702 [Lua] [PartyManager] Leader is set to 1100001112883e2
22:07:34.702 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001112883e2 my_peer_id:1100001112883e2
22:07:34.702 [Lua] [ChatManager] Registering channel 1
22:07:34.702 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2)
22:07:34.702 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2)
22:07:34.702 [Lua] [PartyManager] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2)
22:07:34.718 [Lua] [NetworkServer] Changing num_players from nil to 1
22:07:34.718 [Lua] Players: 1
22:07:34.718 [Lua] Set lobby begin:
22:07:34.718 [Lua] Lobby data mission_id = inn_level
22:07:34.718 [Lua] Lobby data mechanism = adventure
22:07:34.718 [Lua] Lobby data matchmaking_type = 3
22:07:34.718 [Lua] Lobby data eac_authorized = true
22:07:34.718 [Lua] Lobby data network_hash = 65e25336687ca88
22:07:34.718 [Lua] Lobby data selected_mission_id = inn_level
22:07:34.718 [Lua] Lobby data num_players = 1
22:07:34.718 [Lua] Lobby data matchmaking = false
22:07:34.718 [Lua] Set lobby end.
22:07:36.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
22:07:36.243 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
22:07:36.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
22:07:36.550 [Lua] player (1100001112883e2,1) was put into party 0
22:07:36.550 [Lua] [ProfileSynchronizer] Peer 1100001112883e2 entered session
22:07:36.550 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001112883e2
22:07:36.550 [Lua] [PeerSM] 1100001112883e2 :: on_exit Connecting
22:07:36.550 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
22:07:39.741 [Lua] [LobbyMembers] Member joined 1100001110e696e
22:07:39.742 [Lua] [LoadTimeManager] Member Joined
22:07:39.758 [Lua] [NetworkServer] Changing num_players from 1 to 2
22:07:39.758 [Lua] Players: 2
22:07:39.758 [Lua] Set lobby begin:
22:07:39.758 [Lua] Lobby data mission_id = inn_level
22:07:39.758 [Lua] Lobby data mechanism = adventure
22:07:39.758 [Lua] Lobby data matchmaking_type = 3
22:07:39.758 [Lua] Lobby data eac_authorized = true
22:07:39.758 [Lua] Lobby data network_hash = 65e25336687ca88
22:07:39.758 [Lua] Lobby data selected_mission_id = inn_level
22:07:39.759 [Lua] Lobby data num_players = 2
22:07:39.759 [Lua] Lobby data matchmaking = false
22:07:39.759 [Lua] Set lobby end.
22:07:40.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
22:07:40.658 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
22:07:40.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
22:07:40.675 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
22:07:40.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
22:07:40.724 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
22:07:40.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:07:40.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:07:40.826 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
22:07:40.844 [Lua] [LevelTransitionHandler] Level load completed!
22:07:40.844 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
22:07:40.847 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:07:40.847 [Lua] checking dlc's against conflict directors
22:07:40.847 [Lua] number of factions to include 2
22:07:40.847 [Lua] Updated list weights for random:
22:07:40.847 [Lua] skaven, 0.42 (0.00-0.42)
22:07:40.847 [Lua] chaos, 0.42 (0.42-0.83)
22:07:40.847 [Lua] beastmen, 0.17 (0.83-1.00)
22:07:40.847 [Lua] Rolled random faction: 0.27856689691543579 skaven
22:07:40.847 [Lua] Updated list weights for random:
22:07:40.847 [Lua] beastmen, 0.29 (0.00-0.29)
22:07:40.847 [Lua] chaos, 0.71 (0.29-1.00)
22:07:40.847 [Lua] Rolled random faction: 0.81953376531600952 chaos
22:07:40.847 [Lua] number of factions added 2
22:07:40.847 [Lua] --- --- ---
22:07:40.847 [Lua] Starting... difficulty 'normal'
22:07:40.847 [Lua] These are the starting conflict directors:
22:07:40.847 [Lua] inn_level
22:07:40.847 [Lua] --- --- ---
22:07:40.847 [Lua]
22:07:40.847 [Lua] DONE! Found the following directors:
22:07:40.847 [Lua] (free: 35), Master hash is:
22:07:40.847 [Lua] [EnemyPackageLoader] breed_lookup: {
}
22:07:40.847 [Lua] load_startup_enemy_packages: --------------
22:07:40.847 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:07:40.847 [Lua] critter_rat
22:07:40.861 [Lua] ### Received rpc_level_loaded
22:07:40.861 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 78
22:07:40.861 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
22:07:40.878 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
22:07:40.878 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
22:07:40.895 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
22:07:40.895 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
22:07:40.895 [Lua] ### Received rpc_level_loaded
22:07:40.895 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 78
22:07:40.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:07:40.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:07:40.912 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
22:07:40.912 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:07:40.912 [Lua] Starting async level spawning of levels/inn/world
22:07:40.913 [Umbra] Init version: 3.4.15 :: 16 threads
22:07:40.970 [Lua] GOT approve_channel 1 1100001110e696e 18600000126bfaf
22:07:40.970 [EAC] EAC server has client 1100001110e696e and channel 1 (and owner 1100001110e696e)
22:07:40.970 [EACServer] [17:07:40:969][Windows][EAC Server] [Info][RegisterClient] Client: 01100001110E696E PlayerGUID: 76561198246422894 PlayerIP: 0.0.0.0 OwnerGUID: 76561198246422894 PlayerName: MCSKR
22:07:40.970 [Lua] Client with peer_id 1100001110e696e got APPROVED by server
22:07:40.971 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001110e696e'
22:07:40.971 [Lua] [ChatManager][1]System: MCSKR is joining the game
22:07:40.971 [Lua] [NetworkServer] Peer 1100001110e696e joined server lobby.
22:07:40.971 [Lua] [NetworkServer] Creating peer info.
22:07:40.971 [Lua] [PeerSM] 1100001110e696e :: on_enter Connecting
22:07:41.118 [EACServer] [17:07:41:117][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
22:07:41.125 [Lua] RPC not registered "rpc_matchmaking_request_join_lobby"
22:07:41.393 [Lua] Async level spawning done
22:07:41.393 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:07:42.360 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:07:42.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:07:42.361 [Lua] Set lobby begin:
22:07:42.361 [Lua] Lobby data selected_mission_id = inn_level
22:07:42.361 [Lua] Lobby data num_players = 2
22:07:42.361 [Lua] Lobby data matchmaking = false
22:07:42.361 [Lua] Lobby data host = 1100001112883e2
22:07:42.361 [Lua] Lobby data mission_id = inn_level
22:07:42.361 [Lua] Lobby data matchmaking_type = 3
22:07:42.361 [Lua] Lobby data country_code = US
22:07:42.361 [Lua] Lobby data network_hash = 65e25336687ca88
22:07:42.361 [Lua] Lobby data unique_server_name = Dionysus
22:07:42.362 [Lua] Lobby data mechanism = adventure
22:07:42.362 [Lua] Lobby data eac_authorized = true
22:07:42.362 [Lua] Set lobby end.
22:07:42.362 [Lua] [Managers] Destroying manager group:
22:07:42.363 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
22:07:42.363 [Lua] [Gamestate] Enter StateIngame HOST
22:07:42.363 [Lua] [Managers] Calling function on all managers:
22:07:42.364 [Lua] <>level = inn_level<>
22:07:42.364 [Lua] Set lobby begin:
22:07:42.364 [Lua] Lobby data selected_mission_id = inn_level
22:07:42.364 [Lua] Lobby data num_players = 2
22:07:42.364 [Lua] Lobby data matchmaking = false
22:07:42.364 [Lua] Lobby data host = 1100001112883e2
22:07:42.364 [Lua] Lobby data mission_id = inn_level
22:07:42.364 [Lua] Lobby data matchmaking_type = 3
22:07:42.364 [Lua] Lobby data country_code = US
22:07:42.364 [Lua] Lobby data network_hash = 65e25336687ca88
22:07:42.364 [Lua] Lobby data unique_server_name = Dionysus
22:07:42.364 [Lua] Lobby data mechanism = adventure
22:07:42.364 [Lua] Lobby data eac_authorized = true
22:07:42.365 [Lua] Set lobby end.
22:07:42.365 [Lua] [StateIngame] Server ingame
22:07:42.369 [Lua] Set lobby begin:
22:07:42.369 [Lua] Lobby data difficulty = normal
22:07:42.370 [Lua] Lobby data selected_mission_id = inn_level
22:07:42.370 [Lua] Lobby data difficulty_tweak = 0
22:07:42.370 [Lua] Lobby data num_players = 2
22:07:42.370 [Lua] Lobby data matchmaking = false
22:07:42.370 [Lua] Lobby data host = 1100001112883e2
22:07:42.370 [Lua] Lobby data mission_id = inn_level
22:07:42.370 [Lua] Lobby data matchmaking_type = 3
22:07:42.370 [Lua] Lobby data country_code = US
22:07:42.371 [Lua] Lobby data network_hash = 65e25336687ca88
22:07:42.371 [Lua] Lobby data unique_server_name = Dionysus
22:07:42.371 [Lua] Lobby data mechanism = adventure
22:07:42.371 [Lua] Lobby data eac_authorized = true
22:07:42.371 [Lua] Set lobby end.
22:07:42.371 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
22:07:42.371 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2
22:07:42.371 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
22:07:42.371 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:07:42.371 [Lua] [Matchmaking] initializing
22:07:42.371 [Lua] [Matchmaking] my_peer_id: 1100001112883e2, I am server
22:07:42.371 [Lua] [Matchmaking] register rpcs
22:07:42.371 [Lua] GameNetworkManager:init... creating game session
22:07:42.371 [Lua] Host GameSession.make_game_session_host with session:
22:07:42.371 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:07:42.371 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
22:07:42.371 [Lua] [GameNetworkManager] self.is_server = true
22:07:42.371 [Network] Setting artificial MTU limit to 65536
22:07:42.383 [Lua] Switching ConflictSettings: to: inn_level
22:07:42.383 [Lua] pacing=disabled
22:07:42.383 [Lua] roaming=nil
22:07:42.383 [Lua] disabled=false
22:07:42.383 [Lua] pack_spawning=disabled
22:07:42.383 [Lua] contained_breeds=nil
22:07:42.383 [Lua] boss=disabled
22:07:42.383 [Lua] horde=disabled
22:07:42.383 [Lua] specials=disabled
22:07:42.383 [Lua] name=inn_level
22:07:42.383 [Lua] intensity=disabled
22:07:42.383 [Lua] ---
22:07:42.384 [Lua] [LevelAnalysis] set_random_seed( 0)
22:07:42.389 [Lua] [AIInterestPointSystem] Level Seed: 0
22:07:42.389 [Lua]
22:07:42.389 [Lua] [entity_system_bag] = table
22:07:42.389 [Lua] [entity_system_bag] = metatable
22:07:42.389 [Lua] [startup_data] = table
22:07:42.389 [Lua] [entity_manager] = table
22:07:42.389 [Lua] [entity_manager] = metatable
22:07:42.389 [Lua] [unit_spawner] = table
22:07:42.389 [Lua] [unit_spawner] = metatable
22:07:42.389 [Lua] [unit_storage] = table
22:07:42.389 [Lua] [unit_storage] = metatable
22:07:42.389 [Lua] [dice_keeper] = table
22:07:42.389 [Lua] [dice_keeper] = metatable
22:07:42.389 [Lua] [is_server] = true (boolean)
22:07:42.389 [Lua] [world] = [World]
22:07:42.389 [Lua] [system_api] = table
22:07:42.389 [Lua] [entity_system] = table
22:07:42.389 [Lua] [entity_system] = metatable
22:07:42.389 [Lua] [network_lobby] = table
22:07:42.389 [Lua] [network_lobby] = metatable
22:07:42.389 [Lua] [profile_synchronizer] = table
22:07:42.389 [Lua] [profile_synchronizer] = metatable
22:07:42.389 [Lua] [level_transition_handler] = table
22:07:42.389 [Lua] [level_transition_handler] = metatable
22:07:42.389 [Lua] [num_local_human_players] = 1 (number)
22:07:42.389 [Lua] [statistics_db] = table
22:07:42.389 [Lua] [statistics_db] = metatable
22:07:42.389 [Lua] [network_server] = table
22:07:42.389 [Lua] [network_server] = metatable
22:07:42.389 [Lua] [input_manager] = table
22:07:42.389 [Lua] [input_manager] = metatable
22:07:42.389 [Lua] [network_clock] = table
22:07:42.389 [Lua] [network_clock] = metatable
22:07:42.389 [Lua] [network_transmit] = table
22:07:42.389 [Lua] [network_transmit] = metatable
22:07:42.389 [Lua] [free_flight_manager] = table
22:07:42.389 [Lua] [free_flight_manager] = metatable
22:07:42.389 [Lua] [network_manager] = table
22:07:42.389 [Lua] [network_manager] = metatable
22:07:42.389 [Lua] [network_event_delegate] = table
22:07:42.389 [Lua] [network_event_delegate] = metatable
22:07:42.389 [Lua]
22:07:42.390 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:07:42.390 [Lua] ignoring extension VersusInteractObjectiveExtension
22:07:42.390 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:07:42.390 [Lua] ignoring extension VersusSocketObjectiveExtension
22:07:42.390 [Lua] ignoring extension VersusTargetObjectiveExtension
22:07:42.390 [Lua] ignoring extension VersusMissionObjectiveExtension
22:07:42.390 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:07:42.397 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
22:07:42.397 [Lua] [AchievementManager] Achievements using the steam platform
22:07:42.397 [Lua] PlayerManager:add_player player_1
22:07:42.437 [Lua] [StateIngame] Level seed: 0
22:07:42.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read,
22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read,
22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read,
22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read,
22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
22:07:42.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
22:07:42.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
22:07:42.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read,
22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read,
22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read,
22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1, async-read,
22:07:42.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read,
22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
22:07:42.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3, async-read,
22:07:42.447 [Lua] [LevelAnalysis] set_random_seed( 0)
22:07:42.451 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
22:07:42.451 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
22:07:42.451 [Lua] [IngameUI] init
22:07:42.464 [SteamVoipClient] select_out(1100001112883e2, off)
22:07:42.469 [Lua] cb_razer_chroma_setup
22:07:42.503 [Lua] [Matchmaking] Cancelling matchmaking
22:07:42.503 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:07:42.503 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:07:42.503 [Lua] Set lobby begin:
22:07:42.503 [Lua] Lobby data difficulty = normal
22:07:42.503 [Lua] Lobby data selected_mission_id = inn_level
22:07:42.504 [Lua] Lobby data power_level = 0
22:07:42.504 [Lua] Lobby data difficulty_tweak = 0
22:07:42.504 [Lua] Lobby data num_players = 2
22:07:42.504 [Lua] Lobby data matchmaking = false
22:07:42.504 [Lua] Lobby data host = 1100001112883e2
22:07:42.504 [Lua] Lobby data mission_id = inn_level
22:07:42.504 [Lua] Lobby data matchmaking_type = 3
22:07:42.504 [Lua] Lobby data country_code = US
22:07:42.504 [Lua] Lobby data network_hash = 65e25336687ca88
22:07:42.504 [Lua] Lobby data unique_server_name = Dionysus
22:07:42.504 [Lua] Lobby data mechanism = adventure
22:07:42.504 [Lua] Lobby data eac_authorized = true
22:07:42.504 [Lua] Set lobby end.
22:07:42.505 [Flow] complete_skittergate_legend true
22:07:42.505 [Flow] complete_all_helmgart_levels_recruit true
22:07:42.506 [Flow] WitchHunterLevel:35
22:07:42.506 [Flow] LeaderYes
22:07:42.506 [Flow] ALL PC XP:304250
22:07:42.506 [Flow] Has "bogenhafen" DLC:true
22:07:42.506 [Flow] WH XP:60850
22:07:42.506 [Flow] Number of crafted items:4102
22:07:42.506 [Flow] Has "pre_order" DLC:true
22:07:42.506 [Flow] Sum of Powe Levels:1500
22:07:42.506 [Flow] lodestone diff 1:false
22:07:42.506 [Flow] magnus and forest activated
22:07:42.506 [Flow] magnus and forest activated
22:07:42.506 [Flow] cemetery and forest activated
22:07:42.506 [Flow] magnus and cemetery
22:07:42.506 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:07:42.506 [Flow] ALL RUNES ACTIVATED
22:07:42.506 [Flow] magnus and forest activated
22:07:42.506 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:07:42.506 [Flow] ALL RUNES ACTIVATED
22:07:42.506 [Flow] cemetery and forest activated
22:07:42.506 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:07:42.506 [Flow] ALL RUNES ACTIVATED
22:07:42.506 [Flow] magnus and forest activated
22:07:42.506 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:07:42.506 [Flow] ALL RUNES ACTIVATED
22:07:42.506 [Flow] magnus and cemetery
22:07:42.506 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:07:42.506 [Flow] ALL RUNES ACTIVATED
22:07:42.506 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
22:07:42.508 [Lua] CurrentConflictSettings inn_level
22:07:42.508 [Lua] [ConflictDirector] conflict_director is ai_ready
22:07:42.508 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:07:42.508 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:07:42.510 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:07:42.510 [Lua] Forming navigation groups in one frame
22:07:42.510 [Lua] Forming navigation groups
22:07:42.530 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999999574
22:07:42.531 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221
22:07:42.531 [Lua] number of nav groups: 42
22:07:42.532 [Lua] number of refined nav groups : 23
22:07:42.534 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
22:07:42.534 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
22:07:42.534 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:07:42.534 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
22:07:42.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
22:07:42.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
22:07:42.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
22:07:42.536 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
22:07:42.536 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:07:42.536 [Lua] [Managers] Calling function on all managers:
22:07:42.536 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:07:42.542 [Save] Saving `save_data`
22:07:42.545 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
22:07:42.545 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
22:07:42.545 [Save] Save done
22:07:42.552 [Lua] [UnlockManager] All unlocks ready
22:07:43.042 [Lua] player (1100001112883e2,1) was put into party 1
22:07:43.042 [Lua] [IngamePlayerListUI] - Destroy
22:07:43.042 [Lua] [GamePadEquipmentUI] - Destroy
22:07:43.042 [Lua] [EquipmentUI] - Destroy
22:07:43.042 [Lua] [GamePadAbilityUI] - Destroy
22:07:43.042 [Lua] [AbilityUI] - Destroy
22:07:43.053 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001112883e2
22:07:43.053 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:1:0 = 1100001112883e2
22:07:43.053 [Lua] Set lobby begin:
22:07:43.053 [Lua] Lobby data selected_mission_id = inn_level
22:07:43.053 [Lua] Lobby data num_players = 2
22:07:43.053 [Lua] Lobby data difficulty_tweak = 0
22:07:43.053 [Lua] Lobby data host = 1100001112883e2
22:07:43.053 [Lua] Lobby data matchmaking_type = 3
22:07:43.053 [Lua] Lobby data difficulty = normal
22:07:43.053 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:07:43.053 [Lua] Lobby data unique_server_name = Dionysus
22:07:43.053 [Lua] Lobby data player_slot_4 = 0:0
22:07:43.053 [Lua] Lobby data country_code = US
22:07:43.053 [Lua] Lobby data matchmaking = false
22:07:43.054 [Lua] Lobby data power_level = 0
22:07:43.054 [Lua] Lobby data mission_id = inn_level
22:07:43.054 [Lua] Lobby data mechanism = adventure
22:07:43.054 [Lua] Lobby data player_slot_5 = 0:0
22:07:43.054 [Lua] Lobby data player_slot_2 = 0:0
22:07:43.054 [Lua] Lobby data network_hash = 65e25336687ca88
22:07:43.054 [Lua] Lobby data player_slot_3 = 0:0
22:07:43.054 [Lua] Lobby data eac_authorized = true
22:07:43.054 [Lua] Set lobby end.
22:07:43.054 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(1) career(1)
22:07:43.054 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"}]
22:07:43.054 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":1130632064,"first_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}}
22:07:43.054 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
22:07:43.054 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
22:07:43.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:07:43.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
22:07:43.055 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
22:07:43.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:07:43.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
22:07:43.060 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, ProfileSynchronizer, async-read,
22:07:43.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:07:43.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
22:07:43.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
22:07:43.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
22:07:43.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
22:07:43.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
22:07:43.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
22:07:43.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
22:07:43.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
22:07:43.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02
22:07:43.326 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
22:07:43.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:07:43.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
22:07:43.360 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
22:07:43.361 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
22:07:43.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09
22:07:43.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
22:07:43.391 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
22:07:43.391 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
22:07:43.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
22:07:43.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
22:07:43.511 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
22:07:43.511 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
22:07:43.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
22:07:43.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
22:07:43.582 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
22:07:43.582 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
22:07:43.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:07:43.587 [Flow] DISABLE
22:07:43.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
22:07:43.613 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
22:07:43.613 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
22:07:43.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
22:07:43.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
22:07:43.670 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
22:07:43.670 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
22:07:43.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
22:07:43.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
22:07:43.709 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
22:07:43.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
22:07:43.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
22:07:43.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
22:07:43.769 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK
22:07:43.769 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
22:07:43.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
22:07:43.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
22:07:43.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04
22:07:43.807 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
22:07:43.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
22:07:43.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
22:07:43.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
22:07:43.855 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
22:07:43.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
22:07:43.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
22:07:43.887 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
22:07:43.887 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
22:07:43.887 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
22:07:43.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
22:07:43.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
22:07:43.916 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
22:07:44.034 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
22:07:44.034 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
22:07:44.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
22:07:44.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
22:07:44.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
22:07:44.101 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
22:07:44.151 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
22:07:44.151 [Lua] [PackageManager] Force_load: wwise/pistol
22:07:44.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
22:07:44.288 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
22:07:44.288 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
22:07:44.288 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
22:07:44.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
22:07:44.643 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
22:07:44.644 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
22:07:45.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
22:07:45.062 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
22:07:45.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:07:45.146 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:07:45.146 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
22:07:45.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
22:07:45.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
22:07:45.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01
22:07:45.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
22:07:45.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
22:07:45.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1
22:07:45.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
22:07:45.484 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
22:07:45.484 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
22:07:45.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
22:07:45.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
22:07:45.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2
22:07:45.602 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
22:07:46.025 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
22:07:46.025 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
22:07:46.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
22:07:46.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
22:07:46.094 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
22:07:46.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
22:07:46.146 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
22:07:46.146 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03
22:07:46.161 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1130632064
22:07:47.442 [Lua] PlayFabMirrorBase:_commit_internal 1
22:07:47.443 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:07:47.445 [Lua] generate_backend_stats 1100001112883e2:1
22:07:47.475 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:07:47.475 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:07:47.475 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
22:07:47.475 [Lua] Set lobby begin:
22:07:47.475 [Lua] Lobby data selected_mission_id = inn_level
22:07:47.475 [Lua] Lobby data num_players = 2
22:07:47.475 [Lua] Lobby data difficulty_tweak = 0
22:07:47.475 [Lua] Lobby data host = 1100001112883e2
22:07:47.475 [Lua] Lobby data matchmaking_type = 3
22:07:47.476 [Lua] Lobby data difficulty = normal
22:07:47.476 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:07:47.476 [Lua] Lobby data unique_server_name = Dionysus
22:07:47.476 [Lua] Lobby data player_slot_4 = 0:0
22:07:47.476 [Lua] Lobby data country_code = US
22:07:47.476 [Lua] Lobby data matchmaking = false
22:07:47.476 [Lua] Lobby data power_level = 835
22:07:47.476 [Lua] Lobby data mission_id = inn_level
22:07:47.476 [Lua] Lobby data mechanism = adventure
22:07:47.476 [Lua] Lobby data player_slot_5 = 0:0
22:07:47.476 [Lua] Lobby data player_slot_2 = 0:0
22:07:47.476 [Lua] Lobby data network_hash = 65e25336687ca88
22:07:47.476 [Lua] Lobby data player_slot_3 = 0:0
22:07:47.476 [Lua] Lobby data eac_authorized = true
22:07:47.476 [Lua] Set lobby end.
22:07:47.479 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
22:07:47.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
22:07:47.734 [Lua] commit result success 1
22:07:47.734 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
22:07:47.750 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
22:07:47.852 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
22:07:51.722 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read,
22:07:51.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:07:51.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read,
22:07:51.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:07:51.756 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read,
22:07:51.756 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:07:51.773 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read,
22:07:51.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:07:51.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read,
22:07:51.790 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:07:51.807 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read,
22:07:51.807 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:07:51.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
22:07:51.824 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:07:51.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
22:07:51.841 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:07:51.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read,
22:07:51.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
22:08:10.970 [EACServer] [17:08:10:969][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001110E696E Session: 1 Status: Client Authentication Failed Message: Authentication timed out (1/2).
22:08:10.986 [EAC] Peer 1100001110e696e switched EAC state to ClientAuthenticationFailed
22:08:10.986 [EAC] Peer 1100001110e696e should be kicked according to EAC with reason: Authentication timed out (1/2)
22:08:11.070 [Lua] [NetworkServer] Host EAC state is trusted, peer 1100001110e696e's state is untrusted
22:08:11.070 [Lua] [NetworkServer] Peer's EAC status doesn't match the server, disconnecting peer (1100001110e696e)
22:08:11.070 [Lua] [PeerSM] 1100001110e696e :: on_exit Connecting
22:08:11.070 [Lua] [PeerSM] 1100001110e696e :: on_enter Disconnecting
22:08:11.070 [Lua] [PSM] Disconnecting peer 1100001110e696e
22:08:11.087 [Lua] [PeerSM] 1100001110e696e :: on_exit Disconnecting
22:08:11.087 [Lua] [PeerSM] 1100001110e696e :: on_enter Disconnected
22:08:11.087 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001110e696e)
22:08:11.087 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: 1100001110e696e
22:08:11.087 [Lua] [SharedState] [SharedState] deus_chest_preload: 1100001110e696e
22:08:11.087 [Lua] [ProfileSynchronizer] Peer 1100001110e696e left session
22:08:11.087 [Lua] Set lobby begin:
22:08:11.087 [Lua] Lobby data selected_mission_id = inn_level
22:08:11.087 [Lua] Lobby data num_players = 2
22:08:11.087 [Lua] Lobby data difficulty_tweak = 0
22:08:11.087 [Lua] Lobby data host = 1100001112883e2
22:08:11.087 [Lua] Lobby data matchmaking_type = 3
22:08:11.087 [Lua] Lobby data difficulty = normal
22:08:11.087 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:08:11.087 [Lua] Lobby data unique_server_name = Dionysus
22:08:11.087 [Lua] Lobby data player_slot_4 = 0:0
22:08:11.087 [Lua] Lobby data country_code = US
22:08:11.087 [Lua] Lobby data matchmaking = false
22:08:11.087 [Lua] Lobby data power_level = 835
22:08:11.087 [Lua] Lobby data mission_id = inn_level
22:08:11.088 [Lua] Lobby data mechanism = adventure
22:08:11.088 [Lua] Lobby data player_slot_5 = 0:0
22:08:11.088 [Lua] Lobby data player_slot_2 = 0:0
22:08:11.088 [Lua] Lobby data network_hash = 65e25336687ca88
22:08:11.088 [Lua] Lobby data player_slot_3 = 0:0
22:08:11.088 [Lua] Lobby data eac_authorized = true
22:08:11.088 [Lua] Set lobby end.
22:08:11.088 [EAC] EAC server lost client 1100001110e696e
22:08:11.088 [EACServer] [17:08:11:087][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001110E696E PlayerGUID: 76561198246422894
22:08:11.088 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0404c8b8, channel: 1
22:08:11.088 [EACServer] [17:08:11:087][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
22:08:11.088 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
22:08:11.088 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
22:08:11.088 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = true
22:08:11.088 [EACServer] [17:08:11:087][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
22:08:11.090 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
22:08:11.092 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:08:11.093 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:08:11.093 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1
22:08:11.093 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
22:08:11.122 [Lua] Players are leaving the safe zone
22:08:11.336 [Lua] [LobbyMembers] Member left 1100001110e696e
22:08:11.338 [Lua] [LoadTimeManager] Member left
22:08:11.352 [Lua] [NetworkServer] Changing num_players from 2 to 1
22:08:11.352 [Lua] Players: 1
22:08:11.352 [Lua] Set lobby begin:
22:08:11.352 [Lua] Lobby data selected_mission_id = inn_level
22:08:11.352 [Lua] Lobby data num_players = 1
22:08:11.353 [Lua] Lobby data difficulty_tweak = 0
22:08:11.353 [Lua] Lobby data host = 1100001112883e2
22:08:11.353 [Lua] Lobby data matchmaking_type = 3
22:08:11.353 [Lua] Lobby data difficulty = normal
22:08:11.353 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:08:11.353 [Lua] Lobby data unique_server_name = Dionysus
22:08:11.353 [Lua] Lobby data player_slot_4 = 0:0
22:08:11.353 [Lua] Lobby data country_code = US
22:08:11.353 [Lua] Lobby data matchmaking = false
22:08:11.353 [Lua] Lobby data power_level = 835
22:08:11.353 [Lua] Lobby data mission_id = inn_level
22:08:11.353 [Lua] Lobby data mechanism = adventure
22:08:11.353 [Lua] Lobby data player_slot_5 = 0:0
22:08:11.353 [Lua] Lobby data player_slot_2 = 0:0
22:08:11.353 [Lua] Lobby data network_hash = 65e25336687ca88
22:08:11.353 [Lua] Lobby data player_slot_3 = 0:0
22:08:11.353 [Lua] Lobby data eac_authorized = true
22:08:11.354 [Lua] Set lobby end.
22:08:11.437 [Lua] StateInGameRunning:_game_actually_starts()
22:08:11.437 [Lua] [IngameUI] menu view on_enter start_menu_view
22:08:11.437 [Lua] hero_fullscreen_menu_on_enter
22:08:11.437 [Lua] #################################################################################################################
22:08:11.437 [Lua] [Loading Time]: 00:00:37 [Transition]: none-inn_level [Members joined]: 1 [Members Left]: 1 [Is Server]: true
22:08:11.437 [Lua] #################################################################################################################
22:08:11.437 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26
22:08:11.437 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
22:08:11.437 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = true
22:08:11.439 [Lua] [IngameUI] menu view post_update_on_enter table: 0x027644c0
22:08:11.441 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
22:08:11.444 [SteamVoipClient] select_out(1100001112883e2, off)
22:08:11.450 [Lua] cb_razer_chroma_setup
22:08:11.455 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26
22:08:11.458 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
22:08:11.458 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
22:08:11.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
22:08:11.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
22:08:11.459 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized
22:08:11.474 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
22:08:11.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView
22:08:11.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView
22:08:11.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
22:08:11.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
22:08:11.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
22:08:11.478 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView
22:08:11.478 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
22:08:11.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
22:08:11.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
22:08:11.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:08:11.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:08:11.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:08:11.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26
22:08:11.584 [Lua] Commit load time data
22:08:12.462 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x1a52, position: 0
22:08:13.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x1a52, position: 27249
22:08:13.117 [Handshaker] Lost connection 84 to 1100001110e696e
22:08:24.795 [Lua] [LobbyMembers] Member joined 1100001110e696e
22:08:24.812 [Lua] [NetworkServer] Changing num_players from 1 to 2
22:08:24.812 [Lua] Players: 2
22:08:24.812 [Lua] Set lobby begin:
22:08:24.812 [Lua] Lobby data selected_mission_id = inn_level
22:08:24.812 [Lua] Lobby data num_players = 2
22:08:24.812 [Lua] Lobby data difficulty_tweak = 0
22:08:24.812 [Lua] Lobby data host = 1100001112883e2
22:08:24.812 [Lua] Lobby data matchmaking_type = 3
22:08:24.812 [Lua] Lobby data difficulty = normal
22:08:24.812 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:08:24.812 [Lua] Lobby data unique_server_name = Dionysus
22:08:24.812 [Lua] Lobby data player_slot_4 = 0:0
22:08:24.812 [Lua] Lobby data country_code = US
22:08:24.813 [Lua] Lobby data matchmaking = false
22:08:24.813 [Lua] Lobby data power_level = 835
22:08:24.813 [Lua] Lobby data mission_id = inn_level
22:08:24.813 [Lua] Lobby data mechanism = adventure
22:08:24.813 [Lua] Lobby data player_slot_5 = 0:0
22:08:24.813 [Lua] Lobby data player_slot_2 = 0:0
22:08:24.813 [Lua] Lobby data network_hash = 65e25336687ca88
22:08:24.813 [Lua] Lobby data player_slot_3 = 0:0
22:08:24.813 [Lua] Lobby data eac_authorized = true
22:08:24.813 [Lua] Set lobby end.
22:08:25.790 [Lua] GOT approve_channel 2 1100001110e696e 18600000126bfaf
22:08:25.791 [EAC] EAC server has client 1100001110e696e and channel 2 (and owner 1100001110e696e)
22:08:25.791 [EACServer] [17:08:25:790][Windows][EAC Server] [Info][RegisterClient] Client: 01100001110E696E PlayerGUID: 76561198246422894 PlayerIP: 0.0.0.0 OwnerGUID: 76561198246422894 PlayerName: MCSKR
22:08:25.791 [Lua] Client with peer_id 1100001110e696e got APPROVED by server
22:08:25.791 [EACServer] [17:08:25:790][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:08:25.791 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001110e696e'
22:08:25.792 [Lua] [ChatManager][1]System: MCSKR is joining the game
22:08:25.792 [Lua] [NetworkServer] Peer 1100001110e696e joined server lobby.
22:08:25.792 [Lua] [NetworkServer] Creating peer info.
22:08:25.792 [Lua] [PeerSM] 1100001110e696e :: on_enter Connecting
22:08:25.910 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000126bfaf from 1100001110e696e, replying lobby_ok
22:08:26.011 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001110e696e REPLY wh:1100001112883e2 | we:0 | dr:0 | bw:0 | es:0
22:08:26.096 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 1100001110e696e
22:08:26.096 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:5:0 = 1100001110e696e
22:08:26.096 [Lua] Set lobby begin:
22:08:26.096 [Lua] Lobby data selected_mission_id = inn_level
22:08:26.096 [Lua] Lobby data num_players = 2
22:08:26.096 [Lua] Lobby data difficulty_tweak = 0
22:08:26.096 [Lua] Lobby data host = 1100001112883e2
22:08:26.096 [Lua] Lobby data matchmaking_type = 3
22:08:26.097 [Lua] Lobby data difficulty = normal
22:08:26.097 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:08:26.097 [Lua] Lobby data unique_server_name = Dionysus
22:08:26.097 [Lua] Lobby data player_slot_4 = 0:0
22:08:26.097 [Lua] Lobby data country_code = US
22:08:26.097 [Lua] Lobby data matchmaking = false
22:08:26.097 [Lua] Lobby data power_level = 835
22:08:26.097 [Lua] Lobby data mission_id = inn_level
22:08:26.097 [Lua] Lobby data mechanism = adventure
22:08:26.097 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:08:26.098 [Lua] Lobby data player_slot_2 = 0:0
22:08:26.098 [Lua] Lobby data network_hash = 65e25336687ca88
22:08:26.098 [Lua] Lobby data player_slot_3 = 0:0
22:08:26.098 [Lua] Lobby data eac_authorized = true
22:08:26.098 [Lua] Set lobby end.
22:08:28.346 [Lua] ### CLEARING PEER STATE FOR 1100001110e696e
22:08:28.346 [Lua] [PeerSM] 1100001110e696e :: on_exit Connecting
22:08:28.346 [Lua] [PeerSM] 1100001110e696e :: on_enter Connecting
22:08:28.414 [Lua] [NetworkServer] Peer 1100001110e696e has sent rpc_notify_lobby_joined
22:08:28.414 [Lua] [PSM] Peer 1100001110e696e joined. Want to use profile index "5" and join party "0"
22:08:28.414 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2","1100001110e696e"]
22:08:28.414 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001110e696e, connection_key=0)
22:08:28.414 [Lua] Sync dynamic to client:
22:08:28.499 [Lua] ### Received rpc_level_load_started
22:08:28.499 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 1929944960
22:08:28.499 [Lua] player (1100001110e696e,1) was put into party 0
22:08:28.499 [Lua] [ProfileSynchronizer] Peer 1100001110e696e entered session
22:08:28.499 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001110e696e
22:08:28.499 [Lua] Mechanism says: a client has initialized the mechanism! 1100001110e696e
22:08:28.566 [Lua] ### Received rpc_level_loaded
22:08:28.566 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 78
22:08:28.819 [SteamVoipClient] select_out(1100001110e696e, on)
22:08:29.838 [SteamVoipClient] select_out(1100001110e696e, on)
22:08:29.838 [SteamVoipClient] select_in(1100001110e696e, on)
22:08:29.838 [SteamVoipClient] select_out(1100001110e696e, off)
22:08:30.088 [EACServer] [17:08:30:088][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001110E696E Session: 2 Status: Client Authenticated Message: Client authenticated.
22:08:30.089 [EAC] Peer 1100001110e696e switched EAC state to ClientAuthenticatedLocal
22:08:30.199 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1130632064
22:08:30.267 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001110e696e, connection_key=0)
22:08:30.341 [EACServer] [17:08:30:341][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001110E696E.
22:08:32.144 [EACServer] [17:08:32:144][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001110E696E
22:08:32.144 [EACServer] [17:08:32:144][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001110E696E Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:08:32.146 [EAC] Peer 1100001110e696e switched EAC state to ClientAuthenticatedRemote
22:08:32.927 [Lua] [NetworkServer] Peer 1100001110e696e has sent rpc_post_game_notified
22:08:32.928 [Lua] [PeerSM] 1100001110e696e :: on_exit Connecting
22:08:32.928 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
22:08:32.944 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
22:08:32.944 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
22:08:32.961 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
22:08:32.961 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
22:08:34.276 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame
22:08:34.276 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync
22:08:34.292 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e
22:08:34.294 [Lua] Breedfreezer (server) starting a hot join sync
22:08:34.295 [Lua] PlayerManager:add_remote_player 1100001110e696e
22:08:34.295 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
22:08:34.295 [Lua] RemotePlayer:create_game_object( ) 44
22:08:34.317 [Lua] player (1100001110e696e,1) was put into party 1
22:08:34.317 [Lua] [ProfileSynchronizer] Assigning peer(1100001110e696e:1) to profile(5) career(1)
22:08:34.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"}]
22:08:34.317 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync
22:08:34.317 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers
22:08:34.322 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers
22:08:34.322 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame
22:08:34.322 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = true
22:08:34.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
22:08:34.558 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
22:08:34.558 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:08:34.558 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
22:08:34.558 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1131341568,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}}
22:08:34.559 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
22:08:34.559 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
22:08:34.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:08:34.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
22:08:34.559 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
22:08:34.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
22:08:34.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read,
22:08:34.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer, async-read,
22:08:34.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
22:08:34.609 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
22:08:34.609 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
22:08:34.694 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
22:08:34.694 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
22:08:34.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
22:08:34.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
22:08:34.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
22:08:34.745 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
22:08:34.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
22:08:34.846 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
22:08:34.846 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
22:08:34.929 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
22:08:34.929 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
22:08:34.929 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
22:08:35.131 [Lua] Set lobby begin:
22:08:35.131 [Lua] Lobby data selected_mission_id = inn_level
22:08:35.131 [Lua] Lobby data num_players = 2
22:08:35.131 [Lua] Lobby data difficulty_tweak = 0
22:08:35.131 [Lua] Lobby data host = 1100001112883e2
22:08:35.131 [Lua] Lobby data matchmaking_type = 3
22:08:35.131 [Lua] Lobby data difficulty = normal
22:08:35.131 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:08:35.131 [Lua] Lobby data unique_server_name = Dionysus
22:08:35.131 [Lua] Lobby data player_slot_4 = 0:0
22:08:35.132 [Lua] Lobby data country_code = US
22:08:35.132 [Lua] Lobby data matchmaking = false
22:08:35.132 [Lua] Lobby data power_level = 417
22:08:35.132 [Lua] Lobby data mission_id = inn_level
22:08:35.132 [Lua] Lobby data mechanism = adventure
22:08:35.132 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:08:35.132 [Lua] Lobby data player_slot_2 = 0:0
22:08:35.132 [Lua] Lobby data network_hash = 65e25336687ca88
22:08:35.132 [Lua] Lobby data player_slot_3 = 0:0
22:08:35.132 [Lua] Lobby data eac_authorized = true
22:08:35.132 [Lua] Set lobby end.
22:08:35.401 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
22:08:35.401 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
22:08:35.402 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
22:08:35.435 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
22:08:35.435 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
22:08:35.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
22:08:35.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
22:08:35.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p
22:08:35.486 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1131341568
22:08:37.377 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1131341568
22:08:37.479 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
22:08:37.479 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
22:08:37.480 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
22:08:37.480 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
22:08:37.481 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:08:37.481 [Lua] TalentSystem:rpc_sync_talents 2 1025
22:08:37.700 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = true
22:08:40.150 [Lua] Set lobby begin:
22:08:40.150 [Lua] Lobby data selected_mission_id = inn_level
22:08:40.150 [Lua] Lobby data num_players = 2
22:08:40.150 [Lua] Lobby data difficulty_tweak = 0
22:08:40.150 [Lua] Lobby data host = 1100001112883e2
22:08:40.150 [Lua] Lobby data matchmaking_type = 3
22:08:40.151 [Lua] Lobby data difficulty = normal
22:08:40.151 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:08:40.151 [Lua] Lobby data unique_server_name = Dionysus
22:08:40.151 [Lua] Lobby data player_slot_4 = 0:0
22:08:40.151 [Lua] Lobby data country_code = US
22:08:40.151 [Lua] Lobby data matchmaking = false
22:08:40.151 [Lua] Lobby data power_level = 835
22:08:40.151 [Lua] Lobby data mission_id = inn_level
22:08:40.151 [Lua] Lobby data mechanism = adventure
22:08:40.151 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:08:40.151 [Lua] Lobby data player_slot_2 = 0:0
22:08:40.152 [Lua] Lobby data network_hash = 65e25336687ca88
22:08:40.152 [Lua] Lobby data player_slot_3 = 0:0
22:08:40.152 [Lua] Lobby data eac_authorized = true
22:08:40.152 [Lua] Set lobby end.
22:08:44.325 [Lua] PlayFabMirrorBase:_commit_internal 2
22:08:44.325 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:08:44.328 [Lua] generate_backend_stats 1100001112883e2:1
22:08:44.351 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:08:44.351 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:08:44.351 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27
22:08:44.358 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27
22:08:44.598 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27
22:08:44.612 [Lua] commit result success 2
22:08:44.612 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
22:08:44.629 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
22:08:44.734 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
22:09:01.295 [Lua] [IngameUI] menu view on_exit start_menu_view
22:09:01.295 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
22:09:01.295 [Lua] hero_fullscreen_menu_on_exit
22:09:01.297 [Lua] [IngameUI] menu view post_update_on_exit table: 0x027644c0
22:09:01.297 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
22:09:01.297 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
22:09:01.297 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
22:09:01.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView
22:09:01.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView
22:09:04.904 [Lua] [LobbyMembers] Member joined 1100001341136c8
22:09:04.920 [Lua] [NetworkServer] Changing num_players from 2 to 3
22:09:04.920 [Lua] Players: 3
22:09:04.920 [Lua] Set lobby begin:
22:09:04.920 [Lua] Lobby data selected_mission_id = inn_level
22:09:04.920 [Lua] Lobby data num_players = 3
22:09:04.921 [Lua] Lobby data difficulty_tweak = 0
22:09:04.921 [Lua] Lobby data host = 1100001112883e2
22:09:04.921 [Lua] Lobby data matchmaking_type = 3
22:09:04.921 [Lua] Lobby data difficulty = normal
22:09:04.921 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:09:04.921 [Lua] Lobby data unique_server_name = Dionysus
22:09:04.921 [Lua] Lobby data player_slot_4 = 0:0
22:09:04.921 [Lua] Lobby data country_code = US
22:09:04.921 [Lua] Lobby data matchmaking = false
22:09:04.921 [Lua] Lobby data power_level = 835
22:09:04.921 [Lua] Lobby data mission_id = inn_level
22:09:04.921 [Lua] Lobby data mechanism = adventure
22:09:04.921 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:09:04.921 [Lua] Lobby data player_slot_2 = 0:0
22:09:04.921 [Lua] Lobby data network_hash = 65e25336687ca88
22:09:04.922 [Lua] Lobby data player_slot_3 = 0:0
22:09:04.922 [Lua] Lobby data eac_authorized = true
22:09:04.922 [Lua] Set lobby end.
22:09:05.780 [Lua] GOT approve_channel 5 1100001341136c8 18600000126bfaf
22:09:05.780 [EAC] EAC server has client 1100001341136c8 and channel 5 (and owner 1100001341136c8)
22:09:05.780 [EACServer] [17:09:05:780][Windows][EAC Server] [Info][RegisterClient] Client: 01100001341136C8 PlayerGUID: 76561198833809096 PlayerIP: 0.0.0.0 OwnerGUID: 76561198833809096 PlayerName: Hins.Cheung
22:09:05.780 [Lua] Client with peer_id 1100001341136c8 got APPROVED by server
22:09:05.781 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001341136c8'
22:09:05.781 [Lua] [ChatManager][1]System: Hins.Cheung is joining the game
22:09:05.781 [Lua] [NetworkServer] Peer 1100001341136c8 joined server lobby.
22:09:05.781 [Lua] [NetworkServer] Creating peer info.
22:09:05.781 [Lua] [PeerSM] 1100001341136c8 :: on_enter Connecting
22:09:06.119 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000126bfaf from 1100001341136c8, replying lobby_ok
22:09:06.270 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001341136c8 REPLY wh:1100001112883e2 | we:0 | dr:0 | bw:0 | es:1100001110e696e
22:09:06.355 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001341136c8
22:09:06.355 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:2:0 = 1100001341136c8
22:09:06.355 [Lua] Set lobby begin:
22:09:06.355 [Lua] Lobby data selected_mission_id = inn_level
22:09:06.355 [Lua] Lobby data num_players = 3
22:09:06.355 [Lua] Lobby data difficulty_tweak = 0
22:09:06.355 [Lua] Lobby data host = 1100001112883e2
22:09:06.355 [Lua] Lobby data matchmaking_type = 3
22:09:06.355 [Lua] Lobby data difficulty = normal
22:09:06.355 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:09:06.355 [Lua] Lobby data unique_server_name = Dionysus
22:09:06.355 [Lua] Lobby data player_slot_4 = 0:0
22:09:06.355 [Lua] Lobby data country_code = US
22:09:06.355 [Lua] Lobby data matchmaking = false
22:09:06.355 [Lua] Lobby data power_level = 835
22:09:06.355 [Lua] Lobby data mission_id = inn_level
22:09:06.355 [Lua] Lobby data mechanism = adventure
22:09:06.355 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:09:06.355 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:09:06.355 [Lua] Lobby data network_hash = 65e25336687ca88
22:09:06.355 [Lua] Lobby data player_slot_3 = 0:0
22:09:06.355 [Lua] Lobby data eac_authorized = true
22:09:06.355 [Lua] Set lobby end.
22:09:08.576 [Lua] ### CLEARING PEER STATE FOR 1100001341136c8
22:09:08.576 [Lua] [PeerSM] 1100001341136c8 :: on_exit Connecting
22:09:08.576 [Lua] [PeerSM] 1100001341136c8 :: on_enter Connecting
22:09:08.660 [Lua] [NetworkServer] Peer 1100001341136c8 has sent rpc_notify_lobby_joined
22:09:08.660 [Lua] [PSM] Peer 1100001341136c8 joined. Want to use profile index "2" and join party "0"
22:09:08.660 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2","1100001110e696e","1100001341136c8"]
22:09:08.660 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001341136c8, connection_key=1)
22:09:08.660 [Lua] Sync dynamic to client:
22:09:08.745 [Lua] ### Received rpc_level_load_started
22:09:08.745 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 1929944960
22:09:08.745 [Lua] player (1100001341136c8,1) was put into party 0
22:09:08.745 [Lua] [ProfileSynchronizer] Peer 1100001341136c8 entered session
22:09:08.745 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001341136c8
22:09:08.745 [Lua] Mechanism says: a client has initialized the mechanism! 1100001341136c8
22:09:08.795 [Lua] ### Received rpc_level_loaded
22:09:08.795 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 78
22:09:10.044 [Lua] [IngameUI] menu view on_enter character_selection
22:09:10.044 [Lua] hero_fullscreen_menu_on_enter
22:09:10.045 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276ba40
22:09:10.046 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
22:09:10.064 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:09:10.064 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:09:10.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:09:10.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:09:10.064 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:09:10.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
22:09:10.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:09:10.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:09:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:09:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:09:10.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
22:09:10.085 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
22:09:10.085 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:09:10.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
22:09:10.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
22:09:10.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:09:10.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:09:10.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:09:10.456 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1131341568
22:09:10.574 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1130632064
22:09:10.642 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001341136c8, connection_key=1)
22:09:10.659 [Lua] [NetworkServer] Peer 1100001341136c8 has sent rpc_post_game_notified
22:09:10.660 [Lua] [PeerSM] 1100001341136c8 :: on_exit Connecting
22:09:10.660 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
22:09:10.928 [EACServer] [17:09:10:928][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001341136C8 Session: 3 Status: Client Authenticated Message: Client authenticated.
22:09:10.929 [EAC] Peer 1100001341136c8 switched EAC state to ClientAuthenticatedLocal
22:09:10.946 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
22:09:10.946 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
22:09:10.963 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
22:09:10.963 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
22:09:11.207 [EACServer] [17:09:11:206][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001341136C8.
22:09:11.608 [EACServer] [17:09:11:608][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001341136C8
22:09:11.608 [EACServer] [17:09:11:608][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001341136C8 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:09:11.621 [EAC] Peer 1100001341136c8 switched EAC state to ClientAuthenticatedRemote
22:09:12.211 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
22:09:12.211 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
22:09:12.227 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8
22:09:12.234 [Lua] Breedfreezer (server) starting a hot join sync
22:09:12.235 [Lua] PlayerManager:add_remote_player 1100001341136c8
22:09:12.235 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
22:09:12.235 [Lua] RemotePlayer:create_game_object( ) 46
22:09:12.252 [Lua] player (1100001341136c8,1) was put into party 1
22:09:12.252 [Lua] [ProfileSynchronizer] Assigning peer(1100001341136c8:1) to profile(2) career(1)
22:09:12.253 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"}]
22:09:12.253 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync
22:09:12.253 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers
22:09:12.253 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
22:09:12.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:09:12.259 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers
22:09:12.259 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame
22:09:12.259 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = true
22:09:12.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
22:09:12.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:09:12.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
22:09:12.393 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
22:09:12.393 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:09:12.393 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
22:09:12.393 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":360708416,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
22:09:12.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p, ProfileSynchronizer, async-read,
22:09:12.394 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
22:09:12.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, ProfileSynchronizer, async-read,
22:09:12.394 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
22:09:12.394 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, ProfileSynchronizer, async-read,
22:09:12.394 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
22:09:12.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
22:09:12.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p
22:09:12.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p
22:09:12.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
22:09:12.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
22:09:12.648 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
22:09:12.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:09:12.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:09:12.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p
22:09:12.698 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
22:09:13.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
22:09:13.038 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base
22:09:13.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
22:09:13.089 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
22:09:13.089 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09
22:09:13.089 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01
22:09:13.173 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
22:09:13.173 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
22:09:13.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:09:13.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:09:13.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
22:09:13.258 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 360708416
22:09:14.017 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 360708416
22:09:14.830 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 360708416
22:09:14.914 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:09:14.914 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player.
22:09:14.915 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
22:09:14.915 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
22:09:14.916 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:09:14.916 [Lua] TalentSystem:rpc_sync_talents 5 2049
22:09:15.167 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true
22:09:15.305 [Lua] Set lobby begin:
22:09:15.305 [Lua] Lobby data selected_mission_id = inn_level
22:09:15.305 [Lua] Lobby data num_players = 3
22:09:15.305 [Lua] Lobby data difficulty_tweak = 0
22:09:15.305 [Lua] Lobby data host = 1100001112883e2
22:09:15.305 [Lua] Lobby data matchmaking_type = 3
22:09:15.305 [Lua] Lobby data difficulty = normal
22:09:15.305 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:09:15.305 [Lua] Lobby data unique_server_name = Dionysus
22:09:15.305 [Lua] Lobby data player_slot_4 = 0:0
22:09:15.305 [Lua] Lobby data country_code = US
22:09:15.306 [Lua] Lobby data matchmaking = false
22:09:15.306 [Lua] Lobby data power_level = 556
22:09:15.306 [Lua] Lobby data mission_id = inn_level
22:09:15.306 [Lua] Lobby data mechanism = adventure
22:09:15.306 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:09:15.306 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:09:15.306 [Lua] Lobby data network_hash = 65e25336687ca88
22:09:15.306 [Lua] Lobby data player_slot_3 = 0:0
22:09:15.306 [Lua] Lobby data eac_authorized = true
22:09:15.306 [Lua] Set lobby end.
22:09:20.308 [Lua] Set lobby begin:
22:09:20.308 [Lua] Lobby data selected_mission_id = inn_level
22:09:20.308 [Lua] Lobby data num_players = 3
22:09:20.309 [Lua] Lobby data difficulty_tweak = 0
22:09:20.309 [Lua] Lobby data host = 1100001112883e2
22:09:20.309 [Lua] Lobby data matchmaking_type = 3
22:09:20.309 [Lua] Lobby data difficulty = normal
22:09:20.309 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:09:20.309 [Lua] Lobby data unique_server_name = Dionysus
22:09:20.309 [Lua] Lobby data player_slot_4 = 0:0
22:09:20.309 [Lua] Lobby data country_code = US
22:09:20.309 [Lua] Lobby data matchmaking = false
22:09:20.309 [Lua] Lobby data power_level = 835
22:09:20.309 [Lua] Lobby data mission_id = inn_level
22:09:20.309 [Lua] Lobby data mechanism = adventure
22:09:20.309 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:09:20.309 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:09:20.309 [Lua] Lobby data network_hash = 65e25336687ca88
22:09:20.309 [Lua] Lobby data player_slot_3 = 0:0
22:09:20.309 [Lua] Lobby data eac_authorized = true
22:09:20.309 [Lua] Set lobby end.
22:09:22.267 [Lua] PlayFabMirrorBase:_commit_internal 3
22:09:22.267 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:09:22.271 [Lua] generate_backend_stats 1100001112883e2:1
22:09:22.306 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:09:22.306 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:09:22.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29
22:09:22.312 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29
22:09:22.554 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29
22:09:22.566 [Lua] commit result success 3
22:09:22.566 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
22:09:22.582 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
22:09:22.689 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
22:09:23.547 [Lua] [LobbyMembers] Member joined 110000110f993ac
22:09:23.563 [Lua] [NetworkServer] Changing num_players from 3 to 4
22:09:23.563 [Lua] Players: 4
22:09:23.563 [Lua] Set lobby begin:
22:09:23.563 [Lua] Lobby data selected_mission_id = inn_level
22:09:23.563 [Lua] Lobby data num_players = 4
22:09:23.563 [Lua] Lobby data difficulty_tweak = 0
22:09:23.563 [Lua] Lobby data host = 1100001112883e2
22:09:23.563 [Lua] Lobby data matchmaking_type = 3
22:09:23.564 [Lua] Lobby data difficulty = normal
22:09:23.564 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:09:23.564 [Lua] Lobby data unique_server_name = Dionysus
22:09:23.564 [Lua] Lobby data player_slot_4 = 0:0
22:09:23.564 [Lua] Lobby data country_code = US
22:09:23.564 [Lua] Lobby data matchmaking = false
22:09:23.564 [Lua] Lobby data power_level = 835
22:09:23.564 [Lua] Lobby data mission_id = inn_level
22:09:23.564 [Lua] Lobby data mechanism = adventure
22:09:23.564 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:09:23.564 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:09:23.564 [Lua] Lobby data network_hash = 65e25336687ca88
22:09:23.565 [Lua] Lobby data player_slot_3 = 0:0
22:09:23.565 [Lua] Lobby data eac_authorized = true
22:09:23.565 [Lua] Set lobby end.
22:09:24.708 [Lua] GOT approve_channel 6 110000110f993ac 18600000126bfaf
22:09:24.708 [EAC] EAC server has client 110000110f993ac and channel 6 (and owner 110000110f993ac)
22:09:24.708 [Lua] Client with peer_id 110000110f993ac got APPROVED by server
22:09:24.708 [EACServer] [17:09:24:708][Windows][EAC Server] [Info][RegisterClient] Client: 0110000110F993AC PlayerGUID: 76561198245057452 PlayerIP: 0.0.0.0 OwnerGUID: 76561198245057452 PlayerName: 541003973
22:09:24.709 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000110f993ac'
22:09:24.709 [Lua] [ChatManager][1]System: 541003973 is joining the game
22:09:24.709 [Lua] [NetworkServer] Peer 110000110f993ac joined server lobby.
22:09:24.709 [Lua] [NetworkServer] Creating peer info.
22:09:24.709 [Lua] [PeerSM] 110000110f993ac :: on_enter Connecting
22:09:24.826 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000126bfaf from 110000110f993ac, replying lobby_ok
22:09:24.927 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000110f993ac REPLY wh:1100001112883e2 | we:0 | dr:0 | bw:1100001341136c8 | es:1100001110e696e
22:09:25.010 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000110f993ac
22:09:25.010 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:3:0 = 110000110f993ac
22:09:25.010 [Lua] Set lobby begin:
22:09:25.010 [Lua] Lobby data selected_mission_id = inn_level
22:09:25.010 [Lua] Lobby data num_players = 4
22:09:25.011 [Lua] Lobby data difficulty_tweak = 0
22:09:25.011 [Lua] Lobby data host = 1100001112883e2
22:09:25.011 [Lua] Lobby data matchmaking_type = 3
22:09:25.011 [Lua] Lobby data difficulty = normal
22:09:25.011 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:09:25.011 [Lua] Lobby data unique_server_name = Dionysus
22:09:25.011 [Lua] Lobby data player_slot_4 = 0:0
22:09:25.011 [Lua] Lobby data country_code = US
22:09:25.011 [Lua] Lobby data matchmaking = false
22:09:25.011 [Lua] Lobby data power_level = 835
22:09:25.012 [Lua] Lobby data mission_id = inn_level
22:09:25.012 [Lua] Lobby data mechanism = adventure
22:09:25.012 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:09:25.012 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:09:25.012 [Lua] Lobby data network_hash = 65e25336687ca88
22:09:25.012 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:09:25.012 [Lua] Lobby data eac_authorized = true
22:09:25.012 [Lua] Set lobby end.
22:09:27.271 [Lua] ### CLEARING PEER STATE FOR 110000110f993ac
22:09:27.271 [Lua] [PeerSM] 110000110f993ac :: on_exit Connecting
22:09:27.271 [Lua] [PeerSM] 110000110f993ac :: on_enter Connecting
22:09:27.355 [Lua] [NetworkServer] Peer 110000110f993ac has sent rpc_notify_lobby_joined
22:09:27.355 [Lua] [PSM] Peer 110000110f993ac joined. Want to use profile index "3" and join party "0"
22:09:27.356 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2","1100001110e696e","1100001341136c8","110000110f993ac"]
22:09:27.356 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000110f993ac, connection_key=2)
22:09:27.356 [Lua] Sync dynamic to client:
22:09:27.439 [Lua] ### Received rpc_level_load_started
22:09:27.439 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_session_id: 1929944960
22:09:27.439 [Lua] player (110000110f993ac,1) was put into party 0
22:09:27.439 [Lua] [ProfileSynchronizer] Peer 110000110f993ac entered session
22:09:27.439 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000110f993ac
22:09:27.439 [Lua] Mechanism says: a client has initialized the mechanism! 110000110f993ac
22:09:27.506 [Lua] ### Received rpc_level_loaded
22:09:27.506 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_id: 78
22:09:27.693 [SteamVoipClient] select_out(110000110f993ac, on)
22:09:28.712 [SteamVoipClient] select_out(110000110f993ac, on)
22:09:28.712 [SteamVoipClient] select_in(110000110f993ac, on)
22:09:28.712 [SteamVoipClient] select_out(110000110f993ac, off)
22:09:29.071 [EACServer] [17:09:29:071][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110F993AC Session: 4 Status: Client Authenticated Message: Client authenticated.
22:09:29.073 [EAC] Peer 110000110f993ac switched EAC state to ClientAuthenticatedLocal
22:09:29.138 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1131341568
22:09:29.340 [EACServer] [17:09:29:340][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000110F993AC.
22:09:30.716 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 360708416
22:09:30.716 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1130632064
22:09:30.716 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000110f993ac, connection_key=2)
22:09:31.144 [EACServer] [17:09:31:144][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000110F993AC
22:09:31.144 [EACServer] [17:09:31:144][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110F993AC Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
22:09:31.155 [EAC] Peer 110000110f993ac switched EAC state to ClientAuthenticatedRemote
22:09:31.878 [Lua] [NetworkServer] Peer 110000110f993ac has sent rpc_post_game_notified
22:09:31.879 [Lua] [PeerSM] 110000110f993ac :: on_exit Connecting
22:09:31.879 [Lua] [PeerSM] 110000110f993ac :: on_enter Loading
22:09:31.896 [Lua] [PeerSM] 110000110f993ac :: on_exit Loading
22:09:31.896 [Lua] [PeerSM] 110000110f993ac :: on_enter LoadingProfilePackages
22:09:31.913 [Lua] [PeerSM] 110000110f993ac :: on_exit LoadingProfilePackages
22:09:31.913 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForEnterGame
22:09:33.159 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForEnterGame
22:09:33.159 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForGameObjectSync
22:09:33.176 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110f993ac
22:09:33.180 [Lua] Breedfreezer (server) starting a hot join sync
22:09:33.181 [Lua] PlayerManager:add_remote_player 110000110f993ac
22:09:33.181 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
22:09:33.181 [Lua] RemotePlayer:create_game_object( ) 48
22:09:33.195 [Lua] player (110000110f993ac,1) was put into party 1
22:09:33.195 [Lua] [ProfileSynchronizer] Assigning peer(110000110f993ac:1) to profile(3) career(2)
22:09:33.195 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"}]
22:09:33.195 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForGameObjectSync
22:09:33.195 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForPlayers
22:09:33.196 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
22:09:33.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:09:33.196 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
22:09:33.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
22:09:33.202 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForPlayers
22:09:33.202 [Lua] [PeerSM] 110000110f993ac :: on_enter InGame
22:09:33.202 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = true
22:09:33.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read,
22:09:33.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
22:09:33.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2, async-read,
22:09:33.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read,
22:09:33.505 [Lua] [MOD][VMF][INFO] Added 110000110f993ac to the VMF users list.
22:09:33.505 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000110f993ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:09:33.505 [Lua] Adding player sync data to peer=110000110f993ac local_player_id=1
22:09:33.506 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":183388144,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}}
22:09:33.507 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer, async-read,
22:09:33.507 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, ProfileSynchronizer, async-read,
22:09:33.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer, async-read,
22:09:33.507 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
22:09:33.507 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
22:09:33.507 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
22:09:33.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read,
22:09:33.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
22:09:33.507 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
22:09:33.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
22:09:33.541 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
22:09:33.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
22:09:33.541 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
22:09:33.677 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
22:09:33.677 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron
22:09:33.677 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
22:09:33.710 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
22:09:33.710 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01
22:09:33.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p
22:09:33.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p
22:09:33.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p
22:09:33.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
22:09:34.218 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
22:09:34.218 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
22:09:34.219 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
22:09:34.286 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
22:09:34.286 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
22:09:34.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
22:09:34.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
22:09:34.404 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
22:09:34.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
22:09:34.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
22:09:34.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
22:09:34.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
22:09:34.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
22:09:34.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
22:09:34.471 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
22:09:34.505 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144
22:09:34.533 [EACServer] [17:09:34:533][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:09:34.573 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
22:09:34.573 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
22:09:34.590 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144
22:09:35.283 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144
22:09:35.995 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144
22:09:36.131 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000110f993ac go_type=player_unit go_created_func_name=game_object_created_player_unit
22:09:36.131 [Lua] [NetworkServer] Peer 110000110f993ac spawned player.
22:09:36.132 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
22:09:36.132 [Lua] PlayerManager:assign_unit_ownership 541003973 110000110f993ac 1
22:09:36.133 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:09:36.133 [Lua] TalentSystem:rpc_sync_talents 6 3073
22:09:36.400 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = true
22:09:37.903 [Lua] Set lobby begin:
22:09:37.903 [Lua] Lobby data selected_mission_id = inn_level
22:09:37.903 [Lua] Lobby data num_players = 4
22:09:37.903 [Lua] Lobby data difficulty_tweak = 0
22:09:37.903 [Lua] Lobby data host = 1100001112883e2
22:09:37.903 [Lua] Lobby data matchmaking_type = 3
22:09:37.903 [Lua] Lobby data difficulty = normal
22:09:37.903 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:09:37.903 [Lua] Lobby data unique_server_name = Dionysus
22:09:37.903 [Lua] Lobby data player_slot_4 = 0:0
22:09:37.903 [Lua] Lobby data country_code = US
22:09:37.903 [Lua] Lobby data matchmaking = false
22:09:37.904 [Lua] Lobby data power_level = 626
22:09:37.904 [Lua] Lobby data mission_id = inn_level
22:09:37.904 [Lua] Lobby data mechanism = adventure
22:09:37.904 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:09:37.904 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:09:37.904 [Lua] Lobby data network_hash = 65e25336687ca88
22:09:37.904 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:09:37.904 [Lua] Lobby data eac_authorized = true
22:09:37.904 [Lua] Set lobby end.
22:09:39.620 [Lua] [IngameUI] menu view on_exit character_selection
22:09:39.621 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
22:09:39.621 [Lua] hero_fullscreen_menu_on_exit
22:09:39.624 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276ba40
22:09:39.624 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:09:39.624 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:09:39.624 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:09:39.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:09:39.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:09:41.117 [Lua] [ProfileSynchronizer] Assigning peer(1100001341136c8:1) to profile(2) career(2)
22:09:41.117 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"}]
22:09:41.117 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"}]
22:09:41.236 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false,"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1006762752,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01":false,"resource_packages\/careers\/bw_scholar":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false}}
22:09:41.236 [Lua] [NetworkServer] Peer 1100001341136c8 despawned player.
22:09:41.236 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001341136c8
22:09:41.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer, async-read,
22:09:41.237 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
22:09:41.237 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
22:09:41.237 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, ProfileSynchronizer, async-read,
22:09:41.237 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_16, ProfileSynchronizer, async-read,
22:09:41.237 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read,
22:09:41.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, ProfileSynchronizer, async-read,
22:09:41.240 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer
22:09:41.243 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer
22:09:41.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p, ProfileSynchronizer
22:09:41.243 [Lua] [GameNetworkManager] destroying game object with go_id=47
22:09:41.264 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, ProfileSynchronizer
22:09:41.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, ProfileSynchronizer
22:09:41.273 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
22:09:41.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
22:09:41.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
22:09:41.349 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
22:09:41.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
22:09:41.742 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base
22:09:41.742 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
22:09:41.895 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
22:09:41.895 [Lua] [PackageManager] Force_load: wwise/staff
22:09:41.895 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash
22:09:42.013 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash
22:09:42.013 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash
22:09:42.013 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_16
22:09:42.064 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_16
22:09:42.064 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_16
22:09:42.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
22:09:42.113 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1006762752
22:09:42.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
22:09:42.284 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
22:09:42.284 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p
22:09:42.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p
22:09:42.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p
22:09:42.365 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1006762752
22:09:42.599 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1006762752
22:09:42.954 [Lua] Set lobby begin:
22:09:42.954 [Lua] Lobby data selected_mission_id = inn_level
22:09:42.954 [Lua] Lobby data num_players = 4
22:09:42.954 [Lua] Lobby data difficulty_tweak = 0
22:09:42.954 [Lua] Lobby data host = 1100001112883e2
22:09:42.954 [Lua] Lobby data matchmaking_type = 3
22:09:42.954 [Lua] Lobby data difficulty = normal
22:09:42.954 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:09:42.954 [Lua] Lobby data unique_server_name = Dionysus
22:09:42.955 [Lua] Lobby data player_slot_4 = 0:0
22:09:42.955 [Lua] Lobby data country_code = US
22:09:42.955 [Lua] Lobby data matchmaking = false
22:09:42.955 [Lua] Lobby data power_level = 835
22:09:42.955 [Lua] Lobby data mission_id = inn_level
22:09:42.955 [Lua] Lobby data mechanism = adventure
22:09:42.955 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:09:42.955 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:09:42.955 [Lua] Lobby data network_hash = 65e25336687ca88
22:09:42.955 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:09:42.955 [Lua] Lobby data eac_authorized = true
22:09:42.955 [Lua] Set lobby end.
22:09:43.156 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1006762752
22:09:43.257 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:09:43.257 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player.
22:09:43.258 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
22:09:43.258 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
22:09:43.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:09:43.259 [Lua] TalentSystem:rpc_sync_talents 5 2050
22:09:43.841 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:45.564 [Lua] TalentSystem:rpc_sync_talents 5 2050
22:09:47.166 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:09:47.709 [Lua] [IngameUI] menu view on_enter start_game_view
22:09:47.711 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028a6e70
22:09:47.711 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
22:09:47.713 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds
22:09:47.713 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
22:09:47.714 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator
22:09:47.714 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList
22:09:48.197 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1904136832,"first_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_runed_01":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false}}
22:09:48.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer, async-read,
22:09:48.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer
22:09:48.267 [Lua] PlayFabMirrorBase:_commit_internal 4
22:09:48.267 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:09:48.270 [Lua] generate_backend_stats 1100001112883e2:1
22:09:48.294 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:09:48.294 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:09:48.294 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31
22:09:48.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
22:09:48.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
22:09:48.302 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31
22:09:48.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1904136832
22:09:48.402 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1904136832
22:09:48.418 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1904136832
22:09:48.470 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1904136832
22:09:48.559 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31
22:09:48.572 [Lua] commit result success 4
22:09:48.572 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32
22:09:48.589 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32
22:09:48.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32
22:09:48.726 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
22:09:48.726 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator
22:09:48.726 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
22:09:48.726 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList
22:09:48.726 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
22:09:54.580 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1636908032,"first_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false}}
22:09:54.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read,
22:09:54.582 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
22:09:54.588 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
22:09:54.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer
22:09:54.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
22:09:54.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
22:09:54.668 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01
22:09:54.753 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
22:09:54.753 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
22:09:54.769 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1636908032
22:09:54.818 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1636908032
22:09:54.836 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1636908032
22:09:55.490 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:09:55.825 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:09:55.892 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1636908032
22:10:00.445 [Lua] TalentSystem:rpc_sync_talents 5 2050
22:10:00.631 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:03.954 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:10:04.330 [IRC Client] IRC Client Initialized
22:10:04.495 [Lua] [IrcManager:cb_connect_token_received] Result: true
22:10:04.518 error: [Lua] [TwitchManager] Connected to Twitch!
22:10:04.954 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch
22:10:04.954 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
22:10:04.954 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection
22:10:04.956 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
22:10:04.956 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
22:10:05.370 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:05.706 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:10:09.050 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch
22:10:09.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection
22:10:09.052 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection
22:10:11.553 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch
22:10:11.553 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection
22:10:11.553 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode
22:10:11.554 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin
22:10:11.554 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings
22:10:12.463 [Lua] [StartGameStateSettingsOverview:play() - vote_type(twitch)
22:10:12.463 [Lua] ............................................................................................................
22:10:12.463 [Lua] ............................................................................................................
22:10:12.463 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: Yes
22:10:12.463 [Lua] ............................................................................................................
22:10:12.463 [Lua] ............................................................................................................
22:10:12.561 [Lua] [IngameUI] menu view on_exit start_game_view
22:10:12.562 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
22:10:12.562 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode
22:10:12.562 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin
22:10:12.562 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings
22:10:12.562 [Save] Saving `save_data`
22:10:12.565 [Save] Save done
22:10:12.566 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028a6e70
22:10:12.577 [Lua] [Matchmaking] Cancelling matchmaking
22:10:12.577 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
22:10:13.153 [Lua] [IngameUI] menu view on_enter hero_view
22:10:13.158 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276adf0
22:10:13.158 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:10:13.158 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x19665160)
22:10:13.158 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x1965bf80)
22:10:13.158 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x196451c0)
22:10:13.168 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:10:13.169 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:10:13.170 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:10:13.171 [Lua] [ModShim] %s
%s Function "_G.UIResolutionWidthFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:104: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[15] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[16] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[17] @foundation/scripts/util/state_machine.lua:95: in function init
[18] @scripts/game_state/game_state_machine.lua:7: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[21] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name
[22] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[23] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[24] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[25] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[26] @scripts/game_state/game_state_machine.lua:34: in function post_update
[27] @scripts/game_state/state_ingame.lua:1742: in function post_update
[28] @scripts/game_state/game_state_machine.lua:34: in function post_update
[29] @scripts/boot.lua:1034: in function game_update
[30] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!"
[3] self = table: 0000000003C51720; scale = 1; gui_size = table: 000000000CDF6900; align_right = false
[4] self = table: 0000000003C51720
[5] self = table: 0000000003C51720
[6] self = table: 000000000CD89190
[8] mod = table: 0000000003C51720; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 000000000CDF68C0; safe_hooks = table: 00000000184C2710; i = 1
[11] self = table: 0000000001CAE310; window_index = 2; window_name = "character_preview"; active_windows = table: 000000000CD656F0; new_window_settings = table: 00000000032F8760; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 0000000019674740; window = table: 000000000CD89190; ignore_alignment = nil; window_offset = table: 000000000CD891C0; params = table: 000000000CD653B0
[12] self = table: 0000000001CAE310; index = 1; layout_setting = table: 00000000189CB4D0; windows = table: 00000000189CBA00; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[13] self = table: 0000000001CAE310; params = table: 000000000CD653B0; active_windows = table: 000000000CD656F0; start_state = nil
[14] self = table: 0000000001CAE310; params = table: 000000000276B570; ingame_ui_context = table: 0000000002F75A30; player_manager = table: 000000000089B490; local_player = table: 00000000006E3850; profile_index = 1; profile_settings = table: 0000000002F4BBB0; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 00000000007E2C70; career_index = 1; window_params = table: 000000000CD653B0
[15] self = table: 000000001A71E910; new_state = table: 00000000196817B0; params = table: 000000000276B570
[16] self = table: 000000001A71E910; new_state = table: 00000000196817B0; notify = nil; old_state = nil
[17] self = table: 000000001A71E910; parent = table: 000000000276ADF0; start_state = table: 00000000196817B0; params = table: 000000000276B570; profiling_debugging_enabled = false
[18] self = table: 000000001A71E910; parent = table: 000000000276ADF0; start_state = table: 00000000196817B0; params = table: 000000000276B570; profiling_debugging_enabled = false
[19] self = table: 0000000002C39F80; object = table: 000000001A71E910
[20] self = table: 000000000276ADF0; state_machine_params = table: 000000000276B570; optional_start_state = table: 00000000196817B0; optional_start_sub_state = nil; optional_params = table: 000000000A821D30; start_state = table: 00000000196817B0; profiling_debugging_enabled = false
[21] self = table: 000000000276ADF0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000A821D30; settings = table: 0000000019B4E420; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196817B0
[22] self = table: 000000000276ADF0; on_enter_transition_params = table: 000000000A821D30; menu_state_name = "overview"; menu_sub_state_name = nil
[23] self = table: 0000000002F75A60; new_transition = "hero_view_force"; transition_params = table: 000000000A821D30; old_view = nil; new_view = table: 000000000276ADF0
[24] self = table: 0000000002F75A60; dt = 0.016829648986458778; t = 145.27986131794751
[25] self = table: 000000001A998490; dt = 0.016829648986458778; t = 145.27986131794751; level_end_view_wrapper = nil; disable_ingame_ui = nil
...
[3] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350;
[4] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350;
[5] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350;
[6] _loading_overlay_widgets_by_name = table: 000000000CDF54F0; _widgets_by_name = table: 000000000CD8B7D0; skin_sync_id = 0; parent = table: 0000000001CAE310; _animations = table: 000000000CD89410; _stats_id = "1100001112883e2:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 00000000040682D0; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; ui_renderer = table: 0000000000F28C60; ui_animator = table: 000000000CDF63B0; input_manager = table: 0000000000DA44A0; _widgets = table: 000000000CD8B7A0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 000000000089B490; _loading_overlay_widgets = table: 000000000CDF54C0; statistics_db = table: 0000000003E8F0B0; render_settings = table: 000000000CD893E0; ui_scenegraph = table: 000000000CD89440; _show_loading_overlay = true;
[11] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[12] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310;
[16] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310;
[17] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310;
[18] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310;
[19] ___is_class_metatable___ = true; __index = table: 0000000002C39F80; super = table: 00000000000B39F0;
[20] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950;
[21] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950;
[22] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950;
[23] fps = 0; world_manager = table: 0000000004175200; ingame_hud = table: 0000000001CE6EC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000F28C60; telemetry_time_view_enter = 0; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; blocked_transitions = table: 000000001A7012A0; motd_ui = table: 000000000AB73950; cutscene_system = table: 0000000000ACB8B0; has_left_menu = true; popup_handler = table: 000000000AB5C4C0; text_popup_ui = table: 000000000AB5C670; local_player_id = 1; unlock_manager = table: 0000000000884BD0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 00000000040682D0; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB42F80; world = [World]; camera_manager = table: 0000000001766630; motd_backend = table: 000000000157F830; _profile_requester = table: 0000000004056260; hotkey_mapping = table: 000000001A7001C0; ingame_ui_context = table: 0000000002F75A30; new_transition = "hero_view_force"; views = table: 0000000010C1FF50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A821D30; is_in_inn = true; _player = table: 00000000006E3850; weave_onboarding = table: 000000000AB44200; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000021072F0;
[24] fps = 0; world_manager = table: 0000000004175200; ingame_hud = table: 0000000001CE6EC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000F28C60; telemetry_time_view_enter = 0; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; blocked_transitions = table: 000000001A7012A0; motd_ui = table: 000000000AB73950; cutscene_system = table: 0000000000ACB8B0; has_left_menu = true; popup_handler = table: 000000000AB5C4C0; text_popup_ui = table: 000000000AB5C670; local_player_id = 1; unlock_manager = table: 0000000000884BD0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 00000000040682D0; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB42F80; world = [World]; camera_manager = table: 0000000001766630; motd_backend = table: 000000000157F830; _profile_requester = table: 0000000004056260; hotkey_mapping = table: 000000001A7001C0; ingame_ui_context = table: 0000000002F75A30; new_transition = "hero_view_force"; views = table: 0000000010C1FF50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A821D30; is_in_inn = true; _player = table: 00000000006E3850; weave_onboarding = table: 000000000AB44200; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000021072F0;
[25] world_name = "level_world"; network_server = table: 000000000404DE10; _t = 171.33235223818338; parent = table: 0000000000DA5770; _booted_eac_untrusted = false; statistics_db = table: 0000000003E8F0B0; _conflict_directory_is_ready = true; _network_options = table: 00000000186C9B50; _game_started_timestamp = 1624054091; is_in_tutorial = false; is_quickplay = false; mood_timers = table: 000000000AA49120; profile_synchronizer = table: 0000000004056870; _has_started_framerate_catchup = true; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 000000000AA490F0; player = table: 00000000006E3850; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000002F75A60; game_mode_key = "inn"; _transitioned_from_black_screen = true; _lobby_host = table: 000000000404CB00; _ui_update_initialized = true; viewport_name = "player_1"; is_in_inn = true; input_manager = table: 0000000000DA44A0; ingame_ui_context = table: 0000000002F75A30; _game_has_started = true; free_flight_manager = table: 000000000089B9D0; is_server = true; network_event_delegate = table: 00000000021072F0;
[26] _params = table: 000000001A0A1A60; _profiling_debugging_enabled = true; _parent = table: 0000000000DA5770; _state = table: 000000001A998490;
[27] world_name = "level_world"; entity_system_bag = table: 00000000006E9E90; network_server = table: 000000000404DE10; entity_system = table: 0000000000703480; parent = table: 00000000000958D0; _level_flow_events = table: 000000001A0A1CB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000100FE50; num_local_human_players = 1; _ping_reporter = table: 0000000011C69350; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016829648986458778; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 00000000018571D0; network_event_delegate = table: 00000000021072F0; machines = table: 000000001A0A1920; _camera_carrier = table: 0000000011C686E0; free_flight_manager = table: 000000000089B9D0; network_transmit = table: 0000000019BD9AC0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000003E8F0B0; _lobby_host = table: 000000000404CB00; dice_keeper = table: 00000000002D96A0; network_clock = table: 0000000001605D90; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000000A7D4F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 0000000000DA5770;
[29] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000000A7D5D0; has_booted = true; loading_context = table: 0000000000DA69B0; startup_timer = 4.8165944504435174; bar_timer = 0; disable_loading_bar = true;
22:10:13.171 [Lua] [ModShim] %s
%s Function "_G.UIResolutionHeightFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:105: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[15] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[16] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[17] @foundation/scripts/util/state_machine.lua:95: in function init
[18] @scripts/game_state/game_state_machine.lua:7: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[21] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name
[22] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[23] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[24] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[25] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[26] @scripts/game_state/game_state_machine.lua:34: in function post_update
[27] @scripts/game_state/state_ingame.lua:1742: in function post_update
[28] @scripts/game_state/game_state_machine.lua:34: in function post_update
[29] @scripts/boot.lua:1034: in function game_update
[30] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!"
[3] self = table: 0000000003C51720; scale = 1; gui_size = table: 000000000CDF6900; align_right = false; gui_x_position = 704
[4] self = table: 0000000003C51720
[5] self = table: 0000000003C51720
[6] self = table: 000000000CD89190
[8] mod = table: 0000000003C51720; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 000000000CDF68C0; safe_hooks = table: 00000000184C2710; i = 1
[11] self = table: 0000000001CAE310; window_index = 2; window_name = "character_preview"; active_windows = table: 000000000CD656F0; new_window_settings = table: 00000000032F8760; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 0000000019674740; window = table: 000000000CD89190; ignore_alignment = nil; window_offset = table: 000000000CD891C0; params = table: 000000000CD653B0
[12] self = table: 0000000001CAE310; index = 1; layout_setting = table: 00000000189CB4D0; windows = table: 00000000189CBA00; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[13] self = table: 0000000001CAE310; params = table: 000000000CD653B0; active_windows = table: 000000000CD656F0; start_state = nil
[14] self = table: 0000000001CAE310; params = table: 000000000276B570; ingame_ui_context = table: 0000000002F75A30; player_manager = table: 000000000089B490; local_player = table: 00000000006E3850; profile_index = 1; profile_settings = table: 0000000002F4BBB0; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 00000000007E2C70; career_index = 1; window_params = table: 000000000CD653B0
[15] self = table: 000000001A71E910; new_state = table: 00000000196817B0; params = table: 000000000276B570
[16] self = table: 000000001A71E910; new_state = table: 00000000196817B0; notify = nil; old_state = nil
[17] self = table: 000000001A71E910; parent = table: 000000000276ADF0; start_state = table: 00000000196817B0; params = table: 000000000276B570; profiling_debugging_enabled = false
[18] self = table: 000000001A71E910; parent = table: 000000000276ADF0; start_state = table: 00000000196817B0; params = table: 000000000276B570; profiling_debugging_enabled = false
[19] self = table: 0000000002C39F80; object = table: 000000001A71E910
[20] self = table: 000000000276ADF0; state_machine_params = table: 000000000276B570; optional_start_state = table: 00000000196817B0; optional_start_sub_state = nil; optional_params = table: 000000000A821D30; start_state = table: 00000000196817B0; profiling_debugging_enabled = false
[21] self = table: 000000000276ADF0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000A821D30; settings = table: 0000000019B4E420; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196817B0
[22] self = table: 000000000276ADF0; on_enter_transition_params = table: 000000000A821D30; menu_state_name = "overview"; menu_sub_state_name = nil
[23] self = table: 0000000002F75A60; new_transition = "hero_view_force"; transition_params = table: 000000000A821D30; old_view = nil; new_view = table: 000000000276ADF0
[24] self = table: 0000000002F75A60; dt = 0.016829648986458778; t = 145.27986131794751
[25] self = table: 000000001A998490; dt = 0.016829648986458778; t = 145.27986131794751; level_end_view_wrapper = nil; disable_ingame_ui = nil
...
[3] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350;
[4] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350;
[5] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350;
[6] _loading_overlay_widgets_by_name = table: 000000000CDF54F0; _widgets_by_name = table: 000000000CD8B7D0; skin_sync_id = 0; parent = table: 0000000001CAE310; _animations = table: 000000000CD89410; _stats_id = "1100001112883e2:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 00000000040682D0; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; ui_renderer = table: 0000000000F28C60; ui_animator = table: 000000000CDF63B0; input_manager = table: 0000000000DA44A0; _widgets = table: 000000000CD8B7A0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 000000000089B490; _loading_overlay_widgets = table: 000000000CDF54C0; statistics_db = table: 0000000003E8F0B0; render_settings = table: 000000000CD893E0; ui_scenegraph = table: 000000000CD89440; _show_loading_overlay = true;
[11] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[12] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310;
[16] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310;
[17] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310;
[18] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310;
[19] ___is_class_metatable___ = true; __index = table: 0000000002C39F80; super = table: 00000000000B39F0;
[20] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950;
[21] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950;
[22] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950;
[23] fps = 0; world_manager = table: 0000000004175200; ingame_hud = table: 0000000001CE6EC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000F28C60; telemetry_time_view_enter = 0; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; blocked_transitions = table: 000000001A7012A0; motd_ui = table: 000000000AB73950; cutscene_system = table: 0000000000ACB8B0; has_left_menu = true; popup_handler = table: 000000000AB5C4C0; text_popup_ui = table: 000000000AB5C670; local_player_id = 1; unlock_manager = table: 0000000000884BD0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 00000000040682D0; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB42F80; world = [World]; camera_manager = table: 0000000001766630; motd_backend = table: 000000000157F830; _profile_requester = table: 0000000004056260; hotkey_mapping = table: 000000001A7001C0; ingame_ui_context = table: 0000000002F75A30; new_transition = "hero_view_force"; views = table: 0000000010C1FF50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A821D30; is_in_inn = true; _player = table: 00000000006E3850; weave_onboarding = table: 000000000AB44200; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000021072F0;
[24] fps = 0; world_manager = table: 0000000004175200; ingame_hud = table: 0000000001CE6EC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000F28C60; telemetry_time_view_enter = 0; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; blocked_transitions = table: 000000001A7012A0; motd_ui = table: 000000000AB73950; cutscene_system = table: 0000000000ACB8B0; has_left_menu = true; popup_handler = table: 000000000AB5C4C0; text_popup_ui = table: 000000000AB5C670; local_player_id = 1; unlock_manager = table: 0000000000884BD0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 00000000040682D0; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB42F80; world = [World]; camera_manager = table: 0000000001766630; motd_backend = table: 000000000157F830; _profile_requester = table: 0000000004056260; hotkey_mapping = table: 000000001A7001C0; ingame_ui_context = table: 0000000002F75A30; new_transition = "hero_view_force"; views = table: 0000000010C1FF50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A821D30; is_in_inn = true; _player = table: 00000000006E3850; weave_onboarding = table: 000000000AB44200; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000021072F0;
[25] world_name = "level_world"; network_server = table: 000000000404DE10; _t = 171.33235223818338; parent = table: 0000000000DA5770; _booted_eac_untrusted = false; statistics_db = table: 0000000003E8F0B0; _conflict_directory_is_ready = true; _network_options = table: 00000000186C9B50; _game_started_timestamp = 1624054091; is_in_tutorial = false; is_quickplay = false; mood_timers = table: 000000000AA49120; profile_synchronizer = table: 0000000004056870; _has_started_framerate_catchup = true; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 000000000AA490F0; player = table: 00000000006E3850; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000002F75A60; game_mode_key = "inn"; _transitioned_from_black_screen = true; _lobby_host = table: 000000000404CB00; _ui_update_initialized = true; viewport_name = "player_1"; is_in_inn = true; input_manager = table: 0000000000DA44A0; ingame_ui_context = table: 0000000002F75A30; _game_has_started = true; free_flight_manager = table: 000000000089B9D0; is_server = true; network_event_delegate = table: 00000000021072F0;
[26] _params = table: 000000001A0A1A60; _profiling_debugging_enabled = true; _parent = table: 0000000000DA5770; _state = table: 000000001A998490;
[27] world_name = "level_world"; entity_system_bag = table: 00000000006E9E90; network_server = table: 000000000404DE10; entity_system = table: 0000000000703480; parent = table: 00000000000958D0; _level_flow_events = table: 000000001A0A1CB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000100FE50; num_local_human_players = 1; _ping_reporter = table: 0000000011C69350; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016829648986458778; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 00000000018571D0; network_event_delegate = table: 00000000021072F0; machines = table: 000000001A0A1920; _camera_carrier = table: 0000000011C686E0; free_flight_manager = table: 000000000089B9D0; network_transmit = table: 0000000019BD9AC0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000003E8F0B0; _lobby_host = table: 000000000404CB00; dice_keeper = table: 00000000002D96A0; network_clock = table: 0000000001605D90; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000000A7D4F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 0000000000DA5770;
[29] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000000A7D5D0; has_booted = true; loading_context = table: 0000000000DA69B0; startup_timer = 4.8165944504435174; bar_timer = 0; disable_loading_bar = true;
22:10:13.172 [Lua] [ModShim] %s
%s Function "_G.UIResolution" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution
[3] @scripts/mods/simple_ui/simple_ui.lua:115: in function adjust_to_fit_position_and_scale
[4] @scripts/mods/simple_ui/simple_ui.lua:154: in function create_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:133: in function create_loadouts_window
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows
[7] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[16] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[17] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[18] @foundation/scripts/util/state_machine.lua:95: in function init
[19] @scripts/game_state/game_state_machine.lua:7: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[22] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name
[23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[25] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[27] @scripts/game_state/game_state_machine.lua:34: in function post_update
[28] @scripts/game_state/state_ingame.lua:1742: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/boot.lua:1034: in function game_update
[31] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!"
[3] self = table: 0000000002A79A10; position = table: 000000000CE03F90
[4] self = table: 0000000002A79A10; name = "loadoutmgr_loadouts"; position = table: 000000000CE03F50; size = table: 000000000CE03F10
[5] self = table: 0000000003C51720; gui_size = table: 000000000CDF6900; gui_position = table: 000000000CE03ED0; loadout_buttons_height = 46; window_size = table: 000000000CE03F10; window_position = table: 000000000CE03F50; window_name = "loadoutmgr_loadouts"
[6] self = table: 0000000003C51720
[7] self = table: 000000000CD89190
[9] mod = table: 0000000003C51720; error_prefix_data = "(safe_hook)"; func = [function]
[11] hook_chain = [function]; num_values = 0; values = table: 000000000CDF68C0; safe_hooks = table: 00000000184C2710; i = 1
[12] self = table: 0000000001CAE310; window_index = 2; window_name = "character_preview"; active_windows = table: 000000000CD656F0; new_window_settings = table: 00000000032F8760; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 0000000019674740; window = table: 000000000CD89190; ignore_alignment = nil; window_offset = table: 000000000CD891C0; params = table: 000000000CD653B0
[13] self = table: 0000000001CAE310; index = 1; layout_setting = table: 00000000189CB4D0; windows = table: 00000000189CBA00; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[14] self = table: 0000000001CAE310; params = table: 000000000CD653B0; active_windows = table: 000000000CD656F0; start_state = nil
[15] self = table: 0000000001CAE310; params = table: 000000000276B570; ingame_ui_context = table: 0000000002F75A30; player_manager = table: 000000000089B490; local_player = table: 00000000006E3850; profile_index = 1; profile_settings = table: 0000000002F4BBB0; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 00000000007E2C70; career_index = 1; window_params = table: 000000000CD653B0
[16] self = table: 000000001A71E910; new_state = table: 00000000196817B0; params = table: 000000000276B570
[17] self = table: 000000001A71E910; new_state = table: 00000000196817B0; notify = nil; old_state = nil
[18] self = table: 000000001A71E910; parent = table: 000000000276ADF0; start_state = table: 00000000196817B0; params = table: 000000000276B570; profiling_debugging_enabled = false
[19] self = table: 000000001A71E910; parent = table: 000000000276ADF0; start_state = table: 00000000196817B0; params = table: 000000000276B570; profiling_debugging_enabled = false
[20] self = table: 0000000002C39F80; object = table: 000000001A71E910
[21] self = table: 000000000276ADF0; state_machine_params = table: 000000000276B570; optional_start_state = table: 00000000196817B0; optional_start_sub_state = nil; optional_params = table: 000000000A821D30; start_state = table: 00000000196817B0; profiling_debugging_enabled = false
[22] self = table: 000000000276ADF0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000A821D30; settings = table: 0000000019B4E420; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196817B0
[23] self = table: 000000000276ADF0; on_enter_transition_params = table: 000000000A821D30; menu_state_name = "overview"; menu_sub_state_name = nil
[24] self = table: 0000000002F75A60; new_transition = "hero_view_force"; transition_params = table: 000000000A821D30; old_view = nil; new_view = table: 000000000276ADF0
[25] self = table: 0000000002F75A60; dt = 0.016829648986458778; t = 145.27986131794751
...
[3] timers = table: 0000000002AB6710; width = 1920; fonts = table: 0000000002AB78E0; mouse = table: 0000000002AB63D0; theme = "default"; widgets = table: 0000000002ACB0C0; themes = table: 0000000002AD3E80; _data = table: 0000000002A7A050; input = table: 0000000002AB73D0; text_alignment = table: 0000000002AC2020; anchor = table: 0000000002AB9120; windows = table: 0000000002A7B2E0; height = 1080;
[4] timers = table: 0000000002AB6710; width = 1920; fonts = table: 0000000002AB78E0; mouse = table: 0000000002AB63D0; theme = "default"; widgets = table: 0000000002ACB0C0; themes = table: 0000000002AD3E80; _data = table: 0000000002A7A050; input = table: 0000000002AB73D0; text_alignment = table: 0000000002AC2020; anchor = table: 0000000002AB9120; windows = table: 0000000002A7B2E0; height = 1080;
[5] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350;
[6] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350;
[7] _loading_overlay_widgets_by_name = table: 000000000CDF54F0; _widgets_by_name = table: 000000000CD8B7D0; skin_sync_id = 0; parent = table: 0000000001CAE310; _animations = table: 000000000CD89410; _stats_id = "1100001112883e2:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 00000000040682D0; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; ui_renderer = table: 0000000000F28C60; ui_animator = table: 000000000CDF63B0; input_manager = table: 0000000000DA44A0; _widgets = table: 000000000CD8B7A0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 000000000089B490; _loading_overlay_widgets = table: 000000000CDF54C0; statistics_db = table: 0000000003E8F0B0; render_settings = table: 000000000CD893E0; ui_scenegraph = table: 000000000CD89440; _show_loading_overlay = true;
[12] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[16] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310;
[17] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310;
[18] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310;
[19] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310;
[20] ___is_class_metatable___ = true; __index = table: 0000000002C39F80; super = table: 00000000000B39F0;
[21] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950;
[22] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950;
[23] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950;
[24] fps = 0; world_manager = table: 0000000004175200; ingame_hud = table: 0000000001CE6EC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000F28C60; telemetry_time_view_enter = 0; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; blocked_transitions = table: 000000001A7012A0; motd_ui = table: 000000000AB73950; cutscene_system = table: 0000000000ACB8B0; has_left_menu = true; popup_handler = table: 000000000AB5C4C0; text_popup_ui = table: 000000000AB5C670; local_player_id = 1; unlock_manager = table: 0000000000884BD0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 00000000040682D0; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB42F80; world = [World]; camera_manager = table: 0000000001766630; motd_backend = table: 000000000157F830; _profile_requester = table: 0000000004056260; hotkey_mapping = table: 000000001A7001C0; ingame_ui_context = table: 0000000002F75A30; new_transition = "hero_view_force"; views = table: 0000000010C1FF50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A821D30; is_in_inn = true; _player = table: 00000000006E3850; weave_onboarding = table: 000000000AB44200; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000021072F0;
[25] fps = 0; world_manager = table: 0000000004175200; ingame_hud = table: 0000000001CE6EC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000F28C60; telemetry_time_view_enter = 0; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; blocked_transitions = table: 000000001A7012A0; motd_ui = table: 000000000AB73950; cutscene_system = table: 0000000000ACB8B0; has_left_menu = true; popup_handler = table: 000000000AB5C4C0; text_popup_ui = table: 000000000AB5C670; local_player_id = 1; unlock_manager = table: 0000000000884BD0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 00000000040682D0; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB42F80; world = [World]; camera_manager = table: 0000000001766630; motd_backend = table: 000000000157F830; _profile_requester = table: 0000000004056260; hotkey_mapping = table: 000000001A7001C0; ingame_ui_context = table: 0000000002F75A30; new_transition = "hero_view_force"; views = table: 0000000010C1FF50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A821D30; is_in_inn = true; _player = table: 00000000006E3850; weave_onboarding = table: 000000000AB44200; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000021072F0;
[26] world_name = "level_world"; network_server = table: 000000000404DE10; _t = 171.33235223818338; parent = table: 0000000000DA5770; _booted_eac_untrusted = false; statistics_db = table: 0000000003E8F0B0; _conflict_directory_is_ready = true; _network_options = table: 00000000186C9B50; _game_started_timestamp = 1624054091; is_in_tutorial = false; is_quickplay = false; mood_timers = table: 000000000AA49120; profile_synchronizer = table: 0000000004056870; _has_started_framerate_catchup = true; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 000000000AA490F0; player = table: 00000000006E3850; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000002F75A60; game_mode_key = "inn"; _transitioned_from_black_screen = true; _lobby_host = table: 000000000404CB00; _ui_update_initialized = true; viewport_name = "player_1"; is_in_inn = true; input_manager = table: 0000000000DA44A0; ingame_ui_context = table: 0000000002F75A30; _game_has_started = true; free_flight_manager = table: 000000000089B9D0; is_server = true; network_event_delegate = table: 00000000021072F0;
[27] _params = table: 000000001A0A1A60; _profiling_debugging_enabled = true; _parent = table: 0000000000DA5770; _state = table: 000000001A998490;
[28] world_name = "level_world"; entity_system_bag = table: 00000000006E9E90; network_server = table: 000000000404DE10; entity_system = table: 0000000000703480; parent = table: 00000000000958D0; _level_flow_events = table: 000000001A0A1CB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000100FE50; num_local_human_players = 1; _ping_reporter = table: 0000000011C69350; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016829648986458778; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 00000000018571D0; network_event_delegate = table: 00000000021072F0; machines = table: 000000001A0A1920; _camera_carrier = table: 0000000011C686E0; free_flight_manager = table: 000000000089B9D0; network_transmit = table: 0000000019BD9AC0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000003E8F0B0; _lobby_host = table: 000000000404CB00; dice_keeper = table: 00000000002D96A0; network_clock = table: 0000000001605D90; _debug_gui_immediate = [Gui]; _quit_game = false;
[29] _params = table: 0000000000A7D4F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 0000000000DA5770;
[30] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000000A7D5D0; has_booted = true; loading_context = table: 0000000000DA69B0; startup_timer = 4.8165944504435174; bar_timer = 0; disable_loading_bar = true;
22:10:13.173 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:10:13.176 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:10:13.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:10:13.501 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:10:13.530 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:13.530 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:13.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:13.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:13.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:13.550 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:13.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:13.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:13.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:13.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:13.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:13.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:14.029 [Lua] [ModShim] %s
%s Function "_G.UIResolutionScale_pow2" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale
[3] @scripts/mods/simple_ui/basic_gui.lua:190: in function tooltip
[4] @scripts/mods/simple_ui/simple_ui.lua:1516: in function update
[5] @scripts/mods/simple_ui/simple_ui.lua:1298: in function update_widgets
[6] @scripts/mods/simple_ui/simple_ui.lua:1251: in function update
[7] @scripts/mods/simple_ui/simple_ui.lua:271: in function update
[8] @scripts/mods/simple_ui/simple_ui.lua:191: in function update_windows
[9] @scripts/mods/simple_ui/simple_ui.lua:2573: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[11] @scripts/game_state/state_ingame.lua:938: in function update
[12] @foundation/scripts/util/state_machine.lua:141: in function update
[13] @scripts/boot.lua:904: in function game_update
[14] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!"
[3] self = table: 0000000002A6E120; str = "Loadout 9"; colors = table: 000000000A92C570; font_size = nil; line_padding = nil; offset = nil; padding = nil; font_material = nil; size = nil; cursor_axis_id = 2; mouse = Vector3(2108, 409, 0)
[4] self = table: 000000000CE115F0; cursor = table: 000000001A8E2170; hovered = false
[5] self = table: 000000000CE0A460; catched = nil; z = 4; _ = 9; widget = table: 000000000CE115F0
[6] self = table: 000000000CE0A460; cursor = table: 0000000011D2AAE0
[7] self = table: 0000000002A7B2E0; z = 1; _ = 1; window = table: 000000000CE0A460
[8] self = table: 0000000002A79A10; dt = 0.016774937510490417; position = table: 000000001A145E00
[9] func = [function]; self = table: 000000000054AA50; dt = 0.016774937510490417
[10] hook_chain = [function]
[11] self = table: 0000000000DA5770; dt = 0.016774937510490417; main_t = 164.50711369677447; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 146.12293736450374
[12] self = table: 0000000000A7D5D0; dt = 0.016774937510490417; t = 164.50711369677447
[13] self = table: 00000000000958D0; real_world_dt = 0.016774937510490417; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016774937510490417; t = 164.50711369677447
[14] dt = 0.016774937510490417
[3] _data = table: 0000000002A6E260; gui = [Gui]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body";
[4] z_order = 4; theme = table: 0000000001BAEE50; position = table: 000000001A8E2210; window = table: 000000000CE0A460; cursor = table: 0000000019939CE0; hovered = true; _type = "button"; visible = true; offset = table: 000000000CE11570; size = table: 000000000CE115B0; params = 9; text = "9"; tooltip = " Loadout 9"; anchor = "bottom_left"; name = "loadoutmgr_loadouts_9";
[5] original_size = table: 000000000CE0A420; resize_offset = table: 000000000CE0A660; hovered = true; size = table: 000000000CE0A420; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000000CE0AA60; z_order = 1; theme = table: 000000000CE14B60; transparent = false; resizing = false; position = table: 000000000CDFDF70; cursor = table: 0000000018AADF80; initialized = true; loadouts_page_index = 0; resize_origin = table: 000000000CE0AA10; dragging = false; widgets = table: 000000000CE0B160;
[6] original_size = table: 000000000CE0A420; resize_offset = table: 000000000CE0A660; hovered = true; size = table: 000000000CE0A420; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000000CE0AA60; z_order = 1; theme = table: 000000000CE14B60; transparent = false; resizing = false; position = table: 000000000CDFDF70; cursor = table: 0000000018AADF80; initialized = true; loadouts_page_index = 0; resize_origin = table: 000000000CE0AA10; dragging = false; widgets = table: 000000000CE0B160;
[7] list = table: 0000000002AB6160;
[8] timers = table: 0000000002AB6710; width = 1920; fonts = table: 0000000002AB78E0; mouse = table: 0000000002AB63D0; theme = "default"; widgets = table: 0000000002ACB0C0; themes = table: 0000000002AD3E80; _data = table: 0000000002A7A050; input = table: 0000000002AB73D0; text_alignment = table: 0000000002AC2020; anchor = table: 0000000002AB9120; windows = table: 0000000002A7B2E0; height = 1080;
[9] network_server = table: 000000000404DE10; is_server = true; _host_matchmaking_data = table: 000000000054A670; _state = table: 000000000162D720; peers_to_sync = table: 0000000000619B60; _power_level_timer = 168.68087383708917; lobby_finder = table: 000000000062D2A0; network_event_delegate = table: 00000000021072F0; _level_weights = table: 00000000005BD050; _ingame_ui = table: 0000000002F75A60; countdown_has_finished = false; peer_id = "1100001112883e2"; lobby_finder_timer = 0; lobby = table: 000000000404CB00; profile_update_time = 0; params = table: 000000000054A860; profile_synchronizer = table: 0000000004056870; debug = table: 0000000001BC7090; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000001BC70C0; statistics_db = table: 0000000003E8F0B0; network_transmit = table: 0000000019BD9AC0; _network_hash = "65e25336687ca88"; difficulty_manager = table: 000000000221C760; party_owned_dlcs = table: 000000000054AC40;
[11] world_name = "level_world"; entity_system_bag = table: 00000000006E9E90; network_server = table: 000000000404DE10; entity_system = table: 0000000000703480; parent = table: 00000000000958D0; _level_flow_events = table: 000000001A0A1CB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000100FE50; num_local_human_players = 1; _ping_reporter = table: 0000000011C69350; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016774937510490417; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 00000000018571D0; network_event_delegate = table: 00000000021072F0; machines = table: 000000001A0A1920; _camera_carrier = table: 0000000011C686E0; free_flight_manager = table: 000000000089B9D0; network_transmit = table: 0000000019BD9AC0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000003E8F0B0; _lobby_host = table: 000000000404CB00; dice_keeper = table: 00000000002D96A0; network_clock = table: 0000000001605D90; _debug_gui_immediate = [Gui]; _quit_game = false;
[12] _params = table: 0000000000A7D4F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 0000000000DA5770;
[13] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000000A7D5D0; has_booted = true; loading_context = table: 0000000000DA69B0; startup_timer = 4.8165944504435174; bar_timer = 0; disable_loading_bar = true;
22:10:20.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:20.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:20.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:20.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:20.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:20.477 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
22:10:20.477 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":350740160,"first_person":{"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}}
22:10:20.492 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01, ProfileSynchronizer, async-read,
22:10:20.492 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
22:10:20.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer
22:10:20.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, ProfileSynchronizer
22:10:20.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer
22:10:20.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, ProfileSynchronizer
22:10:20.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
22:10:20.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p
22:10:20.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01
22:10:20.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, ProfileSynchronizer, async-read,
22:10:20.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01
22:10:20.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01
22:10:20.612 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
22:10:20.662 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
22:10:20.662 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
22:10:20.677 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 350740160
22:10:20.678 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 350740160
22:10:20.678 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 350740160
22:10:20.715 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 350740160
22:10:22.176 [Lua] [IngameUI] menu view on_exit hero_view
22:10:22.180 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276adf0
22:10:22.180 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:10:22.180 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:10:22.180 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:10:22.180 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:22.180 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:22.180 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:22.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:22.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:22.186 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:10:22.186 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:10:22.186 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:10:23.725 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_runed_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false},"inventory_id":2105575936,"first_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_runed_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_runed":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false}}
22:10:23.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_runed_3p, ProfileSynchronizer, async-read,
22:10:23.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer
22:10:23.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_runed_3p
22:10:23.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_runed_3p
22:10:23.828 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2105575936
22:10:23.893 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2105575936
22:10:23.960 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2105575936
22:10:23.977 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2105575936
22:10:30.499 [Lua] [IngameUI] menu view on_enter character_selection
22:10:30.499 [Lua] hero_fullscreen_menu_on_enter
22:10:30.501 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276ba40
22:10:30.502 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
22:10:30.519 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:30.519 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:30.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:30.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:30.520 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:30.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
22:10:30.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:10:30.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:10:30.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:30.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:30.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
22:10:30.536 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView
22:10:30.536 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:30.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
22:10:30.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
22:10:30.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:10:30.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:10:30.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
22:10:32.008 [Lua] [TwitchManager] game_mode_supported(game_mode="twitch", difficulty="cataclysm") => true
22:10:32.008 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
22:10:32.008 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
22:10:32.010 [Lua] Set lobby begin:
22:10:32.010 [Lua] Lobby data selected_mission_id = inn_level
22:10:32.010 [Lua] Lobby data num_players = 4
22:10:32.010 [Lua] Lobby data difficulty_tweak = 0
22:10:32.010 [Lua] Lobby data host = 1100001112883e2
22:10:32.010 [Lua] Lobby data matchmaking_type = 3
22:10:32.011 [Lua] Lobby data difficulty = cataclysm
22:10:32.011 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:10:32.011 [Lua] Lobby data unique_server_name = Dionysus
22:10:32.011 [Lua] Lobby data player_slot_4 = 0:0
22:10:32.011 [Lua] Lobby data country_code = US
22:10:32.011 [Lua] Lobby data matchmaking = false
22:10:32.011 [Lua] Lobby data power_level = 835
22:10:32.011 [Lua] Lobby data mission_id = inn_level
22:10:32.011 [Lua] Lobby data mechanism = adventure
22:10:32.011 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:10:32.011 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:10:32.012 [Lua] Lobby data network_hash = 65e25336687ca88
22:10:32.012 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:10:32.012 [Lua] Lobby data eac_authorized = true
22:10:32.012 [Lua] Set lobby end.
22:10:32.012 [Lua] [PartyManager] Leader is set to 1100001112883e2
22:10:32.012 [Lua] [TwitchManager] game_mode_supported(game_mode="custom", difficulty="cataclysm") => true
22:10:32.012 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0
22:10:32.012 [Lua] Set lobby begin:
22:10:32.012 [Lua] Lobby data twitch_enabled = true
22:10:32.012 [Lua] Lobby data selected_mission_id = ground_zero
22:10:32.012 [Lua] Lobby data num_players = 4
22:10:32.012 [Lua] Lobby data difficulty_tweak = 0
22:10:32.012 [Lua] Lobby data host = 1100001112883e2
22:10:32.012 [Lua] Lobby data matchmaking_type = 2
22:10:32.012 [Lua] Lobby data match_started = true
22:10:32.012 [Lua] Lobby data difficulty = cataclysm
22:10:32.013 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:10:32.013 [Lua] Lobby data player_slot_4 = 0:0
22:10:32.013 [Lua] Lobby data unique_server_name = Dionysus
22:10:32.013 [Lua] Lobby data quick_game = false
22:10:32.013 [Lua] Lobby data country_code = US
22:10:32.013 [Lua] Lobby data matchmaking = false
22:10:32.013 [Lua] Lobby data power_level = 835
22:10:32.013 [Lua] Lobby data mission_id = inn_level
22:10:32.013 [Lua] Lobby data mechanism = adventure
22:10:32.013 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:10:32.013 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:10:32.013 [Lua] Lobby data network_hash = 65e25336687ca88
22:10:32.013 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:10:32.013 [Lua] Lobby data eac_authorized = true
22:10:32.013 [Lua] Set lobby end.
22:10:32.013 [Lua] Set lobby begin:
22:10:32.013 [Lua] Lobby data twitch_enabled = true
22:10:32.013 [Lua] Lobby data selected_mission_id = ground_zero
22:10:32.013 [Lua] Lobby data num_players = 4
22:10:32.013 [Lua] Lobby data difficulty_tweak = 0
22:10:32.013 [Lua] Lobby data host = 1100001112883e2
22:10:32.013 [Lua] Lobby data matchmaking_type = 2
22:10:32.013 [Lua] Lobby data is_private = true
22:10:32.014 [Lua] Lobby data match_started = true
22:10:32.014 [Lua] Lobby data difficulty = cataclysm
22:10:32.014 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:10:32.014 [Lua] Lobby data player_slot_4 = 0:0
22:10:32.014 [Lua] Lobby data unique_server_name = Dionysus
22:10:32.014 [Lua] Lobby data quick_game = false
22:10:32.014 [Lua] Lobby data country_code = US
22:10:32.014 [Lua] Lobby data matchmaking = false
22:10:32.014 [Lua] Lobby data power_level = 835
22:10:32.014 [Lua] Lobby data mission_id = inn_level
22:10:32.014 [Lua] Lobby data mechanism = adventure
22:10:32.014 [Lua] Lobby data player_slot_5 = 1100001110e696e:1
22:10:32.014 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:10:32.014 [Lua] Lobby data network_hash = 65e25336687ca88
22:10:32.014 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:10:32.014 [Lua] Lobby data eac_authorized = true
22:10:32.014 [Lua] Set lobby end.
22:10:32.014 [Lua] [ChatManager][1]System: Starting hosted game...
22:10:32.014 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
22:10:32.014 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
22:10:32.730 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:10:35.982 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001110e696e
22:10:35.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:5:0 =
22:10:35.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:4:0 = 1100001110e696e
22:10:35.982 [Lua] Set lobby begin:
22:10:35.982 [Lua] Lobby data twitch_enabled = true
22:10:35.982 [Lua] Lobby data selected_mission_id = ground_zero
22:10:35.982 [Lua] Lobby data num_players = 4
22:10:35.983 [Lua] Lobby data difficulty_tweak = 0
22:10:35.983 [Lua] Lobby data host = 1100001112883e2
22:10:35.983 [Lua] Lobby data matchmaking_type = 2
22:10:35.983 [Lua] Lobby data is_private = true
22:10:35.983 [Lua] Lobby data match_started = true
22:10:35.983 [Lua] Lobby data difficulty = cataclysm
22:10:35.983 [Lua] Lobby data player_slot_1 = 1100001112883e2:1
22:10:35.983 [Lua] Lobby data player_slot_4 = 1100001110e696e:1
22:10:35.983 [Lua] Lobby data unique_server_name = Dionysus
22:10:35.983 [Lua] Lobby data quick_game = false
22:10:35.983 [Lua] Lobby data country_code = US
22:10:35.983 [Lua] Lobby data matchmaking = false
22:10:35.983 [Lua] Lobby data power_level = 835
22:10:35.983 [Lua] Lobby data mission_id = inn_level
22:10:35.984 [Lua] Lobby data mechanism = adventure
22:10:35.984 [Lua] Lobby data player_slot_5 = 0:0
22:10:35.984 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:10:35.984 [Lua] Lobby data network_hash = 65e25336687ca88
22:10:35.984 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:10:35.984 [Lua] Lobby data eac_authorized = true
22:10:35.984 [Lua] Set lobby end.
22:10:35.984 [Lua] [ProfileSynchronizer] Assigning peer(1100001110e696e:1) to profile(4) career(4)
22:10:35.984 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"}]
22:10:35.984 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"}]
22:10:36.050 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:10:36.068 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1739656448,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}}
22:10:36.068 [Lua] [NetworkServer] Peer 1100001110e696e despawned player.
22:10:36.068 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001110e696e
22:10:36.069 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read,
22:10:36.069 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
22:10:36.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read,
22:10:36.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:10:36.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read,
22:10:36.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
22:10:36.069 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read,
22:10:36.069 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
22:10:36.069 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
22:10:36.069 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read,
22:10:36.069 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
22:10:36.070 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
22:10:36.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer
22:10:36.071 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
22:10:36.071 [Lua] [GameNetworkManager] destroying game object with go_id=45
22:10:36.085 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer
22:10:36.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer
22:10:36.089 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
22:10:36.089 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer
22:10:36.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
22:10:36.171 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold
22:10:36.171 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
22:10:36.254 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
22:10:36.254 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
22:10:36.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
22:10:36.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
22:10:36.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p
22:10:36.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
22:10:36.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
22:10:36.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
22:10:36.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
22:10:36.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
22:10:36.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
22:10:36.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
22:10:36.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
22:10:36.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
22:10:36.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
22:10:36.455 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
22:10:36.455 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02
22:10:36.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
22:10:36.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
22:10:36.798 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
22:10:36.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
22:10:37.084 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1739656448
22:10:37.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
22:10:37.169 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
22:10:37.170 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin
22:10:37.220 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin
22:10:37.220 [Lua] [PackageManager] Force_load: wwise/javelin
22:10:37.236 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1739656448
22:10:37.237 [Lua] PlayFabMirrorBase:_commit_internal 5
22:10:37.237 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:10:37.239 [Lua] generate_backend_stats 1100001112883e2:1
22:10:37.270 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:10:37.270 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:10:37.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33
22:10:37.277 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33
22:10:37.428 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1739656448
22:10:37.518 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33
22:10:37.529 [Lua] commit result success 5
22:10:37.529 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34
22:10:37.546 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34
22:10:37.650 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34
22:10:38.004 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:10:38.004 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:10:38.005 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:10:38.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:10:38.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:10:38.005 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:38.005 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:38.304 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1739656448
22:10:38.421 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
22:10:38.421 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
22:10:38.422 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
22:10:38.422 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
22:10:38.423 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:10:38.424 [Lua] TalentSystem:rpc_sync_talents 2 1026
22:10:38.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
22:10:38.490 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base
22:10:38.490 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
22:10:38.591 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
22:10:38.591 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold
22:10:38.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:38.597 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:38.601 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
22:10:38.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:10:38.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:38.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
22:10:38.606 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView
22:10:38.606 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:38.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
22:10:38.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
22:10:38.659 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
22:10:38.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
22:10:38.693 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
22:10:45.324 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 1100001112883e2
22:10:45.324 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:1:0 =
22:10:45.324 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:5:0 = 1100001112883e2
22:10:45.324 [Lua] Set lobby begin:
22:10:45.324 [Lua] Lobby data twitch_enabled = true
22:10:45.324 [Lua] Lobby data selected_mission_id = ground_zero
22:10:45.324 [Lua] Lobby data num_players = 4
22:10:45.324 [Lua] Lobby data difficulty_tweak = 0
22:10:45.324 [Lua] Lobby data host = 1100001112883e2
22:10:45.324 [Lua] Lobby data matchmaking_type = 2
22:10:45.324 [Lua] Lobby data is_private = true
22:10:45.324 [Lua] Lobby data match_started = true
22:10:45.324 [Lua] Lobby data difficulty = cataclysm
22:10:45.324 [Lua] Lobby data player_slot_1 = 0:0
22:10:45.325 [Lua] Lobby data player_slot_4 = 1100001110e696e:1
22:10:45.325 [Lua] Lobby data unique_server_name = Dionysus
22:10:45.325 [Lua] Lobby data quick_game = false
22:10:45.325 [Lua] Lobby data country_code = US
22:10:45.325 [Lua] Lobby data matchmaking = false
22:10:45.325 [Lua] Lobby data power_level = 835
22:10:45.325 [Lua] Lobby data mission_id = inn_level
22:10:45.325 [Lua] Lobby data mechanism = adventure
22:10:45.325 [Lua] Lobby data player_slot_5 = 1100001112883e2:1
22:10:45.325 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:10:45.325 [Lua] Lobby data network_hash = 65e25336687ca88
22:10:45.325 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:10:45.325 [Lua] Lobby data eac_authorized = true
22:10:45.325 [Lua] Set lobby end.
22:10:45.325 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(5) career(4)
22:10:45.325 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"}]
22:10:45.325 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001112883e2"}]
22:10:45.326 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_fatshark_hat_01":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"wwise\/two_handed_swords":false},"inventory_id":1883640960,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_fatshark_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01":false}}
22:10:45.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
22:10:45.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer, async-read,
22:10:45.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
22:10:45.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:10:45.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer, async-read,
22:10:45.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read,
22:10:45.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer, async-read,
22:10:45.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read,
22:10:45.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read,
22:10:45.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
22:10:45.339 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
22:10:45.339 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read,
22:10:45.340 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
22:10:45.341 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
22:10:45.341 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
22:10:45.341 [Lua] [GameNetworkManager] destroying game object with go_id=43
22:10:45.343 [Save] Saving `save_data`
22:10:45.346 [Save] Save done
22:10:45.357 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
22:10:45.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer
22:10:45.358 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
22:10:45.365 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
22:10:45.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
22:10:45.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, ProfileSynchronizer
22:10:45.366 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, ProfileSynchronizer
22:10:45.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01, ProfileSynchronizer
22:10:45.444 [Lua] [IngameUI] menu view on_exit character_selection
22:10:45.447 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
22:10:45.447 [Lua] hero_fullscreen_menu_on_exit
22:10:45.450 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276ba40
22:10:45.450 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:10:45.450 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:10:45.450 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:10:45.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:10:45.463 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
22:10:45.463 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh
22:10:45.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
22:10:45.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
22:10:45.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01
22:10:45.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
22:10:45.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
22:10:45.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
22:10:45.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
22:10:45.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
22:10:45.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01
22:10:45.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
22:10:45.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
22:10:45.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01
22:10:45.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
22:10:45.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
22:10:45.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p
22:10:45.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
22:10:45.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
22:10:45.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
22:10:45.949 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
22:10:46.016 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
22:10:46.016 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
22:10:46.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight
22:10:46.202 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1883640960
22:10:46.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight
22:10:46.203 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight
22:10:46.220 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1883640960
22:10:46.288 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1883640960
22:10:47.199 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1883640960
22:10:47.203 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(5.58126, -3.37185, 5.17608), Vector4(0, 0, 0.752496, -0.658597))
22:10:47.205 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:10:47.206 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:10:47.206 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1
22:10:47.206 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
22:10:48.247 [Lua] [IngameUI] menu view on_enter hero_view
22:10:48.251 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276adf0
22:10:48.251 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:10:48.268 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:10:48.268 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:10:48.269 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:10:48.269 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:10:48.275 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:10:48.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:10:48.602 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:10:48.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:48.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:48.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:48.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:48.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:48.648 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:48.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:48.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:48.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:48.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:48.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:48.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:51.665 [Lua] [IngameUI] menu view on_exit hero_view
22:10:51.668 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276adf0
22:10:51.668 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:10:51.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:10:51.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:10:51.668 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:51.668 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:51.668 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:51.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:51.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:51.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:51.672 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:10:51.672 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:10:51.672 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:10:51.780 [Lua] TalentSystem:rpc_sync_talents 2 1026
22:10:51.951 [Lua] [IngameUI] menu view on_enter character_selection
22:10:51.951 [Lua] hero_fullscreen_menu_on_enter
22:10:51.953 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276ba40
22:10:51.954 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
22:10:51.973 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:51.973 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:51.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:51.974 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:51.977 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01
22:10:51.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:10:51.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:51.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
22:10:51.979 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView
22:10:51.979 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:52.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
22:10:52.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p
22:10:52.780 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:10:52.780 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:10:52.780 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:10:52.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:10:52.780 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:52.780 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:53.182 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
22:10:53.182 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base
22:10:53.182 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland
22:10:53.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland
22:10:53.267 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland
22:10:53.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:53.272 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:53.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01
22:10:53.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:10:53.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:53.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
22:10:53.285 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView
22:10:53.285 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
22:10:53.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
22:10:53.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
22:10:53.339 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06
22:10:53.373 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06
22:10:53.373 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06
22:10:55.179 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(5) career(2)
22:10:55.179 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"}]
22:10:55.179 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"1100001112883e2"}]
22:10:55.179 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_06":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/middenland\/chr_empire_soldier_huntsman_middenland":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":148505712,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_06":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/middenland\/chr_empire_soldier_huntsman_middenland":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}}
22:10:55.194 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, ProfileSynchronizer, async-read,
22:10:55.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, ProfileSynchronizer, async-read,
22:10:55.194 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, ProfileSynchronizer, async-read,
22:10:55.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, ProfileSynchronizer, async-read,
22:10:55.194 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
22:10:55.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer, async-read,
22:10:55.194 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read,
22:10:55.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, ProfileSynchronizer, async-read,
22:10:55.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01, ProfileSynchronizer, async-read,
22:10:55.194 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
22:10:55.194 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
22:10:55.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer, async-read,
22:10:55.194 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
22:10:55.195 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
22:10:55.195 [Lua] [GameNetworkManager] destroying game object with go_id=53
22:10:55.197 [Save] Saving `save_data`
22:10:55.200 [Save] Save done
22:10:55.212 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer
22:10:55.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer
22:10:55.213 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer
22:10:55.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer
22:10:55.213 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer
22:10:55.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer
22:10:55.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer
22:10:55.214 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer
22:10:55.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer
22:10:55.215 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer
22:10:55.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer
22:10:55.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
22:10:55.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
22:10:55.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
22:10:55.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
22:10:55.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1
22:10:55.296 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
22:10:55.297 [Lua] [IngameUI] menu view on_exit character_selection
22:10:55.298 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
22:10:55.298 [Lua] hero_fullscreen_menu_on_exit
22:10:55.300 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276ba40
22:10:55.300 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:10:55.300 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:10:55.301 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
22:10:55.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView
22:10:55.346 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
22:10:55.346 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
22:10:55.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
22:10:55.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
22:10:55.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p
22:10:55.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman
22:10:55.413 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1393379456,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}}
22:10:55.414 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456
22:10:55.447 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456
22:10:55.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
22:10:55.448 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
22:10:55.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
22:10:55.500 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456
22:10:55.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
22:10:55.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02
22:10:55.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01
22:10:55.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01
22:10:55.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01
22:10:55.686 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
22:10:55.788 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
22:10:55.788 [Lua] [PackageManager] Force_load: wwise/bow
22:10:55.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
22:10:55.802 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456
22:10:55.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
22:10:55.904 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh
22:10:55.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
22:10:55.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
22:10:55.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p
22:10:55.988 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 148505712
22:10:56.040 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 148505712
22:10:56.072 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 148505712
22:10:56.967 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 148505712
22:10:56.970 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(5.58126, -3.37185, 5.17608), Vector4(0, 0, 0.752496, -0.658597))
22:10:56.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:10:56.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:10:56.973 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1
22:10:56.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
22:10:58.167 [Lua] [IngameUI] menu view on_enter hero_view
22:10:58.172 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276adf0
22:10:58.172 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:10:58.183 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:10:58.184 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:10:58.184 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:10:58.185 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:10:58.189 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:10:58.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:10:58.525 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:10:58.550 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:58.550 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:58.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:58.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:58.567 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:58.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:58.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:10:58.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:10:58.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:06.880 [Lua] [ProfileSynchronizer] Assigning peer(1100001341136c8:1) to profile(2) career(3)
22:11:06.881 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"1100001112883e2"}]
22:11:06.881 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001341136c8"}]
22:11:06.980 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":11675351,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
22:11:06.980 [Lua] [NetworkServer] Peer 1100001341136c8 despawned player.
22:11:06.980 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001341136c8
22:11:06.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read,
22:11:06.981 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read,
22:11:06.981 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read,
22:11:06.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read,
22:11:06.981 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
22:11:06.981 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
22:11:06.981 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
22:11:06.986 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, ProfileSynchronizer
22:11:06.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, ProfileSynchronizer
22:11:06.988 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer
22:11:06.988 [Lua] [GameNetworkManager] destroying game object with go_id=50
22:11:07.019 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
22:11:07.019 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, ProfileSynchronizer
22:11:07.020 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_16, ProfileSynchronizer
22:11:07.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
22:11:07.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p
22:11:07.084 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
22:11:07.118 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
22:11:07.118 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
22:11:07.118 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
22:11:07.169 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
22:11:07.169 [Lua] [PackageManager] Force_load: wwise/flail
22:11:07.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
22:11:07.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
22:11:07.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p
22:11:07.222 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
22:11:07.364 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
22:11:07.364 [Lua] [PackageManager] Force_load: wwise/staff
22:11:07.365 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
22:11:07.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
22:11:07.773 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
22:11:07.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
22:11:07.924 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351
22:11:07.941 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351
22:11:07.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
22:11:07.976 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
22:11:07.992 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351
22:11:08.976 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351
22:11:09.076 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:11:09.076 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player.
22:11:09.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
22:11:09.078 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
22:11:09.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:11:09.078 [Lua] TalentSystem:rpc_sync_talents 5 2051
22:11:11.875 [Lua] PlayFabMirrorBase:_commit_internal 6
22:11:11.875 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:11:11.877 [Lua] generate_backend_stats 1100001112883e2:1
22:11:11.902 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:11:11.902 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:11:11.902 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35
22:11:11.914 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35
22:11:12.147 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35
22:11:12.151 [Lua] commit result success 6
22:11:12.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
22:11:12.168 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
22:11:12.277 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
22:11:14.491 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:11:14.491 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:14.491 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:14.491 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:14.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:14.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:14.494 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:11:14.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
22:11:14.495 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:11:14.495 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:11:21.410 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:21.773 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:11:23.343 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:23.806 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:11:24.411 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:24.935 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:11:34.534 [EACServer] [17:11:34:534][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:11:38.387 [Lua] [IngameUI] menu view on_exit hero_view
22:11:38.390 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276adf0
22:11:38.390 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:11:38.390 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:11:38.390 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
22:11:41.496 [Lua] [IngameUI] menu view on_enter hero_view
22:11:41.503 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276adf0
22:11:41.503 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
22:11:41.524 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
22:11:41.525 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
22:11:41.526 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
22:11:41.526 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
22:11:41.530 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
22:11:41.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
22:11:41.874 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
22:11:41.899 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:41.899 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:41.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:41.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:41.915 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:41.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:41.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:41.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:41.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:42.336 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
22:11:42.336 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory
22:11:42.341 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
22:11:42.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout
22:11:45.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:45.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:45.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:45.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:45.462 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:45.462 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:45.470 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
22:11:45.471 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/middenland\/chr_empire_soldier_huntsman_middenland":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"wwise\/two_handed_axes":false},"inventory_id":1699318144,"first_person":{"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/middenland\/chr_empire_soldier_huntsman_middenland":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}}
22:11:45.492 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, ProfileSynchronizer
22:11:45.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
22:11:45.502 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
22:11:45.519 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, ProfileSynchronizer, async-read,
22:11:45.537 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1699318144
22:11:45.603 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1699318144
22:11:45.637 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1699318144
22:11:45.721 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1699318144
22:11:47.217 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(5) career(2)
22:11:47.217 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001341136c8"}]
22:11:47.217 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"1100001112883e2"}]
22:11:47.218 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"wwise\/two_handed_axes":false},"inventory_id":69206552,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}}
22:11:47.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:47.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:47.230 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, ProfileSynchronizer, async-read,
22:11:47.230 [Lua] [GameNetworkManager] destroying game object with go_id=55
22:11:47.248 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:47.248 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:47.248 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:47.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:47.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:47.248 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:47.248 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:47.259 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, ProfileSynchronizer
22:11:47.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
22:11:47.325 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark
22:11:47.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:47.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:47.335 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:47.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:47.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:47.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:47.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:47.341 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 69206552
22:11:47.405 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 69206552
22:11:47.439 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 69206552
22:11:47.534 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 69206552
22:11:47.545 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(13.9545, 0.142539, 2.80925), Vector4(0, 0, 0.633239, -0.773956))
22:11:47.547 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:11:47.548 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:11:47.548 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1
22:11:47.548 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
22:11:51.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:51.517 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:51.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:51.517 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:51.517 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:51.517 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:51.527 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
22:11:51.527 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_09":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":106936560,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_09":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}}
22:11:51.544 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, ProfileSynchronizer
22:11:51.561 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
22:11:51.561 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
22:11:51.578 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, ProfileSynchronizer, async-read,
22:11:51.595 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 106936560
22:11:51.667 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 106936560
22:11:51.667 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 106936560
22:11:51.750 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 106936560
22:11:52.982 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:53.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:53.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:53.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:53.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:53.295 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:53.295 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:53.306 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
22:11:53.306 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"wwise\/two_handed_axes":false},"inventory_id":1827672832,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}}
22:11:53.320 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:11:53.323 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, ProfileSynchronizer
22:11:53.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
22:11:53.340 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
22:11:53.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, ProfileSynchronizer, async-read,
22:11:53.376 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1827672832
22:11:53.443 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1827672832
22:11:53.443 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1827672832
22:11:53.477 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1827672832
22:11:53.930 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:54.310 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:11:55.459 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:11:55.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:55.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:55.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:55.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:55.973 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:55.973 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:55.983 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
22:11:55.983 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1811431040,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}}
22:11:56.003 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, ProfileSynchronizer
22:11:56.016 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12
22:11:56.016 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12
22:11:56.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer, async-read,
22:11:56.050 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1811431040
22:11:56.100 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1811431040
22:11:56.117 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1811431040
22:11:56.151 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:11:56.236 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1811431040
22:11:56.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:56.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:56.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:56.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:56.531 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:56.531 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:56.539 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
22:11:56.539 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_fatshark_hat_01":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1714842112,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_fatshark_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}}
22:11:56.556 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer
22:11:56.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
22:11:56.573 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01
22:11:56.589 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read,
22:11:56.606 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1714842112
22:11:56.657 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1714842112
22:11:56.674 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1714842112
22:11:56.691 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1714842112
22:11:57.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:57.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:57.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:57.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:57.340 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:57.340 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:57.350 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
22:11:57.350 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_09":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":208745360,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_09":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}}
22:11:57.366 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer
22:11:57.383 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
22:11:57.383 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
22:11:57.400 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, ProfileSynchronizer, async-read,
22:11:57.416 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 208745360
22:11:57.466 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 208745360
22:11:57.483 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 208745360
22:11:57.500 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 208745360
22:11:57.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:57.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:57.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:57.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:57.952 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:57.952 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:57.960 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
22:11:57.960 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_04":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1939777152,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_04":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}}
22:11:57.978 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, ProfileSynchronizer
22:11:57.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
22:11:57.994 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04
22:11:58.010 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, ProfileSynchronizer, async-read,
22:11:58.027 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1939777152
22:11:58.094 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1939777152
22:11:58.128 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1939777152
22:11:58.196 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1939777152
22:11:58.500 [Lua] PlayFabMirrorBase:_commit_internal 7
22:11:58.500 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:11:58.502 [Lua] generate_backend_stats 1100001112883e2:1
22:11:58.525 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:11:58.525 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:11:58.526 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 37
22:11:58.535 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 37
22:11:58.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:58.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:58.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:58.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:58.544 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:11:58.544 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
22:11:58.553 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1)
22:11:58.553 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_09":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":739107200,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_09":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}}
22:11:58.569 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, ProfileSynchronizer
22:11:58.587 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
22:11:58.587 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09
22:11:58.603 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, ProfileSynchronizer, async-read,
22:11:58.620 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200
22:11:58.671 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200
22:11:58.688 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200
22:11:58.704 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200
22:11:58.800 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 37
22:11:58.808 [Lua] commit result success 7
22:11:58.808 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
22:11:58.825 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
22:11:58.940 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
22:12:00.340 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:00.728 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:12:02.175 [Lua] [IngameUI] menu view on_exit hero_view
22:12:02.179 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276adf0
22:12:02.179 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
22:12:02.179 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
22:12:02.179 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
22:12:02.179 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:12:02.179 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:12:02.179 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:12:02.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:12:02.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
22:12:02.182 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
22:12:02.182 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory
22:12:02.182 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout
22:12:02.241 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:02.578 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:12:05.327 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:05.664 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:12:07.605 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:07.942 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:12:09.179 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
22:12:09.179 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
22:12:09.314 [Lua] [TwitchManager] game_mode_supported(game_mode="custom", difficulty="cataclysm") => true
22:12:09.314 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0
22:12:09.314 [Lua] Set lobby begin:
22:12:09.314 [Lua] Lobby data twitch_enabled = true
22:12:09.314 [Lua] Lobby data selected_mission_id = ground_zero
22:12:09.315 [Lua] Lobby data num_players = 4
22:12:09.315 [Lua] Lobby data difficulty_tweak = 0
22:12:09.315 [Lua] Lobby data host = 1100001112883e2
22:12:09.315 [Lua] Lobby data matchmaking_type = 2
22:12:09.315 [Lua] Lobby data is_private = true
22:12:09.315 [Lua] Lobby data match_started = true
22:12:09.315 [Lua] Lobby data difficulty = cataclysm
22:12:09.315 [Lua] Lobby data player_slot_1 = 0:0
22:12:09.315 [Lua] Lobby data player_slot_4 = 1100001110e696e:1
22:12:09.315 [Lua] Lobby data unique_server_name = Dionysus
22:12:09.315 [Lua] Lobby data quick_game = false
22:12:09.315 [Lua] Lobby data country_code = US
22:12:09.315 [Lua] Lobby data matchmaking = false
22:12:09.315 [Lua] Lobby data power_level = 835
22:12:09.315 [Lua] Lobby data mission_id = inn_level
22:12:09.315 [Lua] Lobby data mechanism = adventure
22:12:09.315 [Lua] Lobby data player_slot_5 = 1100001112883e2:1
22:12:09.315 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:12:09.315 [Lua] Lobby data network_hash = 65e25336687ca88
22:12:09.315 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:12:09.316 [Lua] Lobby data eac_authorized = true
22:12:09.316 [Lua] Set lobby end.
22:12:09.316 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
22:12:09.316 [Lua] [LevelTransitionHandler] set_next_level( lvl:ground_zero, mc:adventure, gm:adventure, env:0, seed:3874200, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:898041856, lt:load_next_level, extra_packages:{
})
22:12:09.316 [Lua] [NetworkServer] Entering post game
22:12:09.316 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame
22:12:09.316 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame
22:12:09.316 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame
22:12:09.316 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame
22:12:09.316 [Lua] [PeerSM] 110000110f993ac :: on_exit InGame
22:12:09.316 [Lua] [PeerSM] 110000110f993ac :: on_enter InPostGame
22:12:09.316 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame
22:12:09.316 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame
22:12:09.316 [Lua] Complete level triggered.
22:12:09.317 [Lua] [LevelTransitionHandler] promote_next_level_data
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = ground_zero
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 3874200
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = default
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {}
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = adventure
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = cataclysm
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 898041856
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {}
22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
22:12:09.317 [Lua] [NetworkServer] Entering post game
22:12:09.317 [Lua] gm_event_end_conditions_met false false
22:12:09.317 [Save] Saving `save_data`
22:12:09.318 [Lua] FORCE COMMIT 8
22:12:09.318 [Lua] PlayFabMirrorBase:_commit_internal 8
22:12:09.318 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:12:09.320 [Save] Save done
22:12:09.320 [Save] Saving `save_data`
22:12:09.321 [Lua] generate_backend_stats 1100001112883e2:1
22:12:09.323 [Save] Save done
22:12:09.345 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
22:12:09.345 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:12:09.345 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 39
22:12:09.345 [Save] Saving `save_data`
22:12:09.345 [Lua] TRANSITION nil nil load_next_level
22:12:09.345 [Lua] Transition type "load_next_level", is server: true
22:12:09.345 [Lua] [GameNetworkManager] Leaving game...
22:12:09.345 [Lua] [GameNetworkManager] Shutting down game session host.
22:12:09.345 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:12:09.345 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:12:09.345 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=262.76
22:12:09.348 [Save] Save done
22:12:09.350 [Connection] Packet 6037 chunk for system game_session from 1100001110e696e had no listener
22:12:09.351 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = false
22:12:09.351 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = false
22:12:09.351 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = false
22:12:09.351 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = false
22:12:09.351 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:12:09.351 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 39
22:12:09.399 [Connection] Packet 6038 chunk for system game_session from 1100001110e696e had no listener
22:12:09.690 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 39
22:12:09.704 [Lua] commit result success 8
22:12:09.704 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40
22:12:09.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40
22:12:09.824 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40
22:12:11.343 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:12:11.343 [Lua] [Managers] Calling function on all managers:
22:12:11.344 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
22:12:11.344 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = false
22:12:11.344 [Lua] Clearing all global lookup lists
22:12:11.344 [Lua] [IngamePlayerListUI] - Destroy
22:12:11.344 [Lua] [GamePadEquipmentUI] - Destroy
22:12:11.344 [Lua] [EquipmentUI] - Destroy
22:12:11.344 [Lua] [GamePadAbilityUI] - Destroy
22:12:11.344 [Lua] [AbilityUI] - Destroy
22:12:11.344 [Lua] [IngameUI] destroy
22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2
22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1
22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2
22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1
22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1
22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3
22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2
22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded:
22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5
22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4
22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2
22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1
22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1
22:12:11.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
22:12:11.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3
22:12:11.353 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
22:12:11.353 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
22:12:11.353 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
22:12:11.353 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
22:12:11.354 [Lua] [MOD][VMF][INFO] Removed 110000110f993ac from the VMF users list.
22:12:11.354 [Lua] PlayerManager:remove_player peer_id=110000110f993ac 1
22:12:11.386 [Lua] [Managers] Destroying manager group:
22:12:11.391 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:12:11.434 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:12:11.434 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame
22:12:11.434 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
22:12:11.434 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame
22:12:11.434 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
22:12:11.434 [Lua] [PeerSM] 110000110f993ac :: on_exit InPostGame
22:12:11.434 [Lua] [PeerSM] 110000110f993ac :: on_enter Loading
22:12:11.434 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame
22:12:11.434 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
22:12:11.434 [Lua] [Matchmaking] unregister rpcs
22:12:11.434 [Lua] ############### UNLOADING PACKAGES ###############
22:12:11.434 [Lua] [Managers] Calling function on all managers:
22:12:11.434 [Lua] [Managers] Destroying manager group:
22:12:11.434 [Lua] [Gamestate] Enter state StateLoading
22:12:11.435 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:12:11.435 [Lua] [Matchmaking] register rpcs
22:12:11.436 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
22:12:11.436 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
22:12:11.436 [Lua] Set lobby begin:
22:12:11.436 [Lua] Lobby data twitch_enabled = true
22:12:11.436 [Lua] Lobby data selected_mission_id = ground_zero
22:12:11.436 [Lua] Lobby data num_players = 4
22:12:11.436 [Lua] Lobby data difficulty_tweak = 0
22:12:11.436 [Lua] Lobby data host = 1100001112883e2
22:12:11.436 [Lua] Lobby data matchmaking_type = 2
22:12:11.436 [Lua] Lobby data is_private = true
22:12:11.436 [Lua] Lobby data match_started = true
22:12:11.436 [Lua] Lobby data difficulty = cataclysm
22:12:11.437 [Lua] Lobby data player_slot_1 = 0:0
22:12:11.437 [Lua] Lobby data player_slot_4 = 1100001110e696e:1
22:12:11.437 [Lua] Lobby data unique_server_name = Dionysus
22:12:11.437 [Lua] Lobby data quick_game = false
22:12:11.437 [Lua] Lobby data country_code = US
22:12:11.437 [Lua] Lobby data matchmaking = false
22:12:11.437 [Lua] Lobby data power_level = 0
22:12:11.437 [Lua] Lobby data mission_id = inn_level
22:12:11.437 [Lua] Lobby data mechanism = adventure
22:12:11.437 [Lua] Lobby data player_slot_5 = 1100001112883e2:1
22:12:11.437 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:12:11.438 [Lua] Lobby data network_hash = 65e25336687ca88
22:12:11.438 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:12:11.438 [Lua] Lobby data eac_authorized = true
22:12:11.438 [Lua] Set lobby end.
22:12:11.438 [Lua] registering RPCs
22:12:11.438 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:12:11.438 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:12:11.438 [Lua] Set lobby begin:
22:12:11.438 [Lua] Lobby data twitch_enabled = true
22:12:11.438 [Lua] Lobby data selected_mission_id = ground_zero
22:12:11.438 [Lua] Lobby data num_players = 4
22:12:11.438 [Lua] Lobby data difficulty_tweak = 0
22:12:11.438 [Lua] Lobby data host = 1100001112883e2
22:12:11.438 [Lua] Lobby data matchmaking_type = 2
22:12:11.438 [Lua] Lobby data is_private = true
22:12:11.438 [Lua] Lobby data match_started = true
22:12:11.438 [Lua] Lobby data difficulty = cataclysm
22:12:11.438 [Lua] Lobby data player_slot_1 = 0:0
22:12:11.439 [Lua] Lobby data player_slot_4 = 1100001110e696e:1
22:12:11.439 [Lua] Lobby data unique_server_name = Dionysus
22:12:11.439 [Lua] Lobby data quick_game = false
22:12:11.439 [Lua] Lobby data country_code = US
22:12:11.439 [Lua] Lobby data matchmaking = false
22:12:11.439 [Lua] Lobby data power_level = 0
22:12:11.439 [Lua] Lobby data mission_id = ground_zero
22:12:11.439 [Lua] Lobby data mechanism = adventure
22:12:11.439 [Lua] Lobby data player_slot_5 = 1100001112883e2:1
22:12:11.439 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:12:11.439 [Lua] Lobby data network_hash = 65e25336687ca88
22:12:11.439 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:12:11.439 [Lua] Lobby data eac_authorized = true
22:12:11.439 [Lua] Set lobby end.
22:12:11.439 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:12:11.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_runed_3p, ProfileSynchronizer
22:12:11.442 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized
22:12:11.442 [Lua] [StateLoading] load_current_level
22:12:11.442 [Lua] [LevelTransitionHandler] load_current_level, loading ground_zero 0
22:12:11.443 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
22:12:11.443 [Umbra] Unload tome
22:12:11.443 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
22:12:11.500 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
22:12:11.507 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
22:12:11.507 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, ground_zero, async-read,
22:12:11.507 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, ground_zero, async-read,
22:12:11.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10
22:12:11.571 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10
22:12:11.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common
22:12:11.693 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1393379456,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}}
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false
22:12:11.694 [Lua] ### Received rpc_level_load_started
22:12:11.694 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 898041856
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":183388144,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}}
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false
22:12:11.694 [Lua] ### Received rpc_level_load_started
22:12:11.694 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_session_id: 898041856
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":11675351,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351
22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false
22:12:11.694 [Lua] ### Received rpc_level_load_started
22:12:11.694 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 898041856
22:12:13.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common
22:12:13.093 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common
22:12:13.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero
22:12:13.161 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]'
22:12:16.035 [Lua] ### Received rpc_level_loaded
22:12:16.035 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_id: 49
22:12:16.035 [Lua] Peer 110000110f993ac has loaded the level and all enemies are loaded
22:12:16.035 [Lua] [PeerSM] 110000110f993ac :: on_exit Loading
22:12:16.035 [Lua] [PeerSM] 110000110f993ac :: on_enter LoadingProfilePackages
22:12:16.055 [Lua] [PeerSM] 110000110f993ac :: on_exit LoadingProfilePackages
22:12:16.055 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForEnterGame
22:12:16.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero
22:12:16.407 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero
22:12:16.408 [Lua] ### Received rpc_level_loaded
22:12:16.408 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 49
22:12:16.408 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded
22:12:16.409 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading
22:12:16.409 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages
22:12:16.425 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages
22:12:16.425 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame
22:12:16.425 [Lua] [LevelTransitionHandler] Level load completed!
22:12:16.425 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 3874200 - use_random_directors: true - conflict_director_name: default
22:12:16.449 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:12:16.449 [Lua] checking dlc's against conflict directors
22:12:16.449 [Lua] number of factions to include 2
22:12:16.449 [Lua] number of factions added 2
22:12:16.449 [Lua] --- --- ---
22:12:16.449 [Lua] Starting... difficulty 'cataclysm'
22:12:16.449 [Lua] These are the starting conflict directors:
22:12:16.449 [Lua] chaos
22:12:16.449 [Lua] skaven
22:12:16.449 [Lua] --- --- ---
22:12:16.449 [Lua]
22:12:16.449 [Lua] DONE! Found the following directors:
22:12:16.449 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower chaos_berzerker skaven_poison_wind_globadier skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer
22:12:16.449 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_exalted_sorcerer=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_slave=true,
skaven_pack_master=true,
skaven_loot_rat=true,
chaos_fanatic=true,
skaven_storm_vermin_with_shield=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_plague_monk=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
skaven_poison_wind_globadier=true,
skaven_ratling_gunner=true,
chaos_raider=true,
chaos_vortex_sorcerer=true,
}
22:12:16.449 [Lua] load_startup_enemy_packages: --------------
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] chaos_spawn
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] chaos_troll
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_rat_ogre
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_stormfiend
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] beastmen_minotaur
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] chaos_plague_sorcerer
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] chaos_corruptor_sorcerer
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_gutter_runner
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_pack_master
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_poison_wind_globadier
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_ratling_gunner
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_warpfire_thrower
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] chaos_vortex_sorcerer
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] beastmen_standard_bearer
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] chaos_vortex
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] critter_rat
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] critter_pig
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] chaos_marauder
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_storm_vermin
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] chaos_warrior
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_clan_rat_with_shield
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_clan_rat
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_slave
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_loot_rat
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] chaos_fanatic
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_storm_vermin_with_shield
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] chaos_marauder_with_shield
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] skaven_plague_monk
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] chaos_berzerker
22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
22:12:16.449 [Lua] chaos_raider
22:12:16.453 [Lua] ### Received rpc_level_loaded
22:12:16.453 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 49
22:12:16.453 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded
22:12:16.469 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading
22:12:16.469 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages
22:12:16.486 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages
22:12:16.486 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame
22:12:16.487 [Lua] ### Received rpc_level_loaded
22:12:16.487 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 49
22:12:16.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
22:12:16.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
22:12:16.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
22:12:16.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
22:12:16.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
22:12:16.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
22:12:17.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
22:12:17.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
22:12:17.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
22:12:17.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
22:12:17.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
22:12:17.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
22:12:17.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
22:12:17.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
22:12:17.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
22:12:17.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
22:12:17.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
22:12:17.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
22:12:17.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
22:12:17.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
22:12:17.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
22:12:18.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
22:12:18.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
22:12:18.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
22:12:18.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
22:12:18.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
22:12:18.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
22:12:18.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
22:12:18.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
22:12:18.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
22:12:18.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
22:12:18.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
22:12:18.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
22:12:18.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
22:12:18.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
22:12:18.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
22:12:19.031 [Lua] ### Received rpc_level_loaded
22:12:19.031 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 49
22:12:19.031 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded
22:12:19.032 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading
22:12:19.032 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages
22:12:19.049 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages
22:12:19.049 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame
22:12:19.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
22:12:19.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
22:12:19.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
22:12:19.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
22:12:19.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
22:12:19.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
22:12:19.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
22:12:19.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
22:12:19.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
22:12:19.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
22:12:19.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
22:12:19.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
22:12:19.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
22:12:19.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
22:12:19.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
22:12:19.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
22:12:19.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
22:12:19.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
22:12:20.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
22:12:20.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
22:12:20.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
22:12:20.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
22:12:20.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
22:12:20.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
22:12:20.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
22:12:20.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
22:12:20.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
22:12:20.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
22:12:20.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
22:12:20.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
22:12:21.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
22:12:21.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
22:12:21.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
22:12:21.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
22:12:21.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
22:12:21.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
22:12:21.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
22:12:21.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
22:12:21.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:12:21.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
22:12:21.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
22:12:21.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
22:12:22.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
22:12:22.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
22:12:22.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
22:12:22.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
22:12:22.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
22:12:22.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
22:12:22.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
22:12:22.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
22:12:22.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
22:12:22.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
22:12:22.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
22:12:22.710 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: adventure
22:12:22.710 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
22:12:22.710 [Lua] Starting async level spawning of levels/honduras/ground_zero/world
22:12:22.710 [Umbra] Init version: 3.4.15 :: 16 threads
22:12:23.756 [Lua] Async level spawning done
22:12:23.756 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
22:12:24.725 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
22:12:24.725 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
22:12:24.725 [Lua] [Matchmaking] unregister rpcs
22:12:24.725 [Lua] Set lobby begin:
22:12:24.725 [Lua] Lobby data twitch_enabled = true
22:12:24.725 [Lua] Lobby data selected_mission_id = ground_zero
22:12:24.725 [Lua] Lobby data num_players = 4
22:12:24.726 [Lua] Lobby data difficulty_tweak = 0
22:12:24.726 [Lua] Lobby data host = 1100001112883e2
22:12:24.726 [Lua] Lobby data matchmaking_type = 2
22:12:24.726 [Lua] Lobby data is_private = true
22:12:24.726 [Lua] Lobby data match_started = true
22:12:24.726 [Lua] Lobby data difficulty = cataclysm
22:12:24.726 [Lua] Lobby data player_slot_1 = 0:0
22:12:24.726 [Lua] Lobby data player_slot_4 = 1100001110e696e:1
22:12:24.726 [Lua] Lobby data unique_server_name = Dionysus
22:12:24.726 [Lua] Lobby data quick_game = false
22:12:24.726 [Lua] Lobby data country_code = US
22:12:24.726 [Lua] Lobby data matchmaking = false
22:12:24.726 [Lua] Lobby data power_level = 0
22:12:24.727 [Lua] Lobby data mission_id = ground_zero
22:12:24.727 [Lua] Lobby data mechanism = adventure
22:12:24.727 [Lua] Lobby data player_slot_5 = 1100001112883e2:1
22:12:24.727 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:12:24.727 [Lua] Lobby data network_hash = 65e25336687ca88
22:12:24.727 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:12:24.727 [Lua] Lobby data eac_authorized = true
22:12:24.727 [Lua] Set lobby end.
22:12:24.727 [Lua] [Managers] Destroying manager group:
22:12:24.727 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens
22:12:24.727 [Lua] [Gamestate] Enter StateIngame HOST
22:12:24.727 [Lua] [Managers] Calling function on all managers:
22:12:24.728 [Lua] <>level = ground_zero<>
22:12:24.728 [Lua] Set lobby begin:
22:12:24.728 [Lua] Lobby data twitch_enabled = true
22:12:24.728 [Lua] Lobby data selected_mission_id = ground_zero
22:12:24.728 [Lua] Lobby data num_players = 4
22:12:24.728 [Lua] Lobby data difficulty_tweak = 0
22:12:24.728 [Lua] Lobby data host = 1100001112883e2
22:12:24.728 [Lua] Lobby data matchmaking_type = 2
22:12:24.728 [Lua] Lobby data is_private = true
22:12:24.728 [Lua] Lobby data match_started = true
22:12:24.728 [Lua] Lobby data difficulty = cataclysm
22:12:24.728 [Lua] Lobby data player_slot_1 = 0:0
22:12:24.728 [Lua] Lobby data player_slot_4 = 1100001110e696e:1
22:12:24.728 [Lua] Lobby data unique_server_name = Dionysus
22:12:24.728 [Lua] Lobby data quick_game = false
22:12:24.728 [Lua] Lobby data country_code = US
22:12:24.728 [Lua] Lobby data matchmaking = false
22:12:24.728 [Lua] Lobby data power_level = 0
22:12:24.728 [Lua] Lobby data mission_id = ground_zero
22:12:24.729 [Lua] Lobby data mechanism = adventure
22:12:24.729 [Lua] Lobby data player_slot_5 = 1100001112883e2:1
22:12:24.729 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:12:24.729 [Lua] Lobby data network_hash = 65e25336687ca88
22:12:24.729 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:12:24.729 [Lua] Lobby data eac_authorized = true
22:12:24.729 [Lua] Set lobby end.
22:12:24.729 [Lua] [StateIngame] Server ingame
22:12:24.731 [Lua] Set lobby begin:
22:12:24.731 [Lua] Lobby data twitch_enabled = true
22:12:24.732 [Lua] Lobby data selected_mission_id = ground_zero
22:12:24.732 [Lua] Lobby data num_players = 4
22:12:24.732 [Lua] Lobby data difficulty_tweak = 0
22:12:24.732 [Lua] Lobby data host = 1100001112883e2
22:12:24.732 [Lua] Lobby data matchmaking_type = 2
22:12:24.732 [Lua] Lobby data is_private = true
22:12:24.732 [Lua] Lobby data match_started = true
22:12:24.732 [Lua] Lobby data difficulty = cataclysm
22:12:24.732 [Lua] Lobby data player_slot_1 = 0:0
22:12:24.732 [Lua] Lobby data player_slot_4 = 1100001110e696e:1
22:12:24.732 [Lua] Lobby data unique_server_name = Dionysus
22:12:24.732 [Lua] Lobby data quick_game = false
22:12:24.733 [Lua] Lobby data country_code = US
22:12:24.733 [Lua] Lobby data matchmaking = false
22:12:24.733 [Lua] Lobby data power_level = 0
22:12:24.733 [Lua] Lobby data mission_id = ground_zero
22:12:24.733 [Lua] Lobby data mechanism = adventure
22:12:24.733 [Lua] Lobby data player_slot_5 = 1100001112883e2:1
22:12:24.733 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:12:24.733 [Lua] Lobby data network_hash = 65e25336687ca88
22:12:24.733 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:12:24.733 [Lua] Lobby data eac_authorized = true
22:12:24.733 [Lua] Set lobby end.
22:12:24.733 [Lua] [Matchmaking] register rpcs
22:12:24.733 [Lua] GameNetworkManager:init... creating game session
22:12:24.733 [Lua] Host GameSession.make_game_session_host with session:
22:12:24.733 [Lua] [GameNetworkManager] Setting pong timeout to 60
22:12:24.733 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2
22:12:24.733 [Lua] [GameNetworkManager] self.is_server = true
22:12:24.733 [Network] Setting artificial MTU limit to 65536
22:12:24.742 [Lua] Switching ConflictSettings: to: default
22:12:24.742 [Lua] pacing=default
22:12:24.742 [Lua] roaming=nil
22:12:24.742 [Lua] specials=default
22:12:24.742 [Lua] debug_color=maroon
22:12:24.742 [Lua] contained_breeds=nil
22:12:24.742 [Lua] pack_spawning=default
22:12:24.742 [Lua] disabled=false
22:12:24.742 [Lua] factions=nil
22:12:24.742 [Lua] boss=default
22:12:24.742 [Lua] horde=default
22:12:24.742 [Lua] name=default
22:12:24.742 [Lua] intensity=default
22:12:24.742 [Lua] ---
22:12:24.742 [Lua] [LevelAnalysis] set_random_seed( 3874200)
22:12:24.751 [Lua] [AIInterestPointSystem] Level Seed: 3874200
22:12:24.751 [Lua]
22:12:24.751 [Lua] [entity_system_bag] = table
22:12:24.751 [Lua] [entity_system_bag] = metatable
22:12:24.751 [Lua] [startup_data] = table
22:12:24.751 [Lua] [entity_manager] = table
22:12:24.751 [Lua] [entity_manager] = metatable
22:12:24.751 [Lua] [unit_spawner] = table
22:12:24.751 [Lua] [unit_spawner] = metatable
22:12:24.751 [Lua] [unit_storage] = table
22:12:24.751 [Lua] [unit_storage] = metatable
22:12:24.751 [Lua] [dice_keeper] = table
22:12:24.751 [Lua] [dice_keeper] = metatable
22:12:24.751 [Lua] [is_server] = true (boolean)
22:12:24.751 [Lua] [world] = [World]
22:12:24.751 [Lua] [system_api] = table
22:12:24.751 [Lua] [entity_system] = table
22:12:24.751 [Lua] [entity_system] = metatable
22:12:24.751 [Lua] [network_lobby] = table
22:12:24.751 [Lua] [network_lobby] = metatable
22:12:24.751 [Lua] [profile_synchronizer] = table
22:12:24.751 [Lua] [profile_synchronizer] = metatable
22:12:24.751 [Lua] [level_transition_handler] = table
22:12:24.751 [Lua] [level_transition_handler] = metatable
22:12:24.751 [Lua] [num_local_human_players] = 1 (number)
22:12:24.751 [Lua] [statistics_db] = table
22:12:24.751 [Lua] [statistics_db] = metatable
22:12:24.751 [Lua] [network_server] = table
22:12:24.751 [Lua] [network_server] = metatable
22:12:24.751 [Lua] [input_manager] = table
22:12:24.751 [Lua] [input_manager] = metatable
22:12:24.751 [Lua] [network_clock] = table
22:12:24.751 [Lua] [network_clock] = metatable
22:12:24.751 [Lua] [network_transmit] = table
22:12:24.751 [Lua] [network_transmit] = metatable
22:12:24.751 [Lua] [free_flight_manager] = table
22:12:24.751 [Lua] [free_flight_manager] = metatable
22:12:24.751 [Lua] [network_manager] = table
22:12:24.751 [Lua] [network_manager] = metatable
22:12:24.751 [Lua] [network_event_delegate] = table
22:12:24.751 [Lua] [network_event_delegate] = metatable
22:12:24.751 [Lua]
22:12:24.751 [Lua] ignoring extension VersusVolumeObjectiveExtension
22:12:24.751 [Lua] ignoring extension VersusInteractObjectiveExtension
22:12:24.751 [Lua] ignoring extension VersusPayloadObjectiveExtension
22:12:24.751 [Lua] ignoring extension VersusSocketObjectiveExtension
22:12:24.751 [Lua] ignoring extension VersusTargetObjectiveExtension
22:12:24.751 [Lua] ignoring extension VersusMissionObjectiveExtension
22:12:24.754 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
22:12:24.773 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
22:12:24.773 [Lua] [AchievementManager] Achievements using the steam platform
22:12:24.773 [Lua] PlayerManager:add_player player_1
22:12:24.813 [Lua] respawn_unit_spawned with group id: boss_group
22:12:24.813 [Lua] respawn_unit_spawned with group id: boss_group
22:12:24.813 [Lua] respawn_unit_spawned with group id: boss_group
22:12:24.835 [Lua] [StateIngame] Level seed: 3874200
22:12:24.865 [Lua] [LevelAnalysis] set_random_seed( 3874200)
22:12:24.874 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
22:12:24.874 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
22:12:24.874 [Lua] [IngameUI] init
22:12:24.888 [SteamVoipClient] select_out(110000110f993ac, off)
22:12:24.888 [SteamVoipClient] select_out(1100001110e696e, off)
22:12:24.888 [SteamVoipClient] select_out(1100001112883e2, off)
22:12:24.893 [Lua] cb_razer_chroma_setup
22:12:24.920 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:12:24.921 [Lua] Set lobby begin:
22:12:24.921 [Lua] Lobby data twitch_enabled = true
22:12:24.921 [Lua] Lobby data selected_mission_id = ground_zero
22:12:24.921 [Lua] Lobby data num_players = 4
22:12:24.921 [Lua] Lobby data difficulty_tweak = 0
22:12:24.921 [Lua] Lobby data host = 1100001112883e2
22:12:24.921 [Lua] Lobby data matchmaking_type = 2
22:12:24.921 [Lua] Lobby data is_private = true
22:12:24.921 [Lua] Lobby data match_started = true
22:12:24.921 [Lua] Lobby data difficulty = cataclysm
22:12:24.921 [Lua] Lobby data player_slot_1 = 0:0
22:12:24.921 [Lua] Lobby data player_slot_4 = 1100001110e696e:1
22:12:24.922 [Lua] Lobby data unique_server_name = Dionysus
22:12:24.922 [Lua] Lobby data quick_game = false
22:12:24.922 [Lua] Lobby data country_code = US
22:12:24.922 [Lua] Lobby data matchmaking = false
22:12:24.922 [Lua] Lobby data power_level = 835
22:12:24.922 [Lua] Lobby data mission_id = ground_zero
22:12:24.922 [Lua] Lobby data mechanism = adventure
22:12:24.922 [Lua] Lobby data player_slot_5 = 1100001112883e2:1
22:12:24.922 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:12:24.922 [Lua] Lobby data network_hash = 65e25336687ca88
22:12:24.922 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:12:24.923 [Lua] Lobby data eac_authorized = true
22:12:24.923 [Lua] Set lobby end.
22:12:24.923 [Lua] CurrentConflictSettings default
22:12:24.923 [Lua] [ConflictDirector] conflict_director is ai_ready
22:12:24.926 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
22:12:24.927 [Lua] [MainPathSpawningGenerator] Injecting travel distances
22:12:24.931 [Lua] SpecialsPacing:remove_unwanted_breeds:
22:12:24.931 [Lua] Forming navigation groups in one frame
22:12:24.931 [Lua] Forming navigation groups
22:12:24.937 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999999718057
22:12:25.201 [Lua] NavigationGroupManager -> calulation time B: 0.26400000000001
22:12:25.201 [Lua] number of nav groups: 383
22:12:25.204 [Lua] number of refined nav groups : 252
22:12:25.210 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519
22:12:25.210 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.916768824681643 Normalized coefficient: 1.3216669914229666
22:12:25.213 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.976737210899591 Normalized coefficient: 1.4348526066890517
22:12:25.216 [Lua] -------------> JOW Perfect-density 9 Sum density 5.2464117854833603 Normalized coefficient: 1.7154581775114732
22:12:25.224 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
22:12:25.224 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
22:12:25.226 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero
22:12:25.226 [Lua] [LevelAnalysis] This level has a total main-path length of 948.025 meters.
22:12:25.226 [Lua] [LevelAnalysis] grouping spawners for event_patrol
22:12:25.226 [Lua] [LevelAnalysis]
22:12:25.226 [Lua] [LevelAnalysis] grouping spawners for event_boss
22:12:25.226 [Lua] [LevelAnalysis]
22:12:25.226 [Lua] [LevelAnalysis] Terror events added:
22:12:25.226 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
22:12:25.226 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol
22:12:25.226 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing
22:12:25.226 [Lua] NORMAL PATROL MAIN PATH 352.62179565429688
22:12:25.226 [Lua] [waypoints] = table
22:12:25.226 [Lua] [astar_points] = table
22:12:25.227 [Lua] [travel_dist] = 343.92321167886257 (number)
22:12:25.227 [Lua] [one_directional] = true (boolean)
22:12:25.227 [Lua] [id] = boss_19 (string)
22:12:25.227 [Lua] ----> using boss spline path!
22:12:25.227 [Lua] Adding main path event: Vector3Box(20.8109, -29.9637, -10.7819) boss_event_skaven_spline_patrol 45 table: 00000000163DB300
22:12:25.227 [Lua] [LevelAnalysis] num_event_places_f: 0.5986836655934652 , num_event_places: 0 , trailing_event_fraction: 0.5986836655934652 , num_events: 1
22:12:25.227 [Lua] [LevelAnalysis] Level path distance: 948.02549839019775
22:12:25.227 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 948.02549839019775 forbidden_dist: -848.02549839019775
22:12:25.227 [Lua] [LevelAnalysis] wanted_distance: 658.55289781501006
22:12:25.227 [Lua] [LevelAnalysis] Terror events added:
22:12:25.227 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
22:12:25.227 [Lua] Adding main path event: Vector3Box(182.681, 93.0891, -10.3588) rare_event_loot_rat 45 table: 00000000163DBD80
22:12:25.227 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
22:12:25.230 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
22:12:25.235 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54
22:12:25.235 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
22:12:25.235 [Lua] [Managers] Calling function on all managers:
22:12:25.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
22:12:25.246 [IRC Client] Failed sending data with error: 10053
22:12:25.246 [IRC Client] Disconnected from Server
22:12:25.262 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame
22:12:25.262 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync
22:12:25.262 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForEnterGame
22:12:25.262 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForGameObjectSync
22:12:25.262 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame
22:12:25.262 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync
22:12:25.294 error: [Lua] [IRCManager] Disconnected from server
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":11675351,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1393379456,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}}
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":183388144,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}}
22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456
22:12:25.418 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200
22:12:25.418 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144
22:12:25.418 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351
22:12:25.418 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false
22:12:25.418 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110f993ac
22:12:25.420 [Lua] Breedfreezer (server) starting a hot join sync
22:12:25.420 [Lua] packing 0 units of breed chaos_marauder
22:12:25.420 [Lua] packing 0 units of breed skaven_clan_rat
22:12:25.420 [Lua] packing 0 units of breed skaven_storm_vermin
22:12:25.420 [Lua] packing 0 units of breed skaven_slave
22:12:25.420 [Lua] packing 0 units of breed chaos_fanatic
22:12:25.420 [Lua] packing 0 units of breed chaos_raider
22:12:25.420 [Lua] packing 0 units of breed chaos_warrior
22:12:25.420 [Lua] packing 0 units of breed chaos_berzerker
22:12:25.420 [Lua] packing 0 units of breed skaven_plague_monk
22:12:25.420 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:12:25.420 [Lua]
22:12:25.420 [Lua] [1] = 1 (number)
22:12:25.420 [Lua] [2] = 0 (number)
22:12:25.420 [Lua] [3] = 1 (number)
22:12:25.420 [Lua] [4] = 0 (number)
22:12:25.420 [Lua] [5] = 1 (number)
22:12:25.420 [Lua] [6] = 0 (number)
22:12:25.420 [Lua] [7] = 1 (number)
22:12:25.420 [Lua] [8] = 0 (number)
22:12:25.420 [Lua] [9] = 1 (number)
22:12:25.420 [Lua] [10] = 0 (number)
22:12:25.420 [Lua] [11] = 1 (number)
22:12:25.420 [Lua] [12] = 0 (number)
22:12:25.420 [Lua] [13] = 1 (number)
22:12:25.420 [Lua] [14] = 0 (number)
22:12:25.420 [Lua] [15] = 1 (number)
22:12:25.420 [Lua] [16] = 0 (number)
22:12:25.420 [Lua] [17] = 1 (number)
22:12:25.420 [Lua] [18] = 0 (number)
22:12:25.420 [Lua]
22:12:25.420 [Lua]
22:12:25.420 [Lua]
22:12:25.420 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8
22:12:25.422 [Lua] Breedfreezer (server) starting a hot join sync
22:12:25.422 [Lua] packing 0 units of breed chaos_marauder
22:12:25.422 [Lua] packing 0 units of breed skaven_clan_rat
22:12:25.422 [Lua] packing 0 units of breed skaven_storm_vermin
22:12:25.422 [Lua] packing 0 units of breed skaven_slave
22:12:25.422 [Lua] packing 0 units of breed chaos_fanatic
22:12:25.422 [Lua] packing 0 units of breed chaos_raider
22:12:25.422 [Lua] packing 0 units of breed chaos_warrior
22:12:25.422 [Lua] packing 0 units of breed chaos_berzerker
22:12:25.422 [Lua] packing 0 units of breed skaven_plague_monk
22:12:25.422 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:12:25.422 [Lua]
22:12:25.422 [Lua] [1] = 1 (number)
22:12:25.422 [Lua] [2] = 0 (number)
22:12:25.422 [Lua] [3] = 1 (number)
22:12:25.422 [Lua] [4] = 0 (number)
22:12:25.422 [Lua] [5] = 1 (number)
22:12:25.422 [Lua] [6] = 0 (number)
22:12:25.422 [Lua] [7] = 1 (number)
22:12:25.422 [Lua] [8] = 0 (number)
22:12:25.422 [Lua] [9] = 1 (number)
22:12:25.422 [Lua] [10] = 0 (number)
22:12:25.422 [Lua] [11] = 1 (number)
22:12:25.422 [Lua] [12] = 0 (number)
22:12:25.422 [Lua] [13] = 1 (number)
22:12:25.423 [Lua] [14] = 0 (number)
22:12:25.423 [Lua] [15] = 1 (number)
22:12:25.423 [Lua] [16] = 0 (number)
22:12:25.423 [Lua] [17] = 1 (number)
22:12:25.423 [Lua] [18] = 0 (number)
22:12:25.423 [Lua]
22:12:25.423 [Lua]
22:12:25.423 [Lua]
22:12:25.423 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync
22:12:25.423 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers
22:12:25.423 [Lua] PlayerManager:add_remote_player 110000110f993ac
22:12:25.423 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55
22:12:25.423 [Lua] RemotePlayer:create_game_object( ) 55
22:12:25.435 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForGameObjectSync
22:12:25.435 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForPlayers
22:12:25.435 [Lua] PlayerManager:add_remote_player 1100001341136c8
22:12:25.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
22:12:25.435 [Lua] RemotePlayer:create_game_object( ) 56
22:12:25.454 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync
22:12:25.454 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers
22:12:25.460 error: [Lua] [TwitchManager] Disconnected from Twitch!
22:12:25.587 [Lua] [MOD][VMF][INFO] Added 110000110f993ac to the VMF users list.
22:12:25.587 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000110f993ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:12:25.587 [Lua] Adding player sync data to peer=110000110f993ac local_player_id=1
22:12:25.771 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list.
22:12:25.771 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:12:25.771 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1
22:12:30.477 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame
22:12:30.477 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync
22:12:30.494 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e
22:12:30.497 [Lua] Breedfreezer (server) starting a hot join sync
22:12:30.497 [Lua] packing 0 units of breed chaos_marauder
22:12:30.497 [Lua] packing 0 units of breed skaven_clan_rat
22:12:30.497 [Lua] packing 0 units of breed skaven_storm_vermin
22:12:30.497 [Lua] packing 0 units of breed skaven_slave
22:12:30.497 [Lua] packing 0 units of breed chaos_fanatic
22:12:30.497 [Lua] packing 0 units of breed chaos_raider
22:12:30.497 [Lua] packing 0 units of breed chaos_warrior
22:12:30.497 [Lua] packing 0 units of breed chaos_berzerker
22:12:30.497 [Lua] packing 0 units of breed skaven_plague_monk
22:12:30.497 [Lua] --> rpc-package size reached, sending rpc now (last package)
22:12:30.497 [Lua]
22:12:30.497 [Lua] [1] = 1 (number)
22:12:30.497 [Lua] [2] = 0 (number)
22:12:30.497 [Lua] [3] = 1 (number)
22:12:30.497 [Lua] [4] = 0 (number)
22:12:30.497 [Lua] [5] = 1 (number)
22:12:30.497 [Lua] [6] = 0 (number)
22:12:30.497 [Lua] [7] = 1 (number)
22:12:30.497 [Lua] [8] = 0 (number)
22:12:30.497 [Lua] [9] = 1 (number)
22:12:30.497 [Lua] [10] = 0 (number)
22:12:30.497 [Lua] [11] = 1 (number)
22:12:30.497 [Lua] [12] = 0 (number)
22:12:30.497 [Lua] [13] = 1 (number)
22:12:30.497 [Lua] [14] = 0 (number)
22:12:30.497 [Lua] [15] = 1 (number)
22:12:30.497 [Lua] [16] = 0 (number)
22:12:30.497 [Lua] [17] = 1 (number)
22:12:30.497 [Lua] [18] = 0 (number)
22:12:30.497 [Lua]
22:12:30.497 [Lua]
22:12:30.497 [Lua]
22:12:30.498 [Lua] PlayerManager:add_remote_player 1100001110e696e
22:12:30.498 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57
22:12:30.498 [Lua] RemotePlayer:create_game_object( ) 57
22:12:30.513 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync
22:12:30.513 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers
22:12:30.513 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers
22:12:30.513 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame
22:12:30.513 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = true
22:12:30.513 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForPlayers
22:12:30.513 [Lua] [PeerSM] 110000110f993ac :: on_enter InGame
22:12:30.513 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = true
22:12:30.513 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers
22:12:30.513 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame
22:12:30.513 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = true
22:12:30.516 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-187.035, 151.621, 47.407), Vector4(0, 0, 0.92388, 0.382683))
22:12:30.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:12:30.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:12:30.519 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1
22:12:30.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
22:12:30.522 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers
22:12:30.522 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame
22:12:30.522 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = true
22:12:30.533 [Lua] Switching ConflictSettings: to: chaos
22:12:30.533 [Lua] pacing=chaos
22:12:30.533 [Lua] roaming=nil
22:12:30.533 [Lua] specials=chaos
22:12:30.533 [Lua] debug_color=purple
22:12:30.533 [Lua] contained_breeds=nil
22:12:30.533 [Lua] pack_spawning=chaos
22:12:30.533 [Lua] disabled=false
22:12:30.533 [Lua] factions=nil
22:12:30.533 [Lua] boss=chaos
22:12:30.533 [Lua] horde=chaos
22:12:30.533 [Lua] name=chaos
22:12:30.533 [Lua] intensity=default
22:12:30.533 [Lua] ---
22:12:30.641 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit
22:12:30.641 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player.
22:12:30.642 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60
22:12:30.642 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1
22:12:30.643 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:12:30.643 [Lua] TalentSystem:rpc_sync_talents 5 2049
22:12:30.675 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000110f993ac go_type=player_unit go_created_func_name=game_object_created_player_unit
22:12:30.675 [Lua] [NetworkServer] Peer 110000110f993ac spawned player.
22:12:30.677 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
22:12:30.677 [Lua] PlayerManager:assign_unit_ownership 541003973 110000110f993ac 1
22:12:30.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:12:30.677 [Lua] TalentSystem:rpc_sync_talents 6 1025
22:12:30.759 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list.
22:12:30.759 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
22:12:30.759 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1
22:12:30.759 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit
22:12:30.759 [Lua] [NetworkServer] Peer 1100001110e696e spawned player.
22:12:30.760 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
22:12:30.760 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
22:12:30.761 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
22:12:30.761 [Lua] TalentSystem:rpc_sync_talents 2 3073
22:12:30.810 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true
22:12:30.845 [Lua] StateInGameRunning:_game_actually_starts()
22:12:30.845 [Lua] #################################################################################################################
22:12:30.845 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true
22:12:30.845 [Lua] #################################################################################################################
22:12:30.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41
22:12:30.845 [Lua] [TwitchManager] game_mode_supported(game_mode="adventure", difficulty="nil") => true
22:12:30.845 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = true
22:12:30.861 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41
22:12:30.883 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = true
22:12:30.982 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41
22:12:30.982 [Lua] Commit load time data
22:12:31.095 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = true
22:12:31.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0xc03d, position: 0
22:12:34.850 [Lua] Set lobby begin:
22:12:34.850 [Lua] Lobby data twitch_enabled = true
22:12:34.850 [Lua] Lobby data selected_mission_id = ground_zero
22:12:34.850 [Lua] Lobby data num_players = 4
22:12:34.851 [Lua] Lobby data difficulty_tweak = 0
22:12:34.851 [Lua] Lobby data host = 1100001112883e2
22:12:34.851 [Lua] Lobby data matchmaking_type = 2
22:12:34.851 [Lua] Lobby data is_private = true
22:12:34.851 [Lua] Lobby data match_started = true
22:12:34.851 [Lua] Lobby data difficulty = cataclysm
22:12:34.851 [Lua] Lobby data player_slot_1 = 0:0
22:12:34.851 [Lua] Lobby data player_slot_4 = 1100001110e696e:1
22:12:34.851 [Lua] Lobby data unique_server_name = Dionysus
22:12:34.851 [Lua] Lobby data quick_game = false
22:12:34.851 [Lua] Lobby data country_code = US
22:12:34.851 [Lua] Lobby data matchmaking = false
22:12:34.851 [Lua] Lobby data power_level = 626
22:12:34.851 [Lua] Lobby data mission_id = ground_zero
22:12:34.851 [Lua] Lobby data mechanism = adventure
22:12:34.851 [Lua] Lobby data player_slot_5 = 1100001112883e2:1
22:12:34.851 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:12:34.851 [Lua] Lobby data network_hash = 65e25336687ca88
22:12:34.851 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:12:34.851 [Lua] Lobby data eac_authorized = true
22:12:34.851 [Lua] Set lobby end.
22:12:39.864 [Lua] Set lobby begin:
22:12:39.864 [Lua] Lobby data twitch_enabled = true
22:12:39.864 [Lua] Lobby data selected_mission_id = ground_zero
22:12:39.864 [Lua] Lobby data num_players = 4
22:12:39.864 [Lua] Lobby data difficulty_tweak = 0
22:12:39.864 [Lua] Lobby data host = 1100001112883e2
22:12:39.864 [Lua] Lobby data matchmaking_type = 2
22:12:39.864 [Lua] Lobby data is_private = true
22:12:39.864 [Lua] Lobby data match_started = true
22:12:39.864 [Lua] Lobby data difficulty = cataclysm
22:12:39.864 [Lua] Lobby data player_slot_1 = 0:0
22:12:39.864 [Lua] Lobby data player_slot_4 = 1100001110e696e:1
22:12:39.865 [Lua] Lobby data unique_server_name = Dionysus
22:12:39.865 [Lua] Lobby data quick_game = false
22:12:39.865 [Lua] Lobby data country_code = US
22:12:39.865 [Lua] Lobby data matchmaking = false
22:12:39.865 [Lua] Lobby data power_level = 835
22:12:39.865 [Lua] Lobby data mission_id = ground_zero
22:12:39.865 [Lua] Lobby data mechanism = adventure
22:12:39.865 [Lua] Lobby data player_slot_5 = 1100001112883e2:1
22:12:39.865 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:12:39.865 [Lua] Lobby data network_hash = 65e25336687ca88
22:12:39.865 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:12:39.865 [Lua] Lobby data eac_authorized = true
22:12:39.865 [Lua] Set lobby end.
22:12:52.256 [Lua] Players are leaving the safe zone
22:12:55.257 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:55.814 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:12:56.877 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:12:56.894 [Lua] Spline already found!
22:12:56.947 [Lua] Init group template: spline_patrol
22:12:57.861 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:12:57.878 [Lua] Spline already found!
22:12:57.913 [Lua] Init group template: spline_patrol
22:12:58.381 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:12:59.059 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:13:00.189 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:01.083 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:13:01.625 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:13:01.641 [Lua] Spline already found!
22:13:01.694 [Lua] Init group template: spline_patrol
22:13:03.759 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:13:03.776 [Lua] Spline already found!
22:13:03.812 [Lua] Init group template: spline_patrol
22:13:04.387 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:05.027 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:13:05.701 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:06.228 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:13:34.534 [EACServer] [17:13:34:534][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:13:36.343 [Lua] fence jumping
22:13:37.589 [Lua] ready to jump failed
22:13:41.214 [Lua] [ChatManager][1]System: Hins.Cheung picked up a piece of Ravaged Art
22:13:41.382 [Lua] HORDE: Chosing horde wave composition chaos_huge_shields
22:13:41.382 [Lua] Time for new HOOORDE! multi_first_wave
22:13:41.382 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
22:13:41.382 [Lua] horde requested: vector_blob
22:13:41.382 [Lua] wants to spawn ahead within distance: 60
22:13:41.382 [Lua] horde crated with id 5 of type vector_blob
22:13:41.382 [Lua] managed to spawn 38/38 horde enemies
22:13:41.382 [Lua] vector blob horde has started
22:13:42.029 [Lua] Init group template: horde
22:13:42.108 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:42.664 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:13:43.220 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:43.609 [Lua] fence jumping
22:13:43.843 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:13:44.201 [Lua] ready to jump failed
22:13:48.530 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:49.508 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:13:49.679 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:50.420 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
22:13:50.420 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:13:50.420 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
22:13:50.420 [Lua] horde requested: vector_blob
22:13:50.420 [Lua] wants to spawn behind within distance: 60
22:13:50.420 [Lua] horde crated with id 6 of type vector_blob
22:13:50.420 [Lua] managed to spawn 39/39 horde enemies
22:13:50.420 [Lua] vector blob horde has started
22:13:50.470 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:13:50.689 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:13:51.064 [Lua] Init group template: horde
22:13:51.446 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:13:51.614 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:13:51.631 [Lua] Spline already found!
22:13:51.668 [Lua] Init group template: spline_patrol
22:13:58.469 [Lua] Horde killed: ?
22:13:59.466 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source.
22:13:59.854 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source.
22:14:03.810 [Lua] HORDE: last wave, reset to standard horde delay
22:14:03.810 [Lua] Time for new HOOORDE! multi_last_wave
22:14:03.810 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
22:14:03.810 [Lua] horde requested: vector_blob
22:14:03.810 [Lua] wants to spawn ahead within distance: 60
22:14:03.810 [Lua] horde crated with id 8 of type vector_blob
22:14:03.810 [Lua] managed to spawn 42/42 horde enemies
22:14:03.810 [Lua] vector blob horde has started
22:14:04.506 [Lua] Init group template: horde
22:14:15.834 [Lua] Coordinated attack!
22:14:31.018 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:31.842 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:14:32.095 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:32.973 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:14:33.361 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:33.849 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:14:36.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:14:36.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:14:36.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:14:38.256 [Lua] Horde killed: ?
22:14:44.169 [Lua] Horde killed: ?
22:14:45.353 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source.
22:14:47.170 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:47.741 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:14:52.010 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:14:52.855 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:15:00.202 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:02.088 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:15:04.281 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:05.599 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:15:09.943 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:10.700 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:15:15.964 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a
22:15:15.976 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a (seed: 0)
22:15:16.195 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:15:16.213 [Lua] Spline already found!
22:15:16.215 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:15:16.230 [Lua] Spline already found!
22:15:16.282 [Lua] Init group template: spline_patrol
22:15:16.366 [Lua] Init group template: spline_patrol
22:15:19.252 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:15:19.269 [Lua] Spline already found!
22:15:19.305 [Lua] Init group template: spline_patrol
22:15:26.960 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:27.482 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:15:28.227 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:28.798 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 4 size: 33 action: fallback_idle
22:15:28.982 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:15:29.454 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:29.727 [Lua] CACHED ASTAR FAIL
22:15:29.879 [Lua] CACHED ASTAR FAIL
22:15:29.943 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:15:30.685 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 3 32
22:15:30.805 [Lua] CACHED ASTAR FAIL
22:15:31.023 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:31.158 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:15:32.255 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:33.121 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:15:34.535 [EACServer] [17:15:34:535][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:15:44.416 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:45.127 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:15:46.229 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:15:46.242 [Lua] Spline already found!
22:15:46.329 [Lua] Init group template: spline_patrol
22:15:46.379 [Lua] Switching ConflictSettings: to: skaven
22:15:46.379 [Lua] pacing=default
22:15:46.379 [Lua] roaming=nil
22:15:46.379 [Lua] specials=skaven
22:15:46.379 [Lua] debug_color=orange
22:15:46.379 [Lua] contained_breeds=nil
22:15:46.379 [Lua] pack_spawning=skaven
22:15:46.379 [Lua] disabled=false
22:15:46.379 [Lua] factions=nil
22:15:46.379 [Lua] boss=skaven
22:15:46.379 [Lua] horde=default
22:15:46.379 [Lua] name=skaven
22:15:46.379 [Lua] intensity=default
22:15:46.379 [Lua] ---
22:15:47.150 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:15:47.166 [Lua] Spline already found!
22:15:47.251 [Lua] Init group template: spline_patrol
22:15:49.517 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 1 41
22:15:49.702 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:50.241 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:15:51.186 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:51.761 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:15:52.791 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:53.501 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:15:54.935 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:15:55.358 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:16:02.530 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:03.493 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:16:03.493 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:04.016 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:16:06.734 [Lua] simple los failed
22:16:10.264 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:10.620 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source.
22:16:10.992 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:16:13.941 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
22:16:13.941 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0)
22:16:13.959 [Lua] > starting new spline, using new navbot: standard , id: boss_19
22:16:13.977 [Lua] > continuing spline boss_19 index: 2 retries: 0
22:16:13.994 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 4.76837158203125e-07 boss_19
22:16:13.994 [Lua] > continuing spline boss_19 index: 3 retries: 0
22:16:14.010 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
22:16:14.010 [Lua] > continuing spline boss_19 index: 4 retries: 0
22:16:14.027 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
22:16:14.027 [Lua] > continuing spline boss_19 index: 5 retries: 0
22:16:14.044 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
22:16:14.044 [Lua] > continuing spline boss_19 index: 6 retries: 0
22:16:14.061 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
22:16:14.061 [Lua] > continuing spline boss_19 index: 7 retries: 0
22:16:14.078 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
22:16:14.078 [Lua] > continuing spline boss_19 index: 8 retries: 0
22:16:14.094 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19
22:16:14.094 [Lua] > spline completed boss_19 retries: 0
22:16:14.483 [Lua] Init group template: spline_patrol
22:16:20.399 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields
22:16:20.399 [Lua] Time for new HOOORDE! multi_first_wave
22:16:20.399 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
22:16:20.399 [Lua] horde requested: vector
22:16:20.399 [Lua] setting up vector-horde
22:16:20.399 [Lua] Composing horde 'huge' .. using variant 'plain'
22:16:20.399 [Lua] --> horde wants to spawn behind players (0.72997520404598/0.67
22:16:20.399 [Lua] -> spawning: 59
22:16:20.399 [Lua] horde crated with id 15 of type vector
22:16:20.399 [Lua] vector horde has started
22:16:27.424 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
22:16:27.424 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:16:27.424 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
22:16:27.424 [Lua] horde requested: vector
22:16:27.424 [Lua] setting up vector-horde
22:16:27.424 [Lua] Composing horde 'huge' .. using variant 'plain'
22:16:27.424 [Lua] --> horde wants to spawn behind players (0.95357311656851/0.67
22:16:27.424 [Lua] -> spawning: 62
22:16:27.424 [Lua] horde crated with id 16 of type vector
22:16:27.424 [Lua] vector horde has started
22:16:29.713 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:16:34.574 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:35.073 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:16:35.560 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:35.769 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1
22:16:36.121 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:16:37.180 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:16:37.587 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:16:44.344 [Lua] Init group template: horde
22:16:46.488 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:16:46.508 [Lua] Spline already found!
22:16:46.572 [Lua] Init group template: spline_patrol
22:16:47.426 [Lua] Init group template: horde
22:16:52.232 [Lua] HORDE: Pushing horde in time; too many units out 74
22:16:52.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1567e, position: 0
22:16:54.973 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:16:54.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 1212304
22:16:57.267 [Lua] HORDE: last wave, reset to standard horde delay
22:16:57.267 [Lua] Time for new HOOORDE! multi_last_wave
22:16:57.267 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
22:16:57.267 [Lua] horde requested: vector
22:16:57.267 [Lua] setting up vector-horde
22:16:57.267 [Lua] Composing horde 'huge_shields' .. using variant 'plain'
22:16:57.267 [Lua] --> horde wants to spawn behind players (0.91210427060653/0.67
22:16:57.267 [Lua] -> spawning: 59
22:16:57.267 [Lua] horde crated with id 18 of type vector
22:16:57.268 [Lua] vector horde has started
22:17:01.820 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:17:01.837 [Lua] Spline already found!
22:17:01.875 [Lua] Init group template: spline_patrol
22:17:05.299 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.299 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.299 [Lua] ->moving spawner
22:17:05.299 [Lua] ->moving spawner
22:17:05.299 [Lua] ->moving spawner
22:17:05.299 [Lua] ->moving spawner
22:17:05.299 [Lua] ->moving spawner
22:17:05.299 [Lua] ->moving spawner
22:17:05.299 [Lua] ->moving spawner
22:17:05.299 [Lua] ->moving spawner
22:17:05.314 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.314 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.314 [Lua] ->moving spawner
22:17:05.314 [Lua] ->moving spawner
22:17:05.314 [Lua] ->moving spawner
22:17:05.314 [Lua] ->moving spawner
22:17:05.314 [Lua] ->moving spawner
22:17:05.314 [Lua] ->moving spawner
22:17:05.314 [Lua] ->moving spawner
22:17:05.314 [Lua] ->moving spawner
22:17:05.333 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.333 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.333 [Lua] ->moving spawner
22:17:05.333 [Lua] ->moving spawner
22:17:05.333 [Lua] ->moving spawner
22:17:05.333 [Lua] ->moving spawner
22:17:05.333 [Lua] ->moving spawner
22:17:05.333 [Lua] ->moving spawner
22:17:05.333 [Lua] ->moving spawner
22:17:05.333 [Lua] ->moving spawner
22:17:05.352 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.352 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.352 [Lua] ->moving spawner
22:17:05.352 [Lua] ->moving spawner
22:17:05.352 [Lua] ->moving spawner
22:17:05.352 [Lua] ->moving spawner
22:17:05.352 [Lua] ->moving spawner
22:17:05.352 [Lua] ->moving spawner
22:17:05.352 [Lua] ->moving spawner
22:17:05.352 [Lua] ->moving spawner
22:17:05.368 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.368 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.368 [Lua] ->moving spawner
22:17:05.368 [Lua] ->moving spawner
22:17:05.368 [Lua] ->moving spawner
22:17:05.368 [Lua] ->moving spawner
22:17:05.368 [Lua] ->moving spawner
22:17:05.368 [Lua] ->moving spawner
22:17:05.368 [Lua] ->moving spawner
22:17:05.368 [Lua] ->moving spawner
22:17:05.382 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.382 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.382 [Lua] ->moving spawner
22:17:05.382 [Lua] ->moving spawner
22:17:05.382 [Lua] ->moving spawner
22:17:05.382 [Lua] ->moving spawner
22:17:05.382 [Lua] ->moving spawner
22:17:05.382 [Lua] ->moving spawner
22:17:05.382 [Lua] ->moving spawner
22:17:05.382 [Lua] ->moving spawner
22:17:05.399 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.399 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.399 [Lua] ->moving spawner
22:17:05.399 [Lua] ->moving spawner
22:17:05.399 [Lua] ->moving spawner
22:17:05.399 [Lua] ->moving spawner
22:17:05.399 [Lua] ->moving spawner
22:17:05.399 [Lua] ->moving spawner
22:17:05.399 [Lua] ->moving spawner
22:17:05.399 [Lua] ->moving spawner
22:17:05.416 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.416 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.416 [Lua] ->moving spawner
22:17:05.416 [Lua] ->moving spawner
22:17:05.416 [Lua] ->moving spawner
22:17:05.416 [Lua] ->moving spawner
22:17:05.416 [Lua] ->moving spawner
22:17:05.416 [Lua] ->moving spawner
22:17:05.416 [Lua] ->moving spawner
22:17:05.416 [Lua] ->moving spawner
22:17:05.432 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.432 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.432 [Lua] ->moving spawner
22:17:05.432 [Lua] ->moving spawner
22:17:05.432 [Lua] ->moving spawner
22:17:05.432 [Lua] ->moving spawner
22:17:05.432 [Lua] ->moving spawner
22:17:05.432 [Lua] ->moving spawner
22:17:05.432 [Lua] ->moving spawner
22:17:05.432 [Lua] ->moving spawner
22:17:05.449 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.449 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.449 [Lua] ->moving spawner
22:17:05.449 [Lua] ->moving spawner
22:17:05.449 [Lua] ->moving spawner
22:17:05.449 [Lua] ->moving spawner
22:17:05.449 [Lua] ->moving spawner
22:17:05.449 [Lua] ->moving spawner
22:17:05.449 [Lua] ->moving spawner
22:17:05.449 [Lua] ->moving spawner
22:17:05.466 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.466 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.466 [Lua] ->moving spawner
22:17:05.466 [Lua] ->moving spawner
22:17:05.466 [Lua] ->moving spawner
22:17:05.466 [Lua] ->moving spawner
22:17:05.466 [Lua] ->moving spawner
22:17:05.466 [Lua] ->moving spawner
22:17:05.466 [Lua] ->moving spawner
22:17:05.484 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.484 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.484 [Lua] ->moving spawner
22:17:05.484 [Lua] ->moving spawner
22:17:05.484 [Lua] ->moving spawner
22:17:05.484 [Lua] ->moving spawner
22:17:05.484 [Lua] ->moving spawner
22:17:05.484 [Lua] ->moving spawner
22:17:05.484 [Lua] ->moving spawner
22:17:05.500 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.500 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.500 [Lua] ->moving spawner
22:17:05.500 [Lua] ->moving spawner
22:17:05.500 [Lua] ->moving spawner
22:17:05.500 [Lua] ->moving spawner
22:17:05.500 [Lua] ->moving spawner
22:17:05.500 [Lua] ->moving spawner
22:17:05.500 [Lua] ->moving spawner
22:17:05.517 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.517 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.517 [Lua] ->moving spawner
22:17:05.517 [Lua] ->moving spawner
22:17:05.517 [Lua] ->moving spawner
22:17:05.517 [Lua] ->moving spawner
22:17:05.517 [Lua] ->moving spawner
22:17:05.517 [Lua] ->moving spawner
22:17:05.517 [Lua] ->moving spawner
22:17:05.535 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.535 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.535 [Lua] ->moving spawner
22:17:05.535 [Lua] ->moving spawner
22:17:05.535 [Lua] ->moving spawner
22:17:05.535 [Lua] ->moving spawner
22:17:05.535 [Lua] ->moving spawner
22:17:05.535 [Lua] ->moving spawner
22:17:05.535 [Lua] ->moving spawner
22:17:05.551 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.551 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.551 [Lua] ->moving spawner
22:17:05.551 [Lua] ->moving spawner
22:17:05.551 [Lua] ->moving spawner
22:17:05.551 [Lua] ->moving spawner
22:17:05.551 [Lua] ->moving spawner
22:17:05.551 [Lua] ->moving spawner
22:17:05.551 [Lua] ->moving spawner
22:17:05.569 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.569 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.569 [Lua] ->moving spawner
22:17:05.569 [Lua] ->moving spawner
22:17:05.569 [Lua] ->moving spawner
22:17:05.569 [Lua] ->moving spawner
22:17:05.569 [Lua] ->moving spawner
22:17:05.569 [Lua] ->moving spawner
22:17:05.569 [Lua] ->moving spawner
22:17:05.587 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.587 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.587 [Lua] ->moving spawner
22:17:05.587 [Lua] ->moving spawner
22:17:05.587 [Lua] ->moving spawner
22:17:05.587 [Lua] ->moving spawner
22:17:05.587 [Lua] ->moving spawner
22:17:05.587 [Lua] ->moving spawner
22:17:05.587 [Lua] ->moving spawner
22:17:05.604 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.604 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.604 [Lua] ->moving spawner
22:17:05.604 [Lua] ->moving spawner
22:17:05.604 [Lua] ->moving spawner
22:17:05.604 [Lua] ->moving spawner
22:17:05.604 [Lua] ->moving spawner
22:17:05.604 [Lua] ->moving spawner
22:17:05.619 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.619 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.619 [Lua] ->moving spawner
22:17:05.619 [Lua] ->moving spawner
22:17:05.619 [Lua] ->moving spawner
22:17:05.619 [Lua] ->moving spawner
22:17:05.619 [Lua] ->moving spawner
22:17:05.619 [Lua] ->moving spawner
22:17:05.636 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.636 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.636 [Lua] ->moving spawner
22:17:05.636 [Lua] ->moving spawner
22:17:05.636 [Lua] ->moving spawner
22:17:05.636 [Lua] ->moving spawner
22:17:05.636 [Lua] ->moving spawner
22:17:05.636 [Lua] ->moving spawner
22:17:05.653 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.653 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.653 [Lua] ->moving spawner
22:17:05.653 [Lua] ->moving spawner
22:17:05.653 [Lua] ->moving spawner
22:17:05.653 [Lua] ->moving spawner
22:17:05.653 [Lua] ->moving spawner
22:17:05.653 [Lua] ->moving spawner
22:17:05.670 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.670 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.670 [Lua] ->moving spawner
22:17:05.670 [Lua] ->moving spawner
22:17:05.670 [Lua] ->moving spawner
22:17:05.670 [Lua] ->moving spawner
22:17:05.670 [Lua] ->moving spawner
22:17:05.670 [Lua] ->moving spawner
22:17:05.687 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.687 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.687 [Lua] ->moving spawner
22:17:05.687 [Lua] ->moving spawner
22:17:05.687 [Lua] ->moving spawner
22:17:05.687 [Lua] ->moving spawner
22:17:05.687 [Lua] ->moving spawner
22:17:05.687 [Lua] ->moving spawner
22:17:05.704 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.704 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.704 [Lua] ->moving spawner
22:17:05.704 [Lua] ->moving spawner
22:17:05.704 [Lua] ->moving spawner
22:17:05.704 [Lua] ->moving spawner
22:17:05.704 [Lua] ->moving spawner
22:17:05.704 [Lua] ->moving spawner
22:17:05.721 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.721 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.721 [Lua] ->moving spawner
22:17:05.721 [Lua] ->moving spawner
22:17:05.721 [Lua] ->moving spawner
22:17:05.721 [Lua] ->moving spawner
22:17:05.721 [Lua] ->moving spawner
22:17:05.721 [Lua] ->moving spawner
22:17:05.737 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.737 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.737 [Lua] ->moving spawner
22:17:05.737 [Lua] ->moving spawner
22:17:05.737 [Lua] ->moving spawner
22:17:05.737 [Lua] ->moving spawner
22:17:05.737 [Lua] ->moving spawner
22:17:05.755 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.755 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.755 [Lua] ->moving spawner
22:17:05.755 [Lua] ->moving spawner
22:17:05.755 [Lua] ->moving spawner
22:17:05.755 [Lua] ->moving spawner
22:17:05.755 [Lua] ->moving spawner
22:17:05.771 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.771 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.771 [Lua] ->moving spawner
22:17:05.771 [Lua] ->moving spawner
22:17:05.771 [Lua] ->moving spawner
22:17:05.771 [Lua] ->moving spawner
22:17:05.771 [Lua] ->moving spawner
22:17:05.790 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.790 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.790 [Lua] ->moving spawner
22:17:05.790 [Lua] ->moving spawner
22:17:05.790 [Lua] ->moving spawner
22:17:05.790 [Lua] ->moving spawner
22:17:05.790 [Lua] ->moving spawner
22:17:05.804 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.804 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.804 [Lua] ->moving spawner
22:17:05.804 [Lua] ->moving spawner
22:17:05.804 [Lua] ->moving spawner
22:17:05.804 [Lua] ->moving spawner
22:17:05.804 [Lua] ->moving spawner
22:17:05.823 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.823 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.823 [Lua] ->moving spawner
22:17:05.823 [Lua] ->moving spawner
22:17:05.823 [Lua] ->moving spawner
22:17:05.823 [Lua] ->moving spawner
22:17:05.823 [Lua] ->moving spawner
22:17:05.839 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.839 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.839 [Lua] ->moving spawner
22:17:05.839 [Lua] ->moving spawner
22:17:05.839 [Lua] ->moving spawner
22:17:05.839 [Lua] ->moving spawner
22:17:05.839 [Lua] ->moving spawner
22:17:05.857 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.857 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.857 [Lua] ->moving spawner
22:17:05.857 [Lua] ->moving spawner
22:17:05.857 [Lua] ->moving spawner
22:17:05.857 [Lua] ->moving spawner
22:17:05.857 [Lua] ->moving spawner
22:17:05.875 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.875 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.875 [Lua] ->moving spawner
22:17:05.875 [Lua] ->moving spawner
22:17:05.875 [Lua] ->moving spawner
22:17:05.875 [Lua] ->moving spawner
22:17:05.891 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.891 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.891 [Lua] ->moving spawner
22:17:05.891 [Lua] ->moving spawner
22:17:05.891 [Lua] ->moving spawner
22:17:05.891 [Lua] ->moving spawner
22:17:05.908 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.908 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.908 [Lua] ->moving spawner
22:17:05.908 [Lua] ->moving spawner
22:17:05.908 [Lua] ->moving spawner
22:17:05.908 [Lua] ->moving spawner
22:17:05.923 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.923 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.923 [Lua] ->moving spawner
22:17:05.923 [Lua] ->moving spawner
22:17:05.923 [Lua] ->moving spawner
22:17:05.923 [Lua] ->moving spawner
22:17:05.941 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.941 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.941 [Lua] ->moving spawner
22:17:05.941 [Lua] ->moving spawner
22:17:05.941 [Lua] ->moving spawner
22:17:05.941 [Lua] ->moving spawner
22:17:05.958 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.958 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.958 [Lua] ->moving spawner
22:17:05.958 [Lua] ->moving spawner
22:17:05.958 [Lua] ->moving spawner
22:17:05.958 [Lua] ->moving spawner
22:17:05.975 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:05.975 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.975 [Lua] ->moving spawner
22:17:05.975 [Lua] ->moving spawner
22:17:05.975 [Lua] ->moving spawner
22:17:05.975 [Lua] ->moving spawner
22:17:05.991 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:05.991 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:05.991 [Lua] ->moving spawner
22:17:05.991 [Lua] ->moving spawner
22:17:05.991 [Lua] ->moving spawner
22:17:05.991 [Lua] ->moving spawner
22:17:06.011 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:06.011 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.011 [Lua] ->moving spawner
22:17:06.011 [Lua] ->moving spawner
22:17:06.011 [Lua] ->moving spawner
22:17:06.026 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:06.026 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.026 [Lua] ->moving spawner
22:17:06.026 [Lua] ->moving spawner
22:17:06.026 [Lua] ->moving spawner
22:17:06.042 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:06.042 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.042 [Lua] ->moving spawner
22:17:06.042 [Lua] ->moving spawner
22:17:06.042 [Lua] ->moving spawner
22:17:06.060 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:06.060 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.060 [Lua] ->moving spawner
22:17:06.060 [Lua] ->moving spawner
22:17:06.060 [Lua] ->moving spawner
22:17:06.077 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:06.077 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.077 [Lua] ->moving spawner
22:17:06.077 [Lua] ->moving spawner
22:17:06.077 [Lua] ->moving spawner
22:17:06.094 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:06.094 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.094 [Lua] ->moving spawner
22:17:06.094 [Lua] ->moving spawner
22:17:06.094 [Lua] ->moving spawner
22:17:06.111 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:06.111 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.111 [Lua] ->moving spawner
22:17:06.111 [Lua] ->moving spawner
22:17:06.111 [Lua] ->moving spawner
22:17:06.126 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:06.126 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.126 [Lua] ->moving spawner
22:17:06.126 [Lua] ->moving spawner
22:17:06.126 [Lua] ->moving spawner
22:17:06.143 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:06.143 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.143 [Lua] ->moving spawner
22:17:06.143 [Lua] ->moving spawner
22:17:06.161 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:06.161 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.161 [Lua] ->moving spawner
22:17:06.161 [Lua] ->moving spawner
22:17:06.178 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:06.178 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.178 [Lua] ->moving spawner
22:17:06.178 [Lua] ->moving spawner
22:17:06.195 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:06.195 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.195 [Lua] ->moving spawner
22:17:06.195 [Lua] ->moving spawner
22:17:06.213 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:06.213 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.213 [Lua] ->moving spawner
22:17:06.213 [Lua] ->moving spawner
22:17:06.230 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:06.230 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.230 [Lua] ->moving spawner
22:17:06.230 [Lua] ->moving spawner
22:17:06.246 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:06.246 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.246 [Lua] ->moving spawner
22:17:06.246 [Lua] ->moving spawner
22:17:06.262 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:06.262 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.263 [Lua] ->moving spawner
22:17:06.263 [Lua] ->moving spawner
22:17:06.279 [Lua] replace_hidden_spawners -> first try found: 2 cover points
22:17:06.279 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.279 [Lua] ->moving spawner
22:17:06.295 [Lua] replace_hidden_spawners -> first try found: 3 cover points
22:17:06.295 [Lua] replace_hidden_spawners -> replacing hidden spawners!
22:17:06.295 [Lua] ->moving spawner
22:17:06.599 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:17:06.599 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:17:06.616 [Lua] Spline already found!
22:17:06.619 [Lua] Spline already found!
22:17:06.738 [Lua] Init group template: spline_patrol
22:17:06.800 [Lua] Init group template: spline_patrol
22:17:07.132 [Lua] Horde killed: ?
22:17:10.672 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:17:10.688 [Lua] Spline already found!
22:17:10.725 [Lua] Init group template: spline_patrol
22:17:10.942 [Lua] Init group template: horde
22:17:20.473 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:17:31.680 [Lua] Horde killed: ?
22:17:34.535 [EACServer] [17:17:34:534][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:17:37.154 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:37.681 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:17:37.832 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:17:37.832 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:17:37.832 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:17:43.581 [Lua] Horde killed: ?
22:17:52.118 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:52.490 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:17:55.385 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:55.912 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:17:56.565 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:17:57.091 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:17:57.461 [Lua] Coordinated attack!
22:18:02.229 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:03.256 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:03.865 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:18:04.935 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:18:07.708 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:18:27.112 [Lua] Switching ConflictSettings: to: chaos
22:18:27.112 [Lua] pacing=chaos
22:18:27.112 [Lua] roaming=nil
22:18:27.112 [Lua] specials=chaos
22:18:27.112 [Lua] debug_color=purple
22:18:27.112 [Lua] contained_breeds=nil
22:18:27.112 [Lua] pack_spawning=chaos
22:18:27.112 [Lua] disabled=false
22:18:27.112 [Lua] factions=nil
22:18:27.112 [Lua] boss=chaos
22:18:27.112 [Lua] horde=chaos
22:18:27.112 [Lua] name=chaos
22:18:27.112 [Lua] intensity=default
22:18:27.112 [Lua] ---
22:18:27.847 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source.
22:18:30.258 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:18:30.276 [Lua] Spline already found!
22:18:30.312 [Lua] Init group template: spline_patrol
22:18:32.507 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:33.081 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:18:33.620 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:34.179 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:18:34.617 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:35.056 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:18:52.637 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:53.279 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:18:53.783 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:18:54.426 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:18:59.430 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 15
22:19:06.865 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 16
22:19:11.761 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor
22:19:11.761 [Lua] Time for new HOOORDE! multi_first_wave
22:19:11.761 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
22:19:11.761 [Lua] horde requested: vector_blob
22:19:11.761 [Lua] wants to spawn behind within distance: 60
22:19:11.761 [Lua] horde crated with id 24 of type vector_blob
22:19:11.762 [Lua] managed to spawn 38/38 horde enemies
22:19:11.762 [Lua] vector blob horde has started
22:19:11.807 [Lua] Switching ConflictSettings: to: skaven
22:19:11.807 [Lua] pacing=default
22:19:11.807 [Lua] roaming=nil
22:19:11.807 [Lua] specials=skaven
22:19:11.807 [Lua] debug_color=orange
22:19:11.807 [Lua] contained_breeds=nil
22:19:11.807 [Lua] pack_spawning=skaven
22:19:11.807 [Lua] disabled=false
22:19:11.807 [Lua] factions=nil
22:19:11.807 [Lua] boss=skaven
22:19:11.807 [Lua] horde=default
22:19:11.807 [Lua] name=skaven
22:19:11.807 [Lua] intensity=default
22:19:11.807 [Lua] ---
22:19:12.395 [Lua] Init group template: horde
22:19:15.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x196a5, position: 0
22:19:20.790 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
22:19:20.790 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:19:20.790 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
22:19:20.790 [Lua] horde requested: vector_blob
22:19:20.790 [Lua] wants to spawn ahead within distance: 60
22:19:20.790 [Lua] horde crated with id 25 of type vector_blob
22:19:20.790 [Lua] managed to spawn 41/41 horde enemies
22:19:20.790 [Lua] vector blob horde has started
22:19:21.467 [Lua] Init group template: horde
22:19:27.576 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:27.694 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:19:27.711 [Lua] Spline already found!
22:19:27.868 [Lua] Init group template: spline_patrol
22:19:28.230 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:19:28.601 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:29.195 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:19:29.800 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:30.274 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:19:32.680 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source.
22:19:34.535 [EACServer] [17:19:34:534][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:19:38.035 [Lua] Horde killed: ?
22:19:39.903 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:40.511 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:19:40.512 [Lua] HORDE: last wave, reset to standard horde delay
22:19:40.512 [Lua] Time for new HOOORDE! multi_last_wave
22:19:40.512 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
22:19:40.512 [Lua] horde requested: vector_blob
22:19:40.512 [Lua] wants to spawn behind within distance: 60
22:19:40.512 [Lua] horde crated with id 27 of type vector_blob
22:19:40.512 [Lua] managed to spawn 38/38 horde enemies
22:19:40.512 [Lua] vector blob horde has started
22:19:41.140 [Lua] Init group template: horde
22:19:44.828 [Lua] Coordinated attack!
22:19:49.510 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:50.386 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:19:53.731 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:54.410 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:19:55.565 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:19:55.582 [Lua] Spline already found!
22:19:55.623 [Lua] Init group template: spline_patrol
22:19:56.237 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:56.955 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:19:57.006 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:19:57.023 [Lua] Spline already found!
22:19:57.061 [Lua] Init group template: spline_patrol
22:19:57.212 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:19:57.859 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:20:04.443 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:04.921 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:20:12.805 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source.
22:20:13.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 104720
22:20:14.830 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:15.421 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:20:15.643 [Lua] Horde killed: ?
22:20:15.877 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:16.516 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:20:23.110 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:23.180 [Lua] Horde killed: ?
22:20:23.651 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:20:23.939 [Lua] Coordinated attack!
22:20:29.482 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:20:29.499 [Lua] Spline already found!
22:20:29.535 [Lua] Init group template: spline_patrol
22:20:29.773 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
22:20:33.870 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:20:33.887 [Lua] Spline already found!
22:20:33.940 [Lua] Init group template: spline_patrol
22:20:34.990 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:35.632 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:20:36.121 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:36.760 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:20:37.148 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:37.487 [Lua] main path terror event triggered: rare_event_loot_rat
22:20:37.487 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
22:20:37.672 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:20:39.311 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:39.766 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:20:44.095 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:20:44.111 [Lua] Spline already found!
22:20:44.232 [Lua] Init group template: spline_patrol
22:20:52.494 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:53.051 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:20:53.623 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:53.951 [Flow] ----- ANIM ENDED
22:20:54.251 [Flow] ---- SPLASH START
22:20:54.266 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:20:54.268 [Flow] ---- SPLASH START
22:20:54.856 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:20:54.959 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:20:54.978 [Lua] Spline already found!
22:20:55.012 [Lua] Init group template: spline_patrol
22:20:55.378 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:20:57.708 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:20:57.723 [Lua] Spline already found!
22:20:57.760 [Lua] Init group template: spline_patrol
22:20:59.515 [Flow] ----- ANIM ENDED
22:20:59.816 [Flow] ---- SPLASH START
22:20:59.832 [Flow] ---- SPLASH START
22:21:01.212 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
22:21:01.212 [Lua] ERROR: Tried to freeze unit twice in the same frame.
22:21:01.212 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
22:21:01.212 [Lua] ERROR: Tried to freeze unit twice in the same frame.
22:21:11.978 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:21:12.686 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:21:18.553 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fb3b, position: 0
22:21:19.192 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fb81, position: 0
22:21:20.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fc33, position: 0
22:21:21.382 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fc86, position: 0
22:21:23.853 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:21:24.443 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:21:26.857 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:21:26.874 [Lua] Spline already found!
22:21:26.909 [Lua] Init group template: spline_patrol
22:21:29.206 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 31
22:21:30.260 [Lua] Switching ConflictSettings: to: chaos
22:21:30.260 [Lua] pacing=chaos
22:21:30.260 [Lua] roaming=nil
22:21:30.260 [Lua] specials=chaos
22:21:30.260 [Lua] debug_color=purple
22:21:30.260 [Lua] contained_breeds=nil
22:21:30.260 [Lua] pack_spawning=chaos
22:21:30.260 [Lua] disabled=false
22:21:30.260 [Lua] factions=nil
22:21:30.260 [Lua] boss=chaos
22:21:30.260 [Lua] horde=chaos
22:21:30.260 [Lua] name=chaos
22:21:30.260 [Lua] intensity=default
22:21:30.260 [Lua] ---
22:21:32.259 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 31
22:21:32.378 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 13 30
22:21:32.448 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 6 29
22:21:32.632 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 12 30
22:21:34.535 [EACServer] [17:21:34:534][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:21:40.073 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:21:40.089 [Lua] Spline already found!
22:21:40.124 [Lua] Init group template: spline_patrol
22:21:41.306 [Lua] HORDE: Chosing horde wave composition chaos_huge
22:21:41.306 [Lua] Time for new HOOORDE! multi_first_wave
22:21:41.306 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
22:21:41.306 [Lua] horde requested: vector_blob
22:21:41.306 [Lua] wants to spawn ahead within distance: 60
22:21:41.306 [Lua] horde crated with id 37 of type vector_blob
22:21:41.306 [Lua] managed to spawn 36/36 horde enemies
22:21:41.306 [Lua] vector blob horde has started
22:21:41.897 [Lua] Init group template: horde
22:21:44.635 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:21:44.652 [Lua] Spline already found!
22:21:44.689 [Lua] Init group template: spline_patrol
22:21:50.463 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 71207
22:21:52.523 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:21:53.026 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:21:54.580 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source.
22:21:55.691 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:21:56.401 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:21:56.922 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:21:57.361 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
22:21:57.361 [Lua] Time for new HOOORDE! multi_consecutive_wave
22:21:57.361 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
22:21:57.361 [Lua] horde requested: vector_blob
22:21:57.361 [Lua] wants to spawn ahead within distance: 60
22:21:57.362 [Lua] horde crated with id 39 of type vector_blob
22:21:57.362 [Lua] managed to spawn 39/39 horde enemies
22:21:57.362 [Lua] vector blob horde has started
22:21:57.615 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:21:58.008 [Lua] Init group template: horde
22:21:58.121 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:21:58.836 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:21:59.476 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:00.154 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:22:04.691 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:05.318 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:22:08.010 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:08.959 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:22:12.508 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:13.200 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:22:13.470 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:14.188 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:22:14.457 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:15.070 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:22:15.984 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 71207
22:22:17.367 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:18.012 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:22:21.727 [Lua] HORDE: last wave, reset to standard horde delay
22:22:21.727 [Lua] Time for new HOOORDE! multi_last_wave
22:22:21.727 [Lua] HORDE: Spawning hordes while 50 other ai are spawned
22:22:21.727 [Lua] horde requested: vector_blob
22:22:21.727 [Lua] wants to spawn behind within distance: 60
22:22:21.727 [Lua] horde crated with id 40 of type vector_blob
22:22:21.727 [Lua] managed to spawn 38/38 horde enemies
22:22:21.727 [Lua] vector blob horde has started
22:22:22.357 [Lua] Init group template: horde
22:22:26.260 [Lua] Horde killed: ?
22:22:28.867 [Lua] Horde killed: ?
22:22:30.133 [Lua] Coordinated attack!
22:22:31.046 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:22:31.061 [Lua] Spline already found!
22:22:31.121 [Lua] Init group template: spline_patrol
22:22:35.061 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:35.768 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:22:36.259 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:36.732 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:22:41.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 71207
22:22:46.652 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:22:46.668 [Lua] Spline already found!
22:22:46.704 [Lua] Init group template: spline_patrol
22:22:53.472 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:22:54.062 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:22:57.725 [Lua] Horde killed: ?
22:22:58.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:22:58.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:22:58.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:23:05.615 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source.
22:23:06.288 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:07.264 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:08.004 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:08.694 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:09.014 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:09.723 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:12.552 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:12.552 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:13.007 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:13.177 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:23:16.345 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:16.816 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:25.064 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 7
22:23:25.356 [Lua] Override Player Respawning boss_group true
22:23:26.969 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:27.624 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:27.926 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:28.533 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:33.495 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 2 2
22:23:34.420 [Lua] Coordinated attack!
22:23:34.535 [EACServer] [17:23:34:534][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:23:35.735 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0)
22:23:35.735 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0)
22:23:40.640 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:23:40.657 [Lua] Spline already found!
22:23:40.692 [Lua] Init group template: spline_patrol
22:23:44.216 [Lua] TerrorEventMixer.start_event: gz_chaos_boss (seed: 0)
22:23:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized
22:23:44.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer
22:23:44.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer
22:23:44.518 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000110f993ac, connection_key=2, breed_name=chaos_exalted_sorcerer)
22:23:44.569 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001341136c8, connection_key=1, breed_name=chaos_exalted_sorcerer)
22:23:44.704 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001110e696e, connection_key=0, breed_name=chaos_exalted_sorcerer)
22:23:46.949 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:47.455 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:47.894 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:48.402 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:48.872 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:49.344 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:49.835 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:50.342 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:50.814 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:51.305 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:51.774 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:52.263 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:52.734 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:53.241 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:53.698 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:54.202 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:23:54.656 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:23:55.180 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:00.324 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:00.812 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:01.316 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:01.804 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:02.362 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:02.886 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:03.630 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:04.120 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:04.609 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:05.080 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:05.553 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:06.041 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:07.784 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:08.458 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:24:10.829 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:11.352 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:11.873 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:12.324 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:12.896 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:13.368 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:14.228 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:14.835 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:24:17.919 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:18.578 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:18.865 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:19.488 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:30.236 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
22:24:30.236 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
22:24:32.921 [Lua] Init group template: horde
22:24:35.774 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1
22:24:37.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 77, name: `unknown`
22:24:42.616 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:43.072 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:44.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 67, name: `unknown`
22:24:46.836 [Flow] blob unit spawned
22:24:47.870 [Flow] blob unit unspawned
22:24:48.774 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
22:24:48.774 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
22:24:50.699 [Lua] Horde killed: ?
22:24:51.851 [Lua] event horde ends!
22:24:53.521 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:53.846 [Lua] Init group template: horde
22:24:54.008 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:24:54.396 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:24:54.953 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:25:03.133 [Lua] Horde killed: ?
22:25:12.829 [Lua] event horde ends!
22:25:15.579 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:15.885 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
22:25:15.885 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
22:25:16.086 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:25:16.829 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:17.487 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:25:19.074 [Lua] Init group template: horde
22:25:23.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 120, name: `unknown`
22:25:29.775 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:30.248 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:25:30.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 71, name: `unknown`
22:25:34.535 [EACServer] [17:25:34:535][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
22:25:35.702 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
22:25:35.702 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]']
22:25:37.489 [Lua] event horde ends!
22:25:39.499 [Lua] Horde killed: ?
22:25:40.763 [Lua] Init group template: horde
22:25:41.550 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:42.022 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:25:42.543 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:42.965 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:25:44.565 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:44.969 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1
22:25:45.257 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:25:52.290 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:52.712 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:25:53.218 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:53.688 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:25:54.192 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:54.632 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:25:55.189 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:55.662 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e
22:25:56.995 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:25:57.418 [Lua] [ChatManager][1]System: Burblespue Halescourge died after 1 minute 51 seconds.
22:25:57.434 [Lua] Override Player Respawning boss_group false
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0
22:25:57.720 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:25:59.748 [Lua] event horde ends!
22:25:59.815 [Lua] [ChatManager][1]System: 541003973 picked up a Loot Die (1)
22:26:00.422 [Lua] [ChatManager][1]System: 541003973 picked up a Loot Die (2)
22:26:05.153 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
22:26:05.170 [Lua] Spline already found!
22:26:05.222 [Lua] Init group template: spline_patrol
22:26:19.940 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
22:26:20.362 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac
22:26:21.802 [Lua] Horde killed: ?
22:26:24.540 [Lua] Switching ConflictSettings: to: skaven
22:26:24.540 [Lua] pacing=default
22:26:24.540 [Lua] roaming=nil
22:26:24.540 [Lua] specials=skaven
22:26:24.540 [Lua] debug_color=orange
22:26:24.540 [Lua] contained_breeds=nil
22:26:24.540 [Lua] pack_spawning=skaven
22:26:24.540 [Lua] disabled=false
22:26:24.540 [Lua] factions=nil
22:26:24.540 [Lua] boss=skaven
22:26:24.540 [Lua] horde=default
22:26:24.540 [Lua] name=skaven
22:26:24.540 [Lua] intensity=default
22:26:24.540 [Lua] ---
22:26:40.670 [Lua] Complete level triggered.
22:26:40.670 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1310718976, lt:load_next_level, extra_packages:{
})
22:26:40.670 [Lua] [NetworkServer] Entering post game
22:26:40.670 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame
22:26:40.670 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame
22:26:40.670 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame
22:26:40.670 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame
22:26:40.670 [Lua] [PeerSM] 110000110f993ac :: on_exit InGame
22:26:40.670 [Lua] [PeerSM] 110000110f993ac :: on_enter InPostGame
22:26:40.670 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame
22:26:40.670 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame
22:26:40.671 [Lua] gm_event_end_conditions_met true false
22:26:40.671 [Save] Saving `save_data`
22:26:40.671 [Lua] Game won
22:26:40.671 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
22:26:40.673 [Lua] generate_backend_stats 1100001112883e2:1
22:26:40.674 [Save] Save done
22:26:40.674 [Save] Saving `save_data`
22:26:40.676 [Save] Save done
22:26:40.697 [Lua] PlayFabMirrorBase:_commit_internal nil
22:26:40.697 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42
22:26:40.700 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:26:40.700 [Save] Saving `save_data`
22:26:40.704 [Save] Save done
22:26:40.707 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = false
22:26:40.707 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = false
22:26:40.707 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = false
22:26:40.707 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = false
22:26:40.707 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 2
22:26:40.708 [Lua] Complete level triggered.
22:26:40.725 [Lua] Complete level triggered.
22:26:40.742 [Lua] Complete level triggered.
22:26:40.759 [Lua] Complete level triggered.
22:26:40.776 [Lua] Complete level triggered.
22:26:40.793 [Lua] Complete level triggered.
22:26:40.809 [Lua] Complete level triggered.
22:26:40.826 [Lua] Complete level triggered.
22:26:40.843 [Lua] Complete level triggered.
22:26:40.859 [Lua] Complete level triggered.
22:26:40.876 [Lua] Complete level triggered.
22:26:40.894 [Lua] Complete level triggered.
22:26:41.182 [Lua] [PlayFabRequestQueue] EAC Enabled! 42
22:26:41.182 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42
22:26:41.569 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42
22:26:41.583 [Lua] commit result success 9
22:26:41.583 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
22:26:41.583 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:26:41.583 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 44
22:26:41.583 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
22:26:41.668 [Lua] victory table: 000000001746B5F0 nil
22:26:41.674 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
22:26:41.779 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
22:26:41.793 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 44 3
22:26:41.932 [Lua] [PlayFabRequestQueue] EAC Enabled! 44
22:26:41.932 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 44
22:26:42.420 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 44
22:26:42.420 [Save] Saving `save_data`
22:26:42.420 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 45
22:26:42.423 [Save] Save done
22:26:42.435 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 45
22:26:42.537 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 45
22:26:49.375 [Lua] ConflictDirector - destroy all units
22:26:50.385 [Lua] [LevelTransitionHandler] promote_next_level_data
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = inn_level
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 0
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = inn_level
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {}
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = inn
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = normal
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 1310718976
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {}
22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data
22:26:50.386 [Lua] TRANSITION nil nil load_next_level
22:26:50.386 [Lua] Transition type "load_next_level", is server: true
22:26:50.386 [Lua] [GameNetworkManager] Leaving game...
22:26:50.386 [Lua] [GameNetworkManager] Shutting down game session host.
22:26:50.386 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
22:26:50.386 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
22:26:50.386 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=864.93
22:26:50.402 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
22:26:52.399 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
22:26:52.399 [Lua] [Managers] Calling function on all managers:
22:26:52.399 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1
22:26:52.399 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = false
22:26:52.399 [Lua] Clearing all global lookup lists
22:26:52.399 [Lua] [IngamePlayerListUI] - Destroy
22:26:52.400 [Lua] [GamePadEquipmentUI] - Destroy
22:26:52.400 [Lua] [EquipmentUI] - Destroy
22:26:52.400 [Lua] [GamePadAbilityUI] - Destroy
22:26:52.400 [Lua] [AbilityUI] - Destroy
22:26:52.400 [Lua] [IngameUI] destroy
22:26:52.440 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list.
22:26:52.440 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1
22:26:52.440 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list.
22:26:52.440 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1
22:26:52.440 [Lua] [MOD][VMF][INFO] Removed 110000110f993ac from the VMF users list.
22:26:52.440 [Lua] PlayerManager:remove_player peer_id=110000110f993ac 1
22:26:52.481 [Lua] [Managers] Destroying manager group:
22:26:52.491 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
22:26:52.590 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
22:26:52.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
22:26:52.592 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
22:26:52.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
22:26:52.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
22:26:52.597 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
22:26:52.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
22:26:52.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
22:26:52.601 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
22:26:52.601 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
22:26:52.602 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
22:26:52.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
22:26:52.605 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader
22:26:52.608 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
22:26:52.608 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
22:26:52.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
22:26:52.612 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
22:26:52.614 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
22:26:52.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
22:26:52.618 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
22:26:52.620 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
22:26:52.622 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
22:26:52.626 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
22:26:52.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
22:26:52.628 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
22:26:52.630 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
22:26:52.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
22:26:52.634 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
22:26:52.635 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
22:26:52.639 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
22:26:52.646 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
22:26:52.646 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame
22:26:52.646 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading
22:26:52.646 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame
22:26:52.646 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading
22:26:52.646 [Lua] [PeerSM] 110000110f993ac :: on_exit InPostGame
22:26:52.646 [Lua] [PeerSM] 110000110f993ac :: on_enter Loading
22:26:52.646 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame
22:26:52.646 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading
22:26:52.647 [Lua] [Matchmaking] unregister rpcs
22:26:52.647 [Lua] ############### UNLOADING PACKAGES ###############
22:26:52.647 [Lua] [Managers] Calling function on all managers:
22:26:52.647 [Lua] [Managers] Destroying manager group:
22:26:52.647 [Lua] [Gamestate] Enter state StateLoading
22:26:52.651 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
22:26:52.651 [Lua] Found camera: end_screen_camera
22:26:52.651 [Lua] Found camera: end_screen_camera
22:26:52.651 [Lua] Found camera: end_screen_camera
22:26:52.651 [Lua] Found camera: end_screen_camera
22:26:52.651 [Lua] Found camera: end_screen_camera
22:26:52.651 [Lua] Found camera: end_screen_camera
22:26:52.651 [Lua] Found camera: end_screen_camera
22:26:52.651 [Lua] Found camera: end_screen_camera
22:26:52.651 [Lua] Found camera: end_screen_camera
22:26:52.651 [Lua] Found camera: end_screen_camera
22:26:52.651 [Lua] Found camera: end_screen_camera
22:26:52.651 [Lua] [EndViewState] Enter Substate EndViewStateSummary
22:26:52.652 [Lua] [Gamestate] Enter Substate StateLoadingRunning
22:26:52.652 [Lua] [Matchmaking] register rpcs
22:26:52.652 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
22:26:52.652 [Lua] Set lobby begin:
22:26:52.652 [Lua] Lobby data twitch_enabled = true
22:26:52.652 [Lua] Lobby data selected_mission_id = ground_zero
22:26:52.652 [Lua] Lobby data num_players = 4
22:26:52.652 [Lua] Lobby data difficulty_tweak = 0
22:26:52.653 [Lua] Lobby data host = 1100001112883e2
22:26:52.653 [Lua] Lobby data matchmaking_type = 2
22:26:52.653 [Lua] Lobby data is_private = true
22:26:52.653 [Lua] Lobby data match_started = true
22:26:52.653 [Lua] Lobby data difficulty = cataclysm
22:26:52.653 [Lua] Lobby data player_slot_1 = 0:0
22:26:52.653 [Lua] Lobby data player_slot_4 = 1100001110e696e:1
22:26:52.653 [Lua] Lobby data unique_server_name = Dionysus
22:26:52.653 [Lua] Lobby data quick_game = false
22:26:52.653 [Lua] Lobby data country_code = US
22:26:52.654 [Lua] Lobby data matchmaking = false
22:26:52.654 [Lua] Lobby data power_level = 0
22:26:52.654 [Lua] Lobby data mission_id = ground_zero
22:26:52.654 [Lua] Lobby data mechanism = adventure
22:26:52.654 [Lua] Lobby data player_slot_5 = 1100001112883e2:1
22:26:52.654 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:26:52.654 [Lua] Lobby data network_hash = 65e25336687ca88
22:26:52.654 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:26:52.654 [Lua] Lobby data eac_authorized = true
22:26:52.654 [Lua] Set lobby end.
22:26:52.654 [Lua] registering RPCs
22:26:52.654 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
22:26:52.654 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
22:26:52.654 [Lua] Set lobby begin:
22:26:52.654 [Lua] Lobby data twitch_enabled = true
22:26:52.654 [Lua] Lobby data selected_mission_id = inn_level
22:26:52.654 [Lua] Lobby data num_players = 4
22:26:52.654 [Lua] Lobby data difficulty_tweak = 0
22:26:52.654 [Lua] Lobby data host = 1100001112883e2
22:26:52.655 [Lua] Lobby data matchmaking_type = 3
22:26:52.655 [Lua] Lobby data is_private = true
22:26:52.655 [Lua] Lobby data match_started = true
22:26:52.655 [Lua] Lobby data difficulty = cataclysm
22:26:52.655 [Lua] Lobby data player_slot_1 = 0:0
22:26:52.655 [Lua] Lobby data player_slot_4 = 1100001110e696e:1
22:26:52.655 [Lua] Lobby data unique_server_name = Dionysus
22:26:52.655 [Lua] Lobby data quick_game = false
22:26:52.655 [Lua] Lobby data country_code = US
22:26:52.655 [Lua] Lobby data matchmaking = false
22:26:52.655 [Lua] Lobby data power_level = 0
22:26:52.655 [Lua] Lobby data mission_id = inn_level
22:26:52.655 [Lua] Lobby data mechanism = adventure
22:26:52.655 [Lua] Lobby data player_slot_5 = 1100001112883e2:1
22:26:52.655 [Lua] Lobby data player_slot_2 = 1100001341136c8:1
22:26:52.655 [Lua] Lobby data network_hash = 65e25336687ca88
22:26:52.655 [Lua] Lobby data player_slot_3 = 110000110f993ac:1
22:26:52.655 [Lua] Lobby data eac_authorized = true
22:26:52.655 [Lua] Set lobby end.
22:26:52.655 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
22:26:52.659 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
22:26:52.659 [Lua] [StateLoading] load_current_level
22:26:52.659 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
22:26:52.684 [Umbra] Unload tome
22:26:52.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x28e63, position: 0
22:26:52.732 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, ground_zero
22:26:52.741 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, ground_zero
22:26:52.741 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
22:26:52.741 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
22:26:52.741 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
22:26:52.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
22:26:52.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
22:26:52.823 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
22:26:52.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
22:26:52.959 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false
22:26:52.959 [Lua] ### Received rpc_level_load_started
22:26:52.959 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 1310718976
22:26:52.976 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1393379456,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}}
22:26:52.976 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: