[Log version] 1 [Session] 7616be98-7b58-492b-83d5-58551ba6b291 UTC time stamps 22:07:16.307 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 22:07:16.307 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 22:07:16.307 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 22:07:16.307 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 22:07:16.307 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 22:07:16.308 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 22:07:16.323 [RazerChroma] Setup Razer Chroma resources 22:07:16.323 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 22:07:16.342 [Window] Window => active 22:07:16.398 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 22:07:16.430 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 22:07:16.982 [EAC] Init client 1100001112883e2 22:07:16.982 [EAC] EAC client initialized 22:07:16.982 warning: [EAC] Failed to initialize localization 22:07:16.983 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 22:07:16.992 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1070 Ti) 22:07:18.365 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 22:07:18.421 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 22:07:18.832 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 22:07:18.834 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 22:07:18.925 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 22:07:18.925 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 22:07:18.925 [Save] Save dir: `C:\Users\aaron\AppData\Roaming\fatshark\Vermintide 2` 22:07:18.925 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 22:07:18.925 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 22:07:19.030 [RazerChroma] Setup Razer Chroma 22:07:19.069 [LightFX ] Loaded DLL. 22:07:19.069 [LightFX ] Init() 22:07:19.074 [LightFX ] LightFX failed to initialize 22:07:19.086 [Lua] boot.lua start, os clock: 4.8460000000000001 22:07:19.086 [Lua] Active feature-flags: 22:07:19.086 [Lua] FEATURE_thornsister 22:07:19.086 [Lua] 22:07:19.086 [Lua] LUA IS STRIPPED! 22:07:19.086 [Lua] Boot:setup() entered. time: 0 os-clock: 4.8460000000000001 22:07:19.086 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16327MB Available: 9913MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID cce3e783-0259-4322-99e6-507ab957a158 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 Ti (DirectX 12.1, 8079MB) Driver version: 46663 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: WireGuard Tunnel (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Private Internet Access Network Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer Viper Ultimate Dongle Input device: Generic (17.0): Ducky Keyboard Input device: Generic (17.0): GSX 1000 Main Audio Input device: Generic (17.0): Razer Chroma Mouse Charging Dock Input device: Generic (17.0): CY040348014C0106 22:07:19.087 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 22:07:19.102 [SteamStats] RequestCurrentStats success: true 22:07:20.287 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.0140582477324642 os-clock: 6.0469999999999997 22:07:20.288 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 22:07:20.288 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 22:07:20.289 [Lua] Flushing: resource_packages/strings [ResourcePackage] 22:07:20.289 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 22:07:20.289 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 22:07:20.289 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 22:07:20.289 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 22:07:20.289 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 22:07:20.290 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 22:07:20.290 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 22:07:20.290 [Lua] Development.init_application_parameters 22:07:20.290 [Lua] ----------------------------------------------------------------- 22:07:20.290 [Lua] -- Application parameters -- 22:07:20.290 [Lua] ----------------------------------------------------------------- 22:07:20.290 [Lua] ***************************************************************** 22:07:20.290 [Lua] ** Initial contents of script_data ** 22:07:20.290 [Lua] script_data.beta_level_progression = false 22:07:20.290 [Lua] script_data.build_identifier = 2003b9c18405 22:07:20.290 [Lua] script_data.debug_interactions = false 22:07:20.290 [Lua] script_data.disable_debug_draw = true 22:07:20.290 [Lua] script_data.disable_intro_trailer = false 22:07:20.290 [Lua] script_data.disable_store = false 22:07:20.290 [Lua] script_data.disable_tutorial_at_start = false 22:07:20.290 [Lua] script_data.eac-untrusted = false 22:07:20.290 [Lua] script_data.enable_detailed_tooltips = false 22:07:20.290 [Lua] script_data.force_debug_disabled = true 22:07:20.290 [Lua] script_data.force_steam = true 22:07:20.290 [Lua] script_data.hide_fps = true 22:07:20.290 [Lua] script_data.hide_version_info = true 22:07:20.290 [Lua] script_data.matchmaking_debug = true 22:07:20.290 [Lua] script_data.network_debug = true 22:07:20.290 [Lua] script_data.package_debug = true 22:07:20.290 [Lua] script_data.packaged_build = true 22:07:20.290 [Lua] script_data.qr_watermark = true 22:07:20.290 [Lua] script_data.settings = { } 22:07:20.290 [Lua] script_data.show_fps = false 22:07:20.290 [Lua] script_data.spawn_empty_chest = true 22:07:20.290 [Lua] script_data.telemetry_log_interval = 600 22:07:20.290 [Lua] script_data.text_watermark = true 22:07:20.290 [Lua] script_data.tobii_button = false 22:07:20.290 [Lua] script_data.use_beta_overlay = false 22:07:20.290 [Lua] script_data.use_local_backend = false 22:07:20.290 [Lua] script_data.use_tech_telemetry = true 22:07:20.290 [Lua] script_data.use_telemetry = true 22:07:20.290 [Lua] ***************************************************************** 22:07:20.290 [Lua] [Boot] use baked enemy meshes: false 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 22:07:20.290 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 22:07:20.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 22:07:20.297 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 22:07:20.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 22:07:20.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 22:07:20.335 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 22:07:20.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 22:07:20.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 22:07:20.364 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 22:07:20.364 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 22:07:20.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 22:07:20.496 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 22:07:20.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 22:07:20.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 22:07:20.541 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 22:07:20.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 22:07:20.753 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 22:07:20.753 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 22:07:20.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 22:07:20.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 22:07:20.779 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 22:07:20.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 22:07:20.839 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 22:07:20.839 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 22:07:20.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 22:07:21.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 22:07:21.065 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 22:07:21.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 22:07:21.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 22:07:21.069 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 22:07:21.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 22:07:21.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 22:07:21.077 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 22:07:21.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 22:07:21.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 22:07:21.125 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 22:07:21.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 22:07:21.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 22:07:21.295 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 22:07:21.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 22:07:21.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 22:07:21.766 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 22:07:21.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 22:07:21.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 22:07:21.770 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 22:07:21.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 22:07:21.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 22:07:21.776 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 22:07:21.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 22:07:21.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 22:07:21.782 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 22:07:21.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 22:07:21.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 22:07:21.812 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 22:07:21.813 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 22:07:21.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 22:07:21.819 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 22:07:21.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 22:07:21.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 22:07:21.883 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 22:07:21.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 22:07:21.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 22:07:21.905 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 22:07:21.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 22:07:21.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 22:07:21.918 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 22:07:21.927 [Lua] settings.steam: nil 22:07:21.927 [Lua] Steam: table: 0000000000062580 22:07:21.927 [Lua] force_steam: true 22:07:21.927 [Lua] BUILD: release 22:07:21.927 [Lua] test_backend: nil 22:07:21.927 [Lua] DEDICATED_SERVER: false 22:07:21.927 [Lua] Using app_id '552500' to define backend 22:07:21.928 [Lua] PlayFab Title ID: 5107 22:07:21.999 [Lua] [1] = chaos_dummy_troll (string) 22:07:21.999 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 22:07:21.999 [Lua] [3] = skaven_rat_ogre (string) 22:07:21.999 [Lua] [4] = critter_rat (string) 22:07:21.999 [Lua] [5] = chaos_troll (string) 22:07:21.999 [Lua] [6] = beastmen_minotaur (string) 22:07:21.999 [Lua] [7] = skaven_storm_vermin_warlord (string) 22:07:21.999 [Lua] [8] = skaven_stormfiend (string) 22:07:21.999 [Lua] [9] = chaos_greed_pinata (string) 22:07:21.999 [Lua] [10] = skaven_stormfiend_demo (string) 22:07:21.999 [Lua] [11] = chaos_plague_wave_spawner (string) 22:07:21.999 [Lua] [12] = chaos_vortex (string) 22:07:21.999 [Lua] [13] = skaven_stormfiend_boss (string) 22:07:21.999 [Lua] [14] = chaos_spawn (string) 22:07:21.999 [Lua] [15] = skaven_storm_vermin_champion (string) 22:07:21.999 [Lua] [16] = chaos_tentacle (string) 22:07:21.999 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 22:07:21.999 [Lua] [18] = skaven_grey_seer (string) 22:07:21.999 [Lua] [19] = skaven_explosive_loot_rat (string) 22:07:21.999 [Lua] [20] = skaven_loot_rat (string) 22:07:21.999 [Lua] [21] = critter_pig (string) 22:07:21.999 [Lua] [22] = chaos_dummy_sorcerer (string) 22:07:21.999 [Lua] [23] = chaos_mutator_sorcerer (string) 22:07:21.999 [Lua] [24] = skaven_gutter_runner (string) 22:07:21.999 [Lua] [25] = skaven_pack_master (string) 22:07:21.999 [Lua] [26] = chaos_exalted_sorcerer (string) 22:07:21.999 [Lua] [27] = chaos_vortex_sorcerer (string) 22:07:21.999 [Lua] [28] = skaven_poison_wind_globadier (string) 22:07:21.999 [Lua] [29] = chaos_corruptor_sorcerer (string) 22:07:21.999 [Lua] [30] = chaos_warrior (string) 22:07:21.999 [Lua] [31] = skaven_warpfire_thrower (string) 22:07:21.999 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 22:07:21.999 [Lua] [33] = chaos_plague_sorcerer (string) 22:07:21.999 [Lua] [34] = curse_mutator_sorcerer (string) 22:07:21.999 [Lua] [35] = chaos_exalted_champion_warcamp (string) 22:07:21.999 [Lua] [36] = chaos_tentacle_sorcerer (string) 22:07:21.999 [Lua] [37] = skaven_ratling_gunner (string) 22:07:21.999 [Lua] [38] = chaos_exalted_champion_norsca (string) 22:07:21.999 [Lua] [39] = chaos_raider (string) 22:07:21.999 [Lua] [40] = chaos_berzerker (string) 22:07:21.999 [Lua] [41] = beastmen_ungor_dummy (string) 22:07:21.999 [Lua] [42] = skaven_storm_vermin (string) 22:07:21.999 [Lua] [43] = beastmen_standard_bearer_crater (string) 22:07:21.999 [Lua] [44] = chaos_raider_tutorial (string) 22:07:21.999 [Lua] [45] = beastmen_gor_dummy (string) 22:07:21.999 [Lua] [46] = beastmen_bestigor_dummy (string) 22:07:21.999 [Lua] [47] = skaven_storm_vermin_with_shield (string) 22:07:21.999 [Lua] [48] = beastmen_ungor (string) 22:07:21.999 [Lua] [49] = skaven_storm_vermin_commander (string) 22:07:21.999 [Lua] [50] = beastmen_ungor_archer (string) 22:07:21.999 [Lua] [51] = beastmen_standard_bearer (string) 22:07:21.999 [Lua] [52] = beastmen_gor (string) 22:07:21.999 [Lua] [53] = beastmen_bestigor (string) 22:07:21.999 [Lua] [54] = skaven_plague_monk (string) 22:07:21.999 [Lua] [55] = chaos_marauder (string) 22:07:21.999 [Lua] [56] = skaven_dummy_clan_rat (string) 22:07:21.999 [Lua] [57] = chaos_marauder_tutorial (string) 22:07:21.999 [Lua] [58] = skaven_clan_rat (string) 22:07:21.999 [Lua] [59] = chaos_zombie (string) 22:07:21.999 [Lua] [60] = chaos_fanatic (string) 22:07:21.999 [Lua] [61] = skaven_clan_rat_tutorial (string) 22:07:21.999 [Lua] [62] = chaos_marauder_with_shield (string) 22:07:21.999 [Lua] [63] = skaven_clan_rat_with_shield (string) 22:07:21.999 [Lua] [64] = skaven_slave (string) 22:07:21.999 [Lua] [65] = skaven_dummy_slave (string) 22:07:22.041 [Lua] [UIRenderer] Loading 22:07:22.045 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 22:07:22.045 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 22:07:22.045 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 22:07:22.045 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 22:07:22.045 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 22:07:22.045 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 22:07:22.056 [Lua] level display name warcamp 22:07:22.056 [Lua] level display name prologue 22:07:22.056 [Lua] level display name military 22:07:22.056 [Lua] level display name skaven_stronghold 22:07:22.056 [Lua] level display name ussingen 22:07:22.056 [Lua] level display name fort 22:07:22.056 [Lua] level display name ground_zero 22:07:22.056 [Lua] level display name elven_ruins 22:07:22.056 [Lua] level display name farmlands 22:07:22.056 [Lua] level display name plaza 22:07:22.056 [Lua] level display name mines 22:07:22.056 [Lua] level display name magnus 22:07:22.056 [Lua] level display name crater 22:07:22.056 [Lua] level display name bell 22:07:22.056 [Lua] level display name dlc_bastion 22:07:22.056 [Lua] level display name skittergate 22:07:22.056 [Lua] level display name dlc_bogenhafen_city 22:07:22.056 [Lua] level display name dlc_bogenhafen_slum 22:07:22.056 [Lua] level display name cemetery 22:07:22.056 [Lua] level display name dlc_castle 22:07:22.056 [Lua] level display name forest_ambush 22:07:22.056 [Lua] level display name nurgle 22:07:22.056 [Lua] level display name catacombs 22:07:22.056 [Lua] level display name dlc_portals 22:07:22.092 [Lua] TIME: 0.022 22:07:23.070 [Lua] [ConflictSettings] Contained breeds generated in: 0.92199999999999971 22:07:23.192 [Lua] <>realm = official<> 22:07:23.241 warning: [ModManager] Mod with id 1417461746ll and path L:\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.241 warning: [ModManager] Mod with id 1422758813ll and path L:\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.246 warning: [ModManager] Mod with id 1391975678ll and path L:\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.251 warning: [ModManager] Mod with id 1395132559ll and path L:\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.251 warning: [ModManager] Mod with id 1760625272ll and path L:\Steam\steamapps\workshop\content\552500\1760625272\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.254 warning: [ModManager] Mod with id 1423536193ll and path L:\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.258 warning: [ModManager] Mod with id 1391113873ll and path L:\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.258 warning: [ModManager] Mod with id 1406006290ll and path L:\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.259 warning: [ModManager] Mod with id 1815146507ll and path L:\Steam\steamapps\workshop\content\552500\1815146507\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.259 warning: [ModManager] Mod with id 1391114686ll and path L:\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.259 warning: [ModManager] Mod with id 1408858726ll and path L:\Steam\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.259 warning: [ModManager] Mod with id 1845760620ll and path L:\Steam\steamapps\workshop\content\552500\1845760620\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.259 warning: [ModManager] Mod with id 2117206350ll and path L:\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.260 warning: [ModManager] Mod with id 1687843693ll and path L:\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.260 warning: [ModManager] Mod with id 1384087820ll and path L:\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.260 warning: [ModManager] Mod with id 1425249043ll and path L:\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.260 warning: [ModManager] Mod with id 1393694530ll and path L:\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.260 warning: [ModManager] Mod with id 1678844573ll and path L:\Steam\steamapps\workshop\content\552500\1678844573\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.265 warning: [ModManager] Mod with id 1982412682ll and path L:\Steam\steamapps\workshop\content\552500\1982412682\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.265 warning: [ModManager] Mod with id 1497861728ll and path L:\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.265 warning: [ModManager] Mod with id 1651245888ll and path L:\Steam\steamapps\workshop\content\552500\1651245888\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.270 warning: [ModManager] Mod with id 2457837109ll and path L:\Steam\steamapps\workshop\content\552500\2457837109\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.271 warning: [ModManager] Mod with id 2355163104ll and path L:\Steam\steamapps\workshop\content\552500\2355163104\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.271 warning: [ModManager] Mod with id 2113204803ll and path L:\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.271 warning: [ModManager] Mod with id 1619024877ll and path L:\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.271 warning: [ModManager] Mod with id 2179403386ll and path L:\Steam\steamapps\workshop\content\552500\2179403386\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.272 warning: [ModManager] Mod with id 2170475262ll and path L:\Steam\steamapps\workshop\content\552500\2170475262\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.272 warning: [ModManager] Mod with id 1835393505ll and path L:\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 22:07:23.591 [Lua] 22:07:23.592 [Lua] [1] = table 22:07:23.592 [Lua] [download_pending] = false (boolean) 22:07:23.592 [Lua] [id] = 1369573612 (string) 22:07:23.592 [Lua] [banned] = false (boolean) 22:07:23.592 [Lua] [author_id] = 58813412 (number) 22:07:23.592 [Lua] [tags] = table 22:07:23.592 [Lua] [1] = Tools (string) 22:07:23.592 [Lua] [2] = approved (string) 22:07:23.592 [Lua] [author] = bIbIbI(rus) (string) 22:07:23.592 [Lua] [sanctioned] = true (boolean) 22:07:23.592 [Lua] [out_of_date] = false (boolean) 22:07:23.592 [Lua] [downloading] = false (boolean) 22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 22:07:23.592 [Lua] [num_children] = 0 (number) 22:07:23.592 [Lua] [ugc_status] = 3 (number) 22:07:23.592 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 22:07:23.592 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 22:07:23.592 [Lua] [installed] = true (boolean) 22:07:23.592 [Lua] [enabled] = true (boolean) 22:07:23.592 [Lua] [name] = Vermintide Mod Framework (string) 22:07:23.592 [Lua] [dependency_error] = (string) 22:07:23.592 [Lua] [2] = table 22:07:23.592 [Lua] [download_pending] = false (boolean) 22:07:23.592 [Lua] [id] = 1374248490 (string) 22:07:23.592 [Lua] [children] = table 22:07:23.592 [Lua] [1] = 1369573612 (string) 22:07:23.592 [Lua] [banned] = false (boolean) 22:07:23.592 [Lua] [author_id] = 45268594 (number) 22:07:23.592 [Lua] [tags] = table 22:07:23.592 [Lua] [1] = approved (string) 22:07:23.592 [Lua] [author] = prop joe (string) 22:07:23.592 [Lua] [sanctioned] = true (boolean) 22:07:23.592 [Lua] [out_of_date] = false (boolean) 22:07:23.592 [Lua] [downloading] = false (boolean) 22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 22:07:23.592 [Lua] [num_children] = 1 (number) 22:07:23.592 [Lua] [ugc_status] = 3 (number) 22:07:23.592 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 22:07:23.592 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 22:07:23.592 [Lua] [installed] = true (boolean) 22:07:23.592 [Lua] [enabled] = false (boolean) 22:07:23.592 [Lua] [name] = Penlight Lua Libraries (string) 22:07:23.592 [Lua] [dependency_error] = (string) 22:07:23.592 [Lua] [3] = table 22:07:23.592 [Lua] [download_pending] = false (boolean) 22:07:23.592 [Lua] [id] = 1395655171 (string) 22:07:23.592 [Lua] [children] = table 22:07:23.592 [Lua] [1] = 1369573612 (string) 22:07:23.592 [Lua] [banned] = false (boolean) 22:07:23.592 [Lua] [author_id] = 59593500 (number) 22:07:23.592 [Lua] [tags] = table 22:07:23.592 [Lua] [1] = QoL (string) 22:07:23.592 [Lua] [2] = Balance/Tweaks (string) 22:07:23.592 [Lua] [author] = Grimalackt (string) 22:07:23.592 [Lua] [sanctioned] = false (boolean) 22:07:23.592 [Lua] [out_of_date] = false (boolean) 22:07:23.592 [Lua] [downloading] = false (boolean) 22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 22:07:23.592 [Lua] [num_children] = 1 (number) 22:07:23.592 [Lua] [ugc_status] = 3 (number) 22:07:23.592 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. Having been recently updated, the mod now features 8 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. [b]3 - Healing Threshold:[/b] Gives an option to change when bots should want to heal themselves, between when hurt, when wounded, and when extra heals are available. There's two seperate options for bots with and without natural bond equipped, since the default behaviour for those two is already different. [b]4 - No Longer Chase Specials:[/b] Bots will no longer walk towards specials to melee them if the special is too far away. They may still shoot them at any range. [b]5 - Ignore line of fire:[/b] Bots will no longer look for cover against ratling gunners, unless the ratling gun is within a lethal range. [b]6 - Bots No Longer Focus Bosses:[/b] Bots will ignore bosses entirely unless attacked by them, or no other enemies are nearby. [b]7 - Improved Revive Logic:[/b] Makes bots more likely to attempt revives through danger, and makes some careers use their active ability to secure an attempt if needed. [b]8 - Improved Active Ability Usage:[/b] Changes the logic that several careers use to determine when to use their active ability. NOTE: This may cause some careers to use their active ability too sparingly on difficulties below legend. Each of these features can be independantly toggled on and off in the mod options. (string) 22:07:23.592 [Lua] [last_updated] = 6/17/2021 6:30:17 PM (string) 22:07:23.592 [Lua] [installed] = true (boolean) 22:07:23.592 [Lua] [enabled] = false (boolean) 22:07:23.592 [Lua] [name] = Bot Improvements - Combat (string) 22:07:23.592 [Lua] [dependency_error] = (string) 22:07:23.592 [Lua] [4] = table 22:07:23.592 [Lua] [download_pending] = false (boolean) 22:07:23.592 [Lua] [id] = 1393343095 (string) 22:07:23.592 [Lua] [children] = table 22:07:23.592 [Lua] [1] = 1369573612 (string) 22:07:23.592 [Lua] [2] = 1374248490 (string) 22:07:23.592 [Lua] [banned] = false (boolean) 22:07:23.592 [Lua] [author_id] = 45268594 (number) 22:07:23.592 [Lua] [tags] = table 22:07:23.592 [Lua] [1] = UI (string) 22:07:23.592 [Lua] [2] = approved (string) 22:07:23.592 [Lua] [author] = prop joe (string) 22:07:23.592 [Lua] [sanctioned] = true (boolean) 22:07:23.592 [Lua] [out_of_date] = false (boolean) 22:07:23.592 [Lua] [downloading] = false (boolean) 22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 22:07:23.592 [Lua] [num_children] = 2 (number) 22:07:23.592 [Lua] [ugc_status] = 3 (number) 22:07:23.592 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:07:23.592 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 22:07:23.592 [Lua] [installed] = true (boolean) 22:07:23.592 [Lua] [enabled] = false (boolean) 22:07:23.592 [Lua] [name] = Scoreboard Tweaks (string) 22:07:23.592 [Lua] [dependency_error] = (string) 22:07:23.592 [Lua] [5] = table 22:07:23.592 [Lua] [download_pending] = false (boolean) 22:07:23.592 [Lua] [id] = 1459917022 (string) 22:07:23.592 [Lua] [children] = table 22:07:23.592 [Lua] [1] = 1369573612 (string) 22:07:23.592 [Lua] [banned] = false (boolean) 22:07:23.592 [Lua] [author_id] = 155839973 (number) 22:07:23.592 [Lua] [tags] = table 22:07:23.592 [Lua] [1] = approved (string) 22:07:23.592 [Lua] [2] = UI (string) 22:07:23.592 [Lua] [3] = QoL (string) 22:07:23.592 [Lua] [author] = Gohas (string) 22:07:23.592 [Lua] [sanctioned] = true (boolean) 22:07:23.592 [Lua] [out_of_date] = false (boolean) 22:07:23.592 [Lua] [downloading] = false (boolean) 22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 22:07:23.592 [Lua] [num_children] = 1 (number) 22:07:23.592 [Lua] [ugc_status] = 3 (number) 22:07:23.592 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 22:07:23.592 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 22:07:23.592 [Lua] [installed] = true (boolean) 22:07:23.592 [Lua] [enabled] = true (boolean) 22:07:23.592 [Lua] [name] = Parry Indicator (string) 22:07:23.592 [Lua] [dependency_error] = (string) 22:07:23.592 [Lua] [6] = table 22:07:23.592 [Lua] [download_pending] = false (boolean) 22:07:23.592 [Lua] [id] = 1402971136 (string) 22:07:23.592 [Lua] [children] = table 22:07:23.592 [Lua] [1] = 1369573612 (string) 22:07:23.592 [Lua] [banned] = false (boolean) 22:07:23.592 [Lua] [author_id] = 38300192 (number) 22:07:23.592 [Lua] [tags] = table 22:07:23.592 [Lua] [1] = approved (string) 22:07:23.592 [Lua] [2] = UI (string) 22:07:23.592 [Lua] [3] = QoL (string) 22:07:23.592 [Lua] [author] = Tomoko (string) 22:07:23.592 [Lua] [sanctioned] = true (boolean) 22:07:23.592 [Lua] [out_of_date] = false (boolean) 22:07:23.592 [Lua] [downloading] = false (boolean) 22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 22:07:23.592 [Lua] [num_children] = 1 (number) 22:07:23.592 [Lua] [ugc_status] = 3 (number) 22:07:23.592 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 22:07:23.592 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 22:07:23.592 [Lua] [installed] = true (boolean) 22:07:23.592 [Lua] [enabled] = false (boolean) 22:07:23.592 [Lua] [name] = Needii (string) 22:07:23.592 [Lua] [dependency_error] = (string) 22:07:23.592 [Lua] [7] = table 22:07:23.592 [Lua] [download_pending] = false (boolean) 22:07:23.592 [Lua] [id] = 1402835022 (string) 22:07:23.592 [Lua] [installed] = false (boolean) 22:07:23.592 [Lua] [ugc_status] = 2 (number) 22:07:23.592 [Lua] [downloading] = false (boolean) 22:07:23.592 [Lua] [out_of_date] = false (boolean) 22:07:23.592 [Lua] [banned] = true (boolean) 22:07:23.592 [Lua] [dependency_error] = (string) 22:07:23.592 [Lua] [name] = ... (string) 22:07:23.592 [Lua] [description] = (string) 22:07:23.592 [Lua] [url] = (string) 22:07:23.592 [Lua] [enabled] = false (boolean) 22:07:23.592 [Lua] [last_updated] = (string) 22:07:23.592 [Lua] [author] = unknown (string) 22:07:23.592 [Lua] [8] = table 22:07:23.592 [Lua] [download_pending] = false (boolean) 22:07:23.592 [Lua] [id] = 1383452616 (string) 22:07:23.592 [Lua] [children] = table 22:07:23.592 [Lua] [1] = 1369573612 (string) 22:07:23.592 [Lua] [2] = 1374248490 (string) 22:07:23.592 [Lua] [banned] = false (boolean) 22:07:23.592 [Lua] [author_id] = 45268594 (number) 22:07:23.592 [Lua] [tags] = table 22:07:23.592 [Lua] [1] = approved (string) 22:07:23.592 [Lua] [2] = UI (string) 22:07:23.592 [Lua] [3] = QoL (string) 22:07:23.592 [Lua] [author] = prop joe (string) 22:07:23.592 [Lua] [sanctioned] = true (boolean) 22:07:23.592 [Lua] [out_of_date] = false (boolean) 22:07:23.592 [Lua] [downloading] = false (boolean) 22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 22:07:23.592 [Lua] [num_children] = 2 (number) 22:07:23.592 [Lua] [ugc_status] = 3 (number) 22:07:23.592 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:07:23.592 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 22:07:23.592 [Lua] [installed] = true (boolean) 22:07:23.592 [Lua] [enabled] = false (boolean) 22:07:23.592 [Lua] [name] = Killfeed Tweaks (string) 22:07:23.592 [Lua] [dependency_error] = (string) 22:07:23.592 [Lua] [9] = table 22:07:23.592 [Lua] [download_pending] = false (boolean) 22:07:23.592 [Lua] [id] = 1383433646 (string) 22:07:23.592 [Lua] [children] = table 22:07:23.592 [Lua] [1] = 1369573612 (string) 22:07:23.592 [Lua] [banned] = false (boolean) 22:07:23.592 [Lua] [author_id] = 45268594 (number) 22:07:23.592 [Lua] [tags] = table 22:07:23.592 [Lua] [1] = approved (string) 22:07:23.592 [Lua] [2] = UI (string) 22:07:23.592 [Lua] [3] = QoL (string) 22:07:23.592 [Lua] [author] = prop joe (string) 22:07:23.592 [Lua] [sanctioned] = true (boolean) 22:07:23.592 [Lua] [out_of_date] = false (boolean) 22:07:23.592 [Lua] [downloading] = false (boolean) 22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 22:07:23.592 [Lua] [num_children] = 1 (number) 22:07:23.592 [Lua] [ugc_status] = 3 (number) 22:07:23.592 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 22:07:23.592 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 22:07:23.592 [Lua] [installed] = true (boolean) 22:07:23.592 [Lua] [enabled] = true (boolean) 22:07:23.592 [Lua] [name] = Persistent Ammo Counter (string) 22:07:23.592 [Lua] [dependency_error] = (string) 22:07:23.592 [Lua] [10] = table 22:07:23.592 [Lua] [download_pending] = false (boolean) 22:07:23.592 [Lua] [id] = 1495937978 (string) 22:07:23.592 [Lua] [children] = table 22:07:23.592 [Lua] [1] = 1369573612 (string) 22:07:23.592 [Lua] [banned] = false (boolean) 22:07:23.592 [Lua] [author_id] = 96578995 (number) 22:07:23.592 [Lua] [tags] = table 22:07:23.592 [Lua] [1] = approved (string) 22:07:23.592 [Lua] [2] = QoL (string) 22:07:23.592 [Lua] [author] = NonzeroGeoduck7 (string) 22:07:23.592 [Lua] [sanctioned] = true (boolean) 22:07:23.592 [Lua] [out_of_date] = false (boolean) 22:07:23.592 [Lua] [downloading] = false (boolean) 22:07:23.592 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 22:07:23.592 [Lua] [num_children] = 1 (number) 22:07:23.592 [Lua] [ugc_status] = 3 (number) 22:07:23.592 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 22:07:23.592 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 22:07:23.592 [Lua] [installed] = true (boolean) 22:07:23.592 [Lua] [enabled] = true (boolean) 22:07:23.592 [Lua] [name] = Host your own game (string) 22:07:23.592 [Lua] [dependency_error] = (string) 22:07:23.592 [Lua] [11] = table 22:07:23.592 [Lua] [download_pending] = false (boolean) 22:07:23.592 [Lua] [id] = 1516618647 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 96578995 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = approved (string) 22:07:23.593 [Lua] [2] = UI (string) 22:07:23.593 [Lua] [3] = QoL (string) 22:07:23.593 [Lua] [author] = NonzeroGeoduck7 (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 22:07:23.593 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = Friendly Fire Indicator (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [12] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1389872347 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 4821406 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = approved (string) 22:07:23.593 [Lua] [2] = UI (string) 22:07:23.593 [Lua] [author] = grasmann (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 22:07:23.593 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = Simple UI (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [13] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1455893647 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 38895286 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = UI (string) 22:07:23.593 [Lua] [2] = QoL (string) 22:07:23.593 [Lua] [3] = applied (string) 22:07:23.593 [Lua] [author] = Squatting Bear (string) 22:07:23.593 [Lua] [sanctioned] = false (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 22:07:23.593 [Lua] [num_children] = 0 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.6 Changelist: 1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages. 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 22:07:23.593 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = false (boolean) 22:07:23.593 [Lua] [name] = Player List Plus (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [14] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1395453301 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 58813412 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = Approved (string) 22:07:23.593 [Lua] [2] = QoL (string) 22:07:23.593 [Lua] [author] = bIbIbI(rus) (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 22:07:23.593 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = Skip Intro (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [15] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1421155919 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 75308424 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = Approved (string) 22:07:23.593 [Lua] [author] = th-om (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 22:07:23.593 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = false (boolean) 22:07:23.593 [Lua] [name] = Mission timer (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [16] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1383542440 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 45268594 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = approved (string) 22:07:23.593 [Lua] [2] = UI (string) 22:07:23.593 [Lua] [author] = prop joe (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:07:23.593 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = false (boolean) 22:07:23.593 [Lua] [name] = Weapon Kill Counter (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [17] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1431393962 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 14284923 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = UI (string) 22:07:23.593 [Lua] [2] = Misc (string) 22:07:23.593 [Lua] [3] = Approved (string) 22:07:23.593 [Lua] [author] = Fracticality (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 22:07:23.593 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = false (boolean) 22:07:23.593 [Lua] [name] = Vermitannica (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [18] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1569650837 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 81851809 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = approved (string) 22:07:23.593 [Lua] [2] = UI (string) 22:07:23.593 [Lua] [3] = QoL (string) 22:07:23.593 [Lua] [author] = Skwuruhl (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 22:07:23.593 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = Crosshairs Fix (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [19] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1393694530 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [2] = 1374248490 (string) 22:07:23.593 [Lua] [3] = 1389872347 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 45268594 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [author] = prop joe (string) 22:07:23.593 [Lua] [sanctioned] = false (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 22:07:23.593 [Lua] [num_children] = 3 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:07:23.593 [Lua] [last_updated] = 5/2/2021 9:50:37 AM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = false (boolean) 22:07:23.593 [Lua] [name] = Spawn Tweaks (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [20] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1593460250 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 84308322 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = approved (string) 22:07:23.593 [Lua] [2] = UI (string) 22:07:23.593 [Lua] [3] = QoL (string) 22:07:23.593 [Lua] [author] = pixaal (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 22:07:23.593 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = Crosshair Kill Confirmation (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [21] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1445717962 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [2] = 1389872347 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 38895286 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = UI (string) 22:07:23.593 [Lua] [2] = QoL (string) 22:07:23.593 [Lua] [3] = applied (string) 22:07:23.593 [Lua] [author] = Squatting Bear (string) 22:07:23.593 [Lua] [sanctioned] = false (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 22:07:23.593 [Lua] [num_children] = 2 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.4 Changelist: 1.1.4: Fix breakage caused by Chaos Wastes update, and allow up to 30 loadouts to be saved per career. 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 22:07:23.593 [Lua] [last_updated] = 6/15/2021 7:40:12 AM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = Loadout Manager (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [22] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1502859403 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 96578995 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = QoL (string) 22:07:23.593 [Lua] [2] = approved (string) 22:07:23.593 [Lua] [author] = NonzeroGeoduck7 (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 22:07:23.593 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = Notice Key Pickup (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [23] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1417461746 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [2] = 1374248490 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 45268594 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [author] = prop joe (string) 22:07:23.593 [Lua] [sanctioned] = false (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string) 22:07:23.593 [Lua] [num_children] = 2 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game. Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well! Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs. Bots don't like using weird combos as well and crash the game. MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string) 22:07:23.593 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = false (boolean) 22:07:23.593 [Lua] [name] = Any Weapon (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [24] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1422758813 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 65038749 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [author] = Aussiemon (string) 22:07:23.593 [Lua] [sanctioned] = false (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 22:07:23.593 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = More Items Library (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [25] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1464907434 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 14284923 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = UI (string) 22:07:23.593 [Lua] [2] = Misc (string) 22:07:23.593 [Lua] [3] = approved (string) 22:07:23.593 [Lua] [author] = Fracticality (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Added support for Kerillian's Staff of Life and Javelins. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 22:07:23.593 [Lua] [last_updated] = 6/12/2021 7:13:47 AM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = false (boolean) 22:07:23.593 [Lua] [name] = Armory (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [26] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1391228174 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 4821406 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = UI (string) 22:07:23.593 [Lua] [2] = QoL (string) 22:07:23.593 [Lua] [3] = Approved (string) 22:07:23.593 [Lua] [author] = grasmann (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 22:07:23.593 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = false (boolean) 22:07:23.593 [Lua] [name] = UI Improvements (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [27] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1497664830 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [2] = 1389872347 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 155839973 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = approved (string) 22:07:23.593 [Lua] [2] = UI (string) 22:07:23.593 [Lua] [3] = QoL (string) 22:07:23.593 [Lua] [author] = Gohas (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 22:07:23.593 [Lua] [num_children] = 2 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 22:07:23.593 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = false (boolean) 22:07:23.593 [Lua] [name] = Item Filter (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [28] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1391975678 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [2] = 1374248490 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 45268594 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [author] = prop joe (string) 22:07:23.593 [Lua] [sanctioned] = false (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string) 22:07:23.593 [Lua] [num_children] = 2 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 22:07:23.593 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = false (boolean) 22:07:23.593 [Lua] [name] = Item Spawner (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [29] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1487862316 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 45268594 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = approved (string) 22:07:23.593 [Lua] [2] = UI (string) 22:07:23.593 [Lua] [3] = QoL (string) 22:07:23.593 [Lua] [author] = prop joe (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:07:23.593 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = Reroll Improvements (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [30] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1460327284 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 96578995 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = approved (string) 22:07:23.593 [Lua] [2] = UI (string) 22:07:23.593 [Lua] [author] = NonzeroGeoduck7 (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 22:07:23.593 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = BossKillTimer (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [31] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1395132559 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 65038749 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [author] = Aussiemon (string) 22:07:23.593 [Lua] [sanctioned] = false (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 22:07:23.593 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = false (boolean) 22:07:23.593 [Lua] [name] = Creature Spawner (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [32] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1760625272 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 71964233 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = QoL (string) 22:07:23.593 [Lua] [2] = applied (string) 22:07:23.593 [Lua] [author] = raindish (string) 22:07:23.593 [Lua] [sanctioned] = false (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797614149678842737/1F7EB8B879EC2642949EA360B9BDE954B2686ADE/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Enables Steam Rich Presence for Vermintide 2 Optional: Install the DwOns QoL mod to display when you're in Deathwish/Onslaught instead of the usual difficulties. [17-10-19] Update to work with Cata 2 & 3 and Weaves! [04-06-19] Fix issue where remote players joining didn't update the number of players. Added support for DwOns. (string) 22:07:23.593 [Lua] [last_updated] = 1/9/2021 11:44:13 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = false (boolean) 22:07:23.593 [Lua] [name] = Steam Rich Presence (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [33] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1448714756 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 18741013 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = approved (string) 22:07:23.593 [Lua] [2] = QoL (string) 22:07:23.593 [Lua] [3] = Misc (string) 22:07:23.593 [Lua] [author] = SkacikPL (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 22:07:23.593 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = No Wobble (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [34] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1423536193 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [2] = 1422758813 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 45268594 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [author] = prop joe (string) 22:07:23.593 [Lua] [sanctioned] = false (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 22:07:23.593 [Lua] [num_children] = 2 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:07:23.593 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = Give All Hats, Skins And Paintings (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [35] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1397265260 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 26572404 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = UI (string) 22:07:23.593 [Lua] [2] = QoL (string) 22:07:23.593 [Lua] [3] = approved (string) 22:07:23.593 [Lua] [author] = Necrossin (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 22:07:23.593 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = Numeric UI (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [36] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1384066089 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [2] = 1374248490 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 45268594 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = approved (string) 22:07:23.593 [Lua] [2] = QoL (string) 22:07:23.593 [Lua] [author] = prop joe (string) 22:07:23.593 [Lua] [sanctioned] = true (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 22:07:23.593 [Lua] [num_children] = 2 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:07:23.593 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = false (boolean) 22:07:23.593 [Lua] [name] = Neuter Ult Effects (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.593 [Lua] [37] = table 22:07:23.593 [Lua] [download_pending] = false (boolean) 22:07:23.593 [Lua] [id] = 1391113873 (string) 22:07:23.593 [Lua] [children] = table 22:07:23.593 [Lua] [1] = 1369573612 (string) 22:07:23.593 [Lua] [banned] = false (boolean) 22:07:23.593 [Lua] [author_id] = 65038749 (number) 22:07:23.593 [Lua] [tags] = table 22:07:23.593 [Lua] [1] = applied (string) 22:07:23.593 [Lua] [author] = Aussiemon (string) 22:07:23.593 [Lua] [sanctioned] = false (boolean) 22:07:23.593 [Lua] [out_of_date] = false (boolean) 22:07:23.593 [Lua] [downloading] = false (boolean) 22:07:23.593 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 22:07:23.593 [Lua] [num_children] = 1 (number) 22:07:23.593 [Lua] [ugc_status] = 3 (number) 22:07:23.593 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 22:07:23.593 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string) 22:07:23.593 [Lua] [installed] = true (boolean) 22:07:23.593 [Lua] [enabled] = true (boolean) 22:07:23.593 [Lua] [name] = More Hats (string) 22:07:23.593 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [38] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1406006290 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 65038749 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [author] = Aussiemon (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string) 22:07:23.594 [Lua] [num_children] = 1 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string) 22:07:23.594 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = true (boolean) 22:07:23.594 [Lua] [name] = Flight (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [39] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1815146507 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 89115684 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [1] = Balance/Tweaks (string) 22:07:23.594 [Lua] [author] = level 3 rat (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/786359883310505435/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 22:07:23.594 [Lua] [num_children] = 1 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = Proxy spreads potion effect to all allies in range Updated for 2.0 so I thought I'd make it public [url=https://github.com/level3rat/Vermintide-2-Mods/tree/master/MoreProxy]Source[/url] (string) 22:07:23.594 [Lua] [last_updated] = 8/10/2019 1:46:27 AM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = More Proxy (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [40] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1391114686 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 65038749 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [1] = denied (string) 22:07:23.594 [Lua] [author] = Aussiemon (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 22:07:23.594 [Lua] [num_children] = 1 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 22:07:23.594 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = true (boolean) 22:07:23.594 [Lua] [name] = Skip Cutscenes (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [41] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1408858726 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 33011433 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [author] = ThePageMan (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919178911760382624/4053789F47E12205695DCD924AF3F61D37F2A261/ (string) 22:07:23.594 [Lua] [num_children] = 1 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = [h1]This mod requires the Vermintide Mod Framework to be loaded above this mod.[/h1] This mod removes the cooldown for all ultimates, ensuring that purple bar is full at all times! Cooldowns can be enabled/disabled or their length modified in the mod menu. Note: The cooldown length won't go any higher than their vanilla cooldowns (e.g. setting 100 seconds on Waystalker's ult defaults down to vanilla 70 seconds). I can change this to allow longer cooldowns if people really want this feature as well. While optional, I also suggest subscribing to "Neuter Ult Effects" by prop joe if you don't want to lag your computer when spamming certain ults: https://steamcommunity.com/sharedfiles/filedetails/?id=1384066089 (string) 22:07:23.594 [Lua] [last_updated] = 11/26/2019 9:06:57 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = No Ult Cooldown [Patch 2.2.2] (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [42] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1845760620 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 167428200 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [author] = Invoker Pro (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/771726115415971750/64F2484CCF0948DDE2A0C8CDF9674EBC68FBCEDA/ (string) 22:07:23.594 [Lua] [num_children] = 1 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = Play any level of weave you want, without having to unlock them. Unlocks all upgrades at the forge. Note: May crash with other mods. Try disabling them if you run into any crashes. (string) 22:07:23.594 [Lua] [last_updated] = 8/26/2019 11:03:53 AM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = WeaveUnlocker (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [43] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1651245888 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [2] = 1374248490 (string) 22:07:23.594 [Lua] [3] = 1389872347 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 45268594 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [author] = prop joe (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222714261515659/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 22:07:23.594 [Lua] [num_children] = 3 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = Adjust damage dealt, taken, and stagger per each player. The settings dialog shows when you open the chat. Checkboxes are to set if a player can deal damage to an enemy category. So have a player that can only damage specials. Stagger lowering works, but appears increasing it hits a cap, need to look into it. Settings aren't saved when exiting the game. Thanks to pixaal for some testing help. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/TeamMut]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:07:23.594 [Lua] [last_updated] = 2/10/2019 12:17:50 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = Team Damage Mutator (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [44] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 2457837109 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 185595047 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [author] = 󠀡dalo_kraff (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1771579385796868903/02A49E5A0C4F9009CA630C06A82B15D1213F9D67/ (string) 22:07:23.594 [Lua] [num_children] = 1 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = Replaces the frag grenade models with Reimilia and Yuuka fumos, the fire grenade models with Reimu and Flan fumos, and Morgrim's bomb with a Cirno fumo. All characters are from the Touhou franchise of course. The fumo models are sourced from: https://sketchfab.com/3d-models/project-cirno-fumo-3d-scan-efd2a7f4dbf048c1a18438db7f86c4b9 https://sketchfab.com/3d-models/project-reimu-fumo-3d-scan-c4723331d1a2400d942c00004d59e1cc https://sketchfab.com/3d-models/-touhou-project-yuuka-fumo-scan-b6190363fd00479c81f4efba2d61ddfa https://sketchfab.com/3d-models/flandre-scarlet-fumo-free-3d-scan-bef0ada62b64410ba523923cf6ac56ce https://sketchfab.com/3d-models/remilia-scarlet-fumo-3d-scan-e45fe2f126c84c2d84964468746ce257 (string) 22:07:23.594 [Lua] [last_updated] = 5/23/2021 7:46:51 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = Explosive Fumo (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [45] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1678844573 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 45268594 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [1] = Tools (string) 22:07:23.594 [Lua] [author] = prop joe (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289691366/74A69886F42CE10D179ABEFD74610C4F4416AFE5/ (string) 22:07:23.594 [Lua] [num_children] = 0 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = Combined these mods so I have less stuff in the launcher: Pause, Killbots, Win/Fail/Restart Level, Reset Ult Also adds some commands for testing: /bot_toggle to spawn bots in inn /invincible_toggle to turn invincible /inn_dmg to take dmg in the inn Sets initial inn difficulty to Legend, for Creature Spawner purposes. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Helpers]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:07:23.594 [Lua] [last_updated] = 5/9/2021 12:49:23 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = true (boolean) 22:07:23.594 [Lua] [name] = Helpers (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [46] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 2355163104 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 246237681 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [author] = Craven (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1667987777387654526/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 22:07:23.594 [Lua] [num_children] = 0 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = [h1]Main Path Progress[/h1] The green spheres connected by the green lines are the 'Main Path'. The spheres are hard coded values defined in the games files. The purple sphere is your parties current progress along the main path. This includes all members of the party and bots. The purple line is drawn from your character to this sphere to help keep track of it. Multiple things in the game are determined by your progress along this path. [previewyoutube=2PDIQs3vQt0;full][/previewyoutube] [h1]Bosses and Patrols[/h1] Boss and patrol spawns are both triggered by reaching a certain progress along the main path. The map is divided into multiple zones and each of these zones have multiple possible triggers. When you load into a level, which triggers that will be used, if any, are decided. The red spheres on the main path are boss triggers and the orange ones are for patrol. When your progress crosses one of these triggers, if there is a boss or patrol loaded into that trigger it will spawn. To see where this event will spawn follow the bright green line to the much larger sphere of the same color. [previewyoutube=kXtdRbuOZg8;full][/previewyoutube] [h1]Respawns[/h1] Respawn locations are hardcoded. To spawn at a specific respawn location you must be greater than 70 units away from that unit. The way to read this is you take your position on the main path and proceed forward to the first cyan sphere and that will be the first respawn that will be used. The only exception to this is something called overrides. Overrides are used to stop you from spawning after an event. In this example, you will see that my position skips the first respawn the first time. For the second respawn, you will see that my position skips the first two respawns. [code]/where[/code] will draw your current respawn location taking overrides into account [previewyoutube=Dnf5BVleufk;full][/previewyoutube] [h1]Item Spawns[/h1] Item spawns are kinda complicated and explaining how they work is outside the scope of explaining how to use the mod. If you would like to learn more about them you can read the [url=https://github.com/Aussiemon/Vermintide-2-Source-Code/blob/aee4049f019fa122c02497f6e87be3ad94f86053/scripts/entity_system/systems/pickups/pickup_system.lua#L355]source[/url] Types of Item Spawners: [list] [*] Primary - Yellow [*] Secondary - Orange [*] Guaranteed - Red [/list] Primary/Secondary: In white above them you have the order of the spawn, of its respective type. Below that you will have a list of all the item that can spawn there. Before the name of each item there is a section number. Using both those facts and knowledge of how items spawns work you can get an idea about future spawn, based off what you have or have not seen spawn. Guaranteed: Will only have a list of items that can spawn there, because it is just a random roll for one of the items in that list. There is no dependence on other spawns [previewyoutube=7Z73Yib0oQc;full][/previewyoutube] (string) 22:07:23.594 [Lua] [last_updated] = 6/7/2021 2:18:41 AM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = Level Debug (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [47] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 2117206350 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 71964233 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [1] = applied (string) 22:07:23.594 [Lua] [author] = raindish (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562504500/5136D3C12291D679FC3DA57DFB5DFEBD128D508F/ (string) 22:07:23.594 [Lua] [num_children] = 1 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = [h1]See players names above their heads![/h1] [b]Customisable options![/b] [list] [*] 3 font included in the game [*] Min and Max font size: how much it shrinks or grows with distance [*] Min and Max render distance: how far or close the player has to be to show their name [*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option) [*] View players health in percent [*] View players Career icon [*] Override Colours: set everyone's colour to the one you select for yourself [/list] [code] 2020-06-26 - Fix positioning on different resolutions and with Limit UI Scaling enabled 2020-06-25 - Fix colour picker 2020-06-20 - Fixed distance calculation to use spectated unit while you're dead - Fixed not seeing names while you're dead before you respawn - Fixed not seeing own name while waiting to be revived 2020-06-14 - Added ability to turn off player names - Added integration with BTMP for name colours 2020-06-11: - Fixed being able to see your own name in first person [/code] (string) 22:07:23.594 [Lua] [last_updated] = 4/23/2021 5:02:12 AM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = MMO Names (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [48] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 2113204803 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 71964233 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [author] = raindish (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562496748/07504BD8D8C5D13F5B986CC42C9B8A9B0FA9CF15/ (string) 22:07:23.594 [Lua] [num_children] = 1 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = Bless This Many Players! Play with more than 4 friends and pick duplicate characters! Works like normal, just select your character in the keep. Currently soft capped at 32 players, but no one has tested that many so far. Let me know how many you manage! [b]Like the mod? [url=https://ko-fi.com/raindish]Consider buying me a coffee![/url][/b] [b]Crashing? Please send me the whole log file on Discord, raindish#0270! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])[/b] [b]Recommended companion mods:[b] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url] [/list] [b]Patchnotes:[/b] [code] 2021-06-06 - Fix beastmen banner again - Add missing RPC call for Chaos Wastes 2021-06-04 - Fixed for patch 4.4 - All bots are now Thornsister 2021-05-31 - Disable level requirements for Cata - Add option to use the default player portraits UI - Maybe the scoreboard works now? You show up if you get the highest kills, damage dealt, damage taken, or revives 2021-05-16 - Initial pass on Chaos Wastes. It works but the UI needs improvements. Please report any crashes! 2021-05-05 - Update network config for hotfix patch 4.3.0.6 2021-05-02 - Fixed Engi Leading shots not working for dummies 2021-04-23 - Fixed crash on start up and inability to choose duplicate characters - Bots are now Iron Breaker lol 2021-02-05 - Fix a crash when loading into a map with a large party 2021-02-02 - Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config! 2020-09-07 - Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1 2020-06-23 - Fix for Grail Knight Quest UI 2020-06-22 - Add configurable max number of players, let me know if you have bugs - Update to show correct details for BTMP in lobby browser 2020-06-21 - Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir - Show held items in Player List - Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW) 2020-06-16 - Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives - beam staff fix and another projectile hit_zone fix 2020-06-15 - oops. removed the bots - increase the number of weapons able to be transmit over the network - everyone just calls it BTMP so i'll rename it to BTMP - disable aura buffs for now 2020-06-14 - fix for playing joining during end game screen - fix for twitch vote ui - fix intermittent error in temp hp lookup - fix a crash when finishing a map with more than 8 players - fix for clients when someone changes career - add option to use mmo names colors - fix logging error for clients when beastmen banner is placed 2020-06-07 - address issue with client side vote - fix intermittent error in hp percent lookup - another fix for projectiles 2020-06-06 - fixed scoreboard bugs - added some protection around too many server controlled buffs issue - attempt to fix issue with ratling gun bullets - fix beastmen banner placement crash - fix one immediate crash when entering weaves - add some safety around accessing game object fields for users that have left or are changing character - new custom ui [/code] Thanks to Zaphio and IamLupo for their help and prior art! (string) 22:07:23.594 [Lua] [last_updated] = 6/6/2021 3:11:28 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = [BTMP] More Players (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [49] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 2170475262 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 73983654 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [author] = Ic∑Ωlator (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932269721313092/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 22:07:23.594 [Lua] [num_children] = 0 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = This mod force loads most breeds at map startup and not when needed, mainly for my modified Onslaught version (OnslaughtPlus) which can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2179403386. This mod also fixes a client sided crash on Garden of Morr at default Onslaught (always happens when the first area isn't Chaos) Every client and the host need the Beastmen Loader enabled in the mod launcher, it will activate automatically if the host toggles or already has the Beastmen Loader enabled (will also work while joining into a game). Also disables the drinking mechanic from A Quiet Drink and removes the clear wounds effect of ale The Beastmen Loader is off by default and can be toggled with /beastmenloader (string) 22:07:23.594 [Lua] [last_updated] = 5/20/2021 11:25:32 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = Beastmen Loader (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [50] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1619024877 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 59593500 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [1] = Game Modes (string) 22:07:23.594 [Lua] [2] = applied (string) 22:07:23.594 [Lua] [author] = Grimalackt (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 22:07:23.594 [Lua] [num_children] = 1 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 22:07:23.594 [Lua] [last_updated] = 5/30/2021 2:05:59 AM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = Onslaught (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [51] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 2179403386 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 2170475262 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 73983654 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [author] = Ic∑Ωlator (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1465310871456326106/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 22:07:23.594 [Lua] [num_children] = 1 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = This is a modification of Grimalackts Onslaught mod with the goal to create the next difficulty step, mainly aimed for Dwonc3. Big thanks to Grim for helping me to get into it and making Onslaught in the first place, this wouldnt be possible without his work. Original Onslaught: https://steamcommunity.com/sharedfiles/filedetails/?id=1619024877 Changes: - Modified most horde compositions to make Skaven a bigger threat and added some more variety to beastmen (mixed hordes with Chaos/Skaven) - Added more ambients to each area (slight increase to Chaos/Beastmen, medium increase for Skaven) - Removed the restriction for bosses to spawn in their specific area to create a bit more variety and buff skaven areas (boss pool in a skaven area before: 50% ogre, 50% storm fiend) - Buffed default patrols and added new custom patrols for every fraction (also mixed ones) - Added Onslaught events for A Quiet Drink (Beastmen Loader removes the whole drinking mechanic + effects) - Increased max threat level (cata 1-3: 80->100, Legend 60->80) - Skittergate: Enabled pacing on the WHOLE map except for events + completely reworked the whole end event - Dont try to escape on Screaming Bell when you didnt kill the two bosses in the end event (or do it on your own risk) - Added two possible double boss events (triggers) with 50% hp each (on top of the existing possible single boss outcomes) - Added a temporary chat echo to show when OnslaughtPlus is enabled/disabled until VMF´s network module is working again (just the host can see that) Various event changes: - Righteous Stand: added Minotaur to the boss pool in the first event, exchanged the guaranteed troll in the final event with a boss pool (spawn, mino, troll), small cw wave + 2nd boss in the end event (2nd boss will spawn later and can be a Storm Fiend or an Ogre) - Hunger in the Dark: end event is more front loaded now, small buffs in general - Halescourge: added a beastmen wave to the end event to make it a bit more dynamic - Athel Yenlui: added a small pre end event - Screaming Bell: buffed the end event, enabled special pacing for the boss fight and enabled pacing for the escape, added a speedrun punishment for the escape (game will check if both bosses of the event are dead when you drop) - Fort Brachsenbrücke: buffed the whole end event (loops + initial wave) - Into the Nest: added a middle event, increased Skarriks hp - Against the Grain: added the Minotaur to possible boss spawns in the middle event, removed the chance for a double stormfiend, enabled special pacing during the whole event. Added specials to the end event + buffs in general. - Festering Ground: buffed the end event (bigger loops, different loops + big end wave) - War Camp: added a few more enemies to the door breakthrough (ram) and buffed the ram event - Old Haunts: added a boss pool to the middle event - The Pit: slightly buffed the middle event, made the end event more front loaded - Garden of Morr: buffed the end event (boss on chain 1 and 3, hookrats on chain 2) - Engines of War: changed the boss pool for the middle event (before: Storm Fiend/Rat Ogre, now: Rat Ogre/Chaos Spawn) - Blightreaper: slightly buffed the middle event (split some waves up into smaller ones and made them come from different directions), moved the wave from button 5 to the end of button 4 (will start when all enemies from button 4 are dead) so you actually have to fight the chaos spawns, redesign of the button 5 wave - Dark Omens: Buffed the first event slightly, added an onslaught event for the secret path - various small changes Everyone needs the following mod active while playing OnslaughtPlus: Beastmen Loader https://steamcommunity.com/sharedfiles/filedetails/?id=2170475262 (clients dont have to activate it anymore, just the host has to activate it) toggle Beastmen Loader with /beastmenloader toggle OnslaughtPlus with /onslaughtplus --------------------------------------------------------------------------------------------------- There is a new command built into OnslaughtPlus: /OnslaughtSquared. While OnslaughtPlus is still designed to be beatable consistently with enough practice/experience, this is gonna be a challenge mode which is designed to be unfair. It's still in works and i will update the version from time to time. The general setting is already done (at least the first iteration), which includes hordes, specials, ambients, etc. - More specials - New possible boss events (trigger events) - slightly larger patrols - slightly more ambients, slightly tougher horde compositions and a higher max threat value Reworked events (all other events that are not listed are using the OnslaughtPlus events until i get to rework them): - Fort Brachsenbrücke - Halescourge (have a look at this, pure chaos) - The Pit Toggable with /OnslaughtSquared -> you can't have OnslaughtPlus and OnslaughtSquared enabled at the same time, you need to disable the active one first, Beastmen Loader is still required (string) 22:07:23.594 [Lua] [last_updated] = 6/1/2021 8:56:36 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = OnslaughtPlus (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [52] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1835393505 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 135496444 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [1] = Game Modes (string) 22:07:23.594 [Lua] [2] = applied (string) 22:07:23.594 [Lua] [author] = RwAoNrDdOsM (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228609007904566/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 22:07:23.594 [Lua] [num_children] = 0 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = [list] [*] Enables Cataclysm 2 and Cataclysm 3 for Adventure Maps. [*] Adds Deathwish. (Values determined by the VT Modded Community. Modifies Stagger Resistance, Stagger Mutlipliers and Globadier Poison.) [*] Fixes Halescourge and Rasknitt attacks for Cataclysm. (Also includes scaled option for Cata.) [/list] To Enable/Disable Deathwish use /deathwish [url=https://discord.gg/tYFJjDeJx9]VT Modded Community Discord[/url] I believe I fixed all potential crashes, but if it does send the crash log to me on the [url=https://discord.gg/3RRVRDR]Vermintide Modders Discord[/url]. Thanks Icelator for helping me fix Patch 3.4 crashes. (string) 22:07:23.594 [Lua] [last_updated] = 6/10/2021 1:13:17 AM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = Cata 3 & Deathwish (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [53] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1425249043 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [2] = 1374248490 (string) 22:07:23.594 [Lua] [3] = 1389872347 (string) 22:07:23.594 [Lua] [4] = 1422758813 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 45268594 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [author] = prop joe (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 22:07:23.594 [Lua] [num_children] = 4 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:07:23.594 [Lua] [last_updated] = 4/28/2021 10:58:00 AM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = Give Weapon (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [54] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1504702573 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [2] = 1374248490 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 45268594 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [1] = UI (string) 22:07:23.594 [Lua] [2] = approved (string) 22:07:23.594 [Lua] [author] = prop joe (string) 22:07:23.594 [Lua] [sanctioned] = true (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string) 22:07:23.594 [Lua] [num_children] = 2 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = Dump information on the screen, aimed at streamers. Auto-hides when playing the level. You can use /set_lines to add custom text below the info lines. To tell it's an onslaught stream, stuff like that. /info is a way to show some text permanently, look in the mod options to customize it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 22:07:23.594 [Lua] [last_updated] = 5/11/2021 6:44:52 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = Info Dump For Streaming (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [55] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1467751760 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [2] = 1374248490 (string) 22:07:23.594 [Lua] [3] = 1389872347 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 45268594 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [1] = UI (string) 22:07:23.594 [Lua] [2] = QoL (string) 22:07:23.594 [Lua] [3] = approved (string) 22:07:23.594 [Lua] [author] = prop joe (string) 22:07:23.594 [Lua] [sanctioned] = true (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 22:07:23.594 [Lua] [num_children] = 3 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 22:07:23.594 [Lua] [last_updated] = 6/15/2021 6:42:17 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = UI Tweaks (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [56] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1384087820 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [2] = 1374248490 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 45268594 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [author] = prop joe (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 22:07:23.594 [Lua] [num_children] = 2 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 22:07:23.594 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = True Solo QoL Tweaks (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [57] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1687843693 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [2] = 1422758813 (string) 22:07:23.594 [Lua] [3] = 1425249043 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 33965734 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [author] = Zero (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string) 22:07:23.594 [Lua] [num_children] = 3 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings. IMPORTANT: Make sure to put this mod after the required items in your mod launcher. Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F). It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod. Chat commands are included to offer some control over saved items. Command list: - /sw_save_last (saves last created unsaved weapon) - /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you) - /sw_delete_last (deletes last created item) - /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing) - /sw_undo (undoes the last deletion in case you messed up) Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to. Source Code: https://github.com/Zeropathic/SaveWeapon Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string) 22:07:23.594 [Lua] [last_updated] = 4/5/2021 12:32:55 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = Save Weapon (Give Weapon supplement) (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [58] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1652856346 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 71964233 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [1] = approved (string) 22:07:23.594 [Lua] [author] = raindish (string) 22:07:23.594 [Lua] [sanctioned] = true (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954104002481272952/FFF225C4067A5DDA4ABA635E59A0FDBE3219C2E2/ (string) 22:07:23.594 [Lua] [num_children] = 1 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = Display your dodge count, effective dodge count, and the dodge count reset cooldown in your HUD. Position and font size are configurable in the Mod Settings. [10/01/2021] Fixed movement bug that could happen if you weapon switched at a high dodge count to a low dodge count weapon [01/01/21] The cooldown text is toggable and defaults to off [09/04/19] Positioning is now clamped within the viewport [13/02/19] Added option to only display UI when dodge count isn't full (string) 22:07:23.594 [Lua] [last_updated] = 5/25/2021 1:05:41 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = true (boolean) 22:07:23.594 [Lua] [name] = Dodge Count UI (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [59] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1497861728 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 18741013 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [1] = Art (string) 22:07:23.594 [Lua] [2] = Tools (string) 22:07:23.594 [Lua] [3] = Misc (string) 22:07:23.594 [Lua] [author] = SkacikPL (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 22:07:23.594 [Lua] [num_children] = 1 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 22:07:23.594 [Lua] [last_updated] = 12/6/2020 4:01:12 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = false (boolean) 22:07:23.594 [Lua] [name] = Photomode (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] [60] = table 22:07:23.594 [Lua] [download_pending] = false (boolean) 22:07:23.594 [Lua] [id] = 1982412682 (string) 22:07:23.594 [Lua] [children] = table 22:07:23.594 [Lua] [1] = 1369573612 (string) 22:07:23.594 [Lua] [banned] = false (boolean) 22:07:23.594 [Lua] [author_id] = 104255341 (number) 22:07:23.594 [Lua] [tags] = table 22:07:23.594 [Lua] [1] = applied (string) 22:07:23.594 [Lua] [author] = Orange Chris (string) 22:07:23.594 [Lua] [sanctioned] = false (boolean) 22:07:23.594 [Lua] [out_of_date] = false (boolean) 22:07:23.594 [Lua] [downloading] = false (boolean) 22:07:23.594 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/785251029287808260/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 22:07:23.594 [Lua] [num_children] = 1 (number) 22:07:23.594 [Lua] [ugc_status] = 3 (number) 22:07:23.594 [Lua] [description] = Display damage numbers over enemies. [url=https://github.com/orangechris/damage-numbers]Source Code[/url] (string) 22:07:23.594 [Lua] [last_updated] = 6/17/2021 3:41:44 PM (string) 22:07:23.594 [Lua] [installed] = true (boolean) 22:07:23.594 [Lua] [enabled] = true (boolean) 22:07:23.594 [Lua] [name] = Damage Numbers (string) 22:07:23.594 [Lua] [dependency_error] = (string) 22:07:23.594 [Lua] 22:07:23.594 [Lua] 22:07:23.594 [Lua] [1467751760] = 26 (number) 22:07:23.594 [Lua] [1384066089] = 22 (number) 22:07:23.594 [Lua] [1455893647] = 30 (number) 22:07:23.594 [Lua] [1395655171] = 29 (number) 22:07:23.594 [Lua] [1459917022] = 1 (number) 22:07:23.594 [Lua] [1391228174] = 16 (number) 22:07:23.594 [Lua] [1516618647] = 7 (number) 22:07:23.594 [Lua] [1445717962] = 28 (number) 22:07:23.594 [Lua] [1464907434] = 27 (number) 22:07:23.594 [Lua] [1652856346] = 25 (number) 22:07:23.594 [Lua] [1389872347] = 8 (number) 22:07:23.594 [Lua] [1569650837] = 13 (number) 22:07:23.594 [Lua] [1402971136] = 3 (number) 22:07:23.594 [Lua] [1431393962] = 12 (number) 22:07:23.594 [Lua] [1383542440] = 11 (number) 22:07:23.594 [Lua] [1383452616] = 4 (number) 22:07:23.594 [Lua] [1504702573] = 24 (number) 22:07:23.594 [Lua] [1495937978] = 6 (number) 22:07:23.594 [Lua] [1421155919] = 10 (number) 22:07:23.594 [Lua] [1487862316] = 18 (number) 22:07:23.594 [Lua] [1448714756] = 20 (number) 22:07:23.594 [Lua] [1502859403] = 15 (number) 22:07:23.594 [Lua] [1374248490] = 2 (number) 22:07:23.594 [Lua] [1395453301] = 9 (number) 22:07:23.594 [Lua] [1393343095] = 0 (number) 22:07:23.594 [Lua] [1593460250] = 14 (number) 22:07:23.594 [Lua] [1369573612] = 23 (number) 22:07:23.594 [Lua] [1497664830] = 17 (number) 22:07:23.594 [Lua] [1397265260] = 21 (number) 22:07:23.594 [Lua] [1383433646] = 5 (number) 22:07:23.594 [Lua] [1460327284] = 19 (number) 22:07:23.594 [Lua] 22:07:23.626 [Lua] 22:07:23.626 [Lua] [1467751760] = 26 (number) 22:07:23.626 [Lua] [1384066089] = 22 (number) 22:07:23.626 [Lua] [1455893647] = 30 (number) 22:07:23.626 [Lua] [1395655171] = 29 (number) 22:07:23.626 [Lua] [1459917022] = 1 (number) 22:07:23.626 [Lua] [1391228174] = 16 (number) 22:07:23.626 [Lua] [1516618647] = 7 (number) 22:07:23.626 [Lua] [1445717962] = 28 (number) 22:07:23.626 [Lua] [1464907434] = 27 (number) 22:07:23.626 [Lua] [1652856346] = 25 (number) 22:07:23.626 [Lua] [1389872347] = 8 (number) 22:07:23.626 [Lua] [1569650837] = 13 (number) 22:07:23.626 [Lua] [1402971136] = 3 (number) 22:07:23.626 [Lua] [1431393962] = 12 (number) 22:07:23.626 [Lua] [1383542440] = 11 (number) 22:07:23.626 [Lua] [1383452616] = 4 (number) 22:07:23.626 [Lua] [1504702573] = 24 (number) 22:07:23.626 [Lua] [1495937978] = 6 (number) 22:07:23.626 [Lua] [1421155919] = 10 (number) 22:07:23.626 [Lua] [1487862316] = 18 (number) 22:07:23.626 [Lua] [1448714756] = 20 (number) 22:07:23.626 [Lua] [1502859403] = 15 (number) 22:07:23.626 [Lua] [1374248490] = 2 (number) 22:07:23.626 [Lua] [1395453301] = 9 (number) 22:07:23.626 [Lua] [1393343095] = 0 (number) 22:07:23.626 [Lua] [1593460250] = 14 (number) 22:07:23.626 [Lua] [1369573612] = 23 (number) 22:07:23.626 [Lua] [1497664830] = 17 (number) 22:07:23.626 [Lua] [1397265260] = 21 (number) 22:07:23.626 [Lua] [1383433646] = 5 (number) 22:07:23.626 [Lua] [1460327284] = 19 (number) 22:07:23.626 [Lua] 22:07:23.627 [Lua] <>modded = true<> 22:07:23.627 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 22:07:23.688 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 22:07:23.722 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 22:07:23.722 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 22:07:23.723 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x186b1780) 22:07:23.723 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x186b18a0) 22:07:23.723 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02c98340) 22:07:23.723 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02c984d0) 22:07:23.723 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03facaa0) 22:07:23.723 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x03fb2af0) 22:07:23.723 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a701560) 22:07:23.723 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1a701890) 22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1a701740) 22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d6270) 22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 22:07:23.724 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1896ad60) 22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1895d110) 22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19610c40) 22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1895d150) 22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1895d0f0) 22:07:23.724 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 22:07:23.724 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1aae7db0) 22:07:23.724 [Lua] <>modded = true<> 22:07:23.724 [Lua] <>Mod:1459917022:Parry Indicator = true<> 22:07:23.755 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 22:07:23.787 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 22:07:23.787 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x18ba6e60) 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0181f450) 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0181f470) 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0181f4f0) 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01ff6d20) 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01ff6ff0) 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01ff7020) 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x020020c0) 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x02002950) 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00ceedf0] (Origin: function: 0x00ceed20) 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00ceedf0] (Origin: function: 0x00ceee60) 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00ceedf0] (Origin: function: 0x00ceee80) 22:07:23.787 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00cef280] (Origin: function: 0x00cef1b0) 22:07:23.788 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00cef280] (Origin: function: 0x00cef2f0) 22:07:23.788 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00cef280] (Origin: function: 0x00cef310) 22:07:23.788 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00cefbd0] (Origin: function: 0x00cefb00) 22:07:23.788 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00cefbd0] (Origin: function: 0x00cefc40) 22:07:23.788 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00cefbd0] (Origin: function: 0x00cefc60) 22:07:23.788 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 22:07:23.788 [Lua] <>modded = true<> 22:07:23.788 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 22:07:23.820 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 22:07:23.853 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 22:07:23.853 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 22:07:23.853 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x18a76840) 22:07:23.853 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x18aa7750) 22:07:23.853 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x18a76570) 22:07:23.853 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x18aa77b0) 22:07:23.853 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 22:07:23.853 [Lua] <>modded = true<> 22:07:23.853 [Lua] <>Mod:1495937978:Host your own game = true<> 22:07:23.886 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 22:07:23.903 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 22:07:23.903 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x182f1630) 22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b812e0) 22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b814a0) 22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b81460) 22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x19b81410) 22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fc5b0) 22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fc790) 22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fc8e0) 22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a0fc640) 22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x19bcff00) 22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x19bd0140) 22:07:23.904 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 22:07:23.904 [Lua] <>modded = true<> 22:07:23.904 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 22:07:23.917 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 22:07:23.919 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 22:07:23.919 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 22:07:23.919 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x18b35b10) 22:07:23.919 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 22:07:23.919 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 22:07:23.919 [Lua] <>modded = true<> 22:07:23.919 [Lua] <>Mod:1389872347:Simple UI = true<> 22:07:23.922 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 22:07:23.925 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 22:07:23.925 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 22:07:23.925 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 22:07:23.925 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x182f1380) 22:07:23.925 [Lua] <>modded = true<> 22:07:23.925 [Lua] <>Mod:1395453301:Skip Intro = true<> 22:07:23.927 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 22:07:23.929 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 22:07:23.929 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 22:07:23.929 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c63000) 22:07:23.929 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c630b0) 22:07:23.929 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 22:07:23.929 [Lua] <>modded = true<> 22:07:23.929 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 22:07:23.931 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 22:07:23.933 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 22:07:23.933 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 22:07:23.933 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x18b9afa0) 22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x18b9b280) 22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x18b9b0b0) 22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x18b9b0d0) 22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x18b9b0f0) 22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x18b9b150) 22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x18b9b170) 22:07:23.933 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 22:07:23.933 [Lua] <>modded = true<> 22:07:23.933 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 22:07:23.936 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 22:07:23.941 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 22:07:23.941 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 22:07:23.942 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b46030) 22:07:23.942 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18569e10) 22:07:23.942 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18b9af20) 22:07:23.942 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 22:07:23.942 [Lua] <>modded = true<> 22:07:23.942 [Lua] <>Mod:1445717962:Loadout Manager = true<> 22:07:23.945 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 22:07:23.946 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 22:07:23.946 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 22:07:23.946 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x196819f0) 22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x18d0c670) 22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x18d0c580) 22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19681e90) 22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03db6170) 22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x044634b0) 22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03db6230) 22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x04463570) 22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c745e0) 22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00915300) 22:07:23.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 22:07:23.947 [Lua] <>modded = true<> 22:07:23.947 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 22:07:23.950 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 22:07:23.951 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 22:07:23.951 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 22:07:23.951 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 22:07:23.952 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 22:07:23.952 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x018bbad0) 22:07:23.952 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x018bba00) 22:07:23.952 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 22:07:23.952 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x18b8e1b0) 22:07:23.952 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 22:07:23.952 [Lua] <>modded = true<> 22:07:23.952 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 22:07:23.954 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 22:07:23.955 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 22:07:23.956 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1903da30) 22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1903da10) 22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1903d9b0) 22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1903d7f0) 22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19021220) 22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19021200) 22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x190211a0) 22:07:23.956 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19020fe0) 22:07:23.957 [Lua] <>modded = true<> 22:07:23.957 [Lua] <>Mod:1460327284:BossKillTimer = true<> 22:07:23.959 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 22:07:23.960 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 22:07:23.960 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 22:07:23.960 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 22:07:23.960 [Lua] [MOD][BossTimer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 22:07:23.960 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x1a701740) 22:07:23.960 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f00) 22:07:23.960 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x0183c060) 22:07:23.960 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x182c2700) 22:07:23.960 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 22:07:23.961 [Lua] <>modded = true<> 22:07:23.961 [Lua] <>Mod:1448714756:No Wobble = true<> 22:07:23.963 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 22:07:23.964 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 22:07:23.964 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 22:07:23.965 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 22:07:23.965 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03d74990) 22:07:23.965 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 22:07:23.965 [Lua] <>modded = true<> 22:07:23.965 [Lua] <>Mod:1397265260:Numeric UI = true<> 22:07:23.968 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 22:07:23.969 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 22:07:23.969 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 22:07:23.970 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 22:07:23.970 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18a45f80) 22:07:23.971 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18a46310) 22:07:23.971 [Lua] <>modded = true<> 22:07:23.971 [Lua] <>Mod:1652856346:Dodge Count UI = true<> 22:07:23.973 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[46258abaf45af33e]` 22:07:23.975 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[46258abaf45af33e].#ID[3fcdd69156a46417]` 22:07:23.975 [Lua] Init VMF mod 'dodge-count-ui' [workshop_name: 'Dodge Count UI', workshop_id: 1652856346] 22:07:23.975 [Lua] [MOD][dodge-count-ui][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x18cf0df0) 22:07:23.975 [Lua] [MOD][dodge-count-ui][INFO] (hooks): Enabling all hooks for mod: dodge-count-ui 22:07:23.976 [Lua] <>project = vermintide 2<> 22:07:23.976 [Lua] <>build = release<> 22:07:23.976 [Lua] <>platform = win32<> 22:07:23.976 [Lua] <>dedicated_server = false<> 22:07:23.976 [Lua] <>title_id = 5107<> 22:07:23.976 [Lua] <>content_revision = 23883<> 22:07:23.976 [Lua] <>engine_revision = 2003b9c18405<> 22:07:23.976 [Lua] <>release_version = 4.4.0<> 22:07:23.976 [Lua] <>rendering_backend = dx12<> 22:07:23.976 [Lua] <>teamcity_build_id = 99295<> 22:07:23.976 [Lua] <>steam_id = 1100001112883e2<> 22:07:23.976 [Lua] <>steam_profile_name = Dionysus<> 22:07:23.977 [Lua] <>machine_id = cce3e783-0259-4322-99e6-507ab957a158<> 22:07:23.977 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 22:07:23.977 [Lua] [Boot] Application build: release 22:07:23.977 [Lua] [Boot] Content revision: 23883 22:07:23.977 [Lua] [Boot] Engine revision: 2003b9c18405 22:07:23.977 [Lua] [Boot] Release version: 4.4.0 22:07:23.977 [Lua] [Boot] User ID: 1100001112883e2 Dionysus 22:07:23.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 22:07:23.983 [Lua] initializing mechanism to: adventure 22:07:23.984 [Lua] Game:setup() total time: 0.0060000000000002 22:07:23.984 [Lua] handle rev info: 0 22:07:23.984 [Lua] handle gfx quality: 0 22:07:23.984 [Lua] default settings: 0 22:07:23.984 [Lua] user settings: 0 22:07:23.984 [Lua] set frame times: 0 22:07:23.984 [Lua] init random: 0 22:07:23.984 [Lua] managers: 0.0060000000000002274 22:07:23.984 [Lua] 22:07:23.984 [Lua] unaccounted: 0 22:07:23.984 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 22:07:23.984 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 22:07:23.984 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 22:07:23.984 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 22:07:23.984 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 22:07:23.984 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 22:07:23.984 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 22:07:23.984 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 22:07:23.984 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 22:07:23.984 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 22:07:23.984 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 22:07:23.984 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 22:07:23.984 [Lua] [Testify] Ready! 22:07:23.985 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e9e40) 22:07:24.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 22:07:24.061 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 22:07:24.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 22:07:24.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 22:07:24.364 [Lua] [PackageManager] Force_load: resource_packages/title_screen 22:07:24.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 22:07:24.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 22:07:24.415 [Lua] [PackageManager] Force_load: resource_packages/menu 22:07:24.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 22:07:24.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 22:07:24.483 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 22:07:24.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 22:07:24.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 22:07:24.905 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 22:07:24.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 22:07:25.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 22:07:25.008 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 22:07:25.008 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 22:07:25.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 22:07:25.058 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 22:07:25.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 22:07:25.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 22:07:25.345 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 22:07:25.345 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 22:07:25.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 22:07:25.616 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 22:07:25.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 22:07:26.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 22:07:26.022 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 22:07:26.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 22:07:26.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 22:07:26.512 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 22:07:26.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:07:26.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:07:26.731 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 22:07:26.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 22:07:26.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 22:07:26.900 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 22:07:26.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 22:07:26.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 22:07:26.985 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 22:07:26.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 22:07:27.019 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 22:07:27.019 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 22:07:27.019 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 22:07:27.019 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02ab9250) 22:07:27.019 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x02ab7350) 22:07:27.019 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x19e792b0) 22:07:27.019 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x19c5a5a0) 22:07:27.019 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 22:07:27.019 [Lua] [Gamestate] Enter StateTitleScreen 22:07:27.020 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 22:07:27.020 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 22:07:27.020 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 22:07:27.020 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 22:07:27.020 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 22:07:27.022 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 22:07:27.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 22:07:27.035 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 22:07:27.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 22:07:27.035 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 22:07:27.035 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 22:07:27.035 [Save] Loading `save_data` 22:07:27.040 [Save] Load done 22:07:27.053 [Lua] [BackendManagerPlayFab] Backend Enabled 22:07:27.450 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 22:07:27.450 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 22:07:27.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 22:07:27.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 22:07:27.527 [Lua] [PackageManager] Force_load: resource_packages/inventory 22:07:27.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 22:07:27.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 22:07:27.576 [Lua] [PackageManager] Force_load: resource_packages/careers 22:07:27.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 22:07:27.610 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 22:07:27.610 [Lua] [PackageManager] Force_load: resource_packages/decals 22:07:27.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 22:07:27.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 22:07:27.678 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 22:07:27.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 22:07:28.193 [Lua] <>playfab_id = 772323C5C50C2936<> 22:07:28.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 22:07:28.201 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 22:07:28.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 22:07:28.335 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 22:07:28.335 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 22:07:28.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 22:07:28.587 [Save] Saving `save_data` 22:07:28.588 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 22:07:28.590 [Save] Save done 22:07:28.604 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 22:07:28.737 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 22:07:28.737 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 22:07:29.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 22:07:29.075 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 22:07:29.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 22:07:29.125 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 22:07:29.125 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 22:07:29.142 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 22:07:29.260 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 22:07:29.260 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 22:07:29.276 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 22:07:29.427 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 22:07:29.427 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 22:07:29.443 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 22:07:29.562 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 22:07:29.562 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 22:07:29.578 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 22:07:29.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 22:07:29.714 [Lua] [PackageManager] Force_load: resource_packages/ingame 22:07:29.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 22:07:29.968 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 22:07:29.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 22:07:29.983 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 22:07:30.202 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 22:07:30.202 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 22:07:30.218 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 22:07:30.320 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 22:07:30.320 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 22:07:30.337 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 22:07:30.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 22:07:30.438 [Lua] [PackageManager] Force_load: resource_packages/pickups 22:07:30.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 22:07:30.439 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 22:07:30.439 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 22:07:30.454 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 22:07:30.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 22:07:30.522 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 22:07:30.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 22:07:30.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 22:07:30.572 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 22:07:30.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 22:07:30.578 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 22:07:30.579 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 22:07:30.589 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 22:07:30.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 22:07:30.605 [Lua] [PackageManager] Force_load: resource_packages/breeds 22:07:30.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 22:07:30.690 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 22:07:30.690 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 22:07:30.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 22:07:30.824 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 22:07:30.824 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 22:07:30.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 22:07:30.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 22:07:30.874 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 22:07:30.977 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 22:07:30.977 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 22:07:30.993 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 22:07:31.096 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 22:07:31.096 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 22:07:31.113 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 22:07:31.214 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 22:07:31.214 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 22:07:31.231 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 22:07:31.334 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 22:07:31.334 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 22:07:31.350 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 22:07:31.577 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 22:07:31.578 warning: [Lua] Incorrectly configured weapon skins for bw_sword_skin 22:07:31.578 warning: [Lua] Incorrectly configured weapon skins for we_2h_sword_skin 22:07:31.578 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_beam_skin 22:07:31.578 warning: [Lua] Incorrectly configured weapon skins for wh_1h_falchion_skin 22:07:31.579 warning: [Lua] Incorrectly configured weapon skins for we_longbow_skin 22:07:31.579 [Lua] steam item server: requesting user inventory 22:07:31.911 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 22:07:31.911 [Lua] ISI-> GET_ALL_ITEMS! 22:07:31.911 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 22:07:31.911 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 22:07:31.911 [Lua] Steam Item: mercenary_hat_1002 122 2f91ea9070b4593b 0 1 22:07:31.911 [Lua] Steam Item: skin_es_mercenary_1001 123 2f91ea9070b4593c 0 1 22:07:31.911 [Lua] Steam Item: skin_ww_shade_1001 121 2f91ea9070bfba5a 0 1 22:07:31.911 [Lua] Steam Item: ironbreaker_hat_1004 126 2f91ea90713a82c9 0 1 22:07:31.911 [Lua] Steam Item: skin_dr_irondrake 127 2f91ea90713a82ca 0 1 22:07:31.911 [Lua] Steam Item: bountyhunter_hat_1002 124 46a5ea13a234c42f 0 1 22:07:31.911 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 46a5ea13a234c430 0 1 22:07:31.911 [Lua] Steam Item: skin_bw_myrmidia 129 2f31ecdf24a8fcab 0 1 22:07:31.911 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 22:07:31.911 [Lua] 22:07:31.912 [Lua] [1] = 122 (number) 22:07:31.912 [Lua] [2] = 2f91ea9070b4593b (string) 22:07:31.912 [Lua] [3] = 0 (number) 22:07:31.912 [Lua] [4] = 1 (number) 22:07:31.912 [Lua] [5] = 123 (number) 22:07:31.912 [Lua] [6] = 2f91ea9070b4593c (string) 22:07:31.912 [Lua] [7] = 0 (number) 22:07:31.912 [Lua] [8] = 1 (number) 22:07:31.912 [Lua] [9] = 121 (number) 22:07:31.912 [Lua] [10] = 2f91ea9070bfba5a (string) 22:07:31.912 [Lua] [11] = 0 (number) 22:07:31.912 [Lua] [12] = 1 (number) 22:07:31.912 [Lua] [13] = 126 (number) 22:07:31.912 [Lua] [14] = 2f91ea90713a82c9 (string) 22:07:31.912 [Lua] [15] = 0 (number) 22:07:31.912 [Lua] [16] = 1 (number) 22:07:31.912 [Lua] [17] = 127 (number) 22:07:31.912 [Lua] [18] = 2f91ea90713a82ca (string) 22:07:31.912 [Lua] [19] = 0 (number) 22:07:31.912 [Lua] [20] = 1 (number) 22:07:31.912 [Lua] [21] = 124 (number) 22:07:31.912 [Lua] [22] = 46a5ea13a234c42f (string) 22:07:31.912 [Lua] [23] = 0 (number) 22:07:31.912 [Lua] [24] = 1 (number) 22:07:31.912 [Lua] [25] = 125 (number) 22:07:31.912 [Lua] [26] = 46a5ea13a234c430 (string) 22:07:31.912 [Lua] [27] = 0 (number) 22:07:31.912 [Lua] [28] = 1 (number) 22:07:31.912 [Lua] [29] = 129 (number) 22:07:31.912 [Lua] [30] = 2f31ecdf24a8fcab (string) 22:07:31.912 [Lua] [31] = 0 (number) 22:07:31.912 [Lua] [32] = 1 (number) 22:07:31.912 [Lua] 22:07:31.928 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 22:07:32.029 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 22:07:32.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 22:07:32.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 22:07:32.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 22:07:32.046 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 22:07:32.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 22:07:32.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 22:07:32.046 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 22:07:32.046 [Lua] [SteamManager] request_item_prices 22:07:32.047 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 22:07:32.435 [Lua] [SteamManager] on_price_result 1 USD 22:07:32.435 [Lua] _refresh_steam_item_prices_cb 22:07:32.435 [Lua] Missing item masterlist item for steam_itemdefid: 30 22:07:32.663 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 22:07:32.663 [Lua] Player statistics loaded! 22:07:32.671 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 22:07:32.773 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 22:07:32.790 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 22:07:32.892 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 22:07:32.909 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 22:07:33.032 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 22:07:33.042 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 22:07:33.045 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 22:07:33.229 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 22:07:33.246 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 22:07:33.484 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 22:07:33.500 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 22:07:34.519 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 22:07:34.519 [Lua] [Managers] Destroying manager group: 22:07:34.519 [Lua] [Gamestate] Enter state StateLoading 22:07:34.521 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 22:07:34.521 [Lua] [LobbyManager] Setting up network options 22:07:34.521 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 22:07:34.521 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 22:07:34.521 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 22:07:34.521 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 22:07:34.521 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 22:07:34.521 [Lua] LobbyManager:setup_network_options server_port: 27015 22:07:34.521 [Lua] state_loading_restart_network JOIN VIA STEAM 0 22:07:34.525 [Lua] registering RPCs 22:07:34.525 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 22:07:34.525 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 22:07:34.525 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 22:07:34.525 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2 22:07:34.525 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1929944960, lt:load_next_level, extra_packages:{ }) 22:07:34.525 [Lua] [LevelTransitionHandler] promote_next_level_data 22:07:34.525 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:07:34.525 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2"] 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = inn_level 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 0 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = inn_level 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {} 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = inn 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = normal 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 1929944960 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {} 22:07:34.526 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 22:07:34.526 [SteamVoip] Creating room ef8693686a27dfa7 22:07:34.526 [SteamVoip] Joining room ef8693686a27dfa7 22:07:34.527 [EAC] EAC server 1100001112883e2 is initializing 22:07:34.534 [EAC] Server is also client 1100001112883e2 22:07:34.534 [EACServer] [17:07:34:534][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF763EE7480 LogLevel: Info. 22:07:34.534 [Lua] ### Created peer state machine for 1100001112883e2 22:07:34.534 [Lua] [PeerSM] 1100001112883e2 :: on_enter Connecting 22:07:34.534 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 22:07:34.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:07:34.535 warning: [Application] Application.update_render_world is deprecated. 22:07:34.537 [Lua] [LevelTransitionHandler] Level load completed! 22:07:34.538 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:07:34.538 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:07:34.538 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 22:07:34.538 [Lua] Set lobby begin: 22:07:34.538 [Lua] Set lobby end. 22:07:34.538 [Lua] [PSM] Peer 1100001112883e2 joined. Want to use profile index "1" and join party "nil" 22:07:34.538 [Lua] [LobbyHost] Changed state from 0 to creating 22:07:34.553 [Lua] [StateLoading] load_current_level 22:07:34.553 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 22:07:34.553 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 22:07:34.553 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 22:07:34.553 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 22:07:34.553 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 22:07:34.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:07:34.570 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:07:34.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 22:07:34.702 [Lua] [LobbyHost] Changed state from creating to joined 22:07:34.702 [Lua] [PartyManager] Leader is set to 1100001112883e2 22:07:34.702 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001112883e2 my_peer_id:1100001112883e2 22:07:34.702 [Lua] [ChatManager] Registering channel 1 22:07:34.702 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2) 22:07:34.702 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2) 22:07:34.702 [Lua] [PartyManager] network_context_created (server_peer_id=1100001112883e2, own_peer_id=1100001112883e2) 22:07:34.718 [Lua] [NetworkServer] Changing num_players from nil to 1 22:07:34.718 [Lua] Players: 1 22:07:34.718 [Lua] Set lobby begin: 22:07:34.718 [Lua] Lobby data mission_id = inn_level 22:07:34.718 [Lua] Lobby data mechanism = adventure 22:07:34.718 [Lua] Lobby data matchmaking_type = 3 22:07:34.718 [Lua] Lobby data eac_authorized = true 22:07:34.718 [Lua] Lobby data network_hash = 65e25336687ca88 22:07:34.718 [Lua] Lobby data selected_mission_id = inn_level 22:07:34.718 [Lua] Lobby data num_players = 1 22:07:34.718 [Lua] Lobby data matchmaking = false 22:07:34.718 [Lua] Set lobby end. 22:07:36.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 22:07:36.243 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 22:07:36.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:07:36.550 [Lua] player (1100001112883e2,1) was put into party 0 22:07:36.550 [Lua] [ProfileSynchronizer] Peer 1100001112883e2 entered session 22:07:36.550 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001112883e2 22:07:36.550 [Lua] [PeerSM] 1100001112883e2 :: on_exit Connecting 22:07:36.550 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading 22:07:39.741 [Lua] [LobbyMembers] Member joined 1100001110e696e 22:07:39.742 [Lua] [LoadTimeManager] Member Joined 22:07:39.758 [Lua] [NetworkServer] Changing num_players from 1 to 2 22:07:39.758 [Lua] Players: 2 22:07:39.758 [Lua] Set lobby begin: 22:07:39.758 [Lua] Lobby data mission_id = inn_level 22:07:39.758 [Lua] Lobby data mechanism = adventure 22:07:39.758 [Lua] Lobby data matchmaking_type = 3 22:07:39.758 [Lua] Lobby data eac_authorized = true 22:07:39.758 [Lua] Lobby data network_hash = 65e25336687ca88 22:07:39.758 [Lua] Lobby data selected_mission_id = inn_level 22:07:39.759 [Lua] Lobby data num_players = 2 22:07:39.759 [Lua] Lobby data matchmaking = false 22:07:39.759 [Lua] Set lobby end. 22:07:40.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:07:40.658 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:07:40.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:07:40.675 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:07:40.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:07:40.724 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:07:40.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:07:40.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:07:40.826 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:07:40.844 [Lua] [LevelTransitionHandler] Level load completed! 22:07:40.844 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 22:07:40.847 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:07:40.847 [Lua] checking dlc's against conflict directors 22:07:40.847 [Lua] number of factions to include 2 22:07:40.847 [Lua] Updated list weights for random: 22:07:40.847 [Lua] skaven, 0.42 (0.00-0.42) 22:07:40.847 [Lua] chaos, 0.42 (0.42-0.83) 22:07:40.847 [Lua] beastmen, 0.17 (0.83-1.00) 22:07:40.847 [Lua] Rolled random faction: 0.27856689691543579 skaven 22:07:40.847 [Lua] Updated list weights for random: 22:07:40.847 [Lua] beastmen, 0.29 (0.00-0.29) 22:07:40.847 [Lua] chaos, 0.71 (0.29-1.00) 22:07:40.847 [Lua] Rolled random faction: 0.81953376531600952 chaos 22:07:40.847 [Lua] number of factions added 2 22:07:40.847 [Lua] --- --- --- 22:07:40.847 [Lua] Starting... difficulty 'normal' 22:07:40.847 [Lua] These are the starting conflict directors: 22:07:40.847 [Lua] inn_level 22:07:40.847 [Lua] --- --- --- 22:07:40.847 [Lua] 22:07:40.847 [Lua] DONE! Found the following directors: 22:07:40.847 [Lua] (free: 35), Master hash is: 22:07:40.847 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:07:40.847 [Lua] load_startup_enemy_packages: -------------- 22:07:40.847 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:07:40.847 [Lua] critter_rat 22:07:40.861 [Lua] ### Received rpc_level_loaded 22:07:40.861 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 78 22:07:40.861 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded 22:07:40.878 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading 22:07:40.878 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages 22:07:40.895 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages 22:07:40.895 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame 22:07:40.895 [Lua] ### Received rpc_level_loaded 22:07:40.895 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 78 22:07:40.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:07:40.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:07:40.912 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:07:40.912 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:07:40.912 [Lua] Starting async level spawning of levels/inn/world 22:07:40.913 [Umbra] Init version: 3.4.15 :: 16 threads 22:07:40.970 [Lua] GOT approve_channel 1 1100001110e696e 18600000126bfaf 22:07:40.970 [EAC] EAC server has client 1100001110e696e and channel 1 (and owner 1100001110e696e) 22:07:40.970 [EACServer] [17:07:40:969][Windows][EAC Server] [Info][RegisterClient] Client: 01100001110E696E PlayerGUID: 76561198246422894 PlayerIP: 0.0.0.0 OwnerGUID: 76561198246422894 PlayerName: MCSKR 22:07:40.970 [Lua] Client with peer_id 1100001110e696e got APPROVED by server 22:07:40.971 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001110e696e' 22:07:40.971 [Lua] [ChatManager][1]System: MCSKR is joining the game 22:07:40.971 [Lua] [NetworkServer] Peer 1100001110e696e joined server lobby. 22:07:40.971 [Lua] [NetworkServer] Creating peer info. 22:07:40.971 [Lua] [PeerSM] 1100001110e696e :: on_enter Connecting 22:07:41.118 [EACServer] [17:07:41:117][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 22:07:41.125 [Lua] RPC not registered "rpc_matchmaking_request_join_lobby" 22:07:41.393 [Lua] Async level spawning done 22:07:41.393 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:07:42.360 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:07:42.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:07:42.361 [Lua] Set lobby begin: 22:07:42.361 [Lua] Lobby data selected_mission_id = inn_level 22:07:42.361 [Lua] Lobby data num_players = 2 22:07:42.361 [Lua] Lobby data matchmaking = false 22:07:42.361 [Lua] Lobby data host = 1100001112883e2 22:07:42.361 [Lua] Lobby data mission_id = inn_level 22:07:42.361 [Lua] Lobby data matchmaking_type = 3 22:07:42.361 [Lua] Lobby data country_code = US 22:07:42.361 [Lua] Lobby data network_hash = 65e25336687ca88 22:07:42.361 [Lua] Lobby data unique_server_name = Dionysus 22:07:42.362 [Lua] Lobby data mechanism = adventure 22:07:42.362 [Lua] Lobby data eac_authorized = true 22:07:42.362 [Lua] Set lobby end. 22:07:42.362 [Lua] [Managers] Destroying manager group: 22:07:42.363 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:07:42.363 [Lua] [Gamestate] Enter StateIngame HOST 22:07:42.363 [Lua] [Managers] Calling function on all managers: 22:07:42.364 [Lua] <>level = inn_level<> 22:07:42.364 [Lua] Set lobby begin: 22:07:42.364 [Lua] Lobby data selected_mission_id = inn_level 22:07:42.364 [Lua] Lobby data num_players = 2 22:07:42.364 [Lua] Lobby data matchmaking = false 22:07:42.364 [Lua] Lobby data host = 1100001112883e2 22:07:42.364 [Lua] Lobby data mission_id = inn_level 22:07:42.364 [Lua] Lobby data matchmaking_type = 3 22:07:42.364 [Lua] Lobby data country_code = US 22:07:42.364 [Lua] Lobby data network_hash = 65e25336687ca88 22:07:42.364 [Lua] Lobby data unique_server_name = Dionysus 22:07:42.364 [Lua] Lobby data mechanism = adventure 22:07:42.364 [Lua] Lobby data eac_authorized = true 22:07:42.365 [Lua] Set lobby end. 22:07:42.365 [Lua] [StateIngame] Server ingame 22:07:42.369 [Lua] Set lobby begin: 22:07:42.369 [Lua] Lobby data difficulty = normal 22:07:42.370 [Lua] Lobby data selected_mission_id = inn_level 22:07:42.370 [Lua] Lobby data difficulty_tweak = 0 22:07:42.370 [Lua] Lobby data num_players = 2 22:07:42.370 [Lua] Lobby data matchmaking = false 22:07:42.370 [Lua] Lobby data host = 1100001112883e2 22:07:42.370 [Lua] Lobby data mission_id = inn_level 22:07:42.370 [Lua] Lobby data matchmaking_type = 3 22:07:42.370 [Lua] Lobby data country_code = US 22:07:42.371 [Lua] Lobby data network_hash = 65e25336687ca88 22:07:42.371 [Lua] Lobby data unique_server_name = Dionysus 22:07:42.371 [Lua] Lobby data mechanism = adventure 22:07:42.371 [Lua] Lobby data eac_authorized = true 22:07:42.371 [Lua] Set lobby end. 22:07:42.371 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 22:07:42.371 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2 22:07:42.371 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 22:07:42.371 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:07:42.371 [Lua] [Matchmaking] initializing 22:07:42.371 [Lua] [Matchmaking] my_peer_id: 1100001112883e2, I am server 22:07:42.371 [Lua] [Matchmaking] register rpcs 22:07:42.371 [Lua] GameNetworkManager:init... creating game session 22:07:42.371 [Lua] Host GameSession.make_game_session_host with session: 22:07:42.371 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:07:42.371 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2 22:07:42.371 [Lua] [GameNetworkManager] self.is_server = true 22:07:42.371 [Network] Setting artificial MTU limit to 65536 22:07:42.383 [Lua] Switching ConflictSettings: to: inn_level 22:07:42.383 [Lua] pacing=disabled 22:07:42.383 [Lua] roaming=nil 22:07:42.383 [Lua] disabled=false 22:07:42.383 [Lua] pack_spawning=disabled 22:07:42.383 [Lua] contained_breeds=nil 22:07:42.383 [Lua] boss=disabled 22:07:42.383 [Lua] horde=disabled 22:07:42.383 [Lua] specials=disabled 22:07:42.383 [Lua] name=inn_level 22:07:42.383 [Lua] intensity=disabled 22:07:42.383 [Lua] --- 22:07:42.384 [Lua] [LevelAnalysis] set_random_seed( 0) 22:07:42.389 [Lua] [AIInterestPointSystem] Level Seed: 0 22:07:42.389 [Lua] 22:07:42.389 [Lua] [entity_system_bag] = table 22:07:42.389 [Lua] [entity_system_bag] = metatable 22:07:42.389 [Lua] [startup_data] = table 22:07:42.389 [Lua] [entity_manager] = table 22:07:42.389 [Lua] [entity_manager] = metatable 22:07:42.389 [Lua] [unit_spawner] = table 22:07:42.389 [Lua] [unit_spawner] = metatable 22:07:42.389 [Lua] [unit_storage] = table 22:07:42.389 [Lua] [unit_storage] = metatable 22:07:42.389 [Lua] [dice_keeper] = table 22:07:42.389 [Lua] [dice_keeper] = metatable 22:07:42.389 [Lua] [is_server] = true (boolean) 22:07:42.389 [Lua] [world] = [World] 22:07:42.389 [Lua] [system_api] = table 22:07:42.389 [Lua] [entity_system] = table 22:07:42.389 [Lua] [entity_system] = metatable 22:07:42.389 [Lua] [network_lobby] = table 22:07:42.389 [Lua] [network_lobby] = metatable 22:07:42.389 [Lua] [profile_synchronizer] = table 22:07:42.389 [Lua] [profile_synchronizer] = metatable 22:07:42.389 [Lua] [level_transition_handler] = table 22:07:42.389 [Lua] [level_transition_handler] = metatable 22:07:42.389 [Lua] [num_local_human_players] = 1 (number) 22:07:42.389 [Lua] [statistics_db] = table 22:07:42.389 [Lua] [statistics_db] = metatable 22:07:42.389 [Lua] [network_server] = table 22:07:42.389 [Lua] [network_server] = metatable 22:07:42.389 [Lua] [input_manager] = table 22:07:42.389 [Lua] [input_manager] = metatable 22:07:42.389 [Lua] [network_clock] = table 22:07:42.389 [Lua] [network_clock] = metatable 22:07:42.389 [Lua] [network_transmit] = table 22:07:42.389 [Lua] [network_transmit] = metatable 22:07:42.389 [Lua] [free_flight_manager] = table 22:07:42.389 [Lua] [free_flight_manager] = metatable 22:07:42.389 [Lua] [network_manager] = table 22:07:42.389 [Lua] [network_manager] = metatable 22:07:42.389 [Lua] [network_event_delegate] = table 22:07:42.389 [Lua] [network_event_delegate] = metatable 22:07:42.389 [Lua] 22:07:42.390 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:07:42.390 [Lua] ignoring extension VersusInteractObjectiveExtension 22:07:42.390 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:07:42.390 [Lua] ignoring extension VersusSocketObjectiveExtension 22:07:42.390 [Lua] ignoring extension VersusTargetObjectiveExtension 22:07:42.390 [Lua] ignoring extension VersusMissionObjectiveExtension 22:07:42.390 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:07:42.397 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:07:42.397 [Lua] [AchievementManager] Achievements using the steam platform 22:07:42.397 [Lua] PlayerManager:add_player player_1 22:07:42.437 [Lua] [StateIngame] Level seed: 0 22:07:42.443 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read, 22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read, 22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read, 22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 22:07:42.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:07:42.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:07:42.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read, 22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1, async-read, 22:07:42.444 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read, 22:07:42.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 22:07:42.445 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3, async-read, 22:07:42.447 [Lua] [LevelAnalysis] set_random_seed( 0) 22:07:42.451 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:07:42.451 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 22:07:42.451 [Lua] [IngameUI] init 22:07:42.464 [SteamVoipClient] select_out(1100001112883e2, off) 22:07:42.469 [Lua] cb_razer_chroma_setup 22:07:42.503 [Lua] [Matchmaking] Cancelling matchmaking 22:07:42.503 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:07:42.503 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:07:42.503 [Lua] Set lobby begin: 22:07:42.503 [Lua] Lobby data difficulty = normal 22:07:42.503 [Lua] Lobby data selected_mission_id = inn_level 22:07:42.504 [Lua] Lobby data power_level = 0 22:07:42.504 [Lua] Lobby data difficulty_tweak = 0 22:07:42.504 [Lua] Lobby data num_players = 2 22:07:42.504 [Lua] Lobby data matchmaking = false 22:07:42.504 [Lua] Lobby data host = 1100001112883e2 22:07:42.504 [Lua] Lobby data mission_id = inn_level 22:07:42.504 [Lua] Lobby data matchmaking_type = 3 22:07:42.504 [Lua] Lobby data country_code = US 22:07:42.504 [Lua] Lobby data network_hash = 65e25336687ca88 22:07:42.504 [Lua] Lobby data unique_server_name = Dionysus 22:07:42.504 [Lua] Lobby data mechanism = adventure 22:07:42.504 [Lua] Lobby data eac_authorized = true 22:07:42.504 [Lua] Set lobby end. 22:07:42.505 [Flow] complete_skittergate_legend true 22:07:42.505 [Flow] complete_all_helmgart_levels_recruit true 22:07:42.506 [Flow] WitchHunterLevel:35 22:07:42.506 [Flow] LeaderYes 22:07:42.506 [Flow] ALL PC XP:304250 22:07:42.506 [Flow] Has "bogenhafen" DLC:true 22:07:42.506 [Flow] WH XP:60850 22:07:42.506 [Flow] Number of crafted items:4102 22:07:42.506 [Flow] Has "pre_order" DLC:true 22:07:42.506 [Flow] Sum of Powe Levels:1500 22:07:42.506 [Flow] lodestone diff 1:false 22:07:42.506 [Flow] magnus and forest activated 22:07:42.506 [Flow] magnus and forest activated 22:07:42.506 [Flow] cemetery and forest activated 22:07:42.506 [Flow] magnus and cemetery 22:07:42.506 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:07:42.506 [Flow] ALL RUNES ACTIVATED 22:07:42.506 [Flow] magnus and forest activated 22:07:42.506 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:07:42.506 [Flow] ALL RUNES ACTIVATED 22:07:42.506 [Flow] cemetery and forest activated 22:07:42.506 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:07:42.506 [Flow] ALL RUNES ACTIVATED 22:07:42.506 [Flow] magnus and forest activated 22:07:42.506 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:07:42.506 [Flow] ALL RUNES ACTIVATED 22:07:42.506 [Flow] magnus and cemetery 22:07:42.506 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:07:42.506 [Flow] ALL RUNES ACTIVATED 22:07:42.506 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:07:42.508 [Lua] CurrentConflictSettings inn_level 22:07:42.508 [Lua] [ConflictDirector] conflict_director is ai_ready 22:07:42.508 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:07:42.508 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:07:42.510 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:07:42.510 [Lua] Forming navigation groups in one frame 22:07:42.510 [Lua] Forming navigation groups 22:07:42.530 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999999574 22:07:42.531 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000000012221 22:07:42.531 [Lua] number of nav groups: 42 22:07:42.532 [Lua] number of refined nav groups : 23 22:07:42.534 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 22:07:42.534 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:07:42.534 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:07:42.534 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:07:42.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:07:42.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:07:42.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:07:42.536 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 22:07:42.536 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:07:42.536 [Lua] [Managers] Calling function on all managers: 22:07:42.536 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:07:42.542 [Save] Saving `save_data` 22:07:42.545 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame 22:07:42.545 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync 22:07:42.545 [Save] Save done 22:07:42.552 [Lua] [UnlockManager] All unlocks ready 22:07:43.042 [Lua] player (1100001112883e2,1) was put into party 1 22:07:43.042 [Lua] [IngamePlayerListUI] - Destroy 22:07:43.042 [Lua] [GamePadEquipmentUI] - Destroy 22:07:43.042 [Lua] [EquipmentUI] - Destroy 22:07:43.042 [Lua] [GamePadAbilityUI] - Destroy 22:07:43.042 [Lua] [AbilityUI] - Destroy 22:07:43.053 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001112883e2 22:07:43.053 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:1:0 = 1100001112883e2 22:07:43.053 [Lua] Set lobby begin: 22:07:43.053 [Lua] Lobby data selected_mission_id = inn_level 22:07:43.053 [Lua] Lobby data num_players = 2 22:07:43.053 [Lua] Lobby data difficulty_tweak = 0 22:07:43.053 [Lua] Lobby data host = 1100001112883e2 22:07:43.053 [Lua] Lobby data matchmaking_type = 3 22:07:43.053 [Lua] Lobby data difficulty = normal 22:07:43.053 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:07:43.053 [Lua] Lobby data unique_server_name = Dionysus 22:07:43.053 [Lua] Lobby data player_slot_4 = 0:0 22:07:43.053 [Lua] Lobby data country_code = US 22:07:43.053 [Lua] Lobby data matchmaking = false 22:07:43.054 [Lua] Lobby data power_level = 0 22:07:43.054 [Lua] Lobby data mission_id = inn_level 22:07:43.054 [Lua] Lobby data mechanism = adventure 22:07:43.054 [Lua] Lobby data player_slot_5 = 0:0 22:07:43.054 [Lua] Lobby data player_slot_2 = 0:0 22:07:43.054 [Lua] Lobby data network_hash = 65e25336687ca88 22:07:43.054 [Lua] Lobby data player_slot_3 = 0:0 22:07:43.054 [Lua] Lobby data eac_authorized = true 22:07:43.054 [Lua] Set lobby end. 22:07:43.054 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(1) career(1) 22:07:43.054 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"}] 22:07:43.054 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_captain":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false},"inventory_id":1130632064,"first_person":{"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1_3p":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_captain":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fencingsword_t1\/wpn_fencingsword_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 22:07:43.054 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync 22:07:43.054 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers 22:07:43.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:07:43.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:07:43.055 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 22:07:43.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:07:43.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 22:07:43.060 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, ProfileSynchronizer, async-read, 22:07:43.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:07:43.222 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:07:43.222 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 22:07:43.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 22:07:43.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 22:07:43.287 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 22:07:43.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 22:07:43.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 22:07:43.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 22:07:43.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 22:07:43.326 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 22:07:43.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:07:43.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:07:43.360 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 22:07:43.361 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 22:07:43.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 22:07:43.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 22:07:43.391 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 22:07:43.391 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 22:07:43.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:07:43.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:07:43.511 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:07:43.511 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 22:07:43.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:07:43.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:07:43.582 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:07:43.582 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 22:07:43.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:07:43.587 [Flow] DISABLE 22:07:43.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:07:43.613 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:07:43.613 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 22:07:43.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:07:43.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:07:43.670 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 22:07:43.670 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:07:43.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 22:07:43.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 22:07:43.709 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 22:07:43.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:07:43.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 22:07:43.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 22:07:43.769 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 22:07:43.769 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:07:43.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 22:07:43.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 22:07:43.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 22:07:43.807 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:07:43.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 22:07:43.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 22:07:43.855 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 22:07:43.855 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:07:43.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 22:07:43.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 22:07:43.887 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 22:07:43.887 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:07:43.887 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:07:43.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:07:43.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 22:07:43.916 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:07:44.034 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:07:44.034 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:07:44.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:07:44.100 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:07:44.100 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:07:44.101 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 22:07:44.151 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 22:07:44.151 [Lua] [PackageManager] Force_load: wwise/pistol 22:07:44.152 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 22:07:44.288 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 22:07:44.288 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 22:07:44.288 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 22:07:44.643 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 22:07:44.643 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 22:07:44.644 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 22:07:45.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 22:07:45.062 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 22:07:45.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:07:45.146 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:07:45.146 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:07:45.147 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 22:07:45.264 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 22:07:45.264 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01 22:07:45.265 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 22:07:45.368 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 22:07:45.368 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1 22:07:45.368 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:07:45.484 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:07:45.484 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 22:07:45.485 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 22:07:45.602 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 22:07:45.602 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2 22:07:45.602 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 22:07:46.025 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 22:07:46.025 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 22:07:46.026 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 22:07:46.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 22:07:46.094 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 22:07:46.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 22:07:46.146 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 22:07:46.146 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 22:07:46.161 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1130632064 22:07:47.442 [Lua] PlayFabMirrorBase:_commit_internal 1 22:07:47.443 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:07:47.445 [Lua] generate_backend_stats 1100001112883e2:1 22:07:47.475 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:07:47.475 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:07:47.475 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 22:07:47.475 [Lua] Set lobby begin: 22:07:47.475 [Lua] Lobby data selected_mission_id = inn_level 22:07:47.475 [Lua] Lobby data num_players = 2 22:07:47.475 [Lua] Lobby data difficulty_tweak = 0 22:07:47.475 [Lua] Lobby data host = 1100001112883e2 22:07:47.475 [Lua] Lobby data matchmaking_type = 3 22:07:47.476 [Lua] Lobby data difficulty = normal 22:07:47.476 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:07:47.476 [Lua] Lobby data unique_server_name = Dionysus 22:07:47.476 [Lua] Lobby data player_slot_4 = 0:0 22:07:47.476 [Lua] Lobby data country_code = US 22:07:47.476 [Lua] Lobby data matchmaking = false 22:07:47.476 [Lua] Lobby data power_level = 835 22:07:47.476 [Lua] Lobby data mission_id = inn_level 22:07:47.476 [Lua] Lobby data mechanism = adventure 22:07:47.476 [Lua] Lobby data player_slot_5 = 0:0 22:07:47.476 [Lua] Lobby data player_slot_2 = 0:0 22:07:47.476 [Lua] Lobby data network_hash = 65e25336687ca88 22:07:47.476 [Lua] Lobby data player_slot_3 = 0:0 22:07:47.476 [Lua] Lobby data eac_authorized = true 22:07:47.476 [Lua] Set lobby end. 22:07:47.479 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 22:07:47.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 22:07:47.734 [Lua] commit result success 1 22:07:47.734 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 22:07:47.750 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 22:07:47.852 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 22:07:51.722 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 22:07:51.722 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:07:51.739 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 22:07:51.739 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:07:51.756 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 22:07:51.756 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:07:51.773 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read, 22:07:51.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:07:51.790 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read, 22:07:51.790 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:07:51.807 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read, 22:07:51.807 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:07:51.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 22:07:51.824 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:07:51.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 22:07:51.841 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:07:51.992 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read, 22:07:51.992 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:08:10.970 [EACServer] [17:08:10:969][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001110E696E Session: 1 Status: Client Authentication Failed Message: Authentication timed out (1/2). 22:08:10.986 [EAC] Peer 1100001110e696e switched EAC state to ClientAuthenticationFailed 22:08:10.986 [EAC] Peer 1100001110e696e should be kicked according to EAC with reason: Authentication timed out (1/2) 22:08:11.070 [Lua] [NetworkServer] Host EAC state is trusted, peer 1100001110e696e's state is untrusted 22:08:11.070 [Lua] [NetworkServer] Peer's EAC status doesn't match the server, disconnecting peer (1100001110e696e) 22:08:11.070 [Lua] [PeerSM] 1100001110e696e :: on_exit Connecting 22:08:11.070 [Lua] [PeerSM] 1100001110e696e :: on_enter Disconnecting 22:08:11.070 [Lua] [PSM] Disconnecting peer 1100001110e696e 22:08:11.087 [Lua] [PeerSM] 1100001110e696e :: on_exit Disconnecting 22:08:11.087 [Lua] [PeerSM] 1100001110e696e :: on_enter Disconnected 22:08:11.087 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001110e696e) 22:08:11.087 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: 1100001110e696e 22:08:11.087 [Lua] [SharedState] [SharedState] deus_chest_preload: 1100001110e696e 22:08:11.087 [Lua] [ProfileSynchronizer] Peer 1100001110e696e left session 22:08:11.087 [Lua] Set lobby begin: 22:08:11.087 [Lua] Lobby data selected_mission_id = inn_level 22:08:11.087 [Lua] Lobby data num_players = 2 22:08:11.087 [Lua] Lobby data difficulty_tweak = 0 22:08:11.087 [Lua] Lobby data host = 1100001112883e2 22:08:11.087 [Lua] Lobby data matchmaking_type = 3 22:08:11.087 [Lua] Lobby data difficulty = normal 22:08:11.087 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:08:11.087 [Lua] Lobby data unique_server_name = Dionysus 22:08:11.087 [Lua] Lobby data player_slot_4 = 0:0 22:08:11.087 [Lua] Lobby data country_code = US 22:08:11.087 [Lua] Lobby data matchmaking = false 22:08:11.087 [Lua] Lobby data power_level = 835 22:08:11.087 [Lua] Lobby data mission_id = inn_level 22:08:11.088 [Lua] Lobby data mechanism = adventure 22:08:11.088 [Lua] Lobby data player_slot_5 = 0:0 22:08:11.088 [Lua] Lobby data player_slot_2 = 0:0 22:08:11.088 [Lua] Lobby data network_hash = 65e25336687ca88 22:08:11.088 [Lua] Lobby data player_slot_3 = 0:0 22:08:11.088 [Lua] Lobby data eac_authorized = true 22:08:11.088 [Lua] Set lobby end. 22:08:11.088 [EAC] EAC server lost client 1100001110e696e 22:08:11.088 [EACServer] [17:08:11:087][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001110E696E PlayerGUID: 76561198246422894 22:08:11.088 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0404c8b8, channel: 1 22:08:11.088 [EACServer] [17:08:11:087][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 22:08:11.088 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers 22:08:11.088 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame 22:08:11.088 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = true 22:08:11.088 [EACServer] [17:08:11:087][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 22:08:11.090 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 22:08:11.092 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:08:11.093 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:08:11.093 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 22:08:11.093 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 22:08:11.122 [Lua] Players are leaving the safe zone 22:08:11.336 [Lua] [LobbyMembers] Member left 1100001110e696e 22:08:11.338 [Lua] [LoadTimeManager] Member left 22:08:11.352 [Lua] [NetworkServer] Changing num_players from 2 to 1 22:08:11.352 [Lua] Players: 1 22:08:11.352 [Lua] Set lobby begin: 22:08:11.352 [Lua] Lobby data selected_mission_id = inn_level 22:08:11.352 [Lua] Lobby data num_players = 1 22:08:11.353 [Lua] Lobby data difficulty_tweak = 0 22:08:11.353 [Lua] Lobby data host = 1100001112883e2 22:08:11.353 [Lua] Lobby data matchmaking_type = 3 22:08:11.353 [Lua] Lobby data difficulty = normal 22:08:11.353 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:08:11.353 [Lua] Lobby data unique_server_name = Dionysus 22:08:11.353 [Lua] Lobby data player_slot_4 = 0:0 22:08:11.353 [Lua] Lobby data country_code = US 22:08:11.353 [Lua] Lobby data matchmaking = false 22:08:11.353 [Lua] Lobby data power_level = 835 22:08:11.353 [Lua] Lobby data mission_id = inn_level 22:08:11.353 [Lua] Lobby data mechanism = adventure 22:08:11.353 [Lua] Lobby data player_slot_5 = 0:0 22:08:11.353 [Lua] Lobby data player_slot_2 = 0:0 22:08:11.353 [Lua] Lobby data network_hash = 65e25336687ca88 22:08:11.353 [Lua] Lobby data player_slot_3 = 0:0 22:08:11.353 [Lua] Lobby data eac_authorized = true 22:08:11.354 [Lua] Set lobby end. 22:08:11.437 [Lua] StateInGameRunning:_game_actually_starts() 22:08:11.437 [Lua] [IngameUI] menu view on_enter start_menu_view 22:08:11.437 [Lua] hero_fullscreen_menu_on_enter 22:08:11.437 [Lua] ################################################################################################################# 22:08:11.437 [Lua] [Loading Time]: 00:00:37 [Transition]: none-inn_level [Members joined]: 1 [Members Left]: 1 [Is Server]: true 22:08:11.437 [Lua] ################################################################################################################# 22:08:11.437 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 26 22:08:11.437 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false 22:08:11.437 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = true 22:08:11.439 [Lua] [IngameUI] menu view post_update_on_enter table: 0x027644c0 22:08:11.441 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 22:08:11.444 [SteamVoipClient] select_out(1100001112883e2, off) 22:08:11.450 [Lua] cb_razer_chroma_setup 22:08:11.455 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 26 22:08:11.458 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:08:11.458 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:08:11.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:08:11.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:08:11.459 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:08:11.474 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 22:08:11.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView 22:08:11.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView 22:08:11.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:08:11.474 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:08:11.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:08:11.478 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerStartMenuView 22:08:11.478 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 22:08:11.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:08:11.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:08:11.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:08:11.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:08:11.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:08:11.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 26 22:08:11.584 [Lua] Commit load time data 22:08:12.462 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x1a52, position: 0 22:08:13.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x1a52, position: 27249 22:08:13.117 [Handshaker] Lost connection 84 to 1100001110e696e 22:08:24.795 [Lua] [LobbyMembers] Member joined 1100001110e696e 22:08:24.812 [Lua] [NetworkServer] Changing num_players from 1 to 2 22:08:24.812 [Lua] Players: 2 22:08:24.812 [Lua] Set lobby begin: 22:08:24.812 [Lua] Lobby data selected_mission_id = inn_level 22:08:24.812 [Lua] Lobby data num_players = 2 22:08:24.812 [Lua] Lobby data difficulty_tweak = 0 22:08:24.812 [Lua] Lobby data host = 1100001112883e2 22:08:24.812 [Lua] Lobby data matchmaking_type = 3 22:08:24.812 [Lua] Lobby data difficulty = normal 22:08:24.812 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:08:24.812 [Lua] Lobby data unique_server_name = Dionysus 22:08:24.812 [Lua] Lobby data player_slot_4 = 0:0 22:08:24.812 [Lua] Lobby data country_code = US 22:08:24.813 [Lua] Lobby data matchmaking = false 22:08:24.813 [Lua] Lobby data power_level = 835 22:08:24.813 [Lua] Lobby data mission_id = inn_level 22:08:24.813 [Lua] Lobby data mechanism = adventure 22:08:24.813 [Lua] Lobby data player_slot_5 = 0:0 22:08:24.813 [Lua] Lobby data player_slot_2 = 0:0 22:08:24.813 [Lua] Lobby data network_hash = 65e25336687ca88 22:08:24.813 [Lua] Lobby data player_slot_3 = 0:0 22:08:24.813 [Lua] Lobby data eac_authorized = true 22:08:24.813 [Lua] Set lobby end. 22:08:25.790 [Lua] GOT approve_channel 2 1100001110e696e 18600000126bfaf 22:08:25.791 [EAC] EAC server has client 1100001110e696e and channel 2 (and owner 1100001110e696e) 22:08:25.791 [EACServer] [17:08:25:790][Windows][EAC Server] [Info][RegisterClient] Client: 01100001110E696E PlayerGUID: 76561198246422894 PlayerIP: 0.0.0.0 OwnerGUID: 76561198246422894 PlayerName: MCSKR 22:08:25.791 [Lua] Client with peer_id 1100001110e696e got APPROVED by server 22:08:25.791 [EACServer] [17:08:25:790][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:08:25.791 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001110e696e' 22:08:25.792 [Lua] [ChatManager][1]System: MCSKR is joining the game 22:08:25.792 [Lua] [NetworkServer] Peer 1100001110e696e joined server lobby. 22:08:25.792 [Lua] [NetworkServer] Creating peer info. 22:08:25.792 [Lua] [PeerSM] 1100001110e696e :: on_enter Connecting 22:08:25.910 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000126bfaf from 1100001110e696e, replying lobby_ok 22:08:26.011 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001110e696e REPLY wh:1100001112883e2 | we:0 | dr:0 | bw:0 | es:0 22:08:26.096 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 1100001110e696e 22:08:26.096 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:5:0 = 1100001110e696e 22:08:26.096 [Lua] Set lobby begin: 22:08:26.096 [Lua] Lobby data selected_mission_id = inn_level 22:08:26.096 [Lua] Lobby data num_players = 2 22:08:26.096 [Lua] Lobby data difficulty_tweak = 0 22:08:26.096 [Lua] Lobby data host = 1100001112883e2 22:08:26.096 [Lua] Lobby data matchmaking_type = 3 22:08:26.097 [Lua] Lobby data difficulty = normal 22:08:26.097 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:08:26.097 [Lua] Lobby data unique_server_name = Dionysus 22:08:26.097 [Lua] Lobby data player_slot_4 = 0:0 22:08:26.097 [Lua] Lobby data country_code = US 22:08:26.097 [Lua] Lobby data matchmaking = false 22:08:26.097 [Lua] Lobby data power_level = 835 22:08:26.097 [Lua] Lobby data mission_id = inn_level 22:08:26.097 [Lua] Lobby data mechanism = adventure 22:08:26.097 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:08:26.098 [Lua] Lobby data player_slot_2 = 0:0 22:08:26.098 [Lua] Lobby data network_hash = 65e25336687ca88 22:08:26.098 [Lua] Lobby data player_slot_3 = 0:0 22:08:26.098 [Lua] Lobby data eac_authorized = true 22:08:26.098 [Lua] Set lobby end. 22:08:28.346 [Lua] ### CLEARING PEER STATE FOR 1100001110e696e 22:08:28.346 [Lua] [PeerSM] 1100001110e696e :: on_exit Connecting 22:08:28.346 [Lua] [PeerSM] 1100001110e696e :: on_enter Connecting 22:08:28.414 [Lua] [NetworkServer] Peer 1100001110e696e has sent rpc_notify_lobby_joined 22:08:28.414 [Lua] [PSM] Peer 1100001110e696e joined. Want to use profile index "5" and join party "0" 22:08:28.414 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2","1100001110e696e"] 22:08:28.414 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001110e696e, connection_key=0) 22:08:28.414 [Lua] Sync dynamic to client: 22:08:28.499 [Lua] ### Received rpc_level_load_started 22:08:28.499 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 1929944960 22:08:28.499 [Lua] player (1100001110e696e,1) was put into party 0 22:08:28.499 [Lua] [ProfileSynchronizer] Peer 1100001110e696e entered session 22:08:28.499 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001110e696e 22:08:28.499 [Lua] Mechanism says: a client has initialized the mechanism! 1100001110e696e 22:08:28.566 [Lua] ### Received rpc_level_loaded 22:08:28.566 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 78 22:08:28.819 [SteamVoipClient] select_out(1100001110e696e, on) 22:08:29.838 [SteamVoipClient] select_out(1100001110e696e, on) 22:08:29.838 [SteamVoipClient] select_in(1100001110e696e, on) 22:08:29.838 [SteamVoipClient] select_out(1100001110e696e, off) 22:08:30.088 [EACServer] [17:08:30:088][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001110E696E Session: 2 Status: Client Authenticated Message: Client authenticated. 22:08:30.089 [EAC] Peer 1100001110e696e switched EAC state to ClientAuthenticatedLocal 22:08:30.199 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1130632064 22:08:30.267 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001110e696e, connection_key=0) 22:08:30.341 [EACServer] [17:08:30:341][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001110E696E. 22:08:32.144 [EACServer] [17:08:32:144][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001110E696E 22:08:32.144 [EACServer] [17:08:32:144][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001110E696E Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:08:32.146 [EAC] Peer 1100001110e696e switched EAC state to ClientAuthenticatedRemote 22:08:32.927 [Lua] [NetworkServer] Peer 1100001110e696e has sent rpc_post_game_notified 22:08:32.928 [Lua] [PeerSM] 1100001110e696e :: on_exit Connecting 22:08:32.928 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading 22:08:32.944 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading 22:08:32.944 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages 22:08:32.961 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages 22:08:32.961 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame 22:08:34.276 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame 22:08:34.276 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync 22:08:34.292 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e 22:08:34.294 [Lua] Breedfreezer (server) starting a hot join sync 22:08:34.295 [Lua] PlayerManager:add_remote_player 1100001110e696e 22:08:34.295 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 22:08:34.295 [Lua] RemotePlayer:create_game_object( ) 44 22:08:34.317 [Lua] player (1100001110e696e,1) was put into party 1 22:08:34.317 [Lua] [ProfileSynchronizer] Assigning peer(1100001110e696e:1) to profile(5) career(1) 22:08:34.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"}] 22:08:34.317 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync 22:08:34.317 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers 22:08:34.322 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers 22:08:34.322 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame 22:08:34.322 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = true 22:08:34.558 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 22:08:34.558 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list. 22:08:34.558 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:08:34.558 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1 22:08:34.558 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false},"inventory_id":1131341568,"first_person":{"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t2\/wpn_emp_handgun_repeater_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_gk_sword_02_t2\/wpn_emp_gk_sword_02_t2_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_10":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/black_and_gold\/chr_empire_soldier_mercenary_black_and_gold":false}} 22:08:34.559 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 22:08:34.559 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 22:08:34.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:08:34.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 22:08:34.559 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 22:08:34.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:08:34.559 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read, 22:08:34.559 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer, async-read, 22:08:34.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 22:08:34.609 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 22:08:34.609 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 22:08:34.694 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 22:08:34.694 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 22:08:34.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 22:08:34.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 22:08:34.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 22:08:34.745 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 22:08:34.846 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 22:08:34.846 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 22:08:34.846 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:08:34.929 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:08:34.929 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:08:34.929 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 22:08:35.131 [Lua] Set lobby begin: 22:08:35.131 [Lua] Lobby data selected_mission_id = inn_level 22:08:35.131 [Lua] Lobby data num_players = 2 22:08:35.131 [Lua] Lobby data difficulty_tweak = 0 22:08:35.131 [Lua] Lobby data host = 1100001112883e2 22:08:35.131 [Lua] Lobby data matchmaking_type = 3 22:08:35.131 [Lua] Lobby data difficulty = normal 22:08:35.131 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:08:35.131 [Lua] Lobby data unique_server_name = Dionysus 22:08:35.131 [Lua] Lobby data player_slot_4 = 0:0 22:08:35.132 [Lua] Lobby data country_code = US 22:08:35.132 [Lua] Lobby data matchmaking = false 22:08:35.132 [Lua] Lobby data power_level = 417 22:08:35.132 [Lua] Lobby data mission_id = inn_level 22:08:35.132 [Lua] Lobby data mechanism = adventure 22:08:35.132 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:08:35.132 [Lua] Lobby data player_slot_2 = 0:0 22:08:35.132 [Lua] Lobby data network_hash = 65e25336687ca88 22:08:35.132 [Lua] Lobby data player_slot_3 = 0:0 22:08:35.132 [Lua] Lobby data eac_authorized = true 22:08:35.132 [Lua] Set lobby end. 22:08:35.401 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 22:08:35.401 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 22:08:35.402 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 22:08:35.435 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 22:08:35.435 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 22:08:35.436 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:08:35.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:08:35.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 22:08:35.486 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1131341568 22:08:37.377 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1131341568 22:08:37.479 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit 22:08:37.479 [Lua] [NetworkServer] Peer 1100001110e696e spawned player. 22:08:37.480 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 22:08:37.480 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:08:37.481 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:08:37.481 [Lua] TalentSystem:rpc_sync_talents 2 1025 22:08:37.700 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = true 22:08:40.150 [Lua] Set lobby begin: 22:08:40.150 [Lua] Lobby data selected_mission_id = inn_level 22:08:40.150 [Lua] Lobby data num_players = 2 22:08:40.150 [Lua] Lobby data difficulty_tweak = 0 22:08:40.150 [Lua] Lobby data host = 1100001112883e2 22:08:40.150 [Lua] Lobby data matchmaking_type = 3 22:08:40.151 [Lua] Lobby data difficulty = normal 22:08:40.151 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:08:40.151 [Lua] Lobby data unique_server_name = Dionysus 22:08:40.151 [Lua] Lobby data player_slot_4 = 0:0 22:08:40.151 [Lua] Lobby data country_code = US 22:08:40.151 [Lua] Lobby data matchmaking = false 22:08:40.151 [Lua] Lobby data power_level = 835 22:08:40.151 [Lua] Lobby data mission_id = inn_level 22:08:40.151 [Lua] Lobby data mechanism = adventure 22:08:40.151 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:08:40.151 [Lua] Lobby data player_slot_2 = 0:0 22:08:40.152 [Lua] Lobby data network_hash = 65e25336687ca88 22:08:40.152 [Lua] Lobby data player_slot_3 = 0:0 22:08:40.152 [Lua] Lobby data eac_authorized = true 22:08:40.152 [Lua] Set lobby end. 22:08:44.325 [Lua] PlayFabMirrorBase:_commit_internal 2 22:08:44.325 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:08:44.328 [Lua] generate_backend_stats 1100001112883e2:1 22:08:44.351 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:08:44.351 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:08:44.351 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27 22:08:44.358 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27 22:08:44.598 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27 22:08:44.612 [Lua] commit result success 2 22:08:44.612 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 22:08:44.629 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 22:08:44.734 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 22:09:01.295 [Lua] [IngameUI] menu view on_exit start_menu_view 22:09:01.295 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 22:09:01.295 [Lua] hero_fullscreen_menu_on_exit 22:09:01.297 [Lua] [IngameUI] menu view post_update_on_exit table: 0x027644c0 22:09:01.297 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:09:01.297 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:09:01.297 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 22:09:01.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerStartMenuView 22:09:01.298 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerStartMenuView 22:09:04.904 [Lua] [LobbyMembers] Member joined 1100001341136c8 22:09:04.920 [Lua] [NetworkServer] Changing num_players from 2 to 3 22:09:04.920 [Lua] Players: 3 22:09:04.920 [Lua] Set lobby begin: 22:09:04.920 [Lua] Lobby data selected_mission_id = inn_level 22:09:04.920 [Lua] Lobby data num_players = 3 22:09:04.921 [Lua] Lobby data difficulty_tweak = 0 22:09:04.921 [Lua] Lobby data host = 1100001112883e2 22:09:04.921 [Lua] Lobby data matchmaking_type = 3 22:09:04.921 [Lua] Lobby data difficulty = normal 22:09:04.921 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:09:04.921 [Lua] Lobby data unique_server_name = Dionysus 22:09:04.921 [Lua] Lobby data player_slot_4 = 0:0 22:09:04.921 [Lua] Lobby data country_code = US 22:09:04.921 [Lua] Lobby data matchmaking = false 22:09:04.921 [Lua] Lobby data power_level = 835 22:09:04.921 [Lua] Lobby data mission_id = inn_level 22:09:04.921 [Lua] Lobby data mechanism = adventure 22:09:04.921 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:09:04.921 [Lua] Lobby data player_slot_2 = 0:0 22:09:04.921 [Lua] Lobby data network_hash = 65e25336687ca88 22:09:04.922 [Lua] Lobby data player_slot_3 = 0:0 22:09:04.922 [Lua] Lobby data eac_authorized = true 22:09:04.922 [Lua] Set lobby end. 22:09:05.780 [Lua] GOT approve_channel 5 1100001341136c8 18600000126bfaf 22:09:05.780 [EAC] EAC server has client 1100001341136c8 and channel 5 (and owner 1100001341136c8) 22:09:05.780 [EACServer] [17:09:05:780][Windows][EAC Server] [Info][RegisterClient] Client: 01100001341136C8 PlayerGUID: 76561198833809096 PlayerIP: 0.0.0.0 OwnerGUID: 76561198833809096 PlayerName: Hins.Cheung 22:09:05.780 [Lua] Client with peer_id 1100001341136c8 got APPROVED by server 22:09:05.781 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001341136c8' 22:09:05.781 [Lua] [ChatManager][1]System: Hins.Cheung is joining the game 22:09:05.781 [Lua] [NetworkServer] Peer 1100001341136c8 joined server lobby. 22:09:05.781 [Lua] [NetworkServer] Creating peer info. 22:09:05.781 [Lua] [PeerSM] 1100001341136c8 :: on_enter Connecting 22:09:06.119 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000126bfaf from 1100001341136c8, replying lobby_ok 22:09:06.270 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001341136c8 REPLY wh:1100001112883e2 | we:0 | dr:0 | bw:0 | es:1100001110e696e 22:09:06.355 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001341136c8 22:09:06.355 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:2:0 = 1100001341136c8 22:09:06.355 [Lua] Set lobby begin: 22:09:06.355 [Lua] Lobby data selected_mission_id = inn_level 22:09:06.355 [Lua] Lobby data num_players = 3 22:09:06.355 [Lua] Lobby data difficulty_tweak = 0 22:09:06.355 [Lua] Lobby data host = 1100001112883e2 22:09:06.355 [Lua] Lobby data matchmaking_type = 3 22:09:06.355 [Lua] Lobby data difficulty = normal 22:09:06.355 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:09:06.355 [Lua] Lobby data unique_server_name = Dionysus 22:09:06.355 [Lua] Lobby data player_slot_4 = 0:0 22:09:06.355 [Lua] Lobby data country_code = US 22:09:06.355 [Lua] Lobby data matchmaking = false 22:09:06.355 [Lua] Lobby data power_level = 835 22:09:06.355 [Lua] Lobby data mission_id = inn_level 22:09:06.355 [Lua] Lobby data mechanism = adventure 22:09:06.355 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:09:06.355 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:09:06.355 [Lua] Lobby data network_hash = 65e25336687ca88 22:09:06.355 [Lua] Lobby data player_slot_3 = 0:0 22:09:06.355 [Lua] Lobby data eac_authorized = true 22:09:06.355 [Lua] Set lobby end. 22:09:08.576 [Lua] ### CLEARING PEER STATE FOR 1100001341136c8 22:09:08.576 [Lua] [PeerSM] 1100001341136c8 :: on_exit Connecting 22:09:08.576 [Lua] [PeerSM] 1100001341136c8 :: on_enter Connecting 22:09:08.660 [Lua] [NetworkServer] Peer 1100001341136c8 has sent rpc_notify_lobby_joined 22:09:08.660 [Lua] [PSM] Peer 1100001341136c8 joined. Want to use profile index "2" and join party "0" 22:09:08.660 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2","1100001110e696e","1100001341136c8"] 22:09:08.660 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001341136c8, connection_key=1) 22:09:08.660 [Lua] Sync dynamic to client: 22:09:08.745 [Lua] ### Received rpc_level_load_started 22:09:08.745 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 1929944960 22:09:08.745 [Lua] player (1100001341136c8,1) was put into party 0 22:09:08.745 [Lua] [ProfileSynchronizer] Peer 1100001341136c8 entered session 22:09:08.745 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001341136c8 22:09:08.745 [Lua] Mechanism says: a client has initialized the mechanism! 1100001341136c8 22:09:08.795 [Lua] ### Received rpc_level_loaded 22:09:08.795 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 78 22:09:10.044 [Lua] [IngameUI] menu view on_enter character_selection 22:09:10.044 [Lua] hero_fullscreen_menu_on_enter 22:09:10.045 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276ba40 22:09:10.046 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 22:09:10.064 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:09:10.064 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:09:10.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:09:10.064 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:09:10.064 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:09:10.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 22:09:10.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:09:10.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:09:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:09:10.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:09:10.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:09:10.085 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView 22:09:10.085 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:09:10.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:09:10.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:09:10.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:09:10.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:09:10.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:09:10.456 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1131341568 22:09:10.574 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1130632064 22:09:10.642 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001341136c8, connection_key=1) 22:09:10.659 [Lua] [NetworkServer] Peer 1100001341136c8 has sent rpc_post_game_notified 22:09:10.660 [Lua] [PeerSM] 1100001341136c8 :: on_exit Connecting 22:09:10.660 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading 22:09:10.928 [EACServer] [17:09:10:928][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001341136C8 Session: 3 Status: Client Authenticated Message: Client authenticated. 22:09:10.929 [EAC] Peer 1100001341136c8 switched EAC state to ClientAuthenticatedLocal 22:09:10.946 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading 22:09:10.946 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages 22:09:10.963 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages 22:09:10.963 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame 22:09:11.207 [EACServer] [17:09:11:206][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001341136C8. 22:09:11.608 [EACServer] [17:09:11:608][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001341136C8 22:09:11.608 [EACServer] [17:09:11:608][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001341136C8 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:09:11.621 [EAC] Peer 1100001341136c8 switched EAC state to ClientAuthenticatedRemote 22:09:12.211 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame 22:09:12.211 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync 22:09:12.227 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8 22:09:12.234 [Lua] Breedfreezer (server) starting a hot join sync 22:09:12.235 [Lua] PlayerManager:add_remote_player 1100001341136c8 22:09:12.235 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 22:09:12.235 [Lua] RemotePlayer:create_game_object( ) 46 22:09:12.252 [Lua] player (1100001341136c8,1) was put into party 1 22:09:12.252 [Lua] [ProfileSynchronizer] Assigning peer(1100001341136c8:1) to profile(2) career(1) 22:09:12.253 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"}] 22:09:12.253 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync 22:09:12.253 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers 22:09:12.253 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 22:09:12.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:09:12.259 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers 22:09:12.259 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame 22:09:12.259 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = true 22:09:12.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 22:09:12.393 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:09:12.393 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 22:09:12.393 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list. 22:09:12.393 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:09:12.393 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1 22:09:12.393 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"resource_packages\/careers\/bw_adept":false,"wwise\/bw_deus_01":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":360708416,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/bw_adept":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_03_t2\/wpn_brw_flaming_sword_03_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_09":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 22:09:12.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p, ProfileSynchronizer, async-read, 22:09:12.394 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 22:09:12.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, ProfileSynchronizer, async-read, 22:09:12.394 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:09:12.394 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, ProfileSynchronizer, async-read, 22:09:12.394 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 22:09:12.394 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 22:09:12.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p 22:09:12.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p 22:09:12.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 22:09:12.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 22:09:12.648 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 22:09:12.648 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:09:12.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:09:12.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p 22:09:12.698 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 22:09:13.038 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 22:09:13.038 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 22:09:13.038 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 22:09:13.089 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 22:09:13.089 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09 22:09:13.089 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01 22:09:13.173 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 22:09:13.173 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 22:09:13.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:09:13.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:09:13.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:09:13.258 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 360708416 22:09:14.017 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 360708416 22:09:14.830 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 360708416 22:09:14.914 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:09:14.914 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player. 22:09:14.915 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 22:09:14.915 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:09:14.916 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:09:14.916 [Lua] TalentSystem:rpc_sync_talents 5 2049 22:09:15.167 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true 22:09:15.305 [Lua] Set lobby begin: 22:09:15.305 [Lua] Lobby data selected_mission_id = inn_level 22:09:15.305 [Lua] Lobby data num_players = 3 22:09:15.305 [Lua] Lobby data difficulty_tweak = 0 22:09:15.305 [Lua] Lobby data host = 1100001112883e2 22:09:15.305 [Lua] Lobby data matchmaking_type = 3 22:09:15.305 [Lua] Lobby data difficulty = normal 22:09:15.305 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:09:15.305 [Lua] Lobby data unique_server_name = Dionysus 22:09:15.305 [Lua] Lobby data player_slot_4 = 0:0 22:09:15.305 [Lua] Lobby data country_code = US 22:09:15.306 [Lua] Lobby data matchmaking = false 22:09:15.306 [Lua] Lobby data power_level = 556 22:09:15.306 [Lua] Lobby data mission_id = inn_level 22:09:15.306 [Lua] Lobby data mechanism = adventure 22:09:15.306 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:09:15.306 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:09:15.306 [Lua] Lobby data network_hash = 65e25336687ca88 22:09:15.306 [Lua] Lobby data player_slot_3 = 0:0 22:09:15.306 [Lua] Lobby data eac_authorized = true 22:09:15.306 [Lua] Set lobby end. 22:09:20.308 [Lua] Set lobby begin: 22:09:20.308 [Lua] Lobby data selected_mission_id = inn_level 22:09:20.308 [Lua] Lobby data num_players = 3 22:09:20.309 [Lua] Lobby data difficulty_tweak = 0 22:09:20.309 [Lua] Lobby data host = 1100001112883e2 22:09:20.309 [Lua] Lobby data matchmaking_type = 3 22:09:20.309 [Lua] Lobby data difficulty = normal 22:09:20.309 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:09:20.309 [Lua] Lobby data unique_server_name = Dionysus 22:09:20.309 [Lua] Lobby data player_slot_4 = 0:0 22:09:20.309 [Lua] Lobby data country_code = US 22:09:20.309 [Lua] Lobby data matchmaking = false 22:09:20.309 [Lua] Lobby data power_level = 835 22:09:20.309 [Lua] Lobby data mission_id = inn_level 22:09:20.309 [Lua] Lobby data mechanism = adventure 22:09:20.309 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:09:20.309 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:09:20.309 [Lua] Lobby data network_hash = 65e25336687ca88 22:09:20.309 [Lua] Lobby data player_slot_3 = 0:0 22:09:20.309 [Lua] Lobby data eac_authorized = true 22:09:20.309 [Lua] Set lobby end. 22:09:22.267 [Lua] PlayFabMirrorBase:_commit_internal 3 22:09:22.267 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:09:22.271 [Lua] generate_backend_stats 1100001112883e2:1 22:09:22.306 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:09:22.306 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:09:22.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 22:09:22.312 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 22:09:22.554 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 22:09:22.566 [Lua] commit result success 3 22:09:22.566 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 22:09:22.582 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 22:09:22.689 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 22:09:23.547 [Lua] [LobbyMembers] Member joined 110000110f993ac 22:09:23.563 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:09:23.563 [Lua] Players: 4 22:09:23.563 [Lua] Set lobby begin: 22:09:23.563 [Lua] Lobby data selected_mission_id = inn_level 22:09:23.563 [Lua] Lobby data num_players = 4 22:09:23.563 [Lua] Lobby data difficulty_tweak = 0 22:09:23.563 [Lua] Lobby data host = 1100001112883e2 22:09:23.563 [Lua] Lobby data matchmaking_type = 3 22:09:23.564 [Lua] Lobby data difficulty = normal 22:09:23.564 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:09:23.564 [Lua] Lobby data unique_server_name = Dionysus 22:09:23.564 [Lua] Lobby data player_slot_4 = 0:0 22:09:23.564 [Lua] Lobby data country_code = US 22:09:23.564 [Lua] Lobby data matchmaking = false 22:09:23.564 [Lua] Lobby data power_level = 835 22:09:23.564 [Lua] Lobby data mission_id = inn_level 22:09:23.564 [Lua] Lobby data mechanism = adventure 22:09:23.564 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:09:23.564 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:09:23.564 [Lua] Lobby data network_hash = 65e25336687ca88 22:09:23.565 [Lua] Lobby data player_slot_3 = 0:0 22:09:23.565 [Lua] Lobby data eac_authorized = true 22:09:23.565 [Lua] Set lobby end. 22:09:24.708 [Lua] GOT approve_channel 6 110000110f993ac 18600000126bfaf 22:09:24.708 [EAC] EAC server has client 110000110f993ac and channel 6 (and owner 110000110f993ac) 22:09:24.708 [Lua] Client with peer_id 110000110f993ac got APPROVED by server 22:09:24.708 [EACServer] [17:09:24:708][Windows][EAC Server] [Info][RegisterClient] Client: 0110000110F993AC PlayerGUID: 76561198245057452 PlayerIP: 0.0.0.0 OwnerGUID: 76561198245057452 PlayerName: 541003973 22:09:24.709 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000110f993ac' 22:09:24.709 [Lua] [ChatManager][1]System: 541003973 is joining the game 22:09:24.709 [Lua] [NetworkServer] Peer 110000110f993ac joined server lobby. 22:09:24.709 [Lua] [NetworkServer] Creating peer info. 22:09:24.709 [Lua] [PeerSM] 110000110f993ac :: on_enter Connecting 22:09:24.826 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000126bfaf from 110000110f993ac, replying lobby_ok 22:09:24.927 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000110f993ac REPLY wh:1100001112883e2 | we:0 | dr:0 | bw:1100001341136c8 | es:1100001110e696e 22:09:25.010 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000110f993ac 22:09:25.010 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:3:0 = 110000110f993ac 22:09:25.010 [Lua] Set lobby begin: 22:09:25.010 [Lua] Lobby data selected_mission_id = inn_level 22:09:25.010 [Lua] Lobby data num_players = 4 22:09:25.011 [Lua] Lobby data difficulty_tweak = 0 22:09:25.011 [Lua] Lobby data host = 1100001112883e2 22:09:25.011 [Lua] Lobby data matchmaking_type = 3 22:09:25.011 [Lua] Lobby data difficulty = normal 22:09:25.011 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:09:25.011 [Lua] Lobby data unique_server_name = Dionysus 22:09:25.011 [Lua] Lobby data player_slot_4 = 0:0 22:09:25.011 [Lua] Lobby data country_code = US 22:09:25.011 [Lua] Lobby data matchmaking = false 22:09:25.011 [Lua] Lobby data power_level = 835 22:09:25.012 [Lua] Lobby data mission_id = inn_level 22:09:25.012 [Lua] Lobby data mechanism = adventure 22:09:25.012 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:09:25.012 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:09:25.012 [Lua] Lobby data network_hash = 65e25336687ca88 22:09:25.012 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:09:25.012 [Lua] Lobby data eac_authorized = true 22:09:25.012 [Lua] Set lobby end. 22:09:27.271 [Lua] ### CLEARING PEER STATE FOR 110000110f993ac 22:09:27.271 [Lua] [PeerSM] 110000110f993ac :: on_exit Connecting 22:09:27.271 [Lua] [PeerSM] 110000110f993ac :: on_enter Connecting 22:09:27.355 [Lua] [NetworkServer] Peer 110000110f993ac has sent rpc_notify_lobby_joined 22:09:27.355 [Lua] [PSM] Peer 110000110f993ac joined. Want to use profile index "3" and join party "0" 22:09:27.356 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peers:0:0:0:0 = ["1100001112883e2","1100001110e696e","1100001341136c8","110000110f993ac"] 22:09:27.356 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000110f993ac, connection_key=2) 22:09:27.356 [Lua] Sync dynamic to client: 22:09:27.439 [Lua] ### Received rpc_level_load_started 22:09:27.439 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_session_id: 1929944960 22:09:27.439 [Lua] player (110000110f993ac,1) was put into party 0 22:09:27.439 [Lua] [ProfileSynchronizer] Peer 110000110f993ac entered session 22:09:27.439 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000110f993ac 22:09:27.439 [Lua] Mechanism says: a client has initialized the mechanism! 110000110f993ac 22:09:27.506 [Lua] ### Received rpc_level_loaded 22:09:27.506 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_id: 78 22:09:27.693 [SteamVoipClient] select_out(110000110f993ac, on) 22:09:28.712 [SteamVoipClient] select_out(110000110f993ac, on) 22:09:28.712 [SteamVoipClient] select_in(110000110f993ac, on) 22:09:28.712 [SteamVoipClient] select_out(110000110f993ac, off) 22:09:29.071 [EACServer] [17:09:29:071][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110F993AC Session: 4 Status: Client Authenticated Message: Client authenticated. 22:09:29.073 [EAC] Peer 110000110f993ac switched EAC state to ClientAuthenticatedLocal 22:09:29.138 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1131341568 22:09:29.340 [EACServer] [17:09:29:340][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000110F993AC. 22:09:30.716 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 360708416 22:09:30.716 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1130632064 22:09:30.716 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000110f993ac, connection_key=2) 22:09:31.144 [EACServer] [17:09:31:144][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000110F993AC 22:09:31.144 [EACServer] [17:09:31:144][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000110F993AC Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:09:31.155 [EAC] Peer 110000110f993ac switched EAC state to ClientAuthenticatedRemote 22:09:31.878 [Lua] [NetworkServer] Peer 110000110f993ac has sent rpc_post_game_notified 22:09:31.879 [Lua] [PeerSM] 110000110f993ac :: on_exit Connecting 22:09:31.879 [Lua] [PeerSM] 110000110f993ac :: on_enter Loading 22:09:31.896 [Lua] [PeerSM] 110000110f993ac :: on_exit Loading 22:09:31.896 [Lua] [PeerSM] 110000110f993ac :: on_enter LoadingProfilePackages 22:09:31.913 [Lua] [PeerSM] 110000110f993ac :: on_exit LoadingProfilePackages 22:09:31.913 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForEnterGame 22:09:33.159 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForEnterGame 22:09:33.159 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForGameObjectSync 22:09:33.176 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110f993ac 22:09:33.180 [Lua] Breedfreezer (server) starting a hot join sync 22:09:33.181 [Lua] PlayerManager:add_remote_player 110000110f993ac 22:09:33.181 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 22:09:33.181 [Lua] RemotePlayer:create_game_object( ) 48 22:09:33.195 [Lua] player (110000110f993ac,1) was put into party 1 22:09:33.195 [Lua] [ProfileSynchronizer] Assigning peer(110000110f993ac:1) to profile(3) career(2) 22:09:33.195 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"}] 22:09:33.195 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForGameObjectSync 22:09:33.195 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForPlayers 22:09:33.196 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 22:09:33.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:09:33.196 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 22:09:33.196 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 22:09:33.202 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForPlayers 22:09:33.202 [Lua] [PeerSM] 110000110f993ac :: on_enter InGame 22:09:33.202 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = true 22:09:33.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 22:09:33.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:09:33.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2, async-read, 22:09:33.505 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 22:09:33.505 [Lua] [MOD][VMF][INFO] Added 110000110f993ac to the VMF users list. 22:09:33.505 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000110f993ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:09:33.505 [Lua] Adding player sync data to peer=110000110f993ac local_player_id=1 22:09:33.506 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":183388144,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}} 22:09:33.507 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron, ProfileSynchronizer, async-read, 22:09:33.507 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01, ProfileSynchronizer, async-read, 22:09:33.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer, async-read, 22:09:33.507 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:09:33.507 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 22:09:33.507 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 22:09:33.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read, 22:09:33.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 22:09:33.507 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 22:09:33.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:09:33.541 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 22:09:33.541 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 22:09:33.541 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 22:09:33.677 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 22:09:33.677 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/iron/chr_dwarf_ranger_ironbreaker_iron 22:09:33.677 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 22:09:33.710 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 22:09:33.710 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_fatshark_hat_01 22:09:33.710 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 22:09:33.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 22:09:33.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 22:09:33.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 22:09:34.218 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 22:09:34.218 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 22:09:34.219 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:09:34.286 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:09:34.286 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:09:34.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 22:09:34.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 22:09:34.404 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 22:09:34.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 22:09:34.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 22:09:34.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 22:09:34.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:09:34.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:09:34.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 22:09:34.471 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 22:09:34.505 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:09:34.533 [EACServer] [17:09:34:533][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:09:34.573 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 22:09:34.573 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 22:09:34.590 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:09:35.283 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:09:35.995 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:09:36.131 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000110f993ac go_type=player_unit go_created_func_name=game_object_created_player_unit 22:09:36.131 [Lua] [NetworkServer] Peer 110000110f993ac spawned player. 22:09:36.132 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 22:09:36.132 [Lua] PlayerManager:assign_unit_ownership 541003973 110000110f993ac 1 22:09:36.133 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:09:36.133 [Lua] TalentSystem:rpc_sync_talents 6 3073 22:09:36.400 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = true 22:09:37.903 [Lua] Set lobby begin: 22:09:37.903 [Lua] Lobby data selected_mission_id = inn_level 22:09:37.903 [Lua] Lobby data num_players = 4 22:09:37.903 [Lua] Lobby data difficulty_tweak = 0 22:09:37.903 [Lua] Lobby data host = 1100001112883e2 22:09:37.903 [Lua] Lobby data matchmaking_type = 3 22:09:37.903 [Lua] Lobby data difficulty = normal 22:09:37.903 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:09:37.903 [Lua] Lobby data unique_server_name = Dionysus 22:09:37.903 [Lua] Lobby data player_slot_4 = 0:0 22:09:37.903 [Lua] Lobby data country_code = US 22:09:37.903 [Lua] Lobby data matchmaking = false 22:09:37.904 [Lua] Lobby data power_level = 626 22:09:37.904 [Lua] Lobby data mission_id = inn_level 22:09:37.904 [Lua] Lobby data mechanism = adventure 22:09:37.904 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:09:37.904 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:09:37.904 [Lua] Lobby data network_hash = 65e25336687ca88 22:09:37.904 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:09:37.904 [Lua] Lobby data eac_authorized = true 22:09:37.904 [Lua] Set lobby end. 22:09:39.620 [Lua] [IngameUI] menu view on_exit character_selection 22:09:39.621 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 22:09:39.621 [Lua] hero_fullscreen_menu_on_exit 22:09:39.624 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276ba40 22:09:39.624 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:09:39.624 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:09:39.624 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:09:39.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:09:39.625 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:09:41.117 [Lua] [ProfileSynchronizer] Assigning peer(1100001341136c8:1) to profile(2) career(2) 22:09:41.117 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"}] 22:09:41.117 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"}] 22:09:41.236 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false,"resource_packages\/careers\/bw_scholar":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1006762752,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_beam_staff_04\/wpn_brw_beam_staff_04_runed_01":false,"resource_packages\/careers\/bw_scholar":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false}} 22:09:41.236 [Lua] [NetworkServer] Peer 1100001341136c8 despawned player. 22:09:41.236 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001341136c8 22:09:41.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 22:09:41.237 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:09:41.237 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 22:09:41.237 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, ProfileSynchronizer, async-read, 22:09:41.237 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_16, ProfileSynchronizer, async-read, 22:09:41.237 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read, 22:09:41.237 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, ProfileSynchronizer, async-read, 22:09:41.240 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer 22:09:41.243 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 22:09:41.243 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_3p, ProfileSynchronizer 22:09:41.243 [Lua] [GameNetworkManager] destroying game object with go_id=47 22:09:41.264 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_09, ProfileSynchronizer 22:09:41.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t2/wpn_brw_flaming_sword_03_t2_3p, ProfileSynchronizer 22:09:41.273 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:09:41.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 22:09:41.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p 22:09:41.349 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 22:09:41.742 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 22:09:41.742 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base 22:09:41.742 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:09:41.895 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:09:41.895 [Lua] [PackageManager] Force_load: wwise/staff 22:09:41.895 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 22:09:42.013 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 22:09:42.013 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash 22:09:42.013 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_16 22:09:42.064 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_16 22:09:42.064 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_16 22:09:42.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 22:09:42.113 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1006762752 22:09:42.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 22:09:42.284 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 22:09:42.284 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p 22:09:42.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p 22:09:42.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p 22:09:42.365 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1006762752 22:09:42.599 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1006762752 22:09:42.954 [Lua] Set lobby begin: 22:09:42.954 [Lua] Lobby data selected_mission_id = inn_level 22:09:42.954 [Lua] Lobby data num_players = 4 22:09:42.954 [Lua] Lobby data difficulty_tweak = 0 22:09:42.954 [Lua] Lobby data host = 1100001112883e2 22:09:42.954 [Lua] Lobby data matchmaking_type = 3 22:09:42.954 [Lua] Lobby data difficulty = normal 22:09:42.954 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:09:42.954 [Lua] Lobby data unique_server_name = Dionysus 22:09:42.955 [Lua] Lobby data player_slot_4 = 0:0 22:09:42.955 [Lua] Lobby data country_code = US 22:09:42.955 [Lua] Lobby data matchmaking = false 22:09:42.955 [Lua] Lobby data power_level = 835 22:09:42.955 [Lua] Lobby data mission_id = inn_level 22:09:42.955 [Lua] Lobby data mechanism = adventure 22:09:42.955 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:09:42.955 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:09:42.955 [Lua] Lobby data network_hash = 65e25336687ca88 22:09:42.955 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:09:42.955 [Lua] Lobby data eac_authorized = true 22:09:42.955 [Lua] Set lobby end. 22:09:43.156 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1006762752 22:09:43.257 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:09:43.257 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player. 22:09:43.258 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 22:09:43.258 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:09:43.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:09:43.259 [Lua] TalentSystem:rpc_sync_talents 5 2050 22:09:43.841 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:45.564 [Lua] TalentSystem:rpc_sync_talents 5 2050 22:09:47.166 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:09:47.709 [Lua] [IngameUI] menu view on_enter start_game_view 22:09:47.711 [Lua] [IngameUI] menu view post_update_on_enter table: 0x028a6e70 22:09:47.711 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:09:47.713 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - heroic_deeds 22:09:47.713 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:09:47.714 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutator 22:09:47.714 [Lua] [StartGameWindow] Enter Substate StartGameWindowMutatorList 22:09:48.197 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_runed_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1904136832,"first_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_runed_01":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false}} 22:09:48.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer, async-read, 22:09:48.198 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer 22:09:48.267 [Lua] PlayFabMirrorBase:_commit_internal 4 22:09:48.267 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:09:48.270 [Lua] generate_backend_stats 1100001112883e2:1 22:09:48.294 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:09:48.294 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:09:48.294 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 22:09:48.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:09:48.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 22:09:48.302 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 22:09:48.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1904136832 22:09:48.402 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1904136832 22:09:48.418 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1904136832 22:09:48.470 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1904136832 22:09:48.559 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 22:09:48.572 [Lua] commit result success 4 22:09:48.572 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 22:09:48.589 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 22:09:48.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 22:09:48.726 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 22:09:48.726 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutator 22:09:48.726 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 22:09:48.726 [Lua] [StartGameWindow] Exit Substate StartGameWindowMutatorList 22:09:48.726 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 22:09:54.580 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1636908032,"first_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01":false,"units\/weapons\/player\/wpn_bw_deus_01\/wpn_bw_deus_01_3p":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false}} 22:09:54.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read, 22:09:54.582 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 22:09:54.588 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 22:09:54.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer 22:09:54.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p 22:09:54.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p 22:09:54.668 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01 22:09:54.753 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 22:09:54.753 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 22:09:54.769 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1636908032 22:09:54.818 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1636908032 22:09:54.836 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1636908032 22:09:55.490 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:55.825 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:09:55.892 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1636908032 22:10:00.445 [Lua] TalentSystem:rpc_sync_talents 5 2050 22:10:00.631 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:03.954 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:10:04.330 [IRC Client] IRC Client Initialized 22:10:04.495 [Lua] [IrcManager:cb_connect_token_received] Result: true 22:10:04.518 error: [Lua] [TwitchManager] Connected to Twitch! 22:10:04.954 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch 22:10:04.954 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:10:04.954 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 22:10:04.956 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 22:10:04.956 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 22:10:05.370 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:05.706 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:10:09.050 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch 22:10:09.050 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 22:10:09.052 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 22:10:11.553 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 22:10:11.553 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 22:10:11.553 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:10:11.554 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 22:10:11.554 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 22:10:12.463 [Lua] [StartGameStateSettingsOverview:play() - vote_type(twitch) 22:10:12.463 [Lua] ............................................................................................................ 22:10:12.463 [Lua] ............................................................................................................ 22:10:12.463 [Lua] GAME START SETTINGS -> Level: ground_zero | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: Yes 22:10:12.463 [Lua] ............................................................................................................ 22:10:12.463 [Lua] ............................................................................................................ 22:10:12.561 [Lua] [IngameUI] menu view on_exit start_game_view 22:10:12.562 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:10:12.562 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:10:12.562 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 22:10:12.562 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 22:10:12.562 [Save] Saving `save_data` 22:10:12.565 [Save] Save done 22:10:12.566 [Lua] [IngameUI] menu view post_update_on_exit table: 0x028a6e70 22:10:12.577 [Lua] [Matchmaking] Cancelling matchmaking 22:10:12.577 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:10:13.153 [Lua] [IngameUI] menu view on_enter hero_view 22:10:13.158 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276adf0 22:10:13.158 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:10:13.158 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x19665160) 22:10:13.158 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x1965bf80) 22:10:13.158 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x196451c0) 22:10:13.168 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:10:13.169 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:10:13.170 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:10:13.171 [Lua] [ModShim] %s %s Function "_G.UIResolutionWidthFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:104: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [15] @foundation/scripts/util/state_machine.lua:130: in function _change_state [16] @scripts/game_state/game_state_machine.lua:18: in function _change_state [17] @foundation/scripts/util/state_machine.lua:95: in function init [18] @scripts/game_state/game_state_machine.lua:7: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [21] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name [22] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [23] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [24] @scripts/ui/views/ingame_ui.lua:687: in function post_update [25] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [26] @scripts/game_state/game_state_machine.lua:34: in function post_update [27] @scripts/game_state/state_ingame.lua:1742: in function post_update [28] @scripts/game_state/game_state_machine.lua:34: in function post_update [29] @scripts/boot.lua:1034: in function game_update [30] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!" [3] self = table: 0000000003C51720; scale = 1; gui_size = table: 000000000CDF6900; align_right = false [4] self = table: 0000000003C51720 [5] self = table: 0000000003C51720 [6] self = table: 000000000CD89190 [8] mod = table: 0000000003C51720; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 000000000CDF68C0; safe_hooks = table: 00000000184C2710; i = 1 [11] self = table: 0000000001CAE310; window_index = 2; window_name = "character_preview"; active_windows = table: 000000000CD656F0; new_window_settings = table: 00000000032F8760; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 0000000019674740; window = table: 000000000CD89190; ignore_alignment = nil; window_offset = table: 000000000CD891C0; params = table: 000000000CD653B0 [12] self = table: 0000000001CAE310; index = 1; layout_setting = table: 00000000189CB4D0; windows = table: 00000000189CBA00; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [13] self = table: 0000000001CAE310; params = table: 000000000CD653B0; active_windows = table: 000000000CD656F0; start_state = nil [14] self = table: 0000000001CAE310; params = table: 000000000276B570; ingame_ui_context = table: 0000000002F75A30; player_manager = table: 000000000089B490; local_player = table: 00000000006E3850; profile_index = 1; profile_settings = table: 0000000002F4BBB0; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 00000000007E2C70; career_index = 1; window_params = table: 000000000CD653B0 [15] self = table: 000000001A71E910; new_state = table: 00000000196817B0; params = table: 000000000276B570 [16] self = table: 000000001A71E910; new_state = table: 00000000196817B0; notify = nil; old_state = nil [17] self = table: 000000001A71E910; parent = table: 000000000276ADF0; start_state = table: 00000000196817B0; params = table: 000000000276B570; profiling_debugging_enabled = false [18] self = table: 000000001A71E910; parent = table: 000000000276ADF0; start_state = table: 00000000196817B0; params = table: 000000000276B570; profiling_debugging_enabled = false [19] self = table: 0000000002C39F80; object = table: 000000001A71E910 [20] self = table: 000000000276ADF0; state_machine_params = table: 000000000276B570; optional_start_state = table: 00000000196817B0; optional_start_sub_state = nil; optional_params = table: 000000000A821D30; start_state = table: 00000000196817B0; profiling_debugging_enabled = false [21] self = table: 000000000276ADF0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000A821D30; settings = table: 0000000019B4E420; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196817B0 [22] self = table: 000000000276ADF0; on_enter_transition_params = table: 000000000A821D30; menu_state_name = "overview"; menu_sub_state_name = nil [23] self = table: 0000000002F75A60; new_transition = "hero_view_force"; transition_params = table: 000000000A821D30; old_view = nil; new_view = table: 000000000276ADF0 [24] self = table: 0000000002F75A60; dt = 0.016829648986458778; t = 145.27986131794751 [25] self = table: 000000001A998490; dt = 0.016829648986458778; t = 145.27986131794751; level_end_view_wrapper = nil; disable_ingame_ui = nil ... [3] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350; [4] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350; [5] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350; [6] _loading_overlay_widgets_by_name = table: 000000000CDF54F0; _widgets_by_name = table: 000000000CD8B7D0; skin_sync_id = 0; parent = table: 0000000001CAE310; _animations = table: 000000000CD89410; _stats_id = "1100001112883e2:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 00000000040682D0; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; ui_renderer = table: 0000000000F28C60; ui_animator = table: 000000000CDF63B0; input_manager = table: 0000000000DA44A0; _widgets = table: 000000000CD8B7A0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 000000000089B490; _loading_overlay_widgets = table: 000000000CDF54C0; statistics_db = table: 0000000003E8F0B0; render_settings = table: 000000000CD893E0; ui_scenegraph = table: 000000000CD89440; _show_loading_overlay = true; [11] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [12] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310; [16] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310; [17] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310; [18] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310; [19] ___is_class_metatable___ = true; __index = table: 0000000002C39F80; super = table: 00000000000B39F0; [20] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950; [21] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950; [22] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950; [23] fps = 0; world_manager = table: 0000000004175200; ingame_hud = table: 0000000001CE6EC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000F28C60; telemetry_time_view_enter = 0; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; blocked_transitions = table: 000000001A7012A0; motd_ui = table: 000000000AB73950; cutscene_system = table: 0000000000ACB8B0; has_left_menu = true; popup_handler = table: 000000000AB5C4C0; text_popup_ui = table: 000000000AB5C670; local_player_id = 1; unlock_manager = table: 0000000000884BD0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 00000000040682D0; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB42F80; world = [World]; camera_manager = table: 0000000001766630; motd_backend = table: 000000000157F830; _profile_requester = table: 0000000004056260; hotkey_mapping = table: 000000001A7001C0; ingame_ui_context = table: 0000000002F75A30; new_transition = "hero_view_force"; views = table: 0000000010C1FF50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A821D30; is_in_inn = true; _player = table: 00000000006E3850; weave_onboarding = table: 000000000AB44200; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000021072F0; [24] fps = 0; world_manager = table: 0000000004175200; ingame_hud = table: 0000000001CE6EC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000F28C60; telemetry_time_view_enter = 0; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; blocked_transitions = table: 000000001A7012A0; motd_ui = table: 000000000AB73950; cutscene_system = table: 0000000000ACB8B0; has_left_menu = true; popup_handler = table: 000000000AB5C4C0; text_popup_ui = table: 000000000AB5C670; local_player_id = 1; unlock_manager = table: 0000000000884BD0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 00000000040682D0; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB42F80; world = [World]; camera_manager = table: 0000000001766630; motd_backend = table: 000000000157F830; _profile_requester = table: 0000000004056260; hotkey_mapping = table: 000000001A7001C0; ingame_ui_context = table: 0000000002F75A30; new_transition = "hero_view_force"; views = table: 0000000010C1FF50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A821D30; is_in_inn = true; _player = table: 00000000006E3850; weave_onboarding = table: 000000000AB44200; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000021072F0; [25] world_name = "level_world"; network_server = table: 000000000404DE10; _t = 171.33235223818338; parent = table: 0000000000DA5770; _booted_eac_untrusted = false; statistics_db = table: 0000000003E8F0B0; _conflict_directory_is_ready = true; _network_options = table: 00000000186C9B50; _game_started_timestamp = 1624054091; is_in_tutorial = false; is_quickplay = false; mood_timers = table: 000000000AA49120; profile_synchronizer = table: 0000000004056870; _has_started_framerate_catchup = true; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 000000000AA490F0; player = table: 00000000006E3850; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000002F75A60; game_mode_key = "inn"; _transitioned_from_black_screen = true; _lobby_host = table: 000000000404CB00; _ui_update_initialized = true; viewport_name = "player_1"; is_in_inn = true; input_manager = table: 0000000000DA44A0; ingame_ui_context = table: 0000000002F75A30; _game_has_started = true; free_flight_manager = table: 000000000089B9D0; is_server = true; network_event_delegate = table: 00000000021072F0; [26] _params = table: 000000001A0A1A60; _profiling_debugging_enabled = true; _parent = table: 0000000000DA5770; _state = table: 000000001A998490; [27] world_name = "level_world"; entity_system_bag = table: 00000000006E9E90; network_server = table: 000000000404DE10; entity_system = table: 0000000000703480; parent = table: 00000000000958D0; _level_flow_events = table: 000000001A0A1CB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000100FE50; num_local_human_players = 1; _ping_reporter = table: 0000000011C69350; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016829648986458778; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 00000000018571D0; network_event_delegate = table: 00000000021072F0; machines = table: 000000001A0A1920; _camera_carrier = table: 0000000011C686E0; free_flight_manager = table: 000000000089B9D0; network_transmit = table: 0000000019BD9AC0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000003E8F0B0; _lobby_host = table: 000000000404CB00; dice_keeper = table: 00000000002D96A0; network_clock = table: 0000000001605D90; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000000A7D4F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 0000000000DA5770; [29] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000000A7D5D0; has_booted = true; loading_context = table: 0000000000DA69B0; startup_timer = 4.8165944504435174; bar_timer = 0; disable_loading_bar = true; 22:10:13.171 [Lua] [ModShim] %s %s Function "_G.UIResolutionHeightFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:105: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [15] @foundation/scripts/util/state_machine.lua:130: in function _change_state [16] @scripts/game_state/game_state_machine.lua:18: in function _change_state [17] @foundation/scripts/util/state_machine.lua:95: in function init [18] @scripts/game_state/game_state_machine.lua:7: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [21] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name [22] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [23] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [24] @scripts/ui/views/ingame_ui.lua:687: in function post_update [25] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [26] @scripts/game_state/game_state_machine.lua:34: in function post_update [27] @scripts/game_state/state_ingame.lua:1742: in function post_update [28] @scripts/game_state/game_state_machine.lua:34: in function post_update [29] @scripts/boot.lua:1034: in function game_update [30] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!" [3] self = table: 0000000003C51720; scale = 1; gui_size = table: 000000000CDF6900; align_right = false; gui_x_position = 704 [4] self = table: 0000000003C51720 [5] self = table: 0000000003C51720 [6] self = table: 000000000CD89190 [8] mod = table: 0000000003C51720; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 000000000CDF68C0; safe_hooks = table: 00000000184C2710; i = 1 [11] self = table: 0000000001CAE310; window_index = 2; window_name = "character_preview"; active_windows = table: 000000000CD656F0; new_window_settings = table: 00000000032F8760; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 0000000019674740; window = table: 000000000CD89190; ignore_alignment = nil; window_offset = table: 000000000CD891C0; params = table: 000000000CD653B0 [12] self = table: 0000000001CAE310; index = 1; layout_setting = table: 00000000189CB4D0; windows = table: 00000000189CBA00; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [13] self = table: 0000000001CAE310; params = table: 000000000CD653B0; active_windows = table: 000000000CD656F0; start_state = nil [14] self = table: 0000000001CAE310; params = table: 000000000276B570; ingame_ui_context = table: 0000000002F75A30; player_manager = table: 000000000089B490; local_player = table: 00000000006E3850; profile_index = 1; profile_settings = table: 0000000002F4BBB0; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 00000000007E2C70; career_index = 1; window_params = table: 000000000CD653B0 [15] self = table: 000000001A71E910; new_state = table: 00000000196817B0; params = table: 000000000276B570 [16] self = table: 000000001A71E910; new_state = table: 00000000196817B0; notify = nil; old_state = nil [17] self = table: 000000001A71E910; parent = table: 000000000276ADF0; start_state = table: 00000000196817B0; params = table: 000000000276B570; profiling_debugging_enabled = false [18] self = table: 000000001A71E910; parent = table: 000000000276ADF0; start_state = table: 00000000196817B0; params = table: 000000000276B570; profiling_debugging_enabled = false [19] self = table: 0000000002C39F80; object = table: 000000001A71E910 [20] self = table: 000000000276ADF0; state_machine_params = table: 000000000276B570; optional_start_state = table: 00000000196817B0; optional_start_sub_state = nil; optional_params = table: 000000000A821D30; start_state = table: 00000000196817B0; profiling_debugging_enabled = false [21] self = table: 000000000276ADF0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000A821D30; settings = table: 0000000019B4E420; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196817B0 [22] self = table: 000000000276ADF0; on_enter_transition_params = table: 000000000A821D30; menu_state_name = "overview"; menu_sub_state_name = nil [23] self = table: 0000000002F75A60; new_transition = "hero_view_force"; transition_params = table: 000000000A821D30; old_view = nil; new_view = table: 000000000276ADF0 [24] self = table: 0000000002F75A60; dt = 0.016829648986458778; t = 145.27986131794751 [25] self = table: 000000001A998490; dt = 0.016829648986458778; t = 145.27986131794751; level_end_view_wrapper = nil; disable_ingame_ui = nil ... [3] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350; [4] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350; [5] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350; [6] _loading_overlay_widgets_by_name = table: 000000000CDF54F0; _widgets_by_name = table: 000000000CD8B7D0; skin_sync_id = 0; parent = table: 0000000001CAE310; _animations = table: 000000000CD89410; _stats_id = "1100001112883e2:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 00000000040682D0; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; ui_renderer = table: 0000000000F28C60; ui_animator = table: 000000000CDF63B0; input_manager = table: 0000000000DA44A0; _widgets = table: 000000000CD8B7A0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 000000000089B490; _loading_overlay_widgets = table: 000000000CDF54C0; statistics_db = table: 0000000003E8F0B0; render_settings = table: 000000000CD893E0; ui_scenegraph = table: 000000000CD89440; _show_loading_overlay = true; [11] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [12] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310; [16] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310; [17] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310; [18] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310; [19] ___is_class_metatable___ = true; __index = table: 0000000002C39F80; super = table: 00000000000B39F0; [20] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950; [21] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950; [22] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950; [23] fps = 0; world_manager = table: 0000000004175200; ingame_hud = table: 0000000001CE6EC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000F28C60; telemetry_time_view_enter = 0; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; blocked_transitions = table: 000000001A7012A0; motd_ui = table: 000000000AB73950; cutscene_system = table: 0000000000ACB8B0; has_left_menu = true; popup_handler = table: 000000000AB5C4C0; text_popup_ui = table: 000000000AB5C670; local_player_id = 1; unlock_manager = table: 0000000000884BD0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 00000000040682D0; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB42F80; world = [World]; camera_manager = table: 0000000001766630; motd_backend = table: 000000000157F830; _profile_requester = table: 0000000004056260; hotkey_mapping = table: 000000001A7001C0; ingame_ui_context = table: 0000000002F75A30; new_transition = "hero_view_force"; views = table: 0000000010C1FF50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A821D30; is_in_inn = true; _player = table: 00000000006E3850; weave_onboarding = table: 000000000AB44200; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000021072F0; [24] fps = 0; world_manager = table: 0000000004175200; ingame_hud = table: 0000000001CE6EC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000F28C60; telemetry_time_view_enter = 0; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; blocked_transitions = table: 000000001A7012A0; motd_ui = table: 000000000AB73950; cutscene_system = table: 0000000000ACB8B0; has_left_menu = true; popup_handler = table: 000000000AB5C4C0; text_popup_ui = table: 000000000AB5C670; local_player_id = 1; unlock_manager = table: 0000000000884BD0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 00000000040682D0; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB42F80; world = [World]; camera_manager = table: 0000000001766630; motd_backend = table: 000000000157F830; _profile_requester = table: 0000000004056260; hotkey_mapping = table: 000000001A7001C0; ingame_ui_context = table: 0000000002F75A30; new_transition = "hero_view_force"; views = table: 0000000010C1FF50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A821D30; is_in_inn = true; _player = table: 00000000006E3850; weave_onboarding = table: 000000000AB44200; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000021072F0; [25] world_name = "level_world"; network_server = table: 000000000404DE10; _t = 171.33235223818338; parent = table: 0000000000DA5770; _booted_eac_untrusted = false; statistics_db = table: 0000000003E8F0B0; _conflict_directory_is_ready = true; _network_options = table: 00000000186C9B50; _game_started_timestamp = 1624054091; is_in_tutorial = false; is_quickplay = false; mood_timers = table: 000000000AA49120; profile_synchronizer = table: 0000000004056870; _has_started_framerate_catchup = true; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 000000000AA490F0; player = table: 00000000006E3850; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000002F75A60; game_mode_key = "inn"; _transitioned_from_black_screen = true; _lobby_host = table: 000000000404CB00; _ui_update_initialized = true; viewport_name = "player_1"; is_in_inn = true; input_manager = table: 0000000000DA44A0; ingame_ui_context = table: 0000000002F75A30; _game_has_started = true; free_flight_manager = table: 000000000089B9D0; is_server = true; network_event_delegate = table: 00000000021072F0; [26] _params = table: 000000001A0A1A60; _profiling_debugging_enabled = true; _parent = table: 0000000000DA5770; _state = table: 000000001A998490; [27] world_name = "level_world"; entity_system_bag = table: 00000000006E9E90; network_server = table: 000000000404DE10; entity_system = table: 0000000000703480; parent = table: 00000000000958D0; _level_flow_events = table: 000000001A0A1CB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000100FE50; num_local_human_players = 1; _ping_reporter = table: 0000000011C69350; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016829648986458778; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 00000000018571D0; network_event_delegate = table: 00000000021072F0; machines = table: 000000001A0A1920; _camera_carrier = table: 0000000011C686E0; free_flight_manager = table: 000000000089B9D0; network_transmit = table: 0000000019BD9AC0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000003E8F0B0; _lobby_host = table: 000000000404CB00; dice_keeper = table: 00000000002D96A0; network_clock = table: 0000000001605D90; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000000A7D4F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 0000000000DA5770; [29] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000000A7D5D0; has_booted = true; loading_context = table: 0000000000DA69B0; startup_timer = 4.8165944504435174; bar_timer = 0; disable_loading_bar = true; 22:10:13.172 [Lua] [ModShim] %s %s Function "_G.UIResolution" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution [3] @scripts/mods/simple_ui/simple_ui.lua:115: in function adjust_to_fit_position_and_scale [4] @scripts/mods/simple_ui/simple_ui.lua:154: in function create_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:133: in function create_loadouts_window [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [7] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [10] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [11] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [12] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function _change_window [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [16] @foundation/scripts/util/state_machine.lua:130: in function _change_state [17] @scripts/game_state/game_state_machine.lua:18: in function _change_state [18] @foundation/scripts/util/state_machine.lua:95: in function init [19] @scripts/game_state/game_state_machine.lua:7: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [22] @scripts/ui/views/hero_view/hero_view.lua:379: in function _change_screen_by_name [23] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [24] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [25] @scripts/ui/views/ingame_ui.lua:687: in function post_update [26] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [27] @scripts/game_state/game_state_machine.lua:34: in function post_update [28] @scripts/game_state/state_ingame.lua:1742: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/boot.lua:1034: in function game_update [31] @scripts/boot.lua:639:in function [1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!" [3] self = table: 0000000002A79A10; position = table: 000000000CE03F90 [4] self = table: 0000000002A79A10; name = "loadoutmgr_loadouts"; position = table: 000000000CE03F50; size = table: 000000000CE03F10 [5] self = table: 0000000003C51720; gui_size = table: 000000000CDF6900; gui_position = table: 000000000CE03ED0; loadout_buttons_height = 46; window_size = table: 000000000CE03F10; window_position = table: 000000000CE03F50; window_name = "loadoutmgr_loadouts" [6] self = table: 0000000003C51720 [7] self = table: 000000000CD89190 [9] mod = table: 0000000003C51720; error_prefix_data = "(safe_hook)"; func = [function] [11] hook_chain = [function]; num_values = 0; values = table: 000000000CDF68C0; safe_hooks = table: 00000000184C2710; i = 1 [12] self = table: 0000000001CAE310; window_index = 2; window_name = "character_preview"; active_windows = table: 000000000CD656F0; new_window_settings = table: 00000000032F8760; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 0000000019674740; window = table: 000000000CD89190; ignore_alignment = nil; window_offset = table: 000000000CD891C0; params = table: 000000000CD653B0 [13] self = table: 0000000001CAE310; index = 1; layout_setting = table: 00000000189CB4D0; windows = table: 00000000189CBA00; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [14] self = table: 0000000001CAE310; params = table: 000000000CD653B0; active_windows = table: 000000000CD656F0; start_state = nil [15] self = table: 0000000001CAE310; params = table: 000000000276B570; ingame_ui_context = table: 0000000002F75A30; player_manager = table: 000000000089B490; local_player = table: 00000000006E3850; profile_index = 1; profile_settings = table: 0000000002F4BBB0; display_name = "witch_hunter"; character_name = "inventory_name_witch_hunter"; hero_attributes = table: 00000000007E2C70; career_index = 1; window_params = table: 000000000CD653B0 [16] self = table: 000000001A71E910; new_state = table: 00000000196817B0; params = table: 000000000276B570 [17] self = table: 000000001A71E910; new_state = table: 00000000196817B0; notify = nil; old_state = nil [18] self = table: 000000001A71E910; parent = table: 000000000276ADF0; start_state = table: 00000000196817B0; params = table: 000000000276B570; profiling_debugging_enabled = false [19] self = table: 000000001A71E910; parent = table: 000000000276ADF0; start_state = table: 00000000196817B0; params = table: 000000000276B570; profiling_debugging_enabled = false [20] self = table: 0000000002C39F80; object = table: 000000001A71E910 [21] self = table: 000000000276ADF0; state_machine_params = table: 000000000276B570; optional_start_state = table: 00000000196817B0; optional_start_sub_state = nil; optional_params = table: 000000000A821D30; start_state = table: 00000000196817B0; profiling_debugging_enabled = false [22] self = table: 000000000276ADF0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000A821D30; settings = table: 0000000019B4E420; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196817B0 [23] self = table: 000000000276ADF0; on_enter_transition_params = table: 000000000A821D30; menu_state_name = "overview"; menu_sub_state_name = nil [24] self = table: 0000000002F75A60; new_transition = "hero_view_force"; transition_params = table: 000000000A821D30; old_view = nil; new_view = table: 000000000276ADF0 [25] self = table: 0000000002F75A60; dt = 0.016829648986458778; t = 145.27986131794751 ... [3] timers = table: 0000000002AB6710; width = 1920; fonts = table: 0000000002AB78E0; mouse = table: 0000000002AB63D0; theme = "default"; widgets = table: 0000000002ACB0C0; themes = table: 0000000002AD3E80; _data = table: 0000000002A7A050; input = table: 0000000002AB73D0; text_alignment = table: 0000000002AC2020; anchor = table: 0000000002AB9120; windows = table: 0000000002A7B2E0; height = 1080; [4] timers = table: 0000000002AB6710; width = 1920; fonts = table: 0000000002AB78E0; mouse = table: 0000000002AB63D0; theme = "default"; widgets = table: 0000000002ACB0C0; themes = table: 0000000002AD3E80; _data = table: 0000000002A7A050; input = table: 0000000002AB73D0; text_alignment = table: 0000000002AC2020; anchor = table: 0000000002AB9120; windows = table: 0000000002A7B2E0; height = 1080; [5] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350; [6] _data = table: 0000000003C517D0; change_page_button_theme = table: 000000000208D120; fatshark_view = table: 000000000CD89190; loadouts_data = table: 0000000002965260; cloud_file = table: 0000000002091C80; simple_ui = table: 0000000002A79A10; checkbox_theme = table: 000000000208E4A0; button_theme = table: 0000000001BAEE50; title_theme = table: 000000000208DB20; is_loading = false; equipment_queue = table: 0000000003C52350; [7] _loading_overlay_widgets_by_name = table: 000000000CDF54F0; _widgets_by_name = table: 000000000CD8B7D0; skin_sync_id = 0; parent = table: 0000000001CAE310; _animations = table: 000000000CD89410; _stats_id = "1100001112883e2:1"; hero_name = "witch_hunter"; ui_top_renderer = table: 00000000040682D0; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; ui_renderer = table: 0000000000F28C60; ui_animator = table: 000000000CDF63B0; input_manager = table: 0000000000DA44A0; _widgets = table: 000000000CD8B7A0; career_index = 1; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 000000000089B490; _loading_overlay_widgets = table: 000000000CDF54C0; statistics_db = table: 0000000003E8F0B0; render_settings = table: 000000000CD893E0; ui_scenegraph = table: 000000000CD89440; _show_loading_overlay = true; [12] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 000000000CD5DB60; parent = table: 000000000276ADF0; _animations = table: 00000000183F50C0; statistics_db = table: 0000000003E8F0B0; hero_name = "witch_hunter"; ingame_ui_context = table: 0000000002F75A30; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 000000000CD65020; _friends_component_ui = table: 000000000A983A30; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; render_settings = table: 000000001A1FEDF0; profile_index = 1; _window_layouts = table: 0000000017725970; career_index = 1; _ui_animations = table: 000000001A0EBEB0; local_player_id = 1; _close_on_exit = true; player = table: 00000000006E3850; _stats_id = "1100001112883e2:1"; _window_params = table: 000000000CD653B0; ui_scenegraph = table: 000000000CD5B660; inventory_sync_id = 0; ui_top_renderer = table: 00000000040682D0; _active_windows = table: 000000000CD656F0; peer_id = "1100001112883e2"; _disabled_backend_ids = table: 000000000345A230; _max_active_windows = 5; ingame_ui = table: 0000000002F75A60; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 000000000A8DCBF0; voting_manager = table: 00000000002DB3B0; _widgets = table: 000000000CD5DB30; ui_renderer = table: 0000000000F28C60; is_in_inn = true; player_manager = table: 000000000089B490; _windows_settings = table: 000000001A145B30; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310; [17] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310; [18] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310; [19] _params = table: 000000000276B570; _profiling_debugging_enabled = false; _parent = table: 000000000276ADF0; _state = table: 0000000001CAE310; [20] ___is_class_metatable___ = true; __index = table: 0000000002C39F80; super = table: 00000000000B39F0; [21] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950; [22] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950; [23] _loading_widgets = table: 0000000002167E80; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000A821D30; world_manager = table: 0000000004175200; _hero_name = "witch_hunter"; ui_animator = table: 000000001A1CE2F0; units = table: 000000000276B670; _static_widgets = table: 00000000040523A0; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000002F75A30; peer_id = "1100001112883e2"; input_manager = table: 0000000000DA44A0; ui_renderer = table: 0000000000F28C60; ingame_ui = table: 0000000002F75A60; ui_animations = table: 000000000276BA10; _state_machine_params = table: 000000000276B570; profile_synchronizer = table: 0000000004056870; voting_manager = table: 00000000002DB3B0; exit_to_game = true; ui_top_renderer = table: 00000000040682D0; is_in_inn = true; player_manager = table: 000000000089B490; attachment_units = table: 000000000276B6A0; unit_states = table: 000000000276B9E0; is_server = true; ui_scenegraph = table: 0000000000973720; _hdr_gui_data = table: 000000000A8FD950; [24] fps = 0; world_manager = table: 0000000004175200; ingame_hud = table: 0000000001CE6EC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000F28C60; telemetry_time_view_enter = 0; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; blocked_transitions = table: 000000001A7012A0; motd_ui = table: 000000000AB73950; cutscene_system = table: 0000000000ACB8B0; has_left_menu = true; popup_handler = table: 000000000AB5C4C0; text_popup_ui = table: 000000000AB5C670; local_player_id = 1; unlock_manager = table: 0000000000884BD0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 00000000040682D0; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB42F80; world = [World]; camera_manager = table: 0000000001766630; motd_backend = table: 000000000157F830; _profile_requester = table: 0000000004056260; hotkey_mapping = table: 000000001A7001C0; ingame_ui_context = table: 0000000002F75A30; new_transition = "hero_view_force"; views = table: 0000000010C1FF50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A821D30; is_in_inn = true; _player = table: 00000000006E3850; weave_onboarding = table: 000000000AB44200; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000021072F0; [25] fps = 0; world_manager = table: 0000000004175200; ingame_hud = table: 0000000001CE6EC0; is_server = true; last_resolution_x = 3840; top_world = [World]; ui_renderer = table: 0000000000F28C60; telemetry_time_view_enter = 0; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; blocked_transitions = table: 000000001A7012A0; motd_ui = table: 000000000AB73950; cutscene_system = table: 0000000000ACB8B0; has_left_menu = true; popup_handler = table: 000000000AB5C4C0; text_popup_ui = table: 000000000AB5C670; local_player_id = 1; unlock_manager = table: 0000000000884BD0; _previous_transition = "hero_view_force"; ui_top_renderer = table: 00000000040682D0; last_resolution_y = 1600; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000AB42F80; world = [World]; camera_manager = table: 0000000001766630; motd_backend = table: 000000000157F830; _profile_requester = table: 0000000004056260; hotkey_mapping = table: 000000001A7001C0; ingame_ui_context = table: 0000000002F75A30; new_transition = "hero_view_force"; views = table: 0000000010C1FF50; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000A821D30; is_in_inn = true; _player = table: 00000000006E3850; weave_onboarding = table: 000000000AB44200; menu_active = false; peer_id = "1100001112883e2"; network_event_delegate = table: 00000000021072F0; [26] world_name = "level_world"; network_server = table: 000000000404DE10; _t = 171.33235223818338; parent = table: 0000000000DA5770; _booted_eac_untrusted = false; statistics_db = table: 0000000003E8F0B0; _conflict_directory_is_ready = true; _network_options = table: 00000000186C9B50; _game_started_timestamp = 1624054091; is_in_tutorial = false; is_quickplay = false; mood_timers = table: 000000000AA49120; profile_synchronizer = table: 0000000004056870; _has_started_framerate_catchup = true; end_conditions_met = false; _game_started_current_frame = false; local_player_id = 1; rewards = table: 000000000AA490F0; player = table: 00000000006E3850; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000002F75A60; game_mode_key = "inn"; _transitioned_from_black_screen = true; _lobby_host = table: 000000000404CB00; _ui_update_initialized = true; viewport_name = "player_1"; is_in_inn = true; input_manager = table: 0000000000DA44A0; ingame_ui_context = table: 0000000002F75A30; _game_has_started = true; free_flight_manager = table: 000000000089B9D0; is_server = true; network_event_delegate = table: 00000000021072F0; [27] _params = table: 000000001A0A1A60; _profiling_debugging_enabled = true; _parent = table: 0000000000DA5770; _state = table: 000000001A998490; [28] world_name = "level_world"; entity_system_bag = table: 00000000006E9E90; network_server = table: 000000000404DE10; entity_system = table: 0000000000703480; parent = table: 00000000000958D0; _level_flow_events = table: 000000001A0A1CB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000100FE50; num_local_human_players = 1; _ping_reporter = table: 0000000011C69350; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016829648986458778; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 00000000018571D0; network_event_delegate = table: 00000000021072F0; machines = table: 000000001A0A1920; _camera_carrier = table: 0000000011C686E0; free_flight_manager = table: 000000000089B9D0; network_transmit = table: 0000000019BD9AC0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000003E8F0B0; _lobby_host = table: 000000000404CB00; dice_keeper = table: 00000000002D96A0; network_clock = table: 0000000001605D90; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000000A7D4F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 0000000000DA5770; [30] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000000A7D5D0; has_booted = true; loading_context = table: 0000000000DA69B0; startup_timer = 4.8165944504435174; bar_timer = 0; disable_loading_bar = true; 22:10:13.173 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:10:13.176 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:10:13.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:10:13.501 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:10:13.530 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:13.530 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:13.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:13.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:13.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:13.550 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:13.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:13.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:13.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:13.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:13.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:13.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:14.029 [Lua] [ModShim] %s %s Function "_G.UIResolutionScale_pow2" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale [3] @scripts/mods/simple_ui/basic_gui.lua:190: in function tooltip [4] @scripts/mods/simple_ui/simple_ui.lua:1516: in function update [5] @scripts/mods/simple_ui/simple_ui.lua:1298: in function update_widgets [6] @scripts/mods/simple_ui/simple_ui.lua:1251: in function update [7] @scripts/mods/simple_ui/simple_ui.lua:271: in function update [8] @scripts/mods/simple_ui/simple_ui.lua:191: in function update_windows [9] @scripts/mods/simple_ui/simple_ui.lua:2573: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [11] @scripts/game_state/state_ingame.lua:938: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:904: in function game_update [14] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!" [3] self = table: 0000000002A6E120; str = "Loadout 9"; colors = table: 000000000A92C570; font_size = nil; line_padding = nil; offset = nil; padding = nil; font_material = nil; size = nil; cursor_axis_id = 2; mouse = Vector3(2108, 409, 0) [4] self = table: 000000000CE115F0; cursor = table: 000000001A8E2170; hovered = false [5] self = table: 000000000CE0A460; catched = nil; z = 4; _ = 9; widget = table: 000000000CE115F0 [6] self = table: 000000000CE0A460; cursor = table: 0000000011D2AAE0 [7] self = table: 0000000002A7B2E0; z = 1; _ = 1; window = table: 000000000CE0A460 [8] self = table: 0000000002A79A10; dt = 0.016774937510490417; position = table: 000000001A145E00 [9] func = [function]; self = table: 000000000054AA50; dt = 0.016774937510490417 [10] hook_chain = [function] [11] self = table: 0000000000DA5770; dt = 0.016774937510490417; main_t = 164.50711369677447; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 146.12293736450374 [12] self = table: 0000000000A7D5D0; dt = 0.016774937510490417; t = 164.50711369677447 [13] self = table: 00000000000958D0; real_world_dt = 0.016774937510490417; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016774937510490417; t = 164.50711369677447 [14] dt = 0.016774937510490417 [3] _data = table: 0000000002A6E260; gui = [Gui]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body"; [4] z_order = 4; theme = table: 0000000001BAEE50; position = table: 000000001A8E2210; window = table: 000000000CE0A460; cursor = table: 0000000019939CE0; hovered = true; _type = "button"; visible = true; offset = table: 000000000CE11570; size = table: 000000000CE115B0; params = 9; text = "9"; tooltip = " Loadout 9"; anchor = "bottom_left"; name = "loadoutmgr_loadouts_9"; [5] original_size = table: 000000000CE0A420; resize_offset = table: 000000000CE0A660; hovered = true; size = table: 000000000CE0A420; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000000CE0AA60; z_order = 1; theme = table: 000000000CE14B60; transparent = false; resizing = false; position = table: 000000000CDFDF70; cursor = table: 0000000018AADF80; initialized = true; loadouts_page_index = 0; resize_origin = table: 000000000CE0AA10; dragging = false; widgets = table: 000000000CE0B160; [6] original_size = table: 000000000CE0A420; resize_offset = table: 000000000CE0A660; hovered = true; size = table: 000000000CE0A420; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000000CE0AA60; z_order = 1; theme = table: 000000000CE14B60; transparent = false; resizing = false; position = table: 000000000CDFDF70; cursor = table: 0000000018AADF80; initialized = true; loadouts_page_index = 0; resize_origin = table: 000000000CE0AA10; dragging = false; widgets = table: 000000000CE0B160; [7] list = table: 0000000002AB6160; [8] timers = table: 0000000002AB6710; width = 1920; fonts = table: 0000000002AB78E0; mouse = table: 0000000002AB63D0; theme = "default"; widgets = table: 0000000002ACB0C0; themes = table: 0000000002AD3E80; _data = table: 0000000002A7A050; input = table: 0000000002AB73D0; text_alignment = table: 0000000002AC2020; anchor = table: 0000000002AB9120; windows = table: 0000000002A7B2E0; height = 1080; [9] network_server = table: 000000000404DE10; is_server = true; _host_matchmaking_data = table: 000000000054A670; _state = table: 000000000162D720; peers_to_sync = table: 0000000000619B60; _power_level_timer = 168.68087383708917; lobby_finder = table: 000000000062D2A0; network_event_delegate = table: 00000000021072F0; _level_weights = table: 00000000005BD050; _ingame_ui = table: 0000000002F75A60; countdown_has_finished = false; peer_id = "1100001112883e2"; lobby_finder_timer = 0; lobby = table: 000000000404CB00; profile_update_time = 0; params = table: 000000000054A860; profile_synchronizer = table: 0000000004056870; debug = table: 0000000001BC7090; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 0000000001BC70C0; statistics_db = table: 0000000003E8F0B0; network_transmit = table: 0000000019BD9AC0; _network_hash = "65e25336687ca88"; difficulty_manager = table: 000000000221C760; party_owned_dlcs = table: 000000000054AC40; [11] world_name = "level_world"; entity_system_bag = table: 00000000006E9E90; network_server = table: 000000000404DE10; entity_system = table: 0000000000703480; parent = table: 00000000000958D0; _level_flow_events = table: 000000001A0A1CB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000000DA44A0; profile_synchronizer = table: 0000000004056870; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000100FE50; num_local_human_players = 1; _ping_reporter = table: 0000000011C69350; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016774937510490417; peer_id = "1100001112883e2"; level = [Level]; network_timer_handler = table: 00000000018571D0; network_event_delegate = table: 00000000021072F0; machines = table: 000000001A0A1920; _camera_carrier = table: 0000000011C686E0; free_flight_manager = table: 000000000089B9D0; network_transmit = table: 0000000019BD9AC0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000003E8F0B0; _lobby_host = table: 000000000404CB00; dice_keeper = table: 00000000002D96A0; network_clock = table: 0000000001605D90; _debug_gui_immediate = [Gui]; _quit_game = false; [12] _params = table: 0000000000A7D4F0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000958D0; _state = table: 0000000000DA5770; [13] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000099550; flow_return_table = table: 0000000000095900; _machine = table: 0000000000A7D5D0; has_booted = true; loading_context = table: 0000000000DA69B0; startup_timer = 4.8165944504435174; bar_timer = 0; disable_loading_bar = true; 22:10:20.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:20.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:20.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:20.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:20.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:20.477 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1) 22:10:20.477 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/wh_captain":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":350740160,"first_person":{"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/black_and_gold\/chr_witch_hunter_captain_black_and_gold":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01_3p":false,"wwise\/two_handed_axes":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_03":false}} 22:10:20.492 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01, ProfileSynchronizer, async-read, 22:10:20.492 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 22:10:20.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer 22:10:20.499 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1, ProfileSynchronizer 22:10:20.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer 22:10:20.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2, ProfileSynchronizer 22:10:20.509 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:10:20.509 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:10:20.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01 22:10:20.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, ProfileSynchronizer, async-read, 22:10:20.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01 22:10:20.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01 22:10:20.612 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:10:20.662 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:10:20.662 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:10:20.677 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 350740160 22:10:20.678 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 350740160 22:10:20.678 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 350740160 22:10:20.715 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 350740160 22:10:22.176 [Lua] [IngameUI] menu view on_exit hero_view 22:10:22.180 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276adf0 22:10:22.180 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:10:22.180 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:10:22.180 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:10:22.180 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:22.180 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:22.180 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:22.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:22.180 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:22.186 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:10:22.186 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:10:22.186 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:10:23.725 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_runed_3p":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false},"inventory_id":2105575936,"first_person":{"resource_packages\/careers\/bw_scholar":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_runed_3p":false,"units\/beings\/player\/bright_wizard_scholar\/skins\/ash\/chr_bright_wizard_scholar_ash":false,"units\/weapons\/player\/wpn_bw_deus_02\/wpn_bw_deus_02_runed":false,"units\/beings\/player\/bright_wizard_scholar\/headpiece\/bw_s_hat_16":false,"units\/beings\/player\/bright_wizard_scholar\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/bright_wizard_scholar\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_sword_04_t2\/wpn_brw_sword_04_t2_3p":false}} 22:10:23.726 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_runed_3p, ProfileSynchronizer, async-read, 22:10:23.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer 22:10:23.811 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_runed_3p 22:10:23.811 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_runed_3p 22:10:23.828 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2105575936 22:10:23.893 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2105575936 22:10:23.960 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2105575936 22:10:23.977 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2105575936 22:10:30.499 [Lua] [IngameUI] menu view on_enter character_selection 22:10:30.499 [Lua] hero_fullscreen_menu_on_enter 22:10:30.501 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276ba40 22:10:30.502 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 22:10:30.519 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:30.519 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:30.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:30.520 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:30.520 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:30.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 22:10:30.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:10:30.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:10:30.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:30.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:30.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:10:30.536 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, MenuWorldPreviewerCharacterSelectionView 22:10:30.536 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:30.572 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:10:30.572 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 22:10:30.572 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:10:30.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:10:30.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 22:10:32.008 [Lua] [TwitchManager] game_mode_supported(game_mode="twitch", difficulty="cataclysm") => true 22:10:32.008 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:10:32.008 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:10:32.010 [Lua] Set lobby begin: 22:10:32.010 [Lua] Lobby data selected_mission_id = inn_level 22:10:32.010 [Lua] Lobby data num_players = 4 22:10:32.010 [Lua] Lobby data difficulty_tweak = 0 22:10:32.010 [Lua] Lobby data host = 1100001112883e2 22:10:32.010 [Lua] Lobby data matchmaking_type = 3 22:10:32.011 [Lua] Lobby data difficulty = cataclysm 22:10:32.011 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:10:32.011 [Lua] Lobby data unique_server_name = Dionysus 22:10:32.011 [Lua] Lobby data player_slot_4 = 0:0 22:10:32.011 [Lua] Lobby data country_code = US 22:10:32.011 [Lua] Lobby data matchmaking = false 22:10:32.011 [Lua] Lobby data power_level = 835 22:10:32.011 [Lua] Lobby data mission_id = inn_level 22:10:32.011 [Lua] Lobby data mechanism = adventure 22:10:32.011 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:10:32.011 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:10:32.012 [Lua] Lobby data network_hash = 65e25336687ca88 22:10:32.012 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:10:32.012 [Lua] Lobby data eac_authorized = true 22:10:32.012 [Lua] Set lobby end. 22:10:32.012 [Lua] [PartyManager] Leader is set to 1100001112883e2 22:10:32.012 [Lua] [TwitchManager] game_mode_supported(game_mode="custom", difficulty="cataclysm") => true 22:10:32.012 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0 22:10:32.012 [Lua] Set lobby begin: 22:10:32.012 [Lua] Lobby data twitch_enabled = true 22:10:32.012 [Lua] Lobby data selected_mission_id = ground_zero 22:10:32.012 [Lua] Lobby data num_players = 4 22:10:32.012 [Lua] Lobby data difficulty_tweak = 0 22:10:32.012 [Lua] Lobby data host = 1100001112883e2 22:10:32.012 [Lua] Lobby data matchmaking_type = 2 22:10:32.012 [Lua] Lobby data match_started = true 22:10:32.012 [Lua] Lobby data difficulty = cataclysm 22:10:32.013 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:10:32.013 [Lua] Lobby data player_slot_4 = 0:0 22:10:32.013 [Lua] Lobby data unique_server_name = Dionysus 22:10:32.013 [Lua] Lobby data quick_game = false 22:10:32.013 [Lua] Lobby data country_code = US 22:10:32.013 [Lua] Lobby data matchmaking = false 22:10:32.013 [Lua] Lobby data power_level = 835 22:10:32.013 [Lua] Lobby data mission_id = inn_level 22:10:32.013 [Lua] Lobby data mechanism = adventure 22:10:32.013 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:10:32.013 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:10:32.013 [Lua] Lobby data network_hash = 65e25336687ca88 22:10:32.013 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:10:32.013 [Lua] Lobby data eac_authorized = true 22:10:32.013 [Lua] Set lobby end. 22:10:32.013 [Lua] Set lobby begin: 22:10:32.013 [Lua] Lobby data twitch_enabled = true 22:10:32.013 [Lua] Lobby data selected_mission_id = ground_zero 22:10:32.013 [Lua] Lobby data num_players = 4 22:10:32.013 [Lua] Lobby data difficulty_tweak = 0 22:10:32.013 [Lua] Lobby data host = 1100001112883e2 22:10:32.013 [Lua] Lobby data matchmaking_type = 2 22:10:32.013 [Lua] Lobby data is_private = true 22:10:32.014 [Lua] Lobby data match_started = true 22:10:32.014 [Lua] Lobby data difficulty = cataclysm 22:10:32.014 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:10:32.014 [Lua] Lobby data player_slot_4 = 0:0 22:10:32.014 [Lua] Lobby data unique_server_name = Dionysus 22:10:32.014 [Lua] Lobby data quick_game = false 22:10:32.014 [Lua] Lobby data country_code = US 22:10:32.014 [Lua] Lobby data matchmaking = false 22:10:32.014 [Lua] Lobby data power_level = 835 22:10:32.014 [Lua] Lobby data mission_id = inn_level 22:10:32.014 [Lua] Lobby data mechanism = adventure 22:10:32.014 [Lua] Lobby data player_slot_5 = 1100001110e696e:1 22:10:32.014 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:10:32.014 [Lua] Lobby data network_hash = 65e25336687ca88 22:10:32.014 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:10:32.014 [Lua] Lobby data eac_authorized = true 22:10:32.014 [Lua] Set lobby end. 22:10:32.014 [Lua] [ChatManager][1]System: Starting hosted game... 22:10:32.014 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:10:32.014 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:10:32.730 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:10:35.982 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001110e696e 22:10:35.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:5:0 = 22:10:35.982 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:4:0 = 1100001110e696e 22:10:35.982 [Lua] Set lobby begin: 22:10:35.982 [Lua] Lobby data twitch_enabled = true 22:10:35.982 [Lua] Lobby data selected_mission_id = ground_zero 22:10:35.982 [Lua] Lobby data num_players = 4 22:10:35.983 [Lua] Lobby data difficulty_tweak = 0 22:10:35.983 [Lua] Lobby data host = 1100001112883e2 22:10:35.983 [Lua] Lobby data matchmaking_type = 2 22:10:35.983 [Lua] Lobby data is_private = true 22:10:35.983 [Lua] Lobby data match_started = true 22:10:35.983 [Lua] Lobby data difficulty = cataclysm 22:10:35.983 [Lua] Lobby data player_slot_1 = 1100001112883e2:1 22:10:35.983 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:10:35.983 [Lua] Lobby data unique_server_name = Dionysus 22:10:35.983 [Lua] Lobby data quick_game = false 22:10:35.983 [Lua] Lobby data country_code = US 22:10:35.983 [Lua] Lobby data matchmaking = false 22:10:35.983 [Lua] Lobby data power_level = 835 22:10:35.983 [Lua] Lobby data mission_id = inn_level 22:10:35.984 [Lua] Lobby data mechanism = adventure 22:10:35.984 [Lua] Lobby data player_slot_5 = 0:0 22:10:35.984 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:10:35.984 [Lua] Lobby data network_hash = 65e25336687ca88 22:10:35.984 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:10:35.984 [Lua] Lobby data eac_authorized = true 22:10:35.984 [Lua] Set lobby end. 22:10:35.984 [Lua] [ProfileSynchronizer] Assigning peer(1100001110e696e:1) to profile(4) career(4) 22:10:35.984 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"}] 22:10:35.984 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":1,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"}] 22:10:36.050 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:10:36.068 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1739656448,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 22:10:36.068 [Lua] [NetworkServer] Peer 1100001110e696e despawned player. 22:10:36.068 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001110e696e 22:10:36.069 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer, async-read, 22:10:36.069 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 22:10:36.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer, async-read, 22:10:36.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:10:36.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer, async-read, 22:10:36.069 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:10:36.069 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer, async-read, 22:10:36.069 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:10:36.069 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 22:10:36.069 [Lua] [PackageManager] Load: wwise/javelin, ProfileSynchronizer, async-read, 22:10:36.069 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 22:10:36.070 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 22:10:36.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer 22:10:36.071 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 22:10:36.071 [Lua] [GameNetworkManager] destroying game object with go_id=45 22:10:36.085 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 22:10:36.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, ProfileSynchronizer 22:10:36.089 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:10:36.089 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer 22:10:36.171 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 22:10:36.171 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold 22:10:36.171 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 22:10:36.254 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 22:10:36.254 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 22:10:36.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 22:10:36.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 22:10:36.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p 22:10:36.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 22:10:36.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 22:10:36.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 22:10:36.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 22:10:36.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 22:10:36.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 22:10:36.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 22:10:36.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 22:10:36.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 22:10:36.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 22:10:36.455 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 22:10:36.455 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02 22:10:36.456 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 22:10:36.798 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 22:10:36.798 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 22:10:36.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 22:10:37.084 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1739656448 22:10:37.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 22:10:37.169 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 22:10:37.170 [Lua] [PackageManager] Queueing new asynch package: wwise/javelin 22:10:37.220 [Lua] [PackageManager] Finished loading asynchronous package: wwise/javelin 22:10:37.220 [Lua] [PackageManager] Force_load: wwise/javelin 22:10:37.236 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1739656448 22:10:37.237 [Lua] PlayFabMirrorBase:_commit_internal 5 22:10:37.237 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:10:37.239 [Lua] generate_backend_stats 1100001112883e2:1 22:10:37.270 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:10:37.270 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:10:37.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 33 22:10:37.277 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 33 22:10:37.428 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1739656448 22:10:37.518 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 33 22:10:37.529 [Lua] commit result success 5 22:10:37.529 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34 22:10:37.546 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34 22:10:37.650 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34 22:10:38.004 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:10:38.004 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:10:38.005 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:10:38.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:10:38.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:10:38.005 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:38.005 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:38.304 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1739656448 22:10:38.421 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit 22:10:38.421 [Lua] [NetworkServer] Peer 1100001110e696e spawned player. 22:10:38.422 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 22:10:38.422 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:10:38.423 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:10:38.424 [Lua] TalentSystem:rpc_sync_talents 2 1026 22:10:38.490 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:10:38.490 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 22:10:38.490 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 22:10:38.591 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 22:10:38.591 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 22:10:38.597 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:38.597 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:38.601 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 22:10:38.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:10:38.601 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:38.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 22:10:38.606 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView 22:10:38.606 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:38.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 22:10:38.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 22:10:38.659 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 22:10:38.693 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 22:10:38.693 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 22:10:45.324 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 1100001112883e2 22:10:45.324 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:1:0 = 22:10:45.324 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:5:0 = 1100001112883e2 22:10:45.324 [Lua] Set lobby begin: 22:10:45.324 [Lua] Lobby data twitch_enabled = true 22:10:45.324 [Lua] Lobby data selected_mission_id = ground_zero 22:10:45.324 [Lua] Lobby data num_players = 4 22:10:45.324 [Lua] Lobby data difficulty_tweak = 0 22:10:45.324 [Lua] Lobby data host = 1100001112883e2 22:10:45.324 [Lua] Lobby data matchmaking_type = 2 22:10:45.324 [Lua] Lobby data is_private = true 22:10:45.324 [Lua] Lobby data match_started = true 22:10:45.324 [Lua] Lobby data difficulty = cataclysm 22:10:45.324 [Lua] Lobby data player_slot_1 = 0:0 22:10:45.325 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:10:45.325 [Lua] Lobby data unique_server_name = Dionysus 22:10:45.325 [Lua] Lobby data quick_game = false 22:10:45.325 [Lua] Lobby data country_code = US 22:10:45.325 [Lua] Lobby data matchmaking = false 22:10:45.325 [Lua] Lobby data power_level = 835 22:10:45.325 [Lua] Lobby data mission_id = inn_level 22:10:45.325 [Lua] Lobby data mechanism = adventure 22:10:45.325 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:10:45.325 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:10:45.325 [Lua] Lobby data network_hash = 65e25336687ca88 22:10:45.325 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:10:45.325 [Lua] Lobby data eac_authorized = true 22:10:45.325 [Lua] Set lobby end. 22:10:45.325 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(5) career(4) 22:10:45.325 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"}] 22:10:45.325 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":4,"peer_id":"1100001112883e2"}] 22:10:45.326 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_fatshark_hat_01":false,"resource_packages\/careers\/es_questingknight":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"wwise\/two_handed_swords":false},"inventory_id":1883640960,"first_person":{"units\/beings\/player\/empire_soldier_breton\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01":false,"units\/beings\/player\/empire_soldier_breton\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/es_questingknight":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_breton\/skins\/black_and_gold\/chr_empire_soldier_breton_black_and_gold":false,"wwise\/two_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_fatshark_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_sword_exe_05_t1\/wpn_emp_sword_exe_05_t1_runed_01":false}} 22:10:45.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:10:45.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer, async-read, 22:10:45.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 22:10:45.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:10:45.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer, async-read, 22:10:45.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer, async-read, 22:10:45.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer, async-read, 22:10:45.339 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read, 22:10:45.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:10:45.339 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:10:45.339 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 22:10:45.339 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 22:10:45.340 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 22:10:45.341 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 22:10:45.341 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 22:10:45.341 [Lua] [GameNetworkManager] destroying game object with go_id=43 22:10:45.343 [Save] Saving `save_data` 22:10:45.346 [Save] Save done 22:10:45.357 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 22:10:45.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01, ProfileSynchronizer 22:10:45.358 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:10:45.365 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 22:10:45.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 22:10:45.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, ProfileSynchronizer 22:10:45.366 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, ProfileSynchronizer 22:10:45.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01, ProfileSynchronizer 22:10:45.444 [Lua] [IngameUI] menu view on_exit character_selection 22:10:45.447 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 22:10:45.447 [Lua] hero_fullscreen_menu_on_exit 22:10:45.450 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276ba40 22:10:45.450 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:10:45.450 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:10:45.450 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:10:45.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:10:45.463 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 22:10:45.463 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 22:10:45.464 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 22:10:45.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 22:10:45.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 22:10:45.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:10:45.617 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:10:45.617 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:10:45.617 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 22:10:45.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 22:10:45.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 22:10:45.764 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 22:10:45.864 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 22:10:45.864 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 22:10:45.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 22:10:45.914 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 22:10:45.914 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 22:10:45.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:10:45.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:10:45.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:10:45.949 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:10:46.016 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:10:46.016 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:10:46.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 22:10:46.202 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1883640960 22:10:46.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 22:10:46.203 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 22:10:46.220 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1883640960 22:10:46.288 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1883640960 22:10:47.199 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1883640960 22:10:47.203 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(5.58126, -3.37185, 5.17608), Vector4(0, 0, 0.752496, -0.658597)) 22:10:47.205 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:10:47.206 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:10:47.206 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 22:10:47.206 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 22:10:48.247 [Lua] [IngameUI] menu view on_enter hero_view 22:10:48.251 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276adf0 22:10:48.251 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:10:48.268 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:10:48.268 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:10:48.269 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:10:48.269 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:10:48.275 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:10:48.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:10:48.602 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:10:48.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:48.630 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:48.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:48.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:48.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:48.648 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:48.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:48.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:48.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:48.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:48.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:48.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:51.665 [Lua] [IngameUI] menu view on_exit hero_view 22:10:51.668 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276adf0 22:10:51.668 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:10:51.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:10:51.668 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:10:51.668 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:51.668 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:51.668 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:51.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:51.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:51.668 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:51.672 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:10:51.672 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:10:51.672 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:10:51.780 [Lua] TalentSystem:rpc_sync_talents 2 1026 22:10:51.951 [Lua] [IngameUI] menu view on_enter character_selection 22:10:51.951 [Lua] hero_fullscreen_menu_on_enter 22:10:51.953 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276ba40 22:10:51.954 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 22:10:51.973 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:51.973 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:51.974 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:51.974 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:51.977 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 22:10:51.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:10:51.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:51.979 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 22:10:51.979 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView 22:10:51.979 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:52.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 22:10:52.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 22:10:52.780 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:10:52.780 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:10:52.780 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:10:52.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:10:52.780 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:52.780 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:53.182 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 22:10:53.182 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 22:10:53.182 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland 22:10:53.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland 22:10:53.267 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland 22:10:53.272 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:53.272 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:53.281 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 22:10:53.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:10:53.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:53.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 22:10:53.285 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView 22:10:53.285 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:10:53.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 22:10:53.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 22:10:53.339 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06 22:10:53.373 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06 22:10:53.373 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06 22:10:55.179 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(5) career(2) 22:10:55.179 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"}] 22:10:55.179 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":2,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"1100001112883e2"}] 22:10:55.179 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_06":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/middenland\/chr_empire_soldier_huntsman_middenland":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":148505712,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_06":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/middenland\/chr_empire_soldier_huntsman_middenland":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}} 22:10:55.194 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, ProfileSynchronizer, async-read, 22:10:55.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, ProfileSynchronizer, async-read, 22:10:55.194 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, ProfileSynchronizer, async-read, 22:10:55.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, ProfileSynchronizer, async-read, 22:10:55.194 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 22:10:55.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer, async-read, 22:10:55.194 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read, 22:10:55.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, ProfileSynchronizer, async-read, 22:10:55.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01, ProfileSynchronizer, async-read, 22:10:55.194 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 22:10:55.194 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:10:55.194 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer, async-read, 22:10:55.194 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 22:10:55.195 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 22:10:55.195 [Lua] [GameNetworkManager] destroying game object with go_id=53 22:10:55.197 [Save] Saving `save_data` 22:10:55.200 [Save] Save done 22:10:55.212 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:10:55.212 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer 22:10:55.213 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, ProfileSynchronizer 22:10:55.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer 22:10:55.213 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer 22:10:55.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, ProfileSynchronizer 22:10:55.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer 22:10:55.214 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, ProfileSynchronizer 22:10:55.214 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer 22:10:55.215 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 22:10:55.215 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, ProfileSynchronizer 22:10:55.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 22:10:55.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 22:10:55.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 22:10:55.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 22:10:55.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1 22:10:55.296 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:10:55.297 [Lua] [IngameUI] menu view on_exit character_selection 22:10:55.298 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 22:10:55.298 [Lua] hero_fullscreen_menu_on_exit 22:10:55.300 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276ba40 22:10:55.300 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:10:55.300 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:10:55.301 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:10:55.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:10:55.346 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:10:55.346 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:10:55.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 22:10:55.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 22:10:55.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 22:10:55.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 22:10:55.413 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1393379456,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 22:10:55.414 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:10:55.447 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:10:55.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 22:10:55.448 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 22:10:55.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 22:10:55.500 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:10:55.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 22:10:55.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02 22:10:55.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 22:10:55.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 22:10:55.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01 22:10:55.686 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:10:55.788 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:10:55.788 [Lua] [PackageManager] Force_load: wwise/bow 22:10:55.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 22:10:55.802 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:10:55.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 22:10:55.904 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 22:10:55.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 22:10:55.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 22:10:55.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 22:10:55.988 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 148505712 22:10:56.040 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 148505712 22:10:56.072 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 148505712 22:10:56.967 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 148505712 22:10:56.970 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(5.58126, -3.37185, 5.17608), Vector4(0, 0, 0.752496, -0.658597)) 22:10:56.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:10:56.973 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:10:56.973 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 22:10:56.973 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 22:10:58.167 [Lua] [IngameUI] menu view on_enter hero_view 22:10:58.172 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276adf0 22:10:58.172 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:10:58.183 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:10:58.184 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:10:58.184 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:10:58.185 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:10:58.189 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:10:58.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:10:58.525 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:10:58.550 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:58.550 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:58.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:58.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:58.567 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:58.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:58.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:10:58.567 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:10:58.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:06.880 [Lua] [ProfileSynchronizer] Assigning peer(1100001341136c8:1) to profile(2) career(3) 22:11:06.881 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"1100001112883e2"}] 22:11:06.881 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001341136c8"}] 22:11:06.980 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":11675351,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 22:11:06.980 [Lua] [NetworkServer] Peer 1100001341136c8 despawned player. 22:11:06.980 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001341136c8 22:11:06.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 22:11:06.981 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read, 22:11:06.981 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 22:11:06.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 22:11:06.981 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 22:11:06.981 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:11:06.981 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 22:11:06.986 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, ProfileSynchronizer 22:11:06.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_04_t2/wpn_brw_sword_04_t2_3p, ProfileSynchronizer 22:11:06.988 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer 22:11:06.988 [Lua] [GameNetworkManager] destroying game object with go_id=50 22:11:07.019 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:11:07.019 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/ash/chr_bright_wizard_scholar_ash, ProfileSynchronizer 22:11:07.020 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_16, ProfileSynchronizer 22:11:07.084 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:11:07.084 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 22:11:07.084 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 22:11:07.118 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 22:11:07.118 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 22:11:07.118 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 22:11:07.169 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 22:11:07.169 [Lua] [PackageManager] Force_load: wwise/flail 22:11:07.169 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 22:11:07.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 22:11:07.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 22:11:07.222 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:11:07.364 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:11:07.364 [Lua] [PackageManager] Force_load: wwise/staff 22:11:07.365 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 22:11:07.773 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 22:11:07.773 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 22:11:07.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 22:11:07.924 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:11:07.941 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:11:07.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 22:11:07.976 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 22:11:07.992 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:11:08.976 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:11:09.076 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:11:09.076 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player. 22:11:09.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 22:11:09.078 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:11:09.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:11:09.078 [Lua] TalentSystem:rpc_sync_talents 5 2051 22:11:11.875 [Lua] PlayFabMirrorBase:_commit_internal 6 22:11:11.875 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:11:11.877 [Lua] generate_backend_stats 1100001112883e2:1 22:11:11.902 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:11:11.902 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:11:11.902 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35 22:11:11.914 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35 22:11:12.147 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35 22:11:12.151 [Lua] commit result success 6 22:11:12.151 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 22:11:12.168 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 22:11:12.277 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 22:11:14.491 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:11:14.491 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:14.491 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:14.491 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:14.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:14.491 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:14.494 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:11:14.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 22:11:14.495 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:11:14.495 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:11:21.410 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:21.773 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:11:23.343 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:23.806 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:11:24.411 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:24.935 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:11:34.534 [EACServer] [17:11:34:534][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:11:38.387 [Lua] [IngameUI] menu view on_exit hero_view 22:11:38.390 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276adf0 22:11:38.390 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:11:38.390 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:11:38.390 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 22:11:41.496 [Lua] [IngameUI] menu view on_enter hero_view 22:11:41.503 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0276adf0 22:11:41.503 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:11:41.524 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:11:41.525 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:11:41.526 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:11:41.526 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:11:41.530 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:11:41.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:11:41.874 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:11:41.899 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:41.899 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:41.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:41.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:41.915 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:41.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:41.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:41.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:41.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:42.336 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:11:42.336 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 22:11:42.341 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:11:42.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 22:11:45.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:45.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:45.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:45.462 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:45.462 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:45.462 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:45.470 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1) 22:11:45.471 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/middenland\/chr_empire_soldier_huntsman_middenland":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"wwise\/two_handed_axes":false},"inventory_id":1699318144,"first_person":{"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/skins\/middenland\/chr_empire_soldier_huntsman_middenland":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}} 22:11:45.492 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_06, ProfileSynchronizer 22:11:45.502 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 22:11:45.502 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 22:11:45.519 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, ProfileSynchronizer, async-read, 22:11:45.537 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1699318144 22:11:45.603 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1699318144 22:11:45.637 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1699318144 22:11:45.721 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1699318144 22:11:47.217 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(5) career(2) 22:11:47.217 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001341136c8"}] 22:11:47.217 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":2,"peer_id":"1100001112883e2"}] 22:11:47.218 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"wwise\/two_handed_axes":false},"inventory_id":69206552,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}} 22:11:47.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:47.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:47.230 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, ProfileSynchronizer, async-read, 22:11:47.230 [Lua] [GameNetworkManager] destroying game object with go_id=55 22:11:47.248 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:47.248 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:47.248 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:47.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:47.248 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:47.248 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:47.248 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:47.259 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/middenland/chr_empire_soldier_huntsman_middenland, ProfileSynchronizer 22:11:47.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark 22:11:47.325 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark 22:11:47.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:47.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:47.335 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:47.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:47.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:47.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:47.335 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:47.341 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 69206552 22:11:47.405 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 69206552 22:11:47.439 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 69206552 22:11:47.534 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 69206552 22:11:47.545 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(13.9545, 0.142539, 2.80925), Vector4(0, 0, 0.633239, -0.773956)) 22:11:47.547 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:11:47.548 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:11:47.548 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 22:11:47.548 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 22:11:51.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:51.517 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:51.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:51.517 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:51.517 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:51.517 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:51.527 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1) 22:11:51.527 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_09":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":106936560,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_09":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}} 22:11:51.544 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, ProfileSynchronizer 22:11:51.561 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 22:11:51.561 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 22:11:51.578 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, ProfileSynchronizer, async-read, 22:11:51.595 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 106936560 22:11:51.667 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 106936560 22:11:51.667 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 106936560 22:11:51.750 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 106936560 22:11:52.982 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:53.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:53.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:53.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:53.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:53.295 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:53.295 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:53.306 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1) 22:11:53.306 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"wwise\/two_handed_axes":false},"inventory_id":1827672832,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_05":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}} 22:11:53.320 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:11:53.323 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, ProfileSynchronizer 22:11:53.340 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 22:11:53.340 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 22:11:53.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, ProfileSynchronizer, async-read, 22:11:53.376 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1827672832 22:11:53.443 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1827672832 22:11:53.443 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1827672832 22:11:53.477 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1827672832 22:11:53.930 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:54.310 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:11:55.459 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:55.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:55.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:55.973 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:55.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:55.973 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:55.973 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:55.983 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1) 22:11:55.983 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1811431040,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_12":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}} 22:11:56.003 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, ProfileSynchronizer 22:11:56.016 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 22:11:56.016 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12 22:11:56.033 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer, async-read, 22:11:56.050 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1811431040 22:11:56.100 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1811431040 22:11:56.117 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1811431040 22:11:56.151 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:11:56.236 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1811431040 22:11:56.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:56.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:56.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:56.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:56.531 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:56.531 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:56.539 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1) 22:11:56.539 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_fatshark_hat_01":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1714842112,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_fatshark_hat_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}} 22:11:56.556 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_12, ProfileSynchronizer 22:11:56.573 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 22:11:56.573 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 22:11:56.589 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read, 22:11:56.606 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1714842112 22:11:56.657 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1714842112 22:11:56.674 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1714842112 22:11:56.691 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1714842112 22:11:57.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:57.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:57.340 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:57.340 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:57.340 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:57.340 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:57.350 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1) 22:11:57.350 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_09":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":208745360,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_09":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}} 22:11:57.366 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer 22:11:57.383 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 22:11:57.383 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 22:11:57.400 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, ProfileSynchronizer, async-read, 22:11:57.416 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 208745360 22:11:57.466 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 208745360 22:11:57.483 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 208745360 22:11:57.500 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 208745360 22:11:57.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:57.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:57.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:57.952 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:57.952 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:57.952 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:57.960 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1) 22:11:57.960 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_04":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":1939777152,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_04":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}} 22:11:57.978 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, ProfileSynchronizer 22:11:57.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 22:11:57.994 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04 22:11:58.010 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, ProfileSynchronizer, async-read, 22:11:58.027 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1939777152 22:11:58.094 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1939777152 22:11:58.128 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1939777152 22:11:58.196 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1939777152 22:11:58.500 [Lua] PlayFabMirrorBase:_commit_internal 7 22:11:58.500 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:11:58.502 [Lua] generate_backend_stats 1100001112883e2:1 22:11:58.525 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:11:58.525 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:11:58.526 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 37 22:11:58.535 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 37 22:11:58.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:58.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:58.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:58.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:58.544 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:11:58.544 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:11:58.553 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1) 22:11:58.553 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_09":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_huntsman":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false},"inventory_id":739107200,"first_person":{"units\/beings\/player\/empire_soldier_huntsman\/skins\/ostermark\/chr_empire_soldier_huntsman_ostermark":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02_3p":false,"resource_packages\/careers\/es_huntsman":false,"units\/beings\/player\/empire_soldier_huntsman\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/empire_soldier_huntsman\/headpiece\/es_h_hat_09":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_huntsman\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01":false,"units\/weapons\/player\/wpn_emp_boar_spear_02\/wpn_emp_boar_spear_02":false,"units\/weapons\/player\/wpn_emp_bow_05\/wpn_emp_bow_05_runed_01_3p":false,"wwise\/two_handed_axes":false}} 22:11:58.569 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_04, ProfileSynchronizer 22:11:58.587 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 22:11:58.587 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09 22:11:58.603 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, ProfileSynchronizer, async-read, 22:11:58.620 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:11:58.671 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:11:58.688 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:11:58.704 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:11:58.800 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 37 22:11:58.808 [Lua] commit result success 7 22:11:58.808 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 22:11:58.825 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 22:11:58.940 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 22:12:00.340 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:00.728 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:12:02.175 [Lua] [IngameUI] menu view on_exit hero_view 22:12:02.179 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0276adf0 22:12:02.179 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:12:02.179 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:12:02.179 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:12:02.179 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:12:02.179 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:12:02.179 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:12:02.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:12:02.179 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:12:02.182 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:12:02.182 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 22:12:02.182 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 22:12:02.241 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:02.578 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:12:05.327 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:05.664 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:12:07.605 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:07.942 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:12:09.179 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:12:09.179 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:12:09.314 [Lua] [TwitchManager] game_mode_supported(game_mode="custom", difficulty="cataclysm") => true 22:12:09.314 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level ground_zero 0 22:12:09.314 [Lua] Set lobby begin: 22:12:09.314 [Lua] Lobby data twitch_enabled = true 22:12:09.314 [Lua] Lobby data selected_mission_id = ground_zero 22:12:09.315 [Lua] Lobby data num_players = 4 22:12:09.315 [Lua] Lobby data difficulty_tweak = 0 22:12:09.315 [Lua] Lobby data host = 1100001112883e2 22:12:09.315 [Lua] Lobby data matchmaking_type = 2 22:12:09.315 [Lua] Lobby data is_private = true 22:12:09.315 [Lua] Lobby data match_started = true 22:12:09.315 [Lua] Lobby data difficulty = cataclysm 22:12:09.315 [Lua] Lobby data player_slot_1 = 0:0 22:12:09.315 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:12:09.315 [Lua] Lobby data unique_server_name = Dionysus 22:12:09.315 [Lua] Lobby data quick_game = false 22:12:09.315 [Lua] Lobby data country_code = US 22:12:09.315 [Lua] Lobby data matchmaking = false 22:12:09.315 [Lua] Lobby data power_level = 835 22:12:09.315 [Lua] Lobby data mission_id = inn_level 22:12:09.315 [Lua] Lobby data mechanism = adventure 22:12:09.315 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:12:09.315 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:12:09.315 [Lua] Lobby data network_hash = 65e25336687ca88 22:12:09.315 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:12:09.316 [Lua] Lobby data eac_authorized = true 22:12:09.316 [Lua] Set lobby end. 22:12:09.316 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:12:09.316 [Lua] [LevelTransitionHandler] set_next_level( lvl:ground_zero, mc:adventure, gm:adventure, env:0, seed:3874200, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:898041856, lt:load_next_level, extra_packages:{ }) 22:12:09.316 [Lua] [NetworkServer] Entering post game 22:12:09.316 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame 22:12:09.316 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame 22:12:09.316 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame 22:12:09.316 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame 22:12:09.316 [Lua] [PeerSM] 110000110f993ac :: on_exit InGame 22:12:09.316 [Lua] [PeerSM] 110000110f993ac :: on_enter InPostGame 22:12:09.316 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame 22:12:09.316 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame 22:12:09.316 [Lua] Complete level triggered. 22:12:09.317 [Lua] [LevelTransitionHandler] promote_next_level_data 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = ground_zero 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 3874200 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = default 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {} 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = adventure 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = cataclysm 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 898041856 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {} 22:12:09.317 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 22:12:09.317 [Lua] [NetworkServer] Entering post game 22:12:09.317 [Lua] gm_event_end_conditions_met false false 22:12:09.317 [Save] Saving `save_data` 22:12:09.318 [Lua] FORCE COMMIT 8 22:12:09.318 [Lua] PlayFabMirrorBase:_commit_internal 8 22:12:09.318 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:12:09.320 [Save] Save done 22:12:09.320 [Save] Saving `save_data` 22:12:09.321 [Lua] generate_backend_stats 1100001112883e2:1 22:12:09.323 [Save] Save done 22:12:09.345 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:12:09.345 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:12:09.345 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 39 22:12:09.345 [Save] Saving `save_data` 22:12:09.345 [Lua] TRANSITION nil nil load_next_level 22:12:09.345 [Lua] Transition type "load_next_level", is server: true 22:12:09.345 [Lua] [GameNetworkManager] Leaving game... 22:12:09.345 [Lua] [GameNetworkManager] Shutting down game session host. 22:12:09.345 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:12:09.345 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:12:09.345 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=262.76 22:12:09.348 [Save] Save done 22:12:09.350 [Connection] Packet 6037 chunk for system game_session from 1100001110e696e had no listener 22:12:09.351 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = false 22:12:09.351 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = false 22:12:09.351 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = false 22:12:09.351 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = false 22:12:09.351 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:12:09.351 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 39 22:12:09.399 [Connection] Packet 6038 chunk for system game_session from 1100001110e696e had no listener 22:12:09.690 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 39 22:12:09.704 [Lua] commit result success 8 22:12:09.704 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40 22:12:09.721 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40 22:12:09.824 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40 22:12:11.343 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:12:11.343 [Lua] [Managers] Calling function on all managers: 22:12:11.344 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1 22:12:11.344 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = false 22:12:11.344 [Lua] Clearing all global lookup lists 22:12:11.344 [Lua] [IngamePlayerListUI] - Destroy 22:12:11.344 [Lua] [GamePadEquipmentUI] - Destroy 22:12:11.344 [Lua] [EquipmentUI] - Destroy 22:12:11.344 [Lua] [GamePadAbilityUI] - Destroy 22:12:11.344 [Lua] [AbilityUI] - Destroy 22:12:11.344 [Lua] [IngameUI] destroy 22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1 22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1 22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 22:12:11.350 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2 22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4 22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1 22:12:11.351 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1 22:12:11.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 22:12:11.352 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3 22:12:11.353 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list. 22:12:11.353 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1 22:12:11.353 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list. 22:12:11.353 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1 22:12:11.354 [Lua] [MOD][VMF][INFO] Removed 110000110f993ac from the VMF users list. 22:12:11.354 [Lua] PlayerManager:remove_player peer_id=110000110f993ac 1 22:12:11.386 [Lua] [Managers] Destroying manager group: 22:12:11.391 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:12:11.434 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:12:11.434 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame 22:12:11.434 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading 22:12:11.434 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame 22:12:11.434 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading 22:12:11.434 [Lua] [PeerSM] 110000110f993ac :: on_exit InPostGame 22:12:11.434 [Lua] [PeerSM] 110000110f993ac :: on_enter Loading 22:12:11.434 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame 22:12:11.434 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading 22:12:11.434 [Lua] [Matchmaking] unregister rpcs 22:12:11.434 [Lua] ############### UNLOADING PACKAGES ############### 22:12:11.434 [Lua] [Managers] Calling function on all managers: 22:12:11.434 [Lua] [Managers] Destroying manager group: 22:12:11.434 [Lua] [Gamestate] Enter state StateLoading 22:12:11.435 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:12:11.435 [Lua] [Matchmaking] register rpcs 22:12:11.436 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 22:12:11.436 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:12:11.436 [Lua] Set lobby begin: 22:12:11.436 [Lua] Lobby data twitch_enabled = true 22:12:11.436 [Lua] Lobby data selected_mission_id = ground_zero 22:12:11.436 [Lua] Lobby data num_players = 4 22:12:11.436 [Lua] Lobby data difficulty_tweak = 0 22:12:11.436 [Lua] Lobby data host = 1100001112883e2 22:12:11.436 [Lua] Lobby data matchmaking_type = 2 22:12:11.436 [Lua] Lobby data is_private = true 22:12:11.436 [Lua] Lobby data match_started = true 22:12:11.436 [Lua] Lobby data difficulty = cataclysm 22:12:11.437 [Lua] Lobby data player_slot_1 = 0:0 22:12:11.437 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:12:11.437 [Lua] Lobby data unique_server_name = Dionysus 22:12:11.437 [Lua] Lobby data quick_game = false 22:12:11.437 [Lua] Lobby data country_code = US 22:12:11.437 [Lua] Lobby data matchmaking = false 22:12:11.437 [Lua] Lobby data power_level = 0 22:12:11.437 [Lua] Lobby data mission_id = inn_level 22:12:11.437 [Lua] Lobby data mechanism = adventure 22:12:11.437 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:12:11.437 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:12:11.438 [Lua] Lobby data network_hash = 65e25336687ca88 22:12:11.438 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:12:11.438 [Lua] Lobby data eac_authorized = true 22:12:11.438 [Lua] Set lobby end. 22:12:11.438 [Lua] registering RPCs 22:12:11.438 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:12:11.438 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:12:11.438 [Lua] Set lobby begin: 22:12:11.438 [Lua] Lobby data twitch_enabled = true 22:12:11.438 [Lua] Lobby data selected_mission_id = ground_zero 22:12:11.438 [Lua] Lobby data num_players = 4 22:12:11.438 [Lua] Lobby data difficulty_tweak = 0 22:12:11.438 [Lua] Lobby data host = 1100001112883e2 22:12:11.438 [Lua] Lobby data matchmaking_type = 2 22:12:11.438 [Lua] Lobby data is_private = true 22:12:11.438 [Lua] Lobby data match_started = true 22:12:11.438 [Lua] Lobby data difficulty = cataclysm 22:12:11.438 [Lua] Lobby data player_slot_1 = 0:0 22:12:11.439 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:12:11.439 [Lua] Lobby data unique_server_name = Dionysus 22:12:11.439 [Lua] Lobby data quick_game = false 22:12:11.439 [Lua] Lobby data country_code = US 22:12:11.439 [Lua] Lobby data matchmaking = false 22:12:11.439 [Lua] Lobby data power_level = 0 22:12:11.439 [Lua] Lobby data mission_id = ground_zero 22:12:11.439 [Lua] Lobby data mechanism = adventure 22:12:11.439 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:12:11.439 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:12:11.439 [Lua] Lobby data network_hash = 65e25336687ca88 22:12:11.439 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:12:11.439 [Lua] Lobby data eac_authorized = true 22:12:11.439 [Lua] Set lobby end. 22:12:11.439 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:12:11.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_02/wpn_bw_deus_02_runed_3p, ProfileSynchronizer 22:12:11.442 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_10, global_loading_screens, async-read, prioritized 22:12:11.442 [Lua] [StateLoading] load_current_level 22:12:11.442 [Lua] [LevelTransitionHandler] load_current_level, loading ground_zero 0 22:12:11.443 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 22:12:11.443 [Umbra] Unload tome 22:12:11.443 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 22:12:11.500 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 22:12:11.507 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 22:12:11.507 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, ground_zero, async-read, 22:12:11.507 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero, ground_zero, async-read, 22:12:11.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_10 22:12:11.571 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_10 22:12:11.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common 22:12:11.693 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1393379456,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 22:12:11.694 [Lua] ### Received rpc_level_load_started 22:12:11.694 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 898041856 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":183388144,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}} 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 22:12:11.694 [Lua] ### Received rpc_level_load_started 22:12:11.694 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_session_id: 898041856 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":11675351,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:12:11.694 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 22:12:11.694 [Lua] ### Received rpc_level_load_started 22:12:11.694 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 898041856 22:12:13.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common 22:12:13.093 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common 22:12:13.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero 22:12:13.161 [Umbra] Loading umbra tome '#ID[4e98ce3d991159c4]' 22:12:16.035 [Lua] ### Received rpc_level_loaded 22:12:16.035 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_id: 49 22:12:16.035 [Lua] Peer 110000110f993ac has loaded the level and all enemies are loaded 22:12:16.035 [Lua] [PeerSM] 110000110f993ac :: on_exit Loading 22:12:16.035 [Lua] [PeerSM] 110000110f993ac :: on_enter LoadingProfilePackages 22:12:16.055 [Lua] [PeerSM] 110000110f993ac :: on_exit LoadingProfilePackages 22:12:16.055 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForEnterGame 22:12:16.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero 22:12:16.407 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero 22:12:16.408 [Lua] ### Received rpc_level_loaded 22:12:16.408 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 49 22:12:16.408 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded 22:12:16.409 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading 22:12:16.409 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages 22:12:16.425 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages 22:12:16.425 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame 22:12:16.425 [Lua] [LevelTransitionHandler] Level load completed! 22:12:16.425 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: ground_zero - level_seed: 3874200 - use_random_directors: true - conflict_director_name: default 22:12:16.449 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:12:16.449 [Lua] checking dlc's against conflict directors 22:12:16.449 [Lua] number of factions to include 2 22:12:16.449 [Lua] number of factions added 2 22:12:16.449 [Lua] --- --- --- 22:12:16.449 [Lua] Starting... difficulty 'cataclysm' 22:12:16.449 [Lua] These are the starting conflict directors: 22:12:16.449 [Lua] chaos 22:12:16.449 [Lua] skaven 22:12:16.449 [Lua] --- --- --- 22:12:16.449 [Lua] 22:12:16.449 [Lua] DONE! Found the following directors: 22:12:16.449 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_exalted_sorcerer skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_slave skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower chaos_berzerker skaven_poison_wind_globadier skaven_ratling_gunner chaos_raider chaos_vortex_sorcerer 22:12:16.449 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_exalted_sorcerer=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_slave=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_poison_wind_globadier=true, skaven_ratling_gunner=true, chaos_raider=true, chaos_vortex_sorcerer=true, } 22:12:16.449 [Lua] load_startup_enemy_packages: -------------- 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] chaos_spawn 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] chaos_troll 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_rat_ogre 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_stormfiend 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] beastmen_minotaur 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] chaos_plague_sorcerer 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] chaos_corruptor_sorcerer 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_gutter_runner 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_pack_master 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_poison_wind_globadier 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_ratling_gunner 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_warpfire_thrower 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] chaos_vortex_sorcerer 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] beastmen_standard_bearer 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] chaos_vortex 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] critter_rat 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] critter_pig 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] chaos_marauder 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_storm_vermin 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] chaos_warrior 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_clan_rat_with_shield 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_clan_rat 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_slave 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_loot_rat 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] chaos_fanatic 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_storm_vermin_with_shield 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] chaos_marauder_with_shield 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] skaven_plague_monk 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] chaos_berzerker 22:12:16.449 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:12:16.449 [Lua] chaos_raider 22:12:16.453 [Lua] ### Received rpc_level_loaded 22:12:16.453 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 49 22:12:16.453 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded 22:12:16.469 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading 22:12:16.469 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages 22:12:16.486 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages 22:12:16.486 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame 22:12:16.487 [Lua] ### Received rpc_level_loaded 22:12:16.487 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 49 22:12:16.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:12:16.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:12:16.672 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:12:16.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:12:16.856 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:12:16.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:12:17.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:12:17.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:12:17.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:12:17.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:12:17.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:12:17.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:12:17.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:12:17.699 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:12:17.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:12:17.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:12:17.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:12:17.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:12:17.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:12:17.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:12:17.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:12:18.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:12:18.104 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:12:18.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:12:18.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:12:18.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:12:18.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:12:18.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:12:18.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:12:18.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:12:18.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:12:18.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:12:18.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:12:18.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:12:18.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:12:18.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:12:19.031 [Lua] ### Received rpc_level_loaded 22:12:19.031 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 49 22:12:19.031 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded 22:12:19.032 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading 22:12:19.032 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages 22:12:19.049 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages 22:12:19.049 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame 22:12:19.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:12:19.082 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:12:19.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:12:19.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:12:19.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:12:19.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:12:19.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:12:19.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:12:19.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:12:19.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:12:19.504 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:12:19.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:12:19.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:12:19.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:12:19.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:12:19.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:12:19.791 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:12:19.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:12:20.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:12:20.079 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:12:20.080 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:12:20.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:12:20.298 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:12:20.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:12:20.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:12:20.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:12:20.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:12:20.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:12:20.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:12:20.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:12:21.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:12:21.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:12:21.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:12:21.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:12:21.412 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:12:21.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:12:21.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:12:21.631 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:12:21.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:12:21.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:12:21.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:12:21.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:12:22.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:12:22.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:12:22.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:12:22.338 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:12:22.338 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:12:22.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:12:22.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:12:22.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:12:22.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:12:22.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:12:22.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:12:22.710 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: ground_zero game_mode: adventure 22:12:22.710 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:12:22.710 [Lua] Starting async level spawning of levels/honduras/ground_zero/world 22:12:22.710 [Umbra] Init version: 3.4.15 :: 16 threads 22:12:23.756 [Lua] Async level spawning done 22:12:23.756 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:12:24.725 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:12:24.725 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:12:24.725 [Lua] [Matchmaking] unregister rpcs 22:12:24.725 [Lua] Set lobby begin: 22:12:24.725 [Lua] Lobby data twitch_enabled = true 22:12:24.725 [Lua] Lobby data selected_mission_id = ground_zero 22:12:24.725 [Lua] Lobby data num_players = 4 22:12:24.726 [Lua] Lobby data difficulty_tweak = 0 22:12:24.726 [Lua] Lobby data host = 1100001112883e2 22:12:24.726 [Lua] Lobby data matchmaking_type = 2 22:12:24.726 [Lua] Lobby data is_private = true 22:12:24.726 [Lua] Lobby data match_started = true 22:12:24.726 [Lua] Lobby data difficulty = cataclysm 22:12:24.726 [Lua] Lobby data player_slot_1 = 0:0 22:12:24.726 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:12:24.726 [Lua] Lobby data unique_server_name = Dionysus 22:12:24.726 [Lua] Lobby data quick_game = false 22:12:24.726 [Lua] Lobby data country_code = US 22:12:24.726 [Lua] Lobby data matchmaking = false 22:12:24.726 [Lua] Lobby data power_level = 0 22:12:24.727 [Lua] Lobby data mission_id = ground_zero 22:12:24.727 [Lua] Lobby data mechanism = adventure 22:12:24.727 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:12:24.727 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:12:24.727 [Lua] Lobby data network_hash = 65e25336687ca88 22:12:24.727 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:12:24.727 [Lua] Lobby data eac_authorized = true 22:12:24.727 [Lua] Set lobby end. 22:12:24.727 [Lua] [Managers] Destroying manager group: 22:12:24.727 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_10, global_loading_screens 22:12:24.727 [Lua] [Gamestate] Enter StateIngame HOST 22:12:24.727 [Lua] [Managers] Calling function on all managers: 22:12:24.728 [Lua] <>level = ground_zero<> 22:12:24.728 [Lua] Set lobby begin: 22:12:24.728 [Lua] Lobby data twitch_enabled = true 22:12:24.728 [Lua] Lobby data selected_mission_id = ground_zero 22:12:24.728 [Lua] Lobby data num_players = 4 22:12:24.728 [Lua] Lobby data difficulty_tweak = 0 22:12:24.728 [Lua] Lobby data host = 1100001112883e2 22:12:24.728 [Lua] Lobby data matchmaking_type = 2 22:12:24.728 [Lua] Lobby data is_private = true 22:12:24.728 [Lua] Lobby data match_started = true 22:12:24.728 [Lua] Lobby data difficulty = cataclysm 22:12:24.728 [Lua] Lobby data player_slot_1 = 0:0 22:12:24.728 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:12:24.728 [Lua] Lobby data unique_server_name = Dionysus 22:12:24.728 [Lua] Lobby data quick_game = false 22:12:24.728 [Lua] Lobby data country_code = US 22:12:24.728 [Lua] Lobby data matchmaking = false 22:12:24.728 [Lua] Lobby data power_level = 0 22:12:24.728 [Lua] Lobby data mission_id = ground_zero 22:12:24.729 [Lua] Lobby data mechanism = adventure 22:12:24.729 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:12:24.729 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:12:24.729 [Lua] Lobby data network_hash = 65e25336687ca88 22:12:24.729 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:12:24.729 [Lua] Lobby data eac_authorized = true 22:12:24.729 [Lua] Set lobby end. 22:12:24.729 [Lua] [StateIngame] Server ingame 22:12:24.731 [Lua] Set lobby begin: 22:12:24.731 [Lua] Lobby data twitch_enabled = true 22:12:24.732 [Lua] Lobby data selected_mission_id = ground_zero 22:12:24.732 [Lua] Lobby data num_players = 4 22:12:24.732 [Lua] Lobby data difficulty_tweak = 0 22:12:24.732 [Lua] Lobby data host = 1100001112883e2 22:12:24.732 [Lua] Lobby data matchmaking_type = 2 22:12:24.732 [Lua] Lobby data is_private = true 22:12:24.732 [Lua] Lobby data match_started = true 22:12:24.732 [Lua] Lobby data difficulty = cataclysm 22:12:24.732 [Lua] Lobby data player_slot_1 = 0:0 22:12:24.732 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:12:24.732 [Lua] Lobby data unique_server_name = Dionysus 22:12:24.732 [Lua] Lobby data quick_game = false 22:12:24.733 [Lua] Lobby data country_code = US 22:12:24.733 [Lua] Lobby data matchmaking = false 22:12:24.733 [Lua] Lobby data power_level = 0 22:12:24.733 [Lua] Lobby data mission_id = ground_zero 22:12:24.733 [Lua] Lobby data mechanism = adventure 22:12:24.733 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:12:24.733 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:12:24.733 [Lua] Lobby data network_hash = 65e25336687ca88 22:12:24.733 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:12:24.733 [Lua] Lobby data eac_authorized = true 22:12:24.733 [Lua] Set lobby end. 22:12:24.733 [Lua] [Matchmaking] register rpcs 22:12:24.733 [Lua] GameNetworkManager:init... creating game session 22:12:24.733 [Lua] Host GameSession.make_game_session_host with session: 22:12:24.733 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:12:24.733 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2 22:12:24.733 [Lua] [GameNetworkManager] self.is_server = true 22:12:24.733 [Network] Setting artificial MTU limit to 65536 22:12:24.742 [Lua] Switching ConflictSettings: to: default 22:12:24.742 [Lua] pacing=default 22:12:24.742 [Lua] roaming=nil 22:12:24.742 [Lua] specials=default 22:12:24.742 [Lua] debug_color=maroon 22:12:24.742 [Lua] contained_breeds=nil 22:12:24.742 [Lua] pack_spawning=default 22:12:24.742 [Lua] disabled=false 22:12:24.742 [Lua] factions=nil 22:12:24.742 [Lua] boss=default 22:12:24.742 [Lua] horde=default 22:12:24.742 [Lua] name=default 22:12:24.742 [Lua] intensity=default 22:12:24.742 [Lua] --- 22:12:24.742 [Lua] [LevelAnalysis] set_random_seed( 3874200) 22:12:24.751 [Lua] [AIInterestPointSystem] Level Seed: 3874200 22:12:24.751 [Lua] 22:12:24.751 [Lua] [entity_system_bag] = table 22:12:24.751 [Lua] [entity_system_bag] = metatable 22:12:24.751 [Lua] [startup_data] = table 22:12:24.751 [Lua] [entity_manager] = table 22:12:24.751 [Lua] [entity_manager] = metatable 22:12:24.751 [Lua] [unit_spawner] = table 22:12:24.751 [Lua] [unit_spawner] = metatable 22:12:24.751 [Lua] [unit_storage] = table 22:12:24.751 [Lua] [unit_storage] = metatable 22:12:24.751 [Lua] [dice_keeper] = table 22:12:24.751 [Lua] [dice_keeper] = metatable 22:12:24.751 [Lua] [is_server] = true (boolean) 22:12:24.751 [Lua] [world] = [World] 22:12:24.751 [Lua] [system_api] = table 22:12:24.751 [Lua] [entity_system] = table 22:12:24.751 [Lua] [entity_system] = metatable 22:12:24.751 [Lua] [network_lobby] = table 22:12:24.751 [Lua] [network_lobby] = metatable 22:12:24.751 [Lua] [profile_synchronizer] = table 22:12:24.751 [Lua] [profile_synchronizer] = metatable 22:12:24.751 [Lua] [level_transition_handler] = table 22:12:24.751 [Lua] [level_transition_handler] = metatable 22:12:24.751 [Lua] [num_local_human_players] = 1 (number) 22:12:24.751 [Lua] [statistics_db] = table 22:12:24.751 [Lua] [statistics_db] = metatable 22:12:24.751 [Lua] [network_server] = table 22:12:24.751 [Lua] [network_server] = metatable 22:12:24.751 [Lua] [input_manager] = table 22:12:24.751 [Lua] [input_manager] = metatable 22:12:24.751 [Lua] [network_clock] = table 22:12:24.751 [Lua] [network_clock] = metatable 22:12:24.751 [Lua] [network_transmit] = table 22:12:24.751 [Lua] [network_transmit] = metatable 22:12:24.751 [Lua] [free_flight_manager] = table 22:12:24.751 [Lua] [free_flight_manager] = metatable 22:12:24.751 [Lua] [network_manager] = table 22:12:24.751 [Lua] [network_manager] = metatable 22:12:24.751 [Lua] [network_event_delegate] = table 22:12:24.751 [Lua] [network_event_delegate] = metatable 22:12:24.751 [Lua] 22:12:24.751 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:12:24.751 [Lua] ignoring extension VersusInteractObjectiveExtension 22:12:24.751 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:12:24.751 [Lua] ignoring extension VersusSocketObjectiveExtension 22:12:24.751 [Lua] ignoring extension VersusTargetObjectiveExtension 22:12:24.751 [Lua] ignoring extension VersusMissionObjectiveExtension 22:12:24.754 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:12:24.773 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:12:24.773 [Lua] [AchievementManager] Achievements using the steam platform 22:12:24.773 [Lua] PlayerManager:add_player player_1 22:12:24.813 [Lua] respawn_unit_spawned with group id: boss_group 22:12:24.813 [Lua] respawn_unit_spawned with group id: boss_group 22:12:24.813 [Lua] respawn_unit_spawned with group id: boss_group 22:12:24.835 [Lua] [StateIngame] Level seed: 3874200 22:12:24.865 [Lua] [LevelAnalysis] set_random_seed( 3874200) 22:12:24.874 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:12:24.874 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:12:24.874 [Lua] [IngameUI] init 22:12:24.888 [SteamVoipClient] select_out(110000110f993ac, off) 22:12:24.888 [SteamVoipClient] select_out(1100001110e696e, off) 22:12:24.888 [SteamVoipClient] select_out(1100001112883e2, off) 22:12:24.893 [Lua] cb_razer_chroma_setup 22:12:24.920 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:12:24.921 [Lua] Set lobby begin: 22:12:24.921 [Lua] Lobby data twitch_enabled = true 22:12:24.921 [Lua] Lobby data selected_mission_id = ground_zero 22:12:24.921 [Lua] Lobby data num_players = 4 22:12:24.921 [Lua] Lobby data difficulty_tweak = 0 22:12:24.921 [Lua] Lobby data host = 1100001112883e2 22:12:24.921 [Lua] Lobby data matchmaking_type = 2 22:12:24.921 [Lua] Lobby data is_private = true 22:12:24.921 [Lua] Lobby data match_started = true 22:12:24.921 [Lua] Lobby data difficulty = cataclysm 22:12:24.921 [Lua] Lobby data player_slot_1 = 0:0 22:12:24.921 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:12:24.922 [Lua] Lobby data unique_server_name = Dionysus 22:12:24.922 [Lua] Lobby data quick_game = false 22:12:24.922 [Lua] Lobby data country_code = US 22:12:24.922 [Lua] Lobby data matchmaking = false 22:12:24.922 [Lua] Lobby data power_level = 835 22:12:24.922 [Lua] Lobby data mission_id = ground_zero 22:12:24.922 [Lua] Lobby data mechanism = adventure 22:12:24.922 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:12:24.922 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:12:24.922 [Lua] Lobby data network_hash = 65e25336687ca88 22:12:24.922 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:12:24.923 [Lua] Lobby data eac_authorized = true 22:12:24.923 [Lua] Set lobby end. 22:12:24.923 [Lua] CurrentConflictSettings default 22:12:24.923 [Lua] [ConflictDirector] conflict_director is ai_ready 22:12:24.926 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:12:24.927 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:12:24.931 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:12:24.931 [Lua] Forming navigation groups in one frame 22:12:24.931 [Lua] Forming navigation groups 22:12:24.937 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999999718057 22:12:25.201 [Lua] NavigationGroupManager -> calulation time B: 0.26400000000001 22:12:25.201 [Lua] number of nav groups: 383 22:12:25.204 [Lua] number of refined nav groups : 252 22:12:25.210 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 22:12:25.210 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.916768824681643 Normalized coefficient: 1.3216669914229666 22:12:25.213 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.976737210899591 Normalized coefficient: 1.4348526066890517 22:12:25.216 [Lua] -------------> JOW Perfect-density 9 Sum density 5.2464117854833603 Normalized coefficient: 1.7154581775114732 22:12:25.224 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 22:12:25.224 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 22:12:25.226 [Lua] [LevelAnalysis] Generating boss paths for level: ground_zero 22:12:25.226 [Lua] [LevelAnalysis] This level has a total main-path length of 948.025 meters. 22:12:25.226 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:12:25.226 [Lua] [LevelAnalysis] 22:12:25.226 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:12:25.226 [Lua] [LevelAnalysis] 22:12:25.226 [Lua] [LevelAnalysis] Terror events added: 22:12:25.226 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 22:12:25.226 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 22:12:25.226 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 22:12:25.226 [Lua] NORMAL PATROL MAIN PATH 352.62179565429688 22:12:25.226 [Lua] [waypoints] = table 22:12:25.226 [Lua] [astar_points] = table 22:12:25.227 [Lua] [travel_dist] = 343.92321167886257 (number) 22:12:25.227 [Lua] [one_directional] = true (boolean) 22:12:25.227 [Lua] [id] = boss_19 (string) 22:12:25.227 [Lua] ----> using boss spline path! 22:12:25.227 [Lua] Adding main path event: Vector3Box(20.8109, -29.9637, -10.7819) boss_event_skaven_spline_patrol 45 table: 00000000163DB300 22:12:25.227 [Lua] [LevelAnalysis] num_event_places_f: 0.5986836655934652 , num_event_places: 0 , trailing_event_fraction: 0.5986836655934652 , num_events: 1 22:12:25.227 [Lua] [LevelAnalysis] Level path distance: 948.02549839019775 22:12:25.227 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 948.02549839019775 forbidden_dist: -848.02549839019775 22:12:25.227 [Lua] [LevelAnalysis] wanted_distance: 658.55289781501006 22:12:25.227 [Lua] [LevelAnalysis] Terror events added: 22:12:25.227 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:12:25.227 [Lua] Adding main path event: Vector3Box(182.681, 93.0891, -10.3588) rare_event_loot_rat 45 table: 00000000163DBD80 22:12:25.227 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:12:25.230 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 22:12:25.235 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 22:12:25.235 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:12:25.235 [Lua] [Managers] Calling function on all managers: 22:12:25.235 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:12:25.246 [IRC Client] Failed sending data with error: 10053 22:12:25.246 [IRC Client] Disconnected from Server 22:12:25.262 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame 22:12:25.262 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync 22:12:25.262 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForEnterGame 22:12:25.262 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForGameObjectSync 22:12:25.262 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame 22:12:25.262 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync 22:12:25.294 error: [Lua] [IRCManager] Disconnected from server 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":11675351,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1393379456,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":183388144,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}} 22:12:25.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:12:25.418 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:12:25.418 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:12:25.418 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:12:25.418 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 22:12:25.418 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110f993ac 22:12:25.420 [Lua] Breedfreezer (server) starting a hot join sync 22:12:25.420 [Lua] packing 0 units of breed chaos_marauder 22:12:25.420 [Lua] packing 0 units of breed skaven_clan_rat 22:12:25.420 [Lua] packing 0 units of breed skaven_storm_vermin 22:12:25.420 [Lua] packing 0 units of breed skaven_slave 22:12:25.420 [Lua] packing 0 units of breed chaos_fanatic 22:12:25.420 [Lua] packing 0 units of breed chaos_raider 22:12:25.420 [Lua] packing 0 units of breed chaos_warrior 22:12:25.420 [Lua] packing 0 units of breed chaos_berzerker 22:12:25.420 [Lua] packing 0 units of breed skaven_plague_monk 22:12:25.420 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:12:25.420 [Lua] 22:12:25.420 [Lua] [1] = 1 (number) 22:12:25.420 [Lua] [2] = 0 (number) 22:12:25.420 [Lua] [3] = 1 (number) 22:12:25.420 [Lua] [4] = 0 (number) 22:12:25.420 [Lua] [5] = 1 (number) 22:12:25.420 [Lua] [6] = 0 (number) 22:12:25.420 [Lua] [7] = 1 (number) 22:12:25.420 [Lua] [8] = 0 (number) 22:12:25.420 [Lua] [9] = 1 (number) 22:12:25.420 [Lua] [10] = 0 (number) 22:12:25.420 [Lua] [11] = 1 (number) 22:12:25.420 [Lua] [12] = 0 (number) 22:12:25.420 [Lua] [13] = 1 (number) 22:12:25.420 [Lua] [14] = 0 (number) 22:12:25.420 [Lua] [15] = 1 (number) 22:12:25.420 [Lua] [16] = 0 (number) 22:12:25.420 [Lua] [17] = 1 (number) 22:12:25.420 [Lua] [18] = 0 (number) 22:12:25.420 [Lua] 22:12:25.420 [Lua] 22:12:25.420 [Lua] 22:12:25.420 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8 22:12:25.422 [Lua] Breedfreezer (server) starting a hot join sync 22:12:25.422 [Lua] packing 0 units of breed chaos_marauder 22:12:25.422 [Lua] packing 0 units of breed skaven_clan_rat 22:12:25.422 [Lua] packing 0 units of breed skaven_storm_vermin 22:12:25.422 [Lua] packing 0 units of breed skaven_slave 22:12:25.422 [Lua] packing 0 units of breed chaos_fanatic 22:12:25.422 [Lua] packing 0 units of breed chaos_raider 22:12:25.422 [Lua] packing 0 units of breed chaos_warrior 22:12:25.422 [Lua] packing 0 units of breed chaos_berzerker 22:12:25.422 [Lua] packing 0 units of breed skaven_plague_monk 22:12:25.422 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:12:25.422 [Lua] 22:12:25.422 [Lua] [1] = 1 (number) 22:12:25.422 [Lua] [2] = 0 (number) 22:12:25.422 [Lua] [3] = 1 (number) 22:12:25.422 [Lua] [4] = 0 (number) 22:12:25.422 [Lua] [5] = 1 (number) 22:12:25.422 [Lua] [6] = 0 (number) 22:12:25.422 [Lua] [7] = 1 (number) 22:12:25.422 [Lua] [8] = 0 (number) 22:12:25.422 [Lua] [9] = 1 (number) 22:12:25.422 [Lua] [10] = 0 (number) 22:12:25.422 [Lua] [11] = 1 (number) 22:12:25.422 [Lua] [12] = 0 (number) 22:12:25.422 [Lua] [13] = 1 (number) 22:12:25.423 [Lua] [14] = 0 (number) 22:12:25.423 [Lua] [15] = 1 (number) 22:12:25.423 [Lua] [16] = 0 (number) 22:12:25.423 [Lua] [17] = 1 (number) 22:12:25.423 [Lua] [18] = 0 (number) 22:12:25.423 [Lua] 22:12:25.423 [Lua] 22:12:25.423 [Lua] 22:12:25.423 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync 22:12:25.423 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers 22:12:25.423 [Lua] PlayerManager:add_remote_player 110000110f993ac 22:12:25.423 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 22:12:25.423 [Lua] RemotePlayer:create_game_object( ) 55 22:12:25.435 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForGameObjectSync 22:12:25.435 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForPlayers 22:12:25.435 [Lua] PlayerManager:add_remote_player 1100001341136c8 22:12:25.435 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 22:12:25.435 [Lua] RemotePlayer:create_game_object( ) 56 22:12:25.454 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync 22:12:25.454 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers 22:12:25.460 error: [Lua] [TwitchManager] Disconnected from Twitch! 22:12:25.587 [Lua] [MOD][VMF][INFO] Added 110000110f993ac to the VMF users list. 22:12:25.587 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000110f993ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:12:25.587 [Lua] Adding player sync data to peer=110000110f993ac local_player_id=1 22:12:25.771 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list. 22:12:25.771 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:12:25.771 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1 22:12:30.477 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame 22:12:30.477 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync 22:12:30.494 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e 22:12:30.497 [Lua] Breedfreezer (server) starting a hot join sync 22:12:30.497 [Lua] packing 0 units of breed chaos_marauder 22:12:30.497 [Lua] packing 0 units of breed skaven_clan_rat 22:12:30.497 [Lua] packing 0 units of breed skaven_storm_vermin 22:12:30.497 [Lua] packing 0 units of breed skaven_slave 22:12:30.497 [Lua] packing 0 units of breed chaos_fanatic 22:12:30.497 [Lua] packing 0 units of breed chaos_raider 22:12:30.497 [Lua] packing 0 units of breed chaos_warrior 22:12:30.497 [Lua] packing 0 units of breed chaos_berzerker 22:12:30.497 [Lua] packing 0 units of breed skaven_plague_monk 22:12:30.497 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:12:30.497 [Lua] 22:12:30.497 [Lua] [1] = 1 (number) 22:12:30.497 [Lua] [2] = 0 (number) 22:12:30.497 [Lua] [3] = 1 (number) 22:12:30.497 [Lua] [4] = 0 (number) 22:12:30.497 [Lua] [5] = 1 (number) 22:12:30.497 [Lua] [6] = 0 (number) 22:12:30.497 [Lua] [7] = 1 (number) 22:12:30.497 [Lua] [8] = 0 (number) 22:12:30.497 [Lua] [9] = 1 (number) 22:12:30.497 [Lua] [10] = 0 (number) 22:12:30.497 [Lua] [11] = 1 (number) 22:12:30.497 [Lua] [12] = 0 (number) 22:12:30.497 [Lua] [13] = 1 (number) 22:12:30.497 [Lua] [14] = 0 (number) 22:12:30.497 [Lua] [15] = 1 (number) 22:12:30.497 [Lua] [16] = 0 (number) 22:12:30.497 [Lua] [17] = 1 (number) 22:12:30.497 [Lua] [18] = 0 (number) 22:12:30.497 [Lua] 22:12:30.497 [Lua] 22:12:30.497 [Lua] 22:12:30.498 [Lua] PlayerManager:add_remote_player 1100001110e696e 22:12:30.498 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 22:12:30.498 [Lua] RemotePlayer:create_game_object( ) 57 22:12:30.513 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync 22:12:30.513 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers 22:12:30.513 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers 22:12:30.513 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame 22:12:30.513 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = true 22:12:30.513 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForPlayers 22:12:30.513 [Lua] [PeerSM] 110000110f993ac :: on_enter InGame 22:12:30.513 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = true 22:12:30.513 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers 22:12:30.513 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame 22:12:30.513 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = true 22:12:30.516 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-187.035, 151.621, 47.407), Vector4(0, 0, 0.92388, 0.382683)) 22:12:30.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:12:30.519 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:12:30.519 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 22:12:30.520 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 22:12:30.522 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers 22:12:30.522 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame 22:12:30.522 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = true 22:12:30.533 [Lua] Switching ConflictSettings: to: chaos 22:12:30.533 [Lua] pacing=chaos 22:12:30.533 [Lua] roaming=nil 22:12:30.533 [Lua] specials=chaos 22:12:30.533 [Lua] debug_color=purple 22:12:30.533 [Lua] contained_breeds=nil 22:12:30.533 [Lua] pack_spawning=chaos 22:12:30.533 [Lua] disabled=false 22:12:30.533 [Lua] factions=nil 22:12:30.533 [Lua] boss=chaos 22:12:30.533 [Lua] horde=chaos 22:12:30.533 [Lua] name=chaos 22:12:30.533 [Lua] intensity=default 22:12:30.533 [Lua] --- 22:12:30.641 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:12:30.641 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player. 22:12:30.642 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 22:12:30.642 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:12:30.643 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:12:30.643 [Lua] TalentSystem:rpc_sync_talents 5 2049 22:12:30.675 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000110f993ac go_type=player_unit go_created_func_name=game_object_created_player_unit 22:12:30.675 [Lua] [NetworkServer] Peer 110000110f993ac spawned player. 22:12:30.677 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 22:12:30.677 [Lua] PlayerManager:assign_unit_ownership 541003973 110000110f993ac 1 22:12:30.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:12:30.677 [Lua] TalentSystem:rpc_sync_talents 6 1025 22:12:30.759 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list. 22:12:30.759 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:12:30.759 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1 22:12:30.759 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit 22:12:30.759 [Lua] [NetworkServer] Peer 1100001110e696e spawned player. 22:12:30.760 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 22:12:30.760 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:12:30.761 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:12:30.761 [Lua] TalentSystem:rpc_sync_talents 2 3073 22:12:30.810 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true 22:12:30.845 [Lua] StateInGameRunning:_game_actually_starts() 22:12:30.845 [Lua] ################################################################################################################# 22:12:30.845 [Lua] [Loading Time]: 00:00:19 [Transition]: inn_level-ground_zero [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:12:30.845 [Lua] ################################################################################################################# 22:12:30.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 41 22:12:30.845 [Lua] [TwitchManager] game_mode_supported(game_mode="adventure", difficulty="nil") => true 22:12:30.845 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = true 22:12:30.861 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 41 22:12:30.883 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = true 22:12:30.982 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 41 22:12:30.982 [Lua] Commit load time data 22:12:31.095 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = true 22:12:31.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3053943888, playing_id: 0xc03d, position: 0 22:12:34.850 [Lua] Set lobby begin: 22:12:34.850 [Lua] Lobby data twitch_enabled = true 22:12:34.850 [Lua] Lobby data selected_mission_id = ground_zero 22:12:34.850 [Lua] Lobby data num_players = 4 22:12:34.851 [Lua] Lobby data difficulty_tweak = 0 22:12:34.851 [Lua] Lobby data host = 1100001112883e2 22:12:34.851 [Lua] Lobby data matchmaking_type = 2 22:12:34.851 [Lua] Lobby data is_private = true 22:12:34.851 [Lua] Lobby data match_started = true 22:12:34.851 [Lua] Lobby data difficulty = cataclysm 22:12:34.851 [Lua] Lobby data player_slot_1 = 0:0 22:12:34.851 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:12:34.851 [Lua] Lobby data unique_server_name = Dionysus 22:12:34.851 [Lua] Lobby data quick_game = false 22:12:34.851 [Lua] Lobby data country_code = US 22:12:34.851 [Lua] Lobby data matchmaking = false 22:12:34.851 [Lua] Lobby data power_level = 626 22:12:34.851 [Lua] Lobby data mission_id = ground_zero 22:12:34.851 [Lua] Lobby data mechanism = adventure 22:12:34.851 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:12:34.851 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:12:34.851 [Lua] Lobby data network_hash = 65e25336687ca88 22:12:34.851 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:12:34.851 [Lua] Lobby data eac_authorized = true 22:12:34.851 [Lua] Set lobby end. 22:12:39.864 [Lua] Set lobby begin: 22:12:39.864 [Lua] Lobby data twitch_enabled = true 22:12:39.864 [Lua] Lobby data selected_mission_id = ground_zero 22:12:39.864 [Lua] Lobby data num_players = 4 22:12:39.864 [Lua] Lobby data difficulty_tweak = 0 22:12:39.864 [Lua] Lobby data host = 1100001112883e2 22:12:39.864 [Lua] Lobby data matchmaking_type = 2 22:12:39.864 [Lua] Lobby data is_private = true 22:12:39.864 [Lua] Lobby data match_started = true 22:12:39.864 [Lua] Lobby data difficulty = cataclysm 22:12:39.864 [Lua] Lobby data player_slot_1 = 0:0 22:12:39.864 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:12:39.865 [Lua] Lobby data unique_server_name = Dionysus 22:12:39.865 [Lua] Lobby data quick_game = false 22:12:39.865 [Lua] Lobby data country_code = US 22:12:39.865 [Lua] Lobby data matchmaking = false 22:12:39.865 [Lua] Lobby data power_level = 835 22:12:39.865 [Lua] Lobby data mission_id = ground_zero 22:12:39.865 [Lua] Lobby data mechanism = adventure 22:12:39.865 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:12:39.865 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:12:39.865 [Lua] Lobby data network_hash = 65e25336687ca88 22:12:39.865 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:12:39.865 [Lua] Lobby data eac_authorized = true 22:12:39.865 [Lua] Set lobby end. 22:12:52.256 [Lua] Players are leaving the safe zone 22:12:55.257 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:55.814 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:12:56.877 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:12:56.894 [Lua] Spline already found! 22:12:56.947 [Lua] Init group template: spline_patrol 22:12:57.861 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:12:57.878 [Lua] Spline already found! 22:12:57.913 [Lua] Init group template: spline_patrol 22:12:58.381 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:12:59.059 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:13:00.189 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:01.083 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:13:01.625 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:13:01.641 [Lua] Spline already found! 22:13:01.694 [Lua] Init group template: spline_patrol 22:13:03.759 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:13:03.776 [Lua] Spline already found! 22:13:03.812 [Lua] Init group template: spline_patrol 22:13:04.387 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:05.027 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:13:05.701 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:06.228 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:13:34.534 [EACServer] [17:13:34:534][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:13:36.343 [Lua] fence jumping 22:13:37.589 [Lua] ready to jump failed 22:13:41.214 [Lua] [ChatManager][1]System: Hins.Cheung picked up a piece of Ravaged Art 22:13:41.382 [Lua] HORDE: Chosing horde wave composition chaos_huge_shields 22:13:41.382 [Lua] Time for new HOOORDE! multi_first_wave 22:13:41.382 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 22:13:41.382 [Lua] horde requested: vector_blob 22:13:41.382 [Lua] wants to spawn ahead within distance: 60 22:13:41.382 [Lua] horde crated with id 5 of type vector_blob 22:13:41.382 [Lua] managed to spawn 38/38 horde enemies 22:13:41.382 [Lua] vector blob horde has started 22:13:42.029 [Lua] Init group template: horde 22:13:42.108 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:42.664 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:13:43.220 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:43.609 [Lua] fence jumping 22:13:43.843 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:13:44.201 [Lua] ready to jump failed 22:13:48.530 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:49.508 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:13:49.679 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:50.420 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:13:50.420 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:13:50.420 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 22:13:50.420 [Lua] horde requested: vector_blob 22:13:50.420 [Lua] wants to spawn behind within distance: 60 22:13:50.420 [Lua] horde crated with id 6 of type vector_blob 22:13:50.420 [Lua] managed to spawn 39/39 horde enemies 22:13:50.420 [Lua] vector blob horde has started 22:13:50.470 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:13:50.689 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:51.064 [Lua] Init group template: horde 22:13:51.446 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:13:51.614 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:13:51.631 [Lua] Spline already found! 22:13:51.668 [Lua] Init group template: spline_patrol 22:13:58.469 [Lua] Horde killed: ? 22:13:59.466 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 22:13:59.854 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 91 will change to a manual source. 22:14:03.810 [Lua] HORDE: last wave, reset to standard horde delay 22:14:03.810 [Lua] Time for new HOOORDE! multi_last_wave 22:14:03.810 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 22:14:03.810 [Lua] horde requested: vector_blob 22:14:03.810 [Lua] wants to spawn ahead within distance: 60 22:14:03.810 [Lua] horde crated with id 8 of type vector_blob 22:14:03.810 [Lua] managed to spawn 42/42 horde enemies 22:14:03.810 [Lua] vector blob horde has started 22:14:04.506 [Lua] Init group template: horde 22:14:15.834 [Lua] Coordinated attack! 22:14:31.018 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:31.842 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:14:32.095 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:32.973 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:14:33.361 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:33.849 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:14:36.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:14:36.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:14:36.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:14:38.256 [Lua] Horde killed: ? 22:14:44.169 [Lua] Horde killed: ? 22:14:45.353 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 6 will change to a manual source. 22:14:47.170 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:47.741 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:14:52.010 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:14:52.855 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:15:00.202 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:02.088 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:15:04.281 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:05.599 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:15:09.943 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:10.700 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:15:15.964 [Lua] TerrorEventMixer.start_random_event: gz_elevator_guards -> gz_elevator_guards_a 22:15:15.976 [Lua] TerrorEventMixer.start_event: gz_elevator_guards_a (seed: 0) 22:15:16.195 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:15:16.213 [Lua] Spline already found! 22:15:16.215 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:15:16.230 [Lua] Spline already found! 22:15:16.282 [Lua] Init group template: spline_patrol 22:15:16.366 [Lua] Init group template: spline_patrol 22:15:19.252 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:15:19.269 [Lua] Spline already found! 22:15:19.305 [Lua] Init group template: spline_patrol 22:15:26.960 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:27.482 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:15:28.227 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:28.798 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 4 size: 33 action: fallback_idle 22:15:28.982 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:15:29.454 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:29.727 [Lua] CACHED ASTAR FAIL 22:15:29.879 [Lua] CACHED ASTAR FAIL 22:15:29.943 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:15:30.685 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 5 3 32 22:15:30.805 [Lua] CACHED ASTAR FAIL 22:15:31.023 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:31.158 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:15:32.255 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:33.121 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:15:34.535 [EACServer] [17:15:34:535][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:15:44.416 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:45.127 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:15:46.229 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:15:46.242 [Lua] Spline already found! 22:15:46.329 [Lua] Init group template: spline_patrol 22:15:46.379 [Lua] Switching ConflictSettings: to: skaven 22:15:46.379 [Lua] pacing=default 22:15:46.379 [Lua] roaming=nil 22:15:46.379 [Lua] specials=skaven 22:15:46.379 [Lua] debug_color=orange 22:15:46.379 [Lua] contained_breeds=nil 22:15:46.379 [Lua] pack_spawning=skaven 22:15:46.379 [Lua] disabled=false 22:15:46.379 [Lua] factions=nil 22:15:46.379 [Lua] boss=skaven 22:15:46.379 [Lua] horde=default 22:15:46.379 [Lua] name=skaven 22:15:46.379 [Lua] intensity=default 22:15:46.379 [Lua] --- 22:15:47.150 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:15:47.166 [Lua] Spline already found! 22:15:47.251 [Lua] Init group template: spline_patrol 22:15:49.517 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 1 41 22:15:49.702 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:50.241 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:15:51.186 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:51.761 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:15:52.791 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:53.501 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:15:54.935 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:55.358 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:16:02.530 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:03.493 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:16:03.493 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:04.016 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:16:06.734 [Lua] simple los failed 22:16:10.264 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:10.620 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 28 will change to a manual source. 22:16:10.992 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:16:13.941 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 22:16:13.941 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 22:16:13.959 [Lua] > starting new spline, using new navbot: standard , id: boss_19 22:16:13.977 [Lua] > continuing spline boss_19 index: 2 retries: 0 22:16:13.994 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 4.76837158203125e-07 boss_19 22:16:13.994 [Lua] > continuing spline boss_19 index: 3 retries: 0 22:16:14.010 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 22:16:14.010 [Lua] > continuing spline boss_19 index: 4 retries: 0 22:16:14.027 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 22:16:14.027 [Lua] > continuing spline boss_19 index: 5 retries: 0 22:16:14.044 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 22:16:14.044 [Lua] > continuing spline boss_19 index: 6 retries: 0 22:16:14.061 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 22:16:14.061 [Lua] > continuing spline boss_19 index: 7 retries: 0 22:16:14.078 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 22:16:14.078 [Lua] > continuing spline boss_19 index: 8 retries: 0 22:16:14.094 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_19 22:16:14.094 [Lua] > spline completed boss_19 retries: 0 22:16:14.483 [Lua] Init group template: spline_patrol 22:16:20.399 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 22:16:20.399 [Lua] Time for new HOOORDE! multi_first_wave 22:16:20.399 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 22:16:20.399 [Lua] horde requested: vector 22:16:20.399 [Lua] setting up vector-horde 22:16:20.399 [Lua] Composing horde 'huge' .. using variant 'plain' 22:16:20.399 [Lua] --> horde wants to spawn behind players (0.72997520404598/0.67 22:16:20.399 [Lua] -> spawning: 59 22:16:20.399 [Lua] horde crated with id 15 of type vector 22:16:20.399 [Lua] vector horde has started 22:16:27.424 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:16:27.424 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:16:27.424 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 22:16:27.424 [Lua] horde requested: vector 22:16:27.424 [Lua] setting up vector-horde 22:16:27.424 [Lua] Composing horde 'huge' .. using variant 'plain' 22:16:27.424 [Lua] --> horde wants to spawn behind players (0.95357311656851/0.67 22:16:27.424 [Lua] -> spawning: 62 22:16:27.424 [Lua] horde crated with id 16 of type vector 22:16:27.424 [Lua] vector horde has started 22:16:29.713 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:16:34.574 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:35.073 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:16:35.560 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:35.769 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 22:16:36.121 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:16:37.180 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:37.587 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:16:44.344 [Lua] Init group template: horde 22:16:46.488 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:16:46.508 [Lua] Spline already found! 22:16:46.572 [Lua] Init group template: spline_patrol 22:16:47.426 [Lua] Init group template: horde 22:16:52.232 [Lua] HORDE: Pushing horde in time; too many units out 74 22:16:52.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1567e, position: 0 22:16:54.973 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:16:54.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 1212304 22:16:57.267 [Lua] HORDE: last wave, reset to standard horde delay 22:16:57.267 [Lua] Time for new HOOORDE! multi_last_wave 22:16:57.267 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 22:16:57.267 [Lua] horde requested: vector 22:16:57.267 [Lua] setting up vector-horde 22:16:57.267 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 22:16:57.267 [Lua] --> horde wants to spawn behind players (0.91210427060653/0.67 22:16:57.267 [Lua] -> spawning: 59 22:16:57.267 [Lua] horde crated with id 18 of type vector 22:16:57.268 [Lua] vector horde has started 22:17:01.820 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:17:01.837 [Lua] Spline already found! 22:17:01.875 [Lua] Init group template: spline_patrol 22:17:05.299 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.299 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.299 [Lua] ->moving spawner 22:17:05.299 [Lua] ->moving spawner 22:17:05.299 [Lua] ->moving spawner 22:17:05.299 [Lua] ->moving spawner 22:17:05.299 [Lua] ->moving spawner 22:17:05.299 [Lua] ->moving spawner 22:17:05.299 [Lua] ->moving spawner 22:17:05.299 [Lua] ->moving spawner 22:17:05.314 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.314 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.314 [Lua] ->moving spawner 22:17:05.314 [Lua] ->moving spawner 22:17:05.314 [Lua] ->moving spawner 22:17:05.314 [Lua] ->moving spawner 22:17:05.314 [Lua] ->moving spawner 22:17:05.314 [Lua] ->moving spawner 22:17:05.314 [Lua] ->moving spawner 22:17:05.314 [Lua] ->moving spawner 22:17:05.333 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.333 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.333 [Lua] ->moving spawner 22:17:05.333 [Lua] ->moving spawner 22:17:05.333 [Lua] ->moving spawner 22:17:05.333 [Lua] ->moving spawner 22:17:05.333 [Lua] ->moving spawner 22:17:05.333 [Lua] ->moving spawner 22:17:05.333 [Lua] ->moving spawner 22:17:05.333 [Lua] ->moving spawner 22:17:05.352 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.352 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.352 [Lua] ->moving spawner 22:17:05.352 [Lua] ->moving spawner 22:17:05.352 [Lua] ->moving spawner 22:17:05.352 [Lua] ->moving spawner 22:17:05.352 [Lua] ->moving spawner 22:17:05.352 [Lua] ->moving spawner 22:17:05.352 [Lua] ->moving spawner 22:17:05.352 [Lua] ->moving spawner 22:17:05.368 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.368 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.368 [Lua] ->moving spawner 22:17:05.368 [Lua] ->moving spawner 22:17:05.368 [Lua] ->moving spawner 22:17:05.368 [Lua] ->moving spawner 22:17:05.368 [Lua] ->moving spawner 22:17:05.368 [Lua] ->moving spawner 22:17:05.368 [Lua] ->moving spawner 22:17:05.368 [Lua] ->moving spawner 22:17:05.382 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.382 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.382 [Lua] ->moving spawner 22:17:05.382 [Lua] ->moving spawner 22:17:05.382 [Lua] ->moving spawner 22:17:05.382 [Lua] ->moving spawner 22:17:05.382 [Lua] ->moving spawner 22:17:05.382 [Lua] ->moving spawner 22:17:05.382 [Lua] ->moving spawner 22:17:05.382 [Lua] ->moving spawner 22:17:05.399 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.399 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.399 [Lua] ->moving spawner 22:17:05.399 [Lua] ->moving spawner 22:17:05.399 [Lua] ->moving spawner 22:17:05.399 [Lua] ->moving spawner 22:17:05.399 [Lua] ->moving spawner 22:17:05.399 [Lua] ->moving spawner 22:17:05.399 [Lua] ->moving spawner 22:17:05.399 [Lua] ->moving spawner 22:17:05.416 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.416 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.416 [Lua] ->moving spawner 22:17:05.416 [Lua] ->moving spawner 22:17:05.416 [Lua] ->moving spawner 22:17:05.416 [Lua] ->moving spawner 22:17:05.416 [Lua] ->moving spawner 22:17:05.416 [Lua] ->moving spawner 22:17:05.416 [Lua] ->moving spawner 22:17:05.416 [Lua] ->moving spawner 22:17:05.432 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.432 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.432 [Lua] ->moving spawner 22:17:05.432 [Lua] ->moving spawner 22:17:05.432 [Lua] ->moving spawner 22:17:05.432 [Lua] ->moving spawner 22:17:05.432 [Lua] ->moving spawner 22:17:05.432 [Lua] ->moving spawner 22:17:05.432 [Lua] ->moving spawner 22:17:05.432 [Lua] ->moving spawner 22:17:05.449 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.449 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.449 [Lua] ->moving spawner 22:17:05.449 [Lua] ->moving spawner 22:17:05.449 [Lua] ->moving spawner 22:17:05.449 [Lua] ->moving spawner 22:17:05.449 [Lua] ->moving spawner 22:17:05.449 [Lua] ->moving spawner 22:17:05.449 [Lua] ->moving spawner 22:17:05.449 [Lua] ->moving spawner 22:17:05.466 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.466 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.466 [Lua] ->moving spawner 22:17:05.466 [Lua] ->moving spawner 22:17:05.466 [Lua] ->moving spawner 22:17:05.466 [Lua] ->moving spawner 22:17:05.466 [Lua] ->moving spawner 22:17:05.466 [Lua] ->moving spawner 22:17:05.466 [Lua] ->moving spawner 22:17:05.484 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.484 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.484 [Lua] ->moving spawner 22:17:05.484 [Lua] ->moving spawner 22:17:05.484 [Lua] ->moving spawner 22:17:05.484 [Lua] ->moving spawner 22:17:05.484 [Lua] ->moving spawner 22:17:05.484 [Lua] ->moving spawner 22:17:05.484 [Lua] ->moving spawner 22:17:05.500 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.500 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.500 [Lua] ->moving spawner 22:17:05.500 [Lua] ->moving spawner 22:17:05.500 [Lua] ->moving spawner 22:17:05.500 [Lua] ->moving spawner 22:17:05.500 [Lua] ->moving spawner 22:17:05.500 [Lua] ->moving spawner 22:17:05.500 [Lua] ->moving spawner 22:17:05.517 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.517 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.517 [Lua] ->moving spawner 22:17:05.517 [Lua] ->moving spawner 22:17:05.517 [Lua] ->moving spawner 22:17:05.517 [Lua] ->moving spawner 22:17:05.517 [Lua] ->moving spawner 22:17:05.517 [Lua] ->moving spawner 22:17:05.517 [Lua] ->moving spawner 22:17:05.535 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.535 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.535 [Lua] ->moving spawner 22:17:05.535 [Lua] ->moving spawner 22:17:05.535 [Lua] ->moving spawner 22:17:05.535 [Lua] ->moving spawner 22:17:05.535 [Lua] ->moving spawner 22:17:05.535 [Lua] ->moving spawner 22:17:05.535 [Lua] ->moving spawner 22:17:05.551 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.551 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.551 [Lua] ->moving spawner 22:17:05.551 [Lua] ->moving spawner 22:17:05.551 [Lua] ->moving spawner 22:17:05.551 [Lua] ->moving spawner 22:17:05.551 [Lua] ->moving spawner 22:17:05.551 [Lua] ->moving spawner 22:17:05.551 [Lua] ->moving spawner 22:17:05.569 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.569 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.569 [Lua] ->moving spawner 22:17:05.569 [Lua] ->moving spawner 22:17:05.569 [Lua] ->moving spawner 22:17:05.569 [Lua] ->moving spawner 22:17:05.569 [Lua] ->moving spawner 22:17:05.569 [Lua] ->moving spawner 22:17:05.569 [Lua] ->moving spawner 22:17:05.587 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.587 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.587 [Lua] ->moving spawner 22:17:05.587 [Lua] ->moving spawner 22:17:05.587 [Lua] ->moving spawner 22:17:05.587 [Lua] ->moving spawner 22:17:05.587 [Lua] ->moving spawner 22:17:05.587 [Lua] ->moving spawner 22:17:05.587 [Lua] ->moving spawner 22:17:05.604 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.604 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.604 [Lua] ->moving spawner 22:17:05.604 [Lua] ->moving spawner 22:17:05.604 [Lua] ->moving spawner 22:17:05.604 [Lua] ->moving spawner 22:17:05.604 [Lua] ->moving spawner 22:17:05.604 [Lua] ->moving spawner 22:17:05.619 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.619 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.619 [Lua] ->moving spawner 22:17:05.619 [Lua] ->moving spawner 22:17:05.619 [Lua] ->moving spawner 22:17:05.619 [Lua] ->moving spawner 22:17:05.619 [Lua] ->moving spawner 22:17:05.619 [Lua] ->moving spawner 22:17:05.636 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.636 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.636 [Lua] ->moving spawner 22:17:05.636 [Lua] ->moving spawner 22:17:05.636 [Lua] ->moving spawner 22:17:05.636 [Lua] ->moving spawner 22:17:05.636 [Lua] ->moving spawner 22:17:05.636 [Lua] ->moving spawner 22:17:05.653 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.653 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.653 [Lua] ->moving spawner 22:17:05.653 [Lua] ->moving spawner 22:17:05.653 [Lua] ->moving spawner 22:17:05.653 [Lua] ->moving spawner 22:17:05.653 [Lua] ->moving spawner 22:17:05.653 [Lua] ->moving spawner 22:17:05.670 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.670 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.670 [Lua] ->moving spawner 22:17:05.670 [Lua] ->moving spawner 22:17:05.670 [Lua] ->moving spawner 22:17:05.670 [Lua] ->moving spawner 22:17:05.670 [Lua] ->moving spawner 22:17:05.670 [Lua] ->moving spawner 22:17:05.687 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.687 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.687 [Lua] ->moving spawner 22:17:05.687 [Lua] ->moving spawner 22:17:05.687 [Lua] ->moving spawner 22:17:05.687 [Lua] ->moving spawner 22:17:05.687 [Lua] ->moving spawner 22:17:05.687 [Lua] ->moving spawner 22:17:05.704 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.704 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.704 [Lua] ->moving spawner 22:17:05.704 [Lua] ->moving spawner 22:17:05.704 [Lua] ->moving spawner 22:17:05.704 [Lua] ->moving spawner 22:17:05.704 [Lua] ->moving spawner 22:17:05.704 [Lua] ->moving spawner 22:17:05.721 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.721 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.721 [Lua] ->moving spawner 22:17:05.721 [Lua] ->moving spawner 22:17:05.721 [Lua] ->moving spawner 22:17:05.721 [Lua] ->moving spawner 22:17:05.721 [Lua] ->moving spawner 22:17:05.721 [Lua] ->moving spawner 22:17:05.737 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.737 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.737 [Lua] ->moving spawner 22:17:05.737 [Lua] ->moving spawner 22:17:05.737 [Lua] ->moving spawner 22:17:05.737 [Lua] ->moving spawner 22:17:05.737 [Lua] ->moving spawner 22:17:05.755 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.755 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.755 [Lua] ->moving spawner 22:17:05.755 [Lua] ->moving spawner 22:17:05.755 [Lua] ->moving spawner 22:17:05.755 [Lua] ->moving spawner 22:17:05.755 [Lua] ->moving spawner 22:17:05.771 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.771 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.771 [Lua] ->moving spawner 22:17:05.771 [Lua] ->moving spawner 22:17:05.771 [Lua] ->moving spawner 22:17:05.771 [Lua] ->moving spawner 22:17:05.771 [Lua] ->moving spawner 22:17:05.790 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.790 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.790 [Lua] ->moving spawner 22:17:05.790 [Lua] ->moving spawner 22:17:05.790 [Lua] ->moving spawner 22:17:05.790 [Lua] ->moving spawner 22:17:05.790 [Lua] ->moving spawner 22:17:05.804 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.804 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.804 [Lua] ->moving spawner 22:17:05.804 [Lua] ->moving spawner 22:17:05.804 [Lua] ->moving spawner 22:17:05.804 [Lua] ->moving spawner 22:17:05.804 [Lua] ->moving spawner 22:17:05.823 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.823 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.823 [Lua] ->moving spawner 22:17:05.823 [Lua] ->moving spawner 22:17:05.823 [Lua] ->moving spawner 22:17:05.823 [Lua] ->moving spawner 22:17:05.823 [Lua] ->moving spawner 22:17:05.839 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.839 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.839 [Lua] ->moving spawner 22:17:05.839 [Lua] ->moving spawner 22:17:05.839 [Lua] ->moving spawner 22:17:05.839 [Lua] ->moving spawner 22:17:05.839 [Lua] ->moving spawner 22:17:05.857 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.857 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.857 [Lua] ->moving spawner 22:17:05.857 [Lua] ->moving spawner 22:17:05.857 [Lua] ->moving spawner 22:17:05.857 [Lua] ->moving spawner 22:17:05.857 [Lua] ->moving spawner 22:17:05.875 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.875 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.875 [Lua] ->moving spawner 22:17:05.875 [Lua] ->moving spawner 22:17:05.875 [Lua] ->moving spawner 22:17:05.875 [Lua] ->moving spawner 22:17:05.891 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.891 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.891 [Lua] ->moving spawner 22:17:05.891 [Lua] ->moving spawner 22:17:05.891 [Lua] ->moving spawner 22:17:05.891 [Lua] ->moving spawner 22:17:05.908 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.908 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.908 [Lua] ->moving spawner 22:17:05.908 [Lua] ->moving spawner 22:17:05.908 [Lua] ->moving spawner 22:17:05.908 [Lua] ->moving spawner 22:17:05.923 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.923 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.923 [Lua] ->moving spawner 22:17:05.923 [Lua] ->moving spawner 22:17:05.923 [Lua] ->moving spawner 22:17:05.923 [Lua] ->moving spawner 22:17:05.941 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.941 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.941 [Lua] ->moving spawner 22:17:05.941 [Lua] ->moving spawner 22:17:05.941 [Lua] ->moving spawner 22:17:05.941 [Lua] ->moving spawner 22:17:05.958 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.958 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.958 [Lua] ->moving spawner 22:17:05.958 [Lua] ->moving spawner 22:17:05.958 [Lua] ->moving spawner 22:17:05.958 [Lua] ->moving spawner 22:17:05.975 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:05.975 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.975 [Lua] ->moving spawner 22:17:05.975 [Lua] ->moving spawner 22:17:05.975 [Lua] ->moving spawner 22:17:05.975 [Lua] ->moving spawner 22:17:05.991 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:05.991 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:05.991 [Lua] ->moving spawner 22:17:05.991 [Lua] ->moving spawner 22:17:05.991 [Lua] ->moving spawner 22:17:05.991 [Lua] ->moving spawner 22:17:06.011 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:06.011 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.011 [Lua] ->moving spawner 22:17:06.011 [Lua] ->moving spawner 22:17:06.011 [Lua] ->moving spawner 22:17:06.026 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:06.026 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.026 [Lua] ->moving spawner 22:17:06.026 [Lua] ->moving spawner 22:17:06.026 [Lua] ->moving spawner 22:17:06.042 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:06.042 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.042 [Lua] ->moving spawner 22:17:06.042 [Lua] ->moving spawner 22:17:06.042 [Lua] ->moving spawner 22:17:06.060 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:06.060 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.060 [Lua] ->moving spawner 22:17:06.060 [Lua] ->moving spawner 22:17:06.060 [Lua] ->moving spawner 22:17:06.077 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:06.077 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.077 [Lua] ->moving spawner 22:17:06.077 [Lua] ->moving spawner 22:17:06.077 [Lua] ->moving spawner 22:17:06.094 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:06.094 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.094 [Lua] ->moving spawner 22:17:06.094 [Lua] ->moving spawner 22:17:06.094 [Lua] ->moving spawner 22:17:06.111 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:06.111 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.111 [Lua] ->moving spawner 22:17:06.111 [Lua] ->moving spawner 22:17:06.111 [Lua] ->moving spawner 22:17:06.126 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:06.126 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.126 [Lua] ->moving spawner 22:17:06.126 [Lua] ->moving spawner 22:17:06.126 [Lua] ->moving spawner 22:17:06.143 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:06.143 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.143 [Lua] ->moving spawner 22:17:06.143 [Lua] ->moving spawner 22:17:06.161 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:06.161 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.161 [Lua] ->moving spawner 22:17:06.161 [Lua] ->moving spawner 22:17:06.178 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:06.178 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.178 [Lua] ->moving spawner 22:17:06.178 [Lua] ->moving spawner 22:17:06.195 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:06.195 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.195 [Lua] ->moving spawner 22:17:06.195 [Lua] ->moving spawner 22:17:06.213 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:06.213 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.213 [Lua] ->moving spawner 22:17:06.213 [Lua] ->moving spawner 22:17:06.230 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:06.230 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.230 [Lua] ->moving spawner 22:17:06.230 [Lua] ->moving spawner 22:17:06.246 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:06.246 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.246 [Lua] ->moving spawner 22:17:06.246 [Lua] ->moving spawner 22:17:06.262 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:06.262 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.263 [Lua] ->moving spawner 22:17:06.263 [Lua] ->moving spawner 22:17:06.279 [Lua] replace_hidden_spawners -> first try found: 2 cover points 22:17:06.279 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.279 [Lua] ->moving spawner 22:17:06.295 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:17:06.295 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:17:06.295 [Lua] ->moving spawner 22:17:06.599 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:17:06.599 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:17:06.616 [Lua] Spline already found! 22:17:06.619 [Lua] Spline already found! 22:17:06.738 [Lua] Init group template: spline_patrol 22:17:06.800 [Lua] Init group template: spline_patrol 22:17:07.132 [Lua] Horde killed: ? 22:17:10.672 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:17:10.688 [Lua] Spline already found! 22:17:10.725 [Lua] Init group template: spline_patrol 22:17:10.942 [Lua] Init group template: horde 22:17:20.473 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:17:31.680 [Lua] Horde killed: ? 22:17:34.535 [EACServer] [17:17:34:534][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:17:37.154 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:37.681 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:17:37.832 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:17:37.832 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:17:37.832 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:17:43.581 [Lua] Horde killed: ? 22:17:52.118 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:52.490 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:17:55.385 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:55.912 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:17:56.565 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:17:57.091 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:17:57.461 [Lua] Coordinated attack! 22:18:02.229 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:03.256 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:03.865 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:18:04.935 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:18:07.708 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:18:27.112 [Lua] Switching ConflictSettings: to: chaos 22:18:27.112 [Lua] pacing=chaos 22:18:27.112 [Lua] roaming=nil 22:18:27.112 [Lua] specials=chaos 22:18:27.112 [Lua] debug_color=purple 22:18:27.112 [Lua] contained_breeds=nil 22:18:27.112 [Lua] pack_spawning=chaos 22:18:27.112 [Lua] disabled=false 22:18:27.112 [Lua] factions=nil 22:18:27.112 [Lua] boss=chaos 22:18:27.112 [Lua] horde=chaos 22:18:27.112 [Lua] name=chaos 22:18:27.112 [Lua] intensity=default 22:18:27.112 [Lua] --- 22:18:27.847 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 22:18:30.258 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:18:30.276 [Lua] Spline already found! 22:18:30.312 [Lua] Init group template: spline_patrol 22:18:32.507 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:33.081 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:18:33.620 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:34.179 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:18:34.617 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:35.056 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:18:52.637 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:53.279 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:18:53.783 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:18:54.426 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:18:59.430 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 15 22:19:06.865 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 16 22:19:11.761 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 22:19:11.761 [Lua] Time for new HOOORDE! multi_first_wave 22:19:11.761 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 22:19:11.761 [Lua] horde requested: vector_blob 22:19:11.761 [Lua] wants to spawn behind within distance: 60 22:19:11.761 [Lua] horde crated with id 24 of type vector_blob 22:19:11.762 [Lua] managed to spawn 38/38 horde enemies 22:19:11.762 [Lua] vector blob horde has started 22:19:11.807 [Lua] Switching ConflictSettings: to: skaven 22:19:11.807 [Lua] pacing=default 22:19:11.807 [Lua] roaming=nil 22:19:11.807 [Lua] specials=skaven 22:19:11.807 [Lua] debug_color=orange 22:19:11.807 [Lua] contained_breeds=nil 22:19:11.807 [Lua] pack_spawning=skaven 22:19:11.807 [Lua] disabled=false 22:19:11.807 [Lua] factions=nil 22:19:11.807 [Lua] boss=skaven 22:19:11.807 [Lua] horde=default 22:19:11.807 [Lua] name=skaven 22:19:11.807 [Lua] intensity=default 22:19:11.807 [Lua] --- 22:19:12.395 [Lua] Init group template: horde 22:19:15.053 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x196a5, position: 0 22:19:20.790 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:19:20.790 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:19:20.790 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 22:19:20.790 [Lua] horde requested: vector_blob 22:19:20.790 [Lua] wants to spawn ahead within distance: 60 22:19:20.790 [Lua] horde crated with id 25 of type vector_blob 22:19:20.790 [Lua] managed to spawn 41/41 horde enemies 22:19:20.790 [Lua] vector blob horde has started 22:19:21.467 [Lua] Init group template: horde 22:19:27.576 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:27.694 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:19:27.711 [Lua] Spline already found! 22:19:27.868 [Lua] Init group template: spline_patrol 22:19:28.230 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:19:28.601 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:29.195 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:19:29.800 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:30.274 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:19:32.680 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 22:19:34.535 [EACServer] [17:19:34:534][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:19:38.035 [Lua] Horde killed: ? 22:19:39.903 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:40.511 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:19:40.512 [Lua] HORDE: last wave, reset to standard horde delay 22:19:40.512 [Lua] Time for new HOOORDE! multi_last_wave 22:19:40.512 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 22:19:40.512 [Lua] horde requested: vector_blob 22:19:40.512 [Lua] wants to spawn behind within distance: 60 22:19:40.512 [Lua] horde crated with id 27 of type vector_blob 22:19:40.512 [Lua] managed to spawn 38/38 horde enemies 22:19:40.512 [Lua] vector blob horde has started 22:19:41.140 [Lua] Init group template: horde 22:19:44.828 [Lua] Coordinated attack! 22:19:49.510 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:50.386 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:19:53.731 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:54.410 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:19:55.565 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:19:55.582 [Lua] Spline already found! 22:19:55.623 [Lua] Init group template: spline_patrol 22:19:56.237 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:56.955 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:19:57.006 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:19:57.023 [Lua] Spline already found! 22:19:57.061 [Lua] Init group template: spline_patrol 22:19:57.212 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:57.859 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:20:04.443 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:04.921 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:11.793 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:20:12.805 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 83 will change to a manual source. 22:20:13.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 104720 22:20:14.830 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:15.421 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:20:15.643 [Lua] Horde killed: ? 22:20:15.877 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:16.516 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:20:23.110 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:23.180 [Lua] Horde killed: ? 22:20:23.651 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:20:23.939 [Lua] Coordinated attack! 22:20:29.482 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:20:29.499 [Lua] Spline already found! 22:20:29.535 [Lua] Init group template: spline_patrol 22:20:29.773 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 22:20:33.870 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:20:33.887 [Lua] Spline already found! 22:20:33.940 [Lua] Init group template: spline_patrol 22:20:34.990 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:35.632 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:20:36.121 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:36.760 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:20:37.148 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:37.487 [Lua] main path terror event triggered: rare_event_loot_rat 22:20:37.487 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 22:20:37.672 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:20:39.311 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:39.766 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:20:44.095 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:20:44.111 [Lua] Spline already found! 22:20:44.232 [Lua] Init group template: spline_patrol 22:20:52.494 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:53.051 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:20:53.623 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:53.951 [Flow] ----- ANIM ENDED 22:20:54.251 [Flow] ---- SPLASH START 22:20:54.266 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:20:54.268 [Flow] ---- SPLASH START 22:20:54.856 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:54.959 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:20:54.978 [Lua] Spline already found! 22:20:55.012 [Lua] Init group template: spline_patrol 22:20:55.378 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:20:57.708 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:20:57.723 [Lua] Spline already found! 22:20:57.760 [Lua] Init group template: spline_patrol 22:20:59.515 [Flow] ----- ANIM ENDED 22:20:59.816 [Flow] ---- SPLASH START 22:20:59.832 [Flow] ---- SPLASH START 22:21:01.212 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:21:01.212 [Lua] ERROR: Tried to freeze unit twice in the same frame. 22:21:01.212 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:21:01.212 [Lua] ERROR: Tried to freeze unit twice in the same frame. 22:21:11.978 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:12.686 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:21:18.553 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fb3b, position: 0 22:21:19.192 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fb81, position: 0 22:21:20.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fc33, position: 0 22:21:21.382 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1fc86, position: 0 22:21:23.853 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:24.443 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:21:26.857 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:21:26.874 [Lua] Spline already found! 22:21:26.909 [Lua] Init group template: spline_patrol 22:21:29.206 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 31 22:21:30.260 [Lua] Switching ConflictSettings: to: chaos 22:21:30.260 [Lua] pacing=chaos 22:21:30.260 [Lua] roaming=nil 22:21:30.260 [Lua] specials=chaos 22:21:30.260 [Lua] debug_color=purple 22:21:30.260 [Lua] contained_breeds=nil 22:21:30.260 [Lua] pack_spawning=chaos 22:21:30.260 [Lua] disabled=false 22:21:30.260 [Lua] factions=nil 22:21:30.260 [Lua] boss=chaos 22:21:30.260 [Lua] horde=chaos 22:21:30.260 [Lua] name=chaos 22:21:30.260 [Lua] intensity=default 22:21:30.260 [Lua] --- 22:21:32.259 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 31 22:21:32.378 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 13 30 22:21:32.448 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 6 29 22:21:32.632 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 12 30 22:21:34.535 [EACServer] [17:21:34:534][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:21:40.073 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:21:40.089 [Lua] Spline already found! 22:21:40.124 [Lua] Init group template: spline_patrol 22:21:41.306 [Lua] HORDE: Chosing horde wave composition chaos_huge 22:21:41.306 [Lua] Time for new HOOORDE! multi_first_wave 22:21:41.306 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 22:21:41.306 [Lua] horde requested: vector_blob 22:21:41.306 [Lua] wants to spawn ahead within distance: 60 22:21:41.306 [Lua] horde crated with id 37 of type vector_blob 22:21:41.306 [Lua] managed to spawn 36/36 horde enemies 22:21:41.306 [Lua] vector blob horde has started 22:21:41.897 [Lua] Init group template: horde 22:21:44.635 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:21:44.652 [Lua] Spline already found! 22:21:44.689 [Lua] Init group template: spline_patrol 22:21:50.463 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 71207 22:21:52.523 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:53.026 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:21:54.580 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 22:21:55.691 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:56.401 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:21:56.922 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:57.361 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:21:57.361 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:21:57.361 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 22:21:57.361 [Lua] horde requested: vector_blob 22:21:57.361 [Lua] wants to spawn ahead within distance: 60 22:21:57.362 [Lua] horde crated with id 39 of type vector_blob 22:21:57.362 [Lua] managed to spawn 39/39 horde enemies 22:21:57.362 [Lua] vector blob horde has started 22:21:57.615 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:21:58.008 [Lua] Init group template: horde 22:21:58.121 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:58.836 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:21:59.476 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:00.154 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:22:04.691 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:05.318 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:22:08.010 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:08.959 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:22:12.508 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:13.200 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:22:13.470 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:14.188 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:22:14.457 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:15.070 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:22:15.984 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 71207 22:22:17.367 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:18.012 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:22:21.727 [Lua] HORDE: last wave, reset to standard horde delay 22:22:21.727 [Lua] Time for new HOOORDE! multi_last_wave 22:22:21.727 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 22:22:21.727 [Lua] horde requested: vector_blob 22:22:21.727 [Lua] wants to spawn behind within distance: 60 22:22:21.727 [Lua] horde crated with id 40 of type vector_blob 22:22:21.727 [Lua] managed to spawn 38/38 horde enemies 22:22:21.727 [Lua] vector blob horde has started 22:22:22.357 [Lua] Init group template: horde 22:22:26.260 [Lua] Horde killed: ? 22:22:28.867 [Lua] Horde killed: ? 22:22:30.133 [Lua] Coordinated attack! 22:22:31.046 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:22:31.061 [Lua] Spline already found! 22:22:31.121 [Lua] Init group template: spline_patrol 22:22:35.061 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:35.768 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:22:36.259 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:36.732 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:22:41.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 71207 22:22:46.652 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:22:46.668 [Lua] Spline already found! 22:22:46.704 [Lua] Init group template: spline_patrol 22:22:53.472 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:54.062 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:22:57.725 [Lua] Horde killed: ? 22:22:58.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:22:58.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:22:58.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:23:05.615 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 22:23:06.288 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:07.264 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:08.004 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:08.694 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:09.014 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:09.723 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:12.552 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:12.552 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:13.007 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:13.177 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:23:16.345 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:16.816 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:25.064 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 7 22:23:25.356 [Lua] Override Player Respawning boss_group true 22:23:26.969 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:27.624 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:27.926 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:28.533 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:33.495 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 2 2 2 22:23:34.420 [Lua] Coordinated attack! 22:23:34.535 [EACServer] [17:23:34:534][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:23:35.735 [Lua] TerrorEventMixer.start_event: generic_disable_specials (seed: 0) 22:23:35.735 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 22:23:40.640 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:23:40.657 [Lua] Spline already found! 22:23:40.692 [Lua] Init group template: spline_patrol 22:23:44.216 [Lua] TerrorEventMixer.start_event: gz_chaos_boss (seed: 0) 22:23:44.266 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader, async-read, prioritized 22:23:44.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_sorcerer 22:23:44.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_sorcerer 22:23:44.518 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=110000110f993ac, connection_key=2, breed_name=chaos_exalted_sorcerer) 22:23:44.569 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001341136c8, connection_key=1, breed_name=chaos_exalted_sorcerer) 22:23:44.704 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001110e696e, connection_key=0, breed_name=chaos_exalted_sorcerer) 22:23:46.949 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:47.455 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:47.894 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:48.402 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:48.872 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:49.344 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:49.835 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:50.342 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:50.814 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:51.305 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:51.774 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:52.263 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:52.734 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:53.241 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:53.698 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:54.202 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:23:54.656 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:55.180 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:00.324 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:00.812 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:01.316 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:01.804 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:02.362 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:02.886 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:03.630 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:04.120 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:04.609 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:05.080 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:05.553 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:06.041 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:07.784 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:08.458 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:24:10.829 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:11.352 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:11.873 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:12.324 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:12.896 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:13.368 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:14.228 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:14.835 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:24:17.919 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:18.578 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:18.865 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:19.488 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:30.236 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 22:24:30.236 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 22:24:32.921 [Lua] Init group template: horde 22:24:35.774 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 22:24:37.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 77, name: `unknown` 22:24:42.616 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:43.072 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:44.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 67, name: `unknown` 22:24:46.836 [Flow] blob unit spawned 22:24:47.870 [Flow] blob unit unspawned 22:24:48.774 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 22:24:48.774 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 22:24:50.699 [Lua] Horde killed: ? 22:24:51.851 [Lua] event horde ends! 22:24:53.521 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:53.846 [Lua] Init group template: horde 22:24:54.008 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:24:54.396 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:54.953 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:25:03.133 [Lua] Horde killed: ? 22:25:12.829 [Lua] event horde ends! 22:25:15.579 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:15.885 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 22:25:15.885 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 22:25:16.086 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:25:16.829 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:17.487 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:25:19.074 [Lua] Init group template: horde 22:25:23.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 120, name: `unknown` 22:25:29.775 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:30.248 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:25:30.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_sorcerer_boss_flies_projectile_loop` for object id: 71, name: `unknown` 22:25:34.535 [EACServer] [17:25:34:535][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:25:35.702 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 22:25:35.702 [Lua] found spawner for sorcerer_boss_minion: [Unit '#ID[636bb0e353dda796]'] 22:25:37.489 [Lua] event horde ends! 22:25:39.499 [Lua] Horde killed: ? 22:25:40.763 [Lua] Init group template: horde 22:25:41.550 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:42.022 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:25:42.543 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:42.965 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:25:44.565 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:44.969 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:25:45.257 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:25:52.290 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:52.712 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:25:53.218 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:53.688 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:25:54.192 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:54.632 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:25:55.189 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:55.662 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:25:56.995 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:57.418 [Lua] [ChatManager][1]System: Burblespue Halescourge died after 1 minute 51 seconds. 22:25:57.434 [Lua] Override Player Respawning boss_group false 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc00c, position: 0 22:25:57.720 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:25:59.748 [Lua] event horde ends! 22:25:59.815 [Lua] [ChatManager][1]System: 541003973 picked up a Loot Die (1) 22:26:00.422 [Lua] [ChatManager][1]System: 541003973 picked up a Loot Die (2) 22:26:05.153 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:26:05.170 [Lua] Spline already found! 22:26:05.222 [Lua] Init group template: spline_patrol 22:26:19.940 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:20.362 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:26:21.802 [Lua] Horde killed: ? 22:26:24.540 [Lua] Switching ConflictSettings: to: skaven 22:26:24.540 [Lua] pacing=default 22:26:24.540 [Lua] roaming=nil 22:26:24.540 [Lua] specials=skaven 22:26:24.540 [Lua] debug_color=orange 22:26:24.540 [Lua] contained_breeds=nil 22:26:24.540 [Lua] pack_spawning=skaven 22:26:24.540 [Lua] disabled=false 22:26:24.540 [Lua] factions=nil 22:26:24.540 [Lua] boss=skaven 22:26:24.540 [Lua] horde=default 22:26:24.540 [Lua] name=skaven 22:26:24.540 [Lua] intensity=default 22:26:24.540 [Lua] --- 22:26:40.670 [Lua] Complete level triggered. 22:26:40.670 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1310718976, lt:load_next_level, extra_packages:{ }) 22:26:40.670 [Lua] [NetworkServer] Entering post game 22:26:40.670 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame 22:26:40.670 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame 22:26:40.670 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame 22:26:40.670 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame 22:26:40.670 [Lua] [PeerSM] 110000110f993ac :: on_exit InGame 22:26:40.670 [Lua] [PeerSM] 110000110f993ac :: on_enter InPostGame 22:26:40.670 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame 22:26:40.670 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame 22:26:40.671 [Lua] gm_event_end_conditions_met true false 22:26:40.671 [Save] Saving `save_data` 22:26:40.671 [Lua] Game won 22:26:40.671 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:26:40.673 [Lua] generate_backend_stats 1100001112883e2:1 22:26:40.674 [Save] Save done 22:26:40.674 [Save] Saving `save_data` 22:26:40.676 [Save] Save done 22:26:40.697 [Lua] PlayFabMirrorBase:_commit_internal nil 22:26:40.697 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 42 22:26:40.700 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:26:40.700 [Save] Saving `save_data` 22:26:40.704 [Save] Save done 22:26:40.707 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = false 22:26:40.707 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = false 22:26:40.707 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = false 22:26:40.707 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = false 22:26:40.707 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 42 2 22:26:40.708 [Lua] Complete level triggered. 22:26:40.725 [Lua] Complete level triggered. 22:26:40.742 [Lua] Complete level triggered. 22:26:40.759 [Lua] Complete level triggered. 22:26:40.776 [Lua] Complete level triggered. 22:26:40.793 [Lua] Complete level triggered. 22:26:40.809 [Lua] Complete level triggered. 22:26:40.826 [Lua] Complete level triggered. 22:26:40.843 [Lua] Complete level triggered. 22:26:40.859 [Lua] Complete level triggered. 22:26:40.876 [Lua] Complete level triggered. 22:26:40.894 [Lua] Complete level triggered. 22:26:41.182 [Lua] [PlayFabRequestQueue] EAC Enabled! 42 22:26:41.182 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 42 22:26:41.569 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 42 22:26:41.583 [Lua] commit result success 9 22:26:41.583 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43 22:26:41.583 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:26:41.583 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 44 22:26:41.583 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 22:26:41.668 [Lua] victory table: 000000001746B5F0 nil 22:26:41.674 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43 22:26:41.779 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43 22:26:41.793 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 44 3 22:26:41.932 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 22:26:41.932 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 44 22:26:42.420 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 44 22:26:42.420 [Save] Saving `save_data` 22:26:42.420 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 45 22:26:42.423 [Save] Save done 22:26:42.435 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 45 22:26:42.537 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 45 22:26:49.375 [Lua] ConflictDirector - destroy all units 22:26:50.385 [Lua] [LevelTransitionHandler] promote_next_level_data 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = inn_level 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 0 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = inn_level 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {} 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = inn 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 0 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = normal 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 1310718976 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {} 22:26:50.385 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 22:26:50.386 [Lua] TRANSITION nil nil load_next_level 22:26:50.386 [Lua] Transition type "load_next_level", is server: true 22:26:50.386 [Lua] [GameNetworkManager] Leaving game... 22:26:50.386 [Lua] [GameNetworkManager] Shutting down game session host. 22:26:50.386 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:26:50.386 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:26:50.386 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=864.93 22:26:50.402 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:26:52.399 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:26:52.399 [Lua] [Managers] Calling function on all managers: 22:26:52.399 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1 22:26:52.399 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = false 22:26:52.399 [Lua] Clearing all global lookup lists 22:26:52.399 [Lua] [IngamePlayerListUI] - Destroy 22:26:52.400 [Lua] [GamePadEquipmentUI] - Destroy 22:26:52.400 [Lua] [EquipmentUI] - Destroy 22:26:52.400 [Lua] [GamePadAbilityUI] - Destroy 22:26:52.400 [Lua] [AbilityUI] - Destroy 22:26:52.400 [Lua] [IngameUI] destroy 22:26:52.440 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list. 22:26:52.440 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1 22:26:52.440 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list. 22:26:52.440 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1 22:26:52.440 [Lua] [MOD][VMF][INFO] Removed 110000110f993ac from the VMF users list. 22:26:52.440 [Lua] PlayerManager:remove_player peer_id=110000110f993ac 1 22:26:52.481 [Lua] [Managers] Destroying manager group: 22:26:52.491 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:26:52.590 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:26:52.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:26:52.592 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:26:52.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:26:52.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:26:52.597 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:26:52.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:26:52.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:26:52.601 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:26:52.601 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:26:52.602 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:26:52.604 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:26:52.605 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_sorcerer, EnemyPackageLoader 22:26:52.608 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:26:52.608 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:26:52.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:26:52.612 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:26:52.614 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:26:52.615 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:26:52.618 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:26:52.620 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:26:52.622 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:26:52.626 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:26:52.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:26:52.628 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:26:52.630 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:26:52.632 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:26:52.634 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:26:52.635 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:26:52.639 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:26:52.646 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:26:52.646 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame 22:26:52.646 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading 22:26:52.646 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame 22:26:52.646 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading 22:26:52.646 [Lua] [PeerSM] 110000110f993ac :: on_exit InPostGame 22:26:52.646 [Lua] [PeerSM] 110000110f993ac :: on_enter Loading 22:26:52.646 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame 22:26:52.646 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading 22:26:52.647 [Lua] [Matchmaking] unregister rpcs 22:26:52.647 [Lua] ############### UNLOADING PACKAGES ############### 22:26:52.647 [Lua] [Managers] Calling function on all managers: 22:26:52.647 [Lua] [Managers] Destroying manager group: 22:26:52.647 [Lua] [Gamestate] Enter state StateLoading 22:26:52.651 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:26:52.651 [Lua] Found camera: end_screen_camera 22:26:52.651 [Lua] Found camera: end_screen_camera 22:26:52.651 [Lua] Found camera: end_screen_camera 22:26:52.651 [Lua] Found camera: end_screen_camera 22:26:52.651 [Lua] Found camera: end_screen_camera 22:26:52.651 [Lua] Found camera: end_screen_camera 22:26:52.651 [Lua] Found camera: end_screen_camera 22:26:52.651 [Lua] Found camera: end_screen_camera 22:26:52.651 [Lua] Found camera: end_screen_camera 22:26:52.651 [Lua] Found camera: end_screen_camera 22:26:52.651 [Lua] Found camera: end_screen_camera 22:26:52.651 [Lua] [EndViewState] Enter Substate EndViewStateSummary 22:26:52.652 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:26:52.652 [Lua] [Matchmaking] register rpcs 22:26:52.652 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:26:52.652 [Lua] Set lobby begin: 22:26:52.652 [Lua] Lobby data twitch_enabled = true 22:26:52.652 [Lua] Lobby data selected_mission_id = ground_zero 22:26:52.652 [Lua] Lobby data num_players = 4 22:26:52.652 [Lua] Lobby data difficulty_tweak = 0 22:26:52.653 [Lua] Lobby data host = 1100001112883e2 22:26:52.653 [Lua] Lobby data matchmaking_type = 2 22:26:52.653 [Lua] Lobby data is_private = true 22:26:52.653 [Lua] Lobby data match_started = true 22:26:52.653 [Lua] Lobby data difficulty = cataclysm 22:26:52.653 [Lua] Lobby data player_slot_1 = 0:0 22:26:52.653 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:26:52.653 [Lua] Lobby data unique_server_name = Dionysus 22:26:52.653 [Lua] Lobby data quick_game = false 22:26:52.653 [Lua] Lobby data country_code = US 22:26:52.654 [Lua] Lobby data matchmaking = false 22:26:52.654 [Lua] Lobby data power_level = 0 22:26:52.654 [Lua] Lobby data mission_id = ground_zero 22:26:52.654 [Lua] Lobby data mechanism = adventure 22:26:52.654 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:26:52.654 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:26:52.654 [Lua] Lobby data network_hash = 65e25336687ca88 22:26:52.654 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:26:52.654 [Lua] Lobby data eac_authorized = true 22:26:52.654 [Lua] Set lobby end. 22:26:52.654 [Lua] registering RPCs 22:26:52.654 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:26:52.654 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:26:52.654 [Lua] Set lobby begin: 22:26:52.654 [Lua] Lobby data twitch_enabled = true 22:26:52.654 [Lua] Lobby data selected_mission_id = inn_level 22:26:52.654 [Lua] Lobby data num_players = 4 22:26:52.654 [Lua] Lobby data difficulty_tweak = 0 22:26:52.654 [Lua] Lobby data host = 1100001112883e2 22:26:52.655 [Lua] Lobby data matchmaking_type = 3 22:26:52.655 [Lua] Lobby data is_private = true 22:26:52.655 [Lua] Lobby data match_started = true 22:26:52.655 [Lua] Lobby data difficulty = cataclysm 22:26:52.655 [Lua] Lobby data player_slot_1 = 0:0 22:26:52.655 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:26:52.655 [Lua] Lobby data unique_server_name = Dionysus 22:26:52.655 [Lua] Lobby data quick_game = false 22:26:52.655 [Lua] Lobby data country_code = US 22:26:52.655 [Lua] Lobby data matchmaking = false 22:26:52.655 [Lua] Lobby data power_level = 0 22:26:52.655 [Lua] Lobby data mission_id = inn_level 22:26:52.655 [Lua] Lobby data mechanism = adventure 22:26:52.655 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:26:52.655 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:26:52.655 [Lua] Lobby data network_hash = 65e25336687ca88 22:26:52.655 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:26:52.655 [Lua] Lobby data eac_authorized = true 22:26:52.655 [Lua] Set lobby end. 22:26:52.655 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:26:52.659 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:26:52.659 [Lua] [StateLoading] load_current_level 22:26:52.659 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 22:26:52.684 [Umbra] Unload tome 22:26:52.693 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x28e63, position: 0 22:26:52.732 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero, ground_zero 22:26:52.741 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, ground_zero 22:26:52.741 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 22:26:52.741 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 22:26:52.741 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 22:26:52.741 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 22:26:52.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:26:52.823 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:26:52.824 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 22:26:52.959 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 22:26:52.959 [Lua] ### Received rpc_level_load_started 22:26:52.959 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 1310718976 22:26:52.976 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1393379456,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 22:26:52.976 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:26:52.977 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:26:52.977 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:26:52.977 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:26:52.977 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 22:26:53.094 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 22:26:53.095 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":11675351,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 22:26:53.095 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:26:53.095 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:26:53.095 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:26:53.095 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:26:53.095 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 22:26:53.095 [Lua] ### Received rpc_level_load_started 22:26:53.095 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 1310718976 22:26:53.112 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 22:26:53.112 [Lua] ### Received rpc_level_load_started 22:26:53.112 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_session_id: 1310718976 22:26:53.112 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":183388144,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}} 22:26:53.112 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:26:53.112 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:26:53.112 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:26:53.112 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:26:53.112 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 22:26:54.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 22:26:54.156 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 22:26:54.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:26:58.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:26:58.218 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:26:58.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:26:58.252 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:26:58.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:26:58.303 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:26:58.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:26:58.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:26:58.391 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:26:58.409 [Lua] [LevelTransitionHandler] Level load completed! 22:26:58.409 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 22:26:58.412 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:26:58.412 [Lua] checking dlc's against conflict directors 22:26:58.412 [Lua] number of factions to include 2 22:26:58.412 [Lua] Updated list weights for random: 22:26:58.412 [Lua] skaven, 0.42 (0.00-0.42) 22:26:58.412 [Lua] chaos, 0.42 (0.42-0.83) 22:26:58.412 [Lua] beastmen, 0.17 (0.83-1.00) 22:26:58.412 [Lua] Rolled random faction: 0.27856689691543579 skaven 22:26:58.412 [Lua] Updated list weights for random: 22:26:58.412 [Lua] beastmen, 0.29 (0.00-0.29) 22:26:58.412 [Lua] chaos, 0.71 (0.29-1.00) 22:26:58.412 [Lua] Rolled random faction: 0.81953376531600952 chaos 22:26:58.412 [Lua] number of factions added 2 22:26:58.412 [Lua] --- --- --- 22:26:58.412 [Lua] Starting... difficulty 'normal' 22:26:58.412 [Lua] These are the starting conflict directors: 22:26:58.412 [Lua] inn_level 22:26:58.412 [Lua] --- --- --- 22:26:58.412 [Lua] 22:26:58.412 [Lua] DONE! Found the following directors: 22:26:58.412 [Lua] (free: 35), Master hash is: 22:26:58.412 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:26:58.412 [Lua] load_startup_enemy_packages: -------------- 22:26:58.412 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:26:58.412 [Lua] critter_rat 22:26:58.426 [Lua] ### Received rpc_level_loaded 22:26:58.426 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 78 22:26:58.426 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded 22:26:58.442 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading 22:26:58.442 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages 22:26:58.459 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages 22:26:58.459 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame 22:26:58.460 [Lua] ### Received rpc_level_loaded 22:26:58.460 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 78 22:26:58.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:26:58.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:26:58.473 [Lua] ### Received rpc_level_loaded 22:26:58.473 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_id: 78 22:26:58.473 [Lua] Peer 110000110f993ac has loaded the level and all enemies are loaded 22:26:58.474 [Lua] [PeerSM] 110000110f993ac :: on_exit Loading 22:26:58.474 [Lua] [PeerSM] 110000110f993ac :: on_enter LoadingProfilePackages 22:26:58.475 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:26:58.475 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:26:58.475 [Lua] Starting async level spawning of levels/inn/world 22:26:58.476 [Umbra] Init version: 3.4.15 :: 16 threads 22:26:58.499 [Lua] [PeerSM] 110000110f993ac :: on_exit LoadingProfilePackages 22:26:58.499 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForEnterGame 22:26:58.733 [Lua] ### Received rpc_level_loaded 22:26:58.733 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 78 22:26:58.733 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded 22:26:58.734 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading 22:26:58.734 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages 22:26:58.774 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages 22:26:58.774 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame 22:26:58.931 [Lua] Async level spawning done 22:27:00.347 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:27:00.347 [Lua] [PlayState] Enter Substate EndViewStateChest 22:27:00.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 37, name: `unknown` 22:27:03.222 [Lua] ### Received rpc_level_loaded 22:27:03.222 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 78 22:27:03.222 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded 22:27:03.223 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading 22:27:03.223 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages 22:27:03.240 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages 22:27:03.240 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame 22:27:04.391 [Lua] min_height 90.750825834274295 22:27:06.521 [Lua] [PlayState] Exit Substate EndViewStateChest 22:27:06.521 [Lua] [PlayState] Enter Substate EndViewStateScore 22:27:16.771 [Lua] [PlayState] Exit Substate EndViewStateScore 22:27:16.773 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:27:17.785 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:27:17.785 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:27:17.785 [Lua] [Matchmaking] unregister rpcs 22:27:17.785 [Lua] Set lobby begin: 22:27:17.785 [Lua] Lobby data twitch_enabled = true 22:27:17.785 [Lua] Lobby data selected_mission_id = inn_level 22:27:17.785 [Lua] Lobby data num_players = 4 22:27:17.785 [Lua] Lobby data difficulty_tweak = 0 22:27:17.785 [Lua] Lobby data host = 1100001112883e2 22:27:17.785 [Lua] Lobby data matchmaking_type = 3 22:27:17.785 [Lua] Lobby data is_private = true 22:27:17.785 [Lua] Lobby data match_started = true 22:27:17.786 [Lua] Lobby data difficulty = cataclysm 22:27:17.786 [Lua] Lobby data player_slot_1 = 0:0 22:27:17.786 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:27:17.786 [Lua] Lobby data unique_server_name = Dionysus 22:27:17.786 [Lua] Lobby data quick_game = false 22:27:17.786 [Lua] Lobby data country_code = US 22:27:17.786 [Lua] Lobby data matchmaking = false 22:27:17.786 [Lua] Lobby data power_level = 0 22:27:17.786 [Lua] Lobby data mission_id = inn_level 22:27:17.786 [Lua] Lobby data mechanism = adventure 22:27:17.786 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:27:17.786 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:27:17.786 [Lua] Lobby data network_hash = 65e25336687ca88 22:27:17.786 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:27:17.786 [Lua] Lobby data eac_authorized = true 22:27:17.787 [Lua] Set lobby end. 22:27:17.787 [Lua] [Managers] Destroying manager group: 22:27:17.787 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:27:17.787 [Lua] [Gamestate] Enter StateIngame HOST 22:27:17.787 [Lua] [Managers] Calling function on all managers: 22:27:17.787 [Lua] <>level = inn_level<> 22:27:17.787 [Lua] Set lobby begin: 22:27:17.787 [Lua] Lobby data twitch_enabled = true 22:27:17.787 [Lua] Lobby data selected_mission_id = inn_level 22:27:17.787 [Lua] Lobby data num_players = 4 22:27:17.788 [Lua] Lobby data difficulty_tweak = 0 22:27:17.788 [Lua] Lobby data host = 1100001112883e2 22:27:17.788 [Lua] Lobby data matchmaking_type = 3 22:27:17.788 [Lua] Lobby data is_private = true 22:27:17.788 [Lua] Lobby data match_started = true 22:27:17.788 [Lua] Lobby data difficulty = cataclysm 22:27:17.788 [Lua] Lobby data player_slot_1 = 0:0 22:27:17.788 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:27:17.788 [Lua] Lobby data unique_server_name = Dionysus 22:27:17.788 [Lua] Lobby data quick_game = false 22:27:17.788 [Lua] Lobby data country_code = US 22:27:17.788 [Lua] Lobby data matchmaking = false 22:27:17.788 [Lua] Lobby data power_level = 0 22:27:17.788 [Lua] Lobby data mission_id = inn_level 22:27:17.788 [Lua] Lobby data mechanism = adventure 22:27:17.788 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:27:17.788 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:27:17.788 [Lua] Lobby data network_hash = 65e25336687ca88 22:27:17.788 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:27:17.789 [Lua] Lobby data eac_authorized = true 22:27:17.789 [Lua] Set lobby end. 22:27:17.789 [Lua] [StateIngame] Server ingame 22:27:17.791 [Lua] Set lobby begin: 22:27:17.791 [Lua] Lobby data twitch_enabled = true 22:27:17.791 [Lua] Lobby data selected_mission_id = inn_level 22:27:17.792 [Lua] Lobby data num_players = 4 22:27:17.792 [Lua] Lobby data difficulty_tweak = 0 22:27:17.792 [Lua] Lobby data host = 1100001112883e2 22:27:17.792 [Lua] Lobby data matchmaking_type = 3 22:27:17.792 [Lua] Lobby data is_private = true 22:27:17.792 [Lua] Lobby data match_started = true 22:27:17.792 [Lua] Lobby data difficulty = normal 22:27:17.792 [Lua] Lobby data player_slot_1 = 0:0 22:27:17.792 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:27:17.792 [Lua] Lobby data unique_server_name = Dionysus 22:27:17.792 [Lua] Lobby data quick_game = false 22:27:17.792 [Lua] Lobby data country_code = US 22:27:17.792 [Lua] Lobby data matchmaking = false 22:27:17.792 [Lua] Lobby data power_level = 0 22:27:17.792 [Lua] Lobby data mission_id = inn_level 22:27:17.792 [Lua] Lobby data mechanism = adventure 22:27:17.792 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:27:17.792 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:27:17.792 [Lua] Lobby data network_hash = 65e25336687ca88 22:27:17.792 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:27:17.793 [Lua] Lobby data eac_authorized = true 22:27:17.793 [Lua] Set lobby end. 22:27:17.793 [Lua] [Matchmaking] register rpcs 22:27:17.793 [Lua] GameNetworkManager:init... creating game session 22:27:17.793 [Lua] Host GameSession.make_game_session_host with session: 22:27:17.793 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:27:17.793 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2 22:27:17.793 [Lua] [GameNetworkManager] self.is_server = true 22:27:17.793 [Network] Setting artificial MTU limit to 65536 22:27:17.803 [Lua] Switching ConflictSettings: to: inn_level 22:27:17.803 [Lua] pacing=disabled 22:27:17.803 [Lua] roaming=nil 22:27:17.803 [Lua] disabled=false 22:27:17.803 [Lua] pack_spawning=disabled 22:27:17.803 [Lua] contained_breeds=nil 22:27:17.803 [Lua] boss=disabled 22:27:17.803 [Lua] horde=disabled 22:27:17.803 [Lua] specials=disabled 22:27:17.803 [Lua] name=inn_level 22:27:17.803 [Lua] intensity=disabled 22:27:17.803 [Lua] --- 22:27:17.803 [Lua] [LevelAnalysis] set_random_seed( 0) 22:27:17.805 [Lua] [AIInterestPointSystem] Level Seed: 0 22:27:17.805 [Lua] 22:27:17.805 [Lua] [entity_system_bag] = table 22:27:17.805 [Lua] [entity_system_bag] = metatable 22:27:17.805 [Lua] [startup_data] = table 22:27:17.805 [Lua] [entity_manager] = table 22:27:17.805 [Lua] [entity_manager] = metatable 22:27:17.805 [Lua] [unit_spawner] = table 22:27:17.805 [Lua] [unit_spawner] = metatable 22:27:17.805 [Lua] [unit_storage] = table 22:27:17.805 [Lua] [unit_storage] = metatable 22:27:17.805 [Lua] [dice_keeper] = table 22:27:17.805 [Lua] [dice_keeper] = metatable 22:27:17.805 [Lua] [is_server] = true (boolean) 22:27:17.805 [Lua] [world] = [World] 22:27:17.805 [Lua] [system_api] = table 22:27:17.805 [Lua] [entity_system] = table 22:27:17.805 [Lua] [entity_system] = metatable 22:27:17.805 [Lua] [network_lobby] = table 22:27:17.805 [Lua] [network_lobby] = metatable 22:27:17.805 [Lua] [profile_synchronizer] = table 22:27:17.805 [Lua] [profile_synchronizer] = metatable 22:27:17.805 [Lua] [level_transition_handler] = table 22:27:17.805 [Lua] [level_transition_handler] = metatable 22:27:17.805 [Lua] [num_local_human_players] = 1 (number) 22:27:17.805 [Lua] [statistics_db] = table 22:27:17.805 [Lua] [statistics_db] = metatable 22:27:17.805 [Lua] [network_server] = table 22:27:17.805 [Lua] [network_server] = metatable 22:27:17.805 [Lua] [input_manager] = table 22:27:17.805 [Lua] [input_manager] = metatable 22:27:17.805 [Lua] [network_clock] = table 22:27:17.805 [Lua] [network_clock] = metatable 22:27:17.805 [Lua] [network_transmit] = table 22:27:17.805 [Lua] [network_transmit] = metatable 22:27:17.805 [Lua] [free_flight_manager] = table 22:27:17.805 [Lua] [free_flight_manager] = metatable 22:27:17.805 [Lua] [network_manager] = table 22:27:17.805 [Lua] [network_manager] = metatable 22:27:17.805 [Lua] [network_event_delegate] = table 22:27:17.805 [Lua] [network_event_delegate] = metatable 22:27:17.805 [Lua] 22:27:17.805 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:27:17.805 [Lua] ignoring extension VersusInteractObjectiveExtension 22:27:17.805 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:27:17.805 [Lua] ignoring extension VersusSocketObjectiveExtension 22:27:17.805 [Lua] ignoring extension VersusTargetObjectiveExtension 22:27:17.805 [Lua] ignoring extension VersusMissionObjectiveExtension 22:27:17.806 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:27:17.810 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:27:17.811 [Lua] [AchievementManager] Achievements using the steam platform 22:27:17.811 [Lua] PlayerManager:add_player player_1 22:27:17.854 [Lua] [StateIngame] Level seed: 0 22:27:17.860 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 22:27:17.860 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 22:27:17.860 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 22:27:17.860 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read, 22:27:17.860 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read, 22:27:17.860 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read, 22:27:17.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 22:27:17.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 22:27:17.861 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:27:17.861 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:27:17.861 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:27:17.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5, async-read, 22:27:17.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4, async-read, 22:27:17.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2, async-read, 22:27:17.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1, async-read, 22:27:17.861 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:27:17.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read, 22:27:17.861 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 22:27:17.862 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3, async-read, 22:27:17.865 [Lua] [LevelAnalysis] set_random_seed( 0) 22:27:17.868 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:27:17.868 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 22:27:17.869 [Lua] [IngameUI] init 22:27:17.881 [SteamVoipClient] select_out(110000110f993ac, off) 22:27:17.881 [SteamVoipClient] select_out(1100001110e696e, off) 22:27:17.881 [SteamVoipClient] select_out(1100001112883e2, off) 22:27:17.887 [Lua] cb_razer_chroma_setup 22:27:17.922 [Lua] [Matchmaking] Cancelling matchmaking 22:27:17.922 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:27:17.922 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:27:17.922 [Lua] Set lobby begin: 22:27:17.922 [Lua] Lobby data twitch_enabled = true 22:27:17.922 [Lua] Lobby data selected_mission_id = inn_level 22:27:17.922 [Lua] Lobby data num_players = 4 22:27:17.922 [Lua] Lobby data difficulty_tweak = 0 22:27:17.923 [Lua] Lobby data host = 1100001112883e2 22:27:17.923 [Lua] Lobby data matchmaking_type = 3 22:27:17.923 [Lua] Lobby data is_private = true 22:27:17.923 [Lua] Lobby data match_started = true 22:27:17.923 [Lua] Lobby data difficulty = normal 22:27:17.923 [Lua] Lobby data player_slot_1 = 0:0 22:27:17.923 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:27:17.923 [Lua] Lobby data unique_server_name = Dionysus 22:27:17.923 [Lua] Lobby data quick_game = false 22:27:17.923 [Lua] Lobby data country_code = US 22:27:17.923 [Lua] Lobby data matchmaking = false 22:27:17.923 [Lua] Lobby data power_level = 835 22:27:17.923 [Lua] Lobby data mission_id = inn_level 22:27:17.923 [Lua] Lobby data mechanism = adventure 22:27:17.923 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:27:17.923 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:27:17.924 [Lua] Lobby data network_hash = 65e25336687ca88 22:27:17.924 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:27:17.924 [Lua] Lobby data eac_authorized = true 22:27:17.924 [Lua] Set lobby end. 22:27:17.924 [Flow] complete_skittergate_legend true 22:27:17.924 [Flow] complete_all_helmgart_levels_recruit true 22:27:17.926 [Flow] WitchHunterLevel:35 22:27:17.926 [Flow] LeaderYes 22:27:17.926 [Flow] ALL PC XP:304250 22:27:17.926 [Flow] Has "bogenhafen" DLC:true 22:27:17.926 [Flow] WH XP:60850 22:27:17.926 [Flow] Number of crafted items:4102 22:27:17.926 [Flow] Has "pre_order" DLC:true 22:27:17.926 [Flow] Sum of Powe Levels:1500 22:27:17.926 [Flow] lodestone diff 1:false 22:27:17.926 [Flow] magnus and forest activated 22:27:17.926 [Flow] magnus and forest activated 22:27:17.926 [Flow] cemetery and forest activated 22:27:17.926 [Flow] magnus and cemetery 22:27:17.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:27:17.926 [Flow] ALL RUNES ACTIVATED 22:27:17.926 [Flow] magnus and forest activated 22:27:17.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:27:17.926 [Flow] ALL RUNES ACTIVATED 22:27:17.926 [Flow] cemetery and forest activated 22:27:17.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:27:17.926 [Flow] ALL RUNES ACTIVATED 22:27:17.926 [Flow] magnus and forest activated 22:27:17.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:27:17.926 [Flow] ALL RUNES ACTIVATED 22:27:17.926 [Flow] magnus and cemetery 22:27:17.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:27:17.926 [Flow] ALL RUNES ACTIVATED 22:27:17.926 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:27:17.927 [Lua] CurrentConflictSettings inn_level 22:27:17.927 [Lua] [ConflictDirector] conflict_director is ai_ready 22:27:17.927 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:27:17.928 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:27:17.929 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:27:17.929 [Lua] Forming navigation groups in one frame 22:27:17.929 [Lua] Forming navigation groups 22:27:17.948 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 22:27:17.948 [Lua] NavigationGroupManager -> calulation time B: 0 22:27:17.948 [Lua] number of nav groups: 42 22:27:17.949 [Lua] number of refined nav groups : 23 22:27:17.951 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 22:27:17.951 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:27:17.951 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:27:17.951 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:27:17.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:27:17.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:27:17.953 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:27:17.953 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 22:27:17.954 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:27:17.954 [Lua] [Managers] Calling function on all managers: 22:27:17.954 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:27:17.961 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame 22:27:17.961 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync 22:27:17.961 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForEnterGame 22:27:17.961 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForGameObjectSync 22:27:18.025 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110f993ac 22:27:18.027 [Lua] Breedfreezer (server) starting a hot join sync 22:27:18.027 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync 22:27:18.027 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers 22:27:18.027 [Lua] PlayerManager:add_remote_player 110000110f993ac 22:27:18.027 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 22:27:18.027 [Lua] RemotePlayer:create_game_object( ) 27 22:27:18.041 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForGameObjectSync 22:27:18.041 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForPlayers 22:27:18.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:27:18.041 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:27:18.041 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 22:27:18.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:27:18.080 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/javelin":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1393379456,"first_person":{"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_02":false,"units\/weapons\/player\/wpn_invisible_weapon":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/javelin":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/black_and_gold\/chr_way_watcher_thornsister_black_and_gold":false,"units\/weapons\/player\/wpn_we_javelin_02\/wpn_we_javelin_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_invisible_weapon_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 22:27:18.080 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:27:18.080 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:27:18.080 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:27:18.080 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:27:18.080 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 22:27:18.081 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame 22:27:18.081 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync 22:27:18.096 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e 22:27:18.100 [Lua] Breedfreezer (server) starting a hot join sync 22:27:18.101 [Lua] PlayerManager:add_remote_player 1100001110e696e 22:27:18.101 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 22:27:18.101 [Lua] RemotePlayer:create_game_object( ) 29 22:27:18.114 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync 22:27:18.114 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers 22:27:18.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:27:18.140 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 22:27:18.140 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 22:27:18.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 22:27:18.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 22:27:18.172 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 22:27:18.172 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 22:27:18.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 22:27:18.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 22:27:18.204 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02 22:27:18.204 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 22:27:18.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:27:18.255 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:27:18.255 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 22:27:18.256 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 22:27:18.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 22:27:18.288 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":183388144,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}} 22:27:18.288 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:27:18.288 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:27:18.288 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:27:18.288 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:27:18.288 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 22:27:18.289 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3, async-read, 22:27:18.289 [Lua] [MOD][VMF][INFO] Added 110000110f993ac to the VMF users list. 22:27:18.289 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000110f993ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:27:18.289 [Lua] Adding player sync data to peer=110000110f993ac local_player_id=1 22:27:18.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 22:27:18.290 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 22:27:18.290 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 22:27:18.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:27:18.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:27:18.322 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 22:27:18.323 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 22:27:18.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:27:18.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:27:18.356 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 22:27:18.356 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 22:27:18.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:27:18.372 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"wwise\/flail":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":11675351,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_05":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 22:27:18.372 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1393379456 22:27:18.372 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 739107200 22:27:18.372 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:27:18.372 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 11675351 22:27:18.372 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 22:27:18.373 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame 22:27:18.373 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync 22:27:18.389 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2, async-read, 22:27:18.389 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list. 22:27:18.389 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:27:18.389 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1 22:27:18.389 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8 22:27:18.393 [Lua] Breedfreezer (server) starting a hot join sync 22:27:18.394 [Lua] PlayerManager:add_remote_player 1100001341136c8 22:27:18.394 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37 22:27:18.394 [Lua] RemotePlayer:create_game_object( ) 37 22:27:18.406 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync 22:27:18.407 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers 22:27:18.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 22:27:18.407 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 22:27:18.407 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:27:18.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:27:18.417 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers 22:27:18.417 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame 22:27:18.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = true 22:27:18.417 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers 22:27:18.417 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame 22:27:18.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = true 22:27:18.417 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForPlayers 22:27:18.417 [Lua] [PeerSM] 110000110f993ac :: on_enter InGame 22:27:18.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = true 22:27:18.417 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers 22:27:18.417 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame 22:27:18.417 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = true 22:27:18.420 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 22:27:18.423 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:27:18.423 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:27:18.423 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 22:27:18.423 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=40 22:27:18.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 22:27:18.428 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 22:27:18.428 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:27:18.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 22:27:18.445 [Lua] Players are leaving the safe zone 22:27:18.513 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000110f993ac go_type=player_unit go_created_func_name=game_object_created_player_unit 22:27:18.513 [Lua] [NetworkServer] Peer 110000110f993ac spawned player. 22:27:18.514 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 22:27:18.514 [Lua] PlayerManager:assign_unit_ownership 541003973 110000110f993ac 1 22:27:18.515 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:27:18.515 [Lua] TalentSystem:rpc_sync_talents 6 1025 22:27:18.516 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 22:27:18.516 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list. 22:27:18.516 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:27:18.516 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1 22:27:18.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 22:27:18.517 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 22:27:18.517 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 22:27:18.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 22:27:18.529 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:27:18.529 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player. 22:27:18.531 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 22:27:18.531 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:27:18.531 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:27:18.531 [Lua] TalentSystem:rpc_sync_talents 5 3073 22:27:18.563 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit 22:27:18.563 [Lua] [NetworkServer] Peer 1100001110e696e spawned player. 22:27:18.564 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 22:27:18.564 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:27:18.565 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:27:18.565 [Lua] TalentSystem:rpc_sync_talents 2 2049 22:27:18.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 22:27:18.566 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 22:27:18.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 22:27:18.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 22:27:18.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 22:27:18.616 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 22:27:18.616 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 22:27:18.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 22:27:18.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 22:27:18.665 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 22:27:18.665 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 22:27:18.665 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 22:27:18.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 22:27:18.697 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 22:27:18.698 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 22:27:18.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:27:18.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 22:27:18.732 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 22:27:18.749 [Lua] StateInGameRunning:_game_actually_starts() 22:27:18.749 [Lua] ################################################################################################################# 22:27:18.749 [Lua] [Loading Time]: 00:00:26 [Transition]: ground_zero-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:27:18.749 [Lua] ################################################################################################################# 22:27:18.749 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 46 22:27:18.749 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false 22:27:18.749 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = true 22:27:18.766 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 46 22:27:18.787 [Flow] DISABLE 22:27:18.801 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3, async-read, 22:27:18.801 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 22:27:18.817 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2, async-read, 22:27:18.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 22:27:18.833 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = true 22:27:18.884 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = true 22:27:18.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 46 22:27:18.888 [Lua] Commit load time data 22:27:19.173 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true 22:27:22.850 [Lua] Set lobby begin: 22:27:22.850 [Lua] Lobby data twitch_enabled = true 22:27:22.850 [Lua] Lobby data selected_mission_id = inn_level 22:27:22.850 [Lua] Lobby data num_players = 4 22:27:22.850 [Lua] Lobby data difficulty_tweak = 0 22:27:22.850 [Lua] Lobby data host = 1100001112883e2 22:27:22.850 [Lua] Lobby data matchmaking_type = 3 22:27:22.850 [Lua] Lobby data is_private = true 22:27:22.850 [Lua] Lobby data match_started = true 22:27:22.850 [Lua] Lobby data difficulty = normal 22:27:22.850 [Lua] Lobby data player_slot_1 = 0:0 22:27:22.850 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:27:22.851 [Lua] Lobby data unique_server_name = Dionysus 22:27:22.851 [Lua] Lobby data quick_game = false 22:27:22.851 [Lua] Lobby data country_code = US 22:27:22.851 [Lua] Lobby data matchmaking = false 22:27:22.851 [Lua] Lobby data power_level = 208 22:27:22.851 [Lua] Lobby data mission_id = inn_level 22:27:22.851 [Lua] Lobby data mechanism = adventure 22:27:22.851 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:27:22.851 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:27:22.851 [Lua] Lobby data network_hash = 65e25336687ca88 22:27:22.851 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:27:22.851 [Lua] Lobby data eac_authorized = true 22:27:22.851 [Lua] Set lobby end. 22:27:25.096 [Lua] [IngameUI] menu view on_enter start_game_view 22:27:25.098 [Lua] [IngameUI] menu view post_update_on_enter table: 0x125a6020 22:27:25.098 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:27:25.100 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 22:27:25.100 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:27:25.101 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 22:27:25.101 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 22:27:26.361 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2, async-read, 22:27:26.361 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:27:26.378 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1, async-read, 22:27:26.378 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:27:26.395 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 22:27:26.395 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:27:26.412 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1, async-read, 22:27:26.412 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:27:26.429 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2, async-read, 22:27:26.429 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:27:26.446 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1, async-read, 22:27:26.446 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:27:26.464 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read, 22:27:26.464 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:27:26.480 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 22:27:26.480 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:27:26.633 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1, async-read, 22:27:26.633 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 22:27:27.862 [Lua] PlayFabMirrorBase:_commit_internal 10 22:27:27.862 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:27:27.866 [Lua] generate_backend_stats 1100001112883e2:1 22:27:27.890 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:27:27.890 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:27:27.890 [Lua] Set lobby begin: 22:27:27.890 [Lua] Lobby data twitch_enabled = true 22:27:27.890 [Lua] Lobby data selected_mission_id = inn_level 22:27:27.890 [Lua] Lobby data num_players = 4 22:27:27.890 [Lua] Lobby data difficulty_tweak = 0 22:27:27.890 [Lua] Lobby data host = 1100001112883e2 22:27:27.890 [Lua] Lobby data matchmaking_type = 3 22:27:27.890 [Lua] Lobby data is_private = true 22:27:27.890 [Lua] Lobby data match_started = true 22:27:27.890 [Lua] Lobby data difficulty = normal 22:27:27.890 [Lua] Lobby data player_slot_1 = 0:0 22:27:27.890 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:27:27.890 [Lua] Lobby data unique_server_name = Dionysus 22:27:27.890 [Lua] Lobby data quick_game = false 22:27:27.890 [Lua] Lobby data country_code = US 22:27:27.891 [Lua] Lobby data matchmaking = false 22:27:27.891 [Lua] Lobby data power_level = 835 22:27:27.891 [Lua] Lobby data mission_id = inn_level 22:27:27.891 [Lua] Lobby data mechanism = adventure 22:27:27.891 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:27:27.891 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:27:27.891 [Lua] Lobby data network_hash = 65e25336687ca88 22:27:27.891 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:27:27.891 [Lua] Lobby data eac_authorized = true 22:27:27.891 [Lua] Set lobby end. 22:27:27.898 [Lua] commit result success 10 22:27:27.898 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 47 22:27:27.915 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 47 22:27:28.039 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 47 22:27:34.535 [EACServer] [17:27:34:534][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:27:45.220 [IRC Client] IRC Client Initialized 22:27:45.316 [Lua] [IrcManager:cb_connect_token_received] Result: true 22:27:45.337 error: [Lua] [TwitchManager] Connected to Twitch! 22:27:45.483 [IRC Client] Failed parsing warning message: 001 22:27:45.483 [IRC Client] Failed parsing warning message: justinfan39466 22:27:45.483 [IRC Client] Failed parsing warning message: Welcome, GLHF! 22:27:45.483 [IRC Client] Failed parsing warning message: 002 22:27:45.483 [IRC Client] Failed parsing warning message: justinfan39466 22:27:45.483 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv 22:27:45.483 [IRC Client] Failed parsing warning message: 003 22:27:45.483 [IRC Client] Failed parsing warning message: justinfan39466 22:27:45.483 [IRC Client] Failed parsing warning message: This server is rather new 22:27:45.483 [IRC Client] Failed parsing warning message: 004 22:27:45.483 [IRC Client] Failed parsing warning message: justinfan39466 22:27:45.483 [IRC Client] Failed parsing warning message: - 22:27:45.483 [IRC Client] Failed parsing warning message: 375 22:27:45.483 [IRC Client] Failed parsing warning message: justinfan39466 22:27:45.483 [IRC Client] Failed parsing warning message: - 22:27:45.483 [IRC Client] Failed parsing warning message: 372 22:27:45.483 [IRC Client] Failed parsing warning message: justinfan39466 22:27:45.483 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike. 22:27:45.483 [IRC Client] Failed parsing warning message: 376 22:27:45.483 [IRC Client] Failed parsing warning message: justinfan39466 22:27:45.483 [IRC Client] Failed parsing warning message: > 22:27:45.483 [IRC Client] Sending names result 22:27:45.483 [IRC Client] Sending names result 22:27:49.584 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch 22:27:49.584 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:27:49.584 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 22:27:49.588 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 22:27:49.588 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 22:27:50.428 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch 22:27:50.428 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 22:27:50.430 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 22:27:52.187 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 22:27:52.187 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 22:27:52.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:27:52.187 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 22:27:52.188 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 22:27:53.214 [Lua] [StartGameStateSettingsOverview:play() - vote_type(twitch) 22:27:53.214 [Lua] ............................................................................................................ 22:27:53.214 [Lua] ............................................................................................................ 22:27:53.214 [Lua] GAME START SETTINGS -> Level: nurgle | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: Yes 22:27:53.214 [Lua] ............................................................................................................ 22:27:53.214 [Lua] ............................................................................................................ 22:27:53.314 [Lua] [IngameUI] menu view on_exit start_game_view 22:27:53.314 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:27:53.314 [Save] Saving `save_data` 22:27:53.314 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:27:53.314 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 22:27:53.314 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 22:27:53.317 [Save] Save done 22:27:53.319 [Lua] [IngameUI] menu view post_update_on_exit table: 0x125a6020 22:27:53.330 [Lua] [Matchmaking] Cancelling matchmaking 22:27:53.330 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:27:56.978 [Lua] [TwitchManager] game_mode_supported(game_mode="twitch", difficulty="cataclysm") => true 22:27:56.978 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:27:56.978 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:27:56.980 [Lua] Set lobby begin: 22:27:56.980 [Lua] Lobby data twitch_enabled = true 22:27:56.980 [Lua] Lobby data selected_mission_id = inn_level 22:27:56.980 [Lua] Lobby data num_players = 4 22:27:56.980 [Lua] Lobby data difficulty_tweak = 0 22:27:56.980 [Lua] Lobby data host = 1100001112883e2 22:27:56.981 [Lua] Lobby data matchmaking_type = 3 22:27:56.981 [Lua] Lobby data is_private = true 22:27:56.981 [Lua] Lobby data match_started = true 22:27:56.981 [Lua] Lobby data difficulty = cataclysm 22:27:56.981 [Lua] Lobby data player_slot_1 = 0:0 22:27:56.981 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:27:56.981 [Lua] Lobby data unique_server_name = Dionysus 22:27:56.981 [Lua] Lobby data quick_game = false 22:27:56.981 [Lua] Lobby data country_code = US 22:27:56.981 [Lua] Lobby data matchmaking = false 22:27:56.981 [Lua] Lobby data power_level = 835 22:27:56.981 [Lua] Lobby data mission_id = inn_level 22:27:56.981 [Lua] Lobby data mechanism = adventure 22:27:56.981 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:27:56.981 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:27:56.981 [Lua] Lobby data network_hash = 65e25336687ca88 22:27:56.982 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:27:56.982 [Lua] Lobby data eac_authorized = true 22:27:56.982 [Lua] Set lobby end. 22:27:56.982 [Lua] [PartyManager] Leader is set to 1100001112883e2 22:27:56.982 [Lua] [TwitchManager] game_mode_supported(game_mode="custom", difficulty="cataclysm") => true 22:27:56.982 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nurgle 0 22:27:56.982 [Lua] Set lobby begin: 22:27:56.982 [Lua] Lobby data twitch_enabled = true 22:27:56.982 [Lua] Lobby data selected_mission_id = nurgle 22:27:56.982 [Lua] Lobby data num_players = 4 22:27:56.982 [Lua] Lobby data difficulty_tweak = 0 22:27:56.982 [Lua] Lobby data host = 1100001112883e2 22:27:56.982 [Lua] Lobby data matchmaking_type = 2 22:27:56.982 [Lua] Lobby data is_private = true 22:27:56.982 [Lua] Lobby data match_started = true 22:27:56.983 [Lua] Lobby data difficulty = cataclysm 22:27:56.983 [Lua] Lobby data player_slot_1 = 0:0 22:27:56.983 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:27:56.983 [Lua] Lobby data unique_server_name = Dionysus 22:27:56.983 [Lua] Lobby data quick_game = false 22:27:56.983 [Lua] Lobby data country_code = US 22:27:56.983 [Lua] Lobby data matchmaking = false 22:27:56.983 [Lua] Lobby data power_level = 835 22:27:56.983 [Lua] Lobby data mission_id = inn_level 22:27:56.983 [Lua] Lobby data mechanism = adventure 22:27:56.983 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:27:56.983 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:27:56.983 [Lua] Lobby data network_hash = 65e25336687ca88 22:27:56.983 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:27:56.983 [Lua] Lobby data eac_authorized = true 22:27:56.983 [Lua] Set lobby end. 22:27:56.983 [Lua] Set lobby begin: 22:27:56.983 [Lua] Lobby data twitch_enabled = true 22:27:56.983 [Lua] Lobby data selected_mission_id = nurgle 22:27:56.984 [Lua] Lobby data num_players = 4 22:27:56.984 [Lua] Lobby data difficulty_tweak = 0 22:27:56.984 [Lua] Lobby data host = 1100001112883e2 22:27:56.984 [Lua] Lobby data matchmaking_type = 2 22:27:56.984 [Lua] Lobby data is_private = true 22:27:56.984 [Lua] Lobby data match_started = true 22:27:56.984 [Lua] Lobby data difficulty = cataclysm 22:27:56.984 [Lua] Lobby data player_slot_1 = 0:0 22:27:56.984 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:27:56.984 [Lua] Lobby data unique_server_name = Dionysus 22:27:56.984 [Lua] Lobby data quick_game = false 22:27:56.984 [Lua] Lobby data country_code = US 22:27:56.984 [Lua] Lobby data matchmaking = false 22:27:56.984 [Lua] Lobby data power_level = 835 22:27:56.984 [Lua] Lobby data mission_id = inn_level 22:27:56.984 [Lua] Lobby data mechanism = adventure 22:27:56.984 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:27:56.984 [Lua] Lobby data player_slot_2 = 1100001341136c8:1 22:27:56.984 [Lua] Lobby data network_hash = 65e25336687ca88 22:27:56.984 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:27:56.984 [Lua] Lobby data eac_authorized = true 22:27:56.984 [Lua] Set lobby end. 22:27:56.985 [Lua] [ChatManager][1]System: Starting hosted game... 22:27:56.985 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:27:56.985 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:28:00.168 [Lua] [IngameUI] menu view on_enter character_selection 22:28:00.168 [Lua] hero_fullscreen_menu_on_enter 22:28:00.170 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a6f8cc0 22:28:00.171 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 22:28:00.190 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:00.190 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:00.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:00.191 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:00.200 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 22:28:00.200 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:28:00.200 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:00.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 22:28:00.201 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerCharacterSelectionView 22:28:00.201 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:00.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 22:28:00.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 22:28:02.486 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:28:02.486 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:28:02.486 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:28:02.487 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerCharacterSelectionView 22:28:02.487 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:02.487 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:02.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 22:28:02.819 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 22:28:02.820 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 22:28:02.903 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 22:28:02.903 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 22:28:02.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:02.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:02.908 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:02.912 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 22:28:02.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView 22:28:02.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView 22:28:02.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:02.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:02.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 22:28:02.915 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView 22:28:02.915 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 22:28:02.952 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 22:28:02.952 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 22:28:02.952 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 22:28:02.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 22:28:02.987 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01 22:28:02.987 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 22:28:03.020 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 22:28:03.020 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 22:28:04.859 [Lua] [ProfileSynchronizer] Assigning peer(1100001112883e2:1) to profile(5) career(3) 22:28:04.859 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001341136c8"}] 22:28:04.859 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"1100001112883e2"}] 22:28:04.859 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_01":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"resource_packages\/careers\/es_knight":false},"inventory_id":1618879488,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01":false,"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_01":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_base":false}} 22:28:04.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:28:04.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01, ProfileSynchronizer, async-read, 22:28:04.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01, ProfileSynchronizer, async-read, 22:28:04.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:28:04.874 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read, 22:28:04.874 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 22:28:04.874 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 22:28:04.874 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, ProfileSynchronizer, async-read, 22:28:04.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:28:04.874 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:28:04.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01, ProfileSynchronizer, async-read, 22:28:04.874 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 22:28:04.875 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 22:28:04.876 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 22:28:04.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, ProfileSynchronizer 22:28:04.876 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, ProfileSynchronizer 22:28:04.876 [Lua] [GameNetworkManager] destroying game object with go_id=40 22:28:04.878 [Save] Saving `save_data` 22:28:04.882 [Save] Save done 22:28:04.891 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, ProfileSynchronizer 22:28:04.892 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer 22:28:04.892 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/ostermark/chr_empire_soldier_huntsman_ostermark, ProfileSynchronizer 22:28:04.892 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, ProfileSynchronizer 22:28:04.893 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_09, ProfileSynchronizer 22:28:04.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01, ProfileSynchronizer 22:28:04.893 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:28:04.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1, ProfileSynchronizer 22:28:04.893 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02, ProfileSynchronizer 22:28:04.925 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 22:28:04.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 22:28:04.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 22:28:04.976 [Lua] [IngameUI] menu view on_exit character_selection 22:28:04.977 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 22:28:04.977 [Lua] hero_fullscreen_menu_on_exit 22:28:04.980 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a6f8cc0 22:28:04.980 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:28:04.980 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:28:04.980 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 22:28:04.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView 22:28:04.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView 22:28:04.995 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 22:28:04.995 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01 22:28:04.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 22:28:05.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 22:28:05.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 22:28:05.111 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:28:05.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:28:05.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p 22:28:05.143 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 22:28:05.210 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 22:28:05.210 [Lua] [PackageManager] Force_load: wwise/handgun 22:28:05.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 22:28:05.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 22:28:05.277 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 22:28:05.277 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:28:05.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:28:05.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p 22:28:05.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 22:28:05.428 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 22:28:05.428 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 22:28:05.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 22:28:05.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 22:28:05.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01 22:28:05.528 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1618879488 22:28:05.596 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1618879488 22:28:05.613 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1618879488 22:28:06.252 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 1618879488 22:28:06.256 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(4.42179, -2.11083, 5.01548), Vector4(0, 0, 0.812647, -0.582756)) 22:28:06.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:28:06.259 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:28:06.259 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 22:28:06.259 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 22:28:06.558 [Lua] [IngameUI] menu view on_enter hero_view 22:28:06.563 [Lua] [IngameUI] menu view post_update_on_enter table: 0x16439350 22:28:06.563 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:28:06.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:28:06.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:28:06.577 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:28:06.577 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:28:06.583 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:28:06.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:28:06.912 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:28:06.936 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:06.936 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:06.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:06.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:06.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:06.954 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:06.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:06.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:06.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:06.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:06.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:06.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:07.679 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:28:07.679 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:07.679 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:07.679 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:07.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:07.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:07.679 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:07.682 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:28:07.682 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 22:28:07.684 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:28:07.684 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:28:08.472 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 22:28:08.472 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 22:28:08.472 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 22:28:08.473 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 22:28:09.140 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 22:28:09.140 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 22:28:09.140 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:28:09.141 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:28:09.141 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 22:28:09.141 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsInventory 22:28:09.146 [Lua] [HeroViewWindow] Enter Substate HeroWindowCosmeticsLoadout 22:28:09.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:28:09.475 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:28:09.505 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:09.505 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:09.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:09.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:09.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:09.521 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:09.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:09.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:09.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:09.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:09.521 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:09.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:10.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:10.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:10.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:10.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:10.381 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:10.381 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:10.381 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:10.381 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:28:10.388 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001112883e2:1) 22:28:10.388 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false},"inventory_id":259958816,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01":false,"units\/weapons\/player\/wpn_empire_handgun_02_t1\/wpn_empire_handgun_02_t1_runed_01":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_mace_05_t2\/wpn_emp_mace_05_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_12":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_06_t2\/wpn_emp_sword_06_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_base":false}} 22:28:10.407 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, ProfileSynchronizer 22:28:10.422 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 22:28:10.422 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 22:28:10.438 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, ProfileSynchronizer, async-read, 22:28:10.457 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 259958816 22:28:10.523 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 259958816 22:28:10.574 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 259958816 22:28:10.657 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 259958816 22:28:14.796 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsInventory 22:28:14.796 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:28:14.801 [Lua] [HeroViewWindow] Exit Substate HeroWindowCosmeticsLoadout 22:28:14.801 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:28:16.962 [Lua] [ProfileSynchronizer] Assigning peer(1100001110e696e:1) to profile(4) career(1) 22:28:16.962 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"1100001112883e2"}] 22:28:16.962 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"}] 22:28:17.079 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1298592256,"first_person":{"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01":false,"units\/beings\/player\/way_watcher\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_02":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1":false,"resource_packages\/careers\/we_waywatcher":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_poison_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_bow_short_04\/wpn_we_bow_short_04_runed_01_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 22:28:17.079 [Lua] [NetworkServer] Peer 1100001110e696e despawned player. 22:28:17.079 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001110e696e 22:28:17.080 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 22:28:17.080 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:28:17.080 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 22:28:17.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read, 22:28:17.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read, 22:28:17.080 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, ProfileSynchronizer, async-read, 22:28:17.083 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 22:28:17.084 [Lua] [PackageManager] Unload: wwise/javelin, ProfileSynchronizer 22:28:17.084 [Lua] [GameNetworkManager] destroying game object with go_id=45 22:28:17.104 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_02, ProfileSynchronizer 22:28:17.104 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/black_and_gold/chr_way_watcher_thornsister_black_and_gold, ProfileSynchronizer 22:28:17.111 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:28:17.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_javelin_02/wpn_we_javelin_02_runed_3p, ProfileSynchronizer 22:28:17.111 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, ProfileSynchronizer 22:28:17.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 22:28:17.175 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 22:28:17.175 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base 22:28:17.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base 22:28:17.563 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base 22:28:17.564 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:28:17.632 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:28:17.632 [Lua] [PackageManager] Force_load: wwise/bow 22:28:17.632 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:28:17.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:28:17.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 22:28:17.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 22:28:17.698 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 22:28:17.698 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 22:28:17.698 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 22:28:17.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 22:28:17.732 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 22:28:17.749 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1298592256 22:28:17.798 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1298592256 22:28:17.967 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1298592256 22:28:18.033 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 1298592256 22:28:18.135 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit 22:28:18.135 [Lua] [NetworkServer] Peer 1100001110e696e spawned player. 22:28:18.136 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 22:28:18.136 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:28:18.137 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:28:18.137 [Lua] TalentSystem:rpc_sync_talents 2 2050 22:28:18.836 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:28:18.836 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:18.836 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:18.836 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:18.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:18.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:18.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:28:18.839 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:28:18.839 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 22:28:18.840 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:28:18.840 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:28:23.399 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:23.767 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:28:24.202 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:24.540 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:28:25.117 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:25.455 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:28:26.046 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:26.366 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:28:26.974 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:27.343 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:28:46.339 [Lua] [IngameUI] menu view on_exit hero_view 22:28:46.342 [Lua] [IngameUI] menu view post_update_on_exit table: 0x16439350 22:28:46.342 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:28:46.342 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:28:46.342 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 22:28:52.887 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001341136c8 22:28:52.887 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:2:0 = 22:28:52.887 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:1:0 = 1100001341136c8 22:28:52.887 [Lua] Set lobby begin: 22:28:52.887 [Lua] Lobby data twitch_enabled = true 22:28:52.887 [Lua] Lobby data selected_mission_id = nurgle 22:28:52.888 [Lua] Lobby data num_players = 4 22:28:52.888 [Lua] Lobby data difficulty_tweak = 0 22:28:52.888 [Lua] Lobby data host = 1100001112883e2 22:28:52.888 [Lua] Lobby data matchmaking_type = 2 22:28:52.888 [Lua] Lobby data is_private = true 22:28:52.888 [Lua] Lobby data match_started = true 22:28:52.888 [Lua] Lobby data difficulty = cataclysm 22:28:52.888 [Lua] Lobby data player_slot_1 = 1100001341136c8:1 22:28:52.888 [Lua] Lobby data player_slot_4 = 1100001110e696e:1 22:28:52.888 [Lua] Lobby data unique_server_name = Dionysus 22:28:52.888 [Lua] Lobby data quick_game = false 22:28:52.888 [Lua] Lobby data country_code = US 22:28:52.888 [Lua] Lobby data matchmaking = false 22:28:52.888 [Lua] Lobby data power_level = 835 22:28:52.888 [Lua] Lobby data mission_id = inn_level 22:28:52.888 [Lua] Lobby data mechanism = adventure 22:28:52.889 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:28:52.889 [Lua] Lobby data player_slot_2 = 0:0 22:28:52.889 [Lua] Lobby data network_hash = 65e25336687ca88 22:28:52.889 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:28:52.889 [Lua] Lobby data eac_authorized = true 22:28:52.889 [Lua] Set lobby end. 22:28:52.889 [Lua] [ProfileSynchronizer] Assigning peer(1100001341136c8:1) to profile(1) career(3) 22:28:52.889 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"}] 22:28:52.889 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001341136c8"}] 22:28:52.972 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/pure\/chr_witch_hunter_zealot_pure":false,"wwise\/two_handed_axes":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01_3p":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":1397950848,"first_person":{"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/pure\/chr_witch_hunter_zealot_pure":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_billhook_01\/wpn_wh_billhook_01_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/two_handed_axes":false}} 22:28:52.972 [Lua] [NetworkServer] Peer 1100001341136c8 despawned player. 22:28:52.972 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001341136c8 22:28:52.973 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:28:52.973 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 22:28:52.973 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure, ProfileSynchronizer, async-read, 22:28:52.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:28:52.973 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 22:28:52.973 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer, async-read, 22:28:52.973 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, ProfileSynchronizer, async-read, 22:28:52.973 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, ProfileSynchronizer, async-read, 22:28:52.973 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 22:28:52.975 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 22:28:52.976 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 22:28:52.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer 22:28:52.977 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 22:28:52.977 [Lua] [GameNetworkManager] destroying game object with go_id=44 22:28:52.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 22:28:52.990 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer 22:28:52.996 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:28:52.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 22:28:53.314 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 22:28:53.314 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base 22:28:53.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 22:28:53.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 22:28:53.364 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 22:28:53.364 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 22:28:53.449 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 22:28:53.449 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/pure/chr_witch_hunter_zealot_pure 22:28:53.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:28:53.499 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:28:53.499 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 22:28:53.499 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 22:28:53.515 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1397950848 22:28:53.566 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 22:28:53.566 [Lua] [PackageManager] Force_load: wwise/pistol 22:28:53.567 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 22:28:53.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 22:28:53.600 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05 22:28:53.600 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 22:28:53.633 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 22:28:53.633 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 22:28:53.633 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:28:53.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:28:53.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p 22:28:53.668 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:28:53.735 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:28:53.735 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:28:53.752 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1397950848 22:28:53.819 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1397950848 22:28:54.342 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 1397950848 22:28:54.444 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:28:54.444 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player. 22:28:54.445 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 22:28:54.445 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:28:54.445 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:28:54.445 [Lua] TalentSystem:rpc_sync_talents 5 3074 22:28:56.353 [Lua] PlayFabMirrorBase:_commit_internal 11 22:28:56.353 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:28:56.356 [Lua] generate_backend_stats 1100001112883e2:1 22:28:56.380 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:28:56.380 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:28:56.381 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 48 22:28:56.387 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 48 22:28:56.984 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 48 22:28:56.995 [Lua] commit result success 11 22:28:56.995 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 49 22:28:57.012 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 49 22:28:57.117 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 49 22:29:01.585 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/pure\/chr_witch_hunter_zealot_pure":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false},"inventory_id":741835264,"first_person":{"resource_packages\/careers\/wh_zealot":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/pure\/chr_witch_hunter_zealot_pure":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_runed_01_3p":false}} 22:29:01.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, ProfileSynchronizer, async-read, 22:29:01.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 22:29:01.586 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 22:29:01.603 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_billhook_01/wpn_wh_billhook_01_runed_01_3p, ProfileSynchronizer 22:29:01.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 22:29:01.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 22:29:01.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:29:01.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:29:01.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 22:29:01.705 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 741835264 22:29:01.754 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 741835264 22:29:01.872 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 741835264 22:29:02.243 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 741835264 22:29:06.238 [Lua] TalentSystem:rpc_sync_talents 5 3074 22:29:11.855 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/pure\/chr_witch_hunter_zealot_pure":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":22179332,"first_person":{"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/pure\/chr_witch_hunter_zealot_pure":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_05":false,"units\/beings\/player\/chr_dummy_hat":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 22:29:11.856 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 22179332 22:29:11.857 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 22:29:11.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, ProfileSynchronizer, async-read, 22:29:11.857 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 22:29:11.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 22:29:11.925 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 22:29:11.925 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 22:29:11.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 22:29:11.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 22:29:11.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 22:29:11.975 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:29:12.009 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:29:12.009 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:29:12.025 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 22179332 22:29:12.075 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 22179332 22:29:12.159 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 22179332 22:29:22.611 [Lua] TalentSystem:rpc_sync_talents 5 3074 22:29:24.365 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001110e696e 22:29:24.365 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:4:0 = 22:29:24.365 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: profile_index_reservation:0:0:2:0 = 1100001110e696e 22:29:24.365 [Lua] Set lobby begin: 22:29:24.365 [Lua] Lobby data twitch_enabled = true 22:29:24.365 [Lua] Lobby data selected_mission_id = nurgle 22:29:24.365 [Lua] Lobby data num_players = 4 22:29:24.365 [Lua] Lobby data difficulty_tweak = 0 22:29:24.365 [Lua] Lobby data host = 1100001112883e2 22:29:24.365 [Lua] Lobby data matchmaking_type = 2 22:29:24.365 [Lua] Lobby data is_private = true 22:29:24.366 [Lua] Lobby data match_started = true 22:29:24.366 [Lua] Lobby data difficulty = cataclysm 22:29:24.366 [Lua] Lobby data player_slot_1 = 1100001341136c8:1 22:29:24.366 [Lua] Lobby data player_slot_4 = 0:0 22:29:24.366 [Lua] Lobby data unique_server_name = Dionysus 22:29:24.366 [Lua] Lobby data quick_game = false 22:29:24.366 [Lua] Lobby data country_code = US 22:29:24.366 [Lua] Lobby data matchmaking = false 22:29:24.366 [Lua] Lobby data power_level = 835 22:29:24.366 [Lua] Lobby data mission_id = inn_level 22:29:24.366 [Lua] Lobby data mechanism = adventure 22:29:24.366 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:29:24.366 [Lua] Lobby data player_slot_2 = 1100001110e696e:1 22:29:24.367 [Lua] Lobby data network_hash = 65e25336687ca88 22:29:24.367 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:29:24.367 [Lua] Lobby data eac_authorized = true 22:29:24.367 [Lua] Set lobby end. 22:29:24.367 [Lua] [ProfileSynchronizer] Assigning peer(1100001110e696e:1) to profile(2) career(1) 22:29:24.367 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001341136c8"}] 22:29:24.367 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000110f993ac"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"1100001112883e2"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001341136c8"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":1,"peer_id":"1100001110e696e"}] 22:29:24.534 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_13":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":358045088,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_13":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 22:29:24.534 [Lua] [NetworkServer] Peer 1100001110e696e despawned player. 22:29:24.534 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001110e696e 22:29:24.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:29:24.535 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 22:29:24.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, ProfileSynchronizer, async-read, 22:29:24.535 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer, async-read, 22:29:24.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 22:29:24.535 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 22:29:24.535 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13, ProfileSynchronizer, async-read, 22:29:24.535 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:29:24.535 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer 22:29:24.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer 22:29:24.536 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 22:29:24.537 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 22:29:24.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 22:29:24.537 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 22:29:24.537 [Lua] [GameNetworkManager] destroying game object with go_id=52 22:29:24.552 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, ProfileSynchronizer 22:29:24.558 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:29:24.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer 22:29:24.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 22:29:24.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_runed_01_3p 22:29:24.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 22:29:24.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 22:29:24.787 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 22:29:24.788 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 22:29:24.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 22:29:24.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 22:29:24.872 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:29:24.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:29:24.973 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 22:29:24.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:29:25.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:29:25.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:29:25.041 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:29:25.179 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:29:25.179 [Lua] [PackageManager] Force_load: wwise/staff 22:29:25.179 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 22:29:25.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 22:29:25.243 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_13 22:29:25.243 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 22:29:25.512 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 358045088 22:29:25.581 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 22:29:25.581 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_husk_base 22:29:25.597 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 358045088 22:29:25.681 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 358045088 22:29:25.984 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/pure\/chr_witch_hunter_zealot_pure":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_02":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":2010018432,"first_person":{"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_01":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/pure\/chr_witch_hunter_zealot_pure":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_02":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 22:29:25.985 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01, ProfileSynchronizer, async-read, 22:29:25.985 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_02, ProfileSynchronizer, async-read, 22:29:25.985 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, ProfileSynchronizer 22:29:26.035 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 22:29:26.035 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_01 22:29:26.035 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_02 22:29:26.068 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2010018432 22:29:26.069 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_02 22:29:26.069 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_02 22:29:26.085 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2010018432 22:29:26.152 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2010018432 22:29:26.893 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 358045088 22:29:27.045 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2010018432 22:29:27.132 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_05, ProfileSynchronizer 22:29:27.164 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit 22:29:27.164 [Lua] [NetworkServer] Peer 1100001110e696e spawned player. 22:29:27.165 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 22:29:27.165 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:29:27.165 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:29:27.165 [Lua] TalentSystem:rpc_sync_talents 2 2056 22:29:34.536 [EACServer] [17:29:34:536][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:29:34.803 [Lua] TalentSystem:rpc_sync_talents 2 2056 22:29:41.017 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:29:41.017 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:29:41.136 [Lua] [TwitchManager] game_mode_supported(game_mode="custom", difficulty="cataclysm") => true 22:29:41.136 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nurgle 1 22:29:41.136 [Lua] Set lobby begin: 22:29:41.136 [Lua] Lobby data twitch_enabled = true 22:29:41.136 [Lua] Lobby data selected_mission_id = nurgle 22:29:41.136 [Lua] Lobby data num_players = 4 22:29:41.136 [Lua] Lobby data difficulty_tweak = 0 22:29:41.136 [Lua] Lobby data host = 1100001112883e2 22:29:41.136 [Lua] Lobby data matchmaking_type = 2 22:29:41.136 [Lua] Lobby data is_private = true 22:29:41.136 [Lua] Lobby data match_started = true 22:29:41.136 [Lua] Lobby data difficulty = cataclysm 22:29:41.136 [Lua] Lobby data player_slot_1 = 1100001341136c8:1 22:29:41.136 [Lua] Lobby data player_slot_4 = 0:0 22:29:41.137 [Lua] Lobby data unique_server_name = Dionysus 22:29:41.137 [Lua] Lobby data quick_game = false 22:29:41.137 [Lua] Lobby data country_code = US 22:29:41.137 [Lua] Lobby data matchmaking = false 22:29:41.137 [Lua] Lobby data power_level = 835 22:29:41.137 [Lua] Lobby data mission_id = inn_level 22:29:41.137 [Lua] Lobby data mechanism = adventure 22:29:41.137 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:29:41.137 [Lua] Lobby data player_slot_2 = 1100001110e696e:1 22:29:41.137 [Lua] Lobby data network_hash = 65e25336687ca88 22:29:41.137 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:29:41.137 [Lua] Lobby data eac_authorized = true 22:29:41.137 [Lua] Set lobby end. 22:29:41.137 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 22:29:41.137 [Lua] [LevelTransitionHandler] set_next_level( lvl:nurgle, mc:adventure, gm:adventure, env:1, seed:13652520, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:303911072, lt:load_next_level, extra_packages:{ }) 22:29:41.137 [Lua] [NetworkServer] Entering post game 22:29:41.137 [Lua] [PeerSM] 1100001110e696e :: on_exit InGame 22:29:41.137 [Lua] [PeerSM] 1100001110e696e :: on_enter InPostGame 22:29:41.137 [Lua] [PeerSM] 1100001112883e2 :: on_exit InGame 22:29:41.137 [Lua] [PeerSM] 1100001112883e2 :: on_enter InPostGame 22:29:41.137 [Lua] [PeerSM] 110000110f993ac :: on_exit InGame 22:29:41.137 [Lua] [PeerSM] 110000110f993ac :: on_enter InPostGame 22:29:41.137 [Lua] [PeerSM] 1100001341136c8 :: on_exit InGame 22:29:41.137 [Lua] [PeerSM] 1100001341136c8 :: on_enter InPostGame 22:29:41.137 [Lua] Complete level triggered. 22:29:41.139 [Lua] [LevelTransitionHandler] promote_next_level_data 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_key:0:0:0:0 = nurgle 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_seed:0:0:0:0 = 13652520 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: conflict_director:0:0:0:0 = default 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: locked_director_functions:0:0:0:0 = {} 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: game_mode:0:0:0:0 = adventure 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: mechanism:0:0:0:0 = adventure 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: environment_variation_id:0:0:0:0 = 1 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty:0:0:0:0 = cataclysm 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: difficulty_tweak:0:0:0:0 = 0 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_session_id:0:0:0:0 = 303911072 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: level_transition_type:0:0:0:0 = load_next_level 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: extra_packages:0:0:0:0 = {} 22:29:41.139 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: name:set_level_data 22:29:41.139 [Lua] [NetworkServer] Entering post game 22:29:41.139 [Lua] gm_event_end_conditions_met false false 22:29:41.139 [Save] Saving `save_data` 22:29:41.139 [Lua] PlayFabMirrorBase:_commit_internal nil 22:29:41.139 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:29:41.142 [Save] Save done 22:29:41.142 [Save] Saving `save_data` 22:29:41.143 [Lua] generate_backend_stats 1100001112883e2:1 22:29:41.145 [Save] Save done 22:29:41.169 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:29:41.169 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:29:41.169 [Save] Saving `save_data` 22:29:41.169 [Lua] TRANSITION nil nil load_next_level 22:29:41.169 [Lua] Transition type "load_next_level", is server: true 22:29:41.169 [Lua] [GameNetworkManager] Leaving game... 22:29:41.169 [Lua] [GameNetworkManager] Shutting down game session host. 22:29:41.169 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:29:41.169 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:29:41.169 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=144.87 22:29:41.173 [Save] Save done 22:29:41.173 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = false 22:29:41.173 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = false 22:29:41.173 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = false 22:29:41.173 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = false 22:29:41.173 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:29:41.173 [Lua] commit result success 12 22:29:41.173 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 50 22:29:41.190 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 50 22:29:41.293 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 50 22:29:43.167 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 22:29:43.167 [Lua] [Managers] Calling function on all managers: 22:29:43.168 [Lua] PlayerManager:remove_player peer_id=1100001112883e2 1 22:29:43.168 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = false 22:29:43.168 [Lua] Clearing all global lookup lists 22:29:43.168 [Lua] [IngamePlayerListUI] - Destroy 22:29:43.168 [Lua] [GamePadEquipmentUI] - Destroy 22:29:43.168 [Lua] [EquipmentUI] - Destroy 22:29:43.168 [Lua] [GamePadAbilityUI] - Destroy 22:29:43.168 [Lua] [AbilityUI] - Destroy 22:29:43.168 [Lua] [IngameUI] destroy 22:29:43.173 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_2 22:29:43.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_sienna_painting_wood_base_1 22:29:43.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 22:29:43.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh02, keep_salty_painting_wood_base_1 22:29:43.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 22:29:43.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kruber_painting_wood_base_1 22:29:43.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 22:29:43.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 22:29:43.174 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_client_3 22:29:43.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_client_2 22:29:43.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 22:29:43.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_5 22:29:43.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_4 22:29:43.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_2 22:29:43.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_1 22:29:43.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bardin_painting_wood_base_1 22:29:43.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 22:29:43.176 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3 22:29:43.177 [Lua] [MOD][VMF][INFO] Removed 1100001110e696e from the VMF users list. 22:29:43.177 [Lua] PlayerManager:remove_player peer_id=1100001110e696e 1 22:29:43.177 [Lua] [MOD][VMF][INFO] Removed 1100001341136c8 from the VMF users list. 22:29:43.177 [Lua] PlayerManager:remove_player peer_id=1100001341136c8 1 22:29:43.177 [Lua] [MOD][VMF][INFO] Removed 110000110f993ac from the VMF users list. 22:29:43.177 [Lua] PlayerManager:remove_player peer_id=110000110f993ac 1 22:29:43.201 [Lua] [Managers] Destroying manager group: 22:29:43.205 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:29:43.243 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:29:43.243 [Lua] [PeerSM] 1100001110e696e :: on_exit InPostGame 22:29:43.243 [Lua] [PeerSM] 1100001110e696e :: on_enter Loading 22:29:43.243 [Lua] [PeerSM] 1100001112883e2 :: on_exit InPostGame 22:29:43.243 [Lua] [PeerSM] 1100001112883e2 :: on_enter Loading 22:29:43.243 [Lua] [PeerSM] 110000110f993ac :: on_exit InPostGame 22:29:43.243 [Lua] [PeerSM] 110000110f993ac :: on_enter Loading 22:29:43.243 [Lua] [PeerSM] 1100001341136c8 :: on_exit InPostGame 22:29:43.243 [Lua] [PeerSM] 1100001341136c8 :: on_enter Loading 22:29:43.243 [Lua] [Matchmaking] unregister rpcs 22:29:43.243 [Lua] ############### UNLOADING PACKAGES ############### 22:29:43.243 [Lua] [Managers] Calling function on all managers: 22:29:43.243 [Lua] [Managers] Destroying manager group: 22:29:43.243 [Lua] [Gamestate] Enter state StateLoading 22:29:43.245 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:29:43.245 [Lua] [Matchmaking] register rpcs 22:29:43.245 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 22:29:43.245 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:29:43.245 [Lua] Set lobby begin: 22:29:43.245 [Lua] Lobby data twitch_enabled = true 22:29:43.245 [Lua] Lobby data selected_mission_id = nurgle 22:29:43.245 [Lua] Lobby data num_players = 4 22:29:43.245 [Lua] Lobby data difficulty_tweak = 0 22:29:43.245 [Lua] Lobby data host = 1100001112883e2 22:29:43.246 [Lua] Lobby data matchmaking_type = 2 22:29:43.246 [Lua] Lobby data is_private = true 22:29:43.246 [Lua] Lobby data match_started = true 22:29:43.246 [Lua] Lobby data difficulty = cataclysm 22:29:43.246 [Lua] Lobby data player_slot_1 = 1100001341136c8:1 22:29:43.246 [Lua] Lobby data player_slot_4 = 0:0 22:29:43.246 [Lua] Lobby data unique_server_name = Dionysus 22:29:43.246 [Lua] Lobby data quick_game = false 22:29:43.246 [Lua] Lobby data country_code = US 22:29:43.246 [Lua] Lobby data matchmaking = false 22:29:43.247 [Lua] Lobby data power_level = 0 22:29:43.247 [Lua] Lobby data mission_id = inn_level 22:29:43.247 [Lua] Lobby data mechanism = adventure 22:29:43.247 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:29:43.247 [Lua] Lobby data player_slot_2 = 1100001110e696e:1 22:29:43.247 [Lua] Lobby data network_hash = 65e25336687ca88 22:29:43.247 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:29:43.247 [Lua] Lobby data eac_authorized = true 22:29:43.247 [Lua] Set lobby end. 22:29:43.247 [Lua] registering RPCs 22:29:43.247 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:29:43.247 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:29:43.247 [Lua] Set lobby begin: 22:29:43.247 [Lua] Lobby data twitch_enabled = true 22:29:43.247 [Lua] Lobby data selected_mission_id = nurgle 22:29:43.247 [Lua] Lobby data num_players = 4 22:29:43.247 [Lua] Lobby data difficulty_tweak = 0 22:29:43.247 [Lua] Lobby data host = 1100001112883e2 22:29:43.247 [Lua] Lobby data matchmaking_type = 2 22:29:43.247 [Lua] Lobby data is_private = true 22:29:43.247 [Lua] Lobby data match_started = true 22:29:43.248 [Lua] Lobby data difficulty = cataclysm 22:29:43.248 [Lua] Lobby data player_slot_1 = 1100001341136c8:1 22:29:43.248 [Lua] Lobby data player_slot_4 = 0:0 22:29:43.248 [Lua] Lobby data unique_server_name = Dionysus 22:29:43.248 [Lua] Lobby data quick_game = false 22:29:43.248 [Lua] Lobby data country_code = US 22:29:43.248 [Lua] Lobby data matchmaking = false 22:29:43.248 [Lua] Lobby data power_level = 0 22:29:43.248 [Lua] Lobby data mission_id = nurgle 22:29:43.248 [Lua] Lobby data mechanism = adventure 22:29:43.248 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:29:43.248 [Lua] Lobby data player_slot_2 = 1100001110e696e:1 22:29:43.248 [Lua] Lobby data network_hash = 65e25336687ca88 22:29:43.248 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:29:43.248 [Lua] Lobby data eac_authorized = true 22:29:43.248 [Lua] Set lobby end. 22:29:43.248 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 22:29:43.251 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_5, global_loading_screens, async-read, prioritized 22:29:43.251 [Lua] [StateLoading] load_current_level 22:29:43.251 [Lua] [LevelTransitionHandler] load_current_level, loading nurgle 1 22:29:43.254 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 22:29:43.254 [Umbra] Unload tome 22:29:43.254 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 22:29:43.311 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 22:29:43.319 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 22:29:43.319 [Lua] [PackageManager] Load: resource_packages/levels/honduras/nurgle, nurgle, async-read, 22:29:43.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_5 22:29:43.385 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_5 22:29:43.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/nurgle 22:29:43.447 [Umbra] Loading umbra tome '#ID[26b8ebb87674febc]' 22:29:43.504 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 22:29:43.505 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/pure\/chr_witch_hunter_zealot_pure":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_02":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":2010018432,"first_person":{"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_01":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/pure\/chr_witch_hunter_zealot_pure":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_02":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 22:29:43.505 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 358045088 22:29:43.505 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 259958816 22:29:43.505 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:29:43.505 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2010018432 22:29:43.505 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 22:29:43.505 [Lua] ### Received rpc_level_load_started 22:29:43.505 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_session_id: 303911072 22:29:43.521 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 22:29:43.521 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":183388144,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}} 22:29:43.521 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 358045088 22:29:43.521 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 259958816 22:29:43.521 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:29:43.521 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2010018432 22:29:43.521 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 22:29:43.521 [Lua] ### Received rpc_level_load_started 22:29:43.521 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_session_id: 303911072 22:29:43.538 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 22:29:43.538 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_13":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":358045088,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_13":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 22:29:43.538 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 358045088 22:29:43.538 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 259958816 22:29:43.538 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:29:43.539 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2010018432 22:29:43.539 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 22:29:43.539 [Lua] ### Received rpc_level_load_started 22:29:43.539 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_session_id: 303911072 22:29:47.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/nurgle 22:29:47.411 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/nurgle 22:29:47.427 [Lua] ### Received rpc_level_loaded 22:29:47.427 [Lua] #### Has state machine: true, peer_id: 110000110f993ac, level_id: 369 22:29:47.427 [Lua] Peer 110000110f993ac has loaded the level and all enemies are loaded 22:29:47.428 [Lua] [PeerSM] 110000110f993ac :: on_exit Loading 22:29:47.428 [Lua] [PeerSM] 110000110f993ac :: on_enter LoadingProfilePackages 22:29:47.428 [Lua] [LevelTransitionHandler] Level load completed! 22:29:47.428 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: nurgle - level_seed: 13652520 - use_random_directors: true - conflict_director_name: default 22:29:47.459 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 22:29:47.459 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 22:29:47.459 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 10 22:29:47.459 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 11 22:29:47.459 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 22:29:47.459 [Lua] checking dlc's against conflict directors 22:29:47.459 [Lua] number of factions to include 1 22:29:47.459 [Lua] number of factions added 2 22:29:47.459 [Lua] --- --- --- 22:29:47.459 [Lua] Starting... difficulty 'cataclysm' 22:29:47.459 [Lua] These are the starting conflict directors: 22:29:47.459 [Lua] skaven 22:29:47.459 [Lua] chaos 22:29:47.459 [Lua] --- --- --- 22:29:47.459 [Lua] 22:29:47.459 [Lua] Looking for a new director: 22:29:47.459 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 22:29:47.459 [Lua] ->trying director: skaven 22:29:47.459 [Lua] --> success! 22:29:47.459 [Lua] --> re-used the same breeds 22:29:47.459 [Lua] 22:29:47.459 [Lua] Looking for a new director: 22:29:47.459 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 22:29:47.459 [Lua] ->trying director: default 22:29:47.459 [Lua] --> success! 22:29:47.459 [Lua] --> re-used the same breeds 22:29:47.459 [Lua] 22:29:47.459 [Lua] Looking for a new director: 22:29:47.459 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 22:29:47.459 [Lua] ->trying director: skaven 22:29:47.459 [Lua] --> success! 22:29:47.459 [Lua] --> re-used the same breeds 22:29:47.459 [Lua] 22:29:47.459 [Lua] Looking for a new director: 22:29:47.459 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 22:29:47.459 [Lua] ->trying director: chaos 22:29:47.459 [Lua] --> success! 22:29:47.459 [Lua] --> re-used the same breeds 22:29:47.459 [Lua] 22:29:47.459 [Lua] Looking for a new director: 22:29:47.459 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 22:29:47.459 [Lua] ->trying director: chaos 22:29:47.459 [Lua] --> success! 22:29:47.459 [Lua] --> re-used the same breeds 22:29:47.459 [Lua] 22:29:47.459 [Lua] Looking for a new director: 22:29:47.459 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 22:29:47.459 [Lua] ->trying director: chaos 22:29:47.459 [Lua] --> success! 22:29:47.459 [Lua] --> re-used the same breeds 22:29:47.459 [Lua] 22:29:47.459 [Lua] Looking for a new director: 22:29:47.459 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 22:29:47.459 [Lua] ->trying director: skaven 22:29:47.459 [Lua] --> success! 22:29:47.459 [Lua] --> re-used the same breeds 22:29:47.459 [Lua] 22:29:47.459 [Lua] Looking for a new director: 22:29:47.459 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 22:29:47.459 [Lua] ->trying director: chaos 22:29:47.459 [Lua] --> success! 22:29:47.459 [Lua] --> re-used the same breeds 22:29:47.459 [Lua] 22:29:47.459 [Lua] DONE! Found the following directors: 22:29:47.459 [Lua] skaven 22:29:47.459 [Lua] default 22:29:47.459 [Lua] skaven 22:29:47.459 [Lua] chaos 22:29:47.459 [Lua] chaos 22:29:47.459 [Lua] chaos 22:29:47.459 [Lua] skaven 22:29:47.459 [Lua] chaos 22:29:47.459 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_marauder chaos_raider skaven_clan_rat_with_shield 22:29:47.459 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, chaos_marauder=true, chaos_raider=true, skaven_clan_rat_with_shield=true, } 22:29:47.459 [Lua] load_startup_enemy_packages: -------------- 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] chaos_spawn 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] chaos_troll 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_rat_ogre 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_stormfiend 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] beastmen_minotaur 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] chaos_plague_sorcerer 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] chaos_corruptor_sorcerer 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_gutter_runner 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_pack_master 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_poison_wind_globadier 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_ratling_gunner 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_warpfire_thrower 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] chaos_vortex_sorcerer 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] beastmen_standard_bearer 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] chaos_vortex 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] critter_rat 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] critter_pig 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_storm_vermin 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] chaos_warrior 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_clan_rat 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_loot_rat 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_slave 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] chaos_fanatic 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_storm_vermin_with_shield 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] chaos_marauder_with_shield 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_plague_monk 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] chaos_berzerker 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] chaos_marauder 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] chaos_raider 22:29:47.459 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:29:47.459 [Lua] skaven_clan_rat_with_shield 22:29:47.462 [Lua] [PeerSM] 110000110f993ac :: on_exit LoadingProfilePackages 22:29:47.462 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForEnterGame 22:29:47.463 [Lua] ### Received rpc_level_loaded 22:29:47.463 [Lua] #### Has state machine: true, peer_id: 1100001112883e2, level_id: 369 22:29:47.463 [Lua] Peer 1100001112883e2 has loaded the level and all enemies are loaded 22:29:47.480 [Lua] [PeerSM] 1100001112883e2 :: on_exit Loading 22:29:47.480 [Lua] [PeerSM] 1100001112883e2 :: on_enter LoadingProfilePackages 22:29:47.499 [Lua] [PeerSM] 1100001112883e2 :: on_exit LoadingProfilePackages 22:29:47.499 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForEnterGame 22:29:47.499 [Lua] ### Received rpc_level_loaded 22:29:47.499 [Lua] #### Has state machine: false, peer_id: 1100001112883e2, level_id: 369 22:29:47.649 [Lua] ### Received rpc_level_loaded 22:29:47.649 [Lua] #### Has state machine: true, peer_id: 1100001341136c8, level_id: 369 22:29:47.649 [Lua] Peer 1100001341136c8 has loaded the level and all enemies are loaded 22:29:47.650 [Lua] [PeerSM] 1100001341136c8 :: on_exit Loading 22:29:47.650 [Lua] [PeerSM] 1100001341136c8 :: on_enter LoadingProfilePackages 22:29:47.667 [Lua] [PeerSM] 1100001341136c8 :: on_exit LoadingProfilePackages 22:29:47.667 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForEnterGame 22:29:47.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:29:47.683 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:29:47.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:29:47.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:29:47.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:29:47.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:29:48.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:29:48.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:29:48.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:29:48.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:29:48.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:29:48.255 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:29:48.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:29:48.660 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:29:48.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:29:48.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:29:48.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:29:48.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:29:48.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:29:48.910 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:29:48.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:29:49.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:29:49.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:29:49.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:29:49.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:29:49.247 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:29:49.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:29:49.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:29:49.483 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:29:49.484 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:29:49.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:29:49.619 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:29:49.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:29:49.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:29:49.840 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:29:49.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:29:50.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:29:50.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:29:50.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:29:50.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:29:50.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:29:50.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:29:50.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:29:50.342 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:29:50.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:29:50.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:29:50.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:29:50.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:29:50.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:29:50.446 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:29:50.446 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:29:50.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:29:50.714 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:29:50.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:29:50.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:29:50.933 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:29:50.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:29:51.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:29:51.252 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:29:51.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:29:51.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:29:51.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:29:51.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:29:51.571 [Lua] ### Received rpc_level_loaded 22:29:51.571 [Lua] #### Has state machine: true, peer_id: 1100001110e696e, level_id: 369 22:29:51.571 [Lua] Peer 1100001110e696e has loaded the level and all enemies are loaded 22:29:51.572 [Lua] [PeerSM] 1100001110e696e :: on_exit Loading 22:29:51.572 [Lua] [PeerSM] 1100001110e696e :: on_enter LoadingProfilePackages 22:29:51.588 [Lua] [PeerSM] 1100001110e696e :: on_exit LoadingProfilePackages 22:29:51.588 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForEnterGame 22:29:51.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:29:51.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:29:51.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:29:51.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:29:51.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:29:51.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:29:52.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:29:52.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:29:52.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:29:52.310 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:29:52.310 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:29:52.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:29:52.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:29:52.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:29:52.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:29:52.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:29:52.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:29:52.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:29:52.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:29:52.917 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:29:52.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:29:53.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:29:53.086 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:29:53.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:29:53.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:29:53.370 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:29:53.372 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: nurgle game_mode: adventure 22:29:53.372 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:29:53.372 [Lua] Starting async level spawning of levels/honduras/nurgle/world 22:29:53.373 [Umbra] Init version: 3.4.15 :: 16 threads 22:29:54.609 [Lua] Async level spawning done 22:29:54.609 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:29:55.573 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:29:55.573 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 22:29:55.573 [Lua] [Matchmaking] unregister rpcs 22:29:55.573 [Lua] Set lobby begin: 22:29:55.573 [Lua] Lobby data twitch_enabled = true 22:29:55.573 [Lua] Lobby data selected_mission_id = nurgle 22:29:55.573 [Lua] Lobby data num_players = 4 22:29:55.573 [Lua] Lobby data difficulty_tweak = 0 22:29:55.573 [Lua] Lobby data host = 1100001112883e2 22:29:55.573 [Lua] Lobby data matchmaking_type = 2 22:29:55.573 [Lua] Lobby data is_private = true 22:29:55.573 [Lua] Lobby data match_started = true 22:29:55.573 [Lua] Lobby data difficulty = cataclysm 22:29:55.573 [Lua] Lobby data player_slot_1 = 1100001341136c8:1 22:29:55.573 [Lua] Lobby data player_slot_4 = 0:0 22:29:55.574 [Lua] Lobby data unique_server_name = Dionysus 22:29:55.574 [Lua] Lobby data quick_game = false 22:29:55.574 [Lua] Lobby data country_code = US 22:29:55.574 [Lua] Lobby data matchmaking = false 22:29:55.574 [Lua] Lobby data power_level = 0 22:29:55.574 [Lua] Lobby data mission_id = nurgle 22:29:55.574 [Lua] Lobby data mechanism = adventure 22:29:55.574 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:29:55.574 [Lua] Lobby data player_slot_2 = 1100001110e696e:1 22:29:55.574 [Lua] Lobby data network_hash = 65e25336687ca88 22:29:55.574 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:29:55.574 [Lua] Lobby data eac_authorized = true 22:29:55.574 [Lua] Set lobby end. 22:29:55.574 [Lua] [Managers] Destroying manager group: 22:29:55.575 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_5, global_loading_screens 22:29:55.575 [Lua] [Gamestate] Enter StateIngame HOST 22:29:55.575 [Lua] [Managers] Calling function on all managers: 22:29:55.575 [Lua] <>level = nurgle<> 22:29:55.575 [Lua] Set lobby begin: 22:29:55.575 [Lua] Lobby data twitch_enabled = true 22:29:55.575 [Lua] Lobby data selected_mission_id = nurgle 22:29:55.575 [Lua] Lobby data num_players = 4 22:29:55.575 [Lua] Lobby data difficulty_tweak = 0 22:29:55.575 [Lua] Lobby data host = 1100001112883e2 22:29:55.575 [Lua] Lobby data matchmaking_type = 2 22:29:55.575 [Lua] Lobby data is_private = true 22:29:55.575 [Lua] Lobby data match_started = true 22:29:55.575 [Lua] Lobby data difficulty = cataclysm 22:29:55.575 [Lua] Lobby data player_slot_1 = 1100001341136c8:1 22:29:55.575 [Lua] Lobby data player_slot_4 = 0:0 22:29:55.576 [Lua] Lobby data unique_server_name = Dionysus 22:29:55.576 [Lua] Lobby data quick_game = false 22:29:55.576 [Lua] Lobby data country_code = US 22:29:55.576 [Lua] Lobby data matchmaking = false 22:29:55.576 [Lua] Lobby data power_level = 0 22:29:55.576 [Lua] Lobby data mission_id = nurgle 22:29:55.576 [Lua] Lobby data mechanism = adventure 22:29:55.576 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:29:55.576 [Lua] Lobby data player_slot_2 = 1100001110e696e:1 22:29:55.576 [Lua] Lobby data network_hash = 65e25336687ca88 22:29:55.576 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:29:55.576 [Lua] Lobby data eac_authorized = true 22:29:55.576 [Lua] Set lobby end. 22:29:55.576 [Lua] [StateIngame] Server ingame 22:29:55.579 [Lua] Set lobby begin: 22:29:55.579 [Lua] Lobby data twitch_enabled = true 22:29:55.579 [Lua] Lobby data selected_mission_id = nurgle 22:29:55.579 [Lua] Lobby data num_players = 4 22:29:55.579 [Lua] Lobby data difficulty_tweak = 0 22:29:55.579 [Lua] Lobby data host = 1100001112883e2 22:29:55.579 [Lua] Lobby data matchmaking_type = 2 22:29:55.579 [Lua] Lobby data is_private = true 22:29:55.579 [Lua] Lobby data match_started = true 22:29:55.579 [Lua] Lobby data difficulty = cataclysm 22:29:55.579 [Lua] Lobby data player_slot_1 = 1100001341136c8:1 22:29:55.579 [Lua] Lobby data player_slot_4 = 0:0 22:29:55.579 [Lua] Lobby data unique_server_name = Dionysus 22:29:55.579 [Lua] Lobby data quick_game = false 22:29:55.579 [Lua] Lobby data country_code = US 22:29:55.580 [Lua] Lobby data matchmaking = false 22:29:55.580 [Lua] Lobby data power_level = 0 22:29:55.580 [Lua] Lobby data mission_id = nurgle 22:29:55.580 [Lua] Lobby data mechanism = adventure 22:29:55.580 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:29:55.580 [Lua] Lobby data player_slot_2 = 1100001110e696e:1 22:29:55.580 [Lua] Lobby data network_hash = 65e25336687ca88 22:29:55.580 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:29:55.580 [Lua] Lobby data eac_authorized = true 22:29:55.580 [Lua] Set lobby end. 22:29:55.580 [Lua] [Matchmaking] register rpcs 22:29:55.580 [Lua] GameNetworkManager:init... creating game session 22:29:55.580 [Lua] Host GameSession.make_game_session_host with session: 22:29:55.580 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:29:55.580 [Lua] [GameNetworkManager] My own peer_id = 1100001112883e2 22:29:55.580 [Lua] [GameNetworkManager] self.is_server = true 22:29:55.580 [Network] Setting artificial MTU limit to 65536 22:29:55.590 [Lua] Switching ConflictSettings: to: default 22:29:55.590 [Lua] pacing=default 22:29:55.590 [Lua] roaming=nil 22:29:55.590 [Lua] specials=default 22:29:55.590 [Lua] debug_color=maroon 22:29:55.590 [Lua] contained_breeds=nil 22:29:55.590 [Lua] pack_spawning=default 22:29:55.590 [Lua] disabled=false 22:29:55.590 [Lua] factions=nil 22:29:55.590 [Lua] boss=default 22:29:55.590 [Lua] horde=default 22:29:55.590 [Lua] name=default 22:29:55.590 [Lua] intensity=default 22:29:55.590 [Lua] --- 22:29:55.590 [Lua] [LevelAnalysis] set_random_seed( 13652520) 22:29:55.601 [Lua] [AIInterestPointSystem] Level Seed: 13652520 22:29:55.601 [Lua] 22:29:55.601 [Lua] [entity_system_bag] = table 22:29:55.601 [Lua] [entity_system_bag] = metatable 22:29:55.601 [Lua] [startup_data] = table 22:29:55.601 [Lua] [entity_manager] = table 22:29:55.601 [Lua] [entity_manager] = metatable 22:29:55.601 [Lua] [unit_spawner] = table 22:29:55.601 [Lua] [unit_spawner] = metatable 22:29:55.601 [Lua] [unit_storage] = table 22:29:55.601 [Lua] [unit_storage] = metatable 22:29:55.601 [Lua] [dice_keeper] = table 22:29:55.601 [Lua] [dice_keeper] = metatable 22:29:55.601 [Lua] [is_server] = true (boolean) 22:29:55.601 [Lua] [world] = [World] 22:29:55.601 [Lua] [system_api] = table 22:29:55.601 [Lua] [entity_system] = table 22:29:55.601 [Lua] [entity_system] = metatable 22:29:55.601 [Lua] [network_lobby] = table 22:29:55.601 [Lua] [network_lobby] = metatable 22:29:55.601 [Lua] [profile_synchronizer] = table 22:29:55.601 [Lua] [profile_synchronizer] = metatable 22:29:55.601 [Lua] [level_transition_handler] = table 22:29:55.601 [Lua] [level_transition_handler] = metatable 22:29:55.601 [Lua] [num_local_human_players] = 1 (number) 22:29:55.601 [Lua] [statistics_db] = table 22:29:55.601 [Lua] [statistics_db] = metatable 22:29:55.601 [Lua] [network_server] = table 22:29:55.601 [Lua] [network_server] = metatable 22:29:55.601 [Lua] [input_manager] = table 22:29:55.601 [Lua] [input_manager] = metatable 22:29:55.601 [Lua] [network_clock] = table 22:29:55.601 [Lua] [network_clock] = metatable 22:29:55.601 [Lua] [network_transmit] = table 22:29:55.601 [Lua] [network_transmit] = metatable 22:29:55.601 [Lua] [free_flight_manager] = table 22:29:55.601 [Lua] [free_flight_manager] = metatable 22:29:55.601 [Lua] [network_manager] = table 22:29:55.601 [Lua] [network_manager] = metatable 22:29:55.601 [Lua] [network_event_delegate] = table 22:29:55.601 [Lua] [network_event_delegate] = metatable 22:29:55.601 [Lua] 22:29:55.601 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:29:55.601 [Lua] ignoring extension VersusInteractObjectiveExtension 22:29:55.601 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:29:55.601 [Lua] ignoring extension VersusSocketObjectiveExtension 22:29:55.601 [Lua] ignoring extension VersusTargetObjectiveExtension 22:29:55.601 [Lua] ignoring extension VersusMissionObjectiveExtension 22:29:55.605 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:29:55.618 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 22:29:55.618 [Lua] [AchievementManager] Achievements using the steam platform 22:29:55.618 [Lua] PlayerManager:add_player player_1 22:29:55.655 [Lua] respawn_unit_spawned with group id: end_event_respawn 22:29:55.655 [Lua] respawn_unit_spawned with group id: end_event_respawn 22:29:55.655 [Lua] respawn_unit_spawned with group id: end_event_respawn 22:29:55.665 [Lua] respawn_unit_spawned with group id: portal_respawn 22:29:55.665 [Lua] respawn_unit_spawned with group id: portal_respawn 22:29:55.665 [Lua] respawn_unit_spawned with group id: portal_respawn 22:29:55.686 [Lua] respawn_unit_spawned with group id: end_event_start 22:29:55.686 [Lua] respawn_unit_spawned with group id: end_event_start 22:29:55.686 [Lua] respawn_unit_spawned with group id: end_event_start 22:29:55.696 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:29:55.696 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:29:55.696 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:29:55.696 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:29:55.696 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:29:55.696 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:29:55.696 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_swamp 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_river 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_river 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_river 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_river 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_river 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_river 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_river 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_river 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_river 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_river 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_river 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_river 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:29:55.697 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:29:55.698 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:29:55.698 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:29:55.698 [Lua] respawn_unit_spawned with group id: respawn_small_plaza 22:29:55.698 [Lua] [StateIngame] Level seed: 13652520 22:29:55.731 [Lua] [LevelAnalysis] set_random_seed( 13652520) 22:29:55.737 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:29:55.737 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:29:55.737 [Lua] [IngameUI] init 22:29:55.748 [SteamVoipClient] select_out(110000110f993ac, off) 22:29:55.748 [SteamVoipClient] select_out(1100001110e696e, off) 22:29:55.748 [SteamVoipClient] select_out(1100001112883e2, off) 22:29:55.753 [Lua] cb_razer_chroma_setup 22:29:55.776 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:29:55.776 [Lua] Set lobby begin: 22:29:55.776 [Lua] Lobby data twitch_enabled = true 22:29:55.777 [Lua] Lobby data selected_mission_id = nurgle 22:29:55.777 [Lua] Lobby data num_players = 4 22:29:55.777 [Lua] Lobby data difficulty_tweak = 0 22:29:55.777 [Lua] Lobby data host = 1100001112883e2 22:29:55.777 [Lua] Lobby data matchmaking_type = 2 22:29:55.777 [Lua] Lobby data is_private = true 22:29:55.777 [Lua] Lobby data match_started = true 22:29:55.777 [Lua] Lobby data difficulty = cataclysm 22:29:55.777 [Lua] Lobby data player_slot_1 = 1100001341136c8:1 22:29:55.777 [Lua] Lobby data player_slot_4 = 0:0 22:29:55.778 [Lua] Lobby data unique_server_name = Dionysus 22:29:55.778 [Lua] Lobby data quick_game = false 22:29:55.778 [Lua] Lobby data country_code = US 22:29:55.778 [Lua] Lobby data matchmaking = false 22:29:55.778 [Lua] Lobby data power_level = 835 22:29:55.778 [Lua] Lobby data mission_id = nurgle 22:29:55.778 [Lua] Lobby data mechanism = adventure 22:29:55.778 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:29:55.778 [Lua] Lobby data player_slot_2 = 1100001110e696e:1 22:29:55.778 [Lua] Lobby data network_hash = 65e25336687ca88 22:29:55.778 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:29:55.778 [Lua] Lobby data eac_authorized = true 22:29:55.778 [Lua] Set lobby end. 22:29:55.779 [Lua] CurrentConflictSettings default 22:29:55.779 [Lua] [ConflictDirector] conflict_director is ai_ready 22:29:55.782 [Lua] Removing patrol of type: 'roaming', called: 'roaming_70' because it is too short: 12.669703483582m, which is less then 15m. 22:29:55.782 [Lua] Removing patrol of type: 'roaming', called: 'roaming17' because it is too short: 10.366689682007m, which is less then 15m. 22:29:55.784 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: B. (1/2 paths). 22:29:55.784 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 9 22:29:55.784 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 10 22:29:55.784 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: B with main path index: 11 22:29:55.784 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 9 22:29:55.784 [Lua] [1] = table 22:29:55.784 [Lua] [2] = table 22:29:55.784 [Lua] [3] = table 22:29:55.784 [Lua] [4] = table 22:29:55.784 [Lua] [5] = table 22:29:55.784 [Lua] [6] = table 22:29:55.784 [Lua] [7] = table 22:29:55.784 [Lua] [8] = table 22:29:55.784 [Lua] [9] = table 22:29:55.784 [Lua] [10] = table 22:29:55.784 [Lua] [11] = table 22:29:55.784 [Lua] [12] = table 22:29:55.784 [Lua] [13] = table 22:29:55.784 [Lua] [1] = table 22:29:55.784 [Lua] [2] = table 22:29:55.784 [Lua] [3] = table 22:29:55.784 [Lua] [4] = table 22:29:55.784 [Lua] [5] = table 22:29:55.784 [Lua] [1] = table 22:29:55.784 [Lua] [2] = table 22:29:55.784 [Lua] [3] = table 22:29:55.784 [Lua] [4] = table 22:29:55.784 [Lua] [5] = table 22:29:55.784 [Lua] [6] = table 22:29:55.784 [Lua] [7] = table 22:29:55.784 [Lua] [8] = table 22:29:55.784 [Lua] [9] = table 22:29:55.784 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:29:55.792 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:29:55.792 [Lua] Forming navigation groups in one frame 22:29:55.792 [Lua] Forming navigation groups 22:29:55.825 [Lua] NavigationGroupManager -> calulation time A: 0.032999999999901775 22:29:56.088 [Lua] NavigationGroupManager -> calulation time B: 0.26299999999991996 22:29:56.088 [Lua] number of nav groups: 375 22:29:56.090 [Lua] number of refined nav groups : 286 22:29:56.099 [Lua] NavigationGroupManager -> calulation time C: 0.0099999999999909051 22:29:56.099 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.2358914373442556 Normalized coefficient: 1.7053037172261132 22:29:56.102 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.402776697278023 Normalized coefficient: 1.0935391370038097 22:29:56.105 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.640375190973284 Normalized coefficient: 1.1546603212514843 22:29:56.107 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.768108277767896 Normalized coefficient: 1.2335421706459231 22:29:56.110 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 5.026561054587364 Normalized coefficient: 1.6114396924727972 22:29:56.115 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 22:29:56.115 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 22:29:56.142 [Lua] [LevelAnalysis] Generating boss paths for level: nurgle 22:29:56.142 [Lua] [LevelAnalysis] This level has a total main-path length of 1529.991 meters. 22:29:56.142 [Lua] [LevelAnalysis] grouping spawners for event_patrol 22:29:56.142 [Lua] [LevelAnalysis] 22:29:56.142 [Lua] [LevelAnalysis] grouping spawners for event_boss 22:29:56.142 [Lua] [LevelAnalysis] 22:29:56.142 [Lua] [LevelAnalysis] Terror events added: 22:29:56.142 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:29:56.142 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 22:29:56.142 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 22:29:56.142 [Lua] ----> using boss gizmo! 22:29:56.142 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 17, forbidden-dist: -243.2 start-travel-dist: 253.2, end-travel-dist: 320.9 spawn_distance 0.0 22:29:56.142 [Lua] Adding main path event: Vector3Box(212, -263, 14) boss_event_storm_fiend 45 table: 000000000C698D80 22:29:56.142 [Lua] MAIN PATH CONNECTOR 593.8221435546875 22:29:56.142 [Lua] [waypoints] = table 22:29:56.142 [Lua] [astar_points] = table 22:29:56.142 [Lua] [travel_dist] = 649.86693614721298 (number) 22:29:56.142 [Lua] [id] = boss13 (string) 22:29:56.142 [Lua] [one_directional] = true (boolean) 22:29:56.142 [Lua] [main_path_connector] = table 22:29:56.142 [Lua] ----> using boss spline path! 22:29:56.142 [Lua] Adding main path event: Vector3Box(-20.9944, -102.944, -0.349976) boss_event_skaven_spline_patrol 45 table: 000000000C699000 22:29:56.142 [Lua] ----> using boss gizmo! 22:29:56.142 [Lua] [LevelAnalysis] section: 3, start-index: 32, end-index: 60, forbidden-dist: -1006.7 start-travel-dist: 1610.5, end-travel-dist: 944.4 spawn_distance 593.8 22:29:56.142 [Lua] Adding main path event: Vector3Box(-265.196, 87.5342, -1.42834) boss_event_chaos_troll 45 table: 000000000C699910 22:29:56.142 [Lua] [LevelAnalysis] num_event_places_f: 0.98666052754720057 , num_event_places: 0 , trailing_event_fraction: 0.98666052754720057 , num_events: 1 22:29:56.142 [Lua] [LevelAnalysis] Level path distance: 1529.9907913208008 22:29:56.142 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1529.9907913208008 forbidden_dist: -1429.9907913208008 22:29:56.142 [Lua] [LevelAnalysis] wanted_distance: 345.79167499272558 22:29:56.142 [Lua] [LevelAnalysis] Terror events added: 22:29:56.142 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:29:56.142 [Lua] Adding main path event: Vector3Box(195.103, -159.041, 15.4139) rare_event_loot_rat 45 table: 000000000C699E30 22:29:56.142 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:29:56.145 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 22:29:56.149 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:29:56.151 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=52 22:29:56.152 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:29:56.152 [Lua] [Managers] Calling function on all managers: 22:29:56.152 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 22:29:56.164 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForEnterGame 22:29:56.164 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForGameObjectSync 22:29:56.164 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForEnterGame 22:29:56.164 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForGameObjectSync 22:29:56.164 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForEnterGame 22:29:56.164 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForGameObjectSync 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_01":false,"wwise\/pistol":false,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/pure\/chr_witch_hunter_zealot_pure":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_02":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":2010018432,"first_person":{"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1":false,"wwise\/pistol":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01_3p":false,"wwise\/repeating_crossbow":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_01":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_fencingsword_02_t1\/wpn_fencingsword_02_t1_3p":false,"units\/beings\/player\/witch_hunter_zealot\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_wh_repeater_crossbow_t3\/wpn_wh_repeater_crossbow_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2_3p":false,"units\/weapons\/player\/wpn_emp_pistol_02_t2\/wpn_emp_pistol_02_t2":false,"units\/beings\/player\/witch_hunter_zealot\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_pile":false,"units\/beings\/player\/witch_hunter_zealot\/skins\/pure\/chr_witch_hunter_zealot_pure":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_02":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 358045088 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 259958816 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2010018432 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = false 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"resource_packages\/careers\/dr_ironbreaker":false},"inventory_id":183388144,"first_person":{"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/iron\/chr_dwarf_ranger_ironbreaker_iron":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_fatshark_hat_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_03_t1\/wpn_dw_hammer_03_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false}} 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 358045088 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 259958816 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2010018432 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = false 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_13":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":358045088,"first_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01_3p":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_adept\/skins\/black_and_gold\/chr_bright_wizard_adept_black_and_gold":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_brw_sword_01_t1\/wpn_brw_flaming_sword_01_t1_runed_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_13":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_04\/wpn_brw_staff_04_runed_01":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001110e696e:1:0:0 = 358045088 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001112883e2:1:0:0 = 259958816 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:110000110f993ac:1:0:0 = 183388144 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: loaded_inventory_id:1100001341136c8:1:0:0 = 2010018432 22:29:56.392 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = false 22:29:56.392 [Lua] [NetworkServer] Game_object_sync_done for peer 110000110f993ac 22:29:56.395 [Lua] Breedfreezer (server) starting a hot join sync 22:29:56.395 [Lua] packing 0 units of breed chaos_marauder 22:29:56.395 [Lua] packing 0 units of breed skaven_clan_rat 22:29:56.395 [Lua] packing 0 units of breed skaven_storm_vermin 22:29:56.395 [Lua] packing 0 units of breed skaven_slave 22:29:56.395 [Lua] packing 0 units of breed chaos_fanatic 22:29:56.395 [Lua] packing 0 units of breed chaos_raider 22:29:56.395 [Lua] packing 0 units of breed chaos_warrior 22:29:56.395 [Lua] packing 0 units of breed chaos_berzerker 22:29:56.395 [Lua] packing 0 units of breed skaven_plague_monk 22:29:56.395 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:29:56.395 [Lua] 22:29:56.395 [Lua] [1] = 1 (number) 22:29:56.395 [Lua] [2] = 0 (number) 22:29:56.395 [Lua] [3] = 1 (number) 22:29:56.395 [Lua] [4] = 0 (number) 22:29:56.395 [Lua] [5] = 1 (number) 22:29:56.395 [Lua] [6] = 0 (number) 22:29:56.395 [Lua] [7] = 1 (number) 22:29:56.395 [Lua] [8] = 0 (number) 22:29:56.395 [Lua] [9] = 1 (number) 22:29:56.395 [Lua] [10] = 0 (number) 22:29:56.395 [Lua] [11] = 1 (number) 22:29:56.395 [Lua] [12] = 0 (number) 22:29:56.395 [Lua] [13] = 1 (number) 22:29:56.395 [Lua] [14] = 0 (number) 22:29:56.395 [Lua] [15] = 1 (number) 22:29:56.395 [Lua] [16] = 0 (number) 22:29:56.395 [Lua] [17] = 1 (number) 22:29:56.395 [Lua] [18] = 0 (number) 22:29:56.395 [Lua] 22:29:56.395 [Lua] 22:29:56.395 [Lua] 22:29:56.395 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001341136c8 22:29:56.397 [Lua] Breedfreezer (server) starting a hot join sync 22:29:56.397 [Lua] packing 0 units of breed chaos_marauder 22:29:56.397 [Lua] packing 0 units of breed skaven_clan_rat 22:29:56.397 [Lua] packing 0 units of breed skaven_storm_vermin 22:29:56.397 [Lua] packing 0 units of breed skaven_slave 22:29:56.397 [Lua] packing 0 units of breed chaos_fanatic 22:29:56.397 [Lua] packing 0 units of breed chaos_raider 22:29:56.397 [Lua] packing 0 units of breed chaos_warrior 22:29:56.397 [Lua] packing 0 units of breed chaos_berzerker 22:29:56.397 [Lua] packing 0 units of breed skaven_plague_monk 22:29:56.397 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:29:56.397 [Lua] 22:29:56.397 [Lua] [1] = 1 (number) 22:29:56.397 [Lua] [2] = 0 (number) 22:29:56.397 [Lua] [3] = 1 (number) 22:29:56.397 [Lua] [4] = 0 (number) 22:29:56.397 [Lua] [5] = 1 (number) 22:29:56.397 [Lua] [6] = 0 (number) 22:29:56.397 [Lua] [7] = 1 (number) 22:29:56.397 [Lua] [8] = 0 (number) 22:29:56.397 [Lua] [9] = 1 (number) 22:29:56.397 [Lua] [10] = 0 (number) 22:29:56.397 [Lua] [11] = 1 (number) 22:29:56.397 [Lua] [12] = 0 (number) 22:29:56.397 [Lua] [13] = 1 (number) 22:29:56.397 [Lua] [14] = 0 (number) 22:29:56.397 [Lua] [15] = 1 (number) 22:29:56.397 [Lua] [16] = 0 (number) 22:29:56.397 [Lua] [17] = 1 (number) 22:29:56.397 [Lua] [18] = 0 (number) 22:29:56.397 [Lua] 22:29:56.397 [Lua] 22:29:56.397 [Lua] 22:29:56.398 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForGameObjectSync 22:29:56.398 [Lua] [PeerSM] 1100001112883e2 :: on_enter WaitingForPlayers 22:29:56.398 [Lua] PlayerManager:add_remote_player 110000110f993ac 22:29:56.398 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53 22:29:56.398 [Lua] RemotePlayer:create_game_object( ) 53 22:29:56.411 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForGameObjectSync 22:29:56.411 [Lua] [PeerSM] 110000110f993ac :: on_enter WaitingForPlayers 22:29:56.411 [Lua] PlayerManager:add_remote_player 1100001341136c8 22:29:56.411 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 22:29:56.411 [Lua] RemotePlayer:create_game_object( ) 54 22:29:56.423 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForGameObjectSync 22:29:56.423 [Lua] [PeerSM] 1100001341136c8 :: on_enter WaitingForPlayers 22:29:56.540 [Lua] [MOD][VMF][INFO] Added 110000110f993ac to the VMF users list. 22:29:56.540 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000110f993ac go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:29:56.540 [Lua] Adding player sync data to peer=110000110f993ac local_player_id=1 22:29:56.570 [Lua] [MOD][VMF][INFO] Added 1100001341136c8 to the VMF users list. 22:29:56.570 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001341136c8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:29:56.570 [Lua] Adding player sync data to peer=1100001341136c8 local_player_id=1 22:29:56.709 [Flow] DISABLE 22:30:02.620 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForEnterGame 22:30:02.620 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForGameObjectSync 22:30:02.635 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001110e696e 22:30:02.639 [Lua] Breedfreezer (server) starting a hot join sync 22:30:02.639 [Lua] packing 0 units of breed chaos_marauder 22:30:02.639 [Lua] packing 0 units of breed skaven_clan_rat 22:30:02.639 [Lua] packing 0 units of breed skaven_storm_vermin 22:30:02.639 [Lua] packing 0 units of breed skaven_slave 22:30:02.639 [Lua] packing 0 units of breed chaos_fanatic 22:30:02.639 [Lua] packing 0 units of breed chaos_raider 22:30:02.639 [Lua] packing 0 units of breed chaos_warrior 22:30:02.639 [Lua] packing 0 units of breed chaos_berzerker 22:30:02.639 [Lua] packing 0 units of breed skaven_plague_monk 22:30:02.639 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:30:02.639 [Lua] 22:30:02.639 [Lua] [1] = 1 (number) 22:30:02.639 [Lua] [2] = 0 (number) 22:30:02.639 [Lua] [3] = 1 (number) 22:30:02.639 [Lua] [4] = 0 (number) 22:30:02.639 [Lua] [5] = 1 (number) 22:30:02.639 [Lua] [6] = 0 (number) 22:30:02.639 [Lua] [7] = 1 (number) 22:30:02.639 [Lua] [8] = 0 (number) 22:30:02.639 [Lua] [9] = 1 (number) 22:30:02.639 [Lua] [10] = 0 (number) 22:30:02.639 [Lua] [11] = 1 (number) 22:30:02.639 [Lua] [12] = 0 (number) 22:30:02.639 [Lua] [13] = 1 (number) 22:30:02.639 [Lua] [14] = 0 (number) 22:30:02.639 [Lua] [15] = 1 (number) 22:30:02.639 [Lua] [16] = 0 (number) 22:30:02.639 [Lua] [17] = 1 (number) 22:30:02.639 [Lua] [18] = 0 (number) 22:30:02.639 [Lua] 22:30:02.639 [Lua] 22:30:02.639 [Lua] 22:30:02.640 [Lua] PlayerManager:add_remote_player 1100001110e696e 22:30:02.640 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 22:30:02.640 [Lua] RemotePlayer:create_game_object( ) 55 22:30:02.656 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForGameObjectSync 22:30:02.656 [Lua] [PeerSM] 1100001110e696e :: on_enter WaitingForPlayers 22:30:02.656 [Lua] [PeerSM] 1100001112883e2 :: on_exit WaitingForPlayers 22:30:02.656 [Lua] [PeerSM] 1100001112883e2 :: on_enter InGame 22:30:02.656 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001112883e2:0:0:0 = true 22:30:02.656 [Lua] [PeerSM] 110000110f993ac :: on_exit WaitingForPlayers 22:30:02.656 [Lua] [PeerSM] 110000110f993ac :: on_enter InGame 22:30:02.656 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:110000110f993ac:0:0:0 = true 22:30:02.656 [Lua] [PeerSM] 1100001341136c8 :: on_exit WaitingForPlayers 22:30:02.656 [Lua] [PeerSM] 1100001341136c8 :: on_enter InGame 22:30:02.656 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001341136c8:0:0:0 = true 22:30:02.658 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-13.0328, -259.417, 31.1193), Vector4(0, 0, 0.707107, -0.707107)) 22:30:02.661 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:30:02.662 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:30:02.662 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 22:30:02.662 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 22:30:02.664 [Lua] [PeerSM] 1100001110e696e :: on_exit WaitingForPlayers 22:30:02.664 [Lua] [PeerSM] 1100001110e696e :: on_enter InGame 22:30:02.664 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: peer_ingame:1100001110e696e:0:0:0 = true 22:30:02.674 [Lua] Switching ConflictSettings: to: skaven 22:30:02.674 [Lua] pacing=default 22:30:02.674 [Lua] roaming=nil 22:30:02.674 [Lua] specials=skaven 22:30:02.674 [Lua] debug_color=orange 22:30:02.674 [Lua] contained_breeds=nil 22:30:02.674 [Lua] pack_spawning=skaven 22:30:02.674 [Lua] disabled=false 22:30:02.674 [Lua] factions=nil 22:30:02.674 [Lua] boss=skaven 22:30:02.674 [Lua] horde=default 22:30:02.674 [Lua] name=skaven 22:30:02.674 [Lua] intensity=default 22:30:02.674 [Lua] --- 22:30:02.781 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001341136c8 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:30:02.781 [Lua] [NetworkServer] Peer 1100001341136c8 spawned player. 22:30:02.782 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 22:30:02.782 [Lua] PlayerManager:assign_unit_ownership Hins.Cheung 1100001341136c8 1 22:30:02.783 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:30:02.783 [Lua] TalentSystem:rpc_sync_talents 5 2049 22:30:02.783 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000110f993ac go_type=player_unit go_created_func_name=game_object_created_player_unit 22:30:02.783 [Lua] [NetworkServer] Peer 110000110f993ac spawned player. 22:30:02.784 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 22:30:02.784 [Lua] PlayerManager:assign_unit_ownership 541003973 110000110f993ac 1 22:30:02.785 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:30:02.785 [Lua] TalentSystem:rpc_sync_talents 6 1025 22:30:02.933 [Lua] [MOD][VMF][INFO] Added 1100001110e696e to the VMF users list. 22:30:02.933 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001110e696e go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:30:02.933 [Lua] Adding player sync data to peer=1100001110e696e local_player_id=1 22:30:02.933 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001110e696e go_type=player_unit go_created_func_name=game_object_created_player_unit 22:30:02.933 [Lua] [NetworkServer] Peer 1100001110e696e spawned player. 22:30:02.934 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 22:30:02.935 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:30:02.935 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:30:02.935 [Lua] TalentSystem:rpc_sync_talents 2 3073 22:30:02.984 [Lua] StateInGameRunning:_game_actually_starts() 22:30:02.985 [Lua] ################################################################################################################# 22:30:02.985 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-nurgle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:30:02.985 [Lua] ################################################################################################################# 22:30:02.985 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 51 22:30:02.985 [Lua] [TwitchManager] game_mode_supported(game_mode="adventure", difficulty="nil") => true 22:30:02.985 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 22:30:02.985 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001112883e2:0:0:0 = true 22:30:03.000 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:110000110f993ac:0:0:0 = true 22:30:03.001 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 51 22:30:03.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 22:30:03.035 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 22:30:03.121 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 51 22:30:03.121 [Lua] Commit load time data 22:30:03.152 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001341136c8:0:0:0 = true 22:30:03.370 [Lua] [SharedState] [SharedState] network_state_1100001112883e2: actually_ingame:1100001110e696e:0:0:0 = true 22:30:05.691 [Lua] Set lobby begin: 22:30:05.691 [Lua] Lobby data twitch_enabled = true 22:30:05.691 [Lua] Lobby data selected_mission_id = nurgle 22:30:05.691 [Lua] Lobby data num_players = 4 22:30:05.691 [Lua] Lobby data difficulty_tweak = 0 22:30:05.691 [Lua] Lobby data host = 1100001112883e2 22:30:05.691 [Lua] Lobby data matchmaking_type = 2 22:30:05.691 [Lua] Lobby data is_private = true 22:30:05.691 [Lua] Lobby data match_started = true 22:30:05.691 [Lua] Lobby data difficulty = cataclysm 22:30:05.691 [Lua] Lobby data player_slot_1 = 1100001341136c8:1 22:30:05.691 [Lua] Lobby data player_slot_4 = 0:0 22:30:05.692 [Lua] Lobby data unique_server_name = Dionysus 22:30:05.692 [Lua] Lobby data quick_game = false 22:30:05.692 [Lua] Lobby data country_code = US 22:30:05.692 [Lua] Lobby data matchmaking = false 22:30:05.692 [Lua] Lobby data power_level = 626 22:30:05.692 [Lua] Lobby data mission_id = nurgle 22:30:05.692 [Lua] Lobby data mechanism = adventure 22:30:05.692 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:30:05.692 [Lua] Lobby data player_slot_2 = 1100001110e696e:1 22:30:05.692 [Lua] Lobby data network_hash = 65e25336687ca88 22:30:05.692 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:30:05.692 [Lua] Lobby data eac_authorized = true 22:30:05.692 [Lua] Set lobby end. 22:30:10.703 [Lua] Set lobby begin: 22:30:10.703 [Lua] Lobby data twitch_enabled = true 22:30:10.703 [Lua] Lobby data selected_mission_id = nurgle 22:30:10.704 [Lua] Lobby data num_players = 4 22:30:10.704 [Lua] Lobby data difficulty_tweak = 0 22:30:10.704 [Lua] Lobby data host = 1100001112883e2 22:30:10.704 [Lua] Lobby data matchmaking_type = 2 22:30:10.704 [Lua] Lobby data is_private = true 22:30:10.704 [Lua] Lobby data match_started = true 22:30:10.704 [Lua] Lobby data difficulty = cataclysm 22:30:10.704 [Lua] Lobby data player_slot_1 = 1100001341136c8:1 22:30:10.704 [Lua] Lobby data player_slot_4 = 0:0 22:30:10.704 [Lua] Lobby data unique_server_name = Dionysus 22:30:10.704 [Lua] Lobby data quick_game = false 22:30:10.704 [Lua] Lobby data country_code = US 22:30:10.704 [Lua] Lobby data matchmaking = false 22:30:10.704 [Lua] Lobby data power_level = 835 22:30:10.704 [Lua] Lobby data mission_id = nurgle 22:30:10.704 [Lua] Lobby data mechanism = adventure 22:30:10.704 [Lua] Lobby data player_slot_5 = 1100001112883e2:1 22:30:10.704 [Lua] Lobby data player_slot_2 = 1100001110e696e:1 22:30:10.704 [Lua] Lobby data network_hash = 65e25336687ca88 22:30:10.704 [Lua] Lobby data player_slot_3 = 110000110f993ac:1 22:30:10.704 [Lua] Lobby data eac_authorized = true 22:30:10.705 [Lua] Set lobby end. 22:30:19.661 [Lua] Switching ConflictSettings: to: default 22:30:19.661 [Lua] pacing=default 22:30:19.661 [Lua] roaming=nil 22:30:19.661 [Lua] specials=default 22:30:19.661 [Lua] debug_color=maroon 22:30:19.661 [Lua] contained_breeds=nil 22:30:19.661 [Lua] pack_spawning=default 22:30:19.661 [Lua] disabled=false 22:30:19.661 [Lua] factions=nil 22:30:19.661 [Lua] boss=default 22:30:19.661 [Lua] horde=default 22:30:19.661 [Lua] name=default 22:30:19.661 [Lua] intensity=default 22:30:19.661 [Lua] --- 22:30:34.387 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:30:34.404 [Lua] Spline already found! 22:30:34.490 [Lua] Init group template: spline_patrol 22:30:35.990 [Lua] Players are leaving the safe zone 22:30:40.805 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:41.228 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:30:47.303 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:30:47.321 [Lua] Spline already found! 22:30:47.357 [Lua] Init group template: spline_patrol 22:30:55.083 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:55.083 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:55.083 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:55.438 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:30:55.438 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:30:55.438 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:30:55.573 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:55.573 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:55.574 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:55.894 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:30:55.945 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:30:55.977 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:30:59.041 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:59.393 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:31:03.078 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=93 22:31:03.538 [Lua] Switching ConflictSettings: to: skaven 22:31:03.538 [Lua] pacing=default 22:31:03.538 [Lua] roaming=nil 22:31:03.538 [Lua] specials=skaven 22:31:03.538 [Lua] debug_color=orange 22:31:03.538 [Lua] contained_breeds=nil 22:31:03.538 [Lua] pack_spawning=skaven 22:31:03.538 [Lua] disabled=false 22:31:03.538 [Lua] factions=nil 22:31:03.538 [Lua] boss=skaven 22:31:03.538 [Lua] horde=default 22:31:03.538 [Lua] name=skaven 22:31:03.538 [Lua] intensity=default 22:31:03.538 [Lua] --- 22:31:18.637 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:18.957 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:31:19.111 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:31:19.128 [Lua] Spline already found! 22:31:19.164 [Lua] Init group template: spline_patrol 22:31:19.833 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2faca, position: 0 22:31:20.020 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:20.511 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:31:23.390 [Lua] main path terror event triggered: boss_event_storm_fiend 22:31:23.390 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 22:31:23.424 [Flow] Boss DoorStormfiend 22:31:23.426 [Lua] Init group template: boss_door_closers 22:31:24.283 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:31:24.283 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:31:24.283 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:31:25.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:31:25.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:31:25.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:31:25.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:31:25.033 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:31:26.501 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 22:31:28.341 [Lua] ready to jump failed 22:31:29.533 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:31:29.533 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:31:29.533 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:31:29.826 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:31:31.687 [Lua] ready to jump failed 22:31:32.391 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:32.391 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:32.391 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:32.845 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:31:32.896 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:31:32.896 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:31:34.536 [EACServer] [17:31:34:535][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:31:35.514 [Lua] simple los failed 22:31:38.907 [Lua] ready to jump failed 22:31:41.078 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:31:41.958 [Lua] ready to jump failed 22:31:43.978 [Lua] ready to jump failed 22:31:45.043 [Lua] ready to jump failed 22:31:47.887 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:47.888 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:47.888 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:48.149 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:31:48.163 error: [Lua] [TwitchVoteUI] There is no vote data for key (1) 22:31:48.194 [Lua] ready to jump failed 22:31:48.260 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:31:48.260 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:31:48.260 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:31:51.884 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:51.884 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:51.884 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:52.373 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:31:52.373 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:31:52.373 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:31:58.600 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:59.224 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:31:59.544 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:59.544 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:59.544 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:59.915 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:31:59.916 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:31:59.916 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:00.052 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:00.052 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:00.052 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:00.407 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:00.407 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:00.407 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:00.795 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:00.795 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:00.795 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:00.896 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:00.896 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:00.896 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:01.031 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:01.031 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:01.031 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:01.370 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:01.370 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:01.370 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:01.720 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:01.721 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:01.721 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:01.941 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:01.941 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:01.941 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:02.935 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:32:03.178 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=138 22:32:03.189 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:03.733 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:32:07.458 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:07.459 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:07.459 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:07.559 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:07.559 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:07.559 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:07.694 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:07.694 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:07.694 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:08.235 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:08.235 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:08.235 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:08.235 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:08.235 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:08.235 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:08.927 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:08.927 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:08.927 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:08.927 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:08.928 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:08.928 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:09.450 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:09.450 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:09.450 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:09.450 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:09.450 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:09.451 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:09.635 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:09.635 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:09.635 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:10.141 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:10.545 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:32:14.506 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:14.678 [Lua] [ChatManager][1]System: Stormfiend died after 51 seconds. 22:32:14.978 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:32:15.922 [Lua] [ChatManager][1]System: Hins.Cheung picked up a Loot Die (1) 22:32:20.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:32:20.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:32:20.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:32:20.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 4537872 22:32:21.338 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:21.744 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:32:22.117 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:22.555 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:32:23.011 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:23.415 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:32:23.924 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[9ca83dcd9da83c04]']"] 22:32:29.404 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 22:32:30.044 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:30.791 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:32:32.477 [IRC Client] Sending PONG to tmi.twitch.tv 22:32:33.201 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 22:32:33.201 [Lua] Time for new HOOORDE! multi_first_wave 22:32:33.201 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 22:32:33.201 [Lua] horde requested: ambush 22:32:33.201 [Lua] setting up ambush-horde 22:32:33.201 [Lua] Composing horde 'huge' .. using variant 'plain' 22:32:33.202 [Lua] -> spawning: 62 22:32:33.202 [Lua] horde crated with id 5 of type ambush 22:32:33.202 [Lua] ambush horde has started 22:32:34.973 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 22:32:35.505 [Lua] Switching ConflictSettings: to: chaos 22:32:35.505 [Lua] pacing=chaos 22:32:35.505 [Lua] roaming=nil 22:32:35.505 [Lua] specials=chaos 22:32:35.505 [Lua] debug_color=purple 22:32:35.505 [Lua] contained_breeds=nil 22:32:35.505 [Lua] pack_spawning=chaos 22:32:35.505 [Lua] disabled=false 22:32:35.505 [Lua] factions=nil 22:32:35.505 [Lua] boss=chaos 22:32:35.505 [Lua] horde=chaos 22:32:35.505 [Lua] name=chaos 22:32:35.505 [Lua] intensity=default 22:32:35.505 [Lua] --- 22:32:35.714 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:35.714 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:35.714 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:36.290 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:36.290 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:36.290 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:32:37.992 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:38.394 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:32:40.728 [Lua] Init group template: horde 22:32:43.970 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:44.409 [Lua] HORDE: Pushing horde in time; too many units out 64 22:32:44.729 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:32:44.880 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:32:46.279 [Lua] main path terror event triggered: rare_event_loot_rat 22:32:46.279 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 22:32:47.629 [Lua] Coordinated attack! 22:32:48.296 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:32:48.309 error: [Lua] [TwitchVoteUI] There is no vote data for key (2) 22:32:49.420 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 22:32:49.420 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:32:49.420 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 22:32:49.420 [Lua] horde requested: ambush 22:32:49.420 [Lua] setting up ambush-horde 22:32:49.420 [Lua] Composing horde 'huge' .. using variant 'plain' 22:32:49.420 [Lua] -> spawning: 59 22:32:49.420 [Lua] horde crated with id 6 of type ambush 22:32:49.420 [Lua] ambush horde has started 22:32:52.889 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:32:52.890 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:32:52.890 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:32:52.890 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:32:52.890 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:32:52.890 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:32:52.890 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:32:52.890 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:32:52.890 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:32:52.890 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:32:52.890 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:32:52.890 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:32:52.890 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:32:52.890 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:32:52.890 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:32:52.890 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:32:56.441 [Lua] HORDE: Pushing horde in time; too many units out 68 22:32:58.331 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:58.939 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:33:00.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x32a10, position: 0 22:33:00.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x32a06, position: 0 22:33:00.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x32a06, position: 0 22:33:00.503 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x32ab9, position: 0 22:33:01.450 [Lua] HORDE: last wave, reset to standard horde delay 22:33:01.450 [Lua] Time for new HOOORDE! multi_last_wave 22:33:01.450 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 22:33:01.450 [Lua] horde requested: ambush 22:33:01.450 [Lua] setting up ambush-horde 22:33:01.450 [Lua] Composing horde 'huge' .. using variant 'plain' 22:33:01.450 [Lua] -> spawning: 62 22:33:01.450 [Lua] horde crated with id 7 of type ambush 22:33:01.450 [Lua] ambush horde has started 22:33:02.233 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x32cc3, position: 0 22:33:03.043 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x32db8, position: 0 22:33:03.314 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=230 22:33:03.798 [Lua] Horde killed: ? 22:33:04.912 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:33:04.912 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:33:04.912 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:33:04.912 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:33:04.912 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:33:04.912 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:33:04.912 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:33:04.912 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:33:05.703 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x33058, position: 0 22:33:08.187 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:08.862 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:33:08.913 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:33:20.454 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:33:22.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:33:22.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:33:22.284 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:33:28.133 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:28.708 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:33:29.029 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:29.203 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 22:33:29.484 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:29.484 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:29.484 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:29.636 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:33:29.941 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:29.941 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:29.992 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:30.498 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:33:30.705 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source. 22:33:30.801 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:31.105 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:31.105 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:31.106 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:31.324 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:33:31.475 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:31.544 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:33:31.560 [Lua] Spline already found! 22:33:31.596 [Lua] Init group template: spline_patrol 22:33:33.261 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 22:33:34.119 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:34.536 [EACServer] [17:33:34:536][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:33:34.692 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:33:37.547 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:37.970 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:33:37.988 [Lua] Spline already found! 22:33:38.040 [Lua] Init group template: spline_patrol 22:33:38.085 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:33:38.085 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:33:38.102 [Lua] Spline already found! 22:33:38.105 [Lua] Spline already found! 22:33:38.167 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:38.170 [Lua] Init group template: spline_patrol 22:33:38.243 [Lua] Init group template: spline_patrol 22:33:38.601 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:38.734 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:39.257 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:39.257 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:39.408 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:39.509 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:39.778 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:39.812 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:39.863 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:39.998 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:40.217 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:40.403 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:40.589 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:40.808 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:40.995 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:41.465 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:41.584 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:45.231 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:45.873 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:33:46.025 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:46.629 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:33:48.427 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:33:48.442 error: [Lua] [TwitchVoteUI] There is no vote data for key (3) 22:33:48.670 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:48.670 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:48.670 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:49.192 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:49.192 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:49.192 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:49.429 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:49.429 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:49.430 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:49.952 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:49.952 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:49.952 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:50.713 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:50.714 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:50.714 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:51.235 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:51.286 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:51.286 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:33:55.317 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:55.704 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:33:56.497 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:57.053 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:33:57.053 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:57.659 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:57.693 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:33:58.281 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:58.298 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:33:58.937 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:33:59.089 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:59.744 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:33:59.915 [Lua] HORDE: Chosing horde wave composition chaos_huge 22:33:59.915 [Lua] Time for new HOOORDE! multi_first_wave 22:33:59.915 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 22:33:59.915 [Lua] horde requested: vector_blob 22:33:59.915 [Lua] wants to spawn behind within distance: 60 22:33:59.915 [Lua] horde crated with id 12 of type vector_blob 22:33:59.915 [Lua] managed to spawn 39/39 horde enemies 22:33:59.915 [Lua] vector blob horde has started 22:34:00.561 [Lua] Init group template: horde 22:34:03.453 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=349 22:34:03.913 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:04.470 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:34:04.588 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:04.825 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:04.825 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:04.825 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:05.062 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:34:05.332 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:05.417 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:05.417 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:05.450 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:05.568 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:05.568 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:05.568 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:05.838 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:34:06.125 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:06.125 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:06.159 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:06.210 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:07.022 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:34:07.410 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:07.849 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:34:08.390 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:34:08.407 [Lua] Spline already found! 22:34:08.443 [Lua] Init group template: spline_patrol 22:34:17.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 71207 22:34:24.314 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:24.314 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:24.314 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:24.667 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:24.667 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:24.667 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:24.836 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:24.836 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:24.836 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:24.954 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:34:25.223 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:25.441 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:25.441 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:25.678 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:25.678 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:25.678 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:26.199 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:26.199 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:26.199 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:26.337 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:26.337 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:26.337 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:26.725 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:26.725 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:26.772 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:26.873 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:26.873 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:26.873 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:27.228 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:27.261 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:27.296 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:34:27.435 [Lua] [ChatManager][1]System: Dionysus picked up a key 22:34:27.435 [Flow] ENABLE 22:34:37.861 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:34:37.861 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:34:37.861 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 22:34:37.861 [Lua] horde requested: vector_blob 22:34:37.861 [Lua] wants to spawn ahead within distance: 60 22:34:37.861 [Lua] horde crated with id 14 of type vector_blob 22:34:37.861 [Lua] managed to spawn 30/36 horde enemies 22:34:37.861 [Lua] vector blob horde has started 22:34:42.514 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 71207 22:34:46.967 [Lua] HORDE: last wave, reset to standard horde delay 22:34:46.967 [Lua] Time for new HOOORDE! multi_last_wave 22:34:46.967 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 22:34:46.967 [Lua] horde requested: vector_blob 22:34:46.967 [Lua] wants to spawn ahead within distance: 60 22:34:46.967 [Lua] horde crated with id 15 of type vector_blob 22:34:46.967 [Lua] managed to spawn 34/38 horde enemies 22:34:46.967 [Lua] vector blob horde has started 22:34:47.153 [Lua] Coordinated attack! 22:34:48.580 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:34:48.596 error: [Lua] [TwitchVoteUI] There is no vote data for key (4) 22:34:50.523 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:34:56.494 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:35:01.303 [Lua] Horde killed: ? 22:35:01.353 [Lua] [ChatManager][1]System: Hins.Cheung picked up a Loot Die (2) 22:35:03.714 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=455 22:35:08.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 71207 22:35:08.174 [Lua] [ChatManager][1]System: Hins.Cheung picked up a Loot Die (3) 22:35:10.486 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:35:13.140 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:35:15.542 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:35:15.542 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:35:15.542 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:35:16.561 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:17.000 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:17.152 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 22:35:17.270 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:17.404 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:17.573 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:17.828 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:17.981 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:18.450 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:26.762 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:27.301 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:35:28.245 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:28.702 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:35:29.071 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:29.696 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:35:34.536 [EACServer] [17:35:34:535][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:35:36.863 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:37.349 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:35:38.042 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:38.445 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:35:38.784 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:39.358 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:35:39.610 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:40.218 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:35:41.484 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:42.093 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:35:42.430 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:43.055 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:35:43.189 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:43.932 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:35:48.806 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:35:48.819 error: [Lua] [TwitchVoteUI] There is no vote data for key (5) 22:35:49.241 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 6 7 20 22:35:49.665 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 4 19 22:35:51.823 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:35:51.837 [Lua] Spline already found! 22:35:51.891 [Lua] Init group template: spline_patrol 22:35:55.382 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:55.383 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:55.383 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:55.685 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:55.685 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:55.685 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:55.719 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:55.719 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:55.719 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:56.075 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:56.108 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:56.108 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:56.108 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:56.195 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:56.260 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:56.547 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:56.547 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:56.547 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:56.581 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:56.581 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:56.665 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:57.018 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:57.018 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:57.018 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:57.051 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:57.118 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:57.168 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:57.657 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:57.691 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:35:57.691 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:00.235 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:01.482 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:36:03.852 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=517 22:36:04.634 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:04.668 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:05.124 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:36:05.463 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:36:10.188 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:11.655 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:16.492 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 22:36:16.492 [Lua] Time for new HOOORDE! multi_first_wave 22:36:16.492 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 22:36:16.492 [Lua] horde requested: vector_blob 22:36:16.492 [Lua] wants to spawn ahead within distance: 60 22:36:16.492 [Lua] horde crated with id 17 of type vector_blob 22:36:16.492 [Lua] managed to spawn 39/39 horde enemies 22:36:16.492 [Lua] vector blob horde has started 22:36:17.137 [Lua] Init group template: horde 22:36:18.347 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:18.903 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:36:18.953 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:19.476 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:36:19.527 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:20.083 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:36:20.135 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:20.677 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:36:20.709 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:21.168 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:21.169 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:21.169 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:21.284 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:36:21.284 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:21.555 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:21.590 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:21.590 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:21.875 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:36:23.461 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 22:36:25.787 [Flow] destructible planks state 1 22:36:25.787 [Flow] destructible planks state 2 22:36:27.017 [Flow] destructible planks state 3 - destroyed 22:36:27.054 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 71207 22:36:27.067 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:36:27.491 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:28.028 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:36:36.075 [IRC Client] Sending PONG to tmi.twitch.tv 22:36:37.020 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:37.020 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:37.020 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:37.646 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 5 8 49 22:36:37.679 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:37.679 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:37.679 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:39.201 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:39.201 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:39.201 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:39.706 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:40.093 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:40.516 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:40.838 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 1 47 22:36:42.509 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:36:42.509 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:36:42.509 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 22:36:42.509 [Lua] horde requested: vector_blob 22:36:42.509 [Lua] wants to spawn ahead within distance: 60 22:36:42.509 [Lua] horde crated with id 18 of type vector_blob 22:36:42.509 [Lua] managed to spawn 39/39 horde enemies 22:36:42.509 [Lua] vector blob horde has started 22:36:43.161 [Lua] Init group template: horde 22:36:47.090 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:47.481 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:36:47.515 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:47.515 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:47.515 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:47.716 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:36:47.902 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:47.902 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:47.936 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:47.987 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:47.987 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:47.987 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:48.561 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:48.561 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:48.561 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:48.977 [Lua] wants to spawn behind within distance: 60 22:36:48.977 [Lua] custom blob horde has started 22:36:48.977 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:36:48.991 error: [Lua] [TwitchVoteUI] There is no vote data for key (6) 22:36:51.064 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:36:51.571 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:52.381 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:36:52.565 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 71207 22:36:57.493 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:58.197 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:36:58.854 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:58.854 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:58.854 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:58.906 [Lua] Coordinated attack! 22:36:59.311 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:36:59.345 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:59.345 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:59.345 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:59.345 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:59.345 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:59.345 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:59.784 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:36:59.784 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:00.122 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:00.122 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:00.475 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:04.009 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=564 22:37:10.896 [Lua] HORDE: last wave, reset to standard horde delay 22:37:10.896 [Lua] Time for new HOOORDE! multi_last_wave 22:37:10.896 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 22:37:10.896 [Lua] horde requested: vector_blob 22:37:10.896 [Lua] wants to spawn behind within distance: 60 22:37:10.896 [Lua] horde crated with id 19 of type vector_blob 22:37:10.896 [Lua] managed to spawn 38/39 horde enemies 22:37:10.896 [Lua] vector blob horde has started 22:37:11.666 [Lua] Horde killed: ? 22:37:17.285 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:37:18.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 71207 22:37:18.298 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:18.298 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:18.298 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:18.752 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:18.774 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:18.774 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:21.764 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 22:37:23.129 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:23.129 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:23.129 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:23.533 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:23.533 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:23.533 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:23.599 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:23.599 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:23.599 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:24.108 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:24.108 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:24.108 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:24.108 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:24.108 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:24.108 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:24.477 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:24.477 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:24.546 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:37:31.385 [Lua] ready to jump failed 22:37:31.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:37:31.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:37:31.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:37:31.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:37:31.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:37:31.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:37:31.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:37:31.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:37:31.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:37:31.583 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:37:32.536 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 3 will change to a manual source. 22:37:32.906 [Lua] Horde killed: ? 22:37:32.955 [Lua] simple los failed 22:37:34.536 [EACServer] [17:37:34:535][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:37:34.561 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 22:37:36.036 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:37:37.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 282899 22:37:38.095 [Lua] ready to jump failed 22:37:49.191 [Lua] wants to spawn ahead within distance: 60 22:37:49.191 [Lua] custom blob horde has started 22:37:49.191 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:37:49.204 error: [Lua] [TwitchVoteUI] There is no vote data for key (7) 22:37:50.399 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:37:50.415 [Lua] Spline already found! 22:37:50.537 [Lua] Init group template: spline_patrol 22:37:56.263 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x42e21, position: 0 22:37:57.768 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:37:59.685 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:38:01.125 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:01.125 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:01.125 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:01.504 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:01.589 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:01.638 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:01.639 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:01.639 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:01.722 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:01.992 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:02.061 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:02.061 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:02.484 [Lua] Switching ConflictSettings: to: skaven 22:38:02.484 [Lua] pacing=default 22:38:02.484 [Lua] roaming=nil 22:38:02.484 [Lua] specials=skaven 22:38:02.484 [Lua] debug_color=orange 22:38:02.484 [Lua] contained_breeds=nil 22:38:02.484 [Lua] pack_spawning=skaven 22:38:02.484 [Lua] disabled=false 22:38:02.484 [Lua] factions=nil 22:38:02.484 [Lua] boss=skaven 22:38:02.484 [Lua] horde=default 22:38:02.484 [Lua] name=skaven 22:38:02.484 [Lua] intensity=default 22:38:02.484 [Lua] --- 22:38:03.315 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:38:03.650 [Lua] Switching ConflictSettings: to: chaos 22:38:03.650 [Lua] pacing=chaos 22:38:03.650 [Lua] roaming=nil 22:38:03.650 [Lua] specials=chaos 22:38:03.650 [Lua] debug_color=purple 22:38:03.650 [Lua] contained_breeds=nil 22:38:03.650 [Lua] pack_spawning=chaos 22:38:03.650 [Lua] disabled=false 22:38:03.650 [Lua] factions=nil 22:38:03.650 [Lua] boss=chaos 22:38:03.650 [Lua] horde=chaos 22:38:03.650 [Lua] name=chaos 22:38:03.650 [Lua] intensity=default 22:38:03.650 [Lua] --- 22:38:04.190 [Lua] Switching ConflictSettings: to: skaven 22:38:04.190 [Lua] pacing=default 22:38:04.190 [Lua] roaming=nil 22:38:04.190 [Lua] specials=skaven 22:38:04.190 [Lua] debug_color=orange 22:38:04.190 [Lua] contained_breeds=nil 22:38:04.190 [Lua] pack_spawning=skaven 22:38:04.190 [Lua] disabled=false 22:38:04.190 [Lua] factions=nil 22:38:04.190 [Lua] boss=skaven 22:38:04.190 [Lua] horde=default 22:38:04.190 [Lua] name=skaven 22:38:04.190 [Lua] intensity=default 22:38:04.190 [Lua] --- 22:38:04.343 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=619 22:38:05.277 [Lua] Switching ConflictSettings: to: chaos 22:38:05.277 [Lua] pacing=chaos 22:38:05.277 [Lua] roaming=nil 22:38:05.277 [Lua] specials=chaos 22:38:05.277 [Lua] debug_color=purple 22:38:05.277 [Lua] contained_breeds=nil 22:38:05.277 [Lua] pack_spawning=chaos 22:38:05.277 [Lua] disabled=false 22:38:05.277 [Lua] factions=nil 22:38:05.277 [Lua] boss=chaos 22:38:05.277 [Lua] horde=chaos 22:38:05.277 [Lua] name=chaos 22:38:05.277 [Lua] intensity=default 22:38:05.277 [Lua] --- 22:38:06.157 [Lua] Switching ConflictSettings: to: skaven 22:38:06.157 [Lua] pacing=default 22:38:06.157 [Lua] roaming=nil 22:38:06.157 [Lua] specials=skaven 22:38:06.157 [Lua] debug_color=orange 22:38:06.157 [Lua] contained_breeds=nil 22:38:06.157 [Lua] pack_spawning=skaven 22:38:06.157 [Lua] disabled=false 22:38:06.157 [Lua] factions=nil 22:38:06.157 [Lua] boss=skaven 22:38:06.157 [Lua] horde=default 22:38:06.157 [Lua] name=skaven 22:38:06.157 [Lua] intensity=default 22:38:06.157 [Lua] --- 22:38:09.457 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 22:38:09.458 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 22:38:09.476 [Lua] > starting new spline, using new navbot: standard , id: boss13 22:38:09.510 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0018780538812279701 boss13 22:38:09.510 [Lua] > continuing spline boss13 index: 2 retries: 0 22:38:09.561 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss13 22:38:09.561 [Lua] > continuing spline boss13 index: 3 retries: 0 22:38:09.633 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0015478660352528095 boss13 22:38:09.633 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0052263527177274227 boss13 22:38:09.633 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss13 22:38:09.633 [Lua] > continuing spline boss13 index: 4 retries: 0 22:38:09.646 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss13 22:38:09.646 [Lua] > spline completed boss13 retries: 0 22:38:10.034 [Lua] Init group template: spline_patrol 22:38:18.293 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:38:18.310 [Lua] Spline already found! 22:38:18.346 [Lua] Init group template: spline_patrol 22:38:26.258 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 4 3 38 22:38:31.482 [Lua] PlayerManager:assign_unit_ownership Dionysus 1100001112883e2 1 22:38:32.157 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:38:32.464 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:32.925 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:38:35.451 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:35.452 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:35.452 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:35.805 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:35.805 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:35.805 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:35.924 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:35.924 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:35.924 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:36.147 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 22:38:36.147 [Lua] Time for new HOOORDE! multi_first_wave 22:38:36.147 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 22:38:36.147 [Lua] horde requested: vector 22:38:36.147 [Lua] setting up vector-horde 22:38:36.147 [Lua] Composing horde 'huge' .. using variant 'plain' 22:38:36.147 [Lua] --> horde wants to spawn ahead of players (0.42412223910037/0.67 22:38:36.148 [Lua] -> spawning: 61 22:38:36.148 [Lua] horde crated with id 23 of type vector 22:38:36.148 [Lua] vector horde has started 22:38:36.316 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:36.316 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:36.316 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:36.434 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:36.434 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:36.434 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:36.856 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:36.856 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:36.856 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:37.741 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:38:41.464 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:42.391 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:42.696 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:43.049 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:38:43.082 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:43.454 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:43.521 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:43.573 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:43.929 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:38:44.166 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:38:44.166 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:38:44.166 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 22:38:44.166 [Lua] horde requested: vector 22:38:44.166 [Lua] setting up vector-horde 22:38:44.166 [Lua] Composing horde 'huge' .. using variant 'plain' 22:38:44.166 [Lua] --> horde wants to spawn ahead of players (0.47516121923207/0.67 22:38:44.166 [Lua] -> spawning: 64 22:38:44.166 [Lua] horde crated with id 24 of type vector 22:38:44.166 [Lua] vector horde has started 22:38:44.434 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:45.182 [Lua] Init group template: horde 22:38:47.363 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:38:49.474 [Lua] wants to spawn ahead within distance: 60 22:38:49.474 [Lua] custom blob horde has started 22:38:49.474 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:38:49.488 error: [Lua] [TwitchVoteUI] There is no vote data for key (8) 22:38:53.239 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:53.346 [Lua] Init group template: horde 22:38:53.773 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:38:55.714 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:56.120 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:56.196 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:56.579 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:56.616 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:57.278 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:58.275 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:58.275 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:58.275 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:58.486 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:38:58.673 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:58.673 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:58.706 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:58.745 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:58.746 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:58.746 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:59.261 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:59.261 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:59.261 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:38:59.922 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:59.922 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:59.922 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:00.096 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:39:00.096 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:39:00.096 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:39:00.358 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:39:00.782 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:01.325 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:39:04.686 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=772 22:39:05.100 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:05.533 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:39:05.851 [Lua] Coordinated attack! 22:39:06.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:39:06.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:39:06.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:39:06.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:39:06.303 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:39:08.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 97882 22:39:08.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 97882 22:39:08.354 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 97882 22:39:11.617 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:39:12.843 [Lua] HORDE: Pushing horde in time; too many units out 69 22:39:13.448 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:39:16.018 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:39:17.595 [Lua] Horde killed: ? 22:39:17.610 [Lua] HORDE: last wave, reset to standard horde delay 22:39:17.610 [Lua] Time for new HOOORDE! multi_last_wave 22:39:17.610 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 22:39:17.610 [Lua] horde requested: vector 22:39:17.610 [Lua] setting up vector-horde 22:39:17.610 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 22:39:17.610 [Lua] --> horde wants to spawn ahead of players (0.51015285740255/0.67 22:39:17.610 [Lua] -> spawning: 55 22:39:17.610 [Lua] horde crated with id 25 of type vector 22:39:17.610 [Lua] vector horde has started 22:39:18.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:39:26.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:39:26.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:39:26.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:39:26.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:39:26.273 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 0 22:39:26.331 [Lua] Horde killed: ? 22:39:26.412 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:39:26.429 [Lua] Spline already found! 22:39:26.565 [Lua] Init group template: horde 22:39:26.617 [Lua] Init group template: spline_patrol 22:39:28.183 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:39:28.200 [Lua] Spline already found! 22:39:28.239 [Lua] Init group template: spline_patrol 22:39:28.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 97882 22:39:28.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 97882 22:39:28.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2e92c, position: 97882 22:39:34.082 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:39:34.536 [EACServer] [17:39:34:535][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:39:34.792 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 22:39:43.370 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:39:46.214 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:46.214 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:46.214 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:46.719 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:39:46.719 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:39:46.787 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:39:49.918 [Lua] wants to spawn ahead within distance: 60 22:39:49.918 [Lua] custom blob horde has started 22:39:49.918 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:39:49.935 error: [Lua] [TwitchVoteUI] There is no vote data for key (9) 22:39:51.566 [Lua] [ChatManager][1]System: Dionysus picked up a piece of Ravaged Art 22:39:53.443 [Lua] Horde killed: ? 22:39:56.375 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:56.376 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:56.376 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:56.747 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:39:56.867 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:56.867 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:57.119 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:39:57.119 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:39:57.220 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:39:57.220 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:40:01.439 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:01.813 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:40:04.817 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:40:04.960 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=829 22:40:05.897 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:06.301 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:40:06.569 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=1100001341136c8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:06.996 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:40:07.839 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001341136c8 22:40:09.512 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4a720, position: 0 22:40:09.758 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:40:30.684 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 5 7 22:40:31.561 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 150 will change to a manual source. 22:40:43.481 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:40:43.481 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:40:43.498 [Lua] Spline already found! 22:40:43.500 [Lua] Spline already found! 22:40:43.603 [Lua] Init group template: spline_patrol 22:40:43.655 [Lua] Init group template: spline_patrol 22:40:43.939 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:40:43.956 [Lua] Spline already found! 22:40:44.010 [Lua] Init group template: spline_patrol 22:40:45.896 [Lua] fence jumping 22:40:46.550 [IRC Client] Sending PONG to tmi.twitch.tv 22:40:50.148 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:40:50.162 error: [Lua] [TwitchVoteUI] There is no vote data for key (10) 22:40:50.984 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:51.524 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:51.574 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:40:52.067 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:40:53.240 [Lua] Switching ConflictSettings: to: chaos 22:40:53.240 [Lua] pacing=chaos 22:40:53.240 [Lua] roaming=nil 22:40:53.240 [Lua] specials=chaos 22:40:53.240 [Lua] debug_color=purple 22:40:53.240 [Lua] contained_breeds=nil 22:40:53.240 [Lua] pack_spawning=chaos 22:40:53.240 [Lua] disabled=false 22:40:53.240 [Lua] factions=nil 22:40:53.240 [Lua] boss=chaos 22:40:53.240 [Lua] horde=chaos 22:40:53.240 [Lua] name=chaos 22:40:53.240 [Lua] intensity=default 22:40:53.240 [Lua] --- 22:40:55.774 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:40:55.788 [Lua] Spline already found! 22:40:55.876 [Lua] Init group template: spline_patrol 22:40:55.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4102515686, playing_id: 0x4b671, position: 0 22:40:57.392 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source. 22:41:05.056 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:41:05.074 [Lua] Spline already found! 22:41:05.111 [Lua] Init group template: spline_patrol 22:41:05.189 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=878 22:41:33.819 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 22:41:33.819 [Lua] Time for new HOOORDE! multi_first_wave 22:41:33.819 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 22:41:33.819 [Lua] horde requested: vector_blob 22:41:33.819 [Lua] wants to spawn ahead within distance: 60 22:41:33.819 [Lua] horde crated with id 33 of type vector_blob 22:41:33.820 [Lua] managed to spawn 39/39 horde enemies 22:41:33.820 [Lua] vector blob horde has started 22:41:34.462 [Lua] Init group template: horde 22:41:34.537 [EACServer] [17:41:34:537][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 22:41:39.162 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=1100001110e696e go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:39.586 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001110e696e 22:41:43.852 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 22:41:43.852 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:41:43.852 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 22:41:43.852 [Lua] horde requested: vector_blob 22:41:43.852 [Lua] wants to spawn ahead within distance: 60 22:41:43.852 [Lua] horde crated with id 34 of type vector_blob 22:41:43.852 [Lua] managed to spawn 40/40 horde enemies 22:41:43.852 [Lua] vector blob horde has started 22:41:44.525 [Lua] Init group template: horde 22:41:45.273 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:45.819 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:41:47.880 [Lua] PlayerManager:assign_unit_ownership MCSKR 1100001110e696e 1 22:41:50.408 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000110f993ac go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:50.452 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 22:41:50.467 error: [Lua] [TwitchVoteUI] There is no vote data for key (11) 22:41:51.203 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000110f993ac 22:41:54.425 <>Access violation (0xc0000005) in build 2003b9c18405 accessing address FFFFFFFFFFFFFFFF from 00007FF763B43C13<> <> {00007ff763b20000, 00cfa000, 60b4df95, 8cefe76c-b724-4bdb-88c4-082659091eb7, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffaab090000, 001f5000, bd2c3c23, 1aee5005-1b98-01a0-42e4-a92e9d14828d, 00000001, ntdll.pdb} {00007ffaa93b0000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb} 0x00007ffaab090000:0x00000000000a0cae KiUserExceptionDispatcher 0x00007ff763b20000:0x0000000000023c13 0x00007ff763b20000:0x0000000000331592 0x00007ff763b20000:0x0000000000331368 0x00007ff763b20000:0x0000000000331e66 0x00007ff763b20000:0x000000000032a914 0x00007ff763b20000:0x0000000000030fee 0x00007ff763b20000:0x00000000000309b8 0x00007ff763b20000:0x0000000000021d55 0x00007ff763b20000:0x00000000000223e9 0x00007ff763b20000:0x00000000000225a2 0x00007ff763b20000:0x0000000000496c0b 0x00007ffaa93b0000:0x0000000000017034 BaseThreadInitThunk 0x00007ffaab090000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>2003b9c18405<> <>release<> <>Developer Build (1.3.6791.0)<> <>7616be98-7b58-492b-83d5-58551ba6b291<> <>--- CPU CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16327MB Available: 9913MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID cce3e783-0259-4322-99e6-507ab957a158 --- Graphics Graphics card: NVIDIA GeForce GTX 1070 Ti (DirectX 12.1, 8079MB) Driver version: 46663 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: WireGuard Tunnel (IPv4, IPv6) Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: Private Internet Access Network Adapter (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer Viper Ultimate Dongle Input device: Generic (17.0): Ducky Keyboard Input device: Generic (17.0): GSX 1000 Main Audio Input device: Generic (17.0): Razer Chroma Mouse Charging Dock Input device: Generic (17.0): CY040348014C0106 <> <>C:\Users\aaron\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-06-18-22.07.16-7616be98-7b58-492b-83d5-58551ba6b291.log<> <>C:\Users\aaron\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-06-18-22.07.16-7616be98-7b58-492b-83d5-58551ba6b291.dmp<> <> Memory Total: 16327 MB Available: 13341 MB Used: 2985 MB Peak Used: 3570 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 32789 MB Used: 7136 MB Peak: 7152 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> [Log end]