[Log version] 1 [Session] 3e827422-1c27-4db0-9cf0-b0ef95a78bec UTC time stamps 15:31:18.457 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 15:31:18.457 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 15:31:18.457 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 15:31:18.457 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 15:31:18.457 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 15:31:18.457 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 15:31:18.486 [RazerChroma] Setup Razer Chroma resources 15:31:18.486 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 15:31:18.497 [Window] Window => active 15:31:18.537 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 15:31:18.553 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 15:31:18.855 [EAC] Init client 110000106697298 15:31:18.855 [EAC] EAC client initialized 15:31:18.855 warning: [EAC] Failed to initialize localization 15:31:18.855 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 15:31:18.858 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT) 15:31:18.985 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 15:31:19.310 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 15:31:19.852 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 15:31:19.853 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 15:31:20.134 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 15:31:20.134 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 15:31:20.134 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2` 15:31:20.134 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 15:31:20.134 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 15:31:20.227 [RazerChroma] Setup Razer Chroma 15:31:20.264 [LightFX ] Loaded DLL. 15:31:20.264 [LightFX ] Init() 15:31:20.268 [LightFX ] LightFX failed to initialize 15:31:20.280 [Lua] boot.lua start, os clock: 2.8959999999999999 15:31:20.280 [Lua] Boot:setup() entered. time: 0 os-clock: 2.8959999999999999 15:31:20.280 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001000 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 11847MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID b5b74227-111d-49e5-b003-6086647be8b9 --- Graphics Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): CYRM02p0303h00E0r0100 15:31:20.281 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 15:31:20.284 [SteamStats] RequestCurrentStats success: true 15:31:21.894 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.4409202145179734 os-clock: 4.5099999999999998 15:31:21.894 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 15:31:21.895 [Lua] Flushing: resource_packages/strings [ResourcePackage] 15:31:21.896 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 15:31:21.897 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 15:31:21.897 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 15:31:21.897 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 15:31:21.897 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 15:31:21.897 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 15:31:21.899 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 15:31:21.899 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 15:31:21.900 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 15:31:21.900 [Lua] ***************************************************************** 15:31:21.900 [Lua] ** Initial contents of script_data ** 15:31:21.900 [Lua] script_data.beta_level_progression = false 15:31:21.900 [Lua] script_data.build_identifier = 75756469c168 15:31:21.900 [Lua] script_data.debug_interactions = false 15:31:21.900 [Lua] script_data.disable_debug_draw = true 15:31:21.900 [Lua] script_data.disable_intro_trailer = false 15:31:21.900 [Lua] script_data.disable_tutorial_at_start = false 15:31:21.900 [Lua] script_data.enable_detailed_tooltips = false 15:31:21.900 [Lua] script_data.force_debug_disabled = true 15:31:21.900 [Lua] script_data.force_steam = true 15:31:21.900 [Lua] script_data.hide_fps = true 15:31:21.900 [Lua] script_data.hide_version_info = true 15:31:21.900 [Lua] script_data.matchmaking_debug = true 15:31:21.900 [Lua] script_data.network_debug = true 15:31:21.900 [Lua] script_data.package_debug = true 15:31:21.900 [Lua] script_data.packaged_build = true 15:31:21.900 [Lua] script_data.settings = { } 15:31:21.900 [Lua] script_data.show_fps = false 15:31:21.900 [Lua] script_data.spawn_empty_chest = true 15:31:21.900 [Lua] script_data.telemetry_log_interval = 600 15:31:21.900 [Lua] script_data.test_backend = stage_steam_playfab 15:31:21.900 [Lua] script_data.tobii_button = false 15:31:21.900 [Lua] script_data.use_beta_overlay = false 15:31:21.900 [Lua] script_data.use_local_backend = false 15:31:21.900 [Lua] script_data.use_tech_telemetry = true 15:31:21.900 [Lua] script_data.use_telemetry = true 15:31:21.900 [Lua] ***************************************************************** 15:31:21.900 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 15:31:21.900 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 15:31:21.900 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 15:31:21.900 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 15:31:21.900 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 15:31:21.900 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 15:31:21.900 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 15:31:21.900 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 15:31:21.900 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 15:31:21.900 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 15:31:21.900 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 15:31:21.900 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 15:31:21.901 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 15:31:21.901 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 15:31:21.901 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 15:31:21.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 15:31:21.969 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 15:31:21.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 15:31:22.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 15:31:22.154 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 15:31:22.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 15:31:22.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 15:31:22.229 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 15:31:22.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 15:31:22.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 15:31:22.372 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 15:31:22.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 15:31:22.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 15:31:22.595 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 15:31:22.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 15:31:22.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 15:31:22.804 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 15:31:22.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 15:31:22.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 15:31:22.935 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 15:31:22.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 15:31:23.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 15:31:23.038 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 15:31:23.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 15:31:23.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 15:31:23.071 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 15:31:23.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 15:31:23.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 15:31:23.192 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 15:31:23.193 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 15:31:23.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 15:31:23.252 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 15:31:23.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 15:31:23.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 15:31:23.395 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 15:31:23.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 15:31:23.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 15:31:23.494 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 15:31:23.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 15:31:23.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 15:31:23.570 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 15:31:23.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 15:31:23.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 15:31:23.580 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 15:31:23.582 [Lua] Using test backend: stage_steam_playfab 15:31:23.582 [Lua] nil 15:31:23.582 [Lua] table: 000000000005F9F0 15:31:23.623 [Lua] [1] = beastmen_minotaur (string) 15:31:23.623 [Lua] [2] = critter_rat (string) 15:31:23.623 [Lua] [3] = skaven_stormfiend_demo (string) 15:31:23.623 [Lua] [4] = chaos_dummy_troll (string) 15:31:23.623 [Lua] [5] = skaven_storm_vermin_warlord (string) 15:31:23.623 [Lua] [6] = chaos_vortex (string) 15:31:23.623 [Lua] [7] = skaven_loot_rat (string) 15:31:23.623 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string) 15:31:23.623 [Lua] [9] = chaos_dummy_sorcerer (string) 15:31:23.623 [Lua] [10] = chaos_tentacle (string) 15:31:23.623 [Lua] [11] = skaven_rat_ogre (string) 15:31:23.623 [Lua] [12] = skaven_grey_seer (string) 15:31:23.623 [Lua] [13] = skaven_stormfiend (string) 15:31:23.623 [Lua] [14] = skaven_storm_vermin_champion (string) 15:31:23.623 [Lua] [15] = chaos_spawn (string) 15:31:23.623 [Lua] [16] = skaven_stormfiend_boss (string) 15:31:23.623 [Lua] [17] = critter_pig (string) 15:31:23.623 [Lua] [18] = chaos_plague_wave_spawner (string) 15:31:23.623 [Lua] [19] = skaven_explosive_loot_rat (string) 15:31:23.623 [Lua] [20] = chaos_troll (string) 15:31:23.623 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string) 15:31:23.623 [Lua] [22] = skaven_warpfire_thrower (string) 15:31:23.623 [Lua] [23] = chaos_exalted_champion_warcamp (string) 15:31:23.623 [Lua] [24] = chaos_plague_sorcerer (string) 15:31:23.623 [Lua] [25] = skaven_pack_master (string) 15:31:23.623 [Lua] [26] = chaos_exalted_sorcerer (string) 15:31:23.623 [Lua] [27] = chaos_tentacle_sorcerer (string) 15:31:23.623 [Lua] [28] = chaos_mutator_sorcerer (string) 15:31:23.623 [Lua] [29] = skaven_poison_wind_globadier (string) 15:31:23.623 [Lua] [30] = skaven_gutter_runner (string) 15:31:23.623 [Lua] [31] = skaven_ratling_gunner (string) 15:31:23.623 [Lua] [32] = chaos_vortex_sorcerer (string) 15:31:23.623 [Lua] [33] = chaos_warrior (string) 15:31:23.623 [Lua] [34] = chaos_corruptor_sorcerer (string) 15:31:23.623 [Lua] [35] = chaos_exalted_champion_norsca (string) 15:31:23.623 [Lua] [36] = skaven_plague_monk (string) 15:31:23.623 [Lua] [37] = chaos_berzerker (string) 15:31:23.623 [Lua] [38] = beastmen_gor (string) 15:31:23.623 [Lua] [39] = beastmen_standard_bearer (string) 15:31:23.623 [Lua] [40] = beastmen_ungor (string) 15:31:23.623 [Lua] [41] = beastmen_ungor_archer (string) 15:31:23.623 [Lua] [42] = skaven_storm_vermin_commander (string) 15:31:23.623 [Lua] [43] = beastmen_standard_bearer_crater (string) 15:31:23.623 [Lua] [44] = skaven_storm_vermin (string) 15:31:23.623 [Lua] [45] = beastmen_ungor_dummy (string) 15:31:23.623 [Lua] [46] = beastmen_bestigor (string) 15:31:23.623 [Lua] [47] = chaos_raider (string) 15:31:23.623 [Lua] [48] = beastmen_bestigor_dummy (string) 15:31:23.623 [Lua] [49] = skaven_storm_vermin_with_shield (string) 15:31:23.623 [Lua] [50] = beastmen_gor_dummy (string) 15:31:23.623 [Lua] [51] = chaos_raider_tutorial (string) 15:31:23.623 [Lua] [52] = skaven_clan_rat_tutorial (string) 15:31:23.623 [Lua] [53] = chaos_marauder (string) 15:31:23.623 [Lua] [54] = skaven_dummy_clan_rat (string) 15:31:23.623 [Lua] [55] = chaos_fanatic (string) 15:31:23.623 [Lua] [56] = chaos_marauder_with_shield (string) 15:31:23.623 [Lua] [57] = chaos_zombie (string) 15:31:23.623 [Lua] [58] = skaven_clan_rat (string) 15:31:23.623 [Lua] [59] = skaven_clan_rat_with_shield (string) 15:31:23.623 [Lua] [60] = chaos_marauder_tutorial (string) 15:31:23.623 [Lua] [61] = skaven_dummy_slave (string) 15:31:23.623 [Lua] [62] = skaven_slave (string) 15:31:23.665 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 15:31:23.665 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 15:31:23.665 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 15:31:23.665 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 15:31:23.665 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 15:31:23.671 [Lua] level display name dlc_bogenhafen_city 15:31:23.671 [Lua] level display name cemetery 15:31:23.671 [Lua] level display name forest_ambush 15:31:23.671 [Lua] level display name mines 15:31:23.671 [Lua] level display name nurgle 15:31:23.671 [Lua] level display name warcamp 15:31:23.671 [Lua] level display name bell 15:31:23.671 [Lua] level display name dlc_celebrate_crawl 15:31:23.671 [Lua] level display name skittergate 15:31:23.671 [Lua] level display name magnus 15:31:23.671 [Lua] level display name prologue 15:31:23.671 [Lua] level display name military 15:31:23.671 [Lua] level display name skaven_stronghold 15:31:23.671 [Lua] level display name fort 15:31:23.671 [Lua] level display name ground_zero 15:31:23.671 [Lua] level display name elven_ruins 15:31:23.671 [Lua] level display name farmlands 15:31:23.671 [Lua] level display name crater 15:31:23.671 [Lua] level display name plaza 15:31:23.671 [Lua] level display name ussingen 15:31:23.671 [Lua] level display name dlc_portals 15:31:23.671 [Lua] level display name catacombs 15:31:23.671 [Lua] level display name dlc_bogenhafen_slum 15:31:23.671 [Lua] level display name dlc_bastion 15:31:23.699 [Lua] TIME: 0.02 15:31:24.102 [Lua] [ConflictSettings] Contained breeds generated in: 0.37599999999999945 15:31:24.102 [Lua] ####### Testing HordeCompositions ######## 15:31:24.102 [Lua] ####### Testing HordeCompositionsPacing ######## 15:31:24.193 [Lua] <>realm = official<> 15:31:24.199 warning: [ModManager] Mod with id 1652076803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.199 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.199 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.217 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.271 warning: [ModManager] Mod with id 1385428571ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.277 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.293 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.293 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.293 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.293 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.293 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.296 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.296 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.296 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.299 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.299 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.307 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 15:31:24.394 [Lua] 15:31:24.394 [Lua] [1] = table 15:31:24.394 [Lua] [download_pending] = false (boolean) 15:31:24.394 [Lua] [id] = 1369573612 (string) 15:31:24.394 [Lua] [banned] = false (boolean) 15:31:24.394 [Lua] [author_id] = 58813412 (number) 15:31:24.394 [Lua] [tags] = table 15:31:24.394 [Lua] [1] = Tools (string) 15:31:24.394 [Lua] [2] = approved (string) 15:31:24.394 [Lua] [author] = bIbIbI(rus) (string) 15:31:24.394 [Lua] [sanctioned] = true (boolean) 15:31:24.394 [Lua] [out_of_date] = false (boolean) 15:31:24.394 [Lua] [downloading] = false (boolean) 15:31:24.394 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 15:31:24.394 [Lua] [num_children] = 0 (number) 15:31:24.394 [Lua] [ugc_status] = 3 (number) 15:31:24.394 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 15:31:24.394 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 15:31:24.394 [Lua] [installed] = true (boolean) 15:31:24.394 [Lua] [enabled] = true (boolean) 15:31:24.394 [Lua] [name] = Vermintide Mod Framework (string) 15:31:24.394 [Lua] [dependency_error] = (string) 15:31:24.394 [Lua] [2] = table 15:31:24.394 [Lua] [download_pending] = false (boolean) 15:31:24.394 [Lua] [id] = 1374248490 (string) 15:31:24.394 [Lua] [children] = table 15:31:24.394 [Lua] [1] = 1369573612 (string) 15:31:24.394 [Lua] [banned] = false (boolean) 15:31:24.394 [Lua] [author_id] = 45268594 (number) 15:31:24.394 [Lua] [tags] = table 15:31:24.394 [Lua] [1] = approved (string) 15:31:24.394 [Lua] [author] = prop joe (string) 15:31:24.394 [Lua] [sanctioned] = true (boolean) 15:31:24.394 [Lua] [out_of_date] = false (boolean) 15:31:24.394 [Lua] [downloading] = false (boolean) 15:31:24.394 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 15:31:24.394 [Lua] [num_children] = 1 (number) 15:31:24.394 [Lua] [ugc_status] = 3 (number) 15:31:24.394 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 15:31:24.394 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 15:31:24.394 [Lua] [installed] = true (boolean) 15:31:24.394 [Lua] [enabled] = true (boolean) 15:31:24.394 [Lua] [name] = Penlight Lua Libraries (string) 15:31:24.394 [Lua] [dependency_error] = (string) 15:31:24.394 [Lua] [3] = table 15:31:24.394 [Lua] [download_pending] = false (boolean) 15:31:24.394 [Lua] [id] = 1389872347 (string) 15:31:24.394 [Lua] [children] = table 15:31:24.394 [Lua] [1] = 1369573612 (string) 15:31:24.394 [Lua] [banned] = false (boolean) 15:31:24.394 [Lua] [author_id] = 4821406 (number) 15:31:24.394 [Lua] [tags] = table 15:31:24.394 [Lua] [1] = UI (string) 15:31:24.394 [Lua] [2] = approved (string) 15:31:24.394 [Lua] [author] = grasmann (string) 15:31:24.394 [Lua] [sanctioned] = true (boolean) 15:31:24.394 [Lua] [out_of_date] = false (boolean) 15:31:24.394 [Lua] [downloading] = false (boolean) 15:31:24.394 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:31:24.394 [Lua] [num_children] = 1 (number) 15:31:24.394 [Lua] [ugc_status] = 3 (number) 15:31:24.394 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 15:31:24.394 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 15:31:24.394 [Lua] [installed] = true (boolean) 15:31:24.394 [Lua] [enabled] = true (boolean) 15:31:24.394 [Lua] [name] = Simple UI (string) 15:31:24.394 [Lua] [dependency_error] = (string) 15:31:24.394 [Lua] [4] = table 15:31:24.394 [Lua] [download_pending] = false (boolean) 15:31:24.394 [Lua] [id] = 1652076803 (string) 15:31:24.394 [Lua] [banned] = false (boolean) 15:31:24.394 [Lua] [author_id] = 108747267 (number) 15:31:24.394 [Lua] [tags] = table 15:31:24.394 [Lua] [1] = applied (string) 15:31:24.394 [Lua] [author] = IamLupo (string) 15:31:24.394 [Lua] [sanctioned] = false (boolean) 15:31:24.394 [Lua] [out_of_date] = false (boolean) 15:31:24.394 [Lua] [downloading] = false (boolean) 15:31:24.394 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string) 15:31:24.394 [Lua] [num_children] = 0 (number) 15:31:24.394 [Lua] [ugc_status] = 3 (number) 15:31:24.394 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string) 15:31:24.394 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string) 15:31:24.394 [Lua] [installed] = true (boolean) 15:31:24.394 [Lua] [enabled] = false (boolean) 15:31:24.394 [Lua] [name] = DealWithIt (string) 15:31:24.394 [Lua] [dependency_error] = (string) 15:31:24.394 [Lua] [5] = table 15:31:24.394 [Lua] [download_pending] = false (boolean) 15:31:24.394 [Lua] [id] = 1391113873 (string) 15:31:24.394 [Lua] [children] = table 15:31:24.394 [Lua] [1] = 1369573612 (string) 15:31:24.394 [Lua] [banned] = false (boolean) 15:31:24.394 [Lua] [author_id] = 65038749 (number) 15:31:24.394 [Lua] [tags] = table 15:31:24.394 [Lua] [1] = applied (string) 15:31:24.394 [Lua] [author] = Aussiemon (string) 15:31:24.394 [Lua] [sanctioned] = false (boolean) 15:31:24.394 [Lua] [out_of_date] = false (boolean) 15:31:24.394 [Lua] [downloading] = false (boolean) 15:31:24.394 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 15:31:24.394 [Lua] [num_children] = 1 (number) 15:31:24.394 [Lua] [ugc_status] = 3 (number) 15:31:24.394 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 15:31:24.394 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string) 15:31:24.394 [Lua] [installed] = true (boolean) 15:31:24.394 [Lua] [enabled] = false (boolean) 15:31:24.394 [Lua] [name] = More Hats and Frames (string) 15:31:24.394 [Lua] [dependency_error] = (string) 15:31:24.394 [Lua] [6] = table 15:31:24.394 [Lua] [download_pending] = false (boolean) 15:31:24.394 [Lua] [id] = 1460327284 (string) 15:31:24.394 [Lua] [children] = table 15:31:24.394 [Lua] [1] = 1369573612 (string) 15:31:24.394 [Lua] [banned] = false (boolean) 15:31:24.394 [Lua] [author_id] = 96578995 (number) 15:31:24.394 [Lua] [tags] = table 15:31:24.394 [Lua] [1] = UI (string) 15:31:24.394 [Lua] [2] = applied (string) 15:31:24.394 [Lua] [3] = approved (string) 15:31:24.394 [Lua] [author] = RIP AND TEAR (string) 15:31:24.394 [Lua] [sanctioned] = true (boolean) 15:31:24.394 [Lua] [out_of_date] = false (boolean) 15:31:24.394 [Lua] [downloading] = false (boolean) 15:31:24.394 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 15:31:24.394 [Lua] [num_children] = 1 (number) 15:31:24.394 [Lua] [ugc_status] = 3 (number) 15:31:24.394 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Feb 02, 2020] [/h1] * updated for game version 2.1.0 [h1] Update [Aug 09, 2019] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 15:31:24.395 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = false (boolean) 15:31:24.395 [Lua] [name] = BossKillTimer (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [7] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1497861728 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 18741013 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = Art (string) 15:31:24.395 [Lua] [2] = Tools (string) 15:31:24.395 [Lua] [3] = Misc (string) 15:31:24.395 [Lua] [author] = 🔰SkacikPL🗾 (string) 15:31:24.395 [Lua] [sanctioned] = false (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 15:31:24.395 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Photomode (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [8] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1395655171 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 59593500 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = QoL (string) 15:31:24.395 [Lua] [2] = Balance/Tweaks (string) 15:31:24.395 [Lua] [3] = approved (string) 15:31:24.395 [Lua] [author] = Grimalackt (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 15:31:24.395 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Bot Improvements - Combat (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [9] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1487862316 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 45268594 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = approved (string) 15:31:24.395 [Lua] [2] = UI (string) 15:31:24.395 [Lua] [3] = QoL (string) 15:31:24.395 [Lua] [author] = prop joe (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:31:24.395 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Reroll Improvements (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [10] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1495937978 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 96578995 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = QoL (string) 15:31:24.395 [Lua] [2] = approved (string) 15:31:24.395 [Lua] [author] = RIP AND TEAR (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.1.0 [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 15:31:24.395 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Host your own game (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [11] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1497664830 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [2] = 1389872347 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 155839973 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = UI (string) 15:31:24.395 [Lua] [2] = QoL (string) 15:31:24.395 [Lua] [3] = approved (string) 15:31:24.395 [Lua] [author] = Gohas (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 15:31:24.395 [Lua] [num_children] = 2 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 15:31:24.395 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Item Filter (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [12] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1502859403 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 96578995 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = QoL (string) 15:31:24.395 [Lua] [2] = approved (string) 15:31:24.395 [Lua] [author] = RIP AND TEAR (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 15:31:24.395 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Notice Key Pickup (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [13] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1516618647 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 96578995 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = UI (string) 15:31:24.395 [Lua] [2] = QoL (string) 15:31:24.395 [Lua] [3] = approved (string) 15:31:24.395 [Lua] [author] = RIP AND TEAR (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 15:31:24.395 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Friendly Fire Indicator (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [14] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1397265260 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 26572404 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = UI (string) 15:31:24.395 [Lua] [2] = QoL (string) 15:31:24.395 [Lua] [3] = approved (string) 15:31:24.395 [Lua] [author] = Necrossin (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 15:31:24.395 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Numeric UI (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [15] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1498748049 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 140415807 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = denied (string) 15:31:24.395 [Lua] [author] = tour.dlang.org/ (string) 15:31:24.395 [Lua] [sanctioned] = false (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 15:31:24.395 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = false (boolean) 15:31:24.395 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [16] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1431393962 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 14284923 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = UI (string) 15:31:24.395 [Lua] [2] = Misc (string) 15:31:24.395 [Lua] [3] = approved (string) 15:31:24.395 [Lua] [author] = Fracticality (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.1.0 (string) 15:31:24.395 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Bestiary (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [17] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1448714756 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 18741013 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = approved (string) 15:31:24.395 [Lua] [2] = QoL (string) 15:31:24.395 [Lua] [3] = Misc (string) 15:31:24.395 [Lua] [author] = 🔰SkacikPL🗾 (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 15:31:24.395 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = No Wobble (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [18] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1464907434 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 14284923 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = approved (string) 15:31:24.395 [Lua] [2] = UI (string) 15:31:24.395 [Lua] [3] = Misc (string) 15:31:24.395 [Lua] [author] = Fracticality (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = - Updated for 2.0 (Winds of Magic) - Note: Damage numbers are based on body hits and do not account for stagger. Simply multiply these values by 1.2, 1.4, or 1.6 as necessary - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 15:31:24.395 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Armory (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [19] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1459917022 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 155839973 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = approved (string) 15:31:24.395 [Lua] [2] = UI (string) 15:31:24.395 [Lua] [3] = QoL (string) 15:31:24.395 [Lua] [author] = Gohas (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 15:31:24.395 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Parry Indicator (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [20] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1455893647 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 38895286 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = UI (string) 15:31:24.395 [Lua] [2] = QoL (string) 15:31:24.395 [Lua] [3] = applied (string) 15:31:24.395 [Lua] [4] = approved (string) 15:31:24.395 [Lua] [author] = Squatting Bear (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 15:31:24.395 [Lua] [num_children] = 0 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 15:31:24.395 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = false (boolean) 15:31:24.395 [Lua] [name] = Player List Plus (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [21] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1445717962 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [2] = 1389872347 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 38895286 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = UI (string) 15:31:24.395 [Lua] [2] = QoL (string) 15:31:24.395 [Lua] [3] = applied (string) 15:31:24.395 [Lua] [4] = approved (string) 15:31:24.395 [Lua] [author] = Squatting Bear (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 15:31:24.395 [Lua] [num_children] = 2 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 15:31:24.395 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Loadout Manager (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [22] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1383452616 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [2] = 1374248490 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 45268594 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = UI (string) 15:31:24.395 [Lua] [2] = QoL (string) 15:31:24.395 [Lua] [3] = approved (string) 15:31:24.395 [Lua] [author] = prop joe (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 15:31:24.395 [Lua] [num_children] = 2 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:31:24.395 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Killfeed Tweaks (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [23] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1383542440 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 45268594 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = UI (string) 15:31:24.395 [Lua] [2] = approved (string) 15:31:24.395 [Lua] [author] = prop joe (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:31:24.395 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Weapon Kill Counter (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [24] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1431627364 (string) 15:31:24.395 [Lua] [installed] = false (boolean) 15:31:24.395 [Lua] [ugc_status] = 2 (number) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [banned] = true (boolean) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [name] = ... (string) 15:31:24.395 [Lua] [description] = (string) 15:31:24.395 [Lua] [url] = (string) 15:31:24.395 [Lua] [enabled] = false (boolean) 15:31:24.395 [Lua] [last_updated] = (string) 15:31:24.395 [Lua] [author] = unknown (string) 15:31:24.395 [Lua] [25] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1391228174 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 4821406 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = UI (string) 15:31:24.395 [Lua] [2] = QoL (string) 15:31:24.395 [Lua] [3] = approved (string) 15:31:24.395 [Lua] [author] = grasmann (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 15:31:24.395 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = UI Improvements (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [26] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1399181123 (string) 15:31:24.395 [Lua] [installed] = false (boolean) 15:31:24.395 [Lua] [ugc_status] = 2 (number) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [banned] = true (boolean) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [name] = ... (string) 15:31:24.395 [Lua] [description] = (string) 15:31:24.395 [Lua] [url] = (string) 15:31:24.395 [Lua] [enabled] = false (boolean) 15:31:24.395 [Lua] [last_updated] = (string) 15:31:24.395 [Lua] [author] = unknown (string) 15:31:24.395 [Lua] [27] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1402962846 (string) 15:31:24.395 [Lua] [installed] = false (boolean) 15:31:24.395 [Lua] [ugc_status] = 2 (number) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [banned] = true (boolean) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [name] = ... (string) 15:31:24.395 [Lua] [description] = (string) 15:31:24.395 [Lua] [url] = (string) 15:31:24.395 [Lua] [enabled] = false (boolean) 15:31:24.395 [Lua] [last_updated] = (string) 15:31:24.395 [Lua] [author] = unknown (string) 15:31:24.395 [Lua] [28] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1421155919 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 75308424 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = applied (string) 15:31:24.395 [Lua] [2] = approved (string) 15:31:24.395 [Lua] [author] = th-om (string) 15:31:24.395 [Lua] [sanctioned] = true (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 15:31:24.395 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = true (boolean) 15:31:24.395 [Lua] [name] = Mission timer (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [29] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1385428571 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 45268594 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = denied (string) 15:31:24.395 [Lua] [author] = prop joe (string) 15:31:24.395 [Lua] [sanctioned] = false (boolean) 15:31:24.395 [Lua] [out_of_date] = false (boolean) 15:31:24.395 [Lua] [downloading] = false (boolean) 15:31:24.395 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:31:24.395 [Lua] [num_children] = 1 (number) 15:31:24.395 [Lua] [ugc_status] = 3 (number) 15:31:24.395 [Lua] [description] = Fix for all the weapon switching foibles. Some disclosure: This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm. But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 15:31:24.395 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string) 15:31:24.395 [Lua] [installed] = true (boolean) 15:31:24.395 [Lua] [enabled] = false (boolean) 15:31:24.395 [Lua] [name] = Weapon Switch Fix (string) 15:31:24.395 [Lua] [dependency_error] = (string) 15:31:24.395 [Lua] [30] = table 15:31:24.395 [Lua] [download_pending] = false (boolean) 15:31:24.395 [Lua] [id] = 1402971136 (string) 15:31:24.395 [Lua] [children] = table 15:31:24.395 [Lua] [1] = 1369573612 (string) 15:31:24.395 [Lua] [banned] = false (boolean) 15:31:24.395 [Lua] [author_id] = 38300192 (number) 15:31:24.395 [Lua] [tags] = table 15:31:24.395 [Lua] [1] = approved (string) 15:31:24.395 [Lua] [2] = UI (string) 15:31:24.395 [Lua] [3] = QoL (string) 15:31:24.395 [Lua] [author] = Tomoko 👿 (string) 15:31:24.396 [Lua] [sanctioned] = true (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 15:31:24.396 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = Needii (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [31] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1393343095 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [2] = 1374248490 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 45268594 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = approved (string) 15:31:24.396 [Lua] [2] = UI (string) 15:31:24.396 [Lua] [author] = prop joe (string) 15:31:24.396 [Lua] [sanctioned] = true (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 15:31:24.396 [Lua] [num_children] = 2 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:31:24.396 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = Scoreboard Tweaks (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [32] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1381145345 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 4821406 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = applied (string) 15:31:24.396 [Lua] [author] = grasmann (string) 15:31:24.396 [Lua] [sanctioned] = false (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 15:31:24.396 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = false (boolean) 15:31:24.396 [Lua] [name] = Third Person (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [33] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1402835022 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = true (boolean) 15:31:24.396 [Lua] [author_id] = 33103900 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = applied (string) 15:31:24.396 [Lua] [2] = approved (string) 15:31:24.396 [Lua] [3] = QoL (string) 15:31:24.396 [Lua] [author] = unknown (string) 15:31:24.396 [Lua] [sanctioned] = true (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 2 (number) 15:31:24.396 [Lua] [description] = (string) 15:31:24.396 [Lua] [last_updated] = (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = false (boolean) 15:31:24.396 [Lua] [name] = StickyGrim (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [34] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1388911015 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 4821406 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = approved (string) 15:31:24.396 [Lua] [author] = grasmann (string) 15:31:24.396 [Lua] [sanctioned] = true (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 15:31:24.396 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = Chat Block (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [35] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1387440934 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 4821406 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = applied (string) 15:31:24.396 [Lua] [2] = approved (string) 15:31:24.396 [Lua] [3] = QoL (string) 15:31:24.396 [Lua] [4] = Cosmetic (string) 15:31:24.396 [Lua] [author] = grasmann (string) 15:31:24.396 [Lua] [sanctioned] = true (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 15:31:24.396 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = Third Person Equipment (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [36] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1409485499 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 65038749 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = applied (string) 15:31:24.396 [Lua] [author] = Aussiemon (string) 15:31:24.396 [Lua] [sanctioned] = false (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 15:31:24.396 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = false (boolean) 15:31:24.396 [Lua] [name] = Extra Potion Dialogue (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [37] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1405221659 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 84308322 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = applied (string) 15:31:24.396 [Lua] [2] = UI (string) 15:31:24.396 [Lua] [3] = QoL (string) 15:31:24.396 [Lua] [author] = pixaal (string) 15:31:24.396 [Lua] [sanctioned] = false (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing. This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you. The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two. Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom. Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push. Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself. Inspired by the VT1 mod by walterr & iamlupo Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 15:31:24.396 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = false (boolean) 15:31:24.396 [Lua] [name] = Less Annoying Friendly Fire (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [38] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1401098416 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 45268594 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [author] = prop joe (string) 15:31:24.396 [Lua] [sanctioned] = false (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = Makes the game use the maximum possible roll on all your properties. So +6.5% Power vs Chaos will actually be +10% for all in-game calculations. Note: there is no in-game mod toggle because this is actually calculated on weapon equip. UI will still show the roll your weapon normally has server-side! (string) 15:31:24.396 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = false (boolean) 15:31:24.396 [Lua] [name] = Max Property Rolls (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [39] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1384087820 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [2] = 1374248490 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 45268594 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [author] = prop joe (string) 15:31:24.396 [Lua] [sanctioned] = false (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:31:24.396 [Lua] [num_children] = 2 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 15:31:24.396 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = false (boolean) 15:31:24.396 [Lua] [name] = True Solo QoL Tweaks (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [40] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1383433646 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 45268594 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = approved (string) 15:31:24.396 [Lua] [2] = UI (string) 15:31:24.396 [Lua] [3] = QoL (string) 15:31:24.396 [Lua] [author] = prop joe (string) 15:31:24.396 [Lua] [sanctioned] = true (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 15:31:24.396 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = Persistent Ammo Counter (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [41] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1395132559 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 65038749 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [author] = Aussiemon (string) 15:31:24.396 [Lua] [sanctioned] = false (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 15:31:24.396 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = Creature Spawner (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [42] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1391114686 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 65038749 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = denied (string) 15:31:24.396 [Lua] [author] = Aussiemon (string) 15:31:24.396 [Lua] [sanctioned] = false (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 15:31:24.396 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = false (boolean) 15:31:24.396 [Lua] [name] = Skip Cutscenes (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [43] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1387894846 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 45268594 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = applied (string) 15:31:24.396 [Lua] [2] = QoL (string) 15:31:24.396 [Lua] [author] = prop joe (string) 15:31:24.396 [Lua] [sanctioned] = false (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 15:31:24.396 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = Killbots (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [44] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1388991228 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 4821406 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = applied (string) 15:31:24.396 [Lua] [author] = grasmann (string) 15:31:24.396 [Lua] [sanctioned] = false (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 15:31:24.396 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = Healthbars (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [45] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1388882435 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 4821406 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = applied (string) 15:31:24.396 [Lua] [author] = grasmann (string) 15:31:24.396 [Lua] [sanctioned] = false (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 15:31:24.396 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = Show Damage (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [46] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1479520507 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 18741013 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = UI (string) 15:31:24.396 [Lua] [2] = QoL (string) 15:31:24.396 [Lua] [3] = Misc (string) 15:31:24.396 [Lua] [4] = applied (string) 15:31:24.396 [Lua] [5] = approved (string) 15:31:24.396 [Lua] [author] = 🔰SkacikPL🗾 (string) 15:31:24.396 [Lua] [sanctioned] = true (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 15:31:24.396 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = My Hero (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [47] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1384094638 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [2] = 1374248490 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 45268594 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = UI (string) 15:31:24.396 [Lua] [2] = QoL (string) 15:31:24.396 [Lua] [3] = approved (string) 15:31:24.396 [Lua] [author] = prop joe (string) 15:31:24.396 [Lua] [sanctioned] = true (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 15:31:24.396 [Lua] [num_children] = 2 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 15:31:24.396 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = Crosshair Customization (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [48] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1384066089 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [2] = 1374248490 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 45268594 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = QoL (string) 15:31:24.396 [Lua] [2] = approved (string) 15:31:24.396 [Lua] [author] = prop joe (string) 15:31:24.396 [Lua] [sanctioned] = true (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 15:31:24.396 [Lua] [num_children] = 2 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:31:24.396 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = Neuter Ult Effects (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [49] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1393694530 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [2] = 1374248490 (string) 15:31:24.396 [Lua] [3] = 1389872347 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 45268594 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [author] = prop joe (string) 15:31:24.396 [Lua] [sanctioned] = false (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 15:31:24.396 [Lua] [num_children] = 3 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 15:31:24.396 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = Spawn Tweaks (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [50] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1395453301 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 58813412 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = QoL (string) 15:31:24.396 [Lua] [2] = applied (string) 15:31:24.396 [Lua] [3] = approved (string) 15:31:24.396 [Lua] [author] = bIbIbI(rus) (string) 15:31:24.396 [Lua] [sanctioned] = true (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 15:31:24.396 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = Skip Intro (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] [51] = table 15:31:24.396 [Lua] [download_pending] = false (boolean) 15:31:24.396 [Lua] [id] = 1694820325 (string) 15:31:24.396 [Lua] [children] = table 15:31:24.396 [Lua] [1] = 1369573612 (string) 15:31:24.396 [Lua] [banned] = false (boolean) 15:31:24.396 [Lua] [author_id] = 40660875 (number) 15:31:24.396 [Lua] [tags] = table 15:31:24.396 [Lua] [1] = Area (string) 15:31:24.396 [Lua] [2] = Level (string) 15:31:24.396 [Lua] [3] = Misc (string) 15:31:24.396 [Lua] [4] = applied (string) 15:31:24.396 [Lua] [author] = I stot I (string) 15:31:24.396 [Lua] [sanctioned] = false (boolean) 15:31:24.396 [Lua] [out_of_date] = false (boolean) 15:31:24.396 [Lua] [downloading] = false (boolean) 15:31:24.396 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 15:31:24.396 [Lua] [num_children] = 1 (number) 15:31:24.396 [Lua] [ugc_status] = 3 (number) 15:31:24.396 [Lua] [description] = [b]Note: This level crashes on Cataclysm difficulty[/b] Makes [b]A Quiet Drink[/b] available in the mission menu. Also comes with a custom area video background but no music. [strike]Note: Reloading mods while in the keep crashes the game.[/strike] Fixed (string) 15:31:24.396 [Lua] [last_updated] = 9/5/2019 7:09:36 PM (string) 15:31:24.396 [Lua] [installed] = true (boolean) 15:31:24.396 [Lua] [enabled] = true (boolean) 15:31:24.396 [Lua] [name] = A Quiet Drink (string) 15:31:24.396 [Lua] [dependency_error] = (string) 15:31:24.396 [Lua] 15:31:24.396 [Lua] 15:31:24.396 [Lua] [1479520507] = 0 (number) 15:31:24.396 [Lua] [1502859403] = 30 (number) 15:31:24.396 [Lua] [1384066089] = 13 (number) 15:31:24.396 [Lua] [1383452616] = 11 (number) 15:31:24.396 [Lua] [1459917022] = 8 (number) 15:31:24.396 [Lua] [1391228174] = 16 (number) 15:31:24.396 [Lua] [1516618647] = 5 (number) 15:31:24.396 [Lua] [1395453301] = 24 (number) 15:31:24.396 [Lua] [1369573612] = 26 (number) 15:31:24.396 [Lua] [1374248490] = 25 (number) 15:31:24.396 [Lua] [1389872347] = 15 (number) 15:31:24.396 [Lua] [1455893647] = 9 (number) 15:31:24.396 [Lua] [1402971136] = 18 (number) 15:31:24.396 [Lua] [1431393962] = 27 (number) 15:31:24.396 [Lua] [1383542440] = 14 (number) 15:31:24.396 [Lua] [1495937978] = 3 (number) 15:31:24.396 [Lua] [1383433646] = 23 (number) 15:31:24.396 [Lua] [1393343095] = 19 (number) 15:31:24.396 [Lua] [1388911015] = 21 (number) 15:31:24.396 [Lua] [1487862316] = 2 (number) 15:31:24.396 [Lua] [1402835022] = 20 (number) 15:31:24.396 [Lua] [1497664830] = 4 (number) 15:31:24.396 [Lua] [1448714756] = 6 (number) 15:31:24.396 [Lua] [1464907434] = 7 (number) 15:31:24.396 [Lua] [1384094638] = 12 (number) 15:31:24.396 [Lua] [1387440934] = 22 (number) 15:31:24.396 [Lua] [1445717962] = 10 (number) 15:31:24.396 [Lua] [1421155919] = 17 (number) 15:31:24.396 [Lua] [1397265260] = 28 (number) 15:31:24.396 [Lua] [1395655171] = 1 (number) 15:31:24.396 [Lua] [1460327284] = 29 (number) 15:31:24.396 [Lua] 15:31:24.412 [Lua] 15:31:24.412 [Lua] [1479520507] = 0 (number) 15:31:24.412 [Lua] [1502859403] = 30 (number) 15:31:24.412 [Lua] [1384066089] = 13 (number) 15:31:24.412 [Lua] [1383452616] = 11 (number) 15:31:24.412 [Lua] [1459917022] = 8 (number) 15:31:24.412 [Lua] [1391228174] = 16 (number) 15:31:24.412 [Lua] [1516618647] = 5 (number) 15:31:24.412 [Lua] [1395453301] = 24 (number) 15:31:24.412 [Lua] [1369573612] = 26 (number) 15:31:24.412 [Lua] [1374248490] = 25 (number) 15:31:24.412 [Lua] [1389872347] = 15 (number) 15:31:24.412 [Lua] [1455893647] = 9 (number) 15:31:24.412 [Lua] [1402971136] = 18 (number) 15:31:24.412 [Lua] [1431393962] = 27 (number) 15:31:24.412 [Lua] [1383542440] = 14 (number) 15:31:24.412 [Lua] [1495937978] = 3 (number) 15:31:24.412 [Lua] [1383433646] = 23 (number) 15:31:24.412 [Lua] [1393343095] = 19 (number) 15:31:24.412 [Lua] [1388911015] = 21 (number) 15:31:24.412 [Lua] [1487862316] = 2 (number) 15:31:24.412 [Lua] [1402835022] = 20 (number) 15:31:24.412 [Lua] [1497664830] = 4 (number) 15:31:24.412 [Lua] [1448714756] = 6 (number) 15:31:24.412 [Lua] [1464907434] = 7 (number) 15:31:24.412 [Lua] [1384094638] = 12 (number) 15:31:24.412 [Lua] [1387440934] = 22 (number) 15:31:24.412 [Lua] [1445717962] = 10 (number) 15:31:24.412 [Lua] [1421155919] = 17 (number) 15:31:24.412 [Lua] [1397265260] = 28 (number) 15:31:24.412 [Lua] [1395655171] = 1 (number) 15:31:24.412 [Lua] [1460327284] = 29 (number) 15:31:24.412 [Lua] 15:31:24.413 [Lua] <>modded = true<> 15:31:24.413 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 15:31:24.488 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 15:31:24.495 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 15:31:24.496 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c7912d0) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c7913f0) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x024ea480) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x024ea610) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc13a70) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc13d60) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e978250) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9783a0) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ce3c570) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce8e0) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0ce8e0e0) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0ce80d60) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da11760) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0ce80da0) 15:31:24.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0ce80d40) 15:31:24.498 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:31:24.498 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed08650) 15:31:24.501 [Lua] <>modded = true<> 15:31:24.502 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 15:31:24.507 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 15:31:24.508 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 15:31:24.508 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 15:31:24.509 [Lua] <>modded = true<> 15:31:24.509 [Lua] <>Mod:1389872347:Simple UI = true<> 15:31:24.514 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 15:31:24.514 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 15:31:24.514 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 15:31:24.514 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 15:31:24.515 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c42c820) 15:31:24.518 [Lua] <>modded = true<> 15:31:24.518 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 15:31:24.520 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 15:31:24.520 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 15:31:24.520 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 15:31:24.520 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.520 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x002fe700) 15:31:24.521 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a469e0) 15:31:24.521 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b34c60) 15:31:24.521 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019c3700) 15:31:24.521 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b34ab0) 15:31:24.521 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b2f5c0) 15:31:24.521 [Lua] <>modded = true<> 15:31:24.521 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 15:31:24.523 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 15:31:24.524 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 15:31:24.524 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 15:31:24.524 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.524 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4505d0) 15:31:24.524 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4505b0) 15:31:24.524 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d450550) 15:31:24.524 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d450390) 15:31:24.524 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d434310) 15:31:24.524 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d4342f0) 15:31:24.524 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d434290) 15:31:24.524 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d4340d0) 15:31:24.527 [Lua] <>modded = true<> 15:31:24.527 [Lua] <>Mod:1495937978:Host your own game = true<> 15:31:24.532 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 15:31:24.532 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 15:31:24.532 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 15:31:24.533 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c42cab0) 15:31:24.533 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df191c0) 15:31:24.533 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df19380) 15:31:24.533 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df19340) 15:31:24.533 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df192f0) 15:31:24.533 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e386cc0) 15:31:24.533 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e386ea0) 15:31:24.533 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e386ff0) 15:31:24.534 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e386d50) 15:31:24.534 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0df4a840) 15:31:24.534 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0df4aa80) 15:31:24.534 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 15:31:24.537 [Lua] <>modded = true<> 15:31:24.537 [Lua] <>Mod:1497664830:Item Filter = true<> 15:31:24.541 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 15:31:24.542 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 15:31:24.542 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 15:31:24.542 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.542 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699b30) 15:31:24.542 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699b90) 15:31:24.542 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699b70) 15:31:24.542 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699ea0) 15:31:24.542 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699fb0) 15:31:24.542 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699fd0) 15:31:24.542 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a6f30) 15:31:24.542 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a7000) 15:31:24.542 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a6fe0) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d7a7250) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e184f40) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185120) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185100) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e3000e0) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e3001b0) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e3002d0) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0d586050) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0d586210) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0d5861f0) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0d5862d0) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e78d0) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0d4e7820) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9703a0) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d970470) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d970560) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d970680) 15:31:24.543 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter 15:31:24.543 [Lua] <>modded = true<> 15:31:24.543 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 15:31:24.545 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 15:31:24.546 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 15:31:24.546 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 15:31:24.546 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.546 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02747990) 15:31:24.546 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x012ff460) 15:31:24.546 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x012ff390) 15:31:24.546 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 15:31:24.546 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cf7ad10) 15:31:24.546 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 15:31:24.547 [Lua] <>modded = true<> 15:31:24.547 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 15:31:24.549 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 15:31:24.549 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 15:31:24.549 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 15:31:24.549 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d07f4d0) 15:31:24.549 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 15:31:24.549 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 15:31:24.553 [Lua] <>modded = true<> 15:31:24.553 [Lua] <>Mod:1397265260:Numeric UI = true<> 15:31:24.557 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 15:31:24.558 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 15:31:24.558 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 15:31:24.558 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.559 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d0c55b0) 15:31:24.559 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d0c6830) 15:31:24.559 [Lua] <>modded = true<> 15:31:24.559 [Lua] <>Mod:1431393962:Bestiary = true<> 15:31:24.565 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 15:31:24.569 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 15:31:24.569 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2e29a0) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0deea9e0) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029a46a0) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029a46c0) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029aa0c0) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c6bb6e0) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c6bb760) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x0128c7f0) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012a67a0) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028c3cc0) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028c3da0) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6804a0) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da80df0) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da80940) 15:31:24.571 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02518030) 15:31:24.574 [Lua] <>modded = true<> 15:31:24.574 [Lua] <>Mod:1448714756:No Wobble = true<> 15:31:24.578 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 15:31:24.579 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 15:31:24.579 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 15:31:24.579 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.579 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0319f3f0) 15:31:24.579 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 15:31:24.579 [Lua] <>modded = true<> 15:31:24.579 [Lua] <>Mod:1464907434:Armory = true<> 15:31:24.585 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 15:31:24.586 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 15:31:24.586 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 15:31:24.586 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.588 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d2e29a0) 15:31:24.588 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0deea9e0) 15:31:24.588 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6804a0) 15:31:24.588 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c3f59e0) 15:31:24.588 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0da80df0) 15:31:24.588 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0da80940) 15:31:24.588 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02518030) 15:31:24.589 [Lua] <>modded = true<> 15:31:24.589 [Lua] <>Mod:1459917022:Parry Indicator = true<> 15:31:24.591 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 15:31:24.592 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 15:31:24.592 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0cf8b840) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x0045ff70) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x0045fe00) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x0045fe80) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01942d60) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01943030) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01943060) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x0194dd30) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0194e500) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092d930] (Origin: function: 0x0092d860) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092d930] (Origin: function: 0x0092d9a0) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092d930] (Origin: function: 0x0092d9c0) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092ddc0] (Origin: function: 0x0092dcf0) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092ddc0] (Origin: function: 0x0092de30) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092ddc0] (Origin: function: 0x0092de50) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0092e710] (Origin: function: 0x0092e640) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0092e710] (Origin: function: 0x0092e780) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0092e710] (Origin: function: 0x0092e7a0) 15:31:24.592 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 15:31:24.596 [Lua] <>modded = true<> 15:31:24.596 [Lua] <>Mod:1445717962:Loadout Manager = true<> 15:31:24.600 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 15:31:24.601 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 15:31:24.601 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 15:31:24.601 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.601 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0da80920) 15:31:24.601 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b2ff0) 15:31:24.601 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b2ee0) 15:31:24.601 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b2f20) 15:31:24.601 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d1b3160) 15:31:24.601 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0da80d90) 15:31:24.601 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x031db9d0) 15:31:24.601 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x031dba90) 15:31:24.601 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008bad00) 15:31:24.601 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005ada10) 15:31:24.601 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 15:31:24.602 [Lua] <>modded = true<> 15:31:24.602 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 15:31:24.604 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 15:31:24.605 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 15:31:24.605 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 15:31:24.605 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98a0) 15:31:24.605 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.605 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0cfa2d70) 15:31:24.605 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0cfa2ed0) 15:31:24.605 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x024ea440) 15:31:24.605 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0cfa3180) 15:31:24.605 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0cfa30a0) 15:31:24.606 [Lua] <>modded = true<> 15:31:24.606 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 15:31:24.608 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 15:31:24.608 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 15:31:24.608 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 15:31:24.608 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028c3cc0) 15:31:24.609 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025b2930] (Origin: function: 0x025b2a20) 15:31:24.609 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 15:31:24.609 [Lua] <>modded = true<> 15:31:24.609 [Lua] <>Mod:1391228174:UI Improvements = true<> 15:31:24.614 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 15:31:24.615 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 15:31:24.615 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d3ecbd0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d3ec4a0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d3ecbf0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d3ec620) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d3ec530) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0da810e0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0da81080) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025b2930] (Origin: function: 0x025b2aa0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d2e9bc0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699b30) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d699f40) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d4e7750) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d4e7ae0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d4e7930) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d4e77e0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d4e78d0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d4e7730) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d4e7a60) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d5863e0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d6140c0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d614390) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0db225f0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e184f40) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e184fb0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1852d0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e185120) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8c20) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8c50) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8c90) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0dcb84a0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0dcb8cf0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dcb84e0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0deeb0c0) 15:31:24.616 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0da80c50) 15:31:24.617 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0deeac00) 15:31:24.617 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0deead90) 15:31:24.617 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 15:31:24.617 [Lua] <>modded = true<> 15:31:24.617 [Lua] <>Mod:1421155919:Mission timer = true<> 15:31:24.622 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 15:31:24.622 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 15:31:24.622 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 15:31:24.622 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x012864c0) 15:31:24.622 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0c775e60) 15:31:24.622 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ea5e9d0) 15:31:24.622 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x02747990) 15:31:24.623 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 15:31:24.623 [Lua] <>modded = true<> 15:31:24.623 [Lua] <>Mod:1402971136:Needii = true<> 15:31:24.625 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 15:31:24.626 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 15:31:24.626 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 15:31:24.626 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.626 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d0efc50) 15:31:24.626 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 15:31:24.626 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 15:31:24.626 [Lua] <>modded = true<> 15:31:24.626 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 15:31:24.628 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 15:31:24.629 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 15:31:24.629 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 15:31:24.629 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98a0) 15:31:24.629 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ea5ebe0) 15:31:24.629 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012a6890) 15:31:24.629 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ea5eeb0) 15:31:24.630 [Lua] <>modded = true<> 15:31:24.630 [Lua] <>Mod:1388911015:Chat Block = true<> 15:31:24.632 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 15:31:24.632 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 15:31:24.632 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 15:31:24.633 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c50470) 15:31:24.633 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 15:31:24.633 [Lua] <>modded = true<> 15:31:24.633 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 15:31:24.638 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 15:31:24.640 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 15:31:24.640 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 15:31:24.640 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.640 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x012f09b0) 15:31:24.640 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01316550) 15:31:24.640 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0131b540) 15:31:24.640 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x013166a0) 15:31:24.640 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x013163e0) 15:31:24.640 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0131b620) 15:31:24.640 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0131b350) 15:31:24.640 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012a6920) 15:31:24.640 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x000933c0) 15:31:24.640 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 15:31:24.644 [Lua] <>modded = true<> 15:31:24.644 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 15:31:24.646 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 15:31:24.646 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 15:31:24.646 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 15:31:24.646 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d171130) 15:31:24.646 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d119220) 15:31:24.647 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d170e40) 15:31:24.647 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d119280) 15:31:24.647 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 15:31:24.647 [Lua] <>modded = true<> 15:31:24.647 [Lua] <>Mod:1479520507:My Hero = true<> 15:31:24.652 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 15:31:24.653 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 15:31:24.653 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 15:31:24.653 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d2e32d0) 15:31:24.653 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a70f0) 15:31:24.653 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a7110) 15:31:24.653 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e54efb0) 15:31:24.653 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e4a70b0) 15:31:24.653 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 15:31:24.654 [Lua] <>modded = true<> 15:31:24.654 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 15:31:24.659 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 15:31:24.659 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 15:31:24.659 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 15:31:24.659 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.660 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0cf879a0) 15:31:24.660 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b70) 15:31:24.660 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b50) 15:31:24.660 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87ad0) 15:31:24.660 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b10) 15:31:24.660 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87af0) 15:31:24.660 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cf87b30) 15:31:24.660 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0cf87980) 15:31:24.660 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x023f5e50) 15:31:24.660 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0cf87960) 15:31:24.660 [Lua] <>modded = true<> 15:31:24.660 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 15:31:24.665 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 15:31:24.666 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 15:31:24.666 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024b90) 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000715f0) 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x01262a00] (Origin: function: 0x012639a0) 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c680580) 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x012f0bd0) 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x012761b0) 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01358c80) 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01315ca0) 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x012d73a0) 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024ab8b0) 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x00098310) 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024ab840) 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024abdb0) 15:31:24.666 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 15:31:24.667 [Lua] <>modded = true<> 15:31:24.667 [Lua] <>Mod:1395453301:Skip Intro = true<> 15:31:24.669 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 15:31:24.670 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 15:31:24.670 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 15:31:24.670 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x024eba10) 15:31:24.670 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x024ebac0) 15:31:24.670 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 15:31:24.670 [Lua] <>project = vermintide 2<> 15:31:24.670 [Lua] <>build = release<> 15:31:24.670 [Lua] <>platform = win32<> 15:31:24.670 [Lua] <>title_id = 5107<> 15:31:24.670 [Lua] <>content_revision = 7770<> 15:31:24.670 [Lua] <>engine_revision = 75756469c168<> 15:31:24.670 [Lua] <>release_version = 2.2<> 15:31:24.670 [Lua] <>rendering_backend = dx11<> 15:31:24.670 [Lua] <>teamcity_build_id = 58776<> 15:31:24.671 [Lua] <>steam_id = 110000106697298<> 15:31:24.671 [Lua] <>steam_profile_name = JayJay<> 15:31:24.671 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<> 15:31:24.671 [Lua] [Boot] Application build: release 15:31:24.671 [Lua] [Boot] Content revision: 7770 15:31:24.671 [Lua] [Boot] Engine revision: 75756469c168 15:31:24.671 [Lua] [Boot] Release version: 2.2 15:31:24.686 [Lua] Game:_handle_win32_graphics_quality() total time: 0.015000000000001 15:31:24.686 [Lua] save: 0.015000000000000568 15:31:24.686 [Lua] 15:31:24.686 [Lua] unaccounted: 0 15:31:24.686 [Lua] [Boot] User ID: 110000106697298 JayJay 15:31:24.691 [Lua] [SmokeTest] Disabled 15:31:24.691 [Lua] initializing mechanism to: adventure 15:31:24.691 [Lua] Game:setup() total time: 0.02 15:31:24.691 [Lua] handle rev info: 0 15:31:24.691 [Lua] handle gfx quality: 0.015000000000000568 15:31:24.691 [Lua] default settings: 0 15:31:24.691 [Lua] user settings: 0 15:31:24.691 [Lua] set frame times: 0 15:31:24.691 [Lua] init random: 0 15:31:24.691 [Lua] managers: 0.0049999999999998934 15:31:24.691 [Lua] 15:31:24.691 [Lua] unaccounted: 0 15:31:24.691 [Lua] [Boot] use baked enemy meshes: false 15:31:24.691 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 15:31:24.691 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 15:31:24.691 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 15:31:24.691 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 15:31:24.691 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 15:31:24.691 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 15:31:24.691 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 15:31:24.707 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 15:31:24.707 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 15:31:24.707 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 15:31:24.707 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 15:31:24.707 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 15:31:24.707 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 15:31:24.708 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e6180) 15:31:24.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 15:31:24.877 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 15:31:24.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 15:31:25.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 15:31:25.214 [Lua] [PackageManager] Force_load: resource_packages/title_screen 15:31:25.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 15:31:25.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 15:31:25.281 [Lua] [PackageManager] Force_load: resource_packages/menu 15:31:25.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 15:31:25.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 15:31:25.347 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 15:31:25.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 15:31:25.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 15:31:25.870 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 15:31:25.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 15:31:25.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 15:31:25.954 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 15:31:25.954 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 15:31:26.020 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 15:31:26.020 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 15:31:26.021 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 15:31:26.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 15:31:26.356 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 15:31:26.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 15:31:26.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 15:31:26.894 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 15:31:26.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 15:31:27.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 15:31:27.432 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 15:31:27.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 15:31:27.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 15:31:27.921 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 15:31:27.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:31:27.954 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 15:31:27.954 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 15:31:27.954 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 15:31:27.954 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0ca338f0) 15:31:27.954 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x02550d10) 15:31:27.954 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x021efa10) 15:31:27.954 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0ca2ad30) 15:31:27.954 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0ca2ae90) 15:31:27.955 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 15:31:27.955 [Lua] [Gamestate] Enter StateTitleScreen 15:31:27.956 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 15:31:27.956 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 15:31:27.956 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 15:31:27.956 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 15:31:27.956 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 15:31:27.957 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 15:31:27.971 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 15:31:27.971 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 15:31:27.971 [Save] Loading `save_data` 15:31:27.971 [Save] Load done 15:31:27.988 [Lua] [BackendManagerPlayFab] Backend Enabled 15:31:28.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:31:28.191 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 15:31:28.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 15:31:28.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 15:31:28.444 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 15:31:28.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 15:31:28.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 15:31:28.579 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 15:31:28.579 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 15:31:28.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 15:31:28.697 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 15:31:28.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 15:31:28.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 15:31:28.936 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 15:31:28.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 15:31:29.078 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 15:31:29.078 [Lua] [PackageManager] Force_load: resource_packages/inventory 15:31:29.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 15:31:29.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 15:31:29.171 [Lua] [PackageManager] Force_load: resource_packages/careers 15:31:29.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 15:31:29.221 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 15:31:29.221 [Lua] [PackageManager] Force_load: resource_packages/decals 15:31:29.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 15:31:29.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 15:31:29.323 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 15:31:29.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 15:31:29.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 15:31:29.831 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 15:31:29.832 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 15:31:30.347 [Lua] <>playfab_id = 2AF7C8F67D10584B<> 15:31:30.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 15:31:30.562 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 15:31:30.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 15:31:31.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 15:31:31.393 [Lua] [PackageManager] Force_load: resource_packages/ingame 15:31:31.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 15:31:32.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 15:31:32.107 [Lua] [PackageManager] Force_load: resource_packages/pickups 15:31:32.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 15:31:32.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 15:31:32.175 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 15:31:32.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 15:31:32.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 15:31:32.225 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 15:31:32.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 15:31:32.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 15:31:32.276 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 15:31:36.943 [Lua] Populating data for character 1 15 15:31:37.194 [Lua] Requesting character data for index 2 15 15:31:37.194 [Lua] Populating data for character 2 15 15:31:37.427 [Lua] Requesting character data for index 3 15 15:31:37.427 [Lua] Populating data for character 3 15 15:31:37.661 [Lua] Requesting character data for index 4 15 15:31:37.661 [Lua] Populating data for character 4 15 15:31:37.895 [Lua] Requesting character data for index 5 15 15:31:37.895 [Lua] Populating data for character 5 15 15:31:38.145 [Lua] Requesting character data for index 6 15 15:31:38.145 [Lua] Populating data for character 6 15 15:31:38.379 [Lua] Requesting character data for index 7 15 15:31:38.379 [Lua] Populating data for character 7 15 15:31:38.612 [Lua] Requesting character data for index 8 15 15:31:38.612 [Lua] Populating data for character 8 15 15:31:38.863 [Lua] Requesting character data for index 9 15 15:31:38.863 [Lua] Populating data for character 9 15 15:31:39.096 [Lua] Requesting character data for index 10 15 15:31:39.096 [Lua] Populating data for character 10 15 15:31:39.330 [Lua] Requesting character data for index 11 15 15:31:39.330 [Lua] Populating data for character 11 15 15:31:39.597 [Lua] Requesting character data for index 12 15 15:31:39.597 [Lua] Populating data for character 12 15 15:31:39.830 [Lua] Requesting character data for index 13 15 15:31:39.830 [Lua] Populating data for character 13 15 15:31:40.066 [Lua] Requesting character data for index 14 15 15:31:40.066 [Lua] Populating data for character 14 15 15:31:40.303 [Lua] Requesting character data for index 15 15 15:31:40.303 [Lua] Populating data for character 15 15 15:31:40.571 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 15:31:40.571 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 15:31:40.572 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 15:31:40.572 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 15:31:40.572 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 15:31:40.572 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 15:31:41.049 [Lua] Player statistics loaded! 15:31:41.451 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 15:31:41.468 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 15:31:41.672 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 15:31:41.689 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 15:31:41.929 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 15:31:41.936 [Lua] [BackendInterfacePeddlerPlayFab] Added 334 item(s) to the peddler stock 15:31:41.942 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 15:31:42.347 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 15:31:42.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 15:31:42.766 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 15:31:42.766 [Lua] [UnlockManager] All unlocks ready 15:31:42.783 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 15:31:43.801 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 15:31:43.801 [Lua] [Managers] Destroying state managers... 15:31:43.801 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 15:31:43.801 [Lua] [Gamestate] Enter state StateLoading 15:31:43.803 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 15:31:43.803 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 15:31:43.803 [Lua] [LobbyManager] Setting up network options 15:31:43.803 [Lua] state_loading_restart_network JOIN VIA STEAM 0 15:31:43.803 [Lua] registering RPCs 15:31:43.803 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 15:31:43.803 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 15:31:43.803 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 15:31:43.803 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 15:31:43.803 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:31:43.803 [Lua] [LevelTransitionHandler] load_level inn_level 15:31:43.803 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 15:31:43.803 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 15:31:43.803 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 15:31:43.803 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 15:31:43.803 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 15:31:43.803 [SteamVoipRoom] Creating room 55a4a2de165daca5 15:31:43.803 [SteamVoipRoom] Joining room 55a4a2de165daca5 15:31:43.804 [EAC] EAC server 110000106697298 is initializing 15:31:43.810 [EAC] Server is also client 110000106697298 15:31:43.810 [EACServer] [16:31:43:810][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF605F84300 LogLevel: Info. 15:31:43.810 [Lua] ### Created peer state machine for 110000106697298 15:31:43.811 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 15:31:43.811 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 15:31:43.811 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:31:43.811 warning: [Application] Application.update_render_world is deprecated. 15:31:43.819 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:31:43.819 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:31:43.819 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 15:31:43.819 [Lua] Set lobby begin: 15:31:43.819 [Lua] Set lobby end. 15:31:43.819 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "3" 15:31:43.819 [Lua] [LobbyHost] Changed state from 0 to creating 15:31:43.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 15:31:43.852 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 15:31:43.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:31:43.869 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 15:31:44.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:31:44.002 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 15:31:44.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 15:31:44.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 15:31:44.053 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 15:31:44.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 15:31:44.086 [SteamLobby] Detected added member 110000106697298 15:31:44.087 [Lua] [LobbyHost] Changed state from creating to joined 15:31:44.087 [Lua] [PartyManager] Leader is set to 110000106697298 15:31:44.087 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 15:31:44.087 [Lua] [ChatManager] Registering channel 1 15:31:44.087 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 15:31:44.087 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 15:31:44.087 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 15:31:44.103 [Lua] [NetworkServer] Changing num_players from nil to 1 15:31:44.103 [Lua] Players: 1 15:31:44.103 [Lua] Set lobby begin: 15:31:44.103 [Lua] Lobby data num_players = 1 15:31:44.103 [Lua] Lobby data level_key = inn_level 15:31:44.103 [Lua] Lobby data game_mode = 3 15:31:44.103 [Lua] Lobby data matchmaking = false 15:31:44.103 [Lua] Set lobby end. 15:31:45.826 [Lua] player (110000106697298,1) was put into party 0 15:31:45.826 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 15:31:45.826 [Lua] [StateLoading] got rpc_load_level 50 inn_level 15:31:49.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 15:31:49.942 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 15:31:49.959 [Lua] [LevelTransitionHandler] Level load completed! 15:31:49.959 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 574181 - weave: nil 15:31:49.961 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:31:49.961 [Lua] checking dlc's against conflict directors 15:31:49.961 [Lua] number of factions to include 2 15:31:49.961 [Lua] Updated list weights for random: 15:31:49.961 [Lua] skaven, 0.42 (0.00-0.42) 15:31:49.961 [Lua] chaos, 0.42 (0.42-0.83) 15:31:49.961 [Lua] beastmen, 0.17 (0.83-1.00) 15:31:49.961 [Lua] Rolled random faction: 0.65715205669403076 chaos 15:31:49.961 [Lua] Updated list weights for random: 15:31:49.961 [Lua] skaven, 0.71 (0.00-0.71) 15:31:49.961 [Lua] beastmen, 0.29 (0.71-1.00) 15:31:49.961 [Lua] Rolled random faction: 0.30005407333374023 skaven 15:31:49.961 [Lua] number of factions added 2 15:31:49.961 [Lua] --- --- --- 15:31:49.961 [Lua] Starting... difficulty 'normal' 15:31:49.961 [Lua] These are the starting conflict directors: 15:31:49.961 [Lua] inn_level 15:31:49.961 [Lua] --- --- --- 15:31:49.961 [Lua] 15:31:49.961 [Lua] DONE! Found the following directors: 15:31:49.961 [Lua] (free: 35), Master hash is: 15:31:49.961 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:31:49.961 [Lua] ### Sending rpc_level_loaded 15:31:49.961 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 15:31:49.961 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 15:31:49.976 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 15:31:49.976 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 15:31:49.993 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 15:31:49.993 [Lua] ### Sending rpc_level_loaded 15:31:49.993 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 15:31:50.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:31:50.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:31:50.043 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 15:31:50.043 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:31:50.043 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:31:51.057 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:31:51.057 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:31:51.057 [Lua] Set lobby begin: 15:31:51.057 [Lua] Lobby data host = 110000106697298 15:31:51.057 [Lua] Lobby data level_key = inn_level 15:31:51.057 [Lua] Lobby data game_mode = 3 15:31:51.057 [Lua] Lobby data country_code = DE 15:31:51.057 [Lua] Lobby data unique_server_name = JayJay 15:31:51.057 [Lua] Lobby data num_players = 1 15:31:51.057 [Lua] Lobby data matchmaking = false 15:31:51.057 [Lua] Set lobby end. 15:31:51.057 [Lua] [Managers] Destroying state managers... 15:31:51.060 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 15:31:51.060 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 15:31:51.060 [Lua] [Gamestate] Enter StateIngame HOST 15:31:51.060 [Lua] <>level = inn_level<> 15:31:51.060 [Lua] Set lobby begin: 15:31:51.060 [Lua] Lobby data host = 110000106697298 15:31:51.060 [Lua] Lobby data level_key = inn_level 15:31:51.060 [Lua] Lobby data game_mode = 3 15:31:51.060 [Lua] Lobby data selected_level_key = inn_level 15:31:51.060 [Lua] Lobby data country_code = DE 15:31:51.060 [Lua] Lobby data unique_server_name = JayJay 15:31:51.060 [Lua] Lobby data num_players = 1 15:31:51.060 [Lua] Lobby data matchmaking = false 15:31:51.060 [Lua] Set lobby end. 15:31:51.060 [Lua] [StateIngame] Server ingame 15:31:51.063 [Lua] Set lobby begin: 15:31:51.063 [Lua] Lobby data level_key = inn_level 15:31:51.064 [Lua] Lobby data selected_level_key = inn_level 15:31:51.064 [Lua] Lobby data unique_server_name = JayJay 15:31:51.064 [Lua] Lobby data matchmaking = false 15:31:51.064 [Lua] Lobby data host = 110000106697298 15:31:51.064 [Lua] Lobby data country_code = DE 15:31:51.064 [Lua] Lobby data game_mode = 3 15:31:51.064 [Lua] Lobby data difficulty = normal 15:31:51.064 [Lua] Lobby data num_players = 1 15:31:51.064 [Lua] Set lobby end. 15:31:51.064 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 15:31:51.064 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 15:31:51.064 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 15:31:51.064 [Lua] [Matchmaking] initializing 15:31:51.064 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 15:31:51.064 [Lua] [Matchmaking] register rpcs 15:31:51.064 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:31:51.064 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 15:31:51.064 [Lua] [GameNetworkManager] self.is_server = true 15:31:51.064 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 15:31:51.064 [Network] Setting artificial MTU limit to 65536 15:31:51.069 [Lua] Switching ConflictSettings: to: inn_level 15:31:51.069 [Lua] pacing=disabled 15:31:51.069 [Lua] roaming=nil 15:31:51.069 [Lua] disabled=false 15:31:51.069 [Lua] pack_spawning=disabled 15:31:51.069 [Lua] contained_breeds=nil 15:31:51.069 [Lua] boss=disabled 15:31:51.069 [Lua] horde=disabled 15:31:51.069 [Lua] specials=disabled 15:31:51.069 [Lua] name=inn_level 15:31:51.069 [Lua] intensity=disabled 15:31:51.069 [Lua] --- 15:31:51.069 [Lua] [LevelAnalysis] set_random_seed( 574181) 15:31:51.072 [Lua] [AIInterestPointSystem] Level Seed: 574181 15:31:51.072 [Lua] 15:31:51.072 [Lua] [entity_system_bag] = table 15:31:51.072 [Lua] [entity_system_bag] = metatable 15:31:51.072 [Lua] [startup_data] = table 15:31:51.072 [Lua] [entity_manager] = table 15:31:51.072 [Lua] [entity_manager] = metatable 15:31:51.072 [Lua] [unit_spawner] = table 15:31:51.072 [Lua] [unit_spawner] = metatable 15:31:51.072 [Lua] [unit_storage] = table 15:31:51.072 [Lua] [unit_storage] = metatable 15:31:51.072 [Lua] [dice_keeper] = table 15:31:51.072 [Lua] [dice_keeper] = metatable 15:31:51.072 [Lua] [is_server] = true (boolean) 15:31:51.072 [Lua] [world] = [World] 15:31:51.072 [Lua] [system_api] = table 15:31:51.072 [Lua] [entity_system] = table 15:31:51.072 [Lua] [entity_system] = metatable 15:31:51.072 [Lua] [network_lobby] = table 15:31:51.072 [Lua] [network_lobby] = metatable 15:31:51.072 [Lua] [profile_synchronizer] = table 15:31:51.072 [Lua] [profile_synchronizer] = metatable 15:31:51.072 [Lua] [level_transition_handler] = table 15:31:51.072 [Lua] [level_transition_handler] = metatable 15:31:51.072 [Lua] [num_local_human_players] = 1 (number) 15:31:51.072 [Lua] [statistics_db] = table 15:31:51.072 [Lua] [statistics_db] = metatable 15:31:51.072 [Lua] [network_server] = table 15:31:51.072 [Lua] [network_server] = metatable 15:31:51.072 [Lua] [input_manager] = table 15:31:51.072 [Lua] [input_manager] = metatable 15:31:51.072 [Lua] [network_clock] = table 15:31:51.072 [Lua] [network_clock] = metatable 15:31:51.072 [Lua] [network_transmit] = table 15:31:51.072 [Lua] [network_transmit] = metatable 15:31:51.072 [Lua] [free_flight_manager] = table 15:31:51.072 [Lua] [free_flight_manager] = metatable 15:31:51.072 [Lua] [network_manager] = table 15:31:51.072 [Lua] [network_manager] = metatable 15:31:51.072 [Lua] [network_event_delegate] = table 15:31:51.072 [Lua] [network_event_delegate] = metatable 15:31:51.072 [Lua] 15:31:51.072 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:31:51.072 [Lua] ignoring extension VersusInteractObjectiveExtension 15:31:51.072 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:31:51.072 [Lua] ignoring extension VersusSocketObjectiveExtension 15:31:51.072 [Lua] ignoring extension VersusTargetObjectiveExtension 15:31:51.072 [Lua] ignoring extension VersusMissionObjectiveExtension 15:31:51.073 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:31:51.075 [Lua] [AchievementManager] Achievements using the steam platform 15:31:51.076 [Lua] [StateIngame] Level seed: 574181 15:31:51.076 [World] Spawning level. 15:31:51.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 15:31:51.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 15:31:51.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 15:31:51.182 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 15:31:51.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 15:31:51.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 15:31:51.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 15:31:51.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 15:31:51.183 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 15:31:51.183 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 15:31:51.183 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 15:31:51.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 15:31:51.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 15:31:51.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 15:31:51.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 15:31:51.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 15:31:51.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 15:31:51.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 15:31:51.184 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 15:31:51.185 [Lua] [LevelAnalysis] set_random_seed( 574181) 15:31:51.185 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 15:31:51.196 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 15:31:51.196 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 15:31:51.197 [Lua] [IngameUI] init 15:31:51.206 [SteamVoipClient] select_out(110000106697298, off) 15:31:51.209 [Lua] cb_razer_chroma_setup 15:31:51.245 [Lua] [Matchmaking] Cancelling matchmaking 15:31:51.245 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:31:51.245 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 15:31:51.245 [Lua] Set lobby begin: 15:31:51.245 [Lua] Lobby data level_key = inn_level 15:31:51.245 [Lua] Lobby data power_level = 0 15:31:51.245 [Lua] Lobby data selected_level_key = inn_level 15:31:51.245 [Lua] Lobby data unique_server_name = JayJay 15:31:51.245 [Lua] Lobby data matchmaking = false 15:31:51.245 [Lua] Lobby data host = 110000106697298 15:31:51.245 [Lua] Lobby data country_code = DE 15:31:51.245 [Lua] Lobby data game_mode = 3 15:31:51.245 [Lua] Lobby data difficulty = normal 15:31:51.245 [Lua] Lobby data num_players = 1 15:31:51.245 [Lua] Set lobby end. 15:31:51.246 [Flow] complete_skittergate_legend true 15:31:51.247 [Flow] complete_all_helmgart_levels_recruit true 15:31:51.247 [Flow] WitchHunterLevel:35 15:31:51.247 [Flow] LeaderYes 15:31:51.247 [Flow] ALL PC XP:304250 15:31:51.247 [Flow] Has "bogenhafen" DLC:true 15:31:51.247 [Flow] WH XP:60850 15:31:51.247 [Flow] Number of crafted items:11003 15:31:51.247 [Flow] Has "pre_order" DLC:true 15:31:51.247 [Flow] Sum of Powe Levels:1500 15:31:51.248 [Flow] lodestone diff 1:false 15:31:51.248 [Flow] magnus and forest activated 15:31:51.248 [Flow] magnus and forest activated 15:31:51.248 [Flow] cemetery and forest activated 15:31:51.248 [Flow] magnus and cemetery 15:31:51.248 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:31:51.248 [Flow] ALL RUNES ACTIVATED 15:31:51.248 [Flow] magnus and forest activated 15:31:51.248 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:31:51.248 [Flow] ALL RUNES ACTIVATED 15:31:51.248 [Flow] cemetery and forest activated 15:31:51.248 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:31:51.248 [Flow] ALL RUNES ACTIVATED 15:31:51.248 [Flow] magnus and forest activated 15:31:51.248 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:31:51.248 [Flow] ALL RUNES ACTIVATED 15:31:51.248 [Flow] magnus and cemetery 15:31:51.248 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:31:51.248 [Flow] ALL RUNES ACTIVATED 15:31:51.248 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 15:31:51.249 [Lua] CurrentConflictSettings inn_level 15:31:51.249 [Lua] [ConflictDirector] conflict_director is ai_ready 15:31:51.249 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:31:51.249 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:31:51.251 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:31:51.251 [Lua] Forming navigation groups in one frame 15:31:51.251 [Lua] Forming navigation groups 15:31:51.270 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 15:31:51.270 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 15:31:51.270 [Lua] number of nav groups: 45 15:31:51.271 [Lua] number of refined nav groups : 25 15:31:51.273 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 15:31:51.273 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 15:31:51.273 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:31:51.273 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 15:31:51.275 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:31:51.275 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:31:51.275 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 15:31:51.275 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 15:31:51.275 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:31:51.296 [Lua] MUSIC: nil -> explore 15:31:51.323 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 15:31:52.092 [Lua] player (110000106697298,1) was put into party 1 15:31:52.092 [Lua] Assigning peer(110000106697298:1) to profile(3) career(3) 15:31:52.092 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(3) career_index(3) 15:31:52.092 [Lua] Set lobby begin: 15:31:52.092 [Lua] Lobby data level_key = inn_level 15:31:52.092 [Lua] Lobby data power_level = 0 15:31:52.092 [Lua] Lobby data selected_level_key = inn_level 15:31:52.092 [Lua] Lobby data difficulty = normal 15:31:52.092 [Lua] Lobby data player_slot_4 = 0:0 15:31:52.092 [Lua] Lobby data unique_server_name = JayJay 15:31:52.092 [Lua] Lobby data matchmaking = false 15:31:52.092 [Lua] Lobby data host = 110000106697298 15:31:52.092 [Lua] Lobby data country_code = DE 15:31:52.092 [Lua] Lobby data game_mode = 3 15:31:52.092 [Lua] Lobby data player_slot_5 = 0:0 15:31:52.092 [Lua] Lobby data player_slot_2 = 0:0 15:31:52.092 [Lua] Lobby data player_slot_1 = 0:0 15:31:52.092 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:31:52.092 [Lua] Lobby data num_players = 1 15:31:52.092 [Lua] Set lobby end. 15:31:52.092 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0 15:31:52.093 [Lua] 15:31:52.093 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p] = false (boolean) 15:31:52.093 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 15:31:52.093 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_husk_base] = false (boolean) 15:31:52.093 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04] = false (boolean) 15:31:52.093 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p] = false (boolean) 15:31:52.093 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 15:31:52.093 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe] = false (boolean) 15:31:52.093 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01] = false (boolean) 15:31:52.093 [Lua] [wwise/throwing_axe] = false (boolean) 15:31:52.093 [Lua] [wwise/two_handed_axes] = false (boolean) 15:31:52.093 [Lua] 15:31:52.093 [Lua] 15:31:52.093 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p] = false (boolean) 15:31:52.093 [Lua] [units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base] = false (boolean) 15:31:52.093 [Lua] [units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh] = false (boolean) 15:31:52.093 [Lua] [units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe] = false (boolean) 15:31:52.093 [Lua] [resource_packages/careers/dr_slayer] = false (boolean) 15:31:52.093 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2] = false (boolean) 15:31:52.093 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 15:31:52.093 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04] = false (boolean) 15:31:52.093 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 15:31:52.093 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p] = false (boolean) 15:31:52.093 [Lua] [units/weapons/player/wpn_invisible_weapon_3p] = false (boolean) 15:31:52.093 [Lua] [units/weapons/player/wpn_invisible_weapon] = false (boolean) 15:31:52.093 [Lua] [units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01] = false (boolean) 15:31:52.093 [Lua] [units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01] = false (boolean) 15:31:52.093 [Lua] [wwise/throwing_axe] = false (boolean) 15:31:52.093 [Lua] [wwise/two_handed_axes] = false (boolean) 15:31:52.093 [Lua] 15:31:52.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 15:31:52.093 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 15:31:52.093 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 15:31:52.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:31:52.100 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 15:31:52.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 15:31:52.134 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 15:31:52.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: wwise/throwing_axe, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 15:31:52.134 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 15:31:52.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:31:52.276 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 15:31:52.276 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 15:31:52.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:31:52.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 15:31:52.378 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 15:31:52.378 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 15:31:52.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:31:52.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 15:31:52.446 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 15:31:52.447 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 15:31:52.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:31:52.500 [Flow] DISABLE 15:31:52.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:31:52.515 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 15:31:52.515 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 15:31:52.515 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 15:31:52.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 15:31:52.581 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 15:31:52.581 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 15:31:52.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 15:31:52.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 15:31:52.643 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 15:31:52.643 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 15:31:52.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:31:52.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:31:52.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 15:31:52.734 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 15:31:52.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:31:52.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:31:52.802 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 15:31:52.803 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 15:31:52.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 15:31:52.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 15:31:52.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 15:31:52.866 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 15:31:52.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 15:31:52.921 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 15:31:52.921 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 15:31:52.922 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 15:31:52.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 15:31:52.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 15:31:52.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 15:31:52.981 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 15:31:52.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 15:31:53.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 15:31:53.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 15:31:53.034 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 15:31:53.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:31:53.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:31:53.085 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 15:31:53.086 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 15:31:53.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 15:31:53.137 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 15:31:53.137 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 15:31:53.138 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 15:31:53.138 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 15:31:53.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 15:31:53.195 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 15:31:53.195 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 15:31:53.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 15:31:53.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 15:31:53.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 15:31:53.319 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 15:31:53.717 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 15:31:53.717 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base 15:31:53.718 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 15:31:53.862 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 15:31:53.862 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh 15:31:53.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 15:31:53.930 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 15:31:53.930 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01 15:31:53.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_slayer 15:31:54.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_slayer 15:31:54.033 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_slayer 15:31:54.034 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 15:31:54.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 15:31:54.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 15:31:54.181 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 15:31:54.361 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 15:31:54.361 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 15:31:54.362 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 15:31:54.450 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 15:31:54.450 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04 15:31:54.451 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe 15:31:54.575 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe 15:31:54.575 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe 15:31:54.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 15:31:54.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 15:31:54.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 15:31:54.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 15:31:54.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 15:31:54.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 15:31:54.719 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon 15:31:54.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon 15:31:54.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon 15:31:54.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01 15:31:55.136 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01 15:31:55.136 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01 15:31:55.137 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 15:31:55.222 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 15:31:55.222 [Lua] [PackageManager] Force_load: wwise/throwing_axe 15:31:55.222 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 15:31:55.545 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 15:31:55.545 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 15:31:55.546 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 15:31:55.611 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 15:31:55.611 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 15:31:55.627 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 15:31:55.653 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:31:55.654 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:31:55.654 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 15:31:55.685 [Lua] Players are leaving the safe zone 15:31:56.049 [Lua] StateInGameRunning:_game_actually_starts() 15:31:56.049 [Lua] [IngameUI] menu view on_enter start_menu_view 15:31:56.049 [Lua] hero_fullscreen_menu_on_enter 15:31:56.049 [Lua] ################################################################################################################# 15:31:56.049 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:31:56.049 [Lua] ################################################################################################################# 15:31:56.049 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 7 15:31:56.055 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02076210 15:31:56.055 [World] Spawning level. 15:31:56.061 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 15:31:56.064 [SteamVoipClient] select_out(110000106697298, off) 15:31:56.068 [Lua] cb_razer_chroma_setup 15:31:56.076 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 7 15:31:56.081 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 15:31:56.081 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 15:31:56.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 15:31:56.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 0000000002560A60 15:31:56.138 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 15:31:56.190 [Lua] PlayFabMirror:_commit_internal 1 15:31:56.190 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:31:56.191 [Lua] generate_backend_stats 110000106697298:1 15:31:56.199 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:31:56.199 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 8 15:31:56.199 [Lua] Set lobby begin: 15:31:56.199 [Lua] Lobby data level_key = inn_level 15:31:56.199 [Lua] Lobby data power_level = 835 15:31:56.199 [Lua] Lobby data selected_level_key = inn_level 15:31:56.199 [Lua] Lobby data difficulty = normal 15:31:56.199 [Lua] Lobby data player_slot_4 = 0:0 15:31:56.199 [Lua] Lobby data unique_server_name = JayJay 15:31:56.199 [Lua] Lobby data matchmaking = false 15:31:56.199 [Lua] Lobby data host = 110000106697298 15:31:56.199 [Lua] Lobby data country_code = DE 15:31:56.199 [Lua] Lobby data game_mode = 3 15:31:56.199 [Lua] Lobby data player_slot_5 = 0:0 15:31:56.199 [Lua] Lobby data player_slot_2 = 0:0 15:31:56.199 [Lua] Lobby data player_slot_1 = 0:0 15:31:56.199 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:31:56.199 [Lua] Lobby data num_players = 1 15:31:56.199 [Lua] Set lobby end. 15:31:56.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 15:31:56.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 15:31:56.413 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 7 15:31:56.413 [Lua] Commit load time data 15:31:56.427 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 8 15:31:56.884 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 8 15:31:56.897 [Lua] commit result success 1 15:31:57.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x84, position: 0 15:31:57.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x84, position: 27249 15:31:57.689 [Lua] [IngameUI] menu view on_exit start_menu_view 15:31:57.689 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 15:31:57.689 [Lua] hero_fullscreen_menu_on_exit 15:31:57.693 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02076210 15:31:57.693 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A60 -> Package still referenced, NOT unloaded: 15:31:57.693 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 0000000002560A60 -> Package still referenced, NOT unloaded: 15:31:57.694 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 0000000002560A60 15:32:00.466 [Lua] [IngameUI] menu view on_enter hero_view 15:32:00.470 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02073080 15:32:00.470 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 15:32:01.199 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 15:32:01.199 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:32:01.216 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 15:32:01.216 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:32:01.233 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 15:32:01.233 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:32:01.249 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 15:32:01.249 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:32:01.266 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 15:32:01.266 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:32:01.283 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 15:32:01.283 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:32:01.300 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 15:32:01.300 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:32:01.317 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 15:32:01.317 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:32:01.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 15:32:01.453 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 15:32:01.470 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 15:32:01.470 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:32:02.382 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 9 15:32:02.395 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 9 1 15:32:02.651 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 15:32:02.651 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 9 15:32:03.620 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 9 15:32:03.636 [Lua] min_height 91.160001754760742 15:32:11.406 [Lua] [IngameUI] menu view on_exit hero_view 15:32:11.410 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02073080 15:32:11.410 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 15:32:13.649 [Lua] PlayFabMirror:_commit_internal 2 15:32:13.649 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:32:13.651 [Lua] generate_backend_stats 110000106697298:1 15:32:13.659 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 10 15:32:13.666 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 10 2 15:32:13.956 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 15:32:13.956 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 10 15:32:14.464 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 10 15:32:14.476 [Lua] commit result success 2 15:32:34.966 [Lua] [flow] string="stage_02" 15:32:34.966 [Lua] [flow] string="health" float=0.000000 15:32:34.966 [Lua] [flow] string="destroyed" 15:32:35.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[906d6f7439b6d210]']"] 15:33:03.172 [Lua] [IngameUI] menu view on_enter hero_view 15:33:03.176 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02073080 15:33:03.176 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 15:33:03.182 [World] Spawning level. 15:33:03.194 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:33:03.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:33:03.341 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:33:06.309 [Lua] [IngameUI] menu view on_exit hero_view 15:33:06.313 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02073080 15:33:06.313 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 15:33:06.314 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:33:06.780 [Lua] [IngameUI] menu view on_enter hero_view 15:33:06.784 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02073080 15:33:06.784 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:33:06.784 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0da64fe0) 15:33:06.784 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0da5be00) 15:33:06.784 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0da45040) 15:33:06.796 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:33:06.797 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:33:06.798 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:33:06.798 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:33:06.823 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:33:07.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:33:07.170 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:33:07.179 [World] Spawning level. 15:33:07.197 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:07.197 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:07.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:07.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:07.240 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:07.240 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:07.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:07.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:07.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:07.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:08.072 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:33:08.072 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:33:08.072 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:33:08.072 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:08.072 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:08.072 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:08.072 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:08.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:08.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:08.079 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:33:08.079 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:33:08.079 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:33:08.079 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:33:08.090 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:33:08.091 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:33:08.092 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:33:08.092 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:33:08.117 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:33:08.423 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:33:08.423 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:33:08.432 [World] Spawning level. 15:33:08.451 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:08.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 15:33:08.827 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 15:33:08.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:08.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:08.858 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:08.858 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 15:33:08.912 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 15:33:08.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 15:33:08.912 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 15:33:08.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:08.912 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:08.981 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 15:33:08.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, MenuWorldPreviewertable: 000000000DA1D840 15:33:08.981 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:09.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 15:33:09.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 15:33:09.155 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 15:33:09.230 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 15:33:09.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 15:33:09.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 15:33:09.303 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 15:33:09.303 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 15:33:09.618 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:33:09.618 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:33:09.627 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 15:33:09.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, MenuWorldPreviewertable: 000000000DA1D840 15:33:09.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 15:33:09.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 15:33:09.638 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:33:09.638 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:33:09.638 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:33:09.646 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:33:09.646 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 15:33:09.653 [World] Spawning level. 15:33:09.664 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:33:09.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:33:09.784 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:33:10.753 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:33:10.753 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot, async-read, 15:33:10.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t2 15:33:10.897 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t2 15:33:11.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 11 15:33:11.518 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 11 3 15:33:11.776 [Lua] [PlayFabRequestQueue] EAC Enabled! 11 15:33:11.776 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 11 15:33:12.670 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 11 15:33:12.671 [Save] Saving `save_data` 15:33:12.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read, 15:33:12.672 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer2, async-read, 15:33:12.677 [Save] Save done 15:33:12.677 [Save] Saving `save_data` 15:33:12.686 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:12.687 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:12.687 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:12.687 [Save] Save done 15:33:12.687 [Save] Saving `save_data` 15:33:12.694 [Save] Save done 15:33:12.802 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:33:12.802 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:33:12.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:33:12.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:33:12.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:33:14.453 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:14.757 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:15.381 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:16.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1 15:33:16.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer2 15:33:16.384 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot 15:33:16.384 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:33:16.392 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:16.392 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:16.392 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:16.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:33:16.490 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:33:16.674 [Lua] PlayFabMirror:_commit_internal 3 15:33:16.674 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:33:16.675 [Lua] generate_backend_stats 110000106697298:1 15:33:16.683 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12 15:33:16.691 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 4 15:33:16.947 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 15:33:16.947 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12 15:33:17.434 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12 15:33:17.447 [Lua] commit result success 3 15:33:17.585 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:33:17.585 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read, 15:33:17.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t4 15:33:17.699 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t4 15:33:18.274 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 13 15:33:18.287 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 13 5 15:33:18.525 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 15:33:18.525 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 13 15:33:19.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 13 15:33:19.458 [Save] Saving `save_data` 15:33:19.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, LootItemUnitPreviewer1, async-read, 15:33:19.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer2, async-read, 15:33:19.464 [Save] Save done 15:33:19.464 [Save] Saving `save_data` 15:33:19.471 [Save] Save done 15:33:19.471 [Save] Saving `save_data` 15:33:19.507 [Save] Save done 15:33:19.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 15:33:19.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 15:33:19.608 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:33:19.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:33:19.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 15:33:20.971 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:21.494 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:21.750 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:22.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, LootItemUnitPreviewer1 15:33:22.732 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, LootItemUnitPreviewer2 15:33:22.738 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot 15:33:22.738 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:33:22.745 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:22.745 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:22.745 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:22.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:33:22.845 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:33:23.837 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:33:23.837 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read, 15:33:23.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t4 15:33:23.950 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t4 15:33:24.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 14 15:33:24.741 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 14 6 15:33:24.980 [Lua] [PlayFabRequestQueue] EAC Enabled! 14 15:33:24.980 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 14 15:33:25.924 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 14 15:33:25.924 [Save] Saving `save_data` 15:33:25.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, LootItemUnitPreviewer1, async-read, 15:33:25.926 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, LootItemUnitPreviewer2, async-read, 15:33:25.930 [Save] Save done 15:33:25.930 [Save] Saving `save_data` 15:33:25.937 [Save] Save done 15:33:25.937 [Save] Saving `save_data` 15:33:25.945 [Save] Save done 15:33:26.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 15:33:26.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 15:33:26.055 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 15:33:26.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 15:33:26.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 15:33:27.535 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:27.786 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:28.058 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:29.524 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, LootItemUnitPreviewer1 15:33:29.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, LootItemUnitPreviewer2 15:33:29.532 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot 15:33:29.532 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:33:29.538 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:29.538 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:29.538 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:29.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:33:29.636 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:33:30.379 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:33:30.379 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read, 15:33:30.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t4 15:33:30.491 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t4 15:33:30.975 [SteamLobby] Detected added member 110000103ffc13d 15:33:30.975 [Lua] [NetworkServer] Changing num_players from 1 to 2 15:33:30.975 [Lua] Players: 2 15:33:30.975 [Lua] Set lobby begin: 15:33:30.975 [Lua] Lobby data level_key = inn_level 15:33:30.975 [Lua] Lobby data power_level = 835 15:33:30.975 [Lua] Lobby data selected_level_key = inn_level 15:33:30.975 [Lua] Lobby data difficulty = normal 15:33:30.975 [Lua] Lobby data player_slot_4 = 0:0 15:33:30.975 [Lua] Lobby data unique_server_name = JayJay 15:33:30.975 [Lua] Lobby data matchmaking = false 15:33:30.975 [Lua] Lobby data host = 110000106697298 15:33:30.975 [Lua] Lobby data country_code = DE 15:33:30.975 [Lua] Lobby data game_mode = 3 15:33:30.976 [Lua] Lobby data player_slot_5 = 0:0 15:33:30.976 [Lua] Lobby data player_slot_2 = 0:0 15:33:30.976 [Lua] Lobby data player_slot_1 = 0:0 15:33:30.976 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:33:30.976 [Lua] Lobby data num_players = 2 15:33:30.976 [Lua] Set lobby end. 15:33:30.976 [Lua] [LobbyMembers] Member joined 110000103ffc13d 15:33:30.992 [Connection] Creating endpoint 110000103ffc13d - reliable message sent 15:33:30.992 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 15:33:31.008 [SteamAuthenticator] Sent ticket request to 110000103ffc13d 15:33:31.009 [Lua] [ChatManager][1]System: Lucas is joining the game 15:33:31.383 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 15 15:33:31.395 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 15 7 15:33:31.634 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 15:33:31.634 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 15 15:33:32.562 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 15 15:33:32.562 [Save] Saving `save_data` 15:33:32.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, LootItemUnitPreviewer1, async-read, 15:33:32.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3, async-read, 15:33:32.569 [Save] Save done 15:33:32.569 [Save] Saving `save_data` 15:33:32.576 [Save] Save done 15:33:32.576 [Save] Saving `save_data` 15:33:32.584 [Save] Save done 15:33:32.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 15:33:32.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 15:33:32.711 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:33:32.810 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:33:32.810 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:33:34.248 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:34.484 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:34.738 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:35.431 [SteamAuthenticator] Got ticket from 110000103ffc13d 15:33:35.431 [SteamAuthenticator] BeginAuthSession 110000103ffc13d 15:33:35.431 [SteamAuthenticator] Authenticating 110000103ffc13d 15:33:35.448 [SteamAuthenticator] Got ticket request from 110000103ffc13d 15:33:35.448 [SteamAuthenticator] GetAuthSessionTicket 110000103ffc13d 15:33:35.448 [SteamAuthenticator] Sent ticket to 110000103ffc13d 15:33:35.770 [SteamAuthenticator] Steam validation for 110000103ffc13d with response 0 15:33:35.820 [Connection] New session id 134 to 110000103ffc13d. 15:33:35.861 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, LootItemUnitPreviewer1 15:33:35.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer3 15:33:35.868 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot 15:33:35.868 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:33:35.870 [Connection] Established a connection <134.151> to 110000103ffc13d 15:33:35.870 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:33:35.870 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas' 15:33:35.873 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:35.873 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:35.873 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:35.971 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000175fd11 from 110000103ffc13d, replying lobby_ok 15:33:35.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:33:35.972 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:33:36.071 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ffc13d REPLY wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0 15:33:36.156 [Lua] Set lobby begin: 15:33:36.156 [Lua] Lobby data level_key = inn_level 15:33:36.156 [Lua] Lobby data power_level = 835 15:33:36.156 [Lua] Lobby data selected_level_key = inn_level 15:33:36.156 [Lua] Lobby data difficulty = normal 15:33:36.156 [Lua] Lobby data player_slot_4 = 0:0 15:33:36.156 [Lua] Lobby data unique_server_name = JayJay 15:33:36.156 [Lua] Lobby data matchmaking = false 15:33:36.156 [Lua] Lobby data host = 110000106697298 15:33:36.156 [Lua] Lobby data country_code = DE 15:33:36.156 [Lua] Lobby data game_mode = 3 15:33:36.156 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:33:36.156 [Lua] Lobby data player_slot_2 = 0:0 15:33:36.156 [Lua] Lobby data player_slot_1 = 0:0 15:33:36.156 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:33:36.156 [Lua] Lobby data num_players = 2 15:33:36.156 [Lua] Set lobby end. 15:33:36.156 [Lua] [Matchmaking] Assigning profile slot 5 to 110000103ffc13d 15:33:36.156 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d 15:33:36.547 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:33:36.547 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read, 15:33:36.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t4 15:33:36.661 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t4 15:33:37.241 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 16 15:33:37.253 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 16 8 15:33:37.575 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 15:33:37.575 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 16 15:33:38.376 [Lua] ### CLEARING PEER STATE FOR 110000103ffc13d 15:33:38.444 [Lua] [PSM] Peer 110000103ffc13d joined. Want to use profile index "5" 15:33:38.444 [Lua] Mechanism says: a client joined the game! 110000103ffc13d 15:33:38.445 [EAC] EAC server has client 110000103ffc13d (and owner 110000103ffc13d) 15:33:38.445 [EACServer] [16:33:38:444][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027358525 PlayerName: JayJay 15:33:38.445 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ffc13d, connection_key=0) 15:33:38.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 16 15:33:38.449 [Save] Saving `save_data` 15:33:38.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read, 15:33:38.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, LootItemUnitPreviewer2, async-read, 15:33:38.455 [Save] Save done 15:33:38.455 [Save] Saving `save_data` 15:33:38.463 [Save] Save done 15:33:38.463 [Save] Saving `save_data` 15:33:38.471 [Save] Save done 15:33:38.502 [EACServer] [16:33:38:501][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 15:33:38.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:33:38.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:33:38.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 15:33:38.661 [EACServer] [16:33:38:660][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 1 Status: Client Authenticated Message: Client authenticated. 15:33:38.662 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedLocal 15:33:38.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 15:33:38.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p 15:33:39.561 [EACServer] [16:33:39:561][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FFC13D. 15:33:39.762 [EACServer] [16:33:39:762][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FFC13D 15:33:39.762 [EACServer] [16:33:39:762][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 15:33:39.770 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedRemote 15:33:40.195 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:40.447 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:40.462 [Lua] player (110000103ffc13d,1) was put into party 0 15:33:40.462 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 15:33:40.545 [Lua] ### Sending rpc_level_loaded 15:33:40.545 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50 15:33:40.545 [Lua] Peer 110000103ffc13d has loaded the level but not all enemies, so we wait 15:33:40.629 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ffc13d, connection_key=0) 15:33:40.630 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:1 my_peer_id:110000106697298 15:33:40.718 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:42.455 [SteamVoipClient] select_out(110000103ffc13d, on) 15:33:42.455 [SteamVoipClient] select_in(110000103ffc13d, on) 15:33:42.455 [SteamVoipClient] select_out(110000103ffc13d, off) 15:33:43.188 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:33:43.188 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas' 15:33:43.207 [Lua] Breedfreezer (server) starting a hot join sync 15:33:43.207 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 15:33:43.207 [Lua] RemotePlayer:create_game_object( ) 44 15:33:43.215 [Lua] player (110000103ffc13d,1) was put into party 1 15:33:43.215 [Lua] Assigning peer(110000103ffc13d:1) to profile(5) career(2) 15:33:43.215 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(5) career_index(2) 15:33:43.215 [Lua] Set lobby begin: 15:33:43.215 [Lua] Lobby data level_key = inn_level 15:33:43.215 [Lua] Lobby data power_level = 835 15:33:43.215 [Lua] Lobby data selected_level_key = inn_level 15:33:43.215 [Lua] Lobby data difficulty = normal 15:33:43.215 [Lua] Lobby data player_slot_4 = 0:0 15:33:43.215 [Lua] Lobby data unique_server_name = JayJay 15:33:43.215 [Lua] Lobby data matchmaking = false 15:33:43.215 [Lua] Lobby data host = 110000106697298 15:33:43.215 [Lua] Lobby data country_code = DE 15:33:43.215 [Lua] Lobby data game_mode = 3 15:33:43.215 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:33:43.215 [Lua] Lobby data player_slot_2 = 0:0 15:33:43.215 [Lua] Lobby data player_slot_1 = 0:0 15:33:43.215 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:33:43.215 [Lua] Lobby data num_players = 2 15:33:43.215 [Lua] Set lobby end. 15:33:43.215 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d 15:33:43.357 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 15:33:43.357 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 15:33:43.357 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:33:43.357 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 15:33:43.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 15:33:43.357 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:2 my_peer_id:110000106697298 15:33:43.358 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 15:33:43.362 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 15:33:43.362 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 15:33:43.362 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:33:43.362 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:33:43.362 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient, async-read, 15:33:43.362 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 15:33:43.362 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 15:33:43.362 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 15:33:43.362 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read, 15:33:43.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 15:33:43.443 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 15:33:43.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 15:33:43.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 15:33:43.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 15:33:43.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 15:33:43.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 15:33:43.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 15:33:43.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 15:33:43.815 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 15:33:43.815 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 15:33:43.815 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 15:33:43.864 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 15:33:43.864 [Lua] [PackageManager] Force_load: wwise/bow 15:33:43.865 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 15:33:43.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 15:33:43.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 15:33:43.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 15:33:44.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1 15:33:44.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_runed_01_3p, LootItemUnitPreviewer2 15:33:44.111 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot 15:33:44.111 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:33:44.119 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:44.119 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:44.119 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:44.385 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 15:33:44.385 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 15:33:44.386 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 15:33:44.469 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 15:33:44.469 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 15:33:44.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/chests_level_up 15:33:44.485 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 15:33:44.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:33:44.569 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:33:45.062 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:33:45.062 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot, async-read, 15:33:45.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t4 15:33:45.173 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t4 15:33:46.118 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 17 15:33:46.131 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 17 9 15:33:46.372 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 15:33:46.372 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 17 15:33:46.534 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 15:33:46.535 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 15:33:46.536 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:33:46.956 [Lua] Set lobby begin: 15:33:46.956 [Lua] Lobby data level_key = inn_level 15:33:46.956 [Lua] Lobby data power_level = 417 15:33:46.956 [Lua] Lobby data selected_level_key = inn_level 15:33:46.956 [Lua] Lobby data difficulty = normal 15:33:46.956 [Lua] Lobby data player_slot_4 = 0:0 15:33:46.956 [Lua] Lobby data unique_server_name = JayJay 15:33:46.956 [Lua] Lobby data matchmaking = false 15:33:46.956 [Lua] Lobby data host = 110000106697298 15:33:46.956 [Lua] Lobby data country_code = DE 15:33:46.956 [Lua] Lobby data game_mode = 3 15:33:46.956 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:33:46.956 [Lua] Lobby data player_slot_2 = 0:0 15:33:46.956 [Lua] Lobby data player_slot_1 = 0:0 15:33:46.956 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:33:46.956 [Lua] Lobby data num_players = 2 15:33:46.956 [Lua] Set lobby end. 15:33:47.247 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 17 15:33:47.248 [Save] Saving `save_data` 15:33:47.250 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read, 15:33:47.254 [Save] Save done 15:33:47.254 [Save] Saving `save_data` 15:33:47.259 [Save] Save done 15:33:47.259 [Save] Saving `save_data` 15:33:47.264 [Save] Save done 15:33:47.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:33:47.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 15:33:49.020 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:49.273 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:49.560 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:33:50.291 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1 15:33:50.297 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t4, HeroViewStateLoot 15:33:50.297 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:33:50.306 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:50.306 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:50.306 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:33:50.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:33:50.404 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:33:51.971 [Lua] Set lobby begin: 15:33:51.971 [Lua] Lobby data level_key = inn_level 15:33:51.971 [Lua] Lobby data power_level = 835 15:33:51.971 [Lua] Lobby data selected_level_key = inn_level 15:33:51.971 [Lua] Lobby data difficulty = normal 15:33:51.971 [Lua] Lobby data player_slot_4 = 0:0 15:33:51.971 [Lua] Lobby data unique_server_name = JayJay 15:33:51.971 [Lua] Lobby data matchmaking = false 15:33:51.971 [Lua] Lobby data host = 110000106697298 15:33:51.971 [Lua] Lobby data country_code = DE 15:33:51.971 [Lua] Lobby data game_mode = 3 15:33:51.971 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:33:51.971 [Lua] Lobby data player_slot_2 = 0:0 15:33:51.972 [Lua] Lobby data player_slot_1 = 0:0 15:33:51.972 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:33:51.972 [Lua] Lobby data num_players = 2 15:33:51.972 [Lua] Set lobby end. 15:33:52.039 [Lua] [IngameUI] menu view on_exit hero_view 15:33:52.044 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02073080 15:33:52.044 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 15:33:52.045 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:33:53.040 [Lua] [IngameUI] menu view on_enter hero_view 15:33:53.045 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02073080 15:33:53.045 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:33:53.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:33:53.062 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:33:53.063 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:33:53.064 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:33:53.090 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:33:53.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:33:53.380 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:33:53.390 [World] Spawning level. 15:33:53.411 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:53.411 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:53.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:53.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:53.460 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:53.460 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:53.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:53.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:53.460 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:53.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:54.265 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:33:54.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:33:54.265 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:33:54.265 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:54.265 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:54.265 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:54.265 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:54.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:54.265 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:33:54.273 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:33:54.273 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:33:54.273 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:33:54.273 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:33:54.284 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:33:54.284 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:33:54.285 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:33:54.285 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:33:54.311 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:33:54.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:33:54.604 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:33:54.614 [World] Spawning level. 15:33:54.641 [Lua] [PackageManager] Load: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:55.002 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher/third_person_base/chr_third_person_base 15:33:55.002 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher/third_person_base/chr_third_person_base 15:33:55.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:55.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:55.033 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:55.033 [Lua] [HeroPreviewer]:equip_item() - Skipping equipping of item(waywatcher_hat_0000), because equipped skin(skin_ww_default) wants to hide it 15:33:55.043 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p 15:33:55.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 15:33:55.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 15:33:55.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:55.043 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:55.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 15:33:55.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, MenuWorldPreviewertable: 000000000DA1D840 15:33:55.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:33:55.124 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:33:55.136 [Lua] [PackageManager] Unload: units/beings/player/way_watcher/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 15:33:55.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_3p, MenuWorldPreviewertable: 000000000DA1D840 15:33:55.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 15:33:55.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 15:33:55.152 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:33:55.152 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 15:33:55.153 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 15:33:55.155 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:33:55.155 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 15:33:55.159 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:33:58.498 [Lua] PlayFabMirror:_commit_internal 4 15:33:58.498 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:33:58.499 [Lua] generate_backend_stats 110000106697298:1 15:33:58.507 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:33:58.507 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 18 15:33:58.517 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 18 15:33:58.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 18 15:33:58.990 [Lua] commit result success 4 15:34:01.959 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 19 15:34:01.973 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 19 10 15:34:02.251 [Lua] [PlayFabRequestQueue] EAC Enabled! 19 15:34:02.251 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 19 15:34:04.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 19 15:34:04.240 [Save] Saving `save_data` 15:34:04.249 [Save] Save done 15:34:04.249 [Save] Saving `save_data` 15:34:04.252 [Save] Save done 15:34:04.252 [Save] Saving `save_data` 15:34:04.255 [Save] Save done 15:34:04.255 [Save] Saving `save_data` 15:34:04.257 [Save] Save done 15:34:04.257 [Save] Saving `save_data` 15:34:04.260 [Save] Save done 15:34:12.011 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 20 15:34:12.025 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 20 11 15:34:12.286 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 15:34:12.286 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 20 15:34:14.167 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 20 15:34:14.167 [Save] Saving `save_data` 15:34:14.189 [Save] Save done 15:34:14.189 [Save] Saving `save_data` 15:34:14.194 [Save] Save done 15:34:14.194 [Save] Saving `save_data` 15:34:14.196 [Save] Save done 15:34:14.196 [Save] Saving `save_data` 15:34:14.198 [Save] Save done 15:34:14.198 [Save] Saving `save_data` 15:34:14.207 [Save] Save done 15:34:16.998 [Lua] PlayFabMirror:_commit_internal 5 15:34:16.998 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:34:16.999 [Lua] generate_backend_stats 110000106697298:1 15:34:17.007 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21 15:34:17.017 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 12 15:34:17.204 [Lua] [IngameUI] menu view on_exit hero_view 15:34:17.209 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02073080 15:34:17.209 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:34:17.209 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:34:17.209 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 15:34:17.209 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 15:34:17.209 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 15:34:17.275 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 15:34:17.275 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21 15:34:17.763 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21 15:34:17.775 [Lua] commit result success 5 15:34:29.337 [Lua] [IngameUI] menu view on_enter hero_view 15:34:29.341 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02073080 15:34:29.341 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:34:29.354 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:34:29.355 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:34:29.356 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:34:29.357 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:34:29.384 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:34:29.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:34:29.670 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:34:29.679 [World] Spawning level. 15:34:29.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:29.696 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:29.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:29.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:29.751 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:29.751 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:29.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:29.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:29.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:29.751 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:30.796 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:34:30.796 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:34:30.796 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:30.796 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:30.796 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:30.796 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:30.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:30.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:30.803 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:34:30.803 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:34:30.803 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:34:30.811 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:34:30.811 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 15:34:30.816 [World] Spawning level. 15:34:30.827 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:34:30.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:34:30.965 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:34:31.819 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:34:31.819 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 15:34:31.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 15:34:31.948 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 15:34:34.482 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 22 15:34:34.494 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 22 13 15:34:34.752 [Lua] [PlayFabRequestQueue] EAC Enabled! 22 15:34:34.752 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 22 15:34:35.644 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 22 15:34:35.644 [Save] Saving `save_data` 15:34:35.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_3p, LootItemUnitPreviewer2, async-read, 15:34:35.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, LootItemUnitPreviewer3, async-read, 15:34:35.651 [Save] Save done 15:34:35.651 [Save] Saving `save_data` 15:34:35.655 [Save] Save done 15:34:35.655 [Save] Saving `save_data` 15:34:35.660 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:34:35.660 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:34:35.660 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:34:35.661 [Save] Save done 15:34:35.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_3p 15:34:35.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_3p 15:34:35.758 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 15:34:35.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 15:34:35.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 15:34:37.354 [Lua] PlayFabMirror:_commit_internal 6 15:34:37.354 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:34:37.355 [Lua] generate_backend_stats 110000106697298:1 15:34:37.363 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:34:37.370 [Lua] commit result success 6 15:34:37.575 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:34:37.846 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:34:37.994 [Lua] [Matchmaking] Cancelling matchmaking 15:34:37.994 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 15:34:38.134 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:34:38.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_3p, LootItemUnitPreviewer2 15:34:38.864 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, LootItemUnitPreviewer3 15:34:38.870 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 15:34:38.870 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:34:38.877 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:34:38.877 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:34:38.877 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:34:38.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:34:38.975 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:34:39.900 [Lua] [IngameUI] menu view on_exit hero_view 15:34:39.906 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02073080 15:34:39.906 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 15:34:39.907 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:34:40.869 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 15:34:40.869 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 15:34:40.871 [Lua] Set lobby begin: 15:34:40.871 [Lua] Lobby data level_key = inn_level 15:34:40.871 [Lua] Lobby data power_level = 835 15:34:40.871 [Lua] Lobby data selected_level_key = inn_level 15:34:40.871 [Lua] Lobby data difficulty = hardest 15:34:40.871 [Lua] Lobby data player_slot_4 = 0:0 15:34:40.871 [Lua] Lobby data unique_server_name = JayJay 15:34:40.871 [Lua] Lobby data matchmaking = false 15:34:40.871 [Lua] Lobby data host = 110000106697298 15:34:40.872 [Lua] Lobby data country_code = DE 15:34:40.872 [Lua] Lobby data game_mode = 3 15:34:40.872 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:34:40.872 [Lua] Lobby data player_slot_2 = 0:0 15:34:40.872 [Lua] Lobby data player_slot_1 = 0:0 15:34:40.872 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:34:40.872 [Lua] Lobby data num_players = 2 15:34:40.872 [Lua] Set lobby end. 15:34:40.872 [Lua] [PartyManager] Leader is set to 110000106697298 15:34:40.872 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 15:34:40.872 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 15:34:40.872 [Lua] Set lobby begin: 15:34:40.872 [Lua] Lobby data twitch_enabled = false 15:34:40.872 [Lua] Lobby data power_level = 835 15:34:40.872 [Lua] Lobby data num_players = 2 15:34:40.872 [Lua] Lobby data weave_name = false 15:34:40.872 [Lua] Lobby data game_mode = 2 15:34:40.872 [Lua] Lobby data mechanism = adventure 15:34:40.872 [Lua] Lobby data level_key = inn_level 15:34:40.872 [Lua] Lobby data player_slot_1 = 0:0 15:34:40.872 [Lua] Lobby data selected_level_key = skittergate 15:34:40.872 [Lua] Lobby data unique_server_name = JayJay 15:34:40.872 [Lua] Lobby data quick_game = false 15:34:40.872 [Lua] Lobby data matchmaking = true 15:34:40.872 [Lua] Lobby data difficulty = hardest 15:34:40.872 [Lua] Lobby data country_code = DE 15:34:40.872 [Lua] Lobby data host = 110000106697298 15:34:40.872 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:34:40.872 [Lua] Lobby data player_slot_2 = 0:0 15:34:40.872 [Lua] Lobby data player_slot_4 = 0:0 15:34:40.872 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:34:40.872 [Lua] Lobby data eac_authorized = true 15:34:40.872 [Lua] Set lobby end. 15:34:40.872 [Lua] Set lobby begin: 15:34:40.872 [Lua] Lobby data twitch_enabled = false 15:34:40.872 [Lua] Lobby data power_level = 835 15:34:40.872 [Lua] Lobby data num_players = 2 15:34:40.872 [Lua] Lobby data weave_name = false 15:34:40.872 [Lua] Lobby data game_mode = 2 15:34:40.872 [Lua] Lobby data is_private = false 15:34:40.872 [Lua] Lobby data mechanism = adventure 15:34:40.872 [Lua] Lobby data level_key = inn_level 15:34:40.872 [Lua] Lobby data player_slot_1 = 0:0 15:34:40.872 [Lua] Lobby data selected_level_key = skittergate 15:34:40.872 [Lua] Lobby data unique_server_name = JayJay 15:34:40.872 [Lua] Lobby data quick_game = false 15:34:40.872 [Lua] Lobby data matchmaking = true 15:34:40.872 [Lua] Lobby data difficulty = hardest 15:34:40.872 [Lua] Lobby data country_code = DE 15:34:40.872 [Lua] Lobby data host = 110000106697298 15:34:40.872 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:34:40.872 [Lua] Lobby data player_slot_2 = 0:0 15:34:40.872 [Lua] Lobby data player_slot_4 = 0:0 15:34:40.872 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:34:40.872 [Lua] Lobby data eac_authorized = true 15:34:40.873 [Lua] Set lobby end. 15:34:40.874 [Lua] [ChatManager][1]System: Starting hosted game... 15:34:40.874 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 15:34:40.874 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 15:34:46.825 [Lua] [ChatManager][1]System: Cannot access the Hero menu while inside the Bridge of Shadows. 15:34:49.558 [Lua] [IngameUI] menu view on_enter hero_view 15:34:49.562 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02073080 15:34:49.562 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 15:34:49.574 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 15:34:49.575 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 15:34:49.575 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 15:34:49.576 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 15:34:49.601 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 15:34:49.888 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 15:34:49.888 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 15:34:49.897 [World] Spawning level. 15:34:49.920 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:49.920 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:49.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:49.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:49.956 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:49.956 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:49.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:49.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:49.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:49.956 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 15:34:51.336 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 15:34:51.336 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 15:34:51.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:51.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:51.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:51.336 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:51.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:51.336 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 15:34:51.344 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 15:34:51.344 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 15:34:51.344 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 15:34:51.349 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 15:34:51.349 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 15:34:51.354 [World] Spawning level. 15:34:51.365 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:34:51.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:34:51.504 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:34:52.321 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:34:52.321 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 15:34:52.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 15:34:52.434 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 15:34:52.586 [SteamLobby] Detected added member 110000100dbaa40 15:34:52.586 [Lua] [NetworkServer] Changing num_players from 2 to 3 15:34:52.586 [Lua] Players: 3 15:34:52.586 [Lua] Set lobby begin: 15:34:52.586 [Lua] Lobby data twitch_enabled = false 15:34:52.586 [Lua] Lobby data power_level = 835 15:34:52.586 [Lua] Lobby data num_players = 3 15:34:52.586 [Lua] Lobby data weave_name = false 15:34:52.586 [Lua] Lobby data game_mode = 2 15:34:52.586 [Lua] Lobby data is_private = false 15:34:52.586 [Lua] Lobby data mechanism = adventure 15:34:52.586 [Lua] Lobby data level_key = inn_level 15:34:52.586 [Lua] Lobby data player_slot_1 = 0:0 15:34:52.586 [Lua] Lobby data selected_level_key = skittergate 15:34:52.586 [Lua] Lobby data unique_server_name = JayJay 15:34:52.586 [Lua] Lobby data quick_game = false 15:34:52.586 [Lua] Lobby data matchmaking = true 15:34:52.586 [Lua] Lobby data difficulty = hardest 15:34:52.586 [Lua] Lobby data country_code = DE 15:34:52.586 [Lua] Lobby data host = 110000106697298 15:34:52.586 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:34:52.586 [Lua] Lobby data player_slot_2 = 0:0 15:34:52.586 [Lua] Lobby data player_slot_4 = 0:0 15:34:52.586 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:34:52.586 [Lua] Lobby data eac_authorized = true 15:34:52.586 [Lua] Set lobby end. 15:34:52.586 [Lua] [LobbyMembers] Member joined 110000100dbaa40 15:34:52.603 [Connection] Creating endpoint 110000100dbaa40 - reliable message sent 15:34:52.603 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 15:34:52.619 [SteamAuthenticator] Sent ticket request to 110000100dbaa40 15:34:52.620 [Lua] [ChatManager][1]System: P4cek is joining the game 15:34:53.233 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 23 15:34:53.245 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 23 14 15:34:53.556 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 15:34:53.556 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 23 15:34:54.467 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 23 15:34:54.467 [Save] Saving `save_data` 15:34:54.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, LootItemUnitPreviewer1, async-read, 15:34:54.469 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, LootItemUnitPreviewer3, async-read, 15:34:54.474 [Save] Save done 15:34:54.474 [Save] Saving `save_data` 15:34:54.479 [Save] Save done 15:34:54.479 [Save] Saving `save_data` 15:34:54.483 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:34:54.483 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:34:54.483 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:34:54.485 [Save] Save done 15:34:54.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 15:34:54.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p 15:34:54.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 15:34:54.716 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 15:34:54.716 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 15:34:56.124 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:34:56.345 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:34:56.664 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:34:56.845 [SteamAuthenticator] Got ticket from 110000100dbaa40 15:34:56.845 [SteamAuthenticator] BeginAuthSession 110000100dbaa40 15:34:56.845 [SteamAuthenticator] Authenticating 110000100dbaa40 15:34:56.862 [SteamAuthenticator] Got ticket request from 110000100dbaa40 15:34:56.862 [SteamAuthenticator] GetAuthSessionTicket 110000100dbaa40 15:34:56.862 [SteamAuthenticator] Sent ticket to 110000100dbaa40 15:34:57.231 [SteamAuthenticator] Steam validation for 110000100dbaa40 with response 0 15:34:57.249 [Connection] New session id 241 to 110000100dbaa40. 15:34:57.349 [Connection] Established a connection <239.241> to 110000100dbaa40 15:34:57.349 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:34:57.349 [Lua] [Matchmaking] Got a handshake request from 110000100dbaa40 with user name 'P4cek' 15:34:57.433 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000175fd11 from 110000100dbaa40, replying lobby_ok 15:34:57.551 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000100dbaa40 REPLY wh:0 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d 15:34:57.636 [Lua] Set lobby begin: 15:34:57.636 [Lua] Lobby data twitch_enabled = false 15:34:57.636 [Lua] Lobby data power_level = 835 15:34:57.636 [Lua] Lobby data num_players = 3 15:34:57.636 [Lua] Lobby data weave_name = false 15:34:57.636 [Lua] Lobby data game_mode = 2 15:34:57.636 [Lua] Lobby data is_private = false 15:34:57.636 [Lua] Lobby data mechanism = adventure 15:34:57.636 [Lua] Lobby data level_key = inn_level 15:34:57.636 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:34:57.636 [Lua] Lobby data selected_level_key = skittergate 15:34:57.636 [Lua] Lobby data unique_server_name = JayJay 15:34:57.636 [Lua] Lobby data quick_game = false 15:34:57.636 [Lua] Lobby data matchmaking = true 15:34:57.636 [Lua] Lobby data difficulty = hardest 15:34:57.636 [Lua] Lobby data country_code = DE 15:34:57.636 [Lua] Lobby data host = 110000106697298 15:34:57.636 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:34:57.636 [Lua] Lobby data player_slot_2 = 0:0 15:34:57.636 [Lua] Lobby data player_slot_4 = 0:0 15:34:57.636 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:34:57.636 [Lua] Lobby data eac_authorized = true 15:34:57.636 [Lua] Set lobby end. 15:34:57.636 [Lua] [Matchmaking] Assigning profile slot 1 to 110000100dbaa40 15:34:57.636 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d 15:34:58.047 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t2/wpn_dw_axe_01_t2_3p, LootItemUnitPreviewer1 15:34:58.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, LootItemUnitPreviewer3 15:34:58.058 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 15:34:58.058 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:34:58.062 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:34:58.062 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:34:58.062 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:34:58.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:34:58.270 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:34:59.137 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:34:59.137 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 15:34:59.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 15:34:59.250 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 15:34:59.977 [Lua] ### CLEARING PEER STATE FOR 110000100dbaa40 15:34:59.982 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 24 15:34:59.994 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 24 15 15:35:00.077 [Lua] [PSM] Peer 110000100dbaa40 joined. Want to use profile index "1" 15:35:00.077 [Lua] Mechanism says: a client joined the game! 110000100dbaa40 15:35:00.077 [EAC] EAC server has client 110000100dbaa40 (and owner 110000100dbaa40) 15:35:00.077 [EACServer] [16:35:00:077][Windows][EAC Server] [Info][RegisterClient] Client: 0110000100DBAA40 PlayerGUID: 76561197974661696 PlayerIP: 0.0.0.0 OwnerGUID: 76561197974661696 PlayerName: JayJay 15:35:00.077 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000100dbaa40, connection_key=1) 15:35:00.268 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 15:35:00.268 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 24 15:35:00.330 [EACServer] [16:35:00:330][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100DBAA40 Session: 2 Status: Client Authenticated Message: Client authenticated. 15:35:00.331 [EAC] Peer 110000100dbaa40 switched EAC state to ClientAuthenticatedLocal 15:35:00.501 [EACServer] [16:35:00:501][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000100DBAA40. 15:35:00.801 [EACServer] [16:35:00:801][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000100DBAA40 15:35:00.801 [EACServer] [16:35:00:801][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000100DBAA40 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 15:35:00.804 [EAC] Peer 110000100dbaa40 switched EAC state to ClientAuthenticatedRemote 15:35:01.296 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 24 15:35:01.297 [Save] Saving `save_data` 15:35:01.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, LootItemUnitPreviewer1, async-read, 15:35:01.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, LootItemUnitPreviewer2, async-read, 15:35:01.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, LootItemUnitPreviewer3, async-read, 15:35:01.318 [Save] Save done 15:35:01.318 [Save] Saving `save_data` 15:35:01.323 [Save] Save done 15:35:01.323 [Save] Saving `save_data` 15:35:01.329 [Save] Save done 15:35:01.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 15:35:01.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 15:35:01.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 15:35:01.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 15:35:01.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 15:35:01.549 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 15:35:01.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 15:35:01.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p 15:35:02.072 [Lua] player (110000100dbaa40,1) was put into party 0 15:35:02.072 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100dbaa40 15:35:02.173 [Lua] ### Sending rpc_level_loaded 15:35:02.173 [Lua] #### Has state machine: true, sender: 110000100dbaa40, level_id: 50 15:35:02.173 [Lua] Peer 110000100dbaa40 has loaded the level but not all enemies, so we wait 15:35:02.274 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000100dbaa40, connection_key=1) 15:35:02.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:2 my_peer_id:110000106697298 15:35:02.872 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:03.142 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:03.396 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:04.135 [SteamLobby] Detected added member 1100001094d99b6 15:35:04.135 [Lua] [NetworkServer] Changing num_players from 3 to 4 15:35:04.135 [Lua] Players: 4 15:35:04.135 [Lua] Set lobby begin: 15:35:04.135 [Lua] Lobby data twitch_enabled = false 15:35:04.135 [Lua] Lobby data power_level = 835 15:35:04.135 [Lua] Lobby data num_players = 4 15:35:04.135 [Lua] Lobby data weave_name = false 15:35:04.135 [Lua] Lobby data game_mode = 2 15:35:04.135 [Lua] Lobby data is_private = false 15:35:04.135 [Lua] Lobby data mechanism = adventure 15:35:04.135 [Lua] Lobby data level_key = inn_level 15:35:04.135 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:35:04.136 [Lua] Lobby data selected_level_key = skittergate 15:35:04.136 [Lua] Lobby data unique_server_name = JayJay 15:35:04.136 [Lua] Lobby data quick_game = false 15:35:04.136 [Lua] Lobby data matchmaking = true 15:35:04.136 [Lua] Lobby data difficulty = hardest 15:35:04.136 [Lua] Lobby data country_code = DE 15:35:04.136 [Lua] Lobby data host = 110000106697298 15:35:04.136 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:35:04.136 [Lua] Lobby data player_slot_2 = 0:0 15:35:04.136 [Lua] Lobby data player_slot_4 = 0:0 15:35:04.136 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:35:04.136 [Lua] Lobby data eac_authorized = true 15:35:04.136 [Lua] Set lobby end. 15:35:04.136 [Lua] [LobbyMembers] Member joined 1100001094d99b6 15:35:04.152 [Connection] Creating endpoint 1100001094d99b6 - reliable message sent 15:35:04.152 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 15:35:04.168 [SteamAuthenticator] Sent ticket request to 1100001094d99b6 15:35:04.169 [Lua] [ChatManager][1]System: Gattay is joining the game 15:35:04.237 [SteamVoipClient] select_out(110000100dbaa40, on) 15:35:04.237 [SteamVoipClient] select_in(110000100dbaa40, on) 15:35:04.237 [SteamVoipClient] select_out(110000100dbaa40, off) 15:35:05.167 [Lua] PlayFabMirror:_commit_internal 7 15:35:05.167 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:35:05.168 [Lua] generate_backend_stats 110000106697298:1 15:35:05.176 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:35:05.183 [Lua] commit result success 7 15:35:06.274 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, LootItemUnitPreviewer1 15:35:06.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, LootItemUnitPreviewer2 15:35:06.279 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_runed_01_3p, LootItemUnitPreviewer3 15:35:06.285 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 15:35:06.285 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:35:06.291 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:06.291 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:06.291 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:06.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:35:06.415 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:35:07.099 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:35:07.099 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 15:35:07.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 15:35:07.213 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 15:35:07.827 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 25 15:35:07.839 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 25 16 15:35:08.329 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 15:35:08.329 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 25 15:35:08.659 [SteamAuthenticator] Got ticket from 1100001094d99b6 15:35:08.659 [SteamAuthenticator] BeginAuthSession 1100001094d99b6 15:35:08.659 [SteamAuthenticator] Authenticating 1100001094d99b6 15:35:08.659 [SteamAuthenticator] Got ticket request from 1100001094d99b6 15:35:08.659 [SteamAuthenticator] GetAuthSessionTicket 1100001094d99b6 15:35:08.659 [SteamAuthenticator] Sent ticket to 1100001094d99b6 15:35:08.977 [SteamAuthenticator] Steam validation for 1100001094d99b6 with response 0 15:35:09.194 [Connection] New session id 42 to 1100001094d99b6. 15:35:09.313 [Connection] Established a connection <42.187> to 1100001094d99b6 15:35:09.313 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:35:09.313 [Lua] [Matchmaking] Got a handshake request from 1100001094d99b6 with user name 'Gattay' 15:35:09.432 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000175fd11 from 1100001094d99b6, replying lobby_ok 15:35:09.534 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001094d99b6 REPLY wh:110000100dbaa40 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d 15:35:09.652 [Lua] Set lobby begin: 15:35:09.652 [Lua] Lobby data twitch_enabled = false 15:35:09.652 [Lua] Lobby data power_level = 835 15:35:09.652 [Lua] Lobby data num_players = 4 15:35:09.652 [Lua] Lobby data weave_name = false 15:35:09.652 [Lua] Lobby data game_mode = 2 15:35:09.652 [Lua] Lobby data is_private = false 15:35:09.652 [Lua] Lobby data mechanism = adventure 15:35:09.652 [Lua] Lobby data level_key = inn_level 15:35:09.652 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:35:09.652 [Lua] Lobby data selected_level_key = skittergate 15:35:09.652 [Lua] Lobby data unique_server_name = JayJay 15:35:09.652 [Lua] Lobby data quick_game = false 15:35:09.652 [Lua] Lobby data matchmaking = true 15:35:09.652 [Lua] Lobby data difficulty = hardest 15:35:09.652 [Lua] Lobby data country_code = DE 15:35:09.652 [Lua] Lobby data host = 110000106697298 15:35:09.652 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:35:09.652 [Lua] Lobby data player_slot_2 = 0:0 15:35:09.652 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:35:09.652 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:35:09.652 [Lua] Lobby data eac_authorized = true 15:35:09.652 [Lua] Set lobby end. 15:35:09.652 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001094d99b6 15:35:09.652 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:1100001094d99b6 | dr:110000106697298 | bw:0 | es:110000103ffc13d 15:35:09.905 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:35:09.905 [Lua] [Matchmaking] Got a handshake request from 110000100dbaa40 with user name 'P4cek' 15:35:09.924 [Lua] Breedfreezer (server) starting a hot join sync 15:35:09.924 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 15:35:09.924 [Lua] RemotePlayer:create_game_object( ) 46 15:35:09.933 [Lua] player (110000100dbaa40,1) was put into party 1 15:35:09.933 [Lua] Assigning peer(110000100dbaa40:1) to profile(1) career(2) 15:35:09.933 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000100dbaa40) local_player_id(1) profile_index(1) career_index(2) 15:35:09.933 [Lua] Set lobby begin: 15:35:09.933 [Lua] Lobby data twitch_enabled = false 15:35:09.933 [Lua] Lobby data power_level = 835 15:35:09.933 [Lua] Lobby data num_players = 4 15:35:09.933 [Lua] Lobby data weave_name = false 15:35:09.933 [Lua] Lobby data game_mode = 2 15:35:09.933 [Lua] Lobby data is_private = false 15:35:09.933 [Lua] Lobby data mechanism = adventure 15:35:09.934 [Lua] Lobby data level_key = inn_level 15:35:09.934 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:35:09.934 [Lua] Lobby data selected_level_key = skittergate 15:35:09.934 [Lua] Lobby data unique_server_name = JayJay 15:35:09.934 [Lua] Lobby data quick_game = false 15:35:09.934 [Lua] Lobby data matchmaking = true 15:35:09.934 [Lua] Lobby data difficulty = hardest 15:35:09.934 [Lua] Lobby data country_code = DE 15:35:09.934 [Lua] Lobby data host = 110000106697298 15:35:09.934 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:35:09.934 [Lua] Lobby data player_slot_2 = 0:0 15:35:09.934 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:35:09.934 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:35:09.934 [Lua] Lobby data eac_authorized = true 15:35:09.934 [Lua] Set lobby end. 15:35:09.934 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:1100001094d99b6 | dr:110000106697298 | bw:0 | es:110000103ffc13d 15:35:09.935 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 15:35:09.935 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:35:10.207 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 15:35:10.207 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:35:10.208 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 15:35:10.208 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100dbaa40 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:35:10.208 [Lua] Adding player sync data to peer=110000100dbaa40 local_player_id=1 15:35:10.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 15:35:10.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:3 my_peer_id:110000106697298 15:35:10.208 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:3 my_peer_id:110000106697298 15:35:10.208 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100dbaa40 15:35:10.213 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 15:35:10.213 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 15:35:10.213 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient, async-read, 15:35:10.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:35:10.213 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 15:35:10.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 15:35:10.213 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 15:35:10.213 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 15:35:10.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 15:35:10.213 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient, async-read, 15:35:10.213 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 15:35:10.309 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 15:35:10.309 [Lua] [PackageManager] Force_load: wwise/crossbow 15:35:10.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 15:35:10.410 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 15:35:10.410 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red 15:35:10.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:35:10.577 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:35:10.577 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 15:35:10.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 15:35:10.853 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 25 15:35:10.853 [Save] Saving `save_data` 15:35:10.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, LootItemUnitPreviewer1, async-read, 15:35:10.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, LootItemUnitPreviewer1, async-read, 15:35:10.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_3p, LootItemUnitPreviewer2, async-read, 15:35:10.860 [Save] Save done 15:35:10.860 [Save] Saving `save_data` 15:35:10.865 [Save] Save done 15:35:10.865 [Save] Saving `save_data` 15:35:10.870 [Save] Save done 15:35:10.933 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 15:35:10.933 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 15:35:10.933 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 15:35:11.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 15:35:11.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p 15:35:11.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 15:35:11.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 15:35:11.184 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 15:35:11.185 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 15:35:11.285 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 15:35:11.285 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 15:35:11.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 15:35:11.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 15:35:11.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 15:35:11.386 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 15:35:11.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 15:35:11.436 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04 15:35:11.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:35:11.487 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:35:11.487 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 15:35:11.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 15:35:11.504 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 15:35:11.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 15:35:11.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p 15:35:11.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 15:35:11.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 15:35:11.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 15:35:11.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_3p 15:35:11.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_3p 15:35:11.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_3p 15:35:11.810 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:11.840 [Lua] ### CLEARING PEER STATE FOR 1100001094d99b6 15:35:11.941 [Lua] [PSM] Peer 1100001094d99b6 joined. Want to use profile index "4" 15:35:11.941 [Lua] Mechanism says: a client joined the game! 1100001094d99b6 15:35:11.941 [EAC] EAC server has client 1100001094d99b6 (and owner 1100001094d99b6) 15:35:11.941 [EACServer] [16:35:11:941][Windows][EAC Server] [Info][RegisterClient] Client: 01100001094D99B6 PlayerGUID: 76561198116346294 PlayerIP: 0.0.0.0 OwnerGUID: 76561198116346294 PlayerName: JayJay 15:35:11.941 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001094d99b6, connection_key=2) 15:35:12.097 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:12.263 [EACServer] [16:35:12:262][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001094D99B6 Session: 3 Status: Client Authenticated Message: Client authenticated. 15:35:12.264 [EAC] Peer 1100001094d99b6 switched EAC state to ClientAuthenticatedLocal 15:35:12.384 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:12.404 [EACServer] [16:35:12:404][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001094D99B6. 15:35:12.705 [EACServer] [16:35:12:704][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001094D99B6 15:35:12.705 [EACServer] [16:35:12:704][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001094D99B6 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 15:35:12.717 [EAC] Peer 1100001094d99b6 switched EAC state to ClientAuthenticatedRemote 15:35:12.851 [Lua] Set lobby begin: 15:35:12.851 [Lua] Lobby data twitch_enabled = false 15:35:12.851 [Lua] Lobby data power_level = 556 15:35:12.851 [Lua] Lobby data num_players = 4 15:35:12.851 [Lua] Lobby data weave_name = false 15:35:12.851 [Lua] Lobby data game_mode = 2 15:35:12.852 [Lua] Lobby data is_private = false 15:35:12.852 [Lua] Lobby data mechanism = adventure 15:35:12.852 [Lua] Lobby data level_key = inn_level 15:35:12.852 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:35:12.852 [Lua] Lobby data selected_level_key = skittergate 15:35:12.852 [Lua] Lobby data unique_server_name = JayJay 15:35:12.852 [Lua] Lobby data quick_game = false 15:35:12.852 [Lua] Lobby data matchmaking = true 15:35:12.852 [Lua] Lobby data difficulty = hardest 15:35:12.852 [Lua] Lobby data country_code = DE 15:35:12.852 [Lua] Lobby data host = 110000106697298 15:35:12.852 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:35:12.852 [Lua] Lobby data player_slot_2 = 0:0 15:35:12.852 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:35:12.852 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:35:12.852 [Lua] Lobby data eac_authorized = true 15:35:12.852 [Lua] Set lobby end. 15:35:13.950 [Lua] player (1100001094d99b6,1) was put into party 0 15:35:13.950 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001094d99b6 15:35:14.035 [Lua] ### Sending rpc_level_loaded 15:35:14.035 [Lua] #### Has state machine: true, sender: 1100001094d99b6, level_id: 50 15:35:14.035 [Lua] Peer 1100001094d99b6 has loaded the level but not all enemies, so we wait 15:35:14.170 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001094d99b6, connection_key=2) 15:35:14.171 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094d99b6 inventory_sync_id:3 my_peer_id:110000106697298 15:35:15.546 [SteamVoipClient] select_out(1100001094d99b6, on) 15:35:15.546 [SteamVoipClient] select_in(1100001094d99b6, on) 15:35:15.546 [SteamVoipClient] select_out(1100001094d99b6, off) 15:35:17.855 [Lua] Set lobby begin: 15:35:17.855 [Lua] Lobby data twitch_enabled = false 15:35:17.855 [Lua] Lobby data power_level = 835 15:35:17.855 [Lua] Lobby data num_players = 4 15:35:17.855 [Lua] Lobby data weave_name = false 15:35:17.855 [Lua] Lobby data game_mode = 2 15:35:17.855 [Lua] Lobby data is_private = false 15:35:17.855 [Lua] Lobby data mechanism = adventure 15:35:17.855 [Lua] Lobby data level_key = inn_level 15:35:17.855 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:35:17.855 [Lua] Lobby data selected_level_key = skittergate 15:35:17.855 [Lua] Lobby data unique_server_name = JayJay 15:35:17.855 [Lua] Lobby data quick_game = false 15:35:17.855 [Lua] Lobby data matchmaking = true 15:35:17.855 [Lua] Lobby data difficulty = hardest 15:35:17.855 [Lua] Lobby data country_code = DE 15:35:17.855 [Lua] Lobby data host = 110000106697298 15:35:17.855 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:35:17.855 [Lua] Lobby data player_slot_2 = 0:0 15:35:17.855 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:35:17.855 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:35:17.855 [Lua] Lobby data eac_authorized = true 15:35:17.855 [Lua] Set lobby end. 15:35:21.722 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 15:35:21.722 [Lua] [Matchmaking] Got a handshake request from 1100001094d99b6 with user name 'Gattay' 15:35:21.743 [Lua] Breedfreezer (server) starting a hot join sync 15:35:21.743 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 15:35:21.743 [Lua] RemotePlayer:create_game_object( ) 47 15:35:21.751 [Lua] player (1100001094d99b6,1) was put into party 1 15:35:21.751 [Lua] Assigning peer(1100001094d99b6:1) to profile(4) career(2) 15:35:21.751 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001094d99b6) local_player_id(1) profile_index(4) career_index(2) 15:35:21.751 [Lua] Set lobby begin: 15:35:21.751 [Lua] Lobby data twitch_enabled = false 15:35:21.751 [Lua] Lobby data power_level = 835 15:35:21.752 [Lua] Lobby data num_players = 4 15:35:21.752 [Lua] Lobby data weave_name = false 15:35:21.752 [Lua] Lobby data game_mode = 2 15:35:21.752 [Lua] Lobby data is_private = false 15:35:21.752 [Lua] Lobby data mechanism = adventure 15:35:21.752 [Lua] Lobby data level_key = inn_level 15:35:21.752 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:35:21.752 [Lua] Lobby data selected_level_key = skittergate 15:35:21.752 [Lua] Lobby data unique_server_name = JayJay 15:35:21.752 [Lua] Lobby data quick_game = false 15:35:21.752 [Lua] Lobby data matchmaking = true 15:35:21.752 [Lua] Lobby data difficulty = hardest 15:35:21.752 [Lua] Lobby data country_code = DE 15:35:21.752 [Lua] Lobby data host = 110000106697298 15:35:21.752 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:35:21.752 [Lua] Lobby data player_slot_2 = 0:0 15:35:21.752 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:35:21.752 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:35:21.752 [Lua] Lobby data eac_authorized = true 15:35:21.752 [Lua] Set lobby end. 15:35:21.752 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:1100001094d99b6 | dr:110000106697298 | bw:0 | es:110000103ffc13d 15:35:21.753 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 15:35:21.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:35:21.753 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 15:35:21.753 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 15:35:21.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 15:35:21.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:35:21.911 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 15:35:21.911 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 15:35:21.911 [Lua] [MOD][VMF][INFO] Added 1100001094d99b6 to the VMF users list. 15:35:21.911 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001094d99b6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:35:21.911 [Lua] Adding player sync data to peer=1100001094d99b6 local_player_id=1 15:35:21.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 15:35:21.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001094d99b6 inventory_sync_id:4 my_peer_id:110000106697298 15:35:21.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:4 my_peer_id:110000106697298 15:35:21.911 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:4 my_peer_id:110000106697298 15:35:21.911 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001094d99b6 15:35:21.916 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 15:35:21.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:35:21.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 15:35:21.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient, async-read, 15:35:21.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient, async-read, 15:35:21.916 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient, async-read, 15:35:21.916 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 15:35:21.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 15:35:21.979 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:35:21.979 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 15:35:21.979 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 15:35:22.304 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 15:35:22.304 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 15:35:22.305 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 15:35:22.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 15:35:22.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p 15:35:22.451 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 15:35:22.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 15:35:22.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p 15:35:22.570 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:35:22.635 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:35:22.635 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 15:35:22.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 15:35:22.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 15:35:22.720 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 15:35:22.721 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:35:22.822 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:35:22.822 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 15:35:22.839 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 15:35:22.856 [Lua] Set lobby begin: 15:35:22.856 [Lua] Lobby data twitch_enabled = false 15:35:22.856 [Lua] Lobby data power_level = 626 15:35:22.857 [Lua] Lobby data num_players = 4 15:35:22.857 [Lua] Lobby data weave_name = false 15:35:22.857 [Lua] Lobby data game_mode = 2 15:35:22.857 [Lua] Lobby data is_private = false 15:35:22.857 [Lua] Lobby data mechanism = adventure 15:35:22.857 [Lua] Lobby data level_key = inn_level 15:35:22.857 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:35:22.857 [Lua] Lobby data selected_level_key = skittergate 15:35:22.857 [Lua] Lobby data unique_server_name = JayJay 15:35:22.857 [Lua] Lobby data quick_game = false 15:35:22.857 [Lua] Lobby data matchmaking = true 15:35:22.857 [Lua] Lobby data difficulty = hardest 15:35:22.857 [Lua] Lobby data country_code = DE 15:35:22.857 [Lua] Lobby data host = 110000106697298 15:35:22.857 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:35:22.857 [Lua] Lobby data player_slot_2 = 0:0 15:35:22.857 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:35:22.857 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:35:22.857 [Lua] Lobby data eac_authorized = true 15:35:22.857 [Lua] Set lobby end. 15:35:26.244 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_3p, LootItemUnitPreviewer1 15:35:26.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, LootItemUnitPreviewer1 15:35:26.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_3p, LootItemUnitPreviewer2 15:35:26.251 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 15:35:26.251 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:35:26.258 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:26.258 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:26.258 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:26.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:35:26.356 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:35:26.696 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100dbaa40 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:35:26.697 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=48 15:35:26.697 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:35:26.746 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001094d99b6 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:35:26.747 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 15:35:26.748 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:35:27.359 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:35:27.359 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 15:35:27.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 15:35:27.472 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 15:35:27.875 [Lua] Set lobby begin: 15:35:27.875 [Lua] Lobby data twitch_enabled = false 15:35:27.875 [Lua] Lobby data power_level = 835 15:35:27.875 [Lua] Lobby data num_players = 4 15:35:27.875 [Lua] Lobby data weave_name = false 15:35:27.875 [Lua] Lobby data game_mode = 2 15:35:27.875 [Lua] Lobby data is_private = false 15:35:27.875 [Lua] Lobby data mechanism = adventure 15:35:27.875 [Lua] Lobby data level_key = inn_level 15:35:27.875 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:35:27.875 [Lua] Lobby data selected_level_key = skittergate 15:35:27.875 [Lua] Lobby data unique_server_name = JayJay 15:35:27.875 [Lua] Lobby data quick_game = false 15:35:27.875 [Lua] Lobby data matchmaking = true 15:35:27.875 [Lua] Lobby data difficulty = hardest 15:35:27.875 [Lua] Lobby data country_code = DE 15:35:27.875 [Lua] Lobby data host = 110000106697298 15:35:27.875 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:35:27.875 [Lua] Lobby data player_slot_2 = 0:0 15:35:27.875 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:35:27.875 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:35:27.875 [Lua] Lobby data eac_authorized = true 15:35:27.875 [Lua] Set lobby end. 15:35:28.083 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 26 15:35:28.095 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 26 17 15:35:28.759 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 15:35:28.759 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 26 15:35:29.641 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 26 15:35:29.641 [Save] Saving `save_data` 15:35:29.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, LootItemUnitPreviewer1, async-read, 15:35:29.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p, LootItemUnitPreviewer2, async-read, 15:35:29.647 [Save] Save done 15:35:29.647 [Save] Saving `save_data` 15:35:29.652 [Save] Save done 15:35:29.652 [Save] Saving `save_data` 15:35:29.658 [Save] Save done 15:35:29.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:35:29.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 15:35:29.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p 15:35:29.872 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p 15:35:29.872 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p 15:35:31.032 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:31.284 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:31.871 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:32.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, LootItemUnitPreviewer1 15:35:32.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t1/wpn_dw_axe_03_t1_3p, LootItemUnitPreviewer2 15:35:32.585 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 15:35:32.585 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:35:32.593 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:32.593 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:32.593 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:32.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:35:32.691 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:35:33.487 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:35:33.487 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 15:35:33.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 15:35:33.600 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 15:35:34.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 27 15:35:34.206 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 27 18 15:35:34.480 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 15:35:34.480 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 27 15:35:35.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 27 15:35:35.494 [Save] Saving `save_data` 15:35:35.496 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, LootItemUnitPreviewer1, async-read, 15:35:35.501 [Save] Save done 15:35:35.501 [Save] Saving `save_data` 15:35:35.506 [Save] Save done 15:35:35.506 [Save] Saving `save_data` 15:35:35.511 [Save] Save done 15:35:35.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 15:35:35.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 15:35:36.970 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:35:37.108 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:37.323 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:35:37.378 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:37.963 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:38.554 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, LootItemUnitPreviewer1 15:35:38.560 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 15:35:38.560 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:35:38.568 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:38.568 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:38.568 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:38.667 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:35:38.667 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:35:39.569 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:35:39.569 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 15:35:39.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 15:35:39.681 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 15:35:39.950 [Lua] PlayFabMirror:_commit_internal 8 15:35:39.950 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:35:39.951 [Lua] generate_backend_stats 110000106697298:1 15:35:39.959 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:35:39.959 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28 15:35:39.966 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28 15:35:40.512 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28 15:35:40.525 [Lua] commit result success 8 15:35:40.665 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 29 15:35:40.678 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 29 19 15:35:41.610 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 15:35:41.610 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 29 15:35:42.473 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 29 15:35:42.474 [Save] Saving `save_data` 15:35:42.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, LootItemUnitPreviewer1, async-read, 15:35:42.476 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, LootItemUnitPreviewer3, async-read, 15:35:42.480 [Save] Save done 15:35:42.480 [Save] Saving `save_data` 15:35:42.485 [Save] Save done 15:35:42.485 [Save] Saving `save_data` 15:35:42.490 [Save] Save done 15:35:42.536 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 15:35:42.536 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p 15:35:42.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 15:35:42.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 15:35:42.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 15:35:43.159 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:35:43.496 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:35:43.651 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:43.887 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:44.172 [Lua] ENABLING LOOT PREVIEW VIEWPORT 15:35:44.488 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:35:44.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t1/wpn_dw_pick_01_t1_3p, LootItemUnitPreviewer1 15:35:44.714 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, LootItemUnitPreviewer3 15:35:44.721 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 15:35:44.721 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 15:35:44.727 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:44.727 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:44.727 [Lua] DISABLING LOOT PREVIEW VIEWPORT 15:35:44.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 15:35:44.823 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 15:35:44.840 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:35:45.283 [Lua] [IngameUI] menu view on_exit hero_view 15:35:45.289 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02073080 15:35:45.289 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 15:35:45.289 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 15:35:45.299 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 15:35:45.301 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 15:35:45.301 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skittergate 15:35:45.301 [Lua] [LevelTransitionHandler] set_next_level( skittergate ) 15:35:45.301 [Lua] Set lobby begin: 15:35:45.301 [Lua] Lobby data twitch_enabled = false 15:35:45.301 [Lua] Lobby data power_level = 835 15:35:45.301 [Lua] Lobby data num_players = 4 15:35:45.301 [Lua] Lobby data weave_name = false 15:35:45.302 [Lua] Lobby data game_mode = 2 15:35:45.302 [Lua] Lobby data is_private = false 15:35:45.302 [Lua] Lobby data mechanism = adventure 15:35:45.302 [Lua] Lobby data level_key = inn_level 15:35:45.302 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:35:45.302 [Lua] Lobby data selected_level_key = skittergate 15:35:45.302 [Lua] Lobby data unique_server_name = JayJay 15:35:45.302 [Lua] Lobby data quick_game = false 15:35:45.302 [Lua] Lobby data matchmaking = true 15:35:45.302 [Lua] Lobby data difficulty = hardest 15:35:45.302 [Lua] Lobby data country_code = DE 15:35:45.302 [Lua] Lobby data host = 110000106697298 15:35:45.302 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:35:45.302 [Lua] Lobby data player_slot_2 = 0:0 15:35:45.302 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:35:45.302 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:35:45.302 [Lua] Lobby data eac_authorized = true 15:35:45.302 [Lua] Set lobby end. 15:35:45.304 [Lua] Set lobby begin: 15:35:45.304 [Lua] Lobby data twitch_enabled = false 15:35:45.304 [Lua] Lobby data power_level = 835 15:35:45.304 [Lua] Lobby data num_players = 4 15:35:45.304 [Lua] Lobby data weave_name = false 15:35:45.304 [Lua] Lobby data game_mode = 2 15:35:45.305 [Lua] Lobby data is_private = false 15:35:45.305 [Lua] Lobby data mechanism = adventure 15:35:45.305 [Lua] Lobby data level_key = inn_level 15:35:45.305 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:35:45.305 [Lua] Lobby data selected_level_key = skittergate 15:35:45.305 [Lua] Lobby data unique_server_name = JayJay 15:35:45.305 [Lua] Lobby data quick_game = false 15:35:45.305 [Lua] Lobby data matchmaking = true 15:35:45.305 [Lua] Lobby data difficulty = hardest 15:35:45.305 [Lua] Lobby data country_code = DE 15:35:45.305 [Lua] Lobby data host = 110000106697298 15:35:45.305 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:35:45.305 [Lua] Lobby data player_slot_2 = 0:0 15:35:45.305 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:35:45.305 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:35:45.305 [Lua] Lobby data eac_authorized = true 15:35:45.305 [Lua] Set lobby end. 15:35:45.305 [Lua] Complete level triggered. 15:35:45.307 [Save] Saving `save_data` 15:35:45.307 [Lua] gm_event_end_conditions_met false false 15:35:45.307 [Lua] FORCE COMMIT 9 15:35:45.307 [Lua] PlayFabMirror:_commit_internal 9 15:35:45.307 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 15:35:45.309 [Lua] generate_backend_stats 110000106697298:1 15:35:45.313 [Save] Save done 15:35:45.313 [Save] Saving `save_data` 15:35:45.316 [Save] Save done 15:35:45.317 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 15:35:45.317 [Save] Saving `save_data` 15:35:45.317 [Lua] TRANSITION nil nil skittergate 15:35:45.317 [Lua] Transition type "skittergate", is server: true 15:35:45.317 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 15:35:45.317 [Lua] [GameNetworkManager] Leaving game... 15:35:45.317 [Lua] [GameNetworkManager] Shutting down game session host. 15:35:45.317 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 15:35:45.317 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 15:35:45.317 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=234.82 15:35:45.320 [Save] Save done 15:35:45.438 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 15:35:45.438 [Lua] commit result success 9 15:35:45.457 [GameSessionCommon] failed to skip message because type is unknown 15:35:45.457 warning: [Network] Got broken update game object message from llx 15:35:45.500 [Network] Ignoring message `rpc_anim_event` from wrong session a4ba or from non-session peer 110000100dbaa40 15:35:45.500 [GameSessionCommon] failed to skip message because type is unknown 15:35:45.500 warning: [Network] Got broken update game object message from llx 15:35:47.416 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 15:35:47.416 [Lua] Clearing all global lookup lists 15:35:47.416 [Lua] [IngamePlayerListUI] - Destroy 15:35:47.416 [Lua] [EquipmentUI] - Destroy 15:35:47.416 [Lua] [GamePadEquipmentUI] - Destroy 15:35:47.416 [Lua] [AbilityUI] - Destroy 15:35:47.416 [Lua] [GamePadAbilityUI] - Destroy 15:35:47.416 [Lua] [IngameUI] destroy 15:35:47.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 15:35:47.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 15:35:47.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 15:35:47.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 15:35:47.421 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 15:35:47.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 15:35:47.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 15:35:47.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 15:35:47.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 15:35:47.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 15:35:47.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 15:35:47.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 15:35:47.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 15:35:47.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 15:35:47.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 15:35:47.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 15:35:47.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 15:35:47.423 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 15:35:47.424 [Lua] [MOD][VMF][INFO] Removed 1100001094d99b6 from the VMF users list. 15:35:47.424 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 15:35:47.468 [Lua] [Managers] Destroying state managers... 15:35:47.473 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 15:35:47.540 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 15:35:47.540 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 15:35:47.540 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001094d99b6 15:35:47.540 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 15:35:47.540 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100dbaa40 15:35:47.540 [Lua] [Matchmaking] unregister rpcs 15:35:47.540 [Lua] ############### UNLOADING PACKAGES ############### 15:35:47.540 [Lua] [Gamestate] Enter state StateLoading 15:35:47.542 [Lua] [Gamestate] Enter Substate StateLoadingRunning 15:35:47.542 [Lua] [Matchmaking] register rpcs 15:35:47.542 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 15:35:47.542 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 15:35:47.542 [Lua] Set lobby begin: 15:35:47.542 [Lua] Lobby data twitch_enabled = false 15:35:47.542 [Lua] Lobby data power_level = 0 15:35:47.542 [Lua] Lobby data num_players = 4 15:35:47.542 [Lua] Lobby data weave_name = false 15:35:47.542 [Lua] Lobby data game_mode = 2 15:35:47.542 [Lua] Lobby data is_private = false 15:35:47.542 [Lua] Lobby data mechanism = adventure 15:35:47.542 [Lua] Lobby data level_key = inn_level 15:35:47.542 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:35:47.542 [Lua] Lobby data selected_level_key = skittergate 15:35:47.542 [Lua] Lobby data unique_server_name = JayJay 15:35:47.542 [Lua] Lobby data quick_game = false 15:35:47.542 [Lua] Lobby data matchmaking = true 15:35:47.542 [Lua] Lobby data difficulty = hardest 15:35:47.542 [Lua] Lobby data country_code = DE 15:35:47.542 [Lua] Lobby data host = 110000106697298 15:35:47.542 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:35:47.542 [Lua] Lobby data player_slot_2 = 0:0 15:35:47.542 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:35:47.542 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:35:47.542 [Lua] Lobby data eac_authorized = true 15:35:47.542 [Lua] Set lobby end. 15:35:47.542 [Lua] registering RPCs 15:35:47.542 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 15:35:47.542 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 15:35:47.542 [Lua] Set lobby begin: 15:35:47.542 [Lua] Lobby data twitch_enabled = false 15:35:47.542 [Lua] Lobby data power_level = 0 15:35:47.542 [Lua] Lobby data num_players = 4 15:35:47.542 [Lua] Lobby data weave_name = false 15:35:47.542 [Lua] Lobby data game_mode = 2 15:35:47.542 [Lua] Lobby data is_private = false 15:35:47.542 [Lua] Lobby data mechanism = adventure 15:35:47.542 [Lua] Lobby data level_key = skittergate 15:35:47.542 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:35:47.542 [Lua] Lobby data selected_level_key = skittergate 15:35:47.542 [Lua] Lobby data unique_server_name = JayJay 15:35:47.542 [Lua] Lobby data quick_game = false 15:35:47.542 [Lua] Lobby data matchmaking = true 15:35:47.543 [Lua] Lobby data difficulty = hardest 15:35:47.543 [Lua] Lobby data country_code = DE 15:35:47.543 [Lua] Lobby data host = 110000106697298 15:35:47.543 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:35:47.543 [Lua] Lobby data player_slot_2 = 0:0 15:35:47.543 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:35:47.543 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:35:47.543 [Lua] Lobby data eac_authorized = true 15:35:47.543 [Lua] Set lobby end. 15:35:47.543 [Lua] MUSIC MANAGER unmute_all_world_sounds 2802 0 15:35:47.543 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 15:35:47.545 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_14, global_loading_screens, async-read, prioritized 15:35:47.545 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skittergate] self.picked_level_key=[nil] 15:35:47.545 [Lua] [LevelTransitionHandler] load_level skittergate 15:35:47.664 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 15:35:47.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 15:35:47.664 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 15:35:47.664 [Lua] [LevelTransitionHandler] Loading level: "skittergate" 15:35:47.664 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skittergate" 15:35:47.664 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skittergate, LevelTransitionHandler, async-read, 15:35:47.664 [Lua] [StateLoading] got rpc_load_level 68 skittergate 15:35:48.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_14 15:35:48.076 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_14 15:35:48.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skittergate 15:35:48.090 [Lua] MUSIC MANAGER nik_loading_screen_skittergate_02 2803 0 15:35:48.095 [Lua] MUSIC MANAGER Play_loading_screen_music 2804 0 15:35:48.157 [Umbra] Loading umbra tome '#ID[1bdaaca89b91bf3e]' 15:35:52.989 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skittergate 15:35:52.989 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skittergate 15:35:53.007 [Lua] [LevelTransitionHandler] Level load completed! 15:35:53.007 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skittergate - level_seed: 3220342 - weave: nil 15:35:53.016 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:35:53.016 [Lua] checking dlc's against conflict directors 15:35:53.016 [Lua] number of factions to include 2 15:35:53.016 [Lua] number of factions added 2 15:35:53.016 [Lua] --- --- --- 15:35:53.016 [Lua] Starting... difficulty 'hardest' 15:35:53.016 [Lua] These are the starting conflict directors: 15:35:53.016 [Lua] chaos 15:35:53.016 [Lua] skaven 15:35:53.016 [Lua] default 15:35:53.016 [Lua] --- --- --- 15:35:53.016 [Lua] 15:35:53.016 [Lua] DONE! Found the following directors: 15:35:53.016 [Lua] (free: 8), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_grey_seer chaos_raider skaven_poison_wind_globadier skaven_stormfiend skaven_clan_rat chaos_marauder skaven_pack_master skaven_slave chaos_fanatic skaven_warpfire_thrower chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner chaos_exalted_champion_norsca skaven_plague_monk chaos_vortex_sorcerer 15:35:53.016 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 15:35:53.017 [Lua] ### Sending rpc_level_loaded 15:35:53.017 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 68 15:35:53.017 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 15:35:53.041 [Lua] ### Sending rpc_level_loaded 15:35:53.041 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 68 15:35:53.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 15:35:53.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 15:35:53.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 15:35:53.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 15:35:53.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 15:35:53.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 15:35:53.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 15:35:53.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 15:35:53.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 15:35:54.038 [Lua] ### Sending rpc_level_loaded 15:35:54.038 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 68 15:35:54.038 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 15:35:54.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 15:35:54.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 15:35:54.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 15:35:54.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 15:35:54.864 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 15:35:54.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 15:35:55.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 15:35:55.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 15:35:55.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 15:35:55.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 15:35:55.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 15:35:55.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 15:35:55.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 15:35:55.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 15:35:55.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 15:35:55.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 15:35:55.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 15:35:55.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 15:35:55.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 15:35:55.898 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 15:35:55.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 15:35:56.067 [Lua] ### Sending rpc_level_loaded 15:35:56.067 [Lua] #### Has state machine: true, sender: 1100001094d99b6, level_id: 68 15:35:56.067 [Lua] Peer 1100001094d99b6 has loaded the level and all enemies are loaded 15:35:56.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 15:35:56.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 15:35:56.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 15:35:56.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 15:35:56.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 15:35:56.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 15:35:56.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 15:35:56.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 15:35:56.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 15:35:57.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 15:35:57.339 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 15:35:57.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 15:35:57.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 15:35:57.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 15:35:57.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 15:35:57.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 15:35:57.474 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 15:35:57.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 15:35:57.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 15:35:57.557 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 15:35:57.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:35:57.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 15:35:57.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 15:35:57.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 15:35:58.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 15:35:58.167 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 15:35:58.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 15:35:58.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 15:35:58.422 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 15:35:58.423 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 15:35:58.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 15:35:58.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 15:35:58.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 15:35:59.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 15:35:59.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 15:35:59.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 15:35:59.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 15:35:59.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 15:35:59.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 15:35:59.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 15:35:59.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 15:35:59.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 15:36:00.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 15:36:00.007 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 15:36:00.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 15:36:00.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 15:36:00.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 15:36:00.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 15:36:00.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 15:36:00.413 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 15:36:00.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 15:36:00.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 15:36:00.717 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 15:36:00.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 15:36:00.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 15:36:00.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 15:36:00.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 15:36:01.188 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 15:36:01.188 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 15:36:01.190 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skittergate game_mode: custom 15:36:01.190 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 15:36:01.190 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 15:36:02.193 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 15:36:02.193 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 15:36:02.193 [Lua] [Matchmaking] unregister rpcs 15:36:02.194 [Lua] Set lobby begin: 15:36:02.194 [Lua] Lobby data twitch_enabled = false 15:36:02.194 [Lua] Lobby data power_level = 0 15:36:02.194 [Lua] Lobby data num_players = 4 15:36:02.194 [Lua] Lobby data weave_name = false 15:36:02.194 [Lua] Lobby data game_mode = 2 15:36:02.194 [Lua] Lobby data is_private = false 15:36:02.194 [Lua] Lobby data mechanism = adventure 15:36:02.194 [Lua] Lobby data level_key = skittergate 15:36:02.194 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:36:02.194 [Lua] Lobby data selected_level_key = skittergate 15:36:02.194 [Lua] Lobby data unique_server_name = JayJay 15:36:02.194 [Lua] Lobby data quick_game = false 15:36:02.194 [Lua] Lobby data matchmaking = true 15:36:02.194 [Lua] Lobby data difficulty = hardest 15:36:02.194 [Lua] Lobby data country_code = DE 15:36:02.194 [Lua] Lobby data host = 110000106697298 15:36:02.194 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:36:02.194 [Lua] Lobby data player_slot_2 = 0:0 15:36:02.194 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:36:02.194 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:36:02.194 [Lua] Lobby data eac_authorized = true 15:36:02.194 [Lua] Set lobby end. 15:36:02.194 [Lua] [Managers] Destroying state managers... 15:36:02.195 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_14, global_loading_screens 15:36:02.195 [Lua] MUSIC MANAGER Stop_loading_screen_music 2805 0 15:36:02.195 [Lua] [Gamestate] Enter StateIngame HOST 15:36:02.195 [Lua] <>level = skittergate<> 15:36:02.195 [Lua] Set lobby begin: 15:36:02.195 [Lua] Lobby data twitch_enabled = false 15:36:02.195 [Lua] Lobby data power_level = 0 15:36:02.195 [Lua] Lobby data num_players = 4 15:36:02.195 [Lua] Lobby data weave_name = false 15:36:02.195 [Lua] Lobby data game_mode = 2 15:36:02.195 [Lua] Lobby data is_private = false 15:36:02.195 [Lua] Lobby data mechanism = adventure 15:36:02.195 [Lua] Lobby data level_key = skittergate 15:36:02.195 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:36:02.195 [Lua] Lobby data selected_level_key = skittergate 15:36:02.195 [Lua] Lobby data unique_server_name = JayJay 15:36:02.195 [Lua] Lobby data quick_game = false 15:36:02.195 [Lua] Lobby data matchmaking = true 15:36:02.195 [Lua] Lobby data difficulty = hardest 15:36:02.195 [Lua] Lobby data country_code = DE 15:36:02.195 [Lua] Lobby data host = 110000106697298 15:36:02.195 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:36:02.195 [Lua] Lobby data player_slot_2 = 0:0 15:36:02.195 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:36:02.195 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:36:02.195 [Lua] Lobby data eac_authorized = true 15:36:02.195 [Lua] Set lobby end. 15:36:02.195 [Umbra] Init version: 3.4.15 :: 16 threads 15:36:02.196 [Lua] [StateIngame] Server ingame 15:36:02.198 [Lua] Set lobby begin: 15:36:02.198 [Lua] Lobby data twitch_enabled = false 15:36:02.198 [Lua] Lobby data power_level = 0 15:36:02.198 [Lua] Lobby data num_players = 4 15:36:02.198 [Lua] Lobby data weave_name = false 15:36:02.198 [Lua] Lobby data game_mode = 2 15:36:02.198 [Lua] Lobby data is_private = false 15:36:02.198 [Lua] Lobby data mechanism = adventure 15:36:02.198 [Lua] Lobby data level_key = skittergate 15:36:02.198 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:36:02.199 [Lua] Lobby data selected_level_key = skittergate 15:36:02.199 [Lua] Lobby data unique_server_name = JayJay 15:36:02.199 [Lua] Lobby data quick_game = false 15:36:02.199 [Lua] Lobby data matchmaking = true 15:36:02.199 [Lua] Lobby data difficulty = hardest 15:36:02.199 [Lua] Lobby data country_code = DE 15:36:02.199 [Lua] Lobby data host = 110000106697298 15:36:02.199 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:36:02.199 [Lua] Lobby data player_slot_2 = 0:0 15:36:02.199 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:36:02.199 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:36:02.199 [Lua] Lobby data eac_authorized = true 15:36:02.199 [Lua] Set lobby end. 15:36:02.199 [Lua] [Matchmaking] register rpcs 15:36:02.199 [Lua] [GameNetworkManager] Setting pong timeout to 60 15:36:02.199 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 15:36:02.199 [Lua] [GameNetworkManager] self.is_server = true 15:36:02.199 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 15:36:02.199 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 15:36:02.199 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 15:36:02.199 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 15:36:02.199 [Network] Setting artificial MTU limit to 65536 15:36:02.205 [Lua] Switching ConflictSettings: to: default 15:36:02.205 [Lua] pacing=default 15:36:02.205 [Lua] roaming=nil 15:36:02.205 [Lua] specials=default 15:36:02.205 [Lua] debug_color=maroon 15:36:02.205 [Lua] contained_breeds=nil 15:36:02.205 [Lua] pack_spawning=default 15:36:02.205 [Lua] disabled=false 15:36:02.205 [Lua] factions=nil 15:36:02.205 [Lua] boss=default 15:36:02.205 [Lua] horde=default 15:36:02.205 [Lua] name=default 15:36:02.205 [Lua] intensity=default 15:36:02.205 [Lua] --- 15:36:02.205 [Lua] [LevelAnalysis] set_random_seed( 3220342) 15:36:02.216 [Lua] [AIInterestPointSystem] Level Seed: 3220342 15:36:02.216 [Lua] 15:36:02.216 [Lua] [entity_system_bag] = table 15:36:02.216 [Lua] [entity_system_bag] = metatable 15:36:02.216 [Lua] [startup_data] = table 15:36:02.216 [Lua] [entity_manager] = table 15:36:02.216 [Lua] [entity_manager] = metatable 15:36:02.216 [Lua] [unit_spawner] = table 15:36:02.216 [Lua] [unit_spawner] = metatable 15:36:02.216 [Lua] [unit_storage] = table 15:36:02.216 [Lua] [unit_storage] = metatable 15:36:02.216 [Lua] [dice_keeper] = table 15:36:02.216 [Lua] [dice_keeper] = metatable 15:36:02.216 [Lua] [is_server] = true (boolean) 15:36:02.216 [Lua] [world] = [World] 15:36:02.216 [Lua] [system_api] = table 15:36:02.216 [Lua] [entity_system] = table 15:36:02.216 [Lua] [entity_system] = metatable 15:36:02.216 [Lua] [network_lobby] = table 15:36:02.216 [Lua] [network_lobby] = metatable 15:36:02.216 [Lua] [profile_synchronizer] = table 15:36:02.216 [Lua] [profile_synchronizer] = metatable 15:36:02.216 [Lua] [level_transition_handler] = table 15:36:02.216 [Lua] [level_transition_handler] = metatable 15:36:02.216 [Lua] [num_local_human_players] = 1 (number) 15:36:02.216 [Lua] [statistics_db] = table 15:36:02.216 [Lua] [statistics_db] = metatable 15:36:02.216 [Lua] [network_server] = table 15:36:02.216 [Lua] [network_server] = metatable 15:36:02.216 [Lua] [input_manager] = table 15:36:02.216 [Lua] [input_manager] = metatable 15:36:02.216 [Lua] [network_clock] = table 15:36:02.216 [Lua] [network_clock] = metatable 15:36:02.216 [Lua] [network_transmit] = table 15:36:02.216 [Lua] [network_transmit] = metatable 15:36:02.216 [Lua] [free_flight_manager] = table 15:36:02.216 [Lua] [free_flight_manager] = metatable 15:36:02.216 [Lua] [network_manager] = table 15:36:02.216 [Lua] [network_manager] = metatable 15:36:02.216 [Lua] [network_event_delegate] = table 15:36:02.216 [Lua] [network_event_delegate] = metatable 15:36:02.216 [Lua] 15:36:02.216 [Lua] ignoring extension VersusVolumeObjectiveExtension 15:36:02.216 [Lua] ignoring extension VersusInteractObjectiveExtension 15:36:02.216 [Lua] ignoring extension VersusPayloadObjectiveExtension 15:36:02.216 [Lua] ignoring extension VersusSocketObjectiveExtension 15:36:02.216 [Lua] ignoring extension VersusTargetObjectiveExtension 15:36:02.216 [Lua] ignoring extension VersusMissionObjectiveExtension 15:36:02.217 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 15:36:02.234 [Lua] [AchievementManager] Achievements using the steam platform 15:36:02.234 [Lua] [StateIngame] Level seed: 3220342 15:36:02.234 [World] Spawning level. 15:36:02.471 warning: [Lua] This function is deprecated and shouldn't be called 15:36:02.486 warning: [Lua] This function is deprecated and shouldn't be called 15:36:02.494 [Lua] respawn_unit_spawned with group id: rasknitt_arena 15:36:02.494 [Lua] respawn_unit_spawned with group id: rasknitt_arena 15:36:02.494 [Lua] respawn_unit_spawned with group id: rasknitt_arena 15:36:02.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_dlc_portals_overheat_machine` for object id: 74, name: `unknown` 15:36:02.503 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 15:36:02.503 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 15:36:02.503 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 15:36:02.503 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 15:36:02.503 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 15:36:02.503 [Lua] respawn_unit_spawned with group id: gatekeeper_killed 15:36:02.503 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 15:36:02.503 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 15:36:02.504 [Lua] respawn_unit_spawned with group id: gatekeeper_boss 15:36:02.504 [Lua] respawn_unit_spawned with group id: skittergate_ending 15:36:02.504 [Lua] respawn_unit_spawned with group id: skittergate_ending 15:36:02.504 [Lua] respawn_unit_spawned with group id: skittergate_ending 15:36:02.504 [Lua] respawn_unit_spawned with group id: generator_respawns 15:36:02.504 [Lua] respawn_unit_spawned with group id: generator_respawns 15:36:02.504 [Lua] respawn_unit_spawned with group id: generator_respawns 15:36:02.512 [Lua] respawn_unit_spawned with group id: pre_norsca_2 15:36:02.513 [Lua] respawn_unit_spawned with group id: pre_norsca_2 15:36:02.513 [Lua] respawn_unit_spawned with group id: pre_norsca_2 15:36:02.513 [Lua] respawn_unit_spawned with group id: pre_norsca_1 15:36:02.513 [Lua] respawn_unit_spawned with group id: pre_norsca_1 15:36:02.513 [Lua] respawn_unit_spawned with group id: pre_norsca_1 15:36:02.513 [Lua] respawn_unit_spawned with group id: pre_norsca_1 15:36:02.513 [Lua] respawn_unit_spawned with group id: pre_norsca_1 15:36:02.513 [Lua] respawn_unit_spawned with group id: pre_norsca_1 15:36:02.551 [Lua] [LevelAnalysis] set_random_seed( 3220342) 15:36:02.551 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 30 15:36:02.568 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 15:36:02.568 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 15:36:02.568 [Lua] [IngameUI] init 15:36:02.576 [SteamVoipClient] select_out(110000100dbaa40, off) 15:36:02.576 [SteamVoipClient] select_out(110000103ffc13d, off) 15:36:02.576 [SteamVoipClient] select_out(110000106697298, off) 15:36:02.576 [SteamVoipClient] select_out(1100001094d99b6, off) 15:36:02.578 [Lua] cb_razer_chroma_setup 15:36:02.605 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 15:36:02.605 [Lua] Set lobby begin: 15:36:02.605 [Lua] Lobby data twitch_enabled = false 15:36:02.605 [Lua] Lobby data power_level = 835 15:36:02.605 [Lua] Lobby data num_players = 4 15:36:02.605 [Lua] Lobby data weave_name = false 15:36:02.605 [Lua] Lobby data game_mode = 2 15:36:02.605 [Lua] Lobby data is_private = false 15:36:02.605 [Lua] Lobby data mechanism = adventure 15:36:02.605 [Lua] Lobby data level_key = skittergate 15:36:02.605 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:36:02.605 [Lua] Lobby data selected_level_key = skittergate 15:36:02.605 [Lua] Lobby data unique_server_name = JayJay 15:36:02.605 [Lua] Lobby data quick_game = false 15:36:02.605 [Lua] Lobby data matchmaking = true 15:36:02.605 [Lua] Lobby data difficulty = hardest 15:36:02.605 [Lua] Lobby data country_code = DE 15:36:02.605 [Lua] Lobby data host = 110000106697298 15:36:02.605 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:36:02.605 [Lua] Lobby data player_slot_2 = 0:0 15:36:02.605 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:36:02.605 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:36:02.605 [Lua] Lobby data eac_authorized = true 15:36:02.605 [Lua] Set lobby end. 15:36:02.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_r` for object id: 65, name: `unknown` 15:36:02.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_emitter_forest_skaven_camp_door_l` for object id: 98, name: `unknown` 15:36:02.606 warning: [Lua] This function is deprecated and shouldn't be called 15:36:02.607 [Lua] CurrentConflictSettings default 15:36:02.607 [Lua] [ConflictDirector] conflict_director is ai_ready 15:36:02.608 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 15:36:02.608 [Lua] [MainPathSpawningGenerator] Injecting travel distances 15:36:02.611 [Lua] SpecialsPacing:remove_unwanted_breeds: 15:36:02.611 [Lua] Forming navigation groups in one frame 15:36:02.611 [Lua] Forming navigation groups 15:36:02.614 [Lua] NavigationGroupManager -> calulation time A: 0.0029999999999859028 15:36:02.901 [Lua] NavigationGroupManager -> calulation time B: 0.28600000000000136 15:36:02.901 [Lua] number of nav groups: 400 15:36:02.905 [Lua] number of refined nav groups : 207 15:36:02.907 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000286491 15:36:02.907 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.761321326089096 Normalized coefficient: 1.1445121894029682 15:36:02.909 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.508463793993002 Normalized coefficient: 1.3685579832315165 15:36:02.911 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.651288256049162 Normalized coefficient: 1.2449325065745136 15:36:02.913 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.065932756662368 Normalized coefficient: 1.4232871594595156 15:36:02.915 [Lua] -------------> JOW Perfect-density 9.4499999999999993 Sum density 9.8834828436374664 Normalized coefficient: 0.95614067930349844 15:36:02.919 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 15:36:02.919 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 15:36:02.919 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 15:36:02.919 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 15:36:02.924 [Lua] [LevelAnalysis] Generating boss paths for level: skittergate 15:36:02.924 [Lua] [LevelAnalysis] This level has a total main-path length of 1795.998 meters. 15:36:02.924 [Lua] [LevelAnalysis] grouping spawners for event_patrol 15:36:02.924 [Lua] [LevelAnalysis] 15:36:02.924 [Lua] [LevelAnalysis] grouping spawners for event_boss 15:36:02.924 [Lua] [LevelAnalysis] 15:36:02.924 [Lua] [LevelAnalysis] Terror events added: 15:36:02.924 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:36:02.924 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 15:36:02.924 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 15:36:02.924 [Lua] ----> using boss gizmo! 15:36:02.924 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 4, forbidden-dist: -233.7 start-travel-dist: 243.7, end-travel-dist: 280.9 spawn_distance 0.0 15:36:02.924 [Lua] Adding main path event: Vector3Box(-220, -395, -88.557) boss_event_rat_ogre 45 table: 0000000007BFE060 15:36:02.924 [Lua] NORMAL PATROL MAIN PATH 2218.165771484375 15:36:02.924 [Lua] [waypoints] = table 15:36:02.924 [Lua] [astar_points] = table 15:36:02.924 [Lua] [travel_dist] = 2218.1655162423849 (number) 15:36:02.924 [Lua] [one_directional] = true (boolean) 15:36:02.924 [Lua] [id] = boss2 (string) 15:36:02.924 [Lua] ----> using boss spline path! 15:36:02.925 [Lua] Adding main path event: Vector3Box(344, 438, -30.177) boss_event_chaos_spline_patrol 45 table: 0000000007BFE3A0 15:36:02.925 [Lua] ----> using boss gizmo! 15:36:02.925 [Lua] [LevelAnalysis] section: 3, start-index: 9, end-index: 12, forbidden-dist: -300.9 start-travel-dist: 2529.1, end-travel-dist: 2609.2 spawn_distance 2218.2 15:36:02.925 [Lua] Adding main path event: Vector3Box(180, 400, -3.929) boss_event_chaos_troll 45 table: 0000000007BFEA10 15:36:02.925 [Lua] [LevelAnalysis] num_event_places_f: 1.1639988225301108 , num_event_places: 1 , trailing_event_fraction: 0.16399882253011078 , num_events: 1 15:36:02.925 [Lua] [LevelAnalysis] Level path distance: 1795.998233795166 15:36:02.925 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 15:36:02.925 [Lua] [LevelAnalysis] wanted_distance: 244.907546043396 15:36:02.925 [Lua] [LevelAnalysis] Terror events added: 15:36:02.925 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 15:36:02.925 [Lua] Adding main path event: Vector3Box(-220.66, -402.498, -85.1302) rare_event_loot_rat 45 table: 0000000007BFEF70 15:36:02.925 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 15:36:02.928 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 15:36:02.930 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 15:36:02.932 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:36:02.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 15:36:02.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 15:36:02.933 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=70 15:36:02.933 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 15:36:03.021 [Lua] ### Sending rpc_level_loaded 15:36:03.021 [Lua] #### Has state machine: true, sender: 110000100dbaa40, level_id: 68 15:36:03.021 [Lua] Peer 110000100dbaa40 has loaded the level and all enemies are loaded 15:36:03.022 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 30 15:36:03.462 [Lua] Set lobby begin: 15:36:03.462 [Lua] Lobby data twitch_enabled = false 15:36:03.463 [Lua] Lobby data power_level = 835 15:36:03.463 [Lua] Lobby data num_players = 4 15:36:03.463 [Lua] Lobby data weave_name = false 15:36:03.463 [Lua] Lobby data game_mode = 2 15:36:03.463 [Lua] Lobby data is_private = false 15:36:03.463 [Lua] Lobby data mechanism = adventure 15:36:03.463 [Lua] Lobby data level_key = skittergate 15:36:03.463 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:36:03.463 [Lua] Lobby data selected_level_key = skittergate 15:36:03.463 [Lua] Lobby data unique_server_name = JayJay 15:36:03.463 [Lua] Lobby data quick_game = false 15:36:03.463 [Lua] Lobby data matchmaking = true 15:36:03.463 [Lua] Lobby data difficulty = hardest 15:36:03.463 [Lua] Lobby data country_code = DE 15:36:03.463 [Lua] Lobby data host = 110000106697298 15:36:03.463 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:36:03.463 [Lua] Lobby data player_slot_2 = 0:0 15:36:03.463 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:36:03.463 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:36:03.463 [Lua] Lobby data eac_authorized = true 15:36:03.463 [Lua] Set lobby end. 15:36:03.463 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 5 when hot join syncing 15:36:03.463 [Lua] Breedfreezer (server) starting a hot join sync 15:36:03.463 [Lua] packing 0 units of breed chaos_marauder 15:36:03.463 [Lua] packing 0 units of breed skaven_clan_rat 15:36:03.463 [Lua] packing 0 units of breed skaven_storm_vermin 15:36:03.463 [Lua] packing 0 units of breed skaven_slave 15:36:03.463 [Lua] packing 0 units of breed chaos_fanatic 15:36:03.463 [Lua] packing 0 units of breed chaos_raider 15:36:03.463 [Lua] packing 0 units of breed chaos_warrior 15:36:03.463 [Lua] packing 0 units of breed chaos_berzerker 15:36:03.463 [Lua] packing 0 units of breed skaven_plague_monk 15:36:03.463 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:36:03.463 [Lua] 15:36:03.463 [Lua] [1] = 1 (number) 15:36:03.463 [Lua] [2] = 0 (number) 15:36:03.463 [Lua] [3] = 1 (number) 15:36:03.463 [Lua] [4] = 0 (number) 15:36:03.463 [Lua] [5] = 1 (number) 15:36:03.463 [Lua] [6] = 0 (number) 15:36:03.463 [Lua] [7] = 1 (number) 15:36:03.463 [Lua] [8] = 0 (number) 15:36:03.463 [Lua] [9] = 1 (number) 15:36:03.463 [Lua] [10] = 0 (number) 15:36:03.463 [Lua] [11] = 1 (number) 15:36:03.463 [Lua] [12] = 0 (number) 15:36:03.463 [Lua] [13] = 1 (number) 15:36:03.463 [Lua] [14] = 0 (number) 15:36:03.463 [Lua] [15] = 1 (number) 15:36:03.463 [Lua] [16] = 0 (number) 15:36:03.463 [Lua] [17] = 1 (number) 15:36:03.463 [Lua] [18] = 0 (number) 15:36:03.463 [Lua] 15:36:03.463 [Lua] 15:36:03.463 [Lua] 15:36:03.464 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=71 15:36:03.464 [Lua] RemotePlayer:create_game_object( ) 71 15:36:03.473 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 15:36:03.477 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 30 15:36:03.544 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 15:36:03.544 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:36:03.544 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 15:36:09.225 [Lua] Set lobby begin: 15:36:09.225 [Lua] Lobby data twitch_enabled = false 15:36:09.225 [Lua] Lobby data power_level = 835 15:36:09.225 [Lua] Lobby data num_players = 4 15:36:09.225 [Lua] Lobby data weave_name = false 15:36:09.225 [Lua] Lobby data game_mode = 2 15:36:09.225 [Lua] Lobby data is_private = false 15:36:09.225 [Lua] Lobby data mechanism = adventure 15:36:09.225 [Lua] Lobby data level_key = skittergate 15:36:09.225 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:36:09.225 [Lua] Lobby data selected_level_key = skittergate 15:36:09.225 [Lua] Lobby data unique_server_name = JayJay 15:36:09.225 [Lua] Lobby data quick_game = false 15:36:09.225 [Lua] Lobby data matchmaking = true 15:36:09.225 [Lua] Lobby data difficulty = hardest 15:36:09.225 [Lua] Lobby data country_code = DE 15:36:09.225 [Lua] Lobby data host = 110000106697298 15:36:09.225 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:36:09.225 [Lua] Lobby data player_slot_2 = 0:0 15:36:09.225 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:36:09.225 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:36:09.226 [Lua] Lobby data eac_authorized = true 15:36:09.226 [Lua] Set lobby end. 15:36:09.226 [Lua] [Matchmaking] Assigned player 1100001094d99b6 to slot 4 when hot join syncing 15:36:09.226 [Lua] Breedfreezer (server) starting a hot join sync 15:36:09.226 [Lua] packing 0 units of breed chaos_marauder 15:36:09.226 [Lua] packing 0 units of breed skaven_clan_rat 15:36:09.226 [Lua] packing 0 units of breed skaven_storm_vermin 15:36:09.226 [Lua] packing 0 units of breed skaven_slave 15:36:09.226 [Lua] packing 0 units of breed chaos_fanatic 15:36:09.226 [Lua] packing 0 units of breed chaos_raider 15:36:09.226 [Lua] packing 0 units of breed chaos_warrior 15:36:09.226 [Lua] packing 0 units of breed chaos_berzerker 15:36:09.226 [Lua] packing 0 units of breed skaven_plague_monk 15:36:09.226 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:36:09.226 [Lua] 15:36:09.226 [Lua] [1] = 1 (number) 15:36:09.226 [Lua] [2] = 0 (number) 15:36:09.226 [Lua] [3] = 1 (number) 15:36:09.226 [Lua] [4] = 0 (number) 15:36:09.226 [Lua] [5] = 1 (number) 15:36:09.226 [Lua] [6] = 0 (number) 15:36:09.226 [Lua] [7] = 1 (number) 15:36:09.226 [Lua] [8] = 0 (number) 15:36:09.226 [Lua] [9] = 1 (number) 15:36:09.226 [Lua] [10] = 0 (number) 15:36:09.226 [Lua] [11] = 1 (number) 15:36:09.226 [Lua] [12] = 0 (number) 15:36:09.226 [Lua] [13] = 1 (number) 15:36:09.226 [Lua] [14] = 0 (number) 15:36:09.226 [Lua] [15] = 1 (number) 15:36:09.226 [Lua] [16] = 0 (number) 15:36:09.226 [Lua] [17] = 1 (number) 15:36:09.226 [Lua] [18] = 0 (number) 15:36:09.226 [Lua] 15:36:09.226 [Lua] 15:36:09.226 [Lua] 15:36:09.226 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=72 15:36:09.226 [Lua] RemotePlayer:create_game_object( ) 72 15:36:09.236 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001094d99b6 15:36:09.778 [Lua] [MOD][VMF][INFO] Added 1100001094d99b6 to the VMF users list. 15:36:09.778 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001094d99b6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:36:09.778 [Lua] Adding player sync data to peer=1100001094d99b6 local_player_id=1 15:36:12.295 [Lua] Set lobby begin: 15:36:12.295 [Lua] Lobby data twitch_enabled = false 15:36:12.295 [Lua] Lobby data power_level = 556 15:36:12.295 [Lua] Lobby data num_players = 4 15:36:12.295 [Lua] Lobby data weave_name = false 15:36:12.295 [Lua] Lobby data game_mode = 2 15:36:12.295 [Lua] Lobby data is_private = false 15:36:12.295 [Lua] Lobby data mechanism = adventure 15:36:12.295 [Lua] Lobby data level_key = skittergate 15:36:12.295 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:36:12.295 [Lua] Lobby data selected_level_key = skittergate 15:36:12.295 [Lua] Lobby data unique_server_name = JayJay 15:36:12.295 [Lua] Lobby data quick_game = false 15:36:12.295 [Lua] Lobby data matchmaking = true 15:36:12.295 [Lua] Lobby data difficulty = hardest 15:36:12.295 [Lua] Lobby data country_code = DE 15:36:12.295 [Lua] Lobby data host = 110000106697298 15:36:12.295 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:36:12.295 [Lua] Lobby data player_slot_2 = 0:0 15:36:12.295 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:36:12.295 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:36:12.295 [Lua] Lobby data eac_authorized = true 15:36:12.295 [Lua] Set lobby end. 15:36:17.305 [Lua] Set lobby begin: 15:36:17.305 [Lua] Lobby data twitch_enabled = false 15:36:17.305 [Lua] Lobby data power_level = 835 15:36:17.305 [Lua] Lobby data num_players = 4 15:36:17.305 [Lua] Lobby data weave_name = false 15:36:17.305 [Lua] Lobby data game_mode = 2 15:36:17.305 [Lua] Lobby data is_private = false 15:36:17.305 [Lua] Lobby data mechanism = adventure 15:36:17.305 [Lua] Lobby data level_key = skittergate 15:36:17.306 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:36:17.306 [Lua] Lobby data selected_level_key = skittergate 15:36:17.306 [Lua] Lobby data unique_server_name = JayJay 15:36:17.306 [Lua] Lobby data quick_game = false 15:36:17.306 [Lua] Lobby data matchmaking = true 15:36:17.306 [Lua] Lobby data difficulty = hardest 15:36:17.306 [Lua] Lobby data country_code = DE 15:36:17.306 [Lua] Lobby data host = 110000106697298 15:36:17.306 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:36:17.306 [Lua] Lobby data player_slot_2 = 0:0 15:36:17.306 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:36:17.306 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:36:17.306 [Lua] Lobby data eac_authorized = true 15:36:17.306 [Lua] Set lobby end. 15:36:22.427 [Lua] Set lobby begin: 15:36:22.427 [Lua] Lobby data twitch_enabled = false 15:36:22.427 [Lua] Lobby data power_level = 835 15:36:22.427 [Lua] Lobby data num_players = 4 15:36:22.427 [Lua] Lobby data weave_name = false 15:36:22.427 [Lua] Lobby data game_mode = 2 15:36:22.427 [Lua] Lobby data is_private = false 15:36:22.427 [Lua] Lobby data mechanism = adventure 15:36:22.427 [Lua] Lobby data level_key = skittergate 15:36:22.427 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 15:36:22.427 [Lua] Lobby data selected_level_key = skittergate 15:36:22.427 [Lua] Lobby data unique_server_name = JayJay 15:36:22.427 [Lua] Lobby data quick_game = false 15:36:22.427 [Lua] Lobby data matchmaking = true 15:36:22.427 [Lua] Lobby data difficulty = hardest 15:36:22.427 [Lua] Lobby data country_code = DE 15:36:22.427 [Lua] Lobby data host = 110000106697298 15:36:22.427 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 15:36:22.427 [Lua] Lobby data player_slot_2 = 0:0 15:36:22.427 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 15:36:22.427 [Lua] Lobby data player_slot_3 = 110000106697298:1 15:36:22.427 [Lua] Lobby data eac_authorized = true 15:36:22.427 [Lua] Set lobby end. 15:36:22.427 [Lua] [Matchmaking] Assigned player 110000100dbaa40 to slot 1 when hot join syncing 15:36:22.427 [Lua] Breedfreezer (server) starting a hot join sync 15:36:22.427 [Lua] packing 0 units of breed chaos_marauder 15:36:22.427 [Lua] packing 0 units of breed skaven_clan_rat 15:36:22.427 [Lua] packing 0 units of breed skaven_storm_vermin 15:36:22.427 [Lua] packing 0 units of breed skaven_slave 15:36:22.427 [Lua] packing 0 units of breed chaos_fanatic 15:36:22.427 [Lua] packing 0 units of breed chaos_raider 15:36:22.427 [Lua] packing 0 units of breed chaos_warrior 15:36:22.427 [Lua] packing 0 units of breed chaos_berzerker 15:36:22.427 [Lua] packing 0 units of breed skaven_plague_monk 15:36:22.427 [Lua] --> rpc-package size reached, sending rpc now (last package) 15:36:22.427 [Lua] 15:36:22.427 [Lua] [1] = 1 (number) 15:36:22.428 [Lua] [2] = 0 (number) 15:36:22.428 [Lua] [3] = 1 (number) 15:36:22.428 [Lua] [4] = 0 (number) 15:36:22.428 [Lua] [5] = 1 (number) 15:36:22.428 [Lua] [6] = 0 (number) 15:36:22.428 [Lua] [7] = 1 (number) 15:36:22.428 [Lua] [8] = 0 (number) 15:36:22.428 [Lua] [9] = 1 (number) 15:36:22.428 [Lua] [10] = 0 (number) 15:36:22.428 [Lua] [11] = 1 (number) 15:36:22.428 [Lua] [12] = 0 (number) 15:36:22.428 [Lua] [13] = 1 (number) 15:36:22.428 [Lua] [14] = 0 (number) 15:36:22.428 [Lua] [15] = 1 (number) 15:36:22.428 [Lua] [16] = 0 (number) 15:36:22.428 [Lua] [17] = 1 (number) 15:36:22.428 [Lua] [18] = 0 (number) 15:36:22.428 [Lua] 15:36:22.428 [Lua] 15:36:22.428 [Lua] 15:36:22.428 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=73 15:36:22.428 [Lua] RemotePlayer:create_game_object( ) 73 15:36:22.439 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100dbaa40 15:36:22.449 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:36:22.449 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:36:22.449 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 15:36:22.527 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 15:36:22.528 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 15:36:22.528 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:36:22.578 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001094d99b6 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:36:22.579 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=89 15:36:22.580 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:36:22.783 [Lua] StateInGameRunning:_game_actually_starts() 15:36:22.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_Welcome_to_Farmlands` for object id: 3, name: `unknown` 15:36:22.783 [Lua] ################################################################################################################# 15:36:22.783 [Lua] [Loading Time]: 00:00:35 [Transition]: inn_level-skittergate [Members joined]: 0 [Members Left]: 0 [Is Server]: true 15:36:22.783 [Lua] ################################################################################################################# 15:36:22.783 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 15:36:22.783 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 15:36:22.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 15:36:22.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 15:36:22.947 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 15:36:23.042 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 15:36:23.042 [Lua] Commit load time data 15:36:23.307 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100dbaa40 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 15:36:23.307 [Lua] Adding player sync data to peer=110000100dbaa40 local_player_id=1 15:36:23.307 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100dbaa40 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:36:23.308 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=97 15:36:23.309 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 15:36:41.038 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:36:41.315 [Lua] Override Player Respawning pre_norsca_1 true 15:36:41.495 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:36:43.231 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:36:43.771 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:36:47.198 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:36:47.671 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:36:55.980 [Lua] Players are leaving the safe zone 15:36:59.791 [Lua] [ChatManager][1]System: Gattay picked up a Tome 15:37:19.299 [Lua] Switching ConflictSettings: to: skaven 15:37:19.299 [Lua] pacing=default 15:37:19.299 [Lua] roaming=nil 15:37:19.299 [Lua] specials=skaven 15:37:19.299 [Lua] debug_color=orange 15:37:19.299 [Lua] contained_breeds=nil 15:37:19.299 [Lua] pack_spawning=skaven 15:37:19.299 [Lua] disabled=false 15:37:19.299 [Lua] factions=nil 15:37:19.299 [Lua] boss=skaven 15:37:19.299 [Lua] horde=default 15:37:19.299 [Lua] name=skaven 15:37:19.299 [Lua] intensity=default 15:37:19.299 [Lua] --- 15:37:20.354 [Lua] Switching ConflictSettings: to: default 15:37:20.354 [Lua] pacing=default 15:37:20.354 [Lua] roaming=nil 15:37:20.354 [Lua] specials=default 15:37:20.354 [Lua] debug_color=maroon 15:37:20.354 [Lua] contained_breeds=nil 15:37:20.354 [Lua] pack_spawning=default 15:37:20.354 [Lua] disabled=false 15:37:20.354 [Lua] factions=nil 15:37:20.354 [Lua] boss=default 15:37:20.354 [Lua] horde=default 15:37:20.354 [Lua] name=default 15:37:20.354 [Lua] intensity=default 15:37:20.354 [Lua] --- 15:37:20.808 [Lua] Switching ConflictSettings: to: skaven 15:37:20.808 [Lua] pacing=default 15:37:20.808 [Lua] roaming=nil 15:37:20.808 [Lua] specials=skaven 15:37:20.808 [Lua] debug_color=orange 15:37:20.808 [Lua] contained_breeds=nil 15:37:20.808 [Lua] pack_spawning=skaven 15:37:20.808 [Lua] disabled=false 15:37:20.808 [Lua] factions=nil 15:37:20.808 [Lua] boss=skaven 15:37:20.808 [Lua] horde=default 15:37:20.808 [Lua] name=skaven 15:37:20.808 [Lua] intensity=default 15:37:20.808 [Lua] --- 15:37:21.011 [Lua] Switching ConflictSettings: to: default 15:37:21.011 [Lua] pacing=default 15:37:21.011 [Lua] roaming=nil 15:37:21.011 [Lua] specials=default 15:37:21.011 [Lua] debug_color=maroon 15:37:21.011 [Lua] contained_breeds=nil 15:37:21.011 [Lua] pack_spawning=default 15:37:21.011 [Lua] disabled=false 15:37:21.011 [Lua] factions=nil 15:37:21.011 [Lua] boss=default 15:37:21.011 [Lua] horde=default 15:37:21.011 [Lua] name=default 15:37:21.011 [Lua] intensity=default 15:37:21.011 [Lua] --- 15:37:21.602 [Lua] Switching ConflictSettings: to: skaven 15:37:21.602 [Lua] pacing=default 15:37:21.602 [Lua] roaming=nil 15:37:21.602 [Lua] specials=skaven 15:37:21.602 [Lua] debug_color=orange 15:37:21.602 [Lua] contained_breeds=nil 15:37:21.602 [Lua] pack_spawning=skaven 15:37:21.602 [Lua] disabled=false 15:37:21.602 [Lua] factions=nil 15:37:21.602 [Lua] boss=skaven 15:37:21.602 [Lua] horde=default 15:37:21.602 [Lua] name=skaven 15:37:21.602 [Lua] intensity=default 15:37:21.602 [Lua] --- 15:37:32.015 [Lua] [ChatManager][1]System: P4cek picked up a Loot Die (1) 15:37:43.367 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:43.722 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:37:44.633 [Lua] main path terror event triggered: rare_event_loot_rat 15:37:44.633 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 15:37:45.357 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:45.796 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:37:48.529 [Lua] ready to jump failed 15:37:53.731 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:54.150 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:54.336 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:37:54.639 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:37:54.640 [Lua] main path terror event triggered: boss_event_rat_ogre 15:37:54.640 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 15:37:54.673 [Flow] Boss DoorStormfiend 15:37:54.674 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro 15:37:54.676 [Lua] Init group template: boss_door_closers 15:37:55.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:37:55.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:37:55.165 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:37:55.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:37:55.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:37:55.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:37:56.023 [Lua] fence jumping 15:37:56.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:37:56.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:37:56.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:37:56.916 [Lua] ready to jump failed 15:37:58.914 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:37:59.186 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 6421 0 15:37:59.319 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:00.200 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 15:38:04.419 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:04.721 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:04.956 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:05.225 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:38:06.505 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:06.841 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:07.093 [Lua] Time for new HOOORDE! multi_first_wave 15:38:07.093 [Lua] horde requested: vector 15:38:07.093 [Lua] setting up vector-horde 15:38:07.093 [Lua] Composing horde 'large' .. using variant 'plain' 15:38:07.093 [Lua] --> horde wants to spawn ahead of players (0.11985918469647/0.67 15:38:07.093 [Lua] -> spawning: 56 15:38:07.093 [Lua] horde crated with id 2 of type vector 15:38:07.094 [Lua] vector horde has started 15:38:07.097 [Lua] MUSIC: explore -> pre_horde 15:38:08.169 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:08.170 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:08.541 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:08.541 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:11.593 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:11.982 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:38:12.169 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 38.498703002929688 [Unit '#ID[79481f482be18f1e]'] 15:38:12.575 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:12.947 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:13.256 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:13.572 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:38:13.877 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:14.231 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:14.536 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:14.892 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:38:15.312 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:15.651 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:15.719 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:16.088 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:38:16.122 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 15:38:16.122 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:38:16.122 [Lua] horde requested: vector 15:38:16.122 [Lua] setting up vector-horde 15:38:16.122 [Lua] Composing horde 'large' .. using variant 'plain' 15:38:16.122 [Lua] --> horde wants to spawn behind players (0.69096539636852/0.67 15:38:16.122 [Lua] -> spawning: 55 15:38:16.122 [Lua] horde crated with id 3 of type vector 15:38:16.122 [Lua] vector horde has started 15:38:16.625 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:16.980 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:17.134 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:17.489 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:38:18.418 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:18.436 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:18.822 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:38:18.822 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:19.543 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:19.627 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:19.864 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:20.015 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:38:20.672 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:20.807 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:21.060 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:38:21.161 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:21.815 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:21.968 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:22.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2150, position: 0 15:38:22.169 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:38:22.339 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:22.628 [Lua] rat ogre died! 15:38:22.980 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:23.317 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:23.359 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:38:23.679 [Lua] MUSIC: pre_horde -> horde 15:38:23.688 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:38:26.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:38:27.085 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:38:27.583 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:38:32.862 [Lua] rat ogre was despawned! 15:38:34.385 [Lua] Init group template: horde 15:38:37.633 [Lua] Pushing horde in time; too many units out 15:38:42.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x3087, position: 0 15:38:42.710 [Lua] HORDE: last wave, reset to standard horde delay 15:38:42.710 [Lua] Time for new HOOORDE! multi_last_wave 15:38:42.710 [Lua] horde requested: vector 15:38:42.710 [Lua] setting up vector-horde 15:38:42.710 [Lua] Composing horde 'large' .. using variant 'plain' 15:38:42.710 [Lua] --> horde wants to spawn ahead of players (0.27298671970825/0.67 15:38:42.710 [Lua] -> spawning: 52 15:38:42.710 [Lua] horde crated with id 4 of type vector 15:38:42.710 [Lua] vector horde has started 15:38:43.841 [Lua] [ChatManager][1]System: P4cek picked up a Loot Die (2) 15:38:51.805 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:38:51.806 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 1212304 15:38:56.485 [Lua] Horde killed: ? 15:38:58.474 [Lua] replace_hidden_spawners -> first try found: 0 cover points 15:38:58.474 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 15:38:58.474 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 15:39:03.736 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:04.209 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:39:08.019 [Lua] Init group template: horde 15:39:08.492 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:08.877 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:39:10.618 [Lua] Init group template: horde 15:39:17.065 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:39:17.065 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 1212304 15:39:17.579 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:18.001 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:39:22.420 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:22.421 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:22.809 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:39:22.809 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:39:26.271 [Lua] Horde killed: ? 15:39:27.155 [Lua] MUSIC: horde -> explore 15:39:28.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:39:28.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:39:28.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:39:28.114 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:39:28.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x533b, position: 0 15:39:31.028 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:31.485 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:39:31.518 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:31.924 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:39:34.205 [Lua] Horde killed: ? 15:39:34.287 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:34.640 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:39:36.038 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:36.542 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:39:37.689 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:38.684 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:39:38.784 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x5662, position: 0 15:39:39.484 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5692, position: 0 15:39:45.622 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:46.195 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:39:49.635 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:50.090 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:39:51.578 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:51.578 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:39:51.966 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:39:51.983 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:39:52.052 [Lua] main_path_player_far_away_check started 15:40:01.614 [Lua] [ChatManager][1]System: Gattay picked up a Grimoire 15:40:07.130 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:40:07.483 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:40:08.475 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:40:08.763 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art 15:40:08.829 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:40:12.037 [Lua] TerrorEventMixer.start_event: skittergate_spawn_guards 15:40:17.740 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 15:40:18.624 [Lua] Override Player Respawning pre_norsca_2 true 15:40:18.624 [Lua] Override Player Respawning pre_norsca_1 false 15:40:19.731 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:40:20.218 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:40:22.312 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:40:22.682 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:40:34.169 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:40:34.707 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:40:55.808 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:40:57.501 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:41:06.069 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:41:06.069 [Lua] Override Player Respawning pre_norsca_2 false 15:41:06.707 [Flow] ####################81.5 244 7########################### 15:41:06.752 [Lua] main_path_player_far_away_check started 15:41:07.241 [Lua] going to make a rush intervention, since loneliness_value= 240.81946687300842 and dist= 970.88006591796875 15:41:07.241 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 15:41:07.241 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 15:41:07.241 [Lua] Intervention Spawn: Failed to find spawn pos 15:41:08.037 [Flow] ####################81.5 244 7########################### 15:41:08.249 [Lua] going to make a rush intervention, since loneliness_value= 196.66146332058935 and dist= 973.86138916015625 15:41:08.250 [Lua] Intervention Spawn: Failed to find spawn pos, trying hidden spawner 15:41:08.250 [Lua] Intervention Spawn: Failed to find hidden spawner, trying random pos 15:41:08.250 [Lua] Intervention Spawn: Failed to find spawn pos 15:41:08.250 [Lua] rush intervention - ambush horde! 15:41:08.250 [Lua] setting up ambush-horde 15:41:08.250 [Lua] Composing horde 'large' .. using variant 'plain' 15:41:08.250 [Lua] -> spawning: 52 15:41:08.250 [Lua] horde crated with id 5 of type ambush 15:41:08.250 [Lua] ambush horde has started 15:41:08.252 [Lua] MUSIC: explore -> pre_ambush 15:41:08.469 [Lua] main_path_player_far_away_check started 15:41:10.077 [Flow] ####################81.5 244 7########################### 15:41:10.509 [Lua] main_path_player_far_away_check started 15:41:10.818 [Flow] ####################81.5 244 7########################### 15:41:11.285 [Lua] main_path_player_far_away_check started 15:41:11.571 [Lua] main_path_player_far_away_check started 15:41:11.741 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:41:11.758 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:41:12.245 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:41:12.262 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:41:12.637 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:41:12.750 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:41:12.767 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:41:13.254 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:41:13.273 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 15:41:13.288 [Lua] main_path_player_far_away_check started 15:41:13.609 [Lua] main_path_player_far_away_check started 15:41:13.762 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 3 15:41:13.779 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 3 3 15:41:14.270 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 15:41:14.286 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 15:41:14.387 [Lua] main_path_player_far_away_check started 15:41:14.673 [Lua] main_path_player_far_away_check started 15:41:14.775 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 15:41:14.792 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 15:41:15.280 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 15:41:15.297 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 6 6 15:41:15.787 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 8 15:41:15.804 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 8 15:41:16.311 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 10 15:41:16.323 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 9 15:41:16.708 [Lua] main_path_player_far_away_check started 15:41:16.792 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 9 15:41:16.825 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 9 15:41:17.296 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 9 15:41:17.312 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 9 9 15:41:17.480 [Lua] main_path_player_far_away_check started 15:41:17.799 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 9 15:41:17.816 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 9 15:41:18.256 [Lua] MUSIC: pre_ambush -> explore 15:41:18.321 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 10 15:41:18.338 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 9 9 15:41:18.810 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 9 15:41:18.843 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 9 15:41:19.316 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 9 9 15:41:19.333 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 9 9 15:41:19.820 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 9 15:41:19.837 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 9 15:41:20.343 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 9 10 15:41:20.359 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 9 9 15:41:20.836 [Lua] Switching ConflictSettings: to: chaos 15:41:20.836 [Lua] pacing=chaos 15:41:20.836 [Lua] roaming=nil 15:41:20.836 [Lua] specials=chaos 15:41:20.836 [Lua] debug_color=purple 15:41:20.836 [Lua] contained_breeds=nil 15:41:20.836 [Lua] pack_spawning=chaos 15:41:20.836 [Lua] disabled=false 15:41:20.836 [Lua] factions=nil 15:41:20.836 [Lua] boss=chaos 15:41:20.836 [Lua] horde=chaos 15:41:20.836 [Lua] name=chaos 15:41:20.836 [Lua] intensity=default 15:41:20.836 [Lua] --- 15:41:20.837 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 9 9 15:41:20.864 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 9 9 15:41:21.339 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 9 9 15:41:21.356 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 9 9 15:41:21.846 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 8 15:41:21.863 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 8 15:41:22.352 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 8 15:41:22.386 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 8 15:41:22.859 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 8 8 15:41:22.876 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 8 8 15:41:23.363 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 8 8 15:41:23.396 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 8 15:41:23.868 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 8 15:41:23.884 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 8 8 15:41:24.392 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 9 15:41:24.393 [Lua] Init group template: horde 15:41:24.408 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 8 8 15:41:24.415 [Lua] Horde killed: ? 15:41:42.633 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:41:43.037 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:42:10.955 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 15:42:23.603 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 12 15:42:23.637 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 11 15:42:38.942 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:42:39.364 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:42:52.082 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:42:52.471 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:42:52.979 [Lua] Coordinated attack! 15:42:58.542 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:42:58.965 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:42:59.608 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:00.130 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:43:00.857 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:00.857 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:01.194 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:01.194 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:02.069 [Lua] Time for new HOOORDE! multi_first_wave 15:43:02.069 [Lua] horde requested: vector_blob 15:43:02.069 [Lua] wants to spawn behind within distance: 60 15:43:02.069 [Lua] horde crated with id 6 of type vector_blob 15:43:02.069 [Lua] managed to spawn 31/31 horde enemies 15:43:02.069 [Lua] vector blob horde has started 15:43:02.073 [Lua] MUSIC: explore -> pre_horde 15:43:02.576 [Lua] Init group template: horde 15:43:04.072 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:04.564 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:43:04.604 [Lua] MUSIC: pre_horde -> horde 15:43:05.338 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:05.439 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:05.876 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:43:05.876 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:07.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 71207 15:43:09.240 [Lua] ready to jump failed 15:43:12.210 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:12.665 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:13.984 [Lua] fence jumping 15:43:18.130 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:18.500 [Lua] simple los failed 15:43:18.601 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:20.140 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:20.681 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:20.682 [Lua] fence jumping 15:43:21.694 [Lua] ready to jump failed 15:43:21.761 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:22.203 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:22.304 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 15:43:22.304 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:43:22.304 [Lua] horde requested: vector_blob 15:43:22.304 [Lua] wants to spawn behind within distance: 60 15:43:22.304 [Lua] horde crated with id 7 of type vector_blob 15:43:22.304 [Lua] managed to spawn 26/26 horde enemies 15:43:22.304 [Lua] vector blob horde has started 15:43:22.506 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:22.729 [Lua] Init group template: horde 15:43:23.044 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:43:23.196 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:23.617 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:23.919 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:24.411 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:43:31.436 [Lua] HORDE: last wave, reset to standard horde delay 15:43:31.436 [Lua] Time for new HOOORDE! multi_last_wave 15:43:31.436 [Lua] horde requested: vector_blob 15:43:31.436 [Lua] wants to spawn ahead within distance: 60 15:43:31.436 [Lua] horde crated with id 8 of type vector_blob 15:43:31.436 [Lua] managed to spawn 32/32 horde enemies 15:43:31.436 [Lua] vector blob horde has started 15:43:31.962 [Lua] Init group template: horde 15:43:33.474 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 71207 15:43:35.232 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:35.655 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:36.466 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:36.820 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:37.681 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:38.121 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:42.398 [Lua] Horde killed: ? 15:43:43.054 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0xad55, position: 0 15:43:47.789 [Lua] Horde killed: ? 15:43:55.244 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:55.684 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:56.598 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:57.018 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:58.000 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:58.422 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:43:58.557 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:43:58.700 [Lua] MUSIC: horde -> explore 15:43:58.965 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 71207 15:43:59.013 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:44:00.078 [Lua] Horde killed: ? 15:44:00.484 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:44:00.484 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:44:00.484 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:44:00.485 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:44:00.485 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:44:00.485 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:44:00.485 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:44:00.485 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:44:00.485 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:44:00.485 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:44:04.183 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:44:04.672 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:44:06.384 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 282899 15:44:21.020 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:44:21.559 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:44:22.538 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:44:22.673 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:44:22.977 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:44:23.095 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:44:24.162 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:44:24.583 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:44:44.810 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:44:45.181 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:44:46.173 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:44:46.511 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:44:53.959 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:44:54.514 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:44:54.567 [Lua] [ChatManager][1]System: JayJay picked up a Tome 15:44:59.501 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:44:59.722 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 52984 0 15:44:59.888 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:00.191 [Lua] Time for new HOOORDE! multi_first_wave 15:45:00.191 [Lua] horde requested: vector_blob 15:45:00.191 [Lua] wants to spawn behind within distance: 60 15:45:00.191 [Lua] horde crated with id 9 of type vector_blob 15:45:00.191 [Lua] managed to spawn 30/30 horde enemies 15:45:00.191 [Lua] vector blob horde has started 15:45:00.195 [Lua] MUSIC: explore -> pre_horde 15:45:00.683 [Lua] Init group template: horde 15:45:00.850 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:01.221 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:04.763 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:05.152 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:07.214 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 15:45:07.214 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:45:07.214 [Lua] horde requested: vector_blob 15:45:07.214 [Lua] wants to spawn ahead within distance: 60 15:45:07.214 [Lua] horde crated with id 10 of type vector_blob 15:45:07.214 [Lua] managed to spawn 33/33 horde enemies 15:45:07.214 [Lua] vector blob horde has started 15:45:07.755 [Lua] Init group template: horde 15:45:09.145 [Lua] MUSIC: pre_horde -> horde 15:45:12.575 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:13.113 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:13.926 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:14.382 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:15.244 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:15.683 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:15.733 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:16.073 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:45:16.543 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:16.980 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:22.898 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:23.354 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:24.268 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:24.740 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:24.740 [Lua] HORDE: last wave, reset to standard horde delay 15:45:24.740 [Lua] Time for new HOOORDE! multi_last_wave 15:45:24.741 [Lua] horde requested: vector_blob 15:45:24.741 [Lua] wants to spawn ahead within distance: 60 15:45:24.741 [Lua] horde crated with id 11 of type vector_blob 15:45:24.741 [Lua] managed to spawn 30/30 horde enemies 15:45:24.741 [Lua] vector blob horde has started 15:45:25.236 [Lua] Init group template: horde 15:45:25.636 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:26.174 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:28.374 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0xea0d, position: 0 15:45:31.049 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:31.505 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:31.662 [Lua] Horde killed: ? 15:45:33.382 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:33.736 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:34.459 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:34.459 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:34.543 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:34.819 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:34.819 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:34.937 [Lua] Coordinated attack! 15:45:34.970 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:45:35.765 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:36.236 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:45:36.981 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:37.469 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:45:38.244 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:38.500 [Lua] Horde killed: ? 15:45:38.699 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:38.716 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:45:39.237 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:39.975 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:40.329 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:41.342 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:41.712 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:44.468 [Lua] MUSIC: horde -> explore 15:45:44.864 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:45:44.864 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:45:44.864 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:45:44.864 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:45:52.823 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:54.698 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:45:55.931 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:56.268 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:45:56.757 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:57.044 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0xfdbf, position: 0 15:45:57.921 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:58.243 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:45:58.513 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:45:59.103 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:45:59.139 [Lua] Horde killed: ? 15:45:59.562 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:46:04.336 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source. 15:46:04.485 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:04.841 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:46:04.977 [Lua] simple los failed 15:46:07.778 [Lua] simple los failed 15:46:10.002 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:10.324 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:10.528 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:46:10.733 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:46:10.871 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 67 will change to a manual source. 15:46:14.556 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:14.994 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:46:17.372 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:17.845 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:46:22.940 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:23.344 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:46:26.435 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:46:26.451 [Lua] Spline already found! 15:46:26.487 [Lua] Init group template: spline_patrol 15:46:31.561 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:31.937 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:31.953 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:46:32.323 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:46:41.337 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 15:46:41.337 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 15:46:41.355 [Lua] > starting new spline, using new navbot: standard , id: boss2 15:46:41.389 [Lua] > continuing spline boss2 index: 2 reties: 0 15:46:41.422 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 15:46:41.422 [Lua] > continuing spline boss2 index: 3 reties: 0 15:46:41.473 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 15:46:41.473 [Lua] > continuing spline boss2 index: 4 reties: 0 15:46:41.490 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 15:46:41.490 [Lua] > continuing spline boss2 index: 5 reties: 0 15:46:41.507 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 15:46:41.507 [Lua] > continuing spline boss2 index: 6 reties: 0 15:46:41.524 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss2 15:46:41.524 [Lua] > spline completed boss2 reties: 0 15:46:41.573 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:46:41.590 [Lua] Spline already found! 15:46:41.607 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 1 13 15:46:41.793 [Lua] Coordinated attack! 15:46:41.829 [Lua] Init group template: spline_patrol 15:46:41.903 [Lua] Init group template: spline_patrol 15:46:42.509 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:46:42.526 [Lua] Spline already found! 15:46:42.579 [Lua] Init group template: spline_patrol 15:46:42.727 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:43.284 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:46:43.725 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:44.213 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:46:44.348 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:44.952 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:46:45.798 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:46.118 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:46:54.892 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:55.954 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:46:56.528 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:56.915 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:46:58.048 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:58.048 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:46:58.436 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:46:58.487 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:46:58.557 [Flow] UNITBURN_DEATH 15:46:58.591 [Flow] UNITBURN_DEATH 15:46:59.601 [Flow] UNITBURN_DEATH 15:46:59.618 [Flow] UNITBURN_DEATH 15:47:00.053 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:00.440 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:00.441 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:47:00.612 [Flow] UNITBURN_DEATH 15:47:00.645 [Flow] UNITBURN_DEATH 15:47:00.896 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:47:01.403 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:01.607 [Flow] UNITBURN_DEATH 15:47:01.658 [Flow] UNITBURN_DEATH 15:47:01.740 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:47:02.720 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:02.872 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:03.160 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:47:03.295 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:47:04.072 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:04.425 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:47:04.662 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:05.067 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:47:05.369 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:05.724 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:47:06.718 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:06.886 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:07.088 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:47:07.408 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:47:08.184 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:08.672 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:47:10.025 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:10.513 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:47:11.833 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:12.255 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:47:12.509 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:12.948 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:47:13.876 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:14.247 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:14.247 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:47:14.735 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:47:15.206 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:15.680 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:47:15.925 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:16.599 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:47:17.457 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:17.961 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:47:23.533 [Lua] [ChatManager][1]System: JayJay discarded a Tome 15:47:25.135 [Lua] [ChatManager][1]System: JayJay picked up a Tome 15:47:32.547 [Lua] Override Player Respawning gatekeeper_boss true 15:47:36.307 [Lua] Time for new HOOORDE! multi_first_wave 15:47:36.307 [Lua] horde requested: vector_blob 15:47:36.307 [Lua] wants to spawn ahead within distance: 60 15:47:36.307 [Lua] horde crated with id 16 of type vector_blob 15:47:36.307 [Lua] managed to spawn 31/31 horde enemies 15:47:36.307 [Lua] vector blob horde has started 15:47:36.311 [Lua] MUSIC: explore -> pre_horde 15:47:36.814 [Lua] Init group template: horde 15:47:37.721 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:38.309 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:47:38.394 [Lua] Coordinated attack! 15:47:39.406 [Lua] MUSIC: pre_horde -> horde 15:47:45.334 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 15:47:45.334 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:47:45.334 [Lua] horde requested: vector_blob 15:47:45.334 [Lua] wants to spawn behind within distance: 60 15:47:45.334 [Lua] horde crated with id 17 of type vector_blob 15:47:45.334 [Lua] managed to spawn 33/33 horde enemies 15:47:45.334 [Lua] vector blob horde has started 15:47:45.877 [Lua] Init group template: horde 15:47:50.241 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:47:50.732 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:47:52.670 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 15:48:02.991 [Lua] Horde killed: ? 15:48:04.896 [Lua] [ChatManager][1]System: JayJay discarded a Tome 15:48:07.496 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:07.833 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:07.837 [Lua] [ChatManager][1]System: JayJay picked up a Tome 15:48:07.968 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:08.221 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:48:08.811 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:09.250 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:10.095 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:10.497 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:13.730 [Lua] MUSIC: horde -> explore 15:48:15.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:48:15.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:48:15.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:48:15.134 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:48:16.493 [Lua] Horde killed: ? 15:48:25.866 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:48:25.882 [Lua] Spline already found! 15:48:25.935 [Lua] Init group template: spline_patrol 15:48:26.051 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:48:26.068 [Lua] Spline already found! 15:48:26.104 [Lua] Init group template: spline_patrol 15:48:27.180 [Lua] TerrorEventMixer.start_event: skittergate_chaos_boss 15:48:27.197 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader, async-read, prioritized 15:48:27.449 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_exalted_champion_warcamp 15:48:27.449 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_exalted_champion_warcamp 15:48:27.600 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ffc13d, connection_key=0, breed_name=chaos_exalted_champion_warcamp) 15:48:27.820 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001094d99b6, connection_key=2, breed_name=chaos_exalted_champion_warcamp) 15:48:28.261 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000100dbaa40, connection_key=1, breed_name=chaos_exalted_champion_warcamp) 15:48:28.274 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:48:28.294 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 1232 15:48:33.570 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:33.571 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:33.908 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:33.908 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:34.562 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:34.982 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:48:36.025 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:36.448 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:48:37.240 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:37.408 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:37.678 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:37.830 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:48:38.553 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:38.755 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:38.924 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:39.194 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:48:39.818 [Lua] Boss gave [Unit '#ID[80118376edf7cf7c]'] initial aggro 15:48:39.845 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:48:39.864 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 1232 15:48:39.951 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:40.153 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:40.288 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:40.558 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:48:41.199 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:41.403 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:41.538 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:41.907 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:48:42.411 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:42.545 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:42.797 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:43.051 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:48:43.085 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:43.085 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:43.439 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:43.439 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:44.196 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:44.634 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:48:44.735 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:45.138 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:45.340 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:45.848 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:48:49.862 [Lua] Override Player Respawning gatekeeper_boss false 15:48:49.863 [Lua] TerrorEventMixer.start_event: skittergate_pacing_on 15:48:49.863 [Lua] TerrorEventMixer.start_event: skittergate_gatekeeper_marauders 15:48:51.482 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:52.056 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:54.619 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:48:54.636 [Lua] Spline already found! 15:48:54.673 [Lua] Init group template: spline_patrol 15:48:56.456 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:48:56.472 [Lua] Spline already found! 15:48:56.524 [Lua] Init group template: spline_patrol 15:48:57.353 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:57.758 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:48:58.550 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:48:58.922 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:49:00.153 [Lua] [ChatManager][1]System: Gattay picked up a Loot Die (3) 15:49:01.872 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:02.311 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:49:03.220 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:05.038 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:49:05.206 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:05.224 [Lua] [ChatManager][1]System: Gattay discarded a Tome 15:49:06.725 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:49:09.611 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:10.202 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:49:10.356 [Lua] [ChatManager][1]System: Gattay picked up a Tome 15:49:10.490 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:10.894 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:49:11.167 [Lua] [ChatManager][1]System: Gattay discarded a Tome 15:49:12.857 [Lua] [ChatManager][1]System: Gattay picked up a Tome 15:49:16.331 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:49:16.348 [Lua] Spline already found! 15:49:16.402 [Lua] Init group template: spline_patrol 15:49:16.911 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:17.351 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:49:18.345 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:18.783 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:49:19.777 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:20.233 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:49:21.011 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:21.584 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:49:22.479 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:22.479 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:22.664 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:22.850 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:49:23.103 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:49:28.487 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:49:31.782 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:49:31.800 [Lua] Spline already found! 15:49:31.885 [Lua] Init group template: spline_patrol 15:49:32.124 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:49:32.141 [Lua] Spline already found! 15:49:32.176 [Lua] Init group template: spline_patrol 15:49:33.121 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:33.457 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:49:34.526 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 15:49:39.288 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:49:39.304 [Lua] Spline already found! 15:49:39.340 [Lua] Init group template: spline_patrol 15:49:43.759 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:49:43.776 [Lua] Spline already found! 15:49:43.827 [Lua] Init group template: spline_patrol 15:49:47.922 [Lua] TerrorEventMixer.start_event: roaming_patrol 15:49:47.939 [Lua] Spline already found! 15:49:47.992 [Lua] Init group template: spline_patrol 15:49:48.023 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:48.444 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:49:48.648 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 15:49:49.582 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:50.038 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:49:55.510 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:55.949 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:49:56.624 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:57.585 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:58.514 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:49:58.900 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:50:02.997 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:50:03.371 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:03.590 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:03.757 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:50:03.807 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:50:04.144 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:50:06.659 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:07.284 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:50:23.283 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:23.688 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:50:24.880 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:25.083 [Lua] HORDE: last wave, reset to standard horde delay 15:50:25.083 [Lua] Time for new HOOORDE! multi_last_wave 15:50:25.083 [Lua] horde requested: vector_blob 15:50:25.083 [Lua] wants to spawn behind within distance: 60 15:50:25.083 [Lua] horde crated with id 28 of type vector_blob 15:50:25.083 [Lua] managed to spawn 31/31 horde enemies 15:50:25.083 [Lua] vector blob horde has started 15:50:25.087 [Lua] MUSIC: explore -> pre_horde 15:50:25.217 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:50:25.593 [Lua] Init group template: horde 15:50:27.026 [Lua] [ChatManager][1]System: P4cek picked up a Tome 15:50:27.501 [Lua] MUSIC: pre_horde -> horde 15:50:28.376 [Lua] [ChatManager][1]System: P4cek discarded a Tome 15:50:30.687 [Lua] [ChatManager][1]System: P4cek picked up a Tome 15:50:31.307 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:31.763 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:50:32.744 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:33.216 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:50:36.844 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:37.265 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:50:38.275 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:38.647 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:50:40.019 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:40.391 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:50:41.421 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:41.860 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:50:42.706 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:43.026 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:50:44.055 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:44.443 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:50:47.203 [Lua] MUSIC: horde -> explore 15:50:49.124 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:50:49.124 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:50:49.124 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:50:50.351 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:51.028 [Lua] Horde killed: ? 15:50:51.177 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:50:55.444 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 147 will change to a manual source. 15:50:59.329 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:50:59.855 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:51:02.797 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:02.849 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:03.270 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:51:03.338 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:51:03.842 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:04.265 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:51:04.654 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:04.774 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:05.077 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:05.212 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:51:05.820 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:05.920 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:06.208 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:51:06.378 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:07.072 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:07.156 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:07.240 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:07.493 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:51:07.610 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:07.729 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:51:13.004 [Lua] main path terror event triggered: boss_event_chaos_troll 15:51:13.004 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll 15:51:13.039 [Lua] Init group template: boss_door_closers 15:51:13.660 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:14.082 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:14.990 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:15.394 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:16.253 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:16.693 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:17.266 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:17.367 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:17.772 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:51:17.789 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:51:18.009 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:18.279 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:18.431 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:18.683 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:51:19.206 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:19.441 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:19.660 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:51:19.948 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:51:20.166 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:20.568 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:51:20.823 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:21.095 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:21.311 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:51:21.481 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:51:22.004 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:22.575 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:51:22.947 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:23.304 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:51:23.506 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:23.540 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:23.860 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:23.895 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:51:24.063 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:24.282 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:51:25.210 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:25.597 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:51:25.598 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:26.054 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:27.347 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:27.735 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:29.068 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:29.541 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:29.912 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:29.996 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:29.996 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:30.298 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:30.298 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:30.315 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:51:31.516 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:31.583 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:31.687 [Lua] chaos troll died! 15:51:31.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:51:31.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:51:31.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:51:31.887 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:31.971 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:51:36.269 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (4) 15:51:43.196 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:43.600 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:44.460 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:44.847 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:51:47.151 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:47.556 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:51:49.158 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:51:49.529 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:52:02.154 [Lua] Time for new HOOORDE! multi_first_wave 15:52:02.154 [Lua] horde requested: vector_blob 15:52:02.154 [Lua] wants to spawn ahead within distance: 60 15:52:02.154 [Lua] horde crated with id 30 of type vector_blob 15:52:02.154 [Lua] managed to spawn 27/27 horde enemies 15:52:02.154 [Lua] vector blob horde has started 15:52:02.159 [Lua] MUSIC: explore -> pre_horde 15:52:02.597 [Lua] Init group template: horde 15:52:05.542 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 33 15:52:05.779 [Lua] [ChatManager][1]System: P4cek picked up a piece of Ravaged Art 15:52:05.829 [Lua] chaos troll was despawned! 15:52:06.503 [Lua] [ChatManager][1]System: P4cek discarded a Tome 15:52:07.594 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:08.183 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:52:10.601 [Lua] [ChatManager][1]System: P4cek picked up a Tome 15:52:11.854 [Lua] MUSIC: pre_horde -> horde 15:52:13.085 [Lua] Trying to unlock package 15:52:13.229 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:13.635 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:52:14.158 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:14.547 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:52:14.885 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 15:52:14.885 [Lua] Time for new HOOORDE! multi_consecutive_wave 15:52:14.885 [Lua] horde requested: vector_blob 15:52:14.885 [Lua] wants to spawn ahead within distance: 60 15:52:14.885 [Lua] horde crated with id 31 of type vector_blob 15:52:14.885 [Lua] managed to spawn 28/28 horde enemies 15:52:14.885 [Lua] vector blob horde has started 15:52:15.343 [Lua] Init group template: horde 15:52:16.337 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:16.775 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:52:21.405 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 30 will change to a manual source. 15:52:21.738 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 50 action: fallback_idle 15:52:22.730 [Lua] TerrorEventMixer.start_event: skittergate_pacing_off 15:52:37.660 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:38.084 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:52:39.141 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:39.530 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:52:40.405 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:40.778 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:52:41.841 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:42.160 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:52:43.171 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:43.527 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:52:43.779 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:43.779 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:44.130 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:52:44.130 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:52:45.409 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:45.729 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:52:47.331 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art 15:52:57.270 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:57.641 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:52:58.555 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:52:58.593 [Lua] MUSIC: horde -> explore 15:52:58.864 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:52:58.864 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:52:58.864 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:52:58.942 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:53:00.681 [Lua] Horde killed: ? 15:53:02.314 [Lua] main_path_player_far_away_check started 15:53:03.023 [Lua] main_path_player_far_away_check started 15:53:03.107 [Lua] main_path_player_far_away_check started 15:53:03.234 [Lua] Override Player Respawning generator_respawns true 15:53:03.276 [Lua] main_path_player_far_away_check started 15:53:07.290 [Lua] Horde killed: ? 15:53:14.145 [Lua] main_path_player_far_away_check started 15:53:14.275 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:53:15.326 [Lua] main_path_player_far_away_check started 15:53:15.343 [Lua] main_path_player_far_away_check started 15:53:15.376 [Lua] main_path_player_far_away_check started 15:53:17.252 [Lua] main_path_player_far_away_check started 15:53:18.436 [Lua] main_path_player_far_away_check started 15:53:18.453 [Lua] main_path_player_far_away_check started 15:53:18.486 [Lua] main_path_player_far_away_check started 15:53:20.358 [Lua] main_path_player_far_away_check started 15:53:21.538 [Lua] main_path_player_far_away_check started 15:53:21.554 [Lua] main_path_player_far_away_check started 15:53:21.587 [Lua] main_path_player_far_away_check started 15:53:23.465 [Lua] main_path_player_far_away_check started 15:53:24.643 [Lua] main_path_player_far_away_check started 15:53:24.660 [Lua] main_path_player_far_away_check started 15:53:24.694 [Lua] main_path_player_far_away_check started 15:53:25.478 [Lua] Override Player Respawning generator_respawns false 15:53:25.490 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 15:53:25.543 [Lua] MUSIC: explore -> pre_horde 15:53:25.595 [Lua] Switching ConflictSettings: to: skaven 15:53:25.595 [Lua] pacing=default 15:53:25.595 [Lua] roaming=nil 15:53:25.595 [Lua] specials=skaven 15:53:25.595 [Lua] debug_color=orange 15:53:25.595 [Lua] contained_breeds=nil 15:53:25.595 [Lua] pack_spawning=skaven 15:53:25.595 [Lua] disabled=false 15:53:25.595 [Lua] factions=nil 15:53:25.595 [Lua] boss=skaven 15:53:25.595 [Lua] horde=default 15:53:25.595 [Lua] name=skaven 15:53:25.595 [Lua] intensity=default 15:53:25.595 [Lua] --- 15:53:26.487 [Lua] Override Player Respawning rasknitt_arena true 15:53:29.561 [Lua] MUSIC: pre_horde -> horde 15:53:49.590 [Lua] event horde ends! 15:53:50.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002689, playing_id: 0x1dd67, position: 0 15:53:50.691 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 15:53:54.668 [Lua] event horde ends! 15:53:59.227 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:53:59.714 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:00.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:54:00.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:54:00.928 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:01.414 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:03.562 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:04.032 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:04.896 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:05.303 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:06.251 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:06.655 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:06.773 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:07.217 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:54:07.520 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:07.923 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:09.017 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:09.404 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:10.231 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:10.585 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:11.549 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:11.971 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:12.800 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:13.238 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:14.488 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:14.843 [Lua] event horde ends! 15:54:14.910 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:16.175 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:16.631 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:17.408 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:17.848 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:18.727 [Lua] [ChatManager][1]System: Gattay discarded a Tome 15:54:19.878 [Lua] event horde ends! 15:54:19.899 [Lua] MUSIC: horde -> explore 15:54:19.977 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:20.348 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:21.359 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 15:54:21.415 [Lua] MUSIC: explore -> pre_horde 15:54:21.431 [Lua] MUSIC: pre_horde -> horde 15:54:24.541 [Lua] [ChatManager][1]System: P4cek discarded a Tome 15:54:26.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 1289178 15:54:28.307 [Lua] [ChatManager][1]System: P4cek picked up a Tome 15:54:29.082 [Lua] [ChatManager][1]System: Gattay picked up a Tome 15:54:31.983 [Lua] main_path_player_far_away_check started 15:54:32.067 [Lua] main_path_player_far_away_check started 15:54:32.439 [Lua] main_path_player_far_away_check started 15:54:32.530 [Lua] Switching ConflictSettings: to: chaos 15:54:32.530 [Lua] pacing=chaos 15:54:32.530 [Lua] roaming=nil 15:54:32.530 [Lua] specials=chaos 15:54:32.530 [Lua] debug_color=purple 15:54:32.530 [Lua] contained_breeds=nil 15:54:32.530 [Lua] pack_spawning=chaos 15:54:32.530 [Lua] disabled=false 15:54:32.530 [Lua] factions=nil 15:54:32.530 [Lua] boss=chaos 15:54:32.530 [Lua] horde=chaos 15:54:32.530 [Lua] name=chaos 15:54:32.530 [Lua] intensity=default 15:54:32.530 [Lua] --- 15:54:32.564 [Lua] Switching ConflictSettings: to: skaven 15:54:32.564 [Lua] pacing=default 15:54:32.564 [Lua] roaming=nil 15:54:32.564 [Lua] specials=skaven 15:54:32.564 [Lua] debug_color=orange 15:54:32.564 [Lua] contained_breeds=nil 15:54:32.564 [Lua] pack_spawning=skaven 15:54:32.564 [Lua] disabled=false 15:54:32.564 [Lua] factions=nil 15:54:32.564 [Lua] boss=skaven 15:54:32.564 [Lua] horde=default 15:54:32.564 [Lua] name=skaven 15:54:32.564 [Lua] intensity=default 15:54:32.564 [Lua] --- 15:54:34.261 [Lua] main_path_player_far_away_check started 15:54:34.334 [Lua] Switching ConflictSettings: to: chaos 15:54:34.334 [Lua] pacing=chaos 15:54:34.334 [Lua] roaming=nil 15:54:34.334 [Lua] specials=chaos 15:54:34.334 [Lua] debug_color=purple 15:54:34.334 [Lua] contained_breeds=nil 15:54:34.334 [Lua] pack_spawning=chaos 15:54:34.334 [Lua] disabled=false 15:54:34.334 [Lua] factions=nil 15:54:34.334 [Lua] boss=chaos 15:54:34.334 [Lua] horde=chaos 15:54:34.334 [Lua] name=chaos 15:54:34.334 [Lua] intensity=default 15:54:34.334 [Lua] --- 15:54:35.551 [Lua] Switching ConflictSettings: to: skaven 15:54:35.551 [Lua] pacing=default 15:54:35.551 [Lua] roaming=nil 15:54:35.551 [Lua] specials=skaven 15:54:35.551 [Lua] debug_color=orange 15:54:35.551 [Lua] contained_breeds=nil 15:54:35.551 [Lua] pack_spawning=skaven 15:54:35.551 [Lua] disabled=false 15:54:35.551 [Lua] factions=nil 15:54:35.551 [Lua] boss=skaven 15:54:35.551 [Lua] horde=default 15:54:35.551 [Lua] name=skaven 15:54:35.551 [Lua] intensity=default 15:54:35.551 [Lua] --- 15:54:42.236 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:42.640 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:43.930 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:44.418 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:45.168 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 15:54:45.497 [Lua] event horde ends! 15:54:45.512 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:45.767 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 39 action: nil 15:54:46.019 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:46.288 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 36 action: nil 15:54:46.548 [Flow] ##################-335 -412 -123.5################### 15:54:46.626 [Lua] main_path_player_far_away_check started 15:54:46.777 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 35 action: nil 15:54:46.943 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:54:47.130 [Lua] main_path_player_far_away_check started 15:54:47.368 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:54:48.175 [Lua] going to make a rush intervention, since loneliness_value= 146.48296085949178 and dist= 425.25775146484375 15:54:48.176 [Lua] rush intervention - spawning skaven_ratling_gunner 15:54:48.805 [Flow] ##################-335 -412 -123.5################### 15:54:48.856 [Flow] ##################-335 -412 -123.5################### 15:54:48.901 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 4 33 15:54:48.901 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 6 32 15:54:48.901 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 7 31 15:54:48.918 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 10 30 15:54:48.918 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 11 29 15:54:48.918 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 28 15:54:48.918 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 13 27 15:54:48.918 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 14 26 15:54:48.918 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 25 15:54:48.934 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 24 15:54:48.934 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 17 23 15:54:48.934 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 18 22 15:54:48.934 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 21 15:54:48.934 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 20 15:54:48.934 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 19 15:54:48.951 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 2 18 15:54:48.951 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 3 17 15:54:48.951 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 3 4 16 15:54:48.951 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 5 15 15:54:48.951 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 6 14 15:54:48.951 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 7 13 15:54:48.968 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 12 15:54:48.968 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 9 11 15:54:48.968 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 10 10 15:54:48.968 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 9 15:54:48.968 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 2 8 15:54:48.968 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 3 7 15:54:48.985 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 4 6 15:54:48.985 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 5 5 15:54:48.985 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 1 4 15:54:48.985 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 2 3 15:54:48.985 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 1 2 15:54:48.985 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 1 1 15:54:49.237 [Lua] main_path_player_far_away_check started 15:54:49.271 [Lua] main_path_player_far_away_check started 15:54:49.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:54:49.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:54:50.522 [Lua] event horde ends! 15:54:50.542 [Lua] MUSIC: horde -> explore 15:54:51.010 [Lua] TerrorEventMixer.start_event: skittergate_terror_event_02 15:54:51.065 [Lua] MUSIC: explore -> pre_horde 15:54:52.376 [Lua] main_path_player_far_away_check started 15:54:53.782 [Lua] main_path_player_far_away_check started 15:54:54.777 [Lua] main_path_player_far_away_check started 15:54:55.082 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 15:54:55.098 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 15:54:55.115 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 15:54:55.132 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 15:54:55.587 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 15:54:55.604 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 15:54:55.620 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 15:54:55.637 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 15:54:56.093 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 15:54:56.110 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 15:54:56.127 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 15:54:57.259 [Lua] main_path_player_far_away_check started 15:54:57.377 [Lua] main_path_player_far_away_check started 15:55:00.101 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:00.118 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:00.135 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:00.152 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:00.609 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:00.626 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:00.643 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:00.660 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:01.115 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:01.132 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:01.149 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:01.166 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:01.624 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:01.641 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:01.658 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:01.675 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:02.130 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:02.147 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:02.164 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:02.181 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:02.637 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:02.654 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:02.671 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:02.688 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:03.145 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:03.162 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:03.179 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:03.196 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:03.650 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:03.667 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:03.683 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:03.700 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:04.156 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:04.174 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:04.191 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:04.207 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:04.664 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:04.681 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 1 1 15:55:15.076 [Lua] event horde ends! 15:55:20.102 [Lua] event horde ends! 15:55:20.122 [Lua] MUSIC: pre_horde -> explore 15:55:26.156 [Lua] TerrorEventMixer.start_event: skittergate_rasknitt_boss 15:55:26.190 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader, async-read, prioritized 15:55:26.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_grey_seer 15:55:26.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_grey_seer 15:55:26.611 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ffc13d, connection_key=0, breed_name=skaven_grey_seer) 15:55:26.898 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001094d99b6, connection_key=2, breed_name=skaven_grey_seer) 15:55:27.370 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000100dbaa40, connection_key=1, breed_name=skaven_grey_seer) 15:55:27.371 warning: [Physx] PhysX: RigidBody::setRigidBodyFlag: kinematic bodies with CCD enabled are not supported! CCD will be ignored. d:\physx\physx_3.4\source\physx\src\NpRigidBodyTemplate.h 443 15:55:29.158 [Flow] SEERDamage taken 15:55:30.099 [Flow] SEERDamage taken 15:55:31.159 [Flow] SEERDamage taken 15:55:32.943 [Flow] SEERDamage taken 15:55:35.889 [Flow] SEERDamage taken 15:55:38.635 [Flow] SEERDamage taken 15:55:39.662 [Flow] SEERDamage taken 15:55:40.471 [Flow] SEERDamage taken 15:55:40.658 [Flow] SEERDisable physics 15:55:40.658 [Flow] SEERTeleport 15:55:41.227 [Flow] SEERDamage taken 15:55:42.401 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader, async-read, prioritized 15:55:42.672 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend_boss 15:55:42.672 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend_boss 15:55:42.806 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ffc13d, connection_key=0, breed_name=skaven_stormfiend_boss) 15:55:43.041 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=1100001094d99b6, connection_key=2, breed_name=skaven_stormfiend_boss) 15:55:43.158 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000100dbaa40, connection_key=1, breed_name=skaven_stormfiend_boss) 15:55:43.159 [Lua] Boss gave [Unit '#ID[efddf406a8a2ba37]'] initial aggro 15:55:43.480 [Flow] SEERDamage taken 15:55:44.609 [Flow] SEERDamage taken 15:55:52.092 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:52.615 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:55:55.248 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:55.519 [Flow] SEERDamage taken 15:55:55.788 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:55:56.855 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002688, playing_id: 0x21454, position: 0 15:55:56.973 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:57.330 [Flow] SEERDamage taken 15:55:57.395 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:55:57.479 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:57.720 [Flow] SEERDamage taken 15:55:58.054 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:55:59.301 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:55:59.689 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:00.385 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:00.875 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:02.091 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:02.580 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:03.591 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:03.591 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:04.063 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:04.063 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:05.076 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:05.531 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:05.935 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:06.460 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:06.509 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:06.998 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:07.770 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:07.890 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:08.109 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:56:08.311 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:08.328 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:08.767 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:09.275 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:09.711 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:10.067 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:10.497 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:56:10.665 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:10.969 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:11.171 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:11.406 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:56:11.474 [Lua] event horde ends! 15:56:11.929 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:12.064 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:12.334 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:56:12.536 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:13.010 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:13.399 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:56:14.392 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:14.564 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:14.738 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:15.031 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:15.715 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:15.957 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:16.042 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:16.395 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:17.035 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:17.759 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:18.099 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:56:18.150 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:19.213 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:19.668 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:20.629 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:20.629 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:21.034 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:21.187 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:23.717 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:24.241 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:25.023 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:25.193 [Flow] SEERDamage taken 15:56:25.513 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:26.357 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:26.730 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:26.848 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:27.135 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:27.878 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:28.351 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:31.155 [Flow] SEERDamage taken 15:56:32.555 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:32.658 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:32.976 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:33.127 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:33.397 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:33.752 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:56:33.837 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:34.261 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:34.297 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:34.297 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:34.674 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:56:34.709 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:35.298 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:35.534 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:35.620 [Lua] event horde ends! 15:56:35.652 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:56:35.955 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:36.732 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:36.968 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:37.155 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:37.374 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:38.318 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:38.318 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:38.673 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:38.673 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:39.923 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:40.413 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:41.340 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:41.829 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:42.571 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:43.066 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:43.880 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:44.388 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:44.725 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x23c1a, position: 0 15:56:45.236 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:45.698 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:46.076 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:46.497 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:46.497 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:46.988 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:47.430 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:47.834 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:48.694 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x24075, position: 0 15:56:48.897 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:49.303 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:50.104 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x241f2, position: 0 15:56:50.821 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:51.276 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:52.239 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:52.291 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (5) 15:56:52.661 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:54.516 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:54.786 [Lua] event horde ends! 15:56:55.174 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:56:55.594 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:56:56.082 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:56:59.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:57:05.934 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x250f1, position: 0 15:57:08.305 [Lua] event horde ends! 15:57:08.405 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x252b4, position: 0 15:57:10.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x253b9, position: 0 15:57:11.244 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002691, playing_id: 0x2547e, position: 0 15:57:11.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x254ab, position: 0 15:57:12.811 [Lua] event horde ends! 15:57:16.540 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:16.541 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:57:16.777 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001094d99b6 15:57:16.778 [Lua] [GameNetworkManager] destroying game object with go_id=89 15:57:16.878 [Lua] event horde ends! 15:57:16.894 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:57:16.928 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:57:21.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:57:21.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:57:22.785 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 83264 15:57:25.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x25dad, position: 0 15:57:32.175 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x260ee, position: 0 15:57:36.288 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100dbaa40 15:57:36.288 [Lua] [GameNetworkManager] destroying game object with go_id=97 15:57:36.929 [Lua] event horde ends! 15:57:41.045 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:57:41.045 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:57:41.733 [Lua] Returning override respawn unit 15:57:41.848 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001094d99b6 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:57:41.849 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=801 15:57:41.849 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 15:57:42.756 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 1042353 15:57:42.775 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 83264 15:57:42.816 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 1044609 15:57:48.060 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d 15:57:48.061 [Lua] [GameNetworkManager] destroying game object with go_id=85 15:57:51.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2686f, position: 0 15:57:51.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2689f, position: 0 15:57:52.395 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x268c9, position: 0 15:57:53.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x26965, position: 0 15:57:57.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:57:57.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:57:57.815 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xaff, position: 0 15:57:58.078 [Lua] event horde ends! 15:58:01.175 [Lua] Returning override respawn unit 15:58:01.257 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=110000100dbaa40 go_type=player_unit go_created_func_name=game_object_created_player_unit 15:58:01.258 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=819 15:58:01.258 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.26771652698516846) ranged slot ammo (0.26771652698516846) 15:58:06.775 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x270b1, position: 0 15:58:08.674 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4039002694, playing_id: 0x271dd, position: 0 15:58:10.394 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:10.835 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:58:12.999 [Lua] Returning override respawn unit 15:58:13.079 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 15:58:13.080 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=824 15:58:13.081 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 15:58:13.702 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:14.139 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:58:14.967 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:15.405 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:58:18.295 [Lua] event horde ends! 15:58:21.412 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:22.054 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:58:23.145 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:23.566 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:58:23.600 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:24.088 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:58:24.376 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:24.830 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:58:25.441 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:27.179 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:58:27.229 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:27.697 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:58:28.851 [Lua] [ChatManager][1]System: P4cek picked up a Tome 15:58:37.025 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:38.172 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:38.376 [Lua] event horde ends! 15:58:38.392 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:58:38.647 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:39.355 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:58:39.844 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:39.878 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:58:40.822 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:58:41.616 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:42.425 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:58:42.795 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:43.758 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:58:44.600 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:45.137 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:58:49.100 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:49.589 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:58:59.091 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:58:59.526 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:59:00.943 [Lua] event horde ends! 15:59:01.213 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:01.666 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:59:03.300 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:04.110 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:59:04.160 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:04.651 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:59:04.668 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:05.107 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:05.394 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:05.530 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:59:05.816 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:05.884 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:59:06.037 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:06.558 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:59:06.626 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:59:07.319 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:07.740 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:59:07.740 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:59:08.600 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:09.021 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:59:14.494 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:14.864 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:15.758 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:59:16.363 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:59:16.397 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:16.565 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:16.565 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:17.035 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:59:17.035 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:59:17.036 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:59:17.255 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:17.761 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:59:20.692 [Lua] event horde failed 15:59:21.009 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:21.145 [Lua] event horde ends! 15:59:21.446 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:59:24.394 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:24.564 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:24.834 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:59:24.903 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:25.496 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:25.666 [Lua] Override Player Respawning rasknitt_arena false 15:59:25.767 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 15:59:25.818 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001094d99b6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:25.822 [Lua] MUSIC: explore -> pre_horde 15:59:25.852 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:25.886 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:59:25.970 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:59:26.123 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:59:26.307 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:59:26.670 [Lua] Override Player Respawning skittergate_ending true 15:59:27.001 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001094d99b6 15:59:27.137 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (6) 15:59:28.668 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (7) 15:59:29.887 [Lua] MUSIC: pre_horde -> horde 15:59:30.221 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (8) 15:59:30.663 warning: [Lua] This function is deprecated and shouldn't be called 15:59:31.264 [Lua] [ChatManager][1]System: Lucas picked up a Tome 15:59:34.241 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:34.241 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:34.241 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:34.241 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:34.292 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:34.292 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:34.292 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:34.292 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:34.443 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:34.443 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:35.357 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:35.779 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:59:35.931 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 15:59:38.054 [Lua] main_path_player_far_away_check started 15:59:38.222 [Lua] [GameNetworkManager] game object created go_id=3291, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:38.575 [Lua] main_path_player_far_away_check started 15:59:38.710 [Lua] [GameNetworkManager] game object was destroyed id=3291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:59:41.188 [Lua] main_path_player_far_away_check started 15:59:41.278 [Flow] Playing story:escape_path_crash_01 15:59:42.045 [Lua] main_path_player_far_away_check started 15:59:43.721 [Lua] [GameNetworkManager] game object created go_id=3292, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:43.822 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 15:59:44.287 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:44.287 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:44.337 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:44.337 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:44.337 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:44.337 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:44.380 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 15:59:46.109 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 15:59:46.572 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:46.572 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:46.572 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:46.572 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:47.069 [Lua] [GameNetworkManager] game object was destroyed id=3292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 15:59:49.668 [Flow] Playing story:escape_falling_beams_01 15:59:49.686 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:49.686 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:49.686 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:49.686 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:49.735 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:49.735 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:49.735 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:49.735 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:49.846 [Lua] event horde ends! 15:59:50.191 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.191 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.191 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.191 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.191 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.191 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.191 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.191 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.192 [Flow] Playing story:large_falling_rocks_on_machines_01 15:59:50.243 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.243 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.243 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.243 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.243 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.243 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.243 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.243 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.393 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.393 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.393 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.393 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.697 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.697 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.697 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.697 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.749 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.749 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.749 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.749 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.898 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:50.898 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.205 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.205 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.205 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.205 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.256 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.257 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.257 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.257 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.407 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.407 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.643 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.643 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.643 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.643 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.695 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.695 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.695 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.695 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.712 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.712 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.712 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.712 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.763 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.763 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.763 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.763 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.847 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.847 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.914 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.914 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.948 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.948 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.948 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.948 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.948 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.948 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.998 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.998 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.998 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.998 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.999 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.999 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.999 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:51.999 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:52.150 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:52.150 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:52.219 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:52.219 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:52.269 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:52.269 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:52.269 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:52.269 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:55.140 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:55.140 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:55.140 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:55.140 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:56.279 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 15:59:57.299 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.299 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.299 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.299 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.299 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.299 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.349 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.349 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.349 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.349 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.350 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.350 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.350 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.350 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.416 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.416 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.416 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.416 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.466 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.466 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.466 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.466 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.501 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.501 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.669 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.669 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.669 warning: [Physics] Create Actor: Shape density varies. Using average. 15:59:57.669 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:00.004 [Lua] event horde ends! 16:00:03.453 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 19 16:00:03.555 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 4 18 16:00:03.742 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 17 16:00:03.765 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 16 16:00:06.448 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 16:00:10.177 [Lua] event horde ends! 16:00:10.584 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 18 19 16:00:11.091 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 19 20 16:00:11.580 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 20 20 16:00:16.629 [Lua] TerrorEventMixer.start_event: skittergate_crumble_escape_01 16:00:19.357 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 19 16:00:19.912 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 18 18 16:00:20.300 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 16 17 16:00:20.351 [Lua] event horde ends! 16:00:20.757 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 17 20 16:00:21.197 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 16 18 16:00:21.246 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 20 20 16:00:21.788 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 18 21 16:00:22.092 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 16 18 16:00:22.144 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 16 17 16:00:22.193 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 16 16:00:22.228 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 17 17 16:00:22.278 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 16 18 16:00:26.135 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:26.135 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:26.135 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:26.135 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:27.337 [Lua] [GameNetworkManager] game object created go_id=3293, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:27.337 [Lua] [GameNetworkManager] game object created go_id=3294, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:28.434 [Lua] [GameNetworkManager] game object was destroyed id=3293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:00:28.434 [Lua] [GameNetworkManager] game object was destroyed id=3294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:00:28.722 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:29.213 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:00:30.550 [Lua] event horde ends! 16:00:31.627 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:32.269 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:00:33.926 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:33.926 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:33.977 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:33.977 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:33.977 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:33.977 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.028 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.028 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.078 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.078 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.078 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.078 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.128 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.128 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.128 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.128 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.228 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.228 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.228 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.228 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.228 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.228 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.279 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.280 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.280 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.280 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.431 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.431 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.431 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.431 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.431 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.431 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.481 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.481 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.481 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.481 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.532 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.532 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.582 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.582 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.582 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.582 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.632 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.632 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.632 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.632 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.734 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.734 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.734 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:34.734 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:35.332 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:35.823 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:00:36.564 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:37.288 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:00:37.339 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:38.064 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:00:38.215 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:38.551 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:00:39.763 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:00:40.641 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:00:40.725 [Lua] event horde ends! 16:00:40.746 [Lua] MUSIC: horde -> explore 16:00:50.165 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:50.165 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:50.165 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:50.165 warning: [Physics] Create Actor: Shape density varies. Using average. 16:00:53.577 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 2 size: 6 action: nil 16:01:13.417 [Lua] Complete level triggered. 16:01:13.418 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:01:13.418 [Save] Saving `save_data` 16:01:13.418 [Lua] gm_event_end_conditions_met true false 16:01:13.419 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:01:13.419 [Lua] Game won 16:01:13.419 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:01:13.420 [Lua] generate_backend_stats 110000106697298:1 16:01:13.425 [Save] Save done 16:01:13.425 [Save] Saving `save_data` 16:01:13.427 [Save] Save done 16:01:13.428 [Lua] PlayFabMirror:_commit_internal nil 16:01:13.428 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32 16:01:13.428 [Save] Saving `save_data` 16:01:13.430 [Lua] MUSIC: explore -> won 16:01:13.431 [Save] Save done 16:01:13.437 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 20 16:01:13.439 [Lua] Complete level triggered. 16:01:13.455 [Lua] Complete level triggered. 16:01:13.472 [Lua] Complete level triggered. 16:01:13.489 [Lua] Complete level triggered. 16:01:13.505 [Lua] Complete level triggered. 16:01:13.522 [Lua] Complete level triggered. 16:01:13.539 [Lua] Complete level triggered. 16:01:13.556 [Lua] Complete level triggered. 16:01:13.573 [Lua] Complete level triggered. 16:01:13.589 [Lua] Complete level triggered. 16:01:13.606 [Lua] Complete level triggered. 16:01:13.623 [Lua] Complete level triggered. 16:01:14.442 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 16:01:14.442 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32 16:01:15.016 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32 16:01:15.027 [Lua] commit result success 10 16:01:15.027 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 33 16:01:15.027 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 16:01:15.126 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 33 21 16:01:16.029 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 16:01:16.029 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 33 16:01:16.964 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 33 16:01:16.964 [Save] Saving `save_data` 16:01:16.971 [Save] Save done 16:01:22.733 [Lua] ConflictDirector - destroy all units 16:01:22.935 [Lua] TRANSITION nil nil inn_level 16:01:22.935 [Lua] Transition type "inn_level", is server: true 16:01:22.935 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:01:22.935 [Lua] [GameNetworkManager] Leaving game... 16:01:22.935 [Lua] [GameNetworkManager] Shutting down game session host. 16:01:22.935 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:01:22.935 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:01:22.935 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1519.00 16:01:22.952 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:01:23.462 [Lua] [PlayerSyncData] Game session is not initialized 16:01:23.462 [Lua] [PlayerSyncData] Game session is not initialized 16:01:23.462 [Lua] [PlayerSyncData] Game session is not initialized 16:01:23.462 [Lua] Set lobby begin: 16:01:23.462 [Lua] Lobby data twitch_enabled = false 16:01:23.462 [Lua] Lobby data power_level = 0 16:01:23.462 [Lua] Lobby data num_players = 4 16:01:23.462 [Lua] Lobby data weave_name = false 16:01:23.462 [Lua] Lobby data game_mode = 2 16:01:23.462 [Lua] Lobby data is_private = false 16:01:23.462 [Lua] Lobby data mechanism = adventure 16:01:23.463 [Lua] Lobby data level_key = skittergate 16:01:23.463 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:01:23.463 [Lua] Lobby data selected_level_key = skittergate 16:01:23.463 [Lua] Lobby data unique_server_name = JayJay 16:01:23.463 [Lua] Lobby data quick_game = false 16:01:23.463 [Lua] Lobby data matchmaking = true 16:01:23.463 [Lua] Lobby data difficulty = hardest 16:01:23.463 [Lua] Lobby data country_code = DE 16:01:23.463 [Lua] Lobby data host = 110000106697298 16:01:23.463 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:01:23.463 [Lua] Lobby data player_slot_2 = 0:0 16:01:23.463 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 16:01:23.463 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:01:23.463 [Lua] Lobby data eac_authorized = true 16:01:23.463 [Lua] Set lobby end. 16:01:24.940 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:01:24.958 [Lua] Clearing all global lookup lists 16:01:24.959 [Lua] [IngamePlayerListUI] - Destroy 16:01:24.959 [Lua] [EquipmentUI] - Destroy 16:01:24.959 [Lua] [GamePadEquipmentUI] - Destroy 16:01:24.959 [Lua] [AbilityUI] - Destroy 16:01:24.959 [Lua] [GamePadAbilityUI] - Destroy 16:01:24.959 [Lua] [IngameUI] destroy 16:01:24.989 [Lua] [MOD][VMF][INFO] Removed 1100001094d99b6 from the VMF users list. 16:01:24.989 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 16:01:25.059 [Lua] [Managers] Destroying state managers... 16:01:25.071 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:01:25.164 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:01:25.166 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:01:25.171 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_grey_seer, EnemyPackageLoader 16:01:25.172 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:01:25.173 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:01:25.174 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:01:25.174 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:01:25.180 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_exalted_champion_warcamp, EnemyPackageLoader 16:01:25.181 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:01:25.182 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:01:25.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:01:25.184 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:01:25.188 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:01:25.191 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:01:25.191 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:01:25.191 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend_boss, EnemyPackageLoader 16:01:25.196 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:01:25.198 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:01:25.200 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:01:25.200 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:01:25.202 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:01:25.204 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:01:25.208 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:01:25.217 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:01:25.219 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:01:25.221 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:01:25.221 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:01:25.223 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:01:25.225 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:01:25.227 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:01:25.229 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:01:25.233 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:01:25.240 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:01:25.240 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 16:01:25.240 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001094d99b6 16:01:25.240 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 16:01:25.240 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100dbaa40 16:01:25.240 [Lua] [Matchmaking] unregister rpcs 16:01:25.240 [Lua] ############### UNLOADING PACKAGES ############### 16:01:25.240 [Lua] [Gamestate] Enter state StateLoading 16:01:25.242 [World] Spawning level. 16:01:25.249 [Lua] Found camera: end_screen_camera 16:01:25.249 [Lua] Found camera: end_screen_camera 16:01:25.249 [Lua] Found camera: end_screen_camera 16:01:25.249 [Lua] Found camera: end_screen_camera 16:01:25.249 [Lua] Found camera: end_screen_camera 16:01:25.249 [Lua] Found camera: end_screen_camera 16:01:25.249 [Lua] Found camera: end_screen_camera 16:01:25.249 [Lua] Found camera: end_screen_camera 16:01:25.249 [Lua] Found camera: end_screen_camera 16:01:25.249 [Lua] Found camera: end_screen_camera 16:01:25.249 [Lua] Found camera: end_screen_camera 16:01:25.249 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:01:25.249 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:01:25.249 [Lua] [Matchmaking] register rpcs 16:01:25.249 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:01:25.250 [Lua] registering RPCs 16:01:25.250 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:01:25.250 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:01:25.250 [Lua] Set lobby begin: 16:01:25.250 [Lua] Lobby data twitch_enabled = false 16:01:25.250 [Lua] Lobby data power_level = 0 16:01:25.250 [Lua] Lobby data num_players = 4 16:01:25.250 [Lua] Lobby data weave_name = false 16:01:25.250 [Lua] Lobby data game_mode = 3 16:01:25.250 [Lua] Lobby data is_private = false 16:01:25.250 [Lua] Lobby data mechanism = adventure 16:01:25.250 [Lua] Lobby data level_key = inn_level 16:01:25.250 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:01:25.250 [Lua] Lobby data selected_level_key = skittergate 16:01:25.250 [Lua] Lobby data unique_server_name = JayJay 16:01:25.250 [Lua] Lobby data quick_game = false 16:01:25.250 [Lua] Lobby data matchmaking = false 16:01:25.250 [Lua] Lobby data difficulty = hardest 16:01:25.250 [Lua] Lobby data country_code = DE 16:01:25.250 [Lua] Lobby data host = 110000106697298 16:01:25.250 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:01:25.250 [Lua] Lobby data player_slot_2 = 0:0 16:01:25.250 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 16:01:25.250 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:01:25.250 [Lua] Lobby data eac_authorized = true 16:01:25.250 [Lua] Set lobby end. 16:01:25.250 [Lua] MUSIC MANAGER unmute_all_world_sounds 177628 0 16:01:25.250 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:01:25.254 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:01:25.254 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 16:01:25.254 [Lua] [LevelTransitionHandler] load_level inn_level 16:01:25.848 [Umbra] Unload tome 16:01:25.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x2b5dd, position: 0 16:01:25.903 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skittergate, LevelTransitionHandler 16:01:25.903 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:01:25.903 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:01:25.903 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:01:25.903 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:01:25.903 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:01:25.903 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:01:26.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:01:26.516 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:01:26.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:01:26.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:01:26.604 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:01:26.605 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:01:26.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:01:26.638 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:01:26.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:01:32.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:01:32.054 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:01:32.071 [Lua] [LevelTransitionHandler] Level load completed! 16:01:32.071 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2855755 - weave: nil 16:01:32.074 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:01:32.074 [Lua] checking dlc's against conflict directors 16:01:32.074 [Lua] number of factions to include 1 16:01:32.074 [Lua] Updated list weights for random: 16:01:32.074 [Lua] skaven, 0.42 (0.00-0.42) 16:01:32.074 [Lua] chaos, 0.42 (0.42-0.83) 16:01:32.074 [Lua] beastmen, 0.17 (0.83-1.00) 16:01:32.074 [Lua] Rolled random faction: 0.0094505371525883675 skaven 16:01:32.074 [Lua] number of factions added 1 16:01:32.074 [Lua] --- --- --- 16:01:32.074 [Lua] Starting... difficulty 'hardest' 16:01:32.074 [Lua] These are the starting conflict directors: 16:01:32.074 [Lua] inn_level 16:01:32.074 [Lua] --- --- --- 16:01:32.074 [Lua] 16:01:32.074 [Lua] DONE! Found the following directors: 16:01:32.074 [Lua] (free: 35), Master hash is: 16:01:32.074 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:01:32.075 [Lua] ### Sending rpc_level_loaded 16:01:32.075 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 16:01:32.075 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 16:01:32.106 [Lua] ### Sending rpc_level_loaded 16:01:32.106 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 16:01:32.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:01:32.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:01:32.141 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:01:32.141 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:01:32.156 [Lua] ### Sending rpc_level_loaded 16:01:32.156 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50 16:01:32.156 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 16:01:34.406 [Lua] ### Sending rpc_level_loaded 16:01:34.406 [Lua] #### Has state machine: true, sender: 1100001094d99b6, level_id: 50 16:01:34.406 [Lua] Peer 1100001094d99b6 has loaded the level and all enemies are loaded 16:01:35.650 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:01:35.650 [Lua] [PlayState] Enter Substate EndViewStateChest 16:01:42.063 [Lua] ### Sending rpc_level_loaded 16:01:42.063 [Lua] #### Has state machine: true, sender: 110000100dbaa40, level_id: 50 16:01:42.063 [Lua] Peer 110000100dbaa40 has loaded the level and all enemies are loaded 16:02:00.781 [Lua] min_height 91.160001754760742 16:02:06.377 [Lua] [PlayState] Exit Substate EndViewStateChest 16:02:06.377 [Lua] [PlayState] Enter Substate EndViewStateScore 16:02:22.676 [Lua] [PlayState] Exit Substate EndViewStateScore 16:02:22.681 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:02:23.687 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:02:23.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:02:23.687 [Lua] [Matchmaking] unregister rpcs 16:02:23.687 [Lua] Set lobby begin: 16:02:23.687 [Lua] Lobby data twitch_enabled = false 16:02:23.687 [Lua] Lobby data power_level = 0 16:02:23.687 [Lua] Lobby data num_players = 4 16:02:23.687 [Lua] Lobby data weave_name = false 16:02:23.687 [Lua] Lobby data game_mode = 3 16:02:23.687 [Lua] Lobby data is_private = false 16:02:23.687 [Lua] Lobby data mechanism = adventure 16:02:23.687 [Lua] Lobby data level_key = inn_level 16:02:23.687 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:02:23.687 [Lua] Lobby data selected_level_key = skittergate 16:02:23.687 [Lua] Lobby data unique_server_name = JayJay 16:02:23.687 [Lua] Lobby data quick_game = false 16:02:23.687 [Lua] Lobby data matchmaking = false 16:02:23.687 [Lua] Lobby data difficulty = hardest 16:02:23.687 [Lua] Lobby data country_code = DE 16:02:23.687 [Lua] Lobby data host = 110000106697298 16:02:23.687 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:02:23.687 [Lua] Lobby data player_slot_2 = 0:0 16:02:23.687 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 16:02:23.687 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:02:23.687 [Lua] Lobby data eac_authorized = true 16:02:23.687 [Lua] Set lobby end. 16:02:23.687 [Lua] [Managers] Destroying state managers... 16:02:23.688 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:02:23.688 [Lua] MUSIC MANAGER Stop_loading_screen_music 177803 0 16:02:23.688 [Lua] [Gamestate] Enter StateIngame HOST 16:02:23.688 [Lua] <>level = inn_level<> 16:02:23.688 [Lua] Set lobby begin: 16:02:23.688 [Lua] Lobby data twitch_enabled = false 16:02:23.688 [Lua] Lobby data power_level = 0 16:02:23.688 [Lua] Lobby data num_players = 4 16:02:23.688 [Lua] Lobby data weave_name = false 16:02:23.688 [Lua] Lobby data game_mode = 3 16:02:23.688 [Lua] Lobby data is_private = false 16:02:23.688 [Lua] Lobby data mechanism = adventure 16:02:23.688 [Lua] Lobby data level_key = inn_level 16:02:23.688 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:02:23.688 [Lua] Lobby data selected_level_key = inn_level 16:02:23.688 [Lua] Lobby data unique_server_name = JayJay 16:02:23.688 [Lua] Lobby data quick_game = false 16:02:23.688 [Lua] Lobby data matchmaking = false 16:02:23.688 [Lua] Lobby data difficulty = hardest 16:02:23.688 [Lua] Lobby data country_code = DE 16:02:23.688 [Lua] Lobby data host = 110000106697298 16:02:23.688 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:02:23.688 [Lua] Lobby data player_slot_2 = 0:0 16:02:23.688 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 16:02:23.688 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:02:23.688 [Lua] Lobby data eac_authorized = true 16:02:23.688 [Lua] Set lobby end. 16:02:23.689 [Lua] [StateIngame] Server ingame 16:02:23.691 [Lua] Set lobby begin: 16:02:23.691 [Lua] Lobby data twitch_enabled = false 16:02:23.692 [Lua] Lobby data power_level = 0 16:02:23.692 [Lua] Lobby data num_players = 4 16:02:23.692 [Lua] Lobby data weave_name = false 16:02:23.692 [Lua] Lobby data game_mode = 3 16:02:23.692 [Lua] Lobby data is_private = false 16:02:23.692 [Lua] Lobby data mechanism = adventure 16:02:23.692 [Lua] Lobby data level_key = inn_level 16:02:23.692 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:02:23.692 [Lua] Lobby data selected_level_key = inn_level 16:02:23.692 [Lua] Lobby data unique_server_name = JayJay 16:02:23.692 [Lua] Lobby data quick_game = false 16:02:23.692 [Lua] Lobby data matchmaking = false 16:02:23.692 [Lua] Lobby data difficulty = hardest 16:02:23.692 [Lua] Lobby data country_code = DE 16:02:23.692 [Lua] Lobby data host = 110000106697298 16:02:23.692 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:02:23.692 [Lua] Lobby data player_slot_2 = 0:0 16:02:23.692 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 16:02:23.692 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:02:23.692 [Lua] Lobby data eac_authorized = true 16:02:23.692 [Lua] Set lobby end. 16:02:23.692 [Lua] [Matchmaking] register rpcs 16:02:23.692 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:02:23.692 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 16:02:23.692 [Lua] [GameNetworkManager] self.is_server = true 16:02:23.692 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 16:02:23.692 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:02:23.692 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:02:23.692 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:02:23.692 [Network] Setting artificial MTU limit to 65536 16:02:23.699 [Lua] Switching ConflictSettings: to: inn_level 16:02:23.699 [Lua] pacing=disabled 16:02:23.699 [Lua] roaming=nil 16:02:23.699 [Lua] disabled=false 16:02:23.699 [Lua] pack_spawning=disabled 16:02:23.699 [Lua] contained_breeds=nil 16:02:23.699 [Lua] boss=disabled 16:02:23.699 [Lua] horde=disabled 16:02:23.699 [Lua] specials=disabled 16:02:23.699 [Lua] name=inn_level 16:02:23.699 [Lua] intensity=disabled 16:02:23.699 [Lua] --- 16:02:23.699 [Lua] [LevelAnalysis] set_random_seed( 2855755) 16:02:23.702 [Lua] [AIInterestPointSystem] Level Seed: 2855755 16:02:23.702 [Lua] 16:02:23.702 [Lua] [entity_system_bag] = table 16:02:23.702 [Lua] [entity_system_bag] = metatable 16:02:23.702 [Lua] [startup_data] = table 16:02:23.702 [Lua] [entity_manager] = table 16:02:23.702 [Lua] [entity_manager] = metatable 16:02:23.702 [Lua] [unit_spawner] = table 16:02:23.702 [Lua] [unit_spawner] = metatable 16:02:23.702 [Lua] [unit_storage] = table 16:02:23.702 [Lua] [unit_storage] = metatable 16:02:23.702 [Lua] [dice_keeper] = table 16:02:23.702 [Lua] [dice_keeper] = metatable 16:02:23.702 [Lua] [is_server] = true (boolean) 16:02:23.702 [Lua] [world] = [World] 16:02:23.702 [Lua] [system_api] = table 16:02:23.702 [Lua] [entity_system] = table 16:02:23.702 [Lua] [entity_system] = metatable 16:02:23.702 [Lua] [network_lobby] = table 16:02:23.702 [Lua] [network_lobby] = metatable 16:02:23.702 [Lua] [profile_synchronizer] = table 16:02:23.702 [Lua] [profile_synchronizer] = metatable 16:02:23.702 [Lua] [level_transition_handler] = table 16:02:23.702 [Lua] [level_transition_handler] = metatable 16:02:23.702 [Lua] [num_local_human_players] = 1 (number) 16:02:23.702 [Lua] [statistics_db] = table 16:02:23.702 [Lua] [statistics_db] = metatable 16:02:23.702 [Lua] [network_server] = table 16:02:23.702 [Lua] [network_server] = metatable 16:02:23.702 [Lua] [input_manager] = table 16:02:23.702 [Lua] [input_manager] = metatable 16:02:23.702 [Lua] [network_clock] = table 16:02:23.702 [Lua] [network_clock] = metatable 16:02:23.702 [Lua] [network_transmit] = table 16:02:23.702 [Lua] [network_transmit] = metatable 16:02:23.702 [Lua] [free_flight_manager] = table 16:02:23.702 [Lua] [free_flight_manager] = metatable 16:02:23.702 [Lua] [network_manager] = table 16:02:23.702 [Lua] [network_manager] = metatable 16:02:23.702 [Lua] [network_event_delegate] = table 16:02:23.702 [Lua] [network_event_delegate] = metatable 16:02:23.702 [Lua] 16:02:23.702 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:02:23.702 [Lua] ignoring extension VersusInteractObjectiveExtension 16:02:23.702 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:02:23.702 [Lua] ignoring extension VersusSocketObjectiveExtension 16:02:23.702 [Lua] ignoring extension VersusTargetObjectiveExtension 16:02:23.702 [Lua] ignoring extension VersusMissionObjectiveExtension 16:02:23.703 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:02:23.705 [Lua] [AchievementManager] Achievements using the steam platform 16:02:23.705 [Lua] [StateIngame] Level seed: 2855755 16:02:23.705 [World] Spawning level. 16:02:23.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 16:02:23.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:02:23.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 16:02:23.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 16:02:23.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 16:02:23.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 16:02:23.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 16:02:23.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:02:23.798 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:02:23.798 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:02:23.798 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:02:23.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 16:02:23.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 16:02:23.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 16:02:23.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 16:02:23.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 16:02:23.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 16:02:23.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 16:02:23.799 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 16:02:23.800 [Lua] [LevelAnalysis] set_random_seed( 2855755) 16:02:23.800 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 34 16:02:23.814 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 16:02:23.814 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 16:02:23.815 [Lua] [IngameUI] init 16:02:23.825 [SteamVoipClient] select_out(110000100dbaa40, off) 16:02:23.825 [SteamVoipClient] select_out(110000103ffc13d, off) 16:02:23.825 [SteamVoipClient] select_out(110000106697298, off) 16:02:23.825 [SteamVoipClient] select_out(1100001094d99b6, off) 16:02:23.827 [Lua] cb_razer_chroma_setup 16:02:23.865 [Lua] [Matchmaking] Cancelling matchmaking 16:02:23.865 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 16:02:23.865 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:02:23.865 [Lua] Set lobby begin: 16:02:23.865 [Lua] Lobby data twitch_enabled = false 16:02:23.865 [Lua] Lobby data power_level = 0 16:02:23.865 [Lua] Lobby data num_players = 4 16:02:23.865 [Lua] Lobby data weave_name = false 16:02:23.865 [Lua] Lobby data game_mode = 3 16:02:23.865 [Lua] Lobby data is_private = false 16:02:23.865 [Lua] Lobby data mechanism = adventure 16:02:23.865 [Lua] Lobby data level_key = inn_level 16:02:23.865 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:02:23.865 [Lua] Lobby data selected_level_key = inn_level 16:02:23.865 [Lua] Lobby data unique_server_name = JayJay 16:02:23.865 [Lua] Lobby data quick_game = false 16:02:23.865 [Lua] Lobby data matchmaking = false 16:02:23.865 [Lua] Lobby data difficulty = normal 16:02:23.865 [Lua] Lobby data country_code = DE 16:02:23.865 [Lua] Lobby data host = 110000106697298 16:02:23.865 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:02:23.865 [Lua] Lobby data player_slot_2 = 0:0 16:02:23.865 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 16:02:23.865 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:02:23.865 [Lua] Lobby data eac_authorized = true 16:02:23.865 [Lua] Set lobby end. 16:02:23.867 [Lua] Set lobby begin: 16:02:23.867 [Lua] Lobby data twitch_enabled = false 16:02:23.867 [Lua] Lobby data power_level = 0 16:02:23.867 [Lua] Lobby data num_players = 4 16:02:23.867 [Lua] Lobby data weave_name = false 16:02:23.867 [Lua] Lobby data game_mode = 3 16:02:23.867 [Lua] Lobby data is_private = false 16:02:23.867 [Lua] Lobby data mechanism = adventure 16:02:23.867 [Lua] Lobby data level_key = inn_level 16:02:23.867 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:02:23.867 [Lua] Lobby data selected_level_key = inn_level 16:02:23.867 [Lua] Lobby data unique_server_name = JayJay 16:02:23.867 [Lua] Lobby data quick_game = false 16:02:23.867 [Lua] Lobby data matchmaking = false 16:02:23.867 [Lua] Lobby data difficulty = normal 16:02:23.867 [Lua] Lobby data country_code = DE 16:02:23.867 [Lua] Lobby data host = 110000106697298 16:02:23.867 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:02:23.867 [Lua] Lobby data player_slot_2 = 0:0 16:02:23.867 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 16:02:23.867 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:02:23.867 [Lua] Lobby data eac_authorized = true 16:02:23.867 [Lua] Set lobby end. 16:02:23.868 [Lua] [PartyManager] Leader is set to 110000106697298 16:02:23.868 [Lua] [LevelTransitionHandler] set_next_level( nil ) 16:02:23.868 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:02:23.868 [Lua] Set lobby begin: 16:02:23.868 [Lua] Lobby data twitch_enabled = false 16:02:23.868 [Lua] Lobby data power_level = 835 16:02:23.868 [Lua] Lobby data num_players = 4 16:02:23.868 [Lua] Lobby data weave_name = false 16:02:23.868 [Lua] Lobby data game_mode = 3 16:02:23.868 [Lua] Lobby data is_private = false 16:02:23.868 [Lua] Lobby data mechanism = adventure 16:02:23.868 [Lua] Lobby data level_key = inn_level 16:02:23.868 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:02:23.868 [Lua] Lobby data selected_level_key = inn_level 16:02:23.868 [Lua] Lobby data unique_server_name = JayJay 16:02:23.868 [Lua] Lobby data quick_game = false 16:02:23.868 [Lua] Lobby data matchmaking = false 16:02:23.868 [Lua] Lobby data difficulty = normal 16:02:23.868 [Lua] Lobby data country_code = DE 16:02:23.868 [Lua] Lobby data host = 110000106697298 16:02:23.868 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:02:23.868 [Lua] Lobby data player_slot_2 = 0:0 16:02:23.868 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 16:02:23.868 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:02:23.868 [Lua] Lobby data eac_authorized = true 16:02:23.868 [Lua] Set lobby end. 16:02:23.869 [Flow] complete_skittergate_legend true 16:02:23.870 [Flow] complete_all_helmgart_levels_recruit true 16:02:23.870 [Flow] WitchHunterLevel:35 16:02:23.870 [Flow] LeaderYes 16:02:23.870 [Flow] ALL PC XP:304250 16:02:23.870 [Flow] Has "bogenhafen" DLC:true 16:02:23.870 [Flow] WH XP:60850 16:02:23.870 [Flow] Number of crafted items:11003 16:02:23.870 [Flow] Has "pre_order" DLC:true 16:02:23.870 [Flow] Sum of Powe Levels:1500 16:02:23.870 [Flow] lodestone diff 1:false 16:02:23.870 [Flow] magnus and forest activated 16:02:23.870 [Flow] magnus and forest activated 16:02:23.870 [Flow] cemetery and forest activated 16:02:23.870 [Flow] magnus and cemetery 16:02:23.871 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:02:23.871 [Flow] ALL RUNES ACTIVATED 16:02:23.871 [Flow] magnus and forest activated 16:02:23.871 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:02:23.871 [Flow] ALL RUNES ACTIVATED 16:02:23.871 [Flow] cemetery and forest activated 16:02:23.871 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:02:23.871 [Flow] ALL RUNES ACTIVATED 16:02:23.871 [Flow] magnus and forest activated 16:02:23.871 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:02:23.871 [Flow] ALL RUNES ACTIVATED 16:02:23.871 [Flow] magnus and cemetery 16:02:23.871 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:02:23.871 [Flow] ALL RUNES ACTIVATED 16:02:23.871 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:02:23.872 [Lua] CurrentConflictSettings inn_level 16:02:23.872 [Lua] [ConflictDirector] conflict_director is ai_ready 16:02:23.872 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:02:23.872 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:02:23.873 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:02:23.873 [Lua] Forming navigation groups in one frame 16:02:23.873 [Lua] Forming navigation groups 16:02:23.892 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 16:02:23.893 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 16:02:23.893 [Lua] number of nav groups: 45 16:02:23.893 [Lua] number of refined nav groups : 25 16:02:23.895 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 16:02:23.895 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:02:23.895 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:02:23.895 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:02:23.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:02:23.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:02:23.897 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:02:23.897 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 16:02:23.897 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:02:23.914 [Lua] MUSIC: won -> explore 16:02:23.935 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 34 16:02:24.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:02:24.415 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:02:24.415 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 16:02:24.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:02:24.457 [Lua] Set lobby begin: 16:02:24.457 [Lua] Lobby data twitch_enabled = false 16:02:24.457 [Lua] Lobby data power_level = 835 16:02:24.457 [Lua] Lobby data num_players = 4 16:02:24.457 [Lua] Lobby data weave_name = false 16:02:24.457 [Lua] Lobby data game_mode = 3 16:02:24.457 [Lua] Lobby data is_private = false 16:02:24.457 [Lua] Lobby data mechanism = adventure 16:02:24.457 [Lua] Lobby data level_key = inn_level 16:02:24.457 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:02:24.457 [Lua] Lobby data selected_level_key = inn_level 16:02:24.457 [Lua] Lobby data unique_server_name = JayJay 16:02:24.457 [Lua] Lobby data quick_game = false 16:02:24.457 [Lua] Lobby data matchmaking = false 16:02:24.457 [Lua] Lobby data difficulty = normal 16:02:24.457 [Lua] Lobby data country_code = DE 16:02:24.457 [Lua] Lobby data host = 110000106697298 16:02:24.457 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:02:24.457 [Lua] Lobby data player_slot_2 = 0:0 16:02:24.457 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 16:02:24.457 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:02:24.457 [Lua] Lobby data eac_authorized = true 16:02:24.457 [Lua] Set lobby end. 16:02:24.457 [Lua] [Matchmaking] Assigned player 1100001094d99b6 to slot 4 when hot join syncing 16:02:24.457 [Lua] Breedfreezer (server) starting a hot join sync 16:02:24.460 [Lua] Set lobby begin: 16:02:24.460 [Lua] Lobby data twitch_enabled = false 16:02:24.460 [Lua] Lobby data power_level = 835 16:02:24.460 [Lua] Lobby data num_players = 4 16:02:24.460 [Lua] Lobby data weave_name = false 16:02:24.460 [Lua] Lobby data game_mode = 3 16:02:24.460 [Lua] Lobby data is_private = false 16:02:24.460 [Lua] Lobby data mechanism = adventure 16:02:24.460 [Lua] Lobby data level_key = inn_level 16:02:24.460 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:02:24.460 [Lua] Lobby data selected_level_key = inn_level 16:02:24.460 [Lua] Lobby data unique_server_name = JayJay 16:02:24.460 [Lua] Lobby data quick_game = false 16:02:24.460 [Lua] Lobby data matchmaking = false 16:02:24.460 [Lua] Lobby data difficulty = normal 16:02:24.460 [Lua] Lobby data country_code = DE 16:02:24.460 [Lua] Lobby data host = 110000106697298 16:02:24.460 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:02:24.460 [Lua] Lobby data player_slot_2 = 0:0 16:02:24.460 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 16:02:24.460 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:02:24.460 [Lua] Lobby data eac_authorized = true 16:02:24.460 [Lua] Set lobby end. 16:02:24.460 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 5 when hot join syncing 16:02:24.460 [Lua] Breedfreezer (server) starting a hot join sync 16:02:24.462 [Lua] Set lobby begin: 16:02:24.462 [Lua] Lobby data twitch_enabled = false 16:02:24.462 [Lua] Lobby data power_level = 835 16:02:24.462 [Lua] Lobby data num_players = 4 16:02:24.462 [Lua] Lobby data weave_name = false 16:02:24.462 [Lua] Lobby data game_mode = 3 16:02:24.462 [Lua] Lobby data is_private = false 16:02:24.462 [Lua] Lobby data mechanism = adventure 16:02:24.462 [Lua] Lobby data level_key = inn_level 16:02:24.462 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:02:24.462 [Lua] Lobby data selected_level_key = inn_level 16:02:24.462 [Lua] Lobby data unique_server_name = JayJay 16:02:24.462 [Lua] Lobby data quick_game = false 16:02:24.462 [Lua] Lobby data matchmaking = false 16:02:24.462 [Lua] Lobby data difficulty = normal 16:02:24.463 [Lua] Lobby data country_code = DE 16:02:24.463 [Lua] Lobby data host = 110000106697298 16:02:24.463 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:02:24.463 [Lua] Lobby data player_slot_2 = 0:0 16:02:24.463 [Lua] Lobby data player_slot_4 = 1100001094d99b6:1 16:02:24.463 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:02:24.463 [Lua] Lobby data eac_authorized = true 16:02:24.463 [Lua] Set lobby end. 16:02:24.463 [Lua] [Matchmaking] Assigned player 110000100dbaa40 to slot 1 when hot join syncing 16:02:24.463 [Lua] Breedfreezer (server) starting a hot join sync 16:02:24.463 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 16:02:24.463 [Lua] RemotePlayer:create_game_object( ) 27 16:02:24.472 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 16:02:24.472 [Lua] RemotePlayer:create_game_object( ) 28 16:02:24.480 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 16:02:24.480 [Lua] RemotePlayer:create_game_object( ) 29 16:02:24.489 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 16:02:24.489 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001094d99b6 16:02:24.489 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100dbaa40 16:02:24.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:02:24.562 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:02:24.562 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 16:02:24.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:02:24.574 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:02:24.575 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 16:02:24.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:02:24.598 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:02:24.598 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 16:02:24.598 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:02:24.598 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 16:02:24.599 [Lua] Players are leaving the safe zone 16:02:24.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 16:02:24.623 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100dbaa40 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:02:24.623 [Lua] Adding player sync data to peer=110000100dbaa40 local_player_id=1 16:02:24.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 16:02:24.623 [Lua] [MOD][VMF][INFO] Added 1100001094d99b6 to the VMF users list. 16:02:24.623 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001094d99b6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:02:24.623 [Lua] Adding player sync data to peer=1100001094d99b6 local_player_id=1 16:02:24.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:02:24.624 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 16:02:24.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:02:24.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:02:24.652 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100dbaa40 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:02:24.653 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 16:02:24.654 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:02:24.670 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:02:24.672 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 16:02:24.673 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:02:24.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:02:24.674 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:02:24.675 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 16:02:24.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:02:24.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:02:24.676 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:02:24.699 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001094d99b6 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:02:24.700 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=37 16:02:24.700 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:02:24.703 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 16:02:24.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:02:24.723 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:02:24.724 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:02:24.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 16:02:24.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 16:02:24.769 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 16:02:24.770 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:02:24.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:02:24.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:02:24.819 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:02:24.820 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:02:24.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:02:24.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:02:24.872 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:02:24.873 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:02:24.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:02:24.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:02:24.918 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:02:24.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 16:02:24.919 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:02:24.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:02:24.961 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:02:24.962 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 16:02:24.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:02:25.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:02:25.014 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:02:25.015 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 16:02:25.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:02:25.042 [Lua] StateInGameRunning:_game_actually_starts() 16:02:25.042 [Lua] ################################################################################################################# 16:02:25.042 [Lua] [Loading Time]: 00:00:60 [Transition]: skittergate-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:02:25.042 [Lua] ################################################################################################################# 16:02:25.042 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 16:02:25.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:02:25.064 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:02:25.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 16:02:25.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:02:25.116 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:02:25.116 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:02:25.117 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 16:02:25.117 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:02:25.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:02:25.163 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:02:25.164 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 16:02:25.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:02:25.173 [Flow] DISABLE 16:02:25.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:02:25.212 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:02:25.212 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 16:02:25.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:02:25.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:02:25.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:02:25.258 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 16:02:25.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 34 16:02:25.305 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 16:02:25.570 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 16:02:25.570 [Lua] Commit load time data 16:02:27.444 [Lua] [ChatManager][1]System: Gattay has left the game 16:02:27.444 [Lua] [PSM] Disconnecting peer 1100001094d99b6 16:02:27.444 [Lua] [PSM] Disconnected peer 1100001094d99b6 is being removed from session. 16:02:27.444 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001094d99b6 16:02:27.444 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001094d99b6 16:02:27.444 [Lua] [MOD][VMF][INFO] Removed 1100001094d99b6 from the VMF users list. 16:02:27.444 [Lua] [GameNetworkManager] destroying game object with go_id=27 16:02:27.444 [Lua] Set lobby begin: 16:02:27.444 [Lua] Lobby data twitch_enabled = false 16:02:27.444 [Lua] Lobby data power_level = 835 16:02:27.445 [Lua] Lobby data num_players = 4 16:02:27.445 [Lua] Lobby data weave_name = false 16:02:27.445 [Lua] Lobby data game_mode = 3 16:02:27.445 [Lua] Lobby data is_private = false 16:02:27.445 [Lua] Lobby data mechanism = adventure 16:02:27.445 [Lua] Lobby data level_key = inn_level 16:02:27.445 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:02:27.445 [Lua] Lobby data selected_level_key = inn_level 16:02:27.445 [Lua] Lobby data unique_server_name = JayJay 16:02:27.445 [Lua] Lobby data quick_game = false 16:02:27.445 [Lua] Lobby data matchmaking = false 16:02:27.445 [Lua] Lobby data difficulty = normal 16:02:27.445 [Lua] Lobby data country_code = DE 16:02:27.445 [Lua] Lobby data host = 110000106697298 16:02:27.445 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:02:27.445 [Lua] Lobby data player_slot_2 = 0:0 16:02:27.445 [Lua] Lobby data player_slot_4 = 0:0 16:02:27.445 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:02:27.445 [Lua] Lobby data eac_authorized = true 16:02:27.445 [Lua] Set lobby end. 16:02:27.445 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001094d99b6) 16:02:27.445 [EAC] EAC server lost client 1100001094d99b6 16:02:27.445 [EACServer] [17:02:27:445][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001094D99B6 PlayerGUID: 76561198116346294 16:02:27.446 [Lua] [GameNetworkManager] destroying game object with go_id=37 16:02:27.448 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:02:27.448 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:02:27.448 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 16:02:27.448 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 16:02:29.200 [Lua] PlayFabMirror:_commit_internal 11 16:02:29.200 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:02:29.204 [Lua] generate_backend_stats 110000106697298:1 16:02:29.213 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:02:29.213 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36 16:02:29.221 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36 16:02:29.731 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36 16:02:29.740 [Lua] commit result success 11 16:02:29.875 [SteamAuthenticator] Steam validation for 1100001094d99b6 with response 6 16:02:29.875 [SteamAuthenticator] Kickout of 1100001094d99b6 executed immediately due to failed authentication 16:02:29.876 [Connection] Connection to 1100001094d99b6 broken by authenticator. 16:02:29.877 [SteamLobby] Detected removed member 1100001094d99b6 16:02:29.877 [Connection] Destroying endpoint 1100001094d99b6 - explicit request 16:02:29.877 [SteamAuthenticator] CancelAuthTicket 1100001094d99b6 16:02:29.877 [SteamAuthenticator] EndAuthSession 1100001094d99b6 16:02:29.877 [Lua] [NetworkServer] Changing num_players from 4 to 3 16:02:29.877 [Lua] Players: 3 16:02:29.877 [Lua] Set lobby begin: 16:02:29.877 [Lua] Lobby data twitch_enabled = false 16:02:29.878 [Lua] Lobby data power_level = 835 16:02:29.878 [Lua] Lobby data num_players = 3 16:02:29.878 [Lua] Lobby data weave_name = false 16:02:29.878 [Lua] Lobby data game_mode = 3 16:02:29.878 [Lua] Lobby data is_private = false 16:02:29.878 [Lua] Lobby data mechanism = adventure 16:02:29.878 [Lua] Lobby data level_key = inn_level 16:02:29.878 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:02:29.878 [Lua] Lobby data selected_level_key = inn_level 16:02:29.878 [Lua] Lobby data unique_server_name = JayJay 16:02:29.878 [Lua] Lobby data quick_game = false 16:02:29.878 [Lua] Lobby data matchmaking = false 16:02:29.878 [Lua] Lobby data difficulty = normal 16:02:29.878 [Lua] Lobby data country_code = DE 16:02:29.878 [Lua] Lobby data host = 110000106697298 16:02:29.878 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:02:29.878 [Lua] Lobby data player_slot_2 = 0:0 16:02:29.878 [Lua] Lobby data player_slot_4 = 0:0 16:02:29.878 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:02:29.878 [Lua] Lobby data eac_authorized = true 16:02:29.878 [Lua] Set lobby end. 16:02:29.878 [SteamVoipClient] select_out(1100001094d99b6, off) 16:02:29.878 [SteamVoipClient] select_in(1100001094d99b6, off) 16:02:29.878 [Lua] [LobbyMembers] Member left 1100001094d99b6 16:02:31.386 [Lua] [Matchmaking] Handshake host removing client 1100001094d99b6 16:02:33.595 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 16:02:33.595 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:02:33.612 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:02:33.612 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:02:33.629 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 16:02:33.629 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:02:33.646 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 16:02:33.646 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:02:33.663 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 16:02:33.663 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:02:33.680 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 16:02:33.680 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:02:33.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 16:02:33.697 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:02:33.714 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:02:33.714 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:02:33.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 16:02:33.848 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:02:33.865 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 16:02:33.865 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:02:35.744 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:36.240 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:02:38.157 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:38.528 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:02:38.815 [Lua] [IngameUI] menu view on_enter start_game_view 16:02:38.817 [Lua] [IngameUI] menu view post_update_on_enter table: 0x076271c0 16:02:38.817 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 16:02:38.818 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 16:02:38.818 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 16:02:38.819 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 16:02:38.819 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 16:02:39.626 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:02:39.961 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:02:40.829 [Lua] [IngameUI] menu view on_exit start_game_view 16:02:40.829 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 16:02:40.829 [Save] Saving `save_data` 16:02:40.830 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 16:02:40.830 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 16:02:40.830 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 16:02:40.833 [Save] Save done 16:02:40.835 [Lua] [IngameUI] menu view post_update_on_exit table: 0x076271c0 16:02:59.808 [Lua] [IngameUI] menu view on_enter hero_view 16:02:59.813 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a927be0 16:02:59.813 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 16:02:59.828 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 16:02:59.829 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 16:02:59.829 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 16:02:59.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_1, async-read, 16:02:59.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_2, async-read, 16:02:59.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_3, async-read, 16:02:59.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02, dw_dual_axe_skin_06_runed_02_4, async-read, 16:02:59.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_5, async-read, 16:02:59.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02, dw_grudge_raker_skin_02_runed_02_6, async-read, 16:02:59.831 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02, dw_drakegun_skin_03_runed_02_7, async-read, 16:02:59.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02, dw_drake_pistol_skin_04_runed_02_8, async-read, 16:02:59.832 [Lua] [PackageManager] Load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02, dw_crossbow_skin_04_runed_02_9, async-read, 16:02:59.832 [Lua] hero_fullscreen_menu_on_enter 16:02:59.832 [World] Spawning level. 16:02:59.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03 16:02:59.892 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03 16:02:59.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06 16:02:59.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06 16:02:59.941 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06 16:02:59.941 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05 16:02:59.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05 16:02:59.975 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05 16:02:59.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02 16:03:00.009 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02 16:03:00.009 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02 16:03:00.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02 16:03:00.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02 16:03:00.044 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02 16:03:00.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02 16:03:00.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02 16:03:00.078 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02 16:03:00.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02 16:03:00.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02 16:03:00.129 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02 16:03:00.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02 16:03:00.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02 16:03:00.180 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02 16:03:00.180 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02 16:03:00.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02 16:03:00.214 [Lua] [PackageManager] Force_load: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02 16:03:00.721 [Lua] [IngameUI] menu view on_exit hero_view 16:03:00.726 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a927be0 16:03:00.726 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 16:03:00.726 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 16:03:00.726 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 16:03:00.731 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 16:03:00.733 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_1h_axe_shield_skin_03, dw_1h_axe_shield_skin_03_1 16:03:00.733 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06, dw_dual_axe_skin_06_2 16:03:00.733 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_05, dw_dual_axe_skin_05_3 16:03:00.733 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_dual_axe_skin_06_runed_02, dw_dual_axe_skin_06_runed_02_4 16:03:00.733 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02, dw_grudge_raker_skin_02_5 16:03:00.733 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_grudge_raker_skin_02_runed_02, dw_grudge_raker_skin_02_runed_02_6 16:03:00.733 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drakegun_skin_03_runed_02, dw_drakegun_skin_03_runed_02_7 16:03:00.733 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_drake_pistol_skin_04_runed_02, dw_drake_pistol_skin_04_runed_02_8 16:03:00.733 [Lua] [PackageManager] Unload: resource_packages/store/item_icons/store_item_icon_dw_crossbow_skin_04_runed_02, dw_crossbow_skin_04_runed_02_9 16:03:00.733 [Lua] hero_fullscreen_menu_on_exit 16:03:06.041 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 16:03:06.041 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:5 my_peer_id:110000106697298 16:03:06.041 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:5 my_peer_id:110000106697298 16:03:06.047 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 16:03:06.047 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:03:06.047 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:03:06.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient 16:03:06.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 16:03:06.092 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, InventoryPackageSynchronizerClient 16:03:06.098 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:03:06.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_05_t1/wpn_we_bow_05_t1_3p, InventoryPackageSynchronizerClient 16:03:06.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, InventoryPackageSynchronizerClient 16:03:06.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_3p, InventoryPackageSynchronizerClient 16:03:06.100 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 16:03:06.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 16:03:06.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p 16:03:06.233 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:03:06.309 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:03:06.309 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:03:06.325 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 16:03:10.827 [Lua] PlayFabMirror:_commit_internal 12 16:03:10.827 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:03:10.829 [Lua] generate_backend_stats 110000106697298:1 16:03:10.837 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:03:10.845 [Lua] commit result success 12 16:03:28.242 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 16:03:28.242 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:6 my_peer_id:110000106697298 16:03:28.242 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:6 my_peer_id:110000106697298 16:03:28.247 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:6 my_peer_id:110000106697298 16:03:28.247 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:03:28.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t2/wpn_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:03:28.292 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 16:03:28.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 16:03:28.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 16:03:28.377 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 16:03:32.785 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:33.124 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:34.064 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:34.436 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:35.835 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:36.105 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:37.463 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:37.463 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:37.821 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:37.821 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:39.101 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:39.389 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:40.489 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:40.773 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:41.759 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:42.110 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:43.191 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:43.525 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:44.571 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:44.906 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:45.914 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:46.252 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:47.229 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:47.587 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:48.763 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:49.067 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:51.238 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:03:51.560 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:03:54.371 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 16:03:54.371 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:7 my_peer_id:110000106697298 16:03:54.371 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:7 my_peer_id:110000106697298 16:03:54.377 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:7 my_peer_id:110000106697298 16:03:54.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:03:54.377 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, InventoryPackageSynchronizerClient, async-read, 16:03:54.377 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:03:54.377 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:03:54.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient 16:03:54.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 16:03:54.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 16:03:54.491 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 16:03:54.607 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 16:03:54.607 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 16:03:54.608 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:03:54.657 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:03:54.657 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:03:54.657 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 16:03:54.724 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:03:54.724 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:03:54.741 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 16:03:59.783 [Lua] Set lobby begin: 16:03:59.783 [Lua] Lobby data twitch_enabled = false 16:03:59.783 [Lua] Lobby data power_level = 834 16:03:59.783 [Lua] Lobby data num_players = 3 16:03:59.783 [Lua] Lobby data weave_name = false 16:03:59.783 [Lua] Lobby data game_mode = 3 16:03:59.783 [Lua] Lobby data is_private = false 16:03:59.783 [Lua] Lobby data mechanism = adventure 16:03:59.783 [Lua] Lobby data level_key = inn_level 16:03:59.783 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:03:59.783 [Lua] Lobby data selected_level_key = inn_level 16:03:59.784 [Lua] Lobby data unique_server_name = JayJay 16:03:59.784 [Lua] Lobby data quick_game = false 16:03:59.784 [Lua] Lobby data matchmaking = false 16:03:59.784 [Lua] Lobby data difficulty = normal 16:03:59.784 [Lua] Lobby data country_code = DE 16:03:59.784 [Lua] Lobby data host = 110000106697298 16:03:59.784 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:03:59.784 [Lua] Lobby data player_slot_2 = 0:0 16:03:59.784 [Lua] Lobby data player_slot_4 = 0:0 16:03:59.784 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:03:59.784 [Lua] Lobby data eac_authorized = true 16:03:59.784 [Lua] Set lobby end. 16:04:00.998 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:01.302 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:02.369 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:02.692 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:04.459 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:04.783 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:05.902 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:06.214 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:07.566 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:07.887 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:09.212 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:09.531 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:10.865 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:11.152 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:12.786 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:13.115 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:14.256 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:14.363 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 16:04:14.363 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:8 my_peer_id:110000106697298 16:04:14.363 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:8 my_peer_id:110000106697298 16:04:14.372 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:8 my_peer_id:110000106697298 16:04:14.372 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:04:14.432 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 16:04:14.432 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 16:04:14.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient 16:04:14.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, InventoryPackageSynchronizerClient 16:04:14.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 16:04:14.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 16:04:14.458 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 16:04:14.570 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:15.845 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:16.171 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:17.291 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:17.610 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:18.703 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:19.025 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:19.937 [Lua] Set lobby begin: 16:04:19.937 [Lua] Lobby data twitch_enabled = false 16:04:19.937 [Lua] Lobby data power_level = 835 16:04:19.937 [Lua] Lobby data num_players = 3 16:04:19.937 [Lua] Lobby data weave_name = false 16:04:19.937 [Lua] Lobby data game_mode = 3 16:04:19.937 [Lua] Lobby data is_private = false 16:04:19.937 [Lua] Lobby data mechanism = adventure 16:04:19.937 [Lua] Lobby data level_key = inn_level 16:04:19.937 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:04:19.937 [Lua] Lobby data selected_level_key = inn_level 16:04:19.937 [Lua] Lobby data unique_server_name = JayJay 16:04:19.937 [Lua] Lobby data quick_game = false 16:04:19.937 [Lua] Lobby data matchmaking = false 16:04:19.937 [Lua] Lobby data difficulty = normal 16:04:19.937 [Lua] Lobby data country_code = DE 16:04:19.937 [Lua] Lobby data host = 110000106697298 16:04:19.937 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:04:19.937 [Lua] Lobby data player_slot_2 = 0:0 16:04:19.937 [Lua] Lobby data player_slot_4 = 0:0 16:04:19.937 [Lua] Lobby data player_slot_3 = 110000106697298:1 16:04:19.937 [Lua] Lobby data eac_authorized = true 16:04:19.937 [Lua] Set lobby end. 16:04:20.373 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:20.694 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:22.107 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:22.393 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:23.869 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:24.204 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:25.367 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:25.675 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:26.736 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:27.054 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:28.225 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:28.532 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:36.286 [Lua] [IngameUI] menu view on_enter character_selection 16:04:36.288 [Lua] hero_fullscreen_menu_on_enter 16:04:36.290 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07cdfc30 16:04:36.290 [World] Spawning level. 16:04:36.295 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 16:04:36.308 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 16:04:36.308 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 16:04:36.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 16:04:36.308 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 16:04:36.308 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 16:04:36.327 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 0000000002560A60 16:04:36.327 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 16:04:36.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 16:04:36.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p 16:04:44.756 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A60 -> Package still referenced, NOT unloaded: 16:04:44.756 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, MenuWorldPreviewertable: 0000000002560A60 -> Package still referenced, NOT unloaded: 16:04:44.756 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, MenuWorldPreviewertable: 0000000002560A60 -> Package still referenced, NOT unloaded: 16:04:44.756 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, MenuWorldPreviewertable: 0000000002560A60 -> Package still referenced, NOT unloaded: 16:04:44.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_01_t1/wpn_dw_axe_01_t1_3p, MenuWorldPreviewertable: 0000000002560A60 16:04:44.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 16:04:44.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 16:04:45.140 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 16:04:45.140 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 16:04:45.141 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 16:04:45.271 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A60 16:04:45.273 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewertable: 0000000002560A60 16:04:45.273 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 16:04:45.273 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 16:04:45.708 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:04:45.708 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 16:04:45.709 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:04:45.829 [Lua] Assigning peer(110000106697298:1) to profile(2) career(3) 16:04:45.829 [Lua] Set lobby begin: 16:04:45.829 [Lua] Lobby data twitch_enabled = false 16:04:45.829 [Lua] Lobby data power_level = 835 16:04:45.829 [Lua] Lobby data num_players = 3 16:04:45.829 [Lua] Lobby data weave_name = false 16:04:45.829 [Lua] Lobby data game_mode = 3 16:04:45.829 [Lua] Lobby data is_private = false 16:04:45.829 [Lua] Lobby data mechanism = adventure 16:04:45.829 [Lua] Lobby data level_key = inn_level 16:04:45.829 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:04:45.829 [Lua] Lobby data selected_level_key = inn_level 16:04:45.829 [Lua] Lobby data unique_server_name = JayJay 16:04:45.829 [Lua] Lobby data quick_game = false 16:04:45.829 [Lua] Lobby data matchmaking = false 16:04:45.829 [Lua] Lobby data difficulty = normal 16:04:45.829 [Lua] Lobby data country_code = DE 16:04:45.829 [Lua] Lobby data host = 110000106697298 16:04:45.829 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:04:45.829 [Lua] Lobby data player_slot_2 = 0:0 16:04:45.829 [Lua] Lobby data player_slot_4 = 0:0 16:04:45.829 [Lua] Lobby data player_slot_3 = 0:0 16:04:45.829 [Lua] Lobby data eac_authorized = true 16:04:45.829 [Lua] Set lobby end. 16:04:45.829 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(2) career_index(3) 16:04:45.829 [Lua] Set lobby begin: 16:04:45.829 [Lua] Lobby data twitch_enabled = false 16:04:45.829 [Lua] Lobby data power_level = 835 16:04:45.829 [Lua] Lobby data num_players = 3 16:04:45.829 [Lua] Lobby data weave_name = false 16:04:45.829 [Lua] Lobby data game_mode = 3 16:04:45.829 [Lua] Lobby data is_private = false 16:04:45.829 [Lua] Lobby data mechanism = adventure 16:04:45.829 [Lua] Lobby data level_key = inn_level 16:04:45.829 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:04:45.829 [Lua] Lobby data selected_level_key = inn_level 16:04:45.829 [Lua] Lobby data unique_server_name = JayJay 16:04:45.829 [Lua] Lobby data quick_game = false 16:04:45.829 [Lua] Lobby data matchmaking = false 16:04:45.829 [Lua] Lobby data difficulty = normal 16:04:45.829 [Lua] Lobby data country_code = DE 16:04:45.829 [Lua] Lobby data host = 110000106697298 16:04:45.829 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 16:04:45.829 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:04:45.830 [Lua] Lobby data player_slot_4 = 0:0 16:04:45.830 [Lua] Lobby data player_slot_3 = 0:0 16:04:45.830 [Lua] Lobby data eac_authorized = true 16:04:45.830 [Lua] Set lobby end. 16:04:45.830 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:0 | bw:110000106697298 | es:110000103ffc13d 16:04:45.830 [Lua] 16:04:45.830 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 16:04:45.830 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:04:45.830 [Lua] [wwise/one_handed_daggers] = false (boolean) 16:04:45.830 [Lua] [wwise/staff] = false (boolean) 16:04:45.830 [Lua] [units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p] = false (boolean) 16:04:45.830 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 16:04:45.830 [Lua] [wwise/one_handed_swords] = false (boolean) 16:04:45.830 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 16:04:45.830 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 16:04:45.830 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:04:45.830 [Lua] 16:04:45.830 [Lua] 16:04:45.830 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 16:04:45.830 [Lua] [wwise/staff] = false (boolean) 16:04:45.830 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 16:04:45.830 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 16:04:45.830 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 16:04:45.830 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 16:04:45.830 [Lua] [wwise/one_handed_daggers] = false (boolean) 16:04:45.830 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:04:45.830 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03] = false (boolean) 16:04:45.830 [Lua] [units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05] = false (boolean) 16:04:45.830 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:04:45.830 [Lua] [units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p] = false (boolean) 16:04:45.830 [Lua] [wwise/one_handed_swords] = false (boolean) 16:04:45.830 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 16:04:45.830 [Lua] [units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p] = false (boolean) 16:04:45.830 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 16:04:45.830 [Lua] 16:04:45.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 16:04:45.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:9 my_peer_id:110000106697298 16:04:45.833 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:9 my_peer_id:110000106697298 16:04:45.844 [Lua] [EquipmentUI] - Destroy 16:04:45.844 [Lua] [GamePadEquipmentUI] - Destroy 16:04:45.844 [Lua] [AbilityUI] - Destroy 16:04:45.844 [Lua] [GamePadAbilityUI] - Destroy 16:04:45.844 [Lua] [GameNetworkManager] destroying game object with go_id=31 16:04:45.845 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:04:45.845 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 16:04:45.847 [Save] Saving `save_data` 16:04:45.850 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 16:04:45.850 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 16:04:45.853 [Save] Save done 16:04:45.914 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 16:04:45.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 0000000002560A60 16:04:45.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 0000000002560A60, async-read, prioritized 16:04:45.914 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:9 my_peer_id:110000106697298 16:04:45.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 16:04:45.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 16:04:45.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, InventoryPackageSynchronizerClient, async-read, 16:04:45.914 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 16:04:45.914 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:04:45.914 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:04:45.914 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient, async-read, 16:04:45.914 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 16:04:45.914 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 16:04:45.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient, async-read, 16:04:45.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05, InventoryPackageSynchronizerClient, async-read, 16:04:45.914 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient, async-read, 16:04:45.914 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:04:45.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:04:45.955 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 16:04:45.955 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_face_01, InventoryPackageSynchronizerClient 16:04:45.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient 16:04:45.955 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 16:04:45.955 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/headpiece/dr_s_hat_04, InventoryPackageSynchronizerClient 16:04:45.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient 16:04:45.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, InventoryPackageSynchronizerClient 16:04:45.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon, InventoryPackageSynchronizerClient 16:04:45.956 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01, InventoryPackageSynchronizerClient 16:04:45.957 [Lua] [PackageManager] Unload: wwise/throwing_axe, InventoryPackageSynchronizerClient 16:04:45.957 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_slayer/skins/axe/chr_dwarf_ranger_slayer_axe, InventoryPackageSynchronizerClient 16:04:45.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 16:04:45.993 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 16:04:45.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p 16:04:46.014 [Lua] [IngameUI] menu view on_exit character_selection 16:04:46.014 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 16:04:46.014 [Lua] hero_fullscreen_menu_on_exit 16:04:46.018 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07cdfc30 16:04:46.018 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002560A60 -> Package still referenced, NOT unloaded: 16:04:46.019 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 0000000002560A60 -> Package still referenced, NOT unloaded: 16:04:46.019 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 0000000002560A60 -> Package still referenced, NOT unloaded: 16:04:46.048 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:04:46.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewertable: 0000000002560A60 16:04:46.402 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:46.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:04:46.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 16:04:46.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 16:04:46.636 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 16:04:46.636 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 16:04:46.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p 16:04:46.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p 16:04:46.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p 16:04:46.843 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 16:04:46.993 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 16:04:46.993 [Lua] [PackageManager] Force_load: wwise/staff 16:04:46.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 16:04:47.011 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:47.270 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 16:04:47.270 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 16:04:47.270 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 16:04:47.345 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 16:04:47.345 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 16:04:47.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 16:04:47.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 16:04:47.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03 16:04:47.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05 16:04:48.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05 16:04:48.230 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05 16:04:48.231 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 16:04:48.420 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 16:04:48.420 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 16:04:48.421 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:04:48.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:04:48.618 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 16:04:48.638 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 16:04:50.702 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:04:50.703 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:04:50.703 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 16:04:53.705 [Lua] [IngameUI] menu view on_enter hero_view 16:04:53.710 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a927be0 16:04:53.710 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:04:53.724 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:04:53.725 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:04:53.726 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:04:53.726 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:04:53.753 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:04:54.032 [Lua] Assigning peer(110000103ffc13d:1) to profile(3) career(1) 16:04:54.032 [Lua] Set lobby begin: 16:04:54.032 [Lua] Lobby data twitch_enabled = false 16:04:54.032 [Lua] Lobby data power_level = 835 16:04:54.032 [Lua] Lobby data num_players = 3 16:04:54.033 [Lua] Lobby data weave_name = false 16:04:54.033 [Lua] Lobby data game_mode = 3 16:04:54.033 [Lua] Lobby data is_private = false 16:04:54.033 [Lua] Lobby data mechanism = adventure 16:04:54.033 [Lua] Lobby data level_key = inn_level 16:04:54.033 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:04:54.033 [Lua] Lobby data selected_level_key = inn_level 16:04:54.033 [Lua] Lobby data unique_server_name = JayJay 16:04:54.033 [Lua] Lobby data quick_game = false 16:04:54.033 [Lua] Lobby data matchmaking = false 16:04:54.033 [Lua] Lobby data difficulty = normal 16:04:54.033 [Lua] Lobby data country_code = DE 16:04:54.033 [Lua] Lobby data host = 110000106697298 16:04:54.033 [Lua] Lobby data player_slot_5 = 0:0 16:04:54.033 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:04:54.033 [Lua] Lobby data player_slot_4 = 0:0 16:04:54.033 [Lua] Lobby data player_slot_3 = 0:0 16:04:54.033 [Lua] Lobby data eac_authorized = true 16:04:54.033 [Lua] Set lobby end. 16:04:54.033 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(3) career_index(1) 16:04:54.033 [Lua] Set lobby begin: 16:04:54.033 [Lua] Lobby data twitch_enabled = false 16:04:54.033 [Lua] Lobby data power_level = 835 16:04:54.033 [Lua] Lobby data num_players = 3 16:04:54.033 [Lua] Lobby data weave_name = false 16:04:54.033 [Lua] Lobby data game_mode = 3 16:04:54.033 [Lua] Lobby data is_private = false 16:04:54.033 [Lua] Lobby data mechanism = adventure 16:04:54.033 [Lua] Lobby data level_key = inn_level 16:04:54.033 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:04:54.033 [Lua] Lobby data selected_level_key = inn_level 16:04:54.033 [Lua] Lobby data unique_server_name = JayJay 16:04:54.033 [Lua] Lobby data quick_game = false 16:04:54.033 [Lua] Lobby data matchmaking = false 16:04:54.033 [Lua] Lobby data difficulty = normal 16:04:54.034 [Lua] Lobby data country_code = DE 16:04:54.034 [Lua] Lobby data host = 110000106697298 16:04:54.034 [Lua] Lobby data player_slot_5 = 0:0 16:04:54.034 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:04:54.034 [Lua] Lobby data player_slot_4 = 0:0 16:04:54.034 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:04:54.034 [Lua] Lobby data eac_authorized = true 16:04:54.034 [Lua] Set lobby end. 16:04:54.034 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:0 16:04:54.035 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:04:54.035 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:04:54.046 [World] Spawning level. 16:04:54.066 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:54.066 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:54.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:54.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:54.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:54.119 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:54.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:54.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:54.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:54.119 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:54.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:54.119 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:54.136 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 16:04:54.136 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:10 my_peer_id:110000106697298 16:04:54.136 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:10 my_peer_id:110000106697298 16:04:54.136 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d 16:04:54.137 [Lua] [GameNetworkManager] destroying game object with go_id=35 16:04:54.148 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:10 my_peer_id:110000106697298 16:04:54.148 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 16:04:54.148 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient, async-read, 16:04:54.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:04:54.148 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:04:54.148 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/brown_and_yellow/chr_dwarf_ranger_upgraded_brown_and_yellow, InventoryPackageSynchronizerClient, async-read, 16:04:54.148 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:04:54.148 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:04:54.211 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:04:54.228 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 16:04:54.228 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient 16:04:54.228 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 16:04:54.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, InventoryPackageSynchronizerClient 16:04:54.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, InventoryPackageSynchronizerClient 16:04:54.234 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:04:54.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, InventoryPackageSynchronizerClient 16:04:54.237 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient 16:04:54.238 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 16:04:54.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 16:04:54.796 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 16:04:54.797 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 16:04:54.879 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 16:04:54.879 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green 16:04:54.880 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 16:04:54.921 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:04:54.971 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:04:54.971 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:54.971 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:54.971 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:54.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:54.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:54.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:54.979 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:04:54.979 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:04:54.981 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:04:54.981 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:04:54.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 16:04:54.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 16:04:54.986 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 16:04:55.376 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 16:04:55.376 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 16:04:55.377 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/brown_and_yellow/chr_dwarf_ranger_upgraded_brown_and_yellow 16:04:55.496 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/brown_and_yellow/chr_dwarf_ranger_upgraded_brown_and_yellow 16:04:55.496 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/brown_and_yellow/chr_dwarf_ranger_upgraded_brown_and_yellow 16:04:55.497 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 16:04:55.614 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 16:04:55.614 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 16:04:55.615 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 16:04:55.665 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 16:04:55.665 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 16:04:55.681 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 16:04:56.782 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:04:56.782 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:04:56.784 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:04:56.784 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:04:56.812 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:04:57.053 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:04:57.054 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 16:04:57.055 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:04:57.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:04:57.157 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:04:57.167 [World] Spawning level. 16:04:57.188 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:57.188 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:57.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:57.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:57.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:57.228 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:57.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:57.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:57.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:57.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:57.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:57.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:58.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:58.189 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:58.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:58.189 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:04:58.189 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:04:58.189 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:03.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:03.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:03.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:03.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:03.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:03.206 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:03.226 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 16:05:03.226 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:11 my_peer_id:110000106697298 16:05:03.226 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:11 my_peer_id:110000106697298 16:05:03.246 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:11 my_peer_id:110000106697298 16:05:03.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read, 16:05:03.246 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:05:03.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, InventoryPackageSynchronizerClient 16:05:03.314 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03, InventoryPackageSynchronizerClient 16:05:03.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 16:05:03.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 16:05:03.438 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 16:05:03.842 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 16:05:03.842 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 16:05:03.862 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 16:05:04.975 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:05:04.975 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:04.975 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:04.975 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:04.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:04.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:04.975 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:04.983 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:05:04.983 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:05:04.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:05:04.985 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:05:24.034 [Lua] [Matchmaking] Cancelling matchmaking 16:05:24.034 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:05:24.126 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:05:24.126 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:05:24.127 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:05:24.128 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:05:24.155 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:05:24.162 [Lua] [IngameUI] menu view on_exit hero_view 16:05:24.170 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a927be0 16:05:24.170 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:05:24.170 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:05:24.170 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:05:24.181 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:05:24.181 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:05:24.181 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:05:26.390 [Lua] [IngameUI] menu view on_enter hero_view 16:05:26.396 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a927be0 16:05:26.396 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:05:26.410 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:05:26.410 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:05:26.411 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:05:26.411 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:05:26.439 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:05:26.675 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:05:26.675 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:05:26.678 [Lua] Set lobby begin: 16:05:26.678 [Lua] Lobby data twitch_enabled = false 16:05:26.678 [Lua] Lobby data power_level = 835 16:05:26.678 [Lua] Lobby data num_players = 3 16:05:26.678 [Lua] Lobby data weave_name = false 16:05:26.678 [Lua] Lobby data game_mode = 3 16:05:26.678 [Lua] Lobby data is_private = false 16:05:26.678 [Lua] Lobby data mechanism = adventure 16:05:26.678 [Lua] Lobby data level_key = inn_level 16:05:26.678 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:05:26.678 [Lua] Lobby data selected_level_key = inn_level 16:05:26.678 [Lua] Lobby data unique_server_name = JayJay 16:05:26.678 [Lua] Lobby data quick_game = false 16:05:26.678 [Lua] Lobby data matchmaking = false 16:05:26.678 [Lua] Lobby data difficulty = hardest 16:05:26.678 [Lua] Lobby data country_code = DE 16:05:26.678 [Lua] Lobby data host = 110000106697298 16:05:26.678 [Lua] Lobby data player_slot_5 = 0:0 16:05:26.678 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:05:26.678 [Lua] Lobby data player_slot_4 = 0:0 16:05:26.678 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:05:26.678 [Lua] Lobby data eac_authorized = true 16:05:26.678 [Lua] Set lobby end. 16:05:26.679 [Lua] [PartyManager] Leader is set to 110000106697298 16:05:26.679 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 16:05:26.679 [Lua] [LevelTransitionHandler] set_next_level( military ) 16:05:26.679 [Lua] Set lobby begin: 16:05:26.679 [Lua] Lobby data twitch_enabled = false 16:05:26.679 [Lua] Lobby data power_level = 835 16:05:26.679 [Lua] Lobby data num_players = 3 16:05:26.679 [Lua] Lobby data weave_name = false 16:05:26.679 [Lua] Lobby data game_mode = 2 16:05:26.679 [Lua] Lobby data is_private = false 16:05:26.679 [Lua] Lobby data mechanism = adventure 16:05:26.679 [Lua] Lobby data level_key = inn_level 16:05:26.679 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:05:26.679 [Lua] Lobby data selected_level_key = military 16:05:26.679 [Lua] Lobby data unique_server_name = JayJay 16:05:26.679 [Lua] Lobby data quick_game = false 16:05:26.679 [Lua] Lobby data matchmaking = true 16:05:26.679 [Lua] Lobby data difficulty = hardest 16:05:26.679 [Lua] Lobby data country_code = DE 16:05:26.679 [Lua] Lobby data host = 110000106697298 16:05:26.679 [Lua] Lobby data player_slot_5 = 0:0 16:05:26.679 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:05:26.679 [Lua] Lobby data player_slot_4 = 0:0 16:05:26.679 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:05:26.679 [Lua] Lobby data eac_authorized = true 16:05:26.679 [Lua] Set lobby end. 16:05:26.679 [Lua] Set lobby begin: 16:05:26.679 [Lua] Lobby data twitch_enabled = false 16:05:26.679 [Lua] Lobby data power_level = 835 16:05:26.679 [Lua] Lobby data num_players = 3 16:05:26.679 [Lua] Lobby data weave_name = false 16:05:26.679 [Lua] Lobby data game_mode = 2 16:05:26.679 [Lua] Lobby data is_private = false 16:05:26.679 [Lua] Lobby data mechanism = adventure 16:05:26.679 [Lua] Lobby data level_key = inn_level 16:05:26.679 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:05:26.679 [Lua] Lobby data selected_level_key = military 16:05:26.679 [Lua] Lobby data unique_server_name = JayJay 16:05:26.680 [Lua] Lobby data quick_game = false 16:05:26.680 [Lua] Lobby data matchmaking = true 16:05:26.680 [Lua] Lobby data difficulty = hardest 16:05:26.680 [Lua] Lobby data country_code = DE 16:05:26.680 [Lua] Lobby data host = 110000106697298 16:05:26.680 [Lua] Lobby data player_slot_5 = 0:0 16:05:26.680 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:05:26.680 [Lua] Lobby data player_slot_4 = 0:0 16:05:26.680 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:05:26.680 [Lua] Lobby data eac_authorized = true 16:05:26.680 [Lua] Set lobby end. 16:05:26.682 [Lua] [ChatManager][1]System: Starting hosted game... 16:05:26.682 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:05:26.682 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:05:26.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:05:26.751 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:05:26.761 [World] Spawning level. 16:05:26.781 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:26.781 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:26.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:26.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:26.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:26.830 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:26.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:26.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:26.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:26.830 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:26.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:26.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:27.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:27.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:27.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:27.535 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:27.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:27.535 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:29.353 [Lua] PlayFabMirror:_commit_internal 13 16:05:29.353 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 37 16:05:29.354 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:05:29.357 [Lua] generate_backend_stats 110000106697298:1 16:05:29.366 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:05:29.380 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 37 16:05:30.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:30.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:30.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:30.117 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:30.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:30.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:30.140 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 16:05:30.140 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:12 my_peer_id:110000106697298 16:05:30.140 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:12 my_peer_id:110000106697298 16:05:30.160 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:12 my_peer_id:110000106697298 16:05:30.160 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 16:05:30.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, InventoryPackageSynchronizerClient, async-read, 16:05:30.160 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, InventoryPackageSynchronizerClient, async-read, 16:05:30.225 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 16:05:30.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05, InventoryPackageSynchronizerClient 16:05:30.229 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_05/wpn_brw_dagger_05_3p, InventoryPackageSynchronizerClient 16:05:30.795 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 37 16:05:30.813 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:05:30.813 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 16:05:30.814 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 16:05:30.815 [Lua] commit result success 13 16:05:30.912 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 16:05:30.912 [Lua] [PackageManager] Force_load: wwise/flail 16:05:30.913 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 16:05:31.423 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 16:05:31.423 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02 16:05:31.447 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 16:05:31.887 [Lua] [IngameUI] menu view on_exit hero_view 16:05:31.894 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a927be0 16:05:31.894 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:05:31.894 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:05:31.894 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:05:31.894 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:31.894 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:31.894 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:31.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:31.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:31.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:31.903 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:05:31.903 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:05:31.903 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:05:35.770 [Lua] [IngameUI] menu view on_enter hero_view 16:05:35.775 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0a927be0 16:05:35.775 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:05:35.789 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:05:35.789 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:05:35.791 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:05:35.791 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:05:35.818 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:05:36.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:05:36.106 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:05:36.115 [World] Spawning level. 16:05:36.133 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:36.133 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:36.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:36.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:36.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:36.177 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:36.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:36.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:36.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:36.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:36.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:36.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:38.662 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:05:38.662 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:38.662 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:38.662 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:38.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:38.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:38.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:38.669 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:05:38.669 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 16:05:38.670 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 16:05:38.672 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:05:38.672 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 16:05:38.677 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:05:41.449 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:41.804 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:05:42.025 [Lua] PlayFabMirror:_commit_internal 14 16:05:42.025 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 38 16:05:42.025 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:05:42.027 [Lua] generate_backend_stats 110000106697298:1 16:05:42.035 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:05:42.046 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 38 16:05:42.082 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 39 16:05:42.322 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 38 16:05:42.331 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 39 22 16:05:42.331 [Lua] commit result success 14 16:05:42.559 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 16:05:42.559 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 39 16:05:43.667 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:44.005 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:05:44.234 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 39 16:05:44.234 [Save] Saving `save_data` 16:05:44.243 [Save] Save done 16:05:44.243 [Save] Saving `save_data` 16:05:44.252 [Save] Save done 16:05:44.252 [Save] Saving `save_data` 16:05:44.257 [Save] Save done 16:05:44.257 [Save] Saving `save_data` 16:05:44.263 [Save] Save done 16:05:45.772 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 16:05:45.772 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 16:05:45.772 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:05:45.774 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 16:05:45.882 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:46.220 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:05:46.904 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:05:46.904 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:05:46.905 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:05:46.905 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:05:46.931 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:05:47.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:05:47.214 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:05:47.223 [World] Spawning level. 16:05:47.243 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:47.243 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:47.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:47.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:47.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:47.281 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:47.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:47.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:47.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:47.281 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:47.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:47.281 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:05:47.519 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:47.840 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:05:49.207 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:49.525 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:05:50.521 [Lua] [IngameUI] menu view on_exit hero_view 16:05:50.527 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0a927be0 16:05:50.527 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:05:50.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:05:50.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:05:50.527 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:50.527 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:50.527 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:50.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:50.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:50.527 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:05:50.535 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:05:50.535 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:05:50.535 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:05:51.384 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:51.720 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:05:53.090 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:53.090 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:53.345 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:05:53.430 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:05:53.430 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:05:53.664 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:05:55.125 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:05:55.127 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:05:55.127 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 16:05:55.127 [Lua] [LevelTransitionHandler] set_next_level( military ) 16:05:55.127 [Lua] Set lobby begin: 16:05:55.127 [Lua] Lobby data twitch_enabled = false 16:05:55.127 [Lua] Lobby data power_level = 835 16:05:55.127 [Lua] Lobby data num_players = 3 16:05:55.127 [Lua] Lobby data weave_name = false 16:05:55.127 [Lua] Lobby data game_mode = 2 16:05:55.127 [Lua] Lobby data is_private = false 16:05:55.127 [Lua] Lobby data mechanism = adventure 16:05:55.127 [Lua] Lobby data level_key = inn_level 16:05:55.127 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:05:55.127 [Lua] Lobby data selected_level_key = military 16:05:55.127 [Lua] Lobby data unique_server_name = JayJay 16:05:55.127 [Lua] Lobby data quick_game = false 16:05:55.127 [Lua] Lobby data matchmaking = true 16:05:55.127 [Lua] Lobby data difficulty = hardest 16:05:55.127 [Lua] Lobby data country_code = DE 16:05:55.127 [Lua] Lobby data host = 110000106697298 16:05:55.127 [Lua] Lobby data player_slot_5 = 0:0 16:05:55.127 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:05:55.127 [Lua] Lobby data player_slot_4 = 0:0 16:05:55.127 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:05:55.127 [Lua] Lobby data eac_authorized = true 16:05:55.127 [Lua] Set lobby end. 16:05:55.129 [Lua] Set lobby begin: 16:05:55.129 [Lua] Lobby data twitch_enabled = false 16:05:55.129 [Lua] Lobby data power_level = 835 16:05:55.129 [Lua] Lobby data num_players = 3 16:05:55.129 [Lua] Lobby data weave_name = false 16:05:55.129 [Lua] Lobby data game_mode = 2 16:05:55.129 [Lua] Lobby data is_private = false 16:05:55.129 [Lua] Lobby data mechanism = adventure 16:05:55.129 [Lua] Lobby data level_key = inn_level 16:05:55.129 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:05:55.129 [Lua] Lobby data selected_level_key = military 16:05:55.129 [Lua] Lobby data unique_server_name = JayJay 16:05:55.129 [Lua] Lobby data quick_game = false 16:05:55.129 [Lua] Lobby data matchmaking = true 16:05:55.129 [Lua] Lobby data difficulty = hardest 16:05:55.129 [Lua] Lobby data country_code = DE 16:05:55.129 [Lua] Lobby data host = 110000106697298 16:05:55.129 [Lua] Lobby data player_slot_5 = 0:0 16:05:55.129 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:05:55.129 [Lua] Lobby data player_slot_4 = 0:0 16:05:55.129 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:05:55.130 [Lua] Lobby data eac_authorized = true 16:05:55.130 [Lua] Set lobby end. 16:05:55.130 [Lua] Complete level triggered. 16:05:55.131 [Save] Saving `save_data` 16:05:55.131 [Lua] gm_event_end_conditions_met false false 16:05:55.131 [Lua] FORCE COMMIT 15 16:05:55.131 [Lua] PlayFabMirror:_commit_internal 15 16:05:55.132 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:05:55.133 [Lua] generate_backend_stats 110000106697298:1 16:05:55.137 [Save] Save done 16:05:55.137 [Save] Saving `save_data` 16:05:55.139 [Save] Save done 16:05:55.141 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40 16:05:55.142 [Save] Saving `save_data` 16:05:55.142 [Lua] TRANSITION nil nil military 16:05:55.142 [Lua] Transition type "military", is server: true 16:05:55.142 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:05:55.142 [Lua] [GameNetworkManager] Leaving game... 16:05:55.142 [Lua] [GameNetworkManager] Shutting down game session host. 16:05:55.142 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:05:55.142 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:05:55.142 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=209.94 16:05:55.144 [Save] Save done 16:05:55.148 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:05:55.148 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 23 16:05:55.165 [GameSessionCommon] failed to skip message because type is unknown 16:05:55.165 warning: [Network] Got broken update game object message from llx 16:05:55.165 [Network] Ignoring message `rpc_anim_event` from wrong session bffc or from non-session peer 110000100dbaa40 16:05:55.388 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 16:05:55.388 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 16:05:55.863 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40 16:05:55.879 [Lua] commit result success 15 16:05:57.137 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:05:57.137 [Lua] Clearing all global lookup lists 16:05:57.137 [Lua] [IngamePlayerListUI] - Destroy 16:05:57.137 [Lua] [EquipmentUI] - Destroy 16:05:57.137 [Lua] [GamePadEquipmentUI] - Destroy 16:05:57.137 [Lua] [AbilityUI] - Destroy 16:05:57.137 [Lua] [GamePadAbilityUI] - Destroy 16:05:57.138 [Lua] [IngameUI] destroy 16:05:57.142 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 16:05:57.142 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 16:05:57.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 16:05:57.144 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 16:05:57.144 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 16:05:57.145 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 16:05:57.191 [Lua] [Managers] Destroying state managers... 16:05:57.196 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:05:57.266 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:05:57.266 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 16:05:57.266 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 16:05:57.266 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100dbaa40 16:05:57.266 [Lua] [Matchmaking] unregister rpcs 16:05:57.266 [Lua] ############### UNLOADING PACKAGES ############### 16:05:57.266 [Lua] [Gamestate] Enter state StateLoading 16:05:57.268 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:05:57.268 [Lua] [Matchmaking] register rpcs 16:05:57.268 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:05:57.268 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 16:05:57.268 [Lua] Set lobby begin: 16:05:57.268 [Lua] Lobby data twitch_enabled = false 16:05:57.268 [Lua] Lobby data power_level = 0 16:05:57.268 [Lua] Lobby data num_players = 3 16:05:57.268 [Lua] Lobby data weave_name = false 16:05:57.268 [Lua] Lobby data game_mode = 2 16:05:57.268 [Lua] Lobby data is_private = false 16:05:57.268 [Lua] Lobby data mechanism = adventure 16:05:57.268 [Lua] Lobby data level_key = inn_level 16:05:57.268 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:05:57.268 [Lua] Lobby data selected_level_key = military 16:05:57.268 [Lua] Lobby data unique_server_name = JayJay 16:05:57.268 [Lua] Lobby data quick_game = false 16:05:57.268 [Lua] Lobby data matchmaking = true 16:05:57.268 [Lua] Lobby data difficulty = hardest 16:05:57.269 [Lua] Lobby data country_code = DE 16:05:57.269 [Lua] Lobby data host = 110000106697298 16:05:57.269 [Lua] Lobby data player_slot_5 = 0:0 16:05:57.269 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:05:57.269 [Lua] Lobby data player_slot_4 = 0:0 16:05:57.269 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:05:57.269 [Lua] Lobby data eac_authorized = true 16:05:57.269 [Lua] Set lobby end. 16:05:57.269 [Lua] registering RPCs 16:05:57.269 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:05:57.269 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:05:57.269 [Lua] Set lobby begin: 16:05:57.269 [Lua] Lobby data twitch_enabled = false 16:05:57.269 [Lua] Lobby data power_level = 0 16:05:57.269 [Lua] Lobby data num_players = 3 16:05:57.269 [Lua] Lobby data weave_name = false 16:05:57.269 [Lua] Lobby data game_mode = 2 16:05:57.269 [Lua] Lobby data is_private = false 16:05:57.269 [Lua] Lobby data mechanism = adventure 16:05:57.269 [Lua] Lobby data level_key = military 16:05:57.269 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:05:57.269 [Lua] Lobby data selected_level_key = military 16:05:57.269 [Lua] Lobby data unique_server_name = JayJay 16:05:57.269 [Lua] Lobby data quick_game = false 16:05:57.269 [Lua] Lobby data matchmaking = true 16:05:57.269 [Lua] Lobby data difficulty = hardest 16:05:57.269 [Lua] Lobby data country_code = DE 16:05:57.269 [Lua] Lobby data host = 110000106697298 16:05:57.269 [Lua] Lobby data player_slot_5 = 0:0 16:05:57.269 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:05:57.269 [Lua] Lobby data player_slot_4 = 0:0 16:05:57.269 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:05:57.269 [Lua] Lobby data eac_authorized = true 16:05:57.269 [Lua] Set lobby end. 16:05:57.269 [Lua] MUSIC MANAGER unmute_all_world_sounds 219519 0 16:05:57.269 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:05:57.548 [Lua] [PackageManager] Unload: resource_packages/careers/dr_slayer, InventoryPackageSynchronizerClient 16:05:57.548 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 16:05:57.548 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil] 16:05:57.548 [Lua] [LevelTransitionHandler] load_level military 16:05:57.631 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:05:57.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:05:57.631 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 16:05:57.631 [Lua] [LevelTransitionHandler] Loading level: "military" 16:05:57.631 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military" 16:05:57.631 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 16:05:57.631 [Lua] [StateLoading] got rpc_load_level 72 military 16:05:57.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 16:05:57.971 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 16:05:57.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 16:05:57.988 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_01 219520 0 16:05:57.991 [Lua] MUSIC MANAGER Play_loading_screen_music 219521 0 16:05:58.322 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 16:06:03.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 16:06:03.335 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 16:06:03.352 [Lua] [LevelTransitionHandler] Level load completed! 16:06:03.352 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 5850815 - weave: nil 16:06:03.379 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:06:03.379 [Lua] checking dlc's against conflict directors 16:06:03.379 [Lua] number of factions to include 2 16:06:03.379 [Lua] Updated list weights for random: 16:06:03.379 [Lua] skaven, 0.71 (0.00-0.71) 16:06:03.379 [Lua] beastmen, 0.29 (0.71-1.00) 16:06:03.379 [Lua] Rolled random faction: 0.22834022343158722 skaven 16:06:03.379 [Lua] number of factions added 2 16:06:03.379 [Lua] --- --- --- 16:06:03.379 [Lua] Starting... difficulty 'hardest' 16:06:03.379 [Lua] These are the starting conflict directors: 16:06:03.379 [Lua] chaos_light 16:06:03.379 [Lua] chaos 16:06:03.379 [Lua] --- --- --- 16:06:03.379 [Lua] 16:06:03.379 [Lua] Looking for a new director: 16:06:03.379 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 16:06:03.379 [Lua] ->trying director: default 16:06:03.379 [Lua] --> success! 16:06:03.379 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend 16:06:03.379 [Lua] 16:06:03.379 [Lua] Looking for a new director: 16:06:03.379 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 16:06:03.379 [Lua] ->trying director: skaven 16:06:03.379 [Lua] --> success! 16:06:03.379 [Lua] --> re-used the same breeds 16:06:03.379 [Lua] 16:06:03.379 [Lua] Looking for a new director: 16:06:03.379 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 16:06:03.379 [Lua] ->trying director: chaos 16:06:03.379 [Lua] --> success! 16:06:03.379 [Lua] --> re-used the same breeds 16:06:03.379 [Lua] 16:06:03.379 [Lua] Looking for a new director: 16:06:03.379 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 16:06:03.379 [Lua] ->trying director: skaven 16:06:03.379 [Lua] --> success! 16:06:03.379 [Lua] --> re-used the same breeds 16:06:03.379 [Lua] 16:06:03.379 [Lua] DONE! Found the following directors: 16:06:03.379 [Lua] default 16:06:03.379 [Lua] skaven 16:06:03.379 [Lua] chaos 16:06:03.379 [Lua] skaven 16:06:03.379 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 16:06:03.379 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:06:03.380 [Lua] ### Sending rpc_level_loaded 16:06:03.380 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 72 16:06:03.380 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 16:06:03.400 [Lua] ### Sending rpc_level_loaded 16:06:03.400 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 72 16:06:03.688 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:06:03.688 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:06:03.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:06:03.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:06:03.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:06:03.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:06:04.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:06:04.125 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:06:04.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:06:04.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:06:04.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:06:04.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:06:04.430 [Lua] ### Sending rpc_level_loaded 16:06:04.430 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 72 16:06:04.430 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 16:06:05.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:06:05.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:06:05.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:06:05.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:06:05.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:06:05.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:06:05.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:06:05.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:06:05.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:06:05.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:06:05.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:06:05.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:06:05.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:06:05.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:06:05.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:06:05.880 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:06:05.880 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:06:05.881 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:06:06.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:06:06.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:06:06.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:06:06.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:06:06.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:06:06.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:06:06.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:06:06.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:06:06.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:06:07.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:06:07.076 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:06:07.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:06:07.144 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:06:07.144 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:06:07.144 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:06:07.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:06:07.210 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:06:07.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:06:07.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:06:07.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:06:07.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:06:07.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:06:07.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:06:07.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:06:07.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:06:07.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:06:07.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:06:08.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:06:08.208 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:06:08.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:06:08.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:06:08.495 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:06:08.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:06:08.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:06:08.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:06:08.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:06:09.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:06:09.067 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:06:09.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:06:09.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:06:09.354 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:06:09.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:06:09.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:06:09.473 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:06:09.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:06:09.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:06:09.761 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:06:09.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:06:09.962 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:06:09.962 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:06:09.962 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:06:10.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:06:10.147 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:06:10.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:06:10.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:06:10.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:06:10.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:06:10.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:06:10.585 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:06:10.587 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: custom 16:06:10.587 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:06:10.587 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:06:11.588 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:06:11.588 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:06:11.588 [Lua] [Matchmaking] unregister rpcs 16:06:11.589 [Lua] Set lobby begin: 16:06:11.589 [Lua] Lobby data twitch_enabled = false 16:06:11.589 [Lua] Lobby data power_level = 0 16:06:11.589 [Lua] Lobby data num_players = 3 16:06:11.589 [Lua] Lobby data weave_name = false 16:06:11.589 [Lua] Lobby data game_mode = 2 16:06:11.589 [Lua] Lobby data is_private = false 16:06:11.589 [Lua] Lobby data mechanism = adventure 16:06:11.589 [Lua] Lobby data level_key = military 16:06:11.589 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:06:11.589 [Lua] Lobby data selected_level_key = military 16:06:11.589 [Lua] Lobby data unique_server_name = JayJay 16:06:11.589 [Lua] Lobby data quick_game = false 16:06:11.589 [Lua] Lobby data matchmaking = true 16:06:11.589 [Lua] Lobby data difficulty = hardest 16:06:11.589 [Lua] Lobby data country_code = DE 16:06:11.589 [Lua] Lobby data host = 110000106697298 16:06:11.589 [Lua] Lobby data player_slot_5 = 0:0 16:06:11.589 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:06:11.589 [Lua] Lobby data player_slot_4 = 0:0 16:06:11.589 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:06:11.589 [Lua] Lobby data eac_authorized = true 16:06:11.589 [Lua] Set lobby end. 16:06:11.589 [Lua] [Managers] Destroying state managers... 16:06:11.590 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 16:06:11.590 [Lua] MUSIC MANAGER Stop_loading_screen_music 219522 0 16:06:11.590 [Lua] [Gamestate] Enter StateIngame HOST 16:06:11.590 [Lua] <>level = military<> 16:06:11.590 [Lua] Set lobby begin: 16:06:11.590 [Lua] Lobby data twitch_enabled = false 16:06:11.590 [Lua] Lobby data power_level = 0 16:06:11.590 [Lua] Lobby data num_players = 3 16:06:11.590 [Lua] Lobby data weave_name = false 16:06:11.590 [Lua] Lobby data game_mode = 2 16:06:11.590 [Lua] Lobby data is_private = false 16:06:11.590 [Lua] Lobby data mechanism = adventure 16:06:11.590 [Lua] Lobby data level_key = military 16:06:11.590 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:06:11.590 [Lua] Lobby data selected_level_key = military 16:06:11.590 [Lua] Lobby data unique_server_name = JayJay 16:06:11.590 [Lua] Lobby data quick_game = false 16:06:11.590 [Lua] Lobby data matchmaking = true 16:06:11.590 [Lua] Lobby data difficulty = hardest 16:06:11.590 [Lua] Lobby data country_code = DE 16:06:11.590 [Lua] Lobby data host = 110000106697298 16:06:11.590 [Lua] Lobby data player_slot_5 = 0:0 16:06:11.590 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:06:11.590 [Lua] Lobby data player_slot_4 = 0:0 16:06:11.590 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:06:11.590 [Lua] Lobby data eac_authorized = true 16:06:11.590 [Lua] Set lobby end. 16:06:11.590 [Umbra] Init version: 3.4.15 :: 16 threads 16:06:11.590 [Lua] [StateIngame] Server ingame 16:06:11.593 [Lua] Set lobby begin: 16:06:11.593 [Lua] Lobby data twitch_enabled = false 16:06:11.593 [Lua] Lobby data power_level = 0 16:06:11.593 [Lua] Lobby data num_players = 3 16:06:11.593 [Lua] Lobby data weave_name = false 16:06:11.593 [Lua] Lobby data game_mode = 2 16:06:11.593 [Lua] Lobby data is_private = false 16:06:11.593 [Lua] Lobby data mechanism = adventure 16:06:11.593 [Lua] Lobby data level_key = military 16:06:11.593 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:06:11.593 [Lua] Lobby data selected_level_key = military 16:06:11.593 [Lua] Lobby data unique_server_name = JayJay 16:06:11.593 [Lua] Lobby data quick_game = false 16:06:11.593 [Lua] Lobby data matchmaking = true 16:06:11.593 [Lua] Lobby data difficulty = hardest 16:06:11.593 [Lua] Lobby data country_code = DE 16:06:11.593 [Lua] Lobby data host = 110000106697298 16:06:11.594 [Lua] Lobby data player_slot_5 = 0:0 16:06:11.594 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:06:11.594 [Lua] Lobby data player_slot_4 = 0:0 16:06:11.594 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:06:11.594 [Lua] Lobby data eac_authorized = true 16:06:11.594 [Lua] Set lobby end. 16:06:11.594 [Lua] [Matchmaking] register rpcs 16:06:11.594 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:06:11.594 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 16:06:11.594 [Lua] [GameNetworkManager] self.is_server = true 16:06:11.594 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 16:06:11.594 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:06:11.594 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:06:11.594 [Network] Setting artificial MTU limit to 65536 16:06:11.601 [Lua] Switching ConflictSettings: to: default 16:06:11.601 [Lua] pacing=default 16:06:11.601 [Lua] roaming=nil 16:06:11.601 [Lua] specials=default 16:06:11.601 [Lua] debug_color=maroon 16:06:11.601 [Lua] contained_breeds=nil 16:06:11.601 [Lua] pack_spawning=default 16:06:11.601 [Lua] disabled=false 16:06:11.601 [Lua] factions=nil 16:06:11.601 [Lua] boss=default 16:06:11.601 [Lua] horde=default 16:06:11.601 [Lua] name=default 16:06:11.601 [Lua] intensity=default 16:06:11.601 [Lua] --- 16:06:11.601 [Lua] [LevelAnalysis] set_random_seed( 5850815) 16:06:11.608 [Lua] [AIInterestPointSystem] Level Seed: 5850815 16:06:11.608 [Lua] 16:06:11.608 [Lua] [entity_system_bag] = table 16:06:11.608 [Lua] [entity_system_bag] = metatable 16:06:11.608 [Lua] [startup_data] = table 16:06:11.608 [Lua] [entity_manager] = table 16:06:11.608 [Lua] [entity_manager] = metatable 16:06:11.608 [Lua] [unit_spawner] = table 16:06:11.608 [Lua] [unit_spawner] = metatable 16:06:11.609 [Lua] [unit_storage] = table 16:06:11.609 [Lua] [unit_storage] = metatable 16:06:11.609 [Lua] [dice_keeper] = table 16:06:11.609 [Lua] [dice_keeper] = metatable 16:06:11.609 [Lua] [is_server] = true (boolean) 16:06:11.609 [Lua] [world] = [World] 16:06:11.609 [Lua] [system_api] = table 16:06:11.609 [Lua] [entity_system] = table 16:06:11.609 [Lua] [entity_system] = metatable 16:06:11.609 [Lua] [network_lobby] = table 16:06:11.609 [Lua] [network_lobby] = metatable 16:06:11.609 [Lua] [profile_synchronizer] = table 16:06:11.609 [Lua] [profile_synchronizer] = metatable 16:06:11.609 [Lua] [level_transition_handler] = table 16:06:11.609 [Lua] [level_transition_handler] = metatable 16:06:11.609 [Lua] [num_local_human_players] = 1 (number) 16:06:11.609 [Lua] [statistics_db] = table 16:06:11.609 [Lua] [statistics_db] = metatable 16:06:11.609 [Lua] [network_server] = table 16:06:11.609 [Lua] [network_server] = metatable 16:06:11.609 [Lua] [input_manager] = table 16:06:11.609 [Lua] [input_manager] = metatable 16:06:11.609 [Lua] [network_clock] = table 16:06:11.609 [Lua] [network_clock] = metatable 16:06:11.609 [Lua] [network_transmit] = table 16:06:11.609 [Lua] [network_transmit] = metatable 16:06:11.609 [Lua] [free_flight_manager] = table 16:06:11.609 [Lua] [free_flight_manager] = metatable 16:06:11.609 [Lua] [network_manager] = table 16:06:11.609 [Lua] [network_manager] = metatable 16:06:11.609 [Lua] [network_event_delegate] = table 16:06:11.609 [Lua] [network_event_delegate] = metatable 16:06:11.609 [Lua] 16:06:11.609 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:06:11.609 [Lua] ignoring extension VersusInteractObjectiveExtension 16:06:11.609 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:06:11.609 [Lua] ignoring extension VersusSocketObjectiveExtension 16:06:11.609 [Lua] ignoring extension VersusTargetObjectiveExtension 16:06:11.609 [Lua] ignoring extension VersusMissionObjectiveExtension 16:06:11.613 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:06:11.626 [Lua] [AchievementManager] Achievements using the steam platform 16:06:11.627 [Lua] [StateIngame] Level seed: 5850815 16:06:11.627 [World] Spawning level. 16:06:12.241 [Lua] respawn_unit_spawned with group id: cannon_event 16:06:12.241 [Lua] respawn_unit_spawned with group id: cannon_event 16:06:12.241 [Lua] respawn_unit_spawned with group id: cannon_event 16:06:12.245 [Lua] respawn_unit_spawned with group id: end_event 16:06:12.245 [Lua] respawn_unit_spawned with group id: end_event 16:06:12.245 [Lua] respawn_unit_spawned with group id: end_event 16:06:12.273 [Lua] respawn_unit_spawned with group id: gate_event 16:06:12.273 [Lua] respawn_unit_spawned with group id: gate_event 16:06:12.273 [Lua] respawn_unit_spawned with group id: gate_event 16:06:12.327 [Lua] [LevelAnalysis] set_random_seed( 5850815) 16:06:12.327 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 41 16:06:12.345 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:06:12.345 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:06:12.346 [Lua] [IngameUI] init 16:06:12.354 [SteamVoipClient] select_out(110000100dbaa40, off) 16:06:12.354 [SteamVoipClient] select_out(110000103ffc13d, off) 16:06:12.354 [SteamVoipClient] select_out(110000106697298, off) 16:06:12.356 [Lua] cb_razer_chroma_setup 16:06:12.383 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:06:12.384 [Lua] Set lobby begin: 16:06:12.384 [Lua] Lobby data twitch_enabled = false 16:06:12.384 [Lua] Lobby data power_level = 835 16:06:12.384 [Lua] Lobby data num_players = 3 16:06:12.384 [Lua] Lobby data weave_name = false 16:06:12.384 [Lua] Lobby data game_mode = 2 16:06:12.384 [Lua] Lobby data is_private = false 16:06:12.384 [Lua] Lobby data mechanism = adventure 16:06:12.384 [Lua] Lobby data level_key = military 16:06:12.384 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:06:12.384 [Lua] Lobby data selected_level_key = military 16:06:12.384 [Lua] Lobby data unique_server_name = JayJay 16:06:12.384 [Lua] Lobby data quick_game = false 16:06:12.384 [Lua] Lobby data matchmaking = true 16:06:12.384 [Lua] Lobby data difficulty = hardest 16:06:12.384 [Lua] Lobby data country_code = DE 16:06:12.384 [Lua] Lobby data host = 110000106697298 16:06:12.384 [Lua] Lobby data player_slot_5 = 0:0 16:06:12.384 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:06:12.384 [Lua] Lobby data player_slot_4 = 0:0 16:06:12.384 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:06:12.384 [Lua] Lobby data eac_authorized = true 16:06:12.384 [Lua] Set lobby end. 16:06:12.385 [Lua] CurrentConflictSettings default 16:06:12.385 [Lua] [ConflictDirector] conflict_director is ai_ready 16:06:12.390 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:06:12.390 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:06:12.393 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:06:12.393 [Lua] Forming navigation groups in one frame 16:06:12.393 [Lua] Forming navigation groups 16:06:12.394 [Lua] NavigationGroupManager -> calulation time A: 0 16:06:12.632 [Lua] NavigationGroupManager -> calulation time B: 0.23900000000003274 16:06:12.632 [Lua] number of nav groups: 336 16:06:12.634 [Lua] number of refined nav groups : 268 16:06:12.639 [Lua] NavigationGroupManager -> calulation time C: 0.0069999999996070983 16:06:12.640 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.7887894690036781 Normalized coefficient: 1.7920556699585448 16:06:12.642 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.900460034608839 Normalized coefficient: 1.3234782482522476 16:06:12.645 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.375390225648879 Normalized coefficient: 1.0956224320017764 16:06:12.648 [Lua] -------------> JOW Perfect-density 1.3500000000000001 Sum density 2.0437754508107902 Normalized coefficient: 0.66054223298574166 16:06:12.653 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:06:12.653 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:06:12.653 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 16:06:12.653 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 16:06:12.653 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 16:06:12.664 [Lua] [LevelAnalysis] Generating boss paths for level: military 16:06:12.664 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.776 meters. 16:06:12.664 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:06:12.664 [Lua] [LevelAnalysis] 16:06:12.664 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:06:12.664 [Lua] [LevelAnalysis] 16:06:12.664 [Lua] [LevelAnalysis] Terror events added: 16:06:12.664 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 16:06:12.664 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 16:06:12.664 [Lua] ----> using boss gizmo! 16:06:12.664 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -128.7 start-travel-dist: 743.3, end-travel-dist: 991.6 spawn_distance 604.7 16:06:12.664 [Lua] Adding main path event: Vector3Box(-73, -81.9295, 65.0893) boss_event_storm_fiend 45 table: 0000000003A351E0 16:06:12.664 [Lua] [LevelAnalysis] num_event_places_f: 0.71051736895243323 , num_event_places: 0 , trailing_event_fraction: 0.71051736895243323 , num_events: 1 16:06:12.664 [Lua] [LevelAnalysis] Level path distance: 1115.7760534286499 16:06:12.664 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.7760534286499 forbidden_dist: -1015.7760534286499 16:06:12.664 [Lua] [LevelAnalysis] wanted_distance: 666.67910359916164 16:06:12.664 [Lua] [LevelAnalysis] Terror events added: 16:06:12.664 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:06:12.664 [Lua] Adding main path event: Vector3Box(73.0787, 32.4027, 64.9383) rare_event_loot_rat 45 table: 0000000003A35750 16:06:12.664 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:06:12.666 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 16:06:12.671 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 16:06:12.671 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:06:12.717 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 41 16:06:12.720 [Lua] player (110000106697298,2) was put into party 1 16:06:12.728 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 16:06:12.728 [Lua] Assigning peer(110000106697298:2) to profile(5) career(1) 16:06:12.728 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(5) career_index(1) 16:06:12.728 [Lua] Set lobby begin: 16:06:12.728 [Lua] Lobby data twitch_enabled = false 16:06:12.728 [Lua] Lobby data power_level = 835 16:06:12.728 [Lua] Lobby data num_players = 3 16:06:12.728 [Lua] Lobby data weave_name = false 16:06:12.728 [Lua] Lobby data game_mode = 2 16:06:12.728 [Lua] Lobby data is_private = false 16:06:12.728 [Lua] Lobby data mechanism = adventure 16:06:12.728 [Lua] Lobby data level_key = military 16:06:12.728 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:06:12.728 [Lua] Lobby data selected_level_key = military 16:06:12.728 [Lua] Lobby data unique_server_name = JayJay 16:06:12.728 [Lua] Lobby data quick_game = false 16:06:12.728 [Lua] Lobby data matchmaking = true 16:06:12.728 [Lua] Lobby data difficulty = hardest 16:06:12.728 [Lua] Lobby data country_code = DE 16:06:12.728 [Lua] Lobby data host = 110000106697298 16:06:12.728 [Lua] Lobby data player_slot_5 = 0:0 16:06:12.728 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:06:12.728 [Lua] Lobby data player_slot_4 = 0:0 16:06:12.728 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:06:12.728 [Lua] Lobby data eac_authorized = true 16:06:12.728 [Lua] Set lobby end. 16:06:12.728 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:0 16:06:12.729 [Lua] 16:06:12.729 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 16:06:12.729 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 16:06:12.729 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:06:12.729 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:06:12.729 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 16:06:12.729 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:06:12.729 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:06:12.729 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 16:06:12.729 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 16:06:12.729 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 16:06:12.729 [Lua] 16:06:12.729 [Lua] 16:06:12.729 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 16:06:12.729 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean) 16:06:12.729 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 16:06:12.729 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:06:12.729 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 16:06:12.729 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 16:06:12.729 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 16:06:12.729 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:06:12.729 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:06:12.729 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:06:12.729 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean) 16:06:12.729 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:06:12.729 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:06:12.729 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 16:06:12.729 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 16:06:12.729 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 16:06:12.729 [Lua] 16:06:12.733 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 16:06:12.733 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:13 my_peer_id:110000106697298 16:06:12.733 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:13 my_peer_id:110000106697298 16:06:13.094 [Lua] Set lobby begin: 16:06:13.094 [Lua] Lobby data twitch_enabled = false 16:06:13.094 [Lua] Lobby data power_level = 835 16:06:13.094 [Lua] Lobby data num_players = 3 16:06:13.094 [Lua] Lobby data weave_name = false 16:06:13.094 [Lua] Lobby data game_mode = 2 16:06:13.094 [Lua] Lobby data is_private = false 16:06:13.094 [Lua] Lobby data mechanism = adventure 16:06:13.094 [Lua] Lobby data level_key = military 16:06:13.094 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:06:13.094 [Lua] Lobby data selected_level_key = military 16:06:13.094 [Lua] Lobby data unique_server_name = JayJay 16:06:13.094 [Lua] Lobby data quick_game = false 16:06:13.094 [Lua] Lobby data matchmaking = true 16:06:13.095 [Lua] Lobby data difficulty = hardest 16:06:13.095 [Lua] Lobby data country_code = DE 16:06:13.095 [Lua] Lobby data host = 110000106697298 16:06:13.095 [Lua] Lobby data player_slot_5 = 0:0 16:06:13.095 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:06:13.095 [Lua] Lobby data player_slot_4 = 0:0 16:06:13.095 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:06:13.095 [Lua] Lobby data eac_authorized = true 16:06:13.095 [Lua] Set lobby end. 16:06:13.095 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 3 when hot join syncing 16:06:13.095 [Lua] Breedfreezer (server) starting a hot join sync 16:06:13.095 [Lua] packing 0 units of breed chaos_marauder 16:06:13.095 [Lua] packing 0 units of breed skaven_clan_rat 16:06:13.095 [Lua] packing 0 units of breed skaven_storm_vermin 16:06:13.095 [Lua] packing 0 units of breed skaven_slave 16:06:13.095 [Lua] packing 0 units of breed chaos_fanatic 16:06:13.095 [Lua] packing 0 units of breed chaos_raider 16:06:13.095 [Lua] packing 0 units of breed chaos_warrior 16:06:13.095 [Lua] packing 0 units of breed chaos_berzerker 16:06:13.095 [Lua] packing 0 units of breed skaven_plague_monk 16:06:13.095 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:06:13.095 [Lua] 16:06:13.095 [Lua] [1] = 1 (number) 16:06:13.095 [Lua] [2] = 0 (number) 16:06:13.095 [Lua] [3] = 1 (number) 16:06:13.095 [Lua] [4] = 0 (number) 16:06:13.095 [Lua] [5] = 1 (number) 16:06:13.095 [Lua] [6] = 0 (number) 16:06:13.095 [Lua] [7] = 1 (number) 16:06:13.095 [Lua] [8] = 0 (number) 16:06:13.095 [Lua] [9] = 1 (number) 16:06:13.095 [Lua] [10] = 0 (number) 16:06:13.095 [Lua] [11] = 1 (number) 16:06:13.095 [Lua] [12] = 0 (number) 16:06:13.095 [Lua] [13] = 1 (number) 16:06:13.095 [Lua] [14] = 0 (number) 16:06:13.095 [Lua] [15] = 1 (number) 16:06:13.095 [Lua] [16] = 0 (number) 16:06:13.095 [Lua] [17] = 1 (number) 16:06:13.095 [Lua] [18] = 0 (number) 16:06:13.095 [Lua] 16:06:13.095 [Lua] 16:06:13.095 [Lua] 16:06:13.095 [Lua] [GameNetworkManager] destroying game object with go_id=59 16:06:13.095 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 16:06:13.095 [Lua] RemotePlayer:create_game_object( ) 60 16:06:13.104 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 16:06:13.105 [Lua] player (110000106697298,2) was put into party 1 16:06:13.113 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 16:06:13.113 [Lua] Assigning peer(110000106697298:2) to profile(5) career(1) 16:06:13.114 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(5) career_index(1) 16:06:13.114 [Lua] Set lobby begin: 16:06:13.114 [Lua] Lobby data twitch_enabled = false 16:06:13.114 [Lua] Lobby data power_level = 835 16:06:13.114 [Lua] Lobby data num_players = 3 16:06:13.114 [Lua] Lobby data weave_name = false 16:06:13.114 [Lua] Lobby data game_mode = 2 16:06:13.114 [Lua] Lobby data is_private = false 16:06:13.114 [Lua] Lobby data mechanism = adventure 16:06:13.114 [Lua] Lobby data level_key = military 16:06:13.114 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:06:13.114 [Lua] Lobby data selected_level_key = military 16:06:13.114 [Lua] Lobby data unique_server_name = JayJay 16:06:13.114 [Lua] Lobby data quick_game = false 16:06:13.114 [Lua] Lobby data matchmaking = true 16:06:13.114 [Lua] Lobby data difficulty = hardest 16:06:13.114 [Lua] Lobby data country_code = DE 16:06:13.114 [Lua] Lobby data host = 110000106697298 16:06:13.114 [Lua] Lobby data player_slot_5 = 0:0 16:06:13.114 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:06:13.114 [Lua] Lobby data player_slot_4 = 0:0 16:06:13.114 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:06:13.114 [Lua] Lobby data eac_authorized = true 16:06:13.114 [Lua] Set lobby end. 16:06:13.114 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:0 16:06:13.114 [Lua] 16:06:13.114 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 16:06:13.114 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 16:06:13.114 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:06:13.114 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:06:13.114 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 16:06:13.114 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:06:13.114 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:06:13.114 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 16:06:13.114 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 16:06:13.114 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 16:06:13.114 [Lua] 16:06:13.114 [Lua] 16:06:13.114 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 16:06:13.114 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean) 16:06:13.114 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 16:06:13.114 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:06:13.114 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:06:13.114 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 16:06:13.114 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:06:13.114 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:06:13.114 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 16:06:13.114 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 16:06:13.114 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean) 16:06:13.114 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:06:13.114 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:06:13.114 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 16:06:13.114 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 16:06:13.114 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 16:06:13.114 [Lua] 16:06:13.117 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 41 16:06:13.117 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:13 my_peer_id:110000106697298 16:06:13.117 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient, async-read, 16:06:13.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 16:06:13.118 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 16:06:13.118 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 16:06:13.118 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 16:06:13.118 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient, async-read, 16:06:13.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:06:13.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient, async-read, 16:06:13.118 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 16:06:13.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:06:13.118 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 16:06:13.118 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient, async-read, 16:06:13.118 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 16:06:13.118 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 16:06:13.118 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:14 my_peer_id:110000106697298 16:06:13.118 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:14 my_peer_id:110000106697298 16:06:13.139 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:14 my_peer_id:110000106697298 16:06:13.283 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 16:06:13.283 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:06:13.283 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 16:06:13.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 16:06:13.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 16:06:13.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 16:06:13.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 16:06:13.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 16:06:13.662 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 16:06:13.779 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 16:06:13.779 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 16:06:13.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 16:06:14.220 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 16:06:14.220 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 16:06:14.221 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 16:06:14.336 [Lua] ### Sending rpc_level_loaded 16:06:14.336 [Lua] #### Has state machine: true, sender: 110000100dbaa40, level_id: 72 16:06:14.336 [Lua] Peer 110000100dbaa40 has loaded the level and all enemies are loaded 16:06:14.336 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 16:06:14.336 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 16:06:14.337 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:06:14.440 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:06:14.440 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 16:06:14.440 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:06:14.573 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:06:14.573 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 16:06:14.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 16:06:14.742 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 16:06:14.742 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2 16:06:14.743 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 16:06:14.775 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 16:06:14.775 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 16:06:14.775 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 16:06:14.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 16:06:14.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 16:06:14.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 16:06:14.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 16:06:14.945 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 16:06:14.945 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 16:06:14.994 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 16:06:14.994 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08 16:06:14.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 16:06:15.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 16:06:15.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 16:06:15.213 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 16:06:37.296 [Lua] Set lobby begin: 16:06:37.296 [Lua] Lobby data twitch_enabled = false 16:06:37.296 [Lua] Lobby data power_level = 835 16:06:37.296 [Lua] Lobby data num_players = 3 16:06:37.296 [Lua] Lobby data weave_name = false 16:06:37.296 [Lua] Lobby data game_mode = 2 16:06:37.296 [Lua] Lobby data is_private = false 16:06:37.296 [Lua] Lobby data mechanism = adventure 16:06:37.296 [Lua] Lobby data level_key = military 16:06:37.296 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:06:37.296 [Lua] Lobby data selected_level_key = military 16:06:37.296 [Lua] Lobby data unique_server_name = JayJay 16:06:37.296 [Lua] Lobby data quick_game = false 16:06:37.296 [Lua] Lobby data matchmaking = true 16:06:37.296 [Lua] Lobby data difficulty = hardest 16:06:37.296 [Lua] Lobby data country_code = DE 16:06:37.296 [Lua] Lobby data host = 110000106697298 16:06:37.296 [Lua] Lobby data player_slot_5 = 0:0 16:06:37.296 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:06:37.296 [Lua] Lobby data player_slot_4 = 0:0 16:06:37.296 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:06:37.296 [Lua] Lobby data eac_authorized = true 16:06:37.296 [Lua] Set lobby end. 16:06:37.296 [Lua] [Matchmaking] Assigned player 110000100dbaa40 to slot 1 when hot join syncing 16:06:37.296 [Lua] Breedfreezer (server) starting a hot join sync 16:06:37.296 [Lua] packing 0 units of breed chaos_marauder 16:06:37.296 [Lua] packing 0 units of breed skaven_clan_rat 16:06:37.296 [Lua] packing 0 units of breed skaven_storm_vermin 16:06:37.296 [Lua] packing 0 units of breed skaven_slave 16:06:37.296 [Lua] packing 0 units of breed chaos_fanatic 16:06:37.296 [Lua] packing 0 units of breed chaos_raider 16:06:37.296 [Lua] packing 0 units of breed chaos_warrior 16:06:37.296 [Lua] packing 0 units of breed chaos_berzerker 16:06:37.296 [Lua] packing 0 units of breed skaven_plague_monk 16:06:37.296 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:06:37.296 [Lua] 16:06:37.296 [Lua] [1] = 1 (number) 16:06:37.296 [Lua] [2] = 0 (number) 16:06:37.296 [Lua] [3] = 1 (number) 16:06:37.296 [Lua] [4] = 0 (number) 16:06:37.296 [Lua] [5] = 1 (number) 16:06:37.296 [Lua] [6] = 0 (number) 16:06:37.296 [Lua] [7] = 1 (number) 16:06:37.296 [Lua] [8] = 0 (number) 16:06:37.296 [Lua] [9] = 1 (number) 16:06:37.296 [Lua] [10] = 0 (number) 16:06:37.296 [Lua] [11] = 1 (number) 16:06:37.296 [Lua] [12] = 0 (number) 16:06:37.296 [Lua] [13] = 1 (number) 16:06:37.296 [Lua] [14] = 0 (number) 16:06:37.296 [Lua] [15] = 1 (number) 16:06:37.296 [Lua] [16] = 0 (number) 16:06:37.296 [Lua] [17] = 1 (number) 16:06:37.296 [Lua] [18] = 0 (number) 16:06:37.296 [Lua] 16:06:37.296 [Lua] 16:06:37.296 [Lua] 16:06:37.297 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 16:06:37.297 [Lua] RemotePlayer:create_game_object( ) 62 16:06:37.307 [Lua] [GameNetworkManager] destroying game object with go_id=61 16:06:37.308 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100dbaa40 16:06:37.308 [Lua] player (110000106697298,2) was put into party 1 16:06:37.318 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 16:06:37.318 [Lua] Assigning peer(110000106697298:2) to profile(5) career(1) 16:06:37.318 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(5) career_index(1) 16:06:37.318 [Lua] Set lobby begin: 16:06:37.318 [Lua] Lobby data twitch_enabled = false 16:06:37.318 [Lua] Lobby data power_level = 835 16:06:37.318 [Lua] Lobby data num_players = 3 16:06:37.318 [Lua] Lobby data weave_name = false 16:06:37.318 [Lua] Lobby data game_mode = 2 16:06:37.318 [Lua] Lobby data is_private = false 16:06:37.318 [Lua] Lobby data mechanism = adventure 16:06:37.318 [Lua] Lobby data level_key = military 16:06:37.318 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:06:37.318 [Lua] Lobby data selected_level_key = military 16:06:37.318 [Lua] Lobby data unique_server_name = JayJay 16:06:37.318 [Lua] Lobby data quick_game = false 16:06:37.318 [Lua] Lobby data matchmaking = true 16:06:37.318 [Lua] Lobby data difficulty = hardest 16:06:37.318 [Lua] Lobby data country_code = DE 16:06:37.318 [Lua] Lobby data host = 110000106697298 16:06:37.318 [Lua] Lobby data player_slot_5 = 0:0 16:06:37.318 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:06:37.318 [Lua] Lobby data player_slot_4 = 0:0 16:06:37.318 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:06:37.318 [Lua] Lobby data eac_authorized = true 16:06:37.318 [Lua] Set lobby end. 16:06:37.318 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:0 16:06:37.318 [Lua] 16:06:37.318 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 16:06:37.318 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 16:06:37.319 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:06:37.319 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:06:37.319 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 16:06:37.319 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:06:37.319 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:06:37.319 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 16:06:37.319 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 16:06:37.319 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 16:06:37.319 [Lua] 16:06:37.319 [Lua] 16:06:37.319 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 16:06:37.319 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean) 16:06:37.319 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 16:06:37.319 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:06:37.319 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:06:37.319 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 16:06:37.319 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 16:06:37.319 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 16:06:37.319 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:06:37.319 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:06:37.319 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:06:37.319 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean) 16:06:37.319 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:06:37.319 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 16:06:37.319 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 16:06:37.319 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 16:06:37.319 [Lua] 16:06:37.320 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 16:06:37.320 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:15 my_peer_id:110000106697298 16:06:37.320 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:15 my_peer_id:110000106697298 16:06:37.326 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:15 my_peer_id:110000106697298 16:06:37.339 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 16:06:38.024 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000100dbaa40 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:06:38.024 [Lua] Adding player sync data to peer=110000100dbaa40 local_player_id=1 16:06:38.027 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:06:38.027 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 16:06:38.031 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:06:38.032 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:06:38.032 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 16:06:38.049 [Lua] Switching ConflictSettings: to: chaos_light 16:06:38.049 [Lua] pacing=chaos 16:06:38.049 [Lua] roaming=nil 16:06:38.049 [Lua] specials=chaos_light 16:06:38.049 [Lua] debug_color=purple 16:06:38.049 [Lua] contained_breeds=nil 16:06:38.049 [Lua] pack_spawning=chaos_light 16:06:38.049 [Lua] disabled=false 16:06:38.049 [Lua] factions=nil 16:06:38.049 [Lua] boss=chaos_light 16:06:38.049 [Lua] horde=chaos 16:06:38.049 [Lua] name=chaos_light 16:06:38.049 [Lua] intensity=default 16:06:38.049 [Lua] --- 16:06:38.055 warning: [Particles] trail_spawn::simulate. 309.673737 is too big of a distance. 16:06:38.178 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:06:38.179 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 16:06:38.179 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:06:38.228 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000100dbaa40 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:06:38.229 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 16:06:38.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:06:38.363 [Lua] StateInGameRunning:_game_actually_starts() 16:06:38.364 [Lua] ################################################################################################################# 16:06:38.364 [Lua] [Loading Time]: 00:00:41 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:06:38.364 [Lua] ################################################################################################################# 16:06:38.364 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 16:06:38.364 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:06:38.380 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 16:06:38.440 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:06:38.440 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:06:38.655 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 16:06:38.655 [Lua] Commit load time data 16:06:41.804 [Lua] Set lobby begin: 16:06:41.804 [Lua] Lobby data twitch_enabled = false 16:06:41.804 [Lua] Lobby data power_level = 556 16:06:41.804 [Lua] Lobby data num_players = 3 16:06:41.804 [Lua] Lobby data weave_name = false 16:06:41.804 [Lua] Lobby data game_mode = 2 16:06:41.804 [Lua] Lobby data is_private = false 16:06:41.804 [Lua] Lobby data mechanism = adventure 16:06:41.804 [Lua] Lobby data level_key = military 16:06:41.804 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:06:41.804 [Lua] Lobby data selected_level_key = military 16:06:41.804 [Lua] Lobby data unique_server_name = JayJay 16:06:41.804 [Lua] Lobby data quick_game = false 16:06:41.804 [Lua] Lobby data matchmaking = true 16:06:41.804 [Lua] Lobby data difficulty = hardest 16:06:41.804 [Lua] Lobby data country_code = DE 16:06:41.804 [Lua] Lobby data host = 110000106697298 16:06:41.804 [Lua] Lobby data player_slot_5 = 0:0 16:06:41.804 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:06:41.804 [Lua] Lobby data player_slot_4 = 0:0 16:06:41.804 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:06:41.804 [Lua] Lobby data eac_authorized = true 16:06:41.804 [Lua] Set lobby end. 16:06:46.824 [Lua] Set lobby begin: 16:06:46.824 [Lua] Lobby data twitch_enabled = false 16:06:46.824 [Lua] Lobby data power_level = 835 16:06:46.824 [Lua] Lobby data num_players = 3 16:06:46.824 [Lua] Lobby data weave_name = false 16:06:46.824 [Lua] Lobby data game_mode = 2 16:06:46.824 [Lua] Lobby data is_private = false 16:06:46.824 [Lua] Lobby data mechanism = adventure 16:06:46.824 [Lua] Lobby data level_key = military 16:06:46.824 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:06:46.824 [Lua] Lobby data selected_level_key = military 16:06:46.824 [Lua] Lobby data unique_server_name = JayJay 16:06:46.824 [Lua] Lobby data quick_game = false 16:06:46.824 [Lua] Lobby data matchmaking = true 16:06:46.824 [Lua] Lobby data difficulty = hardest 16:06:46.824 [Lua] Lobby data country_code = DE 16:06:46.825 [Lua] Lobby data host = 110000106697298 16:06:46.825 [Lua] Lobby data player_slot_5 = 0:0 16:06:46.825 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:06:46.825 [Lua] Lobby data player_slot_4 = 0:0 16:06:46.825 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:06:46.825 [Lua] Lobby data eac_authorized = true 16:06:46.825 [Lua] Set lobby end. 16:07:05.050 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:07:05.067 [Lua] Spline already found! 16:07:05.103 [Lua] Init group template: spline_patrol 16:07:06.262 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:06.735 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:07:08.171 [Lua] Players are leaving the safe zone 16:07:14.632 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:15.104 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:07:17.141 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:17.562 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:07:25.197 [Flow] UNITBURN_DEATH 16:07:30.889 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:07:30.905 [Lua] Spline already found! 16:07:30.942 [Lua] Init group template: spline_patrol 16:07:38.297 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:07:38.315 [Lua] Spline already found! 16:07:38.351 [Lua] Init group template: spline_patrol 16:07:40.643 [SteamLobby] Detected added member 1100001107421da 16:07:40.643 [Lua] [NetworkServer] Changing num_players from 3 to 4 16:07:40.643 [Lua] Players: 4 16:07:40.643 [Lua] Set lobby begin: 16:07:40.643 [Lua] Lobby data twitch_enabled = false 16:07:40.643 [Lua] Lobby data power_level = 835 16:07:40.643 [Lua] Lobby data num_players = 4 16:07:40.643 [Lua] Lobby data weave_name = false 16:07:40.643 [Lua] Lobby data game_mode = 2 16:07:40.643 [Lua] Lobby data is_private = false 16:07:40.643 [Lua] Lobby data mechanism = adventure 16:07:40.643 [Lua] Lobby data level_key = military 16:07:40.643 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:07:40.643 [Lua] Lobby data selected_level_key = military 16:07:40.643 [Lua] Lobby data unique_server_name = JayJay 16:07:40.643 [Lua] Lobby data quick_game = false 16:07:40.643 [Lua] Lobby data matchmaking = true 16:07:40.643 [Lua] Lobby data difficulty = hardest 16:07:40.643 [Lua] Lobby data country_code = DE 16:07:40.643 [Lua] Lobby data host = 110000106697298 16:07:40.643 [Lua] Lobby data player_slot_5 = 0:0 16:07:40.643 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:07:40.643 [Lua] Lobby data player_slot_4 = 0:0 16:07:40.643 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:07:40.643 [Lua] Lobby data eac_authorized = true 16:07:40.643 [Lua] Set lobby end. 16:07:40.644 [Lua] [LobbyMembers] Member joined 1100001107421da 16:07:40.660 [Connection] Creating endpoint 1100001107421da - reliable message sent 16:07:40.660 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:07:40.676 [SteamAuthenticator] Sent ticket request to 1100001107421da 16:07:40.677 [Lua] [ChatManager][1]System: impasable is joining the game 16:07:42.399 [Flow] UNITBURN_DEATH 16:07:43.483 [Flow] UNITBURN_DEATH 16:07:43.548 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:43.901 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:07:45.087 [SteamAuthenticator] Got ticket from 1100001107421da 16:07:45.087 [SteamAuthenticator] BeginAuthSession 1100001107421da 16:07:45.087 [SteamAuthenticator] Authenticating 1100001107421da 16:07:45.087 [SteamAuthenticator] Got ticket request from 1100001107421da 16:07:45.087 [SteamAuthenticator] GetAuthSessionTicket 1100001107421da 16:07:45.087 [SteamAuthenticator] Sent ticket to 1100001107421da 16:07:45.468 [SteamAuthenticator] Steam validation for 1100001107421da with response 0 16:07:45.976 [Connection] New session id 251 to 1100001107421da. 16:07:46.094 [Connection] Established a connection <103.251> to 1100001107421da 16:07:46.094 [Connection] Ignoring session request from 1100001107421da while in session. 16:07:46.145 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:07:46.145 [Lua] [Matchmaking] Got a handshake request from 1100001107421da with user name 'impasable' 16:07:46.246 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000175fd11 from 1100001107421da, replying lobby_ok 16:07:46.398 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001107421da REPLY wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:0 16:07:46.516 [Lua] Set lobby begin: 16:07:46.516 [Lua] Lobby data twitch_enabled = false 16:07:46.516 [Lua] Lobby data power_level = 835 16:07:46.517 [Lua] Lobby data num_players = 4 16:07:46.517 [Lua] Lobby data weave_name = false 16:07:46.517 [Lua] Lobby data game_mode = 2 16:07:46.517 [Lua] Lobby data is_private = false 16:07:46.517 [Lua] Lobby data mechanism = adventure 16:07:46.517 [Lua] Lobby data level_key = military 16:07:46.517 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:07:46.517 [Lua] Lobby data selected_level_key = military 16:07:46.517 [Lua] Lobby data unique_server_name = JayJay 16:07:46.517 [Lua] Lobby data quick_game = false 16:07:46.517 [Lua] Lobby data matchmaking = true 16:07:46.517 [Lua] Lobby data difficulty = hardest 16:07:46.517 [Lua] Lobby data country_code = DE 16:07:46.517 [Lua] Lobby data host = 110000106697298 16:07:46.517 [Lua] Lobby data player_slot_5 = 0:0 16:07:46.517 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:07:46.517 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:07:46.517 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:07:46.517 [Lua] Lobby data eac_authorized = true 16:07:46.517 [Lua] Set lobby end. 16:07:46.517 [Lua] [Matchmaking] Assigning profile slot 4 to 1100001107421da 16:07:46.517 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:1100001107421da | dr:110000103ffc13d | bw:110000106697298 | es:0 16:07:47.949 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:07:47.966 [Lua] Spline already found! 16:07:48.020 [Lua] Init group template: spline_patrol 16:07:48.742 [Lua] ### CLEARING PEER STATE FOR 1100001107421da 16:07:48.809 [Lua] [PSM] Peer 1100001107421da joined. Want to use profile index "4" 16:07:48.809 [Lua] Mechanism says: a client joined the game! 1100001107421da 16:07:48.809 [EAC] EAC server has client 1100001107421da (and owner 1100001107421da) 16:07:48.809 [EACServer] [17:07:48:809][Windows][EAC Server] [Info][RegisterClient] Client: 01100001107421DA PlayerGUID: 76561198236312026 PlayerIP: 0.0.0.0 OwnerGUID: 76561198236312026 PlayerName: JayJay 16:07:48.809 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001107421da, connection_key=3) 16:07:48.810 [Lua] player (1100001107421da,1) was put into party 0 16:07:48.810 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001107421da 16:07:48.893 warning: [Lua] [VOIP] Got request from 1100001107421da to enter room 55a4a2de165daca5 but member_is_in_room was 4 16:07:49.398 [EACServer] [17:07:49:398][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001107421DA Session: 4 Status: Client Authenticated Message: Client authenticated. 16:07:49.400 [EAC] Peer 1100001107421da switched EAC state to ClientAuthenticatedLocal 16:07:49.526 [EACServer] [17:07:49:525][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001107421DA. 16:07:49.826 [EACServer] [17:07:49:826][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001107421DA 16:07:49.826 [EACServer] [17:07:49:826][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001107421DA Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:07:49.840 [EAC] Peer 1100001107421da switched EAC state to ClientAuthenticatedRemote 16:07:51.474 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:52.082 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:07:53.267 [SteamVoipClient] select_out(1100001107421da, on) 16:07:53.267 [SteamVoipClient] select_in(1100001107421da, on) 16:07:53.267 [SteamVoipClient] select_out(1100001107421da, off) 16:07:53.620 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:07:54.091 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:07:57.760 [Lua] ### Sending rpc_level_loaded 16:07:57.760 [Lua] #### Has state machine: true, sender: 1100001107421da, level_id: 72 16:07:57.760 [Lua] Peer 1100001107421da has loaded the level but not all enemies, so we wait 16:08:00.541 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:00.999 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:08:04.552 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:04.688 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:04.957 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:08:05.109 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:08:05.805 [Lua] Switching ConflictSettings: to: chaos 16:08:05.805 [Lua] pacing=chaos 16:08:05.805 [Lua] roaming=nil 16:08:05.805 [Lua] specials=chaos 16:08:05.805 [Lua] debug_color=purple 16:08:05.805 [Lua] contained_breeds=nil 16:08:05.805 [Lua] pack_spawning=chaos 16:08:05.805 [Lua] disabled=false 16:08:05.805 [Lua] factions=nil 16:08:05.805 [Lua] boss=chaos 16:08:05.805 [Lua] horde=chaos 16:08:05.805 [Lua] name=chaos 16:08:05.805 [Lua] intensity=default 16:08:05.805 [Lua] --- 16:08:07.701 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:08:07.717 [Lua] Spline already found! 16:08:07.770 [Lua] Init group template: spline_patrol 16:08:08.709 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:08.855 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:09.074 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:08:09.258 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:08:09.829 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001107421da, connection_key=3) 16:08:09.829 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001107421da inventory_sync_id:15 my_peer_id:110000106697298 16:08:11.601 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:11.990 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:08:15.952 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:16.425 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:08:16.683 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 16:08:22.094 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:08:22.094 [Lua] [Matchmaking] Got a handshake request from 1100001107421da with user name 'impasable' 16:08:22.118 [Lua] Breedfreezer (server) starting a hot join sync 16:08:22.118 [Lua] packing 1 units of breed chaos_marauder 16:08:22.118 [Lua] packing 0 units of breed skaven_clan_rat 16:08:22.118 [Lua] packing 0 units of breed skaven_storm_vermin 16:08:22.118 [Lua] packing 0 units of breed skaven_slave 16:08:22.118 [Lua] packing 0 units of breed chaos_fanatic 16:08:22.118 [Lua] packing 0 units of breed chaos_raider 16:08:22.118 [Lua] packing 1 units of breed chaos_warrior 16:08:22.118 [Lua] packing 0 units of breed chaos_berzerker 16:08:22.118 [Lua] packing 0 units of breed skaven_plague_monk 16:08:22.118 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:08:22.118 [Lua] 16:08:22.118 [Lua] [1] = 14 (number) 16:08:22.118 [Lua] [2] = 1 (number) 16:08:22.118 [Lua] [3] = 1 (number) 16:08:22.118 [Lua] [4] = 0 (number) 16:08:22.118 [Lua] [5] = 1 (number) 16:08:22.118 [Lua] [6] = 0 (number) 16:08:22.118 [Lua] [7] = 1 (number) 16:08:22.118 [Lua] [8] = 0 (number) 16:08:22.118 [Lua] [9] = 1 (number) 16:08:22.118 [Lua] [10] = 0 (number) 16:08:22.118 [Lua] [11] = 1 (number) 16:08:22.118 [Lua] [12] = 0 (number) 16:08:22.118 [Lua] [13] = 1 (number) 16:08:22.118 [Lua] [14] = 1 (number) 16:08:22.118 [Lua] [15] = 1 (number) 16:08:22.118 [Lua] [16] = 0 (number) 16:08:22.118 [Lua] [17] = 1 (number) 16:08:22.118 [Lua] [18] = 0 (number) 16:08:22.118 [Lua] 16:08:22.118 [Lua] 16:08:22.118 [Lua] [1] = 149 (number) 16:08:22.118 [Lua] [2] = 88 (number) 16:08:22.118 [Lua] 16:08:22.118 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=152 16:08:22.118 [Lua] RemotePlayer:create_game_object( ) 152 16:08:22.127 [Lua] Assigning peer(1100001107421da:1) to profile(4) career(3) 16:08:22.127 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001107421da) local_player_id(1) profile_index(4) career_index(3) 16:08:22.127 [Lua] Set lobby begin: 16:08:22.127 [Lua] Lobby data twitch_enabled = false 16:08:22.128 [Lua] Lobby data power_level = 835 16:08:22.128 [Lua] Lobby data num_players = 4 16:08:22.128 [Lua] Lobby data weave_name = false 16:08:22.128 [Lua] Lobby data game_mode = 2 16:08:22.128 [Lua] Lobby data is_private = false 16:08:22.128 [Lua] Lobby data mechanism = adventure 16:08:22.128 [Lua] Lobby data level_key = military 16:08:22.128 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:08:22.128 [Lua] Lobby data selected_level_key = military 16:08:22.128 [Lua] Lobby data unique_server_name = JayJay 16:08:22.128 [Lua] Lobby data quick_game = false 16:08:22.128 [Lua] Lobby data matchmaking = true 16:08:22.128 [Lua] Lobby data difficulty = hardest 16:08:22.128 [Lua] Lobby data country_code = DE 16:08:22.128 [Lua] Lobby data host = 110000106697298 16:08:22.128 [Lua] Lobby data player_slot_5 = 0:0 16:08:22.128 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:08:22.128 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:08:22.128 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:08:22.128 [Lua] Lobby data eac_authorized = true 16:08:22.128 [Lua] Set lobby end. 16:08:22.128 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:1100001107421da | dr:110000103ffc13d | bw:110000106697298 | es:0 16:08:22.128 [Lua] [GameNetworkManager] destroying game object with go_id=63 16:08:22.128 [Lua] player (1100001107421da,1) was put into party 1 16:08:22.128 [Lua] [GameNetworkManager] destroying game object with go_id=65 16:08:22.659 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001107421da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:08:22.659 [Lua] Adding player sync data to peer=1100001107421da local_player_id=1 16:08:22.660 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 16:08:22.660 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001107421da inventory_sync_id:16 my_peer_id:110000106697298 16:08:22.660 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:16 my_peer_id:110000106697298 16:08:22.660 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:16 my_peer_id:110000106697298 16:08:22.660 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001107421da 16:08:22.666 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:16 my_peer_id:110000106697298 16:08:22.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:08:22.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:08:22.666 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 16:08:22.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:08:22.666 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:08:22.666 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 16:08:22.666 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 16:08:22.666 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 16:08:22.727 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:08:22.727 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 16:08:22.728 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 16:08:22.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 16:08:22.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 16:08:22.863 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 16:08:22.965 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 16:08:22.965 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 16:08:22.965 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:08:23.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:08:23.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 16:08:23.133 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:08:23.538 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:08:23.538 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 16:08:23.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 16:08:23.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 16:08:23.639 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 16:08:23.639 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 16:08:23.672 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 16:08:23.672 [Lua] [PackageManager] Force_load: wwise/bow 16:08:23.672 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:08:23.739 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:08:23.739 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 16:08:23.756 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 16 16:08:25.943 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:26.315 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:08:27.360 [Lua] Time for new HOOORDE! multi_first_wave 16:08:27.360 [Lua] horde requested: vector_blob 16:08:27.360 [Lua] wants to spawn ahead within distance: 60 16:08:27.360 [Lua] horde crated with id 6 of type vector_blob 16:08:27.360 [Lua] managed to spawn 29/29 horde enemies 16:08:27.360 [Lua] vector blob horde has started 16:08:27.365 [Lua] MUSIC: explore -> pre_horde 16:08:27.833 [Lua] Init group template: horde 16:08:28.756 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:29.077 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:08:29.312 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:29.312 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:29.698 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:08:29.817 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:08:31.102 [Flow] UNITBURN_DEATH 16:08:31.976 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001107421da go_type=player_unit go_created_func_name=game_object_created_player_unit 16:08:31.977 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=181 16:08:31.977 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 16:08:32.606 [Lua] MUSIC: pre_horde -> horde 16:08:33.966 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:34.486 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:08:37.378 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:08:37.378 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:08:37.378 [Lua] horde requested: vector_blob 16:08:37.378 [Lua] wants to spawn ahead within distance: 60 16:08:37.378 [Lua] horde crated with id 7 of type vector_blob 16:08:37.378 [Lua] managed to spawn 30/30 horde enemies 16:08:37.378 [Lua] vector blob horde has started 16:08:37.872 [Lua] Init group template: horde 16:08:40.919 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:08:41.256 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:08:50.795 [Lua] HORDE: last wave, reset to standard horde delay 16:08:50.795 [Lua] Time for new HOOORDE! multi_last_wave 16:08:50.795 [Lua] horde requested: vector_blob 16:08:50.795 [Lua] wants to spawn ahead within distance: 60 16:08:50.795 [Lua] horde crated with id 8 of type vector_blob 16:08:50.795 [Lua] managed to spawn 31/31 horde enemies 16:08:50.795 [Lua] vector blob horde has started 16:08:51.303 [Lua] Init group template: horde 16:08:56.807 [Lua] [ChatManager][1]System: impasable picked up a Tome 16:09:03.257 [Lua] Horde killed: ? 16:09:07.534 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:07.940 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:09:09.123 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:09.516 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:09:11.814 [Lua] fence jumping 16:09:12.961 [Lua] simple los failed 16:09:14.888 [Lua] fence jumping 16:09:16.305 [Lua] ready to jump failed 16:09:17.282 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:09:17.299 [Lua] Spline already found! 16:09:17.336 [Lua] Init group template: spline_patrol 16:09:17.477 [Lua] fence jumping 16:09:18.067 [Lua] ready to jump failed 16:09:19.522 [Lua] MUSIC: horde -> explore 16:09:19.624 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x35984, position: 0 16:09:19.624 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x35984, position: 0 16:09:19.624 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x35984, position: 0 16:09:21.264 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 239376 0 16:09:22.414 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 16:09:23.977 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:24.332 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:09:26.899 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:27.574 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:09:29.732 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:30.069 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:09:30.558 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:30.945 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:09:34.940 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:35.027 [Lua] Horde killed: ? 16:09:35.027 [Lua] Horde killed: ? 16:09:35.613 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:09:37.772 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start 16:09:42.275 [Lua] [ChatManager][1]System: impasable discarded a Tome 16:09:43.979 [Lua] [ChatManager][1]System: impasable picked up a Tome 16:09:46.371 [Flow] UNITBURN_DEATH 16:09:46.975 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:46.976 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:47.379 [Flow] UNITBURN_DEATH 16:09:47.412 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:09:47.429 [Lua] Spline already found! 16:09:47.465 [Lua] Init group template: spline_patrol 16:09:47.682 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:09:47.682 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:09:47.953 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:09:47.970 [Lua] Spline already found! 16:09:48.006 [Lua] Init group template: spline_patrol 16:09:48.811 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:09:49.198 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:09:49.553 [Flow] UNITBURN_DEATH 16:09:49.754 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:09:49.771 [Lua] Spline already found! 16:09:49.807 [Lua] Init group template: spline_patrol 16:10:00.368 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:01.028 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:10:06.275 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:06.712 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:10:07.709 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:08.217 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:10:08.590 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:09.030 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:10:10.723 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:10.891 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:11.160 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:10:11.229 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:10:15.067 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:15.620 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:10:17.915 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:18.317 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:18.586 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:10:19.006 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:19.056 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:10:19.276 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:19.511 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:10:19.662 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:10:19.662 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:20.234 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:10:20.790 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:21.127 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:10:22.124 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:22.460 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:10:23.408 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:23.758 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:10:23.775 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d 16:10:23.776 [Lua] [GameNetworkManager] destroying game object with go_id=70 16:10:28.811 [Flow] UNITBURN_DEATH 16:10:30.547 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:30.918 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:10:31.136 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:31.556 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:10:31.556 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:32.248 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:10:39.761 [Lua] fence jumping 16:10:40.165 [Lua] ready to jump failed 16:10:41.637 [Lua] Override Player Respawning gate_event true 16:10:41.872 [Lua] fence jumping 16:10:44.627 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 4 9 16:10:48.561 [Lua] Returning override respawn unit 16:10:48.642 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:10:48.644 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=304 16:10:48.645 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.83464568853378296) 16:10:48.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object id: 169, name: `unknown` 16:10:48.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object id: 77, name: `unknown` 16:10:48.997 [Lua] TerrorEventMixer.start_event: military_courtyard_event 16:10:49.086 [Lua] MUSIC: explore -> pre_horde 16:10:49.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x35984, position: 0 16:10:51.945 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:52.502 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:10:55.537 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:10:55.939 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:10:55.956 [Lua] Coordinated attack! 16:10:57.642 [Lua] MUSIC: pre_horde -> horde 16:10:59.695 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:00.083 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:00.488 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:00.622 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:00.977 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:01.600 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:01.820 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:02.124 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:02.931 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:03.504 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:04.017 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_04 16:11:04.027 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_04 16:11:04.061 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 16:11:04.079 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 16:11:04.364 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:04.870 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:05.681 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:06.186 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:06.999 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:07.606 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:09.173 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:09.414 [Flow] UNITBURN_DEATH 16:11:09.766 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:11.163 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:11.402 [Flow] UNITBURN_DEATH 16:11:11.550 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:11.587 [Flow] UNITBURN_DEATH 16:11:12.798 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:13.119 [Lua] event horde ends! 16:11:13.140 [Lua] MUSIC: horde -> explore 16:11:13.218 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:13.573 [Flow] UNITBURN_DEATH 16:11:13.994 [Flow] UNITBURN_DEATH 16:11:14.886 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:15.325 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:15.444 [Flow] UNITBURN_DEATH 16:11:15.983 [Flow] UNITBURN_DEATH 16:11:16.017 [Flow] UNITBURN_DEATH 16:11:16.252 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:16.590 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:17.623 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 16:11:17.720 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:17.720 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:18.090 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:18.090 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:18.095 [Lua] MUSIC: explore -> pre_horde 16:11:18.112 [Lua] MUSIC: pre_horde -> horde 16:11:19.626 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:20.066 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:20.944 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:21.380 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:25.495 [Lua] fence jumping 16:11:26.514 [Lua] ready to jump failed 16:11:26.615 [Flow] UNITBURN_DEATH 16:11:27.403 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:27.923 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:28.574 [Flow] UNITBURN_DEATH 16:11:29.137 [Lua] fence jumping 16:11:29.710 [Lua] ready to jump failed 16:11:31.092 [Lua] ready to jump failed 16:11:31.784 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:32.208 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:35.093 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:35.498 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:36.945 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3dcc2, position: 0 16:11:40.430 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_03 16:11:40.438 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_03 16:11:42.126 [Lua] event horde ends! 16:11:42.143 [Lua] event horde ends! 16:11:42.164 [Lua] MUSIC: horde -> explore 16:11:45.425 [Lua] fence jumping 16:11:45.593 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:45.731 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 96 will change to a manual source. 16:11:46.013 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:46.453 [Lua] simple los failed 16:11:47.360 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 134 will change to a manual source. 16:11:48.247 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:48.669 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:49.073 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:49.445 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:49.585 [Lua] MUSIC: explore -> pre_horde 16:11:49.602 [Lua] MUSIC: pre_horde -> horde 16:11:49.631 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:50.290 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:50.307 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:50.308 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:50.662 [Lua] fence jumping 16:11:50.762 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:50.762 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:11:51.435 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:51.673 [Lua] ready to jump failed 16:11:51.841 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:52.145 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:52.514 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:52.952 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:53.575 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:53.610 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:54.034 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:54.259 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 16:11:56.244 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:56.681 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:57.002 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:57.086 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:57.474 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:57.576 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:57.746 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:57.881 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:58.085 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:58.270 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:58.472 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:58.707 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:58.925 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:59.110 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:59.278 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:59.596 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:11:59.749 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:11:59.986 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:12:00.172 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:12:00.594 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:12:01.709 [Lua] state dead despawn 16:12:01.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x35984, position: 229284 16:12:01.725 [Lua] [EquipmentUI] - Destroy 16:12:01.725 [Lua] [GamePadEquipmentUI] - Destroy 16:12:01.725 [Lua] [AbilityUI] - Destroy 16:12:01.725 [Lua] [GamePadAbilityUI] - Destroy 16:12:01.725 [Lua] [GameNetworkManager] destroying game object with go_id=67 16:12:01.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x35984, position: 0 16:12:02.671 [Lua] [ChatManager][1]System: impasable discarded a Tome 16:12:09.025 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000103ffc13d 16:12:09.026 [Lua] [GameNetworkManager] destroying game object with go_id=304 16:12:13.608 [Lua] event horde ends! 16:12:13.627 [Lua] event horde ends! 16:12:13.646 [Lua] MUSIC: horde -> explore 16:12:17.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x3eeec, position: 0 16:12:18.842 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001107421da 16:12:18.843 [Lua] [GameNetworkManager] destroying game object with go_id=181 16:12:19.184 [Flow] -------------- STOPPED FROM OPENING 16:12:19.184 [Flow] -------------- REAL STOPPED 16:12:19.184 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 16:12:19.184 [Flow] opening_stopped 16:12:19.184 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 16:12:19.184 [Lua] Override Player Respawning gate_event false 16:12:19.196 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end 16:12:21.772 [Lua] MUSIC: explore -> lost 16:12:26.747 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 2) 16:12:26.750 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:12:26.750 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 16:12:26.750 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=434 16:12:30.532 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100dbaa40 16:12:30.533 [Lua] [GameNetworkManager] destroying game object with go_id=71 16:12:31.788 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:12:31.789 [Save] Saving `save_data` 16:12:31.789 [Lua] gm_event_end_conditions_met false true 16:12:31.790 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:12:31.790 [Lua] Game lost 16:12:31.790 [Lua] PlayFabMirror:_commit_internal nil 16:12:31.790 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:12:31.796 [Save] Save done 16:12:31.796 [Save] Saving `save_data` 16:12:31.799 [Save] Save done 16:12:31.799 [Save] Saving `save_data` 16:12:31.802 [Save] Save done 16:12:31.804 [Lua] commit result success 16 16:12:31.804 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 43 16:12:31.804 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 16:12:31.821 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 43 24 16:12:32.866 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 16:12:32.866 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 43 16:12:33.672 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 43 16:12:39.504 [Lua] ConflictDirector - destroy all units 16:12:39.505 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[068e78299011dd47]']" 16:12:39.571 [Lua] TRANSITION nil nil inn_level 16:12:39.571 [Lua] Transition type "inn_level", is server: true 16:12:39.571 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:12:39.571 [Lua] [GameNetworkManager] Leaving game... 16:12:39.571 [Lua] [GameNetworkManager] Shutting down game session host. 16:12:39.571 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:12:39.571 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:12:39.571 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=388.95 16:12:39.587 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:12:41.574 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:12:41.593 [Lua] Clearing all global lookup lists 16:12:41.593 [Lua] [IngamePlayerListUI] - Destroy 16:12:41.593 [Lua] [EquipmentUI] - Destroy 16:12:41.593 [Lua] [GamePadEquipmentUI] - Destroy 16:12:41.593 [Lua] [AbilityUI] - Destroy 16:12:41.593 [Lua] [GamePadAbilityUI] - Destroy 16:12:41.593 [Lua] [IngameUI] destroy 16:12:41.619 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 16:12:41.721 [Lua] [Managers] Destroying state managers... 16:12:41.733 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:12:41.850 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:12:41.857 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:12:41.858 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:12:41.859 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:12:41.860 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:12:41.860 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:12:41.860 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:12:41.862 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:12:41.864 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:12:41.864 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:12:41.869 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:12:41.872 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:12:41.872 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:12:41.876 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:12:41.877 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:12:41.880 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:12:41.880 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:12:41.882 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:12:41.884 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:12:41.888 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:12:41.898 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:12:41.900 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:12:41.902 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:12:41.902 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:12:41.905 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:12:41.907 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:12:41.908 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:12:41.911 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:12:41.915 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:12:41.921 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:12:41.921 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 16:12:41.921 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001107421da 16:12:41.921 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 16:12:41.921 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100dbaa40 16:12:41.921 [Lua] [Matchmaking] unregister rpcs 16:12:41.921 [Lua] ############### UNLOADING PACKAGES ############### 16:12:41.921 [Lua] [Gamestate] Enter state StateLoading 16:12:41.923 [World] Spawning level. 16:12:41.930 [Lua] Found camera: end_screen_camera 16:12:41.930 [Lua] Found camera: end_screen_camera 16:12:41.930 [Lua] Found camera: end_screen_camera 16:12:41.930 [Lua] Found camera: end_screen_camera 16:12:41.930 [Lua] Found camera: end_screen_camera 16:12:41.930 [Lua] Found camera: end_screen_camera 16:12:41.930 [Lua] Found camera: end_screen_camera 16:12:41.930 [Lua] Found camera: end_screen_camera 16:12:41.930 [Lua] Found camera: end_screen_camera 16:12:41.930 [Lua] Found camera: end_screen_camera 16:12:41.930 [Lua] Found camera: end_screen_camera 16:12:41.930 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:12:41.931 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:12:41.931 [Lua] [Matchmaking] register rpcs 16:12:41.931 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:12:41.931 [Lua] Set lobby begin: 16:12:41.931 [Lua] Lobby data twitch_enabled = false 16:12:41.931 [Lua] Lobby data power_level = 0 16:12:41.931 [Lua] Lobby data num_players = 4 16:12:41.931 [Lua] Lobby data weave_name = false 16:12:41.931 [Lua] Lobby data game_mode = 2 16:12:41.931 [Lua] Lobby data is_private = false 16:12:41.931 [Lua] Lobby data mechanism = adventure 16:12:41.931 [Lua] Lobby data level_key = military 16:12:41.931 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:12:41.931 [Lua] Lobby data selected_level_key = military 16:12:41.931 [Lua] Lobby data unique_server_name = JayJay 16:12:41.931 [Lua] Lobby data quick_game = false 16:12:41.931 [Lua] Lobby data matchmaking = true 16:12:41.931 [Lua] Lobby data difficulty = hardest 16:12:41.931 [Lua] Lobby data country_code = DE 16:12:41.931 [Lua] Lobby data host = 110000106697298 16:12:41.931 [Lua] Lobby data player_slot_5 = 0:0 16:12:41.931 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:12:41.931 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:12:41.931 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:12:41.931 [Lua] Lobby data eac_authorized = true 16:12:41.931 [Lua] Set lobby end. 16:12:41.931 [Lua] registering RPCs 16:12:41.931 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:12:41.931 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:12:41.931 [Lua] Set lobby begin: 16:12:41.931 [Lua] Lobby data twitch_enabled = false 16:12:41.931 [Lua] Lobby data power_level = 0 16:12:41.931 [Lua] Lobby data num_players = 4 16:12:41.931 [Lua] Lobby data weave_name = false 16:12:41.931 [Lua] Lobby data game_mode = 3 16:12:41.931 [Lua] Lobby data is_private = false 16:12:41.931 [Lua] Lobby data mechanism = adventure 16:12:41.931 [Lua] Lobby data level_key = inn_level 16:12:41.931 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:12:41.931 [Lua] Lobby data selected_level_key = military 16:12:41.931 [Lua] Lobby data unique_server_name = JayJay 16:12:41.931 [Lua] Lobby data quick_game = false 16:12:41.932 [Lua] Lobby data matchmaking = false 16:12:41.932 [Lua] Lobby data difficulty = hardest 16:12:41.932 [Lua] Lobby data country_code = DE 16:12:41.932 [Lua] Lobby data host = 110000106697298 16:12:41.932 [Lua] Lobby data player_slot_5 = 0:0 16:12:41.932 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:12:41.932 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:12:41.932 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:12:41.932 [Lua] Lobby data eac_authorized = true 16:12:41.932 [Lua] Set lobby end. 16:12:41.932 [Lua] MUSIC MANAGER unmute_all_world_sounds 259044 0 16:12:41.932 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:12:41.936 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:12:41.936 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 16:12:41.936 [Lua] [LevelTransitionHandler] load_level inn_level 16:12:42.417 [Umbra] Unload tome 16:12:42.469 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler 16:12:42.469 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:12:42.469 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:12:42.469 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:12:42.469 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:12:42.469 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:12:42.469 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:12:43.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:12:43.076 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:12:43.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:12:43.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:12:43.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:12:43.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:12:43.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:12:43.182 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:12:43.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:12:43.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x3f3e5, position: 4813914 16:12:48.231 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:12:48.231 [Lua] [PlayState] Enter Substate EndViewStateScore 16:12:48.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:12:48.566 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:12:48.584 [Lua] [LevelTransitionHandler] Level load completed! 16:12:48.584 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 10289205 - weave: nil 16:12:48.587 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:12:48.587 [Lua] checking dlc's against conflict directors 16:12:48.587 [Lua] number of factions to include 1 16:12:48.587 [Lua] Updated list weights for random: 16:12:48.587 [Lua] skaven, 0.42 (0.00-0.42) 16:12:48.587 [Lua] chaos, 0.42 (0.42-0.83) 16:12:48.587 [Lua] beastmen, 0.17 (0.83-1.00) 16:12:48.587 [Lua] Rolled random faction: 0.91260290145874023 beastmen 16:12:48.587 [Lua] number of factions added 1 16:12:48.587 [Lua] --- --- --- 16:12:48.587 [Lua] Starting... difficulty 'hardest' 16:12:48.587 [Lua] These are the starting conflict directors: 16:12:48.587 [Lua] inn_level 16:12:48.587 [Lua] --- --- --- 16:12:48.587 [Lua] 16:12:48.587 [Lua] DONE! Found the following directors: 16:12:48.587 [Lua] (free: 35), Master hash is: 16:12:48.587 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:12:48.590 [Lua] ### Sending rpc_level_loaded 16:12:48.590 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 16:12:48.590 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 16:12:48.621 [Lua] ### Sending rpc_level_loaded 16:12:48.621 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 16:12:48.652 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:12:48.652 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:12:48.655 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:12:48.655 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:12:48.839 [Lua] ### Sending rpc_level_loaded 16:12:48.839 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50 16:12:48.839 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 16:12:51.312 [Lua] ### Sending rpc_level_loaded 16:12:51.312 [Lua] #### Has state machine: true, sender: 1100001107421da, level_id: 50 16:12:51.312 [Lua] Peer 1100001107421da has loaded the level and all enemies are loaded 16:12:59.106 [Lua] ### Sending rpc_level_loaded 16:12:59.106 [Lua] #### Has state machine: true, sender: 110000100dbaa40, level_id: 50 16:12:59.106 [Lua] Peer 110000100dbaa40 has loaded the level and all enemies are loaded 16:13:03.100 [Lua] [PlayState] Exit Substate EndViewStateScore 16:13:03.105 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:13:04.113 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:13:04.113 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:13:04.113 [Lua] [Matchmaking] unregister rpcs 16:13:04.113 [Lua] Set lobby begin: 16:13:04.113 [Lua] Lobby data twitch_enabled = false 16:13:04.113 [Lua] Lobby data power_level = 0 16:13:04.113 [Lua] Lobby data num_players = 4 16:13:04.113 [Lua] Lobby data weave_name = false 16:13:04.113 [Lua] Lobby data game_mode = 3 16:13:04.113 [Lua] Lobby data is_private = false 16:13:04.113 [Lua] Lobby data mechanism = adventure 16:13:04.113 [Lua] Lobby data level_key = inn_level 16:13:04.113 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:04.113 [Lua] Lobby data selected_level_key = military 16:13:04.113 [Lua] Lobby data unique_server_name = JayJay 16:13:04.113 [Lua] Lobby data quick_game = false 16:13:04.113 [Lua] Lobby data matchmaking = false 16:13:04.113 [Lua] Lobby data difficulty = hardest 16:13:04.113 [Lua] Lobby data country_code = DE 16:13:04.113 [Lua] Lobby data host = 110000106697298 16:13:04.113 [Lua] Lobby data player_slot_5 = 0:0 16:13:04.113 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:04.113 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:04.113 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:04.113 [Lua] Lobby data eac_authorized = true 16:13:04.113 [Lua] Set lobby end. 16:13:04.113 [Lua] [Managers] Destroying state managers... 16:13:04.114 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:13:04.114 [Lua] MUSIC MANAGER Stop_loading_screen_music 259089 0 16:13:04.114 [Lua] [Gamestate] Enter StateIngame HOST 16:13:04.114 [Lua] <>level = inn_level<> 16:13:04.114 [Lua] Set lobby begin: 16:13:04.114 [Lua] Lobby data twitch_enabled = false 16:13:04.114 [Lua] Lobby data power_level = 0 16:13:04.114 [Lua] Lobby data num_players = 4 16:13:04.114 [Lua] Lobby data weave_name = false 16:13:04.114 [Lua] Lobby data game_mode = 3 16:13:04.114 [Lua] Lobby data is_private = false 16:13:04.114 [Lua] Lobby data mechanism = adventure 16:13:04.114 [Lua] Lobby data level_key = inn_level 16:13:04.114 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:04.114 [Lua] Lobby data selected_level_key = inn_level 16:13:04.114 [Lua] Lobby data unique_server_name = JayJay 16:13:04.114 [Lua] Lobby data quick_game = false 16:13:04.114 [Lua] Lobby data matchmaking = false 16:13:04.114 [Lua] Lobby data difficulty = hardest 16:13:04.114 [Lua] Lobby data country_code = DE 16:13:04.114 [Lua] Lobby data host = 110000106697298 16:13:04.114 [Lua] Lobby data player_slot_5 = 0:0 16:13:04.114 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:04.114 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:04.114 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:04.114 [Lua] Lobby data eac_authorized = true 16:13:04.114 [Lua] Set lobby end. 16:13:04.115 [Lua] [StateIngame] Server ingame 16:13:04.117 [Lua] Set lobby begin: 16:13:04.117 [Lua] Lobby data twitch_enabled = false 16:13:04.117 [Lua] Lobby data power_level = 0 16:13:04.117 [Lua] Lobby data num_players = 4 16:13:04.118 [Lua] Lobby data weave_name = false 16:13:04.118 [Lua] Lobby data game_mode = 3 16:13:04.118 [Lua] Lobby data is_private = false 16:13:04.118 [Lua] Lobby data mechanism = adventure 16:13:04.118 [Lua] Lobby data level_key = inn_level 16:13:04.118 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:04.118 [Lua] Lobby data selected_level_key = inn_level 16:13:04.118 [Lua] Lobby data unique_server_name = JayJay 16:13:04.118 [Lua] Lobby data quick_game = false 16:13:04.118 [Lua] Lobby data matchmaking = false 16:13:04.118 [Lua] Lobby data difficulty = hardest 16:13:04.118 [Lua] Lobby data country_code = DE 16:13:04.118 [Lua] Lobby data host = 110000106697298 16:13:04.118 [Lua] Lobby data player_slot_5 = 0:0 16:13:04.118 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:04.118 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:04.118 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:04.118 [Lua] Lobby data eac_authorized = true 16:13:04.118 [Lua] Set lobby end. 16:13:04.118 [Lua] [Matchmaking] register rpcs 16:13:04.118 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:13:04.118 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 16:13:04.118 [Lua] [GameNetworkManager] self.is_server = true 16:13:04.118 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 16:13:04.118 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:13:04.118 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:13:04.118 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:13:04.118 [Network] Setting artificial MTU limit to 65536 16:13:04.126 [Lua] Switching ConflictSettings: to: inn_level 16:13:04.126 [Lua] pacing=disabled 16:13:04.126 [Lua] roaming=nil 16:13:04.126 [Lua] disabled=false 16:13:04.126 [Lua] pack_spawning=disabled 16:13:04.126 [Lua] contained_breeds=nil 16:13:04.126 [Lua] boss=disabled 16:13:04.126 [Lua] horde=disabled 16:13:04.126 [Lua] specials=disabled 16:13:04.126 [Lua] name=inn_level 16:13:04.126 [Lua] intensity=disabled 16:13:04.126 [Lua] --- 16:13:04.126 [Lua] [LevelAnalysis] set_random_seed( 10289205) 16:13:04.128 [Lua] [AIInterestPointSystem] Level Seed: 10289205 16:13:04.128 [Lua] 16:13:04.128 [Lua] [entity_system_bag] = table 16:13:04.128 [Lua] [entity_system_bag] = metatable 16:13:04.128 [Lua] [startup_data] = table 16:13:04.128 [Lua] [entity_manager] = table 16:13:04.128 [Lua] [entity_manager] = metatable 16:13:04.128 [Lua] [unit_spawner] = table 16:13:04.128 [Lua] [unit_spawner] = metatable 16:13:04.128 [Lua] [unit_storage] = table 16:13:04.128 [Lua] [unit_storage] = metatable 16:13:04.128 [Lua] [dice_keeper] = table 16:13:04.128 [Lua] [dice_keeper] = metatable 16:13:04.128 [Lua] [is_server] = true (boolean) 16:13:04.128 [Lua] [world] = [World] 16:13:04.128 [Lua] [system_api] = table 16:13:04.128 [Lua] [entity_system] = table 16:13:04.128 [Lua] [entity_system] = metatable 16:13:04.129 [Lua] [network_lobby] = table 16:13:04.129 [Lua] [network_lobby] = metatable 16:13:04.129 [Lua] [profile_synchronizer] = table 16:13:04.129 [Lua] [profile_synchronizer] = metatable 16:13:04.129 [Lua] [level_transition_handler] = table 16:13:04.129 [Lua] [level_transition_handler] = metatable 16:13:04.129 [Lua] [num_local_human_players] = 1 (number) 16:13:04.129 [Lua] [statistics_db] = table 16:13:04.129 [Lua] [statistics_db] = metatable 16:13:04.129 [Lua] [network_server] = table 16:13:04.129 [Lua] [network_server] = metatable 16:13:04.129 [Lua] [input_manager] = table 16:13:04.129 [Lua] [input_manager] = metatable 16:13:04.129 [Lua] [network_clock] = table 16:13:04.129 [Lua] [network_clock] = metatable 16:13:04.129 [Lua] [network_transmit] = table 16:13:04.129 [Lua] [network_transmit] = metatable 16:13:04.129 [Lua] [free_flight_manager] = table 16:13:04.129 [Lua] [free_flight_manager] = metatable 16:13:04.129 [Lua] [network_manager] = table 16:13:04.129 [Lua] [network_manager] = metatable 16:13:04.129 [Lua] [network_event_delegate] = table 16:13:04.129 [Lua] [network_event_delegate] = metatable 16:13:04.129 [Lua] 16:13:04.129 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:13:04.129 [Lua] ignoring extension VersusInteractObjectiveExtension 16:13:04.129 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:13:04.129 [Lua] ignoring extension VersusSocketObjectiveExtension 16:13:04.129 [Lua] ignoring extension VersusTargetObjectiveExtension 16:13:04.129 [Lua] ignoring extension VersusMissionObjectiveExtension 16:13:04.129 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:13:04.132 [Lua] [AchievementManager] Achievements using the steam platform 16:13:04.132 [Lua] [StateIngame] Level seed: 10289205 16:13:04.132 [World] Spawning level. 16:13:04.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 16:13:04.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:13:04.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 16:13:04.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 16:13:04.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 16:13:04.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 16:13:04.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 16:13:04.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:13:04.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:13:04.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:13:04.223 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:13:04.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 16:13:04.223 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 16:13:04.224 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 16:13:04.224 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 16:13:04.224 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 16:13:04.224 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 16:13:04.224 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 16:13:04.225 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 16:13:04.226 [Lua] [LevelAnalysis] set_random_seed( 10289205) 16:13:04.226 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 44 16:13:04.241 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 16:13:04.241 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 16:13:04.241 [Lua] [IngameUI] init 16:13:04.251 [SteamVoipClient] select_out(110000100dbaa40, off) 16:13:04.251 [SteamVoipClient] select_out(110000103ffc13d, off) 16:13:04.251 [SteamVoipClient] select_out(110000106697298, off) 16:13:04.251 [SteamVoipClient] select_out(1100001107421da, off) 16:13:04.254 [Lua] cb_razer_chroma_setup 16:13:04.292 [Lua] [Matchmaking] Cancelling matchmaking 16:13:04.292 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 16:13:04.292 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:13:04.292 [Lua] Set lobby begin: 16:13:04.292 [Lua] Lobby data twitch_enabled = false 16:13:04.292 [Lua] Lobby data power_level = 0 16:13:04.292 [Lua] Lobby data num_players = 4 16:13:04.292 [Lua] Lobby data weave_name = false 16:13:04.292 [Lua] Lobby data game_mode = 3 16:13:04.292 [Lua] Lobby data is_private = false 16:13:04.292 [Lua] Lobby data mechanism = adventure 16:13:04.292 [Lua] Lobby data level_key = inn_level 16:13:04.292 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:04.292 [Lua] Lobby data selected_level_key = inn_level 16:13:04.292 [Lua] Lobby data unique_server_name = JayJay 16:13:04.292 [Lua] Lobby data quick_game = false 16:13:04.292 [Lua] Lobby data matchmaking = false 16:13:04.292 [Lua] Lobby data difficulty = normal 16:13:04.292 [Lua] Lobby data country_code = DE 16:13:04.292 [Lua] Lobby data host = 110000106697298 16:13:04.292 [Lua] Lobby data player_slot_5 = 0:0 16:13:04.292 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:04.292 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:04.292 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:04.292 [Lua] Lobby data eac_authorized = true 16:13:04.292 [Lua] Set lobby end. 16:13:04.294 [Lua] Set lobby begin: 16:13:04.294 [Lua] Lobby data twitch_enabled = false 16:13:04.294 [Lua] Lobby data power_level = 0 16:13:04.294 [Lua] Lobby data num_players = 4 16:13:04.294 [Lua] Lobby data weave_name = false 16:13:04.294 [Lua] Lobby data game_mode = 3 16:13:04.294 [Lua] Lobby data is_private = false 16:13:04.294 [Lua] Lobby data mechanism = adventure 16:13:04.294 [Lua] Lobby data level_key = inn_level 16:13:04.294 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:04.294 [Lua] Lobby data selected_level_key = inn_level 16:13:04.294 [Lua] Lobby data unique_server_name = JayJay 16:13:04.294 [Lua] Lobby data quick_game = false 16:13:04.294 [Lua] Lobby data matchmaking = false 16:13:04.294 [Lua] Lobby data difficulty = normal 16:13:04.294 [Lua] Lobby data country_code = DE 16:13:04.294 [Lua] Lobby data host = 110000106697298 16:13:04.294 [Lua] Lobby data player_slot_5 = 0:0 16:13:04.294 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:04.294 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:04.294 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:04.294 [Lua] Lobby data eac_authorized = true 16:13:04.294 [Lua] Set lobby end. 16:13:04.294 [Lua] [PartyManager] Leader is set to 110000106697298 16:13:04.294 [Lua] [LevelTransitionHandler] set_next_level( nil ) 16:13:04.295 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:13:04.295 [Lua] Set lobby begin: 16:13:04.295 [Lua] Lobby data twitch_enabled = false 16:13:04.295 [Lua] Lobby data power_level = 835 16:13:04.295 [Lua] Lobby data num_players = 4 16:13:04.295 [Lua] Lobby data weave_name = false 16:13:04.295 [Lua] Lobby data game_mode = 3 16:13:04.295 [Lua] Lobby data is_private = false 16:13:04.295 [Lua] Lobby data mechanism = adventure 16:13:04.295 [Lua] Lobby data level_key = inn_level 16:13:04.295 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:04.295 [Lua] Lobby data selected_level_key = inn_level 16:13:04.295 [Lua] Lobby data unique_server_name = JayJay 16:13:04.295 [Lua] Lobby data quick_game = false 16:13:04.295 [Lua] Lobby data matchmaking = false 16:13:04.295 [Lua] Lobby data difficulty = normal 16:13:04.295 [Lua] Lobby data country_code = DE 16:13:04.295 [Lua] Lobby data host = 110000106697298 16:13:04.295 [Lua] Lobby data player_slot_5 = 0:0 16:13:04.295 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:04.295 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:04.295 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:04.295 [Lua] Lobby data eac_authorized = true 16:13:04.295 [Lua] Set lobby end. 16:13:04.296 [Flow] complete_skittergate_legend true 16:13:04.297 [Flow] complete_all_helmgart_levels_recruit true 16:13:04.297 [Flow] WitchHunterLevel:35 16:13:04.297 [Flow] LeaderYes 16:13:04.297 [Flow] ALL PC XP:304250 16:13:04.297 [Flow] Has "bogenhafen" DLC:true 16:13:04.297 [Flow] WH XP:60850 16:13:04.297 [Flow] Number of crafted items:11003 16:13:04.297 [Flow] Has "pre_order" DLC:true 16:13:04.297 [Flow] Sum of Powe Levels:1500 16:13:04.297 [Flow] lodestone diff 1:false 16:13:04.297 [Flow] magnus and forest activated 16:13:04.297 [Flow] magnus and forest activated 16:13:04.297 [Flow] cemetery and forest activated 16:13:04.297 [Flow] magnus and cemetery 16:13:04.297 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:13:04.297 [Flow] ALL RUNES ACTIVATED 16:13:04.297 [Flow] magnus and forest activated 16:13:04.297 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:13:04.298 [Flow] ALL RUNES ACTIVATED 16:13:04.298 [Flow] cemetery and forest activated 16:13:04.298 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:13:04.298 [Flow] ALL RUNES ACTIVATED 16:13:04.298 [Flow] magnus and forest activated 16:13:04.298 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:13:04.298 [Flow] ALL RUNES ACTIVATED 16:13:04.298 [Flow] magnus and cemetery 16:13:04.298 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:13:04.298 [Flow] ALL RUNES ACTIVATED 16:13:04.298 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:13:04.299 [Lua] CurrentConflictSettings inn_level 16:13:04.299 [Lua] [ConflictDirector] conflict_director is ai_ready 16:13:04.299 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:13:04.299 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:13:04.300 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:13:04.300 [Lua] Forming navigation groups in one frame 16:13:04.300 [Lua] Forming navigation groups 16:13:04.319 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999778083 16:13:04.320 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 16:13:04.320 [Lua] number of nav groups: 45 16:13:04.320 [Lua] number of refined nav groups : 25 16:13:04.322 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 16:13:04.322 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:13:04.322 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:13:04.322 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:13:04.324 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:13:04.324 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:13:04.324 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:13:04.324 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 16:13:04.324 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:13:04.341 [Lua] MUSIC: lost -> explore 16:13:04.362 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 44 16:13:04.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:13:04.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:13:04.868 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 16:13:04.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:13:04.875 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 44 16:13:04.908 [Lua] Set lobby begin: 16:13:04.908 [Lua] Lobby data twitch_enabled = false 16:13:04.908 [Lua] Lobby data power_level = 835 16:13:04.909 [Lua] Lobby data num_players = 4 16:13:04.909 [Lua] Lobby data weave_name = false 16:13:04.909 [Lua] Lobby data game_mode = 3 16:13:04.909 [Lua] Lobby data is_private = false 16:13:04.909 [Lua] Lobby data mechanism = adventure 16:13:04.909 [Lua] Lobby data level_key = inn_level 16:13:04.909 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:04.909 [Lua] Lobby data selected_level_key = inn_level 16:13:04.909 [Lua] Lobby data unique_server_name = JayJay 16:13:04.909 [Lua] Lobby data quick_game = false 16:13:04.909 [Lua] Lobby data matchmaking = false 16:13:04.909 [Lua] Lobby data difficulty = normal 16:13:04.909 [Lua] Lobby data country_code = DE 16:13:04.909 [Lua] Lobby data host = 110000106697298 16:13:04.909 [Lua] Lobby data player_slot_5 = 0:0 16:13:04.909 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:04.909 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:04.909 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:04.909 [Lua] Lobby data eac_authorized = true 16:13:04.909 [Lua] Set lobby end. 16:13:04.909 [Lua] [Matchmaking] Assigned player 1100001107421da to slot 4 when hot join syncing 16:13:04.909 [Lua] Breedfreezer (server) starting a hot join sync 16:13:04.911 [Lua] Set lobby begin: 16:13:04.911 [Lua] Lobby data twitch_enabled = false 16:13:04.911 [Lua] Lobby data power_level = 835 16:13:04.911 [Lua] Lobby data num_players = 4 16:13:04.911 [Lua] Lobby data weave_name = false 16:13:04.911 [Lua] Lobby data game_mode = 3 16:13:04.911 [Lua] Lobby data is_private = false 16:13:04.911 [Lua] Lobby data mechanism = adventure 16:13:04.911 [Lua] Lobby data level_key = inn_level 16:13:04.911 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:04.911 [Lua] Lobby data selected_level_key = inn_level 16:13:04.911 [Lua] Lobby data unique_server_name = JayJay 16:13:04.911 [Lua] Lobby data quick_game = false 16:13:04.912 [Lua] Lobby data matchmaking = false 16:13:04.912 [Lua] Lobby data difficulty = normal 16:13:04.912 [Lua] Lobby data country_code = DE 16:13:04.912 [Lua] Lobby data host = 110000106697298 16:13:04.912 [Lua] Lobby data player_slot_5 = 0:0 16:13:04.912 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:04.912 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:04.912 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:04.912 [Lua] Lobby data eac_authorized = true 16:13:04.912 [Lua] Set lobby end. 16:13:04.912 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 3 when hot join syncing 16:13:04.912 [Lua] Breedfreezer (server) starting a hot join sync 16:13:04.913 [Lua] Set lobby begin: 16:13:04.913 [Lua] Lobby data twitch_enabled = false 16:13:04.913 [Lua] Lobby data power_level = 835 16:13:04.913 [Lua] Lobby data num_players = 4 16:13:04.913 [Lua] Lobby data weave_name = false 16:13:04.913 [Lua] Lobby data game_mode = 3 16:13:04.913 [Lua] Lobby data is_private = false 16:13:04.913 [Lua] Lobby data mechanism = adventure 16:13:04.913 [Lua] Lobby data level_key = inn_level 16:13:04.913 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:04.913 [Lua] Lobby data selected_level_key = inn_level 16:13:04.913 [Lua] Lobby data unique_server_name = JayJay 16:13:04.913 [Lua] Lobby data quick_game = false 16:13:04.913 [Lua] Lobby data matchmaking = false 16:13:04.914 [Lua] Lobby data difficulty = normal 16:13:04.914 [Lua] Lobby data country_code = DE 16:13:04.914 [Lua] Lobby data host = 110000106697298 16:13:04.914 [Lua] Lobby data player_slot_5 = 0:0 16:13:04.914 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:04.914 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:04.914 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:04.914 [Lua] Lobby data eac_authorized = true 16:13:04.914 [Lua] Set lobby end. 16:13:04.914 [Lua] [Matchmaking] Assigned player 110000100dbaa40 to slot 1 when hot join syncing 16:13:04.914 [Lua] Breedfreezer (server) starting a hot join sync 16:13:04.914 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 16:13:04.914 [Lua] RemotePlayer:create_game_object( ) 27 16:13:04.923 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 16:13:04.923 [Lua] RemotePlayer:create_game_object( ) 28 16:13:04.931 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 16:13:04.931 [Lua] RemotePlayer:create_game_object( ) 29 16:13:04.940 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 16:13:04.940 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001107421da 16:13:04.940 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100dbaa40 16:13:05.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:13:05.001 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:13:05.002 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:13:05.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:13:05.014 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:13:05.014 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:13:05.014 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 16:13:05.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:13:05.053 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 16:13:05.053 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:13:05.053 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 16:13:05.053 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 16:13:05.053 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100dbaa40 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:13:05.053 [Lua] Adding player sync data to peer=110000100dbaa40 local_player_id=1 16:13:05.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:13:05.054 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 16:13:05.054 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:13:05.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:13:05.055 [Lua] Players are leaving the safe zone 16:13:05.113 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100dbaa40 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:13:05.115 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 16:13:05.115 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:13:05.116 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 16:13:05.116 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001107421da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:13:05.116 [Lua] Adding player sync data to peer=1100001107421da local_player_id=1 16:13:05.116 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001107421da go_type=player_unit go_created_func_name=game_object_created_player_unit 16:13:05.117 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 16:13:05.117 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:13:05.144 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:13:05.146 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 16:13:05.147 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:13:05.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:13:05.148 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:13:05.149 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:13:05.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:13:05.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:13:05.178 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:13:05.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:13:05.201 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:13:05.202 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:13:05.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 16:13:05.203 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_2, async-read, 16:13:05.203 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 16:13:05.248 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 16:13:05.248 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 16:13:05.248 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:13:05.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:13:05.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:13:05.295 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:13:05.296 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:13:05.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:13:05.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:13:05.345 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:13:05.346 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:13:05.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:13:05.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:13:05.392 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:13:05.393 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 16:13:05.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:13:05.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:13:05.439 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:13:05.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 16:13:05.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:13:05.490 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:13:05.490 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:13:05.491 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 16:13:05.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:13:05.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:13:05.544 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:13:05.545 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 16:13:05.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:13:05.545 [Lua] StateInGameRunning:_game_actually_starts() 16:13:05.545 [Lua] ################################################################################################################# 16:13:05.545 [Lua] [Loading Time]: 00:00:24 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:13:05.545 [Lua] ################################################################################################################# 16:13:05.545 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 45 16:13:05.567 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 45 16:13:05.576 [Flow] DISABLE 16:13:05.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:13:05.591 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:13:05.592 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 16:13:05.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:13:05.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:13:05.653 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:13:05.654 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 16:13:05.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:13:05.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:13:05.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:13:05.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 16:13:05.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:13:05.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:13:05.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:13:05.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 16:13:05.812 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 45 16:13:05.812 [Lua] Commit load time data 16:13:09.573 [Lua] PlayFabMirror:_commit_internal 17 16:13:09.573 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:13:09.577 [Lua] generate_backend_stats 110000106697298:1 16:13:09.586 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:13:09.586 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 46 16:13:09.587 [Lua] Set lobby begin: 16:13:09.587 [Lua] Lobby data twitch_enabled = false 16:13:09.587 [Lua] Lobby data power_level = 626 16:13:09.587 [Lua] Lobby data num_players = 4 16:13:09.587 [Lua] Lobby data weave_name = false 16:13:09.587 [Lua] Lobby data game_mode = 3 16:13:09.587 [Lua] Lobby data is_private = false 16:13:09.587 [Lua] Lobby data mechanism = adventure 16:13:09.587 [Lua] Lobby data level_key = inn_level 16:13:09.587 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:09.587 [Lua] Lobby data selected_level_key = inn_level 16:13:09.587 [Lua] Lobby data unique_server_name = JayJay 16:13:09.587 [Lua] Lobby data quick_game = false 16:13:09.587 [Lua] Lobby data matchmaking = false 16:13:09.587 [Lua] Lobby data difficulty = normal 16:13:09.587 [Lua] Lobby data country_code = DE 16:13:09.587 [Lua] Lobby data host = 110000106697298 16:13:09.587 [Lua] Lobby data player_slot_5 = 0:0 16:13:09.587 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:09.587 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:09.587 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:09.587 [Lua] Lobby data eac_authorized = true 16:13:09.587 [Lua] Set lobby end. 16:13:09.596 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 46 16:13:10.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 46 16:13:10.102 [Lua] commit result success 17 16:13:10.118 [Lua] Assigning peer(1100001107421da:1) to profile(4) career(1) 16:13:10.118 [Lua] Set lobby begin: 16:13:10.118 [Lua] Lobby data twitch_enabled = false 16:13:10.118 [Lua] Lobby data power_level = 626 16:13:10.118 [Lua] Lobby data num_players = 4 16:13:10.118 [Lua] Lobby data weave_name = false 16:13:10.118 [Lua] Lobby data game_mode = 3 16:13:10.118 [Lua] Lobby data is_private = false 16:13:10.118 [Lua] Lobby data mechanism = adventure 16:13:10.118 [Lua] Lobby data level_key = inn_level 16:13:10.118 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:10.118 [Lua] Lobby data selected_level_key = inn_level 16:13:10.118 [Lua] Lobby data unique_server_name = JayJay 16:13:10.118 [Lua] Lobby data quick_game = false 16:13:10.118 [Lua] Lobby data matchmaking = false 16:13:10.119 [Lua] Lobby data difficulty = normal 16:13:10.119 [Lua] Lobby data country_code = DE 16:13:10.119 [Lua] Lobby data host = 110000106697298 16:13:10.119 [Lua] Lobby data player_slot_5 = 0:0 16:13:10.119 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:10.119 [Lua] Lobby data player_slot_4 = 0:0 16:13:10.119 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:10.119 [Lua] Lobby data eac_authorized = true 16:13:10.119 [Lua] Set lobby end. 16:13:10.119 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001107421da) local_player_id(1) profile_index(4) career_index(1) 16:13:10.119 [Lua] Set lobby begin: 16:13:10.119 [Lua] Lobby data twitch_enabled = false 16:13:10.119 [Lua] Lobby data power_level = 626 16:13:10.119 [Lua] Lobby data num_players = 4 16:13:10.119 [Lua] Lobby data weave_name = false 16:13:10.119 [Lua] Lobby data game_mode = 3 16:13:10.119 [Lua] Lobby data is_private = false 16:13:10.119 [Lua] Lobby data mechanism = adventure 16:13:10.119 [Lua] Lobby data level_key = inn_level 16:13:10.119 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:10.119 [Lua] Lobby data selected_level_key = inn_level 16:13:10.119 [Lua] Lobby data unique_server_name = JayJay 16:13:10.119 [Lua] Lobby data quick_game = false 16:13:10.119 [Lua] Lobby data matchmaking = false 16:13:10.119 [Lua] Lobby data difficulty = normal 16:13:10.119 [Lua] Lobby data country_code = DE 16:13:10.119 [Lua] Lobby data host = 110000106697298 16:13:10.119 [Lua] Lobby data player_slot_5 = 0:0 16:13:10.119 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:10.119 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:10.119 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:10.119 [Lua] Lobby data eac_authorized = true 16:13:10.119 [Lua] Set lobby end. 16:13:10.119 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:1100001107421da | dr:110000103ffc13d | bw:110000106697298 | es:0 16:13:10.202 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 16:13:10.202 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001107421da inventory_sync_id:17 my_peer_id:110000106697298 16:13:10.202 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:17 my_peer_id:110000106697298 16:13:10.202 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:17 my_peer_id:110000106697298 16:13:10.202 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001107421da 16:13:10.203 [Lua] [GameNetworkManager] destroying game object with go_id=35 16:13:10.209 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:17 my_peer_id:110000106697298 16:13:10.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:13:10.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:13:10.209 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient, async-read, 16:13:10.209 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 16:13:10.209 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:13:10.210 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:13:10.210 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:13:10.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:13:10.261 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 16:13:10.261 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 16:13:10.263 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 16:13:10.270 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:13:10.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, InventoryPackageSynchronizerClient 16:13:10.270 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 16:13:10.270 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:13:10.270 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 16:13:10.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 16:13:10.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 16:13:10.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 16:13:10.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 16:13:10.955 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 16:13:10.955 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11 16:13:10.956 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 16:13:11.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 16:13:11.089 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 16:13:11.090 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 16:13:11.509 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 16:13:11.509 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 16:13:11.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p 16:13:11.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p 16:13:11.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p 16:13:11.638 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:13:11.702 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:13:11.702 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:13:11.723 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 17 16:13:12.800 [Lua] [Matchmaking] Cancelling matchmaking 16:13:12.800 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:13:14.897 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:13:14.897 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:13:14.900 [Lua] Set lobby begin: 16:13:14.900 [Lua] Lobby data twitch_enabled = false 16:13:14.900 [Lua] Lobby data power_level = 626 16:13:14.900 [Lua] Lobby data num_players = 4 16:13:14.900 [Lua] Lobby data weave_name = false 16:13:14.900 [Lua] Lobby data game_mode = 3 16:13:14.900 [Lua] Lobby data is_private = false 16:13:14.900 [Lua] Lobby data mechanism = adventure 16:13:14.900 [Lua] Lobby data level_key = inn_level 16:13:14.900 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:14.900 [Lua] Lobby data selected_level_key = inn_level 16:13:14.900 [Lua] Lobby data unique_server_name = JayJay 16:13:14.900 [Lua] Lobby data quick_game = false 16:13:14.900 [Lua] Lobby data matchmaking = false 16:13:14.900 [Lua] Lobby data difficulty = hardest 16:13:14.900 [Lua] Lobby data country_code = DE 16:13:14.900 [Lua] Lobby data host = 110000106697298 16:13:14.900 [Lua] Lobby data player_slot_5 = 0:0 16:13:14.900 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:14.900 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:14.900 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:14.900 [Lua] Lobby data eac_authorized = true 16:13:14.901 [Lua] Set lobby end. 16:13:14.901 [Lua] [PartyManager] Leader is set to 110000106697298 16:13:14.901 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 16:13:14.901 [Lua] [LevelTransitionHandler] set_next_level( military ) 16:13:14.901 [Lua] Set lobby begin: 16:13:14.901 [Lua] Lobby data twitch_enabled = false 16:13:14.901 [Lua] Lobby data power_level = 626 16:13:14.901 [Lua] Lobby data num_players = 4 16:13:14.901 [Lua] Lobby data weave_name = false 16:13:14.901 [Lua] Lobby data game_mode = 2 16:13:14.901 [Lua] Lobby data is_private = false 16:13:14.901 [Lua] Lobby data mechanism = adventure 16:13:14.901 [Lua] Lobby data level_key = inn_level 16:13:14.901 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:14.901 [Lua] Lobby data selected_level_key = military 16:13:14.901 [Lua] Lobby data unique_server_name = JayJay 16:13:14.901 [Lua] Lobby data quick_game = false 16:13:14.901 [Lua] Lobby data matchmaking = true 16:13:14.901 [Lua] Lobby data difficulty = hardest 16:13:14.901 [Lua] Lobby data country_code = DE 16:13:14.901 [Lua] Lobby data host = 110000106697298 16:13:14.901 [Lua] Lobby data player_slot_5 = 0:0 16:13:14.901 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:14.901 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:14.901 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:14.901 [Lua] Lobby data eac_authorized = true 16:13:14.901 [Lua] Set lobby end. 16:13:14.901 [Lua] Set lobby begin: 16:13:14.901 [Lua] Lobby data twitch_enabled = false 16:13:14.901 [Lua] Lobby data power_level = 626 16:13:14.901 [Lua] Lobby data num_players = 4 16:13:14.901 [Lua] Lobby data weave_name = false 16:13:14.901 [Lua] Lobby data game_mode = 2 16:13:14.901 [Lua] Lobby data is_private = false 16:13:14.901 [Lua] Lobby data mechanism = adventure 16:13:14.901 [Lua] Lobby data level_key = inn_level 16:13:14.901 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:14.901 [Lua] Lobby data selected_level_key = military 16:13:14.901 [Lua] Lobby data unique_server_name = JayJay 16:13:14.901 [Lua] Lobby data quick_game = false 16:13:14.901 [Lua] Lobby data matchmaking = true 16:13:14.901 [Lua] Lobby data difficulty = hardest 16:13:14.901 [Lua] Lobby data country_code = DE 16:13:14.901 [Lua] Lobby data host = 110000106697298 16:13:14.901 [Lua] Lobby data player_slot_5 = 0:0 16:13:14.901 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:14.902 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:14.902 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:14.902 [Lua] Lobby data eac_authorized = true 16:13:14.902 [Lua] Set lobby end. 16:13:14.904 [Lua] [ChatManager][1]System: Starting hosted game... 16:13:14.904 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:13:14.904 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:13:15.136 [Lua] Set lobby begin: 16:13:15.136 [Lua] Lobby data twitch_enabled = false 16:13:15.136 [Lua] Lobby data power_level = 835 16:13:15.136 [Lua] Lobby data num_players = 4 16:13:15.136 [Lua] Lobby data weave_name = false 16:13:15.136 [Lua] Lobby data game_mode = 2 16:13:15.136 [Lua] Lobby data is_private = false 16:13:15.136 [Lua] Lobby data mechanism = adventure 16:13:15.136 [Lua] Lobby data level_key = inn_level 16:13:15.137 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:15.137 [Lua] Lobby data selected_level_key = military 16:13:15.137 [Lua] Lobby data unique_server_name = JayJay 16:13:15.137 [Lua] Lobby data quick_game = false 16:13:15.137 [Lua] Lobby data matchmaking = true 16:13:15.137 [Lua] Lobby data difficulty = hardest 16:13:15.137 [Lua] Lobby data country_code = DE 16:13:15.137 [Lua] Lobby data host = 110000106697298 16:13:15.137 [Lua] Lobby data player_slot_5 = 0:0 16:13:15.137 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:15.137 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:15.137 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:15.137 [Lua] Lobby data eac_authorized = true 16:13:15.137 [Lua] Set lobby end. 16:13:15.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 16:13:15.416 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:13:15.435 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:13:15.435 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:13:15.453 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 16:13:15.453 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:13:15.474 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 16:13:15.475 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:13:15.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 16:13:15.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:13:15.514 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 16:13:15.514 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:13:15.531 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 16:13:15.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:13:15.550 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:13:15.550 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:13:15.700 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 16:13:15.700 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:13:15.715 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 16:13:15.715 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:13:24.885 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001107421da go_type=player_unit go_created_func_name=game_object_created_player_unit 16:13:24.887 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 16:13:24.888 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:13:33.962 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:34.177 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:34.430 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:34.684 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:34.937 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:35.123 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:13:35.209 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:35.360 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:13:35.461 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:13:35.612 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:13:35.882 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:13:39.958 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:13:39.960 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:13:39.960 [Lua] [MATCHMAKING] - Hosting game on level: inn_level military 16:13:39.960 [Lua] [LevelTransitionHandler] set_next_level( military ) 16:13:39.960 [Lua] Set lobby begin: 16:13:39.960 [Lua] Lobby data twitch_enabled = false 16:13:39.960 [Lua] Lobby data power_level = 835 16:13:39.960 [Lua] Lobby data num_players = 4 16:13:39.960 [Lua] Lobby data weave_name = false 16:13:39.960 [Lua] Lobby data game_mode = 2 16:13:39.960 [Lua] Lobby data is_private = false 16:13:39.960 [Lua] Lobby data mechanism = adventure 16:13:39.960 [Lua] Lobby data level_key = inn_level 16:13:39.960 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:39.960 [Lua] Lobby data selected_level_key = military 16:13:39.960 [Lua] Lobby data unique_server_name = JayJay 16:13:39.960 [Lua] Lobby data quick_game = false 16:13:39.960 [Lua] Lobby data matchmaking = true 16:13:39.960 [Lua] Lobby data difficulty = hardest 16:13:39.960 [Lua] Lobby data country_code = DE 16:13:39.960 [Lua] Lobby data host = 110000106697298 16:13:39.960 [Lua] Lobby data player_slot_5 = 0:0 16:13:39.960 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:39.960 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:39.960 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:39.961 [Lua] Lobby data eac_authorized = true 16:13:39.961 [Lua] Set lobby end. 16:13:39.962 [Lua] Set lobby begin: 16:13:39.962 [Lua] Lobby data twitch_enabled = false 16:13:39.962 [Lua] Lobby data power_level = 835 16:13:39.963 [Lua] Lobby data num_players = 4 16:13:39.963 [Lua] Lobby data weave_name = false 16:13:39.963 [Lua] Lobby data game_mode = 2 16:13:39.963 [Lua] Lobby data is_private = false 16:13:39.963 [Lua] Lobby data mechanism = adventure 16:13:39.963 [Lua] Lobby data level_key = inn_level 16:13:39.963 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:39.963 [Lua] Lobby data selected_level_key = military 16:13:39.963 [Lua] Lobby data unique_server_name = JayJay 16:13:39.963 [Lua] Lobby data quick_game = false 16:13:39.963 [Lua] Lobby data matchmaking = true 16:13:39.963 [Lua] Lobby data difficulty = hardest 16:13:39.963 [Lua] Lobby data country_code = DE 16:13:39.963 [Lua] Lobby data host = 110000106697298 16:13:39.963 [Lua] Lobby data player_slot_5 = 0:0 16:13:39.963 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:39.963 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:39.963 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:39.963 [Lua] Lobby data eac_authorized = true 16:13:39.963 [Lua] Set lobby end. 16:13:39.963 [Lua] Complete level triggered. 16:13:39.965 [Save] Saving `save_data` 16:13:39.965 [Lua] gm_event_end_conditions_met false false 16:13:39.965 [Lua] PlayFabMirror:_commit_internal nil 16:13:39.965 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:13:39.967 [Lua] generate_backend_stats 110000106697298:1 16:13:39.968 [Save] Save done 16:13:39.968 [Save] Saving `save_data` 16:13:39.970 [Save] Save done 16:13:39.976 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:13:39.976 [Save] Saving `save_data` 16:13:39.976 [Lua] TRANSITION nil nil military 16:13:39.976 [Lua] Transition type "military", is server: true 16:13:39.976 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:13:39.976 [Lua] [GameNetworkManager] Leaving game... 16:13:39.976 [Lua] [GameNetworkManager] Shutting down game session host. 16:13:39.976 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:13:39.976 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:13:39.976 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=36.76 16:13:39.978 [Save] Save done 16:13:39.983 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:13:39.983 [Lua] commit result success 18 16:13:40.335 [Lua] [PlayerSyncData] Game session is not initialized 16:13:40.335 [Lua] [PlayerSyncData] Game session is not initialized 16:13:40.335 [Lua] [PlayerSyncData] Game session is not initialized 16:13:40.335 [Lua] Set lobby begin: 16:13:40.335 [Lua] Lobby data twitch_enabled = false 16:13:40.336 [Lua] Lobby data power_level = 0 16:13:40.336 [Lua] Lobby data num_players = 4 16:13:40.336 [Lua] Lobby data weave_name = false 16:13:40.336 [Lua] Lobby data game_mode = 2 16:13:40.336 [Lua] Lobby data is_private = false 16:13:40.336 [Lua] Lobby data mechanism = adventure 16:13:40.336 [Lua] Lobby data level_key = inn_level 16:13:40.336 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:40.336 [Lua] Lobby data selected_level_key = military 16:13:40.336 [Lua] Lobby data unique_server_name = JayJay 16:13:40.336 [Lua] Lobby data quick_game = false 16:13:40.336 [Lua] Lobby data matchmaking = true 16:13:40.336 [Lua] Lobby data difficulty = hardest 16:13:40.336 [Lua] Lobby data country_code = DE 16:13:40.336 [Lua] Lobby data host = 110000106697298 16:13:40.336 [Lua] Lobby data player_slot_5 = 0:0 16:13:40.336 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:40.336 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:40.336 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:40.336 [Lua] Lobby data eac_authorized = true 16:13:40.336 [Lua] Set lobby end. 16:13:41.973 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:13:41.973 [Lua] Clearing all global lookup lists 16:13:41.973 [Lua] [IngamePlayerListUI] - Destroy 16:13:41.973 [Lua] [EquipmentUI] - Destroy 16:13:41.973 [Lua] [GamePadEquipmentUI] - Destroy 16:13:41.973 [Lua] [AbilityUI] - Destroy 16:13:41.973 [Lua] [GamePadAbilityUI] - Destroy 16:13:41.974 [Lua] [IngameUI] destroy 16:13:41.978 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 16:13:41.978 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_client_2 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 16:13:41.979 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 16:13:41.980 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 16:13:41.980 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 16:13:41.980 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 16:13:41.981 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 16:13:42.026 [Lua] [Managers] Destroying state managers... 16:13:42.031 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:13:42.100 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:13:42.101 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 16:13:42.101 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001107421da 16:13:42.101 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 16:13:42.101 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100dbaa40 16:13:42.101 [Lua] [Matchmaking] unregister rpcs 16:13:42.101 [Lua] ############### UNLOADING PACKAGES ############### 16:13:42.101 [Lua] [Gamestate] Enter state StateLoading 16:13:42.103 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:13:42.103 [Lua] [Matchmaking] register rpcs 16:13:42.103 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:13:42.103 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 16:13:42.103 [Lua] registering RPCs 16:13:42.103 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:13:42.103 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:13:42.103 [Lua] Set lobby begin: 16:13:42.103 [Lua] Lobby data twitch_enabled = false 16:13:42.103 [Lua] Lobby data power_level = 0 16:13:42.103 [Lua] Lobby data num_players = 4 16:13:42.103 [Lua] Lobby data weave_name = false 16:13:42.103 [Lua] Lobby data game_mode = 2 16:13:42.103 [Lua] Lobby data is_private = false 16:13:42.103 [Lua] Lobby data mechanism = adventure 16:13:42.103 [Lua] Lobby data level_key = military 16:13:42.103 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:42.103 [Lua] Lobby data selected_level_key = military 16:13:42.103 [Lua] Lobby data unique_server_name = JayJay 16:13:42.103 [Lua] Lobby data quick_game = false 16:13:42.103 [Lua] Lobby data matchmaking = true 16:13:42.103 [Lua] Lobby data difficulty = hardest 16:13:42.103 [Lua] Lobby data country_code = DE 16:13:42.103 [Lua] Lobby data host = 110000106697298 16:13:42.103 [Lua] Lobby data player_slot_5 = 0:0 16:13:42.103 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:42.103 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:42.103 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:42.103 [Lua] Lobby data eac_authorized = true 16:13:42.103 [Lua] Set lobby end. 16:13:42.103 [Lua] MUSIC MANAGER unmute_all_world_sounds 260022 0 16:13:42.103 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:13:42.106 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_13, global_loading_screens, async-read, prioritized 16:13:42.106 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[military] self.picked_level_key=[nil] 16:13:42.106 [Lua] [LevelTransitionHandler] load_level military 16:13:42.447 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:13:42.447 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:13:42.447 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 16:13:42.447 [Lua] [LevelTransitionHandler] Loading level: "military" 16:13:42.447 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/military" 16:13:42.447 [Lua] [PackageManager] Load: resource_packages/levels/honduras/military, LevelTransitionHandler, async-read, 16:13:42.447 [Lua] [StateLoading] got rpc_load_level 72 military 16:13:42.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_13 16:13:42.792 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_13 16:13:42.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/military 16:13:42.807 [Lua] MUSIC MANAGER nik_loading_screen_helmgart_military_02 260023 0 16:13:42.813 [Lua] MUSIC MANAGER Play_loading_screen_music 260024 0 16:13:43.082 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 16:13:48.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/military 16:13:48.037 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/military 16:13:48.055 [Lua] [LevelTransitionHandler] Level load completed! 16:13:48.055 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 10854255 - weave: nil 16:13:48.084 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:13:48.084 [Lua] checking dlc's against conflict directors 16:13:48.084 [Lua] number of factions to include 1 16:13:48.084 [Lua] number of factions added 1 16:13:48.084 [Lua] --- --- --- 16:13:48.084 [Lua] Starting... difficulty 'hardest' 16:13:48.084 [Lua] These are the starting conflict directors: 16:13:48.084 [Lua] chaos_light 16:13:48.084 [Lua] chaos 16:13:48.084 [Lua] --- --- --- 16:13:48.084 [Lua] 16:13:48.084 [Lua] Looking for a new director: 16:13:48.084 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 16:13:48.084 [Lua] ->trying director: chaos 16:13:48.084 [Lua] --> success! 16:13:48.084 [Lua] --> re-used the same breeds 16:13:48.084 [Lua] 16:13:48.084 [Lua] Looking for a new director: 16:13:48.084 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 16:13:48.084 [Lua] ->trying director: chaos 16:13:48.084 [Lua] --> success! 16:13:48.084 [Lua] --> re-used the same breeds 16:13:48.084 [Lua] 16:13:48.084 [Lua] Looking for a new director: 16:13:48.084 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 16:13:48.084 [Lua] ->trying director: chaos 16:13:48.084 [Lua] --> success! 16:13:48.084 [Lua] --> re-used the same breeds 16:13:48.084 [Lua] 16:13:48.084 [Lua] Looking for a new director: 16:13:48.084 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 16:13:48.084 [Lua] ->trying director: chaos 16:13:48.084 [Lua] --> success! 16:13:48.084 [Lua] --> re-used the same breeds 16:13:48.084 [Lua] 16:13:48.084 [Lua] DONE! Found the following directors: 16:13:48.084 [Lua] chaos 16:13:48.084 [Lua] chaos 16:13:48.084 [Lua] chaos 16:13:48.084 [Lua] chaos 16:13:48.084 [Lua] (free: 15), Master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:13:48.084 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:13:48.085 [Lua] ### Sending rpc_level_loaded 16:13:48.085 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 72 16:13:48.085 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 16:13:48.104 [Lua] ### Sending rpc_level_loaded 16:13:48.104 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 72 16:13:48.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:13:48.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:13:48.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:13:48.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:13:48.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:13:48.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:13:48.731 [Lua] ### Sending rpc_level_loaded 16:13:48.731 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 72 16:13:48.731 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 16:13:48.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:13:48.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:13:48.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:13:49.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:13:49.103 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:13:49.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:13:49.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:13:49.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:13:49.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:13:49.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:13:49.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:13:49.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:13:50.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:13:50.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:13:50.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:13:50.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:13:50.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:13:50.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:13:50.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:13:50.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:13:50.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:13:50.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:13:50.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:13:50.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:13:50.576 [Lua] ### Sending rpc_level_loaded 16:13:50.576 [Lua] #### Has state machine: true, sender: 1100001107421da, level_id: 72 16:13:50.576 [Lua] Peer 1100001107421da has loaded the level and all enemies are loaded 16:13:50.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:13:50.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:13:50.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:13:51.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:13:51.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:13:51.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:13:51.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:13:51.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:13:51.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:13:51.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:13:51.778 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:13:51.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:13:51.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:13:51.828 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:13:51.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:13:51.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:13:51.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:13:51.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:13:51.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:13:51.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:13:51.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:13:52.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:13:52.269 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:13:52.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:13:52.488 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:13:52.488 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:13:52.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:13:52.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:13:52.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:13:52.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:13:53.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:13:53.227 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:13:53.227 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:13:53.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:13:53.515 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:13:53.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:13:53.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:13:53.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:13:53.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:13:53.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:13:53.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:13:53.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:13:54.107 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:13:54.107 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:13:54.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:13:54.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:13:54.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:13:54.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:13:54.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:13:54.513 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:13:54.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:13:54.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:13:54.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:13:54.735 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: custom 16:13:54.735 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:13:54.735 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:13:55.740 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:13:55.740 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:13:55.740 [Lua] [Matchmaking] unregister rpcs 16:13:55.741 [Lua] Set lobby begin: 16:13:55.741 [Lua] Lobby data twitch_enabled = false 16:13:55.741 [Lua] Lobby data power_level = 0 16:13:55.741 [Lua] Lobby data num_players = 4 16:13:55.741 [Lua] Lobby data weave_name = false 16:13:55.741 [Lua] Lobby data game_mode = 2 16:13:55.741 [Lua] Lobby data is_private = false 16:13:55.741 [Lua] Lobby data mechanism = adventure 16:13:55.741 [Lua] Lobby data level_key = military 16:13:55.741 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:55.741 [Lua] Lobby data selected_level_key = military 16:13:55.741 [Lua] Lobby data unique_server_name = JayJay 16:13:55.741 [Lua] Lobby data quick_game = false 16:13:55.741 [Lua] Lobby data matchmaking = true 16:13:55.741 [Lua] Lobby data difficulty = hardest 16:13:55.741 [Lua] Lobby data country_code = DE 16:13:55.741 [Lua] Lobby data host = 110000106697298 16:13:55.741 [Lua] Lobby data player_slot_5 = 0:0 16:13:55.741 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:55.741 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:55.741 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:55.741 [Lua] Lobby data eac_authorized = true 16:13:55.741 [Lua] Set lobby end. 16:13:55.741 [Lua] [Managers] Destroying state managers... 16:13:55.741 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_13, global_loading_screens 16:13:55.741 [Lua] MUSIC MANAGER Stop_loading_screen_music 260025 0 16:13:55.741 [Lua] [Gamestate] Enter StateIngame HOST 16:13:55.742 [Lua] <>level = military<> 16:13:55.742 [Lua] Set lobby begin: 16:13:55.742 [Lua] Lobby data twitch_enabled = false 16:13:55.742 [Lua] Lobby data power_level = 0 16:13:55.742 [Lua] Lobby data num_players = 4 16:13:55.742 [Lua] Lobby data weave_name = false 16:13:55.742 [Lua] Lobby data game_mode = 2 16:13:55.742 [Lua] Lobby data is_private = false 16:13:55.742 [Lua] Lobby data mechanism = adventure 16:13:55.742 [Lua] Lobby data level_key = military 16:13:55.742 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:55.742 [Lua] Lobby data selected_level_key = military 16:13:55.742 [Lua] Lobby data unique_server_name = JayJay 16:13:55.742 [Lua] Lobby data quick_game = false 16:13:55.742 [Lua] Lobby data matchmaking = true 16:13:55.742 [Lua] Lobby data difficulty = hardest 16:13:55.742 [Lua] Lobby data country_code = DE 16:13:55.742 [Lua] Lobby data host = 110000106697298 16:13:55.742 [Lua] Lobby data player_slot_5 = 0:0 16:13:55.742 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:55.742 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:55.742 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:55.742 [Lua] Lobby data eac_authorized = true 16:13:55.742 [Lua] Set lobby end. 16:13:55.742 [Umbra] Init version: 3.4.15 :: 16 threads 16:13:55.742 [Lua] [StateIngame] Server ingame 16:13:55.745 [Lua] Set lobby begin: 16:13:55.745 [Lua] Lobby data twitch_enabled = false 16:13:55.745 [Lua] Lobby data power_level = 0 16:13:55.745 [Lua] Lobby data num_players = 4 16:13:55.745 [Lua] Lobby data weave_name = false 16:13:55.745 [Lua] Lobby data game_mode = 2 16:13:55.745 [Lua] Lobby data is_private = false 16:13:55.745 [Lua] Lobby data mechanism = adventure 16:13:55.745 [Lua] Lobby data level_key = military 16:13:55.745 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:55.745 [Lua] Lobby data selected_level_key = military 16:13:55.745 [Lua] Lobby data unique_server_name = JayJay 16:13:55.745 [Lua] Lobby data quick_game = false 16:13:55.745 [Lua] Lobby data matchmaking = true 16:13:55.745 [Lua] Lobby data difficulty = hardest 16:13:55.746 [Lua] Lobby data country_code = DE 16:13:55.746 [Lua] Lobby data host = 110000106697298 16:13:55.746 [Lua] Lobby data player_slot_5 = 0:0 16:13:55.746 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:55.746 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:55.746 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:55.746 [Lua] Lobby data eac_authorized = true 16:13:55.746 [Lua] Set lobby end. 16:13:55.746 [Lua] [Matchmaking] register rpcs 16:13:55.746 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:13:55.746 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 16:13:55.746 [Lua] [GameNetworkManager] self.is_server = true 16:13:55.746 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 16:13:55.746 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:13:55.746 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:13:55.746 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:13:55.746 [Network] Setting artificial MTU limit to 65536 16:13:55.753 [Lua] Switching ConflictSettings: to: default 16:13:55.753 [Lua] pacing=default 16:13:55.753 [Lua] roaming=nil 16:13:55.753 [Lua] specials=default 16:13:55.753 [Lua] debug_color=maroon 16:13:55.753 [Lua] contained_breeds=nil 16:13:55.753 [Lua] pack_spawning=default 16:13:55.753 [Lua] disabled=false 16:13:55.753 [Lua] factions=nil 16:13:55.753 [Lua] boss=default 16:13:55.753 [Lua] horde=default 16:13:55.753 [Lua] name=default 16:13:55.753 [Lua] intensity=default 16:13:55.753 [Lua] --- 16:13:55.754 [Lua] [LevelAnalysis] set_random_seed( 10854255) 16:13:55.761 [Lua] [AIInterestPointSystem] Level Seed: 10854255 16:13:55.761 [Lua] 16:13:55.761 [Lua] [entity_system_bag] = table 16:13:55.761 [Lua] [entity_system_bag] = metatable 16:13:55.761 [Lua] [startup_data] = table 16:13:55.761 [Lua] [entity_manager] = table 16:13:55.761 [Lua] [entity_manager] = metatable 16:13:55.761 [Lua] [unit_spawner] = table 16:13:55.761 [Lua] [unit_spawner] = metatable 16:13:55.761 [Lua] [unit_storage] = table 16:13:55.761 [Lua] [unit_storage] = metatable 16:13:55.761 [Lua] [dice_keeper] = table 16:13:55.761 [Lua] [dice_keeper] = metatable 16:13:55.761 [Lua] [is_server] = true (boolean) 16:13:55.761 [Lua] [world] = [World] 16:13:55.761 [Lua] [system_api] = table 16:13:55.761 [Lua] [entity_system] = table 16:13:55.761 [Lua] [entity_system] = metatable 16:13:55.761 [Lua] [network_lobby] = table 16:13:55.761 [Lua] [network_lobby] = metatable 16:13:55.761 [Lua] [profile_synchronizer] = table 16:13:55.761 [Lua] [profile_synchronizer] = metatable 16:13:55.761 [Lua] [level_transition_handler] = table 16:13:55.761 [Lua] [level_transition_handler] = metatable 16:13:55.761 [Lua] [num_local_human_players] = 1 (number) 16:13:55.761 [Lua] [statistics_db] = table 16:13:55.761 [Lua] [statistics_db] = metatable 16:13:55.761 [Lua] [network_server] = table 16:13:55.761 [Lua] [network_server] = metatable 16:13:55.761 [Lua] [input_manager] = table 16:13:55.761 [Lua] [input_manager] = metatable 16:13:55.761 [Lua] [network_clock] = table 16:13:55.761 [Lua] [network_clock] = metatable 16:13:55.761 [Lua] [network_transmit] = table 16:13:55.761 [Lua] [network_transmit] = metatable 16:13:55.761 [Lua] [free_flight_manager] = table 16:13:55.761 [Lua] [free_flight_manager] = metatable 16:13:55.761 [Lua] [network_manager] = table 16:13:55.761 [Lua] [network_manager] = metatable 16:13:55.761 [Lua] [network_event_delegate] = table 16:13:55.761 [Lua] [network_event_delegate] = metatable 16:13:55.761 [Lua] 16:13:55.761 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:13:55.761 [Lua] ignoring extension VersusInteractObjectiveExtension 16:13:55.761 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:13:55.761 [Lua] ignoring extension VersusSocketObjectiveExtension 16:13:55.761 [Lua] ignoring extension VersusTargetObjectiveExtension 16:13:55.761 [Lua] ignoring extension VersusMissionObjectiveExtension 16:13:55.766 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:13:55.779 [Lua] [AchievementManager] Achievements using the steam platform 16:13:55.779 [Lua] [StateIngame] Level seed: 10854255 16:13:55.779 [World] Spawning level. 16:13:56.081 [Lua] respawn_unit_spawned with group id: cannon_event 16:13:56.081 [Lua] respawn_unit_spawned with group id: cannon_event 16:13:56.081 [Lua] respawn_unit_spawned with group id: cannon_event 16:13:56.085 [Lua] respawn_unit_spawned with group id: end_event 16:13:56.085 [Lua] respawn_unit_spawned with group id: end_event 16:13:56.085 [Lua] respawn_unit_spawned with group id: end_event 16:13:56.112 [Lua] respawn_unit_spawned with group id: gate_event 16:13:56.112 [Lua] respawn_unit_spawned with group id: gate_event 16:13:56.112 [Lua] respawn_unit_spawned with group id: gate_event 16:13:56.167 [Lua] [LevelAnalysis] set_random_seed( 10854255) 16:13:56.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 47 16:13:56.186 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:13:56.186 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:13:56.186 [Lua] [IngameUI] init 16:13:56.194 [SteamVoipClient] select_out(110000100dbaa40, off) 16:13:56.194 [SteamVoipClient] select_out(110000103ffc13d, off) 16:13:56.194 [SteamVoipClient] select_out(110000106697298, off) 16:13:56.194 [SteamVoipClient] select_out(1100001107421da, off) 16:13:56.197 [Lua] cb_razer_chroma_setup 16:13:56.225 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:13:56.225 [Lua] Set lobby begin: 16:13:56.225 [Lua] Lobby data twitch_enabled = false 16:13:56.225 [Lua] Lobby data power_level = 835 16:13:56.225 [Lua] Lobby data num_players = 4 16:13:56.225 [Lua] Lobby data weave_name = false 16:13:56.225 [Lua] Lobby data game_mode = 2 16:13:56.225 [Lua] Lobby data is_private = false 16:13:56.225 [Lua] Lobby data mechanism = adventure 16:13:56.226 [Lua] Lobby data level_key = military 16:13:56.226 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:56.226 [Lua] Lobby data selected_level_key = military 16:13:56.226 [Lua] Lobby data unique_server_name = JayJay 16:13:56.226 [Lua] Lobby data quick_game = false 16:13:56.226 [Lua] Lobby data matchmaking = true 16:13:56.226 [Lua] Lobby data difficulty = hardest 16:13:56.226 [Lua] Lobby data country_code = DE 16:13:56.226 [Lua] Lobby data host = 110000106697298 16:13:56.226 [Lua] Lobby data player_slot_5 = 0:0 16:13:56.226 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:56.226 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:56.226 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:56.226 [Lua] Lobby data eac_authorized = true 16:13:56.226 [Lua] Set lobby end. 16:13:56.227 [Lua] CurrentConflictSettings default 16:13:56.227 [Lua] [ConflictDirector] conflict_director is ai_ready 16:13:56.231 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:13:56.231 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:13:56.234 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:13:56.234 [Lua] Forming navigation groups in one frame 16:13:56.234 [Lua] Forming navigation groups 16:13:56.235 [Lua] NavigationGroupManager -> calulation time A: 0 16:13:56.477 [Lua] NavigationGroupManager -> calulation time B: 0.24199999999973443 16:13:56.477 [Lua] number of nav groups: 336 16:13:56.479 [Lua] number of refined nav groups : 268 16:13:56.484 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000002655725 16:13:56.485 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.862786644697188 Normalized coefficient: 1.4499042018549226 16:13:56.487 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.499082957115023 Normalized coefficient: 1.5001310175691605 16:13:56.490 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.757840597629551 Normalized coefficient: 1.1448017505533306 16:13:56.493 [Lua] Spawn density in great_cycle 4 is 0, num cycle zones: 3 16:13:56.496 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:13:56.496 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:13:56.496 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 16:13:56.496 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 16:13:56.496 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 16:13:56.506 [Lua] [LevelAnalysis] Generating boss paths for level: military 16:13:56.506 [Lua] [LevelAnalysis] This level has a total main-path length of 1115.776 meters. 16:13:56.506 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:13:56.506 [Lua] [LevelAnalysis] 16:13:56.506 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:13:56.506 [Lua] [LevelAnalysis] 16:13:56.506 [Lua] [LevelAnalysis] Terror events added: 16:13:56.506 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 16:13:56.506 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 16:13:56.506 [Lua] ----> using boss gizmo! 16:13:56.506 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -128.7 start-travel-dist: 743.3, end-travel-dist: 991.6 spawn_distance 604.7 16:13:56.506 [Lua] Adding main path event: Vector3Box(-82.7472, -100.725, 69.0869) boss_event_chaos_troll 45 table: 000000000B6493E0 16:13:56.506 [Lua] [LevelAnalysis] num_event_places_f: 0.71051736895243323 , num_event_places: 0 , trailing_event_fraction: 0.71051736895243323 , num_events: 1 16:13:56.506 [Lua] [LevelAnalysis] Level path distance: 1115.7760534286499 16:13:56.506 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1115.7760534286499 forbidden_dist: -1015.7760534286499 16:13:56.506 [Lua] [LevelAnalysis] wanted_distance: 92.028512573754497 16:13:56.506 [Lua] [LevelAnalysis] Terror events added: 16:13:56.507 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:13:56.509 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 16:13:56.513 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 16:13:56.513 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:13:56.558 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 47 16:13:57.118 [Lua] Set lobby begin: 16:13:57.118 [Lua] Lobby data twitch_enabled = false 16:13:57.118 [Lua] Lobby data power_level = 835 16:13:57.118 [Lua] Lobby data num_players = 4 16:13:57.118 [Lua] Lobby data weave_name = false 16:13:57.118 [Lua] Lobby data game_mode = 2 16:13:57.118 [Lua] Lobby data is_private = false 16:13:57.118 [Lua] Lobby data mechanism = adventure 16:13:57.118 [Lua] Lobby data level_key = military 16:13:57.118 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:13:57.119 [Lua] Lobby data selected_level_key = military 16:13:57.119 [Lua] Lobby data unique_server_name = JayJay 16:13:57.119 [Lua] Lobby data quick_game = false 16:13:57.119 [Lua] Lobby data matchmaking = true 16:13:57.119 [Lua] Lobby data difficulty = hardest 16:13:57.119 [Lua] Lobby data country_code = DE 16:13:57.119 [Lua] Lobby data host = 110000106697298 16:13:57.119 [Lua] Lobby data player_slot_5 = 0:0 16:13:57.119 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:13:57.119 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:13:57.119 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:13:57.119 [Lua] Lobby data eac_authorized = true 16:13:57.119 [Lua] Set lobby end. 16:13:57.119 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 3 when hot join syncing 16:13:57.119 [Lua] Breedfreezer (server) starting a hot join sync 16:13:57.119 [Lua] packing 0 units of breed chaos_marauder 16:13:57.119 [Lua] packing 0 units of breed skaven_clan_rat 16:13:57.119 [Lua] packing 0 units of breed skaven_storm_vermin 16:13:57.119 [Lua] packing 0 units of breed skaven_slave 16:13:57.119 [Lua] packing 0 units of breed chaos_fanatic 16:13:57.119 [Lua] packing 0 units of breed chaos_raider 16:13:57.119 [Lua] packing 0 units of breed chaos_warrior 16:13:57.119 [Lua] packing 0 units of breed chaos_berzerker 16:13:57.119 [Lua] packing 0 units of breed skaven_plague_monk 16:13:57.119 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:13:57.119 [Lua] 16:13:57.119 [Lua] [1] = 1 (number) 16:13:57.119 [Lua] [2] = 0 (number) 16:13:57.119 [Lua] [3] = 1 (number) 16:13:57.119 [Lua] [4] = 0 (number) 16:13:57.119 [Lua] [5] = 1 (number) 16:13:57.119 [Lua] [6] = 0 (number) 16:13:57.119 [Lua] [7] = 1 (number) 16:13:57.119 [Lua] [8] = 0 (number) 16:13:57.119 [Lua] [9] = 1 (number) 16:13:57.119 [Lua] [10] = 0 (number) 16:13:57.119 [Lua] [11] = 1 (number) 16:13:57.119 [Lua] [12] = 0 (number) 16:13:57.119 [Lua] [13] = 1 (number) 16:13:57.119 [Lua] [14] = 0 (number) 16:13:57.119 [Lua] [15] = 1 (number) 16:13:57.119 [Lua] [16] = 0 (number) 16:13:57.119 [Lua] [17] = 1 (number) 16:13:57.119 [Lua] [18] = 0 (number) 16:13:57.119 [Lua] 16:13:57.119 [Lua] 16:13:57.119 [Lua] 16:13:57.119 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 16:13:57.119 [Lua] RemotePlayer:create_game_object( ) 59 16:13:57.128 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 16:13:57.133 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 47 16:13:57.256 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 16:13:57.256 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:13:57.256 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 16:13:58.214 [Lua] ### Sending rpc_level_loaded 16:13:58.214 [Lua] #### Has state machine: true, sender: 110000100dbaa40, level_id: 72 16:13:58.214 [Lua] Peer 110000100dbaa40 has loaded the level and all enemies are loaded 16:14:02.613 [Lua] Set lobby begin: 16:14:02.613 [Lua] Lobby data twitch_enabled = false 16:14:02.613 [Lua] Lobby data power_level = 835 16:14:02.613 [Lua] Lobby data num_players = 4 16:14:02.613 [Lua] Lobby data weave_name = false 16:14:02.613 [Lua] Lobby data game_mode = 2 16:14:02.613 [Lua] Lobby data is_private = false 16:14:02.613 [Lua] Lobby data mechanism = adventure 16:14:02.613 [Lua] Lobby data level_key = military 16:14:02.613 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:14:02.613 [Lua] Lobby data selected_level_key = military 16:14:02.613 [Lua] Lobby data unique_server_name = JayJay 16:14:02.613 [Lua] Lobby data quick_game = false 16:14:02.613 [Lua] Lobby data matchmaking = true 16:14:02.613 [Lua] Lobby data difficulty = hardest 16:14:02.613 [Lua] Lobby data country_code = DE 16:14:02.613 [Lua] Lobby data host = 110000106697298 16:14:02.613 [Lua] Lobby data player_slot_5 = 0:0 16:14:02.613 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:14:02.613 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:14:02.613 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:14:02.613 [Lua] Lobby data eac_authorized = true 16:14:02.613 [Lua] Set lobby end. 16:14:02.613 [Lua] [Matchmaking] Assigned player 1100001107421da to slot 4 when hot join syncing 16:14:02.613 [Lua] Breedfreezer (server) starting a hot join sync 16:14:02.613 [Lua] packing 0 units of breed chaos_marauder 16:14:02.613 [Lua] packing 0 units of breed skaven_clan_rat 16:14:02.613 [Lua] packing 0 units of breed skaven_storm_vermin 16:14:02.613 [Lua] packing 0 units of breed skaven_slave 16:14:02.613 [Lua] packing 0 units of breed chaos_fanatic 16:14:02.613 [Lua] packing 0 units of breed chaos_raider 16:14:02.613 [Lua] packing 0 units of breed chaos_warrior 16:14:02.613 [Lua] packing 0 units of breed chaos_berzerker 16:14:02.613 [Lua] packing 0 units of breed skaven_plague_monk 16:14:02.613 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:14:02.613 [Lua] 16:14:02.613 [Lua] [1] = 1 (number) 16:14:02.613 [Lua] [2] = 0 (number) 16:14:02.613 [Lua] [3] = 1 (number) 16:14:02.613 [Lua] [4] = 0 (number) 16:14:02.613 [Lua] [5] = 1 (number) 16:14:02.613 [Lua] [6] = 0 (number) 16:14:02.613 [Lua] [7] = 1 (number) 16:14:02.613 [Lua] [8] = 0 (number) 16:14:02.613 [Lua] [9] = 1 (number) 16:14:02.613 [Lua] [10] = 0 (number) 16:14:02.613 [Lua] [11] = 1 (number) 16:14:02.613 [Lua] [12] = 0 (number) 16:14:02.613 [Lua] [13] = 1 (number) 16:14:02.613 [Lua] [14] = 0 (number) 16:14:02.613 [Lua] [15] = 1 (number) 16:14:02.613 [Lua] [16] = 0 (number) 16:14:02.613 [Lua] [17] = 1 (number) 16:14:02.613 [Lua] [18] = 0 (number) 16:14:02.613 [Lua] 16:14:02.613 [Lua] 16:14:02.613 [Lua] 16:14:02.614 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 16:14:02.614 [Lua] RemotePlayer:create_game_object( ) 60 16:14:02.624 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001107421da 16:14:03.117 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001107421da go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:14:03.117 [Lua] Adding player sync data to peer=1100001107421da local_player_id=1 16:14:05.843 [Lua] Set lobby begin: 16:14:05.843 [Lua] Lobby data twitch_enabled = false 16:14:05.844 [Lua] Lobby data power_level = 556 16:14:05.844 [Lua] Lobby data num_players = 4 16:14:05.844 [Lua] Lobby data weave_name = false 16:14:05.844 [Lua] Lobby data game_mode = 2 16:14:05.844 [Lua] Lobby data is_private = false 16:14:05.844 [Lua] Lobby data mechanism = adventure 16:14:05.844 [Lua] Lobby data level_key = military 16:14:05.844 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:14:05.844 [Lua] Lobby data selected_level_key = military 16:14:05.844 [Lua] Lobby data unique_server_name = JayJay 16:14:05.844 [Lua] Lobby data quick_game = false 16:14:05.844 [Lua] Lobby data matchmaking = true 16:14:05.844 [Lua] Lobby data difficulty = hardest 16:14:05.844 [Lua] Lobby data country_code = DE 16:14:05.844 [Lua] Lobby data host = 110000106697298 16:14:05.844 [Lua] Lobby data player_slot_5 = 0:0 16:14:05.844 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:14:05.844 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:14:05.844 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:14:05.844 [Lua] Lobby data eac_authorized = true 16:14:05.844 [Lua] Set lobby end. 16:14:10.849 [Lua] Set lobby begin: 16:14:10.849 [Lua] Lobby data twitch_enabled = false 16:14:10.849 [Lua] Lobby data power_level = 835 16:14:10.849 [Lua] Lobby data num_players = 4 16:14:10.849 [Lua] Lobby data weave_name = false 16:14:10.849 [Lua] Lobby data game_mode = 2 16:14:10.849 [Lua] Lobby data is_private = false 16:14:10.849 [Lua] Lobby data mechanism = adventure 16:14:10.849 [Lua] Lobby data level_key = military 16:14:10.849 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:14:10.849 [Lua] Lobby data selected_level_key = military 16:14:10.849 [Lua] Lobby data unique_server_name = JayJay 16:14:10.849 [Lua] Lobby data quick_game = false 16:14:10.849 [Lua] Lobby data matchmaking = true 16:14:10.849 [Lua] Lobby data difficulty = hardest 16:14:10.849 [Lua] Lobby data country_code = DE 16:14:10.849 [Lua] Lobby data host = 110000106697298 16:14:10.849 [Lua] Lobby data player_slot_5 = 0:0 16:14:10.850 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:14:10.850 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:14:10.850 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:14:10.850 [Lua] Lobby data eac_authorized = true 16:14:10.850 [Lua] Set lobby end. 16:14:16.708 [Lua] Set lobby begin: 16:14:16.708 [Lua] Lobby data twitch_enabled = false 16:14:16.708 [Lua] Lobby data power_level = 835 16:14:16.708 [Lua] Lobby data num_players = 4 16:14:16.708 [Lua] Lobby data weave_name = false 16:14:16.708 [Lua] Lobby data game_mode = 2 16:14:16.708 [Lua] Lobby data is_private = false 16:14:16.708 [Lua] Lobby data mechanism = adventure 16:14:16.708 [Lua] Lobby data level_key = military 16:14:16.708 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:14:16.708 [Lua] Lobby data selected_level_key = military 16:14:16.708 [Lua] Lobby data unique_server_name = JayJay 16:14:16.708 [Lua] Lobby data quick_game = false 16:14:16.708 [Lua] Lobby data matchmaking = true 16:14:16.708 [Lua] Lobby data difficulty = hardest 16:14:16.708 [Lua] Lobby data country_code = DE 16:14:16.708 [Lua] Lobby data host = 110000106697298 16:14:16.708 [Lua] Lobby data player_slot_5 = 0:0 16:14:16.708 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:14:16.708 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:14:16.708 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:14:16.708 [Lua] Lobby data eac_authorized = true 16:14:16.708 [Lua] Set lobby end. 16:14:16.708 [Lua] [Matchmaking] Assigned player 110000100dbaa40 to slot 1 when hot join syncing 16:14:16.708 [Lua] Breedfreezer (server) starting a hot join sync 16:14:16.708 [Lua] packing 0 units of breed chaos_marauder 16:14:16.708 [Lua] packing 0 units of breed skaven_clan_rat 16:14:16.708 [Lua] packing 0 units of breed skaven_storm_vermin 16:14:16.708 [Lua] packing 0 units of breed skaven_slave 16:14:16.708 [Lua] packing 0 units of breed chaos_fanatic 16:14:16.708 [Lua] packing 0 units of breed chaos_raider 16:14:16.708 [Lua] packing 0 units of breed chaos_warrior 16:14:16.708 [Lua] packing 0 units of breed chaos_berzerker 16:14:16.708 [Lua] packing 0 units of breed skaven_plague_monk 16:14:16.708 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:14:16.708 [Lua] 16:14:16.708 [Lua] [1] = 1 (number) 16:14:16.708 [Lua] [2] = 0 (number) 16:14:16.708 [Lua] [3] = 1 (number) 16:14:16.708 [Lua] [4] = 0 (number) 16:14:16.708 [Lua] [5] = 1 (number) 16:14:16.708 [Lua] [6] = 0 (number) 16:14:16.708 [Lua] [7] = 1 (number) 16:14:16.708 [Lua] [8] = 0 (number) 16:14:16.708 [Lua] [9] = 1 (number) 16:14:16.708 [Lua] [10] = 0 (number) 16:14:16.708 [Lua] [11] = 1 (number) 16:14:16.708 [Lua] [12] = 0 (number) 16:14:16.708 [Lua] [13] = 1 (number) 16:14:16.708 [Lua] [14] = 0 (number) 16:14:16.708 [Lua] [15] = 1 (number) 16:14:16.708 [Lua] [16] = 0 (number) 16:14:16.708 [Lua] [17] = 1 (number) 16:14:16.708 [Lua] [18] = 0 (number) 16:14:16.708 [Lua] 16:14:16.708 [Lua] 16:14:16.708 [Lua] 16:14:16.708 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 16:14:16.708 [Lua] RemotePlayer:create_game_object( ) 61 16:14:16.720 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100dbaa40 16:14:16.730 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:14:16.730 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:14:16.730 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 16:14:16.748 [Lua] Switching ConflictSettings: to: chaos_light 16:14:16.748 [Lua] pacing=chaos 16:14:16.748 [Lua] roaming=nil 16:14:16.748 [Lua] specials=chaos_light 16:14:16.748 [Lua] debug_color=purple 16:14:16.748 [Lua] contained_breeds=nil 16:14:16.748 [Lua] pack_spawning=chaos_light 16:14:16.748 [Lua] disabled=false 16:14:16.748 [Lua] factions=nil 16:14:16.748 [Lua] boss=chaos_light 16:14:16.748 [Lua] horde=chaos 16:14:16.748 [Lua] name=chaos_light 16:14:16.748 [Lua] intensity=default 16:14:16.748 [Lua] --- 16:14:16.813 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:14:16.814 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 16:14:16.815 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:14:16.836 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001107421da go_type=player_unit go_created_func_name=game_object_created_player_unit 16:14:16.837 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 16:14:16.837 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:14:17.066 [Lua] StateInGameRunning:_game_actually_starts() 16:14:17.066 [Lua] ################################################################################################################# 16:14:17.066 [Lua] [Loading Time]: 00:00:35 [Transition]: inn_level-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:14:17.066 [Lua] ################################################################################################################# 16:14:17.066 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 48 16:14:17.066 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:14:17.082 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 48 16:14:17.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:14:17.136 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:14:17.285 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100dbaa40 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:14:17.285 [Lua] Adding player sync data to peer=110000100dbaa40 local_player_id=1 16:14:17.285 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100dbaa40 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:14:17.286 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 16:14:17.287 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:14:17.339 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 48 16:14:17.339 [Lua] Commit load time data 16:14:20.882 [Lua] Set lobby begin: 16:14:20.882 [Lua] Lobby data twitch_enabled = false 16:14:20.882 [Lua] Lobby data power_level = 626 16:14:20.882 [Lua] Lobby data num_players = 4 16:14:20.882 [Lua] Lobby data weave_name = false 16:14:20.883 [Lua] Lobby data game_mode = 2 16:14:20.883 [Lua] Lobby data is_private = false 16:14:20.883 [Lua] Lobby data mechanism = adventure 16:14:20.883 [Lua] Lobby data level_key = military 16:14:20.883 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:14:20.883 [Lua] Lobby data selected_level_key = military 16:14:20.883 [Lua] Lobby data unique_server_name = JayJay 16:14:20.883 [Lua] Lobby data quick_game = false 16:14:20.883 [Lua] Lobby data matchmaking = true 16:14:20.883 [Lua] Lobby data difficulty = hardest 16:14:20.883 [Lua] Lobby data country_code = DE 16:14:20.883 [Lua] Lobby data host = 110000106697298 16:14:20.883 [Lua] Lobby data player_slot_5 = 0:0 16:14:20.883 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:14:20.883 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:14:20.883 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:14:20.883 [Lua] Lobby data eac_authorized = true 16:14:20.883 [Lua] Set lobby end. 16:14:25.906 [Lua] Set lobby begin: 16:14:25.906 [Lua] Lobby data twitch_enabled = false 16:14:25.906 [Lua] Lobby data power_level = 835 16:14:25.906 [Lua] Lobby data num_players = 4 16:14:25.906 [Lua] Lobby data weave_name = false 16:14:25.906 [Lua] Lobby data game_mode = 2 16:14:25.906 [Lua] Lobby data is_private = false 16:14:25.906 [Lua] Lobby data mechanism = adventure 16:14:25.906 [Lua] Lobby data level_key = military 16:14:25.906 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:14:25.906 [Lua] Lobby data selected_level_key = military 16:14:25.906 [Lua] Lobby data unique_server_name = JayJay 16:14:25.906 [Lua] Lobby data quick_game = false 16:14:25.906 [Lua] Lobby data matchmaking = true 16:14:25.906 [Lua] Lobby data difficulty = hardest 16:14:25.906 [Lua] Lobby data country_code = DE 16:14:25.906 [Lua] Lobby data host = 110000106697298 16:14:25.906 [Lua] Lobby data player_slot_5 = 0:0 16:14:25.906 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:14:25.906 [Lua] Lobby data player_slot_4 = 1100001107421da:1 16:14:25.906 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:14:25.906 [Lua] Lobby data eac_authorized = true 16:14:25.906 [Lua] Set lobby end. 16:14:40.989 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:14:41.006 [Lua] Spline already found! 16:14:41.042 [Lua] Init group template: spline_patrol 16:14:45.793 [Lua] Players are leaving the safe zone 16:14:49.507 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:14:49.929 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:14:51.177 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:14:51.631 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:14:52.492 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:14:52.913 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:15:02.510 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:02.780 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:03.001 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:03.034 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:03.253 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:03.471 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:04.435 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:04.687 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:04.839 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:04.973 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:05.057 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:05.192 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:05.326 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:05.579 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:05.613 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:05.866 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:05.971 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:06.237 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:07.463 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:07.715 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:07.968 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:08.002 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:08.188 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:08.222 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:08.391 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:08.458 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:08.645 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:08.711 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:08.896 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:08.999 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:09.133 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:09.235 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:09.370 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:09.505 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:09.606 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:09.740 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:09.857 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:09.993 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:10.179 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:10.247 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:10.314 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:10.483 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:10.601 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:10.837 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:13.364 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=1100001107421da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:13.364 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=1100001107421da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:13.364 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=1100001107421da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:13.902 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:13.936 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:13.970 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:17.786 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:15:17.803 [Lua] Spline already found! 16:15:17.838 [Lua] Init group template: spline_patrol 16:15:20.650 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:15:20.667 [Lua] Spline already found! 16:15:20.703 [Lua] Init group template: spline_patrol 16:15:23.384 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:23.871 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:15:24.751 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:15:24.768 [Lua] Spline already found! 16:15:24.803 [Lua] Init group template: spline_patrol 16:15:25.138 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:25.609 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:25.777 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:15:26.080 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:15:28.285 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:28.285 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:28.436 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:28.620 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:15:28.687 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:28.738 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:15:28.957 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:29.210 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:29.243 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:29.445 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:29.667 [Flow] UNITBURN_DEATH 16:15:29.682 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:29.800 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:29.800 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:30.221 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:30.490 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:30.879 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:15:31.046 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:31.267 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:31.554 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:31.555 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:31.706 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:31.825 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:31.826 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:31.942 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:15:32.061 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:32.231 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:32.350 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:32.350 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:32.618 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:32.736 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:32.855 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:32.940 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:32.973 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:33.126 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:33.243 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:33.311 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:33.362 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:15:33.395 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:33.634 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:33.770 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:33.988 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:34.139 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:34.239 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:34.357 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:34.475 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:34.642 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:34.760 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:34.878 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:15:34.928 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:34.996 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:35.097 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:35.364 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:37.946 [Flow] UNITBURN_DEATH 16:15:38.490 [Lua] Switching ConflictSettings: to: chaos 16:15:38.490 [Lua] pacing=chaos 16:15:38.490 [Lua] roaming=nil 16:15:38.490 [Lua] specials=chaos 16:15:38.490 [Lua] debug_color=purple 16:15:38.490 [Lua] contained_breeds=nil 16:15:38.490 [Lua] pack_spawning=chaos 16:15:38.490 [Lua] disabled=false 16:15:38.490 [Lua] factions=nil 16:15:38.490 [Lua] boss=chaos 16:15:38.490 [Lua] horde=chaos 16:15:38.490 [Lua] name=chaos 16:15:38.490 [Lua] intensity=default 16:15:38.490 [Lua] --- 16:15:39.947 [Flow] UNITBURN_DEATH 16:15:40.774 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 163 will change to a manual source. 16:15:40.956 [Flow] UNITBURN_DEATH 16:15:41.949 [Lua] Time for new HOOORDE! multi_first_wave 16:15:41.949 [Lua] horde requested: vector_blob 16:15:41.949 [Lua] wants to spawn behind within distance: 60 16:15:41.949 [Lua] horde crated with id 5 of type vector_blob 16:15:41.949 [Lua] managed to spawn 29/29 horde enemies 16:15:41.949 [Lua] vector blob horde has started 16:15:41.953 [Lua] MUSIC: explore -> pre_horde 16:15:42.423 [Lua] Init group template: horde 16:15:43.718 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:44.105 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:45.436 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:45.841 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:46.345 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:46.699 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:48.355 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art 16:15:50.233 [Lua] MUSIC: pre_horde -> horde 16:15:51.394 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 16:15:53.565 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 71207 16:15:57.189 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:57.422 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:57.438 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:57.719 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:57.834 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:57.919 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:15:57.919 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:58.004 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:58.205 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:58.205 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:58.458 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:58.458 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:58.695 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:58.695 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:58.831 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:58.950 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:58.950 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:59.203 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:59.203 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:59.389 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:15:59.456 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:59.618 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:59.716 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:15:59.868 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:59.920 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 268055 0 16:15:59.952 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:15:59.985 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:00.086 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:00.238 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:00.238 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:00.491 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:00.659 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:00.710 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:16:00.878 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:01.097 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:01.366 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:01.518 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:01.769 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:16:01.802 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:02.038 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:02.157 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:02.292 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:02.393 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:02.495 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:02.562 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:02.629 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:02.731 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:02.950 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:02.985 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:16:02.985 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:16:02.985 [Lua] horde requested: vector_blob 16:16:02.985 [Lua] wants to spawn ahead within distance: 60 16:16:02.985 [Lua] horde crated with id 6 of type vector_blob 16:16:02.985 [Lua] managed to spawn 30/30 horde enemies 16:16:02.985 [Lua] vector blob horde has started 16:16:03.051 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:16:03.501 [Lua] Init group template: horde 16:16:03.900 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:04.325 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:04.477 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:16:04.595 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:04.678 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:04.846 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:04.931 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:05.220 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:05.254 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:05.288 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:05.524 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:05.693 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:05.777 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:16:05.777 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:05.944 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:06.028 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:06.197 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:06.281 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:06.449 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:06.568 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:06.771 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:06.804 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:07.059 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:07.059 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:07.330 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:07.414 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:07.414 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:07.567 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:07.770 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:07.923 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:08.260 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:08.714 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:16:09.998 [Lua] [ChatManager][1]System: JayJay picked up a Tome 16:16:12.966 [Lua] Horde killed: ? 16:16:19.085 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 71207 16:16:24.604 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:25.230 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:16:27.415 [Lua] HORDE: last wave, reset to standard horde delay 16:16:27.415 [Lua] Time for new HOOORDE! multi_last_wave 16:16:27.415 [Lua] horde requested: vector_blob 16:16:27.415 [Lua] wants to spawn behind within distance: 60 16:16:27.415 [Lua] horde crated with id 7 of type vector_blob 16:16:27.415 [Lua] managed to spawn 33/33 horde enemies 16:16:27.415 [Lua] vector blob horde has started 16:16:27.969 [Lua] Init group template: horde 16:16:30.510 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:30.876 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:16:31.278 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=1100001107421da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:31.279 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=1100001107421da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:31.279 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=1100001107421da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:31.752 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:31.752 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:31.869 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:33.466 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103ffc13d go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 16:16:33.466 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103ffc13d go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 16:16:34.948 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:35.150 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:35.436 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:35.982 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:16:37.534 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:16:37.534 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:16:44.575 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 71207 16:16:45.277 [Lua] [ChatManager][1]System: impasable picked up a piece of Ravaged Art 16:16:45.610 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:46.015 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:16:50.373 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:50.584 [Lua] Horde killed: ? 16:16:50.657 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:50.895 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:51.150 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:51.235 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:51.433 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:51.433 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:51.634 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:51.669 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:51.670 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:51.939 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:52.199 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:52.199 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:52.466 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:52.555 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:52.713 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:52.793 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:52.962 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:53.112 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:53.231 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:53.400 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:53.501 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:53.636 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:53.773 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:53.858 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:54.111 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:56.730 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:57.033 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:57.286 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:57.321 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:57.326 [Lua] MUSIC: horde -> explore 16:16:57.389 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:57.540 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:16:57.607 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:58.048 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:16:58.104 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:16:58.104 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:16:58.104 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:17:02.462 [Lua] Horde killed: ? 16:17:07.362 [Lua] TerrorEventMixer.start_event: military_courtyard_event_start 16:17:16.903 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:17.308 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:17.695 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=1100001107421da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:17.695 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=1100001107421da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:17.695 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=1100001107421da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:18.081 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:18.199 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:18.233 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:20.695 [Flow] UNITBURN_DEATH 16:17:22.425 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:22.864 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:24.839 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:25.498 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:25.600 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:26.238 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:26.540 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:27.147 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:28.618 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:29.008 [Lua] Override Player Respawning gate_event true 16:17:29.156 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:29.375 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:29.861 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:29.963 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:30.250 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:30.570 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:17:30.721 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:36.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object id: 50, name: `unknown` 16:17:36.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_military_enemy_door ` for object id: 104, name: `unknown` 16:17:36.645 [Lua] TerrorEventMixer.start_event: military_courtyard_event 16:17:36.733 [Lua] MUSIC: explore -> pre_horde 16:17:36.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:17:40.759 [Lua] MUSIC: pre_horde -> horde 16:17:45.469 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:45.755 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:46.010 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:46.010 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:46.261 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:46.261 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:46.532 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:46.532 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:46.750 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:46.801 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:47.038 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:47.038 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:47.275 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:47.309 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:47.545 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:47.562 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:47.798 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:47.799 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:47.949 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:48.051 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:48.153 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:48.288 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:48.321 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:48.591 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:48.591 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:48.725 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:17:48.827 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:48.827 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:49.081 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:49.115 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:49.334 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:49.368 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:49.587 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:49.620 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:49.839 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:49.872 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:49.953 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:50.057 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:50.091 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:50.361 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:50.383 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:50.462 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:17:50.580 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:50.614 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:50.869 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:50.902 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:51.087 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:51.121 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:51.257 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:51.257 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:51.376 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:51.511 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:51.628 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:51.668 [Lua] TerrorEventMixer.start_random_event: military_courtyard_event_specials -> military_courtyard_event_specials_02 16:17:51.679 [Lua] TerrorEventMixer.start_event: military_courtyard_event_specials_02 16:17:51.780 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:17:51.780 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:51.881 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:52.050 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:52.302 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:52.437 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:52.639 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:52.672 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:52.825 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:52.925 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:53.077 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:53.179 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:17:53.196 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:53.281 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:53.500 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:53.551 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:53.719 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:53.888 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:53.940 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:53.940 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:54.109 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:54.226 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:54.413 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:54.496 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:54.514 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:17:54.682 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:54.750 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:55.004 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:55.071 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:55.138 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:55.255 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:55.391 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:55.527 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:55.712 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:55.746 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:55.746 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:55.981 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:56.015 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:56.148 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:56.266 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:17:56.266 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:56.417 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:56.535 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:56.738 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:56.788 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:56.990 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:57.058 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:57.243 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:57.294 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:57.430 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:57.549 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:57.633 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:57.818 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:57.885 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:58.273 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:58.289 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:58.306 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:58.524 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:58.778 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:17:58.778 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:58.846 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:58.931 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:59.067 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:59.281 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:59.349 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:59.536 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:59.604 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:17:59.807 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:17:59.875 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:00.093 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:00.212 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=1100001107421da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:00.213 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=1100001107421da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:00.213 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=1100001107421da go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:00.415 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:00.758 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:00.787 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:00.788 [Lua] event horde ends! 16:18:00.836 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:00.904 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:01.022 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:01.172 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:01.273 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:01.443 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:01.528 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:01.663 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:01.867 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 16:18:01.899 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:02.141 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 16:18:03.967 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 16:18:04.940 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:05.226 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:05.328 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:05.447 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:05.564 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:05.698 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:05.817 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:05.968 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:06.052 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:06.305 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:07.554 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:08.078 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:18:08.450 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:08.703 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:08.821 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:08.955 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:09.074 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:09.227 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=1100001107421da go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:09.363 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:09.600 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001107421da 16:18:11.685 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 287385 0 16:18:15.347 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:15.840 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:18:21.143 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:21.363 [Lua] [ChatManager][1]System: impasable has left the game 16:18:21.363 [Lua] [PSM] Disconnecting peer 1100001107421da 16:18:21.363 [Lua] [PSM] Disconnected peer 1100001107421da is being removed from session. 16:18:21.363 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001107421da 16:18:21.363 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001107421da 16:18:21.363 [Lua] [GameNetworkManager] destroying game object with go_id=60 16:18:21.363 [Lua] Set lobby begin: 16:18:21.363 [Lua] Lobby data twitch_enabled = false 16:18:21.363 [Lua] Lobby data power_level = 835 16:18:21.363 [Lua] Lobby data num_players = 4 16:18:21.363 [Lua] Lobby data weave_name = false 16:18:21.363 [Lua] Lobby data game_mode = 2 16:18:21.363 [Lua] Lobby data is_private = false 16:18:21.363 [Lua] Lobby data mechanism = adventure 16:18:21.363 [Lua] Lobby data level_key = military 16:18:21.363 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:18:21.363 [Lua] Lobby data selected_level_key = military 16:18:21.363 [Lua] Lobby data unique_server_name = JayJay 16:18:21.363 [Lua] Lobby data quick_game = false 16:18:21.363 [Lua] Lobby data matchmaking = true 16:18:21.364 [Lua] Lobby data difficulty = hardest 16:18:21.364 [Lua] Lobby data country_code = DE 16:18:21.364 [Lua] Lobby data host = 110000106697298 16:18:21.364 [Lua] Lobby data player_slot_5 = 0:0 16:18:21.364 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:18:21.364 [Lua] Lobby data player_slot_4 = 0:0 16:18:21.364 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:18:21.364 [Lua] Lobby data eac_authorized = true 16:18:21.364 [Lua] Set lobby end. 16:18:21.364 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001107421da) 16:18:21.364 [EAC] EAC server lost client 1100001107421da 16:18:21.364 [EACServer] [17:18:21:363][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001107421DA PlayerGUID: 76561198236312026 16:18:21.364 [Lua] [GameNetworkManager] destroying game object with go_id=66 16:18:21.367 [Lua] player (110000106697298,2) was put into party 1 16:18:21.378 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=334 16:18:21.378 [Lua] Assigning peer(110000106697298:2) to profile(5) career(1) 16:18:21.378 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(5) career_index(1) 16:18:21.378 [Lua] Set lobby begin: 16:18:21.378 [Lua] Lobby data twitch_enabled = false 16:18:21.378 [Lua] Lobby data power_level = 835 16:18:21.378 [Lua] Lobby data num_players = 4 16:18:21.378 [Lua] Lobby data weave_name = false 16:18:21.378 [Lua] Lobby data game_mode = 2 16:18:21.378 [Lua] Lobby data is_private = false 16:18:21.378 [Lua] Lobby data mechanism = adventure 16:18:21.378 [Lua] Lobby data level_key = military 16:18:21.378 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:18:21.378 [Lua] Lobby data selected_level_key = military 16:18:21.378 [Lua] Lobby data unique_server_name = JayJay 16:18:21.378 [Lua] Lobby data quick_game = false 16:18:21.378 [Lua] Lobby data matchmaking = true 16:18:21.378 [Lua] Lobby data difficulty = hardest 16:18:21.378 [Lua] Lobby data country_code = DE 16:18:21.378 [Lua] Lobby data host = 110000106697298 16:18:21.378 [Lua] Lobby data player_slot_5 = 0:0 16:18:21.378 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:18:21.378 [Lua] Lobby data player_slot_4 = 0:0 16:18:21.378 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:18:21.379 [Lua] Lobby data eac_authorized = true 16:18:21.379 [Lua] Set lobby end. 16:18:21.379 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:0 16:18:21.379 [Lua] 16:18:21.379 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 16:18:21.379 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 16:18:21.379 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:18:21.379 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:18:21.379 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 16:18:21.379 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:18:21.379 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:18:21.379 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 16:18:21.379 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 16:18:21.379 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 16:18:21.379 [Lua] 16:18:21.379 [Lua] 16:18:21.379 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 16:18:21.379 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean) 16:18:21.379 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:18:21.379 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:18:21.379 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:18:21.379 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 16:18:21.379 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:18:21.379 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:18:21.379 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 16:18:21.379 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 16:18:21.379 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean) 16:18:21.379 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:18:21.379 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 16:18:21.379 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 16:18:21.379 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 16:18:21.379 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 16:18:21.379 [Lua] 16:18:21.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298 16:18:21.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:18 my_peer_id:110000106697298 16:18:21.385 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:18 my_peer_id:110000106697298 16:18:21.398 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:18 my_peer_id:110000106697298 16:18:21.405 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 16:18:21.442 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 16:18:21.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 16:18:21.442 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 16:18:21.443 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 16:18:21.469 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:18:21.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_03_t2/wpn_we_2h_sword_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:18:21.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient 16:18:21.470 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_11, InventoryPackageSynchronizerClient 16:18:21.980 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:18:21.980 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:21.981 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:22.026 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:18:22.026 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:18:23.450 [Lua] event horde ends! 16:18:23.467 [Lua] event horde ends! 16:18:24.023 [SteamLobby] Detected removed member 1100001107421da 16:18:24.023 [Connection] Destroying endpoint 1100001107421da - explicit request 16:18:24.025 [SteamAuthenticator] CancelAuthTicket 1100001107421da 16:18:24.025 [SteamAuthenticator] EndAuthSession 1100001107421da 16:18:24.025 [Lua] [NetworkServer] Changing num_players from 4 to 3 16:18:24.025 [Lua] Players: 3 16:18:24.025 [Lua] Set lobby begin: 16:18:24.025 [Lua] Lobby data twitch_enabled = false 16:18:24.025 [Lua] Lobby data power_level = 835 16:18:24.025 [Lua] Lobby data num_players = 3 16:18:24.025 [Lua] Lobby data weave_name = false 16:18:24.025 [Lua] Lobby data game_mode = 2 16:18:24.025 [Lua] Lobby data is_private = false 16:18:24.025 [Lua] Lobby data mechanism = adventure 16:18:24.025 [Lua] Lobby data level_key = military 16:18:24.025 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:18:24.025 [Lua] Lobby data selected_level_key = military 16:18:24.025 [Lua] Lobby data unique_server_name = JayJay 16:18:24.025 [Lua] Lobby data quick_game = false 16:18:24.025 [Lua] Lobby data matchmaking = true 16:18:24.025 [Lua] Lobby data difficulty = hardest 16:18:24.025 [Lua] Lobby data country_code = DE 16:18:24.025 [Lua] Lobby data host = 110000106697298 16:18:24.025 [Lua] Lobby data player_slot_5 = 0:0 16:18:24.025 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:18:24.025 [Lua] Lobby data player_slot_4 = 0:0 16:18:24.025 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:18:24.025 [Lua] Lobby data eac_authorized = true 16:18:24.025 [Lua] Set lobby end. 16:18:24.025 [SteamVoipClient] select_out(1100001107421da, off) 16:18:24.025 [SteamVoipClient] select_in(1100001107421da, off) 16:18:24.026 [Lua] [LobbyMembers] Member left 1100001107421da 16:18:24.880 [Lua] [Matchmaking] Handshake host removing client 1100001107421da 16:18:25.370 [Steam] Accepted session request from 1100001107421da 16:18:26.504 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:26.840 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:18:28.295 [Lua] MUSIC: horde -> explore 16:18:30.924 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:31.631 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:18:32.906 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:33.515 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:18:34.092 [Lua] Coordinated attack! 16:18:35.914 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:18:35.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 2827659 16:18:36.016 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:36.376 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:18:39.047 [Lua] MUSIC: explore -> pre_horde 16:18:39.064 [Lua] MUSIC: pre_horde -> horde 16:18:46.094 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:46.497 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:18:48.082 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:48.237 [Lua] Returning override respawn unit 16:18:48.241 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 5) 16:18:48.244 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.54330706596374512) 16:18:48.244 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=357 16:18:48.503 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:18:50.070 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:50.439 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:50.639 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:18:50.960 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:18:51.699 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:52.139 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:18:52.817 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:53.258 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:18:53.901 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:54.138 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:54.408 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:18:54.626 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:18:56.869 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:56.870 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:18:57.209 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:18:57.209 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:18:58.501 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103ffc13d go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 16:18:58.501 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103ffc13d go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 16:19:00.157 [Lua] fence jumping 16:19:00.730 [Lua] ready to jump failed 16:19:02.047 [Lua] fence jumping 16:19:02.722 [Lua] ready to jump failed 16:19:02.773 [Lua] simple los failed 16:19:03.077 [Lua] event horde ends! 16:19:03.094 [Lua] event horde ends! 16:19:03.115 [Lua] MUSIC: horde -> explore 16:19:04.004 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:19:04.004 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:19:04.158 [Lua] ready to jump failed 16:19:04.195 [Lua] MUSIC: explore -> pre_horde 16:19:04.412 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:04.683 [Lua] simple los failed 16:19:04.884 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:19:05.527 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:07.278 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:19:07.355 [Flow] -------------- STOPPED FROM OPENING 16:19:07.355 [Flow] -------------- REAL STOPPED 16:19:07.355 [Flow] -------------- STTTTTTTTTTTTTTTTTTTTOOOOOPPPP 16:19:07.355 [Flow] opening_stopped 16:19:07.355 [Lua] TerrorEventMixer.stop_event: military_courtyard_event 16:19:07.355 [Lua] Override Player Respawning gate_event false 16:19:07.364 [Lua] TerrorEventMixer.start_event: military_courtyard_event_end 16:19:08.005 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:08.361 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:19:08.567 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 293329 0 16:19:09.227 [Lua] fence jumping 16:19:10.239 [Lua] ready to jump failed 16:19:13.561 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:13.948 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:19:14.407 [Lua] MUSIC: pre_horde -> horde 16:19:14.435 warning: [Steam] Session connect failed 1100001107421da, error: 4 16:19:14.824 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 294177 0 16:19:15.852 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:16.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:19:16.293 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:19:18.316 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:18.738 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:19:19.673 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:20.141 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:19:21.019 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:21.575 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:19:24.328 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:24.699 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:19:25.578 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:25.946 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:19:26.873 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:27.246 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:19:28.174 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:28.276 [Lua] event horde ends! 16:19:28.298 [Lua] MUSIC: horde -> explore 16:19:28.612 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:19:28.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:19:28.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:19:28.774 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:19:28.775 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:19:28.775 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:19:30.507 [Flow] UNITBURN_DEATH 16:19:30.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 97882 16:19:30.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 97882 16:19:30.825 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 97882 16:19:30.946 [Flow] UNITBURN_DEATH 16:19:31.319 [Flow] UNITBURN_DEATH 16:19:31.335 [Flow] UNITBURN_DEATH 16:19:32.212 [Flow] UNITBURN_DEATH 16:19:32.264 [Flow] UNITBURN_DEATH 16:19:32.281 [Flow] UNITBURN_DEATH 16:19:33.611 [Flow] UNITBURN_DEATH 16:19:33.939 [Flow] UNITBURN_DEATH 16:19:34.191 [Flow] UNITBURN_DEATH 16:19:34.242 [Flow] UNITBURN_DEATH 16:19:34.275 [Flow] UNITBURN_DEATH 16:19:34.292 [Flow] UNITBURN_DEATH 16:19:34.309 [Flow] UNITBURN_DEATH 16:19:34.326 [Flow] UNITBURN_DEATH 16:19:35.926 [Flow] UNITBURN_DEATH 16:19:35.960 [Flow] UNITBURN_DEATH 16:19:35.978 [Flow] UNITBURN_DEATH 16:19:36.922 [Flow] UNITBURN_DEATH 16:19:36.939 [Flow] UNITBURN_DEATH 16:19:36.956 [Flow] UNITBURN_DEATH 16:19:36.973 [Flow] UNITBURN_DEATH 16:19:49.798 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:19:50.322 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:20:01.614 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:20:01.631 [Lua] Spline already found! 16:20:01.682 [Lua] Init group template: spline_patrol 16:20:02.948 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:20:02.964 [Lua] Spline already found! 16:20:03.050 [Lua] Init group template: spline_patrol 16:20:09.637 [Lua] Time for new HOOORDE! multi_first_wave 16:20:09.637 [Lua] horde requested: vector_blob 16:20:09.637 [Lua] wants to spawn ahead within distance: 60 16:20:09.637 [Lua] horde crated with id 10 of type vector_blob 16:20:09.637 [Lua] managed to spawn 27/27 horde enemies 16:20:09.637 [Lua] vector blob horde has started 16:20:09.642 [Lua] MUSIC: explore -> pre_horde 16:20:10.078 [Lua] Init group template: horde 16:20:12.308 [Flow] 1 16:20:12.308 [Flow] 2 16:20:12.308 [Flow] 3 16:20:12.357 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:20:13.996 [Lua] MUSIC: pre_horde -> horde 16:20:15.697 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:20:15.714 [Lua] Spline already found! 16:20:15.751 [Lua] Init group template: spline_patrol 16:20:15.767 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 138 will change to a manual source. 16:20:18.379 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:18.783 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:20:19.913 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 16:20:19.913 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:20:19.913 [Lua] horde requested: vector_blob 16:20:19.913 [Lua] wants to spawn ahead within distance: 60 16:20:19.913 [Lua] horde crated with id 12 of type vector_blob 16:20:19.913 [Lua] managed to spawn 28/28 horde enemies 16:20:19.913 [Lua] vector blob horde has started 16:20:20.372 [Lua] Init group template: horde 16:20:20.823 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:21.230 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:20:22.257 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:22.744 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:20:29.227 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:29.227 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:29.585 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:20:29.585 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:20:33.641 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:33.960 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:20:37.319 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000103ffc13d go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 16:20:37.319 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000103ffc13d go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 16:20:40.451 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:40.806 [Lua] MUSIC: horde -> explore 16:20:41.031 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:20:41.265 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:20:41.265 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:20:41.265 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:20:41.265 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:20:41.285 [Lua] HORDE: last wave, reset to standard horde delay 16:20:41.285 [Lua] Time for new HOOORDE! multi_last_wave 16:20:41.285 [Lua] horde requested: vector_blob 16:20:41.285 [Lua] wants to spawn ahead within distance: 60 16:20:41.285 [Lua] horde crated with id 13 of type vector_blob 16:20:41.286 [Lua] managed to spawn 30/30 horde enemies 16:20:41.286 [Lua] vector blob horde has started 16:20:41.295 [Lua] MUSIC: explore -> pre_horde 16:20:41.313 [Lua] MUSIC: pre_horde -> horde 16:20:41.879 [Lua] Init group template: horde 16:20:42.044 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:42.456 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:20:43.535 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 71207 16:20:44.155 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:44.485 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:20:44.596 [Lua] Horde killed: ? 16:20:45.533 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:20:45.533 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:20:46.164 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:46.570 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:20:47.496 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:47.780 [Lua] Horde killed: ? 16:20:47.854 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:20:48.865 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:49.286 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:20:50.205 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:20:50.590 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:20:54.247 [Flow] UNITBURN_DEATH 16:20:56.268 [Flow] UNITBURN_DEATH 16:20:56.269 [Flow] UNITBURN_DEATH 16:21:01.862 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 16:21:03.562 [Lua] MUSIC: horde -> explore 16:21:06.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:21:06.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:21:06.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:21:08.783 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:09.206 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:21:16.483 [Lua] Horde killed: ? 16:21:16.815 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:21:17.122 [Lua] Coordinated attack! 16:21:17.171 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:21:18.961 [SteamLobby] Detected added member 1100001056ea56d 16:21:18.961 [Lua] [NetworkServer] Changing num_players from 3 to 4 16:21:18.961 [Lua] Players: 4 16:21:18.961 [Lua] Set lobby begin: 16:21:18.961 [Lua] Lobby data twitch_enabled = false 16:21:18.961 [Lua] Lobby data power_level = 835 16:21:18.961 [Lua] Lobby data num_players = 4 16:21:18.961 [Lua] Lobby data weave_name = false 16:21:18.961 [Lua] Lobby data game_mode = 2 16:21:18.961 [Lua] Lobby data is_private = false 16:21:18.961 [Lua] Lobby data mechanism = adventure 16:21:18.961 [Lua] Lobby data level_key = military 16:21:18.962 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:21:18.962 [Lua] Lobby data selected_level_key = military 16:21:18.962 [Lua] Lobby data unique_server_name = JayJay 16:21:18.962 [Lua] Lobby data quick_game = false 16:21:18.962 [Lua] Lobby data matchmaking = true 16:21:18.962 [Lua] Lobby data difficulty = hardest 16:21:18.962 [Lua] Lobby data country_code = DE 16:21:18.962 [Lua] Lobby data host = 110000106697298 16:21:18.962 [Lua] Lobby data player_slot_5 = 0:0 16:21:18.962 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:21:18.962 [Lua] Lobby data player_slot_4 = 0:0 16:21:18.962 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:21:18.962 [Lua] Lobby data eac_authorized = true 16:21:18.962 [Lua] Set lobby end. 16:21:18.962 [Lua] [LobbyMembers] Member joined 1100001056ea56d 16:21:18.978 [Connection] Creating endpoint 1100001056ea56d - reliable message sent 16:21:18.978 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:21:18.994 [SteamAuthenticator] Sent ticket request to 1100001056ea56d 16:21:18.995 [Lua] [ChatManager][1]System: НАШАТЫРЬ is joining the game 16:21:24.994 [SteamAuthenticator] Got ticket from 1100001056ea56d 16:21:24.994 [SteamAuthenticator] BeginAuthSession 1100001056ea56d 16:21:24.994 [SteamAuthenticator] Authenticating 1100001056ea56d 16:21:25.011 [SteamAuthenticator] Got ticket request from 1100001056ea56d 16:21:25.011 [SteamAuthenticator] GetAuthSessionTicket 1100001056ea56d 16:21:25.011 [SteamAuthenticator] Sent ticket to 1100001056ea56d 16:21:25.330 [SteamAuthenticator] Steam validation for 1100001056ea56d with response 0 16:21:25.416 [Connection] New session id 193 to 1100001056ea56d. 16:21:25.535 [Connection] Established a connection <186.193> to 1100001056ea56d 16:21:25.535 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:21:25.535 [Lua] [Matchmaking] Got a handshake request from 1100001056ea56d with user name 'НАШАТЫРЬ' 16:21:25.670 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000175fd11 from 1100001056ea56d, replying lobby_ok 16:21:25.789 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001056ea56d REPLY wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:0 16:21:25.891 [Lua] Set lobby begin: 16:21:25.891 [Lua] Lobby data twitch_enabled = false 16:21:25.891 [Lua] Lobby data power_level = 835 16:21:25.891 [Lua] Lobby data num_players = 4 16:21:25.891 [Lua] Lobby data weave_name = false 16:21:25.891 [Lua] Lobby data game_mode = 2 16:21:25.891 [Lua] Lobby data is_private = false 16:21:25.891 [Lua] Lobby data mechanism = adventure 16:21:25.891 [Lua] Lobby data level_key = military 16:21:25.891 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:21:25.891 [Lua] Lobby data selected_level_key = military 16:21:25.891 [Lua] Lobby data unique_server_name = JayJay 16:21:25.891 [Lua] Lobby data quick_game = false 16:21:25.891 [Lua] Lobby data matchmaking = true 16:21:25.891 [Lua] Lobby data difficulty = hardest 16:21:25.891 [Lua] Lobby data country_code = DE 16:21:25.891 [Lua] Lobby data host = 110000106697298 16:21:25.891 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:21:25.891 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:21:25.891 [Lua] Lobby data player_slot_4 = 0:0 16:21:25.891 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:21:25.891 [Lua] Lobby data eac_authorized = true 16:21:25.891 [Lua] Set lobby end. 16:21:25.891 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001056ea56d 16:21:25.891 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:1100001056ea56d 16:21:28.056 [Lua] ### CLEARING PEER STATE FOR 1100001056ea56d 16:21:28.158 [Lua] [PSM] Peer 1100001056ea56d joined. Want to use profile index "5" 16:21:28.158 [Lua] Mechanism says: a client joined the game! 1100001056ea56d 16:21:28.158 [EAC] EAC server has client 1100001056ea56d (and owner 1100001056ea56d) 16:21:28.158 [EACServer] [17:21:28:158][Windows][EAC Server] [Info][RegisterClient] Client: 01100001056EA56D PlayerGUID: 76561198051403117 PlayerIP: 0.0.0.0 OwnerGUID: 76561198051403117 PlayerName: JayJay 16:21:28.158 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001056ea56d, connection_key=4) 16:21:28.865 [EACServer] [17:21:28:865][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001056EA56D Session: 5 Status: Client Authenticated Message: Client authenticated. 16:21:28.867 [EAC] Peer 1100001056ea56d switched EAC state to ClientAuthenticatedLocal 16:21:29.047 [EACServer] [17:21:29:047][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001056EA56D. 16:21:29.047 [EACServer] [17:21:29:047][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 105235 ms. 16:21:29.047 [EACServer] [17:21:29:047][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 16:21:29.047 [EACServer] [17:21:29:047][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 16:21:29.348 [EACServer] [17:21:29:348][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001056EA56D 16:21:29.348 [EACServer] [17:21:29:348][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001056EA56D Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:21:29.356 [EAC] Peer 1100001056ea56d switched EAC state to ClientAuthenticatedRemote 16:21:30.150 [Lua] player (1100001056ea56d,1) was put into party 0 16:21:30.150 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001056ea56d 16:21:33.151 [SteamVoipClient] select_out(1100001056ea56d, on) 16:21:33.151 [SteamVoipClient] select_in(1100001056ea56d, on) 16:21:33.151 [SteamVoipClient] select_out(1100001056ea56d, off) 16:21:36.324 [Lua] ### Sending rpc_level_loaded 16:21:36.324 [Lua] #### Has state machine: true, sender: 1100001056ea56d, level_id: 72 16:21:36.324 [Lua] Peer 1100001056ea56d has loaded the level but not all enemies, so we wait 16:21:43.765 [Lua] main_path_player_far_away_check started 16:21:43.813 [EACServer] [17:21:43:813][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:21:44.117 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001056ea56d, connection_key=4) 16:21:44.117 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056ea56d inventory_sync_id:18 my_peer_id:110000106697298 16:21:46.915 [Lua] main_path_player_far_away_check started 16:21:47.339 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire 16:21:50.054 [Lua] main_path_player_far_away_check started 16:21:51.810 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:21:51.810 [Lua] [Matchmaking] Got a handshake request from 1100001056ea56d with user name 'НАШАТЫРЬ' 16:21:51.833 [Lua] Breedfreezer (server) starting a hot join sync 16:21:51.833 [Lua] packing 20 units of breed chaos_marauder 16:21:51.833 [Lua] packing 16 units of breed skaven_clan_rat 16:21:51.833 [Lua] packing 0 units of breed skaven_storm_vermin 16:21:51.833 [Lua] packing 29 units of breed skaven_slave 16:21:51.833 [Lua] packing 47 units of breed chaos_fanatic 16:21:51.833 [Lua] packing 2 units of breed chaos_raider 16:21:51.833 [Lua] packing 2 units of breed chaos_warrior 16:21:51.833 [Lua] packing 2 units of breed chaos_berzerker 16:21:51.833 [Lua] packing 5 units of breed skaven_plague_monk 16:21:51.833 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:21:51.833 [Lua] 16:21:51.833 [Lua] [1] = 15 (number) 16:21:51.833 [Lua] [2] = 20 (number) 16:21:51.833 [Lua] [3] = 7 (number) 16:21:51.834 [Lua] [4] = 16 (number) 16:21:51.834 [Lua] [5] = 1 (number) 16:21:51.834 [Lua] [6] = 0 (number) 16:21:51.834 [Lua] [7] = 20 (number) 16:21:51.834 [Lua] [8] = 29 (number) 16:21:51.834 [Lua] [9] = 43 (number) 16:21:51.834 [Lua] [10] = 47 (number) 16:21:51.834 [Lua] [11] = 2 (number) 16:21:51.834 [Lua] [12] = 2 (number) 16:21:51.834 [Lua] [13] = 2 (number) 16:21:51.834 [Lua] [14] = 2 (number) 16:21:51.834 [Lua] [15] = 3 (number) 16:21:51.834 [Lua] [16] = 2 (number) 16:21:51.834 [Lua] [17] = 1 (number) 16:21:51.834 [Lua] [18] = 5 (number) 16:21:51.834 [Lua] 16:21:51.834 [Lua] 16:21:51.834 [Lua] [1] = 96 (number) 16:21:51.834 [Lua] [2] = 395 (number) 16:21:51.834 [Lua] [3] = 254 (number) 16:21:51.834 [Lua] [4] = 115 (number) 16:21:51.834 [Lua] [5] = 393 (number) 16:21:51.834 [Lua] [6] = 75 (number) 16:21:51.834 [Lua] [7] = 81 (number) 16:21:51.834 [Lua] [8] = 405 (number) 16:21:51.834 [Lua] [9] = 408 (number) 16:21:51.834 [Lua] [10] = 406 (number) 16:21:51.834 [Lua] [11] = 103 (number) 16:21:51.834 [Lua] [12] = 78 (number) 16:21:51.834 [Lua] [13] = 77 (number) 16:21:51.834 [Lua] [14] = 123 (number) 16:21:51.834 [Lua] [15] = 85 (number) 16:21:51.834 [Lua] [16] = 89 (number) 16:21:51.834 [Lua] [17] = 397 (number) 16:21:51.834 [Lua] [18] = 121 (number) 16:21:51.834 [Lua] [19] = 92 (number) 16:21:51.834 [Lua] [20] = 109 (number) 16:21:51.834 [Lua] [21] = 284 (number) 16:21:51.834 [Lua] [22] = 277 (number) 16:21:51.834 [Lua] [23] = 317 (number) 16:21:51.834 [Lua] [24] = 318 (number) 16:21:51.834 [Lua] [25] = 321 (number) 16:21:51.834 [Lua] [26] = 302 (number) 16:21:51.834 [Lua] [27] = 303 (number) 16:21:51.834 [Lua] [28] = 296 (number) 16:21:51.834 [Lua] [29] = 307 (number) 16:21:51.834 [Lua] [30] = 283 (number) 16:21:51.834 [Lua] [31] = 292 (number) 16:21:51.834 [Lua] [32] = 295 (number) 16:21:51.834 [Lua] [33] = 304 (number) 16:21:51.834 [Lua] [34] = 275 (number) 16:21:51.834 [Lua] [35] = 312 (number) 16:21:51.834 [Lua] [36] = 294 (number) 16:21:51.834 [Lua] [37] = 278 (number) 16:21:51.834 [Lua] [38] = 281 (number) 16:21:51.834 [Lua] [39] = 306 (number) 16:21:51.834 [Lua] [40] = 286 (number) 16:21:51.834 [Lua] [41] = 287 (number) 16:21:51.834 [Lua] [42] = 288 (number) 16:21:51.834 [Lua] [43] = 298 (number) 16:21:51.834 [Lua] [44] = 309 (number) 16:21:51.834 [Lua] [45] = 299 (number) 16:21:51.834 [Lua] [46] = 301 (number) 16:21:51.834 [Lua] [47] = 315 (number) 16:21:51.834 [Lua] [48] = 308 (number) 16:21:51.834 [Lua] [49] = 352 (number) 16:21:51.834 [Lua] [50] = 282 (number) 16:21:51.834 [Lua] [51] = 280 (number) 16:21:51.834 [Lua] [52] = 290 (number) 16:21:51.834 [Lua] [53] = 305 (number) 16:21:51.834 [Lua] [54] = 300 (number) 16:21:51.834 [Lua] [55] = 353 (number) 16:21:51.834 [Lua] [56] = 285 (number) 16:21:51.834 [Lua] [57] = 310 (number) 16:21:51.834 [Lua] [58] = 311 (number) 16:21:51.834 [Lua] [59] = 351 (number) 16:21:51.834 [Lua] [60] = 297 (number) 16:21:51.834 [Lua] [61] = 279 (number) 16:21:51.834 [Lua] [62] = 276 (number) 16:21:51.834 [Lua] [63] = 289 (number) 16:21:51.834 [Lua] [64] = 316 (number) 16:21:51.834 [Lua] [65] = 291 (number) 16:21:51.834 [Lua] [66] = 150 (number) 16:21:51.834 [Lua] [67] = 141 (number) 16:21:51.834 [Lua] [68] = 161 (number) 16:21:51.834 [Lua] [69] = 177 (number) 16:21:51.834 [Lua] [70] = 404 (number) 16:21:51.834 [Lua] [71] = 172 (number) 16:21:51.834 [Lua] [72] = 192 (number) 16:21:51.834 [Lua] [73] = 160 (number) 16:21:51.834 [Lua] [74] = 73 (number) 16:21:51.834 [Lua] [75] = 145 (number) 16:21:51.834 [Lua] [76] = 407 (number) 16:21:51.834 [Lua] [77] = 108 (number) 16:21:51.834 [Lua] [78] = 151 (number) 16:21:51.834 [Lua] [79] = 210 (number) 16:21:51.834 [Lua] [80] = 169 (number) 16:21:51.834 [Lua] [81] = 173 (number) 16:21:51.834 [Lua] [82] = 182 (number) 16:21:51.834 [Lua] [83] = 110 (number) 16:21:51.834 [Lua] [84] = 208 (number) 16:21:51.834 [Lua] [85] = 188 (number) 16:21:51.834 [Lua] [86] = 147 (number) 16:21:51.834 [Lua] [87] = 184 (number) 16:21:51.834 [Lua] [88] = 189 (number) 16:21:51.834 [Lua] [89] = 144 (number) 16:21:51.834 [Lua] [90] = 209 (number) 16:21:51.834 [Lua] [91] = 149 (number) 16:21:51.834 [Lua] [92] = 170 (number) 16:21:51.834 [Lua] [93] = 156 (number) 16:21:51.834 [Lua] [94] = 158 (number) 16:21:51.834 [Lua] [95] = 183 (number) 16:21:51.834 [Lua] [96] = 171 (number) 16:21:51.834 [Lua] [97] = 159 (number) 16:21:51.834 [Lua] [98] = 142 (number) 16:21:51.834 [Lua] [99] = 162 (number) 16:21:51.834 [Lua] [100] = 187 (number) 16:21:51.834 [Lua] [101] = 146 (number) 16:21:51.834 [Lua] [102] = 181 (number) 16:21:51.834 [Lua] [103] = 185 (number) 16:21:51.834 [Lua] [104] = 193 (number) 16:21:51.834 [Lua] [105] = 125 (number) 16:21:51.834 [Lua] [106] = 155 (number) 16:21:51.834 [Lua] [107] = 129 (number) 16:21:51.834 [Lua] [108] = 194 (number) 16:21:51.834 [Lua] [109] = 180 (number) 16:21:51.834 [Lua] [110] = 157 (number) 16:21:51.834 [Lua] [111] = 143 (number) 16:21:51.834 [Lua] [112] = 175 (number) 16:21:51.834 [Lua] [113] = 72 (number) 16:21:51.834 [Lua] [114] = 128 (number) 16:21:51.834 [Lua] [115] = 91 (number) 16:21:51.834 [Lua] [116] = 80 (number) 16:21:51.834 [Lua] [117] = 241 (number) 16:21:51.834 [Lua] [118] = 244 (number) 16:21:51.834 [Lua] [119] = 349 (number) 16:21:51.834 [Lua] [120] = 350 (number) 16:21:51.834 [Lua] [121] = 348 (number) 16:21:51.834 [Lua] [122] = 355 (number) 16:21:51.834 [Lua] [123] = 354 (number) 16:21:51.834 [Lua] 16:21:51.834 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=447 16:21:51.834 [Lua] RemotePlayer:create_game_object( ) 447 16:21:51.844 [Lua] Assigning peer(1100001056ea56d:1) to profile(5) career(1) 16:21:51.844 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001056ea56d) local_player_id(1) profile_index(5) career_index(1) 16:21:51.844 [Lua] Set lobby begin: 16:21:51.844 [Lua] Lobby data twitch_enabled = false 16:21:51.844 [Lua] Lobby data power_level = 835 16:21:51.844 [Lua] Lobby data num_players = 4 16:21:51.844 [Lua] Lobby data weave_name = false 16:21:51.844 [Lua] Lobby data game_mode = 2 16:21:51.844 [Lua] Lobby data is_private = false 16:21:51.844 [Lua] Lobby data mechanism = adventure 16:21:51.844 [Lua] Lobby data level_key = military 16:21:51.844 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:21:51.844 [Lua] Lobby data selected_level_key = military 16:21:51.844 [Lua] Lobby data unique_server_name = JayJay 16:21:51.844 [Lua] Lobby data quick_game = false 16:21:51.844 [Lua] Lobby data matchmaking = true 16:21:51.844 [Lua] Lobby data difficulty = hardest 16:21:51.844 [Lua] Lobby data country_code = DE 16:21:51.844 [Lua] Lobby data host = 110000106697298 16:21:51.844 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:21:51.844 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:21:51.844 [Lua] Lobby data player_slot_4 = 0:0 16:21:51.844 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:21:51.844 [Lua] Lobby data eac_authorized = true 16:21:51.844 [Lua] Set lobby end. 16:21:51.844 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:1100001056ea56d 16:21:51.844 [Lua] [GameNetworkManager] destroying game object with go_id=334 16:21:51.844 [Lua] player (1100001056ea56d,1) was put into party 1 16:21:51.844 [Lua] [GameNetworkManager] destroying game object with go_id=357 16:21:52.222 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=1100001056ea56d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:21:52.222 [Lua] Adding player sync data to peer=1100001056ea56d local_player_id=1 16:21:52.223 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298 16:21:52.223 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:19 my_peer_id:110000106697298 16:21:52.223 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056ea56d inventory_sync_id:19 my_peer_id:110000106697298 16:21:52.223 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:19 my_peer_id:110000106697298 16:21:52.223 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001056ea56d 16:21:52.229 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:19 my_peer_id:110000106697298 16:21:52.229 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:21:52.229 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 16:21:52.229 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart, InventoryPackageSynchronizerClient, async-read, 16:21:52.229 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:21:52.229 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 16:21:52.229 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:21:52.229 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:21:52.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 16:21:52.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 16:21:52.392 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 16:21:52.443 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 16:21:52.443 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 16:21:52.443 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart 16:21:52.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart 16:21:52.563 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart 16:21:52.563 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:21:52.613 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:21:52.613 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:21:52.613 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 16:21:52.663 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 16:21:52.663 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 16:21:52.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 16:21:52.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 16:21:52.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 16:21:52.783 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:21:53.185 [Lua] main_path_player_far_away_check started 16:21:53.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:21:53.254 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:21:53.269 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 16:21:53.892 [Lua] Set lobby begin: 16:21:53.892 [Lua] Lobby data twitch_enabled = false 16:21:53.892 [Lua] Lobby data power_level = 626 16:21:53.892 [Lua] Lobby data num_players = 4 16:21:53.892 [Lua] Lobby data weave_name = false 16:21:53.892 [Lua] Lobby data game_mode = 2 16:21:53.892 [Lua] Lobby data is_private = false 16:21:53.892 [Lua] Lobby data mechanism = adventure 16:21:53.892 [Lua] Lobby data level_key = military 16:21:53.892 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:21:53.892 [Lua] Lobby data selected_level_key = military 16:21:53.892 [Lua] Lobby data unique_server_name = JayJay 16:21:53.892 [Lua] Lobby data quick_game = false 16:21:53.892 [Lua] Lobby data matchmaking = true 16:21:53.892 [Lua] Lobby data difficulty = hardest 16:21:53.892 [Lua] Lobby data country_code = DE 16:21:53.892 [Lua] Lobby data host = 110000106697298 16:21:53.892 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:21:53.892 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:21:53.892 [Lua] Lobby data player_slot_4 = 0:0 16:21:53.892 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:21:53.892 [Lua] Lobby data eac_authorized = true 16:21:53.893 [Lua] Set lobby end. 16:21:55.208 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 16:21:57.725 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 16:21:58.914 [Lua] Set lobby begin: 16:21:58.914 [Lua] Lobby data twitch_enabled = false 16:21:58.914 [Lua] Lobby data power_level = 820 16:21:58.914 [Lua] Lobby data num_players = 4 16:21:58.914 [Lua] Lobby data weave_name = false 16:21:58.914 [Lua] Lobby data game_mode = 2 16:21:58.914 [Lua] Lobby data is_private = false 16:21:58.914 [Lua] Lobby data mechanism = adventure 16:21:58.914 [Lua] Lobby data level_key = military 16:21:58.914 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:21:58.914 [Lua] Lobby data selected_level_key = military 16:21:58.914 [Lua] Lobby data unique_server_name = JayJay 16:21:58.914 [Lua] Lobby data quick_game = false 16:21:58.914 [Lua] Lobby data matchmaking = true 16:21:58.915 [Lua] Lobby data difficulty = hardest 16:21:58.915 [Lua] Lobby data country_code = DE 16:21:58.915 [Lua] Lobby data host = 110000106697298 16:21:58.915 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:21:58.915 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:21:58.915 [Lua] Lobby data player_slot_4 = 0:0 16:21:58.915 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:21:58.915 [Lua] Lobby data eac_authorized = true 16:21:58.915 [Lua] Set lobby end. 16:22:04.712 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:22:05.132 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:22:07.160 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:22:07.548 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:22:08.491 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:22:08.911 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:22:09.739 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=1100001056ea56d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:22:09.740 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=462 16:22:09.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.32359081419624219) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 16:22:21.632 [Lua] main_path_player_far_away_check started 16:22:22.677 [Lua] Time for new HOOORDE! multi_first_wave 16:22:22.677 [Lua] horde requested: vector_blob 16:22:22.677 [Lua] wants to spawn ahead within distance: 60 16:22:22.678 [Lua] horde crated with id 14 of type vector_blob 16:22:22.678 [Lua] managed to spawn 29/29 horde enemies 16:22:22.678 [Lua] vector blob horde has started 16:22:22.684 [Lua] MUSIC: explore -> pre_horde 16:22:23.082 [Lua] main_path_player_far_away_check started 16:22:23.169 [Lua] Init group template: horde 16:22:24.747 [Lua] main_path_player_far_away_check started 16:22:27.872 [Lua] main_path_player_far_away_check started 16:22:29.946 [Lua] main_path_player_far_away_check started 16:22:30.054 [Lua] MUSIC: pre_horde -> horde 16:22:32.746 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:22:32.746 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:22:32.746 [Lua] horde requested: vector_blob 16:22:32.746 [Lua] wants to spawn behind within distance: 60 16:22:32.746 [Lua] horde crated with id 15 of type vector_blob 16:22:32.746 [Lua] managed to spawn 28/28 horde enemies 16:22:32.746 [Lua] vector blob horde has started 16:22:33.204 [Lua] Init group template: horde 16:22:37.883 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:22:38.239 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:22:39.312 [Flow] UNITBURN_DEATH 16:22:41.013 [Flow] UNITBURN_DEATH 16:22:41.353 [Flow] UNITBURN_DEATH 16:22:41.418 [Flow] UNITBURN_DEATH 16:22:41.418 [Flow] UNITBURN_DEATH 16:22:41.577 [Flow] UNITBURN_DEATH 16:22:42.004 [Flow] UNITBURN_DEATH 16:22:42.004 [Flow] UNITBURN_DEATH 16:22:45.193 [Lua] HORDE: last wave, reset to standard horde delay 16:22:45.193 [Lua] Time for new HOOORDE! multi_last_wave 16:22:45.193 [Lua] horde requested: vector_blob 16:22:45.193 [Lua] wants to spawn ahead within distance: 60 16:22:45.193 [Lua] horde crated with id 16 of type vector_blob 16:22:45.193 [Lua] managed to spawn 28/28 horde enemies 16:22:45.193 [Lua] vector blob horde has started 16:22:45.657 [Lua] Init group template: horde 16:22:45.706 [Lua] Horde killed: ? 16:22:45.737 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:22:45.753 [Lua] Spline already found! 16:22:45.809 [Lua] Init group template: spline_patrol 16:22:46.170 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 70 action: follow 16:22:46.392 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 69 action: fallback_idle 16:22:46.432 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 68 action: fallback_idle 16:22:46.575 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 67 action: follow 16:22:49.662 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:22:49.662 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:22:50.016 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:22:50.084 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:22:50.101 [Lua] Spline already found! 16:22:50.139 [Lua] Init group template: spline_patrol 16:22:50.176 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:23:00.531 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000103ffc13d go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 16:23:00.531 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000103ffc13d go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 16:23:01.751 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:02.079 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:23:03.177 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:04.038 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:23:05.941 [Flow] UNITBURN_DEATH 16:23:06.750 [Flow] UNITBURN_DEATH 16:23:06.845 [Lua] MUSIC: horde -> explore 16:23:07.429 [Lua] Horde killed: ? 16:23:07.939 [Flow] UNITBURN_DEATH 16:23:07.939 [Flow] UNITBURN_DEATH 16:23:08.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:23:08.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:23:08.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:23:08.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:23:09.800 [Lua] Horde killed: ? 16:23:10.023 [Flow] UNITBURN_DEATH 16:23:10.113 [Flow] UNITBURN_DEATH 16:23:10.961 [Flow] UNITBURN_DEATH 16:23:14.383 [Flow] UNITBURN_DEATH 16:23:14.398 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:23:14.398 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:23:16.377 [Flow] UNITBURN_DEATH 16:23:18.369 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:23:18.386 [Lua] Spline already found! 16:23:18.440 [Lua] Init group template: spline_patrol 16:23:20.462 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:20.733 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 329135 0 16:23:20.866 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:23:22.668 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:23.256 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:23:25.669 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:25.990 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:23:26.955 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:27.073 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:27.276 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:23:27.428 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:23:30.039 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 9 size: 17 action: skulk_approach 16:23:31.571 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:32.092 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:23:32.819 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:33.190 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:33.274 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:23:33.745 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:23:35.192 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:35.682 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:23:36.007 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:23:36.023 [Lua] Spline already found! 16:23:36.059 [Lua] Init group template: spline_patrol 16:23:37.540 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:38.063 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:23:38.724 [Flow] UNITBURN_DEATH 16:23:39.311 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:39.732 [Flow] UNITBURN_DEATH 16:23:39.747 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:23:40.909 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:23:40.926 [Lua] Spline already found! 16:23:40.962 [Lua] Init group template: spline_patrol 16:23:41.999 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:23:42.015 [Lua] Spline already found! 16:23:42.068 [Lua] Init group template: spline_patrol 16:23:43.813 [EACServer] [17:23:43:812][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:23:43.835 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:44.205 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:23:45.422 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:23:45.794 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:23:55.646 [Flow] UNITBURN_DEATH 16:23:57.635 [Flow] UNITBURN_DEATH 16:23:58.649 [Flow] UNITBURN_DEATH 16:23:59.695 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:24:01.039 [Lua] Override Player Respawning cannon_event true 16:24:01.707 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:02.077 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:24:02.972 [Lua] Time for new HOOORDE! multi_first_wave 16:24:02.972 [Lua] horde requested: vector_blob 16:24:02.972 [Lua] wants to spawn ahead within distance: 60 16:24:02.972 [Lua] horde crated with id 23 of type vector_blob 16:24:02.972 [Lua] managed to spawn 28/28 horde enemies 16:24:02.972 [Lua] vector blob horde has started 16:24:02.978 [Lua] MUSIC: explore -> pre_horde 16:24:03.432 [Lua] Init group template: horde 16:24:03.935 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:04.407 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:24:05.604 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:06.092 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:24:08.847 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:09.534 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:24:10.985 [Lua] [ChatManager][1]System: Lucas picked up a Tome 16:24:11.170 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:11.778 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:24:12.436 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:13.033 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:24:13.033 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:24:13.033 [Lua] horde requested: vector_blob 16:24:13.033 [Lua] wants to spawn behind within distance: 60 16:24:13.034 [Lua] horde crated with id 24 of type vector_blob 16:24:13.034 [Lua] managed to spawn 29/29 horde enemies 16:24:13.034 [Lua] vector blob horde has started 16:24:13.050 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:24:13.517 [Lua] Init group template: horde 16:24:13.731 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:14.134 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:24:15.048 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:15.738 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:24:16.227 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 18 size: 68 action: fallback_idle 16:24:16.227 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 67 action: fallback_idle 16:24:16.227 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 66 action: fallback_idle 16:24:16.243 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 65 action: fallback_idle 16:24:16.243 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 25 size: 64 action: fallback_idle 16:24:16.412 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 63 action: fallback_idle 16:24:16.412 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 22 size: 62 action: fallback_idle 16:24:16.412 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 23 size: 61 action: fallback_idle 16:24:16.429 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 60 action: fallback_idle 16:24:16.429 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 59 action: fallback_idle 16:24:16.429 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 28 size: 58 action: fallback_idle 16:24:16.429 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 29 size: 57 action: fallback_idle 16:24:16.446 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 56 action: fallback_idle 16:24:16.446 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 55 action: fallback_idle 16:24:16.446 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 35 size: 54 action: fallback_idle 16:24:16.462 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 53 action: fallback_idle 16:24:16.579 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 30 size: 52 action: fallback_idle 16:24:16.579 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 31 size: 51 action: fallback_idle 16:24:16.579 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 50 action: fallback_idle 16:24:16.597 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 36 size: 49 action: fallback_idle 16:24:16.597 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 48 action: fallback_idle 16:24:16.597 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 38 size: 47 action: fallback_idle 16:24:16.648 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 7 size: 46 action: fallback_idle 16:24:16.648 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 45 action: fallback_idle 16:24:16.664 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 15 size: 44 action: fallback_idle 16:24:16.731 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:16.732 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 40 size: 43 action: fallback_idle 16:24:16.748 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 41 size: 42 action: fallback_idle 16:24:16.866 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 40 action: fallback_idle 16:24:16.875 [Lua] Horde killed: ? 16:24:16.882 [Lua] HORDE: last wave, reset to standard horde delay 16:24:16.882 [Lua] Time for new HOOORDE! multi_last_wave 16:24:16.882 [Lua] horde requested: vector_blob 16:24:16.882 [Lua] wants to spawn ahead within distance: 60 16:24:16.882 [Lua] horde crated with id 25 of type vector_blob 16:24:16.882 [Lua] managed to spawn 31/31 horde enemies 16:24:16.882 [Lua] vector blob horde has started 16:24:17.255 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:24:17.460 [Lua] Init group template: horde 16:24:18.163 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:18.515 [Flow] 1 16:24:18.676 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:24:22.104 [Lua] MUSIC: pre_horde -> horde 16:24:24.479 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:24.884 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:24:30.246 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 40 size: 59 action: fallback_idle 16:24:30.246 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 58 action: fallback_idle 16:24:30.246 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 43 size: 57 action: fallback_idle 16:24:30.261 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 44 size: 56 action: fallback_idle 16:24:30.261 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 45 size: 55 action: fallback_idle 16:24:30.261 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 46 size: 54 action: fallback_idle 16:24:30.396 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 42 size: 51 action: fallback_idle 16:24:30.463 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 18 size: 48 action: fallback_idle 16:24:30.480 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 47 action: fallback_idle 16:24:30.498 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 26 size: 46 action: fallback_idle 16:24:30.514 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 45 action: fallback_idle 16:24:30.531 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 39 size: 44 action: fallback_idle 16:24:30.531 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 40 size: 43 action: fallback_idle 16:24:30.531 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 41 size: 42 action: fallback_idle 16:24:30.583 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 18 size: 39 action: fallback_idle 16:24:30.598 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 22 size: 38 action: fallback_idle 16:24:30.599 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 24 size: 37 action: fallback_idle 16:24:30.616 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 26 size: 36 action: fallback_idle 16:24:30.633 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 35 action: fallback_idle 16:24:30.683 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 18 size: 33 action: fallback_idle 16:24:30.700 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 23 size: 32 action: fallback_idle 16:24:30.733 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 8 size: 31 action: fallback_idle 16:24:30.751 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 29 action: fallback_idle 16:24:30.768 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 28 action: fallback_idle 16:24:30.785 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 21 size: 27 action: fallback_idle 16:24:30.802 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 26 action: fallback_idle 16:24:30.818 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 10 size: 25 action: fallback_idle 16:24:33.351 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 16:24:34.437 [Lua] MUSIC: horde -> explore 16:24:35.227 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 117 will change to a manual source. 16:24:35.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:24:35.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:24:35.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:24:35.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:24:36.439 [Lua] Horde killed: ? 16:24:42.429 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:43.035 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:24:43.477 [Lua] Horde killed: ? 16:24:48.354 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:48.896 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:24:51.177 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:24:51.529 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:25:17.787 [Lua] Override Player Respawning cannon_event false 16:25:26.884 [Flow] UNITBURN_DEATH 16:25:30.302 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:25:30.319 [Lua] Spline already found! 16:25:30.355 [Lua] Init group template: spline_patrol 16:25:31.119 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:31.710 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:25:33.364 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:33.751 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:25:34.462 [Flow] UNITBURN_DEATH 16:25:35.221 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 3 12 16:25:35.473 [Flow] UNITBURN_DEATH 16:25:35.711 [Lua] Coordinated attack! 16:25:36.081 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:36.742 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:25:36.912 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:25:36.929 [Lua] Spline already found! 16:25:36.966 [Lua] Init group template: spline_patrol 16:25:37.941 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:38.125 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:38.412 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:25:38.708 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:25:39.381 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:39.716 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:39.784 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:25:40.223 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:25:40.594 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 11 16:25:40.676 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:41.097 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:25:41.167 [Flow] UNITBURN_DEATH 16:25:41.184 [Flow] UNITBURN_DEATH 16:25:41.656 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:42.028 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:25:43.174 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:43.528 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:25:43.712 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:43.813 [EACServer] [17:25:43:813][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:25:44.271 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:25:46.912 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1) 16:25:49.523 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:25:49.540 [Lua] Spline already found! 16:25:49.576 [Lua] Init group template: spline_patrol 16:25:52.246 [Flow] 1 16:25:52.246 [Flow] 2 16:25:52.246 [Flow] 3 16:25:52.297 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:25:52.968 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:58.738 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:25:58.771 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:25:59.194 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:25:59.632 [Lua] main path terror event triggered: boss_event_chaos_troll 16:25:59.632 [Lua] TerrorEventMixer.start_event: boss_event_chaos_troll 16:25:59.666 [Flow] Boss DoorTroll 16:25:59.668 [Flow] 1 16:25:59.669 [Flow] 2 16:25:59.669 [Flow] 3 16:25:59.669 [Lua] Init group template: boss_door_closers 16:25:59.724 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:26:00.664 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:01.036 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:26:01.388 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:01.877 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:03.449 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:03.888 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:04.831 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:05.252 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:06.166 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:06.518 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:07.126 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:07.126 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:07.478 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:07.478 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:09.721 [Flow] UNITBURN_DEATH 16:26:10.075 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:10.499 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:11.374 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:11.844 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:14.897 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:15.233 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:26:15.952 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:16.357 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:17.622 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:18.009 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:20.115 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000103ffc13d go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 16:26:20.115 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000103ffc13d go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 16:26:22.678 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:23.404 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:26:23.826 [Lua] Time for new HOOORDE! multi_first_wave 16:26:23.826 [Lua] horde requested: vector_blob 16:26:23.826 [Lua] wants to spawn behind within distance: 60 16:26:23.826 [Lua] horde crated with id 30 of type vector_blob 16:26:23.826 [Lua] managed to spawn 30/30 horde enemies 16:26:23.826 [Lua] vector blob horde has started 16:26:23.831 [Lua] MUSIC: explore -> pre_horde 16:26:23.926 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:24.297 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:24.313 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:24.317 [Lua] Init group template: horde 16:26:24.685 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:26:25.191 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:25.547 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:25.799 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:26.169 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:26:26.457 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:26.457 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:26.816 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:26.816 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:27.610 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:27.997 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:26:28.048 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:28.081 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:26:28.081 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:26:28.385 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:29.366 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:29.719 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:30.071 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:30.443 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:26:30.584 [Lua] MUSIC: pre_horde -> horde 16:26:30.763 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:31.084 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:31.375 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 16:26:31.843 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:32.078 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:32.196 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:26:32.448 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:33.492 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:33.492 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:33.881 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:33.881 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:34.877 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:35.148 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:35.285 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:26:35.524 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:36.281 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:36.402 [Lua] chaos troll died! 16:26:36.508 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:36.703 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:26:36.989 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:37.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:26:37.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:26:37.155 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:26:37.463 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (2) 16:26:42.743 [Lua] chaos troll was despawned! 16:26:42.825 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:26:42.825 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:26:42.825 [Lua] horde requested: vector_blob 16:26:42.825 [Lua] wants to spawn ahead within distance: 60 16:26:42.825 [Lua] horde crated with id 31 of type vector_blob 16:26:42.825 [Lua] managed to spawn 26/26 horde enemies 16:26:42.825 [Lua] vector blob horde has started 16:26:43.271 [Lua] Init group template: horde 16:26:50.576 [Lua] Horde killed: ? 16:26:51.011 [Lua] HORDE: last wave, reset to standard horde delay 16:26:51.011 [Lua] Time for new HOOORDE! multi_last_wave 16:26:51.011 [Lua] horde requested: vector_blob 16:26:51.011 [Lua] wants to spawn behind within distance: 60 16:26:51.011 [Lua] horde crated with id 32 of type vector_blob 16:26:51.012 [Lua] managed to spawn 28/29 horde enemies 16:26:51.012 [Lua] vector blob horde has started 16:26:51.896 [Flow] UNITBURN_DEATH 16:26:52.895 [Flow] UNITBURN_DEATH 16:26:57.988 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:58.344 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:26:59.194 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:26:59.621 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:03.501 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:03.769 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:04.288 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:04.348 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:27:05.081 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:05.577 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:05.796 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:06.370 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:06.621 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:27:06.875 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:07.699 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:08.188 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:08.999 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:09.370 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:10.349 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:10.723 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:10.909 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 17 31 16:27:11.484 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 11 30 16:27:13.602 [Lua] simple los failed 16:27:14.483 [Lua] Horde killed: ? 16:27:17.449 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:17.818 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:20.855 [Lua] [ChatManager][1]System: НАШАТЫРЬ picked up a Grimoire 16:27:26.299 [Lua] ready to jump failed 16:27:27.006 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:27.046 [Lua] MUSIC: horde -> explore 16:27:27.342 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:27.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:27:28.556 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:28.998 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:29.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 104720 16:27:29.993 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:30.382 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:32.793 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:33.181 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:33.758 [Flow] UNITBURN_DEATH 16:27:34.532 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:34.987 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:35.240 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:35.662 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:27:43.813 [EACServer] [17:27:43:812][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:27:45.807 [Lua] [ChatManager][1]System: Lucas discarded a Tome 16:27:51.729 [Lua] [ChatManager][1]System: Lucas picked up a Tome 16:27:58.096 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:58.096 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:27:58.453 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:27:58.671 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:28:06.071 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:06.425 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:28:07.911 [Flow] UNITBURN_DEATH_CRITICAL 16:28:10.913 [Flow] UNITBURN_DEATH 16:28:11.854 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:28:11.871 [Lua] Spline already found! 16:28:11.923 [Lua] Init group template: spline_patrol 16:28:15.452 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:15.976 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:28:16.769 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:17.025 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:28:17.041 [Lua] Spline already found! 16:28:17.077 [Lua] Init group template: spline_patrol 16:28:17.329 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:28:18.625 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:19.099 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:28:19.859 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:20.333 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:28:24.616 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:25.045 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:28:27.834 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:28.222 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:28:28.644 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000103ffc13d go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 16:28:28.644 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000103ffc13d go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 16:28:29.137 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:29.491 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:28:30.334 [Flow] UNITBURN_DEATH 16:28:30.940 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:28:30.940 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:28:32.661 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:33.169 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:28:35.363 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 16:28:37.316 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:37.754 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:28:39.118 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:39.425 [Flow] UNITBURN_DEATH 16:28:39.574 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:28:40.367 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:40.435 [Flow] UNITBURN_DEATH 16:28:40.753 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:28:41.817 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:43.963 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:44.368 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:28:48.944 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:28:49.985 [Lua] [ChatManager][1]System: НАШАТЫРЬ picked up a Tome 16:28:50.474 [Lua] TerrorEventMixer.start_event: military_temple_guards 16:28:53.768 [Lua] Time for new HOOORDE! multi_first_wave 16:28:53.768 [Lua] horde requested: vector_blob 16:28:53.768 [Lua] wants to spawn ahead within distance: 60 16:28:53.768 [Lua] horde crated with id 35 of type vector_blob 16:28:53.768 [Lua] managed to spawn 28/28 horde enemies 16:28:53.769 [Lua] vector blob horde has started 16:28:53.774 [Lua] MUSIC: explore -> pre_horde 16:28:54.226 [Lua] Init group template: horde 16:28:57.487 [Lua] MUSIC: pre_horde -> horde 16:28:57.754 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:58.177 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:28:59.614 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:28:59.901 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:00.099 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:00.302 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:29:00.834 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 71207 16:29:00.995 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:01.450 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:02.411 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:02.801 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:29:02.801 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:29:02.801 [Lua] horde requested: vector_blob 16:29:02.801 [Lua] wants to spawn ahead within distance: 60 16:29:02.801 [Lua] horde crated with id 36 of type vector_blob 16:29:02.801 [Lua] managed to spawn 28/28 horde enemies 16:29:02.801 [Lua] vector blob horde has started 16:29:03.275 [Lua] Init group template: horde 16:29:03.770 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:03.770 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:04.124 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:05.319 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:05.674 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:05.695 [Flow] UNITBURN_DEATH 16:29:05.905 [Flow] UNITBURN_DEATH 16:29:06.424 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:06.625 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:06.776 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:07.088 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:07.648 [Flow] UNITBURN_DEATH 16:29:07.911 [Flow] UNITBURN_DEATH 16:29:08.027 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:08.445 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:08.774 [Flow] UNITBURN_DEATH 16:29:09.334 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:10.767 [Flow] UNITBURN_DEATH 16:29:12.811 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:13.203 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:13.203 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:14.121 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:15.444 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:15.898 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:16.776 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:17.179 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:18.209 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:18.209 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:18.635 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:19.307 [Lua] Horde killed: ? 16:29:19.488 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:19.842 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:20.753 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:21.108 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:21.573 [Flow] UNITBURN_DEATH_CRITICAL 16:29:21.783 [Flow] UNITBURN_DEATH 16:29:22.058 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:22.244 [Lua] HORDE: last wave, reset to standard horde delay 16:29:22.244 [Lua] Time for new HOOORDE! multi_last_wave 16:29:22.244 [Lua] horde requested: vector_blob 16:29:22.244 [Lua] wants to spawn ahead within distance: 60 16:29:22.244 [Lua] horde crated with id 37 of type vector_blob 16:29:22.244 [Lua] managed to spawn 27/27 horde enemies 16:29:22.244 [Lua] vector blob horde has started 16:29:22.412 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:22.686 [Lua] Init group template: horde 16:29:23.468 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:23.820 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:26.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 71207 16:29:33.308 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:33.364 [Lua] Horde killed: ? 16:29:33.680 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:34.623 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:35.080 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:35.420 [Flow] UNITBURN_DEATH 16:29:35.454 [Flow] UNITBURN_DEATH 16:29:36.059 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:36.333 [Flow] UNITBURN_DEATH 16:29:36.419 [Flow] UNITBURN_DEATH 16:29:37.310 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:38.342 [Flow] UNITBURN_DEATH 16:29:38.620 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:39.141 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:39.984 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:40.220 [Flow] UNITBURN_DEATH 16:29:40.237 [Flow] UNITBURN_DEATH 16:29:40.318 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:40.437 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:41.238 [Flow] UNITBURN_DEATH 16:29:41.269 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:41.460 [Lua] MUSIC: horde -> explore 16:29:42.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:29:42.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:29:42.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:29:43.813 [EACServer] [17:29:43:813][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:29:43.827 [Lua] [ChatManager][1]System: JayJay discarded a Tome 16:29:44.349 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:29:44.705 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:29:45.362 [Lua] [ChatManager][1]System: JayJay picked up a Tome 16:29:45.444 [Lua] Coordinated attack! 16:29:49.161 [Lua] [ChatManager][1]System: Lucas discarded a Tome 16:29:51.064 [Lua] [ChatManager][1]System: Lucas picked up a Tome 16:29:51.199 [Lua] Horde killed: ? 16:29:51.569 [Lua] TerrorEventMixer.start_event: military_end_event_disable_pacing 16:29:54.405 [Lua] [ChatManager][1]System: НАШАТЫРЬ discarded a Tome 16:29:59.093 [Lua] [ChatManager][1]System: НАШАТЫРЬ picked up a Tome 16:30:12.079 [Lua] [ChatManager][1]System: НАШАТЫРЬ discarded a Tome 16:30:15.404 [Lua] [ChatManager][1]System: P4cek picked up a Tome 16:30:34.114 [Lua] Override Player Respawning end_event true 16:30:57.182 [Lua] TerrorEventMixer.start_event: military_end_event_survival_start 16:30:57.271 [Lua] MUSIC: explore -> pre_horde 16:31:04.746 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:05.403 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:31:07.334 [Lua] MUSIC: pre_horde -> horde 16:31:09.567 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:10.128 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:31:10.962 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:11.477 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:31:12.228 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:12.323 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_05 16:31:12.333 [Lua] TerrorEventMixer.start_event: military_end_event_specials_05 16:31:12.379 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 16:31:12.400 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 16:31:12.721 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:31:12.891 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:13.526 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:31:13.564 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:14.116 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:31:15.633 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:16.189 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:31:17.320 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:17.693 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:31:18.859 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:19.281 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:31:20.289 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:20.868 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:31:21.449 [Lua] event horde ends! 16:31:21.469 [Lua] event horde ends! 16:31:22.828 [Lua] MUSIC: horde -> explore 16:31:26.078 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_01 -> military_end_event_survival_01_back 16:31:26.078 [Lua] TerrorEventMixer.start_event: military_end_event_survival_01_back 16:31:26.158 [Lua] MUSIC: explore -> pre_horde 16:31:26.176 [Lua] MUSIC: pre_horde -> horde 16:31:31.320 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:31:31.944 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:31:40.651 [Flow] UNITBURN_DEATH 16:31:41.319 [Flow] UNITBURN_DEATH 16:31:42.636 [Flow] UNITBURN_DEATH 16:31:42.791 [Flow] UNITBURN_DEATH 16:31:43.183 [Flow] UNITBURN_DEATH 16:31:43.201 [Flow] UNITBURN_DEATH 16:31:43.335 [Flow] UNITBURN_DEATH 16:31:43.368 [Flow] UNITBURN_DEATH 16:31:43.486 [Flow] UNITBURN_DEATH 16:31:43.503 [Flow] UNITBURN_DEATH 16:31:43.521 [Flow] UNITBURN_DEATH 16:31:43.813 [EACServer] [17:31:43:813][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:31:43.835 [Flow] UNITBURN_DEATH 16:31:43.853 [Flow] UNITBURN_DEATH 16:31:44.347 [Flow] UNITBURN_DEATH 16:31:44.382 [Flow] UNITBURN_DEATH 16:31:45.870 [Flow] UNITBURN_DEATH 16:31:45.913 [Flow] UNITBURN_DEATH 16:31:45.935 [Flow] UNITBURN_DEATH 16:31:47.381 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 1 size: 11 action: skulk_approach 16:31:48.683 [Flow] UNITBURN_DEATH_CRITICAL 16:31:48.699 [Flow] UNITBURN_DEATH_CRITICAL 16:31:50.317 [Lua] event horde ends! 16:31:50.351 [Lua] event horde ends! 16:31:50.373 [Lua] MUSIC: horde -> explore 16:31:50.639 [Flow] UNITBURN_DEATH 16:31:50.673 [Flow] UNITBURN_DEATH 16:31:50.691 [Flow] UNITBURN_DEATH 16:31:53.266 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_02 -> military_end_event_survival_02_middle 16:31:53.266 [Lua] TerrorEventMixer.start_event: military_end_event_survival_02_middle 16:31:53.337 [Lua] MUSIC: explore -> pre_horde 16:31:53.354 [Lua] MUSIC: pre_horde -> horde 16:31:53.545 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:31:59.623 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:00.347 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:32:01.842 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:02.551 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:32:05.626 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:06.171 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:32:07.521 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:07.562 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_03 16:32:07.572 [Lua] TerrorEventMixer.start_event: military_end_event_specials_03 16:32:07.588 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:07.606 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source. 16:32:07.624 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 62 will change to a manual source. 16:32:08.044 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:32:08.095 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:32:12.995 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:13.198 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:13.368 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:32:13.571 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:32:17.583 [Lua] event horde ends! 16:32:17.837 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:17.837 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:18.227 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:32:18.244 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:18.262 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:32:18.850 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:32:22.238 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:22.575 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:32:27.550 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001056ea56d 16:32:27.550 [Lua] [GameNetworkManager] destroying game object with go_id=462 16:32:27.739 [Lua] event horde ends! 16:32:27.760 [Lua] MUSIC: horde -> explore 16:32:31.026 [Flow] UNITBURN_DEATH 16:32:32.969 [Flow] UNITBURN_DEATH 16:32:33.037 [Flow] UNITBURN_DEATH 16:32:33.142 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_03 -> military_end_event_survival_03_middle 16:32:33.142 [Lua] TerrorEventMixer.start_event: military_end_event_survival_03_middle 16:32:33.242 [Lua] MUSIC: explore -> pre_horde 16:32:33.259 [Lua] MUSIC: pre_horde -> horde 16:32:40.938 [Lua] [ChatManager][1]System: НАШАТЫРЬ has left the game 16:32:40.938 [Lua] [PSM] Disconnecting peer 1100001056ea56d 16:32:40.938 [Lua] [PSM] Disconnected peer 1100001056ea56d is being removed from session. 16:32:40.938 [Lua] [GameNetworkManager] game object was destroyed id=4096 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001056ea56d 16:32:40.938 [Lua] [GameNetworkManager] destroying game object with go_id=447 16:32:40.938 [Lua] Set lobby begin: 16:32:40.938 [Lua] Lobby data twitch_enabled = false 16:32:40.938 [Lua] Lobby data power_level = 820 16:32:40.938 [Lua] Lobby data num_players = 4 16:32:40.938 [Lua] Lobby data weave_name = false 16:32:40.938 [Lua] Lobby data game_mode = 2 16:32:40.938 [Lua] Lobby data is_private = false 16:32:40.938 [Lua] Lobby data mechanism = adventure 16:32:40.938 [Lua] Lobby data level_key = military 16:32:40.938 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:32:40.938 [Lua] Lobby data selected_level_key = military 16:32:40.938 [Lua] Lobby data unique_server_name = JayJay 16:32:40.938 [Lua] Lobby data quick_game = false 16:32:40.938 [Lua] Lobby data matchmaking = true 16:32:40.938 [Lua] Lobby data difficulty = hardest 16:32:40.938 [Lua] Lobby data country_code = DE 16:32:40.938 [Lua] Lobby data host = 110000106697298 16:32:40.938 [Lua] Lobby data player_slot_5 = 0:0 16:32:40.938 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:32:40.938 [Lua] Lobby data player_slot_4 = 0:0 16:32:40.938 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:32:40.938 [Lua] Lobby data eac_authorized = true 16:32:40.938 [Lua] Set lobby end. 16:32:40.939 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001056ea56d) 16:32:40.939 [EAC] EAC server lost client 1100001056ea56d 16:32:40.939 [EACServer] [17:32:40:938][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001056EA56D PlayerGUID: 76561198051403117 16:32:40.942 [Lua] player (110000106697298,2) was put into party 1 16:32:40.951 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=772 16:32:40.951 [Lua] Assigning peer(110000106697298:2) to profile(5) career(1) 16:32:40.951 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(2) profile_index(5) career_index(1) 16:32:40.951 [Lua] Set lobby begin: 16:32:40.951 [Lua] Lobby data twitch_enabled = false 16:32:40.951 [Lua] Lobby data power_level = 820 16:32:40.951 [Lua] Lobby data num_players = 4 16:32:40.951 [Lua] Lobby data weave_name = false 16:32:40.951 [Lua] Lobby data game_mode = 2 16:32:40.951 [Lua] Lobby data is_private = false 16:32:40.951 [Lua] Lobby data mechanism = adventure 16:32:40.951 [Lua] Lobby data level_key = military 16:32:40.951 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:32:40.951 [Lua] Lobby data selected_level_key = military 16:32:40.951 [Lua] Lobby data unique_server_name = JayJay 16:32:40.951 [Lua] Lobby data quick_game = false 16:32:40.951 [Lua] Lobby data matchmaking = true 16:32:40.951 [Lua] Lobby data difficulty = hardest 16:32:40.951 [Lua] Lobby data country_code = DE 16:32:40.951 [Lua] Lobby data host = 110000106697298 16:32:40.951 [Lua] Lobby data player_slot_5 = 0:0 16:32:40.951 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:32:40.951 [Lua] Lobby data player_slot_4 = 0:0 16:32:40.951 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:32:40.951 [Lua] Lobby data eac_authorized = true 16:32:40.951 [Lua] Set lobby end. 16:32:40.951 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:0 16:32:40.952 [Lua] 16:32:40.952 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 16:32:40.952 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:32:40.952 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:32:40.952 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 16:32:40.952 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 16:32:40.952 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 16:32:40.952 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:32:40.952 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:32:40.952 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 16:32:40.952 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 16:32:40.952 [Lua] 16:32:40.952 [Lua] 16:32:40.952 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p] = false (boolean) 16:32:40.952 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01] = false (boolean) 16:32:40.952 [Lua] [wwise/two_handed_hammers] = false (boolean) 16:32:40.952 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 16:32:40.952 [Lua] [units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold] = false (boolean) 16:32:40.952 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 16:32:40.952 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 16:32:40.952 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 16:32:40.952 [Lua] [units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p] = false (boolean) 16:32:40.952 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 16:32:40.952 [Lua] [units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2] = false (boolean) 16:32:40.952 [Lua] [wwise/one_handed_hammers] = false (boolean) 16:32:40.952 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08] = false (boolean) 16:32:40.952 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 16:32:40.952 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 16:32:40.952 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 16:32:40.952 [Lua] 16:32:40.957 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298 16:32:40.957 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:20 my_peer_id:110000106697298 16:32:40.957 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:20 my_peer_id:110000106697298 16:32:40.969 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:20 my_peer_id:110000106697298 16:32:40.976 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 16:32:41.019 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:32:41.019 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart, InventoryPackageSynchronizerClient 16:32:41.019 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 16:32:41.020 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 16:32:41.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:32:41.021 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 16:32:41.021 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 16:32:41.166 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:41.823 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:32:42.426 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_02 16:32:42.434 [Lua] TerrorEventMixer.start_event: military_end_event_specials_02 16:32:43.408 [Lua] Set lobby begin: 16:32:43.408 [Lua] Lobby data twitch_enabled = false 16:32:43.408 [Lua] Lobby data power_level = 835 16:32:43.408 [Lua] Lobby data num_players = 4 16:32:43.408 [Lua] Lobby data weave_name = false 16:32:43.408 [Lua] Lobby data game_mode = 2 16:32:43.408 [Lua] Lobby data is_private = false 16:32:43.408 [Lua] Lobby data mechanism = adventure 16:32:43.408 [Lua] Lobby data level_key = military 16:32:43.408 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:32:43.408 [Lua] Lobby data selected_level_key = military 16:32:43.408 [Lua] Lobby data unique_server_name = JayJay 16:32:43.408 [Lua] Lobby data quick_game = false 16:32:43.408 [Lua] Lobby data matchmaking = true 16:32:43.408 [Lua] Lobby data difficulty = hardest 16:32:43.408 [Lua] Lobby data country_code = DE 16:32:43.408 [Lua] Lobby data host = 110000106697298 16:32:43.408 [Lua] Lobby data player_slot_5 = 0:0 16:32:43.408 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:32:43.408 [Lua] Lobby data player_slot_4 = 0:0 16:32:43.408 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:32:43.408 [Lua] Lobby data eac_authorized = true 16:32:43.408 [Lua] Set lobby end. 16:32:43.525 [SteamLobby] Detected removed member 1100001056ea56d 16:32:43.525 [Connection] Destroying endpoint 1100001056ea56d - explicit request 16:32:43.527 [SteamAuthenticator] CancelAuthTicket 1100001056ea56d 16:32:43.527 [SteamAuthenticator] EndAuthSession 1100001056ea56d 16:32:43.527 [Lua] [NetworkServer] Changing num_players from 4 to 3 16:32:43.527 [Lua] Players: 3 16:32:43.527 [Lua] Set lobby begin: 16:32:43.527 [Lua] Lobby data twitch_enabled = false 16:32:43.527 [Lua] Lobby data power_level = 835 16:32:43.527 [Lua] Lobby data num_players = 3 16:32:43.527 [Lua] Lobby data weave_name = false 16:32:43.527 [Lua] Lobby data game_mode = 2 16:32:43.527 [Lua] Lobby data is_private = false 16:32:43.527 [Lua] Lobby data mechanism = adventure 16:32:43.527 [Lua] Lobby data level_key = military 16:32:43.527 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:32:43.527 [Lua] Lobby data selected_level_key = military 16:32:43.527 [Lua] Lobby data unique_server_name = JayJay 16:32:43.527 [Lua] Lobby data quick_game = false 16:32:43.527 [Lua] Lobby data matchmaking = true 16:32:43.527 [Lua] Lobby data difficulty = hardest 16:32:43.527 [Lua] Lobby data country_code = DE 16:32:43.527 [Lua] Lobby data host = 110000106697298 16:32:43.527 [Lua] Lobby data player_slot_5 = 0:0 16:32:43.527 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:32:43.527 [Lua] Lobby data player_slot_4 = 0:0 16:32:43.527 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:32:43.527 [Lua] Lobby data eac_authorized = true 16:32:43.527 [Lua] Set lobby end. 16:32:43.528 [SteamVoipClient] select_out(1100001056ea56d, off) 16:32:43.528 [SteamVoipClient] select_in(1100001056ea56d, off) 16:32:43.528 [Lua] [LobbyMembers] Member left 1100001056ea56d 16:32:45.414 [Lua] [Matchmaking] Handshake host removing client 1100001056ea56d 16:32:46.129 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:46.965 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:32:47.621 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:48.462 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:32:49.521 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:50.042 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:32:51.374 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:51.588 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:51.826 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:32:52.114 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:32:52.700 [Lua] Returning override respawn unit 16:32:52.707 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106697298, 5) 16:32:52.710 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.58267718553543091) 16:32:52.710 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=785 16:32:53.535 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 2880000 16:32:57.483 [Lua] event horde ends! 16:32:59.175 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:32:59.586 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:07.515 [Lua] event horde ends! 16:33:07.541 [Lua] MUSIC: horde -> explore 16:33:10.779 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:11.133 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:13.363 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:13.363 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:13.384 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.384 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.384 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.384 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.384 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.384 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.384 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_04 -> military_end_event_survival_04_right 16:33:13.385 [Lua] TerrorEventMixer.start_event: military_end_event_survival_04_right 16:33:13.434 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.434 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.434 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.434 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.435 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.435 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.435 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.435 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.471 [Lua] MUSIC: explore -> pre_horde 16:33:13.490 [Lua] MUSIC: pre_horde -> horde 16:33:13.602 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.602 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.602 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.602 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.602 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.602 warning: [Physics] Create Actor: Shape density varies. Using average. 16:33:13.710 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:13.858 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:19.461 [SteamLobby] Detected added member 1100001056ea56d 16:33:19.461 [Lua] [NetworkServer] Changing num_players from 3 to 4 16:33:19.461 [Lua] Players: 4 16:33:19.461 [Lua] Set lobby begin: 16:33:19.461 [Lua] Lobby data twitch_enabled = false 16:33:19.462 [Lua] Lobby data power_level = 835 16:33:19.462 [Lua] Lobby data num_players = 4 16:33:19.462 [Lua] Lobby data weave_name = false 16:33:19.462 [Lua] Lobby data game_mode = 2 16:33:19.462 [Lua] Lobby data is_private = false 16:33:19.462 [Lua] Lobby data mechanism = adventure 16:33:19.462 [Lua] Lobby data level_key = military 16:33:19.462 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:33:19.462 [Lua] Lobby data selected_level_key = military 16:33:19.462 [Lua] Lobby data unique_server_name = JayJay 16:33:19.462 [Lua] Lobby data quick_game = false 16:33:19.462 [Lua] Lobby data matchmaking = true 16:33:19.462 [Lua] Lobby data difficulty = hardest 16:33:19.462 [Lua] Lobby data country_code = DE 16:33:19.462 [Lua] Lobby data host = 110000106697298 16:33:19.462 [Lua] Lobby data player_slot_5 = 0:0 16:33:19.462 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:33:19.462 [Lua] Lobby data player_slot_4 = 0:0 16:33:19.462 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:33:19.462 [Lua] Lobby data eac_authorized = true 16:33:19.462 [Lua] Set lobby end. 16:33:19.463 [Lua] [LobbyMembers] Member joined 1100001056ea56d 16:33:19.482 [Connection] Creating endpoint 1100001056ea56d - reliable message sent 16:33:19.482 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:33:19.500 [SteamAuthenticator] Sent ticket request to 1100001056ea56d 16:33:19.501 [Lua] [ChatManager][1]System: НАШАТЫРЬ is joining the game 16:33:19.570 [SteamAuthenticator] Got ticket from 1100001056ea56d 16:33:19.570 [SteamAuthenticator] BeginAuthSession 1100001056ea56d 16:33:19.570 [SteamAuthenticator] Authenticating 1100001056ea56d 16:33:19.587 [SteamAuthenticator] Got ticket request from 1100001056ea56d 16:33:19.587 [SteamAuthenticator] GetAuthSessionTicket 1100001056ea56d 16:33:19.588 [SteamAuthenticator] Sent ticket to 1100001056ea56d 16:33:19.963 [SteamAuthenticator] Steam validation for 1100001056ea56d with response 0 16:33:19.997 [Connection] New session id 228 to 1100001056ea56d. 16:33:20.099 [Connection] Established a connection <95.228> to 1100001056ea56d 16:33:20.099 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:33:20.099 [Lua] [Matchmaking] Got a handshake request from 1100001056ea56d with user name 'НАШАТЫРЬ' 16:33:20.234 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000175fd11 from 1100001056ea56d, replying lobby_ok 16:33:20.351 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001056ea56d REPLY wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:0 16:33:20.471 [Lua] Set lobby begin: 16:33:20.471 [Lua] Lobby data twitch_enabled = false 16:33:20.471 [Lua] Lobby data power_level = 835 16:33:20.471 [Lua] Lobby data num_players = 4 16:33:20.471 [Lua] Lobby data weave_name = false 16:33:20.471 [Lua] Lobby data game_mode = 2 16:33:20.472 [Lua] Lobby data is_private = false 16:33:20.472 [Lua] Lobby data mechanism = adventure 16:33:20.472 [Lua] Lobby data level_key = military 16:33:20.472 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:33:20.472 [Lua] Lobby data selected_level_key = military 16:33:20.472 [Lua] Lobby data unique_server_name = JayJay 16:33:20.472 [Lua] Lobby data quick_game = false 16:33:20.472 [Lua] Lobby data matchmaking = true 16:33:20.472 [Lua] Lobby data difficulty = hardest 16:33:20.472 [Lua] Lobby data country_code = DE 16:33:20.472 [Lua] Lobby data host = 110000106697298 16:33:20.472 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:33:20.472 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:33:20.472 [Lua] Lobby data player_slot_4 = 0:0 16:33:20.472 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:33:20.472 [Lua] Lobby data eac_authorized = true 16:33:20.472 [Lua] Set lobby end. 16:33:20.472 [Lua] [Matchmaking] Assigning profile slot 5 to 1100001056ea56d 16:33:20.472 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:1100001056ea56d 16:33:22.239 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:22.648 [Lua] ### CLEARING PEER STATE FOR 1100001056ea56d 16:33:22.763 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:33:22.763 [Lua] [PSM] Peer 1100001056ea56d joined. Want to use profile index "5" 16:33:22.763 [Lua] Mechanism says: a client joined the game! 1100001056ea56d 16:33:22.763 [EAC] EAC server has client 1100001056ea56d (and owner 1100001056ea56d) 16:33:22.763 [EACServer] [17:33:22:763][Windows][EAC Server] [Info][RegisterClient] Client: 01100001056EA56D PlayerGUID: 76561198051403117 PlayerIP: 0.0.0.0 OwnerGUID: 76561198051403117 PlayerName: JayJay 16:33:22.763 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001056ea56d, connection_key=5) 16:33:23.079 [EACServer] [17:33:23:079][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001056EA56D Session: 6 Status: Client Authenticated Message: Client authenticated. 16:33:23.082 [EAC] Peer 1100001056ea56d switched EAC state to ClientAuthenticatedLocal 16:33:23.225 [EACServer] [17:33:23:224][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001056EA56D. 16:33:23.526 [EACServer] [17:33:23:525][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001056EA56D 16:33:23.526 [EACServer] [17:33:23:525][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001056EA56D Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:33:23.537 [EAC] Peer 1100001056ea56d switched EAC state to ClientAuthenticatedRemote 16:33:23.573 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:24.045 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:24.770 [Lua] player (1100001056ea56d,1) was put into party 0 16:33:24.771 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001056ea56d 16:33:24.860 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:25.365 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:25.815 [SteamVoipClient] select_out(1100001056ea56d, on) 16:33:25.815 [SteamVoipClient] select_in(1100001056ea56d, on) 16:33:25.815 [SteamVoipClient] select_out(1100001056ea56d, off) 16:33:26.252 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:26.649 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:27.778 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:28.208 [Lua] [GameNetworkManager] game object was destroyed id=3259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:29.015 [Lua] [GameNetworkManager] game object created go_id=3260, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:29.445 [Lua] [GameNetworkManager] game object was destroyed id=3260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:30.416 [Lua] [GameNetworkManager] game object created go_id=3261, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:30.457 [Lua] ### Sending rpc_level_loaded 16:33:30.457 [Lua] #### Has state machine: true, sender: 1100001056ea56d, level_id: 72 16:33:30.457 [Lua] Peer 1100001056ea56d has loaded the level but not all enemies, so we wait 16:33:30.792 [Lua] [GameNetworkManager] game object was destroyed id=3261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:31.022 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_01 16:33:31.029 [Lua] TerrorEventMixer.start_event: military_end_event_specials_01 16:33:31.834 [Lua] [GameNetworkManager] game object created go_id=3262, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:32.380 [Lua] [GameNetworkManager] game object was destroyed id=3262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:32.832 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000103ffc13d go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 16:33:32.832 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000103ffc13d go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 16:33:34.911 [Lua] [GameNetworkManager] game object created go_id=3263, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:35.199 [Lua] [GameNetworkManager] game object was destroyed id=3263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:35.722 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:36.192 [Lua] [GameNetworkManager] game object created go_id=3264, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:36.311 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:33:36.534 [Lua] [GameNetworkManager] game object was destroyed id=3264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:37.062 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001056ea56d, connection_key=5) 16:33:37.062 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056ea56d inventory_sync_id:20 my_peer_id:110000106697298 16:33:37.515 [Lua] [GameNetworkManager] game object created go_id=3265, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:37.694 [Lua] event horde ends! 16:33:37.713 [Lua] event horde ends! 16:33:37.739 [Lua] MUSIC: horde -> explore 16:33:37.896 [Lua] [GameNetworkManager] game object was destroyed id=3265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:38.732 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:33:38.732 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:33:39.105 [Lua] TerrorEventMixer.start_random_event: military_end_event_survival_05 -> military_end_event_survival_05_right 16:33:39.105 [Lua] TerrorEventMixer.start_event: military_end_event_survival_05_right 16:33:39.190 [Lua] MUSIC: explore -> pre_horde 16:33:39.210 [Lua] MUSIC: pre_horde -> horde 16:33:40.741 [Flow] UNITBURN_DEATH 16:33:41.260 [Lua] [GameNetworkManager] game object created go_id=3266, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:41.680 [Lua] [GameNetworkManager] game object was destroyed id=3266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:42.129 [Flow] UNITBURN_DEATH 16:33:42.161 [Flow] UNITBURN_DEATH 16:33:42.218 [Flow] UNITBURN_DEATH 16:33:42.253 [Flow] UNITBURN_DEATH 16:33:42.519 [Lua] [GameNetworkManager] game object created go_id=3267, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:42.871 [Lua] [GameNetworkManager] game object was destroyed id=3267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:43.127 [Flow] UNITBURN_DEATH 16:33:43.161 [Flow] UNITBURN_DEATH 16:33:43.197 [Flow] UNITBURN_DEATH 16:33:43.770 [Lua] [GameNetworkManager] game object created go_id=3268, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:43.813 [EACServer] [17:33:43:812][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:33:43.837 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:33:43.837 [Lua] [Matchmaking] Got a handshake request from 1100001056ea56d with user name 'НАШАТЫРЬ' 16:33:43.863 [Lua] Breedfreezer (server) starting a hot join sync 16:33:43.863 [Lua] packing 26 units of breed chaos_marauder 16:33:43.863 [Lua] packing 15 units of breed skaven_clan_rat 16:33:43.863 [Lua] packing 0 units of breed skaven_storm_vermin 16:33:43.863 [Lua] packing 42 units of breed skaven_slave 16:33:43.863 [Lua] --> rpc-package size reached, sending rpc now 16:33:43.863 [Lua] packing 50 units of breed chaos_fanatic 16:33:43.863 [Lua] packing 5 units of breed chaos_raider 16:33:43.863 [Lua] packing 3 units of breed chaos_warrior 16:33:43.863 [Lua] packing 3 units of breed chaos_berzerker 16:33:43.863 [Lua] packing 5 units of breed skaven_plague_monk 16:33:43.863 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:33:43.863 [Lua] 16:33:43.863 [Lua] [1] = 42 (number) 16:33:43.863 [Lua] [2] = 50 (number) 16:33:43.863 [Lua] [3] = 2 (number) 16:33:43.863 [Lua] [4] = 5 (number) 16:33:43.863 [Lua] [5] = 2 (number) 16:33:43.863 [Lua] [6] = 3 (number) 16:33:43.863 [Lua] [7] = 5 (number) 16:33:43.863 [Lua] [8] = 3 (number) 16:33:43.863 [Lua] [9] = 1 (number) 16:33:43.863 [Lua] [10] = 5 (number) 16:33:43.863 [Lua] 16:33:43.863 [Lua] 16:33:43.863 [Lua] [1] = 148 (number) 16:33:43.863 [Lua] [2] = 637 (number) 16:33:43.863 [Lua] [3] = 490 (number) 16:33:43.863 [Lua] [4] = 485 (number) 16:33:43.863 [Lua] [5] = 158 (number) 16:33:43.863 [Lua] [6] = 404 (number) 16:33:43.863 [Lua] [7] = 633 (number) 16:33:43.863 [Lua] [8] = 129 (number) 16:33:43.863 [Lua] [9] = 171 (number) 16:33:43.863 [Lua] [10] = 706 (number) 16:33:43.863 [Lua] [11] = 143 (number) 16:33:43.863 [Lua] [12] = 477 (number) 16:33:43.863 [Lua] [13] = 533 (number) 16:33:43.863 [Lua] [14] = 177 (number) 16:33:43.863 [Lua] [15] = 208 (number) 16:33:43.863 [Lua] [16] = 210 (number) 16:33:43.863 [Lua] [17] = 537 (number) 16:33:43.863 [Lua] [18] = 194 (number) 16:33:43.863 [Lua] [19] = 141 (number) 16:33:43.863 [Lua] [20] = 635 (number) 16:33:43.863 [Lua] [21] = 180 (number) 16:33:43.863 [Lua] [22] = 184 (number) 16:33:43.863 [Lua] [23] = 188 (number) 16:33:43.863 [Lua] [24] = 192 (number) 16:33:43.863 [Lua] [25] = 471 (number) 16:33:43.863 [Lua] [26] = 175 (number) 16:33:43.863 [Lua] [27] = 150 (number) 16:33:43.863 [Lua] [28] = 145 (number) 16:33:43.863 [Lua] [29] = 630 (number) 16:33:43.863 [Lua] [30] = 487 (number) 16:33:43.863 [Lua] [31] = 532 (number) 16:33:43.863 [Lua] [32] = 185 (number) 16:33:43.863 [Lua] [33] = 704 (number) 16:33:43.863 [Lua] [34] = 108 (number) 16:33:43.863 [Lua] [35] = 157 (number) 16:33:43.863 [Lua] [36] = 149 (number) 16:33:43.863 [Lua] [37] = 151 (number) 16:33:43.863 [Lua] [38] = 705 (number) 16:33:43.863 [Lua] [39] = 631 (number) 16:33:43.863 [Lua] [40] = 535 (number) 16:33:43.863 [Lua] [41] = 172 (number) 16:33:43.863 [Lua] [42] = 156 (number) 16:33:43.863 [Lua] [43] = 479 (number) 16:33:43.863 [Lua] [44] = 142 (number) 16:33:43.863 [Lua] [45] = 159 (number) 16:33:43.863 [Lua] [46] = 483 (number) 16:33:43.863 [Lua] [47] = 632 (number) 16:33:43.863 [Lua] [48] = 534 (number) 16:33:43.863 [Lua] [49] = 708 (number) 16:33:43.863 [Lua] [50] = 707 (number) 16:33:43.863 [Lua] [51] = 128 (number) 16:33:43.863 [Lua] [52] = 112 (number) 16:33:43.863 [Lua] [53] = 76 (number) 16:33:43.863 [Lua] [54] = 114 (number) 16:33:43.863 [Lua] [55] = 72 (number) 16:33:43.863 [Lua] [56] = 91 (number) 16:33:43.863 [Lua] [57] = 88 (number) 16:33:43.863 [Lua] [58] = 80 (number) 16:33:43.863 [Lua] [59] = 800 (number) 16:33:43.863 [Lua] [60] = 244 (number) 16:33:43.863 [Lua] [61] = 241 (number) 16:33:43.863 [Lua] [62] = 349 (number) 16:33:43.863 [Lua] [63] = 350 (number) 16:33:43.863 [Lua] [64] = 348 (number) 16:33:43.863 [Lua] [65] = 355 (number) 16:33:43.863 [Lua] [66] = 354 (number) 16:33:43.863 [Lua] 16:33:43.864 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=815 16:33:43.864 [Lua] RemotePlayer:create_game_object( ) 815 16:33:43.874 [Lua] Assigning peer(1100001056ea56d:1) to profile(5) career(1) 16:33:43.874 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001056ea56d) local_player_id(1) profile_index(5) career_index(1) 16:33:43.874 [Lua] Set lobby begin: 16:33:43.874 [Lua] Lobby data twitch_enabled = false 16:33:43.874 [Lua] Lobby data power_level = 835 16:33:43.874 [Lua] Lobby data num_players = 4 16:33:43.874 [Lua] Lobby data weave_name = false 16:33:43.874 [Lua] Lobby data game_mode = 2 16:33:43.874 [Lua] Lobby data is_private = false 16:33:43.874 [Lua] Lobby data mechanism = adventure 16:33:43.874 [Lua] Lobby data level_key = military 16:33:43.874 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:33:43.874 [Lua] Lobby data selected_level_key = military 16:33:43.875 [Lua] Lobby data unique_server_name = JayJay 16:33:43.875 [Lua] Lobby data quick_game = false 16:33:43.875 [Lua] Lobby data matchmaking = true 16:33:43.875 [Lua] Lobby data difficulty = hardest 16:33:43.875 [Lua] Lobby data country_code = DE 16:33:43.875 [Lua] Lobby data host = 110000106697298 16:33:43.875 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:33:43.875 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:33:43.875 [Lua] Lobby data player_slot_4 = 0:0 16:33:43.875 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:33:43.875 [Lua] Lobby data eac_authorized = true 16:33:43.875 [Lua] Set lobby end. 16:33:43.875 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:1100001056ea56d 16:33:43.875 [Lua] [GameNetworkManager] destroying game object with go_id=772 16:33:43.875 [Lua] player (1100001056ea56d,1) was put into party 1 16:33:43.875 [Lua] [GameNetworkManager] destroying game object with go_id=785 16:33:44.156 [Lua] [GameNetworkManager] game object was destroyed id=3268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:44.158 [Flow] UNITBURN_DEATH 16:33:44.173 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=1100001056ea56d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:33:44.173 [Lua] Adding player sync data to peer=1100001056ea56d local_player_id=1 16:33:44.173 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298 16:33:44.173 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:21 my_peer_id:110000106697298 16:33:44.173 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001056ea56d inventory_sync_id:21 my_peer_id:110000106697298 16:33:44.173 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:21 my_peer_id:110000106697298 16:33:44.174 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001056ea56d 16:33:44.175 [Flow] UNITBURN_DEATH 16:33:44.181 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:21 my_peer_id:110000106697298 16:33:44.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:33:44.181 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient, async-read, 16:33:44.181 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart, InventoryPackageSynchronizerClient, async-read, 16:33:44.181 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 16:33:44.181 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 16:33:44.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:33:44.181 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 16:33:44.191 [Flow] UNITBURN_DEATH 16:33:44.209 [Flow] UNITBURN_DEATH 16:33:44.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 16:33:44.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 16:33:44.277 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 16:33:44.310 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 16:33:44.310 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 16:33:44.311 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart 16:33:44.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart 16:33:44.395 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart 16:33:44.395 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 16:33:44.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3f7bb, position: 0 16:33:44.445 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 16:33:44.445 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 16:33:44.445 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 16:33:44.479 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 16:33:44.479 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 16:33:44.479 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 16:33:44.547 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 16:33:44.547 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 16:33:44.548 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:33:44.973 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:33:44.973 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 16:33:44.988 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 16:33:45.121 [Lua] [GameNetworkManager] game object created go_id=3269, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:45.174 [Flow] UNITBURN_DEATH 16:33:45.475 [Lua] [GameNetworkManager] game object was destroyed id=3269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:47.537 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:48.041 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:33:49.184 [Lua] Set lobby begin: 16:33:49.184 [Lua] Lobby data twitch_enabled = false 16:33:49.184 [Lua] Lobby data power_level = 820 16:33:49.184 [Lua] Lobby data num_players = 4 16:33:49.184 [Lua] Lobby data weave_name = false 16:33:49.184 [Lua] Lobby data game_mode = 2 16:33:49.184 [Lua] Lobby data is_private = false 16:33:49.184 [Lua] Lobby data mechanism = adventure 16:33:49.184 [Lua] Lobby data level_key = military 16:33:49.184 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:33:49.184 [Lua] Lobby data selected_level_key = military 16:33:49.184 [Lua] Lobby data unique_server_name = JayJay 16:33:49.184 [Lua] Lobby data quick_game = false 16:33:49.184 [Lua] Lobby data matchmaking = true 16:33:49.184 [Lua] Lobby data difficulty = hardest 16:33:49.184 [Lua] Lobby data country_code = DE 16:33:49.184 [Lua] Lobby data host = 110000106697298 16:33:49.184 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:33:49.184 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:33:49.184 [Lua] Lobby data player_slot_4 = 0:0 16:33:49.185 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:33:49.185 [Lua] Lobby data eac_authorized = true 16:33:49.185 [Lua] Set lobby end. 16:33:49.234 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:49.622 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:33:50.685 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:51.132 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:33:52.447 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:52.820 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:33:53.720 [Lua] [GameNetworkManager] game object created go_id=3270, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:54.188 [Lua] [GameNetworkManager] game object was destroyed id=3270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:55.004 [Lua] [GameNetworkManager] game object created go_id=3271, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:55.577 [Lua] [GameNetworkManager] game object was destroyed id=3271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:56.400 [Lua] [GameNetworkManager] game object created go_id=3272, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:56.939 [Lua] [GameNetworkManager] game object was destroyed id=3272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:57.611 [Lua] [GameNetworkManager] game object created go_id=3273, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:33:58.166 [Lua] [GameNetworkManager] game object was destroyed id=3273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:33:58.467 [Lua] Returning override respawn unit 16:33:58.815 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=1100001056ea56d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:33:58.817 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=819 16:33:58.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 16:34:03.380 [Lua] event horde ends! 16:34:04.744 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x61bce, position: 0 16:34:05.346 [Lua] TerrorEventMixer.start_random_event: military_end_event_specials -> military_end_event_specials_06 16:34:05.353 [Lua] TerrorEventMixer.start_event: military_end_event_specials_06 16:34:12.033 [Lua] [GameNetworkManager] game object created go_id=3274, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:12.589 [Lua] [GameNetworkManager] game object was destroyed id=3274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:34:13.381 [Lua] [GameNetworkManager] game object created go_id=3275, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:13.449 [Lua] event horde ends! 16:34:13.668 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:13.839 [Lua] [GameNetworkManager] game object was destroyed id=3275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:34:14.140 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:34:14.901 [Lua] [GameNetworkManager] game object created go_id=3276, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:14.901 [Lua] [GameNetworkManager] game object created go_id=3277, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:15.298 [Lua] [GameNetworkManager] game object was destroyed id=3276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:34:15.298 [Lua] [GameNetworkManager] game object was destroyed id=3277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:34:15.566 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:16.088 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:34:16.525 [Lua] [GameNetworkManager] game object created go_id=3278, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:17.026 [Lua] [GameNetworkManager] game object was destroyed id=3278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:34:17.465 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:17.771 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_back 16:34:17.771 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_middle 16:34:17.771 [Lua] TerrorEventMixer.start_event: military_end_event_survival_06_right 16:34:18.049 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:34:19.267 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:20.111 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:34:23.587 [Lua] event horde ends! 16:34:24.125 [Lua] [GameNetworkManager] game object created go_id=3279, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:24.578 [Lua] [GameNetworkManager] game object was destroyed id=3279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:34:26.173 [Lua] [ChatManager][1]System: P4cek discarded a Tome 16:34:30.047 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:30.453 [Lua] [ChatManager][1]System: P4cek picked up a Tome 16:34:30.581 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:34:31.943 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:32.496 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:34:33.702 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:33.800 [Lua] [GameNetworkManager] game object created go_id=3280, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:34.312 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:34:34.370 [Lua] [GameNetworkManager] game object was destroyed id=3280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:34:35.222 [Lua] [GameNetworkManager] game object created go_id=3281, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:35.791 [Lua] [GameNetworkManager] game object was destroyed id=3281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:34:36.665 [Lua] [GameNetworkManager] game object created go_id=3282, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:37.305 [Lua] [GameNetworkManager] game object was destroyed id=3282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:34:38.678 [Lua] [GameNetworkManager] game object created go_id=3283, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:39.193 [Lua] [GameNetworkManager] game object was destroyed id=3283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:34:40.008 [Lua] [GameNetworkManager] game object created go_id=3284, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:40.543 [Lua] [GameNetworkManager] game object was destroyed id=3284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:34:41.981 [Lua] [GameNetworkManager] game object created go_id=3285, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:42.112 [Lua] event horde ends! 16:34:42.112 [Lua] event horde ends! 16:34:42.112 [Lua] event horde ends! 16:34:42.393 [Lua] [GameNetworkManager] game object was destroyed id=3285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:34:52.113 [Lua] event horde ends! 16:34:52.113 [Lua] event horde ends! 16:34:52.113 [Lua] event horde ends! 16:34:52.135 [Lua] MUSIC: horde -> explore 16:34:53.564 [Lua] [GameNetworkManager] game object created go_id=3286, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:34:55.403 [Lua] [GameNetworkManager] game object was destroyed id=3286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:34:57.343 [Lua] TerrorEventMixer.start_event: military_end_event_survival_escape 16:34:57.415 [Lua] MUSIC: explore -> pre_horde 16:35:01.437 [Lua] MUSIC: pre_horde -> horde 16:35:03.222 [Lua] [GameNetworkManager] game object created go_id=3287, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:04.199 [Lua] [GameNetworkManager] game object created go_id=3288, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:04.199 [Lua] [GameNetworkManager] game object created go_id=3289, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:04.199 [Lua] [GameNetworkManager] game object was destroyed id=3287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:35:04.933 [Lua] [GameNetworkManager] game object was destroyed id=3289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:35:04.933 [Lua] [GameNetworkManager] game object was destroyed id=3288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:35:05.742 [Lua] [GameNetworkManager] game object created go_id=3290, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:35:06.633 [Lua] [GameNetworkManager] game object was destroyed id=3290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:35:21.489 [Lua] event horde ends! 16:35:21.512 [Lua] MUSIC: horde -> explore 16:35:23.437 [Lua] TerrorEventMixer.start_event: military_end_event_survival_escape 16:35:23.509 [Lua] MUSIC: explore -> pre_horde 16:35:23.525 [Lua] MUSIC: pre_horde -> horde 16:35:28.693 [Lua] [ChatManager][1]System: The game will end in 30 seconds! 16:35:32.808 [Lua] Complete level triggered. 16:35:32.808 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:35:32.808 [Save] Saving `save_data` 16:35:32.808 [Lua] gm_event_end_conditions_met true false 16:35:32.809 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:35:32.809 [Lua] Game won 16:35:32.809 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:35:32.811 [Lua] generate_backend_stats 110000106697298:1 16:35:32.815 [Save] Save done 16:35:32.815 [Save] Saving `save_data` 16:35:32.818 [Save] Save done 16:35:32.819 [Lua] PlayFabMirror:_commit_internal nil 16:35:32.819 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 49 16:35:32.819 [Save] Saving `save_data` 16:35:32.822 [Lua] MUSIC: horde -> won 16:35:32.822 [Save] Save done 16:35:32.827 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 49 25 16:35:32.830 [Lua] Complete level triggered. 16:35:32.846 [Lua] Complete level triggered. 16:35:32.863 [Lua] Complete level triggered. 16:35:32.880 [Lua] Complete level triggered. 16:35:32.896 [Lua] Complete level triggered. 16:35:32.914 [Lua] Complete level triggered. 16:35:32.931 [Lua] Complete level triggered. 16:35:32.948 [Lua] Complete level triggered. 16:35:32.965 [Lua] Complete level triggered. 16:35:32.982 [Lua] Complete level triggered. 16:35:32.998 [Lua] Complete level triggered. 16:35:33.014 [Lua] Complete level triggered. 16:35:33.740 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 16:35:33.740 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 49 16:35:34.313 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 49 16:35:34.326 [Lua] commit result success 19 16:35:34.326 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 50 16:35:34.326 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 16:35:34.343 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 50 26 16:35:35.227 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 16:35:35.227 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 50 16:35:36.092 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 50 16:35:36.092 [Save] Saving `save_data` 16:35:36.100 [Save] Save done 16:35:40.040 [Lua] Set lobby begin: 16:35:40.040 [Lua] Lobby data twitch_enabled = false 16:35:40.040 [Lua] Lobby data power_level = 822 16:35:40.040 [Lua] Lobby data num_players = 4 16:35:40.040 [Lua] Lobby data weave_name = false 16:35:40.040 [Lua] Lobby data game_mode = 2 16:35:40.040 [Lua] Lobby data is_private = false 16:35:40.040 [Lua] Lobby data mechanism = adventure 16:35:40.040 [Lua] Lobby data level_key = military 16:35:40.040 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:35:40.040 [Lua] Lobby data selected_level_key = military 16:35:40.040 [Lua] Lobby data unique_server_name = JayJay 16:35:40.040 [Lua] Lobby data quick_game = false 16:35:40.040 [Lua] Lobby data matchmaking = true 16:35:40.040 [Lua] Lobby data difficulty = hardest 16:35:40.040 [Lua] Lobby data country_code = DE 16:35:40.040 [Lua] Lobby data host = 110000106697298 16:35:40.040 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:35:40.040 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:35:40.040 [Lua] Lobby data player_slot_4 = 0:0 16:35:40.040 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:35:40.040 [Lua] Lobby data eac_authorized = true 16:35:40.040 [Lua] Set lobby end. 16:35:42.023 [Lua] ConflictDirector - destroy all units 16:35:43.342 [Lua] TRANSITION nil nil inn_level 16:35:43.342 [Lua] Transition type "inn_level", is server: true 16:35:43.342 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:35:43.342 [Lua] [GameNetworkManager] Leaving game... 16:35:43.342 [Lua] [GameNetworkManager] Shutting down game session host. 16:35:43.342 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:35:43.342 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:35:43.342 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1302.51 16:35:43.359 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:35:43.813 [EACServer] [17:35:43:813][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:35:45.042 [Lua] [PlayerSyncData] Game session is not initialized 16:35:45.042 [Lua] [PlayerSyncData] Game session is not initialized 16:35:45.042 [Lua] [PlayerSyncData] Game session is not initialized 16:35:45.042 [Lua] Set lobby begin: 16:35:45.042 [Lua] Lobby data twitch_enabled = false 16:35:45.042 [Lua] Lobby data power_level = 0 16:35:45.042 [Lua] Lobby data num_players = 4 16:35:45.042 [Lua] Lobby data weave_name = false 16:35:45.042 [Lua] Lobby data game_mode = 2 16:35:45.042 [Lua] Lobby data is_private = false 16:35:45.042 [Lua] Lobby data mechanism = adventure 16:35:45.042 [Lua] Lobby data level_key = military 16:35:45.042 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:35:45.042 [Lua] Lobby data selected_level_key = military 16:35:45.042 [Lua] Lobby data unique_server_name = JayJay 16:35:45.042 [Lua] Lobby data quick_game = false 16:35:45.042 [Lua] Lobby data matchmaking = true 16:35:45.042 [Lua] Lobby data difficulty = hardest 16:35:45.042 [Lua] Lobby data country_code = DE 16:35:45.042 [Lua] Lobby data host = 110000106697298 16:35:45.042 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:35:45.042 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:35:45.042 [Lua] Lobby data player_slot_4 = 0:0 16:35:45.042 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:35:45.042 [Lua] Lobby data eac_authorized = true 16:35:45.042 [Lua] Set lobby end. 16:35:45.348 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:35:45.367 [Lua] Clearing all global lookup lists 16:35:45.367 [Lua] [IngamePlayerListUI] - Destroy 16:35:45.368 [Lua] [EquipmentUI] - Destroy 16:35:45.368 [Lua] [GamePadEquipmentUI] - Destroy 16:35:45.368 [Lua] [AbilityUI] - Destroy 16:35:45.368 [Lua] [GamePadAbilityUI] - Destroy 16:35:45.368 [Lua] [IngameUI] destroy 16:35:45.399 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 16:35:45.500 [Lua] [Managers] Destroying state managers... 16:35:45.513 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:35:45.639 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:35:45.646 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:35:45.647 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:35:45.648 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:35:45.648 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:35:45.650 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:35:45.652 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:35:45.652 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:35:45.656 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:35:45.659 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:35:45.660 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:35:45.663 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:35:45.664 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:35:45.666 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:35:45.667 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:35:45.669 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:35:45.671 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:35:45.675 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:35:45.684 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:35:45.686 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:35:45.688 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:35:45.688 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:35:45.690 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:35:45.692 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:35:45.694 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:35:45.696 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:35:45.700 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:35:45.706 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:35:45.706 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 16:35:45.706 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 16:35:45.706 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001056ea56d 16:35:45.706 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100dbaa40 16:35:45.707 [Lua] [Matchmaking] unregister rpcs 16:35:45.707 [Lua] ############### UNLOADING PACKAGES ############### 16:35:45.707 [Lua] [Gamestate] Enter state StateLoading 16:35:45.709 [World] Spawning level. 16:35:45.716 [Lua] Found camera: end_screen_camera 16:35:45.716 [Lua] Found camera: end_screen_camera 16:35:45.716 [Lua] Found camera: end_screen_camera 16:35:45.716 [Lua] Found camera: end_screen_camera 16:35:45.716 [Lua] Found camera: end_screen_camera 16:35:45.716 [Lua] Found camera: end_screen_camera 16:35:45.716 [Lua] Found camera: end_screen_camera 16:35:45.716 [Lua] Found camera: end_screen_camera 16:35:45.716 [Lua] Found camera: end_screen_camera 16:35:45.716 [Lua] Found camera: end_screen_camera 16:35:45.716 [Lua] Found camera: end_screen_camera 16:35:45.716 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:35:45.716 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:35:45.716 [Lua] [Matchmaking] register rpcs 16:35:45.716 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:35:45.716 [Lua] registering RPCs 16:35:45.716 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:35:45.717 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:35:45.717 [Lua] Set lobby begin: 16:35:45.717 [Lua] Lobby data twitch_enabled = false 16:35:45.717 [Lua] Lobby data power_level = 0 16:35:45.717 [Lua] Lobby data num_players = 4 16:35:45.717 [Lua] Lobby data weave_name = false 16:35:45.717 [Lua] Lobby data game_mode = 3 16:35:45.717 [Lua] Lobby data is_private = false 16:35:45.717 [Lua] Lobby data mechanism = adventure 16:35:45.717 [Lua] Lobby data level_key = inn_level 16:35:45.717 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:35:45.717 [Lua] Lobby data selected_level_key = military 16:35:45.717 [Lua] Lobby data unique_server_name = JayJay 16:35:45.717 [Lua] Lobby data quick_game = false 16:35:45.717 [Lua] Lobby data matchmaking = false 16:35:45.717 [Lua] Lobby data difficulty = hardest 16:35:45.717 [Lua] Lobby data country_code = DE 16:35:45.717 [Lua] Lobby data host = 110000106697298 16:35:45.717 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:35:45.717 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:35:45.717 [Lua] Lobby data player_slot_4 = 0:0 16:35:45.717 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:35:45.717 [Lua] Lobby data eac_authorized = true 16:35:45.717 [Lua] Set lobby end. 16:35:45.717 [Lua] MUSIC MANAGER unmute_all_world_sounds 411337 0 16:35:45.717 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:35:45.721 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:35:45.721 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 16:35:45.721 [Lua] [LevelTransitionHandler] load_level inn_level 16:35:46.314 [Umbra] Unload tome 16:35:46.315 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x646ca, position: 0 16:35:46.365 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/military, LevelTransitionHandler 16:35:46.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:35:46.365 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:35:46.365 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:35:46.365 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:35:46.365 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:35:46.365 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:35:46.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:35:46.991 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:35:46.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:35:47.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:35:47.063 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:35:47.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:35:47.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:35:47.097 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:35:47.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:35:51.648 [Lua] ### Sending rpc_level_loaded 16:35:51.648 [Lua] #### Has state machine: true, sender: 1100001056ea56d, level_id: 50 16:35:51.648 [Lua] Peer 1100001056ea56d has loaded the level and all enemies are loaded 16:35:52.529 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:35:52.529 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:35:52.546 [Lua] [LevelTransitionHandler] Level load completed! 16:35:52.546 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 8035158 - weave: nil 16:35:52.549 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:35:52.549 [Lua] checking dlc's against conflict directors 16:35:52.549 [Lua] number of factions to include 2 16:35:52.549 [Lua] Updated list weights for random: 16:35:52.549 [Lua] skaven, 0.42 (0.00-0.42) 16:35:52.549 [Lua] chaos, 0.42 (0.42-0.83) 16:35:52.549 [Lua] beastmen, 0.17 (0.83-1.00) 16:35:52.549 [Lua] Rolled random faction: 0.36284810304641724 skaven 16:35:52.549 [Lua] Updated list weights for random: 16:35:52.549 [Lua] beastmen, 0.29 (0.00-0.29) 16:35:52.549 [Lua] chaos, 0.71 (0.29-1.00) 16:35:52.549 [Lua] Rolled random faction: 0.97169089317321777 chaos 16:35:52.549 [Lua] number of factions added 2 16:35:52.549 [Lua] --- --- --- 16:35:52.549 [Lua] Starting... difficulty 'hardest' 16:35:52.549 [Lua] These are the starting conflict directors: 16:35:52.549 [Lua] inn_level 16:35:52.549 [Lua] --- --- --- 16:35:52.549 [Lua] 16:35:52.549 [Lua] DONE! Found the following directors: 16:35:52.549 [Lua] (free: 35), Master hash is: 16:35:52.549 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:35:52.550 [Lua] ### Sending rpc_level_loaded 16:35:52.550 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 16:35:52.550 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 16:35:52.581 [Lua] ### Sending rpc_level_loaded 16:35:52.581 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 16:35:52.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:35:52.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:35:52.615 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:35:52.615 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:35:52.797 [Lua] ### Sending rpc_level_loaded 16:35:52.797 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50 16:35:52.797 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 16:35:57.058 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:35:57.058 [Lua] [PlayState] Enter Substate EndViewStateChest 16:36:06.703 [Lua] ### Sending rpc_level_loaded 16:36:06.703 [Lua] #### Has state machine: true, sender: 110000100dbaa40, level_id: 50 16:36:06.703 [Lua] Peer 110000100dbaa40 has loaded the level and all enemies are loaded 16:36:13.741 [Lua] min_height 91.160001754760742 16:36:19.337 [Lua] [PlayState] Exit Substate EndViewStateChest 16:36:19.337 [Lua] [PlayState] Enter Substate EndViewStateScore 16:36:33.045 [Lua] [PlayState] Exit Substate EndViewStateScore 16:36:33.050 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:36:34.051 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:36:34.051 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:36:34.051 [Lua] [Matchmaking] unregister rpcs 16:36:34.051 [Lua] Set lobby begin: 16:36:34.051 [Lua] Lobby data twitch_enabled = false 16:36:34.051 [Lua] Lobby data power_level = 0 16:36:34.051 [Lua] Lobby data num_players = 4 16:36:34.051 [Lua] Lobby data weave_name = false 16:36:34.051 [Lua] Lobby data game_mode = 3 16:36:34.051 [Lua] Lobby data is_private = false 16:36:34.051 [Lua] Lobby data mechanism = adventure 16:36:34.051 [Lua] Lobby data level_key = inn_level 16:36:34.051 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:36:34.051 [Lua] Lobby data selected_level_key = military 16:36:34.051 [Lua] Lobby data unique_server_name = JayJay 16:36:34.051 [Lua] Lobby data quick_game = false 16:36:34.051 [Lua] Lobby data matchmaking = false 16:36:34.051 [Lua] Lobby data difficulty = hardest 16:36:34.051 [Lua] Lobby data country_code = DE 16:36:34.051 [Lua] Lobby data host = 110000106697298 16:36:34.051 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:36:34.051 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:36:34.051 [Lua] Lobby data player_slot_4 = 0:0 16:36:34.051 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:36:34.051 [Lua] Lobby data eac_authorized = true 16:36:34.051 [Lua] Set lobby end. 16:36:34.051 [Lua] [Managers] Destroying state managers... 16:36:34.052 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:36:34.052 [Lua] MUSIC MANAGER Stop_loading_screen_music 411535 0 16:36:34.052 [Lua] [Gamestate] Enter StateIngame HOST 16:36:34.052 [Lua] <>level = inn_level<> 16:36:34.052 [Lua] Set lobby begin: 16:36:34.052 [Lua] Lobby data twitch_enabled = false 16:36:34.052 [Lua] Lobby data power_level = 0 16:36:34.052 [Lua] Lobby data num_players = 4 16:36:34.052 [Lua] Lobby data weave_name = false 16:36:34.052 [Lua] Lobby data game_mode = 3 16:36:34.052 [Lua] Lobby data is_private = false 16:36:34.052 [Lua] Lobby data mechanism = adventure 16:36:34.052 [Lua] Lobby data level_key = inn_level 16:36:34.052 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:36:34.052 [Lua] Lobby data selected_level_key = inn_level 16:36:34.052 [Lua] Lobby data unique_server_name = JayJay 16:36:34.052 [Lua] Lobby data quick_game = false 16:36:34.052 [Lua] Lobby data matchmaking = false 16:36:34.052 [Lua] Lobby data difficulty = hardest 16:36:34.052 [Lua] Lobby data country_code = DE 16:36:34.052 [Lua] Lobby data host = 110000106697298 16:36:34.052 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:36:34.052 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:36:34.052 [Lua] Lobby data player_slot_4 = 0:0 16:36:34.052 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:36:34.052 [Lua] Lobby data eac_authorized = true 16:36:34.052 [Lua] Set lobby end. 16:36:34.053 [Lua] [StateIngame] Server ingame 16:36:34.056 [Lua] Set lobby begin: 16:36:34.056 [Lua] Lobby data twitch_enabled = false 16:36:34.056 [Lua] Lobby data power_level = 0 16:36:34.056 [Lua] Lobby data num_players = 4 16:36:34.056 [Lua] Lobby data weave_name = false 16:36:34.056 [Lua] Lobby data game_mode = 3 16:36:34.056 [Lua] Lobby data is_private = false 16:36:34.056 [Lua] Lobby data mechanism = adventure 16:36:34.056 [Lua] Lobby data level_key = inn_level 16:36:34.056 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:36:34.056 [Lua] Lobby data selected_level_key = inn_level 16:36:34.056 [Lua] Lobby data unique_server_name = JayJay 16:36:34.056 [Lua] Lobby data quick_game = false 16:36:34.056 [Lua] Lobby data matchmaking = false 16:36:34.056 [Lua] Lobby data difficulty = hardest 16:36:34.056 [Lua] Lobby data country_code = DE 16:36:34.056 [Lua] Lobby data host = 110000106697298 16:36:34.056 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:36:34.056 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:36:34.056 [Lua] Lobby data player_slot_4 = 0:0 16:36:34.056 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:36:34.056 [Lua] Lobby data eac_authorized = true 16:36:34.056 [Lua] Set lobby end. 16:36:34.056 [Lua] [Matchmaking] register rpcs 16:36:34.056 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:36:34.056 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 16:36:34.056 [Lua] [GameNetworkManager] self.is_server = true 16:36:34.056 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 16:36:34.056 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:36:34.056 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:36:34.056 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:36:34.056 [Network] Setting artificial MTU limit to 65536 16:36:34.064 [Lua] Switching ConflictSettings: to: inn_level 16:36:34.064 [Lua] pacing=disabled 16:36:34.064 [Lua] roaming=nil 16:36:34.064 [Lua] disabled=false 16:36:34.064 [Lua] pack_spawning=disabled 16:36:34.064 [Lua] contained_breeds=nil 16:36:34.064 [Lua] boss=disabled 16:36:34.064 [Lua] horde=disabled 16:36:34.064 [Lua] specials=disabled 16:36:34.064 [Lua] name=inn_level 16:36:34.064 [Lua] intensity=disabled 16:36:34.064 [Lua] --- 16:36:34.064 [Lua] [LevelAnalysis] set_random_seed( 8035158) 16:36:34.066 [Lua] [AIInterestPointSystem] Level Seed: 8035158 16:36:34.066 [Lua] 16:36:34.066 [Lua] [entity_system_bag] = table 16:36:34.066 [Lua] [entity_system_bag] = metatable 16:36:34.066 [Lua] [startup_data] = table 16:36:34.066 [Lua] [entity_manager] = table 16:36:34.066 [Lua] [entity_manager] = metatable 16:36:34.066 [Lua] [unit_spawner] = table 16:36:34.066 [Lua] [unit_spawner] = metatable 16:36:34.066 [Lua] [unit_storage] = table 16:36:34.066 [Lua] [unit_storage] = metatable 16:36:34.066 [Lua] [dice_keeper] = table 16:36:34.066 [Lua] [dice_keeper] = metatable 16:36:34.066 [Lua] [is_server] = true (boolean) 16:36:34.067 [Lua] [world] = [World] 16:36:34.067 [Lua] [system_api] = table 16:36:34.067 [Lua] [entity_system] = table 16:36:34.067 [Lua] [entity_system] = metatable 16:36:34.067 [Lua] [network_lobby] = table 16:36:34.067 [Lua] [network_lobby] = metatable 16:36:34.067 [Lua] [profile_synchronizer] = table 16:36:34.067 [Lua] [profile_synchronizer] = metatable 16:36:34.067 [Lua] [level_transition_handler] = table 16:36:34.067 [Lua] [level_transition_handler] = metatable 16:36:34.067 [Lua] [num_local_human_players] = 1 (number) 16:36:34.067 [Lua] [statistics_db] = table 16:36:34.067 [Lua] [statistics_db] = metatable 16:36:34.067 [Lua] [network_server] = table 16:36:34.067 [Lua] [network_server] = metatable 16:36:34.067 [Lua] [input_manager] = table 16:36:34.067 [Lua] [input_manager] = metatable 16:36:34.067 [Lua] [network_clock] = table 16:36:34.067 [Lua] [network_clock] = metatable 16:36:34.067 [Lua] [network_transmit] = table 16:36:34.067 [Lua] [network_transmit] = metatable 16:36:34.067 [Lua] [free_flight_manager] = table 16:36:34.067 [Lua] [free_flight_manager] = metatable 16:36:34.067 [Lua] [network_manager] = table 16:36:34.067 [Lua] [network_manager] = metatable 16:36:34.067 [Lua] [network_event_delegate] = table 16:36:34.067 [Lua] [network_event_delegate] = metatable 16:36:34.067 [Lua] 16:36:34.067 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:36:34.067 [Lua] ignoring extension VersusInteractObjectiveExtension 16:36:34.067 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:36:34.067 [Lua] ignoring extension VersusSocketObjectiveExtension 16:36:34.067 [Lua] ignoring extension VersusTargetObjectiveExtension 16:36:34.067 [Lua] ignoring extension VersusMissionObjectiveExtension 16:36:34.067 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:36:34.070 [Lua] [AchievementManager] Achievements using the steam platform 16:36:34.070 [Lua] [StateIngame] Level seed: 8035158 16:36:34.070 [World] Spawning level. 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:36:34.161 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:36:34.161 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:36:34.161 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 16:36:34.161 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 16:36:34.162 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 16:36:34.164 [Lua] [LevelAnalysis] set_random_seed( 8035158) 16:36:34.164 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 51 16:36:34.179 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 16:36:34.179 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 16:36:34.179 [Lua] [IngameUI] init 16:36:34.189 [SteamVoipClient] select_out(110000100dbaa40, off) 16:36:34.189 [SteamVoipClient] select_out(110000103ffc13d, off) 16:36:34.189 [SteamVoipClient] select_out(1100001056ea56d, off) 16:36:34.189 [SteamVoipClient] select_out(110000106697298, off) 16:36:34.192 [Lua] cb_razer_chroma_setup 16:36:34.231 [Lua] [Matchmaking] Cancelling matchmaking 16:36:34.231 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 16:36:34.231 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:36:34.231 [Lua] Set lobby begin: 16:36:34.231 [Lua] Lobby data twitch_enabled = false 16:36:34.231 [Lua] Lobby data power_level = 0 16:36:34.231 [Lua] Lobby data num_players = 4 16:36:34.231 [Lua] Lobby data weave_name = false 16:36:34.231 [Lua] Lobby data game_mode = 3 16:36:34.231 [Lua] Lobby data is_private = false 16:36:34.231 [Lua] Lobby data mechanism = adventure 16:36:34.231 [Lua] Lobby data level_key = inn_level 16:36:34.231 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:36:34.231 [Lua] Lobby data selected_level_key = inn_level 16:36:34.231 [Lua] Lobby data unique_server_name = JayJay 16:36:34.231 [Lua] Lobby data quick_game = false 16:36:34.231 [Lua] Lobby data matchmaking = false 16:36:34.231 [Lua] Lobby data difficulty = normal 16:36:34.231 [Lua] Lobby data country_code = DE 16:36:34.231 [Lua] Lobby data host = 110000106697298 16:36:34.231 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:36:34.231 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:36:34.231 [Lua] Lobby data player_slot_4 = 0:0 16:36:34.231 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:36:34.231 [Lua] Lobby data eac_authorized = true 16:36:34.231 [Lua] Set lobby end. 16:36:34.233 [Lua] Set lobby begin: 16:36:34.233 [Lua] Lobby data twitch_enabled = false 16:36:34.233 [Lua] Lobby data power_level = 0 16:36:34.233 [Lua] Lobby data num_players = 4 16:36:34.233 [Lua] Lobby data weave_name = false 16:36:34.233 [Lua] Lobby data game_mode = 3 16:36:34.233 [Lua] Lobby data is_private = false 16:36:34.233 [Lua] Lobby data mechanism = adventure 16:36:34.233 [Lua] Lobby data level_key = inn_level 16:36:34.233 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:36:34.233 [Lua] Lobby data selected_level_key = inn_level 16:36:34.233 [Lua] Lobby data unique_server_name = JayJay 16:36:34.233 [Lua] Lobby data quick_game = false 16:36:34.233 [Lua] Lobby data matchmaking = false 16:36:34.233 [Lua] Lobby data difficulty = normal 16:36:34.233 [Lua] Lobby data country_code = DE 16:36:34.233 [Lua] Lobby data host = 110000106697298 16:36:34.233 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:36:34.233 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:36:34.233 [Lua] Lobby data player_slot_4 = 0:0 16:36:34.233 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:36:34.233 [Lua] Lobby data eac_authorized = true 16:36:34.233 [Lua] Set lobby end. 16:36:34.233 [Lua] [PartyManager] Leader is set to 110000106697298 16:36:34.233 [Lua] [LevelTransitionHandler] set_next_level( nil ) 16:36:34.233 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:36:34.233 [Lua] Set lobby begin: 16:36:34.233 [Lua] Lobby data twitch_enabled = false 16:36:34.233 [Lua] Lobby data power_level = 835 16:36:34.233 [Lua] Lobby data num_players = 4 16:36:34.233 [Lua] Lobby data weave_name = false 16:36:34.233 [Lua] Lobby data game_mode = 3 16:36:34.233 [Lua] Lobby data is_private = false 16:36:34.233 [Lua] Lobby data mechanism = adventure 16:36:34.233 [Lua] Lobby data level_key = inn_level 16:36:34.233 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:36:34.233 [Lua] Lobby data selected_level_key = inn_level 16:36:34.233 [Lua] Lobby data unique_server_name = JayJay 16:36:34.234 [Lua] Lobby data quick_game = false 16:36:34.234 [Lua] Lobby data matchmaking = false 16:36:34.234 [Lua] Lobby data difficulty = normal 16:36:34.234 [Lua] Lobby data country_code = DE 16:36:34.234 [Lua] Lobby data host = 110000106697298 16:36:34.234 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:36:34.234 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:36:34.234 [Lua] Lobby data player_slot_4 = 0:0 16:36:34.234 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:36:34.234 [Lua] Lobby data eac_authorized = true 16:36:34.234 [Lua] Set lobby end. 16:36:34.235 [Flow] complete_skittergate_legend true 16:36:34.236 [Flow] complete_all_helmgart_levels_recruit true 16:36:34.236 [Flow] WitchHunterLevel:35 16:36:34.236 [Flow] LeaderYes 16:36:34.236 [Flow] ALL PC XP:304250 16:36:34.236 [Flow] Has "bogenhafen" DLC:true 16:36:34.236 [Flow] WH XP:60850 16:36:34.236 [Flow] Number of crafted items:11003 16:36:34.236 [Flow] Has "pre_order" DLC:true 16:36:34.236 [Flow] Sum of Powe Levels:1500 16:36:34.236 [Flow] lodestone diff 1:false 16:36:34.236 [Flow] magnus and forest activated 16:36:34.236 [Flow] magnus and forest activated 16:36:34.236 [Flow] cemetery and forest activated 16:36:34.236 [Flow] magnus and cemetery 16:36:34.236 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:36:34.236 [Flow] ALL RUNES ACTIVATED 16:36:34.236 [Flow] magnus and forest activated 16:36:34.236 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:36:34.236 [Flow] ALL RUNES ACTIVATED 16:36:34.236 [Flow] cemetery and forest activated 16:36:34.236 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:36:34.236 [Flow] ALL RUNES ACTIVATED 16:36:34.236 [Flow] magnus and forest activated 16:36:34.236 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:36:34.236 [Flow] ALL RUNES ACTIVATED 16:36:34.236 [Flow] magnus and cemetery 16:36:34.236 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:36:34.236 [Flow] ALL RUNES ACTIVATED 16:36:34.237 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:36:34.238 [Lua] CurrentConflictSettings inn_level 16:36:34.238 [Lua] [ConflictDirector] conflict_director is ai_ready 16:36:34.238 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:36:34.238 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:36:34.239 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:36:34.239 [Lua] Forming navigation groups in one frame 16:36:34.239 [Lua] Forming navigation groups 16:36:34.258 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 16:36:34.259 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 16:36:34.259 [Lua] number of nav groups: 45 16:36:34.259 [Lua] number of refined nav groups : 25 16:36:34.261 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 16:36:34.261 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:36:34.261 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:36:34.261 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:36:34.263 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:36:34.263 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:36:34.263 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:36:34.263 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 16:36:34.263 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:36:34.279 [Lua] MUSIC: won -> explore 16:36:34.300 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 51 16:36:34.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:36:34.803 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:36:34.804 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 16:36:34.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:36:34.811 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 51 16:36:34.827 [Lua] Set lobby begin: 16:36:34.827 [Lua] Lobby data twitch_enabled = false 16:36:34.828 [Lua] Lobby data power_level = 835 16:36:34.828 [Lua] Lobby data num_players = 4 16:36:34.828 [Lua] Lobby data weave_name = false 16:36:34.828 [Lua] Lobby data game_mode = 3 16:36:34.828 [Lua] Lobby data is_private = false 16:36:34.828 [Lua] Lobby data mechanism = adventure 16:36:34.828 [Lua] Lobby data level_key = inn_level 16:36:34.828 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:36:34.828 [Lua] Lobby data selected_level_key = inn_level 16:36:34.828 [Lua] Lobby data unique_server_name = JayJay 16:36:34.828 [Lua] Lobby data quick_game = false 16:36:34.828 [Lua] Lobby data matchmaking = false 16:36:34.828 [Lua] Lobby data difficulty = normal 16:36:34.828 [Lua] Lobby data country_code = DE 16:36:34.828 [Lua] Lobby data host = 110000106697298 16:36:34.828 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:36:34.828 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:36:34.828 [Lua] Lobby data player_slot_4 = 0:0 16:36:34.828 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:36:34.828 [Lua] Lobby data eac_authorized = true 16:36:34.828 [Lua] Set lobby end. 16:36:34.828 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 3 when hot join syncing 16:36:34.828 [Lua] Breedfreezer (server) starting a hot join sync 16:36:34.830 [Lua] Set lobby begin: 16:36:34.830 [Lua] Lobby data twitch_enabled = false 16:36:34.830 [Lua] Lobby data power_level = 835 16:36:34.830 [Lua] Lobby data num_players = 4 16:36:34.830 [Lua] Lobby data weave_name = false 16:36:34.830 [Lua] Lobby data game_mode = 3 16:36:34.830 [Lua] Lobby data is_private = false 16:36:34.830 [Lua] Lobby data mechanism = adventure 16:36:34.830 [Lua] Lobby data level_key = inn_level 16:36:34.830 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:36:34.830 [Lua] Lobby data selected_level_key = inn_level 16:36:34.830 [Lua] Lobby data unique_server_name = JayJay 16:36:34.830 [Lua] Lobby data quick_game = false 16:36:34.830 [Lua] Lobby data matchmaking = false 16:36:34.830 [Lua] Lobby data difficulty = normal 16:36:34.830 [Lua] Lobby data country_code = DE 16:36:34.830 [Lua] Lobby data host = 110000106697298 16:36:34.830 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:36:34.830 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:36:34.830 [Lua] Lobby data player_slot_4 = 0:0 16:36:34.830 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:36:34.831 [Lua] Lobby data eac_authorized = true 16:36:34.831 [Lua] Set lobby end. 16:36:34.831 [Lua] [Matchmaking] Assigned player 1100001056ea56d to slot 5 when hot join syncing 16:36:34.831 [Lua] Breedfreezer (server) starting a hot join sync 16:36:34.832 [Lua] Set lobby begin: 16:36:34.832 [Lua] Lobby data twitch_enabled = false 16:36:34.832 [Lua] Lobby data power_level = 835 16:36:34.832 [Lua] Lobby data num_players = 4 16:36:34.832 [Lua] Lobby data weave_name = false 16:36:34.832 [Lua] Lobby data game_mode = 3 16:36:34.832 [Lua] Lobby data is_private = false 16:36:34.832 [Lua] Lobby data mechanism = adventure 16:36:34.832 [Lua] Lobby data level_key = inn_level 16:36:34.832 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:36:34.832 [Lua] Lobby data selected_level_key = inn_level 16:36:34.832 [Lua] Lobby data unique_server_name = JayJay 16:36:34.832 [Lua] Lobby data quick_game = false 16:36:34.832 [Lua] Lobby data matchmaking = false 16:36:34.832 [Lua] Lobby data difficulty = normal 16:36:34.832 [Lua] Lobby data country_code = DE 16:36:34.832 [Lua] Lobby data host = 110000106697298 16:36:34.832 [Lua] Lobby data player_slot_5 = 1100001056ea56d:1 16:36:34.832 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:36:34.832 [Lua] Lobby data player_slot_4 = 0:0 16:36:34.832 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:36:34.832 [Lua] Lobby data eac_authorized = true 16:36:34.832 [Lua] Set lobby end. 16:36:34.832 [Lua] [Matchmaking] Assigned player 110000100dbaa40 to slot 1 when hot join syncing 16:36:34.832 [Lua] Breedfreezer (server) starting a hot join sync 16:36:34.832 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 16:36:34.832 [Lua] RemotePlayer:create_game_object( ) 27 16:36:34.841 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 16:36:34.842 [Lua] RemotePlayer:create_game_object( ) 28 16:36:34.850 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 16:36:34.850 [Lua] RemotePlayer:create_game_object( ) 29 16:36:34.860 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 16:36:34.860 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001056ea56d 16:36:34.860 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100dbaa40 16:36:34.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:36:34.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:36:34.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:36:34.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:36:34.935 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:36:34.935 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:36:34.935 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 16:36:34.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:36:34.970 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 16:36:34.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:36:34.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:36:34.971 [Lua] Players are leaving the safe zone 16:36:35.069 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:36:35.069 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 16:36:35.069 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:36:35.069 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 16:36:35.070 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:36:35.071 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 16:36:35.071 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:36:35.072 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 16:36:35.072 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100dbaa40 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:36:35.072 [Lua] Adding player sync data to peer=110000100dbaa40 local_player_id=1 16:36:35.072 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100dbaa40 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:36:35.073 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 16:36:35.074 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:36:35.074 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 16:36:35.074 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001056ea56d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:36:35.074 [Lua] Adding player sync data to peer=1100001056ea56d local_player_id=1 16:36:35.074 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001056ea56d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:36:35.075 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 16:36:35.076 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:36:35.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:36:35.077 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:36:35.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:36:35.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:36:35.093 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:36:35.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:36:35.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:36:35.121 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:36:35.122 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 16:36:35.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 16:36:35.124 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 16:36:35.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 16:36:35.170 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 16:36:35.171 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:36:35.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:36:35.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:36:35.218 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:36:35.219 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:36:35.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:36:35.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:36:35.271 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:36:35.272 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:36:35.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:36:35.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:36:35.320 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:36:35.320 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 16:36:35.320 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:36:35.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:36:35.365 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:36:35.366 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 16:36:35.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:36:35.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:36:35.414 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:36:35.415 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 16:36:35.415 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:36:35.473 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:36:35.473 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:36:35.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 16:36:35.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:36:35.475 [Lua] StateInGameRunning:_game_actually_starts() 16:36:35.475 [Lua] ################################################################################################################# 16:36:35.475 [Lua] [Loading Time]: 00:00:50 [Transition]: military-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:36:35.475 [Lua] ################################################################################################################# 16:36:35.475 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52 16:36:35.498 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52 16:36:35.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:36:35.522 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:36:35.523 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 16:36:35.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:36:35.531 [Flow] DISABLE 16:36:35.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:36:35.576 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:36:35.577 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 16:36:35.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:36:35.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:36:35.624 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:36:35.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 16:36:35.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:36:35.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:36:35.671 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:36:35.672 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 16:36:35.728 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52 16:36:35.728 [Lua] Commit load time data 16:36:37.763 [Lua] [IngameUI] menu view on_enter hero_view 16:36:37.769 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02218bc0 16:36:37.769 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:36:37.785 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:36:37.786 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:36:37.787 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:36:37.787 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:36:37.815 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:36:38.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:36:38.118 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:36:38.131 [World] Spawning level. 16:36:38.152 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:36:38.152 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:36:38.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:36:38.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:36:38.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:36:38.201 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:36:38.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:36:38.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:36:38.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:36:38.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:36:38.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:36:38.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:36:38.980 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001056ea56d 16:36:38.980 [Lua] [ChatManager][1]System: НАШАТЫРЬ has left the game 16:36:38.980 [Lua] [PSM] Disconnecting peer 1100001056ea56d 16:36:38.980 [Lua] [PSM] Disconnected peer 1100001056ea56d is being removed from session. 16:36:38.980 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=1100001056ea56d 16:36:38.980 [Lua] [GameNetworkManager] destroying game object with go_id=28 16:36:38.980 [Lua] Set lobby begin: 16:36:38.980 [Lua] Lobby data twitch_enabled = false 16:36:38.980 [Lua] Lobby data power_level = 835 16:36:38.980 [Lua] Lobby data num_players = 4 16:36:38.980 [Lua] Lobby data weave_name = false 16:36:38.980 [Lua] Lobby data game_mode = 3 16:36:38.980 [Lua] Lobby data is_private = false 16:36:38.981 [Lua] Lobby data mechanism = adventure 16:36:38.981 [Lua] Lobby data level_key = inn_level 16:36:38.981 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:36:38.981 [Lua] Lobby data selected_level_key = inn_level 16:36:38.981 [Lua] Lobby data unique_server_name = JayJay 16:36:38.981 [Lua] Lobby data quick_game = false 16:36:38.981 [Lua] Lobby data matchmaking = false 16:36:38.981 [Lua] Lobby data difficulty = normal 16:36:38.981 [Lua] Lobby data country_code = DE 16:36:38.981 [Lua] Lobby data host = 110000106697298 16:36:38.981 [Lua] Lobby data player_slot_5 = 0:0 16:36:38.981 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:36:38.981 [Lua] Lobby data player_slot_4 = 0:0 16:36:38.981 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:36:38.981 [Lua] Lobby data eac_authorized = true 16:36:38.981 [Lua] Set lobby end. 16:36:38.981 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001056ea56d) 16:36:38.981 [EAC] EAC server lost client 1100001056ea56d 16:36:38.982 [EACServer] [17:36:38:981][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001056EA56D PlayerGUID: 76561198051403117 16:36:38.982 [Lua] [GameNetworkManager] destroying game object with go_id=36 16:36:38.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:36:38.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:36:38.985 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 16:36:38.985 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 -> Package still referenced, NOT unloaded: 16:36:39.668 [Lua] PlayFabMirror:_commit_internal 20 16:36:39.668 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:36:39.673 [Lua] generate_backend_stats 110000106697298:1 16:36:39.683 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:36:39.683 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 53 16:36:39.697 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 53 16:36:40.198 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 53 16:36:40.216 [Lua] commit result success 20 16:36:41.363 [SteamLobby] Detected removed member 1100001056ea56d 16:36:41.364 [Connection] Destroying endpoint 1100001056ea56d - explicit request 16:36:41.366 [SteamAuthenticator] CancelAuthTicket 1100001056ea56d 16:36:41.366 [SteamAuthenticator] EndAuthSession 1100001056ea56d 16:36:41.366 [Lua] [NetworkServer] Changing num_players from 4 to 3 16:36:41.366 [Lua] Players: 3 16:36:41.366 [Lua] Set lobby begin: 16:36:41.366 [Lua] Lobby data twitch_enabled = false 16:36:41.366 [Lua] Lobby data power_level = 835 16:36:41.366 [Lua] Lobby data num_players = 3 16:36:41.366 [Lua] Lobby data weave_name = false 16:36:41.366 [Lua] Lobby data game_mode = 3 16:36:41.366 [Lua] Lobby data is_private = false 16:36:41.366 [Lua] Lobby data mechanism = adventure 16:36:41.366 [Lua] Lobby data level_key = inn_level 16:36:41.366 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:36:41.366 [Lua] Lobby data selected_level_key = inn_level 16:36:41.367 [Lua] Lobby data unique_server_name = JayJay 16:36:41.367 [Lua] Lobby data quick_game = false 16:36:41.367 [Lua] Lobby data matchmaking = false 16:36:41.367 [Lua] Lobby data difficulty = normal 16:36:41.367 [Lua] Lobby data country_code = DE 16:36:41.367 [Lua] Lobby data host = 110000106697298 16:36:41.367 [Lua] Lobby data player_slot_5 = 0:0 16:36:41.367 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:36:41.367 [Lua] Lobby data player_slot_4 = 0:0 16:36:41.367 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:36:41.367 [Lua] Lobby data eac_authorized = true 16:36:41.367 [Lua] Set lobby end. 16:36:41.367 [SteamVoipClient] select_out(1100001056ea56d, off) 16:36:41.367 [SteamVoipClient] select_in(1100001056ea56d, off) 16:36:41.368 [Lua] [LobbyMembers] Member left 1100001056ea56d 16:36:42.256 [Lua] [Matchmaking] Handshake host removing client 1100001056ea56d 16:36:46.662 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 16:36:46.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:36:46.683 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:36:46.683 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:36:46.707 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 16:36:46.707 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:36:46.729 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 16:36:46.729 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:36:46.751 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 16:36:46.751 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:36:46.773 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 16:36:46.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:36:46.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 16:36:46.796 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:36:46.818 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:36:46.818 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:36:47.006 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 16:36:47.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 16:36:47.029 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 16:36:47.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:36:56.182 [Lua] [IngameUI] menu view on_exit hero_view 16:36:56.189 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02218bc0 16:36:56.189 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:36:56.189 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:36:56.189 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:36:56.190 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:36:56.190 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:36:56.190 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:36:56.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:36:56.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:36:56.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:36:56.200 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:36:56.200 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:36:56.200 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:37:06.162 [Lua] PlayFabMirror:_commit_internal 21 16:37:06.162 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:37:06.165 [Lua] generate_backend_stats 110000106697298:1 16:37:06.173 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:37:06.181 [Lua] commit result success 21 16:37:07.868 [Lua] [IngameUI] menu view on_enter hero_view 16:37:07.873 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02218bc0 16:37:07.873 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:37:07.888 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:37:07.889 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:37:07.890 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:37:07.890 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:37:07.918 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:37:08.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:37:08.202 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:37:08.211 [World] Spawning level. 16:37:08.230 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:08.230 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:08.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:08.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:08.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:08.278 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:08.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:08.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:08.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:08.278 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:08.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:08.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:08.651 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:37:08.651 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:08.651 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:08.651 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:08.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:08.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:08.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:08.658 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:37:08.658 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:37:08.660 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:37:08.660 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:37:13.872 [Lua] [Matchmaking] Cancelling matchmaking 16:37:13.872 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 16:37:13.975 [Lua] [IngameUI] menu view on_exit hero_view 16:37:13.982 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02218bc0 16:37:13.982 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:37:13.982 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:37:13.982 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:37:17.512 [Lua] [IngameUI] menu view on_enter hero_view 16:37:17.516 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02218bc0 16:37:17.516 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:37:17.531 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:37:17.531 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:37:17.532 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:37:17.533 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:37:17.560 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:37:17.847 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:37:17.847 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:37:17.856 [World] Spawning level. 16:37:17.876 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:17.876 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:17.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:17.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:17.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:17.916 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:17.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:17.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:17.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:17.916 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:17.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:17.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:18.282 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:37:18.282 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:18.282 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:18.282 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:18.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:18.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:18.282 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:18.289 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:37:18.289 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 16:37:18.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:37:18.291 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:37:24.076 [Lua] PlayFabMirror:_commit_internal 22 16:37:24.076 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:37:24.079 [Lua] generate_backend_stats 110000106697298:1 16:37:24.087 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:37:24.097 [Lua] commit result success 22 16:37:25.263 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:37:25.263 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 16:37:25.265 [Lua] Set lobby begin: 16:37:25.265 [Lua] Lobby data twitch_enabled = false 16:37:25.265 [Lua] Lobby data power_level = 835 16:37:25.265 [Lua] Lobby data num_players = 3 16:37:25.265 [Lua] Lobby data weave_name = false 16:37:25.265 [Lua] Lobby data game_mode = 3 16:37:25.265 [Lua] Lobby data is_private = false 16:37:25.265 [Lua] Lobby data mechanism = adventure 16:37:25.265 [Lua] Lobby data level_key = inn_level 16:37:25.265 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:37:25.265 [Lua] Lobby data selected_level_key = inn_level 16:37:25.265 [Lua] Lobby data unique_server_name = JayJay 16:37:25.265 [Lua] Lobby data quick_game = false 16:37:25.265 [Lua] Lobby data matchmaking = false 16:37:25.265 [Lua] Lobby data difficulty = hardest 16:37:25.265 [Lua] Lobby data country_code = DE 16:37:25.265 [Lua] Lobby data host = 110000106697298 16:37:25.265 [Lua] Lobby data player_slot_5 = 0:0 16:37:25.265 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:37:25.265 [Lua] Lobby data player_slot_4 = 0:0 16:37:25.265 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:37:25.265 [Lua] Lobby data eac_authorized = true 16:37:25.265 [Lua] Set lobby end. 16:37:25.266 [Lua] [PartyManager] Leader is set to 110000106697298 16:37:25.266 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs 16:37:25.266 [Lua] [LevelTransitionHandler] set_next_level( catacombs ) 16:37:25.266 [Lua] Set lobby begin: 16:37:25.266 [Lua] Lobby data twitch_enabled = false 16:37:25.266 [Lua] Lobby data power_level = 835 16:37:25.266 [Lua] Lobby data num_players = 3 16:37:25.266 [Lua] Lobby data weave_name = false 16:37:25.266 [Lua] Lobby data game_mode = 2 16:37:25.266 [Lua] Lobby data is_private = false 16:37:25.266 [Lua] Lobby data mechanism = adventure 16:37:25.266 [Lua] Lobby data level_key = inn_level 16:37:25.266 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:37:25.266 [Lua] Lobby data selected_level_key = catacombs 16:37:25.266 [Lua] Lobby data unique_server_name = JayJay 16:37:25.266 [Lua] Lobby data quick_game = false 16:37:25.266 [Lua] Lobby data matchmaking = true 16:37:25.266 [Lua] Lobby data difficulty = hardest 16:37:25.266 [Lua] Lobby data country_code = DE 16:37:25.266 [Lua] Lobby data host = 110000106697298 16:37:25.266 [Lua] Lobby data player_slot_5 = 0:0 16:37:25.266 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:37:25.266 [Lua] Lobby data player_slot_4 = 0:0 16:37:25.266 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:37:25.266 [Lua] Lobby data eac_authorized = true 16:37:25.266 [Lua] Set lobby end. 16:37:25.266 [Lua] Set lobby begin: 16:37:25.266 [Lua] Lobby data twitch_enabled = false 16:37:25.266 [Lua] Lobby data power_level = 835 16:37:25.266 [Lua] Lobby data num_players = 3 16:37:25.266 [Lua] Lobby data weave_name = false 16:37:25.266 [Lua] Lobby data game_mode = 2 16:37:25.266 [Lua] Lobby data is_private = false 16:37:25.266 [Lua] Lobby data mechanism = adventure 16:37:25.266 [Lua] Lobby data level_key = inn_level 16:37:25.266 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:37:25.266 [Lua] Lobby data selected_level_key = catacombs 16:37:25.266 [Lua] Lobby data unique_server_name = JayJay 16:37:25.266 [Lua] Lobby data quick_game = false 16:37:25.266 [Lua] Lobby data matchmaking = true 16:37:25.266 [Lua] Lobby data difficulty = hardest 16:37:25.266 [Lua] Lobby data country_code = DE 16:37:25.266 [Lua] Lobby data host = 110000106697298 16:37:25.266 [Lua] Lobby data player_slot_5 = 0:0 16:37:25.266 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:37:25.266 [Lua] Lobby data player_slot_4 = 0:0 16:37:25.266 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:37:25.266 [Lua] Lobby data eac_authorized = true 16:37:25.267 [Lua] Set lobby end. 16:37:25.268 [Lua] [ChatManager][1]System: Starting hosted game... 16:37:25.268 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 16:37:25.268 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 16:37:31.370 [SteamLobby] Detected added member 11000011b748a59 16:37:31.370 [Lua] [NetworkServer] Changing num_players from 3 to 4 16:37:31.370 [Lua] Players: 4 16:37:31.370 [Lua] Set lobby begin: 16:37:31.370 [Lua] Lobby data twitch_enabled = false 16:37:31.370 [Lua] Lobby data power_level = 835 16:37:31.370 [Lua] Lobby data num_players = 4 16:37:31.370 [Lua] Lobby data weave_name = false 16:37:31.370 [Lua] Lobby data game_mode = 2 16:37:31.370 [Lua] Lobby data is_private = false 16:37:31.370 [Lua] Lobby data mechanism = adventure 16:37:31.370 [Lua] Lobby data level_key = inn_level 16:37:31.370 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:37:31.370 [Lua] Lobby data selected_level_key = catacombs 16:37:31.370 [Lua] Lobby data unique_server_name = JayJay 16:37:31.370 [Lua] Lobby data quick_game = false 16:37:31.370 [Lua] Lobby data matchmaking = true 16:37:31.370 [Lua] Lobby data difficulty = hardest 16:37:31.370 [Lua] Lobby data country_code = DE 16:37:31.370 [Lua] Lobby data host = 110000106697298 16:37:31.370 [Lua] Lobby data player_slot_5 = 0:0 16:37:31.370 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:37:31.370 [Lua] Lobby data player_slot_4 = 0:0 16:37:31.371 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:37:31.371 [Lua] Lobby data eac_authorized = true 16:37:31.371 [Lua] Set lobby end. 16:37:31.371 [Lua] [LobbyMembers] Member joined 11000011b748a59 16:37:31.387 [Connection] Creating endpoint 11000011b748a59 - reliable message sent 16:37:31.387 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:37:31.403 [SteamAuthenticator] Sent ticket request to 11000011b748a59 16:37:31.404 [Lua] [ChatManager][1]System: ubludok_z_moskvi is joining the game 16:37:36.038 [SteamAuthenticator] Got ticket from 11000011b748a59 16:37:36.038 [SteamAuthenticator] BeginAuthSession 11000011b748a59 16:37:36.038 [SteamAuthenticator] Authenticating 11000011b748a59 16:37:36.071 [SteamAuthenticator] Got ticket request from 11000011b748a59 16:37:36.072 [SteamAuthenticator] GetAuthSessionTicket 11000011b748a59 16:37:36.072 [SteamAuthenticator] Sent ticket to 11000011b748a59 16:37:36.426 [SteamAuthenticator] Steam validation for 11000011b748a59 with response 0 16:37:36.576 [Connection] New session id 204 to 11000011b748a59. 16:37:36.694 [Connection] Established a connection <204.242> to 11000011b748a59 16:37:36.694 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:37:36.694 [Lua] [Matchmaking] Got a handshake request from 11000011b748a59 with user name 'ubludok_z_moskvi' 16:37:36.811 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000175fd11 from 11000011b748a59, replying lobby_ok 16:37:36.894 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011b748a59 REPLY wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:0 16:37:37.028 [Lua] Set lobby begin: 16:37:37.028 [Lua] Lobby data twitch_enabled = false 16:37:37.028 [Lua] Lobby data power_level = 835 16:37:37.028 [Lua] Lobby data num_players = 4 16:37:37.028 [Lua] Lobby data weave_name = false 16:37:37.028 [Lua] Lobby data game_mode = 2 16:37:37.028 [Lua] Lobby data is_private = false 16:37:37.028 [Lua] Lobby data mechanism = adventure 16:37:37.028 [Lua] Lobby data level_key = inn_level 16:37:37.028 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:37:37.028 [Lua] Lobby data selected_level_key = catacombs 16:37:37.028 [Lua] Lobby data unique_server_name = JayJay 16:37:37.028 [Lua] Lobby data quick_game = false 16:37:37.028 [Lua] Lobby data matchmaking = true 16:37:37.028 [Lua] Lobby data difficulty = hardest 16:37:37.028 [Lua] Lobby data country_code = DE 16:37:37.028 [Lua] Lobby data host = 110000106697298 16:37:37.028 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:37:37.028 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:37:37.028 [Lua] Lobby data player_slot_4 = 0:0 16:37:37.028 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:37:37.028 [Lua] Lobby data eac_authorized = true 16:37:37.028 [Lua] Set lobby end. 16:37:37.028 [Lua] [Matchmaking] Assigning profile slot 5 to 11000011b748a59 16:37:37.028 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:11000011b748a59 16:37:39.332 [Lua] ### CLEARING PEER STATE FOR 11000011b748a59 16:37:39.414 [Lua] [PSM] Peer 11000011b748a59 joined. Want to use profile index "5" 16:37:39.414 [Lua] Mechanism says: a client joined the game! 11000011b748a59 16:37:39.414 [EAC] EAC server has client 11000011b748a59 (and owner 11000011b748a59) 16:37:39.414 [EACServer] [17:37:39:414][Windows][EAC Server] [Info][RegisterClient] Client: 011000011B748A59 PlayerGUID: 76561198420888153 PlayerIP: 0.0.0.0 OwnerGUID: 76561198420888153 PlayerName: JayJay 16:37:39.414 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011b748a59, connection_key=6) 16:37:39.735 [EACServer] [17:37:39:734][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011B748A59 Session: 7 Status: Client Authenticated Message: Client authenticated. 16:37:39.737 [EAC] Peer 11000011b748a59 switched EAC state to ClientAuthenticatedLocal 16:37:39.894 [EACServer] [17:37:39:894][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011B748A59. 16:37:40.194 [EACServer] [17:37:40:194][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011B748A59 16:37:40.195 [EACServer] [17:37:40:194][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011B748A59 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely. 16:37:40.210 [EAC] Peer 11000011b748a59 switched EAC state to ClientAuthenticatedRemote 16:37:41.437 [Lua] player (11000011b748a59,1) was put into party 0 16:37:41.437 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011b748a59 16:37:41.537 [Lua] ### Sending rpc_level_loaded 16:37:41.537 [Lua] #### Has state machine: true, sender: 11000011b748a59, level_id: 50 16:37:41.537 [Lua] Peer 11000011b748a59 has loaded the level but not all enemies, so we wait 16:37:41.672 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000011b748a59, connection_key=6) 16:37:41.672 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011b748a59 inventory_sync_id:21 my_peer_id:110000106697298 16:37:42.966 [SteamVoipClient] select_out(11000011b748a59, on) 16:37:42.966 [SteamVoipClient] select_in(11000011b748a59, on) 16:37:42.966 [SteamVoipClient] select_out(11000011b748a59, off) 16:37:43.814 [EACServer] [17:37:43:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:37:50.355 [Lua] [IngameUI] menu view on_exit hero_view 16:37:50.360 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02218bc0 16:37:50.360 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:37:50.360 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:37:50.360 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 16:37:54.187 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 16:37:54.187 [Lua] [Matchmaking] Got a handshake request from 11000011b748a59 with user name 'ubludok_z_moskvi' 16:37:54.208 [Lua] Breedfreezer (server) starting a hot join sync 16:37:54.208 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 16:37:54.208 [Lua] RemotePlayer:create_game_object( ) 50 16:37:54.220 [Lua] player (11000011b748a59,1) was put into party 1 16:37:54.220 [Lua] Assigning peer(11000011b748a59:1) to profile(5) career(1) 16:37:54.220 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011b748a59) local_player_id(1) profile_index(5) career_index(1) 16:37:54.220 [Lua] Set lobby begin: 16:37:54.220 [Lua] Lobby data twitch_enabled = false 16:37:54.220 [Lua] Lobby data power_level = 835 16:37:54.220 [Lua] Lobby data num_players = 4 16:37:54.220 [Lua] Lobby data weave_name = false 16:37:54.220 [Lua] Lobby data game_mode = 2 16:37:54.220 [Lua] Lobby data is_private = false 16:37:54.220 [Lua] Lobby data mechanism = adventure 16:37:54.220 [Lua] Lobby data level_key = inn_level 16:37:54.220 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:37:54.220 [Lua] Lobby data selected_level_key = catacombs 16:37:54.220 [Lua] Lobby data unique_server_name = JayJay 16:37:54.220 [Lua] Lobby data quick_game = false 16:37:54.220 [Lua] Lobby data matchmaking = true 16:37:54.220 [Lua] Lobby data difficulty = hardest 16:37:54.220 [Lua] Lobby data country_code = DE 16:37:54.220 [Lua] Lobby data host = 110000106697298 16:37:54.220 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:37:54.220 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:37:54.220 [Lua] Lobby data player_slot_4 = 0:0 16:37:54.220 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:37:54.220 [Lua] Lobby data eac_authorized = true 16:37:54.220 [Lua] Set lobby end. 16:37:54.220 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000100dbaa40 | we:0 | dr:110000103ffc13d | bw:110000106697298 | es:11000011b748a59 16:37:54.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:37:54.222 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:37:54.222 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read, 16:37:54.222 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 16:37:54.433 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:37:54.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:37:54.433 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 16:37:54.434 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 16:37:54.434 [Lua] [MOD][VMF][INFO] Added 11000011b748a59 to the VMF users list. 16:37:54.434 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000011b748a59 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:37:54.434 [Lua] Adding player sync data to peer=11000011b748a59 local_player_id=1 16:37:54.434 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:22 my_peer_id:110000106697298 16:37:54.434 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:22 my_peer_id:110000106697298 16:37:54.434 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011b748a59 inventory_sync_id:22 my_peer_id:110000106697298 16:37:54.434 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:22 my_peer_id:110000106697298 16:37:54.434 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011b748a59 16:37:54.440 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:22 my_peer_id:110000106697298 16:37:54.440 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 16:37:54.440 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 16:37:54.440 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient, async-read, 16:37:54.440 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, InventoryPackageSynchronizerClient, async-read, 16:37:54.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 16:37:54.488 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/helmgart/chr_empire_soldier_mercenary_helmgart, InventoryPackageSynchronizerClient 16:37:54.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 16:37:54.488 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, InventoryPackageSynchronizerClient 16:37:54.488 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 16:37:54.586 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 16:37:54.586 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 16:37:54.587 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 16:37:54.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 16:37:54.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p 16:37:54.688 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 16:37:54.806 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 16:37:54.806 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 16:37:54.807 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 16:37:54.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 16:37:54.873 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10 16:37:54.890 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 16:37:55.242 [Lua] Set lobby begin: 16:37:55.242 [Lua] Lobby data twitch_enabled = false 16:37:55.242 [Lua] Lobby data power_level = 626 16:37:55.242 [Lua] Lobby data num_players = 4 16:37:55.242 [Lua] Lobby data weave_name = false 16:37:55.242 [Lua] Lobby data game_mode = 2 16:37:55.242 [Lua] Lobby data is_private = false 16:37:55.242 [Lua] Lobby data mechanism = adventure 16:37:55.242 [Lua] Lobby data level_key = inn_level 16:37:55.242 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:37:55.242 [Lua] Lobby data selected_level_key = catacombs 16:37:55.242 [Lua] Lobby data unique_server_name = JayJay 16:37:55.242 [Lua] Lobby data quick_game = false 16:37:55.243 [Lua] Lobby data matchmaking = true 16:37:55.243 [Lua] Lobby data difficulty = hardest 16:37:55.243 [Lua] Lobby data country_code = DE 16:37:55.243 [Lua] Lobby data host = 110000106697298 16:37:55.243 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:37:55.243 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:37:55.243 [Lua] Lobby data player_slot_4 = 0:0 16:37:55.243 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:37:55.243 [Lua] Lobby data eac_authorized = true 16:37:55.243 [Lua] Set lobby end. 16:37:56.746 [Lua] [IngameUI] menu view on_enter hero_view 16:37:56.751 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02218bc0 16:37:56.751 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 16:37:56.764 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 16:37:56.765 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 16:37:56.766 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 16:37:56.766 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 16:37:56.794 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 16:37:57.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 16:37:57.079 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 16:37:57.089 [World] Spawning level. 16:37:57.107 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:57.107 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:57.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:57.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:57.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:57.154 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:57.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:57.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:57.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:57.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:57.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:57.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:58.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:58.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:58.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:58.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:37:58.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:37:58.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:38:00.361 [Lua] Set lobby begin: 16:38:00.361 [Lua] Lobby data twitch_enabled = false 16:38:00.361 [Lua] Lobby data power_level = 835 16:38:00.361 [Lua] Lobby data num_players = 4 16:38:00.361 [Lua] Lobby data weave_name = false 16:38:00.361 [Lua] Lobby data game_mode = 2 16:38:00.361 [Lua] Lobby data is_private = false 16:38:00.361 [Lua] Lobby data mechanism = adventure 16:38:00.361 [Lua] Lobby data level_key = inn_level 16:38:00.361 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:00.361 [Lua] Lobby data selected_level_key = catacombs 16:38:00.361 [Lua] Lobby data unique_server_name = JayJay 16:38:00.361 [Lua] Lobby data quick_game = false 16:38:00.361 [Lua] Lobby data matchmaking = true 16:38:00.361 [Lua] Lobby data difficulty = hardest 16:38:00.361 [Lua] Lobby data country_code = DE 16:38:00.361 [Lua] Lobby data host = 110000106697298 16:38:00.361 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:00.361 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:00.361 [Lua] Lobby data player_slot_4 = 0:0 16:38:00.361 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:00.361 [Lua] Lobby data eac_authorized = true 16:38:00.361 [Lua] Set lobby end. 16:38:03.264 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000011b748a59 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:38:03.265 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 16:38:03.266 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:38:03.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:38:03.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:38:03.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:38:03.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:38:03.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:38:03.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840, async-read, prioritized 16:38:03.326 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:23 my_peer_id:110000106697298 16:38:03.326 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:23 my_peer_id:110000106697298 16:38:03.326 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011b748a59 inventory_sync_id:23 my_peer_id:110000106697298 16:38:03.326 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000100dbaa40 inventory_sync_id:23 my_peer_id:110000106697298 16:38:03.342 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:23 my_peer_id:110000106697298 16:38:03.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, InventoryPackageSynchronizerClient, async-read, 16:38:03.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02, InventoryPackageSynchronizerClient, async-read, 16:38:03.342 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient, async-read, 16:38:03.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, InventoryPackageSynchronizerClient 16:38:03.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02, InventoryPackageSynchronizerClient 16:38:03.395 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 16:38:03.442 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 16:38:03.442 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 16:38:03.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 16:38:03.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 16:38:03.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 16:38:03.746 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills 16:38:03.798 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 16:38:03.798 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 16:38:03.814 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 23 16:38:04.306 [Lua] [IngameUI] menu view on_exit hero_view 16:38:04.313 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02218bc0 16:38:04.313 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 16:38:04.313 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 16:38:04.313 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 16:38:04.313 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:38:04.313 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:38:04.313 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:38:04.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:38:04.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:38:04.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, MenuWorldPreviewertable: 000000000DA1D840 -> Package still referenced, NOT unloaded: 16:38:04.320 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 16:38:04.320 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 16:38:04.320 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 16:38:05.505 [Lua] PlayFabMirror:_commit_internal 23 16:38:05.505 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 54 16:38:05.505 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:38:05.507 [Lua] generate_backend_stats 110000106697298:1 16:38:05.515 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:38:05.515 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 55 16:38:05.525 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 54 16:38:05.818 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 54 16:38:05.829 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 55 16:38:06.256 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 55 16:38:06.268 [Lua] commit result success 23 16:38:14.424 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 16:38:14.428 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 16:38:14.428 [Lua] [MATCHMAKING] - Hosting game on level: inn_level catacombs 16:38:14.428 [Lua] [LevelTransitionHandler] set_next_level( catacombs ) 16:38:14.428 [Lua] Set lobby begin: 16:38:14.428 [Lua] Lobby data twitch_enabled = false 16:38:14.428 [Lua] Lobby data power_level = 835 16:38:14.428 [Lua] Lobby data num_players = 4 16:38:14.428 [Lua] Lobby data weave_name = false 16:38:14.428 [Lua] Lobby data game_mode = 2 16:38:14.428 [Lua] Lobby data is_private = false 16:38:14.428 [Lua] Lobby data mechanism = adventure 16:38:14.428 [Lua] Lobby data level_key = inn_level 16:38:14.428 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:14.428 [Lua] Lobby data selected_level_key = catacombs 16:38:14.428 [Lua] Lobby data unique_server_name = JayJay 16:38:14.428 [Lua] Lobby data quick_game = false 16:38:14.428 [Lua] Lobby data matchmaking = true 16:38:14.428 [Lua] Lobby data difficulty = hardest 16:38:14.428 [Lua] Lobby data country_code = DE 16:38:14.428 [Lua] Lobby data host = 110000106697298 16:38:14.428 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:14.428 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:14.428 [Lua] Lobby data player_slot_4 = 0:0 16:38:14.428 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:14.428 [Lua] Lobby data eac_authorized = true 16:38:14.428 [Lua] Set lobby end. 16:38:14.431 [Lua] Set lobby begin: 16:38:14.431 [Lua] Lobby data twitch_enabled = false 16:38:14.431 [Lua] Lobby data power_level = 835 16:38:14.431 [Lua] Lobby data num_players = 4 16:38:14.431 [Lua] Lobby data weave_name = false 16:38:14.431 [Lua] Lobby data game_mode = 2 16:38:14.431 [Lua] Lobby data is_private = false 16:38:14.431 [Lua] Lobby data mechanism = adventure 16:38:14.431 [Lua] Lobby data level_key = inn_level 16:38:14.431 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:14.431 [Lua] Lobby data selected_level_key = catacombs 16:38:14.431 [Lua] Lobby data unique_server_name = JayJay 16:38:14.431 [Lua] Lobby data quick_game = false 16:38:14.431 [Lua] Lobby data matchmaking = true 16:38:14.431 [Lua] Lobby data difficulty = hardest 16:38:14.431 [Lua] Lobby data country_code = DE 16:38:14.431 [Lua] Lobby data host = 110000106697298 16:38:14.431 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:14.431 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:14.431 [Lua] Lobby data player_slot_4 = 0:0 16:38:14.431 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:14.431 [Lua] Lobby data eac_authorized = true 16:38:14.431 [Lua] Set lobby end. 16:38:14.431 [Lua] Complete level triggered. 16:38:14.433 [Save] Saving `save_data` 16:38:14.433 [Lua] gm_event_end_conditions_met false false 16:38:14.434 [Lua] PlayFabMirror:_commit_internal nil 16:38:14.434 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:38:14.437 [Lua] generate_backend_stats 110000106697298:1 16:38:14.440 [Save] Save done 16:38:14.440 [Save] Saving `save_data` 16:38:14.443 [Save] Save done 16:38:14.446 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 16:38:14.446 [Save] Saving `save_data` 16:38:14.446 [Lua] TRANSITION nil nil catacombs 16:38:14.446 [Lua] Transition type "catacombs", is server: true 16:38:14.446 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:38:14.446 [Lua] [GameNetworkManager] Leaving game... 16:38:14.446 [Lua] [GameNetworkManager] Shutting down game session host. 16:38:14.446 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:38:14.446 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:38:14.446 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=101.09 16:38:14.449 [Save] Save done 16:38:14.453 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:38:14.453 [Lua] commit result success 24 16:38:14.471 [GameSessionCommon] failed to skip message because type is unknown 16:38:14.471 warning: [Network] Got broken update game object message from llx 16:38:14.509 [GameSessionCommon] failed to skip message because type is unknown 16:38:14.509 warning: [Network] Got broken update game object message from llx 16:38:14.547 [Network] Ignoring message `rpc_anim_event` from wrong session 74f0 or from non-session peer 110000103ffc13d 16:38:15.549 [Lua] [PlayerSyncData] Game session is not initialized 16:38:15.549 [Lua] [PlayerSyncData] Game session is not initialized 16:38:15.549 [Lua] [PlayerSyncData] Game session is not initialized 16:38:15.549 [Lua] Set lobby begin: 16:38:15.549 [Lua] Lobby data twitch_enabled = false 16:38:15.549 [Lua] Lobby data power_level = 0 16:38:15.549 [Lua] Lobby data num_players = 4 16:38:15.549 [Lua] Lobby data weave_name = false 16:38:15.549 [Lua] Lobby data game_mode = 2 16:38:15.549 [Lua] Lobby data is_private = false 16:38:15.549 [Lua] Lobby data mechanism = adventure 16:38:15.549 [Lua] Lobby data level_key = inn_level 16:38:15.549 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:15.549 [Lua] Lobby data selected_level_key = catacombs 16:38:15.549 [Lua] Lobby data unique_server_name = JayJay 16:38:15.549 [Lua] Lobby data quick_game = false 16:38:15.549 [Lua] Lobby data matchmaking = true 16:38:15.550 [Lua] Lobby data difficulty = hardest 16:38:15.550 [Lua] Lobby data country_code = DE 16:38:15.550 [Lua] Lobby data host = 110000106697298 16:38:15.550 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:15.550 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:15.550 [Lua] Lobby data player_slot_4 = 0:0 16:38:15.550 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:15.550 [Lua] Lobby data eac_authorized = true 16:38:15.550 [Lua] Set lobby end. 16:38:16.449 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:38:16.450 [Lua] Clearing all global lookup lists 16:38:16.450 [Lua] [IngamePlayerListUI] - Destroy 16:38:16.450 [Lua] [EquipmentUI] - Destroy 16:38:16.450 [Lua] [GamePadEquipmentUI] - Destroy 16:38:16.450 [Lua] [AbilityUI] - Destroy 16:38:16.450 [Lua] [GamePadAbilityUI] - Destroy 16:38:16.451 [Lua] [IngameUI] destroy 16:38:16.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 16:38:16.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 16:38:16.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 16:38:16.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 16:38:16.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 16:38:16.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 16:38:16.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 16:38:16.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 16:38:16.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:38:16.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 16:38:16.467 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 16:38:16.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 16:38:16.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 16:38:16.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 16:38:16.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 16:38:16.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 16:38:16.468 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 16:38:16.469 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 16:38:16.470 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 16:38:16.470 [Lua] [MOD][VMF][INFO] Removed 11000011b748a59 from the VMF users list. 16:38:16.515 [Lua] [Managers] Destroying state managers... 16:38:16.521 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:38:16.589 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:38:16.589 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 16:38:16.589 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 16:38:16.589 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011b748a59 16:38:16.589 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100dbaa40 16:38:16.590 [Lua] [Matchmaking] unregister rpcs 16:38:16.590 [Lua] ############### UNLOADING PACKAGES ############### 16:38:16.590 [Lua] [Gamestate] Enter state StateLoading 16:38:16.591 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:38:16.591 [Lua] [Matchmaking] register rpcs 16:38:16.591 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 16:38:16.591 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 16:38:16.591 [Lua] registering RPCs 16:38:16.591 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:38:16.591 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:38:16.591 [Lua] Set lobby begin: 16:38:16.591 [Lua] Lobby data twitch_enabled = false 16:38:16.591 [Lua] Lobby data power_level = 0 16:38:16.591 [Lua] Lobby data num_players = 4 16:38:16.591 [Lua] Lobby data weave_name = false 16:38:16.592 [Lua] Lobby data game_mode = 2 16:38:16.592 [Lua] Lobby data is_private = false 16:38:16.592 [Lua] Lobby data mechanism = adventure 16:38:16.592 [Lua] Lobby data level_key = catacombs 16:38:16.592 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:16.592 [Lua] Lobby data selected_level_key = catacombs 16:38:16.592 [Lua] Lobby data unique_server_name = JayJay 16:38:16.592 [Lua] Lobby data quick_game = false 16:38:16.592 [Lua] Lobby data matchmaking = true 16:38:16.592 [Lua] Lobby data difficulty = hardest 16:38:16.592 [Lua] Lobby data country_code = DE 16:38:16.592 [Lua] Lobby data host = 110000106697298 16:38:16.592 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:16.592 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:16.592 [Lua] Lobby data player_slot_4 = 0:0 16:38:16.592 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:16.592 [Lua] Lobby data eac_authorized = true 16:38:16.592 [Lua] Set lobby end. 16:38:16.592 [Lua] MUSIC MANAGER unmute_all_world_sounds 414658 0 16:38:16.592 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:38:16.594 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_4, global_loading_screens, async-read, prioritized 16:38:16.594 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[catacombs] self.picked_level_key=[nil] 16:38:16.594 [Lua] [LevelTransitionHandler] load_level catacombs 16:38:16.950 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 16:38:16.951 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 16:38:16.951 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 16:38:16.951 [Lua] [LevelTransitionHandler] Loading level: "catacombs" 16:38:16.951 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/catacombs" 16:38:16.951 [Lua] [PackageManager] Load: resource_packages/levels/honduras/catacombs, LevelTransitionHandler, async-read, 16:38:16.951 [Lua] [StateLoading] got rpc_load_level 129 catacombs 16:38:17.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_4 16:38:17.274 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_4 16:38:17.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/catacombs 16:38:17.286 [Lua] MUSIC MANAGER nik_loading_screen_catacombs_01 414659 0 16:38:17.288 [Lua] MUSIC MANAGER Play_loading_screen_music 414660 0 16:38:17.386 [Umbra] Loading umbra tome '#ID[513d143b0f1c4f9c]' 16:38:21.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/catacombs 16:38:21.048 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/catacombs 16:38:21.065 [Lua] [LevelTransitionHandler] Level load completed! 16:38:21.065 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: catacombs - level_seed: 9697198 - weave: nil 16:38:21.085 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:38:21.085 [Lua] checking dlc's against conflict directors 16:38:21.085 [Lua] number of factions to include 2 16:38:21.085 [Lua] Updated list weights for random: 16:38:21.085 [Lua] skaven, 0.42 (0.00-0.42) 16:38:21.085 [Lua] chaos, 0.42 (0.42-0.83) 16:38:21.085 [Lua] beastmen, 0.17 (0.83-1.00) 16:38:21.085 [Lua] Rolled random faction: 0.64869993925094604 chaos 16:38:21.085 [Lua] Updated list weights for random: 16:38:21.085 [Lua] skaven, 0.71 (0.00-0.71) 16:38:21.085 [Lua] beastmen, 0.29 (0.71-1.00) 16:38:21.085 [Lua] Rolled random faction: 0.50865048170089722 skaven 16:38:21.085 [Lua] number of factions added 2 16:38:21.085 [Lua] --- --- --- 16:38:21.085 [Lua] Starting... difficulty 'hardest' 16:38:21.085 [Lua] There are no starting conflict directors! 16:38:21.085 [Lua] --- --- --- 16:38:21.085 [Lua] 16:38:21.085 [Lua] Looking for a new director: 16:38:21.085 [Lua] (free: 19) master hash is: chaos_marauder skaven_clan_rat chaos_vortex_sorcerer skaven_storm_vermin_commander skaven_slave chaos_fanatic chaos_berzerker chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower skaven_poison_wind_globadier chaos_warrior skaven_ratling_gunner chaos_dummy_sorcerer skaven_pack_master 16:38:21.085 [Lua] ->trying director: skaven 16:38:21.085 [Lua] --> success! 16:38:21.085 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_loot_rat chaos_corruptor_sorcerer skaven_clan_rat_with_shield chaos_raider skaven_rat_ogre skaven_plague_monk skaven_stormfiend 16:38:21.085 [Lua] 16:38:21.085 [Lua] Looking for a new director: 16:38:21.085 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_raider skaven_poison_wind_globadier skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander 16:38:21.085 [Lua] ->trying director: skaven 16:38:21.085 [Lua] --> success! 16:38:21.085 [Lua] --> re-used the same breeds 16:38:21.085 [Lua] 16:38:21.085 [Lua] Looking for a new director: 16:38:21.085 [Lua] (free: 10) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre chaos_warrior chaos_raider skaven_poison_wind_globadier skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander 16:38:21.085 [Lua] ->trying director: default 16:38:21.085 [Lua] --> success! 16:38:21.085 [Lua] --> Added these breeds: chaos_spawn chaos_troll 16:38:21.085 [Lua] 16:38:21.085 [Lua] Looking for a new director: 16:38:21.085 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_poison_wind_globadier skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander 16:38:21.085 [Lua] ->trying director: chaos 16:38:21.085 [Lua] --> success! 16:38:21.085 [Lua] --> re-used the same breeds 16:38:21.085 [Lua] 16:38:21.085 [Lua] Looking for a new director: 16:38:21.085 [Lua] (free: 8) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_poison_wind_globadier skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander 16:38:21.085 [Lua] ->trying director: default 16:38:21.085 [Lua] --> success! 16:38:21.085 [Lua] --> re-used the same breeds 16:38:21.085 [Lua] 16:38:21.085 [Lua] DONE! Found the following directors: 16:38:21.085 [Lua] skaven 16:38:21.085 [Lua] skaven 16:38:21.085 [Lua] default 16:38:21.085 [Lua] chaos 16:38:21.085 [Lua] default 16:38:21.085 [Lua] (free: 8), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_poison_wind_globadier skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner chaos_plague_wave_spawner skaven_warpfire_thrower chaos_berzerker chaos_dummy_sorcerer skaven_ratling_gunner skaven_plague_monk skaven_storm_vermin_commander 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 16:38:21.085 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 16:38:21.086 [Lua] ### Sending rpc_level_loaded 16:38:21.086 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 129 16:38:21.086 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 16:38:21.104 [Lua] ### Sending rpc_level_loaded 16:38:21.104 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 129 16:38:21.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 16:38:21.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 16:38:21.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 16:38:21.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 16:38:21.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 16:38:21.596 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 16:38:21.798 [Lua] ### Sending rpc_level_loaded 16:38:21.798 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 129 16:38:21.798 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 16:38:21.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 16:38:21.832 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 16:38:21.833 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 16:38:22.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 16:38:22.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 16:38:22.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 16:38:22.507 [Lua] ### Sending rpc_level_loaded 16:38:22.507 [Lua] #### Has state machine: true, sender: 11000011b748a59, level_id: 129 16:38:22.507 [Lua] Peer 11000011b748a59 has loaded the level and all enemies are loaded 16:38:22.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 16:38:22.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 16:38:22.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 16:38:22.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 16:38:22.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 16:38:22.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 16:38:22.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 16:38:22.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 16:38:22.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 16:38:23.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 16:38:23.133 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 16:38:23.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 16:38:23.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 16:38:23.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 16:38:23.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 16:38:23.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 16:38:23.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 16:38:23.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 16:38:23.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 16:38:23.706 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 16:38:23.707 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 16:38:23.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 16:38:23.974 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 16:38:23.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 16:38:24.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 16:38:24.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 16:38:24.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 16:38:24.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 16:38:24.733 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 16:38:24.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 16:38:24.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 16:38:24.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 16:38:24.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 16:38:24.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:38:24.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:38:24.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 16:38:24.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 16:38:24.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 16:38:24.917 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 16:38:25.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 16:38:25.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 16:38:25.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 16:38:25.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 16:38:25.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 16:38:25.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 16:38:25.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 16:38:25.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 16:38:25.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 16:38:25.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 16:38:25.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 16:38:25.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 16:38:26.083 [Lua] ### Sending rpc_level_loaded 16:38:26.083 [Lua] #### Has state machine: true, sender: 110000100dbaa40, level_id: 129 16:38:26.083 [Lua] Peer 110000100dbaa40 has loaded the level and all enemies are loaded 16:38:26.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 16:38:26.291 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 16:38:26.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 16:38:26.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 16:38:26.580 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 16:38:26.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 16:38:26.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 16:38:26.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 16:38:26.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 16:38:27.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 16:38:27.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 16:38:27.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 16:38:27.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 16:38:27.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 16:38:27.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:38:27.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 16:38:27.560 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 16:38:27.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 16:38:27.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 16:38:27.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 16:38:27.782 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 16:38:27.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 16:38:27.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 16:38:27.968 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 16:38:28.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 16:38:28.187 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 16:38:28.189 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: catacombs game_mode: custom 16:38:28.189 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:38:28.189 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:38:29.192 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:38:29.192 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:38:29.192 [Lua] [Matchmaking] unregister rpcs 16:38:29.192 [Lua] Set lobby begin: 16:38:29.192 [Lua] Lobby data twitch_enabled = false 16:38:29.192 [Lua] Lobby data power_level = 0 16:38:29.192 [Lua] Lobby data num_players = 4 16:38:29.192 [Lua] Lobby data weave_name = false 16:38:29.192 [Lua] Lobby data game_mode = 2 16:38:29.192 [Lua] Lobby data is_private = false 16:38:29.192 [Lua] Lobby data mechanism = adventure 16:38:29.192 [Lua] Lobby data level_key = catacombs 16:38:29.192 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:29.192 [Lua] Lobby data selected_level_key = catacombs 16:38:29.192 [Lua] Lobby data unique_server_name = JayJay 16:38:29.192 [Lua] Lobby data quick_game = false 16:38:29.192 [Lua] Lobby data matchmaking = true 16:38:29.192 [Lua] Lobby data difficulty = hardest 16:38:29.192 [Lua] Lobby data country_code = DE 16:38:29.192 [Lua] Lobby data host = 110000106697298 16:38:29.192 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:29.192 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:29.192 [Lua] Lobby data player_slot_4 = 0:0 16:38:29.192 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:29.192 [Lua] Lobby data eac_authorized = true 16:38:29.192 [Lua] Set lobby end. 16:38:29.192 [Lua] [Managers] Destroying state managers... 16:38:29.193 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_4, global_loading_screens 16:38:29.193 [Lua] MUSIC MANAGER Stop_loading_screen_music 414661 0 16:38:29.193 [Lua] [Gamestate] Enter StateIngame HOST 16:38:29.193 [Lua] <>level = catacombs<> 16:38:29.193 [Lua] Set lobby begin: 16:38:29.193 [Lua] Lobby data twitch_enabled = false 16:38:29.193 [Lua] Lobby data power_level = 0 16:38:29.193 [Lua] Lobby data num_players = 4 16:38:29.193 [Lua] Lobby data weave_name = false 16:38:29.193 [Lua] Lobby data game_mode = 2 16:38:29.194 [Lua] Lobby data is_private = false 16:38:29.194 [Lua] Lobby data mechanism = adventure 16:38:29.194 [Lua] Lobby data level_key = catacombs 16:38:29.194 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:29.194 [Lua] Lobby data selected_level_key = catacombs 16:38:29.194 [Lua] Lobby data unique_server_name = JayJay 16:38:29.194 [Lua] Lobby data quick_game = false 16:38:29.194 [Lua] Lobby data matchmaking = true 16:38:29.194 [Lua] Lobby data difficulty = hardest 16:38:29.194 [Lua] Lobby data country_code = DE 16:38:29.194 [Lua] Lobby data host = 110000106697298 16:38:29.194 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:29.194 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:29.194 [Lua] Lobby data player_slot_4 = 0:0 16:38:29.194 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:29.194 [Lua] Lobby data eac_authorized = true 16:38:29.194 [Lua] Set lobby end. 16:38:29.194 [Umbra] Init version: 3.4.15 :: 16 threads 16:38:29.194 [Lua] [StateIngame] Server ingame 16:38:29.197 [Lua] Set lobby begin: 16:38:29.197 [Lua] Lobby data twitch_enabled = false 16:38:29.197 [Lua] Lobby data power_level = 0 16:38:29.197 [Lua] Lobby data num_players = 4 16:38:29.197 [Lua] Lobby data weave_name = false 16:38:29.197 [Lua] Lobby data game_mode = 2 16:38:29.197 [Lua] Lobby data is_private = false 16:38:29.197 [Lua] Lobby data mechanism = adventure 16:38:29.197 [Lua] Lobby data level_key = catacombs 16:38:29.197 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:29.197 [Lua] Lobby data selected_level_key = catacombs 16:38:29.197 [Lua] Lobby data unique_server_name = JayJay 16:38:29.197 [Lua] Lobby data quick_game = false 16:38:29.197 [Lua] Lobby data matchmaking = true 16:38:29.197 [Lua] Lobby data difficulty = hardest 16:38:29.197 [Lua] Lobby data country_code = DE 16:38:29.197 [Lua] Lobby data host = 110000106697298 16:38:29.197 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:29.197 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:29.197 [Lua] Lobby data player_slot_4 = 0:0 16:38:29.197 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:29.197 [Lua] Lobby data eac_authorized = true 16:38:29.197 [Lua] Set lobby end. 16:38:29.197 [Lua] [Matchmaking] register rpcs 16:38:29.197 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:38:29.198 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 16:38:29.198 [Lua] [GameNetworkManager] self.is_server = true 16:38:29.198 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 16:38:29.198 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:38:29.198 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:38:29.198 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:38:29.198 [Network] Setting artificial MTU limit to 65536 16:38:29.205 [Lua] Switching ConflictSettings: to: default 16:38:29.205 [Lua] pacing=default 16:38:29.205 [Lua] roaming=nil 16:38:29.205 [Lua] specials=default 16:38:29.205 [Lua] debug_color=maroon 16:38:29.205 [Lua] contained_breeds=nil 16:38:29.205 [Lua] pack_spawning=default 16:38:29.205 [Lua] disabled=false 16:38:29.205 [Lua] factions=nil 16:38:29.205 [Lua] boss=default 16:38:29.205 [Lua] horde=default 16:38:29.205 [Lua] name=default 16:38:29.205 [Lua] intensity=default 16:38:29.205 [Lua] --- 16:38:29.205 [Lua] [LevelAnalysis] set_random_seed( 9697198) 16:38:29.211 [Lua] [AIInterestPointSystem] Level Seed: 9697198 16:38:29.212 [Lua] 16:38:29.212 [Lua] [entity_system_bag] = table 16:38:29.212 [Lua] [entity_system_bag] = metatable 16:38:29.212 [Lua] [startup_data] = table 16:38:29.212 [Lua] [entity_manager] = table 16:38:29.212 [Lua] [entity_manager] = metatable 16:38:29.212 [Lua] [unit_spawner] = table 16:38:29.212 [Lua] [unit_spawner] = metatable 16:38:29.212 [Lua] [unit_storage] = table 16:38:29.212 [Lua] [unit_storage] = metatable 16:38:29.212 [Lua] [dice_keeper] = table 16:38:29.212 [Lua] [dice_keeper] = metatable 16:38:29.212 [Lua] [is_server] = true (boolean) 16:38:29.212 [Lua] [world] = [World] 16:38:29.212 [Lua] [system_api] = table 16:38:29.212 [Lua] [entity_system] = table 16:38:29.212 [Lua] [entity_system] = metatable 16:38:29.212 [Lua] [network_lobby] = table 16:38:29.212 [Lua] [network_lobby] = metatable 16:38:29.212 [Lua] [profile_synchronizer] = table 16:38:29.212 [Lua] [profile_synchronizer] = metatable 16:38:29.212 [Lua] [level_transition_handler] = table 16:38:29.212 [Lua] [level_transition_handler] = metatable 16:38:29.212 [Lua] [num_local_human_players] = 1 (number) 16:38:29.212 [Lua] [statistics_db] = table 16:38:29.212 [Lua] [statistics_db] = metatable 16:38:29.212 [Lua] [network_server] = table 16:38:29.212 [Lua] [network_server] = metatable 16:38:29.212 [Lua] [input_manager] = table 16:38:29.212 [Lua] [input_manager] = metatable 16:38:29.212 [Lua] [network_clock] = table 16:38:29.212 [Lua] [network_clock] = metatable 16:38:29.212 [Lua] [network_transmit] = table 16:38:29.212 [Lua] [network_transmit] = metatable 16:38:29.212 [Lua] [free_flight_manager] = table 16:38:29.212 [Lua] [free_flight_manager] = metatable 16:38:29.212 [Lua] [network_manager] = table 16:38:29.212 [Lua] [network_manager] = metatable 16:38:29.212 [Lua] [network_event_delegate] = table 16:38:29.212 [Lua] [network_event_delegate] = metatable 16:38:29.212 [Lua] 16:38:29.212 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:38:29.212 [Lua] ignoring extension VersusInteractObjectiveExtension 16:38:29.212 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:38:29.212 [Lua] ignoring extension VersusSocketObjectiveExtension 16:38:29.212 [Lua] ignoring extension VersusTargetObjectiveExtension 16:38:29.212 [Lua] ignoring extension VersusMissionObjectiveExtension 16:38:29.215 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:38:29.229 [Lua] [AchievementManager] Achievements using the steam platform 16:38:29.230 [Lua] [StateIngame] Level seed: 9697198 16:38:29.230 [World] Spawning level. 16:38:29.253 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.253 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.253 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.253 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.254 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.254 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.254 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.254 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.255 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.255 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.260 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.260 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.260 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.260 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.260 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.260 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.260 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.260 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.260 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.264 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.297 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.297 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.297 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.297 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.298 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.298 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.298 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.298 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.299 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.299 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.300 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.305 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.311 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.311 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.311 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.311 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.312 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.312 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.312 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.312 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.356 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.357 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.357 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.424 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[8d3be64e]` and unit `#ID[b28ea436bdb62e6c]`, assigning default material instead. 16:38:29.436 [Lua] respawn_unit_spawned with group id: end_event 16:38:29.436 [Lua] respawn_unit_spawned with group id: end_event 16:38:29.436 [Lua] respawn_unit_spawned with group id: end_event 16:38:29.436 [Lua] respawn_unit_spawned with group id: middle_event 16:38:29.436 [Lua] respawn_unit_spawned with group id: middle_event 16:38:29.436 [Lua] respawn_unit_spawned with group id: middle_event 16:38:29.506 [Lua] [LevelAnalysis] set_random_seed( 9697198) 16:38:29.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 56 16:38:29.522 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 16:38:29.523 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 16:38:29.523 [Lua] [IngameUI] init 16:38:29.531 [SteamVoipClient] select_out(110000100dbaa40, off) 16:38:29.531 [SteamVoipClient] select_out(110000103ffc13d, off) 16:38:29.531 [SteamVoipClient] select_out(110000106697298, off) 16:38:29.531 [SteamVoipClient] select_out(11000011b748a59, off) 16:38:29.534 [Lua] cb_razer_chroma_setup 16:38:29.561 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:38:29.562 [Lua] Set lobby begin: 16:38:29.562 [Lua] Lobby data twitch_enabled = false 16:38:29.562 [Lua] Lobby data power_level = 835 16:38:29.562 [Lua] Lobby data num_players = 4 16:38:29.562 [Lua] Lobby data weave_name = false 16:38:29.562 [Lua] Lobby data game_mode = 2 16:38:29.562 [Lua] Lobby data is_private = false 16:38:29.562 [Lua] Lobby data mechanism = adventure 16:38:29.562 [Lua] Lobby data level_key = catacombs 16:38:29.562 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:29.562 [Lua] Lobby data selected_level_key = catacombs 16:38:29.562 [Lua] Lobby data unique_server_name = JayJay 16:38:29.562 [Lua] Lobby data quick_game = false 16:38:29.562 [Lua] Lobby data matchmaking = true 16:38:29.562 [Lua] Lobby data difficulty = hardest 16:38:29.562 [Lua] Lobby data country_code = DE 16:38:29.562 [Lua] Lobby data host = 110000106697298 16:38:29.562 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:29.562 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:29.562 [Lua] Lobby data player_slot_4 = 0:0 16:38:29.562 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:29.562 [Lua] Lobby data eac_authorized = true 16:38:29.562 [Lua] Set lobby end. 16:38:29.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:38:29.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:38:29.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:38:29.563 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:38:29.563 [Lua] CurrentConflictSettings default 16:38:29.563 [Lua] [ConflictDirector] conflict_director is ai_ready 16:38:29.567 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:38:29.567 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:38:29.571 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:38:29.571 [Lua] Forming navigation groups in one frame 16:38:29.571 [Lua] Forming navigation groups 16:38:29.587 [Lua] NavigationGroupManager -> calulation time A: 0.017000000000280124 16:38:29.733 [Lua] NavigationGroupManager -> calulation time B: 0.14599999999973079 16:38:29.733 [Lua] number of nav groups: 259 16:38:29.735 [Lua] number of refined nav groups : 216 16:38:29.740 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000003128662 16:38:29.740 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.582753454893835 Normalized coefficient: 1.2517133119122119 16:38:29.743 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.927431003749376 Normalized coefficient: 1.1308618219512243 16:38:29.746 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.780279706418517 Normalized coefficient: 1.3369801390554894 16:38:29.749 [Lua] -------------> JOW Perfect-density 2.7000000000000002 Sum density 3.2383303374052055 Normalized coefficient: 0.83376299471765558 16:38:29.753 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:38:29.753 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:38:29.753 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 16:38:29.753 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 16:38:29.753 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 16:38:29.753 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 16:38:29.753 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 16:38:29.753 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 16:38:29.763 [Lua] [LevelAnalysis] Generating boss paths for level: catacombs 16:38:29.763 [Lua] [LevelAnalysis] This level has a total main-path length of 1159.966 meters. 16:38:29.763 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:38:29.763 [Lua] [LevelAnalysis] 16:38:29.763 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:38:29.763 [Lua] [LevelAnalysis] 16:38:29.763 [Lua] [LevelAnalysis] Terror events added: 16:38:29.763 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 16:38:29.763 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 16:38:29.763 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 16:38:29.763 [Lua] NORMAL PATROL MAIN PATH 390.48419189453125 16:38:29.763 [Lua] [waypoints] = table 16:38:29.763 [Lua] [astar_points] = table 16:38:29.763 [Lua] [travel_dist] = 390.48419366776943 (number) 16:38:29.763 [Lua] [one_directional] = true (boolean) 16:38:29.763 [Lua] [id] = boss9 (string) 16:38:29.763 [Lua] ----> using boss spline path! 16:38:29.763 [Lua] Adding main path event: Vector3Box(103.56, -35.9354, 29.8843) boss_event_skaven_spline_patrol 45 table: 0000000005309280 16:38:29.763 [Lua] NORMAL PATROL MAIN PATH 1024.69873046875 16:38:29.763 [Lua] [waypoints] = table 16:38:29.763 [Lua] [astar_points] = table 16:38:29.763 [Lua] [travel_dist] = 1024.6987565904856 (number) 16:38:29.763 [Lua] [one_directional] = true (boolean) 16:38:29.763 [Lua] [id] = boss21 (string) 16:38:29.763 [Lua] ----> using boss spline path! 16:38:29.763 [Lua] Adding main path event: Vector3Box(-256.228, -76.5062, -46.018) boss_event_chaos_spline_patrol 45 table: 0000000008CB70A0 16:38:29.763 [Lua] [LevelAnalysis] num_event_places_f: 0.7399772610664368 , num_event_places: 0 , trailing_event_fraction: 0.7399772610664368 , num_events: 0 16:38:29.763 [Lua] [LevelAnalysis] Level path distance: 1159.9658915996552 16:38:29.763 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:38:29.766 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 16:38:29.770 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:38:29.770 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:38:29.770 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 16:38:29.770 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:38:29.800 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 56 16:38:30.652 [Lua] Set lobby begin: 16:38:30.652 [Lua] Lobby data twitch_enabled = false 16:38:30.652 [Lua] Lobby data power_level = 835 16:38:30.652 [Lua] Lobby data num_players = 4 16:38:30.652 [Lua] Lobby data weave_name = false 16:38:30.653 [Lua] Lobby data game_mode = 2 16:38:30.653 [Lua] Lobby data is_private = false 16:38:30.653 [Lua] Lobby data mechanism = adventure 16:38:30.653 [Lua] Lobby data level_key = catacombs 16:38:30.653 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:30.653 [Lua] Lobby data selected_level_key = catacombs 16:38:30.653 [Lua] Lobby data unique_server_name = JayJay 16:38:30.653 [Lua] Lobby data quick_game = false 16:38:30.653 [Lua] Lobby data matchmaking = true 16:38:30.653 [Lua] Lobby data difficulty = hardest 16:38:30.653 [Lua] Lobby data country_code = DE 16:38:30.653 [Lua] Lobby data host = 110000106697298 16:38:30.653 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:30.653 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:30.653 [Lua] Lobby data player_slot_4 = 0:0 16:38:30.653 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:30.653 [Lua] Lobby data eac_authorized = true 16:38:30.653 [Lua] Set lobby end. 16:38:30.653 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 3 when hot join syncing 16:38:30.653 [Lua] Breedfreezer (server) starting a hot join sync 16:38:30.653 [Lua] packing 0 units of breed chaos_marauder 16:38:30.653 [Lua] packing 0 units of breed skaven_clan_rat 16:38:30.653 [Lua] packing 0 units of breed skaven_storm_vermin 16:38:30.653 [Lua] packing 0 units of breed skaven_slave 16:38:30.653 [Lua] packing 0 units of breed chaos_fanatic 16:38:30.653 [Lua] packing 0 units of breed chaos_raider 16:38:30.653 [Lua] packing 0 units of breed chaos_warrior 16:38:30.653 [Lua] packing 0 units of breed chaos_berzerker 16:38:30.653 [Lua] packing 0 units of breed skaven_plague_monk 16:38:30.653 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:38:30.653 [Lua] 16:38:30.653 [Lua] [1] = 1 (number) 16:38:30.653 [Lua] [2] = 0 (number) 16:38:30.653 [Lua] [3] = 1 (number) 16:38:30.653 [Lua] [4] = 0 (number) 16:38:30.653 [Lua] [5] = 1 (number) 16:38:30.653 [Lua] [6] = 0 (number) 16:38:30.653 [Lua] [7] = 1 (number) 16:38:30.653 [Lua] [8] = 0 (number) 16:38:30.653 [Lua] [9] = 1 (number) 16:38:30.653 [Lua] [10] = 0 (number) 16:38:30.653 [Lua] [11] = 1 (number) 16:38:30.653 [Lua] [12] = 0 (number) 16:38:30.653 [Lua] [13] = 1 (number) 16:38:30.653 [Lua] [14] = 0 (number) 16:38:30.653 [Lua] [15] = 1 (number) 16:38:30.653 [Lua] [16] = 0 (number) 16:38:30.653 [Lua] [17] = 1 (number) 16:38:30.653 [Lua] [18] = 0 (number) 16:38:30.653 [Lua] 16:38:30.653 [Lua] 16:38:30.653 [Lua] 16:38:30.654 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 16:38:30.654 [Lua] RemotePlayer:create_game_object( ) 55 16:38:30.663 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 16:38:30.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 56 16:38:30.745 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 16:38:30.745 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:38:30.745 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 16:38:30.889 [Flow] DISABLE 16:38:35.280 [Lua] Set lobby begin: 16:38:35.280 [Lua] Lobby data twitch_enabled = false 16:38:35.280 [Lua] Lobby data power_level = 835 16:38:35.280 [Lua] Lobby data num_players = 4 16:38:35.280 [Lua] Lobby data weave_name = false 16:38:35.280 [Lua] Lobby data game_mode = 2 16:38:35.280 [Lua] Lobby data is_private = false 16:38:35.280 [Lua] Lobby data mechanism = adventure 16:38:35.280 [Lua] Lobby data level_key = catacombs 16:38:35.280 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:35.280 [Lua] Lobby data selected_level_key = catacombs 16:38:35.280 [Lua] Lobby data unique_server_name = JayJay 16:38:35.280 [Lua] Lobby data quick_game = false 16:38:35.280 [Lua] Lobby data matchmaking = true 16:38:35.280 [Lua] Lobby data difficulty = hardest 16:38:35.280 [Lua] Lobby data country_code = DE 16:38:35.280 [Lua] Lobby data host = 110000106697298 16:38:35.280 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:35.280 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:35.280 [Lua] Lobby data player_slot_4 = 0:0 16:38:35.280 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:35.280 [Lua] Lobby data eac_authorized = true 16:38:35.280 [Lua] Set lobby end. 16:38:35.280 [Lua] [Matchmaking] Assigned player 11000011b748a59 to slot 5 when hot join syncing 16:38:35.280 [Lua] Breedfreezer (server) starting a hot join sync 16:38:35.280 [Lua] packing 0 units of breed chaos_marauder 16:38:35.280 [Lua] packing 0 units of breed skaven_clan_rat 16:38:35.280 [Lua] packing 0 units of breed skaven_storm_vermin 16:38:35.280 [Lua] packing 0 units of breed skaven_slave 16:38:35.280 [Lua] packing 0 units of breed chaos_fanatic 16:38:35.280 [Lua] packing 0 units of breed chaos_raider 16:38:35.280 [Lua] packing 0 units of breed chaos_warrior 16:38:35.280 [Lua] packing 0 units of breed chaos_berzerker 16:38:35.280 [Lua] packing 0 units of breed skaven_plague_monk 16:38:35.280 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:38:35.280 [Lua] 16:38:35.280 [Lua] [1] = 1 (number) 16:38:35.280 [Lua] [2] = 0 (number) 16:38:35.280 [Lua] [3] = 1 (number) 16:38:35.280 [Lua] [4] = 0 (number) 16:38:35.280 [Lua] [5] = 1 (number) 16:38:35.280 [Lua] [6] = 0 (number) 16:38:35.280 [Lua] [7] = 1 (number) 16:38:35.280 [Lua] [8] = 0 (number) 16:38:35.280 [Lua] [9] = 1 (number) 16:38:35.280 [Lua] [10] = 0 (number) 16:38:35.280 [Lua] [11] = 1 (number) 16:38:35.280 [Lua] [12] = 0 (number) 16:38:35.280 [Lua] [13] = 1 (number) 16:38:35.280 [Lua] [14] = 0 (number) 16:38:35.280 [Lua] [15] = 1 (number) 16:38:35.280 [Lua] [16] = 0 (number) 16:38:35.280 [Lua] [17] = 1 (number) 16:38:35.280 [Lua] [18] = 0 (number) 16:38:35.280 [Lua] 16:38:35.280 [Lua] 16:38:35.280 [Lua] 16:38:35.281 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 16:38:35.281 [Lua] RemotePlayer:create_game_object( ) 56 16:38:35.292 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011b748a59 16:38:35.635 [Lua] [MOD][VMF][INFO] Added 11000011b748a59 to the VMF users list. 16:38:35.635 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011b748a59 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:38:35.635 [Lua] Adding player sync data to peer=11000011b748a59 local_player_id=1 16:38:39.255 [Lua] Set lobby begin: 16:38:39.255 [Lua] Lobby data twitch_enabled = false 16:38:39.255 [Lua] Lobby data power_level = 556 16:38:39.255 [Lua] Lobby data num_players = 4 16:38:39.255 [Lua] Lobby data weave_name = false 16:38:39.255 [Lua] Lobby data game_mode = 2 16:38:39.255 [Lua] Lobby data is_private = false 16:38:39.255 [Lua] Lobby data mechanism = adventure 16:38:39.255 [Lua] Lobby data level_key = catacombs 16:38:39.255 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:39.255 [Lua] Lobby data selected_level_key = catacombs 16:38:39.255 [Lua] Lobby data unique_server_name = JayJay 16:38:39.255 [Lua] Lobby data quick_game = false 16:38:39.255 [Lua] Lobby data matchmaking = true 16:38:39.255 [Lua] Lobby data difficulty = hardest 16:38:39.255 [Lua] Lobby data country_code = DE 16:38:39.255 [Lua] Lobby data host = 110000106697298 16:38:39.255 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:39.255 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:39.255 [Lua] Lobby data player_slot_4 = 0:0 16:38:39.255 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:39.255 [Lua] Lobby data eac_authorized = true 16:38:39.255 [Lua] Set lobby end. 16:38:44.277 [Lua] Set lobby begin: 16:38:44.277 [Lua] Lobby data twitch_enabled = false 16:38:44.277 [Lua] Lobby data power_level = 835 16:38:44.277 [Lua] Lobby data num_players = 4 16:38:44.277 [Lua] Lobby data weave_name = false 16:38:44.277 [Lua] Lobby data game_mode = 2 16:38:44.277 [Lua] Lobby data is_private = false 16:38:44.277 [Lua] Lobby data mechanism = adventure 16:38:44.277 [Lua] Lobby data level_key = catacombs 16:38:44.277 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:44.277 [Lua] Lobby data selected_level_key = catacombs 16:38:44.277 [Lua] Lobby data unique_server_name = JayJay 16:38:44.277 [Lua] Lobby data quick_game = false 16:38:44.277 [Lua] Lobby data matchmaking = true 16:38:44.277 [Lua] Lobby data difficulty = hardest 16:38:44.277 [Lua] Lobby data country_code = DE 16:38:44.277 [Lua] Lobby data host = 110000106697298 16:38:44.277 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:44.277 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:44.277 [Lua] Lobby data player_slot_4 = 0:0 16:38:44.277 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:44.277 [Lua] Lobby data eac_authorized = true 16:38:44.277 [Lua] Set lobby end. 16:38:45.548 [Lua] Set lobby begin: 16:38:45.548 [Lua] Lobby data twitch_enabled = false 16:38:45.548 [Lua] Lobby data power_level = 835 16:38:45.548 [Lua] Lobby data num_players = 4 16:38:45.548 [Lua] Lobby data weave_name = false 16:38:45.548 [Lua] Lobby data game_mode = 2 16:38:45.548 [Lua] Lobby data is_private = false 16:38:45.548 [Lua] Lobby data mechanism = adventure 16:38:45.548 [Lua] Lobby data level_key = catacombs 16:38:45.548 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:45.548 [Lua] Lobby data selected_level_key = catacombs 16:38:45.548 [Lua] Lobby data unique_server_name = JayJay 16:38:45.548 [Lua] Lobby data quick_game = false 16:38:45.548 [Lua] Lobby data matchmaking = true 16:38:45.548 [Lua] Lobby data difficulty = hardest 16:38:45.548 [Lua] Lobby data country_code = DE 16:38:45.548 [Lua] Lobby data host = 110000106697298 16:38:45.548 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:45.549 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:45.549 [Lua] Lobby data player_slot_4 = 0:0 16:38:45.549 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:45.549 [Lua] Lobby data eac_authorized = true 16:38:45.549 [Lua] Set lobby end. 16:38:45.549 [Lua] [Matchmaking] Assigned player 110000100dbaa40 to slot 1 when hot join syncing 16:38:45.549 [Lua] Breedfreezer (server) starting a hot join sync 16:38:45.549 [Lua] packing 0 units of breed chaos_marauder 16:38:45.549 [Lua] packing 0 units of breed skaven_clan_rat 16:38:45.549 [Lua] packing 0 units of breed skaven_storm_vermin 16:38:45.549 [Lua] packing 0 units of breed skaven_slave 16:38:45.549 [Lua] packing 0 units of breed chaos_fanatic 16:38:45.549 [Lua] packing 0 units of breed chaos_raider 16:38:45.549 [Lua] packing 0 units of breed chaos_warrior 16:38:45.549 [Lua] packing 0 units of breed chaos_berzerker 16:38:45.549 [Lua] packing 0 units of breed skaven_plague_monk 16:38:45.549 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:38:45.549 [Lua] 16:38:45.549 [Lua] [1] = 1 (number) 16:38:45.549 [Lua] [2] = 0 (number) 16:38:45.549 [Lua] [3] = 1 (number) 16:38:45.549 [Lua] [4] = 0 (number) 16:38:45.549 [Lua] [5] = 1 (number) 16:38:45.549 [Lua] [6] = 0 (number) 16:38:45.549 [Lua] [7] = 1 (number) 16:38:45.549 [Lua] [8] = 0 (number) 16:38:45.549 [Lua] [9] = 1 (number) 16:38:45.549 [Lua] [10] = 0 (number) 16:38:45.549 [Lua] [11] = 1 (number) 16:38:45.549 [Lua] [12] = 0 (number) 16:38:45.549 [Lua] [13] = 1 (number) 16:38:45.549 [Lua] [14] = 0 (number) 16:38:45.549 [Lua] [15] = 1 (number) 16:38:45.549 [Lua] [16] = 0 (number) 16:38:45.549 [Lua] [17] = 1 (number) 16:38:45.549 [Lua] [18] = 0 (number) 16:38:45.549 [Lua] 16:38:45.549 [Lua] 16:38:45.549 [Lua] 16:38:45.549 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 16:38:45.549 [Lua] RemotePlayer:create_game_object( ) 57 16:38:45.560 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100dbaa40 16:38:45.569 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:38:45.569 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:38:45.569 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 16:38:45.589 [Lua] Switching ConflictSettings: to: skaven 16:38:45.589 [Lua] pacing=default 16:38:45.589 [Lua] roaming=nil 16:38:45.589 [Lua] specials=skaven 16:38:45.589 [Lua] debug_color=orange 16:38:45.589 [Lua] contained_breeds=nil 16:38:45.589 [Lua] pack_spawning=skaven 16:38:45.589 [Lua] disabled=false 16:38:45.589 [Lua] factions=nil 16:38:45.589 [Lua] boss=skaven 16:38:45.589 [Lua] horde=default 16:38:45.589 [Lua] name=skaven 16:38:45.589 [Lua] intensity=default 16:38:45.589 [Lua] --- 16:38:45.665 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:38:45.666 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 16:38:45.666 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:38:45.682 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000011b748a59 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:38:45.683 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 16:38:45.684 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:38:45.903 [Lua] StateInGameRunning:_game_actually_starts() 16:38:45.904 [Lua] ################################################################################################################# 16:38:45.904 [Lua] [Loading Time]: 00:00:29 [Transition]: inn_level-catacombs [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:38:45.904 [Lua] ################################################################################################################# 16:38:45.904 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 57 16:38:45.904 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 16:38:45.919 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 57 16:38:45.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 16:38:45.953 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 16:38:46.175 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 57 16:38:46.175 [Lua] Commit load time data 16:38:46.596 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100dbaa40 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:38:46.596 [Lua] Adding player sync data to peer=110000100dbaa40 local_player_id=1 16:38:46.596 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100dbaa40 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:38:46.597 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 16:38:46.598 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:38:49.296 [Lua] Set lobby begin: 16:38:49.296 [Lua] Lobby data twitch_enabled = false 16:38:49.296 [Lua] Lobby data power_level = 626 16:38:49.296 [Lua] Lobby data num_players = 4 16:38:49.296 [Lua] Lobby data weave_name = false 16:38:49.296 [Lua] Lobby data game_mode = 2 16:38:49.296 [Lua] Lobby data is_private = false 16:38:49.296 [Lua] Lobby data mechanism = adventure 16:38:49.296 [Lua] Lobby data level_key = catacombs 16:38:49.296 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:49.296 [Lua] Lobby data selected_level_key = catacombs 16:38:49.296 [Lua] Lobby data unique_server_name = JayJay 16:38:49.296 [Lua] Lobby data quick_game = false 16:38:49.296 [Lua] Lobby data matchmaking = true 16:38:49.296 [Lua] Lobby data difficulty = hardest 16:38:49.297 [Lua] Lobby data country_code = DE 16:38:49.297 [Lua] Lobby data host = 110000106697298 16:38:49.297 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:49.297 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:49.297 [Lua] Lobby data player_slot_4 = 0:0 16:38:49.297 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:49.297 [Lua] Lobby data eac_authorized = true 16:38:49.297 [Lua] Set lobby end. 16:38:54.305 [Lua] Set lobby begin: 16:38:54.305 [Lua] Lobby data twitch_enabled = false 16:38:54.305 [Lua] Lobby data power_level = 835 16:38:54.305 [Lua] Lobby data num_players = 4 16:38:54.305 [Lua] Lobby data weave_name = false 16:38:54.305 [Lua] Lobby data game_mode = 2 16:38:54.305 [Lua] Lobby data is_private = false 16:38:54.305 [Lua] Lobby data mechanism = adventure 16:38:54.305 [Lua] Lobby data level_key = catacombs 16:38:54.305 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:38:54.305 [Lua] Lobby data selected_level_key = catacombs 16:38:54.305 [Lua] Lobby data unique_server_name = JayJay 16:38:54.305 [Lua] Lobby data quick_game = false 16:38:54.305 [Lua] Lobby data matchmaking = true 16:38:54.305 [Lua] Lobby data difficulty = hardest 16:38:54.305 [Lua] Lobby data country_code = DE 16:38:54.305 [Lua] Lobby data host = 110000106697298 16:38:54.305 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:38:54.305 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:38:54.305 [Lua] Lobby data player_slot_4 = 0:0 16:38:54.305 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:38:54.305 [Lua] Lobby data eac_authorized = true 16:38:54.305 [Lua] Set lobby end. 16:39:09.783 [Lua] Players are leaving the safe zone 16:39:16.512 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:16.849 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:39:17.790 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:18.128 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:39:21.298 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:39:21.315 [Lua] Spline already found! 16:39:21.350 [Lua] Init group template: spline_patrol 16:39:23.833 [Lua] [ChatManager][1]System: JayJay picked up a Tome 16:39:33.625 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 16:39:37.498 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:37.852 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:39:39.267 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:39.620 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:39:43.814 [EACServer] [17:39:43:813][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:39:44.184 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 16:39:44.855 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:39:44.872 [Lua] Spline already found! 16:39:44.925 [Lua] Init group template: spline_patrol 16:39:46.103 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:39:46.119 [Lua] Spline already found! 16:39:46.155 [Lua] Init group template: spline_patrol 16:39:50.999 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:51.317 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:39:54.741 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:55.077 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:39:55.314 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 16:39:56.124 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:39:56.446 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:39:58.883 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[254210cb6cf1736d]']"] 16:40:04.276 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:04.648 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:06.284 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:06.285 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:06.635 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:06.686 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:08.997 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 16:40:13.089 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:13.459 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:17.099 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:17.471 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:18.466 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:18.836 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:18.905 [Lua] Time for new HOOORDE! multi_first_wave 16:40:18.905 [Lua] horde requested: vector_blob 16:40:18.905 [Lua] wants to spawn behind within distance: 60 16:40:18.905 [Lua] horde crated with id 4 of type vector_blob 16:40:18.905 [Lua] managed to spawn 57/57 horde enemies 16:40:18.905 [Lua] vector blob horde has started 16:40:18.910 [Lua] MUSIC: explore -> pre_horde 16:40:19.850 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:19.853 [Lua] Init group template: horde 16:40:20.186 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:23.629 [Lua] Coordinated attack! 16:40:24.845 [Lua] MUSIC: pre_horde -> horde 16:40:26.085 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:40:26.916 [Lua] Pushing horde in time; too many units out 16:40:31.932 [Lua] Pushing horde in time; too many units out 16:40:33.916 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:34.405 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:36.513 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:36.952 [Lua] Pushing horde in time; too many units out 16:40:37.053 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:37.884 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:38.372 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:39.299 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:39.824 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:40.532 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:41.072 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:41.814 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:41.967 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:40:41.967 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:40:41.967 [Lua] horde requested: vector_blob 16:40:41.967 [Lua] wants to spawn behind within distance: 60 16:40:41.967 [Lua] horde crated with id 5 of type vector_blob 16:40:41.967 [Lua] managed to spawn 59/59 horde enemies 16:40:41.967 [Lua] vector blob horde has started 16:40:42.355 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:42.953 [Lua] Init group template: horde 16:40:43.659 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:44.118 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:44.879 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:45.401 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:47.539 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:48.061 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:40:51.067 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:51.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:40:51.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 1212304 16:40:51.640 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:40:52.954 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:53.325 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:40:55.317 [Lua] Horde killed: ? 16:40:55.649 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:56.245 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:40:56.821 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:57.325 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:57.899 [Lua] HORDE: last wave, reset to standard horde delay 16:40:57.899 [Lua] Time for new HOOORDE! multi_last_wave 16:40:57.899 [Lua] horde requested: vector_blob 16:40:57.899 [Lua] wants to spawn ahead within distance: 60 16:40:57.899 [Lua] horde crated with id 6 of type vector_blob 16:40:57.899 [Lua] managed to spawn 55/55 horde enemies 16:40:57.899 [Lua] vector blob horde has started 16:40:58.066 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:58.588 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:40:58.816 [Lua] Init group template: horde 16:40:58.847 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 16:40:58.949 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 140 will change to a manual source. 16:40:59.357 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:40:59.826 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:00.619 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:01.159 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:01.954 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:02.511 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:03.998 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:41:04.014 [Lua] Spline already found! 16:41:04.069 [Lua] Init group template: spline_patrol 16:41:08.144 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:08.635 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:41:09.933 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:10.323 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:10.441 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:10.778 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:41:11.146 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:11.635 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:12.458 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:12.948 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:14.200 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:14.606 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:15.892 [Lua] Horde killed: ? 16:41:16.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:41:16.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 1212304 16:41:17.142 [Lua] MUSIC: horde -> explore 16:41:18.174 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:41:18.174 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:41:18.174 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:41:20.280 [Lua] Horde killed: ? 16:41:21.462 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:22.020 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:41:23.181 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:23.638 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:41:23.823 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:24.363 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:25.823 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:26.261 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:26.329 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:26.667 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:41:26.683 [Lua] Spline already found! 16:41:26.719 [Lua] Init group template: spline_patrol 16:41:26.907 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:41:27.499 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:41:27.516 [Lua] Spline already found! 16:41:27.552 [Lua] Init group template: spline_patrol 16:41:28.427 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:29.065 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:41:29.686 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:30.055 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:30.323 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:31.031 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:41:32.784 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:33.122 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:34.756 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:35.141 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:36.005 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:36.376 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:41.873 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:41:41.890 [Lua] Spline already found! 16:41:41.942 [Lua] Init group template: spline_patrol 16:41:42.059 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:42.597 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:41:43.645 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:41:43.662 [Lua] Spline already found! 16:41:43.749 [Lua] Init group template: spline_patrol 16:41:43.814 [EACServer] [17:41:43:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:41:46.086 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:46.506 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:49.760 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 16:41:49.760 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 16:41:49.778 [Lua] > starting new spline, using new navbot: standard , id: boss9 16:41:49.796 [Lua] > continuing spline boss9 index: 2 reties: 0 16:41:49.812 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 16:41:49.812 [Lua] > continuing spline boss9 index: 3 reties: 0 16:41:49.863 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 16:41:49.863 [Lua] > continuing spline boss9 index: 4 reties: 0 16:41:49.879 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 16:41:49.879 [Lua] > continuing spline boss9 index: 5 reties: 0 16:41:49.930 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss9 16:41:49.930 [Lua] > spline completed boss9 reties: 0 16:41:50.218 [Lua] Init group template: spline_patrol 16:41:54.336 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:41:54.791 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:41:57.268 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:41:57.285 [Lua] Spline already found! 16:41:57.321 [Lua] Init group template: spline_patrol 16:41:59.584 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:00.004 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:01.134 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:01.657 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:42:05.148 [Lua] [ChatManager][1]System: P4cek picked up a piece of Ravaged Art 16:42:07.105 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art 16:42:10.434 [Lua] Time for new HOOORDE! multi_first_wave 16:42:10.434 [Lua] horde requested: vector 16:42:10.434 [Lua] setting up vector-horde 16:42:10.434 [Lua] Composing horde 'large' .. using variant 'plain' 16:42:10.434 [Lua] --> horde wants to spawn ahead of players (0.6456927982362/0.67 16:42:10.434 [Lua] -> spawning: 53 16:42:10.434 [Lua] horde crated with id 14 of type vector 16:42:10.434 [Lua] vector horde has started 16:42:10.438 [Lua] MUSIC: explore -> pre_horde 16:42:11.293 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:12.589 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:14.244 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:14.835 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:15.206 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:15.577 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:42:16.641 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:17.045 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:17.666 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:18.002 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:18.069 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:42:18.406 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:18.548 [Lua] MUSIC: pre_horde -> horde 16:42:18.979 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:18.979 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:19.334 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:19.334 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:19.575 [Lua] Init group template: horde 16:42:19.784 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:42:20.531 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:20.870 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:21.765 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:22.221 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:23.063 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:23.449 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:24.494 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:24.850 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:25.828 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:26.147 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:27.311 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:27.667 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:28.661 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:29.134 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:29.925 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:30.381 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:31.070 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:42:31.070 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:42:31.070 [Lua] horde requested: vector 16:42:31.070 [Lua] setting up vector-horde 16:42:31.070 [Lua] Composing horde 'large' .. using variant 'plain' 16:42:31.070 [Lua] --> horde wants to spawn behind players (0.80594535267374/0.67 16:42:31.070 [Lua] -> spawning: 56 16:42:31.070 [Lua] horde crated with id 15 of type vector 16:42:31.070 [Lua] vector horde has started 16:42:34.105 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x6bb89, position: 0 16:42:34.894 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6bc3f, position: 0 16:42:37.442 [Lua] fence jumping 16:42:38.098 [Lua] HORDE: last wave, reset to standard horde delay 16:42:38.098 [Lua] Time for new HOOORDE! multi_last_wave 16:42:38.098 [Lua] horde requested: vector 16:42:38.098 [Lua] setting up vector-horde 16:42:38.098 [Lua] Composing horde 'large' .. using variant 'plain' 16:42:38.098 [Lua] --> horde wants to spawn behind players (0.71443237750674/0.67 16:42:38.098 [Lua] -> spawning: 57 16:42:38.098 [Lua] horde crated with id 16 of type vector 16:42:38.098 [Lua] vector horde has started 16:42:38.454 [Lua] ready to jump failed 16:42:40.737 [Lua] Init group template: horde 16:42:41.172 [Lua] ready to jump failed 16:42:45.044 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:42:45.045 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 1212304 16:42:45.183 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:42:45.553 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:42:47.179 [Lua] Init group template: horde 16:42:47.551 [Lua] Horde killed: ? 16:43:04.669 [Lua] Horde killed: ? 16:43:10.304 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:43:10.305 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 1212304 16:43:12.284 [Lua] MUSIC: horde -> explore 16:43:13.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:43:13.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:43:13.464 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:43:16.673 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:17.045 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:43:20.197 [Lua] Horde killed: ? 16:43:21.680 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:22.102 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:43:22.863 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:22.863 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:23.201 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:43:23.234 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:43:30.045 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:30.469 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:43:43.490 [Lua] [ChatManager][1]System: JayJay pushed a suspicious brick 16:43:43.491 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:43:43.814 [EACServer] [17:43:43:813][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:43:51.448 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:43:51.837 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:43:59.733 [Lua] Override Player Respawning middle_event true 16:43:59.750 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_start 16:44:14.218 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 16:44:14.271 [Lua] MUSIC: explore -> pre_horde 16:44:14.966 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:14.966 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:14.966 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:15.653 [Lua] [ChatManager][1]System: P4cek pushed the suspicious brick under the painted crosshair 16:44:15.653 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:15.653 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:15.653 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:15.668 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_c 16:44:15.668 [Lua] TerrorEventMixer.start_event: catacombs_special_event_a 16:44:18.289 [Lua] MUSIC: pre_horde -> horde 16:44:23.061 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:23.500 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:44:24.279 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:24.634 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:44:25.611 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:25.629 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:25.670 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:25.670 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:25.670 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:25.981 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:44:25.998 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:44:26.995 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:27.234 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted triangle 16:44:27.234 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:27.234 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:27.234 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:27.366 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:44:29.572 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:30.025 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:44:30.869 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:31.340 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:44:32.253 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:32.711 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:44:37.247 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:37.247 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:37.247 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:38.286 [Lua] event horde ends! 16:44:38.303 [Lua] event horde ends! 16:44:38.962 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted squid 16:44:38.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:38.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:38.962 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:39.755 [Lua] event horde ends! 16:44:39.777 [Lua] MUSIC: horde -> explore 16:44:41.898 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:42.234 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:44:43.141 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:43.494 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:44:44.204 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:44.388 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:44.596 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:44:44.763 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:44:45.699 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:45.699 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:45.699 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:45.699 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_event_beacon_pressure_plate` for object id: 52, name: `unknown` 16:44:46.028 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:44:46.398 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:44:46.399 [Lua] [ChatManager][1]System: JayJay pushed the suspicious brick under the painted crosshair 16:44:46.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:46.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:46.399 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:48.170 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_loop 16:44:48.224 [Lua] MUSIC: explore -> pre_horde 16:44:48.985 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:48.985 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:48.985 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:50.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_event_beacon_pressure_plate` for object id: 11, name: `unknown` 16:44:52.067 [Lua] Switching ConflictSettings: to: default 16:44:52.067 [Lua] pacing=default 16:44:52.067 [Lua] roaming=nil 16:44:52.067 [Lua] specials=default 16:44:52.067 [Lua] debug_color=maroon 16:44:52.067 [Lua] contained_breeds=nil 16:44:52.067 [Lua] pack_spawning=default 16:44:52.067 [Lua] disabled=false 16:44:52.067 [Lua] factions=nil 16:44:52.067 [Lua] boss=default 16:44:52.067 [Lua] horde=default 16:44:52.067 [Lua] name=default 16:44:52.067 [Lua] intensity=default 16:44:52.067 [Lua] --- 16:44:52.249 [Lua] MUSIC: pre_horde -> horde 16:44:52.334 [Lua] Switching ConflictSettings: to: skaven 16:44:52.334 [Lua] pacing=default 16:44:52.334 [Lua] roaming=nil 16:44:52.334 [Lua] specials=skaven 16:44:52.334 [Lua] debug_color=orange 16:44:52.334 [Lua] contained_breeds=nil 16:44:52.334 [Lua] pack_spawning=skaven 16:44:52.335 [Lua] disabled=false 16:44:52.335 [Lua] factions=nil 16:44:52.335 [Lua] boss=skaven 16:44:52.335 [Lua] horde=default 16:44:52.335 [Lua] name=skaven 16:44:52.335 [Lua] intensity=default 16:44:52.335 [Lua] --- 16:44:53.007 [Lua] Switching ConflictSettings: to: default 16:44:53.007 [Lua] pacing=default 16:44:53.007 [Lua] roaming=nil 16:44:53.007 [Lua] specials=default 16:44:53.007 [Lua] debug_color=maroon 16:44:53.007 [Lua] contained_breeds=nil 16:44:53.007 [Lua] pack_spawning=default 16:44:53.007 [Lua] disabled=false 16:44:53.007 [Lua] factions=nil 16:44:53.007 [Lua] boss=default 16:44:53.007 [Lua] horde=default 16:44:53.007 [Lua] name=default 16:44:53.007 [Lua] intensity=default 16:44:53.007 [Lua] --- 16:44:54.420 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:54.420 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:54.420 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:54.420 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:54.420 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:54.420 [Lua] Override Player Respawning middle_event false 16:44:54.420 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:54.434 [Lua] TerrorEventMixer.start_event: catacombs_puzzle_event_end 16:44:54.451 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 77 will change to a manual source. 16:44:55.406 [Lua] Switching ConflictSettings: to: skaven 16:44:55.406 [Lua] pacing=default 16:44:55.406 [Lua] roaming=nil 16:44:55.406 [Lua] specials=skaven 16:44:55.406 [Lua] debug_color=orange 16:44:55.406 [Lua] contained_breeds=nil 16:44:55.406 [Lua] pack_spawning=skaven 16:44:55.406 [Lua] disabled=false 16:44:55.406 [Lua] factions=nil 16:44:55.406 [Lua] boss=skaven 16:44:55.406 [Lua] horde=default 16:44:55.406 [Lua] name=skaven 16:44:55.406 [Lua] intensity=default 16:44:55.406 [Lua] --- 16:44:55.939 [Lua] [ChatManager][1]System: ubludok_z_moskvi pushed a suspicious brick 16:44:55.940 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:44:58.166 [Lua] simple los failed 16:45:00.641 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:00.760 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:01.182 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:45:01.215 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:02.127 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:02.480 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:02.598 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:02.900 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:45:03.053 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire 16:45:03.437 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:03.958 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:04.226 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:04.684 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:45:04.903 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:05.359 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:05.680 [Lua] ready to jump failed 16:45:06.151 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:06.269 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:06.539 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:45:06.658 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:07.400 [Lua] simple los failed 16:45:08.004 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:08.054 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:08.462 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:08.530 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:45:09.240 [Lua] ready to jump failed 16:45:09.373 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:09.796 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:11.297 [Lua] simple los failed 16:45:12.291 [Lua] event horde ends! 16:45:12.309 [Lua] event horde ends! 16:45:12.330 [Lua] MUSIC: horde -> explore 16:45:12.543 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:12.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:45:12.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:45:12.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:45:12.948 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:14.129 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:14.552 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:15.552 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:15.871 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:17.812 [Lua] fence jumping 16:45:18.402 [Lua] simple los failed 16:45:19.199 [Lua] fence jumping 16:45:19.623 [Lua] ready to jump failed 16:45:21.129 [Lua] ready to jump failed 16:45:22.853 [Lua] simple los failed 16:45:26.489 [Lua] Switching ConflictSettings: to: default 16:45:26.489 [Lua] pacing=default 16:45:26.489 [Lua] roaming=nil 16:45:26.489 [Lua] specials=default 16:45:26.489 [Lua] debug_color=maroon 16:45:26.489 [Lua] contained_breeds=nil 16:45:26.489 [Lua] pack_spawning=default 16:45:26.489 [Lua] disabled=false 16:45:26.489 [Lua] factions=nil 16:45:26.489 [Lua] boss=default 16:45:26.489 [Lua] horde=default 16:45:26.489 [Lua] name=default 16:45:26.489 [Lua] intensity=default 16:45:26.489 [Lua] --- 16:45:28.999 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:45:29.015 [Lua] Spline already found! 16:45:29.067 [Lua] Init group template: spline_patrol 16:45:32.088 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:45:32.105 [Lua] Spline already found! 16:45:32.158 [Lua] Init group template: spline_patrol 16:45:38.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x707cd, position: 0 16:45:42.121 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:42.489 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:45:43.417 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000103ffc13d go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 16:45:43.417 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000103ffc13d go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 16:45:43.814 [EACServer] [17:45:43:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:45:44.937 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:45.306 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:45:47.394 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:47.394 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:47.783 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:45:47.799 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:48.778 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:48.779 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:49.149 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:45:49.183 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:50.041 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:50.395 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:51.914 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:52.420 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:45:54.307 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:45:54.307 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:45:54.559 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:55.269 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:55.571 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:45:55.588 [Lua] Spline already found! 16:45:55.624 [Lua] Init group template: spline_patrol 16:45:56.343 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:56.814 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:45:57.049 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:57.505 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:45:58.318 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:45:58.740 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:46:01.930 [Lua] [ChatManager][1]System: Lucas picked up a Tome 16:46:03.662 [Lua] [ChatManager][1]System: Lucas discarded a Tome 16:46:05.663 [Lua] [ChatManager][1]System: Lucas picked up a Tome 16:46:07.226 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:07.630 [Lua] Time for new HOOORDE! multi_first_wave 16:46:07.630 [Lua] horde requested: ambush 16:46:07.630 [Lua] setting up ambush-horde 16:46:07.630 [Lua] Composing horde 'large' .. using variant 'plain' 16:46:07.630 [Lua] -> spawning: 55 16:46:07.630 [Lua] horde crated with id 20 of type ambush 16:46:07.630 [Lua] ambush horde has started 16:46:07.635 [Lua] MUSIC: explore -> pre_ambush 16:46:07.647 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:46:09.416 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:09.805 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:46:10.450 [Flow] UNITBURN_DEATH 16:46:10.450 [Flow] UNITBURN_DEATH 16:46:10.820 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:11.122 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:46:12.423 [Flow] UNITBURN_DEATH 16:46:12.423 [Flow] UNITBURN_DEATH 16:46:12.612 [Lua] MUSIC: pre_ambush -> horde 16:46:12.658 [Lua] Init group template: horde 16:46:14.645 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:46:14.645 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:46:14.645 [Lua] horde requested: ambush 16:46:14.645 [Lua] setting up ambush-horde 16:46:14.645 [Lua] Composing horde 'large' .. using variant 'plain' 16:46:14.646 [Lua] -> spawning: 52 16:46:14.646 [Lua] horde crated with id 21 of type ambush 16:46:14.646 [Lua] ambush horde has started 16:46:18.107 [Lua] replace_hidden_spawners -> first try found: 0 cover points 16:46:18.107 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 16:46:18.107 [Lua] replace_hidden_spawners -> replacing hidden spawners! 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:18.107 [Lua] ->moving spawner 16:46:19.643 [Lua] Init group template: horde 16:46:24.707 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:46:24.707 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:46:26.844 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x72251, position: 0 16:46:28.006 [Lua] HORDE: last wave, reset to standard horde delay 16:46:28.006 [Lua] Time for new HOOORDE! multi_last_wave 16:46:28.006 [Lua] horde requested: ambush 16:46:28.006 [Lua] setting up ambush-horde 16:46:28.006 [Lua] Composing horde 'large' .. using variant 'plain' 16:46:28.006 [Lua] -> spawning: 57 16:46:28.006 [Lua] horde crated with id 22 of type ambush 16:46:28.006 [Lua] ambush horde has started 16:46:33.115 [Lua] Init group template: horde 16:46:37.922 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:46:37.939 [Lua] Spline already found! 16:46:37.994 [Lua] Init group template: spline_patrol 16:46:42.260 [Lua] Horde killed: ? 16:46:42.814 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 137 will change to a manual source. 16:46:43.304 [Lua] ready to jump failed 16:46:45.982 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:45.982 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:46:46.338 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:46:46.371 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:46:51.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:46:53.787 [Lua] MUSIC: horde -> explore 16:46:54.086 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 474572 0 16:46:54.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:46:54.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:46:54.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:46:54.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:46:54.664 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:46:55.168 [Lua] Horde killed: ? 16:46:55.168 [Lua] Horde killed: ? 16:46:56.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 97882 16:46:56.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 97882 16:46:56.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 97882 16:47:02.330 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:47:02.347 [Lua] Spline already found! 16:47:02.399 [Lua] Init group template: spline_patrol 16:47:03.361 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:03.781 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:47:05.281 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:05.719 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:47:07.305 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:07.878 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:47:09.714 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:47:09.731 [Lua] Spline already found! 16:47:09.783 [Lua] Init group template: spline_patrol 16:47:13.913 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:14.371 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:47:19.505 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:19.928 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:47:21.669 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:47:21.686 [Lua] Spline already found! 16:47:21.721 [Lua] Init group template: spline_patrol 16:47:24.914 [Flow] UNITBURN_DEATH 16:47:27.905 [Flow] UNITBURN_DEATH 16:47:31.475 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:32.066 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:47:34.440 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:34.945 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:47:43.814 [EACServer] [17:47:43:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:47:46.314 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:47:46.787 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:48:00.735 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:48:00.735 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:48:00.751 [Lua] Spline already found! 16:48:00.754 [Lua] Spline already found! 16:48:00.803 [Lua] Init group template: spline_patrol 16:48:00.909 [Lua] Init group template: spline_patrol 16:48:07.238 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:48:07.254 [Lua] Spline already found! 16:48:07.306 [Lua] Init group template: spline_patrol 16:48:17.356 [Lua] [ChatManager][1]System: P4cek picked up a piece of Ravaged Art 16:48:20.375 [Lua] [ChatManager][1]System: ubludok_z_moskvi picked up a piece of Ravaged Art 16:48:21.016 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source. 16:48:28.969 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art 16:48:30.956 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:31.412 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:48:40.839 [Lua] TerrorEventMixer.start_event: catacombs_load_sorcerers 16:48:40.839 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_sorcerer 16:48:40.839 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader, async-read, prioritized 16:48:40.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_dummy_sorcerer 16:48:40.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_dummy_sorcerer 16:48:40.991 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ffc13d, connection_key=0, breed_name=chaos_dummy_sorcerer) 16:48:42.442 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000100dbaa40, connection_key=1, breed_name=chaos_dummy_sorcerer) 16:48:43.606 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:44.009 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:48:44.093 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=11000011b748a59, connection_key=6, breed_name=chaos_dummy_sorcerer) 16:48:48.203 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:48.741 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:48:50.070 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:50.610 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:48:51.249 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:51.773 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:48:51.825 [Lua] Coordinated attack! 16:48:51.858 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:52.481 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:48:52.839 [Lua] Switching ConflictSettings: to: chaos 16:48:52.839 [Lua] pacing=chaos 16:48:52.839 [Lua] roaming=nil 16:48:52.839 [Lua] specials=chaos 16:48:52.839 [Lua] debug_color=purple 16:48:52.839 [Lua] contained_breeds=nil 16:48:52.839 [Lua] pack_spawning=chaos 16:48:52.839 [Lua] disabled=false 16:48:52.839 [Lua] factions=nil 16:48:52.839 [Lua] boss=chaos 16:48:52.839 [Lua] horde=chaos 16:48:52.839 [Lua] name=chaos 16:48:52.839 [Lua] intensity=default 16:48:52.839 [Lua] --- 16:48:53.573 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:53.742 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000103ffc13d go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 16:48:53.742 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000103ffc13d go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 16:48:54.280 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:48:54.365 [Lua] Time for new HOOORDE! multi_first_wave 16:48:54.365 [Lua] horde requested: vector_blob 16:48:54.365 [Lua] wants to spawn behind within distance: 60 16:48:54.365 [Lua] horde crated with id 30 of type vector_blob 16:48:54.365 [Lua] managed to spawn 29/29 horde enemies 16:48:54.365 [Lua] vector blob horde has started 16:48:54.370 [Lua] MUSIC: explore -> pre_horde 16:48:54.455 [Lua] MUSIC: pre_horde -> horde 16:48:54.842 [Lua] Init group template: horde 16:48:55.074 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:55.547 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:48:56.324 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:56.695 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:48:56.746 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:57.456 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:48:58.197 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:58.417 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:58.687 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:48:58.805 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:48:59.259 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:59.259 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:48:59.596 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:48:59.747 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:48:59.982 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:00.336 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:49:01.171 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:01.652 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:02.023 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:02.558 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:49:02.802 [Lua] Switching ConflictSettings: to: default 16:49:02.802 [Lua] pacing=default 16:49:02.802 [Lua] roaming=nil 16:49:02.802 [Lua] specials=default 16:49:02.802 [Lua] debug_color=maroon 16:49:02.802 [Lua] contained_breeds=nil 16:49:02.802 [Lua] pack_spawning=default 16:49:02.802 [Lua] disabled=false 16:49:02.802 [Lua] factions=nil 16:49:02.802 [Lua] boss=default 16:49:02.802 [Lua] horde=default 16:49:02.802 [Lua] name=default 16:49:02.802 [Lua] intensity=default 16:49:02.802 [Lua] --- 16:49:02.868 [Lua] Switching ConflictSettings: to: chaos 16:49:02.868 [Lua] pacing=chaos 16:49:02.868 [Lua] roaming=nil 16:49:02.868 [Lua] specials=chaos 16:49:02.868 [Lua] debug_color=purple 16:49:02.868 [Lua] contained_breeds=nil 16:49:02.868 [Lua] pack_spawning=chaos 16:49:02.868 [Lua] disabled=false 16:49:02.868 [Lua] factions=nil 16:49:02.868 [Lua] boss=chaos 16:49:02.868 [Lua] horde=chaos 16:49:02.868 [Lua] name=chaos 16:49:02.868 [Lua] intensity=default 16:49:02.868 [Lua] --- 16:49:03.304 [Flow] UNITBURN_DEATH_CRITICAL 16:49:03.403 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:03.674 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:03.775 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:04.197 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:49:04.941 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:05.295 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:05.372 [Lua] Switching ConflictSettings: to: default 16:49:05.372 [Lua] pacing=default 16:49:05.372 [Lua] roaming=nil 16:49:05.372 [Lua] specials=default 16:49:05.372 [Lua] debug_color=maroon 16:49:05.372 [Lua] contained_breeds=nil 16:49:05.372 [Lua] pack_spawning=default 16:49:05.372 [Lua] disabled=false 16:49:05.372 [Lua] factions=nil 16:49:05.372 [Lua] boss=default 16:49:05.372 [Lua] horde=default 16:49:05.372 [Lua] name=default 16:49:05.372 [Lua] intensity=default 16:49:05.372 [Lua] --- 16:49:06.309 [Flow] UNITBURN_DEATH 16:49:06.357 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:06.897 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:07.030 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:49:07.030 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:49:07.048 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 16:49:07.048 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:49:07.048 [Lua] horde requested: vector_blob 16:49:07.048 [Lua] wants to spawn ahead within distance: 60 16:49:07.048 [Lua] horde crated with id 31 of type vector_blob 16:49:07.048 [Lua] managed to spawn 55/55 horde enemies 16:49:07.048 [Lua] vector blob horde has started 16:49:07.206 [Lua] Switching ConflictSettings: to: chaos 16:49:07.206 [Lua] pacing=chaos 16:49:07.206 [Lua] roaming=nil 16:49:07.206 [Lua] specials=chaos 16:49:07.206 [Lua] debug_color=purple 16:49:07.206 [Lua] contained_breeds=nil 16:49:07.206 [Lua] pack_spawning=chaos 16:49:07.206 [Lua] disabled=false 16:49:07.206 [Lua] factions=nil 16:49:07.206 [Lua] boss=chaos 16:49:07.206 [Lua] horde=chaos 16:49:07.206 [Lua] name=chaos 16:49:07.206 [Lua] intensity=default 16:49:07.206 [Lua] --- 16:49:07.722 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:07.961 [Lua] Init group template: horde 16:49:08.093 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:08.890 [Lua] Switching ConflictSettings: to: default 16:49:08.890 [Lua] pacing=default 16:49:08.890 [Lua] roaming=nil 16:49:08.890 [Lua] specials=default 16:49:08.890 [Lua] debug_color=maroon 16:49:08.890 [Lua] contained_breeds=nil 16:49:08.890 [Lua] pack_spawning=default 16:49:08.890 [Lua] disabled=false 16:49:08.890 [Lua] factions=nil 16:49:08.890 [Lua] boss=default 16:49:08.890 [Lua] horde=default 16:49:08.890 [Lua] name=default 16:49:08.890 [Lua] intensity=default 16:49:08.890 [Lua] --- 16:49:09.002 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:09.355 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:10.314 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:10.820 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:11.698 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:12.104 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:13.187 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:14.069 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:17.246 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:17.443 [Lua] Switching ConflictSettings: to: chaos 16:49:17.443 [Lua] pacing=chaos 16:49:17.443 [Lua] roaming=nil 16:49:17.443 [Lua] specials=chaos 16:49:17.443 [Lua] debug_color=purple 16:49:17.443 [Lua] contained_breeds=nil 16:49:17.443 [Lua] pack_spawning=chaos 16:49:17.443 [Lua] disabled=false 16:49:17.443 [Lua] factions=nil 16:49:17.443 [Lua] boss=chaos 16:49:17.443 [Lua] horde=chaos 16:49:17.443 [Lua] name=chaos 16:49:17.443 [Lua] intensity=default 16:49:17.443 [Lua] --- 16:49:17.733 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:17.916 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:18.206 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:49:18.561 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:19.121 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:19.867 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:19.901 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:20.389 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:49:20.557 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:21.147 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:21.642 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:22.512 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:22.917 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:23.812 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:24.201 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:25.116 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:25.509 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:27.377 [Lua] HORDE: last wave, reset to standard horde delay 16:49:27.377 [Lua] Time for new HOOORDE! multi_last_wave 16:49:27.377 [Lua] horde requested: vector_blob 16:49:27.377 [Lua] wants to spawn ahead within distance: 60 16:49:27.377 [Lua] horde crated with id 32 of type vector_blob 16:49:27.377 [Lua] managed to spawn 29/29 horde enemies 16:49:27.377 [Lua] vector blob horde has started 16:49:27.857 [Lua] Init group template: horde 16:49:32.555 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:32.926 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:34.204 [Lua] simple los failed 16:49:38.216 [Lua] Horde killed: ? 16:49:39.094 [Lua] Horde killed: ? 16:49:40.408 [Lua] fence jumping 16:49:41.418 [Lua] ready to jump failed 16:49:41.518 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:41.840 [Lua] [ChatManager][1]System: Lucas discarded a Tome 16:49:41.888 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:42.781 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:43.171 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:43.798 [Lua] [ChatManager][1]System: Lucas picked up a Tome 16:49:43.814 [EACServer] [17:49:43:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:49:44.440 [Lua] simple los failed 16:49:44.490 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:44.846 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:45.752 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:46.207 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:46.462 [Lua] [ChatManager][1]System: JayJay picked up a key 16:49:46.462 [Flow] ENABLE 16:49:47.167 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:47.573 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:47.978 [Lua] ready to jump failed 16:49:48.721 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 494487 0 16:49:49.674 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:49.674 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:50.096 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:50.129 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:51.495 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 71207 16:49:51.748 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:51.800 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:51.885 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 494869 0 16:49:52.102 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:52.337 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:49:54.412 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:49:55.205 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:49:56.490 [Lua] MUSIC: horde -> explore 16:49:59.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:49:59.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:49:59.004 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:50:00.925 [Lua] Horde killed: ? 16:50:04.103 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:04.473 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:50:04.541 [Lua] Coordinated attack! 16:50:11.318 [Flow] UNITBURN_DEATH 16:50:14.724 [Flow] UNITBURN_DEATH 16:50:20.974 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:50:20.991 [Lua] Spline already found! 16:50:21.077 [Flow] UNITBURN_DEATH 16:50:21.127 [Lua] Init group template: spline_patrol 16:50:31.366 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 75 will change to a manual source. 16:50:35.583 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:36.021 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:50:46.525 [Flow] DISABLE 16:50:46.931 [Lua] [ChatManager][1]System: P4cek picked up a Grimoire 16:50:54.023 [Lua] Time for new HOOORDE! multi_first_wave 16:50:54.023 [Lua] horde requested: vector_blob 16:50:54.023 [Lua] wants to spawn behind within distance: 60 16:50:54.023 [Lua] horde crated with id 34 of type vector_blob 16:50:54.024 [Lua] managed to spawn 28/28 horde enemies 16:50:54.024 [Lua] vector blob horde has started 16:50:54.028 [Lua] MUSIC: explore -> pre_horde 16:50:54.482 [Lua] Init group template: horde 16:50:56.459 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:56.880 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:50:58.585 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:50:59.005 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:50:59.190 [Lua] Coordinated attack! 16:50:59.782 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:50:59.799 [Lua] Spline already found! 16:50:59.851 [Lua] Init group template: spline_patrol 16:51:03.594 [Lua] MUSIC: pre_horde -> horde 16:51:04.062 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 16:51:04.062 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:51:04.062 [Lua] horde requested: vector_blob 16:51:04.062 [Lua] wants to spawn ahead within distance: 60 16:51:04.062 [Lua] horde crated with id 36 of type vector_blob 16:51:04.062 [Lua] managed to spawn 29/31 horde enemies 16:51:04.062 [Lua] vector blob horde has started 16:51:04.416 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:04.837 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:51:06.353 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:06.741 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:51:06.935 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 71207 16:51:07.968 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:08.440 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:08.523 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:08.876 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:51:09.195 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:09.738 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:10.464 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:11.020 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:11.861 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:12.403 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:13.143 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:13.615 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:14.525 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:14.961 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:17.710 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:18.149 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:19.009 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:19.414 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:20.273 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:20.763 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:21.639 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:21.792 [Lua] HORDE: last wave, reset to standard horde delay 16:51:21.792 [Lua] Time for new HOOORDE! multi_last_wave 16:51:21.792 [Lua] horde requested: vector_blob 16:51:21.792 [Lua] wants to spawn behind within distance: 60 16:51:21.792 [Lua] horde crated with id 37 of type vector_blob 16:51:21.792 [Lua] managed to spawn 27/27 horde enemies 16:51:21.792 [Lua] vector blob horde has started 16:51:22.061 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:22.238 [Lua] Init group template: horde 16:51:22.925 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:23.412 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:24.307 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:24.762 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:25.841 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:26.313 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:27.121 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:27.695 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:28.356 [Lua] Horde killed: ? 16:51:30.332 [Lua] ready to jump failed 16:51:31.040 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:31.564 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:32.441 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:32.444 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 71207 16:51:32.863 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:35.652 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:36.074 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:36.141 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:51:36.547 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:37.407 [Lua] [GameNetworkManager] game object created go_id=3224, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:37.474 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:37.844 [Lua] [GameNetworkManager] game object was destroyed id=3224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:38.207 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 16:51:38.319 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:51:38.726 [Lua] [GameNetworkManager] game object created go_id=3225, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:39.111 [Lua] [GameNetworkManager] game object was destroyed id=3225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:39.549 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:40.021 [Lua] [GameNetworkManager] game object created go_id=3226, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:40.038 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:51:40.375 [Lua] [GameNetworkManager] game object was destroyed id=3226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:41.251 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:41.672 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:51:42.909 [Lua] MUSIC: horde -> explore 16:51:42.964 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:51:42.964 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:51:42.964 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:51:43.070 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:43.475 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:51:43.814 [EACServer] [17:51:43:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:51:48.266 [Lua] Horde killed: ? 16:51:50.727 [Lua] [GameNetworkManager] game object created go_id=3227, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:51.181 [Lua] [GameNetworkManager] game object was destroyed id=3227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:58.441 [Lua] [GameNetworkManager] game object created go_id=3228, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:51:58.914 [Lua] [GameNetworkManager] game object was destroyed id=3228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:51:59.864 [Lua] [GameNetworkManager] game object created go_id=3229, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:00.337 [Lua] [GameNetworkManager] game object was destroyed id=3229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:52:12.317 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:12.891 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:52:15.592 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:52:15.609 [Lua] Spline already found! 16:52:15.645 [Lua] Init group template: spline_patrol 16:52:16.249 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:16.856 [Lua] Coordinated attack! 16:52:16.889 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:52:17.517 [Lua] Switching ConflictSettings: to: default 16:52:17.517 [Lua] pacing=default 16:52:17.517 [Lua] roaming=nil 16:52:17.517 [Lua] specials=default 16:52:17.517 [Lua] debug_color=maroon 16:52:17.517 [Lua] contained_breeds=nil 16:52:17.517 [Lua] pack_spawning=default 16:52:17.517 [Lua] disabled=false 16:52:17.517 [Lua] factions=nil 16:52:17.517 [Lua] boss=default 16:52:17.517 [Lua] horde=default 16:52:17.517 [Lua] name=default 16:52:17.517 [Lua] intensity=default 16:52:17.517 [Lua] --- 16:52:18.693 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:19.167 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:52:20.681 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:21.154 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:52:23.637 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:23.974 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:52:26.071 [Flow] UNITBURN_DEATH 16:52:29.092 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:29.446 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:52:29.446 [Lua] [GameNetworkManager] game object created go_id=3230, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:29.800 [Lua] [GameNetworkManager] game object was destroyed id=3230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:52:34.796 [Lua] [ChatManager][1]System: ubludok_z_moskvi picked up a Tome 16:52:46.572 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 2 6 16:52:48.207 [Lua] [GameNetworkManager] game object created go_id=3231, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:48.393 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:48.595 [Lua] [GameNetworkManager] game object was destroyed id=3231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:52:48.830 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:52:49.387 [Lua] Time for new HOOORDE! multi_first_wave 16:52:49.387 [Lua] horde requested: vector 16:52:49.387 [Lua] setting up vector-horde 16:52:49.387 [Lua] Composing horde 'large' .. using variant 'plain' 16:52:49.387 [Lua] --> horde wants to spawn ahead of players (0.63215778223109/0.67 16:52:49.387 [Lua] -> spawning: 55 16:52:49.387 [Lua] horde crated with id 39 of type vector 16:52:49.387 [Lua] vector horde has started 16:52:49.391 [Lua] MUSIC: explore -> pre_horde 16:52:50.316 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:52:50.333 [Lua] Spline already found! 16:52:50.386 [Lua] Init group template: spline_patrol 16:52:50.640 [Lua] TerrorEventMixer.start_event: roaming_patrol 16:52:50.657 [Lua] Spline already found! 16:52:50.692 [Lua] Init group template: spline_patrol 16:52:51.282 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 16:52:51.282 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 16:52:51.300 [Lua] > starting new spline, using new navbot: standard , id: boss21 16:52:51.334 [Lua] > continuing spline boss21 index: 2 reties: 0 16:52:51.336 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 16:52:51.351 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss21 16:52:51.351 [Lua] > continuing spline boss21 index: 3 reties: 0 16:52:51.386 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss21 16:52:51.386 [Lua] > continuing spline boss21 index: 4 reties: 0 16:52:51.419 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss21 16:52:51.419 [Lua] > continuing spline boss21 index: 5 reties: 0 16:52:51.454 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss21 16:52:51.454 [Lua] > spline completed boss21 reties: 0 16:52:51.485 [Lua] [GameNetworkManager] game object created go_id=3232, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:51.757 [Lua] Init group template: spline_patrol 16:52:51.913 [Lua] [GameNetworkManager] game object was destroyed id=3232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:52:51.997 [Lua] TerrorEventMixer.start_event: catacombs_sorcerers 16:52:52.516 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:53.072 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:52:54.001 [Lua] [GameNetworkManager] game object created go_id=3233, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:54.270 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:54.575 [Lua] [GameNetworkManager] game object was destroyed id=3233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:52:55.262 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:52:56.863 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:57.337 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:52:57.477 [Lua] MUSIC: pre_horde -> horde 16:52:57.522 [Lua] [GameNetworkManager] game object created go_id=3234, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:58.028 [Lua] [GameNetworkManager] game object was destroyed id=3234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:52:58.552 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:58.694 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:52:59.025 [Lua] [GameNetworkManager] game object created go_id=3235, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:52:59.310 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:52:59.852 [Lua] [GameNetworkManager] game object was destroyed id=3235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:53:00.108 [Flow] UNITBURN_DEATH 16:53:00.227 [Flow] UNITBURN_DEATH 16:53:03.222 [Lua] [GameNetworkManager] game object created go_id=3236, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:03.595 [Lua] [GameNetworkManager] game object was destroyed id=3236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:53:04.573 [Lua] [GameNetworkManager] game object created go_id=3237, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:04.949 [Lua] [GameNetworkManager] game object was destroyed id=3237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:53:05.191 [Lua] [GameNetworkManager] game object created go_id=3238, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:05.191 [Lua] [GameNetworkManager] game object created go_id=3239, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:05.555 [Lua] [GameNetworkManager] game object was destroyed id=3239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:53:05.606 [Lua] [GameNetworkManager] game object was destroyed id=3238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:53:06.606 [Lua] Init group template: horde 16:53:06.872 [Lua] [GameNetworkManager] game object created go_id=3240, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:07.276 [Lua] [GameNetworkManager] game object was destroyed id=3240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:53:08.135 [Lua] [GameNetworkManager] game object created go_id=3241, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:08.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x42607961, playing_id: 0x7cd12, position: 2193363 16:53:08.530 [Lua] [GameNetworkManager] game object was destroyed id=3241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:53:09.544 [Lua] [GameNetworkManager] game object created go_id=3242, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:09.915 [Lua] [GameNetworkManager] game object was destroyed id=3242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:53:10.385 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000103ffc13d go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 16:53:10.386 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000103ffc13d go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 16:53:12.411 [Lua] [GameNetworkManager] game object created go_id=3243, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:12.745 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:12.972 [Flow] UNITBURN_DEATH 16:53:12.987 [Flow] UNITBURN_DEATH 16:53:12.987 [Flow] UNITBURN_DEATH 16:53:13.010 [Flow] UNITBURN_DEATH 16:53:13.026 [Flow] UNITBURN_DEATH 16:53:13.026 [Flow] UNITBURN_DEATH 16:53:13.030 [Flow] UNITBURN_DEATH 16:53:13.080 [Flow] UNITBURN_DEATH 16:53:13.194 [Flow] UNITBURN_DEATH 16:53:13.291 [Flow] UNITBURN_DEATH 16:53:13.296 [Lua] [GameNetworkManager] game object was destroyed id=3243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:53:13.551 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:53:14.107 [Flow] UNITBURN_DEATH 16:53:14.596 [Flow] UNITBURN_DEATH 16:53:14.630 [Flow] UNITBURN_DEATH 16:53:14.813 [Lua] [GameNetworkManager] game object created go_id=3244, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:53:15.269 [Lua] [GameNetworkManager] game object was destroyed id=3244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:53:15.303 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:53:15.303 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:53:15.560 [Flow] UNITBURN_DEATH 16:53:15.577 [Flow] UNITBURN_DEATH 16:53:16.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x7e61f, position: 0 16:53:16.855 [Flow] UNITBURN_DEATH 16:53:17.263 [Flow] UNITBURN_DEATH 16:53:18.036 [Flow] UNITBURN_DEATH 16:53:19.305 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 16:53:19.305 [Lua] Time for new HOOORDE! multi_consecutive_wave 16:53:19.305 [Lua] horde requested: vector 16:53:19.305 [Lua] setting up vector-horde 16:53:19.305 [Lua] Composing horde 'large' .. using variant 'plain' 16:53:19.305 [Lua] --> horde wants to spawn behind players (0.69583585143543/0.67 16:53:19.306 [Lua] -> spawning: 56 16:53:19.306 [Lua] horde crated with id 43 of type vector 16:53:19.306 [Lua] vector horde has started 16:53:19.574 [Lua] Coordinated attack! 16:53:22.635 [Flow] UNITBURN_DEATH 16:53:22.685 [Flow] UNITBURN_DEATH 16:53:23.934 [Flow] UNITBURN_DEATH 16:53:23.934 [Flow] UNITBURN_DEATH 16:53:23.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:53:23.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 1212304 16:53:25.505 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100dbaa40 16:53:25.505 [Lua] [GameNetworkManager] destroying game object with go_id=62 16:53:28.318 [Lua] Pushing horde in time; too many units out 16:53:30.886 [Lua] Init group template: horde 16:53:36.536 [Lua] Pushing horde in time; too many units out 16:53:41.549 [Lua] HORDE: last wave, reset to standard horde delay 16:53:41.549 [Lua] Time for new HOOORDE! multi_last_wave 16:53:41.549 [Lua] horde requested: vector 16:53:41.549 [Lua] setting up vector-horde 16:53:41.549 [Lua] Composing horde 'large' .. using variant 'plain' 16:53:41.549 [Lua] --> horde wants to spawn behind players (0.86901965880545/0.67 16:53:41.549 [Lua] -> spawning: 54 16:53:41.549 [Lua] horde crated with id 44 of type vector 16:53:41.549 [Lua] vector horde has started 16:53:43.338 [Lua] Horde killed: ? 16:53:43.814 [EACServer] [17:53:43:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:53:49.214 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:53:49.216 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 1212304 16:53:50.585 [Lua] [GameNetworkManager] game object created go_id=3245, owner_id=110000100dbaa40 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:53:50.586 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=834 16:53:50.587 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.66929131746292114) ranged slot ammo (0.66929131746292114) 16:53:50.603 [Lua] TerrorEventMixer.start_event: catacombs_end_event_start 16:53:53.668 [Lua] Init group template: horde 16:53:54.315 [Lua] Horde killed: ? 16:54:10.341 [Lua] MUSIC: horde -> explore 16:54:11.315 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:54:11.315 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:54:11.315 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:54:13.845 [Lua] Horde killed: ? 16:54:15.178 [Lua] [ChatManager][1]System: Lucas discarded a Tome 16:54:17.110 [Lua] [ChatManager][1]System: Lucas picked up a Tome 16:54:18.188 [Lua] [ChatManager][1]System: ubludok_z_moskvi discarded a Tome 16:54:20.893 [Lua] [ChatManager][1]System: ubludok_z_moskvi picked up a Tome 16:54:28.000 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:54:28.507 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:54:33.529 [Lua] [ChatManager][1]System: Lucas discarded a Tome 16:54:37.642 [Lua] [ChatManager][1]System: Lucas picked up a Tome 16:54:55.801 [Lua] Override Player Respawning end_event true 16:54:56.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:55:02.147 [Flow] Overcharge unit cooled off 16:55:07.842 [Flow] current health: 8 16:55:07.842 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 16:55:07.858 [Lua] TerrorEventMixer.start_event: catacombs_end_event_pool_challenge 16:55:08.891 [Flow] 0/12 16:55:08.891 [Flow] current health: 9 16:55:09.954 [Flow] current health: 10 16:55:11.015 [Flow] current health: 11 16:55:12.075 [Flow] current health: 12 16:55:13.135 [Flow] 1/12 16:55:13.135 [Flow] current health: 13 16:55:13.136 [Flow] current health: 13 16:55:14.194 [Flow] current health: 14 16:55:14.194 [Flow] current health: 14 16:55:15.254 [Flow] current health: 15 16:55:15.254 [Flow] current health: 15 16:55:16.319 [Flow] current health: 16 16:55:16.319 [Flow] current health: 16 16:55:17.383 [Flow] current health: 17 16:55:17.383 [Flow] current health: 17 16:55:17.867 [Lua] TerrorEventMixer.start_event: catacombs_end_event_01 16:55:17.938 [Lua] MUSIC: explore -> pre_horde 16:55:18.449 [Flow] current health: 18 16:55:18.449 [Flow] current health: 18 16:55:19.513 [Flow] current health: 19 16:55:19.513 [Flow] current health: 19 16:55:20.575 [Flow] current health: 20 16:55:20.575 [Flow] current health: 20 16:55:21.639 [Flow] current health: 21 16:55:21.639 [Flow] current health: 21 16:55:21.976 [Lua] MUSIC: pre_horde -> horde 16:55:22.700 [Flow] current health: 22 16:55:22.700 [Flow] current health: 22 16:55:23.764 [Flow] current health: 23 16:55:23.764 [Flow] current health: 23 16:55:24.816 [Flow] current health: 24 16:55:24.816 [Flow] current health: 24 16:55:25.883 [Flow] 2/12 16:55:25.883 [Flow] current health: 25 16:55:25.883 [Flow] current health: 25 16:55:26.648 [Lua] [GameNetworkManager] game object created go_id=3246, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:26.941 [Flow] current health: 26 16:55:26.941 [Flow] current health: 26 16:55:27.121 [Lua] [GameNetworkManager] game object was destroyed id=3246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:55:28.006 [Flow] current health: 27 16:55:28.006 [Flow] current health: 27 16:55:28.438 [Lua] [GameNetworkManager] game object created go_id=3247, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:28.895 [Lua] [GameNetworkManager] game object was destroyed id=3247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:55:29.071 [Flow] current health: 28 16:55:29.071 [Flow] current health: 28 16:55:30.133 [Flow] current health: 29 16:55:30.133 [Flow] current health: 29 16:55:30.210 [Lua] [GameNetworkManager] game object created go_id=3248, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:30.634 [Lua] [GameNetworkManager] game object was destroyed id=3248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:55:31.199 [Flow] current health: 30 16:55:31.199 [Flow] current health: 30 16:55:31.496 [Lua] [GameNetworkManager] game object created go_id=3249, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:31.916 [Lua] [GameNetworkManager] game object was destroyed id=3249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:55:32.263 [Flow] current health: 31 16:55:32.263 [Flow] current health: 31 16:55:32.888 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03 16:55:32.897 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03 16:55:32.931 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02 16:55:33.329 [Flow] current health: 32 16:55:33.329 [Flow] current health: 32 16:55:34.424 [Flow] current health: 33 16:55:34.424 [Flow] current health: 33 16:55:35.499 [Flow] current health: 34 16:55:35.499 [Flow] current health: 34 16:55:36.119 [Flow] UNITBURN_DEATH 16:55:36.589 [Flow] current health: 35 16:55:36.589 [Flow] current health: 35 16:55:37.648 [Flow] current health: 36 16:55:37.648 [Flow] current health: 36 16:55:38.096 [Flow] TESTHEJ 16:55:38.714 [Flow] current health: 37 16:55:38.714 [Flow] current health: 37 16:55:39.783 [Flow] 3/12 16:55:39.783 [Flow] current health: 38 16:55:39.783 [Flow] current health: 38 16:55:40.851 [Flow] current health: 39 16:55:40.851 [Flow] current health: 39 16:55:41.922 [Flow] current health: 40 16:55:41.922 [Flow] current health: 40 16:55:42.093 [Lua] event horde ends! 16:55:42.111 [Lua] event horde ends! 16:55:43.003 [Flow] current health: 41 16:55:43.003 [Flow] current health: 41 16:55:43.814 [EACServer] [17:55:43:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:55:44.118 [Flow] current health: 42 16:55:44.118 [Flow] current health: 42 16:55:45.193 [Flow] current health: 43 16:55:45.193 [Flow] current health: 43 16:55:46.271 [Flow] current health: 44 16:55:46.271 [Flow] current health: 44 16:55:47.310 [Lua] [GameNetworkManager] game object created go_id=3250, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:47.355 [Flow] current health: 45 16:55:47.355 [Flow] current health: 45 16:55:47.666 [Lua] [GameNetworkManager] game object was destroyed id=3250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:55:48.332 [Lua] [GameNetworkManager] game object created go_id=3251, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:48.332 [Lua] [GameNetworkManager] game object created go_id=3252, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:48.432 [Flow] current health: 46 16:55:48.432 [Flow] current health: 46 16:55:48.747 [Lua] [GameNetworkManager] game object was destroyed id=3251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:55:48.798 [Lua] [GameNetworkManager] game object was destroyed id=3252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:55:48.866 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:49.237 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:55:49.483 [Flow] current health: 47 16:55:49.483 [Flow] current health: 47 16:55:50.601 [Flow] current health: 48 16:55:50.601 [Flow] current health: 48 16:55:51.681 [Flow] current health: 49 16:55:51.681 [Flow] current health: 49 16:55:52.742 [Flow] 4/12 16:55:52.742 [Flow] current health: 50 16:55:52.742 [Flow] current health: 50 16:55:53.744 [Flow] TESTHEJ 16:55:53.821 [Flow] current health: 51 16:55:53.821 [Flow] current health: 51 16:55:54.887 [Flow] current health: 52 16:55:54.887 [Flow] current health: 52 16:55:55.115 [Flow] TESTHEJ 16:55:55.352 [Flow] TESTHEJ 16:55:55.519 [Lua] [GameNetworkManager] game object created go_id=3253, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:55:55.907 [Lua] [GameNetworkManager] game object was destroyed id=3253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:55:55.949 [Flow] current health: 53 16:55:55.949 [Flow] current health: 53 16:55:57.032 [Flow] current health: 54 16:55:57.032 [Flow] current health: 54 16:55:57.373 [Lua] event horde ends! 16:55:57.426 [Flow] TESTHEJ 16:55:57.630 [Flow] TESTHEJ 16:55:57.713 [Flow] TESTHEJ 16:55:58.091 [Flow] current health: 55 16:55:58.091 [Flow] current health: 55 16:55:59.129 [Flow] TESTHEJ 16:55:59.152 [Flow] current health: 56 16:55:59.152 [Flow] current health: 56 16:55:59.904 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:55:59.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 3064913 16:55:59.906 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 3064918 16:56:00.213 [Flow] current health: 57 16:56:00.213 [Flow] current health: 57 16:56:01.275 [Flow] current health: 58 16:56:01.275 [Flow] current health: 58 16:56:02.337 [Flow] current health: 59 16:56:02.337 [Flow] current health: 59 16:56:02.413 [Lua] event horde ends! 16:56:02.435 [Lua] MUSIC: horde -> explore 16:56:03.387 [Flow] current health: 60 16:56:03.387 [Flow] current health: 60 16:56:04.450 [Flow] current health: 61 16:56:04.450 [Flow] current health: 61 16:56:04.814 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x83c2f, position: 0 16:56:05.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x83c54, position: 0 16:56:05.515 [Flow] current health: 62 16:56:05.515 [Flow] current health: 62 16:56:05.574 [Lua] [GameNetworkManager] game object created go_id=3254, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:06.045 [Lua] [GameNetworkManager] game object was destroyed id=3254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:56:06.578 [Flow] current health: 63 16:56:06.578 [Flow] current health: 63 16:56:07.638 [Flow] current health: 64 16:56:07.638 [Flow] current health: 64 16:56:08.698 [Flow] current health: 65 16:56:08.698 [Flow] current health: 65 16:56:09.761 [Flow] current health: 66 16:56:09.761 [Flow] current health: 66 16:56:10.277 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:10.646 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:56:10.821 [Flow] current health: 67 16:56:10.821 [Flow] current health: 67 16:56:11.882 [Flow] current health: 68 16:56:11.882 [Flow] current health: 68 16:56:12.707 [Lua] MUSIC: explore -> pre_horde 16:56:12.725 [Lua] MUSIC: pre_horde -> horde 16:56:12.946 [Flow] current health: 69 16:56:12.946 [Flow] current health: 69 16:56:14.009 [Flow] current health: 70 16:56:14.009 [Flow] current health: 70 16:56:15.071 [Flow] current health: 71 16:56:15.071 [Flow] current health: 71 16:56:16.131 [Flow] current health: 72 16:56:16.131 [Flow] current health: 72 16:56:17.194 [Flow] current health: 73 16:56:17.195 [Flow] current health: 73 16:56:18.254 [Flow] current health: 74 16:56:18.254 [Flow] current health: 74 16:56:19.328 [Flow] current health: 75 16:56:19.328 [Flow] current health: 75 16:56:20.390 [Flow] current health: 76 16:56:20.390 [Flow] current health: 76 16:56:21.452 [Flow] current health: 77 16:56:21.452 [Flow] current health: 77 16:56:22.410 [Lua] [GameNetworkManager] game object created go_id=3255, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:22.521 [Flow] current health: 78 16:56:22.521 [Flow] current health: 78 16:56:22.895 [Lua] [GameNetworkManager] game object was destroyed id=3255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:56:23.595 [Flow] current health: 79 16:56:23.595 [Flow] current health: 79 16:56:24.093 [Lua] [GameNetworkManager] game object created go_id=3256, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:24.564 [Lua] [GameNetworkManager] game object was destroyed id=3256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:56:24.657 [Flow] current health: 80 16:56:24.657 [Flow] current health: 80 16:56:25.293 [Flow] UNITBURN_DEATH_CRITICAL 16:56:25.726 [Flow] current health: 81 16:56:25.726 [Flow] current health: 81 16:56:26.783 [Flow] current health: 82 16:56:26.783 [Flow] current health: 82 16:56:27.845 [Flow] current health: 83 16:56:27.845 [Flow] current health: 83 16:56:28.291 [Flow] UNITBURN_DEATH 16:56:28.795 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000103ffc13d go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 16:56:28.796 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000103ffc13d go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 16:56:28.906 [Flow] current health: 84 16:56:28.906 [Flow] current health: 84 16:56:29.971 [Flow] current health: 85 16:56:29.971 [Flow] current health: 85 16:56:29.982 [Flow] UNITBURN_DEATH 16:56:30.065 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:30.342 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_02 16:56:30.352 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_02 16:56:30.402 [Lua] [GameNetworkManager] game object created go_id=3257, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:30.402 [Lua] [GameNetworkManager] game object created go_id=3258, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:30.404 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 16:56:30.418 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:56:30.421 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 16:56:30.789 [Lua] [GameNetworkManager] game object was destroyed id=3257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:56:31.034 [Flow] current health: 86 16:56:31.034 [Flow] current health: 86 16:56:31.075 [Lua] [GameNetworkManager] game object was destroyed id=3258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 16:56:32.103 [Flow] current health: 87 16:56:32.103 [Flow] current health: 87 16:56:32.443 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:32.796 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:56:33.201 [Flow] current health: 88 16:56:33.201 [Flow] current health: 88 16:56:34.242 [Flow] current health: 89 16:56:34.242 [Flow] current health: 89 16:56:34.943 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 542692 0 16:56:35.307 [Flow] current health: 90 16:56:35.307 [Flow] current health: 90 16:56:35.385 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:56:36.371 [Flow] current health: 91 16:56:36.371 [Flow] current health: 91 16:56:36.791 [Lua] event horde ends! 16:56:36.809 [Lua] event horde ends! 16:56:36.950 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:37.383 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:56:37.445 [Flow] current health: 92 16:56:37.445 [Flow] current health: 92 16:56:38.520 [Flow] current health: 93 16:56:38.520 [Flow] current health: 93 16:56:38.718 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:56:39.227 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:56:39.589 [Flow] current health: 94 16:56:39.589 [Flow] current health: 94 16:56:40.142 [Flow] UNITBURN_DEATH 16:56:40.655 [Flow] current health: 95 16:56:40.655 [Flow] current health: 95 16:56:41.745 [Flow] current health: 96 16:56:41.745 [Flow] current health: 96 16:56:42.524 [Lua] [GameNetworkManager] game object was destroyed id=3245 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000100dbaa40 16:56:42.525 [Lua] [GameNetworkManager] destroying game object with go_id=834 16:56:42.783 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 64 will change to a manual source. 16:56:42.845 [Flow] current health: 97 16:56:42.845 [Flow] current health: 97 16:56:43.224 [Flow] UNITBURN_DEATH 16:56:43.597 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 544300 0 16:56:43.921 [Flow] current health: 98 16:56:43.922 [Flow] current health: 98 16:56:45.029 [Flow] current health: 99 16:56:45.029 [Flow] current health: 99 16:56:46.044 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:56:46.044 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:56:46.074 [Flow] current health: 100 16:56:46.074 [Flow] current health: 100 16:56:46.884 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x85095, position: 0 16:56:47.021 [Lua] event horde ends! 16:56:47.165 [Flow] current health: 101 16:56:47.165 [Flow] current health: 101 16:56:47.983 [Lua] fence jumping 16:56:48.216 [Flow] current health: 102 16:56:48.216 [Flow] current health: 102 16:56:48.570 [Lua] ready to jump failed 16:56:49.295 [Flow] current health: 103 16:56:49.295 [Flow] current health: 103 16:56:50.378 [Flow] current health: 104 16:56:50.378 [Flow] current health: 104 16:56:51.423 [Flow] current health: 105 16:56:51.423 [Flow] current health: 105 16:56:51.634 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8542a, position: 0 16:56:52.518 [Flow] current health: 106 16:56:52.518 [Flow] current health: 106 16:56:52.859 [Lua] fence jumping 16:56:53.585 [Flow] current health: 107 16:56:53.585 [Flow] current health: 107 16:56:54.656 [Flow] current health: 108 16:56:54.656 [Flow] current health: 108 16:56:54.734 [Lua] event horde ends! 16:56:54.953 [Lua] simple los failed 16:56:55.702 [Flow] current health: 109 16:56:55.702 [Flow] current health: 109 16:56:56.806 [Flow] current health: 110 16:56:56.806 [Flow] current health: 110 16:56:57.850 [Flow] current health: 111 16:56:57.850 [Flow] current health: 111 16:56:58.953 [Flow] current health: 112 16:56:58.953 [Flow] current health: 112 16:56:59.516 [Lua] ready to jump failed 16:56:59.818 [Lua] event horde ends! 16:56:59.995 [Flow] current health: 113 16:56:59.995 [Flow] current health: 113 16:57:01.055 [Flow] current health: 114 16:57:01.055 [Flow] current health: 114 16:57:02.119 [Flow] current health: 115 16:57:02.119 [Flow] current health: 115 16:57:03.176 [Flow] current health: 116 16:57:03.176 [Flow] current health: 116 16:57:04.239 [Flow] current health: 117 16:57:04.239 [Flow] current health: 117 16:57:05.302 [Flow] current health: 118 16:57:05.302 [Flow] current health: 118 16:57:06.357 [Flow] current health: 119 16:57:06.357 [Flow] current health: 119 16:57:07.424 [Flow] current health: 120 16:57:07.424 [Flow] current health: 120 16:57:07.569 [Lua] Returning override respawn unit 16:57:07.684 [Lua] [GameNetworkManager] game object created go_id=3259, owner_id=110000100dbaa40 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:57:07.685 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=909 16:57:07.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (0.83464568853378296) ranged slot ammo (0.83464568853378296) 16:57:08.486 [Flow] current health: 121 16:57:08.486 [Flow] current health: 121 16:57:09.545 [Flow] current health: 122 16:57:09.545 [Flow] current health: 122 16:57:10.605 [Flow] current health: 123 16:57:10.605 [Flow] current health: 123 16:57:11.683 [Flow] current health: 124 16:57:11.683 [Flow] current health: 124 16:57:12.749 [Flow] current health: 125 16:57:12.749 [Flow] current health: 125 16:57:13.812 [Flow] current health: 126 16:57:13.812 [Flow] current health: 126 16:57:14.881 [Flow] current health: 127 16:57:14.881 [Flow] current health: 127 16:57:15.886 [Flow] UNITBURN_DEATH 16:57:15.945 [Flow] current health: 128 16:57:15.945 [Flow] current health: 128 16:57:17.009 [Flow] current health: 129 16:57:17.009 [Flow] current health: 129 16:57:18.078 [Flow] current health: 130 16:57:18.078 [Flow] current health: 130 16:57:19.141 [Flow] current health: 131 16:57:19.141 [Flow] current health: 131 16:57:20.046 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:20.208 [Flow] current health: 132 16:57:20.208 [Flow] current health: 132 16:57:20.400 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:57:21.271 [Flow] current health: 133 16:57:21.271 [Flow] current health: 133 16:57:21.891 [Lua] event horde ends! 16:57:22.334 [Flow] current health: 134 16:57:22.334 [Flow] current health: 134 16:57:23.311 [Flow] UNITBURN_DEATH 16:57:23.404 [Flow] current health: 135 16:57:23.404 [Flow] current health: 135 16:57:24.469 [Flow] current health: 136 16:57:24.469 [Flow] current health: 136 16:57:25.542 [Flow] current health: 137 16:57:25.542 [Flow] current health: 137 16:57:26.651 [Flow] current health: 138 16:57:26.651 [Flow] current health: 138 16:57:26.996 [Lua] event horde ends! 16:57:27.715 [Flow] current health: 139 16:57:27.715 [Flow] current health: 139 16:57:28.812 [Flow] current health: 140 16:57:28.812 [Flow] current health: 140 16:57:29.875 [Flow] current health: 141 16:57:29.875 [Flow] current health: 141 16:57:30.284 [Lua] TerrorEventMixer.start_random_event: catacombs_end_event_specials -> catacombs_end_event_specials_03 16:57:30.294 [Lua] TerrorEventMixer.start_event: catacombs_end_event_specials_03 16:57:30.970 [Flow] current health: 142 16:57:30.970 [Flow] current health: 142 16:57:32.033 [Flow] current health: 143 16:57:32.033 [Flow] current health: 143 16:57:33.099 [Flow] current health: 144 16:57:33.099 [Flow] current health: 144 16:57:33.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x86c2c, position: 0 16:57:33.774 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:34.186 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:57:34.199 [Flow] current health: 145 16:57:34.199 [Flow] current health: 145 16:57:35.278 [Flow] current health: 146 16:57:35.278 [Flow] current health: 146 16:57:36.372 [Flow] current health: 147 16:57:36.372 [Flow] current health: 147 16:57:37.233 [Lua] event horde ends! 16:57:37.260 [Lua] MUSIC: horde -> explore 16:57:37.465 [Flow] current health: 148 16:57:37.465 [Flow] current health: 148 16:57:38.470 [Flow] current health: 149 16:57:38.470 [Flow] current health: 149 16:57:38.934 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x8706c, position: 0 16:57:39.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 0 16:57:39.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 3064913 16:57:39.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x653c7, position: 3064918 16:57:39.535 [Flow] current health: 150 16:57:39.535 [Flow] current health: 150 16:57:39.811 [Lua] TerrorEventMixer.start_event: catacombs_end_event_02 16:57:39.868 [Lua] MUSIC: explore -> pre_horde 16:57:39.884 [Lua] MUSIC: pre_horde -> horde 16:57:42.608 [Flow] Overcharge unit overheated 16:57:43.544 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_02 16:57:43.544 [Lua] TerrorEventMixer.stop_event: catacombs_end_event_pool_challenge 16:57:43.814 [EACServer] [17:57:43:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:57:45.564 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 16:57:45.971 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 16:57:53.555 [Lua] TerrorEventMixer.start_event: catacombs_end_event_escape 16:58:03.979 [Lua] event horde ends! 16:58:04.002 [Lua] MUSIC: horde -> explore 16:58:51.859 [Lua] Complete level triggered. 16:58:51.859 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 16:58:51.859 [Save] Saving `save_data` 16:58:51.859 [Lua] gm_event_end_conditions_met true false 16:58:51.862 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 16:58:51.862 [Lua] Game won 16:58:51.862 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 16:58:51.863 [Lua] generate_backend_stats 110000106697298:1 16:58:51.867 [Save] Save done 16:58:51.867 [Save] Saving `save_data` 16:58:51.869 [Save] Save done 16:58:51.872 [Lua] PlayFabMirror:_commit_internal nil 16:58:51.872 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 58 16:58:51.872 [Save] Saving `save_data` 16:58:51.874 [Lua] MUSIC: explore -> won 16:58:51.875 [Save] Save done 16:58:51.878 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 58 27 16:58:51.880 [Lua] Complete level triggered. 16:58:51.897 [Lua] Complete level triggered. 16:58:51.914 [Lua] Complete level triggered. 16:58:51.931 [Lua] Complete level triggered. 16:58:51.947 [Lua] Complete level triggered. 16:58:51.964 [Lua] Complete level triggered. 16:58:51.982 [Lua] Complete level triggered. 16:58:51.998 [Lua] Complete level triggered. 16:58:52.015 [Lua] Complete level triggered. 16:58:52.032 [Lua] Complete level triggered. 16:58:52.049 [Lua] Complete level triggered. 16:58:52.065 [Lua] Complete level triggered. 16:58:52.792 [Lua] [PlayFabRequestQueue] EAC Enabled! 58 16:58:52.792 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 58 16:58:53.397 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 58 16:58:53.409 [Lua] commit result success 25 16:58:53.409 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 59 16:58:53.409 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 16:58:53.426 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 59 28 16:58:54.338 [Lua] [PlayFabRequestQueue] EAC Enabled! 59 16:58:54.338 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 59 16:58:55.294 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 59 16:58:55.294 [Save] Saving `save_data` 16:58:55.301 [Save] Save done 16:58:55.301 [Save] Saving `save_data` 16:58:55.304 [Save] Save done 16:59:01.118 [Lua] ConflictDirector - destroy all units 16:59:02.030 [Lua] TRANSITION nil nil inn_level 16:59:02.030 [Lua] Transition type "inn_level", is server: true 16:59:02.030 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 16:59:02.030 [Lua] [GameNetworkManager] Leaving game... 16:59:02.030 [Lua] [GameNetworkManager] Shutting down game session host. 16:59:02.030 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 16:59:02.030 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:59:02.030 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1231.02 16:59:02.046 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 16:59:02.079 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 838f or from non-session peer 110000100dbaa40 16:59:04.039 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 16:59:04.058 [Lua] Clearing all global lookup lists 16:59:04.058 [Lua] [IngamePlayerListUI] - Destroy 16:59:04.058 [Lua] [EquipmentUI] - Destroy 16:59:04.058 [Lua] [GamePadEquipmentUI] - Destroy 16:59:04.058 [Lua] [AbilityUI] - Destroy 16:59:04.058 [Lua] [GamePadAbilityUI] - Destroy 16:59:04.058 [Lua] [IngameUI] destroy 16:59:04.089 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 16:59:04.090 [Lua] [MOD][VMF][INFO] Removed 11000011b748a59 from the VMF users list. 16:59:04.175 [Lua] [Managers] Destroying state managers... 16:59:04.189 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:59:04.309 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 16:59:04.317 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 16:59:04.317 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 16:59:04.319 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 16:59:04.319 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 16:59:04.320 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 16:59:04.320 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 16:59:04.322 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 16:59:04.323 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 16:59:04.323 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 16:59:04.328 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 16:59:04.331 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 16:59:04.331 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 16:59:04.333 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 16:59:04.336 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 16:59:04.339 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 16:59:04.341 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 16:59:04.341 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 16:59:04.343 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 16:59:04.346 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 16:59:04.349 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 16:59:04.360 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 16:59:04.360 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_dummy_sorcerer, EnemyPackageLoader 16:59:04.361 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 16:59:04.362 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 16:59:04.364 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 16:59:04.366 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 16:59:04.367 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 16:59:04.370 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 16:59:04.373 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 16:59:04.379 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 16:59:04.379 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 16:59:04.379 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 16:59:04.379 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011b748a59 16:59:04.379 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100dbaa40 16:59:04.380 [Lua] [Matchmaking] unregister rpcs 16:59:04.380 [Lua] ############### UNLOADING PACKAGES ############### 16:59:04.380 [Lua] [Gamestate] Enter state StateLoading 16:59:04.382 [World] Spawning level. 16:59:04.389 [Lua] Found camera: end_screen_camera 16:59:04.389 [Lua] Found camera: end_screen_camera 16:59:04.389 [Lua] Found camera: end_screen_camera 16:59:04.389 [Lua] Found camera: end_screen_camera 16:59:04.389 [Lua] Found camera: end_screen_camera 16:59:04.389 [Lua] Found camera: end_screen_camera 16:59:04.389 [Lua] Found camera: end_screen_camera 16:59:04.389 [Lua] Found camera: end_screen_camera 16:59:04.389 [Lua] Found camera: end_screen_camera 16:59:04.389 [Lua] Found camera: end_screen_camera 16:59:04.389 [Lua] Found camera: end_screen_camera 16:59:04.389 [Lua] [EndViewState] Enter Substate EndViewStateSummary 16:59:04.389 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:59:04.390 [Lua] [Matchmaking] register rpcs 16:59:04.390 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 16:59:04.390 [Lua] Set lobby begin: 16:59:04.390 [Lua] Lobby data twitch_enabled = false 16:59:04.390 [Lua] Lobby data power_level = 0 16:59:04.390 [Lua] Lobby data num_players = 4 16:59:04.390 [Lua] Lobby data weave_name = false 16:59:04.390 [Lua] Lobby data game_mode = 2 16:59:04.390 [Lua] Lobby data is_private = false 16:59:04.390 [Lua] Lobby data mechanism = adventure 16:59:04.390 [Lua] Lobby data level_key = catacombs 16:59:04.390 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:59:04.390 [Lua] Lobby data selected_level_key = catacombs 16:59:04.390 [Lua] Lobby data unique_server_name = JayJay 16:59:04.390 [Lua] Lobby data quick_game = false 16:59:04.390 [Lua] Lobby data matchmaking = true 16:59:04.390 [Lua] Lobby data difficulty = hardest 16:59:04.390 [Lua] Lobby data country_code = DE 16:59:04.390 [Lua] Lobby data host = 110000106697298 16:59:04.390 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:59:04.390 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:59:04.390 [Lua] Lobby data player_slot_4 = 0:0 16:59:04.390 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:59:04.390 [Lua] Lobby data eac_authorized = true 16:59:04.390 [Lua] Set lobby end. 16:59:04.390 [Lua] registering RPCs 16:59:04.390 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:59:04.390 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 16:59:04.390 [Lua] Set lobby begin: 16:59:04.390 [Lua] Lobby data twitch_enabled = false 16:59:04.390 [Lua] Lobby data power_level = 0 16:59:04.390 [Lua] Lobby data num_players = 4 16:59:04.390 [Lua] Lobby data weave_name = false 16:59:04.390 [Lua] Lobby data game_mode = 3 16:59:04.390 [Lua] Lobby data is_private = false 16:59:04.390 [Lua] Lobby data mechanism = adventure 16:59:04.390 [Lua] Lobby data level_key = inn_level 16:59:04.390 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:59:04.390 [Lua] Lobby data selected_level_key = catacombs 16:59:04.390 [Lua] Lobby data unique_server_name = JayJay 16:59:04.390 [Lua] Lobby data quick_game = false 16:59:04.390 [Lua] Lobby data matchmaking = false 16:59:04.390 [Lua] Lobby data difficulty = hardest 16:59:04.390 [Lua] Lobby data country_code = DE 16:59:04.390 [Lua] Lobby data host = 110000106697298 16:59:04.390 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:59:04.390 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:59:04.390 [Lua] Lobby data player_slot_4 = 0:0 16:59:04.390 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:59:04.390 [Lua] Lobby data eac_authorized = true 16:59:04.390 [Lua] Set lobby end. 16:59:04.391 [Lua] MUSIC MANAGER unmute_all_world_sounds 557183 0 16:59:04.391 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 16:59:04.394 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 16:59:04.394 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 16:59:04.394 [Lua] [LevelTransitionHandler] load_level inn_level 16:59:04.716 [Umbra] Unload tome 16:59:04.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x88080, position: 0 16:59:04.761 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/catacombs, LevelTransitionHandler 16:59:04.761 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 16:59:04.761 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 16:59:04.761 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 16:59:04.761 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 16:59:04.761 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 16:59:04.761 [Lua] [StateLoading] got rpc_load_level 50 inn_level 16:59:05.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 16:59:05.261 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 16:59:05.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:59:05.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:59:05.353 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 16:59:05.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 16:59:05.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 16:59:05.387 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 16:59:05.387 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 16:59:10.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 16:59:10.799 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 16:59:10.817 [Lua] [LevelTransitionHandler] Level load completed! 16:59:10.817 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6430361 - weave: nil 16:59:10.820 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:59:10.820 [Lua] checking dlc's against conflict directors 16:59:10.820 [Lua] number of factions to include 2 16:59:10.820 [Lua] Updated list weights for random: 16:59:10.820 [Lua] skaven, 0.42 (0.00-0.42) 16:59:10.820 [Lua] chaos, 0.42 (0.42-0.83) 16:59:10.820 [Lua] beastmen, 0.17 (0.83-1.00) 16:59:10.820 [Lua] Rolled random faction: 0.23262549936771393 skaven 16:59:10.820 [Lua] Updated list weights for random: 16:59:10.820 [Lua] beastmen, 0.29 (0.00-0.29) 16:59:10.820 [Lua] chaos, 0.71 (0.29-1.00) 16:59:10.820 [Lua] Rolled random faction: 0.19036483764648438 beastmen 16:59:10.820 [Lua] number of factions added 2 16:59:10.820 [Lua] --- --- --- 16:59:10.820 [Lua] Starting... difficulty 'hardest' 16:59:10.820 [Lua] These are the starting conflict directors: 16:59:10.820 [Lua] inn_level 16:59:10.820 [Lua] --- --- --- 16:59:10.820 [Lua] 16:59:10.820 [Lua] DONE! Found the following directors: 16:59:10.820 [Lua] (free: 35), Master hash is: 16:59:10.820 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 16:59:10.821 [Lua] ### Sending rpc_level_loaded 16:59:10.821 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 16:59:10.821 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 16:59:10.851 [Lua] ### Sending rpc_level_loaded 16:59:10.851 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 16:59:10.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 16:59:10.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 16:59:10.885 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 16:59:10.885 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:59:11.200 [Lua] ### Sending rpc_level_loaded 16:59:11.200 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50 16:59:11.200 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 16:59:12.503 [Lua] ### Sending rpc_level_loaded 16:59:12.503 [Lua] #### Has state machine: true, sender: 11000011b748a59, level_id: 50 16:59:12.503 [Lua] Peer 11000011b748a59 has loaded the level and all enemies are loaded 16:59:13.590 [Lua] min_height 91.160001754760742 16:59:20.407 [Lua] [EndViewState] Exit Substate EndViewStateSummary 16:59:20.407 [Lua] [PlayState] Enter Substate EndViewStateChest 16:59:21.524 [Lua] ### Sending rpc_level_loaded 16:59:21.524 [Lua] #### Has state machine: true, sender: 110000100dbaa40, level_id: 50 16:59:21.524 [Lua] Peer 110000100dbaa40 has loaded the level and all enemies are loaded 16:59:34.930 [Lua] min_height 91.160001754760742 16:59:40.520 [Lua] [PlayState] Exit Substate EndViewStateChest 16:59:40.520 [Lua] [PlayState] Enter Substate EndViewStateScore 16:59:43.814 [EACServer] [17:59:43:814][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 16:59:54.053 [Lua] [PlayState] Exit Substate EndViewStateScore 16:59:54.058 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:59:55.062 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:59:55.062 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 16:59:55.062 [Lua] [Matchmaking] unregister rpcs 16:59:55.062 [Lua] Set lobby begin: 16:59:55.062 [Lua] Lobby data twitch_enabled = false 16:59:55.062 [Lua] Lobby data power_level = 0 16:59:55.062 [Lua] Lobby data num_players = 4 16:59:55.062 [Lua] Lobby data weave_name = false 16:59:55.062 [Lua] Lobby data game_mode = 3 16:59:55.062 [Lua] Lobby data is_private = false 16:59:55.062 [Lua] Lobby data mechanism = adventure 16:59:55.062 [Lua] Lobby data level_key = inn_level 16:59:55.062 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:59:55.062 [Lua] Lobby data selected_level_key = catacombs 16:59:55.062 [Lua] Lobby data unique_server_name = JayJay 16:59:55.062 [Lua] Lobby data quick_game = false 16:59:55.062 [Lua] Lobby data matchmaking = false 16:59:55.062 [Lua] Lobby data difficulty = hardest 16:59:55.062 [Lua] Lobby data country_code = DE 16:59:55.062 [Lua] Lobby data host = 110000106697298 16:59:55.062 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:59:55.062 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:59:55.062 [Lua] Lobby data player_slot_4 = 0:0 16:59:55.062 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:59:55.062 [Lua] Lobby data eac_authorized = true 16:59:55.062 [Lua] Set lobby end. 16:59:55.062 [Lua] [Managers] Destroying state managers... 16:59:55.063 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 16:59:55.063 [Lua] MUSIC MANAGER Stop_loading_screen_music 557362 0 16:59:55.063 [Lua] [Gamestate] Enter StateIngame HOST 16:59:55.063 [Lua] <>level = inn_level<> 16:59:55.063 [Lua] Set lobby begin: 16:59:55.063 [Lua] Lobby data twitch_enabled = false 16:59:55.063 [Lua] Lobby data power_level = 0 16:59:55.063 [Lua] Lobby data num_players = 4 16:59:55.063 [Lua] Lobby data weave_name = false 16:59:55.063 [Lua] Lobby data game_mode = 3 16:59:55.063 [Lua] Lobby data is_private = false 16:59:55.063 [Lua] Lobby data mechanism = adventure 16:59:55.063 [Lua] Lobby data level_key = inn_level 16:59:55.063 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:59:55.063 [Lua] Lobby data selected_level_key = inn_level 16:59:55.063 [Lua] Lobby data unique_server_name = JayJay 16:59:55.063 [Lua] Lobby data quick_game = false 16:59:55.063 [Lua] Lobby data matchmaking = false 16:59:55.063 [Lua] Lobby data difficulty = hardest 16:59:55.063 [Lua] Lobby data country_code = DE 16:59:55.063 [Lua] Lobby data host = 110000106697298 16:59:55.063 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:59:55.063 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:59:55.063 [Lua] Lobby data player_slot_4 = 0:0 16:59:55.063 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:59:55.063 [Lua] Lobby data eac_authorized = true 16:59:55.063 [Lua] Set lobby end. 16:59:55.064 [Lua] [StateIngame] Server ingame 16:59:55.066 [Lua] Set lobby begin: 16:59:55.066 [Lua] Lobby data twitch_enabled = false 16:59:55.067 [Lua] Lobby data power_level = 0 16:59:55.067 [Lua] Lobby data num_players = 4 16:59:55.067 [Lua] Lobby data weave_name = false 16:59:55.067 [Lua] Lobby data game_mode = 3 16:59:55.067 [Lua] Lobby data is_private = false 16:59:55.067 [Lua] Lobby data mechanism = adventure 16:59:55.067 [Lua] Lobby data level_key = inn_level 16:59:55.067 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:59:55.067 [Lua] Lobby data selected_level_key = inn_level 16:59:55.067 [Lua] Lobby data unique_server_name = JayJay 16:59:55.067 [Lua] Lobby data quick_game = false 16:59:55.067 [Lua] Lobby data matchmaking = false 16:59:55.067 [Lua] Lobby data difficulty = hardest 16:59:55.067 [Lua] Lobby data country_code = DE 16:59:55.067 [Lua] Lobby data host = 110000106697298 16:59:55.067 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:59:55.067 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:59:55.067 [Lua] Lobby data player_slot_4 = 0:0 16:59:55.067 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:59:55.067 [Lua] Lobby data eac_authorized = true 16:59:55.067 [Lua] Set lobby end. 16:59:55.067 [Lua] [Matchmaking] register rpcs 16:59:55.067 [Lua] [GameNetworkManager] Setting pong timeout to 60 16:59:55.067 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 16:59:55.067 [Lua] [GameNetworkManager] self.is_server = true 16:59:55.067 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 16:59:55.067 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:59:55.067 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:59:55.067 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 16:59:55.067 [Network] Setting artificial MTU limit to 65536 16:59:55.075 [Lua] Switching ConflictSettings: to: inn_level 16:59:55.075 [Lua] pacing=disabled 16:59:55.075 [Lua] roaming=nil 16:59:55.075 [Lua] disabled=false 16:59:55.075 [Lua] pack_spawning=disabled 16:59:55.075 [Lua] contained_breeds=nil 16:59:55.075 [Lua] boss=disabled 16:59:55.075 [Lua] horde=disabled 16:59:55.075 [Lua] specials=disabled 16:59:55.075 [Lua] name=inn_level 16:59:55.075 [Lua] intensity=disabled 16:59:55.075 [Lua] --- 16:59:55.075 [Lua] [LevelAnalysis] set_random_seed( 6430361) 16:59:55.078 [Lua] [AIInterestPointSystem] Level Seed: 6430361 16:59:55.078 [Lua] 16:59:55.078 [Lua] [entity_system_bag] = table 16:59:55.078 [Lua] [entity_system_bag] = metatable 16:59:55.078 [Lua] [startup_data] = table 16:59:55.078 [Lua] [entity_manager] = table 16:59:55.078 [Lua] [entity_manager] = metatable 16:59:55.078 [Lua] [unit_spawner] = table 16:59:55.078 [Lua] [unit_spawner] = metatable 16:59:55.078 [Lua] [unit_storage] = table 16:59:55.078 [Lua] [unit_storage] = metatable 16:59:55.078 [Lua] [dice_keeper] = table 16:59:55.078 [Lua] [dice_keeper] = metatable 16:59:55.078 [Lua] [is_server] = true (boolean) 16:59:55.078 [Lua] [world] = [World] 16:59:55.078 [Lua] [system_api] = table 16:59:55.078 [Lua] [entity_system] = table 16:59:55.078 [Lua] [entity_system] = metatable 16:59:55.078 [Lua] [network_lobby] = table 16:59:55.078 [Lua] [network_lobby] = metatable 16:59:55.078 [Lua] [profile_synchronizer] = table 16:59:55.078 [Lua] [profile_synchronizer] = metatable 16:59:55.078 [Lua] [level_transition_handler] = table 16:59:55.078 [Lua] [level_transition_handler] = metatable 16:59:55.078 [Lua] [num_local_human_players] = 1 (number) 16:59:55.078 [Lua] [statistics_db] = table 16:59:55.078 [Lua] [statistics_db] = metatable 16:59:55.078 [Lua] [network_server] = table 16:59:55.078 [Lua] [network_server] = metatable 16:59:55.078 [Lua] [input_manager] = table 16:59:55.078 [Lua] [input_manager] = metatable 16:59:55.078 [Lua] [network_clock] = table 16:59:55.078 [Lua] [network_clock] = metatable 16:59:55.078 [Lua] [network_transmit] = table 16:59:55.078 [Lua] [network_transmit] = metatable 16:59:55.078 [Lua] [free_flight_manager] = table 16:59:55.078 [Lua] [free_flight_manager] = metatable 16:59:55.078 [Lua] [network_manager] = table 16:59:55.078 [Lua] [network_manager] = metatable 16:59:55.078 [Lua] [network_event_delegate] = table 16:59:55.078 [Lua] [network_event_delegate] = metatable 16:59:55.078 [Lua] 16:59:55.078 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:59:55.078 [Lua] ignoring extension VersusInteractObjectiveExtension 16:59:55.078 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:59:55.078 [Lua] ignoring extension VersusSocketObjectiveExtension 16:59:55.078 [Lua] ignoring extension VersusTargetObjectiveExtension 16:59:55.078 [Lua] ignoring extension VersusMissionObjectiveExtension 16:59:55.079 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:59:55.081 [Lua] [AchievementManager] Achievements using the steam platform 16:59:55.082 [Lua] [StateIngame] Level seed: 6430361 16:59:55.082 [World] Spawning level. 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 16:59:55.174 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 16:59:55.174 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 16:59:55.174 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 16:59:55.174 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 16:59:55.175 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 16:59:55.177 [Lua] [LevelAnalysis] set_random_seed( 6430361) 16:59:55.177 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 60 16:59:55.192 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 16:59:55.192 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 16:59:55.192 [Lua] [IngameUI] init 16:59:55.202 [SteamVoipClient] select_out(110000100dbaa40, off) 16:59:55.202 [SteamVoipClient] select_out(110000103ffc13d, off) 16:59:55.202 [SteamVoipClient] select_out(110000106697298, off) 16:59:55.202 [SteamVoipClient] select_out(11000011b748a59, off) 16:59:55.205 [Lua] cb_razer_chroma_setup 16:59:55.244 [Lua] [Matchmaking] Cancelling matchmaking 16:59:55.244 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 16:59:55.244 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:59:55.244 [Lua] Set lobby begin: 16:59:55.244 [Lua] Lobby data twitch_enabled = false 16:59:55.244 [Lua] Lobby data power_level = 0 16:59:55.244 [Lua] Lobby data num_players = 4 16:59:55.245 [Lua] Lobby data weave_name = false 16:59:55.245 [Lua] Lobby data game_mode = 3 16:59:55.245 [Lua] Lobby data is_private = false 16:59:55.245 [Lua] Lobby data mechanism = adventure 16:59:55.245 [Lua] Lobby data level_key = inn_level 16:59:55.245 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:59:55.245 [Lua] Lobby data selected_level_key = inn_level 16:59:55.245 [Lua] Lobby data unique_server_name = JayJay 16:59:55.245 [Lua] Lobby data quick_game = false 16:59:55.245 [Lua] Lobby data matchmaking = false 16:59:55.245 [Lua] Lobby data difficulty = normal 16:59:55.245 [Lua] Lobby data country_code = DE 16:59:55.245 [Lua] Lobby data host = 110000106697298 16:59:55.245 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:59:55.245 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:59:55.245 [Lua] Lobby data player_slot_4 = 0:0 16:59:55.245 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:59:55.245 [Lua] Lobby data eac_authorized = true 16:59:55.245 [Lua] Set lobby end. 16:59:55.247 [Lua] Set lobby begin: 16:59:55.247 [Lua] Lobby data twitch_enabled = false 16:59:55.247 [Lua] Lobby data power_level = 0 16:59:55.247 [Lua] Lobby data num_players = 4 16:59:55.247 [Lua] Lobby data weave_name = false 16:59:55.247 [Lua] Lobby data game_mode = 3 16:59:55.247 [Lua] Lobby data is_private = false 16:59:55.247 [Lua] Lobby data mechanism = adventure 16:59:55.247 [Lua] Lobby data level_key = inn_level 16:59:55.247 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:59:55.247 [Lua] Lobby data selected_level_key = inn_level 16:59:55.247 [Lua] Lobby data unique_server_name = JayJay 16:59:55.247 [Lua] Lobby data quick_game = false 16:59:55.247 [Lua] Lobby data matchmaking = false 16:59:55.247 [Lua] Lobby data difficulty = normal 16:59:55.247 [Lua] Lobby data country_code = DE 16:59:55.247 [Lua] Lobby data host = 110000106697298 16:59:55.247 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:59:55.247 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:59:55.247 [Lua] Lobby data player_slot_4 = 0:0 16:59:55.247 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:59:55.247 [Lua] Lobby data eac_authorized = true 16:59:55.247 [Lua] Set lobby end. 16:59:55.247 [Lua] [PartyManager] Leader is set to 110000106697298 16:59:55.247 [Lua] [LevelTransitionHandler] set_next_level( nil ) 16:59:55.247 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 16:59:55.247 [Lua] Set lobby begin: 16:59:55.247 [Lua] Lobby data twitch_enabled = false 16:59:55.247 [Lua] Lobby data power_level = 835 16:59:55.247 [Lua] Lobby data num_players = 4 16:59:55.247 [Lua] Lobby data weave_name = false 16:59:55.247 [Lua] Lobby data game_mode = 3 16:59:55.247 [Lua] Lobby data is_private = false 16:59:55.247 [Lua] Lobby data mechanism = adventure 16:59:55.247 [Lua] Lobby data level_key = inn_level 16:59:55.247 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:59:55.247 [Lua] Lobby data selected_level_key = inn_level 16:59:55.247 [Lua] Lobby data unique_server_name = JayJay 16:59:55.247 [Lua] Lobby data quick_game = false 16:59:55.247 [Lua] Lobby data matchmaking = false 16:59:55.247 [Lua] Lobby data difficulty = normal 16:59:55.247 [Lua] Lobby data country_code = DE 16:59:55.247 [Lua] Lobby data host = 110000106697298 16:59:55.247 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:59:55.247 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:59:55.247 [Lua] Lobby data player_slot_4 = 0:0 16:59:55.247 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:59:55.247 [Lua] Lobby data eac_authorized = true 16:59:55.247 [Lua] Set lobby end. 16:59:55.248 [Flow] complete_skittergate_legend true 16:59:55.249 [Flow] complete_all_helmgart_levels_recruit true 16:59:55.250 [Flow] WitchHunterLevel:35 16:59:55.250 [Flow] LeaderYes 16:59:55.250 [Flow] ALL PC XP:304250 16:59:55.250 [Flow] Has "bogenhafen" DLC:true 16:59:55.250 [Flow] WH XP:60850 16:59:55.250 [Flow] Number of crafted items:11003 16:59:55.250 [Flow] Has "pre_order" DLC:true 16:59:55.250 [Flow] Sum of Powe Levels:1500 16:59:55.250 [Flow] lodestone diff 1:false 16:59:55.250 [Flow] magnus and forest activated 16:59:55.250 [Flow] magnus and forest activated 16:59:55.250 [Flow] cemetery and forest activated 16:59:55.250 [Flow] magnus and cemetery 16:59:55.250 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:59:55.250 [Flow] ALL RUNES ACTIVATED 16:59:55.250 [Flow] magnus and forest activated 16:59:55.250 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:59:55.250 [Flow] ALL RUNES ACTIVATED 16:59:55.250 [Flow] cemetery and forest activated 16:59:55.250 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:59:55.250 [Flow] ALL RUNES ACTIVATED 16:59:55.250 [Flow] magnus and forest activated 16:59:55.250 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:59:55.250 [Flow] ALL RUNES ACTIVATED 16:59:55.250 [Flow] magnus and cemetery 16:59:55.250 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:59:55.250 [Flow] ALL RUNES ACTIVATED 16:59:55.250 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 16:59:55.251 [Lua] CurrentConflictSettings inn_level 16:59:55.251 [Lua] [ConflictDirector] conflict_director is ai_ready 16:59:55.251 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:59:55.251 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:59:55.253 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:59:55.253 [Lua] Forming navigation groups in one frame 16:59:55.253 [Lua] Forming navigation groups 16:59:55.272 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 16:59:55.272 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 16:59:55.272 [Lua] number of nav groups: 45 16:59:55.273 [Lua] number of refined nav groups : 25 16:59:55.274 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 16:59:55.274 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 16:59:55.275 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:59:55.275 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 16:59:55.276 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:59:55.276 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:59:55.276 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 16:59:55.277 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 16:59:55.277 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 16:59:55.293 [Lua] MUSIC: won -> explore 16:59:55.315 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 60 16:59:55.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 16:59:55.792 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 16:59:55.793 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 16:59:55.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:59:55.818 [Lua] Set lobby begin: 16:59:55.818 [Lua] Lobby data twitch_enabled = false 16:59:55.818 [Lua] Lobby data power_level = 835 16:59:55.818 [Lua] Lobby data num_players = 4 16:59:55.818 [Lua] Lobby data weave_name = false 16:59:55.818 [Lua] Lobby data game_mode = 3 16:59:55.818 [Lua] Lobby data is_private = false 16:59:55.818 [Lua] Lobby data mechanism = adventure 16:59:55.818 [Lua] Lobby data level_key = inn_level 16:59:55.818 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:59:55.818 [Lua] Lobby data selected_level_key = inn_level 16:59:55.818 [Lua] Lobby data unique_server_name = JayJay 16:59:55.818 [Lua] Lobby data quick_game = false 16:59:55.818 [Lua] Lobby data matchmaking = false 16:59:55.818 [Lua] Lobby data difficulty = normal 16:59:55.818 [Lua] Lobby data country_code = DE 16:59:55.818 [Lua] Lobby data host = 110000106697298 16:59:55.818 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:59:55.818 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:59:55.818 [Lua] Lobby data player_slot_4 = 0:0 16:59:55.818 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:59:55.818 [Lua] Lobby data eac_authorized = true 16:59:55.818 [Lua] Set lobby end. 16:59:55.818 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 3 when hot join syncing 16:59:55.818 [Lua] Breedfreezer (server) starting a hot join sync 16:59:55.821 [Lua] Set lobby begin: 16:59:55.821 [Lua] Lobby data twitch_enabled = false 16:59:55.821 [Lua] Lobby data power_level = 835 16:59:55.821 [Lua] Lobby data num_players = 4 16:59:55.821 [Lua] Lobby data weave_name = false 16:59:55.821 [Lua] Lobby data game_mode = 3 16:59:55.821 [Lua] Lobby data is_private = false 16:59:55.821 [Lua] Lobby data mechanism = adventure 16:59:55.821 [Lua] Lobby data level_key = inn_level 16:59:55.821 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:59:55.821 [Lua] Lobby data selected_level_key = inn_level 16:59:55.821 [Lua] Lobby data unique_server_name = JayJay 16:59:55.821 [Lua] Lobby data quick_game = false 16:59:55.821 [Lua] Lobby data matchmaking = false 16:59:55.821 [Lua] Lobby data difficulty = normal 16:59:55.821 [Lua] Lobby data country_code = DE 16:59:55.821 [Lua] Lobby data host = 110000106697298 16:59:55.821 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:59:55.821 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:59:55.821 [Lua] Lobby data player_slot_4 = 0:0 16:59:55.821 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:59:55.821 [Lua] Lobby data eac_authorized = true 16:59:55.821 [Lua] Set lobby end. 16:59:55.821 [Lua] [Matchmaking] Assigned player 11000011b748a59 to slot 5 when hot join syncing 16:59:55.821 [Lua] Breedfreezer (server) starting a hot join sync 16:59:55.822 [Lua] Set lobby begin: 16:59:55.822 [Lua] Lobby data twitch_enabled = false 16:59:55.822 [Lua] Lobby data power_level = 835 16:59:55.822 [Lua] Lobby data num_players = 4 16:59:55.822 [Lua] Lobby data weave_name = false 16:59:55.822 [Lua] Lobby data game_mode = 3 16:59:55.822 [Lua] Lobby data is_private = false 16:59:55.822 [Lua] Lobby data mechanism = adventure 16:59:55.822 [Lua] Lobby data level_key = inn_level 16:59:55.822 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 16:59:55.822 [Lua] Lobby data selected_level_key = inn_level 16:59:55.822 [Lua] Lobby data unique_server_name = JayJay 16:59:55.822 [Lua] Lobby data quick_game = false 16:59:55.822 [Lua] Lobby data matchmaking = false 16:59:55.822 [Lua] Lobby data difficulty = normal 16:59:55.822 [Lua] Lobby data country_code = DE 16:59:55.822 [Lua] Lobby data host = 110000106697298 16:59:55.822 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 16:59:55.822 [Lua] Lobby data player_slot_2 = 110000106697298:1 16:59:55.822 [Lua] Lobby data player_slot_4 = 0:0 16:59:55.822 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 16:59:55.822 [Lua] Lobby data eac_authorized = true 16:59:55.823 [Lua] Set lobby end. 16:59:55.823 [Lua] [Matchmaking] Assigned player 110000100dbaa40 to slot 1 when hot join syncing 16:59:55.823 [Lua] Breedfreezer (server) starting a hot join sync 16:59:55.823 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27 16:59:55.823 [Lua] RemotePlayer:create_game_object( ) 27 16:59:55.833 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 16:59:55.833 [Lua] RemotePlayer:create_game_object( ) 28 16:59:55.842 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 16:59:55.842 [Lua] RemotePlayer:create_game_object( ) 29 16:59:55.851 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 16:59:55.851 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011b748a59 16:59:55.851 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000100dbaa40 16:59:55.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:59:55.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 16:59:55.913 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 16:59:55.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:59:55.924 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:55.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:55.925 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 16:59:55.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 16:59:55.958 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 16:59:55.959 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 16:59:55.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:59:55.960 [Lua] Players are leaving the safe zone 16:59:56.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 16:59:56.026 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 16:59:56.027 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 16:59:56.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:59:56.070 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:59:56.070 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 16:59:56.070 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:59:56.070 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 16:59:56.070 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 16:59:56.072 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 16:59:56.072 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:56.073 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:59:56.073 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:59:56.073 [Lua] [MOD][VMF][INFO] Added 11000011b748a59 to the VMF users list. 16:59:56.073 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000011b748a59 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:59:56.073 [Lua] Adding player sync data to peer=11000011b748a59 local_player_id=1 16:59:56.073 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000011b748a59 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:59:56.074 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 16:59:56.075 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:56.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:59:56.076 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 16:59:56.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 16:59:56.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 16:59:56.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 16:59:56.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 16:59:56.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 16:59:56.115 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000100dbaa40 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 16:59:56.115 [Lua] Adding player sync data to peer=110000100dbaa40 local_player_id=1 16:59:56.115 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000100dbaa40 go_type=player_unit go_created_func_name=game_object_created_player_unit 16:59:56.116 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 16:59:56.117 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 16:59:56.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 16:59:56.118 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 16:59:56.118 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 16:59:56.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:59:56.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:59:56.163 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 16:59:56.164 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 16:59:56.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:59:56.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:59:56.214 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 16:59:56.215 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 16:59:56.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:59:56.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:59:56.260 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 16:59:56.261 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 16:59:56.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:59:56.309 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:59:56.309 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 16:59:56.310 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 16:59:56.310 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:59:56.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:59:56.354 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 16:59:56.355 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 16:59:56.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:59:56.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:59:56.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 16:59:56.413 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 16:59:56.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:59:56.413 [Lua] StateInGameRunning:_game_actually_starts() 16:59:56.413 [Lua] ################################################################################################################# 16:59:56.413 [Lua] [Loading Time]: 00:00:52 [Transition]: catacombs-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:59:56.413 [Lua] ################################################################################################################# 16:59:56.413 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 61 16:59:56.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:59:56.458 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 16:59:56.459 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 16:59:56.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:59:56.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:59:56.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 16:59:56.513 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 16:59:56.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:59:56.543 [Flow] DISABLE 16:59:56.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:59:56.558 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 16:59:56.559 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 16:59:56.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:59:56.605 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:59:56.605 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 16:59:56.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 16:59:56.824 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 60 16:59:56.838 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 61 16:59:57.108 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 61 16:59:57.108 [Lua] Commit load time data 17:00:00.604 [Lua] PlayFabMirror:_commit_internal 26 17:00:00.604 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:00:00.610 [Lua] generate_backend_stats 110000106697298:1 17:00:00.619 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:00:00.620 [Lua] Set lobby begin: 17:00:00.620 [Lua] Lobby data twitch_enabled = false 17:00:00.620 [Lua] Lobby data power_level = 626 17:00:00.620 [Lua] Lobby data num_players = 4 17:00:00.620 [Lua] Lobby data weave_name = false 17:00:00.620 [Lua] Lobby data game_mode = 3 17:00:00.620 [Lua] Lobby data is_private = false 17:00:00.620 [Lua] Lobby data mechanism = adventure 17:00:00.620 [Lua] Lobby data level_key = inn_level 17:00:00.620 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 17:00:00.620 [Lua] Lobby data selected_level_key = inn_level 17:00:00.620 [Lua] Lobby data unique_server_name = JayJay 17:00:00.620 [Lua] Lobby data quick_game = false 17:00:00.620 [Lua] Lobby data matchmaking = false 17:00:00.620 [Lua] Lobby data difficulty = normal 17:00:00.620 [Lua] Lobby data country_code = DE 17:00:00.620 [Lua] Lobby data host = 110000106697298 17:00:00.620 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 17:00:00.620 [Lua] Lobby data player_slot_2 = 110000106697298:1 17:00:00.620 [Lua] Lobby data player_slot_4 = 0:0 17:00:00.620 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 17:00:00.620 [Lua] Lobby data eac_authorized = true 17:00:00.620 [Lua] Set lobby end. 17:00:00.629 [Lua] commit result success 26 17:00:01.290 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:01.876 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000100dbaa40 17:00:01.964 [Lua] [IngameUI] menu view on_enter ingame_menu 17:00:03.769 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 17:00:04.370 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000100dbaa40 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 17:00:04.472 [Lua] PopupManager:query_result returned result: leave_game 17:00:04.491 [Lua] [Matchmaking] Doing transition leave_game from UI 17:00:04.491 [Lua] TRANSITION leave_game nil nil 17:00:04.491 [Lua] [GameNetworkManager] Leaving game... 17:00:04.491 [Lua] [GameNetworkManager] Shutting down game session host. 17:00:04.491 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:00:04.491 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:00:04.491 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=10.93 17:00:04.491 [Lua] [IngameUI] menu view on_exit ingame_menu 17:00:04.509 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:00:04.527 [Network] Ignoring message `rpc_player_projectile_impact_level` from wrong session 9ba2 or from non-session peer 110000100dbaa40 17:00:04.527 [GameSessionCommon] failed to skip message because type is unknown 17:00:04.527 warning: [Network] Got broken update game object message from llx 17:00:04.546 [GameSessionCommon] failed to skip message because type is unknown 17:00:04.546 warning: [Network] Got broken update game object message from llx 17:00:04.567 [GameSessionCommon] failed to skip message because type is unknown 17:00:04.567 warning: [Network] Got broken update game object message from llx 17:00:04.606 [GameSessionCommon] failed to skip message because type is unknown 17:00:04.606 warning: [Network] Got broken update game object message from llx 17:00:05.631 [Lua] [PlayerSyncData] Game session is not initialized 17:00:05.631 [Lua] [PlayerSyncData] Game session is not initialized 17:00:05.631 [Lua] [PlayerSyncData] Game session is not initialized 17:00:05.631 [Lua] Set lobby begin: 17:00:05.631 [Lua] Lobby data twitch_enabled = false 17:00:05.631 [Lua] Lobby data power_level = 0 17:00:05.631 [Lua] Lobby data num_players = 4 17:00:05.631 [Lua] Lobby data weave_name = false 17:00:05.631 [Lua] Lobby data game_mode = 3 17:00:05.631 [Lua] Lobby data is_private = false 17:00:05.631 [Lua] Lobby data mechanism = adventure 17:00:05.631 [Lua] Lobby data level_key = inn_level 17:00:05.631 [Lua] Lobby data player_slot_1 = 110000100dbaa40:1 17:00:05.631 [Lua] Lobby data selected_level_key = inn_level 17:00:05.631 [Lua] Lobby data unique_server_name = JayJay 17:00:05.631 [Lua] Lobby data quick_game = false 17:00:05.631 [Lua] Lobby data matchmaking = false 17:00:05.631 [Lua] Lobby data difficulty = normal 17:00:05.631 [Lua] Lobby data country_code = DE 17:00:05.631 [Lua] Lobby data host = 110000106697298 17:00:05.631 [Lua] Lobby data player_slot_5 = 11000011b748a59:1 17:00:05.632 [Lua] Lobby data player_slot_2 = 110000106697298:1 17:00:05.632 [Lua] Lobby data player_slot_4 = 0:0 17:00:05.632 [Lua] Lobby data player_slot_3 = 110000103ffc13d:1 17:00:05.632 [Lua] Lobby data eac_authorized = true 17:00:05.632 [Lua] Set lobby end. 17:00:06.510 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 17:00:06.510 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 17:00:06.510 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:00:06.511 [Lua] Clearing all global lookup lists 17:00:06.511 [Lua] [IngamePlayerListUI] - Destroy 17:00:06.511 [Lua] [EquipmentUI] - Destroy 17:00:06.511 [Lua] [GamePadEquipmentUI] - Destroy 17:00:06.511 [Lua] [AbilityUI] - Destroy 17:00:06.511 [Lua] [GamePadAbilityUI] - Destroy 17:00:06.512 [Lua] [IngameUI] destroy 17:00:06.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 17:00:06.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 17:00:06.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 17:00:06.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:00:06.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 17:00:06.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 17:00:06.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 17:00:06.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 17:00:06.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 17:00:06.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 17:00:06.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 17:00:06.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 17:00:06.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 17:00:06.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 17:00:06.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 17:00:06.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 17:00:06.533 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 17:00:06.534 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 17:00:06.535 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 17:00:06.535 [Lua] [MOD][VMF][INFO] Removed 11000011b748a59 from the VMF users list. 17:00:06.581 [Lua] [Managers] Destroying state managers... 17:00:06.586 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:00:06.657 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:00:06.657 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 17:00:06.657 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 17:00:06.657 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011b748a59 17:00:06.657 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000100dbaa40 17:00:06.657 [Lua] [Matchmaking] unregister rpcs 17:00:06.657 [Lua] [Matchmaking] destroying 17:00:06.657 [Lua] [ChatManager] Unregistering channel 1 17:00:06.657 [Lua] [EnemyPackageLoader] network_context_destroyed 17:00:06.657 [Lua] [PartyManager] network_context_destroyed 17:00:06.657 [Lua] [GameMechanismManager] network_context_destroyed 17:00:06.657 [Lua] initializing mechanism to: adventure 17:00:06.657 [EACServer] [18:00:06:657][Windows][EAC Server] [Info][Destroy] Called 17:00:06.659 [SteamVoipRoom] Leaving room 55a4a2de165daca5 17:00:06.659 [SteamVoipRoom] Destroying room 55a4a2de165daca5 17:00:06.659 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 17:00:06.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, InventoryPackageSynchronizerClient 17:00:06.659 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:00:06.659 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 17:00:06.659 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/yellow_and_red/chr_witch_hunter_bounty_hunter_yellow_and_red, InventoryPackageSynchronizerClient 17:00:06.660 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 17:00:06.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 17:00:06.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, InventoryPackageSynchronizerClient 17:00:06.667 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 17:00:06.667 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 17:00:06.667 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/brown_and_yellow/chr_dwarf_ranger_upgraded_brown_and_yellow, InventoryPackageSynchronizerClient 17:00:06.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 17:00:06.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:00:06.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:00:06.669 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, InventoryPackageSynchronizerClient 17:00:06.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 17:00:06.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:00:06.671 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 17:00:06.671 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 17:00:06.671 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient 17:00:06.674 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 17:00:06.674 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_04_t1/wpn_emp_sword_exe_04_t1_3p, InventoryPackageSynchronizerClient 17:00:06.675 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient 17:00:06.680 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:00:06.680 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_07_green, InventoryPackageSynchronizerClient 17:00:06.680 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 17:00:06.680 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient 17:00:06.682 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 17:00:06.683 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 17:00:06.683 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, InventoryPackageSynchronizerClient 17:00:06.684 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 17:00:06.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02, InventoryPackageSynchronizerClient 17:00:06.684 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_04, InventoryPackageSynchronizerClient 17:00:06.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2, InventoryPackageSynchronizerClient 17:00:06.684 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_03_t2/wpn_fencingsword_03_t2_3p, InventoryPackageSynchronizerClient 17:00:06.684 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 17:00:06.684 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, InventoryPackageSynchronizerClient 17:00:06.685 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 17:00:06.685 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 17:00:06.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, InventoryPackageSynchronizerClient 17:00:06.686 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:00:06.686 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 17:00:06.687 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 17:00:06.688 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 17:00:06.695 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 17:00:06.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:00:06.695 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient 17:00:06.695 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_08, InventoryPackageSynchronizerClient 17:00:06.696 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 17:00:06.700 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:00:06.700 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 17:00:06.700 [Lua] [LobbyHost] Destroying 17:00:06.701 [Lua] ############### UNLOADING PACKAGES ############### 17:00:06.701 [Lua] [Gamestate] Enter state StateLoading 17:00:06.702 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 17:00:06.702 [Lua] [LobbyManager] Setting up network options 17:00:06.702 [Lua] registering RPCs 17:00:06.702 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 17:00:06.702 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 17:00:06.703 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 17:00:06.703 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 17:00:06.703 [Lua] [LevelTransitionHandler] load_level inn_level 17:00:06.703 [SteamVoipRoom] Creating room 3a6000d087f1ddef 17:00:06.703 [SteamVoipRoom] Joining room 3a6000d087f1ddef 17:00:06.703 [EAC] EAC server 110000106697298 is initializing 17:00:06.710 [EAC] Server is also client 110000106697298 17:00:06.710 [EACServer] [18:00:06:709][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF605F84300 LogLevel: Info. 17:00:06.710 [Lua] ### Created peer state machine for 110000106697298 17:00:06.710 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 17:00:06.710 [Lua] MUSIC MANAGER unmute_all_world_sounds 557632 0 17:00:06.710 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 17:00:06.713 [Lua] [ChatManager][1]System: Lucas is joining the game 17:00:06.713 [Lua] [ChatManager][1]System: P4cek is joining the game 17:00:06.713 [Lua] [ChatManager][1]System: ubludok_z_moskvi is joining the game 17:00:06.713 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 7438091 - weave: nil 17:00:06.717 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:00:06.717 [Lua] checking dlc's against conflict directors 17:00:06.717 [Lua] number of factions to include 1 17:00:06.717 [Lua] Updated list weights for random: 17:00:06.717 [Lua] skaven, 0.42 (0.00-0.42) 17:00:06.717 [Lua] chaos, 0.42 (0.42-0.83) 17:00:06.717 [Lua] beastmen, 0.17 (0.83-1.00) 17:00:06.717 [Lua] Rolled random faction: 0.13789340853691101 skaven 17:00:06.717 [Lua] number of factions added 1 17:00:06.717 [Lua] --- --- --- 17:00:06.717 [Lua] Starting... difficulty 'normal' 17:00:06.717 [Lua] These are the starting conflict directors: 17:00:06.717 [Lua] inn_level 17:00:06.717 [Lua] --- --- --- 17:00:06.717 [Lua] 17:00:06.717 [Lua] DONE! Found the following directors: 17:00:06.717 [Lua] (free: 35), Master hash is: 17:00:06.717 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 17:00:06.717 [Lua] [Gamestate] Enter Substate StateLoadingRunning 17:00:06.717 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 17:00:06.717 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 17:00:06.717 [Lua] Set lobby begin: 17:00:06.717 [Lua] Set lobby end. 17:00:06.717 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "2" 17:00:06.717 [Lua] [LobbyHost] Changed state from 0 to creating 17:00:06.718 [Lua] ### Sending rpc_level_loaded 17:00:06.718 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 17:00:06.882 [Connection] Destroying endpoint 110000103ffc13d - explicit request 17:00:06.884 [SteamAuthenticator] CancelAuthTicket 110000103ffc13d 17:00:06.884 [SteamAuthenticator] EndAuthSession 110000103ffc13d 17:00:06.884 [Connection] Destroying endpoint 11000011b748a59 - explicit request 17:00:06.886 [SteamAuthenticator] CancelAuthTicket 11000011b748a59 17:00:06.886 [SteamAuthenticator] EndAuthSession 11000011b748a59 17:00:06.886 [Connection] Destroying endpoint 110000100dbaa40 - explicit request 17:00:06.888 [SteamAuthenticator] CancelAuthTicket 110000100dbaa40 17:00:06.888 [SteamAuthenticator] EndAuthSession 110000100dbaa40 17:00:06.888 [Lua] [ChatManager][1]System: Lucas has left the game 17:00:06.888 [Lua] [ChatManager][1]System: ubludok_z_moskvi has left the game 17:00:06.888 [Lua] [ChatManager][1]System: P4cek has left the game 17:00:06.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 17:00:06.892 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 17:00:06.892 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 17:00:06.893 [Lua] MUSIC MANAGER Play_loading_screen_music 557633 0 17:00:06.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 17:00:06.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 17:00:06.991 [SteamLobby] Detected added member 110000106697298 17:00:06.992 [Lua] [LobbyHost] Changed state from creating to joined 17:00:06.992 [Lua] [PartyManager] Leader is set to 110000106697298 17:00:06.992 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 17:00:06.992 [Lua] [ChatManager] Registering channel 1 17:00:06.992 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 17:00:06.992 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 17:00:06.992 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 17:00:06.992 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 17:00:06.992 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 17:00:07.009 [Lua] [NetworkServer] Changing num_players from nil to 1 17:00:07.009 [Lua] Players: 1 17:00:07.009 [Lua] Set lobby begin: 17:00:07.009 [Lua] Lobby data num_players = 1 17:00:07.009 [Lua] Lobby data level_key = inn_level 17:00:07.009 [Lua] Lobby data game_mode = 3 17:00:07.009 [Lua] Lobby data matchmaking = false 17:00:07.009 [Lua] Set lobby end. 17:00:07.428 [Steam] Accepted session request from 110000103ffc13d 17:00:07.778 [Steam] Accepted session request from 11000011b748a59 17:00:07.778 [Steam] Accepted session request from 110000100dbaa40 17:00:08.531 [Lua] player (110000106697298,1) was put into party 0 17:00:08.531 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 17:00:08.531 [Lua] [StateLoading] got rpc_load_level 50 inn_level 17:00:08.547 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 17:00:08.547 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 17:00:08.564 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 17:00:08.564 [Lua] ### Sending rpc_level_loaded 17:00:08.564 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 17:00:08.564 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 17:00:09.565 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 17:00:09.565 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 17:00:09.565 [Lua] Set lobby begin: 17:00:09.565 [Lua] Lobby data host = 110000106697298 17:00:09.565 [Lua] Lobby data level_key = inn_level 17:00:09.565 [Lua] Lobby data game_mode = 3 17:00:09.565 [Lua] Lobby data country_code = DE 17:00:09.565 [Lua] Lobby data unique_server_name = JayJay 17:00:09.565 [Lua] Lobby data num_players = 1 17:00:09.565 [Lua] Lobby data matchmaking = false 17:00:09.565 [Lua] Set lobby end. 17:00:09.565 [Lua] [Managers] Destroying state managers... 17:00:09.566 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 17:00:09.566 [Lua] MUSIC MANAGER Stop_loading_screen_music 557634 0 17:00:09.566 [Lua] [Gamestate] Enter StateIngame HOST 17:00:09.566 [Lua] <>level = inn_level<> 17:00:09.566 [Lua] Set lobby begin: 17:00:09.566 [Lua] Lobby data host = 110000106697298 17:00:09.566 [Lua] Lobby data level_key = inn_level 17:00:09.566 [Lua] Lobby data game_mode = 3 17:00:09.566 [Lua] Lobby data selected_level_key = inn_level 17:00:09.566 [Lua] Lobby data country_code = DE 17:00:09.566 [Lua] Lobby data unique_server_name = JayJay 17:00:09.566 [Lua] Lobby data num_players = 1 17:00:09.566 [Lua] Lobby data matchmaking = false 17:00:09.566 [Lua] Set lobby end. 17:00:09.566 [Lua] [StateIngame] Server ingame 17:00:09.569 [Lua] Set lobby begin: 17:00:09.569 [Lua] Lobby data level_key = inn_level 17:00:09.569 [Lua] Lobby data selected_level_key = inn_level 17:00:09.569 [Lua] Lobby data unique_server_name = JayJay 17:00:09.569 [Lua] Lobby data matchmaking = false 17:00:09.569 [Lua] Lobby data host = 110000106697298 17:00:09.569 [Lua] Lobby data country_code = DE 17:00:09.569 [Lua] Lobby data game_mode = 3 17:00:09.569 [Lua] Lobby data difficulty = normal 17:00:09.569 [Lua] Lobby data num_players = 1 17:00:09.569 [Lua] Set lobby end. 17:00:09.569 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 17:00:09.570 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 17:00:09.570 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 17:00:09.570 [Lua] [Matchmaking] initializing 17:00:09.570 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 17:00:09.570 [Lua] [Matchmaking] register rpcs 17:00:09.570 [Lua] [GameNetworkManager] Setting pong timeout to 60 17:00:09.570 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 17:00:09.570 [Lua] [GameNetworkManager] self.is_server = true 17:00:09.570 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 17:00:09.570 [Network] Setting artificial MTU limit to 65536 17:00:09.577 [Lua] Switching ConflictSettings: to: inn_level 17:00:09.577 [Lua] pacing=disabled 17:00:09.577 [Lua] roaming=nil 17:00:09.577 [Lua] disabled=false 17:00:09.577 [Lua] pack_spawning=disabled 17:00:09.577 [Lua] contained_breeds=nil 17:00:09.577 [Lua] boss=disabled 17:00:09.577 [Lua] horde=disabled 17:00:09.577 [Lua] specials=disabled 17:00:09.577 [Lua] name=inn_level 17:00:09.577 [Lua] intensity=disabled 17:00:09.577 [Lua] --- 17:00:09.577 [Lua] [LevelAnalysis] set_random_seed( 7438091) 17:00:09.579 [Lua] [AIInterestPointSystem] Level Seed: 7438091 17:00:09.580 [Lua] 17:00:09.580 [Lua] [entity_system_bag] = table 17:00:09.580 [Lua] [entity_system_bag] = metatable 17:00:09.580 [Lua] [startup_data] = table 17:00:09.580 [Lua] [entity_manager] = table 17:00:09.580 [Lua] [entity_manager] = metatable 17:00:09.580 [Lua] [unit_spawner] = table 17:00:09.580 [Lua] [unit_spawner] = metatable 17:00:09.580 [Lua] [unit_storage] = table 17:00:09.580 [Lua] [unit_storage] = metatable 17:00:09.580 [Lua] [dice_keeper] = table 17:00:09.580 [Lua] [dice_keeper] = metatable 17:00:09.580 [Lua] [is_server] = true (boolean) 17:00:09.580 [Lua] [world] = [World] 17:00:09.580 [Lua] [system_api] = table 17:00:09.580 [Lua] [entity_system] = table 17:00:09.580 [Lua] [entity_system] = metatable 17:00:09.580 [Lua] [network_lobby] = table 17:00:09.580 [Lua] [network_lobby] = metatable 17:00:09.580 [Lua] [profile_synchronizer] = table 17:00:09.580 [Lua] [profile_synchronizer] = metatable 17:00:09.580 [Lua] [level_transition_handler] = table 17:00:09.580 [Lua] [level_transition_handler] = metatable 17:00:09.580 [Lua] [num_local_human_players] = 1 (number) 17:00:09.580 [Lua] [statistics_db] = table 17:00:09.580 [Lua] [statistics_db] = metatable 17:00:09.580 [Lua] [network_server] = table 17:00:09.580 [Lua] [network_server] = metatable 17:00:09.580 [Lua] [input_manager] = table 17:00:09.580 [Lua] [input_manager] = metatable 17:00:09.580 [Lua] [network_clock] = table 17:00:09.580 [Lua] [network_clock] = metatable 17:00:09.580 [Lua] [network_transmit] = table 17:00:09.580 [Lua] [network_transmit] = metatable 17:00:09.580 [Lua] [free_flight_manager] = table 17:00:09.580 [Lua] [free_flight_manager] = metatable 17:00:09.580 [Lua] [network_manager] = table 17:00:09.580 [Lua] [network_manager] = metatable 17:00:09.580 [Lua] [network_event_delegate] = table 17:00:09.580 [Lua] [network_event_delegate] = metatable 17:00:09.580 [Lua] 17:00:09.580 [Lua] ignoring extension VersusVolumeObjectiveExtension 17:00:09.580 [Lua] ignoring extension VersusInteractObjectiveExtension 17:00:09.580 [Lua] ignoring extension VersusPayloadObjectiveExtension 17:00:09.580 [Lua] ignoring extension VersusSocketObjectiveExtension 17:00:09.580 [Lua] ignoring extension VersusTargetObjectiveExtension 17:00:09.580 [Lua] ignoring extension VersusMissionObjectiveExtension 17:00:09.580 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 17:00:09.583 [Lua] [AchievementManager] Achievements using the steam platform 17:00:09.583 [Lua] [StateIngame] Level seed: 7438091 17:00:09.583 [World] Spawning level. 17:00:09.675 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 17:00:09.676 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 17:00:09.676 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 17:00:09.676 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 17:00:09.676 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 17:00:09.677 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 17:00:09.678 [Lua] [LevelAnalysis] set_random_seed( 7438091) 17:00:09.678 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 62 17:00:09.694 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 17:00:09.694 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 17:00:09.694 [Lua] [IngameUI] init 17:00:09.704 [SteamVoipClient] select_out(110000106697298, off) 17:00:09.707 [Lua] cb_razer_chroma_setup 17:00:09.745 [Lua] [Matchmaking] Cancelling matchmaking 17:00:09.745 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 17:00:09.745 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 17:00:09.745 [Lua] Set lobby begin: 17:00:09.745 [Lua] Lobby data level_key = inn_level 17:00:09.745 [Lua] Lobby data power_level = 0 17:00:09.745 [Lua] Lobby data selected_level_key = inn_level 17:00:09.745 [Lua] Lobby data unique_server_name = JayJay 17:00:09.745 [Lua] Lobby data matchmaking = false 17:00:09.745 [Lua] Lobby data host = 110000106697298 17:00:09.745 [Lua] Lobby data country_code = DE 17:00:09.745 [Lua] Lobby data game_mode = 3 17:00:09.745 [Lua] Lobby data difficulty = normal 17:00:09.745 [Lua] Lobby data num_players = 1 17:00:09.745 [Lua] Set lobby end. 17:00:09.746 [Flow] complete_skittergate_legend true 17:00:09.747 [Flow] complete_all_helmgart_levels_recruit true 17:00:09.747 [Flow] WitchHunterLevel:35 17:00:09.747 [Flow] LeaderYes 17:00:09.747 [Flow] ALL PC XP:304250 17:00:09.747 [Flow] Has "bogenhafen" DLC:true 17:00:09.747 [Flow] WH XP:60850 17:00:09.747 [Flow] Number of crafted items:11003 17:00:09.747 [Flow] Has "pre_order" DLC:true 17:00:09.747 [Flow] Sum of Powe Levels:1500 17:00:09.747 [Flow] lodestone diff 1:false 17:00:09.747 [Flow] magnus and forest activated 17:00:09.747 [Flow] magnus and forest activated 17:00:09.748 [Flow] cemetery and forest activated 17:00:09.748 [Flow] magnus and cemetery 17:00:09.748 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:00:09.748 [Flow] ALL RUNES ACTIVATED 17:00:09.748 [Flow] magnus and forest activated 17:00:09.748 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:00:09.748 [Flow] ALL RUNES ACTIVATED 17:00:09.748 [Flow] cemetery and forest activated 17:00:09.748 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:00:09.748 [Flow] ALL RUNES ACTIVATED 17:00:09.748 [Flow] magnus and forest activated 17:00:09.748 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:00:09.748 [Flow] ALL RUNES ACTIVATED 17:00:09.748 [Flow] magnus and cemetery 17:00:09.748 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:00:09.748 [Flow] ALL RUNES ACTIVATED 17:00:09.748 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 17:00:09.749 [Lua] CurrentConflictSettings inn_level 17:00:09.749 [Lua] [ConflictDirector] conflict_director is ai_ready 17:00:09.749 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 17:00:09.749 [Lua] [MainPathSpawningGenerator] Injecting travel distances 17:00:09.750 [Lua] SpecialsPacing:remove_unwanted_breeds: 17:00:09.750 [Lua] Forming navigation groups in one frame 17:00:09.750 [Lua] Forming navigation groups 17:00:09.769 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 17:00:09.770 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 17:00:09.770 [Lua] number of nav groups: 45 17:00:09.770 [Lua] number of refined nav groups : 25 17:00:09.772 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 17:00:09.772 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 17:00:09.772 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 17:00:09.772 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 17:00:09.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 17:00:09.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 17:00:09.774 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 17:00:09.774 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 17:00:09.774 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 17:00:09.810 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 62 17:00:10.267 [Lua] player (110000106697298,1) was put into party 1 17:00:10.267 [Lua] Assigning peer(110000106697298:1) to profile(2) career(3) 17:00:10.267 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(2) career_index(3) 17:00:10.267 [Lua] Set lobby begin: 17:00:10.267 [Lua] Lobby data level_key = inn_level 17:00:10.267 [Lua] Lobby data power_level = 0 17:00:10.267 [Lua] Lobby data selected_level_key = inn_level 17:00:10.267 [Lua] Lobby data difficulty = normal 17:00:10.267 [Lua] Lobby data player_slot_4 = 0:0 17:00:10.267 [Lua] Lobby data unique_server_name = JayJay 17:00:10.267 [Lua] Lobby data matchmaking = false 17:00:10.267 [Lua] Lobby data host = 110000106697298 17:00:10.267 [Lua] Lobby data country_code = DE 17:00:10.267 [Lua] Lobby data game_mode = 3 17:00:10.267 [Lua] Lobby data player_slot_5 = 0:0 17:00:10.267 [Lua] Lobby data player_slot_2 = 110000106697298:1 17:00:10.267 [Lua] Lobby data player_slot_1 = 0:0 17:00:10.267 [Lua] Lobby data player_slot_3 = 0:0 17:00:10.267 [Lua] Lobby data num_players = 1 17:00:10.267 [Lua] Set lobby end. 17:00:10.267 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:110000106697298 | es:0 17:00:10.267 [Lua] 17:00:10.267 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean) 17:00:10.267 [Lua] [wwise/staff] = false (boolean) 17:00:10.267 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 17:00:10.267 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 17:00:10.267 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 17:00:10.267 [Lua] [units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p] = false (boolean) 17:00:10.267 [Lua] [wwise/one_handed_crowbills] = false (boolean) 17:00:10.267 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 17:00:10.267 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 17:00:10.267 [Lua] 17:00:10.267 [Lua] 17:00:10.267 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05] = false (boolean) 17:00:10.267 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 17:00:10.268 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 17:00:10.268 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 17:00:10.268 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 17:00:10.268 [Lua] [wwise/staff] = false (boolean) 17:00:10.268 [Lua] [units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02] = false (boolean) 17:00:10.268 [Lua] [units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p] = false (boolean) 17:00:10.268 [Lua] [wwise/one_handed_crowbills] = false (boolean) 17:00:10.268 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 17:00:10.268 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 17:00:10.268 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p] = false (boolean) 17:00:10.268 [Lua] [units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01] = false (boolean) 17:00:10.268 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 17:00:10.268 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 17:00:10.268 [Lua] 17:00:10.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 17:00:10.268 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 17:00:10.269 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 17:00:10.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:00:10.276 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 62 17:00:10.277 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 17:00:10.298 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 17:00:10.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, InventoryPackageSynchronizerClient, async-read, 17:00:10.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 17:00:10.298 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 17:00:10.298 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 17:00:10.298 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 17:00:10.298 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient, async-read, 17:00:10.298 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 17:00:10.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02, InventoryPackageSynchronizerClient, async-read, 17:00:10.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient, async-read, 17:00:10.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 17:00:10.298 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 17:00:10.298 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 17:00:10.298 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 17:00:10.299 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient, async-read, 17:00:10.299 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 17:00:10.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:00:10.351 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 17:00:10.351 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 17:00:10.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:00:10.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 17:00:10.394 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 17:00:10.395 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 17:00:10.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:00:10.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 17:00:10.462 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 17:00:10.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 17:00:10.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:00:10.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:00:10.501 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 17:00:10.502 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 17:00:10.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 17:00:10.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 17:00:10.538 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 17:00:10.539 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 17:00:10.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:00:10.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:00:10.574 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 17:00:10.575 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 17:00:10.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:00:10.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:00:10.612 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 17:00:10.613 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 17:00:10.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 17:00:10.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 17:00:10.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 17:00:10.649 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 17:00:10.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 17:00:10.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 17:00:10.685 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 17:00:10.685 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 17:00:10.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 17:00:10.691 [Flow] DISABLE 17:00:10.722 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 17:00:10.722 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 17:00:10.723 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 17:00:10.723 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 17:00:10.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 17:00:10.762 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 17:00:10.762 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 17:00:10.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:00:10.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:00:10.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 17:00:10.806 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 17:00:10.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:00:10.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:00:10.843 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 17:00:10.843 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 17:00:10.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:00:10.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:00:10.878 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 17:00:10.879 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 17:00:10.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 17:00:10.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 17:00:10.913 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 17:00:10.914 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 17:00:10.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 17:00:11.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 17:00:11.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p 17:00:11.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 17:00:11.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 17:00:11.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 17:00:11.105 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 17:00:11.174 [Connection] Creating endpoint 110000103ffc13d - inbound message 17:00:11.174 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 17:00:11.175 [Lua] [ChatManager][1]System: Lucas is joining the game 17:00:11.194 [SteamAuthenticator] Sent ticket request to 110000103ffc13d 17:00:11.194 [Connection] Destroying endpoint 110000103ffc13d - explicit request 17:00:11.195 [Lua] [ChatManager][1]System: Lucas has left the game 17:00:11.213 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 17:00:11.213 [Lua] [PackageManager] Force_load: wwise/staff 17:00:11.213 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 17:00:11.359 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 17:00:11.359 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 17:00:11.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 17:00:11.670 [Connection] Creating endpoint 11000011b748a59 - inbound message 17:00:11.670 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 17:00:11.671 [Lua] [ChatManager][1]System: ubludok_z_moskvi is joining the game 17:00:11.688 [SteamAuthenticator] Sent ticket request to 11000011b748a59 17:00:11.688 [Connection] Destroying endpoint 11000011b748a59 - explicit request 17:00:11.691 [Lua] [ChatManager][1]System: ubludok_z_moskvi has left the game 17:00:11.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 17:00:11.763 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 17:00:11.764 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 17:00:11.797 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 17:00:11.797 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05 17:00:11.798 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 17:00:11.932 [Connection] Creating endpoint 110000100dbaa40 - inbound message 17:00:11.932 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 17:00:11.933 [Lua] [ChatManager][1]System: P4cek is joining the game 17:00:11.934 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 17:00:11.934 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 17:00:11.935 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 17:00:11.951 [SteamAuthenticator] Sent ticket request to 110000100dbaa40 17:00:11.951 [Connection] Destroying endpoint 110000100dbaa40 - explicit request 17:00:11.954 [Lua] [ChatManager][1]System: P4cek has left the game 17:00:12.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 17:00:12.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02 17:00:12.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 17:00:12.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 17:00:12.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01 17:00:12.547 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:00:12.616 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:00:12.616 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 17:00:12.617 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 17:00:12.785 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 17:00:12.785 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 17:00:12.785 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 17:00:12.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 17:00:12.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 17:00:12.961 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 17:00:13.243 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 17:00:13.243 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 17:00:13.244 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills 17:00:13.294 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 17:00:13.294 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 17:00:13.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 17:00:13.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 17:00:13.515 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 17:00:13.532 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 17:00:13.558 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:00:13.558 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 17:00:13.558 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 17:00:13.591 [Lua] Players are leaving the safe zone 17:00:13.945 [Lua] StateInGameRunning:_game_actually_starts() 17:00:13.945 [Lua] ################################################################################################################# 17:00:13.945 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 17:00:13.945 [Lua] ################################################################################################################# 17:00:13.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 63 17:00:13.963 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 63 17:00:14.206 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 63 17:00:14.207 [Lua] Commit load time data 17:00:14.681 [Lua] Set lobby begin: 17:00:14.681 [Lua] Lobby data level_key = inn_level 17:00:14.681 [Lua] Lobby data power_level = 835 17:00:14.681 [Lua] Lobby data selected_level_key = inn_level 17:00:14.681 [Lua] Lobby data difficulty = normal 17:00:14.681 [Lua] Lobby data player_slot_4 = 0:0 17:00:14.681 [Lua] Lobby data unique_server_name = JayJay 17:00:14.681 [Lua] Lobby data matchmaking = false 17:00:14.682 [Lua] Lobby data host = 110000106697298 17:00:14.682 [Lua] Lobby data country_code = DE 17:00:14.682 [Lua] Lobby data game_mode = 3 17:00:14.682 [Lua] Lobby data player_slot_5 = 0:0 17:00:14.682 [Lua] Lobby data player_slot_2 = 110000106697298:1 17:00:14.682 [Lua] Lobby data player_slot_1 = 0:0 17:00:14.682 [Lua] Lobby data player_slot_3 = 0:0 17:00:14.682 [Lua] Lobby data num_players = 1 17:00:14.682 [Lua] Set lobby end. 17:00:16.592 [Lua] PlayFabMirror:_commit_internal 27 17:00:16.592 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:00:16.597 [Lua] generate_backend_stats 110000106697298:1 17:00:16.607 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:00:16.607 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 64 17:00:16.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 64 17:00:17.076 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 64 17:00:17.086 [Lua] commit result success 27 17:00:19.532 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 17:00:19.532 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:00:19.550 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 17:00:19.550 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:00:19.568 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 17:00:19.568 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:00:19.587 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 17:00:19.587 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:00:19.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 17:00:19.605 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:00:19.623 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 17:00:19.623 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:00:19.641 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 17:00:19.641 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:00:19.659 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 17:00:19.659 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:00:19.806 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 17:00:19.806 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 17:00:19.824 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 17:00:19.824 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 17:00:47.574 [Window] Window => inactive 17:01:03.366 [Window] Window => active 17:01:04.548 [Lua] [IngameUI] menu view on_enter ingame_menu 17:01:05.242 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 17:01:05.678 [Lua] PopupManager:query_result returned result: end_game 17:01:05.678 [Lua] PlayFabMirror:_commit_internal nil 17:01:05.679 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 17:01:05.682 [Lua] generate_backend_stats 110000106697298:1 17:01:05.691 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 17:01:05.696 [Lua] commit result success 28 17:01:05.698 [Lua] [Matchmaking] Doing transition quit_game from UI 17:01:05.698 [Lua] TRANSITION quit_game nil nil 17:01:05.698 [Lua] [GameNetworkManager] Leaving game... 17:01:05.698 [Lua] [GameNetworkManager] Shutting down game session host. 17:01:05.698 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 17:01:05.698 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 17:01:05.698 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=57.48 17:01:05.714 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 17:01:07.747 [Application] Lua signals application exit. 17:01:07.777 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 17:01:07.778 [Lua] Clearing all global lookup lists 17:01:07.778 [Lua] [IngamePlayerListUI] - Destroy 17:01:07.778 [Lua] [EquipmentUI] - Destroy 17:01:07.778 [Lua] [GamePadEquipmentUI] - Destroy 17:01:07.778 [Lua] [AbilityUI] - Destroy 17:01:07.778 [Lua] [GamePadAbilityUI] - Destroy 17:01:07.778 [Lua] [IngameUI] destroy 17:01:07.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 17:01:07.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 17:01:07.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 17:01:07.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 17:01:07.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 17:01:07.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 17:01:07.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 17:01:07.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 17:01:07.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 17:01:07.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 17:01:07.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 17:01:07.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 17:01:07.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 17:01:07.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 17:01:07.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 17:01:07.783 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 17:01:07.828 [Lua] [Managers] Destroying state managers... 17:01:07.833 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 17:01:07.903 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 17:01:07.903 [Lua] [Matchmaking] unregister rpcs 17:01:07.903 [Lua] [Matchmaking] destroying 17:01:07.903 [Lua] [ChatManager] Unregistering channel 1 17:01:07.903 [Lua] [EnemyPackageLoader] network_context_destroyed 17:01:07.903 [Lua] [PartyManager] network_context_destroyed 17:01:07.903 [Lua] [GameMechanismManager] network_context_destroyed 17:01:07.903 [Lua] initializing mechanism to: adventure 17:01:07.903 [EACServer] [18:01:07:903][Windows][EAC Server] [Info][Destroy] Called 17:01:07.906 [SteamVoipRoom] Leaving room 3a6000d087f1ddef 17:01:07.906 [SteamVoipRoom] Destroying room 3a6000d087f1ddef 17:01:07.906 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, InventoryPackageSynchronizerClient 17:01:07.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 17:01:07.909 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 17:01:07.911 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 17:01:07.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 17:01:07.911 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 17:01:07.911 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02, InventoryPackageSynchronizerClient 17:01:07.918 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 17:01:07.918 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, InventoryPackageSynchronizerClient 17:01:07.919 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient 17:01:07.920 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 17:01:07.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01, InventoryPackageSynchronizerClient 17:01:07.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_02/wpn_brw_crowbill_02_3p, InventoryPackageSynchronizerClient 17:01:07.928 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 17:01:07.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 17:01:07.928 [Lua] [LobbyHost] Destroying 17:01:08.016 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 17:01:08.016 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 17:01:08.016 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 17:01:08.016 [Lua] ############### UNLOADING PACKAGES ############### 17:01:08.016 [Lua] [Managers] Destroying state managers... 17:01:08.016 [Lua] [Managers] Destroying global managers... 17:01:08.193 [Lua] VMF:ON_UNLOAD() 17:01:08.211 [Lua] [PackageManager] Destroy() 17:01:08.212 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 17:01:08.213 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 17:01:08.215 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 17:01:08.230 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 17:01:08.230 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 17:01:08.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 17:01:08.243 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 17:01:08.248 [Lua] [PackageManager] Unload: resource_packages/inventory, global 17:01:08.251 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 17:01:08.251 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 17:01:08.255 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 17:01:08.256 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 17:01:08.256 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 17:01:08.261 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 17:01:08.262 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 17:01:08.262 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 17:01:08.262 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 17:01:08.262 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 17:01:08.262 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 17:01:08.262 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 17:01:08.262 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 17:01:08.263 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 17:01:08.263 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 17:01:08.263 [Lua] [PackageManager] Unload: resource_packages/decals, global 17:01:08.263 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 17:01:08.263 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 17:01:08.263 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 17:01:08.270 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 17:01:08.270 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 17:01:08.270 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 17:01:08.270 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 17:01:08.270 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 17:01:08.275 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 17:01:08.278 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 17:01:08.278 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 17:01:08.278 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 17:01:08.302 [Lua] [PackageManager] Unload: resource_packages/ingame, global 17:01:08.303 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 17:01:08.304 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 17:01:08.305 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 17:01:08.307 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 17:01:08.307 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 17:01:08.325 [Lua] [PackageManager] Unload: resource_packages/pickups, global 17:01:08.333 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 17:01:08.343 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 17:01:08.343 [Lua] [PackageManager] Unload: resource_packages/careers, global 17:01:08.537 [RazerChroma] Shutdown Razer Chroma 17:01:09.454 [EAC] Shutdown [Log end]